diff options
-rw-r--r-- | Makefile | 14 | ||||
-rw-r--r-- | src/mesa/Makefile | 4 | ||||
-rw-r--r-- | src/mesa/Makefile.mgw | 4 | ||||
-rw-r--r-- | src/mesa/SConscript | 96 | ||||
-rw-r--r-- | src/mesa/drivers/common/driverfuncs.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/common/meta.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/dri_metaops.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_fragprog.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clip_line.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clip_point.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clip_tri.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clip_unfilled.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clip_util.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_curbe.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_eu.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_gs_emit.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_optimize.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_program.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_util.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs_emit.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs_surface_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_fp.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_glsl.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_pass0.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_vs_state.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_wm_state.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_fragshader.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_vertprog.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_fragprog_common.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_shader.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_vertprog.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_assembler.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_assembler.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_fragprog.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_oglprog.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_state.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_vertprog.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/glslcompiler/glslcompiler.c | 4 | ||||
-rw-r--r-- | src/mesa/main/api_exec.c | 12 | ||||
-rw-r--r-- | src/mesa/main/arbprogram.c (renamed from src/mesa/shader/arbprogram.c) | 10 | ||||
-rw-r--r-- | src/mesa/main/arbprogram.h (renamed from src/mesa/shader/arbprogram.h) | 4 | ||||
-rw-r--r-- | src/mesa/main/atifragshader.c (renamed from src/mesa/shader/atifragshader.c) | 2 | ||||
-rw-r--r-- | src/mesa/main/atifragshader.h (renamed from src/mesa/shader/atifragshader.h) | 0 | ||||
-rw-r--r-- | src/mesa/main/context.c | 6 | ||||
-rw-r--r-- | src/mesa/main/dd.h | 54 | ||||
-rw-r--r-- | src/mesa/main/dlist.c | 10 | ||||
-rw-r--r-- | src/mesa/main/ffvertex_prog.c | 12 | ||||
-rw-r--r-- | src/mesa/main/get.c | 2 | ||||
-rw-r--r-- | src/mesa/main/nvprogram.c (renamed from src/mesa/shader/nvprogram.c) | 14 | ||||
-rw-r--r-- | src/mesa/main/nvprogram.h (renamed from src/mesa/shader/nvprogram.h) | 0 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.c (renamed from src/mesa/shader/shader_api.c) | 1180 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.h | 166 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.c | 386 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.h (renamed from src/mesa/shader/shader_api.h) | 75 | ||||
-rw-r--r-- | src/mesa/main/shaders.c | 932 | ||||
-rw-r--r-- | src/mesa/main/shaders.h | 274 | ||||
-rw-r--r-- | src/mesa/main/shared.c | 14 | ||||
-rw-r--r-- | src/mesa/main/state.c | 4 | ||||
-rw-r--r-- | src/mesa/main/texenvprogram.c | 14 | ||||
-rw-r--r-- | src/mesa/main/texobj.c | 2 | ||||
-rw-r--r-- | src/mesa/main/texparam.c | 2 | ||||
-rw-r--r-- | src/mesa/main/texstate.c | 2 | ||||
-rw-r--r-- | src/mesa/main/transformfeedback.c | 6 | ||||
-rw-r--r-- | src/mesa/main/uniforms.c (renamed from src/mesa/shader/uniforms.c) | 435 | ||||
-rw-r--r-- | src/mesa/main/uniforms.h | 158 | ||||
-rw-r--r-- | src/mesa/program/.gitignore (renamed from src/mesa/shader/.gitignore) | 0 | ||||
-rw-r--r-- | src/mesa/program/Makefile (renamed from src/mesa/shader/Makefile) | 0 | ||||
-rw-r--r-- | src/mesa/program/arbprogparse.c (renamed from src/mesa/shader/arbprogparse.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/arbprogparse.h (renamed from src/mesa/shader/arbprogparse.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/descrip.mms (renamed from src/mesa/shader/descrip.mms) | 0 | ||||
-rw-r--r-- | src/mesa/program/hash_table.c (renamed from src/mesa/shader/hash_table.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/hash_table.h (renamed from src/mesa/shader/hash_table.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/lex.yy.c (renamed from src/mesa/shader/lex.yy.c) | 363 | ||||
-rw-r--r-- | src/mesa/program/nvfragparse.c (renamed from src/mesa/shader/nvfragparse.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/nvfragparse.h (renamed from src/mesa/shader/nvfragparse.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/nvvertparse.c (renamed from src/mesa/shader/nvvertparse.c) | 2 | ||||
-rw-r--r-- | src/mesa/program/nvvertparse.h (renamed from src/mesa/shader/nvvertparse.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_cache.c (renamed from src/mesa/shader/prog_cache.c) | 4 | ||||
-rw-r--r-- | src/mesa/program/prog_cache.h (renamed from src/mesa/shader/prog_cache.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_execute.c (renamed from src/mesa/shader/prog_execute.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_execute.h (renamed from src/mesa/shader/prog_execute.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_instruction.c (renamed from src/mesa/shader/prog_instruction.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_instruction.h (renamed from src/mesa/shader/prog_instruction.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_noise.c (renamed from src/mesa/shader/prog_noise.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_noise.h (renamed from src/mesa/shader/prog_noise.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_optimize.c (renamed from src/mesa/shader/prog_optimize.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_optimize.h (renamed from src/mesa/shader/prog_optimize.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_parameter.c (renamed from src/mesa/shader/prog_parameter.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_parameter.h (renamed from src/mesa/shader/prog_parameter.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_parameter_layout.c (renamed from src/mesa/shader/prog_parameter_layout.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_parameter_layout.h (renamed from src/mesa/shader/prog_parameter_layout.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_print.c (renamed from src/mesa/shader/prog_print.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_print.h (renamed from src/mesa/shader/prog_print.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_statevars.c (renamed from src/mesa/shader/prog_statevars.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_statevars.h (renamed from src/mesa/shader/prog_statevars.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_uniform.c (renamed from src/mesa/shader/prog_uniform.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/prog_uniform.h (renamed from src/mesa/shader/prog_uniform.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/program.c (renamed from src/mesa/shader/program.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/program.h (renamed from src/mesa/shader/program.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/program_lexer.l (renamed from src/mesa/shader/program_lexer.l) | 11 | ||||
-rw-r--r-- | src/mesa/program/program_parse.tab.c (renamed from src/mesa/shader/program_parse.tab.c) | 16 | ||||
-rw-r--r-- | src/mesa/program/program_parse.tab.h (renamed from src/mesa/shader/program_parse.tab.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/program_parse.y (renamed from src/mesa/shader/program_parse.y) | 16 | ||||
-rw-r--r-- | src/mesa/program/program_parse_extra.c (renamed from src/mesa/shader/program_parse_extra.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/program_parser.h (renamed from src/mesa/shader/program_parser.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/programopt.c (renamed from src/mesa/shader/programopt.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/programopt.h (renamed from src/mesa/shader/programopt.h) | 0 | ||||
-rw-r--r-- | src/mesa/program/symbol_table.c (renamed from src/mesa/shader/symbol_table.c) | 0 | ||||
-rw-r--r-- | src/mesa/program/symbol_table.h (renamed from src/mesa/shader/symbol_table.h) | 0 | ||||
-rw-r--r-- | src/mesa/shader/uniforms.h | 33 | ||||
-rw-r--r-- | src/mesa/slang/descrip.mms (renamed from src/mesa/shader/slang/descrip.mms) | 0 | ||||
-rw-r--r-- | src/mesa/slang/library/.gitignore (renamed from src/mesa/shader/slang/library/.gitignore) | 0 | ||||
-rw-r--r-- | src/mesa/slang/library/Makefile (renamed from src/mesa/shader/slang/library/Makefile) | 4 | ||||
-rw-r--r-- | src/mesa/slang/library/SConscript (renamed from src/mesa/shader/slang/library/SConscript) | 28 | ||||
-rw-r--r-- | src/mesa/slang/library/slang_120_core.gc (renamed from src/mesa/shader/slang/library/slang_120_core.gc) | 0 | ||||
-rw-r--r-- | src/mesa/slang/library/slang_builtin_120_common.gc (renamed from src/mesa/shader/slang/library/slang_builtin_120_common.gc) | 0 | ||||
-rw-r--r-- | src/mesa/slang/library/slang_builtin_120_fragment.gc (renamed from src/mesa/shader/slang/library/slang_builtin_120_fragment.gc) | 0 | ||||
-rw-r--r-- | src/mesa/slang/library/slang_common_builtin.gc (renamed from src/mesa/shader/slang/library/slang_common_builtin.gc) | 0 | ||||
-rw-r--r-- | src/mesa/slang/library/slang_core.gc (renamed from src/mesa/shader/slang/library/slang_core.gc) | 0 | ||||
-rw-r--r-- | src/mesa/slang/library/slang_fragment_builtin.gc (renamed from src/mesa/shader/slang/library/slang_fragment_builtin.gc) | 0 | ||||
-rw-r--r-- | src/mesa/slang/library/slang_vertex_builtin.gc (renamed from src/mesa/shader/slang/library/slang_vertex_builtin.gc) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_builtin.c (renamed from src/mesa/shader/slang/slang_builtin.c) | 12 | ||||
-rw-r--r-- | src/mesa/slang/slang_builtin.h (renamed from src/mesa/shader/slang/slang_builtin.h) | 2 | ||||
-rw-r--r-- | src/mesa/slang/slang_codegen.c (renamed from src/mesa/shader/slang/slang_codegen.c) | 10 | ||||
-rw-r--r-- | src/mesa/slang/slang_codegen.h (renamed from src/mesa/shader/slang/slang_codegen.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile.c (renamed from src/mesa/shader/slang/slang_compile.c) | 10 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile.h (renamed from src/mesa/shader/slang/slang_compile.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile_function.c (renamed from src/mesa/shader/slang/slang_compile_function.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile_function.h (renamed from src/mesa/shader/slang/slang_compile_function.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile_operation.c (renamed from src/mesa/shader/slang/slang_compile_operation.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile_operation.h (renamed from src/mesa/shader/slang/slang_compile_operation.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile_struct.c (renamed from src/mesa/shader/slang/slang_compile_struct.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile_struct.h (renamed from src/mesa/shader/slang/slang_compile_struct.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile_variable.c (renamed from src/mesa/shader/slang/slang_compile_variable.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_compile_variable.h (renamed from src/mesa/shader/slang/slang_compile_variable.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_emit.c (renamed from src/mesa/shader/slang/slang_emit.c) | 8 | ||||
-rw-r--r-- | src/mesa/slang/slang_emit.h (renamed from src/mesa/shader/slang/slang_emit.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_ir.c (renamed from src/mesa/shader/slang/slang_ir.c) | 4 | ||||
-rw-r--r-- | src/mesa/slang/slang_ir.h (renamed from src/mesa/shader/slang/slang_ir.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_label.c (renamed from src/mesa/shader/slang/slang_label.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_label.h (renamed from src/mesa/shader/slang/slang_label.h) | 2 | ||||
-rw-r--r-- | src/mesa/slang/slang_link.c (renamed from src/mesa/shader/slang/slang_link.c) | 18 | ||||
-rw-r--r-- | src/mesa/slang/slang_link.h (renamed from src/mesa/shader/slang/slang_link.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_log.c (renamed from src/mesa/shader/slang/slang_log.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_log.h (renamed from src/mesa/shader/slang/slang_log.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_mem.c (renamed from src/mesa/shader/slang/slang_mem.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_mem.h (renamed from src/mesa/shader/slang/slang_mem.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_print.c (renamed from src/mesa/shader/slang/slang_print.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_print.h (renamed from src/mesa/shader/slang/slang_print.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_simplify.c (renamed from src/mesa/shader/slang/slang_simplify.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_simplify.h (renamed from src/mesa/shader/slang/slang_simplify.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_storage.c (renamed from src/mesa/shader/slang/slang_storage.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_storage.h (renamed from src/mesa/shader/slang/slang_storage.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_typeinfo.c (renamed from src/mesa/shader/slang/slang_typeinfo.c) | 2 | ||||
-rw-r--r-- | src/mesa/slang/slang_typeinfo.h (renamed from src/mesa/shader/slang/slang_typeinfo.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_utility.c (renamed from src/mesa/shader/slang/slang_utility.c) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_utility.h (renamed from src/mesa/shader/slang/slang_utility.h) | 0 | ||||
-rw-r--r-- | src/mesa/slang/slang_vartable.c (renamed from src/mesa/shader/slang/slang_vartable.c) | 4 | ||||
-rw-r--r-- | src/mesa/slang/slang_vartable.h (renamed from src/mesa/shader/slang/slang_vartable.h) | 0 | ||||
-rw-r--r-- | src/mesa/sources.mak | 96 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_constbuf.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_pixeltransfer.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_shader.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawtex.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_program.c | 14 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_debug.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_mesa_to_tgsi.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_program.c | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_program.h | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_atifragshader.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_context.c | 4 | ||||
-rw-r--r-- | src/mesa/swrast/s_context.h | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_fragprog.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_texcombine.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 2 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_program.c | 6 |
193 files changed, 2364 insertions, 2442 deletions
@@ -243,13 +243,13 @@ MAIN_FILES = \ $(DIRECTORY)/src/mesa/main/descrip.mms \ $(DIRECTORY)/src/mesa/math/*.[ch] \ $(DIRECTORY)/src/mesa/math/descrip.mms \ - $(DIRECTORY)/src/mesa/shader/*.[chly] \ - $(DIRECTORY)/src/mesa/shader/Makefile \ - $(DIRECTORY)/src/mesa/shader/descrip.mms \ - $(DIRECTORY)/src/mesa/shader/slang/*.[ch] \ - $(DIRECTORY)/src/mesa/shader/slang/descrip.mms \ - $(DIRECTORY)/src/mesa/shader/slang/library/*.gc \ - $(DIRECTORY)/src/mesa/shader/slang/library/Makefile \ + $(DIRECTORY)/src/mesa/program/*.[chly] \ + $(DIRECTORY)/src/mesa/program/Makefile \ + $(DIRECTORY)/src/mesa/program/descrip.mms \ + $(DIRECTORY)/src/mesa/slang/*.[ch] \ + $(DIRECTORY)/src/mesa/slang/descrip.mms \ + $(DIRECTORY)/src/mesa/slang/library/*.gc \ + $(DIRECTORY)/src/mesa/slang/library/Makefile \ $(DIRECTORY)/src/mesa/swrast/*.[ch] \ $(DIRECTORY)/src/mesa/swrast/descrip.mms \ $(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \ diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 4f81768924a..3e0f010671c 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -116,7 +116,7 @@ asm_subdirs: ###################################################################### # GLSL built-in library glsl_builtin: - (cd shader/slang/library && $(MAKE)) || exit 1 ; + (cd slang/library && $(MAKE)) || exit 1 ; ###################################################################### @@ -234,7 +234,7 @@ clean: clean-es1 clean-es2 -rm -f depend depend.bak libmesa.a libmesagallium.a -rm -f drivers/*/*.o -rm -f *.pc - -rm -f shader/slang/library/*_gc.h + -rm -f slang/library/*_gc.h -@cd drivers/dri && $(MAKE) clean -@cd drivers/x11 && $(MAKE) clean -@cd drivers/osmesa && $(MAKE) clean diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw index b90384d04a7..fc0ff28d697 100644 --- a/src/mesa/Makefile.mgw +++ b/src/mesa/Makefile.mgw @@ -216,8 +216,8 @@ clean: -$(call UNLINK,main/*.o) -$(call UNLINK,math/*.o) -$(call UNLINK,vbo/*.o) - -$(call UNLINK,shader/*.o) - -$(call UNLINK,shader/slang/*.o) + -$(call UNLINK,program/*.o) + -$(call UNLINK,slang/*.o) -$(call UNLINK,sparc/*.o) -$(call UNLINK,ppc/*.o) -$(call UNLINK,swrast/*.o) diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 34b7f4e8b7c..79e9b4553b7 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -31,6 +31,8 @@ if env['platform'] != 'winddk': 'main/api_noop.c', 'main/api_validate.c', 'main/accum.c', + 'main/arbprogram.c', + 'main/atifragshader.c', 'main/attrib.c', 'main/arrayobj.c', 'main/blend.c', @@ -73,6 +75,7 @@ if env['platform'] != 'winddk': 'main/mipmap.c', 'main/mm.c', 'main/multisample.c', + 'main/nvprogram.c', 'main/pixel.c', 'main/pixelstore.c', 'main/points.c', @@ -83,7 +86,8 @@ if env['platform'] != 'winddk': 'main/remap.c', 'main/renderbuffer.c', 'main/scissor.c', - 'main/shaders.c', + 'main/shaderapi.c', + 'main/shaderobj.c', 'main/shared.c', 'main/state.c', 'main/stencil.c', @@ -104,6 +108,7 @@ if env['platform'] != 'winddk': 'main/texstate.c', 'main/texstore.c', 'main/transformfeedback.c', + 'main/uniforms.c', 'main/varray.c', 'main/version.c', 'main/viewport.c', @@ -192,63 +197,58 @@ if env['platform'] != 'winddk': 'state_tracker/st_texture.c', ] - shader_sources = [ - 'shader/arbprogparse.c', - 'shader/arbprogram.c', - 'shader/atifragshader.c', - 'shader/hash_table.c', - 'shader/lex.yy.c', - 'shader/nvfragparse.c', - 'shader/nvprogram.c', - 'shader/nvvertparse.c', - 'shader/program.c', - 'shader/program_parse.tab.c', - 'shader/program_parse_extra.c', - 'shader/prog_cache.c', - 'shader/prog_execute.c', - 'shader/prog_instruction.c', - 'shader/prog_noise.c', - 'shader/prog_optimize.c', - 'shader/prog_parameter.c', - 'shader/prog_parameter_layout.c', - 'shader/prog_print.c', - 'shader/prog_statevars.c', - 'shader/prog_uniform.c', - 'shader/programopt.c', - 'shader/symbol_table.c', - 'shader/shader_api.c', - 'shader/uniforms.c', + program_sources = [ + 'program/arbprogparse.c', + 'program/hash_table.c', + 'program/lex.yy.c', + 'program/nvfragparse.c', + 'program/nvvertparse.c', + 'program/program.c', + 'program/program_parse.tab.c', + 'program/program_parse_extra.c', + 'program/prog_cache.c', + 'program/prog_execute.c', + 'program/prog_instruction.c', + 'program/prog_noise.c', + 'program/prog_optimize.c', + 'program/prog_parameter.c', + 'program/prog_parameter_layout.c', + 'program/prog_print.c', + 'program/prog_statevars.c', + 'program/prog_uniform.c', + 'program/programopt.c', + 'program/symbol_table.c', ] slang_sources = [ - 'shader/slang/slang_builtin.c', - 'shader/slang/slang_codegen.c', - 'shader/slang/slang_compile.c', - 'shader/slang/slang_compile_function.c', - 'shader/slang/slang_compile_operation.c', - 'shader/slang/slang_compile_struct.c', - 'shader/slang/slang_compile_variable.c', - 'shader/slang/slang_emit.c', - 'shader/slang/slang_ir.c', - 'shader/slang/slang_label.c', - 'shader/slang/slang_link.c', - 'shader/slang/slang_log.c', - 'shader/slang/slang_mem.c', - 'shader/slang/slang_print.c', - 'shader/slang/slang_simplify.c', - 'shader/slang/slang_storage.c', - 'shader/slang/slang_typeinfo.c', - 'shader/slang/slang_vartable.c', - 'shader/slang/slang_utility.c', + 'slang/slang_builtin.c', + 'slang/slang_codegen.c', + 'slang/slang_compile.c', + 'slang/slang_compile_function.c', + 'slang/slang_compile_operation.c', + 'slang/slang_compile_struct.c', + 'slang/slang_compile_variable.c', + 'slang/slang_emit.c', + 'slang/slang_ir.c', + 'slang/slang_label.c', + 'slang/slang_link.c', + 'slang/slang_log.c', + 'slang/slang_mem.c', + 'slang/slang_print.c', + 'slang/slang_simplify.c', + 'slang/slang_storage.c', + 'slang/slang_typeinfo.c', + 'slang/slang_vartable.c', + 'slang/slang_utility.c', ] mesa_sources = ( main_sources + math_sources + + program_sources + vbo_sources + vf_sources + statetracker_sources + - shader_sources + slang_sources ) @@ -327,7 +327,7 @@ if env['platform'] != 'winddk': # build dir) to the include path env.Append(CPPPATH = [matypes[0].dir]) - SConscript('shader/slang/library/SConscript') + SConscript('slang/library/SConscript') # # Libraries diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index ca5eb5c7552..227710fb025 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -31,6 +31,7 @@ #include "main/mipmap.h" #include "main/queryobj.h" #include "main/renderbuffer.h" +#include "main/shaderobj.h" #include "main/texcompress.h" #include "main/texformat.h" #include "main/texgetimage.h" @@ -51,8 +52,7 @@ #include "main/transformfeedback.h" #endif -#include "shader/program.h" -#include "shader/shader_api.h" +#include "program/program.h" #include "tnl/tnl.h" #include "swrast/swrast.h" @@ -208,6 +208,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->DeleteArrayObject = _mesa_delete_array_object; driver->BindArrayObject = NULL; + _mesa_init_shader_object_functions(driver); + #if FEATURE_EXT_transform_feedback _mesa_init_transform_feedback_functions(driver); #endif @@ -231,10 +233,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->EndList = NULL; driver->BeginCallList = NULL; driver->EndCallList = NULL; - - - /* XXX temporary here */ - _mesa_init_glsl_driver_functions(driver); } diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 35255833821..c548e104203 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -34,6 +34,7 @@ #include "main/glheader.h" #include "main/mtypes.h" #include "main/imports.h" +#include "main/arbprogram.h" #include "main/arrayobj.h" #include "main/blend.h" #include "main/bufferobj.h" @@ -51,7 +52,7 @@ #include "main/polygon.h" #include "main/readpix.h" #include "main/scissor.h" -#include "main/shaders.h" +#include "main/shaderapi.h" #include "main/state.h" #include "main/stencil.h" #include "main/texobj.h" @@ -61,8 +62,7 @@ #include "main/texstate.h" #include "main/varray.h" #include "main/viewport.h" -#include "shader/program.h" -#include "shader/arbprogram.h" +#include "program/program.h" #include "swrast/swrast.h" #include "drivers/common/meta.h" diff --git a/src/mesa/drivers/dri/common/dri_metaops.c b/src/mesa/drivers/dri/common/dri_metaops.c index dfb7d640409..86e59a8e51c 100644 --- a/src/mesa/drivers/dri/common/dri_metaops.c +++ b/src/mesa/drivers/dri/common/dri_metaops.c @@ -26,6 +26,7 @@ * **************************************************************************/ +#include "main/arbprogram.h" #include "main/arrayobj.h" #include "main/bufferobj.h" #include "main/enable.h" @@ -33,8 +34,7 @@ #include "main/texstate.h" #include "main/varray.h" #include "main/viewport.h" -#include "shader/arbprogram.h" -#include "shader/program.h" +#include "program/program.h" #include "dri_metaops.h" void diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index e60157f3777..f1505dc5e73 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -29,11 +29,11 @@ #include "main/macros.h" #include "main/enums.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/program.h" -#include "shader/programopt.h" -#include "shader/prog_print.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/program.h" +#include "program/programopt.h" +#include "program/prog_print.h" #include "tnl/tnl.h" #include "tnl/t_context.h" diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index ceb62a31162..4b9117bb0b1 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -32,7 +32,7 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/program.h" +#include "program/program.h" #include "intel_batchbuffer.h" diff --git a/src/mesa/drivers/dri/i965/brw_clip_point.c b/src/mesa/drivers/dri/i965/brw_clip_point.c index 7f47634dca8..b994a32bc3b 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_point.c +++ b/src/mesa/drivers/dri/i965/brw_clip_point.c @@ -32,7 +32,7 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/program.h" +#include "program/program.h" #include "intel_batchbuffer.h" diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 916a99ea004..fd425b39ad6 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -32,7 +32,7 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/program.h" +#include "program/program.h" #include "intel_batchbuffer.h" diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c index f36d22fdbf8..afd93f8be0b 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c +++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c @@ -32,7 +32,7 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/program.h" +#include "program/program.h" #include "intel_batchbuffer.h" diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c index 2148bc8244a..9708d7e6186 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_util.c +++ b/src/mesa/drivers/dri/i965/brw_clip_util.c @@ -33,7 +33,7 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/program.h" +#include "program/program.h" #include "intel_batchbuffer.h" diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d13b9ae298b..6d064b822e5 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -34,7 +34,6 @@ #include "main/api_noop.h" #include "main/macros.h" #include "main/simple_list.h" - #include "brw_context.h" #include "brw_defines.h" #include "brw_draw.h" diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 6c0b79f7241..8196d8ca625 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -35,9 +35,9 @@ #include "main/context.