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-rw-r--r-- | docs/RELNOTES-5.1 | 27 | ||||
-rw-r--r-- | docs/VERSIONS | 1 |
2 files changed, 28 insertions, 0 deletions
diff --git a/docs/RELNOTES-5.1 b/docs/RELNOTES-5.1 index 3c7451c2755..d720ba8dedf 100644 --- a/docs/RELNOTES-5.1 +++ b/docs/RELNOTES-5.1 @@ -66,6 +66,14 @@ GL_ARB_occlusion_query GL_ARB_texture_non_power_of_two Removes the restriction that texture dimensions must be powers of two. +GL_IBM_multimode_draw_arrays + Allows multiple vertex arrays to be drawn with one call, including arrays + of different types of primitives. + +GL_SUN_multi_draw_arrays + An alias for GL_EXT_multi_draw_arrays, standard in OpenGL 1.4. + + Build System Changes -------------------- @@ -78,6 +86,25 @@ The "old style" makefile system has been updated: Improvements/contributes are greatly appreciated. 3. The Makefile.X11 files have been cleaned up in various ways +The GNU automake/autoconf support has been removed. As it was, it seldom +worked on anything but Linux. The Mesa developers aren't big fans of +automake/autoconf and didn't have the time to maintain it. If someone +wants to contribute new automake/autoconf support (and is willing to +maintain it), it may be re-incorporated into Mesa. + + + +Directory tree reorganization +----------------------------- + +The directory structure for Mesa has been overhauled to improve its layout. +All source code for Mesa, GLU, GLUT, etc is now under the src/ directory +in appropriate subdirectories. + +The Mesa source code and drivers has been reorganized under src/mesa/. + +All demonstration programs and test are now in subdirectories under progs/. + Source File Changes diff --git a/docs/VERSIONS b/docs/VERSIONS index d7c3f2a4038..ca5e40a4910 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1128,6 +1128,7 @@ Mesa Version History - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) - GL_ARB_occlusion_query - GL_ARB_texture_non_power_of_two + - GL_IBM_multimode_draw_arrays extension - new X86 feature detection code (Petr Sebor) - less memory used for display lists and vertex buffers - demo of per-pixel lighting with a fragment program (demos/fplight.c) |