diff options
-rw-r--r-- | src/gallium/state_trackers/vega/api_masks.c | 118 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/renderer.c | 55 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/renderer.h | 8 |
3 files changed, 68 insertions, 113 deletions
diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c index 189390ec2d3..45f77d7d707 100644 --- a/src/gallium/state_trackers/vega/api_masks.c +++ b/src/gallium/state_trackers/vega/api_masks.c @@ -28,6 +28,7 @@ #include "mask.h" #include "api.h" +#include "renderer.h" #include "vg_context.h" #include "pipe/p_context.h" @@ -38,117 +39,6 @@ #define DISABLE_1_1_MASKING 1 -/** - * Draw a screen-aligned quadrilateral. - * Coords are window coords with y=0=bottom. These coords will be transformed - * by the vertex shader and viewport transform. - */ -static void -draw_clear_quad(struct vg_context *st, - float x0, float y0, float x1, float y1, float z, - const VGfloat color[4]) -{ - struct pipe_context *pipe = st->pipe; - struct pipe_resource *buf; - VGuint i; - - /* positions */ - st->clear.vertices[0][0][0] = x0; - st->clear.vertices[0][0][1] = y0; - - st->clear.vertices[1][0][0] = x1; - st->clear.vertices[1][0][1] = y0; - - st->clear.vertices[2][0][0] = x1; - st->clear.vertices[2][0][1] = y1; - - st->clear.vertices[3][0][0] = x0; - st->clear.vertices[3][0][1] = y1; - - /* same for all verts: */ - for (i = 0; i < 4; i++) { - st->clear.vertices[i][0][2] = z; - st->clear.vertices[i][0][3] = 1.0; - st->clear.vertices[i][1][0] = color[0]; - st->clear.vertices[i][1][1] = color[1]; - st->clear.vertices[i][1][2] = color[2]; - st->clear.vertices[i][1][3] = color[3]; - } - - - /* put vertex data into vbuf */ - buf = pipe_user_buffer_create(pipe->screen, - st->clear.vertices, - sizeof(st->clear.vertices), - PIPE_BIND_VERTEX_BUFFER); - - - /* draw */ - if (buf) { - cso_set_vertex_elements(st->cso_context, 2, st->velems); - - util_draw_vertex_buffer(pipe, buf, 0, - PIPE_PRIM_TRIANGLE_FAN, - 4, /* verts */ - 2); /* attribs/vert */ - - pipe_resource_reference(&buf, NULL); - } -} - -/** - * Do vgClear by drawing a quadrilateral. - */ -static void -clear_with_quad(struct vg_context *st, float x0, float y0, - float width, float height, const VGfloat clear_color[4]) -{ - VGfloat x1, y1; - - vg_validate_state(st); - - x1 = x0 + width; - y1 = y0 + height; - - /* - printf("%s %f,%f %f,%f\n", __FUNCTION__, - x0, y0, - x1, y1); - */ - - cso_save_blend(st->cso_context); - cso_save_rasterizer(st->cso_context); - cso_save_fragment_shader(st->cso_context); - cso_save_vertex_shader(st->cso_context); - - /* blend state: RGBA masking */ - { - struct pipe_blend_state blend; - memset(&blend, 0, sizeof(blend)); - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.rt[0].colormask = PIPE_MASK_RGBA; - cso_set_blend(st->cso_context, &blend); - } - - cso_set_rasterizer(st->cso_context, &st->clear.raster); - - cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); - cso_set_vertex_shader_handle(st->cso_context, vg_clear_vs(st)); - - /* draw quad matching scissor rect (XXX verify coord round-off) */ - draw_clear_quad(st, x0, y0, x1, y1, 0, clear_color); - - /* Restore pipe state */ - cso_restore_blend(st->cso_context); - cso_restore_rasterizer(st->cso_context); - cso_restore_fragment_shader(st->cso_context); - cso_restore_vertex_shader(st->cso_context); -} - - void vegaMask(VGHandle mask, VGMaskOperation operation, VGint x, VGint y, VGint width, VGint height) @@ -214,8 +104,10 @@ void vegaClear(VGint x, VGint y, (x == 0 && y == 0 && width == fb->width && height == fb->height)) { ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, ctx->state.vg.clear_color, 1., 0); - } else { - clear_with_quad(ctx, x, y, width, height, ctx->state.vg.clear_color); + } else if (renderer_clear_begin(ctx->renderer)) { + /* XXX verify coord round-off */ + renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color); + renderer_clear_end(ctx->renderer); } } diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 60c4315a1fd..d326cfc5015 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -48,6 +48,7 @@ typedef enum { RENDERER_STATE_COPY, RENDERER_STATE_DRAWTEX, RENDERER_STATE_SCISSOR, + RENDERER_STATE_CLEAR, NUM_RENDERER_STATES } RendererState; @@ -623,6 +624,60 @@ void renderer_scissor_end(struct renderer *renderer) renderer->state = RENDERER_STATE_INIT; } +/** + * Prepare the renderer for clearing. + */ +VGboolean renderer_clear_begin(struct renderer *renderer) +{ + assert(renderer->state == RENDERER_STATE_INIT); + + cso_save_blend(renderer->cso); + cso_save_fragment_shader(renderer->cso); + cso_save_vertex_shader(renderer->cso); + + renderer_set_blend(renderer, ~0); + renderer_set_fs(renderer, RENDERER_FS_COLOR); + renderer_set_vs(renderer, RENDERER_VS_COLOR); + + renderer->state = RENDERER_STATE_CLEAR; + + return VG_TRUE; +} + +/** + * Clear the framebuffer with the specified region and color. + * + * The coordinates are in surface coordinates. + */ +void renderer_clear(struct renderer *renderer, + VGint x, VGint y, VGint width, VGint height, + const VGfloat color[4]) +{ + VGuint i; + + assert(renderer->state == RENDERER_STATE_CLEAR); + + renderer_quad_pos(renderer, x, y, x + width, y + height, VG_TRUE); + for (i = 0; i < 4; i++) + memcpy(renderer->vertices[i][1], color, sizeof(VGfloat) * 4); + + renderer_quad_draw(renderer); +} + +/** + * End clearing and retore the states. + */ +void renderer_clear_end(struct renderer *renderer) +{ + assert(renderer->state == RENDERER_STATE_CLEAR); + + cso_restore_blend(renderer->cso); + cso_restore_fragment_shader(renderer->cso); + cso_restore_vertex_shader(renderer->cso); + + renderer->state = RENDERER_STATE_INIT; +} + static void setup_shaders(struct renderer *ctx) { struct pipe_context *pipe = ctx->pipe; diff --git a/src/gallium/state_trackers/vega/renderer.h b/src/gallium/state_trackers/vega/renderer.h index 2644c9f580d..fa0782280ad 100644 --- a/src/gallium/state_trackers/vega/renderer.h +++ b/src/gallium/state_trackers/vega/renderer.h @@ -68,6 +68,14 @@ void renderer_scissor(struct renderer *renderer, void renderer_scissor_end(struct renderer *renderer); +VGboolean renderer_clear_begin(struct renderer *renderer); + +void renderer_clear(struct renderer *renderer, + VGint x, VGint y, VGint width, VGint height, + const VGfloat color[4]); + +void renderer_clear_end(struct renderer *renderer); + void renderer_draw_quad(struct renderer *, VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2, |