diff options
-rw-r--r-- | progs/demos/pointblast.c | 4 | ||||
-rw-r--r-- | progs/demos/spriteblast.c | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c index 2a91b76ad32..2d70b725894 100644 --- a/progs/demos/pointblast.c +++ b/progs/demos/pointblast.c @@ -194,11 +194,11 @@ redraw(void) { int i; + glDepthMask(GL_TRUE); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); if (newModel) recalcModelView(); - glDepthMask(GL_FALSE); /* Draw the floor. */ /* glEnable(GL_TEXTURE_2D);*/ @@ -215,7 +215,7 @@ redraw(void) glEnd(); /* Allow particles to blend with each other. */ - glDepthMask(GL_TRUE); + glDepthMask(GL_FALSE); if (blend) glEnable(GL_BLEND); diff --git a/progs/demos/spriteblast.c b/progs/demos/spriteblast.c index f6630c25d07..d73b680b791 100644 --- a/progs/demos/spriteblast.c +++ b/progs/demos/spriteblast.c @@ -209,13 +209,13 @@ redraw(void) { int i; + glDepthMask(GL_TRUE); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); glRotatef(15.0, 1.0, 0.0, 0.0); glRotatef(angle, 0.0, 1.0, 0.0); - glDepthMask(GL_FALSE); /* Draw the floor. */ /* glEnable(GL_TEXTURE_2D);*/ @@ -232,7 +232,7 @@ redraw(void) glEnd(); /* Allow particles to blend with each other. */ - glDepthMask(GL_TRUE); + glDepthMask(GL_FALSE); if (blend) glEnable(GL_BLEND); |