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-rw-r--r--src/mesa/drivers/dri/i915/i830_context.c8
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.h2
-rw-r--r--src/mesa/drivers/dri/i915/i830_state.c2
-rw-r--r--src/mesa/drivers/dri/i915/i830_texblend.c12
-rw-r--r--src/mesa/drivers/dri/i915/i830_texstate.c20
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c22
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c26
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.h18
-rw-r--r--src/mesa/drivers/dri/i915/i915_debug.c102
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c4
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c24
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c16
-rw-r--r--src/mesa/drivers/dri/i915/intel_render.c10
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c14
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.h8
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_line.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_tri.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_unfilled.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_util.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c45
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h36
-rw-r--r--src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h24
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c46
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c12
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_emit.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_emit.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_optimize.c119
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c32
-rw-r--r--src/mesa/drivers/dri/i965/brw_queryobj.c16
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.h8
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_emit.c41
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp6
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_urb.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_emit.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_constval.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c50
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h12
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c28
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_iz.c4
-rw-r--r--src/mesa/drivers/dri/i965/gen6_scissor_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sf_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_viewport_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen7_clip_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen7_viewport_state.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c32
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c18
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c132
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h46
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c30
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c12
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.h6
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c36
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.h6
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c20
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c26
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c24
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.h9
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c85
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.h13
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c12
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_obj.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c8
89 files changed, 738 insertions, 732 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index d22118beb0b..f801abcf43a 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -48,7 +48,7 @@ i830InitDriverFunctions(struct dd_function_table *functions)
extern const struct tnl_pipeline_stage *intel_pipeline[];
-GLboolean
+bool
i830CreateContext(const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate)
@@ -58,7 +58,7 @@ i830CreateContext(const struct gl_config * mesaVis,
struct intel_context *intel = &i830->intel;
struct gl_context *ctx = &intel->ctx;
if (!i830)
- return GL_FALSE;
+ return false;
i830InitVtbl(i830);
i830InitDriverFunctions(&functions);
@@ -66,7 +66,7 @@ i830CreateContext(const struct gl_config * mesaVis,
if (!intelInitContext(intel, __DRI_API_OPENGL, mesaVis, driContextPriv,
sharedContextPrivate, &functions)) {
FREE(i830);
- return GL_FALSE;
+ return false;
}
_math_matrix_ctr(&intel->ViewportMatrix);
@@ -109,5 +109,5 @@ i830CreateContext(const struct gl_config * mesaVis,
_tnl_allow_vertex_fog(ctx, 1);
_tnl_allow_pixel_fog(ctx, 0);
- return GL_TRUE;
+ return true;
}
diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h
index 4d568fc0f1e..4f156142faf 100644
--- a/src/mesa/drivers/dri/i915/i830_context.h
+++ b/src/mesa/drivers/dri/i915/i830_context.h
@@ -177,7 +177,7 @@ i830_state_draw_region(struct intel_context *intel,
struct intel_region *depth_region);
/* i830_context.c
*/
-extern GLboolean
+extern bool
i830CreateContext(const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
void *sharedContextPrivate);
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 8ca796f83c1..434a3527b01 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -846,7 +846,7 @@ i830Enable(struct gl_context * ctx, GLenum cap, GLboolean state)
case GL_STENCIL_TEST:
{
- GLboolean hw_stencil = GL_FALSE;
+ bool hw_stencil = false;
if (ctx->DrawBuffer) {
struct intel_renderbuffer *irbStencil
= intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
diff --git a/src/mesa/drivers/dri/i915/i830_texblend.c b/src/mesa/drivers/dri/i915/i830_texblend.c
index 7e746c1ed32..43328375e31 100644
--- a/src/mesa/drivers/dri/i915/i830_texblend.c
+++ b/src/mesa/drivers/dri/i915/i830_texblend.c
@@ -118,7 +118,7 @@ GetTexelOp(GLint unit)
* environments are treated identically.
*
* \todo
- * This function should return \c GLboolean. When \c GL_FALSE is returned,
+ * This function should return \c bool. When \c false is returned,
* it means that an environment is selected that the hardware cannot do. This
* is the way the Radeon and R200 drivers work.
*
@@ -144,7 +144,7 @@ i830SetTexEnvCombine(struct i830_context * i830,
GLuint args_A[3];
GLuint rgb_shift;
GLuint alpha_shift;
- GLboolean need_factor = 0;
+ bool need_factor = 0;
int i;
unsigned used;
static const GLuint tex_blend_rgb[3] = {
@@ -387,7 +387,7 @@ i830SetTexEnvCombine(struct i830_context * i830,
static void
emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit,
- GLboolean last_stage)
+ bool last_stage)
{
struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit];
GLuint tmp[I830_TEXBLEND_SIZE], tmp_sz;
@@ -413,7 +413,7 @@ emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit,
i830->state.TexBlendWordsUsed[blendUnit] = tmp_sz;
}
- I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(blendUnit), GL_TRUE);
+ I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(blendUnit), true);
}
static void
@@ -433,7 +433,7 @@ emit_passthrough(struct i830_context *i830)
i830->state.TexBlendWordsUsed[unit] = tmp_sz;
}
- I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(unit), GL_TRUE);
+ I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(unit), true);
}
void
@@ -442,7 +442,7 @@ i830EmitTextureBlend(struct i830_context *i830)
struct gl_context *ctx = &i830->intel.ctx;
GLuint unit, last_stage = 0, blendunit = 0;
- I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND_ALL, GL_FALSE);
+ I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND_ALL, false);
if (ctx->Texture._EnabledUnits) {
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++)
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index 7fb4c707bca..5f32b9250d0 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -113,7 +113,7 @@ translate_wrap_mode(GLenum wrap)
* efficient, but this has gotten complex enough that we need
* something which is understandable and reliable.
*/
-static GLboolean
+static bool
i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
{
struct gl_context *ctx = &intel->ctx;
@@ -138,7 +138,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
if (!intel_finalize_mipmap_tree(intel, unit))
- return GL_FALSE;
+ return false;
/* Get first image here, since intelObj->firstLevel will get set in
* the intel_finalize_mipmap_tree() call above.
@@ -221,7 +221,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
mipFilt = MIPFILTER_LINEAR;
break;
default:
- return GL_FALSE;
+ return false;
}
if (sampler->MaxAnisotropy > 1.0) {
@@ -237,7 +237,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
magFilt = FILTER_LINEAR;
break;
default:
- return GL_FALSE;
+ return false;
}
}
@@ -288,7 +288,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/* 3D textures not available on i830
*/
if (tObj->Target == GL_TEXTURE_3D)
- return GL_FALSE;
+ return false;
state[I830_TEXREG_MCS] = (_3DSTATE_MAP_COORD_SET_CMD |
MAP_UNIT(unit) |
@@ -312,12 +312,12 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
border[1],
border[2]);
- I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), GL_TRUE);
+ I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), true);
/* memcmp was already disabled, but definitely won't work as the
* region might now change and that wouldn't be detected:
*/
I830_STATECHANGE(i830, I830_UPLOAD_TEX(unit));
- return GL_TRUE;
+ return true;
}
@@ -327,7 +327,7 @@ void
i830UpdateTextureState(struct intel_context *intel)
{
struct i830_context *i830 = i830_context(&intel->ctx);
- GLboolean ok = GL_TRUE;
+ bool ok = true;
GLuint i;
for (i = 0; i < I830_TEX_UNITS && ok; i++) {
@@ -343,7 +343,7 @@ i830UpdateTextureState(struct intel_context *intel)
case 0:{
struct i830_context *i830 = i830_context(&intel->ctx);
if (i830->state.active & I830_UPLOAD_TEX(i))
- I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(i), GL_FALSE);
+ I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(i), false);
if (i830->state.tex_buffer[i] != NULL) {
drm_intel_bo_unreference(i830->state.tex_buffer[i]);
@@ -353,7 +353,7 @@ i830UpdateTextureState(struct intel_context *intel)
}
case TEXTURE_3D_BIT:
default:
- ok = GL_FALSE;
+ ok = false;
break;
}
}
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index e8045e3691b..d29f9799a86 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -41,8 +41,8 @@
#define FILE_DEBUG_FLAG DEBUG_STATE
-static GLboolean i830_check_vertex_size(struct intel_context *intel,
- GLuint expected);
+static bool i830_check_vertex_size(struct intel_context *intel,
+ GLuint expected);
#define SZ_TO_HW(sz) ((sz-2)&0x3)
#define EMIT_SZ(sz) (EMIT_1F + (sz) - 1)
@@ -236,7 +236,7 @@ i830_reduced_primitive_state(struct intel_context *intel, GLenum rprim)
/* Pull apart the vertex format registers and figure out how large a
* vertex is supposed to be.
*/
-static GLboolean
+static bool
i830_check_vertex_size(struct intel_context *intel, GLuint expected)
{
struct i830_context *i830 = i830_context(&intel->ctx);
@@ -783,34 +783,34 @@ i830_update_draw_buffer(struct intel_context *intel)
}
if (!colorRegions[0]) {
- FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE);
+ FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, true);
}
else {
- FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE);
+ FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, false);
}
/* Check for depth fallback. */
if (irbDepth && irbDepth->region) {
- FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
+ FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false);
depthRegion = irbDepth->region;
} else if (irbDepth && !irbDepth->region) {
- FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE);
+ FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, true);
depthRegion = NULL;
} else { /* !irbDepth */
/* No fallback is needed because there is no depth buffer. */
- FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
+ FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false);
depthRegion = NULL;
}
/* Check for stencil fallback. */
if (irbStencil && irbStencil->region) {
assert(irbStencil->Base.Format == MESA_FORMAT_S8_Z24);
- FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
+ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false);
} else if (irbStencil && !irbStencil->region) {
- FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE);
+ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, true);
} else { /* !irbStencil */
/* No fallback is needed because there is no stencil buffer. */
- FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
+ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false);
}
/* If we have a (packed) stencil buffer attached but no depth buffer,
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index e807281041a..ca03ad0416c 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -91,7 +91,7 @@ i915InitDriverFunctions(struct dd_function_table *functions)
extern const struct tnl_pipeline_stage *intel_pipeline[];
-GLboolean
+bool
i915CreateContext(int api,
const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
@@ -103,7 +103,7 @@ i915CreateContext(int api,
struct gl_context *ctx = &intel->ctx;
if (!i915)
- return GL_FALSE;
+ return false;
i915InitVtbl(i915);
@@ -112,7 +112,7 @@ i915CreateContext(int api,
if (!intelInitContext(intel, api, mesaVis, driContextPriv,
sharedContextPrivate, &functions)) {
FREE(i915);
- return GL_FALSE;
+ return false;
}
_math_matrix_ctr(&intel->ViewportMatrix);
@@ -180,23 +180,23 @@ i915CreateContext(int api,
ctx->Const.FragmentProgram.LowInt = ctx->Const.FragmentProgram.HighInt =
ctx->Const.FragmentProgram.MediumInt;
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+ ctx->FragmentProgram._MaintainTexEnvProgram = true;
/* FINISHME: Are there other options that should be enabled for software
* FINISHME: vertex shaders?
*/
- ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = GL_TRUE;
+ ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = true;
struct gl_shader_compiler_options *const fs_options =
& ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
fs_options->MaxIfDepth = 0;
- fs_options->EmitNoNoise = GL_TRUE;
- fs_options->EmitNoPow = GL_TRUE;
- fs_options->EmitNoMainReturn = GL_TRUE;
- fs_options->EmitNoIndirectInput = GL_TRUE;
- fs_options->EmitNoIndirectOutput = GL_TRUE;
- fs_options->EmitNoIndirectUniform = GL_TRUE;
- fs_options->EmitNoIndirectTemp = GL_TRUE;
+ fs_options->EmitNoNoise = true;
+ fs_options->EmitNoPow = true;
+ fs_options->EmitNoMainReturn = true;
+ fs_options->EmitNoIndirectInput = true;
+ fs_options->EmitNoIndirectOutput = true;
+ fs_options->EmitNoIndirectUniform = true;
+ fs_options->EmitNoIndirectTemp = true;
ctx->Const.MaxDrawBuffers = 1;
@@ -213,5 +213,5 @@ i915CreateContext(int api,
_tnl_allow_vertex_fog(ctx, 0);
_tnl_allow_pixel_fog(ctx, 1);
- return GL_TRUE;
+ return true;
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index 577a01e290c..81671371151 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -139,10 +139,10 @@ struct i915_fragment_program
{
struct gl_fragment_program FragProg;
- GLboolean translated;
- GLboolean params_uptodate;
- GLboolean on_hardware;
- GLboolean error; /* If program is malformed for any reason. */
+ bool translated;
+ bool params_uptodate;
+ bool on_hardware;
+ bool error; /* If program is malformed for any reason. */
/** Record of which phases R registers were last written in. */
GLuint register_phases[16];
@@ -194,7 +194,7 @@ struct i915_fragment_program
/* Helpers for i915_fragprog.c:
*/
GLuint wpos_tex;
- GLboolean depth_written;
+ bool depth_written;
struct
{
@@ -318,10 +318,10 @@ do { \
/*======================================================================
* i915_context.c
*/
-extern GLboolean i915CreateContext(int api,
- const struct gl_config * mesaVis,
- __DRIcontext * driContextPriv,
- void *sharedContextPrivate);
+extern bool i915CreateContext(int api,
+ const struct gl_config * mesaVis,
+ __DRIcontext * driContextPriv,
+ void *sharedContextPrivate);
/*======================================================================
diff --git a/src/mesa/drivers/dri/i915/i915_debug.c b/src/mesa/drivers/dri/i915/i915_debug.c
index 4569fb918ea..53f9c1afaff 100644
--- a/src/mesa/drivers/dri/i915/i915_debug.c
+++ b/src/mesa/drivers/dri/i915/i915_debug.c
@@ -31,7 +31,8 @@
#include "i915_context.h"
#include "i915_debug.h"
-static GLboolean debug( struct debug_stream *stream, const char *name, GLuint len )
+static bool
+debug(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint i;
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
@@ -39,7 +40,7 @@ static GLboolean debug( struct debug_stream *stream, const char *name, GLuint le
if (len == 0) {
printf("Error - zero length packet (0x%08x)\n", stream->ptr[0]);
assert(0);
- return GL_FALSE;
+ return false;
}
if (stream->print_addresses)
@@ -53,7 +54,7 @@ static GLboolean debug( struct debug_stream *stream, const char *name, GLuint le
stream->offset += len * sizeof(GLuint);
- return GL_TRUE;
+ return true;
}
@@ -76,9 +77,9 @@ static const char *get_prim_name( GLuint val )
}
}
-static GLboolean debug_prim( struct debug_stream *stream, const char *name,
- GLboolean dump_floats,
- GLuint len )
+static bool
+debug_prim(struct debug_stream *stream, const char *name,
+ bool dump_floats, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
const char *prim = get_prim_name( ptr[0] );
@@ -100,20 +101,21 @@ static GLboolean debug_prim( struct debug_stream *stream, const char *name,
stream->offset += len * sizeof(GLuint);
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_program( struct debug_stream *stream, const char *name, GLuint len )
+static bool
+debug_program(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
if (len == 0) {
printf("Error - zero length packet (0x%08x)\n", stream->ptr[0]);
assert(0);
- return GL_FALSE;
+ return false;
}
if (stream->print_addresses)
@@ -123,11 +125,12 @@ static GLboolean debug_program( struct debug_stream *stream, const char *name, G
i915_disassemble_program( ptr, len );
stream->offset += len * sizeof(GLuint);
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLuint len )
+static bool
+debug_chain(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
GLuint old_offset = stream->offset + len * sizeof(GLuint);
@@ -147,11 +150,12 @@ static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLu
old_offset, stream->offset );
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_variable_length_prim( struct debug_stream *stream )
+static bool
+debug_variable_length_prim(struct debug_stream *stream)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
const char *prim = get_prim_name( ptr[0] );
@@ -169,7 +173,7 @@ static GLboolean debug_variable_length_prim( struct debug_stream *stream )
printf("\n");
stream->offset += len * sizeof(GLuint);
- return GL_TRUE;
+ return true;
}
@@ -198,9 +202,8 @@ do { \
} \
} while (0)
-static GLboolean debug_load_immediate( struct debug_stream *stream,
- const char *name,
- GLuint len )
+static bool
+debug_load_immediate(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
GLuint bits = (ptr[0] >> 4) & 0xff;
@@ -300,14 +303,13 @@ static GLboolean debug_load_immediate( struct debug_stream *stream,
stream->offset += len * sizeof(GLuint);
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_load_indirect( struct debug_stream *stream,
- const char *name,
- GLuint len )
+static bool
+debug_load_indirect(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
GLuint bits = (ptr[0] >> 8) & 0x3f;
@@ -360,7 +362,7 @@ static GLboolean debug_load_indirect( struct debug_stream *stream,
stream->offset += len * sizeof(GLuint);
- return GL_TRUE;
+ return true;
}
static void BR13( struct debug_stream *stream,
@@ -428,9 +430,8 @@ static void BR16( struct debug_stream *stream,
printf("\t0x%08x -- color\n", val);
}
-static GLboolean debug_copy_blit( struct debug_stream *stream,
- const char *name,
- GLuint len )
+static bool
+debug_copy_blit(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
int j = 0;
@@ -448,12 +449,11 @@ static GLboolean debug_copy_blit( struct debug_stream *stream,
stream->offset += len * sizeof(GLuint);
assert(j == len);
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_color_blit( struct debug_stream *stream,
- const char *name,
- GLuint len )
+static bool
+debug_color_blit(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
int j = 0;
@@ -469,12 +469,11 @@ static GLboolean debug_color_blit( struct debug_stream *stream,
stream->offset += len * sizeof(GLuint);
assert(j == len);
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_modes4( struct debug_stream *stream,
- const char *name,
- GLuint len )
+static bool
+debug_modes4(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
int j = 0;
@@ -490,12 +489,11 @@ static GLboolean debug_modes4( struct debug_stream *stream,
stream->offset += len * sizeof(GLuint);
assert(j == len);
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_map_state( struct debug_stream *stream,
- const char *name,
- GLuint len )
+static bool
+debug_map_state(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
int j = 0;
@@ -542,12 +540,11 @@ static GLboolean debug_map_state( struct debug_stream *stream,
stream->offset += len * sizeof(GLuint);
assert(j == len);
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_sampler_state( struct debug_stream *stream,
- const char *name,
- GLuint len )
+static bool
+debug_sampler_state(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
int j = 0;
@@ -602,12 +599,11 @@ static GLboolean debug_sampler_state( struct debug_stream *stream,
stream->offset += len * sizeof(GLuint);
assert(j == len);
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_dest_vars( struct debug_stream *stream,
- const char *name,
- GLuint len )
+static bool
+debug_dest_vars(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
int j = 0;
@@ -637,12 +633,11 @@ static GLboolean debug_dest_vars( struct debug_stream *stream,
stream->offset += len * sizeof(GLuint);
assert(j == len);
- return GL_TRUE;
+ return true;
}
-static GLboolean debug_buf_info( struct debug_stream *stream,
- const char *name,
- GLuint len )
+static bool
+debug_buf_info(struct debug_stream *stream, const char *name, GLuint len)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
int j = 0;
@@ -667,10 +662,11 @@ static GLboolean debug_buf_info( struct debug_stream *stream,
stream->offset += len * sizeof(GLuint);
assert(j == len);
- return GL_TRUE;
+ return true;
}
-static GLboolean i915_debug_packet( struct debug_stream *stream )
+static bool
+i915_debug_packet(struct debug_stream *stream)
{
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
GLuint cmd = *ptr;
@@ -686,7 +682,7 @@ static GLboolean i915_debug_packet( struct debug_stream *stream )
return debug(stream, "MI_FLUSH", 1);
case 0xA:
debug(stream, "MI_BATCH_BUFFER_END", 1);
- return GL_FALSE;
+ return false;
case 0x22:
return debug(stream, "MI_LOAD_REGISTER_IMM", 3);
case 0x31:
@@ -822,7 +818,7 @@ i915_dump_batchbuffer( GLuint *start,
{
struct debug_stream stream;
GLuint bytes = (end - start) * 4;
- GLboolean done = GL_FALSE;
+ bool done = false;
printf("\n\nBATCH: (%d)\n", bytes / 4);
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index e155d16b5d1..063e155d289 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -1285,7 +1285,7 @@ i915IsProgramNative(struct gl_context * ctx, GLenum target, struct gl_program *p
return !p->error;
}
else
- return GL_TRUE;
+ return true;
}
static GLboolean
@@ -1300,7 +1300,7 @@ i915ProgramStringNotify(struct gl_context * ctx,
(void) _tnl_program_string(ctx, target, prog);
/* XXX check if program is legal, within limits */
- return GL_TRUE;
+ return true;
}
void
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index cd2fb313a20..902254833d4 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -131,7 +131,7 @@ translate_wrap_mode(GLenum wrap)
* efficient, but this has gotten complex enough that we need
* something which is understandable and reliable.
