diff options
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 582 |
1 files changed, 576 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index b0de5968e9d..30f161fe3b3 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -2,6 +2,7 @@ * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2008 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -93,13 +94,82 @@ enum dtype typedef ushort half_float; -#if 0 -extern half_float -float_to_half(float f); +static half_float +float_to_half(float f) +{ + /* XXX fix this */ + return 0; +} + +static float +half_to_float(half_float h) +{ + /* XXX fix this */ + return 0.0f; +} + -extern float -half_to_float(half_float h); -#endif + + +/** + * \name Support macros for do_row and do_row_3d + * + * The macro madness is here for two reasons. First, it compacts the code + * slightly. Second, it makes it much easier to adjust the specifics of the + * filter to tune the rounding characteristics. + */ +/*@{*/ +#define DECLARE_ROW_POINTERS(t, e) \ + const t(*rowA)[e] = (const t(*)[e]) srcRowA; \ + const t(*rowB)[e] = (const t(*)[e]) srcRowB; \ + const t(*rowC)[e] = (const t(*)[e]) srcRowC; \ + const t(*rowD)[e] = (const t(*)[e]) srcRowD; \ + t(*dst)[e] = (t(*)[e]) dstRow + +#define DECLARE_ROW_POINTERS0(t) \ + const t *rowA = (const t *) srcRowA; \ + const t *rowB = (const t *) srcRowB; \ + const t *rowC = (const t *) srcRowC; \ + const t *rowD = (const t *) srcRowD; \ + t *dst = (t *) dstRow + +#define FILTER_SUM_3D(Aj, Ak, Bj, Bk, Cj, Ck, Dj, Dk) \ + ((unsigned) Aj + (unsigned) Ak \ + + (unsigned) Bj + (unsigned) Bk \ + + (unsigned) Cj + (unsigned) Ck \ + + (unsigned) Dj + (unsigned) Dk \ + + 4) >> 3 + +#define FILTER_3D(e) \ + do { \ + dst[i][e] = FILTER_SUM_3D(rowA[j][e], rowA[k][e], \ + rowB[j][e], rowB[k][e], \ + rowC[j][e], rowC[k][e], \ + rowD[j][e], rowD[k][e]); \ + } while(0) + +#define FILTER_F_3D(e) \ + do { \ + dst[i][e] = (rowA[j][e] + rowA[k][e] \ + + rowB[j][e] + rowB[k][e] \ + + rowC[j][e] + rowC[k][e] \ + + rowD[j][e] + rowD[k][e]) * 0.125F; \ + } while(0) + +#define FILTER_HF_3D(e) \ + do { \ + const float aj = half_to_float(rowA[j][e]); \ + const float ak = half_to_float(rowA[k][e]); \ + const float bj = half_to_float(rowB[j][e]); \ + const float bk = half_to_float(rowB[k][e]); \ + const float cj = half_to_float(rowC[j][e]); \ + const float ck = half_to_float(rowC[k][e]); \ + const float dj = half_to_float(rowD[j][e]); \ + const float dk = half_to_float(rowD[k][e]); \ + dst[i][e] = float_to_half((aj + ak + bj + bk + cj + ck + dj + dk) \ + * 0.125F); \ + } while(0) +/*@}*/ /** @@ -471,6 +541,385 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } +/** + * Average together four rows of a source image to produce a single new + * row in the dest image. It's legal for the two source rows to point + * to the same data. The source width must be equal to either the + * dest width or two times the dest width. + * + * \param datatype GL pixel type \c GL_UNSIGNED_BYTE, \c GL_UNSIGNED_SHORT, + * \c GL_FLOAT, etc. + * \param comps number of components per pixel (1..4) + * \param srcWidth Width of a row in the source data + * \param srcRowA Pointer to one of the rows of source data + * \param srcRowB Pointer to one of the rows of source data + * \param srcRowC Pointer to one of the rows of source data + * \param srcRowD Pointer to one of the rows of source data + * \param dstWidth Width of a row in the destination data + * \param srcRowA Pointer to the row of destination data + */ +static void +do_row_3D(enum dtype datatype, uint comps, int srcWidth, + const void *srcRowA, const void *srcRowB, + const void *srcRowC, const void *srcRowD, + int dstWidth, void *dstRow) +{ + const uint k0 = (srcWidth == dstWidth) ? 