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-rw-r--r--src/mesa/main/api_validate.c31
-rw-r--r--src/mesa/main/api_validate.h5
-rw-r--r--src/mesa/main/dlist.c5
-rw-r--r--src/mesa/vbo/vbo_exec_api.c7
4 files changed, 41 insertions, 7 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 699b414f502..1fcf5cd68db 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -199,6 +199,27 @@ check_index_bounds(struct gl_context *ctx, GLsizei count, GLenum type,
/**
+ * Is 'mode' a valid value for glBegin(), glDrawArrays(), glDrawElements(),
+ * etc? The set of legal values depends on whether geometry shaders/programs
+ * are supported.
+ */
+GLboolean
+_mesa_valid_prim_mode(const struct gl_context *ctx, GLenum mode)
+{
+ if (ctx->Extensions.ARB_geometry_shader4 &&
+ mode > GL_TRIANGLE_STRIP_ADJACENCY_ARB) {
+ return GL_FALSE;
+ }
+ else if (mode > GL_POLYGON) {
+ return GL_FALSE;
+ }
+ else {
+ return GL_TRUE;
+ }
+}
+
+
+/**
* Error checking for glDrawElements(). Includes parameter checking
* and VBO bounds checking.
* \return GL_TRUE if OK to render, GL_FALSE if error found
@@ -216,7 +237,7 @@ _mesa_validate_DrawElements(struct gl_context *ctx,
return GL_FALSE;
}
- if (mode > GL_TRIANGLE_STRIP_ADJACENCY_ARB) {
+ if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(mode)" );
return GL_FALSE;
}
@@ -273,7 +294,7 @@ _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
return GL_FALSE;
}
- if (mode > GL_TRIANGLE_STRIP_ADJACENCY_ARB) {
+ if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glDrawRangeElements(mode)" );
return GL_FALSE;
}
@@ -332,7 +353,7 @@ _mesa_validate_DrawArrays(struct gl_context *ctx,
return GL_FALSE;
}
- if (mode > GL_TRIANGLE_STRIP_ADJACENCY_ARB) {
+ if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" );
return GL_FALSE;
}
@@ -362,7 +383,7 @@ _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint fi
return GL_FALSE;
}
- if (mode > GL_TRIANGLE_STRIP_ADJACENCY_ARB) {
+ if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glDrawArraysInstanced(mode=0x%x)", mode);
return GL_FALSE;
@@ -408,7 +429,7 @@ _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
return GL_FALSE;
}
- if (mode > GL_TRIANGLE_STRIP_ADJACENCY_ARB) {
+ if (!_mesa_valid_prim_mode(ctx, mode)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glDrawElementsInstanced(mode = 0x%x)", mode);
return GL_FALSE;
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index 09e9522d20e..7d6a66012df 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -39,6 +39,11 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
const void *indices,
struct gl_buffer_object *elementBuf);
+
+extern GLboolean
+_mesa_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
+
+
extern GLboolean
_mesa_validate_DrawArrays(struct gl_context *ctx,
GLenum mode, GLint start, GLsizei count);
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 9bba52129eb..f11dae9d07b 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -34,6 +34,7 @@
#include "api_arrayelt.h"
#include "api_exec.h"
#include "api_loopback.h"
+#include "api_validate.h"
#if FEATURE_ATI_fragment_shader
#include "atifragshader.h"
#endif
@@ -5762,8 +5763,8 @@ save_Begin(GLenum mode)
Node *n;
GLboolean error = GL_FALSE;
- if ( /*mode < GL_POINTS || */ mode > GL_POLYGON) {
- _mesa_compile_error(ctx, GL_INVALID_ENUM, "Begin (mode)");
+ if (!_mesa_valid_prim_mode(ctx, mode)) {
+ _mesa_compile_error(ctx, GL_INVALID_ENUM, "glBegin(mode)");
error = GL_TRUE;
}
else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) {
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index cad7c4639ac..150589bec5e 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -42,6 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/light.h"
#include "main/api_arrayelt.h"
#include "main/api_noop.h"
+#include "main/api_validate.h"
#include "main/dispatch.h"
#include "vbo_context.h"
@@ -552,6 +553,7 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j )
#endif /* FEATURE_evaluators */
+
/**
* Called via glBegin.
*/
@@ -563,6 +565,11 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
int i;
+ if (!_mesa_valid_prim_mode(ctx, mode)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBegin");
+ return;
+ }
+
if (ctx->NewState) {
_mesa_update_state( ctx );