diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.h | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_fp.cpp | 28 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 206 |
3 files changed, 144 insertions, 104 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index dc4e0c8c933..c62c1eb866f 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -488,6 +488,20 @@ public: fs_reg lod, fs_reg lod2, int grad_components, fs_reg sample_index, fs_reg mcs, fs_reg sampler, fs_reg offset_value); + void emit_texture(ir_texture_opcode op, + const glsl_type *dest_type, + fs_reg coordinate, const struct glsl_type *coord_type, + fs_reg shadow_c, + fs_reg lod, fs_reg dpdy, int grad_components, + fs_reg sample_index, + fs_reg offset, unsigned offset_components, + fs_reg mcs, + int gather_component, + bool is_cube_array, + bool is_rect, + uint32_t sampler, + fs_reg sampler_reg, + int texunit); fs_reg emit_mcs_fetch(fs_reg coordinate, int components, fs_reg sampler); void emit_gen6_gather_wa(uint8_t wa, fs_reg dst); fs_reg fix_math_operand(fs_reg src); diff --git a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp index 825d793dc4a..1ba24a9170e 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp @@ -476,28 +476,18 @@ fs_visitor::emit_fragment_program_code() unreachable("not reached"); } - int coord_components = coordinate_type->vector_elements; - if (fpi->TexShadow) shadow_c = offset(coordinate, 2); - coordinate = rescale_texcoord(coordinate, coordinate_type, - fpi->TexSrcTarget == TEXTURE_RECT_INDEX, - fpi->TexSrcUnit, fpi->TexSrcUnit); - - fs_inst *inst; - if (brw->gen >= 7) { - inst = emit_texture_gen7(ir->op, dst, coordinate, coord_components, shadow_c, lod, dpdy, 0, sample_index, fs_reg(0u), fs_reg(fpi->TexSrcUnit), texel_offset); - } else if (brw->gen >= 5) { - inst = emit_texture_gen5(ir->op, dst, coordinate, coord_components, shadow_c, lod, dpdy, 0, sample_index, fpi->TexSrcUnit, false); - } else { - inst = emit_texture_gen4(ir->op, dst, coordinate, coord_components, shadow_c, lod, dpdy, 0, fpi->TexSrcUnit); - } - - inst->shadow_compare = fpi->TexShadow; - - /* Reuse the GLSL swizzle_result() handler. */ - swizzle_result(ir->op, 4, dst, fpi->TexSrcUnit); + emit_texture(ir->op, glsl_type::vec4_type, coordinate, coordinate_type, + shadow_c, lod, dpdy, 0, sample_index, + reg_undef, 0, /* offset, components */ + reg_undef, /* mcs */ + 0, /* gather component */ + false, /* is cube array */ + fpi->TexSrcTarget == TEXTURE_RECT_INDEX, + fpi->TexSrcUnit, fs_reg(fpi->TexSrcUnit), + fpi->TexSrcUnit); dst = this->result; break; diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 9008e167df1..8a11b04c0fa 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1837,7 +1837,19 @@ fs_visitor::emit_mcs_fetch(fs_reg coordinate, int components, fs_reg sampler) } void -fs_visitor::visit(ir_texture *ir) +fs_visitor::emit_texture(ir_texture_opcode op, + const glsl_type *dest_type, + fs_reg coordinate, const struct glsl_type *coord_type, + fs_reg shadow_c, + fs_reg lod, fs_reg lod2, int grad_components, + fs_reg sample_index, + fs_reg offset_value, unsigned offset_components, + fs_reg mcs, + int gather_component, + bool is_cube_array, + bool is_rect, + uint32_t sampler, + fs_reg sampler_reg, int texunit) { const struct brw_sampler_prog_key_data *tex = (stage == MESA_SHADER_FRAGMENT) ? @@ -1845,6 +1857,98 @@ fs_visitor::visit(ir_texture *ir) assert(tex); fs_inst *inst = NULL; + if (op == ir_tg4) { + /* When tg4 is used with the degenerate ZERO/ONE swizzles, don't bother + * emitting anything other than setting up the constant result. + */ + int swiz = GET_SWZ(tex->swizzles[sampler], gather_component); + if (swiz == SWIZZLE_ZERO || swiz == SWIZZLE_ONE) { + + fs_reg res = fs_reg(this, glsl_type::vec4_type); + this->result = res; + + for (int i=0; i<4; i++) { + emit(MOV(res, fs_reg(swiz == SWIZZLE_ZERO ? 