diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 6b928060ef0..14f647d0feb 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -122,7 +122,7 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo) compiler->glsl_compiler_options[MESA_SHADER_VERTEX].OptimizeForAOS = true; compiler->glsl_compiler_options[MESA_SHADER_GEOMETRY].OptimizeForAOS = true; - if (compiler->scalar_vs || brw_env_var_as_boolean("INTEL_USE_NIR", false)) { + if (compiler->scalar_vs || brw_env_var_as_boolean("INTEL_USE_NIR", true)) { if (compiler->scalar_vs) { /* If we're using the scalar backend for vertex shaders, we need to * configure these accordingly. @@ -135,7 +135,7 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo) compiler->glsl_compiler_options[MESA_SHADER_VERTEX].NirOptions = nir_options; } - if (brw_env_var_as_boolean("INTEL_USE_NIR", false)) { + if (brw_env_var_as_boolean("INTEL_USE_NIR", true)) { compiler->glsl_compiler_options[MESA_SHADER_GEOMETRY].NirOptions = nir_options; } |