diff options
-rw-r--r-- | src/mesa/main/context.c | 3 | ||||
-rw-r--r-- | src/mesa/main/enable.c | 42 | ||||
-rw-r--r-- | src/mesa/main/extensions.c | 4 | ||||
-rw-r--r-- | src/mesa/main/get.c | 122 | ||||
-rw-r--r-- | src/mesa/main/teximage.c | 36 | ||||
-rw-r--r-- | src/mesa/main/texstate.c | 30 |
6 files changed, 221 insertions, 16 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 2954b455c9f..e106b0343ed 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.65 2000/05/18 18:12:36 brianp Exp $ */ +/* $Id: context.c,v 1.66 2000/05/22 16:33:20 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -704,6 +704,7 @@ init_attrib_groups( GLcontext *ctx ) /* Constants, may be overriden by device drivers */ ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1); + ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize; ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS; ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE; ctx->Const.SubPixelBits = SUB_PIXEL_BITS; diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index e49528e0ae3..b4df44de34f 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.19 2000/05/07 20:41:30 brianp Exp $ */ +/* $Id: enable.c,v 1.20 2000/05/22 16:33:21 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -506,6 +506,26 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) ctx->Pixel.Separable2DEnabled = state; break; + /* GL_ARB_texture_cube_map */ + case GL_TEXTURE_CUBE_MAP_ARB: +#if 0 + if (ctx->Visual->RGBAflag) { + const GLuint curr = ctx->Texture.CurrentUnit; + const GLuint flag = TEXTURE0_CUBE << (curr * 4); + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; + ctx->NewState |= NEW_TEXTURE_ENABLE; + if (state) { + texUnit->Enabled |= TEXTURE0_2D; + ctx->Enabled |= flag; + } + else { + texUnit->Enabled &= ~TEXTURE0_2D; + ctx->Enabled &= ~flag; + } + } + break; +#endif + default: if (state) { gl_error( ctx, GL_INVALID_ENUM, "glEnable" ); @@ -738,6 +758,26 @@ _mesa_IsEnabled( GLenum cap ) case GL_SEPARABLE_2D: return ctx->Pixel.Separable2DEnabled; + /* GL_ARB_texture_cube_map */ + case GL_TEXTURE_CUBE_MAP_ARB: +#if 0 + if (ctx->Visual->RGBAflag) { + const GLuint curr = ctx->Texture.CurrentUnit; + const GLuint flag = TEXTURE0_CUBE << (curr * 4); + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; + ctx->NewState |= NEW_TEXTURE_ENABLE; + if (state) { + texUnit->Enabled |= TEXTURE0_2D; + ctx->Enabled |= flag; + } + else { + texUnit->Enabled &= ~TEXTURE0_2D; + ctx->Enabled &= ~flag; + } + } + break; +#endif + default: gl_error( ctx, GL_INVALID_ENUM, "glIsEnabled" ); return GL_FALSE; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 6c0837de138..e8f7456705a 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.25 2000/05/04 13:48:49 brianp Exp $ */ +/* $Id: extensions.c,v 1.26 2000/05/22 16:33:21 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -51,6 +51,7 @@ struct extension { static struct { int enabled; const char *name; } default_extensions[] = { { DEFAULT_OFF, "GL_ARB_imaging" }, { DEFAULT_ON, "GL_ARB_multitexture" }, + { DEFAULT_OFF, "GL_ARB_texture_cube_map" }, { ALWAYS_ENABLED, "GL_ARB_tranpose_matrix" }, { ALWAYS_ENABLED, "GL_EXT_abgr" }, { DEFAULT_ON, "GL_EXT_blend_color" }, @@ -97,6 +98,7 @@ update_extension_flags( GLcontext *ctx ) ctx->Extensions.HaveTextureEnvAdd = gl_extension_is_enabled(ctx, "GL_EXT_texture_env_add"); ctx->Extensions.HaveTextureLodBias = gl_extension_is_enabled(ctx, "GL_EXT_texture_lod_bias"); ctx->Extensions.HaveHpOcclusionTest = gl_extension_is_enabled(ctx, "GL_HP_occlusion_test"); + ctx->Extensions.HaveTextureCubeMap = gl_extension_is_enabled(ctx, "GL_ARB_texture_cube_map"); } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 6bf9669b662..e6e4a59717c 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.25 2000/05/07 23:18:54 brianp Exp $ */ +/* $Id: get.c,v 1.26 2000/05/22 16:33:21 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -782,13 +782,13 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(ctx->Const.SubPixelBits); break; case GL_TEXTURE_1D: - *params = _mesa_IsEnabled(GL_TEXTURE_1D ); + *params = _mesa_IsEnabled(GL_TEXTURE_1D); break; case GL_TEXTURE_2D: - *params = _mesa_IsEnabled(GL_TEXTURE_2D ); + *params = _mesa_IsEnabled(GL_TEXTURE_2D); break; case GL_TEXTURE_3D: - *params = _mesa_IsEnabled(GL_TEXTURE_3D ); + *params = _mesa_IsEnabled(GL_TEXTURE_3D); break; case GL_TEXTURE_BINDING_1D: *params = INT_TO_BOOL(textureUnit->CurrentD[1]->Name); @@ -798,7 +798,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_TEXTURE_BINDING_3D: *params = INT_TO_BOOL(textureUnit->CurrentD[3]->Name); - break; + break; case GL_TEXTURE_ENV_COLOR: { params[0] = FLOAT_TO_BOOL(textureUnit->EnvColor[0]); @@ -943,6 +943,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(ctx->Array.EdgeFlag.Stride); break; + /* GL_ARB_multitexture */ case GL_MAX_TEXTURE_UNITS_ARB: *params = ctx->Const.MaxTextureUnits; break; @@ -953,6 +954,26 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(GL_TEXTURE0_ARB + ctx->Array.ActiveTexture); break; + /* GL_ARB_texture_cube_map */ + case GL_TEXTURE_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + case GL_TEXTURE_BINDING_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = INT_TO_BOOL(textureUnit->CurrentPosX->Name); + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = INT_TO_BOOL(ctx->Const.MaxCubeTextureSize); + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + break; + /* GL_PGI_misc_hints */ case GL_STRICT_DEPTHFUNC_HINT_PGI: *params = ENUM_TO_BOOL(GL_NICEST); @@ -1013,7 +1034,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) /* GL_ARB_transpose_matrix */ case GL_TRANSPOSE_COLOR_MATRIX_ARB: - /* don't have a color matrix */ + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->ColorMatrix.m); + for (i=0;i<16;i++) { + params[i] = FLOAT_TO_BOOL(tm[i]); + } + } break; case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB: { @@ -2033,6 +2061,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = 0.0; break; + /* GL_ARB_multitexture */ case GL_MAX_TEXTURE_UNITS_ARB: *params = (GLdouble) ctx->Const.MaxTextureUnits; break; @@ -2043,6 +2072,25 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = (GLdouble) (GL_TEXTURE0_ARB + ctx->Array.ActiveTexture); break; + /* GL_ARB_texture_cube_map */ + case GL_TEXTURE_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = (GLdouble) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + case GL_TEXTURE_BINDING_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = (GLdouble) textureUnit->CurrentPosX->Name; + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = (GLdouble) ctx->Const.MaxCubeTextureSize; + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; /* GL_PGI_misc_hints */ case GL_STRICT_DEPTHFUNC_HINT_PGI: @@ -2104,7 +2152,14 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) /* GL_ARB_transpose_matrix */ case GL_TRANSPOSE_COLOR_MATRIX_ARB: - /* don't have a color matrix */ + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->ColorMatrix.m); + for (i=0;i<16;i++) { + params[i] = (GLdouble) tm[i]; + } + } break; case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB: { @@ -3123,6 +3178,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = 0.0; break; + /* GL_ARB_multitexture */ case GL_MAX_TEXTURE_UNITS_ARB: *params = (GLfloat) ctx->Const.MaxTextureUnits; break; @@ -3133,6 +3189,26 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = (GLfloat) (GL_TEXTURE0_ARB + ctx->Array.ActiveTexture); break; + /* GL_ARB_texture_cube_map */ + case GL_TEXTURE_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = (GLfloat) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + case GL_TEXTURE_BINDING_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = (GLfloat) textureUnit->CurrentPosX->Name; + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = (GLfloat) ctx->Const.MaxCubeTextureSize; + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + /* GL_PGI_misc_hints */ case GL_STRICT_DEPTHFUNC_HINT_PGI: *params = ENUM_TO_FLOAT(GL_NICEST); @@ -3193,7 +3269,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) /* GL_ARB_transpose_matrix */ case GL_TRANSPOSE_COLOR_MATRIX_ARB: - /* don't have a color matrix */ + gl_matrix_transposef(params, ctx->ColorMatrix.m); break; case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB: gl_matrix_transposef(params, ctx->ModelView.m); @@ -4193,6 +4269,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = 0; break; + /* GL_ARB_multitexture */ case GL_MAX_TEXTURE_UNITS_ARB: *params = ctx->Const.MaxTextureUnits; break; @@ -4203,6 +4280,26 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; break; + /* GL_ARB_texture_cube_map */ + case