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-rw-r--r--src/mesa/main/shaderimage.c67
1 files changed, 65 insertions, 2 deletions
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c
index 67f17163d98..2d8693150b1 100644
--- a/src/mesa/main/shaderimage.c
+++ b/src/mesa/main/shaderimage.c
@@ -331,6 +331,69 @@ get_image_format_class(mesa_format format)
}
}
+/**
+ * Return whether an image format should be supported based on the current API
+ * version of the context.
+ */
+static bool
+is_image_format_supported(const struct gl_context *ctx, GLenum format)
+{
+ switch (format) {
+ /* Formats supported on both desktop and ES GL, c.f. table 8.27 of the
+ * OpenGL ES 3.1 specification.
+ */
+ case GL_RGBA32F:
+ case GL_RGBA16F:
+ case GL_R32F:
+ case GL_RGBA32UI:
+ case GL_RGBA16UI:
+ case GL_RGBA8UI:
+ case GL_R32UI:
+ case GL_RGBA32I:
+ case GL_RGBA16I:
+ case GL_RGBA8I:
+ case GL_R32I:
+ case GL_RGBA8:
+ case GL_RGBA8_SNORM:
+ return true;
+
+ /* Formats supported on unextended desktop GL and the original
+ * ARB_shader_image_load_store extension, c.f. table 3.21 of the OpenGL 4.2
+ * specification.
+ */
+ case GL_RG32F:
+ case GL_RG16F:
+ case GL_R11F_G11F_B10F:
+ case GL_R16F:
+ case GL_RGB10_A2UI:
+ case GL_RG32UI:
+ case GL_RG16UI:
+ case GL_RG8UI:
+ case GL_R16UI:
+ case GL_R8UI:
+ case GL_RG32I:
+ case GL_RG16I:
+ case GL_RG8I:
+ case GL_R16I:
+ case GL_R8I:
+ case GL_RGBA16:
+ case GL_RGB10_A2:
+ case GL_RG16:
+ case GL_RG8:
+ case GL_R16:
+ case GL_R8:
+ case GL_RGBA16_SNORM:
+ case GL_RG16_SNORM:
+ case GL_RG8_SNORM:
+ case GL_R16_SNORM:
+ case GL_R8_SNORM:
+ return _mesa_is_desktop_gl(ctx);
+
+ default:
+ return false;
+ }
+}
+
void
_mesa_init_image_units(struct gl_context *ctx)
{
@@ -442,7 +505,7 @@ validate_bind_image_texture(struct gl_context *ctx, GLuint unit,
return GL_FALSE;
}
- if (!_mesa_get_shader_image_format(format)) {
+ if (!is_image_format_supported(ctx, format)) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(format)");
return GL_FALSE;
}
@@ -600,7 +663,7 @@ _mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures)
tex_format = image->InternalFormat;
}
- if (_mesa_get_shader_image_format(tex_format) == MESA_FORMAT_NONE) {
+ if (!is_image_format_supported(ctx, tex_format)) {
/* The ARB_multi_bind spec says:
*
* "An INVALID_OPERATION error is generated if the internal