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-rw-r--r--src/compiler/glsl/builtin_functions.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index b8f9d8fe8ac..e03a50c8438 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -558,6 +558,12 @@ compute_shader(const _mesa_glsl_parse_state *state)
}
static bool
+compute_shader_supported(const _mesa_glsl_parse_state *state)
+{
+ return state->has_compute_shader();
+}
+
+static bool
buffer_atomics_supported(const _mesa_glsl_parse_state *state)
{
return compute_shader(state) || shader_storage_buffer_object(state);
@@ -1133,15 +1139,15 @@ builtin_builder::create_intrinsics()
ir_intrinsic_group_memory_barrier),
NULL);
add_function("__intrinsic_memory_barrier_atomic_counter",
- _memory_barrier_intrinsic(compute_shader,
+ _memory_barrier_intrinsic(compute_shader_supported,
ir_intrinsic_memory_barrier_atomic_counter),
NULL);
add_function("__intrinsic_memory_barrier_buffer",
- _memory_barrier_intrinsic(compute_shader,
+ _memory_barrier_intrinsic(compute_shader_supported,
ir_intrinsic_memory_barrier_buffer),
NULL);
add_function("__intrinsic_memory_barrier_image",
- _memory_barrier_intrinsic(compute_shader,
+ _memory_barrier_intrinsic(compute_shader_supported,
ir_intrinsic_memory_barrier_image),
NULL);
add_function("__intrinsic_memory_barrier_shared",
@@ -3070,15 +3076,15 @@ builtin_builder::create_builtins()
NULL);
add_function("memoryBarrierAtomicCounter",
_memory_barrier("__intrinsic_memory_barrier_atomic_counter",
- compute_shader),
+ compute_shader_supported),
NULL);
add_function("memoryBarrierBuffer",
_memory_barrier("__intrinsic_memory_barrier_buffer",
- compute_shader),
+ compute_shader_supported),
NULL);
add_function("memoryBarrierImage",
_memory_barrier("__intrinsic_memory_barrier_image",
- compute_shader),
+ compute_shader_supported),
NULL);
add_function("memoryBarrierShared",
_memory_barrier("__intrinsic_memory_barrier_shared",