summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/compiler/glsl/linker.cpp20
-rw-r--r--src/mesa/main/mtypes.h8
-rw-r--r--src/mesa/main/program_resource.c40
-rw-r--r--src/mesa/main/shader_query.cpp43
-rw-r--r--src/mesa/main/shaderobj.c8
5 files changed, 63 insertions, 56 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 5f6b27c887b..dea78384a38 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -3536,25 +3536,25 @@ add_program_resource(struct gl_shader_program *prog,
if (_mesa_set_search(resource_set, data))
return true;
- prog->ProgramResourceList =
+ prog->data->ProgramResourceList =
reralloc(prog,
- prog->ProgramResourceList,
+ prog->data->ProgramResourceList,
gl_program_resource,
- prog->NumProgramResourceList + 1);
+ prog->data->NumProgramResourceList + 1);
- if (!prog->ProgramResourceList) {
+ if (!prog->data->ProgramResourceList) {
linker_error(prog, "Out of memory during linking.\n");
return false;
}
struct gl_program_resource *res =
- &prog->ProgramResourceList[prog->NumProgramResourceList];
+ &prog->data->ProgramResourceList[prog->data->NumProgramResourceList];
res->Type = type;
res->Data = data;
res->StageReferences = stages;
- prog->NumProgramResourceList++;
+ prog->data->NumProgramResourceList++;
_mesa_set_add(resource_set, data);
@@ -4198,10 +4198,10 @@ build_program_resource_list(struct gl_context *ctx,
struct gl_shader_program *shProg)
{
/* Rebuild resource list. */
- if (shProg->ProgramResourceList) {
- ralloc_free(shProg->ProgramResourceList);
- shProg->ProgramResourceList = NULL;
- shProg->NumProgramResourceList = 0;
+ if (shProg->data->ProgramResourceList) {
+ ralloc_free(shProg->data->ProgramResourceList);
+ shProg->data->ProgramResourceList = NULL;
+ shProg->data->NumProgramResourceList = 0;
}
int input_stage = MESA_SHADER_STAGES, output_stage = 0;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 13a75734f99..f123142dc5c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2668,6 +2668,10 @@ struct gl_shader_program_data
struct gl_active_atomic_buffer *AtomicBuffers;
unsigned NumAtomicBuffers;
+ /** List of all active resources after linking. */
+ struct gl_program_resource *ProgramResourceList;
+ unsigned NumProgramResourceList;
+
GLboolean LinkStatus; /**< GL_LINK_STATUS */
GLboolean Validated;
GLchar *InfoLog;
@@ -2862,10 +2866,6 @@ struct gl_shader_program
*/
struct gl_linked_shader *_LinkedShaders[MESA_SHADER_STAGES];
- /** List of all active resources after linking. */
- struct gl_program_resource *ProgramResourceList;
- unsigned NumProgramResourceList;
-
/* True if any of the fragment shaders attached to this program use:
* #extension ARB_fragment_coord_conventions: enable
*/
diff --git a/src/mesa/main/program_resource.c b/src/mesa/main/program_resource.c
index 5461c4e3f32..4b5be6f52d8 100644
--- a/src/mesa/main/program_resource.c
+++ b/src/mesa/main/program_resource.c
@@ -119,8 +119,8 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
/* Validate pname against interface. */
switch(pname) {
case GL_ACTIVE_RESOURCES:
- for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++)
- if (shProg->ProgramResourceList[i].Type == programInterface)
+ for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++)
+ if (shProg->data->ProgramResourceList[i].Type == programInterface)
(*params)++;
break;
case GL_MAX_NAME_LENGTH:
@@ -135,32 +135,32 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
/* Name length consists of base name, 3 additional chars '[0]' if
* resource is an array and finally 1 char for string terminator.