*/
-static GLboolean
+static bool
i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
{
struct gl_context *ctx = &intel->ctx;
@@ -156,7 +156,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
if (!intel_finalize_mipmap_tree(intel, unit))
- return GL_FALSE;
+ return false;
/* Get first image here, since intelObj->firstLevel will get set in
* the intel_finalize_mipmap_tree() call above.
@@ -222,7 +222,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
mipFilt = MIPFILTER_LINEAR;
break;
default:
- return GL_FALSE;
+ return false;
}
if (sampler->MaxAnisotropy > 1.0) {
@@ -242,7 +242,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
magFilt = FILTER_LINEAR;
break;
default:
- return GL_FALSE;
+ return false;
}
}
@@ -265,7 +265,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
if (sampler->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB &&
tObj->Target != GL_TEXTURE_3D) {
if (tObj->Target == GL_TEXTURE_1D)
- return GL_FALSE;
+ return false;
state[I915_TEXREG_SS2] |=
(SS2_SHADOW_ENABLE |
@@ -309,7 +309,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
wr == GL_CLAMP ||
ws == GL_CLAMP_TO_BORDER ||
wt == GL_CLAMP_TO_BORDER || wr == GL_CLAMP_TO_BORDER))
- return GL_FALSE;
+ return false;
/* Only support TEXCOORDMODE_CLAMP_EDGE and TEXCOORDMODE_CUBE (not
* used) when using cube map texture coordinates
@@ -317,7 +317,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
if (tObj->Target == GL_TEXTURE_CUBE_MAP_ARB &&
(((ws != GL_CLAMP) && (ws != GL_CLAMP_TO_EDGE)) ||
((wt != GL_CLAMP) && (wt != GL_CLAMP_TO_EDGE))))
- return GL_FALSE;
+ return false;
state[I915_TEXREG_SS3] = ss3; /* SS3_NORMALIZED_COORDS */
@@ -356,7 +356,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
- I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(unit), GL_TRUE);
+ I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(unit), true);
/* memcmp was already disabled, but definitely won't work as the
* region might now change and that wouldn't be detected:
*/
@@ -372,7 +372,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
DBG(TEXTURE, "state[I915_TEXREG_MS4] = 0x%x\n", state[I915_TEXREG_MS4]);
#endif
- return GL_TRUE;
+ return true;
}
@@ -381,7 +381,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
void
i915UpdateTextureState(struct intel_context *intel)
{
- GLboolean ok = GL_TRUE;
+ bool ok = true;
GLuint i;
for (i = 0; i < I915_TEX_UNITS && ok; i++) {
@@ -398,7 +398,7 @@ i915UpdateTextureState(struct intel_context *intel)
case 0:{
struct i915_context *i915 = i915_context(&intel->ctx);
if (i915->state.active & I915_UPLOAD_TEX(i))
- I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(i), GL_FALSE);
+ I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(i), false);
if (i915->state.tex_buffer[i] != NULL) {
drm_intel_bo_unreference(i915->state.tex_buffer[i]);
@@ -408,7 +408,7 @@ i915UpdateTextureState(struct intel_context *intel)
break;
}
default:
- ok = GL_FALSE;
+ ok = false;
break;
}
}
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index e09c7878d0f..072a692767a 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -98,7 +98,7 @@ i915_reduced_primitive_state(struct intel_context *intel, GLenum rprim)
/* Pull apart the vertex format registers and figure out how large a
* vertex is supposed to be.
*/
-static GLboolean
+static bool
i915_check_vertex_size(struct intel_context *intel, GLuint expected)
{
struct i915_context *i915 = i915_context(&intel->ctx);
@@ -159,7 +159,7 @@ i915_check_vertex_size(struct intel_context *intel, GLuint expected)
break;
default:
fprintf(stderr, "bad texcoord fmt %d\n", i);
- return GL_FALSE;
+ return false;
}
lis2 >>= S2_TEXCOORD_FMT1_SHIFT;
}
@@ -761,26 +761,26 @@ i915_update_draw_buffer(struct intel_context *intel)
/* Check for depth fallback. */
if (irbDepth && irbDepth->region) {
- FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
+ FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false);
depthRegion = irbDepth->region;
} else if (irbDepth && !irbDepth->region) {
- FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE);
+ FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, true);
depthRegion = NULL;
} else { /* !irbDepth */
/* No fallback is needed because there is no depth buffer. */
- FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
+ FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false);
depthRegion = NULL;
}
/* Check for stencil fallback. */
if (irbStencil && irbStencil->region) {
assert(irbStencil->Base.Format == MESA_FORMAT_S8_Z24);
- FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
+ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false);
} else if (irbStencil && !irbStencil->region) {
- FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE);
+ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, true);
} else { /* !irbStencil */
/* No fallback is needed because there is no stencil buffer. */
- FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
+ FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false);
}
/* If we have a (packed) stencil buffer attached but no depth buffer,
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index 2d361ca0a9a..432fc7a14b0 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -166,7 +166,7 @@ do { \
/* Heuristic to choose between the two render paths:
*/
-static GLboolean
+static bool
choose_render(struct intel_context *intel, struct vertex_buffer *VB)
{
int vertsz = intel->vertex_size;
@@ -209,9 +209,9 @@ choose_render(struct intel_context *intel, struct vertex_buffer *VB)
cost_render, cost_fallback);
if (cost_render > cost_fallback)
- return GL_FALSE;
+ return false;
- return GL_TRUE;
+ return true;
}
@@ -229,7 +229,7 @@ intel_run_render(struct gl_context * ctx, struct tnl_pipeline_stage *stage)
*/
if (intel->RenderIndex != 0 ||
!intel_validate_render(ctx, VB) || !choose_render(intel, VB)) {
- return GL_TRUE;
+ return true;
}
tnl->clipspace.new_inputs |= VERT_BIT_POS;
@@ -252,7 +252,7 @@ intel_run_render(struct gl_context * ctx, struct tnl_pipeline_stage *stage)
INTEL_FIREVERTICES(intel);
- return GL_FALSE; /* finished the pipe */
+ return false; /* finished the pipe */
}
static const struct tnl_pipeline_stage _intel_render_stage = {
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 0b7b0873aa7..eb7fb60eb6d 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -92,7 +92,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim)
intel->vtbl.emit_state(intel);
- intel->no_batch_wrap = GL_TRUE;
+ intel->no_batch_wrap = true;
/*printf("%s *", __progname);*/
@@ -108,7 +108,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim)
OUT_BATCH(0);
ADVANCE_BATCH();
- intel->no_batch_wrap = GL_FALSE;
+ intel->no_batch_wrap = false;
/* printf(">"); */
}
@@ -232,7 +232,7 @@ void intel_flush_prim(struct intel_context *intel)
* depends on the state just emitted. emit_state should be making sure we
* have the space for this.
*/
- intel->no_batch_wrap = GL_TRUE;
+ intel->no_batch_wrap = true;
#if 0
printf("emitting %d..%d=%d vertices size %d\n", offset,
@@ -306,7 +306,7 @@ void intel_flush_prim(struct intel_context *intel)
ADVANCE_BATCH();
}
- intel->no_batch_wrap = GL_FALSE;
+ intel->no_batch_wrap = false;
drm_intel_bo_unreference(vb_bo);
}
@@ -655,7 +655,7 @@ do { \
struct intel_context *intel = intel_context(ctx); \
GLuint color[n] = { 0, }, spec[n] = { 0, }; \
GLuint coloroffset = intel->coloroffset; \
- GLboolean specoffset = intel->specoffset; \
+ bool specoffset = intel->specoffset; \
(void) color; (void) spec; (void) coloroffset; (void) specoffset;
@@ -946,7 +946,7 @@ intelChooseRenderState(struct gl_context * ctx)
struct intel_context *intel = intel_context(ctx);
GLuint flags = ctx->_TriangleCaps;
const struct gl_fragment_program *fprog = ctx->FragmentProgram._Current;
- GLboolean have_wpos = (fprog && (fprog->Base.InputsRead & FRAG_BIT_WPOS));
+ bool have_wpos = (fprog && (fprog->Base.InputsRead & FRAG_BIT_WPOS));
GLuint index = 0;
if (INTEL_DEBUG & DEBUG_STATE)
@@ -1211,7 +1211,7 @@ getFallbackString(GLuint bit)
* \param bit one of INTEL_FALLBACK_x flags.
*/
void
-intelFallback(struct intel_context *intel, GLbitfield bit, GLboolean mode)
+intelFallback(struct intel_context *intel, GLbitfield bit, bool mode)
{
struct gl_context *ctx = &intel->ctx;
TNLcontext *tnl = TNL_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h
index 8fcf14e8efe..9185651470a 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.h
+++ b/src/mesa/drivers/dri/i965/brw_clip.h
@@ -108,7 +108,7 @@ struct brw_clip_compile {
GLuint first_tmp;
GLuint last_tmp;
- GLboolean need_direction;
+ bool need_direction;
struct brw_vue_map vue_map;
};
@@ -150,14 +150,14 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
struct brw_indirect v0_ptr, /* from */
struct brw_indirect v1_ptr, /* to */
struct brw_reg t0,
- GLboolean force_edgeflag );
+ bool force_edgeflag );
void brw_clip_init_planes( struct brw_clip_compile *c );
void brw_clip_emit_vue(struct brw_clip_compile *c,
struct brw_indirect vert,
- GLboolean allocate,
- GLboolean eot,
+ bool allocate,
+ bool eot,
GLuint header);
void brw_clip_kill_thread(struct brw_clip_compile *c);
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index 9e019c804d6..75c64c0af97 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -251,8 +251,8 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0));
brw_IF(p, BRW_EXECUTE_1);
{
- brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, GL_FALSE);
- brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, GL_FALSE);
+ brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, false);
+ brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, false);
brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START);
brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END);
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index 73b6d272bae..ffbfe944afd 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -296,7 +296,7 @@ void brw_clip_tri( struct brw_clip_compile *c )
brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev) );
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, GL_FALSE);
+ brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, false);
/* *outlist_ptr++ = vtxOut;
* nr_verts++;
@@ -338,7 +338,7 @@ void brw_clip_tri( struct brw_clip_compile *c )
brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) );
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, GL_TRUE);
+ brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, true);
/* *outlist_ptr++ = vtxOut;
* nr_verts++;
diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
index 6ddb2d57890..ae84e197cbb 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
@@ -270,7 +270,7 @@ static void apply_one_offset( struct brw_clip_compile *c,
* Output clipped polygon as an unfilled primitive:
*/
static void emit_lines(struct brw_clip_compile *c,
- GLboolean do_offset)
+ bool do_offset)
{
struct brw_compile *p = &c->func;
struct brw_instruction *loop;
@@ -335,7 +335,7 @@ static void emit_lines(struct brw_clip_compile *c,
static void emit_points(struct brw_clip_compile *c,
- GLboolean do_offset )
+ bool do_offset )
{
struct brw_compile *p = &c->func;
struct brw_instruction *loop;
@@ -381,7 +381,7 @@ static void emit_points(struct brw_clip_compile *c,
static void emit_primitives( struct brw_clip_compile *c,
GLuint mode,
- GLboolean do_offset )
+ bool do_offset )
{
switch (mode) {
case CLIP_FILL:
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c
index 15abe166848..bf8cc3ac815 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -135,7 +135,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
struct brw_indirect v0_ptr, /* from */
struct brw_indirect v1_ptr, /* to */
struct brw_reg t0,
- GLboolean force_edgeflag)
+ bool force_edgeflag)
{
struct brw_compile *p = &c->func;
struct brw_reg tmp = get_tmp(c);
@@ -207,8 +207,8 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
void brw_clip_emit_vue(struct brw_clip_compile *c,
struct brw_indirect vert,
- GLboolean allocate,
- GLboolean eot,
+ bool allocate,
+ bool eot,
GLuint header)
{
struct brw_compile *p = &c->func;
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index dc91852753f..502b023a270 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -54,10 +54,11 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
brw_init_queryobj_functions(functions);
}
-GLboolean brwCreateContext( int api,
- const struct gl_config *mesaVis,
- __DRIcontext *driContextPriv,
- void *sharedContextPrivate)
+bool
+brwCreateContext(int api,
+ const struct gl_config *mesaVis,
+ __DRIcontext *driContextPriv,
+ void *sharedContextPrivate)
{
struct dd_function_table functions;
struct brw_context *brw = rzalloc(NULL, struct brw_context);
@@ -67,7 +68,7 @@ GLboolean brwCreateContext( int api,
if (!brw) {
printf("%s: failed to alloc context\n", __FUNCTION__);
- return GL_FALSE;
+ return false;
}
brwInitVtbl( brw );
@@ -77,7 +78,7 @@ GLboolean brwCreateContext( int api,
sharedContextPrivate, &functions )) {
printf("%s: failed to init intel context\n", __FUNCTION__);
FREE(brw);
- return GL_FALSE;
+ return false;
}
/* Initialize swrast, tnl driver tables: */
@@ -114,18 +115,18 @@ GLboolean brwCreateContext( int api,
/* We want the GLSL compiler to emit code that uses condition codes */
for (i = 0; i <= MESA_SHADER_FRAGMENT; i++) {
- ctx->ShaderCompilerOptions[i].EmitCondCodes = GL_TRUE;
- ctx->ShaderCompilerOptions[i].EmitNVTempInitialization = GL_TRUE;
- ctx->ShaderCompilerOptions[i].EmitNoNoise = GL_TRUE;
- ctx->ShaderCompilerOptions[i].EmitNoMainReturn = GL_TRUE;
- ctx->ShaderCompilerOptions[i].EmitNoIndirectInput = GL_TRUE;
- ctx->ShaderCompilerOptions[i].EmitNoIndirectOutput = GL_TRUE;
+ ctx->ShaderCompilerOptions[i].EmitCondCodes = true;
+ ctx->ShaderCompilerOptions[i].EmitNVTempInitialization = true;
+ ctx->ShaderCompilerOptions[i].EmitNoNoise = true;
+ ctx->ShaderCompilerOptions[i].EmitNoMainReturn = true;
+ ctx->ShaderCompilerOptions[i].EmitNoIndirectInput = true;
+ ctx->ShaderCompilerOptions[i].EmitNoIndirectOutput = true;
ctx->ShaderCompilerOptions[i].EmitNoIndirectUniform =
(i == MESA_SHADER_FRAGMENT);
ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp =
(i == MESA_SHADER_FRAGMENT);
- ctx->ShaderCompilerOptions[i].LowerClipDistance = GL_TRUE;
+ ctx->ShaderCompilerOptions[i].LowerClipDistance = true;
}
ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024);
@@ -169,16 +170,16 @@ GLboolean brwCreateContext( int api,
that affect provoking vertex decision. Always use last vertex
convention for quad primitive which works as expected for now. */
if (intel->gen >= 6)
- ctx->Const.QuadsFollowProvokingVertexConvention = GL_FALSE;
+ ctx->Const.QuadsFollowProvokingVertexConvention = false;
if (intel->is_g4x || intel->gen >= 5) {
brw->CMD_VF_STATISTICS = GM45_3DSTATE_VF_STATISTICS;
brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45;
- brw->has_surface_tile_offset = GL_TRUE;
+ brw->has_surface_tile_offset = true;
if (intel->gen < 6)
- brw->has_compr4 = GL_TRUE;
- brw->has_aa_line_parameters = GL_TRUE;
- brw->has_pln = GL_TRUE;
+ brw->has_compr4 = true;
+ brw->has_aa_line_parameters = true;
+ brw->has_pln = true;
} else {
brw->CMD_VF_STATISTICS = GEN4_3DSTATE_VF_STATISTICS;
brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_965;
@@ -229,7 +230,7 @@ GLboolean brwCreateContext( int api,
brw->urb.size = 256;
brw->vs_max_threads = 16;
brw->wm_max_threads = 8 * 4;
- brw->has_negative_rhw_bug = GL_TRUE;
+ brw->has_negative_rhw_bug = true;
}
if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) {
@@ -249,8 +250,8 @@ GLboolean brwCreateContext( int api,
intel->batch.need_workaround_flush = true;
- ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+ ctx->VertexProgram._MaintainTnlProgram = true;
+ ctx->FragmentProgram._MaintainTexEnvProgram = true;
brw_draw_init( brw );
@@ -264,6 +265,6 @@ GLboolean brwCreateContext( int api,
ctx->Const.UniformBooleanTrue = 1;
}
- return GL_TRUE;
+ return true;
}
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index bdad9fbc2fb..7e2675acf8f 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -219,7 +219,7 @@ enum state_struct_type {
struct brw_vertex_program {
struct gl_vertex_program program;
GLuint id;
- GLboolean use_const_buffer;
+ bool use_const_buffer;
};
@@ -268,7 +268,7 @@ struct brw_wm_prog_data {
GLuint nr_params; /**< number of float params/constants */
GLuint nr_pull_params;
- GLboolean error;
+ bool error;
int dispatch_width;
uint32_t prog_offset_16;
@@ -585,13 +585,13 @@ struct brw_context
struct intel_context intel; /**< base class, must be first field */
GLuint primitive; /**< Hardware primitive, such as _3DPRIM_TRILIST. */
- GLboolean emit_state_always;
- GLboolean has_surface_tile_offset;
- GLboolean has_compr4;
- GLboolean has_negative_rhw_bug;
- GLboolean has_aa_line_parameters;
- GLboolean has_pln;
- GLboolean new_vs_backend;
+ bool emit_state_always;
+ bool has_surface_tile_offset;
+ bool has_compr4;
+ bool has_negative_rhw_bug;
+ bool has_aa_line_parameters;
+ bool has_pln;
+ bool new_vs_backend;
struct {
struct brw_state_flags dirty;
@@ -676,7 +676,7 @@ struct brw_context
GLuint csize; /* constant buffer size in urb registers */
GLuint sfsize; /* setup data size in urb registers */
- GLboolean constrained;
+ bool constrained;
GLuint max_vs_entries; /* Maximum number of VS entries */
GLuint max_gs_entries; /* Maximum number of GS entries */
@@ -776,7 +776,7 @@ struct brw_context
struct {
struct brw_gs_prog_data *prog_data;
- GLboolean prog_active;
+ bool prog_active;
/** Offset in the program cache to the CLIP program pre-gen6 */
uint32_t prog_offset;
uint32_t state_offset;
@@ -880,7 +880,7 @@ struct brw_context
struct brw_query_object *obj;
drm_intel_bo *bo;
int index;
- GLboolean active;
+ bool active;
} query;
/* Used to give every program string a unique id
*/
@@ -906,7 +906,7 @@ struct brw_instruction_info {
char *name;
int nsrc;
int ndst;
- GLboolean is_arith;
+ bool is_arith;
};
extern const struct brw_instruction_info brw_opcodes[128];
@@ -918,10 +918,10 @@ void brwInitVtbl( struct brw_context *brw );
/*======================================================================
* brw_context.c
*/
-GLboolean brwCreateContext( int api,
- const struct gl_config *mesaVis,
- __DRIcontext *driContextPriv,
- void *sharedContextPrivate);
+bool brwCreateContext(int api,
+ const struct gl_config *mesaVis,
+ __DRIcontext *driContextPriv,
+ void *sharedContextPrivate);
/*======================================================================
* brw_queryobj.c
@@ -1067,6 +1067,6 @@ brw_program_reloc(struct brw_context *brw, uint32_t state_offset,
return brw->cache.bo->offset + prog_offset;
}
-GLboolean brw_do_cubemap_normalize(struct exec_list *instructions);
+bool brw_do_cubemap_normalize(struct exec_list *instructions);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
index ff9485c2224..37f6d11c9fc 100644
--- a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
+++ b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp
@@ -97,7 +97,7 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir)
extern "C" {
-GLboolean
+bool
brw_do_cubemap_normalize(exec_list *instructions)
{
brw_cubemap_normalize_visitor v;
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index f58da557da1..c02b2bc7852 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -282,7 +282,7 @@ static void brw_merge_inputs( struct brw_context *brw,
/* May fail if out of video memory for texture or vbo upload, or on
* fallback conditions.
