diff options
-rw-r--r-- | src/compiler/nir/nir_lower_tex.c | 75 |
1 files changed, 42 insertions, 33 deletions
diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c index a50cb52d549..bd603cc2288 100644 --- a/src/compiler/nir/nir_lower_tex.c +++ b/src/compiler/nir/nir_lower_tex.c @@ -101,6 +101,36 @@ project_src(nir_builder *b, nir_tex_instr *tex) nir_tex_instr_remove_src(tex, proj_index); } +static nir_ssa_def * +get_texture_size(nir_builder *b, nir_tex_instr *tex) +{ + b->cursor = nir_before_instr(&tex->instr); + + nir_tex_instr *txs; + + txs = nir_tex_instr_create(b->shader, 1); + txs->op = nir_texop_txs; + txs->sampler_dim = tex->sampler_dim; + txs->is_array = tex->is_array; + txs->is_shadow = tex->is_shadow; + txs->is_new_style_shadow = tex->is_new_style_shadow; + txs->texture_index = tex->texture_index; + txs->texture = nir_deref_var_clone(tex->texture, txs); + txs->sampler_index = tex->sampler_index; + txs->sampler = nir_deref_var_clone(tex->sampler, txs); + txs->dest_type = nir_type_int; + + /* only single src, the lod: */ + txs->src[0].src = nir_src_for_ssa(nir_imm_int(b, 0)); + txs->src[0].src_type = nir_tex_src_lod; + + nir_ssa_dest_init(&txs->instr, &txs->dest, + nir_tex_instr_dest_size(txs), 32, NULL); + nir_builder_instr_insert(b, &txs->instr); + + return nir_i2f32(b, &txs->dest.ssa); +} + static bool lower_offset(nir_builder *b, nir_tex_instr *tex) { @@ -120,8 +150,17 @@ lower_offset(nir_builder *b, nir_tex_instr *tex) nir_ssa_def *offset_coord; if (nir_tex_instr_src_type(tex, coord_index) == nir_type_float) { - assert(tex->sampler_dim == GLSL_SAMPLER_DIM_RECT); - offset_coord = nir_fadd(b, coord, nir_i2f32(b, offset)); + if (tex->sampler_dim == GLSL_SAMPLER_DIM_RECT) { + offset_coord = nir_fadd(b, coord, nir_i2f32(b, offset)); + } else { + nir_ssa_def *txs = get_texture_size(b, tex); + nir_ssa_def *scale = nir_frcp(b, txs); + + offset_coord = nir_fadd(b, coord, + nir_fmul(b, + nir_i2f32(b, offset), + scale)); + } } else { offset_coord = nir_iadd(b, coord, offset); } @@ -148,37 +187,6 @@ lower_offset(nir_builder *b, nir_tex_instr *tex) return true; } - -static nir_ssa_def * -get_texture_size(nir_builder *b, nir_tex_instr *tex) -{ - b->cursor = nir_before_instr(&tex->instr); - - nir_tex_instr *txs; - - txs = nir_tex_instr_create(b->shader, 1); - txs->op = nir_texop_txs; - txs->sampler_dim = tex->sampler_dim; - txs->is_array = tex->is_array; - txs->is_shadow = tex->is_shadow; - txs->is_new_style_shadow = tex->is_new_style_shadow; - txs->texture_index = tex->texture_index; - txs->texture = nir_deref_var_clone(tex->texture, txs); - txs->sampler_index = tex->sampler_index; - txs->sampler = nir_deref_var_clone(tex->sampler, txs); - txs->dest_type = nir_type_int; - - /* only single src, the lod: */ - txs->src[0].src = nir_src_for_ssa(nir_imm_int(b, 0)); - txs->src[0].src_type = nir_tex_src_lod; - - nir_ssa_dest_init(&txs->instr, &txs->dest, - nir_tex_instr_dest_size(txs), 32, NULL); - nir_builder_instr_insert(b, &txs->instr); - - return nir_i2f32(b, &txs->dest.ssa); -} - static void lower_rect(nir_builder *b, nir_tex_instr *tex) { @@ -749,6 +757,7 @@ nir_lower_tex_block(nir_block *block, nir_builder *b, } if ((tex->op == nir_texop_txf && options->lower_txf_offset) || + (sat_mask && nir_tex_instr_src_index(tex, nir_tex_src_coord) >= 0) || (tex->sampler_dim == GLSL_SAMPLER_DIM_RECT && options->lower_rect_offset)) { progress = lower_offset(b, tex) || progress; |