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-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_cs.cpp8
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp11
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c13
4 files changed, 33 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 106b237506b..54cb162b03f 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -834,6 +834,9 @@ enum shader_time_shader_type {
ST_FS16,
ST_FS16_WRITTEN,
ST_FS16_RESET,
+ ST_CS,
+ ST_CS_WRITTEN,
+ ST_CS_RESET,
};
struct brw_vertex_buffer {
diff --git a/src/mesa/drivers/dri/i965/brw_cs.cpp b/src/mesa/drivers/dri/i965/brw_cs.cpp
index 02bc375f98d..e2f3d6310dd 100644
--- a/src/mesa/drivers/dri/i965/brw_cs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_cs.cpp
@@ -297,6 +297,14 @@ brw_upload_cs_state(struct brw_context *brw)
struct brw_cs_prog_data *cs_prog_data = brw->cs.prog_data;
struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
+ brw->vtbl.emit_buffer_surface_state(
+ brw, &stage_state->surf_offset[
+ prog_data->binding_table.shader_time_start],
+ brw->shader_time.bo, 0, BRW_SURFACEFORMAT_RAW,
+ brw->shader_time.bo->size, 1, true);
+ }
+
uint32_t *bind = (uint32_t*) brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
prog_data->binding_table.size_bytes,
32, &stage_state->bind_bo_offset);
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 90a85625581..c0abff1ba0e 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -758,6 +758,11 @@ fs_visitor::emit_shader_time_end()
reset_type = ST_FS16_RESET;
}
break;
+ case MESA_SHADER_COMPUTE:
+ type = ST_CS;
+ written_type = ST_CS_WRITTEN;
+ reset_type = ST_CS_RESET;
+ break;
default:
unreachable("fs_visitor::emit_shader_time_end missing code");
}
@@ -4139,6 +4144,9 @@ fs_visitor::run_cs()
setup_cs_payload();
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ emit_shader_time_begin();
+
emit_nir_code();
if (failed)
@@ -4146,6 +4154,9 @@ fs_visitor::run_cs()
emit_cs_terminate();
+ if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+ emit_shader_time_end();
+
calculate_cfg();
optimize();
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 81a0c191420..e5c0d3c7604 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -323,7 +323,8 @@ get_written_and_reset(struct brw_context *brw, int i,
uint64_t *written, uint64_t *reset)
{
enum shader_time_shader_type type = brw->shader_time.types[i];
- assert(type == ST_VS || type == ST_GS || type == ST_FS8 || type == ST_FS16);
+ assert(type == ST_VS || type == ST_GS || type == ST_FS8 ||
+ type == ST_FS16 || type == ST_CS);
/* Find where we recorded written and reset. */
int wi, ri;
@@ -363,7 +364,7 @@ brw_report_shader_time(struct brw_context *brw)
uint64_t scaled[brw->shader_time.num_entries];
uint64_t *sorted[brw->shader_time.num_entries];
- uint64_t total_by_type[ST_FS16 + 1];
+ uint64_t total_by_type[ST_CS + 1];
memset(total_by_type, 0, sizeof(total_by_type));
double total = 0;
for (int i = 0; i < brw->shader_time.num_entries; i++) {
@@ -381,6 +382,8 @@ brw_report_shader_time(struct brw_context *brw)
case ST_FS8_RESET:
case ST_FS16_WRITTEN:
case ST_FS16_RESET:
+ case ST_CS_WRITTEN:
+ case ST_CS_RESET:
/* We'll handle these when along with the time. */
scaled[i] = 0;
continue;
@@ -389,6 +392,7 @@ brw_report_shader_time(struct brw_context *brw)
case ST_GS:
case ST_FS8:
case ST_FS16:
+ case ST_CS:
get_written_and_reset(brw, i, &written, &reset);
break;
@@ -413,6 +417,7 @@ brw_report_shader_time(struct brw_context *brw)
case ST_GS:
case ST_FS8:
case ST_FS16:
+ case ST_CS:
total_by_type[type] += scaled[i];
break;
default:
@@ -455,6 +460,9 @@ brw_report_shader_time(struct brw_context *brw)
case ST_FS16:
stage = "fs16";
break;
+ case ST_CS:
+ stage = "cs";
+ break;
default:
stage = "other";
break;
@@ -469,6 +477,7 @@ brw_report_shader_time(struct brw_context *brw)
print_shader_time_line("total", "gs", 0, total_by_type[ST_GS], total);
print_shader_time_line("total", "fs8", 0, total_by_type[ST_FS8], total);
print_shader_time_line("total", "fs16", 0, total_by_type[ST_FS16], total);
+ print_shader_time_line("total", "cs", 0, total_by_type[ST_CS], total);
}
static void