*/
-static GLboolean brw_try_draw_prims( struct gl_context *ctx,
+static bool brw_try_draw_prims( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
@@ -292,8 +292,8 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
{
struct intel_context *intel = intel_context(ctx);
struct brw_context *brw = brw_context(ctx);
- GLboolean retval = GL_FALSE;
- GLboolean warn = GL_FALSE;
+ bool retval = false;
+ bool warn = false;
GLuint i;
if (ctx->NewState)
@@ -362,7 +362,7 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
*/
if (dri_bufmgr_check_aperture_space(brw->state.validated_bos,
brw->state.validated_bo_count)) {
- static GLboolean warned;
+ static bool warned;
intel_batchbuffer_flush(intel);
/* Validate the state after we flushed the batch (which would have
@@ -375,12 +375,12 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
if (!warned &&
dri_bufmgr_check_aperture_space(brw->state.validated_bos,
brw->state.validated_bo_count)) {
- warn = GL_TRUE;
- warned = GL_TRUE;
+ warn = true;
+ warned = true;
}
}
- intel->no_batch_wrap = GL_TRUE;
+ intel->no_batch_wrap = true;
brw_upload_state(brw);
}
@@ -389,9 +389,9 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
else
brw_emit_prim(brw, &prim[i], brw->primitive);
- intel->no_batch_wrap = GL_FALSE;
+ intel->no_batch_wrap = false;
- retval = GL_TRUE;
+ retval = true;
}
if (intel->always_flush_batch)
@@ -419,7 +419,7 @@ void brw_draw_prims( struct gl_context *ctx,
GLuint min_index,
GLuint max_index )
{
- GLboolean retval;
+ bool retval;
if (!_mesa_check_conditional_render(ctx))
return;
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 20325eba4fb..358f426e17c 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -168,7 +168,7 @@ static GLuint byte_types_scale[5] = {
* Format will be GL_RGBA or possibly GL_BGRA for GLubyte[4] color arrays.
*/
static GLuint get_surface_type( GLenum type, GLuint size,
- GLenum format, GLboolean normalized )
+ GLenum format, bool normalized )
{
if (unlikely(INTEL_DEBUG & DEBUG_VERTS))
printf("type %s size %d normalized %d\n",
@@ -335,7 +335,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
* isn't an issue at this point.
*/
if (brw->vb.nr_enabled >= BRW_VEP_MAX) {
- intel->Fallback = GL_TRUE; /* boolean, not bitfield */
+ intel->Fallback = true; /* boolean, not bitfield */
return;
}
@@ -398,7 +398,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
/* Position array not properly enabled:
*/
if (input->attrib == VERT_ATTRIB_POS && glarray->StrideB == 0) {
- intel->Fallback = GL_TRUE; /* boolean, not bitfield */
+ intel->Fallback = true; /* boolean, not bitfield */
return;
}
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index adc09f81630..18c2c2b5edc 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -116,7 +116,7 @@ struct brw_compile {
struct brw_instruction *current;
GLuint flag_value;
- GLboolean single_program_flow;
+ bool single_program_flow;
bool compressed;
struct brw_context *brw;
@@ -775,7 +775,7 @@ static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset
}
/** Do two brw_regs refer to the same register? */
-static INLINE GLboolean
+static INLINE bool
brw_same_reg(struct brw_reg r1, struct brw_reg r2)
{
return r1.file == r2.file && r1.nr == r2.nr;
@@ -880,7 +880,7 @@ void brw_set_dp_write_message(struct brw_compile *p,
GLuint msg_control,
GLuint msg_type,
GLuint msg_length,
- GLboolean header_present,
+ bool header_present,
GLuint pixel_scoreboard_clear,
GLuint response_length,
GLuint end_of_thread,
@@ -890,12 +890,12 @@ void brw_urb_WRITE(struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
struct brw_reg src0,
- GLboolean allocate,
- GLboolean used,
+ bool allocate,
+ bool used,
GLuint msg_length,
GLuint response_length,
- GLboolean eot,
- GLboolean writes_complete,
+ bool eot,
+ bool writes_complete,
GLuint offset,
GLuint swizzle);
@@ -903,9 +903,9 @@ void brw_ff_sync(struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
struct brw_reg src0,
- GLboolean allocate,
+ bool allocate,
GLuint response_length,
- GLboolean eot);
+ bool eot);
void brw_fb_WRITE(struct brw_compile *p,
int dispatch_width,
@@ -914,8 +914,8 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot,
- GLboolean header_present);
+ bool eot,
+ bool header_present);
void brw_SAMPLE(struct brw_compile *p,
struct brw_reg dest,
@@ -927,7 +927,7 @@ void brw_SAMPLE(struct brw_compile *p,
GLuint msg_type,
GLuint response_length,
GLuint msg_length,
- GLboolean eot,
+ bool eot,
GLuint header_present,
GLuint simd_mode);
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 5caebfc5a90..66649a745eb 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -376,8 +376,8 @@ static void brw_set_math_message( struct brw_compile *p,
struct brw_instruction *insn,
GLuint function,
GLuint integer_type,
- GLboolean low_precision,
- GLboolean saturate,
+ bool low_precision,
+ bool saturate,
GLuint dataType )
{
struct brw_context *brw = p->brw;
@@ -439,9 +439,9 @@ static void brw_set_math_message( struct brw_compile *p,
static void brw_set_ff_sync_message(struct brw_compile *p,
struct brw_instruction *insn,
- GLboolean allocate,
+ bool allocate,
GLuint response_length,
- GLboolean end_of_thread)
+ bool end_of_thread)
{
struct brw_context *brw = p->brw;
struct intel_context *intel = &brw->intel;
@@ -467,12 +467,12 @@ static void brw_set_ff_sync_message(struct brw_compile *p,
static void brw_set_urb_message( struct brw_compile *p,
struct brw_instruction *insn,
- GLboolean allocate,
- GLboolean used,
+ bool allocate,
+ bool used,
GLuint msg_length,
GLuint response_length,
- GLboolean end_of_thread,
- GLboolean complete,
+ bool end_of_thread,
+ bool complete,
GLuint offset,
GLuint swizzle_control )
{
@@ -535,7 +535,7 @@ brw_set_dp_write_message(struct brw_compile *p,
GLuint msg_control,
GLuint msg_type,
GLuint msg_length,
- GLboolean header_present,
+ bool header_present,
GLuint pixel_scoreboard_clear,
GLuint response_length,
GLuint end_of_thread,
@@ -679,7 +679,7 @@ static void brw_set_sampler_message(struct brw_compile *p,
GLuint msg_type,
GLuint response_length,
GLuint msg_length,
- GLboolean eot,
+ bool eot,
GLuint header_present,
GLuint simd_mode)
{
@@ -1763,7 +1763,7 @@ void brw_oword_block_write_scratch(struct brw_compile *p,
msg_control,
msg_type,
mlen,
- GL_TRUE, /* header_present */
+ true, /* header_present */
0, /* pixel scoreboard */
send_commit_msg, /* response_length */
0, /* eot */
@@ -2062,8 +2062,8 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot,
- GLboolean header_present)
+ bool eot,
+ bool header_present)
{
struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
@@ -2131,12 +2131,12 @@ void brw_SAMPLE(struct brw_compile *p,
GLuint msg_type,
GLuint response_length,
GLuint msg_length,
- GLboolean eot,
+ bool eot,
GLuint header_present,
GLuint simd_mode)
{
struct intel_context *intel = &p->brw->intel;
- GLboolean need_stall = 0;
+ bool need_stall = 0;
if (writemask == 0) {
/*printf("%s: zero writemask??\n", __FUNCTION__); */
@@ -2174,13 +2174,13 @@ void brw_SAMPLE(struct brw_compile *p,
/* printf("need stall %x %x\n", newmask , writemask); */
}
else {
- GLboolean dispatch_16 = GL_FALSE;
+ bool dispatch_16 = false;
struct brw_reg m1 = brw_message_reg(msg_reg_nr);
guess_execution_size(p, p->current, dest);
if (p->current->header.execution_size == BRW_EXECUTE_16)
- dispatch_16 = GL_TRUE;
+ dispatch_16 = true;
newmask = ~newmask & WRITEMASK_XYZW;
@@ -2253,12 +2253,12 @@ void brw_urb_WRITE(struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
struct brw_reg src0,
- GLboolean allocate,
- GLboolean used,
+ bool allocate,
+ bool used,
GLuint msg_length,
GLuint response_length,
- GLboolean eot,
- GLboolean writes_complete,
+ bool eot,
+ bool writes_complete,
GLuint offset,
GLuint swizzle)
{
@@ -2383,9 +2383,9 @@ void brw_ff_sync(struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
struct brw_reg src0,
- GLboolean allocate,
+ bool allocate,
GLuint response_length,
- GLboolean eot)
+ bool eot)
{
struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index d0b0c22abf6..ae08cf56f50 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -39,21 +39,21 @@
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
-static GLboolean do_check_fallback(struct brw_context *brw)
+static bool do_check_fallback(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
GLuint i;
if (brw->intel.no_rast) {
DBG("FALLBACK: rasterization disabled\n");
- return GL_TRUE;
+ return true;
}
/* _NEW_RENDERMODE
*/
if (ctx->RenderMode != GL_RENDER) {
DBG("FALLBACK: render mode\n");
- return GL_TRUE;
+ return true;
}
/* _NEW_TEXTURE:
@@ -65,12 +65,12 @@ static GLboolean do_check_fallback(struct brw_context *brw)
struct gl_texture_image *texImage = tex_obj->Image[0][tex_obj->BaseLevel];
if (texImage->Border) {
DBG("FALLBACK: texture border\n");
- return GL_TRUE;
+ return true;
}
}
}
- return GL_FALSE;
+ return false;
}
static void check_fallback(struct brw_context *brw)
@@ -96,7 +96,7 @@ const struct brw_tracked_state brw_check_fallback = {
* field is treated as a boolean, not a bitmask. It's only set in a
* couple of places.
*/
-void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode )
+void intelFallback( struct intel_context *intel, GLuint bit, bool mode )
{
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index f73166274d1..738610621b1 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -1808,7 +1808,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
fs_visitor v(c, prog, shader);
if (!v.run()) {
- prog->LinkStatus = GL_FALSE;
+ prog->LinkStatus = false;
ralloc_strcat(&prog->InfoLog, v.fail_msg);
return false;
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 4035186af00..f344330db1d 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -603,6 +603,6 @@ public:
int force_sechalf_stack;
};
-GLboolean brw_do_channel_expressions(struct exec_list *instructions);
-GLboolean brw_do_vector_splitting(struct exec_list *instructions);
+bool brw_do_channel_expressions(struct exec_list *instructions);
+bool brw_do_vector_splitting(struct exec_list *instructions);
bool brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog);
diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
index 2ba96e0064c..fc98bcd649e 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
@@ -83,7 +83,7 @@ channel_expressions_predicate(ir_instruction *ir)
return false;
}
-GLboolean
+bool
brw_do_channel_expressions(exec_list *instructions)
{
ir_channel_expressions_visitor v;
diff --git a/src/mesa/drivers/dri/i965/brw_fs_emit.cpp b/src/mesa/drivers/dri/i965/brw_fs_emit.cpp
index 4c158fed11c..a0db8aa27ca 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_emit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_emit.cpp
@@ -39,7 +39,7 @@ extern "C" {
void
fs_visitor::generate_fb_write(fs_inst *inst)
{
- GLboolean eot = inst->eot;
+ bool eot = inst->eot;
struct brw_reg implied_header;
/* Header is 2 regs, g0 and g1 are the contents. g0 will be implied
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 07ea84fe4c1..e523ae748bc 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -1877,7 +1877,7 @@ void
fs_visitor::emit_fb_writes()
{
this->current_annotation = "FB write header";
- GLboolean header_present = GL_TRUE;
+ bool header_present = true;
int base_mrf = 2;
int nr = base_mrf;
int reg_width = c->dispatch_width / 8;
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 91cdb1e72e5..624fa1438bb 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -156,7 +156,7 @@ static void populate_key( struct brw_context *brw,
/* Provide consistent primitive order with brw_set_prim's
* optimization of single quads to trifans.
*/
- key->pv_first = GL_TRUE;
+ key->pv_first = true;
}
/* _NEW_TRANSFORM */
diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c
index 3bb526b63af..47b99c1325b 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c
@@ -67,12 +67,12 @@ static void brw_gs_alloc_regs( struct brw_gs_compile *c,
static void brw_gs_emit_vue(struct brw_gs_compile *c,
struct brw_reg vert,
- GLboolean last,
+ bool last,
GLuint header)
{
struct brw_compile *p = &c->func;
struct intel_context *intel = &c->func.brw->intel;
- GLboolean allocate = !last;
+ bool allocate = !last;
struct brw_reg temp;
if (intel->gen < 6)
diff --git a/src/mesa/drivers/dri/i965/brw_optimize.c b/src/mesa/drivers/dri/i965/brw_optimize.c
index cbed2bd5cb1..1e3f4d9cd4b 100644
--- a/src/mesa/drivers/dri/i965/brw_optimize.c
+++ b/src/mesa/drivers/dri/i965/brw_optimize.c
@@ -87,7 +87,7 @@ const struct brw_instruction_info brw_opcodes[128] = {
};
static INLINE
-GLboolean brw_is_arithmetic_inst(const struct brw_instruction *inst)
+bool brw_is_arithmetic_inst(const struct brw_instruction *inst)
{
return brw_opcodes[inst->header.opcode].is_arith;
}
@@ -112,20 +112,20 @@ static const GLuint inst_type_size[8] = {
[BRW_REGISTER_TYPE_F] = 4
};
-static INLINE GLboolean
+static INLINE bool
brw_is_grf_written(const struct brw_instruction *inst,
int reg_index, int size,
int gen)
{
if (brw_opcodes[inst->header.opcode].ndst == 0)
- return GL_FALSE;
+ return false;
if (inst->bits1.da1.dest_address_mode != BRW_ADDRESS_DIRECT)
if (inst->bits1.ia1.dest_reg_file == BRW_GENERAL_REGISTER_FILE)
- return GL_TRUE;
+ return true;
if (inst->bits1.da1.dest_reg_file != BRW_GENERAL_REGISTER_FILE)
- return GL_FALSE;
+ return false;
const int reg_start = reg_index * REG_SIZE;
const int reg_end = reg_start + size;
@@ -156,18 +156,18 @@ brw_is_grf_written(const struct brw_instruction *inst,
return left < right;
}
-static GLboolean
+static bool
brw_is_mrf_written_alu(const struct brw_instruction *inst,
int reg_index, int size)
{
if (brw_opcodes[inst->header.opcode].ndst == 0)
- return GL_FALSE;
+ return false;
if (inst->bits1.da1.dest_reg_file != BRW_MESSAGE_REGISTER_FILE)
- return GL_FALSE;
+ return false;
if (inst->bits1.da1.dest_address_mode != BRW_ADDRESS_DIRECT)
- return GL_TRUE;
+ return true;
const int reg_start = reg_index * REG_SIZE;
const int reg_end = reg_start + size;
@@ -180,7 +180,7 @@ brw_is_mrf_written_alu(const struct brw_instruction *inst,
* consider that we are writing the register.
