diff options
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 26 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_sampler.c | 6 |
2 files changed, 18 insertions, 14 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 8c9f0c64653..f9cbdaba62c 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -748,26 +748,28 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, jit_tex->img_stride[j] = lp_tex->img_stride[j]; } - /* FIXME: This is incorrect, as currently layer stride depends on miplevel */ -#if 0 - /* - * We don't use anything like first_element (for buffers) or - * first_layer (for arrays), instead adjust the last_element - * (width) or last_layer (depth) plus the base pointer. - * Less parameters and faster at shader execution. - * XXX Could do the same for mip levels. - */ if (res->target == PIPE_TEXTURE_1D_ARRAY || res->target == PIPE_TEXTURE_2D_ARRAY) { + /* + * For array textures, we don't have first_layer, instead + * adjust last_layer (stored as depth) plus the mip level offsets + * (as we have mip-first layout can't just adjust base ptr). + * XXX For mip levels, could do something similar. + */ jit_tex->depth = view->u.tex.last_layer - view->u.tex.first_layer + 1; - jit_tex->base = (uint8_t *)jit_tex->base + - view->u.tex.first_layer * lp_tex->img_stride[0]; + for (j = first_level; j <= last_level; j++) { + jit_tex->mip_offsets[j] += view->u.tex.first_layer * + lp_tex->img_stride[j]; + } assert(view->u.tex.first_layer <= view->u.tex.last_layer); assert(view->u.tex.last_layer < res->array_size); } -#endif } else { + /* + * For buffers, we don't have first_element, instead adjust + * last_element (stored as width) plus the base pointer. + */ unsigned view_blocksize = util_format_get_blocksize(view->format); /* probably don't really need to fill that out */ jit_tex->mip_offsets[0] = 0; diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index 6498d130e06..6b7e327e0fb 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -320,8 +320,10 @@ prepare_shader_sampling( if (res->target == PIPE_TEXTURE_1D_ARRAY || res->target == PIPE_TEXTURE_2D_ARRAY) { num_layers = view->u.tex.last_layer - view->u.tex.first_layer + 1; - addr = (uint8_t *)addr + - view->u.tex.first_layer * lp_tex->img_stride[0]; + for (j = first_level; j <= last_level; j++) { + mip_offsets[j] += view->u.tex.first_layer * + lp_tex->img_stride[j]; + } assert(view->u.tex.first_layer <= view->u.tex.last_layer); assert(view->u.tex.last_layer < res->array_size); } |