diff options
567 files changed, 17240 insertions, 12668 deletions
diff --git a/configure.ac b/configure.ac index 10e0bd47aba..af5a5fdc4b7 100644 --- a/configure.ac +++ b/configure.ac @@ -911,9 +911,18 @@ if test "x$enable_egl" = xyes; then SRC_DIRS="$SRC_DIRS egl" EGL_LIB_DEPS="$DLOPEN_LIBS -lpthread" EGL_DRIVERS_DIRS="" - if test "$enable_static" != yes && test "$mesa_driver" != osmesa; then + if test "$enable_static" != yes; then # build egl_glx when libGL is built - EGL_DRIVERS_DIRS="glx" + if test "$mesa_driver" != osmesa; then + EGL_DRIVERS_DIRS="glx" + fi + + # build egl_dri2 when xcb-dri2 is available + PKG_CHECK_EXISTS([x11-xcb xcb-dri2 xcb-xfixes], + [have_xcb_dri2=yes],[have_xcb_dri2=no]) + if test "$have_xcb_dri2" = yes; then + EGL_DRIVERS_DIRS="$EGL_DRIVERS_DIRS dri2" + fi fi fi AC_SUBST([EGL_LIB_DEPS]) @@ -1315,7 +1324,7 @@ AC_ARG_ENABLE([gallium-nouveau], [enable_gallium_nouveau=no]) if test "x$enable_gallium_nouveau" = xyes; then GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS nouveau" - GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nouveau nv04 nv10 nv20 nv30 nv40 nv50" + GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nouveau nv30 nv40 nv50" fi dnl @@ -1395,7 +1404,11 @@ dnl Libraries echo "" echo " Shared libs: $enable_shared" echo " Static libs: $enable_static" -echo " EGL: $enable_egl" +if test "$enable_egl" = yes; then + echo " EGL: $EGL_DRIVERS_DIRS" +else + echo " EGL: no" +fi echo " GLU: $enable_glu" echo " GLw: $enable_glw (Motif: $enable_motif)" echo " glut: $enable_glut" diff --git a/docs/egl.html b/docs/egl.html index 57b1d1488a8..9eba402411d 100644 --- a/docs/egl.html +++ b/docs/egl.html @@ -126,10 +126,21 @@ test your build. For example,</p> runtime</p> <ul> +<li><code>EGL_DRIVERS_PATH</code> + +<p>By default, the main library will look for drivers in the directory where +the drivers are installed to. This variable specifies a list of +colon-separated directories where the main library will look for drivers, in +addition to the default directory. This variable is ignored for setuid/setgid +binaries.</p> + +</li> + <li><code>EGL_DRIVER</code> -<p>This variable forces the specified EGL driver to be loaded. It comes in -handy when one wants to test a specific driver.</p> +<p>This variable specifies a full path to an EGL driver and it forces the +specified EGL driver to be loaded. It comes in handy when one wants to test a +specific driver. This variable is ignored for setuid/setgid binaries.</p> </li> @@ -195,25 +206,20 @@ It is accelerated when the GLX is. As such, it cannot provide functions that is not available in GLX or GLX extensions.</p> </li> -<li><code>egl_xdri</code> +<li><code>egl_dri2</code> <p>This driver supports the X Window System as its window system. It functions -as a DRI driver loader and can load DRI/DRI2/DRISW drivers. Unlike -<code>egl_glx</code>, it has no dependency on <code>libGL</code>. It talks to -the X server directly using DRI or DRI2 protocols. It also talks minimal GLX -protocol for things like available visuals or fbconfigs. With direct access to -the DRI drivers, it has the potential to support more EGL functions that are -not possible with <code>egl_glx</code>.</p> +as a DRI2 driver loader. Unlike <code>egl_glx</code>, it has no dependency on +<code>libGL</code>. It talks to the X server directly using DRI2 protocol.</p> </li> <li><code>egl_dri</code> <p>This driver lacks maintenance and does <em>not</em> build. It is similiar -to <code>egl_xdri</code> in that it functions as a DRI driver loader. But -unlike <code>egl_xdri</code>, it supports Linux framebuffer devices as its -window system and supports EGL_MESA_screen_surface extension. It loads only -DRI1 drivers. As DRI1 drivers is phasing out, it might be better to rewrite -the driver to support KMS and DRI2.</p> +to <code>egl_dri2</code> in that it functions as a DRI(1) driver loader. But +unlike <code>egl_dri2</code>, it supports Linux framebuffer devices as its +window system and supports EGL_MESA_screen_surface extension. As DRI1 drivers +are phasing out, it might eventually be replaced by <code>egl_dri2</code>.