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-rw-r--r--src/glx/dri2_glx.c19
1 files changed, 15 insertions, 4 deletions
diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index 88bb8b81769..b0559b24d72 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -138,6 +138,7 @@ dri2_bind_context(struct glx_context *context, struct glx_context *old,
struct dri2_context *pcp = (struct dri2_context *) context;
struct dri2_screen *psc = (struct dri2_screen *) pcp->base.psc;
struct dri2_drawable *pdraw, *pread;
+ struct dri2_display *pdp;
pdraw = (struct dri2_drawable *) driFetchDrawable(context, draw);
pread = (struct dri2_drawable *) driFetchDrawable(context, read);
@@ -145,11 +146,21 @@ dri2_bind_context(struct glx_context *context, struct glx_context *old,
if (pdraw == NULL || pread == NULL)
return GLXBadDrawable;
- if ((*psc->core->bindContext) (pcp->driContext,
- pdraw->driDrawable, pread->driDrawable))
- return Success;
+ if (!(*psc->core->bindContext) (pcp->driContext,
+ pdraw->driDrawable, pread->driDrawable))
+ return GLXBadContext;
+
+ /* If the server doesn't send invalidate events, we may miss a
+ * resize before the rendering starts. Invalidate the buffers now
+ * so the driver will recheck before rendering starts. */
+ pdp = (struct dri2_display *) psc->base.display;
+ if (!pdp->invalidateAvailable) {
+ dri2InvalidateBuffers(psc->base.dpy, pdraw->base.xDrawable);
+ if (pread != pdraw)
+ dri2InvalidateBuffers(psc->base.dpy, pread->base.xDrawable);
+ }
- return GLXBadContext;
+ return Success;
}
static void