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-rw-r--r--src/compiler/glsl/ir.h27
1 files changed, 26 insertions, 1 deletions
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index 56ed13e7153..b1a1d5656d1 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -727,6 +727,21 @@ public:
unsigned is_xfb_only:1;
/**
+ * Was a transfor feedback buffer set in the shader?
+ */
+ unsigned explicit_xfb_buffer:1;
+
+ /**
+ * Was a transfor feedback offset set in the shader?
+ */
+ unsigned explicit_xfb_offset:1;
+
+ /**
+ * Was a transfor feedback stride set in the shader?
+ */
+ unsigned explicit_xfb_stride:1;
+
+ /**
* If non-zero, then this variable may be packed along with other variables
* into a single varying slot, so this offset should be applied when
* accessing components. For example, an offset of 1 means that the x
@@ -861,7 +876,7 @@ public:
unsigned stream;
/**
- * Atomic or block member offset.
+ * Atomic, transform feedback or block member offset.
*/
unsigned offset;
@@ -873,6 +888,16 @@ public:
unsigned max_array_access;
/**
+ * Transform feedback buffer.
+ */
+ unsigned xfb_buffer;
+
+ /**
+ * Transform feedback stride.
+ */
+ unsigned xfb_stride;
+
+ /**
* Allow (only) ir_variable direct access private members.
*/
friend class ir_variable;