</p> </li> </ul> @@ -261,6 +267,41 @@ uninitialized display.</p> resources. The drivers are responsible to the correct behavior as defined by EGL.</p> +<h3><code>EGL_RENDER_BUFFER</code></h3> + +<p>In EGL, the color buffer a context should try to render to is decided by the +binding surface. It should try to render to the front buffer if the binding +surface has <code>EGL_RENDER_BUFFER</code> set to +<code>EGL_SINGLE_BUFFER</code>; If the same context is later bound to a +surface with <code>EGL_RENDER_BUFFER</code> set to +<code>EGL_BACK_BUFFER</code>, the context should try to render to the back +buffer. However, the context is allowed to make the final decision as to which +color buffer it wants to or is able to render to.</p> + +<p>For pbuffer surfaces, the render buffer is always +<code>EGL_BACK_BUFFER</code>. And for pixmap surfaces, the render buffer is +always <code>EGL_SINGLE_BUFFER</code>. Unlike window surfaces, EGL spec +requires their <code>EGL_RENDER_BUFFER</code> values to be honored. As a +result, a driver should never set <code>EGL_PIXMAP_BIT</code> or +<code>EGL_PBUFFER_BIT</code> bits of a config if the contexts created with the +config won't be able to honor the <code>EGL_RENDER_BUFFER</code> of pixmap or +pbuffer surfaces.</p> + +<p>It should also be noted that pixmap and pbuffer surfaces are assumed to be +single-buffered, in that <code>eglSwapBuffers</code> has no effect on them. It +is desirable that a driver allocates a private color buffer for each pbuffer +surface created. If the window system the driver supports has native pbuffers, +or if the native pixmaps have more than one color buffers, the driver should +carefully attach the native color buffers to the EGL surfaces, re-route them if +required.</p> + +<p>There is no defined behavior as to, for example, how +<code>glDrawBuffer</code> interacts with <code>EGL_RENDER_BUFFER</code>. Right +now, it is desired that the draw buffer in a client API be fixed for pixmap and +pbuffer surfaces. Therefore, the driver is responsible to guarantee that the +client API renders to the specified render buffer for pixmap and pbuffer +surfaces.</p> + <h3>TODOs</h3> <ul> diff --git a/docs/envvars.html b/docs/envvars.html index bb1c914cc73..fd1700a02f1 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -69,6 +69,10 @@ These environment variables are for the Radeon R300 driver: <li>R300_NO_TCL - if set, disable hardware-accelerated Transform/Clip/Lighting. </ul> +<p> +Mesa EGL supports different sets of environment variables. See the +<a href="egl.html">Mesa EGL</a> page for the details. +</p> </BODY> </HTML> diff --git a/progs/SConscript b/progs/SConscript index 66a1745271d..2ec95a282e8 100644 --- a/progs/SConscript +++ b/progs/SConscript @@ -23,7 +23,8 @@ if platform != 'embedded': progs_env.Prepend(LIBS = ['GLU', 'GL']) # Glut - progs_env.Prepend(LIBS = [glut]) + progs_env.Prepend(LIBPATH = [glut.dir]) + progs_env.Prepend(LIBS = [glut.name]) # GLEW progs_env.Prepend(LIBS = [glew]) diff --git a/progs/es2/xegl/tri.c b/progs/es2/xegl/tri.c index 7729a099578..8981d8a7e21 100644 --- a/progs/es2/xegl/tri.c +++ b/progs/es2/xegl/tri.c @@ -334,14 +334,15 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, exit(1); } + /* sanity checks */ { EGLint val; eglQuerySurface(egl_dpy, *surfRet, EGL_WIDTH, &val); assert(val == width); eglQuerySurface(egl_dpy, *surfRet, EGL_HEIGHT, &val); assert(val == height); - eglQuerySurface(egl_dpy, *surfRet, EGL_SURFACE_TYPE, &val); - assert(val == EGL_WINDOW_BIT); + assert(eglGetConfigAttrib(egl_dpy, config, EGL_SURFACE_TYPE, &val)); + assert(val & EGL_WINDOW_BIT); } XFree(visInfo); diff --git a/progs/fpglsl/.gitignore b/progs/fpglsl/.gitignore new file mode 100644 index 00000000000..9fe73ab0678 --- /dev/null +++ b/progs/fpglsl/.gitignore @@ -0,0 +1 @@ +fp-tri diff --git a/progs/fpglsl/Makefile b/progs/fpglsl/Makefile new