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-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h1
-rw-r--r--src/mesa/drivers/dri/i965/gen8_multisample_state.c49
2 files changed, 50 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 4abb790612d..270cdf29db3 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -1609,6 +1609,7 @@ enum brw_pixel_shader_coverage_mask_mode {
#define GEN7_GPGPU_DISPATCHDIMY 0x2504
#define GEN7_GPGPU_DISPATCHDIMZ 0x2508
+#define GEN7_CACHE_MODE_0 0x7000
#define GEN7_CACHE_MODE_1 0x7004
# define GEN9_FLOAT_BLEND_OPTIMIZATION_ENABLE (1 << 4)
# define GEN8_HIZ_NP_PMA_FIX_ENABLE (1 << 11)
diff --git a/src/mesa/drivers/dri/i965/gen8_multisample_state.c b/src/mesa/drivers/dri/i965/gen8_multisample_state.c
index 3afa5862757..9f849d64bbc 100644
--- a/src/mesa/drivers/dri/i965/gen8_multisample_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_multisample_state.c
@@ -28,11 +28,57 @@
#include "brw_multisample_state.h"
/**
+ * From Gen10 Workarounds page in h/w specs:
+ * WaSampleOffsetIZ:
+ * Prior to the 3DSTATE_SAMPLE_PATTERN driver must ensure there are no
+ * markers in the pipeline by programming a PIPE_CONTROL with stall.
+ */
+static void
+gen10_emit_wa_cs_stall_flush(struct brw_context *brw)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ assert(devinfo->gen == 10);
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_CS_STALL |
+ PIPE_CONTROL_STALL_AT_SCOREBOARD);
+}
+
+/**
+ * From Gen10 Workarounds page in h/w specs:
+ * WaSampleOffsetIZ:
+ * When 3DSTATE_SAMPLE_PATTERN is programmed, driver must then issue an
+ * MI_LOAD_REGISTER_IMM command to an offset between 0x7000 and 0x7FFF(SVL)
+ * after the command to ensure the state has been delivered prior to any
+ * command causing a marker in the pipeline.
+ */
+static void
+gen10_emit_wa_lri_to_cache_mode_zero(struct brw_context *brw)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ assert(devinfo->gen == 10);
+
+ /* Before changing the value of CACHE_MODE_0 register, GFX pipeline must
+ * be idle; i.e., full flush is required.
+ */
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_CACHE_FLUSH_BITS |
+ PIPE_CONTROL_CACHE_INVALIDATE_BITS);
+
+ /* Write to CACHE_MODE_0 (0x7000) */
+ brw_load_register_imm32(brw, GEN7_CACHE_MODE_0, 0);
+}
+
+/**
* 3DSTATE_SAMPLE_PATTERN
*/
void
gen8_emit_3dstate_sample_pattern(struct brw_context *brw)
{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+
+ if (devinfo->gen == 10)
+ gen10_emit_wa_cs_stall_flush(brw);
+
BEGIN_BATCH(9);
OUT_BATCH(_3DSTATE_SAMPLE_PATTERN << 16 | (9 - 2));
@@ -52,4 +98,7 @@ gen8_emit_3dstate_sample_pattern(struct brw_context *brw)
/* 1x and 2x MSAA */
OUT_BATCH(brw_multisample_positions_1x_2x);
ADVANCE_BATCH();
+
+ if (devinfo->gen == 10)
+ gen10_emit_wa_lri_to_cache_mode_zero(brw);
}