0 : 1; + const uint colStride = (srcWidth == dstWidth) ? 1 : 2; + uint i, j, k; + + assert(comps >= 1); + assert(comps <= 4); + + if ((datatype == UBYTE) && (comps == 4)) { + DECLARE_ROW_POINTERS(ubyte, 4); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + FILTER_3D(2); + FILTER_3D(3); + } + } + else if ((datatype == UBYTE) && (comps == 3)) { + DECLARE_ROW_POINTERS(ubyte, 3); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + FILTER_3D(2); + } + } + else if ((datatype == UBYTE) && (comps == 2)) { + DECLARE_ROW_POINTERS(ubyte, 2); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + } + } + else if ((datatype == UBYTE) && (comps == 1)) { + DECLARE_ROW_POINTERS(ubyte, 1); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + } + } + else if ((datatype == USHORT) && (comps == 4)) { + DECLARE_ROW_POINTERS(ushort, 4); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + FILTER_3D(2); + FILTER_3D(3); + } + } + else if ((datatype == USHORT) && (comps == 3)) { + DECLARE_ROW_POINTERS(ushort, 3); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + FILTER_3D(2); + } + } + else if ((datatype == USHORT) && (comps == 2)) { + DECLARE_ROW_POINTERS(ushort, 2); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + } + } + else if ((datatype == USHORT) && (comps == 1)) { + DECLARE_ROW_POINTERS(ushort, 1); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + } + } + else if ((datatype == FLOAT) && (comps == 4)) { + DECLARE_ROW_POINTERS(float, 4); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_F_3D(0); + FILTER_F_3D(1); + FILTER_F_3D(2); + FILTER_F_3D(3); + } + } + else if ((datatype == FLOAT) && (comps == 3)) { + DECLARE_ROW_POINTERS(float, 3); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_F_3D(0); + FILTER_F_3D(1); + FILTER_F_3D(2); + } + } + else if ((datatype == FLOAT) && (comps == 2)) { + DECLARE_ROW_POINTERS(float, 2); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_F_3D(0); + FILTER_F_3D(1); + } + } + else if ((datatype == FLOAT) && (comps == 1)) { + DECLARE_ROW_POINTERS(float, 1); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_F_3D(0); + } + } + else if ((datatype == HALF_FLOAT) && (comps == 4)) { + DECLARE_ROW_POINTERS(half_float, 4); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_HF_3D(0); + FILTER_HF_3D(1); + FILTER_HF_3D(2); + FILTER_HF_3D(3); + } + } + else if ((datatype == HALF_FLOAT) && (comps == 3)) { + DECLARE_ROW_POINTERS(half_float, 4); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_HF_3D(0); + FILTER_HF_3D(1); + FILTER_HF_3D(2); + } + } + else if ((datatype == HALF_FLOAT) && (comps == 2)) { + DECLARE_ROW_POINTERS(half_float, 4); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_HF_3D(0); + FILTER_HF_3D(1); + } + } + else if ((datatype == HALF_FLOAT) && (comps == 1)) { + DECLARE_ROW_POINTERS(half_float, 4); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_HF_3D(0); + } + } + else if ((datatype == UINT) && (comps == 1)) { + const uint *rowA = (const uint *) srcRowA; + const uint *rowB = (const uint *) srcRowB; + const uint *rowC = (const uint *) srcRowC; + const uint *rowD = (const uint *) srcRowD; + float *dst = (float *) dstRow; + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + const uint64_t tmp = (((uint64_t) rowA[j] + (uint64_t) rowA[k]) + + ((uint64_t) rowB[j] + (uint64_t) rowB[k]) + + ((uint64_t) rowC[j] + (uint64_t) rowC[k]) + + ((uint64_t) rowD[j] + (uint64_t) rowD[k])); + dst[i] = (float)((double) tmp * 0.125); + } + } + else if ((datatype == USHORT_5_6_5) && (comps == 3)) { + DECLARE_ROW_POINTERS0(ushort); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + const int rowAr0 = rowA[j] & 0x1f; + const int rowAr1 = rowA[k] & 0x1f; + const int rowBr0 = rowB[j] & 0x1f; + const int rowBr1 = rowB[k] & 0x1f; + const int rowCr0 = rowC[j] & 0x1f; + const int rowCr1 = rowC[k] & 0x1f; + const int rowDr0 = rowD[j] & 0x1f; + const int rowDr1 = rowD[k] & 0x1f; + const int rowAg0 = (rowA[j] >> 5) & 0x3f; + const int rowAg1 = (rowA[k] >> 5) & 0x3f; + const int rowBg0 = (rowB[j] >> 5) & 0x3f; + const int rowBg1 = (rowB[k] >> 5) & 0x3f; + const int rowCg0 = (rowC[j] >> 5) & 0x3f; + const int rowCg1 = (rowC[k] >> 5) & 0x3f; + const int rowDg0 = (rowD[j] >> 5) & 0x3f; + const int rowDg1 = (rowD[k] >> 5) & 0x3f; + const int rowAb0 = (rowA[j] >> 11) & 0x1f; + const int rowAb1 = (rowA[k] >> 11) & 0x1f; + const int rowBb0 = (rowB[j] >> 11) & 0x1f; + const int rowBb1 = (rowB[k] >> 11) & 0x1f; + const int rowCb0 = (rowC[j] >> 11) & 0x1f; + const int rowCb1 = (rowC[k] >> 11) & 0x1f; + const int rowDb0 = (rowD[j] >> 11) & 0x1f; + const int rowDb1 = (rowD[k] >> 11) & 0x1f; + const int r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, + rowCr0, rowCr1, rowDr0, rowDr1); + const int g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, + rowCg0, rowCg1, rowDg0, rowDg1); + const int b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, + rowCb0, rowCb1, rowDb0, rowDb1); + dst[i] = (b << 11) | (g << 5) | r; + } + } + else if ((datatype == USHORT_4_4_4_4) && (comps == 4)) { + DECLARE_ROW_POINTERS0(ushort); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + const int rowAr0 = rowA[j] & 0xf; + const int rowAr1 = rowA[k] & 0xf; + const int rowBr0 = rowB[j] & 0xf; + const int rowBr1 = rowB[k] & 0xf; + const int rowCr0 = rowC[j] & 0xf; + const int rowCr1 = rowC[k] & 0xf; + const int rowDr0 = rowD[j] & 0xf; + const int rowDr1 = rowD[k] & 0xf; + const int rowAg0 = (rowA[j] >> 4) & 0xf; + const int rowAg1 = (rowA[k] >> 4) & 0xf; + const int rowBg0 = (rowB[j] >> 4) & 0xf; + const int rowBg1 = (rowB[k] >> 4) & 0xf; + const int rowCg0 = (rowC[j] >> 4) & 0xf; + const int rowCg1 = (rowC[k] >> 4) & 0xf; + const int rowDg0 = (rowD[j] >> 4) & 0xf; + const int rowDg1 = (rowD[k] >> 4) & 0xf; + const int rowAb0 = (rowA[j] >> 8) & 0xf; + const int rowAb1 = (rowA[k] >> 8) & 0xf; + const int rowBb0 = (rowB[j] >> 8) & 0xf; + const int rowBb1 = (rowB[k] >> 8) & 0xf; + const int rowCb0 = (rowC[j] >> 8) & 0xf; + const int rowCb1 = (rowC[k] >> 8) & 0xf; + const int rowDb0 = (rowD[j] >> 8) & 0xf; + const int rowDb1 = (rowD[k] >> 8) & 0xf; + const int rowAa0 = (rowA[j] >> 12) & 0xf; + const int rowAa1 = (rowA[k] >> 12) & 0xf; + const int rowBa0 = (rowB[j] >> 12) & 0xf; + const int rowBa1 = (rowB[k] >> 12) & 0xf; + const int rowCa0 = (rowC[j] >> 12) & 0xf; + const int rowCa1 = (rowC[k] >> 12) & 0xf; + const int rowDa0 = (rowD[j] >> 12) & 0xf; + const int rowDa1 = (rowD[k] >> 12) & 0xf; + const int r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, + rowCr0, rowCr1, rowDr0, rowDr1); + const int g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, + rowCg0, rowCg1, rowDg0, rowDg1); + const int b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, + rowCb0, rowCb1, rowDb0, rowDb1); + const int a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, + rowCa0, rowCa1, rowDa0, rowDa1); + + dst[i] = (a << 12) | (b << 8) | (g << 4) | r; + } + } + else if ((datatype == USHORT_1_5_5_5_REV) && (comps == 4)) { + DECLARE_ROW_POINTERS0(ushort); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + const int rowAr0 = rowA[j] & 0x1f; + const int rowAr1 = rowA[k] & 0x1f; + const int rowBr0 = rowB[j] & 0x1f; + const int rowBr1 = rowB[k] & 0x1f; + const int