file mode 100644 index 00000000000..3bf14b4b709 --- /dev/null +++ b/progs/fpglsl/Makefile @@ -0,0 +1,52 @@ +# progs/tests/Makefile + + +# These programs aren't intended to be included with the normal distro. +# They're not too interesting but they're good for testing. + +TOP = ../.. +include $(TOP)/configs/current + +LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) + +SOURCES = \ + fp-tri.c + + + +PROGS = $(SOURCES:%.c=%) + +INCLUDES = -I. -I$(TOP)/include -I../samples + + +##### RULES ##### + +.SUFFIXES: +.SUFFIXES: .c + +.c: + $(CC) $(INCLUDES) $(CFLAGS) $< $(LIBS) -o $@ + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + +##### TARGETS ##### + +default: $(PROGS) + +clean: + rm -f $(PROGS) + rm -f *.o + rm -f getproclist.h + + + + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find ../include` diff --git a/progs/fpglsl/SConscript b/progs/fpglsl/SConscript new file mode 100644 index 00000000000..e31fa320238 --- /dev/null +++ b/progs/fpglsl/SConscript @@ -0,0 +1,13 @@ +Import('env') + +if not env['GLUT']: + Return() + +env = env.Clone() + +env.Prepend(LIBS = ['$GLUT_LIB']) + +env.Program( + target = 'fp-tri', + source = ['fp-tri.c'], + ) diff --git a/progs/fpglsl/fp-tri.c b/progs/fpglsl/fp-tri.c new file mode 100644 index 00000000000..c9b08fbbad7 --- /dev/null +++ b/progs/fpglsl/fp-tri.c @@ -0,0 +1,415 @@ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> + +#ifndef WIN32 +#include <unistd.h> +#include <signal.h> +#endif + +#include <GL/glew.h> +#include <GL/glut.h> + +#include "readtex.c" + + +#define TEXTURE_FILE "../images/bw.rgb" + +unsigned show_fps = 0; +unsigned int frame_cnt = 0; +void alarmhandler(int); +static const char *filename = NULL; + +static GLuint fragShader; +static GLuint vertShader; +static GLuint program; + + +static void usage(char *name) +{ + fprintf(stderr, "usage: %s [ options ] shader_filename\n", name); +#ifndef WIN32 + fprintf(stderr, "\n" ); + fprintf(stderr, "options:\n"); + fprintf(stderr, " -fps show frames per second\n"); +#endif +} + +#ifndef WIN32 +void alarmhandler (int sig) +{ + if (sig == SIGALRM) { + printf("%d frames in 5.0 seconds = %.3f FPS\n", frame_cnt, + frame_cnt / 5.0); + + frame_cnt = 0; + } + signal(SIGALRM, alarmhandler); + alarm(5); +} +#endif + + + + +static void load_and_compile_shader(GLuint shader, const char *text) +{ + GLint stat; + + glShaderSource(shader, 1, (const GLchar **) &text, NULL); + + glCompileShader(shader); + + glGetShaderiv(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog(shader, 1000, &len, log); + fprintf(stderr, "fp-tri: problem compiling shader:\n%s\n", log); + exit(1); + } +} + +static void read_shader(GLuint shader, const char *filename) +{ + const int max = 100*1000; + int n; + char *buffer = (char*) malloc(max); + FILE *f = fopen(filename, "r"); + if (!f) { + fprintf(stderr, "fp-tri: Unable to open shader file %s\n", filename); + exit(1); + } + + n = fread(buffer, 1, max, f); + printf("fp-tri: read %d bytes from shader file %s\n", n, filename); + if (n > 0) { + buffer[n] = 0; + load_and_compile_shader(shader, buffer); + } + + fclose(f); + free(buffer); +} + +static void check_link(GLuint prog) +{ + GLint stat; + glGetProgramiv(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog(prog, 1000, &len, log); + fprintf(stderr, "Linker error:\n%s\n", log); + } +} + +static void setup_uniforms() +{ + { + GLint loc1f = glGetUniformLocationARB(program, "Offset1f"); + GLint loc2f = glGetUniformLocationARB(program, "Offset2f"); + GLint loc4f = glGetUniformLocationARB(program, "Offset4f"); + GLfloat vecKer[] = + { 1.0, 0.0, 0.0, 1.0, + 0.0, 1.0, 0.0, 1.0, + 1.0, 0.0, 0.0, 1.0, + 0.0, 0.0, 0.0, 1.0 + }; + if (loc1f >= 0) + glUniform1fv(loc1f, 16, vecKer); + + if (loc2f >= 0) + glUniform2fv(loc2f, 8, vecKer); + + if (loc4f >= 0) + glUniform4fv(loc4f, 4, vecKer); + + } + + { + GLint loc1f = glGetUniformLocationARB(program, "KernelValue1f"); + GLint loc2f = glGetUniformLocationARB(program, "KernelValue2f"); + GLint loc4f = glGetUniformLocationARB(program, "KernelValue4f"); + GLfloat vecKer[] = + { 1.0, 0.0, 0.0, 0.25, + 0.0, 1.0, 0.0, 0.25, + 0.0, 0.0, 1.0, 0.25, + 0.0, 0.0, 0.0, 0.25, + 0.5, 0.0, 0.0, 0.35, + 0.0, 0.5, 0.0, 0.35, + 0.0, 0.0, 0.5, 0.35, + 0.0, 0.0, 0.0, 0.35 + }; + if (loc1f >= 0) + glUniform1fv(loc1f, 16, vecKer); + + if (loc2f >= 0) + glUniform2fv(loc2f, 8, vecKer); + + if (loc4f >= 0) + glUniform4fv(loc4f, 4, vecKer); + } +} + +static void prepare_shaders() +{ + static const char *fragShaderText = + "void main() {\n" + " gl_FragColor = gl_Color;\n" + "}\n"; + static const char *vertShaderText = + "void main() {\n" + " gl_FrontColor = gl_Color;\n" + " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + "}\n"; + fragShader = glCreateShader(GL_FRAGMENT_SHADER); + if (filename) + read_shader(fragShader, filename); + else + load_and_compile_shader(fragShader, fragShaderText); + + + vertShader = glCreateShader(GL_VERTEX_SHADER); + load_and_compile_shader(vertShader, vertShaderText); + + program = glCreateProgram(); + glAttachShader(program, fragShader); + glAttachShader(program, vertShader); + glLinkProgram(program); + check_link(program); + glUseProgram(program); + + setup_uniforms(); +} + +#define LEVELS 8 +#define SIZE (1<<LEVELS) +static int TexWidth = SIZE, TexHeight = SIZE; + + +static void +ResetTextureLevel( int i ) +{ + GLubyte tex2d[SIZE*SIZE][4]; + + { + GLint Width = TexWidth / (1 << i); + GLint Height = TexHeight / (1 << i); + GLint s, t; + + for (s = 0; s < Width; s++) { + for (t = 0; t < Height; t++) { + tex2d[t*Width+s][0] = ((s / 16) % 2) ? 0 : 255; + tex2d[t*Width+s][1] = ((t / 16) % 2) ? 0 : 255; + tex2d[t*Width+s][2] = 128; + tex2d[t*Width+s][3] = 255; + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glTexImage2D(GL_TEXTURE_2D, i, GL_RGB, Width, Height, 0, + GL_RGBA, GL_UNSIGNED_BYTE, tex2d); + } +} + + +static void +ResetTexture( void ) +{ + int i; + + for (i = 0; i <= LEVELS; i++) + { + ResetTextureLevel(i); + } +} + +static void Init( void ) +{ + GLuint Texture; + + /* Load texture */ + glGenTextures(1, &Texture); + glBindTexture(GL_TEXTURE_2D, Texture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) { + printf("Error: couldn't load texture image file %s\n", TEXTURE_FILE); + exit(1); + } + + + glGenTextures(1, &Texture); + glActiveTextureARB(GL_TEXTURE0_ARB + 1); + glBindTexture(GL_TEXTURE_2D, Texture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + { + GLubyte data[32][32]; + int width = 32; + int height = 32; + int i; + int j; + + for (i = 0; i < 32; i++) + for (j = 0; j < 32; j++) + { + /** + ** +-----------+ + ** | W | + ** | +-----+ | + ** | | | | + ** | | B | | + ** | | | | + ** | +-----+ | + ** | | + ** +-----------+ + **/ + int i2 = i - height / 2; + int j2 = j - width / 2; + int h8 = height / 8; + int w8 = width / 8; + if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) { + data[i][j] = 0x00; + } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) { + data[i][j] = 0x55; + } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) { + data[i][j] = 0xaa; + } else { + data[i][j] = 0xff; + } + } + + glTexImage2D( GL_TEXTURE_2D, 0, + GL_ALPHA8, + 32, 32, 0, + GL_ALPHA, GL_UNSIGNED_BYTE, data ); + } + + glGenTextures(1, &Texture); + glActiveTextureARB(GL_TEXTURE0_ARB + 2); + glBindTexture(GL_TEXTURE_2D, Texture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + ResetTexture(); + + glClearColor(.1, .3, .5, 0); +} + + + + +static void args(int argc, char *argv[]) +{ + GLint i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-fps") == 0) { + show_fps = 1; + } + else if (i == argc - 1) { + filename = argv[i]; + } + else { + usage(argv[0]); + exit(1); + } + } +} + + + + + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void CleanUp(void) +{ + glDeleteShader(fragShader); + glDeleteShader(vertShader); + glDeleteProgram(program); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + CleanUp(); + exit(1); + default: + break; + } + + glutPostRedisplay(); +} + +static void