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-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/points.c5
-rw-r--r--src/mesa/main/texenv.c2
3 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 9aca64510cf..7a35953c38a 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -756,7 +756,6 @@ struct gl_point_attrib
GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */
GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */
GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */
- GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
GLbitfield CoordReplaceBits; /**< GL_ARB_point_sprite*/
GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */
GLenum SpriteOrigin; /**< GL_ARB_point_sprite */
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 3fbd5d3046b..6bb1ce69a9d 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -225,8 +225,6 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
void
_mesa_init_point(struct gl_context *ctx)
{
- GLuint i;
-
ctx->Point.SmoothFlag = GL_FALSE;
ctx->Point.Size = 1.0;
ctx->Point.Params[0] = 1.0;
@@ -253,8 +251,5 @@ _mesa_init_point(struct gl_context *ctx)
ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
- for (i = 0; i < ARRAY_SIZE(ctx->Point.CoordReplace); i++) {
- ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */
- }
ctx->Point.CoordReplaceBits = 0; /* GL_ARB/NV_point_sprite */
}
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 2cf322d1e1a..1aa0d6c410a 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -467,12 +467,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
return;
ctx->Point.CoordReplaceBits |= (1u << ctx->Texture.CurrentUnit);
- ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_TRUE;
} else if (iparam0 == GL_FALSE) {
if (~(ctx->Point.CoordReplaceBits) & (1u << ctx->Texture.CurrentUnit))
return;
ctx->Point.CoordReplaceBits &= ~(1u << ctx->Texture.CurrentUnit);
- ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_FALSE;
} else {
_mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
return;