0.0f : 1.0f))); + res = offset(res, 1); + } + return; + } + } + + if (coordinate.file != BAD_FILE) { + /* FINISHME: Texture coordinate rescaling doesn't work with non-constant + * samplers. This should only be a problem with GL_CLAMP on Gen7. + */ + coordinate = rescale_texcoord(coordinate, coord_type, is_rect, + sampler, texunit); + } + + /* Writemasking doesn't eliminate channels on SIMD8 texture + * samples, so don't worry about them. + */ + fs_reg dst(this, glsl_type::get_instance(dest_type->base_type, 4, 1)); + + int coord_components = coord_type ? coord_type->vector_elements : 0; + + if (brw->gen >= 7) { + inst = emit_texture_gen7(op, dst, coordinate, coord_components, + shadow_c, lod, lod2, grad_components, + sample_index, mcs, sampler_reg, + offset_value); + } else if (brw->gen >= 5) { + inst = emit_texture_gen5(op, dst, coordinate, coord_components, + shadow_c, lod, lod2, grad_components, + sample_index, sampler, + offset_value.file != BAD_FILE); + } else { + inst = emit_texture_gen4(op, dst, coordinate, coord_components, + shadow_c, lod, lod2, grad_components, + sampler); + } + + if (shadow_c.file != BAD_FILE) + inst->shadow_compare = true; + + if (offset_value.file == IMM) + inst->texture_offset = offset_value.fixed_hw_reg.dw1.ud; + + if (op == ir_tg4) { + inst->texture_offset |= + gather_channel(gather_component, sampler) << 16; /* M0.2:16-17 */ + + if (brw->gen == 6) + emit_gen6_gather_wa(tex->gen6_gather_wa[sampler], dst); + } + + /* fixup #layers for cube map arrays */ + if (op == ir_txs && is_cube_array) { + fs_reg depth = offset(dst, 2); + fs_reg fixed_depth = fs_reg(this, glsl_type::int_type); + emit_math(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, fs_reg(6)); + + fs_reg *fixed_payload = ralloc_array(mem_ctx, fs_reg, inst->regs_written); + int components = inst->regs_written / (dst.width / 8); + for (int i = 0; i < components; i++) { + if (i == 2) { + fixed_payload[i] = fixed_depth; + } else { + fixed_payload[i] = offset(dst, i); + } + } + emit(LOAD_PAYLOAD(dst, fixed_payload, components)); + } + + swizzle_result(op, dest_type->vector_elements, dst, sampler); +} + +void +fs_visitor::visit(ir_texture *ir) +{ + const struct brw_sampler_prog_key_data *tex = + (stage == MESA_SHADER_FRAGMENT) ? + &((brw_wm_prog_key*) this->key)->tex : NULL; + assert(tex); + uint32_t sampler = _mesa_get_sampler_uniform_value(ir->sampler, shader_prog, prog); @@ -1889,25 +1993,6 @@ fs_visitor::visit(ir_texture *ir) */ int texunit = prog->SamplerUnits[sampler]; - if (ir->op == ir_tg4) { - /* When tg4 is used with the degenerate ZERO/ONE swizzles, don't bother - * emitting anything other than setting up the constant result. - */ - ir_constant *chan = ir->lod_info.component->as_constant(); - int swiz = GET_SWZ(tex->swizzles[sampler], chan->value.i[0]); - if (swiz == SWIZZLE_ZERO || swiz == SWIZZLE_ONE) { - - fs_reg res = fs_reg(this, glsl_type::vec4_type); - this->result = res; - - for (int i=0; i<4; i++) { - emit(MOV(res, fs_reg(swiz == SWIZZLE_ZERO ? 