Display(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glUseProgram(program); + glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0, 1.0, 1.0, 0.0, 0.0); + glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 1, 0.0, 0.0, 1.0, 1.0); + glBegin(GL_TRIANGLES); + + glColor3f(0,0,1); + glTexCoord3f(1,1,0); + glVertex3f( 0.9, -0.9, -30.0); + + glColor3f(1,0,0); + glTexCoord3f(1,-1,0); + glVertex3f( 0.9, 0.9, -30.0); + + glColor3f(0,1,0); + glTexCoord3f(-1,0,0); + glVertex3f(-0.9, 0.0, -30.0); + glEnd(); + + glFlush(); + if (show_fps) { + ++frame_cnt; + glutPostRedisplay(); + } +} + + +int main(int argc, char **argv) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(250, 250); + glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH); + args(argc, argv); + glutCreateWindow(filename ? filename : "fp-tri"); + glewInit(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Display); + prepare_shaders(); + Init(); +#ifndef WIN32 + if (show_fps) { + signal(SIGALRM, alarmhandler); + alarm(5); + } +#endif + glutMainLoop(); + return 0; +} diff --git a/progs/fpglsl/mov-imm.glsl b/progs/fpglsl/mov-imm.glsl new file mode 100644 index 00000000000..cbb75ce342c --- /dev/null +++ b/progs/fpglsl/mov-imm.glsl @@ -0,0 +1,3 @@ +void main() { + gl_FragColor = vec4(1,0,1,1); +} diff --git a/progs/fpglsl/mov.glsl b/progs/fpglsl/mov.glsl new file mode 100644 index 00000000000..4a1f185ba44 --- /dev/null +++ b/progs/fpglsl/mov.glsl @@ -0,0 +1,3 @@ +void main() { + gl_FragColor = gl_Color; +} diff --git a/progs/fpglsl/tex-multi.glsl b/progs/fpglsl/tex-multi.glsl new file mode 100644 index 00000000000..5220b7efaf2 --- /dev/null +++ b/progs/fpglsl/tex-multi.glsl @@ -0,0 +1,15 @@ +// Multi-texture fragment shader +// Brian Paul + +// Composite second texture over first. +// We're assuming the 2nd texture has a meaningful alpha channel. + +uniform sampler2D tex1; +uniform sampler2D tex2; + +void main() +{ + vec4 t1 = texture2D(tex1, gl_Color.xy); + vec4 t2 = texture2D(tex2, gl_Color.yz); + gl_FragColor = mix(t1, t2, t2.w); +} diff --git a/progs/fpglsl/tex.glsl b/progs/fpglsl/tex.glsl new file mode 100644 index 00000000000..4302fabe2d5 --- /dev/null +++ b/progs/fpglsl/tex.glsl @@ -0,0 +1,6 @@ +uniform sampler2D tex1; + +void main() +{ + gl_FragColor = texture2D(tex1, gl_Color.xy); +} diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 836396b2499..a38f411def8 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -48,6 +48,7 @@ SOURCES = \ floattex.c \ fbotest1.c \ fbotest2.c \ + fbotest3.c \ fillrate.c \ fog.c \ fogcoord.c \ diff --git a/progs/tests/SConscript b/progs/tests/SConscript index e2c65382887..0a11b965f79 100644 --- a/progs/tests/SConscript +++ b/progs/tests/SConscript @@ -51,6 +51,7 @@ progs = [ 'ext422square', 'fbotest1', 'fbotest2', + 'fbotest3', 'fillrate', 'floattex', 'fog', diff --git a/progs/tests/fbotest3.c b/progs/tests/fbotest3.c new file mode 100644 index 00000000000..8e288b38b83 --- /dev/null +++ b/progs/tests/fbotest3.c @@ -0,0 +1,231 @@ +/* + * Test GL_EXT_framebuffer_object + * Like fbotest2.c but use a texture for the Z buffer / renderbuffer. + * Note: the Z texture is never resized so that limits what can be + * rendered if the window is resized. + * + * This tests a bug reported by Christoph Bumiller on 1 Feb 2010 + * on mesa3d-dev. + * + * XXX this should be made into a piglit test. + * + * Brian Paul + * 1 Feb 2010 + */ + + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + + +static int Win = 0; +static int Width = 400, Height = 400; +static GLuint Tex = 0; +static GLuint MyFB, ColorRb, DepthRb; +static GLboolean Animate = GL_FALSE; +static GLfloat Rotation = 0.0; + + +static void +CheckError(int line) +{ + GLenum err = glGetError(); + if (err) { + printf("fbotest3: GL Error 0x%x at line %d\n", (int) err, line); + } +} + + +static void +Display( void ) +{ + GLubyte *buffer = malloc(Width * Height * 4); + GLenum status; + + CheckError(__LINE__); + + /* draw to user framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); + glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); + + status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + printf("fbotest3: Error: Framebuffer is incomplete!!!