diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_surface_formats.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c index 5407ef65576..2841f819f43 100644 --- a/src/mesa/drivers/dri/i965/brw_surface_formats.c +++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c @@ -619,6 +619,8 @@ brw_init_surface_formats(struct brw_context *brw) brw->format_supported_as_render_target[MESA_FORMAT_S_UINT8] = true; brw->format_supported_as_render_target[MESA_FORMAT_Z_FLOAT32] = true; brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true; + if (brw->gen >= 8) + brw->format_supported_as_render_target[MESA_FORMAT_Z_UNORM16] = true; /* We remap depth formats to a supported texturing format in * translate_tex_format(). @@ -638,7 +640,12 @@ brw_init_surface_formats(struct brw_context *brw) * * Other speculation is that we may be hitting increased fragment shader * execution from GL_LEQUAL/GL_EQUAL depth tests at reduced precision. + * + * With the PMA stall workaround in place, Z16 is faster than Z24, as it + * should be. */ + if (brw->gen >= 8) + ctx->TextureFormatSupported[MESA_FORMAT_Z_UNORM16] = true; /* On hardware that lacks support for ETC1, we map ETC1 to RGBX * during glCompressedTexImage2D(). See intel_mipmap_tree::wraps_etc1. |