GL_TEXTURE_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = (GLint) _mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB); + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + case GL_TEXTURE_BINDING_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = textureUnit->CurrentPosX->Name; + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: + if (ctx->Extensions.HaveTextureCubeMap) + *params = ctx->Const.MaxCubeTextureSize; + else + gl_error(ctx, GL_INVALID_ENUM, "glGetBooleanv"); + return; + /* GL_PGI_misc_hints */ case GL_STRICT_DEPTHFUNC_HINT_PGI: *params = (GL_NICEST); @@ -4263,7 +4360,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) /* GL_ARB_transpose_matrix */ case GL_TRANSPOSE_COLOR_MATRIX_ARB: - /* don't have a color matrix */ + { + GLfloat tm[16]; + GLuint i; + gl_matrix_transposef(tm, ctx->ColorMatrix.m); + for (i=0;i<16;i++) { + params[i] = (GLint) tm[i]; + } + } break; case GL_TRANSPOSE_MODELVIEW_MATRIX_ARB: { diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index ae50558bf26..2f3c0f12c80 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -385,6 +385,38 @@ set_teximage_component_sizes( struct gl_texture_image *texImage ) } +/* + * Given a texture unit and a texture target, return the corresponding + * texture object. + */ +static struct gl_texture_object * +select_tex_object(struct gl_texture_unit *unit, GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + return unit->CurrentD[1]; + case GL_TEXTURE_2D: + return unit->CurrentD[2]; + case GL_TEXTURE_3D: + return unit->CurrentD[3]; + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + return unit->CurrentPosX; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + return unit->CurrentNegX; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + return unit->CurrentPosY; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + return unit->CurrentNegY; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + return unit->CurrentPosZ; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + return unit->CurrentNegZ; + default: + gl_problem(NULL, "bad target in select_tex_object()"); + return NULL; + } +} + /* * Return new gl_texture_image struct with all fields initialized to zero. @@ -1189,7 +1221,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, } texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = texUnit->CurrentD[2]; + texObj = select_tex_object(texUnit, target); texImage = texObj->Image[level]; if (!texImage) { @@ -1756,7 +1788,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, } texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = texUnit->CurrentD[2]; + texObj = select_tex_object(texUnit, target); texImage = texObj->Image[level]; assert(texImage); diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 2993be45220..7d57f3ec636 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,4 +1,4 @@ -/* $Id: texstate.c,v 1.9 2000/03/07 17:54:58 brianp Exp $ */ +/* $Id: texstate.c,v 1.10 2000/05/22 16:33:21 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -273,6 +273,12 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) case GL_TEXTURE_3D_EXT: texObj = texUnit->CurrentD[3]; break; + case GL_TEXTURE_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) { + texObj = texUnit->CurrentPosX; + break; + } + /* fallthrough */ default: gl_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); return; @@ -454,7 +460,17 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, case GL_TEXTURE_3D: img = texUnit->CurrentD[3]->Image[level]; dimensions = 3; - break; + break; + case GL_TEXTURE_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) { + img = texUnit->CurrentPosX->Image[level]; + dimensions = 2; + } + else { + gl_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)"); + return; + } + break; case GL_PROXY_TEXTURE_1D: img = ctx->Texture.Proxy1D->Image[level]; dimensions = 1; @@ -467,6 +483,16 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, img = ctx->Texture.Proxy3D->Image[level]; dimensions = 3; break; + case GL_PROXY_TEXTURE_CUBE_MAP_ARB: + if (ctx->Extensions.HaveTextureCubeMap) { + img = ctx->Texture.ProxyCubeMap->Image[level]; + dimensions = 2; + } + else { + gl_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)"); + return; + } + break; default: gl_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)"); return; |