diff options
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 1cec4aa6212..2fd07ca6115 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2545,7 +2545,14 @@ get_mesa_program(GLcontext *ctx, struct gl_shader_program *shader_program, set_branchtargets(&v, mesa_instructions, num_instructions); if (ctx->Shader.Flags & GLSL_DUMP) { - printf("Mesa %s program:\n", target_string); + printf("\n"); + printf("GLSL IR for linked %s program %d:\n", target_string, + shader_program->Name); + _mesa_print_ir(shader->ir, NULL); + printf("\n"); + printf("\n"); + printf("Mesa IR for linked %s program %d:\n", target_string, + shader_program->Name); print_program(mesa_instructions, mesa_instruction_annotation, num_instructions); } @@ -2635,6 +2642,15 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader) _mesa_write_shader_to_file(shader); } + if (ctx->Shader.Flags & GLSL_DUMP) { + printf("GLSL source for shader %d:\n", shader->Name); + printf("%s\n", shader->Source); + + printf("GLSL IR for shader %d:\n", shader->Name); + _mesa_print_ir(shader->ir, NULL); + printf("\n\n"); + } + /* Retain any live IR, but trash the rest. */ reparent_ir(shader->ir, shader); |