diff options
-rw-r--r-- | src/mesa/main/config.h | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 6f514650009..19bc6b2457e 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -173,17 +173,19 @@ #define MAX_UNIFORMS 4096 #define MAX_UNIFORM_BUFFERS 15 /* + 1 default uniform buffer */ #define MAX_SHADER_STORAGE_BUFFERS 16 -/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ -#define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * 6) -#define MAX_COMBINED_SHADER_STORAGE_BUFFERS (MAX_SHADER_STORAGE_BUFFERS * 6) +/* 5 is for vertex, hull, domain, geometry, and fragment shader. Don't + * include compute. + */ +#define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * 5) +#define MAX_COMBINED_SHADER_STORAGE_BUFFERS (MAX_SHADER_STORAGE_BUFFERS * 5) #define MAX_ATOMIC_COUNTERS 4096 -/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ -#define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * 6) +/* 5 is for vertex, hull, domain, geometry, and fragment shader. */ +#define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * 5) /* Size of an atomic counter in bytes according to ARB_shader_atomic_counters */ #define ATOMIC_COUNTER_SIZE 4 #define MAX_IMAGE_UNIFORMS 32 -/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ -#define MAX_IMAGE_UNITS (MAX_IMAGE_UNIFORMS * 6) +/* 5 is for vertex, hull, domain, geometry, and fragment shader. */ +#define MAX_IMAGE_UNITS (MAX_IMAGE_UNIFORMS * 5) /*@}*/ /** @@ -222,8 +224,10 @@ /** For GL_ARB_vertex_shader */ /*@{*/ #define MAX_VERTEX_GENERIC_ATTRIBS 16 -/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ -#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_TEXTURE_IMAGE_UNITS * 6) +/* 5 is the number of shader stages that can be used at the same time. + * compute can't be used at the same time as other shaders. + */ +#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_TEXTURE_IMAGE_UNITS * 5) /*@}*/ |