diff options
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 5 |
2 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 492073e8403..d584f0cafce 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -409,6 +409,8 @@ clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { struct st_renderbuffer *strb = st_renderbuffer(rb); + assert(strb->surface->format); + if (!ctx->Scissor.Enabled && !is_depth_stencil_format(strb->surface->format)) { /* clear whole depth buffer w/out masking */ diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 73363273305..2b9aa3e9d26 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -104,6 +104,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_FALSE; /* out of memory, try s/w buffer? */ ASSERT(strb->surface->region->buffer); + ASSERT(strb->surface->format); strb->Base.Width = strb->surface->width = width; strb->Base.Height = strb->surface->height = height; @@ -319,8 +320,10 @@ st_render_texture(GLcontext *ctx, att->Zoffset); assert(strb->surface); + /* printf("RENDER TO TEXTURE obj=%p mt=%p surf=%p %d x %d\n", att->Texture, mt, strb->surface, rb->Width, rb->Height); + */ /* Invalidate buffer state so that the pipe's framebuffer state * gets updated. @@ -344,7 +347,9 @@ st_finish_render_texture(GLcontext *ctx, ctx->st->pipe->flush(ctx->st->pipe, 0x0); + /* printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface); + */ pipe_surface_unreference(&strb->surface); |