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-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/texenvprogram.c23
2 files changed, 11 insertions, 13 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 8adc4e33731..44587ae9622 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1566,7 +1566,6 @@ struct texenvprog_cache_item {
struct texenvprog_cache {
struct texenvprog_cache_item **items;
GLuint size, n_items;
- GLcontext *ctx;
};
/**
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index d8f3314c70a..cf92503c34a 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -399,9 +399,9 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p )
}
-static void release_temps( struct texenv_fragment_program *p )
+static void release_temps(GLcontext *ctx, struct texenv_fragment_program *p )
{
- GLuint max_temp = p->ctx->Const.FragmentProgram.MaxTemps;
+ GLuint max_temp = ctx->Const.FragmentProgram.MaxTemps;
/* KW: To support tex_env_crossbar, don't release the registers in
* temps_output.
@@ -1037,7 +1037,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
p.one = undef;
p.last_tex_stage = 0;
- release_temps(&p);
+ release_temps(ctx, &p);
if (key->enabled_units) {
/* First pass - to support texture_env_crossbar, first identify
@@ -1055,7 +1055,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++)
if (key->enabled_units & (1<<unit)) {
p.src_previous = emit_texenv( &p, unit );
- release_temps(&p); /* release all temps */
+ release_temps(ctx, &p); /* release all temps */
}
}
@@ -1169,7 +1169,7 @@ static void rehash( struct texenvprog_cache *cache )
cache->size = size;
}
-static void clear_cache( struct texenvprog_cache *cache )
+static void clear_cache( GLcontext *ctx, struct texenvprog_cache *cache )
{
struct texenvprog_cache_item *c, *next;
GLuint i;
@@ -1178,8 +1178,7 @@ static void clear_cache( struct texenvprog_cache *cache )
for (c = cache->items[i]; c; c = next) {
next = c->next;
_mesa_free(c->key);
- cache->ctx->Driver.DeleteProgram(cache->ctx,
- (struct gl_program *) c->data);
+ ctx->Driver.DeleteProgram(ctx, (struct gl_program *) c->data);
_mesa_free(c);
}
cache->items[i] = NULL;
@@ -1190,7 +1189,8 @@ static void clear_cache( struct texenvprog_cache *cache )
}
-static void cache_item( struct texenvprog_cache *cache,
+static void cache_item( GLcontext *ctx,
+ struct texenvprog_cache *cache,
GLuint hash,
const struct state_key *key,
void *data )
@@ -1208,7 +1208,7 @@ static void cache_item( struct texenvprog_cache *cache,
if (cache->size < 1000)
rehash(cache);
else
- clear_cache(cache);
+ clear_cache(ctx, cache);
}
cache->n_items++;
@@ -1259,7 +1259,7 @@ _mesa_get_fixed_func_fragment_program(GLcontext *ctx)
create_new_program(ctx, &key, prog);
- cache_item(&ctx->Texture.env_fp_cache, hash, &key, prog);
+ cache_item(ctx, &ctx->Texture.env_fp_cache, hash, &key, prog);
}
return prog;
@@ -1301,7 +1301,6 @@ _mesa_UpdateTexEnvProgram( GLcontext *ctx )
void _mesa_TexEnvProgramCacheInit( GLcontext *ctx )
{
- ctx->Texture.env_fp_cache.ctx = ctx;
ctx->Texture.env_fp_cache.size = 17;
ctx->Texture.env_fp_cache.n_items = 0;
ctx->Texture.env_fp_cache.items = (struct texenvprog_cache_item **)
@@ -1312,6 +1311,6 @@ void _mesa_TexEnvProgramCacheInit( GLcontext *ctx )
void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx )
{
- clear_cache(&ctx->Texture.env_fp_cache);
+ clear_cache(ctx, &ctx->Texture.env_fp_cache);
_mesa_free(ctx->Texture.env_fp_cache.items);
}