*/
- for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
- if (shProg->ProgramResourceList[i].Type != programInterface)
+ for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+ if (shProg->data->ProgramResourceList[i].Type != programInterface)
continue;
unsigned len =
- _mesa_program_resource_name_len(&shProg->ProgramResourceList[i]);
+ _mesa_program_resource_name_len(&shProg->data->ProgramResourceList[i]);
*params = MAX2(*params, len + 1);
}
break;
case GL_MAX_NUM_ACTIVE_VARIABLES:
switch (programInterface) {
case GL_UNIFORM_BLOCK:
- for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
- if (shProg->ProgramResourceList[i].Type == programInterface) {
+ for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+ if (shProg->data->ProgramResourceList[i].Type == programInterface) {
struct gl_uniform_block *block =
(struct gl_uniform_block *)
- shProg->ProgramResourceList[i].Data;
+ shProg->data->ProgramResourceList[i].Data;
*params = MAX2(*params, block->NumUniforms);
}
}
break;
case GL_SHADER_STORAGE_BLOCK:
- for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
- if (shProg->ProgramResourceList[i].Type == programInterface) {
+ for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+ if (shProg->data->ProgramResourceList[i].Type == programInterface) {
struct gl_uniform_block *block =
(struct gl_uniform_block *)
- shProg->ProgramResourceList[i].Data;
+ shProg->data->ProgramResourceList[i].Data;
GLint block_params = 0;
for (unsigned j = 0; j < block->NumUniforms; j++) {
const char *iname = block->Uniforms[j].IndexName;
@@ -176,21 +176,21 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
}
break;
case GL_ATOMIC_COUNTER_BUFFER:
- for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
- if (shProg->ProgramResourceList[i].Type == programInterface) {
+ for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+ if (shProg->data->ProgramResourceList[i].Type == programInterface) {
struct gl_active_atomic_buffer *buffer =
(struct gl_active_atomic_buffer *)
- shProg->ProgramResourceList[i].Data;
+ shProg->data->ProgramResourceList[i].Data;
*params = MAX2(*params, buffer->NumUniforms);
}
}
break;
case GL_TRANSFORM_FEEDBACK_BUFFER:
- for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
- if (shProg->ProgramResourceList[i].Type == programInterface) {
+ for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+ if (shProg->data->ProgramResourceList[i].Type == programInterface) {
struct gl_transform_feedback_buffer *buffer =
(struct gl_transform_feedback_buffer *)
- shProg->ProgramResourceList[i].Data;
+ shProg->data->ProgramResourceList[i].Data;
*params = MAX2(*params, buffer->NumVaryings);
}
}
@@ -210,11 +210,11 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
case GL_COMPUTE_SUBROUTINE_UNIFORM:
case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: {
- for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
- if (shProg->ProgramResourceList[i].Type == programInterface) {
+ for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+ if (shProg->data->ProgramResourceList[i].Type == programInterface) {
struct gl_uniform_storage *uni =
(struct gl_uniform_storage *)
- shProg->ProgramResourceList[i].Data;
+ shProg->data->ProgramResourceList[i].Data;
*params = MAX2(*params, uni->num_compatible_subroutines);
}
}
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 0f4b2829ce4..40107373b80 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -198,9 +198,10 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg)
return 0;
}
- struct gl_program_resource *res = shProg->ProgramResourceList;
+ struct gl_program_resource *res = shProg->data->ProgramResourceList;
unsigned count = 0;
- for (unsigned j = 0; j < shProg->NumProgramResourceList; j++, res++) {
+ for (unsigned j = 0; j < shProg->data->NumProgramResourceList;
+ j++, res++) {
if (res->Type == GL_PROGRAM_INPUT &&
res->StageReferences & (1 << MESA_SHADER_VERTEX))
count++;
@@ -217,9 +218,10 @@ _mesa_longest_attribute_name_length(struct gl_shader_program *shProg)
return 0;
}
- struct gl_program_resource *res = shProg->ProgramResourceList;
+ struct gl_program_resource *res = shProg->data->ProgramResourceList;
