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-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp1
-rw-r--r--src/compiler/nir/nir.h6
2 files changed, 7 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 9e938daf8d9..c4a6d52a5b2 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -434,6 +434,7 @@ nir_visitor::visit(ir_variable *ir)
var->data.index = ir->data.index;
var->data.descriptor_set = 0;
var->data.binding = ir->data.binding;
+ var->data.bindless = ir->data.bindless;
var->data.offset = ir->data.offset;
var->data.image.read_only = ir->data.memory_read_only;
var->data.image.write_only = ir->data.memory_write_only;
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index b474567be1c..9fff1f4647d 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -250,6 +250,12 @@ typedef struct nir_variable {
unsigned fb_fetch_output:1;
/**
+ * Non-zero if this variable is considered bindless as defined by
+ * ARB_bindless_texture.
+ */
+ unsigned bindless:1;
+
+ /**
* \brief Layout qualifier for gl_FragDepth.
*
* This is not equal to \c ir_depth_layout_none if and only if this