rowCr0 = rowC[j] & 0x1f; + const int rowCr1 = rowC[k] & 0x1f; + const int rowDr0 = rowD[j] & 0x1f; + const int rowDr1 = rowD[k] & 0x1f; + const int rowAg0 = (rowA[j] >> 5) & 0x1f; + const int rowAg1 = (rowA[k] >> 5) & 0x1f; + const int rowBg0 = (rowB[j] >> 5) & 0x1f; + const int rowBg1 = (rowB[k] >> 5) & 0x1f; + const int rowCg0 = (rowC[j] >> 5) & 0x1f; + const int rowCg1 = (rowC[k] >> 5) & 0x1f; + const int rowDg0 = (rowD[j] >> 5) & 0x1f; + const int rowDg1 = (rowD[k] >> 5) & 0x1f; + const int rowAb0 = (rowA[j] >> 10) & 0x1f; + const int rowAb1 = (rowA[k] >> 10) & 0x1f; + const int rowBb0 = (rowB[j] >> 10) & 0x1f; + const int rowBb1 = (rowB[k] >> 10) & 0x1f; + const int rowCb0 = (rowC[j] >> 10) & 0x1f; + const int rowCb1 = (rowC[k] >> 10) & 0x1f; + const int rowDb0 = (rowD[j] >> 10) & 0x1f; + const int rowDb1 = (rowD[k] >> 10) & 0x1f; + const int rowAa0 = (rowA[j] >> 15) & 0x1; + const int rowAa1 = (rowA[k] >> 15) & 0x1; + const int rowBa0 = (rowB[j] >> 15) & 0x1; + const int rowBa1 = (rowB[k] >> 15) & 0x1; + const int rowCa0 = (rowC[j] >> 15) & 0x1; + const int rowCa1 = (rowC[k] >> 15) & 0x1; + const int rowDa0 = (rowD[j] >> 15) & 0x1; + const int rowDa1 = (rowD[k] >> 15) & 0x1; + const int r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, + rowCr0, rowCr1, rowDr0, rowDr1); + const int g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, + rowCg0, rowCg1, rowDg0, rowDg1); + const int b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, + rowCb0, rowCb1, rowDb0, rowDb1); + const int a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, + rowCa0, rowCa1, rowDa0, rowDa1); + + dst[i] = (a << 15) | (b << 10) | (g << 5) | r; + } + } + else if ((datatype == UBYTE_3_3_2) && (comps == 3)) { + DECLARE_ROW_POINTERS0(ushort); + + for (i = j = 0, k = k0; i < (uint) dstWidth; + i++, j += colStride, k += colStride) { + const int rowAr0 = rowA[j] & 0x3; + const int rowAr1 = rowA[k] & 0x3; + const int rowBr0 = rowB[j] & 0x3; + const int rowBr1 = rowB[k] & 0x3; + const int rowCr0 = rowC[j] & 0x3; + const int rowCr1 = rowC[k] & 0x3; + const int rowDr0 = rowD[j] & 0x3; + const int rowDr1 = rowD[k] & 0x3; + const int rowAg0 = (rowA[j] >> 2) & 0x7; + const int rowAg1 = (rowA[k] >> 2) & 0x7; + const int rowBg0 = (rowB[j] >> 2) & 0x7; + const int rowBg1 = (rowB[k] >> 2) & 0x7; + const int rowCg0 = (rowC[j] >> 2) & 0x7; + const int rowCg1 = (rowC[k] >> 2) & 0x7; + const int rowDg0 = (rowD[j] >> 2) & 0x7; + const int rowDg1 = (rowD[k] >> 2) & 0x7; + const int rowAb0 = (rowA[j] >> 5) & 0x7; + const int rowAb1 = (rowA[k] >> 5) & 0x7; + const int rowBb0 = (rowB[j] >> 5) & 0x7; + const int rowBb1 = (rowB[k] >> 5) & 0x7; + const int rowCb0 = (rowC[j] >> 5) & 0x7; + const int rowCb1 = (rowC[k] >> 5) & 0x7; + const int rowDb0 = (rowD[j] >> 5) & 0x7; + const int rowDb1 = (rowD[k] >> 5) & 0x7; + const int r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, + rowCr0, rowCr1, rowDr0, rowDr1); + const int g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, + rowCg0, rowCg1, rowDg0, rowDg1); + const int b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, + rowCb0, rowCb1, rowDb0, rowDb1); + dst[i] = (b << 5) | (g << 2) | r; + } + } + else { + debug_printf("bad format in do_row_3D()"); + } +} + + + static void format_to_type_comps(enum pipe_format pformat, enum dtype *datatype, uint *comps) @@ -576,6 +1025,87 @@ reduce_2d(enum pipe_format pformat, static void +reduce_3d(enum pipe_format pformat, + int srcWidth, int srcHeight, int srcDepth, + int srcRowStride, const ubyte *srcPtr, + int dstWidth, int dstHeight, int dstDepth, + int dstRowStride, ubyte *dstPtr) +{ + const int bpt = pf_get_size(pformat); + const int border = 0; + int img, row; + int bytesPerSrcImage, bytesPerDstImage; + int bytesPerSrcRow, bytesPerDstRow; + int srcImageOffset, srcRowOffset; + enum dtype datatype; + uint comps; + + format_to_type_comps(pformat, &datatype, &comps); + + bytesPerSrcImage = srcWidth * srcHeight * bpt; + bytesPerDstImage = dstWidth * dstHeight * bpt; + + bytesPerSrcRow = srcWidth * bpt; + bytesPerDstRow = dstWidth * bpt; + + /* Offset between adjacent src images to be averaged together */ + srcImageOffset = (srcDepth == dstDepth) ? 