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-rw-r--r--src/glsl/glsl_parser.ypp27
-rw-r--r--src/glsl/glsl_parser_extras.h1
2 files changed, 14 insertions, 14 deletions
diff --git a/src/glsl/glsl_parser.ypp b/src/glsl/glsl_parser.ypp
index 41b51a74725..124ee18356d 100644
--- a/src/glsl/glsl_parser.ypp
+++ b/src/glsl/glsl_parser.ypp
@@ -228,6 +228,11 @@ version_statement:
case 130:
/* FINISHME: Check against implementation support versions. */
state->language_version = $2;
+ state->version_string =
+ talloc_asprintf(state, "GLSL%s %d.%02d",
+ state->es_shader ? " ES" : "",
+ state->language_version / 100,
+ state->language_version % 100);
break;
default:
_mesa_glsl_error(& @2, state, "Shading language version"
@@ -246,11 +251,8 @@ pragma_statement:
{
if (state->language_version < 120) {
_mesa_glsl_warning(& @1, state,
- "pragma `invariant(all)' not supported in "
- "GLSL%s %d.%02d",
- state->es_shader ? " ES" : "",
- state->language_version / 100,
- state->language_version % 100);
+ "pragma `invariant(all)' not supported in %s",
+ state->version_string);
} else {
state->all_invariant = true;
}
@@ -1296,10 +1298,9 @@ precision_qualifier:
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& @1, state,
"precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
+ "in %s (1.30 or later "
"required)\n",
- state->language_version / 100,
- state->language_version % 100);
+ state->version_string);
$$ = ast_precision_high;
}
@@ -1307,10 +1308,9 @@ precision_qualifier:
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& @1, state,
"precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
+ "in %s (1.30 or later "
"required)\n",
- state->language_version / 100,
- state->language_version % 100);
+ state->version_string);
$$ = ast_precision_medium;
}
@@ -1318,10 +1318,9 @@ precision_qualifier:
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& @1, state,
"precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
+ "in %s (1.30 or later "
"required)\n",
- state->language_version / 100,
- state->language_version % 100);
+ state->version_string);
$$ = ast_precision_low;
}
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 13d3a2979e4..39c10b99e83 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -69,6 +69,7 @@ struct _mesa_glsl_parse_state {
bool es_shader;
unsigned language_version;
+ const char *version_string;
enum _mesa_glsl_parser_targets target;
/**