diff options
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texstate.c | 995 |
1 files changed, 230 insertions, 765 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 563a7e9ea02..16682b1f649 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -238,375 +238,6 @@ static void radeonSetTexImages( radeonContextPtr rmesa, * Texture combine functions */ -#define RADEON_DISABLE 0 -#define RADEON_REPLACE 1 -#define RADEON_MODULATE 2 -#define RADEON_DECAL 3 -#define RADEON_BLEND 4 -#define RADEON_ADD 5 -#define RADEON_MAX_COMBFUNC 6 - -static GLuint radeon_color_combine[][RADEON_MAX_COMBFUNC] = -{ - /* Unit 0: - */ - { - /* Disable combiner stage - */ - (RADEON_COLOR_ARG_A_ZERO | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_CURRENT_COLOR | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_REPLACE = 0x00802800 - */ - (RADEON_COLOR_ARG_A_ZERO | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_T0_COLOR | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_MODULATE = 0x00800142 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_T0_COLOR | - RADEON_COLOR_ARG_C_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_DECAL = 0x008c2d42 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_T0_COLOR | - RADEON_COLOR_ARG_C_T0_ALPHA | - RADEON_BLEND_CTL_BLEND | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_BLEND = 0x008c2902 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_TFACTOR_COLOR | - RADEON_COLOR_ARG_C_T0_COLOR | - RADEON_BLEND_CTL_BLEND | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_ADD = 0x00812802 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_T0_COLOR | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - }, - - /* Unit 1: - */ - { - /* Disable combiner stage - */ - (RADEON_COLOR_ARG_A_ZERO | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_CURRENT_COLOR | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_REPLACE = 0x00803000 - */ - (RADEON_COLOR_ARG_A_ZERO | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_T1_COLOR | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_MODULATE = 0x00800182 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_T1_COLOR | - RADEON_COLOR_ARG_C_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_DECAL = 0x008c3582 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_T1_COLOR | - RADEON_COLOR_ARG_C_T1_ALPHA | - RADEON_BLEND_CTL_BLEND | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_BLEND = 0x008c3102 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_TFACTOR_COLOR | - RADEON_COLOR_ARG_C_T1_COLOR | - RADEON_BLEND_CTL_BLEND | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_ADD = 0x00813002 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_T1_COLOR | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - }, - - /* Unit 2: - */ - { - /* Disable combiner stage - */ - (RADEON_COLOR_ARG_A_ZERO | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_CURRENT_COLOR | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_REPLACE = 0x00803800 - */ - (RADEON_COLOR_ARG_A_ZERO | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_T2_COLOR | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_MODULATE = 0x008001c2 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_T2_COLOR | - RADEON_COLOR_ARG_C_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_DECAL = 0x008c3dc2 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_T2_COLOR | - RADEON_COLOR_ARG_C_T2_ALPHA | - RADEON_BLEND_CTL_BLEND | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_BLEND = 0x008c3902 