*/
if (is_compr4 && inst->header.execution_size != BRW_EXECUTE_16)
- return GL_TRUE;
+ return true;
/* Here we write mrf_{i} and mrf_{i+4}. So we read two times 8 elements */
if (is_compr4) {
@@ -203,7 +203,7 @@ brw_is_mrf_written_alu(const struct brw_instruction *inst,
const int right1 = MIN2(write_end1, reg_end);
if (left0 < right0 || left1 < right1)
- return GL_TRUE;
+ return true;
}
else {
int length;
@@ -219,15 +219,16 @@ brw_is_mrf_written_alu(const struct brw_instruction *inst,
const int right = MIN2(write_end, reg_end);
if (left < right)
- return GL_TRUE;
+ return true;
}
- return GL_FALSE;
+ return false;
}
/* SEND may perform an implicit mov to a mrf register */
-static GLboolean brw_is_mrf_written_send(const struct brw_instruction *inst,
- int reg_index, int size)
+static bool
+brw_is_mrf_written_send(const struct brw_instruction *inst,
+ int reg_index, int size)
{
const int reg_start = reg_index * REG_SIZE;
@@ -240,27 +241,27 @@ static GLboolean brw_is_mrf_written_send(const struct brw_instruction *inst,
if (inst->header.opcode != BRW_OPCODE_SEND ||
inst->bits1.da1.src0_reg_file == 0)
- return GL_FALSE;
+ return false;
return left < right;
}
/* Specific path for message register since we need to handle the compr4 case */
-static INLINE GLboolean
+static INLINE bool
brw_is_mrf_written(const struct brw_instruction *inst, int reg_index, int size)
{
return (brw_is_mrf_written_alu(inst, reg_index, size) ||
brw_is_mrf_written_send(inst, reg_index, size));
}
-static INLINE GLboolean
+static INLINE bool
brw_is_mrf_read(const struct brw_instruction *inst,
int reg_index, int size, int gen)
{
if (inst->header.opcode != BRW_OPCODE_SEND)
- return GL_FALSE;
+ return false;
if (inst->bits2.da1.src0_address_mode != BRW_ADDRESS_DIRECT)
- return GL_TRUE;
+ return true;
const int reg_start = reg_index*REG_SIZE;
const int reg_end = reg_start + size;
@@ -289,12 +290,12 @@ brw_is_mrf_read(const struct brw_instruction *inst,
return left < right;
}
-static INLINE GLboolean
+static INLINE bool
brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
{
int i, j;
if (brw_opcodes[inst->header.opcode].nsrc == 0)
- return GL_FALSE;
+ return false;
/* Look at first source. We must take into account register regions to
* monitor carefully the read. Note that we are a bit too conservative here
@@ -305,9 +306,9 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
if (inst->bits2.da1.src0_address_mode != BRW_ADDRESS_DIRECT)
if (inst->bits1.ia1.src0_reg_file == BRW_GENERAL_REGISTER_FILE)
- return GL_TRUE;
+ return true;
if (inst->bits1.da1.src0_reg_file != BRW_GENERAL_REGISTER_FILE)
- return GL_FALSE;
+ return false;
const int reg_start = reg_index*REG_SIZE;
const int reg_end = reg_start + size;
@@ -328,7 +329,7 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
const int left = write_start > reg_start ? write_start : reg_start;
const int right = write_end < reg_end ? write_end : reg_end;
if (left < right)
- return GL_TRUE;
+ return true;
write_start += hs;
}
row_start += vs;
@@ -340,9 +341,9 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
if (inst->bits3.da1.src1_address_mode != BRW_ADDRESS_DIRECT)
if (inst->bits1.ia1.src1_reg_file == BRW_GENERAL_REGISTER_FILE)
- return GL_TRUE;
+ return true;
if (inst->bits1.da1.src1_reg_file != BRW_GENERAL_REGISTER_FILE)
- return GL_FALSE;
+ return false;
const int reg_start = reg_index*REG_SIZE;
const int reg_end = reg_start + size;
@@ -363,17 +364,17 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
const int left = write_start > reg_start ? write_start : reg_start;
const int right = write_end < reg_end ? write_end : reg_end;
if (left < right)
- return GL_TRUE;
+ return true;
write_start += hs;
}
row_start += vs;
}
}
- return GL_FALSE;
+ return false;
}
-static INLINE GLboolean
+static INLINE bool
brw_is_control_done(const struct brw_instruction *mov) {
return
mov->header.dependency_control != 0 ||
@@ -383,28 +384,28 @@ brw_is_control_done(const struct brw_instruction *mov) {
mov->header.debug_control != 0;
}
-static INLINE GLboolean
+static INLINE bool
brw_is_predicated(const struct brw_instruction *mov) {
return mov->header.predicate_control != 0;
}
-static INLINE GLboolean
+static INLINE bool
brw_is_grf_to_mrf_mov(const struct brw_instruction *mov,
int *mrf_index,
int *grf_index,
- GLboolean *is_compr4)
+ bool *is_compr4)
{
if (brw_is_predicated(mov) ||
brw_is_control_done(mov) ||
mov->header.debug_control != 0)
- return GL_FALSE;
+ return false;
if (mov->bits1.da1.dest_address_mode != BRW_ADDRESS_DIRECT ||
mov->bits1.da1.dest_reg_file != BRW_MESSAGE_REGISTER_FILE ||
mov->bits1.da1.dest_reg_type != BRW_REGISTER_TYPE_F ||
mov->bits1.da1.dest_horiz_stride != BRW_HORIZONTAL_STRIDE_1 ||
mov->bits1.da1.dest_subreg_nr != 0)
- return GL_FALSE;
+ return false;
if (mov->bits2.da1.src0_address_mode != BRW_ADDRESS_DIRECT ||
mov->bits1.da1.src0_reg_file != BRW_GENERAL_REGISTER_FILE ||
@@ -415,20 +416,20 @@ brw_is_grf_to_mrf_mov(const struct brw_instruction *mov,
mov->bits2.da1.src0_subreg_nr != 0 ||
mov->bits2.da1.src0_abs != 0 ||
mov->bits2.da1.src0_negate != 0)
- return GL_FALSE;
+ return false;
*grf_index = mov->bits2.da1.src0_reg_nr;
*mrf_index = mov->bits1.da1.dest_reg_nr & 0x0f;
*is_compr4 = (mov->bits1.da1.dest_reg_nr & BRW_MRF_COMPR4) != 0;
- return GL_TRUE;
+ return true;
}
-static INLINE GLboolean
+static INLINE bool
brw_is_grf_straight_write(const struct brw_instruction *inst, int grf_index)
{
/* remark: no problem to predicate a SEL instruction */
if ((!brw_is_predicated(inst) || inst->header.opcode == BRW_OPCODE_SEL) &&
- brw_is_control_done(inst) == GL_FALSE &&
+ brw_is_control_done(inst) == false &&
inst->header.execution_size == 4 &&
inst->header.access_mode == BRW_ALIGN_1 &&
inst->bits1.da1.dest_address_mode == BRW_ADDRESS_DIRECT &&
@@ -438,12 +439,12 @@ brw_is_grf_straight_write(const struct brw_instruction *inst, int grf_index)
inst->bits1.da1.dest_reg_nr == grf_index &&
inst->bits1.da1.dest_subreg_nr == 0 &&
brw_is_arithmetic_inst(inst))
- return GL_TRUE;
+ return true;
- return GL_FALSE;
+ return false;
}
-static INLINE GLboolean
+static INLINE bool
brw_inst_are_equal(const struct brw_instruction *src0,
const struct brw_instruction *src1)
{
@@ -467,7 +468,7 @@ brw_inst_copy(struct brw_instruction *dst,
field_dst[3] = field_src[3];
}
-static void brw_remove_inst(struct brw_compile *p, const GLboolean *removeInst)
+static void brw_remove_inst(struct brw_compile *p, const bool *removeInst)
{
int i, nr_insn = 0, to = 0, from = 0;
@@ -480,7 +481,7 @@ static void brw_remove_inst(struct brw_compile *p, const GLboolean *removeInst)
}
for (i = 0; i < p->nr_insn; ++i)
- if (removeInst[i] == GL_FALSE)
+ if (removeInst[i] == false)
nr_insn++;
p->nr_insn = nr_insn;
}
@@ -496,14 +497,14 @@ void brw_remove_duplicate_mrf_moves(struct brw_compile *p)
const int gen = p->brw->intel.gen;
int i, j;
- GLboolean *removeInst = calloc(sizeof(GLboolean), p->nr_insn);
+ bool *removeInst = calloc(sizeof(bool), p->nr_insn);
for (i = 0; i < p->nr_insn; i++) {
if (removeInst[i])
continue;
const struct brw_instruction *mov = p->store + i;
int mrf_index, grf_index;
- GLboolean is_compr4;
+ bool is_compr4;
/* Only consider _straight_ grf-to-mrf moves */
if (!brw_is_grf_to_mrf_mov(mov, &mrf_index, &grf_index, &is_compr4))
@@ -517,7 +518,7 @@ void brw_remove_duplicate_mrf_moves(struct brw_compile *p)
const struct brw_instruction *inst = p->store + j;
if (brw_inst_are_equal(mov, inst)) {
- removeInst[j] = GL_TRUE;
+ removeInst[j] = true;
continue;
}
@@ -542,7 +543,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
const int gen = brw->intel.gen;
const int simd16_size = 2*REG_SIZE;
- GLboolean *removeInst = calloc(sizeof(GLboolean), p->nr_insn);
+ bool *removeInst = calloc(sizeof(bool), p->nr_insn);
assert(removeInst);
for (i = 0; i < p->nr_insn; i++) {
@@ -552,7 +553,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
struct brw_instruction *grf_inst = NULL;
const struct brw_instruction *mov = p->store + i;
int mrf_index, grf_index;
- GLboolean is_compr4;
+ bool is_compr4;
/* Only consider _straight_ grf-to-mrf moves */
if (!brw_is_grf_to_mrf_mov(mov, &mrf_index, &grf_index, &is_compr4))
@@ -564,22 +565,22 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
/* Look where the register has been set */
prev = i;
- GLboolean potential_remove = GL_FALSE;
+ bool potential_remove = false;
while (prev--) {
/* If _one_ instruction writes the grf, we try to remove the mov */
struct brw_instruction *inst = p->store + prev;
if (brw_is_grf_straight_write(inst, grf_index)) {
- potential_remove = GL_TRUE;
+ potential_remove = true;
grf_inst = inst;
break;
}
}
- if (potential_remove == GL_FALSE)
+ if (potential_remove == false)
continue;
- removeInst[i] = GL_TRUE;
+ removeInst[i] = true;
/* Monitor first the section of code between the grf computation and the
* mov. Here we cannot read or write both mrf and grf register
@@ -594,7 +595,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
brw_is_mrf_written(inst, mrf_index1, REG_SIZE) ||
brw_is_mrf_read(inst, mrf_index0, REG_SIZE, gen) ||
brw_is_mrf_read(inst, mrf_index1, REG_SIZE, gen)) {
- removeInst[i] = GL_FALSE;
+ removeInst[i] = false;
break;
}
}
@@ -608,7 +609,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
continue;
if (brw_is_grf_read(inst, grf_index, simd16_size)) {
- removeInst[i] = GL_FALSE;
+ removeInst[i] = false;
break;
}
@@ -629,19 +630,19 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
free(removeInst);
}
-static GLboolean
+static bool
is_single_channel_dp4(struct brw_instruction *insn)
{
if (insn->header.opcode != BRW_OPCODE_DP4 ||
insn->header.execution_size != BRW_EXECUTE_8 ||
insn->header.access_mode != BRW_ALIGN_16 ||
insn->bits1.da1.dest_reg_file != BRW_GENERAL_REGISTER_FILE)
- return GL_FALSE;
+ return false;
if (!is_power_of_two(insn->bits1.da16.dest_writemask))
- return GL_FALSE;
+ return false;
- return GL_TRUE;
+ return true;
}
/**
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 97bd2221a3c..0bf72d9b5c7 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -100,11 +100,12 @@ static void brwDeleteProgram( struct gl_context *ctx,
}
-static GLboolean brwIsProgramNative( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+static GLboolean
+brwIsProgramNative(struct gl_context *ctx,
+ GLenum target,
+ struct gl_program *prog)
{
- return GL_TRUE;
+ return true;
}
static void
@@ -116,13 +117,14 @@ shader_error(struct gl_context *ctx, struct gl_program *prog, const char *msg)
if (shader) {
ralloc_strcat(&shader->InfoLog, msg);
- shader->LinkStatus = GL_FALSE;
+ shader->LinkStatus = false;
}
}
-static GLboolean brwProgramStringNotify( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+static GLboolean
+brwProgramStringNotify(struct gl_context *ctx,
+ GLenum target,
+ struct gl_program *prog)
{
struct brw_context *brw = brw_context(ctx);
int i;
@@ -144,7 +146,7 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
shader_program = _mesa_lookup_shader_program(ctx, prog->Id);
if (shader_program
&& shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT]) {
- return GL_TRUE;
+ return true;
}
}
else if (target == GL_VERTEX_PROGRAM_ARB) {
@@ -180,14 +182,14 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
"i965 driver doesn't yet support uninlined function "
"calls. Move to using a single return statement at "
"the end of the function to work around it.\n");
- return GL_FALSE;
+ return false;
}
if (prog->Instructions[i].Opcode == OPCODE_RET) {
shader_error(ctx, prog,
"i965 driver doesn't yet support \"return\" "
"from main().\n");
- return GL_FALSE;
+ return false;
}
for (r = 0; r < _mesa_num_inst_src_regs(inst->Opcode); r++) {
@@ -195,7 +197,7 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
prog->Instructions[i].SrcReg[r].File == PROGRAM_INPUT) {
shader_error(ctx, prog,
"Variable indexing of shader inputs unsupported\n");
- return GL_FALSE;
+ return false;
}
}
@@ -204,7 +206,7 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
prog->Instructions[i].DstReg.File == PROGRAM_OUTPUT) {
shader_error(ctx, prog,
"Variable indexing of FS outputs unsupported\n");
- return GL_FALSE;
+ return false;
}
if (target == GL_FRAGMENT_PROGRAM_ARB) {
if ((prog->Instructions[i].DstReg.RelAddr &&
@@ -218,12 +220,12 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
shader_error(ctx, prog,
"Variable indexing of variable arrays in the FS "
"unsupported\n");
- return GL_FALSE;
+ return false;
}
}
}
- return GL_TRUE;
+ return true;
}
/* Per-thread scratch space is a power-of-two multiple of 1KB. */
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index 08492d6b111..360724b5f12 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -58,7 +58,7 @@ brw_queryobj_get_results(struct gl_context *ctx,
if (query->bo == NULL)
return;
- drm_intel_bo_map(query->bo, GL_FALSE);
+ drm_intel_bo_map(query->bo, false);
results = query->bo->virtual;
if (query->Base.Target == GL_TIME_ELAPSED_EXT) {
if (intel->gen >= 6)
@@ -86,8 +86,8 @@ brw_new_query_object(struct gl_context *ctx, GLuint id)
query->Base.Id = id;
query->Base.Result = 0;
- query->Base.Active = GL_FALSE;
- query->Base.Ready = GL_TRUE;
+ query->Base.Active = false;
+ query->Base.Ready = true;
return &query->Base;
}
@@ -208,7 +208,7 @@ static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
struct brw_query_object *query = (struct brw_query_object *)q;
brw_queryobj_get_results(ctx, query);
- query->Base.Ready = GL_TRUE;
+ query->Base.Ready = true;
}
static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
@@ -217,7 +217,7 @@ static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) {
brw_queryobj_get_results(ctx, query);
- query->Base.Ready = GL_TRUE;
+ query->Base.Ready = true;
}
}
@@ -240,7 +240,7 @@ brw_prepare_query_begin(struct brw_context *brw)
brw->query.bo = drm_intel_bo_alloc(intel->bufmgr, "query", 4096, 1);
/* clear target buffer */
- drm_intel_bo_map(brw->query.bo, GL_TRUE);
+ drm_intel_bo_map(brw->query.bo, true);
memset((char *)brw->query.bo->virtual, 0, 4096);
drm_intel_bo_unmap(brw->query.bo);
@@ -308,7 +308,7 @@ brw_emit_query_begin(struct brw_context *brw)
query->first_index = brw->query.index;
}
query->last_index = brw->query.index;
- brw->query.active = GL_TRUE;
+ brw->query.active = true;
}
/** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */
@@ -352,7 +352,7 @@ brw_emit_query_end(struct brw_context *brw)
ADVANCE_BATCH();
}
- brw->query.active = GL_FALSE;
+ brw->query.active = false;
brw->query.index++;
}
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 7a0cd924ff1..c11daf68359 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -76,18 +76,18 @@ static void compile_sf_prog( struct brw_context *brw,
switch (key->primitive) {
case SF_TRIANGLES:
c.nr_verts = 3;
- brw_emit_tri_setup( &c, GL_TRUE );
+ brw_emit_tri_setup( &c, true );
break;
case SF_LINES:
c.nr_verts = 2;
- brw_emit_line_setup( &c, GL_TRUE );
+ brw_emit_line_setup( &c, true );
break;
case SF_POINTS:
c.nr_verts = 1;
if (key->do_point_sprite)
- brw_emit_point_sprite_setup( &c, GL_TRUE );
+ brw_emit_point_sprite_setup( &c, true );
else
- brw_emit_point_setup( &c, GL_TRUE );
+ brw_emit_point_setup( &c, true );
break;
case SF_UNFILLED_TRIS:
c.nr_verts = 3;
diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h
index 8de5f5a3489..4ef024043ec 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.h
+++ b/src/mesa/drivers/dri/i965/brw_sf.h
@@ -97,10 +97,10 @@ struct brw_sf_compile {
};
-void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate );
-void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate );
-void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate );
-void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate );
+void brw_emit_tri_setup( struct brw_sf_compile *c, bool allocate );
+void brw_emit_line_setup( struct brw_sf_compile *c, bool allocate );
+void brw_emit_point_setup( struct brw_sf_compile *c, bool allocate );
+void brw_emit_point_sprite_setup( struct brw_sf_compile *c, bool allocate );
void brw_emit_anyprim_setup( struct brw_sf_compile *c );
int brw_sf_compute_urb_entry_read_offset(struct intel_context *intel);
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index ebcbf944db4..fe3341c782b 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -70,8 +70,8 @@ static struct brw_reg get_vert_result(struct brw_sf_compile *c,
return brw_vec4_grf(vert.nr + off, sub * 4);
}
-static GLboolean have_attr(struct brw_sf_compile *c,
- GLuint attr)
+static bool
+have_attr(struct brw_sf_compile *c, GLuint attr)
{
return (c->key.attrs & BITFIELD64_BIT(attr)) ? 1 : 0;
}
@@ -323,13 +323,14 @@ static void invert_det( struct brw_sf_compile *c)
}
-static GLboolean calculate_masks( struct brw_sf_compile *c,
- GLuint reg,
- GLushort *pc,
- GLushort *pc_persp,
- GLushort *pc_linear)
+static bool
+calculate_masks(struct brw_sf_compile *c,
+ GLuint reg,
+ GLushort *pc,
+ GLushort *pc_persp,
+ GLushort *pc_linear)
{
- GLboolean is_last_attr = (reg == c->nr_setup_regs - 1);
+ bool is_last_attr = (reg == c->nr_setup_regs - 1);
GLbitfield64 persp_mask;
GLbitfield64 linear_mask;
@@ -398,7 +399,7 @@ calculate_point_sprite_mask(struct brw_sf_compile *c, GLuint reg)
-void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
+void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
@@ -426,7 +427,7 @@ void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
struct brw_reg a1 = offset(c->vert[1], i);
struct brw_reg a2 = offset(c->vert[2], i);
GLushort pc, pc_persp, pc_linear;
- GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+ bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
if (pc_persp)
{
@@ -486,7 +487,7 @@ void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
-void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
+void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
@@ -510,7 +511,7 @@ void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
struct brw_reg a0 = offset(c->vert[0], i);
struct brw_reg a1 = offset(c->vert[1], i);
GLushort pc, pc_persp, pc_linear;
- GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+ bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
if (pc_persp)
{
@@ -558,7 +559,7 @@ void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
}
}
-void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
+void brw_emit_point_sprite_setup(struct brw_sf_compile *c, bool allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
@@ -573,7 +574,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
{
struct brw_reg a0 = offset(c->vert[0], i);
GLushort pc, pc_persp, pc_linear, pc_coord_replace;
- GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+ bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
pc_coord_replace = calculate_point_sprite_mask(c, i);
pc_persp &= ~pc_coord_replace;
@@ -651,7 +652,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
/* Points setup - several simplifications as all attributes are
* constant across the face of the point (point sprites excluded!)
