diff options
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 98a5a497703..a20cc780bf4 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -245,9 +245,14 @@ generate_fs_loop(struct gallivm_state *gallivm, LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS]; struct lp_build_for_loop_state loop_state; struct lp_build_mask_context mask; + /* + * TODO: figure out if simple_shader optimization is really worthwile to + * keep. Disabled because it may hide some real bugs in the (depth/stencil) + * code since tests tend to take another codepath than real shaders. + */ boolean simple_shader = (shader->info.base.file_count[TGSI_FILE_SAMPLER] == 0 && shader->info.base.num_inputs < 3 && - shader->info.base.num_instructions < 8); + shader->info.base.num_instructions < 8) && 0; const boolean dual_source_blend = key->blend.rt[0].blend_enable && util_blend_state_is_dual(&key->blend, 0); unsigned attrib; |