0.0f : 1.0f))); - res = offset(res, 1); - } - return; - } - } - /* Should be lowered by do_lower_texture_projection */ assert(!ir->projector); @@ -1919,19 +2004,13 @@ fs_visitor::visit(ir_texture *ir) * generating these values may involve SEND messages that need the MRFs. */ fs_reg coordinate; + const glsl_type *coord_type = NULL; if (ir->coordinate) { + coord_type = ir->coordinate->type; ir->coordinate->accept(this); - - coordinate = rescale_texcoord(this->result, - ir->coordinate->type, - ir->sampler->type->sampler_dimensionality == - GLSL_SAMPLER_DIM_RECT, - sampler, texunit); + coordinate = this->result; } - int coord_components = - ir->coordinate ? ir->coordinate->type->vector_elements : 0; - fs_reg shadow_comparitor; if (ir->shadow_comparitor) { ir->shadow_comparitor->accept(this); @@ -1939,6 +2018,7 @@ fs_visitor::visit(ir_texture *ir) } fs_reg offset_value; + int offset_components = 0; if (ir->offset) { ir_constant *const_offset = ir->offset->as_constant(); if (const_offset) { @@ -1953,6 +2033,7 @@ fs_visitor::visit(ir_texture *ir) ir->offset->accept(this); offset_value = this->result; } + offset_components = ir->offset->type->vector_elements; } fs_reg lod, lod2, sample_index, mcs; @@ -1996,66 +2077,21 @@ fs_visitor::visit(ir_texture *ir) unreachable("Unrecognized texture opcode"); }; - /* Writemasking doesn't eliminate channels on SIMD8 texture - * samples, so don't worry about them. - */ - fs_reg dst = fs_reg(this, glsl_type::get_instance(ir->type->base_type, 4, 1)); - - if (brw->gen >= 7) { - inst = emit_texture_gen7(ir->op, dst, coordinate, coord_components, - shadow_comparitor, - lod, lod2, grad_components, - sample_index, mcs, sampler_reg, - offset_value); - } else if (brw->gen >= 5) { - inst = emit_texture_gen5(ir->op, dst, coordinate, coord_components, - shadow_comparitor, - lod, lod2, grad_components, - sample_index, sampler, - ir->offset != NULL); - } else { - inst = emit_texture_gen4(ir->op, dst, coordinate, coord_components, - shadow_comparitor, - lod, lod2, grad_components, - sampler); - } - - if (offset_value.file == IMM) - inst->texture_offset = offset_value.fixed_hw_reg.dw1.ud; - + int gather_component = 0; if (ir->op == ir_tg4) - inst->texture_offset |= gather_channel(ir->lod_info.component->as_constant()->value.i[0], sampler) << 16; // M0.2:16-17 + gather_component = ir->lod_info.component->as_constant()->value.i[0]; - if (ir->shadow_comparitor) - inst->shadow_compare = true; - - /* fixup #layers for cube map arrays */ - if (ir->op == ir_txs) { - glsl_type const *type = ir->sampler->type; - if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE && - type->sampler_array) { - fs_reg depth = offset(dst, 2); - fs_reg fixed_depth = fs_reg(this, glsl_type::int_type); - emit_math(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, fs_reg(6)); - - fs_reg *fixed_payload = ralloc_array(mem_ctx, fs_reg, inst->regs_written); - int components = inst->regs_written / (dst.width / 8); - for (int i = 0; i < components; i++) { - if (i == 2) { - fixed_payload[i] = fixed_depth; - } else { - fixed_payload[i] = offset(dst, i); - } - } - emit(LOAD_PAYLOAD(dst, fixed_payload, components)); - } - } + bool is_rect = + ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT; - if (brw->gen == 6 && ir->op == ir_tg4) { - emit_gen6_gather_wa(tex->gen6_gather_wa[sampler], dst); - } + bool is_cube_array = + ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE && + ir->sampler->type->sampler_array; - swizzle_result(ir->op, ir->type->vector_elements, dst, sampler); + emit_texture(ir->op, ir->type, coordinate, coord_type, shadow_comparitor, + lod, lod2, grad_components, sample_index, offset_value, + offset_components, mcs, gather_component, + is_cube_array, is_rect, sampler, sampler_reg, texunit); } /** |