*/
-void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate)
+void brw_emit_point_setup(struct brw_sf_compile *c, bool allocate)
{
struct brw_compile *p = &c->func;
GLuint i;
@@ -670,7 +671,7 @@ void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate)
{
struct brw_reg a0 = offset(c->vert[0], i);
GLushort pc, pc_persp, pc_linear;
- GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
+ bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
if (pc_persp)
{
@@ -741,7 +742,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
{
saveflag = p->flag_value;
brw_push_insn_state(p);
- brw_emit_tri_setup( c, GL_FALSE );
+ brw_emit_tri_setup( c, false );
brw_pop_insn_state(p);
p->flag_value = saveflag;
/* note - thread killed in subroutine, so must
@@ -762,7 +763,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
{
saveflag = p->flag_value;
brw_push_insn_state(p);
- brw_emit_line_setup( c, GL_FALSE );
+ brw_emit_line_setup( c, false );
brw_pop_insn_state(p);
p->flag_value = saveflag;
/* note - thread killed in subroutine */
@@ -775,13 +776,13 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
{
saveflag = p->flag_value;
brw_push_insn_state(p);
- brw_emit_point_sprite_setup( c, GL_FALSE );
+ brw_emit_point_sprite_setup( c, false );
brw_pop_insn_state(p);
p->flag_value = saveflag;
}
brw_land_fwd_jump(p, jmp);
- brw_emit_point_setup( c, GL_FALSE );
+ brw_emit_point_setup( c, false );
}
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index f193d94066e..aa198b62698 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -44,7 +44,7 @@ static void upload_sf_vp(struct brw_context *brw)
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport *sfv;
GLfloat y_scale, y_bias;
- const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
const GLfloat *v = ctx->Viewport._WindowMap.m;
sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 974905d6259..0858c4032bb 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -148,12 +148,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
}
if (!_mesa_ir_link_shader(ctx, prog))
- return GL_FALSE;
+ return false;
if (!brw_shader_precompile(ctx, prog))
- return GL_FALSE;
+ return false;
- return GL_TRUE;
+ return true;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 76ffa0daefe..24e83ff0fe1 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -470,7 +470,7 @@ void brw_validate_state( struct brw_context *brw )
if ((state->mesa | state->cache | state->brw) == 0)
return;
- brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */
+ brw->intel.Fallback = false; /* boolean, not bitfield */
/* do prepare stage for all atoms */
for (i = 0; i < num_atoms; i++) {
diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c
index b0419d8a420..cef44b56cbf 100644
--- a/src/mesa/drivers/dri/i965/brw_urb.c
+++ b/src/mesa/drivers/dri/i965/brw_urb.c
@@ -97,7 +97,7 @@ static const struct {
};
-static GLboolean check_urb_layout( struct brw_context *brw )
+static bool check_urb_layout(struct brw_context *brw)
{
brw->urb.vs_start = 0;
brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index eae841c6d03..848e298e80e 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -509,7 +509,7 @@ public:
src_reg orig_src,
int base_offset);
- GLboolean try_emit_sat(ir_expression *ir);
+ bool try_emit_sat(ir_expression *ir);
bool process_move_condition(ir_rvalue *ir);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
index ccbad2527f8..09e7cfbc0da 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
@@ -903,7 +903,7 @@ brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c)
vec4_visitor v(c, prog, shader);
if (!v.run()) {
- prog->LinkStatus = GL_FALSE;
+ prog->LinkStatus = false;
ralloc_strcat(&prog->InfoLog, v.fail_msg);
return false;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index e0e4781fecd..e0030206863 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -965,7 +965,7 @@ vec4_visitor::visit(ir_function *ir)
}
}
-GLboolean
+bool
vec4_visitor::try_emit_sat(ir_expression *ir)
{
ir_rvalue *sat_src = ir->as_rvalue_to_saturate();
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 310a022d652..7b002e8cc34 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -223,7 +223,7 @@ do_vs_prog(struct brw_context *brw,
if (0) {
_mesa_fprint_program_opt(stdout, &c.vp->program.Base, PROG_PRINT_DEBUG,
- GL_TRUE);
+ true);
}
/* Emit GEN4 code.
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 85a1d8247b9..8701116dd84 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -103,7 +103,7 @@ struct brw_vs_compile {
struct brw_reg stack;
struct {
- GLboolean used_in_src;
+ bool used_in_src;
struct brw_reg reg;
} output_regs[128];
@@ -115,7 +115,7 @@ struct brw_vs_compile {
struct brw_reg reg;
} current_const[3];
- GLboolean needs_stack;
+ bool needs_stack;
};
bool brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index 4d1c4e03850..013a9cc4005 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -38,7 +38,7 @@
* are promoted to [0,0,0,1] for the purposes of this analysis.
*/
struct tracker {
- GLboolean twoside;
+ bool twoside;
GLubyte active[PROGRAM_OUTPUT+1][MAX_PROGRAM_TEMPS];
GLbitfield size_masks[4]; /**< one bit per fragment program input attrib */
};
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 7326b3af2a2..e39b3dd0a95 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -40,7 +40,7 @@
/* Return the SrcReg index of the channels that can be immediate float operands
* instead of usage of PROGRAM_CONSTANT values through push/pull.
*/
-static GLboolean
+static bool
brw_vs_arg_can_be_immediate(enum prog_opcode opcode, int arg)
{
int opcode_array[] = {
@@ -68,11 +68,11 @@ brw_vs_arg_can_be_immediate(enum prog_opcode opcode, int arg)
*/
if (opcode == OPCODE_MAD || opcode == OPCODE_LRP) {
if (arg == 1 || arg == 2)
- return GL_TRUE;
+ return true;
}
if (opcode > ARRAY_SIZE(opcode_array))
- return GL_FALSE;
+ return false;
return arg == opcode_array[opcode] - 1;
}
@@ -189,9 +189,9 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
*/
if (c->vp->program.Base.Parameters->NumParameters +
c->vp->program.Base.NumTemporaries + 20 > BRW_MAX_GRF)
- c->vp->use_const_buffer = GL_TRUE;
+ c->vp->use_const_buffer = true;
else
- c->vp->use_const_buffer = GL_FALSE;
+ c->vp->use_const_buffer = false;
/*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/
@@ -265,7 +265,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
}
if (inst->SrcReg[arg].RelAddr) {
- c->vp->use_const_buffer = GL_TRUE;
+ c->vp->use_const_buffer = true;
continue;
}
@@ -281,7 +281,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
* case) we need them all in place anyway.
*/
if (constant == max_constant)
- c->vp->use_const_buffer = GL_TRUE;
+ c->vp->use_const_buffer = true;
/* Set up the references to the pull parameters if present. This backend
* uses a 1:1 mapping from Mesa IR's index to location in the pull constant
@@ -665,11 +665,11 @@ static void emit_math1_gen4(struct brw_vs_compile *c,
*/
struct brw_compile *p = &c->func;
struct brw_reg tmp = dst;
- GLboolean need_tmp = GL_FALSE;
+ bool need_tmp = false;
if (dst.file != BRW_GENERAL_REGISTER_FILE ||
dst.dw1.bits.writemask != 0xf)
- need_tmp = GL_TRUE;
+ need_tmp = true;
if (need_tmp)
tmp = get_tmp(c);
@@ -750,11 +750,11 @@ static void emit_math2_gen4( struct brw_vs_compile *c,
{
struct brw_compile *p = &c->func;
struct brw_reg tmp = dst;
- GLboolean need_tmp = GL_FALSE;
+ bool need_tmp = false;
if (dst.file != BRW_GENERAL_REGISTER_FILE ||
dst.dw1.bits.writemask != 0xf)
- need_tmp = GL_TRUE;
+ need_tmp = true;
if (need_tmp)
tmp = get_tmp(c);
@@ -889,7 +889,7 @@ static void emit_log_noalias( struct brw_vs_compile *c,
struct brw_reg tmp = dst;
struct brw_reg tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD);
struct brw_reg arg0_ud = retype(arg0, BRW_REGISTER_TYPE_UD);
- GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf ||
+ bool need_tmp = (dst.dw1.bits.writemask != 0xf ||
dst.file != BRW_GENERAL_REGISTER_FILE);
if (need_tmp) {
@@ -1010,7 +1010,7 @@ static void emit_lit_noalias( struct brw_vs_compile *c,
{
struct brw_compile *p = &c->func;
struct brw_reg tmp = dst;
- GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE);
+ bool need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE);
if (need_tmp)
tmp = get_tmp(c);
@@ -1255,7 +1255,7 @@ get_src_reg( struct brw_vs_compile *c,
{
const GLuint file = inst->SrcReg[argIndex].File;
const GLint index = inst->SrcReg[argIndex].Index;
- const GLboolean relAddr = inst->SrcReg[argIndex].RelAddr;
+ const bool relAddr = inst->SrcReg[argIndex].RelAddr;
if (brw_vs_arg_can_be_immediate(inst->Opcode, argIndex)) {
const struct prog_src_register *src = &inst->SrcReg[argIndex];
@@ -1438,7 +1438,7 @@ static void emit_swz( struct brw_vs_compile *c,
GLuint ones_mask = 0;
GLuint src_mask = 0;
GLubyte src_swz[4];
- GLboolean need_tmp = (src.Negate &&
+ bool need_tmp = (src.Negate &&
dst.file != BRW_GENERAL_REGISTER_FILE);
struct brw_reg tmp = dst;
GLuint i;
@@ -1741,20 +1741,20 @@ static void emit_vertex_write( struct brw_vs_compile *c)
}
}
-static GLboolean
+static bool
accumulator_contains(struct brw_vs_compile *c, struct brw_reg val)
{
struct brw_compile *p = &c->func;
struct brw_instruction *prev_insn = &p->store[p->nr_insn - 1];
if (p->nr_insn == 0)
- return GL_FALSE;
+ return false;
if (val.address_mode != BRW_ADDRESS_DIRECT)
- return GL_FALSE;
+ return false;
if (val.negate || val.abs)
- return GL_FALSE;
+ return false;
switch (prev_insn->header.opcode) {
case BRW_OPCODE_MOV:
@@ -1768,11 +1768,11 @@ accumulator_contains(struct brw_vs_compile *c, struct brw_reg val)
prev_insn->bits1.da1.dest_reg_nr == val.nr &&
prev_insn->bits1.da16.dest_subreg_nr == val.subnr / 16 &&
prev_insn->bits1.da16.dest_writemask == 0xf)
- return GL_TRUE;
+ return true;
else
- return GL_FALSE;
+ return false;
default:
- return GL_FALSE;
+ return false;
}
}
@@ -1853,7 +1853,7 @@ void brw_old_vs_emit(struct brw_vs_compile *c )
if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
printf("vs-mesa:\n");
_mesa_fprint_program_opt(stdout, &c->vp->program.Base, PROG_PRINT_DEBUG,
- GL_TRUE);
+ true);
printf("\n");
}
@@ -1875,13 +1875,13 @@ void brw_old_vs_emit(struct brw_vs_compile *c )
GLuint index = src->Index;
GLuint file = src->File;
if (file == PROGRAM_OUTPUT && index != VERT_RESULT_HPOS)
- c->output_regs[index].used_in_src = GL_TRUE;
+ c->output_regs[index].used_in_src = true;
}
switch (inst->Opcode) {
case OPCODE_CAL:
case OPCODE_RET:
- c->needs_stack = GL_TRUE;
+ c->needs_stack = true;
break;
default:
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index f6af7815bb7..1880a1cdf88 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -172,8 +172,8 @@ brw_wm_payload_setup(struct brw_context *brw,
if (c->fp->program.Base.OutputsWritten &
BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- c->source_depth_to_render_target = GL_TRUE;
- c->computes_depth = GL_TRUE;
+ c->source_depth_to_render_target = true;
+ c->computes_depth = true;
}
} else {
brw_wm_lookup_iz(intel, c);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 29082c19088..efd18e96bec 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -268,15 +268,15 @@ struct brw_wm_compile {
GLuint cur_inst; /**< index of current instruction */
- GLboolean out_of_regs; /**< ran out of GRF registers? */
+ bool out_of_regs; /**< ran out of GRF registers? */
/** Mapping from Mesa registers to hardware registers */
struct {
- GLboolean inited;
+ bool inited;
struct brw_reg reg;
} wm_regs[NUM_FILES][256][4];
- GLboolean used_grf[BRW_WM_MAX_GRF];
+ bool used_grf[BRW_WM_MAX_GRF];
GLuint first_free_grf;
struct brw_reg stack;
struct brw_reg emit_mask_reg;
@@ -308,7 +308,7 @@ void brw_wm_pass0( struct brw_wm_compile *c );
void brw_wm_pass1( struct brw_wm_compile *c );
void brw_wm_pass2( struct brw_wm_compile *c );
void brw_wm_emit( struct brw_wm_compile *c );
-GLboolean brw_wm_arg_can_be_immediate(enum prog_opcode, int arg);
+bool brw_wm_arg_can_be_immediate(enum prog_opcode, int arg);
void brw_wm_print_value( struct brw_wm_compile *c,
struct brw_wm_value *value );
@@ -357,7 +357,7 @@ void emit_cmp(struct brw_compile *p,
void emit_ddxy(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
- GLboolean is_ddx,
+ bool is_ddx,
const struct brw_reg *arg0);
void emit_delta_xy(struct brw_compile *p,
const struct brw_reg *dst,
@@ -461,7 +461,7 @@ void emit_tex(struct brw_wm_compile *c,
struct brw_reg depth_payload,
GLuint tex_idx,
GLuint sampler,
- GLboolean shadow);
+ bool shadow);
void emit_txb(struct brw_wm_compile *c,
struct brw_reg *dst,
GLuint dst_flags,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index c20b07997fe..0736421f002 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -34,27 +34,27 @@
#include "brw_context.h"
#include "brw_wm.h"
-static GLboolean can_do_pln(struct intel_context *intel,
- const struct brw_reg *deltas)
+static bool
+can_do_pln(struct intel_context *intel, const struct brw_reg *deltas)
{
struct brw_context *brw = brw_context(&intel->ctx);
if (!brw->has_pln)
- return GL_FALSE;
+ return false;
if (deltas[1].nr != deltas[0].nr + 1)
- return GL_FALSE;
+ return false;
if (intel->gen < 6 && ((deltas[0].nr & 1) != 0))
- return GL_FALSE;
+ return false;
- return GL_TRUE;
+ return true;
}
/* Return the SrcReg index of the channels that can be immediate float operands
* instead of usage of PROGRAM_CONSTANT values through push/pull.
*/
-GLboolean
+bool
brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg)
{
int opcode_array[] = {
@@ -82,11 +82,11 @@ brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg)
*/
if (opcode == OPCODE_MAD || opcode == OPCODE_LRP) {
if (arg == 1 || arg == 2)
- return GL_TRUE;
+ return true;
}
if (opcode > ARRAY_SIZE(opcode_array))
- return GL_FALSE;
+ return false;
return arg == opcode_array[opcode] - 1;
}
@@ -461,7 +461,7 @@ void emit_frontfacing(struct brw_compile *p,
void emit_ddxy(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
- GLboolean is_ddx,
+ bool is_ddx,
const struct brw_reg *arg0)
{
int i;
@@ -1044,7 +1044,7 @@ void emit_tex(struct brw_wm_compile *c,
struct brw_reg depth_payload,
GLuint tex_idx,
GLuint sampler,
- GLboolean shadow)
+ bool shadow)
{
struct brw_compile *p = &c->func;
struct intel_context *intel = &p->brw->intel;
@@ -1356,7 +1356,7 @@ static void fire_fb_write( struct brw_wm_compile *c,
nr,
0,
eot,
- GL_TRUE);
+ true);
}
@@ -1737,11 +1737,11 @@ void brw_wm_emit( struct brw_wm_compile *c )
break;
case OPCODE_DDX:
- emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]);
+ emit_ddxy(p, dst, dst_flags, true, args[0]);
break;
case OPCODE_DDY:
- emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]);
+ emit_ddxy(p, dst, dst_flags, false, args[0]);
break;
case OPCODE_DP2:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index bd46bd8de43..6c9a38eed0a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -104,7 +104,7 @@ static struct prog_src_register src_undef( void )
return src_reg(PROGRAM_UNDEFINED, 0);
}
-static GLboolean src_is_undef(struct prog_src_register src)
+static bool src_is_undef(struct prog_src_register src)
{
return src.File == PROGRAM_UNDEFINED;
}
@@ -766,7 +766,7 @@ static void precalc_tex( struct brw_wm_compile *c,
*/
if (c->key.yuvtex_mask & (1 << unit)) {
/* convert ycbcr to RGBA */
- GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit);
+ bool swap_uv = c->key.yuvtex_swap_mask & (1<<unit);
/*
CONST C0 = { -.5, -.0625, -.5, 1.164 }
@@ -882,11 +882,11 @@ static void precalc_tex( struct brw_wm_compile *c,
/**
* Check if the given TXP instruction really needs the divide-by-W step.