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_TFACTOR_COLOR | - RADEON_COLOR_ARG_C_T2_COLOR | - RADEON_BLEND_CTL_BLEND | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_ADD = 0x00813802 - */ - (RADEON_COLOR_ARG_A_CURRENT_COLOR | - RADEON_COLOR_ARG_B_ZERO | - RADEON_COLOR_ARG_C_T2_COLOR | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - } -}; - -static GLuint radeon_alpha_combine[][RADEON_MAX_COMBFUNC] = -{ - /* Unit 0: - */ - { - /* Disable combiner stage - */ - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_CURRENT_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_REPLACE = 0x00800500 - */ - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_T0_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_MODULATE = 0x00800051 - */ - (RADEON_ALPHA_ARG_A_CURRENT_ALPHA | - RADEON_ALPHA_ARG_B_T0_ALPHA | - RADEON_ALPHA_ARG_C_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_DECAL = 0x00800100 - */ - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_CURRENT_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_BLEND = 0x00800051 - */ - (RADEON_ALPHA_ARG_A_CURRENT_ALPHA | - RADEON_ALPHA_ARG_B_TFACTOR_ALPHA | - RADEON_ALPHA_ARG_C_T0_ALPHA | - RADEON_BLEND_CTL_BLEND | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_ADD = 0x00800051 - */ - (RADEON_ALPHA_ARG_A_CURRENT_ALPHA | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_T0_ALPHA | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - }, - - /* Unit 1: - */ - { - /* Disable combiner stage - */ - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_CURRENT_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_REPLACE = 0x00800600 - */ - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_T1_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_MODULATE = 0x00800061 - */ - (RADEON_ALPHA_ARG_A_CURRENT_ALPHA | - RADEON_ALPHA_ARG_B_T1_ALPHA | - RADEON_ALPHA_ARG_C_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_DECAL = 0x00800100 - */ - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_CURRENT_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_BLEND = 0x00800061 - */ - (RADEON_ALPHA_ARG_A_CURRENT_ALPHA | - RADEON_ALPHA_ARG_B_TFACTOR_ALPHA | - RADEON_ALPHA_ARG_C_T1_ALPHA | - RADEON_BLEND_CTL_BLEND | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_ADD = 0x00800061 - */ - (RADEON_ALPHA_ARG_A_CURRENT_ALPHA | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_T1_ALPHA | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - }, - - /* Unit 2: - */ - { - /* Disable combiner stage - */ - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_CURRENT_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_REPLACE = 0x00800700 - */ - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_T2_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_MODULATE = 0x00800071 - */ - (RADEON_ALPHA_ARG_A_CURRENT_ALPHA | - RADEON_ALPHA_ARG_B_T2_ALPHA | - RADEON_ALPHA_ARG_C_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_DECAL = 0x00800100 - */ - (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_CURRENT_ALPHA | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_BLEND = 0x00800071 - */ - (RADEON_ALPHA_ARG_A_CURRENT_ALPHA | - RADEON_ALPHA_ARG_B_TFACTOR_ALPHA | - RADEON_ALPHA_ARG_C_T2_ALPHA | - RADEON_BLEND_CTL_BLEND | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - - /* GL_ADD = 0x00800021 - */ - (RADEON_ALPHA_ARG_A_CURRENT_ALPHA | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_ALPHA_ARG_C_T2_ALPHA | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADD | - RADEON_SCALE_1X | - RADEON_CLAMP_TX), - } -}; - - /* GL_ARB_texture_env_combine support */ @@ -774,441 +405,275 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit ) */ rmesa->state.texture.unit[unit].format = 0; rmesa->state.texture.unit[unit].envMode = 0; - color_combine = radeon_color_combine[unit][RADEON_DISABLE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_DISABLE]; + color_combine = RADEON_COLOR_ARG_A_ZERO | RADEON_COLOR_ARG_B_ZERO + | RADEON_COLOR_ARG_C_CURRENT_COLOR | RADEON_BLEND_CTL_ADD + | RADEON_SCALE_1X | RADEON_CLAMP_TX; + alpha_combine = RADEON_ALPHA_ARG_A_ZERO | RADEON_ALPHA_ARG_B_ZERO + | RADEON_ALPHA_ARG_C_CURRENT_ALPHA | RADEON_BLEND_CTL_ADD + | RADEON_SCALE_1X | RADEON_CLAMP_TX; } else { - const struct gl_texture_object *tObj = texUnit->_Current; - const GLenum format = tObj->Image[0][tObj->BaseLevel]->Format; GLuint color_arg[3], alpha_arg[3]; - GLuint i, numColorArgs = 0, numAlphaArgs = 0; - GLuint RGBshift = texUnit->Combine.ScaleShiftRGB; - GLuint Ashift = texUnit->Combine.ScaleShiftA; + GLuint i; + const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; + const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA; + GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB; + GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA; - switch ( texUnit->EnvMode ) { - case GL_REPLACE: - switch ( format ) { - case GL_RGBA: - case GL_LUMINANCE_ALPHA: - case GL_INTENSITY: - color_combine = radeon_color_combine[unit][RADEON_REPLACE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_REPLACE]; - break; - case GL_ALPHA: - color_combine = radeon_color_combine[unit][RADEON_DISABLE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_REPLACE]; - break; - case GL_LUMINANCE: - case GL_RGB: - case GL_YCBCR_MESA: - color_combine = radeon_color_combine[unit][RADEON_REPLACE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_DISABLE]; - break; - case GL_COLOR_INDEX: - default: - return GL_FALSE; - } - break; + /* Don't cache these results. + */ + rmesa->state.texture.unit[unit].format = 0; + rmesa->state.texture.unit[unit].envMode = 0; - case GL_MODULATE: - switch ( format ) { - case GL_RGBA: - case GL_LUMINANCE_ALPHA: - case GL_INTENSITY: - color_combine = radeon_color_combine[unit][RADEON_MODULATE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE]; - break; - case GL_ALPHA: - color_combine = radeon_color_combine[unit][RADEON_DISABLE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE]; - break; - case GL_RGB: - case GL_LUMINANCE: - case GL_YCBCR_MESA: - color_combine = radeon_color_combine[unit][RADEON_MODULATE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_DISABLE]; - break; - case GL_COLOR_INDEX: - default: - return GL_FALSE; - } - break; - case GL_DECAL: - switch ( format ) { - case GL_RGBA: - case GL_RGB: - case GL_YCBCR_MESA: - color_combine = radeon_color_combine[unit][RADEON_DECAL]; - alpha_combine = radeon_alpha_combine[unit][RADEON_DISABLE]; - break; - case GL_ALPHA: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_INTENSITY: - color_combine = radeon_color_combine[unit][RADEON_DISABLE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_DISABLE]; - break; - case GL_COLOR_INDEX: - default: - return GL_FALSE; - } - break; - - case GL_BLEND: - switch ( format ) { - case GL_RGBA: - case GL_RGB: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_YCBCR_MESA: - color_combine = radeon_color_combine[unit][RADEON_BLEND]; - alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE]; + /* Step 1: + * Extract