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-rw-r--r--src/mesa/main/teximage.c41
1 files changed, 25 insertions, 16 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 9bc176acf04..a0dbb48a928 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2164,15 +2164,23 @@ texture_error_check( struct gl_context *ctx,
return GL_TRUE;
}
- /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
- * combinations of format, internalFormat, and type that can be used.
- * Formats and types that require additional extensions (e.g., GL_FLOAT
- * requires GL_OES_texture_float) are filtered elsewhere.
- */
- if (_mesa_is_gles(ctx) &&
- texture_format_error_check_gles(ctx, format, type, internalFormat,
- dimensions, "glTexImage%dD")) {
- return GL_TRUE;
+ /* Check incoming image format and type */
+ err = _mesa_error_check_format_and_type(ctx, format, type);
+ if (err != GL_NO_ERROR) {
+ /* Prior to OpenGL-ES 2.0, an INVALID_VALUE is expected instead of
+ * INVALID_ENUM. From page 73 OpenGL ES 1.1 spec:
+ *
+ * "Specifying a value for internalformat that is not one of the
+ * above (acceptable) values generates the error INVALID VALUE."
+ */
+ if (err == GL_INVALID_ENUM && _mesa_is_gles(ctx) && ctx->Version < 20)
+ err = GL_INVALID_VALUE;
+
+ _mesa_error(ctx, err,
+ "glTexImage%dD(incompatible format = %s, type = %s)",
+ dimensions, _mesa_enum_to_string(format),
+ _mesa_enum_to_string(type));
+ return GL_TRUE;
}
/* Check internalFormat */
@@ -2183,13 +2191,14 @@ texture_error_check( struct gl_context *ctx,
return GL_TRUE;
}
- /* Check incoming image format and type */
- err = _mesa_error_check_format_and_type(ctx, format, type);
- if (err != GL_NO_ERROR) {
- _mesa_error(ctx, err,
- "glTexImage%dD(incompatible format = %s, type = %s)",
- dimensions, _mesa_enum_to_string(format),
- _mesa_enum_to_string(type));
+ /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
+ * combinations of format, internalFormat, and type that can be used.
+ * Formats and types that require additional extensions (e.g., GL_FLOAT
+ * requires GL_OES_texture_float) are filtered elsewhere.
+ */
+ if (_mesa_is_gles(ctx) &&
+ texture_format_error_check_gles(ctx, format, type, internalFormat,
+ dimensions, "glTexImage%dD")) {
return GL_TRUE;
}