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" +#include "program/prog_statevars.h" #include "intel_batchbuffer.h" #include "intel_regions.h" #include "brw_context.h" diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 3a32ad26c12..a6fcd832f7d 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -35,7 +35,7 @@ #include "brw_structs.h" #include "brw_defines.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #define BRW_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<2) | ((c)<<4) | ((d)<<6)) #define BRW_GET_SWZ(swz, idx) (((swz) >> ((idx)*2)) & 0x3) diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c index 99a6f6be113..a01d5576f8c 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c @@ -34,7 +34,7 @@ #include "main/macros.h" #include "main/enums.h" -#include "shader/program.h" +#include "program/program.h" #include "intel_batchbuffer.h" #include "brw_defines.h" diff --git a/src/mesa/drivers/dri/i965/brw_optimize.c b/src/mesa/drivers/dri/i965/brw_optimize.c index e79b3ddea35..a364b158209 100644 --- a/src/mesa/drivers/dri/i965/brw_optimize.c +++ b/src/mesa/drivers/dri/i965/brw_optimize.c @@ -26,8 +26,8 @@ */ #include "main/macros.h" -#include "shader/program.h" -#include "shader/prog_print.h" +#include "program/program.h" +#include "program/prog_print.h" #include "brw_context.h" #include "brw_defines.h" #include "brw_eu.h" diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index bd560acdadf..aeed24d4e14 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -31,10 +31,10 @@ #include "main/imports.h" #include "main/enums.h" -#include "shader/prog_parameter.h" -#include "shader/program.h" -#include "shader/programopt.h" -#include "shader/shader_api.h" +#include "main/shaderobj.h" +#include "program/prog_parameter.h" +#include "program/program.h" +#include "program/programopt.h" #include "tnl/tnl.h" #include "brw_context.h" diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h index a0680a56f2c..e525c730d3f 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.h +++ b/src/mesa/drivers/dri/i965/brw_sf.h @@ -34,7 +34,7 @@ #define BRW_SF_H -#include "shader/program.h" +#include "program/program.h" #include "brw_context.h" #include "brw_eu.h" diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c index bba9249d1b4..1db2a210d45 100644 --- a/src/mesa/drivers/dri/i965/brw_util.c +++ b/src/mesa/drivers/dri/i965/brw_util.c @@ -31,7 +31,7 @@ #include "main/mtypes.h" -#include "shader/prog_parameter.h" +#include "program/prog_parameter.h" #include "brw_util.h" #include "brw_defines.h" diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 3c12f11ea78..9a832af9a97 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -34,8 +34,8 @@ #include "brw_vs.h" #include "brw_util.h" #include "brw_state.h" -#include "shader/prog_print.h" -#include "shader/prog_parameter.h" +#include "program/prog_print.h" +#include "program/prog_parameter.h" diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 6493744f3eb..9338a6b7dbf 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -36,7 +36,7 @@ #include "brw_context.h" #include "brw_eu.h" -#include "shader/program.h" +#include "program/program.h" struct brw_vs_prog_key { diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 0b44deeb634..3b87fdcfc4a 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -31,9 +31,9 @@ #include "main/macros.h" -#include "shader/program.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" +#include "program/program.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" #include "brw_context.h" #include "brw_vs.h" diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index be9e415cb07..0250a68d292 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -31,7 +31,7 @@ #include "main/mtypes.h" #include "main/texstore.h" -#include "shader/prog_parameter.h" +#include "program/prog_parameter.h" #include "brw_context.h" #include "brw_state.h" diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 277b6de4425..f40977fab8d 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -34,7 +34,7 @@ #define BRW_WM_H -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "brw_context.h" #include "brw_eu.h" diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index d73c3915824..0bef874b887 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -37,9 +37,9 @@ #include "brw_wm.h" #include "brw_util.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" +#include "program/prog_statevars.h" /** An invalid texture target */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index fe3c89b7212..575f89b17fa 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -1,7 +1,7 @@ #include "main/macros.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_optimize.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" +#include "program/prog_optimize.h" #include "brw_context.h" #include "brw_eu.h" #include "brw_wm.h" diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 60bd92ed223..05de85a957e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -32,7 +32,7 @@ #include "brw_context.h" #include "brw_wm.h" -#include "shader/prog_parameter.h" +#include "program/prog_parameter.h" diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 77898dbbe72..17b016b569b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -32,7 +32,7 @@ #include "main/mtypes.h" #include "main/texstore.h" -#include "shader/prog_parameter.h" +#include "program/prog_parameter.h" #include "intel_mipmap_tree.h" #include "intel_batchbuffer.h" diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c index 5916a139946..4080a9dedfd 100644 --- a/src/mesa/drivers/dri/i965/gen6_vs_state.c +++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c @@ -29,8 +29,8 @@ #include "brw_state.h" #include "brw_defines.h" #include "brw_util.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" #include "intel_batchbuffer.h" static void diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c index ed1a72f03ba..863c85449d9 100644 --- a/src/mesa/drivers/dri/i965/gen6_wm_state.c +++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c @@ -29,8 +29,8 @@ #include "brw_state.h" #include "brw_defines.h" #include "brw_util.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" #include "intel_batchbuffer.h" static void diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 076fee89bdd..0e2fe893fed 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -26,6 +26,7 @@ **************************************************************************/ #include "main/glheader.h" +#include "main/arbprogram.h" #include "main/enums.h" #include "main/image.h" #include "main/colormac.h" @@ -44,7 +45,6 @@ #include "main/attrib.h" #include "main/enable.h" #include "main/viewport.h" -#include "shader/arbprogram.h" #include "swrast/swrast.h" #include "intel_screen.h" diff --git a/src/mesa/drivers/dri/r200/r200_fragshader.c b/src/mesa/drivers/dri/r200/r200_fragshader.c index 85c1b7bdd19..2a9268dd343 100644 --- a/src/mesa/drivers/dri/r200/r200_fragshader.c +++ b/src/mesa/drivers/dri/r200/r200_fragshader.c @@ -26,11 +26,11 @@ **************************************************************************/ #include "main/glheader.h" +#include "main/atifragshader.h" #include "main/macros.h" #include "main/enums.h" #include "tnl/t_context.h" -#include "shader/atifragshader.h" -#include "shader/program.h" +#include "program/program.h" #include "r200_context.h" #include "r200_ioctl.h" #include "r200_tex.h" diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index 12f869d96f8..5d268319f3f 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -33,11 +33,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/program.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" -#include "shader/programopt.h" +#include "program/program.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" +#include "program/programopt.h" #include "tnl/tnl.h" #include "r200_context.h" diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index fbb609b9f61..99540e3354f 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -43,7 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_common.h" #include "main/mtypes.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "compiler/radeon_code.h" struct r300_context; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 7be2f74b5b2..95f4306f604 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -38,8 +38,8 @@ #include "r300_fragprog_common.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" #include "compiler/radeon_compiler.h" diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index 9c24166ec5b..a9bddf05779 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -27,7 +27,7 @@ #include "main/glheader.h" -#include "shader/program.h" +#include "program/program.h" #include "tnl/tnl.h" #include "r300_context.h" #include "r300_fragprog_common.h" diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index fa33be49989..0113eecaa3a 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -49,8 +49,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drivers/common/meta.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" #include "vbo/vbo.h" #include "tnl/tnl.h" diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index a1fe3780294..67d8b2b3286 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -31,12 +31,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/program.h" -#include "shader/programopt.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" +#include "program/program.h" +#include "program/programopt.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" +#include "program/prog_statevars.h" #include "tnl/tnl.h" #include "compiler/radeon_compiler.h" diff --git a/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c index 9f9dec840b4..471a3723cb9 100644 --- a/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c +++ b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c @@ -28,8 +28,8 @@ #include "radeon_mesa_to_rc.h" #include "main/mtypes.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" #include "compiler/radeon_compiler.h" #include "compiler/radeon_program.h" diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index de5c5d89fea..88d6b06df56 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -32,7 +32,7 @@ #include "main/mtypes.h" #include "main/imports.h" -#include "shader/prog_parameter.h" +#include "program/prog_parameter.h" #include "radeon_debug.h" #include "r600_context.h" diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 2d3c32487e6..dbc6cdb1903 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -28,7 +28,7 @@ #define _R700_ASSEMBLER_H_ #include "main/mtypes.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "r700_chip.h" #include "r700_shaderinst.h" diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index fbb808e0662..aab1a7947ab 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -32,9 +32,9 @@ #include <math.h> #include "main/imports.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" -#include "shader/program.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" +#include "program/program.h" #include "r600_context.h" #include "r600_cmdbuf.h" diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c index b7124e644a3..83517925115 100644 --- a/src/mesa/drivers/dri/r600/r700_oglprog.c +++ b/src/mesa/drivers/dri/r600/r700_oglprog.c @@ -29,7 +29,7 @@ #include "main/glheader.h" #include "main/imports.h" -#include "shader/program.h" +#include "program/program.h" #include "tnl/tnl.h" #include "r600_context.h" diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index ac64bbf874f..5ea8918611c 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -41,8 +41,8 @@ #include "main/framebuffer.h" #include "drivers/common/meta.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" #include "vbo/vbo.h" #include "r600_context.h" diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 14dd2a5482c..32f538f1c37 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -35,14 +35,14 @@ #include "main/mtypes.h" #include "tnl/t_context.h" -#include "shader/program.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" +#include "program/program.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" #include "radeon_debug.h" #include "r600_context.h" #include "r600_cmdbuf.h" -#include "shader/programopt.h" +#include "program/programopt.h" #include "r700_debug.h" #include "r700_vertprog.h" diff --git a/src/mesa/drivers/glslcompiler/glslcompiler.c b/src/mesa/drivers/glslcompiler/glslcompiler.c index d58f32b2930..5166600bed8 100644 --- a/src/mesa/drivers/glslcompiler/glslcompiler.c +++ b/src/mesa/drivers/glslcompiler/glslcompiler.c @@ -50,8 +50,8 @@ #include "main/extensions.h" #include "main/framebuffer.h" #include "main/shaders.h" -#include "shader/shader_api.h" -#include "shader/prog_print.h" +#include "program/shader_api.h" +#include "program/prog_print.h" #include "drivers/common/driverfuncs.h" #include "tnl/tnl.h" #include "tnl/t_context.h" diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 06df97dfede..37d1ba45060 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -34,9 +34,9 @@ #include "api_loopback.h" #include "api_exec.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -#include "shader/arbprogram.h" +#include "arbprogram.h" #endif -#include "shader/atifragshader.h" +#include "atifragshader.h" #include "attrib.h" #include "blend.h" #if FEATURE_ARB_vertex_buffer_object @@ -92,13 +92,14 @@ #include "varray.h" #include "viewport.h" #if FEATURE_NV_vertex_program -#include "shader/nvprogram.h" +#include "nvprogram.h" #endif #if FEATURE_NV_fragment_program -#include "shader/nvprogram.h" +#include "nvprogram.h" #endif #if FEATURE_ARB_shader_objects -#include "shaders.h" +#include "shaderapi.h" +#include "uniforms.h" #endif #if FEATURE_ARB_sync #include "syncobj.h" @@ -347,6 +348,7 @@ _mesa_create_exec_table(void) #if FEATURE_ARB_shader_objects _mesa_init_shader_dispatch(exec); + _mesa_init_shader_uniform_dispatch(exec); #endif /* 2. GL_EXT_blend_color */ diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/main/arbprogram.c index 8c0b94488e8..26d781954ed 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/main/arbprogram.c @@ -35,11 +35,11 @@ #include "main/imports.h" #include "main/macros.h" #include "main/mtypes.h" -#include "arbprogram.h" -#include "arbprogparse.h" -#include "nvfragparse.h" -#include "nvvertparse.h" -#include "program.h" +#include "main/arbprogram.h" +#include "program/arbprogparse.h" +#include "program/nvfragparse.h" +#include "program/nvvertparse.h" +#include "program/program.h" diff --git a/src/mesa/shader/arbprogram.h b/src/mesa/main/arbprogram.h index df16513e398..787ffd62f4b 100644 --- a/src/mesa/shader/arbprogram.h +++ b/src/mesa/main/arbprogram.h @@ -27,6 +27,10 @@ #define ARBPROGRAM_H +#include "compiler.h" +#include "glheader.h" + + extern void GLAPIENTRY _mesa_BindProgram(GLenum target, GLuint id); diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/main/atifragshader.c index 21bb9589cb0..550f50b7a00 100644 --- a/src/mesa/shader/atifragshader.c +++ b/src/mesa/main/atifragshader.c @@ -29,7 +29,7 @@ #include "main/enums.h" #include "main/mtypes.h" #include "main/dispatch.h" -#include "atifragshader.h" +#include "main/atifragshader.h" #if FEATURE_ATI_fragment_shader diff --git a/src/mesa/shader/atifragshader.h b/src/mesa/main/atifragshader.h index 31c335ec815..31c335ec815 100644 --- a/src/mesa/shader/atifragshader.h +++ b/src/mesa/main/atifragshader.h diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index e140a21b354..0afd77d3759 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -118,6 +118,7 @@ #include "remap.h" #include "scissor.h" #include "shared.h" +#include "shaderobj.h" #include "simple_list.h" #include "state.h" #include "stencil.h" @@ -129,9 +130,8 @@ #include "version.h" #include "viewport.h" #include "vtxfmt.h" -#include "shader/program.h" -#include "shader/prog_print.h" -#include "shader/shader_api.h" +#include "program/program.h" +#include "program/prog_print.h" #if _HAVE_FULL_GL #include "math/m_matrix.h" #endif diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 53e44533cb3..825073ca886 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -828,54 +828,12 @@ struct dd_function_table { * \name GLSL-related functions (ARB extensions and OpenGL 2.x) */ /*@{*/ - void (*AttachShader)(GLcontext *ctx, GLuint program, GLuint shader); - void (*BindAttribLocation)(GLcontext *ctx, GLuint program, GLuint index, - const GLcharARB *name); - void (*CompileShader)(GLcontext *ctx, GLuint shader); - GLuint (*CreateShader)(GLcontext *ctx, GLenum type); - GLuint (*CreateProgram)(GLcontext *ctx); - void (*DeleteProgram2)(GLcontext *ctx, GLuint program); - void (*DeleteShader)(GLcontext *ctx, GLuint shader); - void (*DetachShader)(GLcontext *ctx, GLuint program, GLuint shader); - void (*GetActiveAttrib)(GLcontext *ctx, GLuint program, GLuint index, - GLsizei maxLength, GLsizei * length, GLint * size, - GLenum * type, GLcharARB * name); - void (*GetActiveUniform)(GLcontext *ctx, GLuint program, GLuint index, - GLsizei maxLength, GLsizei *length, GLint *size, - GLenum *type, GLcharARB *name); - void (*GetAttachedShaders)(GLcontext *ctx, GLuint program, GLsizei maxCount, - GLsizei *count, GLuint *obj); - GLint (*GetAttribLocation)(GLcontext *ctx, GLuint program, - const GLcharARB *name); - GLuint (*GetHandle)(GLcontext *ctx, GLenum pname); - void (*GetProgramiv)(GLcontext *ctx, GLuint program, - GLenum pname, GLint *params); - void (*GetProgramInfoLog)(GLcontext *ctx, GLuint program, GLsizei bufSize, - GLsizei *length, GLchar *infoLog); - void (*GetShaderiv)(GLcontext *ctx, GLuint shader, - GLenum pname, GLint *params); - void (*GetShaderInfoLog)(GLcontext *ctx, GLuint shader, GLsizei bufSize, - GLsizei *length, GLchar *infoLog); - void (*GetShaderSource)(GLcontext *ctx, GLuint shader, GLsizei maxLength, - GLsizei *length, GLcharARB *sourceOut); - void (*GetUniformfv)(GLcontext *ctx, GLuint program, GLint location, - GLfloat *params); - void (*GetUniformiv)(GLcontext *ctx, GLuint program, GLint location, - GLint *params); - GLint (*GetUniformLocation)(GLcontext *ctx, GLuint program, - const GLcharARB *name); - GLboolean (*IsProgram)(GLcontext *ctx, GLuint name); - GLboolean (*IsShader)(GLcontext *ctx, GLuint name); - void (*LinkProgram)(GLcontext *ctx, GLuint program); - void (*ShaderSource)(GLcontext *ctx, GLuint shader, const GLchar *source); - void (*Uniform)(GLcontext *ctx, GLint location, GLsizei count, - const GLvoid *values, GLenum type); - void (*UniformMatrix)(GLcontext *ctx, GLint cols, GLint rows, - GLint location, GLsizei count, - GLboolean transpose, const GLfloat *values); - void (*UseProgram)(GLcontext *ctx, GLuint program); - void (*ValidateProgram)(GLcontext *ctx, GLuint program); - /* XXX many more to come */ + struct gl_shader *(*NewShader)(GLcontext *ctx, GLuint name, GLenum type); + void (*DeleteShader)(GLcontext *ctx, struct gl_shader *shader); + struct gl_shader_program *(*NewShaderProgram)(GLcontext *ctx, GLuint name); + void (*DeleteShaderProgram)(GLcontext *ctx, + struct gl_shader_program *shProg); + void (*UseProgram)(GLcontext *ctx, struct gl_shader_program *shProg); /*@}*/ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 37a97513453..727414d529f 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -34,6 +34,9 @@ #include "api_arrayelt.h" #include "api_exec.h" #include "api_loopback.h" +#if FEATURE_ATI_fragment_shader +#include "atifragshader.h" +#endif #include "config.h" #include "mfeatures.h" #if FEATURE_ARB_vertex_buffer_object @@ -56,13 +59,10 @@ #include "mtypes.h" #include "varray.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -#include "shader/arbprogram.h" +#include "arbprogram.h" #endif #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program -#include "shader/nvprogram.h" -#endif -#if FEATURE_ATI_fragment_shader -#include "shader/atifragshader.h" +#include "nvprogram.h" #endif #include "math/m_matrix.h" diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 70ac47f36d7..92fec09bad0 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -38,12 +38,12 @@ #include "main/macros.h" #include "main/enums.h" #include "main/ffvertex_prog.h" -#include "shader/program.h" -#include "shader/prog_cache.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" +#include "program/program.h" +#include "program/prog_cache.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" +#include "program/prog_statevars.h" /** Max of number of lights and texture coord units */ diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 03f2707f4f0..c121957aead 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -667,7 +667,7 @@ static const struct value_desc values[] = { { GL_MAX_3D_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, offsetof(GLcontext, Const.Max3DTextureLevels), NO_EXTRA }, - /* GL_ARB_fragment_shader/OES_standard_derivatives */ + /* GL_ARB_fragment_program/OES_standard_derivatives */ { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader }, #endif /* FEATURE_GL || FEATURE_ES2 */ diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/main/nvprogram.c index 19020be42c7..100ff2c4ab8 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/main/nvprogram.c @@ -42,13 +42,13 @@ #include "main/hash.h" #include "main/imports.h" #include "main/macros.h" -#include "program.h" -#include "prog_parameter.h" -#include "prog_instruction.h" -#include "nvfragparse.h" -#include "nvvertparse.h" -#include "arbprogparse.h" -#include "nvprogram.h" +#include "main/nvprogram.h" +#include "program/arbprogparse.h" +#include "program/nvfragparse.h" +#include "program/nvvertparse.h" +#include "program/program.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" diff --git a/src/mesa/shader/nvprogram.h b/src/mesa/main/nvprogram.h index 8ee59661bd0..8ee59661bd0 100644 --- a/src/mesa/shader/nvprogram.h +++ b/src/mesa/main/nvprogram.h diff --git a/src/mesa/shader/shader_api.c b/src/mesa/main/shaderapi.c index c414e89825f..0bd44154f26 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/main/shaderapi.c @@ -1,9 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 7.6 * * Copyright (C) 2004-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * Copyright (C) 2009-2010 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,12 +23,13 @@ */ /** - * \file shader_api.c - * Implementation of GLSL-related API functions + * \file shaderapi.c * \author Brian Paul - */ - -/** + * + * Implementation of GLSL-related API functions. + * The glUniform* functions are in uniforms.c + * + * * XXX things to do: * 1. Check that the right error code is generated for all _mesa_error() calls. * 2. Insert FLUSH_VERTICES calls in various places @@ -38,337 +38,19 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/dispatch.h" #include "main/hash.h" -#include "shader/program.h" -#include "shader/prog_parameter.h" -#include "shader/prog_uniform.h" -#include "shader/shader_api.h" -#include "shader/uniforms.h" -#include "shader/slang/slang_compile.h" -#include "shader/slang/slang_link.h" - - -/** - * Allocate a new gl_shader_program object, initialize it. - */ -static struct gl_shader_program * -_mesa_new_shader_program(GLcontext *ctx, GLuint name) -{ - struct gl_shader_program *shProg; - shProg = CALLOC_STRUCT(gl_shader_program); - if (shProg) { - shProg->Type = GL_SHADER_PROGRAM_MESA; - shProg->Name = name; - shProg->RefCount = 1; - shProg->Attributes = _mesa_new_parameter_list(); - } - return shProg; -} - - -/** - * Clear (free) the shader program state that gets produced by linking. - */ -void -_mesa_clear_shader_program_data(GLcontext *ctx, - struct gl_shader_program *shProg) -{ - _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); - _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); - - if (shProg->Uniforms) { - _mesa_free_uniform_list(shProg->Uniforms); - shProg->Uniforms = NULL; - } - - if (shProg->Varying) { - _mesa_free_parameter_list(shProg->Varying); - shProg->Varying = NULL; - } -} - - -/** - * Free all the data that hangs off a shader program object, but not the - * object itself. - */ -void -_mesa_free_shader_program_data(GLcontext *ctx, - struct gl_shader_program *shProg) -{ - GLuint i; - - assert(shProg->Type == GL_SHADER_PROGRAM_MESA); - - _mesa_clear_shader_program_data(ctx, shProg); - - if (shProg->Attributes) { - _mesa_free_parameter_list(shProg->Attributes); - shProg->Attributes = NULL; - } - - /* detach shaders */ - for (i = 0; i < shProg->NumShaders; i++) { - _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); - } - shProg->NumShaders = 0; - - if (shProg->Shaders) { - free(shProg->Shaders); - shProg->Shaders = NULL; - } - - if (shProg->InfoLog) { - free(shProg->InfoLog); - shProg->InfoLog = NULL; - } - - /* Transform feedback varying vars */ - for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) { - free(shProg->TransformFeedback.VaryingNames[i]); - } - free(shProg->TransformFeedback.VaryingNames); - shProg->TransformFeedback.VaryingNames = NULL; - shProg->TransformFeedback.NumVarying = 0; -} - - -/** - * Free/delete a shader program object. - */ -void -_mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg) -{ - _mesa_free_shader_program_data(ctx, shProg); - - free(shProg); -} - - -/** - * Set ptr to point to shProg. - * If ptr is pointing to another object, decrement its refcount (and delete - * if refcount hits zero). - * Then set ptr to point to shProg, incrementing its refcount. - */ -/* XXX this could be static */ -void -_mesa_reference_shader_program(GLcontext *ctx, - struct gl_shader_program **ptr, - struct gl_shader_program *shProg) -{ - assert(ptr); - if (*ptr == shProg) { - /* no-op */ - return; - } - if (*ptr) { - /* Unreference the old shader program */ - GLboolean deleteFlag = GL_FALSE; - struct gl_shader_program *old = *ptr; - - ASSERT(old->RefCount > 0); - old->RefCount--; -#if 0 - printf("ShaderProgram %p ID=%u RefCount-- to %d\n", - (void *) old, old->Name, old->RefCount); -#endif - deleteFlag = (old->RefCount == 0); - - if (deleteFlag) { - _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); - _mesa_free_shader_program(ctx, old); - } - - *ptr = NULL; - } - assert(!