size_t longest = 0;
- for (unsigned j = 0; j < shProg->NumProgramResourceList; j++, res++) {
+ for (unsigned j = 0; j < shProg->data->NumProgramResourceList;
+ j++, res++) {
if (res->Type == GL_PROGRAM_INPUT &&
res->StageReferences & (1 << MESA_SHADER_VERTEX)) {
@@ -466,8 +468,9 @@ _mesa_program_resource_find_name(struct gl_shader_program *shProg,
GLenum programInterface, const char *name,
unsigned *array_index)
{
- struct gl_program_resource *res = shProg->ProgramResourceList;
- for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) {
+ struct gl_program_resource *res = shProg->data->ProgramResourceList;
+ for (unsigned i = 0; i < shProg->data->NumProgramResourceList;
+ i++, res++) {
if (res->Type != programInterface)
continue;
@@ -570,10 +573,10 @@ calc_resource_index(struct gl_shader_program *shProg,
{
unsigned i;
GLuint index = 0;
- for (i = 0; i < shProg->NumProgramResourceList; i++) {
- if (&shProg->ProgramResourceList[i] == res)
+ for (i = 0; i < shProg->data->NumProgramResourceList; i++) {
+ if (&shProg->data->ProgramResourceList[i] == res)
return index;
- if (shProg->ProgramResourceList[i].Type == res->Type)
+ if (shProg->data->ProgramResourceList[i].Type == res->Type)
index++;
}
return GL_INVALID_INDEX;
@@ -614,8 +617,9 @@ _mesa_program_resource_index(struct gl_shader_program *shProg,
static struct gl_program_resource*
program_resource_find_data(struct gl_shader_program *shProg, void *data)
{
- struct gl_program_resource *res = shProg->ProgramResourceList;
- for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) {
+ struct gl_program_resource *res = shProg->data->ProgramResourceList;
+ for (unsigned i = 0; i < shProg->data->NumProgramResourceList;
+ i++, res++) {
if (res->Data == data)
return res;
}
@@ -628,10 +632,11 @@ struct gl_program_resource *
_mesa_program_resource_find_index(struct gl_shader_program *shProg,
GLenum programInterface, GLuint index)
{
- struct gl_program_resource *res = shProg->ProgramResourceList;
+ struct gl_program_resource *res = shProg->data->ProgramResourceList;
int idx = -1;
- for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) {
+ for (unsigned i = 0; i < shProg->data->NumProgramResourceList;
+ i++, res++) {
if (res->Type != programInterface)
continue;
@@ -1385,7 +1390,7 @@ validate_io(struct gl_shader_program *producer,
bool valid = true;
gl_shader_variable const **outputs =
- (gl_shader_variable const **) calloc(producer->NumProgramResourceList,
+ (gl_shader_variable const **) calloc(producer->data->NumProgramResourceList,
sizeof(gl_shader_variable *));
if (outputs == NULL)
return false;
@@ -1408,8 +1413,9 @@ validate_io(struct gl_shader_program *producer,
* some output that did not have an input.
*/
unsigned num_outputs = 0;
- for (unsigned i = 0; i < producer->NumProgramResourceList; i++) {
- struct gl_program_resource *res = &producer->ProgramResourceList[i];
+ for (unsigned i = 0; i < producer->data->NumProgramResourceList; i++) {
+ struct gl_program_resource *res =
+ &producer->data->ProgramResourceList[i];
if (res->Type != GL_PROGRAM_OUTPUT)
continue;
@@ -1428,8 +1434,9 @@ validate_io(struct gl_shader_program *producer,
}
unsigned match_index = 0;
- for (unsigned i = 0; i < consumer->NumProgramResourceList; i++) {
- struct gl_program_resource *res = &consumer->ProgramResourceList[i];
+ for (unsigned i = 0; i < consumer->data->NumProgramResourceList; i++) {
+ struct gl_program_resource *res =
+ &consumer->data->ProgramResourceList[i];
if (res->Type != GL_PROGRAM_INPUT)
continue;
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 7b73f5691dd..4e514a3d09f 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -364,10 +364,10 @@ _mesa_clear_shader_program_data(struct gl_context *ctx,
shProg->data->AtomicBuffers = NULL;
shProg->data->NumAtomicBuffers = 0;
- if (shProg->ProgramResourceList) {
- ralloc_free(shProg->ProgramResourceList);
- shProg->ProgramResourceList = NULL;
- shProg->NumProgramResourceList = 0;
+ if (shProg->data->ProgramResourceList) {
+ ralloc_free(shProg->data->ProgramResourceList);
+ shProg->data->ProgramResourceList = NULL;
+ shProg->data->NumProgramResourceList = 0;
}
}