*/
-static GLboolean projtex( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
+static bool
+projtex(struct brw_wm_compile *c, const struct prog_instruction *inst)
{
const struct prog_src_register src = inst->SrcReg[0];
- GLboolean retVal;
+ bool retVal;
assert(inst->Opcode == OPCODE_TXP);
@@ -898,13 +898,13 @@ static GLboolean projtex( struct brw_wm_compile *c,
* user-provided fragment programs anyway:
*/
if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX)
- retVal = GL_FALSE; /* ut2004 gun rendering !?! */
+ retVal = false; /* ut2004 gun rendering !?! */
else if (src.File == PROGRAM_INPUT &&
GET_SWZ(src.Swizzle, W) == W &&
(c->key.proj_attrib_mask & (1 << src.Index)) == 0)
- retVal = GL_FALSE;
+ retVal = false;
else
- retVal = GL_TRUE;
+ retVal = true;
return retVal;
}
@@ -1051,7 +1051,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
printf("pre-fp:\n");
_mesa_fprint_program_opt(stdout, &fp->program.Base, PROG_PRINT_DEBUG,
- GL_TRUE);
+ true);
printf("\n");
}
@@ -1124,7 +1124,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
case OPCODE_RSQ:
out = emit_scalar_insn(c, inst);
- out->SrcReg[0].Abs = GL_TRUE;
+ out->SrcReg[0].Abs = true;
break;
case OPCODE_TEX:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c
index 471ea1c18d6..878f5d079de 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c
@@ -124,7 +124,7 @@ void brw_wm_lookup_iz(struct intel_context *intel,
struct brw_wm_compile *c)
{
GLuint reg = 2;
- GLboolean kill_stats_promoted_workaround = GL_FALSE;
+ bool kill_stats_promoted_workaround = false;
int lookup = c->key.iz_lookup;
bool uses_depth = (c->fp->program.Base.InputsRead &
(1 << FRAG_ATTRIB_WPOS)) != 0;
@@ -139,7 +139,7 @@ void brw_wm_lookup_iz(struct intel_context *intel,
if (c->key.stats_wm &&
(lookup & IZ_PS_KILL_ALPHATEST_BIT) &&
wm_iz_table[lookup].mode == P) {
- kill_stats_promoted_workaround = GL_TRUE;
+ kill_stats_promoted_workaround = true;
}
if (lookup & IZ_PS_COMPUTES_DEPTH_BIT)
diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
index dc73b10f4cd..feeca28d459 100644
--- a/src/mesa/drivers/dri/i965/gen6_scissor_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
@@ -35,7 +35,7 @@ gen6_upload_scissor_state(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
- const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
struct gen6_scissor_rect *scissor;
uint32_t scissor_state_offset;
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index d65bfda6c00..67b649e7b79 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -121,7 +121,7 @@ upload_sf_state(struct brw_context *brw)
uint32_t dw1, dw2, dw3, dw4, dw16, dw17;
int i;
/* _NEW_BUFFER */
- GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
+ bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
int attr = 0, input_index = 0;
int urb_entry_read_offset = 1;
float point_size;
diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
index a4bfa54837d..ab378d3fc0e 100644
--- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
@@ -70,7 +70,7 @@ prepare_sf_vp(struct brw_context *brw)
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport *sfv;
GLfloat y_scale, y_bias;
- const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
const GLfloat *v = ctx->Viewport._WindowMap.m;
sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
diff --git a/src/mesa/drivers/dri/i965/gen7_clip_state.c b/src/mesa/drivers/dri/i965/gen7_clip_state.c
index 2f512f59346..da8d73a698e 100644
--- a/src/mesa/drivers/dri/i965/gen7_clip_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_clip_state.c
@@ -37,7 +37,7 @@ upload_clip_state(struct brw_context *brw)
uint32_t dw1 = GEN6_CLIP_STATISTICS_ENABLE;
/* _NEW_BUFFERS */
- GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
+ bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
dw1 |= GEN7_CLIP_EARLY_CULL;
diff --git a/src/mesa/drivers/dri/i965/gen7_viewport_state.c b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
index e9aacd56317..b1aa38bc357 100644
--- a/src/mesa/drivers/dri/i965/gen7_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
@@ -32,7 +32,7 @@ prepare_sf_clip_viewport(struct brw_context *brw)
struct gl_context *ctx = &brw->intel.ctx;
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
GLfloat y_scale, y_bias;
- const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
const GLfloat *v = ctx->Viewport._WindowMap.m;
struct gen7_sf_clip_viewport *vp;
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 8dfae677e8a..036a324ed4f 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -130,7 +130,7 @@ do_flush_locked(struct intel_context *intel)
drm_intel_bo_map(batch->bo, false);
intel_decode(batch->bo->virtual, batch->used,
batch->bo->offset,
- intel->intelScreen->deviceID, GL_TRUE);
+ intel->intelScreen->deviceID, true);
drm_intel_bo_unmap(batch->bo);
if (intel->vtbl.debug_batch != NULL)
@@ -203,7 +203,7 @@ _intel_batchbuffer_flush(struct intel_context *intel,
/* This is the only way buffers get added to the validate list.
*/
-GLboolean
+bool
intel_batchbuffer_emit_reloc(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains, uint32_t write_domain,
@@ -224,10 +224,10 @@ intel_batchbuffer_emit_reloc(struct intel_context *intel,
*/
intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
- return GL_TRUE;
+ return true;
}
-GLboolean
+bool
intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains,
@@ -249,7 +249,7 @@ intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
*/
intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
- return GL_TRUE;
+ return true;
}
void
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 661c721a76c..0b2e5ea34da 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -28,12 +28,12 @@ void _intel_batchbuffer_flush(struct intel_context *intel,
void intel_batchbuffer_data(struct intel_context *intel,
const void *data, GLuint bytes, bool is_blit);
-GLboolean intel_batchbuffer_emit_reloc(struct intel_context *intel,
+bool intel_batchbuffer_emit_reloc(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains,
uint32_t write_domain,
uint32_t offset);
-GLboolean intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
+bool intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains,
uint32_t write_domain,
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 166da2a0900..def226c16b7 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -86,7 +86,7 @@ br13_for_cpp(int cpp)
/* Copy BitBlt
*/
-GLboolean
+bool
intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
@@ -110,15 +110,15 @@ intelEmitCopyBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
- return GL_FALSE;
+ return false;
if (dst_tiling == I915_TILING_Y)
- return GL_FALSE;
+ return false;
}
if (src_tiling != I915_TILING_NONE) {
if (src_offset & 4095)
- return GL_FALSE;
+ return false;
if (src_tiling == I915_TILING_Y)
- return GL_FALSE;
+ return false;
}
/* do space check before going any further */
@@ -135,7 +135,7 @@ intelEmitCopyBlit(struct intel_context *intel,
} while (pass < 2);
if (pass >= 2)
- return GL_FALSE;
+ return false;
intel_batchbuffer_require_space(intel, 8 * 4, true);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
@@ -168,7 +168,7 @@ intelEmitCopyBlit(struct intel_context *intel,
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
break;
default:
- return GL_FALSE;
+ return false;
}
#ifndef I915
@@ -183,7 +183,7 @@ intelEmitCopyBlit(struct intel_context *intel,
#endif
if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
- return GL_TRUE;
+ return true;
}
assert(dst_x < dst_x2);
@@ -206,7 +206,7 @@ intelEmitCopyBlit(struct intel_context *intel,
intel_batchbuffer_emit_mi_flush(intel);
- return GL_TRUE;
+ return true;
}
@@ -256,7 +256,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
mask &= (1 << BUFFER_COUNT) - 1;
while (mask) {
GLuint buf = _mesa_ffs(mask) - 1;
- GLboolean is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL;
+ bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL;
struct intel_renderbuffer *irb;
int x1, y1, x2, y2;
uint32_t clear_val;
@@ -379,7 +379,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
return fail_mask;
}
-GLboolean
+bool
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint cpp,
GLubyte *src_bits, GLuint src_size,
@@ -397,9 +397,9 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
- return GL_FALSE;
+ return false;
if (dst_tiling == I915_TILING_Y)
- return GL_FALSE;
+ return false;
}
assert( logic_op - GL_CLEAR >= 0 );
@@ -407,7 +407,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
assert(dst_pitch > 0);
if (w < 0 || h < 0)
- return GL_TRUE;
+ return true;
dst_pitch *= cpp;
@@ -458,7 +458,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_emit_mi_flush(intel);
- return GL_TRUE;
+ return true;
}
/* We don't have a memmove-type blit like some other hardware, so we'll do a
@@ -474,7 +474,7 @@ intel_emit_linear_blit(struct intel_context *intel,
unsigned int size)
{
GLuint pitch, height;
- GLboolean ok;
+ bool ok;
/* The pitch given to the GPU must be DWORD aligned, and
* we want width to match pitch. Max width is (1 << 15 - 1),
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 88322c7b493..d195e6b9a64 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -35,7 +35,7 @@ extern void intelCopyBuffer(const __DRIdrawable * dpriv,
extern GLbitfield intelClearWithBlit(struct gl_context * ctx, GLbitfield mask);
-GLboolean
+bool
intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
@@ -51,7 +51,7 @@ intelEmitCopyBlit(struct intel_context *intel,
GLshort w, GLshort h,
GLenum logicop );
-GLboolean
+bool
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint cpp,
GLubyte *src_bits, GLuint src_size,
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index c52afbd6666..75d95b1fe70 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -110,7 +110,7 @@ intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
* previously stored in the buffer object is lost. If data is NULL,
* memory will be allocated, but no copy will occur.
* Called via ctx->Driver.BufferData().
- * \return GL_TRUE for success, GL_FALSE if out of memory
+ * \return true for success, false if out of memory
*/
static GLboolean
intel_bufferobj_data(struct gl_context * ctx,
@@ -153,18 +153,18 @@ intel_bufferobj_data(struct gl_context * ctx,
if (intel_obj->sys_buffer != NULL) {
if (data != NULL)
memcpy(intel_obj->sys_buffer, data, size);
- return GL_TRUE;
+ return true;
}
}
intel_bufferobj_alloc_buffer(intel, intel_obj);
if (!intel_obj->buffer)
- return GL_FALSE;
+ return false;
if (data != NULL)
drm_intel_bo_subdata(intel_obj->buffer, 0, size, data);
}
- return GL_TRUE;
+ return true;
}
@@ -353,11 +353,11 @@ intel_bufferobj_map_range(struct gl_context * ctx,
length, 64);
if (!(access & GL_MAP_READ_BIT)) {
drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
- intel_obj->mapped_gtt = GL_TRUE;
+ intel_obj->mapped_gtt = true;
} else {
drm_intel_bo_map(intel_obj->range_map_bo,
(access & GL_MAP_WRITE_BIT) != 0);
- intel_obj->mapped_gtt = GL_FALSE;
+ intel_obj->mapped_gtt = false;
}
obj->Pointer = intel_obj->range_map_bo->virtual;
}
@@ -366,10 +366,10 @@ intel_bufferobj_map_range(struct gl_context * ctx,
if (!(access & GL_MAP_READ_BIT)) {
drm_intel_gem_bo_map_gtt(intel_obj->buffer);
- intel_obj->mapped_gtt = GL_TRUE;
+ intel_obj->mapped_gtt = true;
} else {
drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
- intel_obj->mapped_gtt = GL_FALSE;
+ intel_obj->mapped_gtt = false;
}
obj->Pointer = intel_obj->buffer->virtual + offset;
@@ -466,7 +466,7 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
obj->Offset = 0;
obj->Length = 0;
- return GL_TRUE;
+ return true;
}
drm_intel_bo *
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
index e74d0612475..a487b5b9d07 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
@@ -51,8 +51,8 @@ struct intel_buffer_object
unsigned int range_map_offset;
GLsizei range_map_size;
- GLboolean mapped_gtt;
- GLboolean source;
+ bool mapped_gtt;
+ bool source;
};
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 8341cbf41e2..08f5c4decd3 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -72,7 +72,7 @@ intel_check_front_buffer_rendering(struct intel_context *intel)
/* drawing to window system buffer */
if (fb->_NumColorDrawBuffers > 0) {
if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
- intel->front_buffer_dirty = GL_TRUE;
+ intel->front_buffer_dirty = true;
}
}
}
@@ -83,7 +83,7 @@ intelDrawBuffer(struct gl_context * ctx, GLenum mode)
{
if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
struct intel_context *const intel = intel_context(ctx);
- const GLboolean was_front_buffer_rendering =
+ const bool was_front_buffer_rendering =
intel->is_front_buffer_rendering;
intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT)
@@ -106,7 +106,7 @@ intelReadBuffer(struct gl_context * ctx, GLenum mode)
{
if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
struct intel_context *const intel = intel_context(ctx);
- const GLboolean was_front_buffer_reading =
+ const bool was_front_buffer_reading =
intel->is_front_buffer_reading;
intel->is_front_buffer_reading = (mode == GL_FRONT_LEFT)
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 76d33f9b37e..e60fa662566 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -93,7 +93,7 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
return;
if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
- intel->front_buffer_dirty = GL_TRUE;
+ intel->front_buffer_dirty = true;
}
if (0)
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 7f8347e9b92..433cd2ecfa1 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -217,7 +217,7 @@ intel_flush_front(struct gl_context *ctx)
/* We set the dirty bit in intel_prepare_render() if we're
* front buffer rendering once we get there.
*/
- intel->front_buffer_dirty = GL_FALSE;
+ intel->front_buffer_dirty = false;
}
}
}
@@ -425,7 +425,7 @@ intel_prepare_render(struct intel_context *intel)
* mark it as dirty here.
*/
if (intel->is_front_buffer_rendering)
- intel->front_buffer_dirty = GL_TRUE;
+ intel->front_buffer_dirty = true;
/* Wait for the swapbuffers before the one we just emitted, so we
* don't get too many swaps outstanding for apps that are GPU-heavy
@@ -446,7 +446,7 @@ intel_prepare_render(struct intel_context *intel)
drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch);
drm_intel_bo_unreference(intel->first_post_swapbuffers_batch);
intel->first_post_swapbuffers_batch = NULL;
- intel->need_throttle = GL_FALSE;
+ intel->need_throttle = false;
}
}
@@ -535,7 +535,7 @@ intel_glFlush(struct gl_context *ctx)
intel_flush(ctx);
intel_flush_front(ctx);
if (intel->is_front_buffer_rendering)
- intel->need_throttle = GL_TRUE;
+ intel->need_throttle = true;
}
void
@@ -572,7 +572,7 @@ intelInitDriverFunctions(struct dd_function_table *functions)
intel_init_syncobj_functions(functions);
}
-GLboolean
+bool
intelInitContext(struct intel_context *intel,
int api,
const struct gl_config * mesaVis,
@@ -589,7 +589,7 @@ intelInitContext(struct intel_context *intel,
/* we can't do anything without a connection to the device */
if (intelScreen->bufmgr == NULL)
- return GL_FALSE;
+ return false;
/* Can't rely on invalidate events, fall back to glViewport hack */
if (!driContextPriv->driScreenPriv->dri2.useInvalidate) {
@@ -605,7 +605,7 @@ intelInitContext(struct intel_context *intel,
if (!_mesa_initialize_context(&intel->ctx, api, mesaVis, shareCtx,
functions, (void *) intel)) {
printf("%s: failed to init mesa context\n", __FUNCTION__);
- return GL_FALSE;
+ return false;
}
driContextPriv->driverPrivate = intel;
@@ -640,22 +640,22 @@ intelInitContext(struct intel_context *intel,
memset(&ctx->TextureFormatSupported, 0,
sizeof(ctx->TextureFormatSupported));
- ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = true;
if (devID != PCI_CHIP_I830_M && devID != PCI_CHIP_845_G)
- ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_L8] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_A8] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_I8] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_AL88] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_L8] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_A8] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_I8] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_AL88] = true;
if (intel->gen >= 4)
- ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = true;
/* Depth and stencil */
- ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil;
/*
@@ -665,71 +665,71 @@ intelInitContext(struct intel_context *intel,
* combo that actually works, so this can probably be re-enabled.
*/
/*
- ctx->TextureFormatSupported[MESA_FORMAT_Z16] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_Z24] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_Z24] = true;
*/
/* ctx->Extensions.MESA_ycbcr_texture */
- ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = true;
/* GL_3DFX_texture_compression_FXT1 */
- ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = true;
/* GL_EXT_texture_compression_s3tc */
- ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = true;
#ifndef I915
/* GL_ARB_texture_compression_rgtc */
- ctx->TextureFormatSupported[MESA_FORMAT_RED_RGTC1] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RED_RGTC1] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_RG_RGTC2] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG_RGTC2] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RED_RGTC1] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RED_RGTC1] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG_RGTC2] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG_RGTC2] = true;
/* GL_ARB_texture_rg */
- ctx->TextureFormatSupported[MESA_FORMAT_R8] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_R16] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_RG88] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_R8] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_R16] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG88] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = true;
/* GL_MESA_texture_signed_rgba / GL_EXT_texture_snorm */
- ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R8] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG88_REV] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R16] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_GR1616] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R8] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG88_REV] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R16] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_GR1616] = true;
/* GL_EXT_texture_sRGB */
- ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = true;
if (intel->gen >= 5 || intel->is_g4x)
- ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = true;
if (intel->gen >= 5 || intel->is_g4x) {
- ctx->TextureFormatSupported[MESA_FORMAT_SL8] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SL8] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = true;
}
#ifdef TEXTURE_FLOAT_ENABLED
- ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FLOAT32] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_RG_FLOAT32] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_R_FLOAT32] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_INTENSITY_FLOAT32] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_FLOAT32] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_ALPHA_FLOAT32] = GL_TRUE;
- ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FLOAT32] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG_FLOAT32] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_R_FLOAT32] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_INTENSITY_FLOAT32] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_FLOAT32] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_ALPHA_FLOAT32] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = true;
/* GL_EXT_texture_shared_exponent */
- ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT] = true;
/* GL_EXT_packed_float */
- ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT] = true;
#endif
#endif /* !I915 */
@@ -797,7 +797,7 @@ intelInitContext(struct intel_context *intel,
_mesa_init_point(ctx);
if (intel->gen >= 4) {
- ctx->Const.sRGBCapable = GL_TRUE;
+ ctx->Const.sRGBCapable = true;
if (MAX_WIDTH > 8192)
ctx->Const.MaxRenderbufferSize = 8192;
} else {
@@ -812,8 +812,8 @@ intelInitContext(struct intel_context *intel,
_swsetup_CreateContext(ctx);
/* Configure swrast to match hardware characteristics: */
- _swrast_allow_pixel_fog(ctx, GL_FALSE);
- _swrast_allow_vertex_fog(ctx, GL_TRUE);
+ _swrast_allow_pixel_fog(ctx, false);
+ _swrast_allow_vertex_fog(ctx, true);
_mesa_meta_init(ctx);
@@ -853,7 +853,7 @@ intelInitContext(struct intel_context *intel,
INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
if (INTEL_DEBUG & DEBUG_BUFMGR)
- dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
+ dri_bufmgr_set_debug(intel->bufmgr, true);
intel_batchbuffer_init(intel);
@@ -881,7 +881,7 @@ intelInitContext(struct intel_context *intel,
intel->always_flush_cache = 1;
}
- return GL_TRUE;
+ return true;
}
void
@@ -932,7 +932,7 @@ intelUnbindContext(__DRIcontext * driContextPriv)
/* Unset current context and dispath table */
_mesa_make_current(NULL, NULL, NULL);
- return GL_TRUE;
+ return true;
}
GLboolean
@@ -982,7 +982,7 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
_mesa_make_current(NULL, NULL, NULL);
}
- return GL_TRUE;
+ return true;
}
/**
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index cb316e82bed..49bc16705a0 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -87,7 +87,7 @@ typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
/*@}*/
extern void intelFallback(struct intel_context *intel, GLbitfield bit,
- GLboolean mode);
+ bool mode);
#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
@@ -141,7 +141,7 @@ struct intel_context
void (*reduced_primitive_state) (struct intel_context * intel,
GLenum rprim);
- GLboolean (*check_vertex_size) (struct intel_context * intel,
+ bool (*check_vertex_size) (struct intel_context * intel,
GLuint expected);
void (*invalidate_state) (struct intel_context *intel,
GLuint new_state);
@@ -167,12 +167,12 @@ struct intel_context
*/
int gen;
int gt;
- GLboolean needs_ff_sync;
- GLboolean is_g4x;
- GLboolean is_945;
- GLboolean has_separate_stencil;
- GLboolean must_use_separate_stencil;
- GLboolean has_hiz;
+ bool needs_ff_sync;
+ bool is_g4x;
+ bool is_945;
+ bool has_separate_stencil;
+ bool must_use_separate_stencil;
+ bool has_hiz;
int urb_size;
@@ -197,8 +197,8 @@ struct intel_context
} batch;
drm_intel_bo *first_post_swapbuffers_batch;
- GLboolean need_throttle;
- GLboolean no_batch_wrap;
+ bool need_throttle;
+ bool no_batch_wrap;
bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
struct
@@ -235,12 +235,12 @@ struct intel_context
GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
- GLboolean hw_stencil;
- GLboolean hw_stipple;
- GLboolean depth_buffer_is_float;
- GLboolean no_rast;
- GLboolean always_flush_batch;
- GLboolean always_flush_cache;
+ bool hw_stencil;
+ bool hw_stipple;
+ bool depth_buffer_is_float;
+ bool no_rast;
+ bool always_flush_batch;
+ bool always_flush_cache;
/* 0 - nonconformant, best performance;
* 1 - fallback to sw for known conformance bugs
@@ -269,7 +269,7 @@ struct intel_context
* This is used in the DRI2 case to detect that glFlush should also copy
* the contents of the fake front buffer to the real front buffer.
