diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_program.c | 63 |
1 files changed, 50 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 7a1b3f22853..d7606e2cb70 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -277,13 +277,23 @@ get_written_and_reset(struct brw_context *brw, int i, } static void -print_shader_time_line(const char *name, int shader_num, - uint64_t time, uint64_t total) +print_shader_time_line(const char *stage, const char *name, + int shader_num, uint64_t time, uint64_t total) { - printf("%s", name); - for (int i = strlen(name); i < 10; i++) + int namelen = printf("%s ", stage); + + while (namelen++ < 6) printf(" "); - printf("%4d: ", shader_num); + + namelen += printf("%s ", name); + + while (namelen++ < 13) + printf(" "); + + if (shader_num != -1) + printf("%4d: ", shader_num); + else + printf(" : "); printf("%16lld (%7.2f Gcycles) %4.1f%%\n", (long long)time, @@ -362,8 +372,10 @@ brw_report_shader_time(struct brw_context *brw) qsort(sorted, brw->shader_time.num_entries, sizeof(sorted[0]), compare_time); printf("\n"); - printf("type ID cycles spent %% of total\n"); + printf("type ID cycles spent %% of total\n"); for (int s = 0; s < brw->shader_time.num_entries; s++) { + const char *shader_name; + const char *stage; /* Work back from the sorted pointers times to a time to print. */ int i = sorted[s] - scaled; @@ -373,28 +385,53 @@ brw_report_shader_time(struct brw_context *brw) int shader_num = -1; if (brw->shader_time.shader_programs[i]) { shader_num = brw->shader_time.shader_programs[i]->Name; + + /* The fixed function fragment shader generates GLSL IR with a Name + * of 0, and nothing else does. + */ + if (shader_num == 0 && + (brw->shader_time.types[i] == ST_FS8 || + brw->shader_time.types[i] == ST_FS16)) { + shader_name = "ff"; + shader_num = -1; + } else { + shader_name = "glsl"; + } + } else if (brw->shader_time.programs[i]) { + shader_num = brw->shader_time.programs[i]->Id; + if (shader_num == 0) { + shader_name = "ff"; + shader_num = -1; + } else { + shader_name = "prog"; + } + } else { + shader_name = "other"; } switch (brw->shader_time.types[i]) { case ST_VS: - print_shader_time_line("vs", shader_num, scaled[i], total); + stage = "vs"; break; case ST_FS8: - print_shader_time_line("fs8", shader_num, scaled[i], total); + stage = "fs8"; break; case ST_FS16: - print_shader_time_line("fs16", shader_num, scaled[i], total); + stage = "fs16"; break; default: - print_shader_time_line("other", shader_num, scaled[i], total); + stage = "other"; break; } + + print_shader_time_line(stage, shader_name, shader_num, + scaled[i], total); } printf("\n"); - print_shader_time_line("total vs", -1, total_by_type[ST_VS], total); - print_shader_time_line("total fs8", -1, total_by_type[ST_FS8], total); - print_shader_time_line("total fs16", -1, total_by_type[ST_FS16], total); + print_shader_time_line("total vs", "", -1, total_by_type[ST_VS], total); + print_shader_time_line("total fs8", "", -1, total_by_type[ST_FS8], total); + print_shader_time_line("total fs16", "", -1, total_by_type[ST_FS16], total); } static void |