the color and alpha combine function arguments. + */ + for ( i = 0 ; i < numColorArgs ; i++ ) { + const GLuint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR; + assert(op >= 0); + assert(op <= 3); + switch ( texUnit->_CurrentCombine->SourceRGB[i] ) { + case GL_TEXTURE: + color_arg[i] = radeon_texture_color[op][unit]; break; - case GL_ALPHA: - color_combine = radeon_color_combine[unit][RADEON_DISABLE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE]; + case GL_CONSTANT: + color_arg[i] = radeon_tfactor_color[op]; break; - case GL_INTENSITY: - color_combine = radeon_color_combine[unit][RADEON_BLEND]; - alpha_combine = radeon_alpha_combine[unit][RADEON_BLEND]; + case GL_PRIMARY_COLOR: + color_arg[i] = radeon_primary_color[op]; break; - case GL_COLOR_INDEX: - default: - return GL_FALSE; - } - break; - - case GL_ADD: - switch ( format ) { - case GL_RGBA: - case GL_RGB: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_YCBCR_MESA: - color_combine = radeon_color_combine[unit][RADEON_ADD]; - alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE]; + case GL_PREVIOUS: + color_arg[i] = radeon_previous_color[op]; break; - case GL_ALPHA: - color_combine = radeon_color_combine[unit][RADEON_DISABLE]; - alpha_combine = radeon_alpha_combine[unit][RADEON_MODULATE]; + case GL_ZERO: + color_arg[i] = radeon_zero_color[op]; break; - case GL_INTENSITY: - color_combine = radeon_color_combine[unit][RADEON_ADD]; - alpha_combine = radeon_alpha_combine[unit][RADEON_ADD]; + case GL_ONE: + color_arg[i] = radeon_zero_color[op+1]; break; - case GL_COLOR_INDEX: default: return GL_FALSE; } - break; - - case GL_COMBINE: - /* Don't cache these results. - */ - rmesa->state.texture.unit[unit].format = 0; - rmesa->state.texture.unit[unit].envMode = 0; + } - /* Step 0: - * Calculate how many arguments we need to process. - */ - switch ( texUnit->Combine.ModeRGB ) { - case GL_REPLACE: - numColorArgs = 1; + for ( i = 0 ; i < numAlphaArgs ; i++ ) { + const GLuint op = texUnit->_CurrentCombine->OperandA[i] - GL_SRC_ALPHA; + assert(op >= 0); + assert(op <= 1); + switch ( texUnit->_CurrentCombine->SourceA[i] ) { + case GL_TEXTURE: + alpha_arg[i] = radeon_texture_alpha[op][unit]; break; - case GL_MODULATE: - case GL_ADD: - case GL_ADD_SIGNED: - case GL_SUBTRACT: - case GL_DOT3_RGB: - case GL_DOT3_RGBA: - case GL_DOT3_RGB_EXT: - case GL_DOT3_RGBA_EXT: - numColorArgs = 2; + case GL_CONSTANT: + alpha_arg[i] = radeon_tfactor_alpha[op]; break; - case GL_INTERPOLATE: - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - numColorArgs = 3; + case GL_PRIMARY_COLOR: + alpha_arg[i] = radeon_primary_alpha[op]; break; - default: - return GL_FALSE; - } - - switch ( texUnit->Combine.ModeA ) { - case GL_REPLACE: - numAlphaArgs = 1; + case GL_PREVIOUS: + alpha_arg[i] = radeon_previous_alpha[op]; break; - case GL_MODULATE: - case GL_ADD: - case GL_ADD_SIGNED: - case GL_SUBTRACT: - numAlphaArgs = 2; + case GL_ZERO: + alpha_arg[i] = radeon_zero_alpha[op]; break; - case GL_INTERPOLATE: - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - numAlphaArgs = 3; + case GL_ONE: + alpha_arg[i] = radeon_zero_alpha[op+1]; break; default: return GL_FALSE; } + } - /* Step 1: - * Extract the color and alpha combine function arguments. - */ - for ( i = 0 ; i < numColorArgs ; i++ ) { - const GLuint op = texUnit->Combine.OperandRGB[i] - GL_SRC_COLOR; - assert(op >= 0); - assert(op <= 3); - switch ( texUnit->Combine.SourceRGB[i] ) { - case GL_TEXTURE: - color_arg[i] = radeon_texture_color[op][unit]; - break; - case