diff options
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 31 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_compute_blit.c | 85 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_descriptors.c | 14 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.c | 9 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 5 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c | 69 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.c | 4 |
7 files changed, 193 insertions, 24 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index f5d7e2eb6ea..858fc167c57 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -432,7 +432,8 @@ static void si_blit_decompress_color(struct si_context *sctx, struct si_texture *tex, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer, - bool need_dcc_decompress) + bool need_dcc_decompress, + bool need_fmask_expand) { void* custom_blend; unsigned layer, checked_last_layer, max_layer; @@ -512,11 +513,17 @@ static void si_blit_decompress_color(struct si_context *sctx, si_make_CB_shader_coherent(sctx, tex->buffer.b.b.nr_samples, vi_dcc_enabled(tex, first_level), tex->surface.u.gfx9.dcc.pipe_aligned); + + if (need_fmask_expand && tex->surface.fmask_offset && tex->fmask_is_not_identity) { + si_compute_expand_fmask(&sctx->b, &tex->buffer.b.b); + tex->fmask_is_not_identity = false; + } } static void si_decompress_color_texture(struct si_context *sctx, struct si_texture *tex, - unsigned first_level, unsigned last_level) + unsigned first_level, unsigned last_level, + bool need_fmask_expand) { /* CMASK or DCC can be discarded and we can still end up here. */ if (!tex->cmask_buffer && !tex->surface.fmask_size && !tex->surface.dcc_offset) @@ -524,7 +531,7 @@ si_decompress_color_texture(struct si_context *sctx, struct si_texture *tex, si_blit_decompress_color(sctx, tex, first_level, last_level, 0, util_max_layer(&tex->buffer.b.b, first_level), - false); + false, need_fmask_expand); } static void @@ -546,7 +553,7 @@ si_decompress_sampler_color_textures(struct si_context *sctx, tex = (struct si_texture *)view->texture; si_decompress_color_texture(sctx, tex, view->u.tex.first_level, - view->u.tex.last_level); + view->u.tex.last_level, false); } } @@ -569,7 +576,8 @@ si_decompress_image_color_textures(struct si_context *sctx, tex = (struct si_texture *)view->resource; si_decompress_color_texture(sctx, tex, view->u.tex.level, - view->u.tex.level); + view->u.tex.level, + view->access & PIPE_IMAGE_ACCESS_WRITE); } } @@ -729,7 +737,7 @@ static void si_decompress_resident_textures(struct si_context *sctx) struct si_texture *tex = (struct si_texture *)view->texture; si_decompress_color_texture(sctx, tex, view->u.tex.first_level, - view->u.tex.last_level); + view->u.tex.last_level, false); } util_dynarray_foreach(&sctx->resident_tex_needs_depth_decompress, @@ -753,7 +761,8 @@ static void si_decompress_resident_images(struct si_context *sctx) struct si_texture *tex = (struct si_texture *)view->resource; si_decompress_color_texture(sctx, tex, view->u.tex.level, - view->u.tex.level); + view->u.tex.level, + view->access & PIPE_IMAGE_ACCESS_WRITE); } } @@ -798,7 +807,7 @@ void si_decompress_textures(struct si_context *sctx, unsigned shader_mask) si_decompress_color_texture(sctx, (struct si_texture*)cb0->texture, cb0->u.tex.first_layer, - cb0->u.tex.last_layer); + cb0->u.tex.last_layer, false); } si_check_render_feedback(sctx); @@ -855,7 +864,7 @@ static void si_decompress_subresource(struct pipe_context *ctx, } si_blit_decompress_color(sctx, stex, level, level, - first_layer, last_layer, false); + first_layer, last_layer, false, false); } } @@ -1291,7 +1300,7 @@ static void si_flush_resource(struct pipe_context *ctx, if (!tex->is_depth && (tex->cmask_buffer || tex->surface.dcc_offset)) { si_blit_decompress_color(sctx, tex, 0, res->last_level, 0, util_max_layer(res, 0), - tex->dcc_separate_buffer != NULL); + tex->dcc_separate_buffer != NULL, false); if (tex->surface.display_dcc_offset) si_retile_dcc(sctx, tex); @@ -1338,7 +1347,7 @@ void si_decompress_dcc(struct si_context *sctx, struct si_texture *tex) si_blit_decompress_color(sctx, tex, 0, tex->buffer.b.b.last_level, 0, util_max_layer(&tex->buffer.b.b, 0), - true); + true, false); } void si_init_blit_functions(struct si_context *sctx) diff --git a/src/gallium/drivers/radeonsi/si_compute_blit.c b/src/gallium/drivers/radeonsi/si_compute_blit.c index 4b3d1df935c..e07042adf3f 100644 --- a/src/gallium/drivers/radeonsi/si_compute_blit.c +++ b/src/gallium/drivers/radeonsi/si_compute_blit.c @@ -505,6 +505,91 @@ void si_retile_dcc(struct si_context *sctx, struct si_texture *tex) ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 3, saved_img); } +/* Expand FMASK to make it identity, so that image stores can ignore it. */ +void si_compute_expand_fmask(struct pipe_context *ctx, struct pipe_resource *tex) +{ + struct si_context *sctx = (struct si_context *)ctx; + bool is_array = tex->target == PIPE_TEXTURE_2D_ARRAY; + unsigned log_fragments = util_logbase2(tex->nr_storage_samples); + unsigned log_samples = util_logbase2(tex->nr_samples); + assert(tex->nr_samples >= 2); + + /* EQAA FMASK expansion is unimplemented. */ + if (tex->nr_samples != tex->nr_storage_samples) + return; + + si_compute_internal_begin(sctx); + + /* Flush caches and sync engines. */ + sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | + si_get_flush_flags(sctx, SI_COHERENCY_SHADER, L2_STREAM); + si_make_CB_shader_coherent(sctx, tex->nr_samples, true, + true /* DCC is not possible with image stores */); + + /* Save states. */ + void *saved_cs = sctx->cs_shader_state.program; + struct pipe_image_view saved_image = {0}; + util_copy_image_view(&saved_image, &sctx->images[PIPE_SHADER_COMPUTE].views[0]); + + /* Bind the image. */ + struct pipe_image_view image = {0}; + image.resource = tex; + /* Don't set WRITE so as not to trigger FMASK expansion, causing + * an infinite loop. */ + image.shader_access = image.access = PIPE_IMAGE_ACCESS_READ; + image.format = util_format_linear(tex->format); + if (is_array) + image.u.tex.last_layer = tex->array_size - 1; + + ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, &image); + + /* Bind the shader. */ + void **shader = &sctx->cs_fmask_expand[log_samples - 1][is_array]; + if (!*shader) + *shader = si_create_fmask_expand_cs(ctx, tex->nr_samples, is_array); + ctx->bind_compute_state(ctx, *shader); + + /* Dispatch compute. */ + struct pipe_grid_info info = {0}; + info.block[0] = 8; + info.last_block[0] = tex->width0 % 8; + info.block[1] = 8; + info.last_block[1] = tex->height0 % 8; + info.block[2] = 1; + info.grid[0] = DIV_ROUND_UP(tex->width0, 8); + info.grid[1] = DIV_ROUND_UP(tex->height0, 8); + info.grid[2] = is_array ? tex->array_size : 1; + + ctx->launch_grid(ctx, &info); + + /* Flush caches and sync engines. */ + sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | + (sctx->chip_class <= GFX8 ? SI_CONTEXT_WB_L2 : 0) | + si_get_flush_flags(sctx, SI_COHERENCY_SHADER, L2_STREAM); + + /* Restore previous states. */ + ctx->bind_compute_state(ctx, saved_cs); + ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, &saved_image); + si_compute_internal_end(sctx); + + /* Array of fully expanded FMASK values, arranged by [log2(fragments)][log2(samples)-1]. */ +#define INVALID 0 /* never used */ + static const uint64_t fmask_expand_values[][4] = { + /* samples */ + /* 2 (8 bpp) 4 (8 bpp) 8 (8-32bpp) 16 (16-64bpp) fragments */ + {0x02020202, 0x0E0E0E0E, 0xFEFEFEFE, 0xFFFEFFFE}, /* 1 */ + {0x02020202, 0xA4A4A4A4, 0xAAA4AAA4, 0xAAAAAAA4}, /* 