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-rw-r--r--src/mesa/shader/slang/slang_assemble.c4
-rw-r--r--src/mesa/shader/slang/slang_assemble_assignment.c2
-rw-r--r--src/mesa/shader/slang/slang_compile.c5
-rw-r--r--src/mesa/shader/slang/slang_compile.h2
-rw-r--r--src/mesa/shader/slang/slang_execute.c6
-rw-r--r--src/mesa/shader/slang/slang_execute.h6
-rw-r--r--src/mesa/shader/slang/slang_execute_x86.c4
-rw-r--r--src/mesa/shader/slang/slang_storage.c4
8 files changed, 17 insertions, 16 deletions
diff --git a/src/mesa/shader/slang/slang_assemble.c b/src/mesa/shader/slang/slang_assemble.c
index a9d2baedb92..27249078b37 100644
--- a/src/mesa/shader/slang/slang_assemble.c
+++ b/src/mesa/shader/slang/slang_assemble.c
@@ -481,7 +481,7 @@ dereference_basic(slang_assemble_ctx * A, slang_storage_type type,
case slang_stor_float:
ty = slang_asm_float_deref;
break;
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
case slang_stor_vec4:
ty = slang_asm_vec4_deref;
break;
@@ -829,7 +829,7 @@ equality_aggregate(slang_assemble_ctx * A,
return GL_FALSE;
}
else {
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
if (arr->type == slang_stor_vec4) {
if (!PLAB2(A->file, slang_asm_vec4_equal_int,
size + *index, *index))
diff --git a/src/mesa/shader/slang/slang_assemble_assignment.c b/src/mesa/shader/slang/slang_assemble_assignment.c
index dbcc4bcf9df..bfce04ec885 100644
--- a/src/mesa/shader/slang/slang_assemble_assignment.c
+++ b/src/mesa/shader/slang/slang_assemble_assignment.c
@@ -79,7 +79,7 @@ assign_basic(slang_assemble_ctx * A, slang_storage_type type, GLuint * index,
case slang_stor_float:
ty = slang_asm_float_copy;
break;
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
case slang_stor_vec4:
ty = slang_asm_vec4_copy;
break;
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 43f8a303698..65329c9db19 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2137,8 +2137,7 @@ static const byte slang_vertex_builtin_gc[] = {
#include "library/slang_vertex_builtin_gc.h"
};
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
-foo
+#if 0 /*defined(USE_X86_ASM) || defined(SLANG_X86)*/
static const byte slang_builtin_vec4_gc[] = {
#include "library/slang_builtin_vec4_gc.h"
};
@@ -2204,7 +2203,7 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
return GL_FALSE;
}
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
/* compile x86 4-component vector overrides, link to target */
if (!compile_binary(slang_builtin_vec4_gc,
&object->builtin[SLANG_BUILTIN_VEC4],
diff --git a/src/mesa/shader/slang/slang_compile.h b/src/mesa/shader/slang/slang_compile.h
index ba129df8e33..a8311e85465 100644
--- a/src/mesa/shader/slang/slang_compile.h
+++ b/src/mesa/shader/slang/slang_compile.h
@@ -70,7 +70,7 @@ _slang_code_unit_dtr (slang_code_unit *);
#define SLANG_BUILTIN_COMMON 1
#define SLANG_BUILTIN_TARGET 2
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
#define SLANG_BUILTIN_VEC4 3
#define SLANG_BUILTIN_TOTAL 4
#else
diff --git a/src/mesa/shader/slang/slang_execute.c b/src/mesa/shader/slang/slang_execute.c
index 09401b8910a..1561df19450 100644
--- a/src/mesa/shader/slang/slang_execute.c
+++ b/src/mesa/shader/slang/slang_execute.c
@@ -41,7 +41,7 @@ slang_machine_ctr(slang_machine * self)
{
slang_machine_init(self);
self->infolog = NULL;
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
self->x86.compiled_func = NULL;
#endif
}
@@ -53,7 +53,7 @@ slang_machine_dtr(slang_machine * self)
slang_info_log_destruct(self->infolog);
slang_alloc_free(self->infolog);
}
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
if (self->x86.compiled_func != NULL)
_mesa_exec_free(self->x86.compiled_func);
#endif
@@ -357,7 +357,7 @@ _slang_execute2(const slang_assembly_file * file, slang_machine * mach)
f = fopen(filename, "w");
#endif
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
if (mach->x86.compiled_func != NULL) {
mach->x86.compiled_func(mach);
return GL_TRUE;
diff --git a/src/mesa/shader/slang/slang_execute.h b/src/mesa/shader/slang/slang_execute.h
index 138f1393081..1f8c3781a1d 100644
--- a/src/mesa/shader/slang/slang_execute.h
+++ b/src/mesa/shader/slang/slang_execute.h
@@ -46,7 +46,7 @@ typedef union slang_machine_slot_
#define SLANG_MACHINE_MEMORY_SIZE (SLANG_MACHINE_GLOBAL_SIZE + SLANG_MACHINE_STACK_SIZE)
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
/**
* Extra machine state for x86 execution.
