diff options
-rw-r--r-- | src/gallium/drivers/svga/svga_screen.c | 26 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_screen_texture.h | 2 |
2 files changed, 23 insertions, 5 deletions
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index 735cdfdae99..cad9b779ecb 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -104,7 +104,9 @@ svga_get_paramf(struct pipe_screen *screen, int param) return SVGA_MAX_POINTSIZE; case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: - return 4.0; + if(!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY, &result)) + return 4.0; + return result.u; case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: return 16.0; @@ -133,12 +135,28 @@ svga_get_paramf(struct pipe_screen *screen, int param) return 1; case PIPE_CAP_TEXTURE_SHADOW_MAP: return 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - return SVGA_MAX_TEXTURE_LEVELS; + { + unsigned levels = SVGA_MAX_TEXTURE_LEVELS; + if (sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH, &result)) + levels = MIN2(util_logbase2(result.u) + 1, levels); + else + levels = 12 /* 2048x2048 */; + if (sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT, &result)) + levels = MIN2(util_logbase2(result.u) + 1, levels); + else + levels = 12 /* 2048x2048 */; + return levels; + } + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 8; /* max 128x128x128 */ + if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_VOLUME_EXTENT, &result)) + return 8; /* max 128x128x128 */ + return MIN2(util_logbase2(result.u) + 1, SVGA_MAX_TEXTURE_LEVELS); + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - return SVGA_MAX_TEXTURE_LEVELS; + return 12 /* 2048x2048 */; case PIPE_CAP_TEXTURE_MIRROR_REPEAT: /* req. for GL 1.4 */ return 1; diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h index 43853d48f88..24c1f78ca55 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.h +++ b/src/gallium/drivers/svga/svga_screen_texture.h @@ -39,7 +39,7 @@ struct svga_winsys_surface; enum SVGA3dSurfaceFormat; -#define SVGA_MAX_TEXTURE_LEVELS 12 /* 2048x2048 */ +#define SVGA_MAX_TEXTURE_LEVELS 16 /** |