2 */ + {INVALID, 0xE4E4E4E4, 0x44443210, 0x4444444444443210}, /* 4 */ + {INVALID, INVALID, 0x76543210, 0x8888888876543210}, /* 8 */ + }; + + /* Clear FMASK to identity. */ + struct si_texture *stex = (struct si_texture*)tex; + si_clear_buffer(sctx, tex, stex->surface.fmask_offset, stex->surface.fmask_size, + (uint32_t*)&fmask_expand_values[log_fragments][log_samples - 1], + 4, SI_COHERENCY_SHADER, false); +} + void si_init_compute_blit_functions(struct si_context *sctx) { sctx->b.clear_buffer = si_pipe_clear_buffer; diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index 12ab1f51e97..fa72e5780dc 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -725,21 +725,11 @@ static void si_set_shader_image_desc(struct si_context *ctx, bool uses_dcc = vi_dcc_enabled(tex, level); unsigned access = view->access; - /* Clear the write flag when writes can't occur. - * Note that DCC_DECOMPRESS for MSAA doesn't work in some cases, - * so we don't wanna trigger it. - */ - if (tex->is_depth || - (!fmask_desc && tex->surface.fmask_size != 0)) { - assert(!"Z/S and MSAA image stores are not supported"); - access &= ~PIPE_IMAGE_ACCESS_WRITE; - } - assert(!tex->is_depth); - assert(fmask_desc || tex->surface.fmask_size == 0); + assert(fmask_desc || tex->surface.fmask_offset == 0); if (uses_dcc && !skip_decompress && - (view->access & PIPE_IMAGE_ACCESS_WRITE || + (access & PIPE_IMAGE_ACCESS_WRITE || !vi_dcc_formats_compatible(screen, res->b.b.format, view->format))) { /* If DCC can't be disabled, at least decompress it. * The decompression is relatively cheap if the surface diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c index baf60117a08..39a4e7bf2b7 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.c +++ b/src/gallium/drivers/radeonsi/si_pipe.c @@ -233,6 +233,15 @@ static void si_destroy_context(struct pipe_context *context) if (sctx->cs_dcc_retile) sctx->b.delete_compute_state(&sctx->b, sctx->cs_dcc_retile); + for (unsigned i = 0; i < ARRAY_SIZE(sctx->cs_fmask_expand); i++) { + for (unsigned j = 0; j < ARRAY_SIZE(sctx->cs_fmask_expand[i]); j++) { + if (sctx->cs_fmask_expand[i][j]) { + sctx->b.delete_compute_state(&sctx->b, + sctx->cs_fmask_expand[i][j]); + } + } + } + if (sctx->blitter) util_blitter_destroy(sctx->blitter); diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 63fded304d9..8c805ce10e8 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -314,6 +314,7 @@ struct si_texture { uint16_t stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */ enum pipe_format db_render_format:16; uint8_t stencil_clear_value; + bool fmask_is_not_identity:1; bool tc_compatible_htile:1; bool htile_stencil_disabled:1; bool depth_cleared:1; /* if it was cleared at least once */ @@ -894,6 +895,7 @@ struct si_context { void *cs_clear_render_target; void *cs_clear_render_target_1d_array; void *cs_dcc_retile; + void *cs_fmask_expand[3][2]; /* [log2(samples)-1][is_array] */ struct si_screen *screen; struct pipe_debug_callback debug; struct ac_llvm_compiler compiler; /* only non-threaded compilation */ @@ -1303,6 +1305,7 @@ void si_compute_clear_render_target(struct pipe_context *ctx, unsigned width, unsigned height, bool render_condition_enabled); void si_retile_dcc(struct si_context *sctx, struct si_texture *tex); +void si_compute_expand_fmask(struct pipe_context *ctx, struct pipe_resource *tex); void si_init_compute_blit_functions(struct si_context *sctx); /* si_cp_dma.c */ @@ -1448,6 +1451,8 @@ void *si_create_copy_image_compute_shader_1d_array(struct pipe_context *ctx); void *si_clear_render_target_shader(struct pipe_context *ctx); void *si_clear_render_target_shader_1d_array(struct pipe_context *ctx); void *si_create_dcc_retile_cs(struct pipe_context *ctx); +void *si_create_fmask_expand_cs(struct pipe_context *ctx, unsigned num_samples, + bool is_array); void *si_create_query_result_cs(struct si_context *sctx); void *gfx10_create_sh_query_result_cs(struct si_context *sctx); diff --git a/src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c b/src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c index fbf83a08c94..0cf0cd95a8b 100644 --- a/src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c +++ b/src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c @@ -665,6 +665,75 @@ void *si_clear_render_target_shader_1d_array(struct pipe_context *ctx) return ctx->create_compute_state(ctx, &state); } +/* Load samples from the image, and copy them to the same image. This looks like + * a no-op, but it's not. Loads use FMASK, while stores don't, so samples are + * reordered to match expanded FMASK. + * + * After the shader finishes, FMASK should be cleared to identity. + */ +void *si_create_fmask_expand_cs(struct pipe_context *ctx, unsigned num_samples, + bool is_array) +{ + enum tgsi_texture_type target = is_array ? TGSI_TEXTURE_2D_ARRAY_MSAA : + TGSI_TEXTURE_2D_MSAA; + struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE); + if (!ureg) + return NULL; + + ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH, 8); + ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT, 8); + ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH, 1); + + /* Compute the image coordinates. */ + struct ureg_src image = ureg_DECL_image(ureg, 0, target, 0, true, false); + struct ureg_src tid = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_THREAD_ID, 0); + struct ureg_src blk = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_BLOCK_ID, 0); + struct ureg_dst coord = ureg_writemask(ureg_DECL_temporary(ureg), + TGSI_WRITEMASK_XYZ); + ureg_UMAD(ureg, ureg_writemask(coord, TGSI_WRITEMASK_XY), + ureg_swizzle(blk, 0, 1, 1, 1), ureg_imm2u(ureg, 8, 8), + ureg_swizzle(tid, 0, 1, 1, 1)); + if (is_array) { + ureg_MOV(ureg, ureg_writemask(coord, TGSI_WRITEMASK_Z), + ureg_scalar(blk, TGSI_SWIZZLE_Z)); + } + + /* Load samples, resolving FMASK. */ + struct ureg_dst sample[8]; + assert(num_samples <= ARRAY_SIZE(sample)); + + for (unsigned i = 0; i < num_samples; i++) { + sample[i] = ureg_DECL_temporary(ureg); + + ureg_MOV(ureg, ureg_writemask(coord, TGSI_WRITEMASK_W), + ureg_imm1u(ureg, i)); + + struct ureg_src srcs[] = {image, ureg_src(coord)}; + ureg_memory_insn(ureg, TGSI_OPCODE_LOAD, &sample[i], 1, srcs, 2, + TGSI_MEMORY_RESTRICT, target, 0); + } + + /* Store samples, ignoring FMASK. */ + for (unsigned i = 0; i < num_samples; i++) { + ureg_MOV(ureg, ureg_writemask(coord, TGSI_WRITEMASK_W), + ureg_imm1u(ureg, i)); + + struct ureg_dst dst_image = ureg_dst(image); + struct ureg_src srcs[] = {ureg_src(coord), ureg_src(sample[i])}; + ureg_memory_insn(ureg, TGSI_OPCODE_STORE, &dst_image, 1, srcs, 2, + TGSI_MEMORY_RESTRICT, target, 0); + } + ureg_END(ureg); + + struct pipe_compute_state state = {}; + state.ir_type = PIPE_SHADER_IR_TGSI; + state.prog = ureg_get_tokens(ureg, NULL); + + void *cs = ctx->create_compute_state(ctx, &state); + ureg_destroy(ureg); + return cs; +} + /* Create the compute shader that is used to collect the results of gfx10+ * shader queries. * diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 52c54e2c1e4..e188ea6b35c 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -2835,8 +2835,10 @@ void si_update_fb_dirtiness_after_rendering(struct si_context *sctx) struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i]; struct si_texture *tex = (struct si_texture*)surf->texture; - if (tex->surface.fmask_offset) + if (tex->surface.fmask_offset) { tex->dirty_level_mask |= 1 << surf->u.tex.level; + tex->fmask_is_not_identity = true; + } if (tex->dcc_gather_statistics) tex->separate_dcc_dirty = true; } |