GL_CONSTANT: - color_arg[i] = radeon_tfactor_color[op]; - break; - case GL_PRIMARY_COLOR: - color_arg[i] = radeon_primary_color[op]; - break; - case GL_PREVIOUS: - color_arg[i] = radeon_previous_color[op]; - break; - case GL_ZERO: - color_arg[i] = radeon_zero_color[op]; - break; - case GL_ONE: - color_arg[i] = radeon_zero_color[op+1]; - break; - default: - return GL_FALSE; - } - } - - for ( i = 0 ; i < numAlphaArgs ; i++ ) { - const GLuint op = texUnit->Combine.OperandA[i] - GL_SRC_ALPHA; - assert(op >= 0); - assert(op <= 1); - switch ( texUnit->Combine.SourceA[i] ) { - case GL_TEXTURE: - alpha_arg[i] = radeon_texture_alpha[op][unit]; - break; - case GL_CONSTANT: - alpha_arg[i] = radeon_tfactor_alpha[op]; - break; - case GL_PRIMARY_COLOR: - alpha_arg[i] = radeon_primary_alpha[op]; - break; - case GL_PREVIOUS: - alpha_arg[i] = radeon_previous_alpha[op]; - break; - case GL_ZERO: - alpha_arg[i] = radeon_zero_alpha[op]; - break; - case GL_ONE: - alpha_arg[i] = radeon_zero_alpha[op+1]; - break; - default: - return GL_FALSE; - } - } + /* Step 2: + * Build up the color and alpha combine functions. + */ + switch ( texUnit->_CurrentCombine->ModeRGB ) { + case GL_REPLACE: + color_combine = (RADEON_COLOR_ARG_A_ZERO | + RADEON_COLOR_ARG_B_ZERO | + RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, C ); + break; + case GL_MODULATE: + color_combine = (RADEON_COLOR_ARG_C_ZERO | + RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, A ); + RADEON_COLOR_ARG( 1, B ); + break; + case GL_ADD: + color_combine = (RADEON_COLOR_ARG_B_ZERO | + RADEON_COMP_ARG_B | + RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, A ); + RADEON_COLOR_ARG( 1, C ); + break; + case GL_ADD_SIGNED: + color_combine = (RADEON_COLOR_ARG_B_ZERO | + RADEON_COMP_ARG_B | + RADEON_BLEND_CTL_ADDSIGNED | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, A ); + RADEON_COLOR_ARG( 1, C ); + break; + case GL_SUBTRACT: + color_combine = (RADEON_COLOR_ARG_B_ZERO | + RADEON_COMP_ARG_B | + RADEON_BLEND_CTL_SUBTRACT | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, A ); + RADEON_COLOR_ARG( 1, C ); + break; + case GL_INTERPOLATE: + color_combine = (RADEON_BLEND_CTL_BLEND | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, B ); + RADEON_COLOR_ARG( 1, A ); + RADEON_COLOR_ARG( 2, C ); + break; - /* Step 2: - * Build up the color and alpha combine functions. + case GL_DOT3_RGB_EXT: + case GL_DOT3_RGBA_EXT: + /* The EXT version of the DOT3 extension does not support the + * scale factor, but the ARB version (and the version in OpenGL + * 1.3) does. */ - switch ( texUnit->Combine.ModeRGB ) { - case GL_REPLACE: - color_combine = (RADEON_COLOR_ARG_A_ZERO | - RADEON_COLOR_ARG_B_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, C ); - break; - case GL_MODULATE: - color_combine = (RADEON_COLOR_ARG_C_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, A ); - RADEON_COLOR_ARG( 1, B ); - break; - case GL_ADD: - color_combine = (RADEON_COLOR_ARG_B_ZERO | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADD | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, A ); - RADEON_COLOR_ARG( 1, C ); - break; - case GL_ADD_SIGNED: - color_combine = (RADEON_COLOR_ARG_B_ZERO | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADDSIGNED | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, A ); - RADEON_COLOR_ARG( 1, C ); - break; - case GL_SUBTRACT: - color_combine = (RADEON_COLOR_ARG_B_ZERO | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_SUBTRACT | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, A ); - RADEON_COLOR_ARG( 1, C ); - break; - case GL_INTERPOLATE: - color_combine = (RADEON_BLEND_CTL_BLEND | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, B ); - RADEON_COLOR_ARG( 1, A ); - RADEON_COLOR_ARG( 2, C ); - break; - - case GL_DOT3_RGB_EXT: - case GL_DOT3_RGBA_EXT: - /* The EXT version of the DOT3 extension does not support the - * scale factor, but the ARB version (and the version in OpenGL - * 1.3) does. - */ - RGBshift = 0; - Ashift = 0; - /* FALLTHROUGH */ - - case GL_DOT3_RGB: - case GL_DOT3_RGBA: - /* The R100 / RV200 only support a 1X multiplier in hardware - * w/the ARB version. - */ - if ( RGBshift != (RADEON_SCALE_1X >> RADEON_SCALE_SHIFT) ) { - return GL_FALSE; - } - - RGBshift += 2; - Ashift = RGBshift; - - color_combine = (RADEON_COLOR_ARG_C_ZERO | - RADEON_BLEND_CTL_DOT3 | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, A ); - RADEON_COLOR_ARG( 1, B ); - break; - - case GL_MODULATE_ADD_ATI: - color_combine = (RADEON_BLEND_CTL_ADD | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, A ); - RADEON_COLOR_ARG( 1, C ); - RADEON_COLOR_ARG( 2, B ); - break; - case GL_MODULATE_SIGNED_ADD_ATI: - color_combine = (RADEON_BLEND_CTL_ADDSIGNED | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, A ); - RADEON_COLOR_ARG( 1, C ); - RADEON_COLOR_ARG( 2, B ); - break; - case GL_MODULATE_SUBTRACT_ATI: - color_combine = (RADEON_BLEND_CTL_SUBTRACT | - RADEON_CLAMP_TX); - RADEON_COLOR_ARG( 0, A ); - RADEON_COLOR_ARG( 1, C ); - RADEON_COLOR_ARG( 2, B ); - break; - default: + RGBshift = 0; + Ashift = 0; + /* FALLTHROUGH */ + + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + /* The R100 / RV200 only support a 1X multiplier in hardware + * w/the ARB version. + */ + if ( RGBshift != (RADEON_SCALE_1X >> RADEON_SCALE_SHIFT) ) { return GL_FALSE; } - switch ( texUnit->Combine.ModeA ) { - case GL_REPLACE: - alpha_combine = (RADEON_ALPHA_ARG_A_ZERO | - RADEON_ALPHA_ARG_B_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_CLAMP_TX); - RADEON_ALPHA_ARG( 0, C ); - break; - case GL_MODULATE: - alpha_combine = (RADEON_ALPHA_ARG_C_ZERO | - RADEON_BLEND_CTL_ADD | - RADEON_CLAMP_TX); - RADEON_ALPHA_ARG( 0, A ); - RADEON_ALPHA_ARG( 1, B ); - break; - case GL_ADD: - alpha_combine = (RADEON_ALPHA_ARG_B_ZERO | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADD | - RADEON_CLAMP_TX); - RADEON_ALPHA_ARG( 0, A ); - RADEON_ALPHA_ARG( 1, C ); - break; - case GL_ADD_SIGNED: - alpha_combine = (RADEON_ALPHA_ARG_B_ZERO | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_ADDSIGNED | - RADEON_CLAMP_TX); - RADEON_ALPHA_ARG( 0, A ); - RADEON_ALPHA_ARG( 1, C ); - break; - case GL_SUBTRACT: - alpha_combine = (RADEON_COLOR_ARG_B_ZERO | - RADEON_COMP_ARG_B | - RADEON_BLEND_CTL_SUBTRACT | - RADEON_CLAMP_TX); - RADEON_ALPHA_ARG( 0, A ); - RADEON_ALPHA_ARG( 1, C ); - break; - case GL_INTERPOLATE: - alpha_combine = (RADEON_BLEND_CTL_BLEND | - RADEON_CLAMP_TX); - RADEON_ALPHA_ARG( 0, B ); - RADEON_ALPHA_ARG( 1, A ); - RADEON_ALPHA_ARG( 2, C ); - break; - - case GL_MODULATE_ADD_ATI: - alpha_combine = (RADEON_BLEND_CTL_ADD | - RADEON_CLAMP_TX); - RADEON_ALPHA_ARG( 0, A ); - RADEON_ALPHA_ARG( 1, C ); - RADEON_ALPHA_ARG( 2, B ); - break; - case GL_MODULATE_SIGNED_ADD_ATI: - alpha_combine = (RADEON_BLEND_CTL_ADDSIGNED | - RADEON_CLAMP_TX); - RADEON_ALPHA_ARG( 0, A ); - RADEON_ALPHA_ARG( 1, C ); - RADEON_ALPHA_ARG( 2, B ); - break; - case GL_MODULATE_SUBTRACT_ATI: - alpha_combine = (RADEON_BLEND_CTL_SUBTRACT | - RADEON_CLAMP_TX); - RADEON_ALPHA_ARG( 