*ptr); - - if (shProg) { - shProg->RefCount++; -#if 0 - printf("ShaderProgram %p ID=%u RefCount++ to %d\n", - (void *) shProg, shProg->Name, shProg->RefCount); -#endif - *ptr = shProg; - } -} - - -/** - * Lookup a GLSL program object. - */ -struct gl_shader_program * -_mesa_lookup_shader_program(GLcontext *ctx, GLuint name) -{ - struct gl_shader_program *shProg; - if (name) { - shProg = (struct gl_shader_program *) - _mesa_HashLookup(ctx->Shared->ShaderObjects, name); - /* Note that both gl_shader and gl_shader_program objects are kept - * in the same hash table. Check the object's type to be sure it's - * what we're expecting. - */ - if (shProg && shProg->Type != GL_SHADER_PROGRAM_MESA) { - return NULL; - } - return shProg; - } - return NULL; -} - - -/** - * As above, but record an error if program is not found. - */ -struct gl_shader_program * -_mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name, - const char *caller) -{ - if (!name) { - _mesa_error(ctx, GL_INVALID_VALUE, caller); - return NULL; - } - else { - struct gl_shader_program *shProg = (struct gl_shader_program *) - _mesa_HashLookup(ctx->Shared->ShaderObjects, name); - if (!shProg) { - _mesa_error(ctx, GL_INVALID_VALUE, caller); - return NULL; - } - if (shProg->Type != GL_SHADER_PROGRAM_MESA) { - _mesa_error(ctx, GL_INVALID_OPERATION, caller); - return NULL; - } - return shProg; - } -} +#include "main/shaderapi.h" +#include "main/shaderobj.h" +#include "program/program.h" +#include "program/prog_parameter.h" +#include "program/prog_uniform.h" +#include "slang/slang_compile.h" +#include "slang/slang_link.h" - - -/** - * Allocate a new gl_shader object, initialize it. - */ -struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) -{ - struct gl_shader *shader; - assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER); - shader = CALLOC_STRUCT(gl_shader); - if (shader) { - shader->Type = type; - shader->Name = name; - shader->RefCount = 1; - } - return shader; -} - - -void -_mesa_free_shader(GLcontext *ctx, struct gl_shader *sh) -{ - if (sh->Source) - free((void *) sh->Source); - if (sh->InfoLog) - free(sh->InfoLog); - _mesa_reference_program(ctx, &sh->Program, NULL); - free(sh); -} - - -/** - * Set ptr to point to sh. - * If ptr is pointing to another shader, decrement its refcount (and delete - * if refcount hits zero). - * Then set ptr to point to sh, incrementing its refcount. - */ -/* XXX this could be static */ -void -_mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, - struct gl_shader *sh) -{ - assert(ptr); - if (*ptr == sh) { - /* no-op */ - return; - } - if (*ptr) { - /* Unreference the old shader */ - GLboolean deleteFlag = GL_FALSE; - struct gl_shader *old = *ptr; - - ASSERT(old->RefCount > 0); - old->RefCount--; - /*printf("SHADER DECR %p (%d) to %d\n", - (void*) old, old->Name, old->RefCount);*/ - deleteFlag = (old->RefCount == 0); - - if (deleteFlag) { - _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); - _mesa_free_shader(ctx, old); - } - - *ptr = NULL; - } - assert(!*ptr); - - if (sh) { - /* reference new */ - sh->RefCount++; - /*printf("SHADER INCR %p (%d) to %d\n", - (void*) sh, sh->Name, sh->RefCount);*/ - *ptr = sh; - } -} - - -/** - * Lookup a GLSL shader object. - */ -struct gl_shader * -_mesa_lookup_shader(GLcontext *ctx, GLuint name) -{ - if (name) { - struct gl_shader *sh = (struct gl_shader *) - _mesa_HashLookup(ctx->Shared->ShaderObjects, name); - /* Note that both gl_shader and gl_shader_program objects are kept - * in the same hash table. Check the object's type to be sure it's - * what we're expecting. - */ - if (sh && sh->Type == GL_SHADER_PROGRAM_MESA) { - return NULL; - } - return sh; - } - return NULL; -} - - -/** - * As above, but record an error if shader is not found. - */ -static struct gl_shader * -_mesa_lookup_shader_err(GLcontext *ctx, GLuint name, const char *caller) -{ - if (!name) { - _mesa_error(ctx, GL_INVALID_VALUE, caller); - return NULL; - } - else { - struct gl_shader *sh = (struct gl_shader *) - _mesa_HashLookup(ctx->Shared->ShaderObjects, name); - if (!sh) { - _mesa_error(ctx, GL_INVALID_VALUE, caller); - return NULL; - } - if (sh->Type == GL_SHADER_PROGRAM_MESA) { - _mesa_error(ctx, GL_INVALID_OPERATION, caller); - return NULL; - } - return sh; - } -} +/** Define this to enable shader substitution (see below) */ +#define SHADER_SUBST 0 /** @@ -404,29 +86,10 @@ get_shader_flags(void) /** - * Find the length of the longest transform feedback varying name - * which was specified with glTransformFeedbackVaryings(). - */ -static GLint -longest_feedback_varying_name(const struct gl_shader_program *shProg) -{ - GLuint i; - GLint max = 0; - for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) { - GLint len = strlen(shProg->TransformFeedback.VaryingNames[i]); - if (len > max) - max = len; - } - return max; -} - - - -/** * Initialize context's shader state. */ void -_mesa_init_shader_state(GLcontext * ctx) +_mesa_init_shader_state(GLcontext *ctx) { /* Device drivers may override these to control what kind of instructions * are generated by the GLSL compiler. @@ -456,6 +119,64 @@ _mesa_free_shader_state(GLcontext *ctx) /** + * Return the size of the given GLSL datatype, in floats (components). + */ +GLint +_mesa_sizeof_glsl_type(GLenum type) +{ + switch (type) { + case GL_FLOAT: + case GL_INT: + case GL_BOOL: + case GL_SAMPLER_1D: + case GL_SAMPLER_2D: + case GL_SAMPLER_3D: + case GL_SAMPLER_CUBE: + case GL_SAMPLER_1D_SHADOW: + case GL_SAMPLER_2D_SHADOW: + case GL_SAMPLER_2D_RECT_ARB: + case GL_SAMPLER_2D_RECT_SHADOW_ARB: + case GL_SAMPLER_1D_ARRAY_EXT: + case GL_SAMPLER_2D_ARRAY_EXT: + case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: + case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: + case GL_SAMPLER_CUBE_SHADOW_EXT: + return 1; + case GL_FLOAT_VEC2: + case GL_INT_VEC2: + case GL_UNSIGNED_INT_VEC2: + case GL_BOOL_VEC2: + return 2; + case GL_FLOAT_VEC3: + case GL_INT_VEC3: + case GL_UNSIGNED_INT_VEC3: + case GL_BOOL_VEC3: + return 3; + case GL_FLOAT_VEC4: + case GL_INT_VEC4: + case GL_UNSIGNED_INT_VEC4: + case GL_BOOL_VEC4: + return 4; + case GL_FLOAT_MAT2: + case GL_FLOAT_MAT2x3: + case GL_FLOAT_MAT2x4: + return 8; /* two float[4] vectors */ + case GL_FLOAT_MAT3: + case GL_FLOAT_MAT3x2: + case GL_FLOAT_MAT3x4: + return 12; /* three float[4] vectors */ + case GL_FLOAT_MAT4: + case GL_FLOAT_MAT4x2: + case GL_FLOAT_MAT4x3: + return 16; /* four float[4] vectors */ + default: + _mesa_problem(NULL, "Invalid type in _mesa_sizeof_glsl_type()"); + return 1; + } +} + + +/** * Copy string from <src> to <dst>, up to maxLength characters, returning * length of <dst> in <length>. * \param src the strings source @@ -477,8 +198,28 @@ _mesa_copy_string(GLchar *dst, GLsizei maxLength, } + +/** + * Find the length of the longest transform feedback varying name + * which was specified with glTransformFeedbackVaryings(). + */ +static GLint +longest_feedback_varying_name(const struct gl_shader_program *shProg) +{ + GLuint i; + GLint max = 0; + for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) { + GLint len = strlen(shProg->TransformFeedback.VaryingNames[i]); + if (len > max) + max = len; + } + return max; +} + + + static GLboolean -_mesa_is_program(GLcontext *ctx, GLuint name) +is_program(GLcontext *ctx, GLuint name) { struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, name); return shProg ? GL_TRUE : GL_FALSE; @@ -486,7 +227,7 @@ _mesa_is_program(GLcontext *ctx, GLuint name) static GLboolean -_mesa_is_shader(GLcontext *ctx, GLuint name) +is_shader(GLcontext *ctx, GLuint name) { struct gl_shader *shader = _mesa_lookup_shader(ctx, name); return shader ? GL_TRUE : GL_FALSE; @@ -494,10 +235,10 @@ _mesa_is_shader(GLcontext *ctx, GLuint name) /** - * Called via ctx->Driver.AttachShader() + * Attach shader to a shader program. */ static void -_mesa_attach_shader(GLcontext *ctx, GLuint program, GLuint shader) +attach_shader(GLcontext *ctx, GLuint program, GLuint shader) { struct gl_shader_program *shProg; struct gl_shader *sh; @@ -544,8 +285,7 @@ _mesa_attach_shader(GLcontext *ctx, GLuint program, GLuint shader) static GLint -_mesa_get_attrib_location(GLcontext *ctx, GLuint program, - const GLchar *name) +get_attrib_location(GLcontext *ctx, GLuint program, const GLchar *name) { struct gl_shader_program *shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetAttribLocation"); @@ -578,8 +318,8 @@ _mesa_get_attrib_location(GLcontext *ctx, GLuint program, static void -_mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, - const GLchar *name) +bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, + const GLchar *name) { struct gl_shader_program *shProg; const GLint size = -1; /* unknown size */ @@ -608,7 +348,7 @@ _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, if (shProg->LinkStatus) { /* get current index/location for the attribute */ - oldIndex = _mesa_get_attrib_location(ctx, program, name); + oldIndex = get_attrib_location(ctx, program, name); } else { oldIndex = -1; @@ -629,7 +369,7 @@ _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, static GLuint -_mesa_create_shader(GLcontext *ctx, GLenum type) +create_shader(GLcontext *ctx, GLenum type) { struct gl_shader *sh; GLuint name; @@ -639,7 +379,7 @@ _mesa_create_shader(GLcontext *ctx, GLenum type) switch (type) { case GL_FRAGMENT_SHADER: case GL_VERTEX_SHADER: - sh = _mesa_new_shader(ctx, name, type); + sh = ctx->Driver.NewShader(ctx, name, type); break; default: _mesa_error(ctx, GL_INVALID_ENUM, "CreateShader(type)"); @@ -653,13 +393,14 @@ _mesa_create_shader(GLcontext *ctx, GLenum type) static GLuint -_mesa_create_program(GLcontext *ctx) +create_shader_program(GLcontext *ctx) { GLuint name; struct gl_shader_program *shProg; name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); - shProg = _mesa_new_shader_program(ctx, name); + + shProg = ctx->Driver.NewShaderProgram(ctx, name); _mesa_HashInsert(ctx->Shared->ShaderObjects, name, shProg); @@ -674,7 +415,7 @@ _mesa_create_program(GLcontext *ctx) * DeleteProgramARB. */ static void -_mesa_delete_program2(GLcontext *ctx, GLuint name) +delete_shader_program(GLcontext *ctx, GLuint name) { /* * NOTE: deleting shaders/programs works a bit differently than @@ -698,7 +439,7 @@ _mesa_delete_program2(GLcontext *ctx, GLuint name) static void -_mesa_delete_shader(GLcontext *ctx, GLuint shader) +delete_shader(GLcontext *ctx, GLuint shader) { struct gl_shader *sh; @@ -714,7 +455,7 @@ _mesa_delete_shader(GLcontext *ctx, GLuint shader) static void -_mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader) +detach_shader(GLcontext *ctx, GLuint program, GLuint shader) { struct gl_shader_program *shProg; GLuint n; @@ -769,9 +510,9 @@ _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader) /* not found */ { GLenum err; - if (_mesa_is_shader(ctx, shader)) + if (is_shader(ctx, shader)) err = GL_INVALID_OPERATION; - else if (_mesa_is_program(ctx, shader)) + else if (is_program(ctx, shader)) err = GL_INVALID_OPERATION; else err = GL_INVALID_VALUE; @@ -781,68 +522,10 @@ _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader) } -/** - * Return the size of the given GLSL datatype, in floats (components). - */ -GLint -_mesa_sizeof_glsl_type(GLenum type) -{ - switch (type) { - case GL_FLOAT: - case GL_INT: - case GL_BOOL: - case GL_SAMPLER_1D: - case GL_SAMPLER_2D: - case GL_SAMPLER_3D: - case GL_SAMPLER_CUBE: - case GL_SAMPLER_1D_SHADOW: - case GL_SAMPLER_2D_SHADOW: - case GL_SAMPLER_2D_RECT_ARB: - case GL_SAMPLER_2D_RECT_SHADOW_ARB: - case GL_SAMPLER_1D_ARRAY_EXT: - case GL_SAMPLER_2D_ARRAY_EXT: - case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: - case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: - case GL_SAMPLER_CUBE_SHADOW_EXT: - return 1; - case GL_FLOAT_VEC2: - case GL_INT_VEC2: - case GL_UNSIGNED_INT_VEC2: - case GL_BOOL_VEC2: - return 2; - case GL_FLOAT_VEC3: - case GL_INT_VEC3: - case GL_UNSIGNED_INT_VEC3: - case GL_BOOL_VEC3: - return 3; - case GL_FLOAT_VEC4: - case GL_INT_VEC4: - case GL_UNSIGNED_INT_VEC4: - case GL_BOOL_VEC4: - return 4; - case GL_FLOAT_MAT2: - case GL_FLOAT_MAT2x3: - case GL_FLOAT_MAT2x4: - return 8; /* two float[4] vectors */ - case GL_FLOAT_MAT3: - case GL_FLOAT_MAT3x2: - case GL_FLOAT_MAT3x4: - return 12; /* three float[4] vectors */ - case GL_FLOAT_MAT4: - case GL_FLOAT_MAT4x2: - case GL_FLOAT_MAT4x3: - return 16; /* four float[4] vectors */ - default: - _mesa_problem(NULL, "Invalid type in _mesa_sizeof_glsl_type()"); - return 1; - } -} - - static void -_mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, - GLsizei maxLength, GLsizei *length, GLint *size, - GLenum *type, GLchar *nameOut) +get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, + GLsizei maxLength, GLsizei *length, GLint *size, + GLenum *type, GLchar *nameOut) { const struct gl_program_parameter_list *attribs = NULL; struct gl_shader_program *shProg; @@ -872,11 +555,11 @@ _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, /** - * Called via ctx->Driver.GetAttachedShaders(). + * Return list of shaders attached to shader program. */ static void -_mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, - GLsizei *count, GLuint *obj) +get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, + GLsizei *count, GLuint *obj) { struct gl_shader_program *shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetAttachedShaders"); @@ -891,9 +574,11 @@ _mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, } -/** glGetHandleARB() - return ID/name of currently bound shader program */ +/** + * glGetHandleARB() - return ID/name of currently bound shader program. + */ static GLuint -_mesa_get_handle(GLcontext *ctx, GLenum pname) +get_handle(GLcontext *ctx, GLenum pname) { if (pname == GL_PROGRAM_OBJECT_ARB) { if (ctx->Shader.CurrentProgram) @@ -914,8 +599,7 @@ _mesa_get_handle(GLcontext *ctx, GLenum pname) * programs (see glGetProgramivARB). */ static void -_mesa_get_programiv(GLcontext *ctx, GLuint program, - GLenum pname, GLint *params) +get_programiv(GLcontext *ctx, GLuint program, GLenum pname, GLint *params) { const struct gl_program_parameter_list *attribs; struct gl_shader_program *shProg @@ -982,11 +666,14 @@ _mesa_get_programiv(GLcontext *ctx, GLuint program, } -/** glGetShaderiv() - get GLSL shader state */ +/** + * glGetShaderiv() - get GLSL shader state + */ static void -_mesa_get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params) +get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params) { - struct gl_shader *shader = _mesa_lookup_shader_err(ctx, name, "glGetShaderiv"); + struct gl_shader *shader = + _mesa_lookup_shader_err(ctx, name, "glGetShaderiv"); if (!shader) { return; @@ -1016,8 +703,8 @@ _mesa_get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params) static void -_mesa_get_program_info_log(GLcontext *ctx, GLuint program, GLsizei bufSize, - GLsizei *length, GLchar *infoLog) +get_program_info_log(GLcontext *ctx, GLuint program, GLsizei bufSize, + GLsizei *length, GLchar *infoLog) { struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); @@ -1030,8 +717,8 @@ _mesa_get_program_info_log(GLcontext *ctx, GLuint program, GLsizei bufSize, static void -_mesa_get_shader_info_log(GLcontext *ctx, GLuint shader, GLsizei bufSize, - GLsizei *length, GLchar *infoLog) +get_shader_info_log(GLcontext *ctx, GLuint shader, GLsizei bufSize, + GLsizei *length, GLchar *infoLog) { struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); if (!sh) { @@ -1043,11 +730,11 @@ _mesa_get_shader_info_log(GLcontext *ctx, GLuint shader, GLsizei bufSize, /** - * Called via ctx->Driver.GetShaderSource(). + * Return shader source code. */ static void -_mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, - GLsizei *length, GLchar *sourceOut) +get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, + GLsizei *length, GLchar *sourceOut) { struct gl_shader *sh; sh = _mesa_lookup_shader_err(ctx, shader, "glGetShaderSource"); @@ -1059,10 +746,10 @@ _mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, /** - * Called via ctx->Driver.ShaderSource() + * Set/replace shader source code. */ static void -_mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) +shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) { struct gl_shader *sh; @@ -1083,10 +770,10 @@ _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) /** - * Called via ctx->Driver.CompileShader() + * Compile a shader. */ static void -_mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) +compile_shader(GLcontext *ctx, GLuint shaderObj) { struct gl_shader *sh; @@ -1105,10 +792,10 @@ _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) /** - * Called via ctx->Driver.LinkProgram() + * Link a program's shaders. */ static void -_mesa_link_program(GLcontext *ctx, GLuint program) +link_program(GLcontext *ctx, GLuint program) { struct gl_shader_program *shProg; struct gl_transform_feedback_object *obj = @@ -1181,7 +868,7 @@ print_shader_info(const struct gl_shader_program *shProg) /** - * Called via ctx->Driver.UseProgram() + * Use the named shader program for subsequent rendering. */ void _mesa_use_program(GLcontext *ctx, GLuint program) @@ -1226,41 +913,9 @@ _mesa_use_program(GLcontext *ctx, GLuint program) FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); } -} - - - -/** - * Update the vertex/fragment program's TexturesUsed array. - * - * This needs to be called after glUniform(set sampler var) is called. - * A call to glUniform(samplerVar, value) causes a sampler to point to a - * particular texture unit. We know the sampler's texture target - * (1D/2D/3D/etc) from compile time but the sampler's texture unit is - * set by glUniform() calls. - * - * So, scan the program->SamplerUnits[] and program->SamplerTargets[] - * information to update the prog->TexturesUsed[] values. - * Each value of TexturesUsed[unit] is one of zero, TEXTURE_1D_INDEX, - * TEXTURE_2D_INDEX, TEXTURE_3D_INDEX, etc. - * We'll use that info for state validation before rendering. - */ -void -_mesa_update_shader_textures_used(struct gl_program *prog) -{ - GLuint s; - memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); - - for (s = 0; s < MAX_SAMPLERS; s++) { - if (prog->SamplersUsed & (1 << s)) { - GLuint unit = prog->SamplerUnits[s]; - GLuint tgt = prog->SamplerTargets[s]; - assert(unit < MAX_TEXTURE_IMAGE_UNITS); - assert(tgt < NUM_TEXTURE_TARGETS); - prog->TexturesUsed[unit] |= (1 << tgt); - } - } + if (ctx->Driver.UseProgram) + ctx->Driver.UseProgram(ctx, shProg); } @@ -1322,10 +977,10 @@ validate_samplers(GLcontext *ctx, const struct gl_program *prog, char *errMsg) * \param errMsg returns error message if validation fails. * \return GL_TRUE if valid, GL_FALSE if invalid (and set errMsg) */ -GLboolean -_mesa_validate_shader_program(GLcontext *ctx, - const struct gl_shader_program *shProg, - char *errMsg) +static GLboolean +validate_shader_program(GLcontext *ctx, + const struct gl_shader_program *shProg, + char *errMsg) { const struct gl_vertex_program *vp = shProg->VertexProgram; const struct gl_fragment_program *fp = shProg->FragmentProgram; @@ -1369,7 +1024,7 @@ _mesa_validate_shader_program(GLcontext *ctx, * Called via glValidateProgram() */ static void -_mesa_validate_program(GLcontext *ctx, GLuint program) +validate_program(GLcontext *ctx, GLuint program) { struct gl_shader_program *shProg; char errMsg[100]; @@ -1379,7 +1034,7 @@ _mesa_validate_program(GLcontext *ctx, GLuint program) return; } - shProg->Validated = _mesa_validate_shader_program(ctx, shProg, errMsg); + shProg->Validated = validate_shader_program(ctx, shProg, errMsg); if (!shProg->Validated) { /* update info log */ if (shProg->InfoLog) { @@ -1390,35 +1045,508 @@ _mesa_validate_program(GLcontext *ctx, GLuint program) } + +void GLAPIENTRY +_mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader) +{ + GET_CURRENT_CONTEXT(ctx); + attach_shader(ctx, program, shader); +} + + +void GLAPIENTRY +_mesa_AttachShader(GLuint program, GLuint shader) +{ + GET_CURRENT_CONTEXT(ctx); + attach_shader(ctx, program, shader); +} + + +void GLAPIENTRY +_mesa_BindAttribLocationARB(GLhandleARB program, GLuint index, + const GLcharARB *name) +{ + GET_CURRENT_CONTEXT(ctx); + bind_attrib_location(ctx, program, index, name); +} + + +void GLAPIENTRY +_mesa_CompileShaderARB(GLhandleARB shaderObj) +{ + GET_CURRENT_CONTEXT(ctx); + compile_shader(ctx, shaderObj); +} + + +GLuint GLAPIENTRY +_mesa_CreateShader(GLenum type) +{ + GET_CURRENT_CONTEXT(ctx); + return create_shader(ctx, type); +} + + +GLhandleARB GLAPIENTRY +_mesa_CreateShaderObjectARB(GLenum type) +{ + GET_CURRENT_CONTEXT(ctx); + return create_shader(ctx, type); +} + + +GLuint GLAPIENTRY +_mesa_CreateProgram(void) +{ + GET_CURRENT_CONTEXT(ctx); + return create_shader_program(ctx); +} + + +GLhandleARB GLAPIENTRY +_mesa_CreateProgramObjectARB(void) +{ + GET_CURRENT_CONTEXT(ctx); + return create_shader_program(ctx); +} + + +void GLAPIENTRY +_mesa_DeleteObjectARB(GLhandleARB obj) +{ + if (obj) { + GET_CURRENT_CONTEXT(ctx); + if (is_program(ctx, obj)) { + delete_shader_program(ctx, obj); + } + else if (is_shader(ctx, obj)) { + delete_shader(ctx, obj); + } + else { + /* error? */ + } + } +} + + +void GLAPIENTRY +_mesa_DeleteProgram(GLuint name) +{ + if (name) { + GET_CURRENT_CONTEXT(ctx); + delete_shader_program(ctx, name); + } +} + + +void GLAPIENTRY +_mesa_DeleteShader(GLuint name) +{ + if (name) { + GET_CURRENT_CONTEXT(ctx); + delete_shader(ctx, name); + } +} + + +void GLAPIENTRY +_mesa_DetachObjectARB(GLhandleARB program, GLhandleARB shader) +{ + GET_CURRENT_CONTEXT(ctx); + detach_shader(ctx, program, shader); +} + + +void GLAPIENTRY +_mesa_DetachShader(GLuint program, GLuint shader) +{ + GET_CURRENT_CONTEXT(ctx); + detach_shader(ctx, program, shader); +} + + +void GLAPIENTRY +_mesa_GetActiveAttribARB(GLhandleARB program, GLuint index, + GLsizei maxLength, GLsizei * length, GLint * size, + GLenum * type, GLcharARB * name) +{ + GET_CURRENT_CONTEXT(ctx); + get_active_attrib(ctx, program, index, maxLength, length, size, type, name); +} + + +void GLAPIENTRY +_mesa_GetAttachedObjectsARB(GLhandleARB container, GLsizei maxCount, + GLsizei * count, GLhandleARB * obj) +{ + GET_CURRENT_CONTEXT(ctx); + get_attached_shaders(ctx, container, maxCount, count, obj); +} + + +void GLAPIENTRY +_mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, + GLsizei *count, GLuint *obj) +{ + GET_CURRENT_CONTEXT(ctx); + get_attached_shaders(ctx, program, maxCount, count, obj); +} + + +GLint GLAPIENTRY +_mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) +{ + GET_CURRENT_CONTEXT(ctx); + return get_attrib_location(ctx, program, name); +} + + +void GLAPIENTRY +_mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length, + GLcharARB * infoLog) +{ + GET_CURRENT_CONTEXT(ctx); + if (is_program(ctx, object)) { + get_program_info_log(ctx, object, maxLength, length, infoLog); + } + else if (is_shader(ctx, object)) { + get_shader_info_log(ctx, object, maxLength, length, infoLog); + } + else { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetInfoLogARB"); + } +} + + +void GLAPIENTRY +_mesa_GetObjectParameterivARB(GLhandleARB object, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + /* Implement in terms of GetProgramiv, GetShaderiv */ + if (is_program(ctx, object)) { + if (pname == GL_OBJECT_TYPE_ARB) { + *params = GL_PROGRAM_OBJECT_ARB; + } + else { + get_programiv(ctx, object, pname, params); + } + } + else if (is_shader(ctx, object)) { + if (pname == GL_OBJECT_TYPE_ARB) { + *params = GL_SHADER_OBJECT_ARB; + } + else { + get_shaderiv(ctx, object, pname, params); + } + } + else { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetObjectParameterivARB"); + } +} + + +void GLAPIENTRY +_mesa_GetObjectParameterfvARB(GLhandleARB object, GLenum pname, + GLfloat *params) +{ + GLint iparams[1]; /* XXX is one element enough? */ + _mesa_GetObjectParameterivARB(object, pname, iparams); + params[0] = (GLfloat) iparams[0]; +} + + +void GLAPIENTRY +_mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + get_programiv(ctx, program, pname, params); +} + + +void GLAPIENTRY +_mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + get_shaderiv(ctx, shader, pname, params); +} + + +void GLAPIENTRY +_mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, + GLsizei *length, GLchar *infoLog) +{ + GET_CURRENT_CONTEXT(ctx); + get_program_info_log(ctx, program, bufSize, length, infoLog); +} + + +void GLAPIENTRY +_mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, + GLsizei *length, GLchar *infoLog) +{ + GET_CURRENT_CONTEXT(ctx); + get_shader_info_log(ctx, shader, bufSize, length, infoLog); +} + + +void GLAPIENTRY +_mesa_GetShaderSourceARB(GLhandleARB shader, GLsizei maxLength, + GLsizei *length, GLcharARB *sourceOut) +{ + GET_CURRENT_CONTEXT(ctx); + get_shader_source(ctx, shader, maxLength, length, sourceOut); +} + + +GLhandleARB GLAPIENTRY +_mesa_GetHandleARB(GLenum pname) +{ + GET_CURRENT_CONTEXT(ctx); + return get_handle(ctx, pname); +} + + +GLboolean GLAPIENTRY +_mesa_IsProgram(GLuint name) +{ + GET_CURRENT_CONTEXT(ctx); + return is_program(ctx, name); +} + + +GLboolean GLAPIENTRY +_mesa_IsShader(GLuint name) +{ + GET_CURRENT_CONTEXT(ctx); + return is_shader(ctx, name); +} + + +void GLAPIENTRY +_mesa_LinkProgramARB(GLhandleARB programObj) +{ + GET_CURRENT_CONTEXT(ctx); + link_program(ctx, programObj); +} + + + /** - * Plug in Mesa's GLSL functions into the device driver function table. + * Read shader source code from a file. + * Useful for debugging to override an app's shader. + */ +static GLcharARB * +read_shader(const char *fname) +{ + const int max = 50*1000; + FILE *f = fopen(fname, "r"); + GLcharARB *buffer, *shader; + int len; + + if (!f) { + return NULL; + } + + buffer = (char *) malloc(max); + len = fread(buffer, 1, max, f); + buffer[len] = 0; + + fclose(f); + + shader = _mesa_strdup(buffer); + free(buffer); + + return shader; +} + + +/** + * Called via glShaderSource() and glShaderSourceARB() API functions. + * Basically, concatenate the source code strings into one long string + * and pass it to _mesa_shader_source(). + */ +void GLAPIENTRY +_mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, + const GLcharARB ** string, const GLint * length) +{ + GET_CURRENT_CONTEXT(ctx); + GLint *offsets; + GLsizei i, totalLength; + GLcharARB *source; + GLuint checksum; + + if (!shaderObj || string == NULL) { + _mesa_error(ctx, GL_INVALID_VALUE, "glShaderSourceARB"); + return; + } + + /* + * This array holds offsets of where the appropriate string ends, thus the + * last element will be set to the total length of the source code. + */ + offsets = (GLint *) malloc(count * sizeof(GLint)); + if (offsets == NULL) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); + return; + } + + for (i = 0; i < count; i++) { + if (string[i] == NULL) { + free((GLvoid *) offsets); + _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderSourceARB(null string)"); + return; + } + if (length == NULL || length[i] < 0) + offsets[i] = strlen(string[i]); + else + offsets[i] = length[i]; + /* accumulate string lengths */ + if (i > 0) + offsets[i] += offsets[i - 1]; + } + + /* Total length of source string is sum off all strings plus two. + * One extra byte for terminating zero, another extra byte to silence + * valgrind warnings in the parser/grammer code. + */ + totalLength = offsets[count - 1] + 2; + source = (GLcharARB *) malloc(totalLength * sizeof(GLcharARB)); + if (source == NULL) { + free((GLvoid *) offsets); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); + return; + } + + for (i = 0; i < count; i++) { + GLint start = (i > 0) ? offsets[i - 1] : 0; + memcpy(source + start, string[i], + (offsets[i] - start) * sizeof(GLcharARB)); + } + source[totalLength - 1] = '\0'; + source[totalLength - 2] = '\0'; + + if (SHADER_SUBST) { + /* Compute the shader's source code checksum then try to open a file + * named newshader_<CHECKSUM>. If it exists, use it in place of the + * original shader source code. For debugging. + */ + char filename[100]; + GLcharARB *newSource; + + checksum = _mesa_str_checksum(source); + + _mesa_snprintf(filename, sizeof(filename), "newshader_%d", checksum); + + newSource = read_shader(filename); + if (newSource) { + fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", + shaderObj, checksum, filename); + free(source); + source = newSource; + } + } + + shader_source(ctx, shaderObj, source); + + if (SHADER_SUBST) { + struct gl_shader *sh = _mesa_lookup_shader(ctx, shaderObj); + if (sh) + sh->SourceChecksum = checksum; /* save original checksum */ + } + + free(offsets); +} + + +void GLAPIENTRY +_mesa_UseProgramObjectARB(GLhandleARB program) +{ + GET_CURRENT_CONTEXT(ctx); + FLUSH_VERTICES(ctx, _NEW_PROGRAM); + _mesa_use_program(ctx, program); +} + + +void GLAPIENTRY +_mesa_ValidateProgramARB(GLhandleARB program) +{ + GET_CURRENT_CONTEXT(ctx); + validate_program(ctx, program); +} + +#ifdef FEATURE_ES2 + +void GLAPIENTRY +_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, + GLint* range, GLint* precision) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); +} + + +void GLAPIENTRY +_mesa_ReleaseShaderCompiler(void) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); +} + + +void GLAPIENTRY +_mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, + const void* binary, GLint length) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); +} + +#endif /* FEATURE_ES2 */ + + +/** + * Plug in shader-related functions into API dispatch table. */ void -_mesa_init_glsl_driver_functions(struct dd_function_table *driver) -{ - driver->AttachShader = _mesa_attach_shader; - driver->BindAttribLocation = _mesa_bind_attrib_location; - driver->CompileShader = _mesa_compile_shader; - driver->CreateProgram = _mesa_create_program; - driver->CreateShader = _mesa_create_shader; - driver->DeleteProgram2 = _mesa_delete_program2; - driver->DeleteShader = _mesa_delete_shader; - driver->DetachShader = _mesa_detach_shader; - driver->GetActiveAttrib = _mesa_get_active_attrib; - driver->GetAttachedShaders = _mesa_get_attached_shaders; - driver->GetAttribLocation = _mesa_get_attrib_location; - driver->GetHandle = _mesa_get_handle; - driver->GetProgramiv = _mesa_get_programiv; - driver->GetProgramInfoLog = _mesa_get_program_info_log; - driver->GetShaderiv = _mesa_get_shaderiv; - driver->GetShaderInfoLog = _mesa_get_shader_info_log; - driver->GetShaderSource = _mesa_get_shader_source; - driver->IsProgram = _mesa_is_program; - driver->IsShader = _mesa_is_shader; - driver->LinkProgram = _mesa_link_program; - driver->ShaderSource = _mesa_shader_source; - driver->UseProgram = _mesa_use_program; - driver->ValidateProgram = _mesa_validate_program; - - _mesa_init_uniform_functions(driver); +_mesa_init_shader_dispatch(struct _glapi_table *exec) +{ + /* GL_ARB_vertex/fragment_shader */ + SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); + SET_GetHandleARB(exec, _mesa_GetHandleARB); + SET_DetachObjectARB(exec, _mesa_DetachObjectARB); + SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); + SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); + SET_CompileShaderARB(exec, _mesa_CompileShaderARB); + SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); + SET_AttachObjectARB(exec, _mesa_AttachObjectARB); + SET_LinkProgramARB(exec, _mesa_LinkProgramARB); + SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); + SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); + SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); + SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); + SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); + SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); + SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); + + /* OpenGL 2.0 */ + SET_AttachShader(exec, _mesa_AttachShader); + SET_CreateProgram(exec, _mesa_CreateProgram); + SET_CreateShader(exec, _mesa_CreateShader); + SET_DeleteProgram(exec, _mesa_DeleteProgram); + SET_DeleteShader(exec, _mesa_DeleteShader); + SET_DetachShader(exec, _mesa_DetachShader); + SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); + SET_GetProgramiv(exec, _mesa_GetProgramiv); + SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); + SET_GetShaderiv(exec, _mesa_GetShaderiv); + SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); + SET_IsProgram(exec, _mesa_IsProgram); + SET_IsShader(exec, _mesa_IsShader); + +#if FEATURE_ARB_vertex_shader + SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); + SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); + SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); +#endif } + diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h new file mode 100644 index 00000000000..ec0c09a0e38 --- /dev/null +++ b/src/mesa/main/shaderapi.h @@ -0,0 +1,166 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef SHADERAPI_H +#define SHADERAPI_H + + +#include "glheader.h" +#include "mtypes.h" + + +extern GLint +_mesa_sizeof_glsl_type(GLenum type); + +extern void +_mesa_copy_string(GLchar *dst, GLsizei maxLength, + GLsizei *length, const GLchar *src); + +extern void +_mesa_use_program(GLcontext *ctx, GLuint program); + + +extern void +_mesa_init_shader_dispatch(struct _glapi_table *exec); + + + +extern void GLAPIENTRY +_mesa_AttachObjectARB(GLhandleARB, GLhandleARB); + +extern void GLAPIENTRY +_mesa_CompileShaderARB(GLhandleARB); + +extern GLhandleARB GLAPIENTRY +_mesa_CreateProgramObjectARB(void); + +extern GLhandleARB GLAPIENTRY +_mesa_CreateShaderObjectARB(GLenum type); + +extern void GLAPIENTRY +_mesa_DeleteObjectARB(GLhandleARB obj); + +extern void GLAPIENTRY +_mesa_DetachObjectARB(GLhandleARB, GLhandleARB); + +extern void GLAPIENTRY +_mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); + +extern GLhandleARB GLAPIENTRY +_mesa_GetHandleARB(GLenum pname); + +extern void GLAPIENTRY +_mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); + +extern void GLAPIENTRY +_mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *); + +extern void GLAPIENTRY +_mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *); + +extern void GLAPIENTRY +_mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); + +extern GLboolean GLAPIENTRY +_mesa_IsProgram(GLuint name); + +extern GLboolean GLAPIENTRY +_mesa_IsShader(GLuint name); + +extern void GLAPIENTRY +_mesa_LinkProgramARB(GLhandleARB programObj); + +extern void GLAPIENTRY +_mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *); + +extern void GLAPIENTRY +_mesa_UseProgramObjectARB(GLhandleARB); + +extern void GLAPIENTRY +_mesa_ValidateProgramARB(GLhandleARB); + + +extern void GLAPIENTRY +_mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *); + +extern void GLAPIENTRY +_mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, + GLenum *, GLcharARB *); + +extern GLint GLAPIENTRY +_mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *); + + + +extern void GLAPIENTRY +_mesa_AttachShader(GLuint program, GLuint shader); + +extern GLuint GLAPIENTRY +_mesa_CreateShader(GLenum); + +extern GLuint GLAPIENTRY +_mesa_CreateProgram(void); + +extern void GLAPIENTRY +_mesa_DeleteProgram(GLuint program); + +extern void GLAPIENTRY +_mesa_DeleteShader(GLuint shader); + +extern void GLAPIENTRY +_mesa_DetachShader(GLuint program, GLuint shader); + +extern void GLAPIENTRY +_mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, + GLsizei *count, GLuint *obj); + +extern void GLAPIENTRY +_mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, + GLsizei *length, GLchar *infoLog); + +extern void GLAPIENTRY +_mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, + GLsizei *length, GLchar *infoLog); + + +extern void GLAPIENTRY +_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, + GLint *range, GLint *precision); + +extern void GLAPIENTRY +_mesa_ReleaseShaderCompiler(void); + +extern void GLAPIENTRY +_mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, + const void* binary, GLint length); + + +#endif /* SHADERAPI_H */ diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c new file mode 100644 index 00000000000..d4d2349d4b6 --- /dev/null +++ b/src/mesa/main/shaderobj.c @@ -0,0 +1,386 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2004-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009-2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file shaderobj.c + * \author Brian Paul + * + */ + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/dispatch.h" +#include "main/hash.h" +#include "main/shaderobj.h" +#include "program/program.h" +#include "program/prog_parameter.h" +#include "program/prog_uniform.h" + + +/**********************************************************************/ +/*** Shader object functions ***/ +/**********************************************************************/ + + +/** + * Set ptr to point to sh. + * If ptr is pointing to another shader, decrement its refcount (and delete + * if refcount hits zero). + * Then set ptr to point to sh, incrementing its refcount. + */ +void +_mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, + struct gl_shader *sh) +{ + assert(ptr); + if (*ptr == sh) { + /* no-op */ + return; + } + if (*ptr) { + /* Unreference the old shader */ + GLboolean deleteFlag = GL_FALSE; + struct gl_shader *old = *ptr; + + ASSERT(old->RefCount > 0); + old->RefCount--; + /*printf("SHADER DECR %p (%d) to %d\n", + (void*) old, old->Name, old->RefCount);*/ + deleteFlag = (old->RefCount == 0); + + if (deleteFlag) { + _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); + ctx->Driver.DeleteShader(ctx, old); + } + + *ptr = NULL; + } + assert(!*ptr); + + if (sh) { + /* reference new */ + sh->RefCount++; + /*printf("SHADER INCR %p (%d) to %d\n", + (void*) sh, sh->Name, sh->RefCount);*/ + *ptr = sh; + } +} + + +/** + * Allocate a new gl_shader object, initialize it. + * Called via ctx->Driver.NewShader() + */ +static struct gl_shader * +_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) +{ + struct gl_shader *shader; + assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER); + shader = CALLOC_STRUCT(gl_shader); + if (shader) { + shader->Type = type; + shader->Name = name; + shader->RefCount = 1; + } + return shader; +} + + +/** + * Delete a shader object. + * Called via ctx->Driver.DeleteShader(). + */ +static void +__mesa_delete_shader(GLcontext *ctx, struct gl_shader *sh) +{ + if (sh->Source) + free((void *) sh->Source); + if (sh->InfoLog) + free(sh->InfoLog); + _mesa_reference_program(ctx, &sh->Program, NULL); + free(sh); +} + + +/** + * Lookup a GLSL shader object. + */ +struct gl_shader * +_mesa_lookup_shader(GLcontext *ctx, GLuint name) +{ + if (name) { + struct gl_shader *sh = (struct gl_shader *) + _mesa_HashLookup(ctx->Shared->ShaderObjects, name); + /* Note that both gl_shader and gl_shader_program objects are kept + * in the same hash table. Check the object's type to be sure it's + * what we're expecting. + */ + if (sh && sh->Type == GL_SHADER_PROGRAM_MESA) { + return NULL; + } + return sh; + } + return NULL; +} + + +/** + * As above, but record an error if shader is not found. + */ +struct gl_shader * +_mesa_lookup_shader_err(GLcontext *ctx, GLuint name, const char *caller) +{ + if (!name) { + _mesa_error(ctx, GL_INVALID_VALUE, caller); + return NULL; + } + else { + struct gl_shader *sh = (struct gl_shader *) + _mesa_HashLookup(ctx->Shared->ShaderObjects, name); + if (!sh) { + _mesa_error(ctx, GL_INVALID_VALUE, caller); + return NULL; + } + if (sh->Type == GL_SHADER_PROGRAM_MESA) { + _mesa_error(ctx, GL_INVALID_OPERATION, caller); + return NULL; + } + return sh; + } +} + + + +/**********************************************************************/ +/*** Shader Program object functions ***/ +/**********************************************************************/ + + +/** + * Set ptr to point to shProg. + * If ptr is pointing to another object, decrement its refcount (and delete + * if refcount hits zero). + * Then set ptr to point to shProg, incrementing its refcount. + */ +void +_mesa_reference_shader_program(GLcontext *ctx, + struct gl_shader_program **ptr, + struct gl_shader_program *shProg) +{ + assert(ptr); + if (*ptr == shProg) { + /* no-op */ + return; + } + if (*ptr) { + /* Unreference the old shader program */ + GLboolean deleteFlag = GL_FALSE; + struct gl_shader_program *old = *ptr; + + ASSERT(old->RefCount > 0); + old->RefCount--; +#if 0 + printf("ShaderProgram %p ID=%u RefCount-- to %d\n", + (void *) old, old->Name, old->RefCount); +#endif + deleteFlag = (old->RefCount == 0); + + if (deleteFlag) { + _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); + ctx->Driver.DeleteShaderProgram(ctx, old); + } + + *ptr = NULL; + } + assert(!*ptr); + + if (shProg) { + shProg->RefCount++; +#if 0 + printf("ShaderProgram %p ID=%u RefCount++ to %d\n", + (void *) shProg, shProg->Name, shProg->RefCount); +#endif + *ptr = shProg; + } +} + + +/** + * Allocate a new gl_shader_program object, initialize it. + * Called via ctx->Driver.NewShaderProgram() + */ +static struct gl_shader_program * +_mesa_new_shader_program(GLcontext *ctx, GLuint name) +{ + struct gl_shader_program *shProg; + shProg = CALLOC_STRUCT(gl_shader_program); + if (shProg) { + shProg->Type = GL_SHADER_PROGRAM_MESA; + shProg->Name = name; + shProg->RefCount = 1; + shProg->Attributes = _mesa_new_parameter_list(); + } + return shProg; +} + + +/** + * Clear (free) the shader program state that gets produced by linking. + */ +void +_mesa_clear_shader_program_data(GLcontext *ctx, + struct gl_shader_program *shProg) +{ + _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); + _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); + + if (shProg->Uniforms) { + _mesa_free_uniform_list(shProg->Uniforms); + shProg->Uniforms = NULL; + } + + if (shProg->Varying) { + _mesa_free_parameter_list(shProg->Varying); + shProg->Varying = NULL; + } +} + + +/** + * Free all the data that hangs off a shader program object, but not the + * object itself. + */ +void +_mesa_free_shader_program_data(GLcontext *ctx, + struct gl_shader_program *shProg) +{ + GLuint i; + + assert(shProg->Type == GL_SHADER_PROGRAM_MESA); + + _mesa_clear_shader_program_data(ctx, shProg); + + if (shProg->Attributes) { + _mesa_free_parameter_list(shProg->Attributes); + shProg->Attributes = NULL; + } + + /* detach shaders */ + for (i = 0; i < shProg->NumShaders; i++) { + _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); + } + shProg->NumShaders = 0; + + if (shProg->Shaders) { + free(shProg->Shaders); + shProg->Shaders = NULL; + } + + if (shProg->InfoLog) { + free(shProg->InfoLog); + shProg->InfoLog = NULL; + } + + /* Transform feedback varying vars */ + for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) { + free(shProg->TransformFeedback.VaryingNames[i]); + } + free(shProg->TransformFeedback.VaryingNames); + shProg->TransformFeedback.VaryingNames = NULL; + shProg->TransformFeedback.NumVarying = 0; +} + + +/** + * Free/delete a shader program object. + * Called via ctx->Driver.DeleteShaderProgram(). + */ +static void +__mesa_delete_shader_program(GLcontext *ctx, struct gl_shader_program *shProg) +{ + _mesa_free_shader_program_data(ctx, shProg); + + free(shProg); +} + + +/** + * Lookup a GLSL program object. + */ +struct gl_shader_program * +_mesa_lookup_shader_program(GLcontext *ctx, GLuint name) +{ + struct gl_shader_program *shProg; + if (name) { + shProg = (struct gl_shader_program *) + _mesa_HashLookup(ctx->Shared->ShaderObjects, name); + /* Note that both gl_shader and gl_shader_program objects are kept + * in the same hash table. Check the object's type to be sure it's + * what we're expecting. + */ + if (shProg && shProg->Type != GL_SHADER_PROGRAM_MESA) { + return NULL; + } + return shProg; + } + return NULL; +} + + +/** + * As above, but record an error if program is not found. + */ +struct gl_shader_program * +_mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name, + const char *caller) +{ + if (!name) { + _mesa_error(ctx, GL_INVALID_VALUE, caller); + return NULL; + } + else { + struct gl_shader_program *shProg = (struct gl_shader_program *) + _mesa_HashLookup(ctx->Shared->ShaderObjects, name); + if (!shProg) { + _mesa_error(ctx, GL_INVALID_VALUE, caller); + return NULL; + } + if (shProg->Type != GL_SHADER_PROGRAM_MESA) { + _mesa_error(ctx, GL_INVALID_OPERATION, caller); + return NULL; + } + return shProg; + } +} + + +void +_mesa_init_shader_object_functions(struct dd_function_table *driver) +{ + driver->NewShader = _mesa_new_shader; + driver->DeleteShader = __mesa_delete_shader; + driver->NewShaderProgram = _mesa_new_shader_program; + driver->DeleteShaderProgram = __mesa_delete_shader_program; +} diff --git a/src/mesa/shader/shader_api.h b/src/mesa/main/shaderobj.h index 9743a23ce63..d6b37b45963 100644 --- a/src/mesa/shader/shader_api.h +++ b/src/mesa/main/shaderobj.h @@ -1,9 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 7.6 + * Version: 6.5.3 * - * Copyright (C) 2004-2006 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,47 +23,25 @@ */ -#ifndef SHADER_API_H -#define SHADER_API_H +#ifndef SHADEROBJ_H +#define SHADEROBJ_H -#include "main/glheader.h" -#include "main/mtypes.h" - - -/** - * Internal functions - */ - -extern void -_mesa_init_shader_state(GLcontext * ctx); - -extern void -_mesa_free_shader_state(GLcontext *ctx); +#include "glheader.h" +#include "mtypes.h" extern void -_mesa_copy_string(GLchar *dst, GLsizei maxLength, - GLsizei *length, const GLchar *src); - -extern GLint -_mesa_sizeof_glsl_type(GLenum type); +_mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, + struct gl_shader *sh); +extern struct gl_shader * +_mesa_lookup_shader(GLcontext *ctx, GLuint name); -/* -extern struct gl_shader_program * -_mesa_new_shader_program(GLcontext *ctx, GLuint name); -*/ -extern void -_mesa_clear_shader_program_data(GLcontext *ctx, - struct gl_shader_program *shProg); +extern struct gl_shader * +_mesa_lookup_shader_err(GLcontext *ctx, GLuint name, const char *caller); -extern void -_mesa_free_shader_program_data(GLcontext *ctx, - struct gl_shader_program *shProg); -extern void -_mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg); extern void _mesa_reference_shader_program(GLcontext *ctx, @@ -74,40 +51,28 @@ _mesa_reference_shader_program(GLcontext *ctx, extern struct gl_shader_program * _mesa_lookup_shader_program(GLcontext *ctx, GLuint name); - extern struct gl_shader_program * _mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name, const char *caller); -extern struct gl_shader * -_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); - extern void -_mesa_free_shader(GLcontext *ctx, struct gl_shader *sh); +_mesa_clear_shader_program_data(GLcontext *ctx, + struct gl_shader_program *shProg); extern void -_mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, - struct gl_shader *sh); +_mesa_free_shader_program_data(GLcontext *ctx, + struct gl_shader_program *shProg); -extern struct gl_shader * -_mesa_lookup_shader(GLcontext *ctx, GLuint name); extern void -_mesa_update_shader_textures_used(struct gl_program *prog); - +_mesa_init_shader_object_functions(struct dd_function_table *driver); extern void -_mesa_use_program(GLcontext *ctx, GLuint program); - - -extern GLboolean -_mesa_validate_shader_program(GLcontext *ctx, - const struct gl_shader_program *shProg, - char *errMsg); +_mesa_init_shader_state(GLcontext *ctx); extern void -_mesa_init_glsl_driver_functions(struct dd_function_table *driver); +_mesa_free_shader_state(GLcontext *ctx); -#endif /* SHADER_API_H */ +#endif /* SHADEROBJ_H */ diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c deleted file mode 100644 index 65f1ee3efbd..00000000000 --- a/src/mesa/main/shaders.c +++ /dev/null @@ -1,932 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.3 - * - * Copyright (C) 2004-2008 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "glheader.h" -#include "context.h" -#include "shaders.h" -#include "shader/shader_api.h" -#include "main/dispatch.h" - - -/** Define this to enable shader substitution (see below) */ -#define SHADER_SUBST 0 - - - -/** - * These are basically just wrappers/adaptors for calling the - * ctx->Driver.foobar() GLSL-related functions. - * - * Things are biased toward the OpenGL 2.0 functions rather than the - * ARB extensions (i.e. the ARB functions are layered on the 2.0 functions). - * - * The general idea here is to allow enough modularity such that a - * completely different GLSL implemenation can be plugged in and co-exist - * with Mesa's native GLSL code. - */ - - - -void GLAPIENTRY -_mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.AttachShader(ctx, program, shader); -} - - -void GLAPIENTRY -_mesa_AttachShader(GLuint program, GLuint shader) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.AttachShader(ctx, program, shader); -} - - -void GLAPIENTRY -_mesa_BindAttribLocationARB(GLhandleARB program, GLuint index, - const GLcharARB *name) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.BindAttribLocation(ctx, program, index, name); -} - - -void GLAPIENTRY -_mesa_CompileShaderARB(GLhandleARB shaderObj) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.CompileShader(ctx, shaderObj); -} - - -GLuint GLAPIENTRY -_mesa_CreateShader(GLenum type) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.CreateShader(ctx, type); -} - - -GLhandleARB GLAPIENTRY -_mesa_CreateShaderObjectARB(GLenum type) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.CreateShader(ctx, type); -} - - -GLuint GLAPIENTRY -_mesa_CreateProgram(void) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.CreateProgram(ctx); -} - - -GLhandleARB GLAPIENTRY -_mesa_CreateProgramObjectARB(void) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.CreateProgram(ctx); -} - - -void GLAPIENTRY -_mesa_DeleteObjectARB(GLhandleARB obj) -{ - if (obj) { - GET_CURRENT_CONTEXT(ctx); - if (ctx->Driver.IsProgram(ctx, obj)) { - ctx->Driver.DeleteProgram2(ctx, obj); - } - else if (ctx->Driver.IsShader(ctx, obj)) { - ctx->Driver.DeleteShader(ctx, obj); - } - else { - /* error? */ - } - } -} - - -void GLAPIENTRY -_mesa_DeleteProgram(GLuint name) -{ - if (name) { - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.DeleteProgram2(ctx, name); - } -} - - -void GLAPIENTRY -_mesa_DeleteShader(GLuint name) -{ - if (name) { - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.DeleteShader(ctx, name); - } -} - - -void GLAPIENTRY -_mesa_DetachObjectARB(GLhandleARB program, GLhandleARB shader) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.DetachShader(ctx, program, shader); -} - - -void GLAPIENTRY -_mesa_DetachShader(GLuint program, GLuint shader) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.DetachShader(ctx, program, shader); -} - - -void GLAPIENTRY -_mesa_GetActiveAttribARB(GLhandleARB program, GLuint index, - GLsizei maxLength, GLsizei * length, GLint * size, - GLenum * type, GLcharARB * name) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetActiveAttrib(ctx, program, index, maxLength, length, size, - type, name); -} - - -void GLAPIENTRY -_mesa_GetActiveUniformARB(GLhandleARB program, GLuint index, - GLsizei maxLength, GLsizei * length, GLint * size, - GLenum * type, GLcharARB * name) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetActiveUniform(ctx, program, index, maxLength, length, size, - type, name); -} - - -void GLAPIENTRY -_mesa_GetAttachedObjectsARB(GLhandleARB container, GLsizei maxCount, - GLsizei * count, GLhandleARB * obj) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetAttachedShaders(ctx, container, maxCount, count, obj); -} - - -void GLAPIENTRY -_mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, - GLsizei *count, GLuint *obj) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetAttachedShaders(ctx, program, maxCount, count, obj); -} - - -GLint GLAPIENTRY -_mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.GetAttribLocation(ctx, program, name); -} - - -void GLAPIENTRY -_mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length, - GLcharARB * infoLog) -{ - GET_CURRENT_CONTEXT(ctx); - /* Implement in terms of GetProgramInfoLog, GetShaderInfoLog */ - if (ctx->Driver.IsProgram(ctx, object)) { - ctx->Driver.GetProgramInfoLog(ctx, object, maxLength, length, infoLog); - } - else if (ctx->Driver.IsShader(ctx, object)) { - ctx->Driver.GetShaderInfoLog(ctx, object, maxLength, length, infoLog); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetInfoLogARB"); - } -} - - -void GLAPIENTRY -_mesa_GetObjectParameterivARB(GLhandleARB object, GLenum pname, GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - /* Implement in terms of GetProgramiv, GetShaderiv */ - if (ctx->Driver.IsProgram(ctx, object)) { - if (pname == GL_OBJECT_TYPE_ARB) { - *params = GL_PROGRAM_OBJECT_ARB; - } - else { - ctx->Driver.GetProgramiv(ctx, object, pname, params); - } - } - else if (ctx->Driver.IsShader(ctx, object)) { - if (pname == GL_OBJECT_TYPE_ARB) { - *params = GL_SHADER_OBJECT_ARB; - } - else { - ctx->Driver.GetShaderiv(ctx, object, pname, params); - } - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetObjectParameterivARB"); - } -} - - -void GLAPIENTRY -_mesa_GetObjectParameterfvARB(GLhandleARB object, GLenum pname, - GLfloat *params) -{ - GLint iparams[1]; /* XXX is one element enough? */ - _mesa_GetObjectParameterivARB(object, pname, iparams); - params[0] = (GLfloat) iparams[0]; -} - - -void GLAPIENTRY -_mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetProgramiv(ctx, program, pname, params); -} - - -void GLAPIENTRY -_mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetShaderiv(ctx, shader, pname, params); -} - - -void GLAPIENTRY -_mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, - GLsizei *length, GLchar *infoLog) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetProgramInfoLog(ctx, program, bufSize, length, infoLog); -} - - -void GLAPIENTRY -_mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, - GLsizei *length, GLchar *infoLog) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetShaderInfoLog(ctx, shader, bufSize, length, infoLog); -} - - -void GLAPIENTRY -_mesa_GetShaderSourceARB(GLhandleARB shader, GLsizei maxLength, - GLsizei *length, GLcharARB *sourceOut) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetShaderSource(ctx, shader, maxLength, length, sourceOut); -} - - -void GLAPIENTRY -_mesa_GetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetUniformfv(ctx, program, location, params); -} - - -void GLAPIENTRY -_mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint * params) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.GetUniformiv(ctx, program, location, params); -} - - - -#if 0 -GLint GLAPIENTRY -_mesa_GetUniformLocation(GLuint program, const GLcharARB *name) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.GetUniformLocation(ctx, program, name); -} -#endif - - -GLhandleARB GLAPIENTRY -_mesa_GetHandleARB(GLenum pname) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.GetHandle(ctx, pname); -} - - -GLint GLAPIENTRY -_mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.GetUniformLocation(ctx, programObj, name); -} - - -GLboolean GLAPIENTRY -_mesa_IsProgram(GLuint name) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.IsProgram(ctx, name); -} - - -GLboolean GLAPIENTRY -_mesa_IsShader(GLuint name) -{ - GET_CURRENT_CONTEXT(ctx); - return ctx->Driver.IsShader(ctx, name); -} - - -void GLAPIENTRY -_mesa_LinkProgramARB(GLhandleARB programObj) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.LinkProgram(ctx, programObj); -} - - - -/** - * Read shader source code from a file. - * Useful for debugging to override an app's shader. - */ -static GLcharARB * -_mesa_read_shader(const char *fname) -{ - const int max = 50*1000; - FILE *f = fopen(fname, "r"); - GLcharARB *buffer, *shader; - int len; - - if (!f) { - return NULL; - } - - buffer = (char *) malloc(max); - len = fread(buffer, 1, max, f); - buffer[len] = 0; - - fclose(f); - - shader = _mesa_strdup(buffer); - free(buffer); - - return shader; -} - - -/** - * Called via glShaderSource() and glShaderSourceARB() API functions. - * Basically, concatenate the source code strings into one long string - * and pass it to ctx->Driver.ShaderSource(). - */ -void GLAPIENTRY -_mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, - const GLcharARB ** string, const GLint * length) -{ - GET_CURRENT_CONTEXT(ctx); - GLint *offsets; - GLsizei i, totalLength; - GLcharARB *source; - GLuint checksum; - - if (!shaderObj || string == NULL) { - _mesa_error(ctx, GL_INVALID_VALUE, "glShaderSourceARB"); - return; - } - - /* - * This array holds offsets of where the appropriate string ends, thus the - * last element will be set to the total length of the source code. - */ - offsets = (GLint *) malloc(count * sizeof(GLint)); - if (offsets == NULL) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); - return; - } - - for (i = 0; i < count; i++) { - if (string[i] == NULL) { - free((GLvoid *) offsets); - _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderSourceARB(null string)"); - return; - } - if (length == NULL || length[i] < 0) - offsets[i] = strlen(string[i]); - else - offsets[i] = length[i]; - /* accumulate string lengths */ - if (i > 0) - offsets[i] += offsets[i - 1]; - } - - /* Total length of source string is sum off all strings plus two. - * One extra byte for terminating zero, another extra byte to silence - * valgrind warnings in the parser/grammer code. - */ - totalLength = offsets[count - 1] + 2; - source = (GLcharARB *) malloc(totalLength * sizeof(GLcharARB)); - if (source == NULL) { - free((GLvoid *) offsets); - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); - return; - } - - for (i = 0; i < count; i++) { - GLint start = (i > 0) ? offsets[i - 1] : 0; - memcpy(source + start, string[i], - (offsets[i] - start) * sizeof(GLcharARB)); - } - source[totalLength - 1] = '\0'; - source[totalLength - 2] = '\0'; - - if (SHADER_SUBST) { - /* Compute the shader's source code checksum then try to open a file - * named newshader_<CHECKSUM>. If it exists, use it in place of the - * original shader source code. For debugging. - */ - char filename[100]; - GLcharARB *newSource; - - checksum = _mesa_str_checksum(source); - - _mesa_snprintf(filename, sizeof(filename), "newshader_%d", checksum); - - newSource = _mesa_read_shader(filename); - if (newSource) { - fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", - shaderObj, checksum, filename); - free(source); - source = newSource; - } - } - - ctx->Driver.ShaderSource(ctx, shaderObj, source); - - if (SHADER_SUBST) { - struct gl_shader *sh = _mesa_lookup_shader(ctx, shaderObj); - if (sh) - sh->SourceChecksum = checksum; /* save original checksum */ - } - - free(offsets); -} - - -void GLAPIENTRY -_mesa_Uniform1fARB(GLint location, GLfloat v0) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, 1, &v0, GL_FLOAT); -} - -void GLAPIENTRY -_mesa_Uniform2fARB(GLint location, GLfloat v0, GLfloat v1) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat v[2]; - v[0] = v0; - v[1] = v1; - ctx->Driver.Uniform(ctx, location, 1, v, GL_FLOAT_VEC2); -} - -void GLAPIENTRY -_mesa_Uniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat v[3]; - v[0] = v0; - v[1] = v1; - v[2] = v2; - ctx->Driver.Uniform(ctx, location, 1, v, GL_FLOAT_VEC3); -} - -void GLAPIENTRY -_mesa_Uniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, - GLfloat v3) -{ - GET_CURRENT_CONTEXT(ctx); - GLfloat v[4]; - v[0] = v0; - v[1] = v1; - v[2] = v2; - v[3] = v3; - ctx->Driver.Uniform(ctx, location, 1, v, GL_FLOAT_VEC4); -} - -void GLAPIENTRY -_mesa_Uniform1iARB(GLint location, GLint v0) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, 1, &v0, GL_INT); -} - -void GLAPIENTRY -_mesa_Uniform2iARB(GLint location, GLint v0, GLint v1) -{ - GET_CURRENT_CONTEXT(ctx); - GLint v[2]; - v[0] = v0; - v[1] = v1; - ctx->Driver.Uniform(ctx, location, 1, v, GL_INT_VEC2); -} - -void GLAPIENTRY -_mesa_Uniform3iARB(GLint location, GLint v0, GLint v1, GLint v2) -{ - GET_CURRENT_CONTEXT(ctx); - GLint v[3]; - v[0] = v0; - v[1] = v1; - v[2] = v2; - ctx->Driver.Uniform(ctx, location, 1, v, GL_INT_VEC3); -} - -void GLAPIENTRY -_mesa_Uniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - GET_CURRENT_CONTEXT(ctx); - GLint v[4]; - v[0] = v0; - v[1] = v1; - v[2] = v2; - v[3] = v3; - ctx->Driver.Uniform(ctx, location, 1, v, GL_INT_VEC4); -} - -void GLAPIENTRY -_mesa_Uniform1fvARB(GLint location, GLsizei count, const GLfloat * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_FLOAT); -} - -void GLAPIENTRY -_mesa_Uniform2fvARB(GLint location, GLsizei count, const GLfloat * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_FLOAT_VEC2); -} - -void GLAPIENTRY -_mesa_Uniform3fvARB(GLint location, GLsizei count, const GLfloat * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_FLOAT_VEC3); -} - -void GLAPIENTRY -_mesa_Uniform4fvARB(GLint location, GLsizei count, const GLfloat * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_FLOAT_VEC4); -} - -void GLAPIENTRY -_mesa_Uniform1ivARB(GLint location, GLsizei count, const GLint * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_INT); -} - -void GLAPIENTRY -_mesa_Uniform2ivARB(GLint location, GLsizei count, const GLint * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_INT_VEC2); -} - -void GLAPIENTRY -_mesa_Uniform3ivARB(GLint location, GLsizei count, const GLint * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_INT_VEC3); -} - -void GLAPIENTRY -_mesa_Uniform4ivARB(GLint location, GLsizei count, const GLint * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_INT_VEC4); -} - - -/** OpenGL 3.0 GLuint-valued functions **/ -void GLAPIENTRY -_mesa_Uniform1ui(GLint location, GLuint v0) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, 1, &v0, GL_UNSIGNED_INT); -} - -void GLAPIENTRY -_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint v[2]; - v[0] = v0; - v[1] = v1; - ctx->Driver.Uniform(ctx, location, 1, v, GL_UNSIGNED_INT_VEC2); -} - -void GLAPIENTRY -_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint v[3]; - v[0] = v0; - v[1] = v1; - v[2] = v2; - ctx->Driver.Uniform(ctx, location, 1, v, GL_UNSIGNED_INT_VEC3); -} - -void GLAPIENTRY -_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint v[4]; - v[0] = v0; - v[1] = v1; - v[2] = v2; - v[3] = v3; - ctx->Driver.Uniform(ctx, location, 1, v, GL_UNSIGNED_INT_VEC4); -} - -void GLAPIENTRY -_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_UNSIGNED_INT); -} - -void GLAPIENTRY -_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_UNSIGNED_INT_VEC2); -} - -void GLAPIENTRY -_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_UNSIGNED_INT_VEC3); -} - -void GLAPIENTRY -_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.Uniform(ctx, location, count, value, GL_UNSIGNED_INT_VEC4); -} - - - -void GLAPIENTRY -_mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, - const GLfloat * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 2, location, count, transpose, value); -} - -void GLAPIENTRY -_mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, - const GLfloat * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 3, location, count, transpose, value); -} - -void GLAPIENTRY -_mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, - const GLfloat * value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 4, location, count, transpose, value); -} - - -/** - * Non-square UniformMatrix are OpenGL 2.1 - */ -void GLAPIENTRY -_mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 3, location, count, transpose, value); -} - -void GLAPIENTRY -_mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 2, location, count, transpose, value); -} - -void GLAPIENTRY -_mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 4, location, count, transpose, value); -} - -void GLAPIENTRY -_mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 2, location, count, transpose, value); -} - -void GLAPIENTRY -_mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 4, location, count, transpose, value); -} - -void GLAPIENTRY -_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 3, location, count, transpose, value); -} - - -void GLAPIENTRY -_mesa_UseProgramObjectARB(GLhandleARB program) -{ - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - ctx->Driver.UseProgram(ctx, program); -} - - -void GLAPIENTRY -_mesa_ValidateProgramARB(GLhandleARB program) -{ - GET_CURRENT_CONTEXT(ctx); - ctx->Driver.ValidateProgram(ctx, program); -} - -#if FEATURE_ES2 - -void GLAPIENTRY -_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, - GLint* range, GLint* precision) -{ - GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); -} - - -void GLAPIENTRY -_mesa_ReleaseShaderCompiler(void) -{ - GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); -} - - -void GLAPIENTRY -_mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, - const void* binary, GLint length) -{ - GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); -} - -#endif - - -/** - * Plug in shader-related functions into API dispatch table. - */ -void -_mesa_init_shader_dispatch(struct _glapi_table *exec) -{ -#if FEATURE_GL - /* GL_ARB_vertex/fragment_shader */ - SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB); - SET_GetHandleARB(exec, _mesa_GetHandleARB); - SET_DetachObjectARB(exec, _mesa_DetachObjectARB); - SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB); - SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB); - SET_CompileShaderARB(exec, _mesa_CompileShaderARB); - SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB); - SET_AttachObjectARB(exec, _mesa_AttachObjectARB); - SET_LinkProgramARB(exec, _mesa_LinkProgramARB); - SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB); - SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB); - SET_Uniform1fARB(exec, _mesa_Uniform1fARB); - SET_Uniform2fARB(exec, _mesa_Uniform2fARB); - SET_Uniform3fARB(exec, _mesa_Uniform3fARB); - SET_Uniform4fARB(exec, _mesa_Uniform4fARB); - SET_Uniform1iARB(exec, _mesa_Uniform1iARB); - SET_Uniform2iARB(exec, _mesa_Uniform2iARB); - SET_Uniform3iARB(exec, _mesa_Uniform3iARB); - SET_Uniform4iARB(exec, _mesa_Uniform4iARB); - SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); - SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); - SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); - SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); - SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); - SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); - SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); - SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); - SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); - SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); - SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); - SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB); - SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB); - SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB); - SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB); - SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); - SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); - SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); - SET_GetUniformivARB(exec, _mesa_GetUniformivARB); - SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB); - - /* OpenGL 2.0 */ - SET_AttachShader(exec, _mesa_AttachShader); - SET_CreateProgram(exec, _mesa_CreateProgram); - SET_CreateShader(exec, _mesa_CreateShader); - SET_DeleteProgram(exec, _mesa_DeleteProgram); - SET_DeleteShader(exec, _mesa_DeleteShader); - SET_DetachShader(exec, _mesa_DetachShader); - SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders); - SET_GetProgramiv(exec, _mesa_GetProgramiv); - SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog); - SET_GetShaderiv(exec, _mesa_GetShaderiv); - SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog); - SET_IsProgram(exec, _mesa_IsProgram); - SET_IsShader(exec, _mesa_IsShader); - - /* OpenGL 2.1 */ - SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv); - SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv); - SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv); - SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv); - SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv); - SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv); - -#if FEATURE_ARB_vertex_shader - SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); - SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB); - SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB); -#endif - - /* OpenGL 3.0 */ - /* XXX finish dispatch */ - (void) _mesa_Uniform1ui; - (void) _mesa_Uniform2ui; - (void) _mesa_Uniform3ui; - (void) _mesa_Uniform4ui; - (void) _mesa_Uniform1uiv; - (void) _mesa_Uniform2uiv; - (void) _mesa_Uniform3uiv; - (void) _mesa_Uniform4uiv; -#endif /* FEATURE_GL */ -} diff --git a/src/mesa/main/shaders.h b/src/mesa/main/shaders.h deleted file mode 100644 index af65b2d01a7..00000000000 --- a/src/mesa/main/shaders.h +++ /dev/null @@ -1,274 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.3 - * - * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef SHADERS_H -#define SHADERS_H - - -#include "glheader.h" -#include "mtypes.h" - -extern void -_mesa_init_shader_dispatch(struct _glapi_table *exec); - -extern void GLAPIENTRY -_mesa_DeleteObjectARB(GLhandleARB obj); - -extern GLhandleARB GLAPIENTRY -_mesa_GetHandleARB(GLenum pname); - -extern void GLAPIENTRY -_mesa_DetachObjectARB (GLhandleARB, GLhandleARB); - -extern GLhandleARB GLAPIENTRY -_mesa_CreateShaderObjectARB (GLenum); - -extern void GLAPIENTRY -_mesa_ShaderSourceARB (GLhandleARB, GLsizei, const GLcharARB* *, const GLint *); - -extern void GLAPIENTRY -_mesa_CompileShaderARB (GLhandleARB); - -extern GLhandleARB GLAPIENTRY -_mesa_CreateProgramObjectARB (void); - -extern void GLAPIENTRY -_mesa_AttachObjectARB (GLhandleARB, GLhandleARB); - -extern void GLAPIENTRY -_mesa_LinkProgramARB (GLhandleARB); - -extern void GLAPIENTRY -_mesa_UseProgramObjectARB (GLhandleARB); - -extern void GLAPIENTRY -_mesa_ValidateProgramARB (GLhandleARB); - -extern void GLAPIENTRY -_mesa_Uniform1fARB (GLint, GLfloat); - -extern void GLAPIENTRY -_mesa_Uniform2fARB (GLint, GLfloat, GLfloat); - -extern void GLAPIENTRY -_mesa_Uniform3fARB (GLint, GLfloat, GLfloat, GLfloat); - -extern void GLAPIENTRY -_mesa_Uniform4fARB (GLint, GLfloat, GLfloat, GLfloat, GLfloat); - -extern void GLAPIENTRY -_mesa_Uniform1iARB (GLint, GLint); - -extern void GLAPIENTRY -_mesa_Uniform2iARB (GLint, GLint, GLint); - -extern void GLAPIENTRY -_mesa_Uniform3iARB (GLint, GLint, GLint, GLint); - -extern void GLAPIENTRY -_mesa_Uniform4iARB (GLint, GLint, GLint, GLint, GLint); - -extern void GLAPIENTRY -_mesa_Uniform1fvARB (GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY -_mesa_Uniform2fvARB (GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY -_mesa_Uniform3fvARB (GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY -_mesa_Uniform4fvARB (GLint, GLsizei, const GLfloat *); - -extern void GLAPIENTRY -_mesa_Uniform1ivARB (GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY -_mesa_Uniform2ivARB (GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY -_mesa_Uniform3ivARB (GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY -_mesa_Uniform4ivARB (GLint, GLsizei, const GLint *); - -extern void GLAPIENTRY -_mesa_Uniform1ui(GLint location, GLuint v0); - -extern void GLAPIENTRY -_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1); - -extern void GLAPIENTRY -_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); - -extern void GLAPIENTRY -_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); - -extern void GLAPIENTRY -_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value); - -extern void GLAPIENTRY -_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value); - -extern void GLAPIENTRY -_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value); - -extern void GLAPIENTRY -_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value); - - -extern void GLAPIENTRY -_mesa_UniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *); - -extern void GLAPIENTRY -_mesa_UniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *); - -extern void GLAPIENTRY -_mesa_UniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *); - -extern void GLAPIENTRY -_mesa_GetObjectParameterfvARB (GLhandleARB, GLenum, GLfloat *); - -extern void GLAPIENTRY -_mesa_GetObjectParameterivARB (GLhandleARB, GLenum, GLint *); - -extern void GLAPIENTRY -_mesa_GetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *); - -extern void GLAPIENTRY -_mesa_GetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); - -extern GLint GLAPIENTRY -_mesa_GetUniformLocationARB (GLhandleARB, const GLcharARB *); - -extern void GLAPIENTRY -_mesa_GetActiveUniformARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); - -extern void GLAPIENTRY -_mesa_GetUniformfvARB (GLhandleARB, GLint, GLfloat *); - -extern void GLAPIENTRY -_mesa_GetUniformivARB (GLhandleARB, GLint, GLint *); - -extern void GLAPIENTRY -_mesa_GetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *); - -#if FEATURE_ARB_vertex_shader - -extern void GLAPIENTRY -_mesa_BindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *); - -extern void GLAPIENTRY -_mesa_GetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); - -extern GLint GLAPIENTRY -_mesa_GetAttribLocationARB (GLhandleARB, const GLcharARB *); - -#endif /* FEATURE_ARB_vertex_shader */ - - -/* 2.0 */ -extern void GLAPIENTRY -_mesa_AttachShader(GLuint program, GLuint shader); - -extern GLuint GLAPIENTRY -_mesa_CreateShader(GLenum); - -extern GLuint GLAPIENTRY -_mesa_CreateProgram(void); - -extern void GLAPIENTRY -_mesa_DeleteProgram(GLuint program); - -extern void GLAPIENTRY -_mesa_DeleteShader(GLuint shader); - -extern void GLAPIENTRY -_mesa_DetachShader(GLuint program, GLuint shader); - -extern void GLAPIENTRY -_mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, - GLsizei *count, GLuint *obj); - -extern void GLAPIENTRY -_mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, - GLsizei *length, GLchar *infoLog); - -extern void GLAPIENTRY -_mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, - GLsizei *length, GLchar *infoLog); - -extern GLboolean GLAPIENTRY -_mesa_IsProgram(GLuint program); - -extern GLboolean GLAPIENTRY -_mesa_IsShader(GLuint shader); - - - -/* 2.1 */ -extern void GLAPIENTRY -_mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value); - -extern void GLAPIENTRY -_mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value); - -extern void GLAPIENTRY -_mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value); - -extern void GLAPIENTRY -_mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value); - -extern void GLAPIENTRY -_mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value); - -extern void GLAPIENTRY -_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, - const GLfloat *value); - -/* GLES 2.0 */ -extern void GLAPIENTRY -_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, - GLint* range, GLint* precision); - -extern void GLAPIENTRY -_mesa_ReleaseShaderCompiler(void); - -extern void GLAPIENTRY -_mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, - const void* binary, GLint length); - -#endif /* SHADERS_H */ diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index e364e24048f..f9d10f3bbea 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -33,14 +33,14 @@ #include "mtypes.h" #include "hash.h" #include "arrayobj.h" +#if FEATURE_ATI_fragment_shader +#include "atifragshader.h" +#endif #include "bufferobj.h" #include "shared.h" -#include "shader/program.h" -#include "shader/shader_api.h" +#include "program/program.h" #include "dlist.h" -#if FEATURE_ATI_fragment_shader -#include "shader/atifragshader.h" -#endif +#include "shaderobj.h" #if FEATURE_ARB_sync #include "syncobj.h" #endif @@ -228,12 +228,12 @@ delete_shader_cb(GLuint id, void *data, void *userData) GLcontext *ctx = (GLcontext *) userData; struct gl_shader *sh = (struct gl_shader *) data; if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) { - _mesa_free_shader(ctx, sh); + ctx->Driver.DeleteShader(ctx, sh); } else { struct gl_shader_program *shProg = (struct gl_shader_program *) data; ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA); - _mesa_free_shader_program(ctx, shProg); + ctx->Driver.DeleteShaderProgram(ctx, shProg); } } diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index b971cc976ee..2239ea4a85b 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -41,8 +41,8 @@ #include "light.h" #include "matrix.h" #include "pixel.h" -#include "shader/program.h" -#include "shader/prog_parameter.h" +#include "program/program.h" +#include "program/prog_parameter.h" #include "state.h" #include "stencil.h" #include "texenvprogram.h" diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 964ba13c700..30963bdf7d0 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -28,13 +28,13 @@ #include "glheader.h" #include "imports.h" -#include "shader/program.h" -#include "shader/prog_parameter.h" -#include "shader/prog_cache.h" -#include "shader/prog_instruction.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" -#include "shader/programopt.h" +#include "program/program.h" +#include "program/prog_parameter.h" +#include "program/prog_cache.h" +#include "program/prog_instruction.h" +#include "program/prog_print.h" +#include "program/prog_statevars.h" +#include "program/programopt.h" #include "texenvprogram.h" diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index de37e340393..1df165cf6a8 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -40,7 +40,7 @@ #include "teximage.h" #include "texobj.h" #include "mtypes.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index ca03404f12f..745a0aeec9d 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -39,7 +39,7 @@ #include "main/texparam.h" #include "main/teximage.h" #include "main/texstate.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" /** diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index fce17c2b660..dae173d1bde 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -528,7 +528,7 @@ update_texture_state( GLcontext *ctx ) /* Get the bitmask of texture target enables. * enableBits will be a mask of the TEXTURE_*_BIT flags indicating * which texture targets are enabled (fixed function) or referenced - * by a fragment shader/program. When multiple flags are set, we'll + * by a fragment program/program. When multiple flags are set, we'll * settle on the one with highest priority (see below). */ if (vprog) { diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c index 050ebf02701..6126f1286d8 100644 --- a/src/mesa/main/transformfeedback.c +++ b/src/mesa/main/transformfeedback.c @@ -35,10 +35,12 @@ #include "context.h" #include "hash.h" #include "transformfeedback.h" +#include "shaderapi.h" +#include "shaderobj.h" #include "main/dispatch.h" -#include "shader/prog_parameter.h" -#include "shader/shader_api.h" +#include "program/prog_parameter.h" +//#include "program/shader_api.h" #if FEATURE_EXT_transform_feedback diff --git a/src/mesa/shader/uniforms.c b/src/mesa/main/uniforms.c index b1fb90d020b..aac4177f408 100644 --- a/src/mesa/shader/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -37,11 +37,13 @@ #include "main/glheader.h" #include "main/context.