diff options
-rw-r--r-- | src/mesa/main/extensions.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 6ac95957e6b..87c1fac28a0 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -50,8 +50,7 @@ static const struct { { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) }, - /* TODO: uncomment the following line once GLSL layout(...) support is implemented */ - /* { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, */ + { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, @@ -212,6 +211,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_depth_texture = GL_TRUE; /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; + ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; #if FEATURE_ARB_fragment_program ctx->Extensions.ARB_fragment_program = GL_TRUE; ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; |