0 : bytesPerSrcImage; + + /* Offset between adjacent src rows to be averaged together */ + srcRowOffset = (srcHeight == dstHeight) ? 0 : srcWidth * bpt; + + /* + * Need to average together up to 8 src pixels for each dest pixel. + * Break that down into 3 operations: + * 1. take two rows from source image and average them together. + * 2. take two rows from next source image and average them together. + * 3. take the two averaged rows and average them for the final dst row. + */ + + /* + _mesa_printf("mip3d %d x %d x %d -> %d x %d x %d\n", + srcWidth, srcHeight, srcDepth, dstWidth, dstHeight, dstDepth); + */ + + for (img = 0; img < dstDepth; img++) { + /* first source image pointer, skipping border */ + const ubyte *imgSrcA = srcPtr + + (bytesPerSrcImage + bytesPerSrcRow + border) * bpt * border + + img * (bytesPerSrcImage + srcImageOffset); + /* second source image pointer, skipping border */ + const ubyte *imgSrcB = imgSrcA + srcImageOffset; + /* address of the dest image, skipping border */ + ubyte *imgDst = dstPtr + + (bytesPerDstImage + bytesPerDstRow + border) * bpt * border + + img * bytesPerDstImage; + + /* setup the four source row pointers and the dest row pointer */ + const ubyte *srcImgARowA = imgSrcA; + const ubyte *srcImgARowB = imgSrcA + srcRowOffset; + const ubyte *srcImgBRowA = imgSrcB; + const ubyte *srcImgBRowB = imgSrcB + srcRowOffset; + ubyte *dstImgRow = imgDst; + + for (row = 0; row < dstHeight; row++) { + do_row_3D(datatype, comps, srcWidth, + srcImgARowA, srcImgARowB, + srcImgBRowA, srcImgBRowB, + dstWidth, dstImgRow); + + /* advance to next rows */ + srcImgARowA += bytesPerSrcRow + srcRowOffset; + srcImgARowB += bytesPerSrcRow + srcRowOffset; + srcImgBRowA += bytesPerSrcRow + srcRowOffset; + srcImgBRowB += bytesPerSrcRow + srcRowOffset; + dstImgRow += bytesPerDstRow; + } + } +} + + + + +static void make_1d_mipmap(struct gen_mipmap_state *ctx, struct pipe_texture *pt, uint face, uint baseLevel, uint lastLevel) @@ -666,6 +1196,46 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, struct pipe_texture *pt, uint face, uint baseLevel, uint lastLevel) { + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + uint dstLevel, zslice; + + assert(pt->block.width == 1); + assert(pt->block.height == 1); + + for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { + const uint srcLevel = dstLevel - 1; + struct pipe_surface *srcSurf, *dstSurf; + ubyte *srcMap, *dstMap; + + srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); + + srcMap = ((ubyte *) pipe_buffer_map(screen, srcSurf->buffer, + PIPE_BUFFER_USAGE_CPU_READ) + + srcSurf->offset); + dstMap = ((ubyte *) pipe_buffer_map(screen, dstSurf->buffer, + PIPE_BUFFER_USAGE_CPU_WRITE) + + dstSurf->offset); + +#if 0 + reduce_3d(pt->format, + srcSurf->width, srcSurf->height, + srcSurf->stride, srcMap, + dstSurf->width, dstSurf->height, + dstSurf->stride, dstMap); +#else + (void) reduce_3d; +#endif + + pipe_buffer_unmap(screen, srcSurf->buffer); + pipe_buffer_unmap(screen, dstSurf->buffer); + + pipe_surface_reference(&srcSurf, NULL); + pipe_surface_reference(&dstSurf, NULL); + } } |