*/
@@ -73,7 +73,7 @@ typedef struct slang_machine_
/** Machine memory */
slang_machine_slot mem[SLANG_MACHINE_MEMORY_SIZE];
struct slang_info_log_ *infolog; /**< printMESA() support */
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
slang_machine_x86 x86;
#endif
} slang_machine;
@@ -92,7 +92,7 @@ extern GLboolean
_slang_execute2(const slang_assembly_file *, slang_machine *);
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
extern GLboolean
_slang_x86_codegen(slang_machine *, slang_assembly_file *, GLuint);
#endif
diff --git a/src/mesa/shader/slang/slang_execute_x86.c b/src/mesa/shader/slang/slang_execute_x86.c
index 958086ff07c..c48c9667c79 100644
--- a/src/mesa/shader/slang/slang_execute_x86.c
+++ b/src/mesa/shader/slang/slang_execute_x86.c
@@ -34,7 +34,7 @@
#include "slang_library_noise.h"
#include "slang_library_texsample.h"
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
#include "x86/rtasm/x86sse.h"
@@ -353,10 +353,12 @@ codegen_assem(codegen_ctx * G, slang_assembly * a, slang_info_log ** infolog)
x87_fyl2x(&G->f);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
+#if 00
case slang_asm_float_floor:
x86_call(&G->f, (GLubyte *) do_floorf);
x87_fstp(&G->f, x86_deref(G->r_esp));
break;
+#endif
case slang_asm_float_ceil:
x86_call(&G->f, (GLubyte *) do_ceilf);
x87_fstp(&G->f, x86_deref(G->r_esp));
diff --git a/src/mesa/shader/slang/slang_storage.c b/src/mesa/shader/slang/slang_storage.c
index 71ac0692e1d..dcfb3a0e5f4 100644
--- a/src/mesa/shader/slang/slang_storage.c
+++ b/src/mesa/shader/slang/slang_storage.c
@@ -212,7 +212,7 @@ GLboolean _slang_aggregate_variable (slang_storage_aggregate *agg, slang_type_sp
case slang_spec_vec3:
return aggregate_vector (agg, slang_stor_float, 3);
case slang_spec_vec4:
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
return aggregate_vector (agg, slang_stor_vec4, 1);
#else
return aggregate_vector (agg, slang_stor_float, 4);
@@ -222,7 +222,7 @@ GLboolean _slang_aggregate_variable (slang_storage_aggregate *agg, slang_type_sp
case slang_spec_mat3:
return aggregate_matrix (agg, slang_stor_float, 3);
case slang_spec_mat4:
-#if defined(USE_X86_ASM) || defined(SLANG_X86)
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
return aggregate_vector (agg, slang_stor_vec4, 4);
#else
return aggregate_matrix (agg, slang_stor_float, 4);