0, A ); - RADEON_ALPHA_ARG( 1, C ); - RADEON_ALPHA_ARG( 2, B ); - break; - default: - return GL_FALSE; - } + RGBshift += 2; + Ashift = RGBshift; - if ( (texUnit->Combine.ModeRGB == GL_DOT3_RGB_EXT) - || (texUnit->Combine.ModeRGB == GL_DOT3_RGB) ) { - alpha_combine |= RADEON_DOT_ALPHA_DONT_REPLICATE; - } + color_combine = (RADEON_COLOR_ARG_C_ZERO | + RADEON_BLEND_CTL_DOT3 | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, A ); + RADEON_COLOR_ARG( 1, B ); + break; - /* Step 3: - * Apply the scale factor. - */ - color_combine |= (RGBshift << RADEON_SCALE_SHIFT); - alpha_combine |= (Ashift << RADEON_SCALE_SHIFT); + case GL_MODULATE_ADD_ATI: + color_combine = (RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, A ); + RADEON_COLOR_ARG( 1, C ); + RADEON_COLOR_ARG( 2, B ); + break; + case GL_MODULATE_SIGNED_ADD_ATI: + color_combine = (RADEON_BLEND_CTL_ADDSIGNED | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, A ); + RADEON_COLOR_ARG( 1, C ); + RADEON_COLOR_ARG( 2, B ); + break; + case GL_MODULATE_SUBTRACT_ATI: + color_combine = (RADEON_BLEND_CTL_SUBTRACT | + RADEON_CLAMP_TX); + RADEON_COLOR_ARG( 0, A ); + RADEON_COLOR_ARG( 1, C ); + RADEON_COLOR_ARG( 2, B ); + break; + default: + return GL_FALSE; + } - /* All done! - */ + switch ( texUnit->_CurrentCombine->ModeA ) { + case GL_REPLACE: + alpha_combine = (RADEON_ALPHA_ARG_A_ZERO | + RADEON_ALPHA_ARG_B_ZERO | + RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX); + RADEON_ALPHA_ARG( 0, C ); + break; + case GL_MODULATE: + alpha_combine = (RADEON_ALPHA_ARG_C_ZERO | + RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX); + RADEON_ALPHA_ARG( 0, A ); + RADEON_ALPHA_ARG( 1, B ); + break; + case GL_ADD: + alpha_combine = (RADEON_ALPHA_ARG_B_ZERO | + RADEON_COMP_ARG_B | + RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX); + RADEON_ALPHA_ARG( 0, A ); + RADEON_ALPHA_ARG( 1, C ); + break; + case GL_ADD_SIGNED: + alpha_combine = (RADEON_ALPHA_ARG_B_ZERO | + RADEON_COMP_ARG_B | + RADEON_BLEND_CTL_ADDSIGNED | + RADEON_CLAMP_TX); + RADEON_ALPHA_ARG( 0, A ); + RADEON_ALPHA_ARG( 1, C ); + break; + case GL_SUBTRACT: + alpha_combine = (RADEON_COLOR_ARG_B_ZERO | + RADEON_COMP_ARG_B | + RADEON_BLEND_CTL_SUBTRACT | + RADEON_CLAMP_TX); + RADEON_ALPHA_ARG( 0, A ); + RADEON_ALPHA_ARG( 1, C ); + break; + case GL_INTERPOLATE: + alpha_combine = (RADEON_BLEND_CTL_BLEND | + RADEON_CLAMP_TX); + RADEON_ALPHA_ARG( 0, B ); + RADEON_ALPHA_ARG( 1, A ); + RADEON_ALPHA_ARG( 2, C ); break; + case GL_MODULATE_ADD_ATI: + alpha_combine = (RADEON_BLEND_CTL_ADD | + RADEON_CLAMP_TX); + RADEON_ALPHA_ARG( 0, A ); + RADEON_ALPHA_ARG( 1, C ); + RADEON_ALPHA_ARG( 2, B ); + break; + case GL_MODULATE_SIGNED_ADD_ATI: + alpha_combine = (RADEON_BLEND_CTL_ADDSIGNED | + RADEON_CLAMP_TX); + RADEON_ALPHA_ARG( 0, A ); + RADEON_ALPHA_ARG( 1, C ); + RADEON_ALPHA_ARG( 2, B ); + break; + case GL_MODULATE_SUBTRACT_ATI: + alpha_combine = (RADEON_BLEND_CTL_SUBTRACT | + RADEON_CLAMP_TX); + RADEON_ALPHA_ARG( 0, A ); + RADEON_ALPHA_ARG( 1, C ); + RADEON_ALPHA_ARG( 2, B ); + break; default: return GL_FALSE; } + + if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGB_EXT) + || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGB) ) { + alpha_combine |= RADEON_DOT_ALPHA_DONT_REPLICATE; + } + + /* Step 3: + * Apply the scale factor. + */ + color_combine |= (RGBshift << RADEON_SCALE_SHIFT); + alpha_combine |= (Ashift << RADEON_SCALE_SHIFT); + + /* All done! + */ } if ( rmesa->hw.tex[unit].cmd[TEX_PP_TXCBLEND] != color_combine || |