diff options
-rw-r--r-- | src/intel/vulkan/anv_blorp.c | 16 | ||||
-rw-r--r-- | src/intel/vulkan/anv_meta_copy.c | 125 |
2 files changed, 16 insertions, 125 deletions
diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c index a838b55bfe0..5fa6699e9fe 100644 --- a/src/intel/vulkan/anv_blorp.c +++ b/src/intel/vulkan/anv_blorp.c @@ -254,6 +254,22 @@ copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer, blorp_batch_finish(&batch); } +void anv_CmdCopyBufferToImage( + VkCommandBuffer commandBuffer, + VkBuffer srcBuffer, + VkImage dstImage, + VkImageLayout dstImageLayout, + uint32_t regionCount, + const VkBufferImageCopy* pRegions) +{ + ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); + ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer); + ANV_FROM_HANDLE(anv_image, dst_image, dstImage); + + copy_buffer_to_image(cmd_buffer, src_buffer, dst_image, + regionCount, pRegions, true); +} + void anv_CmdCopyImageToBuffer( VkCommandBuffer commandBuffer, VkImage srcImage, diff --git a/src/intel/vulkan/anv_meta_copy.c b/src/intel/vulkan/anv_meta_copy.c index a17dd639502..5df04e6cea9 100644 --- a/src/intel/vulkan/anv_meta_copy.c +++ b/src/intel/vulkan/anv_meta_copy.c @@ -107,131 +107,6 @@ do_buffer_copy(struct anv_cmd_buffer *cmd_buffer, anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect); } -static void -meta_copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer, - struct anv_buffer* buffer, - struct anv_image* image, - uint32_t regionCount, - const VkBufferImageCopy* pRegions, - bool forward) -{ - struct anv_meta_saved_state saved_state; - - /* The Vulkan 1.0 spec says "dstImage must have a sample count equal to - * VK_SAMPLE_COUNT_1_BIT." - */ - assert(image->samples == 1); - - anv_meta_begin_blit2d(cmd_buffer, &saved_state); - - for (unsigned r = 0; r < regionCount; r++) { - - /** - * From the Vulkan 1.0.6 spec: 18.3 Copying Data Between Images - * extent is the size in texels of the source image to copy in width, - * height and depth. 1D images use only x and width. 2D images use x, y, - * width and height. 3D images use x, y, z, width, height and depth. - * - * - * Also, convert the offsets and extent from units of texels to units of - * blocks - which is the highest resolution accessible in this command. - */ - const VkOffset3D img_offset_el = - meta_region_offset_el(image, &pRegions[r].imageOffset); - const VkExtent3D bufferExtent = { - .width = pRegions[r].bufferRowLength ? - pRegions[r].bufferRowLength : pRegions[r].imageExtent.width, - .height = pRegions[r].bufferImageHeight ? - pRegions[r].bufferImageHeight : pRegions[r].imageExtent.height, - }; - const VkExtent3D buf_extent_el = - meta_region_extent_el(image, &bufferExtent); - - /* Start creating blit rect */ - const VkExtent3D img_extent_el = - meta_region_extent_el(image, &pRegions[r].imageExtent); - struct anv_meta_blit2d_rect rect = { - .width = img_extent_el.width, - .height = img_extent_el.height, - }; - - /* Create blit surfaces */ - VkImageAspectFlags aspect = pRegions[r].imageSubresource.aspectMask; - const struct anv_surface *img_surf = - anv_image_get_surface_for_aspect_mask(image, aspect); - struct anv_meta_blit2d_surf img_bsurf = - blit_surf_for_image(image, img_surf); - enum isl_format buf_format = anv_get_isl_format(&cmd_buffer->device->info, - image->vk_format, aspect, - VK_IMAGE_TILING_LINEAR); - struct anv_meta_blit2d_surf buf_bsurf = { - .bo = buffer->bo, - .tiling = ISL_TILING_LINEAR, - .base_offset = buffer->offset + pRegions[r].bufferOffset, - .bs = isl_format_get_layout(buf_format)->bpb / 8, - .pitch = buf_extent_el.width * buf_bsurf.bs, - }; - - /* Set direction-dependent variables */ - struct anv_meta_blit2d_surf *dst_bsurf = forward ? &img_bsurf : &buf_bsurf; - struct anv_meta_blit2d_surf *src_bsurf = forward ? &buf_bsurf : &img_bsurf; - uint32_t *x_offset = forward ? &rect.dst_x : &rect.src_x; - uint32_t *y_offset = forward ? &rect.dst_y : &rect.src_y; - - /* Loop through each 3D or array slice */ - unsigned num_slices_3d = img_extent_el.depth; - unsigned num_slices_array = pRegions[r].imageSubresource.layerCount; - unsigned slice_3d = 0; - unsigned slice_array = 0; - while (slice_3d < num_slices_3d && slice_array < num_slices_array) { - - /* Finish creating blit rect */ - isl_surf_get_image_offset_el(&img_surf->isl, - pRegions[r].imageSubresource.mipLevel, - pRegions[r].imageSubresource.baseArrayLayer - + slice_array, - img_offset_el.z + slice_3d, - x_offset, - y_offset); - *x_offset += img_offset_el.x; - *y_offset += img_offset_el.y; - - /* Perform Blit */ - anv_meta_blit2d(cmd_buffer, src_bsurf, dst_bsurf, 1, &rect); - - /* Once we've done the blit, all of the actual information about - * the image is embedded in the command buffer so we can just - * increment the offset directly in the image effectively - * re-binding it to different backing memory. - */ - buf_bsurf.base_offset += buf_extent_el.width * - buf_extent_el.height * buf_bsurf.bs; - - if (image->type == VK_IMAGE_TYPE_3D) - slice_3d++; - else - slice_array++; - } - } - anv_meta_end_blit2d(cmd_buffer, &saved_state); -} - -void anv_CmdCopyBufferToImage( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkImage destImage, - VkImageLayout destImageLayout, - uint32_t regionCount, - const VkBufferImageCopy* pRegions) -{ - ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); - ANV_FROM_HANDLE(anv_image, dest_image, destImage); - ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer); - - meta_copy_buffer_to_image(cmd_buffer, src_buffer, dest_image, - regionCount, pRegions, true); -} - void anv_CmdCopyImage( VkCommandBuffer commandBuffer, VkImage srcImage, |