diff options
-rw-r--r-- | src/mesa/state_tracker/st_program.c | 434 |
1 files changed, 215 insertions, 219 deletions
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 978de88f054..cebe39004b8 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -473,6 +473,23 @@ st_translate_fragment_program(struct st_context *st, struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant); GLboolean deleteFP = GL_FALSE; + GLuint outputMapping[FRAG_RESULT_MAX]; + GLuint inputMapping[FRAG_ATTRIB_MAX]; + GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */ + GLuint attr; + const GLbitfield64 inputsRead = stfp->Base.Base.InputsRead; + struct ureg_program *ureg; + + GLboolean write_all = GL_FALSE; + + ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; + ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; + uint fs_num_inputs = 0; + + ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; + ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; + uint fs_num_outputs = 0; + if (!variant) return NULL; @@ -508,243 +525,222 @@ st_translate_fragment_program(struct st_context *st, } #endif - /* XXX this will be cleaned up in the following commit */ - if (1) { - /* need to translate Mesa instructions to TGSI now */ - GLuint outputMapping[FRAG_RESULT_MAX]; - GLuint inputMapping[FRAG_ATTRIB_MAX]; - GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */ - GLuint attr; - const GLbitfield64 inputsRead = stfp->Base.Base.InputsRead; - struct ureg_program *ureg; - - GLboolean write_all = GL_FALSE; - - ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; - ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; - uint fs_num_inputs = 0; - - ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; - ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; - uint fs_num_outputs = 0; - - if (!stfp->glsl_to_tgsi) - _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT); + if (!stfp->glsl_to_tgsi) + _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT); - /* - * Convert Mesa program inputs to TGSI input register semantics. - */ - for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) { - if ((inputsRead & BITFIELD64_BIT(attr)) != 0) { - const GLuint slot = fs_num_inputs++; + /* + * Convert Mesa program inputs to TGSI input register semantics. + */ + for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) { + if ((inputsRead & BITFIELD64_BIT(attr)) != 0) { + const GLuint slot = fs_num_inputs++; - inputMapping[attr] = slot; + inputMapping[attr] = slot; - switch (attr) { - case FRAG_ATTRIB_WPOS: - input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; - input_semantic_index[slot] = 0; + switch (attr) { + case FRAG_ATTRIB_WPOS: + input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; + input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_LINEAR; + break; + case FRAG_ATTRIB_COL0: + input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + input_semantic_index[slot] = 0; + interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr], + TRUE); + break; + case FRAG_ATTRIB_COL1: + input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; + input_semantic_index[slot] = 1; + interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr], + TRUE); + break; + case FRAG_ATTRIB_FOGC: + input_semantic_name[slot] = TGSI_SEMANTIC_FOG; + input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; + break; + case FRAG_ATTRIB_FACE: + input_semantic_name[slot] = TGSI_SEMANTIC_FACE; + input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; + break; + case FRAG_ATTRIB_CLIP_DIST0: + input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; + input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_LINEAR; + break; + case FRAG_ATTRIB_CLIP_DIST1: + input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; + input_semantic_index[slot] = 1; + interpMode[slot] = TGSI_INTERPOLATE_LINEAR; + break; + /* In most cases, there is nothing special about these + * inputs, so adopt a convention to use the generic + * semantic name and the mesa FRAG_ATTRIB_ number as the + * index. + * + * All that is required is that the vertex shader labels + * its own outputs similarly, and that the vertex shader + * generates at least every output required by the + * fragment shader plus fixed-function hardware (such as + * BFC). + * + * There is no requirement that semantic indexes start at + * zero or be restricted to a particular range -- nobody + * should be building tables based on semantic index. + */ + case FRAG_ATTRIB_PNTC: + case FRAG_ATTRIB_TEX0: + case FRAG_ATTRIB_TEX1: + case FRAG_ATTRIB_TEX2: + case FRAG_ATTRIB_TEX3: + case FRAG_ATTRIB_TEX4: + case FRAG_ATTRIB_TEX5: + case FRAG_ATTRIB_TEX6: + case FRAG_ATTRIB_TEX7: + case FRAG_ATTRIB_VAR0: + default: + /* Actually, let's try and zero-base this just for + * readability of the generated TGSI. + */ + assert(attr >= FRAG_ATTRIB_TEX0); + input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0); + input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + if (attr == FRAG_ATTRIB_PNTC) interpMode[slot] = TGSI_INTERPOLATE_LINEAR; - break; - case FRAG_ATTRIB_COL0: - input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - input_semantic_index[slot] = 0; - interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr], - TRUE); - break; - case FRAG_ATTRIB_COL1: - input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; - input_semantic_index[slot] = 1; + else interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr], - TRUE); - break; - case FRAG_ATTRIB_FOGC: - input_semantic_name[slot] = TGSI_SEMANTIC_FOG; - input_semantic_index[slot] = 0; - interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE; - break; - case FRAG_ATTRIB_FACE: - input_semantic_name[slot] = TGSI_SEMANTIC_FACE; - input_semantic_index[slot] = 0; - interpMode[slot] = TGSI_INTERPOLATE_CONSTANT; - break; - case FRAG_ATTRIB_CLIP_DIST0: - input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; - input_semantic_index[slot] = 0; - interpMode[slot] = TGSI_INTERPOLATE_LINEAR; - break; - case FRAG_ATTRIB_CLIP_DIST1: - input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; - input_semantic_index[slot] = 1; - interpMode[slot] = TGSI_INTERPOLATE_LINEAR; - break; - /* In most cases, there is nothing special about these - * inputs, so adopt a convention to use the generic - * semantic name and the mesa FRAG_ATTRIB_ number as the - * index. - * - * All that is required is that the vertex shader labels - * its own outputs similarly, and that the vertex shader - * generates at least every output required by the - * fragment shader plus fixed-function hardware (such as - * BFC). - * - * There is no requirement that semantic indexes start at - * zero or be restricted to a particular range -- nobody - * should be building tables based on semantic index. - */ - case FRAG_ATTRIB_PNTC: - case FRAG_ATTRIB_TEX0: - case FRAG_ATTRIB_TEX1: - case FRAG_ATTRIB_TEX2: - case FRAG_ATTRIB_TEX3: - case FRAG_ATTRIB_TEX4: - case FRAG_ATTRIB_TEX5: - case FRAG_ATTRIB_TEX6: - case FRAG_ATTRIB_TEX7: - case FRAG_ATTRIB_VAR0: - default: - /* Actually, let's try and zero-base this just for - * readability of the generated TGSI. - */ - assert(attr >= FRAG_ATTRIB_TEX0); - input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0); - input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - if (attr == FRAG_ATTRIB_PNTC) - interpMode[slot] = TGSI_INTERPOLATE_LINEAR; - else - interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr], - FALSE); - break; - } - } - else { - inputMapping[attr] = -1; + FALSE); + break; } } - - /* - * Semantics and mapping for outputs - */ - { - uint numColors = 0; - GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten; - - /* if z is written, emit that first */ - if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { - fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION; - fs_output_semantic_index[fs_num_outputs] = 0; - outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs; - fs_num_outputs++; - outputsWritten &= ~(1 << FRAG_RESULT_DEPTH); - } - - if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) { - fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL; - fs_output_semantic_index[fs_num_outputs] = 0; - outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs; - fs_num_outputs++; - outputsWritten &= ~(1 << FRAG_RESULT_STENCIL); - } - - /* handle remaning outputs (color) */ - for (attr = 0; attr < FRAG_RESULT_MAX; attr++) { - if (outputsWritten & BITFIELD64_BIT(attr)) { - switch (attr) { - case FRAG_RESULT_DEPTH: - case FRAG_RESULT_STENCIL: - /* handled above */ - assert(0); - break; - case FRAG_RESULT_COLOR: - write_all = GL_TRUE; /* fallthrough */ - default: - assert(attr == FRAG_RESULT_COLOR || - (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX)); - fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR; - fs_output_semantic_index[fs_num_outputs] = numColors; - outputMapping[attr] = fs_num_outputs; - numColors++; - break; - } - - fs_num_outputs++; - } - } + else { + inputMapping[attr] = -1; } + } - ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); - if (ureg == NULL) { - FREE(variant); - return NULL; + /* + * Semantics and mapping for outputs + */ + { + uint numColors = 0; + GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten; + + /* if z is written, emit that first */ + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { + fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION; + fs_output_semantic_index[fs_num_outputs] = 0; + outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs; + fs_num_outputs++; + outputsWritten &= ~(1 << FRAG_RESULT_DEPTH); } - if (ST_DEBUG & DEBUG_MESA) { - _mesa_print_program(&stfp->Base.Base); - _mesa_print_program_parameters(st->ctx, &stfp->Base.Base); - debug_printf("\n"); + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) { + fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL; + fs_output_semantic_index[fs_num_outputs] = 0; + outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs; + fs_num_outputs++; + outputsWritten &= ~(1 << FRAG_RESULT_STENCIL); } - if (write_all == GL_TRUE) - ureg_property_fs_color0_writes_all_cbufs(ureg, 1); - if (stfp->Base.FragDepthLayout != FRAG_DEPTH_LAYOUT_NONE) { - switch (stfp->Base.FragDepthLayout) { - case FRAG_DEPTH_LAYOUT_ANY: - ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_ANY); - break; - case FRAG_DEPTH_LAYOUT_GREATER: - ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_GREATER); - break; - case FRAG_DEPTH_LAYOUT_LESS: - ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_LESS); - break; - case FRAG_DEPTH_LAYOUT_UNCHANGED: - ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_UNCHANGED); - break; - default: - assert(0); + /* handle remaining outputs (color) */ + for (attr = 0; attr < FRAG_RESULT_MAX; attr++) { + if (outputsWritten & BITFIELD64_BIT(attr)) { + switch (attr) { + case FRAG_RESULT_DEPTH: + case FRAG_RESULT_STENCIL: + /* handled above */ + assert(0); + break; + case FRAG_RESULT_COLOR: + write_all = GL_TRUE; /* fallthrough */ + default: + assert(attr == FRAG_RESULT_COLOR || + (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX)); + fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR; + fs_output_semantic_index[fs_num_outputs] = numColors; + outputMapping[attr] = fs_num_outputs; + numColors++; + break; + } + + fs_num_outputs++; } } + } - if (stfp->glsl_to_tgsi) - st_translate_program(st->ctx, - TGSI_PROCESSOR_FRAGMENT, - ureg, - stfp->glsl_to_tgsi, - &stfp->Base.Base, - /* inputs */ - fs_num_inputs, - inputMapping, - input_semantic_name, - input_semantic_index, - interpMode, - /* outputs */ - fs_num_outputs, - outputMapping, - fs_output_semantic_name, - fs_output_semantic_index, FALSE, - key->clamp_color ); - else - st_translate_mesa_program(st->ctx, - TGSI_PROCESSOR_FRAGMENT, - ureg, - &stfp->Base.Base, - /* inputs */ - fs_num_inputs, - inputMapping, - input_semantic_name, - input_semantic_index, - interpMode, - /* outputs */ - fs_num_outputs, - outputMapping, - fs_output_semantic_name, - fs_output_semantic_index, FALSE, - key->clamp_color); + ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); + if (ureg == NULL) { + FREE(variant); + return NULL; + } - variant->tgsi.tokens = ureg_get_tokens( ureg, NULL ); - ureg_destroy( ureg ); + if (ST_DEBUG & DEBUG_MESA) { + _mesa_print_program(&stfp->Base.Base); + _mesa_print_program_parameters(st->ctx, &stfp->Base.Base); + debug_printf("\n"); } + if (write_all == GL_TRUE) + ureg_property_fs_color0_writes_all_cbufs(ureg, 1); + + if (stfp->Base.FragDepthLayout != FRAG_DEPTH_LAYOUT_NONE) { + switch (stfp->Base.FragDepthLayout) { + case FRAG_DEPTH_LAYOUT_ANY: + ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_ANY); + break; + case FRAG_DEPTH_LAYOUT_GREATER: + ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_GREATER); + break; + case FRAG_DEPTH_LAYOUT_LESS: + ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_LESS); + break; + case FRAG_DEPTH_LAYOUT_UNCHANGED: + ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_UNCHANGED); + break; + default: + assert(0); + } + } + + if (stfp->glsl_to_tgsi) + st_translate_program(st->ctx, + TGSI_PROCESSOR_FRAGMENT, + ureg, + stfp->glsl_to_tgsi, + &stfp->Base.Base, + /* inputs */ + fs_num_inputs, + inputMapping, + input_semantic_name, + input_semantic_index, + interpMode, + /* outputs */ + fs_num_outputs, + outputMapping, + fs_output_semantic_name, + fs_output_semantic_index, FALSE, + key->clamp_color ); + else + st_translate_mesa_program(st->ctx, + TGSI_PROCESSOR_FRAGMENT, + ureg, + &stfp->Base.Base, + /* inputs */ + fs_num_inputs, + inputMapping, + input_semantic_name, + input_semantic_index, + interpMode, + /* outputs */ + fs_num_outputs, + outputMapping, + fs_output_semantic_name, + fs_output_semantic_index, FALSE, + key->clamp_color); + + variant->tgsi.tokens = ureg_get_tokens( ureg, NULL ); + ureg_destroy( ureg ); /* fill in variant */ variant->driver_shader = pipe->create_fs_state(pipe, &variant->tgsi); |