*/
- GLboolean front_buffer_dirty;
+ bool front_buffer_dirty;
/**
* Track whether front-buffer rendering is currently enabled
@@ -277,7 +277,7 @@ struct intel_context
* A separate flag is used to track this in order to support MRT more
* easily.
*/
- GLboolean is_front_buffer_rendering;
+ bool is_front_buffer_rendering;
/**
* Track whether front-buffer is the current read target.
*
@@ -285,7 +285,7 @@ struct intel_context
* be set separately. The DRI2 fake front buffer must be referenced
* either way.
*/
- GLboolean is_front_buffer_reading;
+ bool is_front_buffer_reading;
/**
* Count of intel_regions that are mapped.
@@ -295,8 +295,8 @@ struct intel_context
*/
int num_mapped_regions;
- GLboolean use_texture_tiling;
- GLboolean use_early_z;
+ bool use_texture_tiling;
+ bool use_early_z;
int driFd;
@@ -455,7 +455,7 @@ extern int INTEL_DEBUG;
* intel_context.c:
*/
-extern GLboolean intelInitContext(struct intel_context *intel,
+extern bool intelInitContext(struct intel_context *intel,
int api,
const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
@@ -555,7 +555,7 @@ intel_context(struct gl_context * ctx)
return (struct intel_context *) ctx;
}
-static INLINE GLboolean
+static INLINE bool
is_power_of_two(uint32_t value)
{
return (value & (value - 1)) == 0;
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 3a503a73155..4537f1fb97b 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -190,7 +190,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
cpp * 2,
ALIGN(width, 64),
ALIGN((height + 1) / 2, 64),
- GL_TRUE);
+ true);
if (!irb->region)
return false;
@@ -230,7 +230,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
} else {
irb->region = intel_region_alloc(intel->intelScreen, tiling, cpp,
- width, height, GL_TRUE);
+ width, height, true);
if (!irb->region)
return false;
@@ -240,7 +240,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
irb->region->cpp,
irb->region->width,
irb->region->height,
- GL_TRUE);
+ true);
if (!irb->hiz_region) {
intel_region_release(&irb->region);
return false;
@@ -248,7 +248,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
}
}
- return GL_TRUE;
+ return true;
}
@@ -307,7 +307,7 @@ intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
rb->Height = height;
rb->InternalFormat = internalFormat;
- return GL_TRUE;
+ return true;
}
@@ -319,7 +319,7 @@ intel_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *fb,
_mesa_resize_framebuffer(ctx, fb, width, height);
- fb->Initialized = GL_TRUE; /* XXX remove someday */
+ fb->Initialized = true; /* XXX remove someday */
if (fb->Name != 0) {
return;
@@ -344,7 +344,7 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
_mesa_problem(ctx, "intel_op_alloc_storage should never be called.");
- return GL_FALSE;
+ return false;
}
/**
@@ -477,7 +477,7 @@ intel_update_tex_wrapper_regions(struct intel_context *intel,
struct intel_renderbuffer *irb,
struct intel_texture_image *intel_image);
-static GLboolean
+static bool
intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
@@ -488,7 +488,7 @@ intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
if (!intel_span_supports_format(texImage->TexFormat)) {
DBG("Render to texture BAD FORMAT %s\n",
_mesa_get_format_name(texImage->TexFormat));
- return GL_FALSE;
+ return false;
} else {
DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat));
}
@@ -557,9 +557,9 @@ intel_update_tex_wrapper_regions(struct intel_context *intel,
_mesa_get_format_bytes(rb->Format),
rb->Width,
rb->Height,
- GL_TRUE);
+ true);
if (!intel_image->mt->hiz_region)
- return GL_FALSE;
+ return false;
}
/* Point the renderbuffer's hiz region to the texture's hiz region. */
@@ -567,7 +567,7 @@ intel_update_tex_wrapper_regions(struct intel_context *intel,
intel_region_reference(&irb->hiz_region, intel_image->mt->hiz_region);
}
- return GL_TRUE;
+ return true;
}
@@ -720,7 +720,7 @@ intel_render_texture(struct gl_context * ctx,
irb->Base.RefCount);
intel_renderbuffer_set_draw_offset(irb, intel_image, att->Zoffset);
- intel_image->used_as_render_target = GL_TRUE;
+ intel_image->used_as_render_target = true;
#ifndef I915
if (need_tile_offset_workaround(brw_context(ctx), irb)) {
@@ -742,7 +742,7 @@ intel_render_texture(struct gl_context * ctx,
intel_image->base.Base.Level,
intel_image->base.Base.Level,
width, height, depth,
- GL_TRUE);
+ true);
intel_miptree_copy_teximage(intel, intel_image, new_mt);
intel_renderbuffer_set_draw_offset(irb, intel_image, att->Zoffset);
@@ -774,7 +774,7 @@ intel_finish_render_texture(struct gl_context * ctx,
/* Flag that this image may now be validated into the object's miptree. */
if (intel_image)
- intel_image->used_as_render_target = GL_FALSE;
+ intel_image->used_as_render_target = false;
/* Since we've (probably) rendered to the texture and will (likely) use
* it in the texture domain later on in this batchbuffer, flush the
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index dbdc5efeae9..d96e751fb21 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -110,7 +110,7 @@ intel_miptree_create(struct intel_context *intel,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLboolean expect_accelerated_upload)
+ bool expect_accelerated_upload)
{
struct intel_mipmap_tree *mt;
uint32_t tiling = I915_TILING_NONE;
@@ -238,7 +238,7 @@ intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
*
* Not sure whether I want to pass gl_texture_image here.
*/
-GLboolean
+bool
intel_miptree_match_image(struct intel_mipmap_tree *mt,
struct gl_texture_image *image)
{
@@ -248,10 +248,10 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
/* Images with borders are never pulled into mipmap trees. */
if (image->Border)
- return GL_FALSE;
+ return false;
if (image->TexFormat != mt->format)
- return GL_FALSE;
+ return false;
intel_miptree_get_dimensions_for_image(image, &width, &height, &depth);
@@ -262,9 +262,9 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
if (width != mt->level[level].width ||
height != mt->level[level].height ||
depth != mt->level[level].depth)
- return GL_FALSE;
+ return false;
- return GL_TRUE;
+ return true;
}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index 22295aae3b8..e29b9431939 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -99,7 +99,7 @@ struct intel_mipmap_tree
GLuint width0, height0, depth0; /**< Level zero image dimensions */
GLuint cpp;
- GLboolean compressed;
+ bool compressed;
/* Derived from the above:
*/
@@ -143,7 +143,7 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLboolean expect_accelerated_upload);
+ bool expect_accelerated_upload);
struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
@@ -163,7 +163,7 @@ void intel_miptree_release(struct intel_mipmap_tree **mt);
/* Check if an image fits an existing mipmap tree layout
*/
-GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt,
+bool intel_miptree_match_image(struct intel_mipmap_tree *mt,
struct gl_texture_image *image);
void
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index f97256e59bb..ae2ac0537d3 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -38,7 +38,7 @@
#define FILE_DEBUG_FLAG DEBUG_PIXEL
static GLenum
-effective_func(GLenum func, GLboolean src_alpha_is_one)
+effective_func(GLenum func, bool src_alpha_is_one)
{
if (src_alpha_is_one) {
if (func == GL_SRC_ALPHA)
@@ -54,15 +54,15 @@ effective_func(GLenum func, GLboolean src_alpha_is_one)
* Check if any fragment operations are in effect which might effect
* glDraw/CopyPixels.
*/
-GLboolean
-intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_one)
+bool
+intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one)
{
if (ctx->NewState)
_mesa_update_state(ctx);
if (ctx->FragmentProgram._Enabled) {
DBG("fallback due to fragment program\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Color.BlendEnabled &&
@@ -73,12 +73,12 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on
effective_func(ctx->Color.Blend[0].DstA, src_alpha_is_one) != GL_ZERO ||
ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) {
DBG("fallback due to blend\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Texture._EnabledUnits) {
DBG("fallback due to texturing\n");
- return GL_FALSE;
+ return false;
}
if (!(ctx->Color.ColorMask[0][0] &&
@@ -86,40 +86,40 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on
ctx->Color.ColorMask[0][2] &&
ctx->Color.ColorMask[0][3])) {
DBG("fallback due to color masking\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Color.AlphaEnabled) {
DBG("fallback due to alpha\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Depth.Test) {
DBG("fallback due to depth test\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Fog.Enabled) {
DBG("fallback due to fog\n");
- return GL_FALSE;
+ return false;
}
if (ctx->_ImageTransferState) {
DBG("fallback due to image transfer\n");
- return GL_FALSE;
+ return false;
}
if (ctx->Stencil._Enabled) {
DBG("fallback due to image stencil\n");
- return GL_FALSE;
+ return false;
}
if (ctx->RenderMode != GL_RENDER) {
DBG("fallback due to render mode\n");
- return GL_FALSE;
+ return false;
}
- return GL_TRUE;
+ return true;
}
/* The intel_region struct doesn't really do enough to capture the
@@ -132,26 +132,26 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on
* \param format as given to glDraw/ReadPixels
* \param type as given to glDraw/ReadPixels
*/
-GLboolean
+bool
intel_check_blit_format(struct intel_region * region,
GLenum format, GLenum type)
{
if (region->cpp == 4 &&
(type == GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL_UNSIGNED_BYTE) && format == GL_BGRA) {
- return GL_TRUE;
+ return true;
}
if (region->cpp == 2 &&
type == GL_UNSIGNED_SHORT_5_6_5_REV && format == GL_BGR) {
- return GL_TRUE;
+ return true;
}
DBG("%s: bad format for blit (cpp %d, type %s format %s)\n",
__FUNCTION__, region->cpp,
_mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
- return GL_FALSE;
+ return false;
}
void
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h
index aef0e609da6..0438fca0acb 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.h
+++ b/src/mesa/drivers/dri/intel/intel_pixel.h
@@ -31,10 +31,10 @@
#include "main/mtypes.h"
void intelInitPixelFuncs(struct dd_function_table *functions);
-GLboolean intel_check_blit_fragment_ops(struct gl_context * ctx,
- GLboolean src_alpha_is_one);
+bool intel_check_blit_fragment_ops(struct gl_context * ctx,
+ bool src_alpha_is_one);
-GLboolean intel_check_blit_format(struct intel_region *region,
+bool intel_check_blit_format(struct intel_region *region,
GLenum format, GLenum type);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index e2d0eda216d..bdfb9abd27d 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -85,7 +85,7 @@ static const GLubyte *map_pbo( struct gl_context *ctx,
return ADD_POINTERS(buf, bitmap);
}
-static GLboolean test_bit( const GLubyte *src, GLuint bit )
+static bool test_bit( const GLubyte *src, GLuint bit )
{
return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0;
}
@@ -105,7 +105,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
GLuint w, GLuint h,
GLubyte *dest,
GLuint row_align,
- GLboolean invert)
+ bool invert)
{
GLuint src_offset = (x + unpack->SkipPixels) & 0x7;
GLuint mask = unpack->LsbFirst ? 0 : 7;
@@ -167,7 +167,7 @@ y_flip(struct gl_framebuffer *fb, int y, int height)
/*
* Render a bitmap.
*/
-static GLboolean
+static bool
do_blit_bitmap( struct gl_context *ctx,
GLint dstx, GLint dsty,
GLsizei width, GLsizei height,
@@ -195,19 +195,19 @@ do_blit_bitmap( struct gl_context *ctx,
* It seems the blit Z coord is always 1.0 (the far plane) so fragments
* will likely be obscured by other, closer geometry.
*/
- return GL_FALSE;
+ return false;
}
intel_prepare_render(intel);
dst = intel_drawbuf_region(intel);
if (!dst)
- return GL_FALSE;
+ return false;
if (_mesa_is_bufferobj(unpack->BufferObj)) {
bitmap = map_pbo(ctx, width, height, unpack, bitmap);
if (bitmap == NULL)
- return GL_TRUE; /* even though this is an error, we're done */
+ return true; /* even though this is an error, we're done */
}
COPY_4V(tmpColor, ctx->Current.RasterColor);
@@ -227,7 +227,7 @@ do_blit_bitmap( struct gl_context *ctx,
color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
- return GL_FALSE;
+ return false;
/* Clip to buffer bounds and scissor. */
if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
@@ -265,7 +265,7 @@ do_blit_bitmap( struct gl_context *ctx,
w, h,
(GLubyte *)stipple,
8,
- fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
+ fb->Name == 0 ? true : false) == 0)
continue;
if (!intelEmitImmediateColorExpandBlit(intel,
@@ -281,7 +281,7 @@ do_blit_bitmap( struct gl_context *ctx,
dsty + py,
w, h,
logic_op)) {
- return GL_FALSE;
+ return false;
}
}
}
@@ -297,7 +297,7 @@ out:
intel_check_front_buffer_rendering(intel);
- return GL_TRUE;
+ return true;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 88258d5b42d..89d5c51ef15 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -45,7 +45,7 @@
* glCopyPixels. Differs from intel_check_blit_fragment_ops in that
* we allow Scissor.
*/
-static GLboolean
+static bool
intel_check_copypixel_blit_fragment_ops(struct gl_context * ctx)
{
if (ctx->NewState)
@@ -71,7 +71,7 @@ intel_check_copypixel_blit_fragment_ops(struct gl_context * ctx)
/**
* CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
*/
-static GLboolean
+static bool
do_blit_copypixels(struct gl_context * ctx,
GLint srcx, GLint srcy,
GLsizei width, GLsizei height,
@@ -84,7 +84,7 @@ do_blit_copypixels(struct gl_context * ctx,
GLint orig_dsty;
GLint orig_srcx;
GLint orig_srcy;
- GLboolean flip = GL_FALSE;
+ bool flip = false;
struct intel_renderbuffer *draw_irb = NULL;
struct intel_renderbuffer *read_irb = NULL;
@@ -95,7 +95,7 @@ do_blit_copypixels(struct gl_context * ctx,
case GL_COLOR:
if (fb->_NumColorDrawBuffers != 1) {
fallback_debug("glCopyPixels() fallback: MRT\n");
- return GL_FALSE;
+ return false;
}
draw_irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
@@ -108,23 +108,23 @@ do_blit_copypixels(struct gl_context * ctx,
break;
case GL_DEPTH:
fallback_debug("glCopyPixels() fallback: GL_DEPTH\n");
- return GL_FALSE;
+ return false;
case GL_STENCIL:
fallback_debug("glCopyPixels() fallback: GL_STENCIL\n");
- return GL_FALSE;
+ return false;
default:
fallback_debug("glCopyPixels(): Unknown type\n");
- return GL_FALSE;
+ return false;
}
if (!draw_irb) {
fallback_debug("glCopyPixels() fallback: missing draw buffer\n");
- return GL_FALSE;
+ return false;
}
if (!read_irb) {
fallback_debug("glCopyPixels() fallback: missing read buffer\n");
- return GL_FALSE;
+ return false;
}
if (draw_irb->Base.Format != read_irb->Base.Format &&
@@ -133,7 +133,7 @@ do_blit_copypixels(struct gl_context * ctx,
fallback_debug("glCopyPixels() fallback: mismatched formats (%s -> %s\n",
_mesa_get_format_name(read_irb->Base.Format),
_mesa_get_format_name(draw_irb->Base.Format));
- return GL_FALSE;
+ return false;
}
/* Copypixels can be more than a straight copy. Ensure all the
@@ -141,7 +141,7 @@ do_blit_copypixels(struct gl_context * ctx,
*/
if (!intel_check_copypixel_blit_fragment_ops(ctx) ||
ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F)
- return GL_FALSE;
+ return false;
intel_prepare_render(intel);
@@ -194,14 +194,14 @@ do_blit_copypixels(struct gl_context * ctx,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY)) {
DBG("%s: blit failure\n", __FUNCTION__);
- return GL_FALSE;
+ return false;
}
out:
intel_check_front_buffer_rendering(intel);
DBG("%s: success\n", __FUNCTION__);
- return GL_TRUE;
+ return true;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index c8e415d21b0..803d7147037 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -66,7 +66,7 @@
* any case.