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" -#include "shader/prog_uniform.h" -#include "shader/shader_api.h" -#include "uniforms.h" +#include "main/dispatch.h" +#include "main/shaderapi.h" +#include "main/shaderobj.h" +#include "main/uniforms.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" +#include "program/prog_uniform.h" @@ -141,7 +143,7 @@ get_uniform_parameter(const struct gl_shader_program *shProg, GLuint index) /** - * Called via ctx->Driver.GetActiveUniform(). + * Called by glGetActiveUniform(). */ static void _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, @@ -367,7 +369,7 @@ split_location_offset(GLint *location, GLint *offset) /** - * Called via ctx->Driver.GetUniformfv(). + * Called via glGetUniformfv(). */ static void _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, @@ -399,7 +401,7 @@ _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, /** - * Called via ctx->Driver.GetUniformiv(). + * Called via glGetUniformiv(). * \sa _mesa_get_uniformfv, only difference is a cast. */ static void @@ -432,7 +434,7 @@ _mesa_get_uniformiv(GLcontext *ctx, GLuint program, GLint location, /** - * Called via ctx->Driver.GetUniformLocation(). + * Called via glGetUniformLocation(). * * The return value will encode two values, the uniform location and an * offset (used for arrays, structs). @@ -508,6 +510,41 @@ _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name) } + +/** + * Update the vertex/fragment program's TexturesUsed array. + * + * This needs to be called after glUniform(set sampler var) is called. + * A call to glUniform(samplerVar, value) causes a sampler to point to a + * particular texture unit. We know the sampler's texture target + * (1D/2D/3D/etc) from compile time but the sampler's texture unit is + * set by glUniform() calls. + * + * So, scan the program->SamplerUnits[] and program->SamplerTargets[] + * information to update the prog->TexturesUsed[] values. + * Each value of TexturesUsed[unit] is one of zero, TEXTURE_1D_INDEX, + * TEXTURE_2D_INDEX, TEXTURE_3D_INDEX, etc. + * We'll use that info for state validation before rendering. + */ +void +_mesa_update_shader_textures_used(struct gl_program *prog) +{ + GLuint s; + + memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); + + for (s = 0; s < MAX_SAMPLERS; s++) { + if (prog->SamplersUsed & (1 << s)) { + GLuint unit = prog->SamplerUnits[s]; + GLuint tgt = prog->SamplerTargets[s]; + assert(unit < MAX_TEXTURE_IMAGE_UNITS); + assert(tgt < NUM_TEXTURE_TARGETS); + prog->TexturesUsed[unit] |= (1 << tgt); + } + } +} + + /** * Check if the type given by userType is allowed to set a uniform of the * target type. Generally, equivalence is required, but setting Boolean @@ -697,7 +734,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, /** - * Called via ctx->Driver.Uniform(). + * Called via glUniform*() functions. */ static void _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, @@ -859,7 +896,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, /** - * Called by ctx->Driver.UniformMatrix(). + * Called by glUniformMatrix*() functions. * Note: cols=2, rows=4 ==> array[2] of vec4 */ static void @@ -924,14 +961,374 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, } +void GLAPIENTRY +_mesa_Uniform1fARB(GLint location, GLfloat v0) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, 1, &v0, GL_FLOAT); +} + +void GLAPIENTRY +_mesa_Uniform2fARB(GLint location, GLfloat v0, GLfloat v1) +{ + GET_CURRENT_CONTEXT(ctx); + GLfloat v[2]; + v[0] = v0; + v[1] = v1; + _mesa_uniform(ctx, location, 1, v, GL_FLOAT_VEC2); +} + +void GLAPIENTRY +_mesa_Uniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + GET_CURRENT_CONTEXT(ctx); + GLfloat v[3]; + v[0] = v0; + v[1] = v1; + v[2] = v2; + _mesa_uniform(ctx, location, 1, v, GL_FLOAT_VEC3); +} + +void GLAPIENTRY +_mesa_Uniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, + GLfloat v3) +{ + GET_CURRENT_CONTEXT(ctx); + GLfloat v[4]; + v[0] = v0; + v[1] = v1; + v[2] = v2; + v[3] = v3; + _mesa_uniform(ctx, location, 1, v, GL_FLOAT_VEC4); +} + +void GLAPIENTRY +_mesa_Uniform1iARB(GLint location, GLint v0) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, 1, &v0, GL_INT); +} + +void GLAPIENTRY +_mesa_Uniform2iARB(GLint location, GLint v0, GLint v1) +{ + GET_CURRENT_CONTEXT(ctx); + GLint v[2]; + v[0] = v0; + v[1] = v1; + _mesa_uniform(ctx, location, 1, v, GL_INT_VEC2); +} + +void GLAPIENTRY +_mesa_Uniform3iARB(GLint location, GLint v0, GLint v1, GLint v2) +{ + GET_CURRENT_CONTEXT(ctx); + GLint v[3]; + v[0] = v0; + v[1] = v1; + v[2] = v2; + _mesa_uniform(ctx, location, 1, v, GL_INT_VEC3); +} + +void GLAPIENTRY +_mesa_Uniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + GET_CURRENT_CONTEXT(ctx); + GLint v[4]; + v[0] = v0; + v[1] = v1; + v[2] = v2; + v[3] = v3; + _mesa_uniform(ctx, location, 1, v, GL_INT_VEC4); +} + +void GLAPIENTRY +_mesa_Uniform1fvARB(GLint location, GLsizei count, const GLfloat * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_FLOAT); +} + +void GLAPIENTRY +_mesa_Uniform2fvARB(GLint location, GLsizei count, const GLfloat * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_FLOAT_VEC2); +} + +void GLAPIENTRY +_mesa_Uniform3fvARB(GLint location, GLsizei count, const GLfloat * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_FLOAT_VEC3); +} + +void GLAPIENTRY +_mesa_Uniform4fvARB(GLint location, GLsizei count, const GLfloat * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_FLOAT_VEC4); +} + +void GLAPIENTRY +_mesa_Uniform1ivARB(GLint location, GLsizei count, const GLint * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_INT); +} + +void GLAPIENTRY +_mesa_Uniform2ivARB(GLint location, GLsizei count, const GLint * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_INT_VEC2); +} + +void GLAPIENTRY +_mesa_Uniform3ivARB(GLint location, GLsizei count, const GLint * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_INT_VEC3); +} + +void GLAPIENTRY +_mesa_Uniform4ivARB(GLint location, GLsizei count, const GLint * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_INT_VEC4); +} + + +/** OpenGL 3.0 GLuint-valued functions **/ +void GLAPIENTRY +_mesa_Uniform1ui(GLint location, GLuint v0) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, 1, &v0, GL_UNSIGNED_INT); +} + +void GLAPIENTRY +_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint v[2]; + v[0] = v0; + v[1] = v1; + _mesa_uniform(ctx, location, 1, v, GL_UNSIGNED_INT_VEC2); +} + +void GLAPIENTRY +_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint v[3]; + v[0] = v0; + v[1] = v1; + v[2] = v2; + _mesa_uniform(ctx, location, 1, v, GL_UNSIGNED_INT_VEC3); +} + +void GLAPIENTRY +_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint v[4]; + v[0] = v0; + v[1] = v1; + v[2] = v2; + v[3] = v3; + _mesa_uniform(ctx, location, 1, v, GL_UNSIGNED_INT_VEC4); +} + +void GLAPIENTRY +_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_UNSIGNED_INT); +} + +void GLAPIENTRY +_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_UNSIGNED_INT_VEC2); +} + +void GLAPIENTRY +_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_UNSIGNED_INT_VEC3); +} + +void GLAPIENTRY +_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform(ctx, location, count, value, GL_UNSIGNED_INT_VEC4); +} + + +void GLAPIENTRY +_mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, + const GLfloat * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform_matrix(ctx, 2, 2, location, count, transpose, value); +} + +void GLAPIENTRY +_mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, + const GLfloat * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform_matrix(ctx, 3, 3, location, count, transpose, value); +} + +void GLAPIENTRY +_mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, + const GLfloat * value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform_matrix(ctx, 4, 4, location, count, transpose, value); +} + + +/** + * Non-square UniformMatrix are OpenGL 2.1 + */ +void GLAPIENTRY +_mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform_matrix(ctx, 2, 3, location, count, transpose, value); +} + +void GLAPIENTRY +_mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform_matrix(ctx, 3, 2, location, count, transpose, value); +} + +void GLAPIENTRY +_mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform_matrix(ctx, 2, 4, location, count, transpose, value); +} + +void GLAPIENTRY +_mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform_matrix(ctx, 4, 2, location, count, transpose, value); +} + +void GLAPIENTRY +_mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform_matrix(ctx, 3, 4, location, count, transpose, value); +} + +void GLAPIENTRY +_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_uniform_matrix(ctx, 4, 3, location, count, transpose, value); +} + + +void GLAPIENTRY +_mesa_GetUniformfvARB(GLhandleARB program, GLint location, GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_get_uniformfv(ctx, program, location, params); +} + + +void GLAPIENTRY +_mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_get_uniformiv(ctx, program, location, params); +} + + +GLint GLAPIENTRY +_mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) +{ + GET_CURRENT_CONTEXT(ctx); + return _mesa_get_uniform_location(ctx, programObj, name); +} + + +void GLAPIENTRY +_mesa_GetActiveUniformARB(GLhandleARB program, GLuint index, + GLsizei maxLength, GLsizei * length, GLint * size, + GLenum * type, GLcharARB * name) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_get_active_uniform(ctx, program, index, maxLength, length, size, + type, name); +} + + +/** + * Plug in shader uniform-related functions into API dispatch table. + */ void -_mesa_init_uniform_functions(struct dd_function_table *driver) -{ - driver->GetActiveUniform = _mesa_get_active_uniform; - driver->GetUniformfv = _mesa_get_uniformfv; - driver->GetUniformiv = _mesa_get_uniformiv; - driver->GetUniformLocation = _mesa_get_uniform_location; - driver->Uniform = _mesa_uniform; - driver->UniformMatrix = _mesa_uniform_matrix; +_mesa_init_shader_uniform_dispatch(struct _glapi_table *exec) +{ + SET_Uniform1fARB(exec, _mesa_Uniform1fARB); + SET_Uniform2fARB(exec, _mesa_Uniform2fARB); + SET_Uniform3fARB(exec, _mesa_Uniform3fARB); + SET_Uniform4fARB(exec, _mesa_Uniform4fARB); + SET_Uniform1iARB(exec, _mesa_Uniform1iARB); + SET_Uniform2iARB(exec, _mesa_Uniform2iARB); + SET_Uniform3iARB(exec, _mesa_Uniform3iARB); + SET_Uniform4iARB(exec, _mesa_Uniform4iARB); + SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB); + SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB); + SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB); + SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB); + SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB); + SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB); + SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB); + SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB); + SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB); + SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB); + SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB); + + SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB); + SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); + SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB); + SET_GetUniformivARB(exec, _mesa_GetUniformivARB); + + /* OpenGL 2.1 */ + SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv); + SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv); + SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv); + SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv); + SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv); + SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv); + + /* OpenGL 3.0 */ + /* XXX finish dispatch */ + (void) _mesa_Uniform1ui; + (void) _mesa_Uniform2ui; + (void) _mesa_Uniform3ui; + (void) _mesa_Uniform4ui; + (void) _mesa_Uniform1uiv; + (void) _mesa_Uniform2uiv; + (void) _mesa_Uniform3uiv; + (void) _mesa_Uniform4uiv; } diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h new file mode 100644 index 00000000000..29f77cb35a0 --- /dev/null +++ b/src/mesa/main/uniforms.h @@ -0,0 +1,158 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef UNIFORMS_H +#define UNIFORMS_H + + +extern void GLAPIENTRY +_mesa_Uniform1fARB(GLint, GLfloat); + +extern void GLAPIENTRY +_mesa_Uniform2fARB(GLint, GLfloat, GLfloat); + +extern void GLAPIENTRY +_mesa_Uniform3fARB(GLint, GLfloat, GLfloat, GLfloat); + +extern void GLAPIENTRY +_mesa_Uniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat); + +extern void GLAPIENTRY +_mesa_Uniform1iARB(GLint, GLint); + +extern void GLAPIENTRY +_mesa_Uniform2iARB(GLint, GLint, GLint); + +extern void GLAPIENTRY +_mesa_Uniform3iARB(GLint, GLint, GLint, GLint); + +extern void GLAPIENTRY +_mesa_Uniform4iARB(GLint, GLint, GLint, GLint, GLint); + +extern void GLAPIENTRY +_mesa_Uniform1fvARB(GLint, GLsizei, const GLfloat *); + +extern void GLAPIENTRY +_mesa_Uniform2fvARB(GLint, GLsizei, const GLfloat *); + +extern void GLAPIENTRY +_mesa_Uniform3fvARB(GLint, GLsizei, const GLfloat *); + +extern void GLAPIENTRY +_mesa_Uniform4fvARB(GLint, GLsizei, const GLfloat *); + +extern void GLAPIENTRY +_mesa_Uniform1ivARB(GLint, GLsizei, const GLint *); + +extern void GLAPIENTRY +_mesa_Uniform2ivARB(GLint, GLsizei, const GLint *); + +extern void GLAPIENTRY +_mesa_Uniform3ivARB(GLint, GLsizei, const GLint *); + +extern void GLAPIENTRY +_mesa_Uniform4ivARB(GLint, GLsizei, const GLint *); + +extern void GLAPIENTRY +_mesa_Uniform1ui(GLint location, GLuint v0); + +extern void GLAPIENTRY +_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1); + +extern void GLAPIENTRY +_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); + +extern void GLAPIENTRY +_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + +extern void GLAPIENTRY +_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value); + +extern void GLAPIENTRY +_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value); + +extern void GLAPIENTRY +_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value); + +extern void GLAPIENTRY +_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value); + + +extern void GLAPIENTRY +_mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *); + +extern void GLAPIENTRY +_mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *); + +extern void GLAPIENTRY +_mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *); + +extern void GLAPIENTRY +_mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + +extern void GLAPIENTRY +_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, + const GLfloat *value); + + +extern void GLAPIENTRY +_mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *, + GLint *, GLenum *, GLcharARB *); + +extern void GLAPIENTRY +_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *); + +extern void GLAPIENTRY +_mesa_GetUniformivARB(GLhandleARB, GLint, GLint *); + +extern GLint GLAPIENTRY +_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *); + + + +extern void +_mesa_update_shader_textures_used(struct gl_program *prog); + + +extern void +_mesa_init_shader_uniform_dispatch(struct _glapi_table *exec); + +#endif /* UNIFORMS_H */ diff --git a/src/mesa/shader/.gitignore b/src/mesa/program/.gitignore index 086fd9a705c..086fd9a705c 100644 --- a/src/mesa/shader/.gitignore +++ b/src/mesa/program/.gitignore diff --git a/src/mesa/shader/Makefile b/src/mesa/program/Makefile index 400a543bdab..400a543bdab 100644 --- a/src/mesa/shader/Makefile +++ b/src/mesa/program/Makefile diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/program/arbprogparse.c index 6373529e4e8..6373529e4e8 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/program/arbprogparse.c diff --git a/src/mesa/shader/arbprogparse.h b/src/mesa/program/arbprogparse.h index 980d39fb9fe..980d39fb9fe 100644 --- a/src/mesa/shader/arbprogparse.h +++ b/src/mesa/program/arbprogparse.h diff --git a/src/mesa/shader/descrip.mms b/src/mesa/program/descrip.mms index 59730020d0c..59730020d0c 100644 --- a/src/mesa/shader/descrip.mms +++ b/src/mesa/program/descrip.mms diff --git a/src/mesa/shader/hash_table.c b/src/mesa/program/hash_table.c index fa6ba2bfdfc..fa6ba2bfdfc 100644 --- a/src/mesa/shader/hash_table.c +++ b/src/mesa/program/hash_table.c diff --git a/src/mesa/shader/hash_table.h b/src/mesa/program/hash_table.h index 7b302f5dbee..7b302f5dbee 100644 --- a/src/mesa/shader/hash_table.h +++ b/src/mesa/program/hash_table.h diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/program/lex.yy.c index 4c5c644a6ed..5b3cae76506 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/program/lex.yy.c @@ -1034,12 +1034,11 @@ static yyconst flex_int16_t yy_chk[1368] = */ #include "main/glheader.h" #include "main/imports.h" -#include "shader/prog_instruction.h" -#include "shader/prog_statevars.h" - -#include "shader/symbol_table.h" -#include "shader/program_parser.h" -#include "shader/program_parse.tab.h" +#include "program/prog_instruction.h" +#include "program/prog_statevars.h" +#include "program/symbol_table.h" +#include "program/program_parser.h" +#include "program/program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) @@ -1152,7 +1151,7 @@ handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval) } while(0); #define YY_EXTRA_TYPE struct asm_parser_state * -#line 1156 "lex.yy.c" +#line 1155 "lex.yy.c" #define INITIAL 0 @@ -1297,7 +1296,7 @@ static int input (yyscan_t yyscanner ); /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ -#define ECHO fwrite( yytext, yyleng, 1, yyout ) +#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, @@ -1393,10 +1392,10 @@ YY_DECL register int yy_act; struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; -#line 157 "program_lexer.l" +#line 156 "program_lexer.l" -#line 1400 "lex.yy.c" +#line 1399 "lex.yy.c" yylval = yylval_param; @@ -1485,17 +1484,17 @@ do_action: /* This label is used only to access EOF actions. */ case 1: YY_RULE_SETUP -#line 159 "program_lexer.l" +#line 158 "program_lexer.l" { return ARBvp_10; } YY_BREAK case 2: YY_RULE_SETUP -#line 160 "program_lexer.l" +#line 159 "program_lexer.l" { return ARBfp_10; } YY_BREAK case 3: YY_RULE_SETUP -#line 161 "program_lexer.l" +#line 160 "program_lexer.l" { yylval->integer = at_address; return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS); @@ -1503,692 +1502,692 @@ YY_RULE_SETUP YY_BREAK case 4: YY_RULE_SETUP -#line 165 "program_lexer.l" +#line 164 "program_lexer.l" { return ALIAS; } YY_BREAK case 5: YY_RULE_SETUP -#line 166 "program_lexer.l" +#line 165 "program_lexer.l" { return ATTRIB; } YY_BREAK case 6: YY_RULE_SETUP -#line 167 "program_lexer.l" +#line 166 "program_lexer.l" { return END; } YY_BREAK case 7: YY_RULE_SETUP -#line 168 "program_lexer.l" +#line 167 "program_lexer.l" { return OPTION; } YY_BREAK case 8: YY_RULE_SETUP -#line 169 "program_lexer.l" +#line 168 "program_lexer.l" { return OUTPUT; } YY_BREAK case 9: YY_RULE_SETUP -#line 170 "program_lexer.l" +#line 169 "program_lexer.l" { return PARAM; } YY_BREAK case 10: YY_RULE_SETUP -#line 171 "program_lexer.l" +#line 170 "program_lexer.l" { yylval->integer = at_temp; return TEMP; } YY_BREAK case 11: YY_RULE_SETUP -#line 173 "program_lexer.l" +#line 172 "program_lexer.l" { return_opcode( 1, VECTOR_OP, ABS, 3); } YY_BREAK case 12: YY_RULE_SETUP -#line 174 "program_lexer.l" +#line 173 "program_lexer.l" { return_opcode( 1, BIN_OP, ADD, 3); } YY_BREAK case 13: YY_RULE_SETUP -#line 175 "program_lexer.l" +#line 174 "program_lexer.l" { return_opcode(require_ARB_vp, ARL, ARL, 3); } YY_BREAK case 14: YY_RULE_SETUP -#line 177 "program_lexer.l" +#line 176 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, CMP, 3); } YY_BREAK case 15: YY_RULE_SETUP -#line 178 "program_lexer.l" +#line 177 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); } YY_BREAK case 16: YY_RULE_SETUP -#line 180 "program_lexer.l" +#line 179 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); } YY_BREAK case 17: YY_RULE_SETUP -#line 181 "program_lexer.l" +#line 180 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); } YY_BREAK case 18: YY_RULE_SETUP -#line 182 "program_lexer.l" +#line 181 "program_lexer.l" { return_opcode( 1, BIN_OP, DP3, 3); } YY_BREAK case 19: YY_RULE_SETUP -#line 183 "program_lexer.l" +#line 182 "program_lexer.l" { return_opcode( 1, BIN_OP, DP4, 3); } YY_BREAK case 20: YY_RULE_SETUP -#line 184 "program_lexer.l" +#line 183 "program_lexer.l" { return_opcode( 1, BIN_OP, DPH, 3); } YY_BREAK case 21: YY_RULE_SETUP -#line 185 "program_lexer.l" +#line 184 "program_lexer.l" { return_opcode( 1, BIN_OP, DST, 3); } YY_BREAK case 22: YY_RULE_SETUP -#line 187 "program_lexer.l" +#line 186 "program_lexer.l" { return_opcode( 1, SCALAR_OP, EX2, 3); } YY_BREAK case 23: YY_RULE_SETUP -#line 188 "program_lexer.l" +#line 187 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); } YY_BREAK case 24: YY_RULE_SETUP -#line 190 "program_lexer.l" +#line 189 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FLR, 3); } YY_BREAK case 25: YY_RULE_SETUP -#line 191 "program_lexer.l" +#line 190 "program_lexer.l" { return_opcode( 1, VECTOR_OP, FRC, 3); } YY_BREAK case 26: YY_RULE_SETUP -#line 193 "program_lexer.l" +#line 192 "program_lexer.l" { return_opcode(require_ARB_fp, KIL, KIL, 3); } YY_BREAK case 27: YY_RULE_SETUP -#line 195 "program_lexer.l" +#line 194 "program_lexer.l" { return_opcode( 1, VECTOR_OP, LIT, 3); } YY_BREAK case 28: YY_RULE_SETUP -#line 196 "program_lexer.l" +#line 195 "program_lexer.l" { return_opcode( 1, SCALAR_OP, LG2, 3); } YY_BREAK case 29: YY_RULE_SETUP -#line 197 "program_lexer.l" +#line 196 "program_lexer.l" { return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); } YY_BREAK case 30: YY_RULE_SETUP -#line 198 "program_lexer.l" +#line 197 "program_lexer.l" { return_opcode(require_ARB_fp, TRI_OP, LRP, 3); } YY_BREAK case 31: YY_RULE_SETUP -#line 200 "program_lexer.l" +#line 199 "program_lexer.l" { return_opcode( 1, TRI_OP, MAD, 3); } YY_BREAK case 32: YY_RULE_SETUP -#line 201 "program_lexer.l" +#line 200 "program_lexer.l" { return_opcode( 1, BIN_OP, MAX, 3); } YY_BREAK case 33: YY_RULE_SETUP -#line 202 "program_lexer.l" +#line 201 "program_lexer.l" { return_opcode( 1, BIN_OP, MIN, 3); } YY_BREAK case 34: YY_RULE_SETUP -#line 203 "program_lexer.l" +#line 202 "program_lexer.l" { return_opcode( 1, VECTOR_OP, MOV, 3); } YY_BREAK case 35: YY_RULE_SETUP -#line 204 "program_lexer.l" +#line 203 "program_lexer.l" { return_opcode( 1, BIN_OP, MUL, 3); } YY_BREAK case 36: YY_RULE_SETUP -#line 206 "program_lexer.l" +#line 205 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); } YY_BREAK case 37: YY_RULE_SETUP -#line 207 "program_lexer.l" +#line 206 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); } YY_BREAK case 38: YY_RULE_SETUP -#line 208 "program_lexer.l" +#line 207 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); } YY_BREAK case 39: YY_RULE_SETUP -#line 209 "program_lexer.l" +#line 208 "program_lexer.l" { return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); } YY_BREAK case 40: YY_RULE_SETUP -#line 210 "program_lexer.l" +#line 209 "program_lexer.l" { return_opcode( 1, BINSC_OP, POW, 3); } YY_BREAK case 41: YY_RULE_SETUP -#line 212 "program_lexer.l" +#line 211 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RCP, 3); } YY_BREAK case 42: YY_RULE_SETUP -#line 213 "program_lexer.l" +#line 212 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, RFL, 3); } YY_BREAK case 43: YY_RULE_SETUP -#line 214 "program_lexer.l" +#line 213 "program_lexer.l" { return_opcode( 1, SCALAR_OP, RSQ, 3); } YY_BREAK case 44: YY_RULE_SETUP -#line 216 "program_lexer.l" +#line 215 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); } YY_BREAK case 45: YY_RULE_SETUP -#line 217 "program_lexer.l" +#line 216 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SEQ, 3); } YY_BREAK case 46: YY_RULE_SETUP -#line 218 "program_lexer.l" +#line 217 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SFL, 3); } YY_BREAK case 47: YY_RULE_SETUP -#line 219 "program_lexer.l" +#line 218 "program_lexer.l" { return_opcode( 1, BIN_OP, SGE, 3); } YY_BREAK case 48: YY_RULE_SETUP -#line 220 "program_lexer.l" +#line 219 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SGT, 3); } YY_BREAK case 49: YY_RULE_SETUP -#line 221 "program_lexer.l" +#line 220 "program_lexer.l" { return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); } YY_BREAK case 50: YY_RULE_SETUP -#line 222 "program_lexer.l" +#line 221 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SLE, 3); } YY_BREAK case 51: YY_RULE_SETUP -#line 223 "program_lexer.l" +#line 222 "program_lexer.l" { return_opcode( 1, BIN_OP, SLT, 3); } YY_BREAK case 52: YY_RULE_SETUP -#line 224 "program_lexer.l" +#line 223 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, SNE, 3); } YY_BREAK case 53: YY_RULE_SETUP -#line 225 "program_lexer.l" +#line 224 "program_lexer.l" { return_opcode(require_NV_fp, BIN_OP, STR, 3); } YY_BREAK case 54: YY_RULE_SETUP -#line 226 "program_lexer.l" +#line 225 "program_lexer.l" { return_opcode( 1, BIN_OP, SUB, 3); } YY_BREAK case 55: YY_RULE_SETUP -#line 227 "program_lexer.l" +#line 226 "program_lexer.l" { return_opcode( 1, SWZ, SWZ, 3); } YY_BREAK case 56: YY_RULE_SETUP -#line 229 "program_lexer.l" +#line 228 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); } YY_BREAK case 57: YY_RULE_SETUP -#line 230 "program_lexer.l" +#line 229 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); } YY_BREAK case 58: YY_RULE_SETUP -#line 231 "program_lexer.l" +#line 230 "program_lexer.l" { return_opcode(require_NV_fp, TXD_OP, TXD, 3); } YY_BREAK case 59: YY_RULE_SETUP -#line 232 "program_lexer.l" +#line 231 "program_lexer.l" { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); } YY_BREAK case 60: YY_RULE_SETUP -#line 234 "program_lexer.l" +#line 233 "program_lexer.l" { return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); } YY_BREAK case 61: YY_RULE_SETUP -#line 235 "program_lexer.l" +#line 234 "program_lexer.l" { return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); } YY_BREAK case 62: YY_RULE_SETUP -#line 236 "program_lexer.l" +#line 235 "program_lexer.l" { return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); } YY_BREAK case 63: YY_RULE_SETUP -#line 237 "program_lexer.l" +#line 236 "program_lexer.l" { return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); } YY_BREAK case 64: YY_RULE_SETUP -#line 239 "program_lexer.l" +#line 238 "program_lexer.l" { return_opcode(require_NV_fp, TRI_OP, X2D, 3); } YY_BREAK case 65: YY_RULE_SETUP -#line 240 "program_lexer.l" +#line 239 "program_lexer.l" { return_opcode( 1, BIN_OP, XPD, 3); } YY_BREAK case 66: YY_RULE_SETUP -#line 242 "program_lexer.l" +#line 241 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } YY_BREAK case 67: YY_RULE_SETUP -#line 243 "program_lexer.l" +#line 242 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } YY_BREAK case 68: YY_RULE_SETUP -#line 244 "program_lexer.l" +#line 243 "program_lexer.l" { return PROGRAM; } YY_BREAK case 69: YY_RULE_SETUP -#line 245 "program_lexer.l" +#line 244 "program_lexer.l" { return STATE; } YY_BREAK case 70: YY_RULE_SETUP -#line 246 "program_lexer.l" +#line 245 "program_lexer.l" { return RESULT; } YY_BREAK case 71: YY_RULE_SETUP -#line 248 "program_lexer.l" +#line 247 "program_lexer.l" { return AMBIENT; } YY_BREAK case 72: YY_RULE_SETUP -#line 249 "program_lexer.l" +#line 248 "program_lexer.l" { return ATTENUATION; } YY_BREAK case 73: YY_RULE_SETUP -#line 250 "program_lexer.l" +#line 249 "program_lexer.l" { return BACK; } YY_BREAK case 74: YY_RULE_SETUP -#line 251 "program_lexer.l" +#line 250 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, CLIP); } YY_BREAK case 75: YY_RULE_SETUP -#line 252 "program_lexer.l" +#line 251 "program_lexer.l" { return COLOR; } YY_BREAK case 76: YY_RULE_SETUP -#line 253 "program_lexer.l" +#line 252 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, DEPTH); } YY_BREAK case 77: YY_RULE_SETUP -#line 254 "program_lexer.l" +#line 253 "program_lexer.l" { return DIFFUSE; } YY_BREAK case 78: YY_RULE_SETUP -#line 255 "program_lexer.l" +#line 254 "program_lexer.l" { return DIRECTION; } YY_BREAK case 79: YY_RULE_SETUP -#line 256 "program_lexer.l" +#line 255 "program_lexer.l" { return EMISSION; } YY_BREAK case 80: YY_RULE_SETUP -#line 257 "program_lexer.l" +#line 256 "program_lexer.l" { return ENV; } YY_BREAK case 81: YY_RULE_SETUP -#line 258 "program_lexer.l" +#line 257 "program_lexer.l" { return EYE; } YY_BREAK case 82: YY_RULE_SETUP -#line 259 "program_lexer.l" +#line 258 "program_lexer.l" { return FOGCOORD; } YY_BREAK case 83: YY_RULE_SETUP -#line 260 "program_lexer.l" +#line 259 "program_lexer.l" { return FOG; } YY_BREAK case 84: YY_RULE_SETUP -#line 261 "program_lexer.l" +#line 260 "program_lexer.l" { return FRONT; } YY_BREAK case 85: YY_RULE_SETUP -#line 262 "program_lexer.l" +#line 261 "program_lexer.l" { return HALF; } YY_BREAK case 86: YY_RULE_SETUP -#line 263 "program_lexer.l" +#line 262 "program_lexer.l" { return INVERSE; } YY_BREAK case 87: YY_RULE_SETUP -#line 264 "program_lexer.l" +#line 263 "program_lexer.l" { return INVTRANS; } YY_BREAK case 88: YY_RULE_SETUP -#line 265 "program_lexer.l" +#line 264 "program_lexer.l" { return LIGHT; } YY_BREAK case 89: YY_RULE_SETUP -#line 266 "program_lexer.l" +#line 265 "program_lexer.l" { return LIGHTMODEL; } YY_BREAK case 90: YY_RULE_SETUP -#line 267 "program_lexer.l" +#line 266 "program_lexer.l" { return LIGHTPROD; } YY_BREAK case 91: YY_RULE_SETUP -#line 268 "program_lexer.l" +#line 267 "program_lexer.l" { return LOCAL; } YY_BREAK case 92: YY_RULE_SETUP -#line 269 "program_lexer.l" +#line 268 "program_lexer.l" { return MATERIAL; } YY_BREAK case 93: YY_RULE_SETUP -#line 270 "program_lexer.l" +#line 269 "program_lexer.l" { return MAT_PROGRAM; } YY_BREAK case 94: YY_RULE_SETUP -#line 271 "program_lexer.l" +#line 270 "program_lexer.l" { return MATRIX; } YY_BREAK case 95: YY_RULE_SETUP -#line 272 "program_lexer.l" +#line 271 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, MATRIXINDEX); } YY_BREAK case 96: YY_RULE_SETUP -#line 273 "program_lexer.l" +#line 272 "program_lexer.l" { return MODELVIEW; } YY_BREAK case 97: YY_RULE_SETUP -#line 274 "program_lexer.l" +#line 273 "program_lexer.l" { return MVP; } YY_BREAK case 98: YY_RULE_SETUP -#line 275 "program_lexer.l" +#line 274 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, NORMAL); } YY_BREAK case 99: YY_RULE_SETUP -#line 276 "program_lexer.l" +#line 275 "program_lexer.l" { return OBJECT; } YY_BREAK case 100: YY_RULE_SETUP -#line 277 "program_lexer.l" +#line 276 "program_lexer.l" { return PALETTE; } YY_BREAK case 101: YY_RULE_SETUP -#line 278 "program_lexer.l" +#line 277 "program_lexer.l" { return PARAMS; } YY_BREAK case 102: YY_RULE_SETUP -#line 279 "program_lexer.l" +#line 278 "program_lexer.l" { return PLANE; } YY_BREAK case 103: YY_RULE_SETUP -#line 280 "program_lexer.l" +#line 279 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, POINT_TOK); } YY_BREAK case 104: YY_RULE_SETUP -#line 281 "program_lexer.l" +#line 280 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, POINTSIZE); } YY_BREAK case 105: YY_RULE_SETUP -#line 282 "program_lexer.l" +#line 281 "program_lexer.l" { return POSITION; } YY_BREAK case 106: YY_RULE_SETUP -#line 283 "program_lexer.l" +#line 282 "program_lexer.l" { return PRIMARY; } YY_BREAK case 107: YY_RULE_SETUP -#line 284 "program_lexer.l" +#line 283 "program_lexer.l" { return PROJECTION; } YY_BREAK case 108: YY_RULE_SETUP -#line 285 "program_lexer.l" +#line 284 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, RANGE); } YY_BREAK case 109: YY_RULE_SETUP -#line 286 "program_lexer.l" +#line 285 "program_lexer.l" { return ROW; } YY_BREAK case 110: YY_RULE_SETUP -#line 287 "program_lexer.l" +#line 286 "program_lexer.l" { return SCENECOLOR; } YY_BREAK case 111: YY_RULE_SETUP -#line 288 "program_lexer.l" +#line 287 "program_lexer.l" { return SECONDARY; } YY_BREAK case 112: YY_RULE_SETUP -#line 289 "program_lexer.l" +#line 288 "program_lexer.l" { return SHININESS; } YY_BREAK case 113: YY_RULE_SETUP -#line 290 "program_lexer.l" +#line 289 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, SIZE_TOK); } YY_BREAK case 114: YY_RULE_SETUP -#line 291 "program_lexer.l" +#line 290 "program_lexer.l" { return SPECULAR; } YY_BREAK case 115: YY_RULE_SETUP -#line 292 "program_lexer.l" +#line 291 "program_lexer.l" { return SPOT; } YY_BREAK case 116: YY_RULE_SETUP -#line 293 "program_lexer.l" +#line 292 "program_lexer.l" { return TEXCOORD; } YY_BREAK case 117: YY_RULE_SETUP -#line 294 "program_lexer.l" +#line 293 "program_lexer.l" { return_token_or_DOT(require_ARB_fp, TEXENV); } YY_BREAK case 118: YY_RULE_SETUP -#line 295 "program_lexer.l" +#line 294 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN); } YY_BREAK case 119: YY_RULE_SETUP -#line 296 "program_lexer.l" +#line 295 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_Q); } YY_BREAK case 120: YY_RULE_SETUP -#line 297 "program_lexer.l" +#line 296 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_S); } YY_BREAK case 121: YY_RULE_SETUP -#line 298 "program_lexer.l" +#line 297 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, TEXGEN_T); } YY_BREAK case 122: YY_RULE_SETUP -#line 299 "program_lexer.l" +#line 298 "program_lexer.l" { return TEXTURE; } YY_BREAK case 123: YY_RULE_SETUP -#line 300 "program_lexer.l" +#line 299 "program_lexer.l" { return TRANSPOSE; } YY_BREAK case 124: YY_RULE_SETUP -#line 301 "program_lexer.l" +#line 300 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, VTXATTRIB); } YY_BREAK case 125: YY_RULE_SETUP -#line 302 "program_lexer.l" +#line 301 "program_lexer.l" { return_token_or_DOT(require_ARB_vp, WEIGHT); } YY_BREAK case 126: YY_RULE_SETUP -#line 304 "program_lexer.l" +#line 303 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); } YY_BREAK case 127: YY_RULE_SETUP -#line 305 "program_lexer.l" +#line 304 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); } YY_BREAK case 128: YY_RULE_SETUP -#line 306 "program_lexer.l" +#line 305 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); } YY_BREAK case 129: YY_RULE_SETUP -#line 307 "program_lexer.l" +#line 306 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); } YY_BREAK case 130: YY_RULE_SETUP -#line 308 "program_lexer.l" +#line 307 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); } YY_BREAK case 131: YY_RULE_SETUP -#line 309 "program_lexer.l" +#line 308 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); } YY_BREAK case 132: YY_RULE_SETUP -#line 310 "program_lexer.l" +#line 309 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); } YY_BREAK case 133: YY_RULE_SETUP -#line 311 "program_lexer.l" +#line 310 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); } YY_BREAK case 134: YY_RULE_SETUP -#line 312 "program_lexer.l" +#line 311 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); } YY_BREAK case 135: YY_RULE_SETUP -#line 313 "program_lexer.l" +#line 312 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); } YY_BREAK case 136: YY_RULE_SETUP -#line 314 "program_lexer.l" +#line 313 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); } YY_BREAK case 137: YY_RULE_SETUP -#line 315 "program_lexer.l" +#line 314 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } YY_BREAK case 138: YY_RULE_SETUP -#line 316 "program_lexer.l" +#line 315 "program_lexer.l" { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } YY_BREAK case 139: YY_RULE_SETUP -#line 318 "program_lexer.l" +#line 317 "program_lexer.l" { return handle_ident(yyextra, yytext, yylval); } YY_BREAK case 140: YY_RULE_SETUP -#line 320 "program_lexer.l" +#line 319 "program_lexer.l" { return DOT_DOT; } YY_BREAK case 141: YY_RULE_SETUP -#line 322 "program_lexer.l" +#line 321 "program_lexer.l" { yylval->integer = strtol(yytext, NULL, 10); return INTEGER; @@ -2196,7 +2195,7 @@ YY_RULE_SETUP YY_BREAK case 142: YY_RULE_SETUP -#line 326 "program_lexer.l" +#line 325 "program_lexer.l" { yylval->real = _mesa_strtof(yytext, NULL); return REAL; @@ -2208,7 +2207,7 @@ case 143: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 330 "program_lexer.l" +#line 329 "program_lexer.l" { yylval->real = _mesa_strtof(yytext, NULL); return REAL; @@ -2216,7 +2215,7 @@ YY_RULE_SETUP YY_BREAK case 144: YY_RULE_SETUP -#line 334 "program_lexer.l" +#line 333 "program_lexer.l" { yylval->real = _mesa_strtof(yytext, NULL); return REAL; @@ -2224,7 +2223,7 @@ YY_RULE_SETUP YY_BREAK case 145: YY_RULE_SETUP -#line 338 "program_lexer.l" +#line 337 "program_lexer.l" { yylval->real = _mesa_strtof(yytext, NULL); return REAL; @@ -2232,7 +2231,7 @@ YY_RULE_SETUP YY_BREAK case 146: YY_RULE_SETUP -#line 343 "program_lexer.l" +#line 342 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2241,7 +2240,7 @@ YY_RULE_SETUP YY_BREAK case 147: YY_RULE_SETUP -#line 349 "program_lexer.l" +#line 348 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2251,7 +2250,7 @@ YY_RULE_SETUP YY_BREAK case 148: YY_RULE_SETUP -#line 355 "program_lexer.l" +#line 354 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2260,7 +2259,7 @@ YY_RULE_SETUP YY_BREAK case 149: YY_RULE_SETUP -#line 360 "program_lexer.l" +#line 359 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2269,7 +2268,7 @@ YY_RULE_SETUP YY_BREAK case 150: YY_RULE_SETUP -#line 366 "program_lexer.l" +#line 365 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2279,7 +2278,7 @@ YY_RULE_SETUP YY_BREAK case 151: YY_RULE_SETUP -#line 372 "program_lexer.l" +#line 371 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2289,7 +2288,7 @@ YY_RULE_SETUP YY_BREAK case 152: YY_RULE_SETUP -#line 378 "program_lexer.l" +#line 377 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2298,7 +2297,7 @@ YY_RULE_SETUP YY_BREAK case 153: YY_RULE_SETUP -#line 384 "program_lexer.l" +#line 383 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2308,7 +2307,7 @@ YY_RULE_SETUP YY_BREAK case 154: YY_RULE_SETUP -#line 391 "program_lexer.l" +#line 390 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2320,7 +2319,7 @@ YY_RULE_SETUP YY_BREAK case 155: YY_RULE_SETUP -#line 400 "program_lexer.l" +#line 399 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; @@ -2329,7 +2328,7 @@ YY_RULE_SETUP YY_BREAK case 156: YY_RULE_SETUP -#line 406 "program_lexer.l" +#line 405 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2339,7 +2338,7 @@ YY_RULE_SETUP YY_BREAK case 157: YY_RULE_SETUP -#line 412 "program_lexer.l" +#line 411 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; @@ -2348,7 +2347,7 @@ YY_RULE_SETUP YY_BREAK case 158: YY_RULE_SETUP -#line 417 "program_lexer.l" +#line 416 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; @@ -2357,7 +2356,7 @@ YY_RULE_SETUP YY_BREAK case 159: YY_RULE_SETUP -#line 423 "program_lexer.l" +#line 422 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2367,7 +2366,7 @@ YY_RULE_SETUP YY_BREAK case 160: YY_RULE_SETUP -#line 429 "program_lexer.l" +#line 428 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2377,7 +2376,7 @@ YY_RULE_SETUP YY_BREAK case 161: YY_RULE_SETUP -#line 435 "program_lexer.l" +#line 434 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; @@ -2386,7 +2385,7 @@ YY_RULE_SETUP YY_BREAK case 162: YY_RULE_SETUP -#line 441 "program_lexer.l" +#line 440 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2396,7 +2395,7 @@ YY_RULE_SETUP YY_BREAK case 163: YY_RULE_SETUP -#line 449 "program_lexer.l" +#line 448 "program_lexer.l" { if (require_ARB_vp) { return TEXGEN_R; @@ -2410,7 +2409,7 @@ YY_RULE_SETUP YY_BREAK case 164: YY_RULE_SETUP -#line 460 "program_lexer.l" +#line 459 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2422,13 +2421,13 @@ YY_RULE_SETUP YY_BREAK case 165: YY_RULE_SETUP -#line 469 "program_lexer.l" +#line 468 "program_lexer.l" { return DOT; } YY_BREAK case 166: /* rule 166 can match eol */ YY_RULE_SETUP -#line 471 "program_lexer.l" +#line 470 "program_lexer.l" { yylloc->first_line++; yylloc->first_column = 1; @@ -2439,7 +2438,7 @@ YY_RULE_SETUP YY_BREAK case 167: YY_RULE_SETUP -#line 478 "program_lexer.l" +#line 477 "program_lexer.l" /* eat whitespace */ ; YY_BREAK case 168: @@ -2447,20 +2446,20 @@ case 168: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 479 "program_lexer.l" +#line 478 "program_lexer.l" /* eat comments */ ; YY_BREAK case 169: YY_RULE_SETUP -#line 480 "program_lexer.l" +#line 479 "program_lexer.l" { return yytext[0]; } YY_BREAK case 170: YY_RULE_SETUP -#line 481 "program_lexer.l" +#line 480 "program_lexer.l" ECHO; YY_BREAK -#line 2464 "lex.yy.c" +#line 2463 "lex.yy.c" case YY_STATE_EOF(INITIAL): yyterminate(); @@ -3635,7 +3634,7 @@ void yyfree (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" -#line 481 "program_lexer.l" +#line 480 "program_lexer.l" diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/program/nvfragparse.c index 0de3c5804d2..0de3c5804d2 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/program/nvfragparse.c diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/program/nvfragparse.h index 544ab80c56c..544ab80c56c 100644 --- a/src/mesa/shader/nvfragparse.h +++ b/src/mesa/program/nvfragparse.h diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/program/nvvertparse.c index 7332fc4780b..e2afcfd4ce6 100644 --- a/src/mesa/shader/nvvertparse.c +++ b/src/mesa/program/nvvertparse.c @@ -40,7 +40,7 @@ #include "main/glheader.h" #include "main/context.h" #include "main/imports.h" -#include "nvprogram.h" +#include "main/nvprogram.h" #include "nvvertparse.h" #include "prog_instruction.h" #include "prog_parameter.h" diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/program/nvvertparse.h index 9919e22388d..9919e22388d 100644 --- a/src/mesa/shader/nvvertparse.h +++ b/src/mesa/program/nvvertparse.h diff --git a/src/mesa/shader/prog_cache.c b/src/mesa/program/prog_cache.c index e5b602fc093..8af689754bb 100644 --- a/src/mesa/shader/prog_cache.c +++ b/src/mesa/program/prog_cache.c @@ -29,8 +29,8 @@ #include "main/glheader.h" #include "main/mtypes.h" #include "main/imports.h" -#include "shader/prog_cache.h" -#include "shader/program.h" +#include "program/prog_cache.h" +#include "program/program.h" struct cache_item diff --git a/src/mesa/shader/prog_cache.h b/src/mesa/program/prog_cache.h index 4e1ccac03ff..4e1ccac03ff 100644 --- a/src/mesa/shader/prog_cache.h +++ b/src/mesa/program/prog_cache.h diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/program/prog_execute.c index f85c6513f31..f85c6513f31 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/program/prog_execute.c diff --git a/src/mesa/shader/prog_execute.h b/src/mesa/program/prog_execute.h index adefc5439de..adefc5439de 100644 --- a/src/mesa/shader/prog_execute.h +++ b/src/mesa/program/prog_execute.h diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/program/prog_instruction.c index 81099cb99c5..81099cb99c5 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/program/prog_instruction.c diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/program/prog_instruction.h index 28c797a4ba8..28c797a4ba8 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/program/prog_instruction.h diff --git a/src/mesa/shader/prog_noise.c b/src/mesa/program/prog_noise.c index 1713ddb5f34..1713ddb5f34 100644 --- a/src/mesa/shader/prog_noise.c +++ b/src/mesa/program/prog_noise.c diff --git a/src/mesa/shader/prog_noise.h b/src/mesa/program/prog_noise.h index c4779479f9b..c4779479f9b 100644 --- a/src/mesa/shader/prog_noise.h +++ b/src/mesa/program/prog_noise.h diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/program/prog_optimize.c index 2941a17da3f..2941a17da3f 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/program/prog_optimize.c diff --git a/src/mesa/shader/prog_optimize.h b/src/mesa/program/prog_optimize.h index 43894a27237..43894a27237 100644 --- a/src/mesa/shader/prog_optimize.h +++ b/src/mesa/program/prog_optimize.h diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/program/prog_parameter.c index aac488c79ab..aac488c79ab 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/program/prog_parameter.c diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/program/prog_parameter.h index cc3378ae201..cc3378ae201 100644 --- a/src/mesa/shader/prog_parameter.h +++ b/src/mesa/program/prog_parameter.h diff --git a/src/mesa/shader/prog_parameter_layout.c b/src/mesa/program/prog_parameter_layout.c index a8885738321..a8885738321 100644 --- a/src/mesa/shader/prog_parameter_layout.c +++ b/src/mesa/program/prog_parameter_layout.c diff --git a/src/mesa/shader/prog_parameter_layout.h b/src/mesa/program/prog_parameter_layout.h index 99a7b6c7266..99a7b6c7266 100644 --- a/src/mesa/shader/prog_parameter_layout.h +++ b/src/mesa/program/prog_parameter_layout.h diff --git a/src/mesa/shader/prog_print.c b/src/mesa/program/prog_print.c index 05aae83f0c1..05aae83f0c1 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/program/prog_print.c diff --git a/src/mesa/shader/prog_print.h b/src/mesa/program/prog_print.h index 9ab74560169..9ab74560169 100644 --- a/src/mesa/shader/prog_print.h +++ b/src/mesa/program/prog_print.h diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/program/prog_statevars.c index ead3ece95d4..ead3ece95d4 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/program/prog_statevars.c diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/program/prog_statevars.h index 1753471ffb6..1753471ffb6 100644 --- a/src/mesa/shader/prog_statevars.h +++ b/src/mesa/program/prog_statevars.h diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/program/prog_uniform.c index c408a8492c6..c408a8492c6 100644 --- a/src/mesa/shader/prog_uniform.c +++ b/src/mesa/program/prog_uniform.c diff --git a/src/mesa/shader/prog_uniform.h b/src/mesa/program/prog_uniform.h index 22a2bfd9701..22a2bfd9701 100644 --- a/src/mesa/shader/prog_uniform.h +++ b/src/mesa/program/prog_uniform.h diff --git a/src/mesa/shader/program.c b/src/mesa/program/program.c index a6ada8a048b..a6ada8a048b 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/program/program.c diff --git a/src/mesa/shader/program.h b/src/mesa/program/program.h index af9f4170d1b..af9f4170d1b 100644 --- a/src/mesa/shader/program.h +++ b/src/mesa/program/program.h diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/program/program_lexer.l index fe18272cdba..5730c6d761b 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/program/program_lexer.l @@ -23,12 +23,11 @@ */ #include "main/glheader.h" #include "main/imports.h" -#include "shader/prog_instruction.h" -#include "shader/prog_statevars.h" - -#include "shader/symbol_table.h" -#include "shader/program_parser.h" -#include "shader/program_parse.tab.h" +#include "program/prog_instruction.h" +#include "program/prog_statevars.h" +#include "program/symbol_table.h" +#include "program/program_parser.h" +#include "program/program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/program/program_parse.tab.c index 7da7226c328..6421d1f58aa 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/program/program_parse.tab.c @@ -98,14 +98,14 @@ #include "main/mtypes.h" #include "main/imports.h" -#include "shader/program.h" -#include "shader/prog_parameter.h" -#include "shader/prog_parameter_layout.h" -#include "shader/prog_statevars.h" -#include "shader/prog_instruction.h" - -#include "shader/symbol_table.h" -#include "shader/program_parser.h" +#include "program/program.h" +#include "program/prog_parameter.h" +#include "program/prog_parameter_layout.h" +#include "program/prog_statevars.h" +#include "program/prog_instruction.h" + +#include "program/symbol_table.h" +#include "program/program_parser.h" extern void *yy_scan_string(char *); extern void yy_delete_buffer(void *); diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/program/program_parse.tab.h index 045241d9e77..045241d9e77 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/program/program_parse.tab.h diff --git a/src/mesa/shader/program_parse.y b/src/mesa/program/program_parse.y index a2f34b863b5..861927c744c 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/program/program_parse.y @@ -27,14 +27,14 @@ #include "main/mtypes.h" #include "main/imports.h" -#include "shader/program.h" -#include "shader/prog_parameter.h" -#include "shader/prog_parameter_layout.h" -#include "shader/prog_statevars.h" -#include "shader/prog_instruction.h" - -#include "shader/symbol_table.h" -#include "shader/program_parser.h" +#include "program/program.h" +#include "program/prog_parameter.h" +#include "program/prog_parameter_layout.h" +#include "program/prog_statevars.h" +#include "program/prog_instruction.h" + +#include "program/symbol_table.h" +#include "program/program_parser.h" extern void *yy_scan_string(char *); extern void yy_delete_buffer(void *); diff --git a/src/mesa/shader/program_parse_extra.c b/src/mesa/program/program_parse_extra.c index ae98b782b70..ae98b782b70 100644 --- a/src/mesa/shader/program_parse_extra.c +++ b/src/mesa/program/program_parse_extra.c diff --git a/src/mesa/shader/program_parser.h b/src/mesa/program/program_parser.h index be952d4b9c8..be952d4b9c8 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/program/program_parser.h diff --git a/src/mesa/shader/programopt.c b/src/mesa/program/programopt.c index fb2ebe6338f..fb2ebe6338f 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/program/programopt.c diff --git a/src/mesa/shader/programopt.h b/src/mesa/program/programopt.h index 21fac07849a..21fac07849a 100644 --- a/src/mesa/shader/programopt.h +++ b/src/mesa/program/programopt.h diff --git a/src/mesa/shader/symbol_table.c b/src/mesa/program/symbol_table.c index 6a5d6868974..6a5d6868974 100644 --- a/src/mesa/shader/symbol_table.c +++ b/src/mesa/program/symbol_table.c diff --git a/src/mesa/shader/symbol_table.h b/src/mesa/program/symbol_table.h index 0c054ef1396..0c054ef1396 100644 --- a/src/mesa/shader/symbol_table.h +++ b/src/mesa/program/symbol_table.h diff --git a/src/mesa/shader/uniforms.h b/src/mesa/shader/uniforms.h deleted file mode 100644 index 52984dedadb..00000000000 --- a/src/mesa/shader/uniforms.h +++ /dev/null @@ -1,33 +0,0 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2010 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef UNIFORMS_H -#define UNIFORMS_H - - -extern void -_mesa_init_uniform_functions(struct dd_function_table *driver); - - -#endif /* UNIFORMS_H */ diff --git a/src/mesa/shader/slang/descrip.mms b/src/mesa/slang/descrip.mms index 674b786ac08..674b786ac08 100644 --- a/src/mesa/shader/slang/descrip.mms +++ b/src/mesa/slang/descrip.mms diff --git a/src/mesa/shader/slang/library/.gitignore b/src/mesa/slang/library/.gitignore index 02a89fc7df7..02a89fc7df7 100644 --- a/src/mesa/shader/slang/library/.gitignore +++ b/src/mesa/slang/library/.gitignore diff --git a/src/mesa/shader/slang/library/Makefile b/src/mesa/slang/library/Makefile index c6964512bfe..5a767742081 100644 --- a/src/mesa/shader/slang/library/Makefile +++ b/src/mesa/slang/library/Makefile @@ -1,6 +1,6 @@ -# src/mesa/shader/slang/library/Makefile +# src/mesa/slang/library/Makefile -TOP = ../../../../.. +TOP = ../../../.. include $(TOP)/configs/current diff --git a/src/mesa/shader/slang/library/SConscript b/src/mesa/slang/library/SConscript index 0b25467a4e8..792a7953d34 100644 --- a/src/mesa/shader/slang/library/SConscript +++ b/src/mesa/slang/library/SConscript @@ -28,25 +28,25 @@ env['BUILDERS']['bld_vert'] = bld_vert # Generate GLSL builtin library binaries env.bld_frag( - '#src/mesa/shader/slang/library/slang_core_gc.h', - '#src/mesa/shader/slang/library/slang_core.gc') + '#src/mesa/slang/library/slang_core_gc.h', + '#src/mesa/slang/library/slang_core.gc') env.bld_frag( - '#src/mesa/shader/slang/library/slang_common_builtin_gc.h', - '#src/mesa/shader/slang/library/slang_common_builtin.gc') + '#src/mesa/slang/library/slang_common_builtin_gc.h', + '#src/mesa/slang/library/slang_common_builtin.gc') env.bld_frag( - '#src/mesa/shader/slang/library/slang_fragment_builtin_gc.h', - '#src/mesa/shader/slang/library/slang_fragment_builtin.gc') + '#src/mesa/slang/library/slang_fragment_builtin_gc.h', + '#src/mesa/slang/library/slang_fragment_builtin.gc') env.bld_vert( - '#src/mesa/shader/slang/library/slang_vertex_builtin_gc.h', - '#src/mesa/shader/slang/library/slang_vertex_builtin.gc') + '#src/mesa/slang/library/slang_vertex_builtin_gc.h', + '#src/mesa/slang/library/slang_vertex_builtin.gc') # Generate GLSL 1.20 builtin library binaries env.bld_frag( - '#src/mesa/shader/slang/library/slang_120_core_gc.h', - '#src/mesa/shader/slang/library/slang_120_core.gc') + '#src/mesa/slang/library/slang_120_core_gc.h', + '#src/mesa/slang/library/slang_120_core.gc') env.bld_frag( - '#src/mesa/shader/slang/library/slang_builtin_120_common_gc.h', - '#src/mesa/shader/slang/library/slang_builtin_120_common.gc') + '#src/mesa/slang/library/slang_builtin_120_common_gc.h', + '#src/mesa/slang/library/slang_builtin_120_common.gc') env.bld_frag( - '#src/mesa/shader/slang/library/slang_builtin_120_fragment_gc.h', - '#src/mesa/shader/slang/library/slang_builtin_120_fragment.gc') + '#src/mesa/slang/library/slang_builtin_120_fragment_gc.h', + '#src/mesa/slang/library/slang_builtin_120_fragment.gc') diff --git a/src/mesa/shader/slang/library/slang_120_core.gc b/src/mesa/slang/library/slang_120_core.gc index 04c5ec2ec5c..04c5ec2ec5c 100644 --- a/src/mesa/shader/slang/library/slang_120_core.gc +++ b/src/mesa/slang/library/slang_120_core.gc diff --git a/src/mesa/shader/slang/library/slang_builtin_120_common.gc b/src/mesa/slang/library/slang_builtin_120_common.gc index c6264c3b471..c6264c3b471 100644 --- a/src/mesa/shader/slang/library/slang_builtin_120_common.gc +++ b/src/mesa/slang/library/slang_builtin_120_common.gc diff --git a/src/mesa/shader/slang/library/slang_builtin_120_fragment.gc b/src/mesa/slang/library/slang_builtin_120_fragment.gc index 7d516046a18..7d516046a18 100644 --- a/src/mesa/shader/slang/library/slang_builtin_120_fragment.gc +++ b/src/mesa/slang/library/slang_builtin_120_fragment.gc diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/slang/library/slang_common_builtin.gc index d75354deffe..d75354deffe 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/slang/library/slang_common_builtin.gc diff --git a/src/mesa/shader/slang/library/slang_core.gc b/src/mesa/slang/library/slang_core.gc index 0a0d15903bc..0a0d15903bc 100644 --- a/src/mesa/shader/slang/library/slang_core.gc +++ b/src/mesa/slang/library/slang_core.gc diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin.gc b/src/mesa/slang/library/slang_fragment_builtin.gc index 54a80ea0e06..54a80ea0e06 100644 --- a/src/mesa/shader/slang/library/slang_fragment_builtin.gc +++ b/src/mesa/slang/library/slang_fragment_builtin.gc diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin.gc b/src/mesa/slang/library/slang_vertex_builtin.gc index 0c67c2ef20d..0c67c2ef20d 100644 --- a/src/mesa/shader/slang/library/slang_vertex_builtin.gc +++ b/src/mesa/slang/library/slang_vertex_builtin.gc diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/slang/slang_builtin.c index b7bf4e06dc8..610e793c1d9 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/slang/slang_builtin.c @@ -31,12 +31,12 @@ #include "main/imports.h" #include "main/mtypes.h" -#include "shader/program.