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-rw-r--r--src/mesa/vbo/vbo_save.h1
-rw-r--r--src/mesa/vbo/vbo_save_api.c3
2 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index f4565023fd2..4dd886eb121 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -61,7 +61,6 @@ struct vbo_save_copied_vtx {
* compiled using the fallback opcode mechanism provided by dlist.c.
*/
struct vbo_save_vertex_list {
- GLbitfield64 enabled; /**< mask of enabled vbo arrays. */
GLubyte attrsz[VBO_ATTRIB_MAX];
GLenum16 attrtype[VBO_ATTRIB_MAX];
GLuint vertex_size; /**< size in GLfloats */
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 8dac6251c4d..95593fc0a7b 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -543,7 +543,6 @@ compile_vertex_list(struct gl_context *ctx)
/* Duplicate our template, increment refcounts to the storage structs:
*/
- node->enabled = save->enabled;
STATIC_ASSERT(sizeof(node->attrsz) == sizeof(save->attrsz));
memcpy(node->attrsz, save->attrsz, sizeof(node->attrsz));
STATIC_ASSERT(sizeof(node->attrtype) == sizeof(save->attrtype));
@@ -582,7 +581,7 @@ compile_vertex_list(struct gl_context *ctx)
/* create or reuse the vao */
update_vao(ctx, vpm, &save->VAO[vpm],
save->vertex_store->bufferobj, buffer_offset,
- node->vertex_size*sizeof(GLfloat), node->enabled,
+ node->vertex_size*sizeof(GLfloat), save->enabled,
node->attrsz, node->attrtype, offsets);
/* Reference the vao in the dlist */
node->VAO[vpm] = NULL;