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-rw-r--r--src/mesa/vbo/vbo_exec_api.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 3943523b702..a99887a4885 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -375,13 +375,16 @@ vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context *exec,
* This is when a vertex attribute transitions to a different size.
* For example, we saw a bunch of glTexCoord2f() calls and now we got a
* glTexCoord4f() call. We promote the array from size=2 to size=4.
+ * \param newSize size of new vertex (number of 32-bit words).
*/
static void
-vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint newSize, GLenum newType)
+vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr,
+ GLuint newSize, GLenum newType)
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
- if (newSize > exec->vtx.attrsz[attr] || newType != exec->vtx.attrtype[attr]) {
+ if (newSize > exec->vtx.attrsz[attr] ||
+ newType != exec->vtx.attrtype[attr]) {
/* New size is larger. Need to flush existing vertices and get
* an enlarged vertex format.
*/