*/
-static GLboolean
+static bool
do_blit_readpixels(struct gl_context * ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
@@ -78,32 +78,32 @@ do_blit_readpixels(struct gl_context * ctx,
GLuint dst_offset;
GLuint rowLength;
drm_intel_bo *dst_buffer;
- GLboolean all;
+ bool all;
GLint dst_x, dst_y;
GLuint dirty;
DBG("%s\n", __FUNCTION__);
if (!src)
- return GL_FALSE;
+ return false;
if (!_mesa_is_bufferobj(pack->BufferObj)) {
/* PBO only for now:
*/
DBG("%s - not PBO\n", __FUNCTION__);
- return GL_FALSE;
+ return false;
}
if (ctx->_ImageTransferState ||
!intel_check_blit_format(src, format, type)) {
DBG("%s - bad format for blit\n", __FUNCTION__);
- return GL_FALSE;
+ return false;
}
if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) {
DBG("%s: bad packing params\n", __FUNCTION__);
- return GL_FALSE;
+ return false;
}
if (pack->RowLength > 0)
@@ -113,7 +113,7 @@ do_blit_readpixels(struct gl_context * ctx,
if (pack->Invert) {
DBG("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__);
- return GL_FALSE;
+ return false;
}
else {
if (ctx->ReadBuffer->Name == 0)
@@ -127,7 +127,7 @@ do_blit_readpixels(struct gl_context * ctx,
&dst_x, &dst_y,
&x, &y,
&width, &height)) {
- return GL_TRUE;
+ return true;
}
dirty = intel->front_buffer_dirty;
@@ -150,17 +150,17 @@ do_blit_readpixels(struct gl_context * ctx,
if (!intelEmitCopyBlit(intel,
src->cpp,
src->pitch, src->bo, 0, src->tiling,
- rowLength, dst_buffer, dst_offset, GL_FALSE,
+ rowLength, dst_buffer, dst_offset, false,
x, y,
dst_x, dst_y,
width, height,
GL_COPY)) {
- return GL_FALSE;
+ return false;
}
DBG("%s - DONE\n", __FUNCTION__);
- return GL_TRUE;
+ return true;
}
void
@@ -170,7 +170,7 @@ intelReadPixels(struct gl_context * ctx,
const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
{
struct intel_context *intel = intel_context(ctx);
- GLboolean dirty;
+ bool dirty;
DBG("%s\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 67142a13162..5518b3b82e5 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -129,7 +129,7 @@ intel_region_map(struct intel_context *intel, struct intel_region *region)
if (region->tiling != I915_TILING_NONE)
drm_intel_gem_bo_map_gtt(region->bo);
else
- drm_intel_bo_map(region->bo, GL_TRUE);
+ drm_intel_bo_map(region->bo, true);
region->map = region->bo->virtual;
++intel->num_mapped_regions;
@@ -183,7 +183,7 @@ struct intel_region *
intel_region_alloc(struct intel_screen *screen,
uint32_t tiling,
GLuint cpp, GLuint width, GLuint height,
- GLboolean expect_accelerated_upload)
+ bool expect_accelerated_upload)
{
drm_intel_bo *buffer;
unsigned long flags = 0;
@@ -209,12 +209,12 @@ intel_region_alloc(struct intel_screen *screen,
return region;
}
-GLboolean
+bool
intel_region_flink(struct intel_region *region, uint32_t *name)
{
if (region->name == 0) {
if (drm_intel_bo_flink(region->bo, &region->name))
- return GL_FALSE;
+ return false;
_mesa_HashInsert(region->screen->named_regions,
region->name, region);
@@ -222,7 +222,7 @@ intel_region_flink(struct intel_region *region, uint32_t *name)
*name = region->name;
- return GL_TRUE;
+ return true;
}
struct intel_region *
@@ -356,7 +356,7 @@ _mesa_copy_rect(GLubyte * dst,
/* Copy rectangular sub-regions. Need better logic about when to
* push buffers into AGP - will currently do so whenever possible.
*/
-GLboolean
+bool
intel_region_copy(struct intel_context *intel,
struct intel_region *dst,
GLuint dst_offset,
@@ -364,7 +364,7 @@ intel_region_copy(struct intel_context *intel,
struct intel_region *src,
GLuint src_offset,
GLuint srcx, GLuint srcy, GLuint width, GLuint height,
- GLboolean flip,
+ bool flip,
GLenum logicop)
{
uint32_t src_pitch = src->pitch;
@@ -372,7 +372,7 @@ intel_region_copy(struct intel_context *intel,
_DBG("%s\n", __FUNCTION__);
if (intel == NULL)
- return GL_FALSE;
+ return false;
assert(src->cpp == dst->cpp);
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index e639895ec8f..78309d2a90b 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -35,6 +35,7 @@
* stored in a drm_intel_bo.
*/
+#include <stdbool.h>
#include <xf86drm.h>
#include "main/mtypes.h"
@@ -76,7 +77,7 @@ struct intel_region *intel_region_alloc(struct intel_screen *screen,
uint32_t tiling,
GLuint cpp, GLuint width,
GLuint height,
- GLboolean expect_accelerated_upload);
+ bool expect_accelerated_upload);
struct intel_region *
intel_region_alloc_for_handle(struct intel_screen *screen,
@@ -84,7 +85,7 @@ intel_region_alloc_for_handle(struct intel_screen *screen,
GLuint width, GLuint height, GLuint pitch,
unsigned int handle, const char *name);
-GLboolean
+bool
intel_region_flink(struct intel_region *region, uint32_t *name);
void intel_region_reference(struct intel_region **dst,
@@ -103,7 +104,7 @@ void intel_region_unmap(struct intel_context *intel, struct intel_region *ib);
/* Copy rectangular sub-regions
*/
-GLboolean
+bool
intel_region_copy(struct intel_context *intel,
struct intel_region *dest,
GLuint dest_offset,
@@ -111,7 +112,7 @@ intel_region_copy(struct intel_context *intel,
struct intel_region *src,
GLuint src_offset,
GLuint srcx, GLuint srcy, GLuint width, GLuint height,
- GLboolean flip,
+ bool flip,
GLenum logicop);
void _mesa_copy_rect(GLubyte * dst,
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 777f53a0398..6a6b851c36e 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -111,7 +111,7 @@ intelDRI2Flush(__DRIdrawable *drawable)
if (intel->gen < 4)
INTEL_FIREVERTICES(intel);
- intel->need_throttle = GL_TRUE;
+ intel->need_throttle = true;
if (intel->batch.used)
intel_batchbuffer_flush(intel);
@@ -266,7 +266,7 @@ intel_create_image(__DRIscreen *screen,
image->region =
intel_region_alloc(intelScreen, tiling,
- cpp, width, height, GL_TRUE);
+ cpp, width, height, true);
if (image->region == NULL) {
FREE(image);
return NULL;
@@ -281,14 +281,14 @@ intel_query_image(__DRIimage *image, int attrib, int *value)
switch (attrib) {
case __DRI_IMAGE_ATTRIB_STRIDE:
*value = image->region->pitch * image->region->cpp;
- return GL_TRUE;
+ return true;
case __DRI_IMAGE_ATTRIB_HANDLE:
*value = image->region->bo->handle;
- return GL_TRUE;
+ return true;
case __DRI_IMAGE_ATTRIB_NAME:
return intel_region_flink(image->region, (uint32_t *) value);
default:
- return GL_FALSE;
+ return false;
}
}
@@ -334,7 +334,7 @@ static const __DRIextension *intelScreenExtensions[] = {
NULL
};
-static GLboolean
+static bool
intel_get_param(__DRIscreen *psp, int param, int *value)
{
int ret;
@@ -347,13 +347,13 @@ intel_get_param(__DRIscreen *psp, int param, int *value)
if (ret) {
if (ret != -EINVAL)
_mesa_warning(NULL, "drm_i915_getparam: %d", ret);
- return GL_FALSE;
+ return false;
}
- return GL_TRUE;
+ return true;
}
-static GLboolean
+static bool
intel_get_boolean(__DRIscreen *psp, int param)
{
int value = 0;
@@ -396,7 +396,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
struct intel_screen *screen = (struct intel_screen*) driScrnPriv->private;
if (isPixmap) {
- return GL_FALSE; /* not implemented */
+ return false; /* not implemented */
}
else {
gl_format rgbFormat;
@@ -404,7 +404,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
if (!fb)
- return GL_FALSE;
+ return false;
_mesa_initialize_window_framebuffer(fb, mesaVis);
@@ -467,15 +467,15 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
/* now add any/all software-based renderbuffers we may need */
_mesa_add_soft_renderbuffers(fb,
- GL_FALSE, /* never sw color */
- GL_FALSE, /* never sw depth */
- GL_FALSE, /* never sw stencil */
+ false, /* never sw color */
+ false, /* never sw depth */
+ false, /* never sw stencil */
mesaVis->accumRedBits > 0,
- GL_FALSE, /* never sw alpha */
- GL_FALSE /* never sw aux */ );
+ false, /* never sw alpha */
+ false /* never sw aux */ );
driDrawPriv->driverPrivate = fb;
- return GL_TRUE;
+ return true;
}
}
@@ -491,18 +491,21 @@ intelDestroyBuffer(__DRIdrawable * driDrawPriv)
* init-designated function to register chipids and createcontext
* functions.
*/
-extern GLboolean i830CreateContext(const struct gl_config * mesaVis,
- __DRIcontext * driContextPriv,
- void *sharedContextPrivate);
-
-extern GLboolean i915CreateContext(int api,
- const struct gl_config * mesaVis,
- __DRIcontext * driContextPriv,
- void *sharedContextPrivate);
-extern GLboolean brwCreateContext(int api,
- const struct gl_config * mesaVis,
- __DRIcontext * driContextPriv,
- void *sharedContextPrivate);
+extern bool
+i830CreateContext(const struct gl_config *mesaVis,
+ __DRIcontext *driContextPriv,
+ void *sharedContextPrivate);
+
+extern bool
+i915CreateContext(int api,
+ const struct gl_config *mesaVis,
+ __DRIcontext *driContextPriv,
+ void *sharedContextPrivate);
+extern bool
+brwCreateContext(int api,
+ const struct gl_config *mesaVis,
+ __DRIcontext *driContextPriv,
+ void *sharedContextPrivate);
static GLboolean
intelCreateContext(gl_api api,
@@ -520,7 +523,7 @@ intelCreateContext(gl_api api,
sharedContextPrivate);
}
} else {
- intelScreen->no_vbo = GL_TRUE;
+ intelScreen->no_vbo = true;
return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
}
#else
@@ -529,10 +532,10 @@ intelCreateContext(gl_api api,
driContextPriv, sharedContextPrivate);
#endif
fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
- return GL_FALSE;
+ return false;
}
-static GLboolean
+static bool
intel_init_bufmgr(struct intel_screen *intelScreen)
{
__DRIscreen *spriv = intelScreen->driScrnPriv;
@@ -545,13 +548,13 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
if (intelScreen->bufmgr == NULL) {
fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
__func__, __LINE__);
- return GL_FALSE;
+ return false;
}
if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
num_fences == 0) {
fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
- return GL_FALSE;
+ return false;
}
drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
@@ -562,7 +565,7 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
intelScreen->relaxed_relocations |=
intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
- return GL_TRUE;
+ return true;
}
/**
@@ -639,7 +642,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
intelScreen = CALLOC(sizeof *intelScreen);
if (!intelScreen) {
fprintf(stderr, "\nERROR! Allocating private area failed\n");
- return GL_FALSE;
+ return false;
}
/* parse information in __driConfigOptions */
driParseOptionInfo(&intelScreen->optionCache,
@@ -651,7 +654,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
/* Determine chipset ID */
if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
&intelScreen->deviceID))
- return GL_FALSE;
+ return false;
/* Allow an override of the device ID for the purpose of making the
* driver produce dumps for debugging of new chipset enablement.
@@ -701,7 +704,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
psp->api_mask = api_mask;
if (!intel_init_bufmgr(intelScreen))
- return GL_FALSE;
+ return false;
psp->extensions = intelScreenExtensions;
@@ -748,7 +751,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
ARRAY_SIZE(back_buffer_modes),
msaa_samples_array,
ARRAY_SIZE(msaa_samples_array),
- GL_FALSE);
+ false);
if (configs == NULL)
configs = new_configs;
else
@@ -773,7 +776,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
depth_bits, stencil_bits, 1,
back_buffer_modes + 1, 1,
msaa_samples_array, 1,
- GL_TRUE);
+ true);
if (configs == NULL)
configs = new_configs;
else
@@ -816,7 +819,7 @@ intelAllocateBuffer(__DRIscreen *screen,
tiling = I915_TILING_X;
intelBuffer->region = intel_region_alloc(intelScreen, tiling,
- format / 8, width, height, GL_TRUE);
+ format / 8, width, height, true);
if (intelBuffer->region == NULL) {
FREE(intelBuffer);
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index 9dd6a525566..63c58df2f06 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -28,6 +28,7 @@
#ifndef _INTEL_INIT_H_
#define _INTEL_INIT_H_
+#include <stdbool.h>
#include <sys/time.h>
#include "dri_util.h"
#include "intel_bufmgr.h"
@@ -100,7 +101,7 @@ struct intel_screen
__DRIscreen *driScrnPriv;
- GLboolean no_hw;
+ bool no_hw;
GLuint relaxed_relocations;
/*
@@ -108,12 +109,12 @@ struct intel_screen
* rather than solely in intel_context, because glXCreatePbuffer and
* glXCreatePixmap are not passed a GLXContext.
*/
- GLboolean hw_has_separate_stencil;
- GLboolean hw_must_use_separate_stencil;
- GLboolean hw_has_hiz;
+ bool hw_has_separate_stencil;
+ bool hw_must_use_separate_stencil;
+ bool hw_has_hiz;
enum intel_dri2_has_hiz dri2_has_hiz;
- GLboolean no_vbo;
+ bool no_vbo;
dri_bufmgr *bufmgr;
struct _mesa_HashTable *named_regions;
@@ -123,7 +124,7 @@ struct intel_screen
driOptionCache optionCache;
};
-extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv);
+extern bool intelMapScreenRegions(__DRIscreen * sPriv);
extern void intelDestroyContext(__DRIcontext * driContextPriv);
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index fb97c431d86..85aff5fc638 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -51,7 +51,7 @@ struct intel_mipmap_tree *
intel_miptree_create_for_teximage(struct intel_context *intel,
struct intel_texture_object *intelObj,
struct intel_texture_image *intelImage,
- GLboolean expect_accelerated_upload);
+ bool expect_accelerated_upload);
GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit);
@@ -80,7 +80,7 @@ void intel_tex_image_s8z24_gather(struct intel_context *intel,
int intel_compressed_num_bytes(GLuint mesaFormat);
-GLboolean intel_copy_texsubimage(struct intel_context *intel,
+bool intel_copy_texsubimage(struct intel_context *intel,
struct intel_texture_image *intelImage,
GLint dstx, GLint dsty,
GLint x, GLint y,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 907ce7f9b10..2df4ef6a7f6 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -63,7 +63,7 @@ get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat)
}
-GLboolean
+bool
intel_copy_texsubimage(struct intel_context *intel,
struct intel_texture_image *intelImage,
GLint dstx, GLint dsty,
@@ -82,7 +82,7 @@ intel_copy_texsubimage(struct intel_context *intel,
if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
fprintf(stderr, "%s fail %p %p (0x%08x)\n",
__FUNCTION__, intelImage->mt, irb, internalFormat);
- return GL_FALSE;
+ return false;
}
copy_supported = intelImage->base.Base.TexFormat == irb->Base.Format;
@@ -105,7 +105,7 @@ intel_copy_texsubimage(struct intel_context *intel,
__FUNCTION__,
_mesa_get_format_name(intelImage->base.Base.TexFormat),
_mesa_get_format_name(irb->Base.Format));
- return GL_FALSE;
+ return false;
}
{
@@ -121,7 +121,7 @@ intel_copy_texsubimage(struct intel_context *intel,
/* The blitter can't handle Y-tiled buffers. */
if (intelImage->mt->region->tiling == I915_TILING_Y) {
- return GL_FALSE;
+ return false;
}
if (ctx->ReadBuffer->Name == 0) {
@@ -148,14 +148,14 @@ intel_copy_texsubimage(struct intel_context *intel,
image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
- return GL_FALSE;
+ return false;
}
}
if (copy_supported_with_alpha_override)
intel_set_teximage_alpha_to_one(ctx, intelImage);
- return GL_TRUE;
+ return true;
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 6c6e8a7ae43..4710bf6049b 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -49,7 +49,7 @@ struct intel_mipmap_tree *
intel_miptree_create_for_teximage(struct intel_context *intel,
struct intel_texture_object *intelObj,
struct intel_texture_image *intelImage,
- GLboolean expect_accelerated_upload)
+ bool expect_accelerated_upload)
{
GLuint firstLevel;
GLuint lastLevel;
@@ -203,7 +203,7 @@ try_pbo_upload(struct gl_context *ctx,
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_stride, src_buffer,
- src_offset, GL_FALSE,
+ src_offset, false,
dst_stride, dst_buffer, 0,
intelImage->mt->region->tiling,
0, 0, dst_x, dst_y, width, height,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h
index 8457879a3d8..c61ac2d1f71 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_obj.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h
@@ -65,7 +65,7 @@ struct intel_texture_image
* Else there is no image data.
*/
struct intel_mipmap_tree *mt;
- GLboolean used_as_render_target;
+ bool used_as_render_target;
/**
* \name Renderbuffers for faking packed depth/stencil
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index cbbf7e1d48d..662958891b7 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -130,7 +130,7 @@ intel_blit_texsubimage(struct gl_context * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
}
- GLboolean ret;
+ bool ret;
unsigned int dst_pitch = intelImage->mt->region->pitch *
intelImage->mt->cpp;
@@ -139,7 +139,7 @@ intel_blit_texsubimage(struct gl_context * ctx,
ret = intelEmitCopyBlit(intel,
intelImage->mt->cpp,
dstRowStride / intelImage->mt->cpp,
- temp_bo, 0, GL_FALSE,
+ temp_bo, 0, false,
dst_pitch / intelImage->mt->cpp,
intelImage->mt->region->bo, 0,
intelImage->mt->region->tiling,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 50dc8c0b58d..178279262d9 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -56,7 +56,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
*/
if (firstImage->base.Base.Border) {
intel_miptree_release(&intelObj->mt);
- return GL_FALSE;
+ return false;
}
intel_miptree_get_dimensions_for_image(&firstImage->base.Base,
@@ -93,9 +93,9 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
width,
height,
depth,
- GL_TRUE);
+ true);
if (!intelObj->mt)
- return GL_FALSE;
+ return false;
}
/* Pull in any images not in the object's tree:
@@ -121,7 +121,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
}
}
- return GL_TRUE;
+ return true;
}
static void