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" -#include "shader/slang/slang_ir.h" -#include "shader/slang/slang_builtin.h" +#include "program/program.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" +#include "slang/slang_ir.h" +#include "slang/slang_builtin.h" /** special state token (see below) */ diff --git a/src/mesa/shader/slang/slang_builtin.h b/src/mesa/slang/slang_builtin.h index c3021ca33c7..b04b584041b 100644 --- a/src/mesa/shader/slang/slang_builtin.h +++ b/src/mesa/slang/slang_builtin.h @@ -26,7 +26,7 @@ #ifndef SLANG_BUILTIN_H #define SLANG_BUILTIN_H -#include "shader/prog_parameter.h" +#include "program/prog_parameter.h" #include "slang_utility.h" #include "slang_ir.h" diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/slang/slang_codegen.c index 0504d47765f..18a0932e4fc 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/slang/slang_codegen.c @@ -40,11 +40,11 @@ #include "main/imports.h" #include "main/macros.h" #include "main/mtypes.h" -#include "shader/program.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" +#include "program/program.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" +#include "program/prog_statevars.h" #include "slang_typeinfo.h" #include "slang_builtin.h" #include "slang_codegen.h" diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/slang/slang_codegen.h index 461633fe346..461633fe346 100644 --- a/src/mesa/shader/slang/slang_codegen.h +++ b/src/mesa/slang/slang_codegen.h diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/slang/slang_compile.c index b6b1f3c9906..af672599ed9 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/slang/slang_compile.c @@ -30,11 +30,11 @@ #include "main/imports.h" #include "main/context.h" -#include "shader/program.h" -#include "shader/programopt.h" -#include "shader/prog_optimize.h" -#include "shader/prog_print.h" -#include "shader/prog_parameter.h" +#include "program/program.h" +#include "program/programopt.h" +#include "program/prog_optimize.h" +#include "program/prog_print.h" +#include "program/prog_parameter.h" #include "../../glsl/pp/sl_pp_public.h" #include "../../glsl/cl/sl_cl_parse.h" #include "slang_codegen.h" diff --git a/src/mesa/shader/slang/slang_compile.h b/src/mesa/slang/slang_compile.h index 7fb549d33d2..7fb549d33d2 100644 --- a/src/mesa/shader/slang/slang_compile.h +++ b/src/mesa/slang/slang_compile.h diff --git a/src/mesa/shader/slang/slang_compile_function.c b/src/mesa/slang/slang_compile_function.c index 4dd885176d4..4dd885176d4 100644 --- a/src/mesa/shader/slang/slang_compile_function.c +++ b/src/mesa/slang/slang_compile_function.c diff --git a/src/mesa/shader/slang/slang_compile_function.h b/src/mesa/slang/slang_compile_function.h index a5445ec2537..a5445ec2537 100644 --- a/src/mesa/shader/slang/slang_compile_function.h +++ b/src/mesa/slang/slang_compile_function.h diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/slang/slang_compile_operation.c index 5441d60df59..5441d60df59 100644 --- a/src/mesa/shader/slang/slang_compile_operation.c +++ b/src/mesa/slang/slang_compile_operation.c diff --git a/src/mesa/shader/slang/slang_compile_operation.h b/src/mesa/slang/slang_compile_operation.h index 1f15c198963..1f15c198963 100644 --- a/src/mesa/shader/slang/slang_compile_operation.h +++ b/src/mesa/slang/slang_compile_operation.h diff --git a/src/mesa/shader/slang/slang_compile_struct.c b/src/mesa/slang/slang_compile_struct.c index e6c38730d7d..e6c38730d7d 100644 --- a/src/mesa/shader/slang/slang_compile_struct.c +++ b/src/mesa/slang/slang_compile_struct.c diff --git a/src/mesa/shader/slang/slang_compile_struct.h b/src/mesa/slang/slang_compile_struct.h index 90c5512f4d3..90c5512f4d3 100644 --- a/src/mesa/shader/slang/slang_compile_struct.h +++ b/src/mesa/slang/slang_compile_struct.h diff --git a/src/mesa/shader/slang/slang_compile_variable.c b/src/mesa/slang/slang_compile_variable.c index 23c08a9039d..23c08a9039d 100644 --- a/src/mesa/shader/slang/slang_compile_variable.c +++ b/src/mesa/slang/slang_compile_variable.c diff --git a/src/mesa/shader/slang/slang_compile_variable.h b/src/mesa/slang/slang_compile_variable.h index 5c9d248b354..5c9d248b354 100644 --- a/src/mesa/shader/slang/slang_compile_variable.h +++ b/src/mesa/slang/slang_compile_variable.h diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/slang/slang_emit.c index 4d4c611dfe4..9997d5b0a07 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/slang/slang_emit.c @@ -38,10 +38,10 @@ #include "main/imports.h" #include "main/context.h" -#include "shader/program.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" +#include "program/program.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" #include "slang_builtin.h" #include "slang_emit.h" #include "slang_mem.h" diff --git a/src/mesa/shader/slang/slang_emit.h b/src/mesa/slang/slang_emit.h index ab4c202d673..ab4c202d673 100644 --- a/src/mesa/shader/slang/slang_emit.h +++ b/src/mesa/slang/slang_emit.h diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/slang/slang_ir.c index c223004b22b..e9aef9878ef 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/slang/slang_ir.c @@ -27,8 +27,8 @@ #include "main/context.h" #include "slang_ir.h" #include "slang_mem.h" -#include "shader/prog_instruction.h" -#include "shader/prog_print.h" +#include "program/prog_instruction.h" +#include "program/prog_print.h" static const slang_ir_info IrInfo[] = { diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/slang/slang_ir.h index 166b4e80436..166b4e80436 100644 --- a/src/mesa/shader/slang/slang_ir.h +++ b/src/mesa/slang/slang_ir.h diff --git a/src/mesa/shader/slang/slang_label.c b/src/mesa/slang/slang_label.c index 8e3a8ebc1aa..8e3a8ebc1aa 100644 --- a/src/mesa/shader/slang/slang_label.c +++ b/src/mesa/slang/slang_label.c diff --git a/src/mesa/shader/slang/slang_label.h b/src/mesa/slang/slang_label.h index 87068ae7a7f..4d04df18d25 100644 --- a/src/mesa/shader/slang/slang_label.h +++ b/src/mesa/slang/slang_label.h @@ -3,7 +3,7 @@ #include "main/imports.h" #include "main/mtypes.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" struct slang_label_ diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/slang/slang_link.c index 2d003ef9c36..2f47cba1ce3 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/slang/slang_link.c @@ -32,13 +32,15 @@ #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "shader/program.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" -#include "shader/prog_uniform.h" -#include "shader/shader_api.h" +#include "main/shaderapi.h" +#include "main/shaderobj.h" +#include "main/uniforms.h" +#include "program/program.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" +#include "program/prog_statevars.h" +#include "program/prog_uniform.h" #include "slang_builtin.h" #include "slang_link.h" @@ -873,7 +875,7 @@ get_main_shader(GLcontext *ctx, !shader->Main || shader->UnresolvedRefs) { link_error(shProg, "Unresolved symbols"); - _mesa_free_shader(ctx, shader); + ctx->Driver.DeleteShader(ctx, shader); return NULL; } } diff --git a/src/mesa/shader/slang/slang_link.h b/src/mesa/slang/slang_link.h index 2b44d20787a..2b44d20787a 100644 --- a/src/mesa/shader/slang/slang_link.h +++ b/src/mesa/slang/slang_link.h diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/slang/slang_log.c index 9ff21417bc5..9ff21417bc5 100644 --- a/src/mesa/shader/slang/slang_log.c +++ b/src/mesa/slang/slang_log.c diff --git a/src/mesa/shader/slang/slang_log.h b/src/mesa/slang/slang_log.h index dcaba0285a7..dcaba0285a7 100644 --- a/src/mesa/shader/slang/slang_log.h +++ b/src/mesa/slang/slang_log.h diff --git a/src/mesa/shader/slang/slang_mem.c b/src/mesa/slang/slang_mem.c index 5eaa7c44272..5eaa7c44272 100644 --- a/src/mesa/shader/slang/slang_mem.c +++ b/src/mesa/slang/slang_mem.c diff --git a/src/mesa/shader/slang/slang_mem.h b/src/mesa/slang/slang_mem.h index b5bfae24791..b5bfae24791 100644 --- a/src/mesa/shader/slang/slang_mem.h +++ b/src/mesa/slang/slang_mem.h diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/slang/slang_print.c index 6b34f395fdf..6b34f395fdf 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/slang/slang_print.c diff --git a/src/mesa/shader/slang/slang_print.h b/src/mesa/slang/slang_print.h index 46605c80610..46605c80610 100644 --- a/src/mesa/shader/slang/slang_print.h +++ b/src/mesa/slang/slang_print.h diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/slang/slang_simplify.c index 13b9ca3c877..13b9ca3c877 100644 --- a/src/mesa/shader/slang/slang_simplify.c +++ b/src/mesa/slang/slang_simplify.c diff --git a/src/mesa/shader/slang/slang_simplify.h b/src/mesa/slang/slang_simplify.h index 8689c23b1a0..8689c23b1a0 100644 --- a/src/mesa/shader/slang/slang_simplify.h +++ b/src/mesa/slang/slang_simplify.h diff --git a/src/mesa/shader/slang/slang_storage.c b/src/mesa/slang/slang_storage.c index 656e15670d3..656e15670d3 100644 --- a/src/mesa/shader/slang/slang_storage.c +++ b/src/mesa/slang/slang_storage.c diff --git a/src/mesa/shader/slang/slang_storage.h b/src/mesa/slang/slang_storage.h index 1876a36dd63..1876a36dd63 100644 --- a/src/mesa/shader/slang/slang_storage.h +++ b/src/mesa/slang/slang_storage.h diff --git a/src/mesa/shader/slang/slang_typeinfo.c b/src/mesa/slang/slang_typeinfo.c index 0f96768b02e..d039a12e986 100644 --- a/src/mesa/shader/slang/slang_typeinfo.c +++ b/src/mesa/slang/slang_typeinfo.c @@ -29,7 +29,7 @@ */ #include "main/imports.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "slang_typeinfo.h" #include "slang_compile.h" #include "slang_log.h" diff --git a/src/mesa/shader/slang/slang_typeinfo.h b/src/mesa/slang/slang_typeinfo.h index 9a6407a31bf..9a6407a31bf 100644 --- a/src/mesa/shader/slang/slang_typeinfo.h +++ b/src/mesa/slang/slang_typeinfo.h diff --git a/src/mesa/shader/slang/slang_utility.c b/src/mesa/slang/slang_utility.c index c1d57409a43..c1d57409a43 100644 --- a/src/mesa/shader/slang/slang_utility.c +++ b/src/mesa/slang/slang_utility.c diff --git a/src/mesa/shader/slang/slang_utility.h b/src/mesa/slang/slang_utility.h index 2c0d0bcbb2a..2c0d0bcbb2a 100644 --- a/src/mesa/shader/slang/slang_utility.h +++ b/src/mesa/slang/slang_utility.h diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/slang/slang_vartable.c index e07e3a226a5..83716315788 100644 --- a/src/mesa/shader/slang/slang_vartable.c +++ b/src/mesa/slang/slang_vartable.c @@ -1,7 +1,7 @@ #include "main/imports.h" -#include "shader/program.h" -#include "shader/prog_print.h" +#include "program/program.h" +#include "program/prog_print.h" #include "slang_compile.h" #include "slang_compile_variable.h" #include "slang_emit.h" diff --git a/src/mesa/shader/slang/slang_vartable.h b/src/mesa/slang/slang_vartable.h index 94bcd63f45a..94bcd63f45a 100644 --- a/src/mesa/shader/slang/slang_vartable.h +++ b/src/mesa/slang/slang_vartable.h diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index ddd63cea0b4..f01b60c4fc8 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -12,6 +12,8 @@ MAIN_SOURCES = \ main/api_noop.c \ main/api_validate.c \ main/accum.c \ + main/arbprogram.c \ + main/atifragshader.c \ main/attrib.c \ main/arrayobj.c \ main/blend.c \ @@ -55,6 +57,7 @@ MAIN_SOURCES = \ main/mipmap.c \ main/mm.c \ main/multisample.c \ + main/nvprogram.c \ main/pixel.c \ main/pixelstore.c \ main/points.c \ @@ -66,7 +69,8 @@ MAIN_SOURCES = \ main/remap.c \ main/renderbuffer.c \ main/scissor.c \ - main/shaders.c \ + main/shaderapi.c \ + main/shaderobj.c \ main/shared.c \ main/state.c \ main/stencil.c \ @@ -88,6 +92,7 @@ MAIN_SOURCES = \ main/texstate.c \ main/texstore.c \ main/transformfeedback.c \ + main/uniforms.c \ main/varray.c \ main/version.c \ main/viewport.c \ @@ -223,53 +228,48 @@ STATETRACKER_SOURCES = \ state_tracker/st_program.c \ state_tracker/st_texture.c -SHADER_SOURCES = \ - shader/arbprogparse.c \ - shader/arbprogram.c \ - shader/atifragshader.c \ - shader/hash_table.c \ - shader/lex.yy.c \ - shader/nvfragparse.c \ - shader/nvprogram.c \ - shader/nvvertparse.c \ - shader/program.c \ - shader/program_parse.tab.c \ - shader/program_parse_extra.c \ - shader/prog_cache.c \ - shader/prog_execute.c \ - shader/prog_instruction.c \ - shader/prog_noise.c \ - shader/prog_optimize.c \ - shader/prog_parameter.c \ - shader/prog_parameter_layout.c \ - shader/prog_print.c \ - shader/prog_statevars.c \ - shader/prog_uniform.c \ - shader/programopt.c \ - shader/symbol_table.c \ - shader/shader_api.c \ - shader/uniforms.c +PROGRAM_SOURCES = \ + program/arbprogparse.c \ + program/hash_table.c \ + program/lex.yy.c \ + program/nvfragparse.c \ + program/nvvertparse.c \ + program/program.c \ + program/program_parse.tab.c \ + program/program_parse_extra.c \ + program/prog_cache.c \ + program/prog_execute.c \ + program/prog_instruction.c \ + program/prog_noise.c \ + program/prog_optimize.c \ + program/prog_parameter.c \ + program/prog_parameter_layout.c \ + program/prog_print.c \ + program/prog_statevars.c \ + program/prog_uniform.c \ + program/programopt.c \ + program/symbol_table.c SLANG_SOURCES = \ - shader/slang/slang_builtin.c \ - shader/slang/slang_codegen.c \ - shader/slang/slang_compile.c \ - shader/slang/slang_compile_function.c \ - shader/slang/slang_compile_operation.c \ - shader/slang/slang_compile_struct.c \ - shader/slang/slang_compile_variable.c \ - shader/slang/slang_emit.c \ - shader/slang/slang_ir.c \ - shader/slang/slang_label.c \ - shader/slang/slang_link.c \ - shader/slang/slang_log.c \ - shader/slang/slang_mem.c \ - shader/slang/slang_print.c \ - shader/slang/slang_simplify.c \ - shader/slang/slang_storage.c \ - shader/slang/slang_typeinfo.c \ - shader/slang/slang_vartable.c \ - shader/slang/slang_utility.c + slang/slang_builtin.c \ + slang/slang_codegen.c \ + slang/slang_compile.c \ + slang/slang_compile_function.c \ + slang/slang_compile_operation.c \ + slang/slang_compile_struct.c \ + slang/slang_compile_variable.c \ + slang/slang_emit.c \ + slang/slang_ir.c \ + slang/slang_label.c \ + slang/slang_link.c \ + slang/slang_log.c \ + slang/slang_mem.c \ + slang/slang_print.c \ + slang/slang_simplify.c \ + slang/slang_storage.c \ + slang/slang_typeinfo.c \ + slang/slang_vartable.c \ + slang/slang_utility.c ASM_C_SOURCES = \ x86/common_x86.c \ @@ -320,7 +320,7 @@ MESA_SOURCES = \ $(MATH_XFORM_SOURCES) \ $(VBO_SOURCES) \ $(TNL_SOURCES) \ - $(SHADER_SOURCES) \ + $(PROGRAM_SOURCES) \ $(SWRAST_SOURCES) \ $(SWRAST_SETUP_SOURCES) \ $(COMMON_DRIVER_SOURCES)\ @@ -333,7 +333,7 @@ MESA_GALLIUM_SOURCES = \ $(MATH_SOURCES) \ $(VBO_SOURCES) \ $(STATETRACKER_SOURCES) \ - $(SHADER_SOURCES) \ + $(PROGRAM_SOURCES) \ ppc/common_ppc.c \ x86/common_x86.c \ $(SLANG_SOURCES) diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 28439103b23..38fadb20163 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -32,8 +32,8 @@ */ #include "main/imports.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index b8644faaf83..b88c74fa03a 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -36,10 +36,10 @@ #include "main/imports.h" #include "main/image.h" #include "main/macros.h" -#include "shader/program.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" +#include "program/program.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" #include "st_context.h" #include "st_format.h" diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index ad151edf3bd..dcaad83a3c3 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -37,7 +37,7 @@ #include "main/imports.h" #include "main/mtypes.h" -#include "shader/program.h" +#include "program/program.h" #include "pipe/p_context.h" #include "pipe/p_shader_tokens.h" diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 895681cb230..5a650b305d8 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -33,7 +33,7 @@ #include "main/macros.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "st_context.h" #include "st_atom.h" diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 5aca1105eeb..ba600ccef6d 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -34,8 +34,8 @@ #include "main/image.h" #include "main/bufferobj.h" #include "main/macros.h" -#include "shader/program.h" -#include "shader/prog_print.h" +#include "program/program.h" +#include "program/prog_print.h" #include "st_context.h" #include "st_atom.h" @@ -49,7 +49,7 @@ #include "util/u_inlines.h" #include "util/u_draw_quad.h" #include "util/u_simple_shaders.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "cso_cache/cso_context.h" diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index b15792504af..ea2414c4a00 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -36,7 +36,7 @@ #include "main/glheader.h" #include "main/formats.h" #include "main/macros.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "st_context.h" #include "st_atom.h" #include "st_cb_accum.h" diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index f74d8cd42d0..69a3dd45e80 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -36,8 +36,8 @@ #include "main/macros.h" #include "main/texformat.h" #include "main/texstore.h" -#include "shader/program.h" -#include "shader/prog_print.h" +#include "program/program.h" +#include "program/prog_print.h" #include "st_debug.h" #include "st_context.h" @@ -58,7 +58,7 @@ #include "util/u_draw_quad.h" #include "util/u_format.h" #include "util/u_math.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "cso_cache/cso_context.h" diff --git a/src/mesa/state_tracker/st_cb_drawtex.c b/src/mesa/state_tracker/st_cb_drawtex.c index 3d99d6c8a11..b191a7f8902 100644 --- a/src/mesa/state_tracker/st_cb_drawtex.c +++ b/src/mesa/state_tracker/st_cb_drawtex.c @@ -16,8 +16,8 @@ #include "main/image.h" #include "main/bufferobj.h" #include "main/macros.h" -#include "shader/program.h" -#include "shader/prog_print.h" +#include "program/program.h" +#include "program/prog_print.h" #include "st_context.h" #include "st_atom.h" diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 2361b2eddfe..c39ae3e4c42 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -33,10 +33,11 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/enums.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/program.h" -#include "shader/shader_api.h" +#include "main/shaderapi.h" +#include "main/shaderobj.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" +#include "program/program.h" #include "cso_cache/cso_context.h" #include "draw/draw_context.h" @@ -75,15 +76,12 @@ static void st_bind_program( GLcontext *ctx, * Called via ctx->Driver.UseProgram() to bind a linked GLSL program * (vertex shader + fragment shader). */ -static void st_use_program( GLcontext *ctx, - GLuint program ) +static void st_use_program( GLcontext *ctx, struct gl_shader_program *shProg) { struct st_context *st = st_context(ctx); st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; st->dirty.st |= ST_NEW_VERTEX_PROGRAM; - - _mesa_use_program(ctx, program); } diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 0bf030e9876..4b809b61143 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -27,8 +27,8 @@ #include "main/imports.h" #include "main/context.h" +#include "main/shaderobj.h" #include "vbo/vbo.h" -#include "shader/shader_api.h" #include "glapi/glapi.h" #include "st_context.h" #include "st_debug.h" @@ -254,7 +254,7 @@ void st_destroy_context( struct st_context *st ) void st_init_driver_functions(struct dd_function_table *functions) { - _mesa_init_glsl_driver_functions(functions); + _mesa_init_shader_object_functions(functions); st_init_accum_functions(functions); st_init_blit_functions(functions); diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index efff55a9057..4edfb2ae856 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -29,7 +29,7 @@ #define ST_CONTEXT_H #include "main/mtypes.h" -#include "shader/prog_cache.h" +#include "program/prog_cache.h" #include "pipe/p_state.h" #include "state_tracker/st_api.h" diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c index 0b3768341ef..ebf6ec6e7e2 100644 --- a/src/mesa/state_tracker/st_debug.c +++ b/src/mesa/state_tracker/st_debug.c @@ -27,7 +27,7 @@ #include "main/context.h" -#include "shader/prog_print.h" +#include "program/prog_print.h" #include "pipe/p_state.h" #include "pipe/p_shader_tokens.h" diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index eb2e5b2bbf7..eed8e2aa5d8 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -43,7 +43,7 @@ #include "main/imports.h" #include "main/image.h" #include "main/macros.h" -#include "shader/prog_uniform.h" +#include "program/prog_uniform.h" #include "vbo/vbo.h" diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 35016d80e6b..49b7b5d1c10 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -38,8 +38,8 @@ #include "tgsi/tgsi_ureg.h" #include "st_mesa_to_tgsi.h" #include "st_context.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" +#include "program/prog_instruction.h" +#include "program/prog_parameter.h" #include "util/u_debug.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 3c865028a7a..3ea325bb42a 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -33,8 +33,8 @@ #include "main/imports.h" #include "main/mtypes.h" -#include "shader/prog_print.h" -#include "shader/programopt.h" +#include "program/prog_print.h" +#include "program/programopt.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 1b3f75ca27c..d4b7151e929 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -35,7 +35,7 @@ #define ST_PROGRAM_H #include "main/mtypes.h" -#include "shader/program.h" +#include "program/program.h" #include "pipe/p_shader_tokens.h" diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c index 0f06cdf9f9d..fa280e72e40 100644 --- a/src/mesa/swrast/s_atifragshader.c +++ b/src/mesa/swrast/s_atifragshader.c @@ -23,7 +23,7 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "shader/atifragshader.h" +#include "main/atifragshader.h" #include "swrast/s_atifragshader.h" diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 751966348b1..6d2d17c61d9 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -32,8 +32,8 @@ #include "main/colormac.h" #include "main/mtypes.h" #include "main/teximage.h" -#include "shader/prog_parameter.h" -#include "shader/prog_statevars.h" +#include "program/prog_parameter.h" +#include "program/prog_statevars.h" #include "swrast.h" #include "s_blend.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index 9059f9b5ecb..c9755e6da18 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -44,7 +44,7 @@ #define S_CONTEXT_H #include "main/mtypes.h" -#include "shader/prog_execute.h" +#include "program/prog_execute.h" #include "swrast.h" #include "s_span.h" diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 7c1de62e878..413f136cd59 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -25,7 +25,7 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "s_fragprog.h" #include "s_span.h" diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index f322663ad41..2ac0aaa246d 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -29,7 +29,7 @@ #include "main/colormac.h" #include "main/image.h" #include "main/imports.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "s_context.h" #include "s_texcombine.h" diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 812dddf15c6..d1b369bcdf0 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -35,7 +35,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/texformat.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "s_aatriangle.h" #include "s_context.h" diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 0137e52fc40..614c67d05eb 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -36,9 +36,9 @@ #include "main/context.h" #include "main/macros.h" #include "main/imports.h" -#include "shader/prog_instruction.h" -#include "shader/prog_statevars.h" -#include "shader/prog_execute.h" +#include "program/prog_instruction.h" +#include "program/prog_statevars.h" +#include "program/prog_execute.h" #include "swrast/s_context.h" #include "tnl/tnl.h" |