diff options
-rw-r--r-- | src/glsl/ir_uniform.h | 32 |
1 files changed, 22 insertions, 10 deletions
diff --git a/src/glsl/ir_uniform.h b/src/glsl/ir_uniform.h index 50fe76b7ea2..1854279925b 100644 --- a/src/glsl/ir_uniform.h +++ b/src/glsl/ir_uniform.h @@ -162,6 +162,22 @@ struct gl_uniform_storage { /** @} */ /** + * This is a compiler-generated uniform that should not be advertised + * via the API. + */ + bool hidden; + + /** + * This is a built-in uniform that should not be modified through any gl API. + */ + bool builtin; + + /** + * This is a shader storage buffer variable, not an uniform. + */ + bool is_shader_storage; + + /** * Index within gl_shader_program::AtomicBuffers[] of the atomic * counter buffer this uniform is stored in, or -1 if this is not * an atomic counter. @@ -181,20 +197,16 @@ struct gl_uniform_storage { unsigned num_compatible_subroutines; /** - * This is a compiler-generated uniform that should not be advertised - * via the API. + * A single integer identifying the number of active array elements of + * the top-level shader storage block member (GL_TOP_LEVEL_ARRAY_SIZE). */ - bool hidden; + unsigned top_level_array_size; /** - * This is a built-in uniform that should not be modified through any gl API. + * A single integer identifying the stride between array elements of the + * top-level shader storage block member. (GL_TOP_LEVEL_ARRAY_STRIDE). */ - bool builtin; - - /** - * This is a shader storage buffer variable, not an uniform. - */ - bool is_shader_storage; + unsigned top_level_array_stride; }; #ifdef __cplusplus |