diff options
-rw-r--r-- | src/mesa/vbo/vbo.h | 1 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 10 |
2 files changed, 6 insertions, 5 deletions
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 26c3d4e0a72..9fbb07f3d72 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -133,6 +133,7 @@ void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func); void vbo_check_buffers_are_unmapped(struct gl_context *ctx); +void vbo_bind_arrays(struct gl_context *ctx); void GLAPIENTRY _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index ceb6a647dfe..4e4f2c94798 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -563,8 +563,8 @@ recalculate_input_bindings(struct gl_context *ctx) * Note that this might set the _NEW_ARRAY dirty flag so state validation * must be done after this call. */ -static void -bind_arrays(struct gl_context *ctx) +void +vbo_bind_arrays(struct gl_context *ctx) { if (!ctx->Array.RebindArrays) { return; @@ -590,7 +590,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, struct vbo_exec_context *exec = &vbo->exec; struct _mesa_prim prim[2]; - bind_arrays(ctx); + vbo_bind_arrays(ctx); /* Again... because we may have changed the bitmask of per-vertex varying * attributes. If we regenerate the fixed-function vertex program now @@ -804,7 +804,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, return; } - bind_arrays( ctx ); + vbo_bind_arrays( ctx ); /* check for dirty state again */ if (ctx->NewState) @@ -1129,7 +1129,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, * same index buffer, or if we have to reset the index pointer per * primitive. */ - bind_arrays( ctx ); + vbo_bind_arrays( ctx ); /* check for dirty state again */ if (ctx->NewState) |