\n"); + } + + CheckError(__LINE__); + + glClearColor(0.5, 0.5, 1.0, 0.0); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_DEPTH_TEST); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + + glPushMatrix(); + glRotatef(30.0, 1, 0, 0); + glRotatef(Rotation, 0, 1, 0); + glutSolidTeapot(2.0); + glPopMatrix(); + + /* read from user framebuffer */ + glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + + /* draw to window */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */ + glWindowPos2iARB(0, 0); + glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + + free(buffer); + glutSwapBuffers(); + CheckError(__LINE__); +} + + +static void +Reshape( int width, int height ) +{ + float ar = (float) width / (float) height; + + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glFrustum( -ar, ar, -1.0, 1.0, 5.0, 25.0 ); + + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -15.0 ); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, width, height); + + Width = width; + Height = height; +} + + +static void +CleanUp(void) +{ + glDeleteFramebuffersEXT(1, &MyFB); + glDeleteRenderbuffersEXT(1, &ColorRb); + glDeleteRenderbuffersEXT(1, &DepthRb); + glDeleteTextures(1, &Tex); + assert(!glIsFramebufferEXT(MyFB)); + assert(!glIsRenderbufferEXT(ColorRb)); + assert(!glIsRenderbufferEXT(DepthRb)); + glutDestroyWindow(Win); + exit(0); +} + + +static void +Idle(void) +{ + Rotation = glutGet(GLUT_ELAPSED_TIME) * 0.1; + glutPostRedisplay(); +} + + +static void +Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 'a': + Animate = !Animate; + if (Animate) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 27: + CleanUp(); + break; + } + glutPostRedisplay(); +} + + +static void +Init( void ) +{ + if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { + printf("fbotest3: GL_EXT_framebuffer_object not found!\n"); + exit(0); + } + printf("fbotest3: GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + /* create initial tex obj as an RGBA texture */ + glGenTextures(1, &Tex); + glBindTexture(GL_TEXTURE_2D, Tex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glEnable(GL_TEXTURE_2D); + + /* draw something to make sure the texture is used */ + glBegin(GL_POINTS); + glVertex2f(0, 0); + glEnd(); + + /* done w/ texturing */ + glDisable(GL_TEXTURE_2D); + + /* Create my Framebuffer Object */ + glGenFramebuffersEXT(1, &MyFB); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + assert(glIsFramebufferEXT(MyFB)); + + /* Setup color renderbuffer */ + glGenRenderbuffersEXT(1, &ColorRb); + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb); + assert(glIsRenderbufferEXT(ColorRb)); + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, + GL_RENDERBUFFER_EXT, ColorRb); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + + /* Setup depth renderbuffer (a texture) */ + glGenRenderbuffersEXT(1, &DepthRb); + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRb); + assert(glIsRenderbufferEXT(DepthRb)); + /* replace RGBA texture with Z texture */ + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, Width, Height, 0, + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, + GL_TEXTURE_2D, Tex, 0); + + CheckError(__LINE__); + + /* restore to default */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + CheckError(__LINE__); +} + + +int +main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize(Width, Height); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + if (Animate) + glutIdleFunc(Idle); + Init(); + glutMainLoop(); + return 0; +} diff --git a/scons/crossmingw.py b/scons/crossmingw.py index 9cb0b89e3c7..a4ae74e8d54 100644 --- a/scons/crossmingw.py +++ b/scons/crossmingw.py @@ -177,6 +177,7 @@ def generate(env): # default in recent gcc versions env.AppendUnique(CFLAGS = ['-gstabs']) + env.AppendUnique(CPPDEFINES = [('__MSVCRT_VERSION__', '0x0700')]) #env.AppendUnique(LIBS = ['iberty']) env.AppendUnique(SHLINKFLAGS = ['-Wl,--enable-stdcall-fixup']) #env.AppendUnique(SHLINKFLAGS = ['-Wl,--kill-at']) diff --git a/scons/gallium.py b/scons/gallium.py index ac68bd604cd..a40a9571915 100644 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -110,8 +110,21 @@ def generate(env): env['toolchain'] = 'wcesdk' env.Tool(env['toolchain']) - if os.environ.has_key('CC'): - env['CC'] = os.environ['CC'] + if env['platform'] == 'embedded': + # Allow overriding compiler from environment + if os.environ.has_key('CC'): + env['CC'] = os.environ['CC'] + # Update CCVERSION to match + pipe = SCons.Action._subproc(env, [env['CC'], '--version'], + stdin = 'devnull', + stderr = 'devnull', + stdout = subprocess.PIPE) + if pipe.wait() == 0: + line = pipe.stdout.readline() + match = re.search(r'[0-9]+(\.[0-9]+)+', line) + if match: + env['CCVERSION'] = match.group(0) + env['gcc'] = 'gcc' in os.path.basename(env['CC']).split('-') env['msvc'] = env['CC'] == 'cl' @@ -230,7 +243,7 @@ def generate(env): cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_CE'] cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_CE_OGL'] if platform == 'embedded': - cppdefines += ['PIPE_SUBSYSTEM_EMBEDDED'] + cppdefines += ['PIPE_OS_EMBEDDED'] env.Append(CPPDEFINES = cppdefines) # C compiler options @@ -238,16 +251,7 @@ def generate(env): cxxflags = [] # C++ ccflags = [] # C & C++ if gcc: - ccversion = '' - pipe = SCons.Action._subproc(env, [env['CC'], '--version'], - stdin = 'devnull', - stderr = 'devnull', - stdout = subprocess.PIPE) - if pipe.wait() == 0: - line = pipe.stdout.readline() - match = re.search(r'[0-9]+(\.[0-9]+)+', line) - if match: - ccversion = match.group(0) + ccversion = env['CCVERSION'] if debug: ccflags += ['-O0', '-g3'] elif ccversion.startswith('4.2.'): @@ -277,10 +281,10 @@ def generate(env): ccflags += [ '-mmmx', '-msse', '-msse2', # enable SIMD intrinsics ] - if distutils.version.LooseVersion(ccversion) >= distutils.version.LooseVersion('4.2'): - ccflags += [ - '-mstackrealign', # ensure stack is aligned - ] + if distutils.version.LooseVersion(ccversion) >= distutils.version.LooseVersion('4.2'): + ccflags += [ + '-mstackrealign', # ensure stack is aligned + ] if env['machine'] == 'x86_64': ccflags += ['-m64'] # See also: @@ -297,12 +301,12 @@ def generate(env): '-std=gnu99', ] if distutils.version.LooseVersion(ccversion) >= distutils.version.LooseVersion('4.2'): - ccflags += [ - '-Werror=pointer-arith', - ] - cflags += [ - '-Werror=declaration-after-statement', - ] + ccflags += [ + '-Werror=pointer-arith', + ] + cflags += [ + '-Werror=declaration-after-statement', + ] if msvc: # See also: # - http://msdn.microsoft.com/en-us/library/19z1t1wy.aspx diff --git a/src/egl/drivers/dri2/Makefile b/src/egl/drivers/dri2/Makefile new file mode 100644 index 00000000000..95f95745311 --- /dev/null +++ b/src/egl/drivers/dri2/Makefile @@ -0,0 +1,19 @@ +# src/egl/drivers/dri2/Makefile + +TOP = ../../../.. +include $(TOP)/configs/current + +EGL_DRIVER = egl_dri2.so +EGL_SOURCES = egl_dri2.c + +EGL_INCLUDES = \ + -I$(TOP)/include \ + -I$(TOP)/src/egl/main \ + -I$(TOP)/src/mesa \ + -DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \ + $(shell pkg-config --cflags xcb-dri2 xcb-xfixes x11-xcb libdrm) + +EGL_CFLAGS = +EGL_LIBS = $(shell pkg-config --libs xcb-dri2 xcb-xfixes x11-xcb libdrm) + +include ../Makefile.template diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c new file mode 100644 index 00000000000..d53f1375305 --- /dev/null +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -0,0 +1,951 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT + * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Kristian Høgsberg <[email protected]> + */ + +#include <stdlib.h> +#include <string.h> +#include <stdio.h> +#include <limits.h> +#include <dlfcn.h> +#include <fcntl.h> +#include <errno.h> +#include <unistd.h> +#include <xf86drm.h> +#include <GL/gl.h> +#include <GL/internal/dri_interface.h> +#include <xcb/xcb.h> +#include <xcb/dri2.h> +#include <xcb/xfixes.h> +#include <X11/Xlib-xcb.h> + +#include <glapi/glapi.h> +#include "eglconfigutil.h" +#include "eglconfig.h" +#include "eglcontext.h" +#include "egldisplay.h" +#include "egldriver.h" +#include "eglcurrent.h" +#include "egllog.h" +#include "eglsurface.h" + +struct dri2_egl_driver +{ + _EGLDriver base; +}; + +struct dri2_egl_display +{ + xcb_connection_t *conn; + int dri2_major; + int dri2_minor; + __DRIscreen *dri_screen; + void *driver; + __DRIcoreExtension *core; + __DRIdri2Extension *dri2; + __DRI2flushExtension *flush; + int fd; + + __DRIdri2LoaderExtension loader_extension; + const __DRIextension *extensions[2]; +}; + +struct dri2_egl_context +{ + _EGLContext base; + __DRIcontext *dri_context; +}; + +struct dri2_egl_surface +{ + _EGLSurface base; + __DRIdrawable *dri_drawable; + xcb_drawable_t drawable; + __DRIbuffer buffers[5]; + int buffer_count; + xcb_xfixes_region_t region; + int have_back; + int have_fake_front; + int swap_interval; +}; + +struct dri2_egl_config +{ + _EGLConfig base; + const __DRIconfig *dri_config; +}; + +/* standard typecasts */ +_EGL_DRIVER_STANDARD_TYPECASTS(dri2_egl) + +EGLint dri2_to_egl_attribute_map[] = { + 0, + EGL_BUFFER_SIZE, /* __DRI_ATTRIB_BUFFER_SIZE */ + EGL_LEVEL, /* __DRI_ATTRIB_LEVEL */ + EGL_RED_SIZE, /* __DRI_ATTRIB_RED_SIZE */ + EGL_GREEN_SIZE, /* __DRI_ATTRIB_GREEN_SIZE */ + EGL_BLUE_SIZE, /* __DRI_ATTRIB_BLUE_SIZE */ + 0, /* __DRI_ATTRIB_LUMINANCE_SIZE */ + EGL_ALPHA_SIZE, /* __DRI_ATTRIB_ALPHA_SIZE */ + 0, /* __DRI_ATTRIB_ALPHA_MASK_SIZE */ + EGL_DEPTH_SIZE, /* __DRI_ATTRIB_DEPTH_SIZE */ + EGL_STENCIL_SIZE, /* __DRI_ATTRIB_STENCIL_SIZE */ + 0, /* __DRI_ATTRIB_ACCUM_RED_SIZE */ + 0, /* __DRI_ATTRIB_ACCUM_GREEN_SIZE */ + 0, /* __DRI_ATTRIB_ACCUM_BLUE_SIZE */ + 0, /* __DRI_ATTRIB_ACCUM_ALPHA_SIZE */ + EGL_SAMPLE_BUFFERS, /* __DRI_ATTRIB_SAMPLE_BUFFERS */ + EGL_SAMPLES, /* __DRI_ATTRIB_SAMPLES */ + 0, /* __DRI_ATTRIB_RENDER_TYPE, */ + 0, /* __DRI_ATTRIB_CONFIG_CAVEAT */ + 0, /* __DRI_ATTRIB_CONFORMANT */ + 0, /* __DRI_ATTRIB_DOUBLE_BUFFER */ + 0, /* __DRI_ATTRIB_STEREO */ + 0, /* __DRI_ATTRIB_AUX_BUFFERS */ + 0, /* __DRI_ATTRIB_TRANSPARENT_TYPE */ + 0, /* __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE */ + 0, /* __DRI_ATTRIB_TRANSPARENT_RED_VALUE */ + 0, /* __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE */ + 0, /* __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE */ + 0, /* __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE */ + 0, /* __DRI_ATTRIB_FLOAT_MODE */ + 0, /* __DRI_ATTRIB_RED_MASK */ + 0, /* __DRI_ATTRIB_GREEN_MASK */ + 0, /* __DRI_ATTRIB_BLUE_MASK */ + 0, /* __DRI_ATTRIB_ALPHA_MASK */ + EGL_MAX_PBUFFER_WIDTH, /* __DRI_ATTRIB_MAX_PBUFFER_WIDTH */ + EGL_MAX_PBUFFER_HEIGHT, /* __DRI_ATTRIB_MAX_PBUFFER_HEIGHT */ + EGL_MAX_PBUFFER_PIXELS, /* __DRI_ATTRIB_MAX_PBUFFER_PIXELS */ + 0, /* __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH */ + 0, /* __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT */ + 0, /* __DRI_ATTRIB_VISUAL_SELECT_GROUP */ + 0, /* __DRI_ATTRIB_SWAP_METHOD */ + EGL_MAX_SWAP_INTERVAL, /* __DRI_ATTRIB_MAX_SWAP_INTERVAL */ + EGL_MIN_SWAP_INTERVAL, /* __DRI_ATTRIB_MIN_SWAP_INTERVAL */ + 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGB */ + 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA */ + 0, /* __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE */ + 0, /* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */ + 0, /* __DRI_ATTRIB_YINVERTED */ +}; + +static void +dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id) +{ + struct dri2_egl_config *conf; + struct dri2_egl_display *dri2_dpy; + unsigned int attrib, value, double_buffer; + EGLint key, bind_to_texture_rgb, bind_to_texture_rgba; + int i; + + dri2_dpy = disp->DriverData; + conf = malloc(sizeof *conf); + if (conf == NULL) + return; + + conf->dri_config = dri_config; + _eglInitConfig(&conf->base, disp, id); + + i = 0; + while (dri2_dpy->core->indexConfigAttrib(dri_config, i++, &attrib, &value)) { + switch (attrib) { + case 0: + break; + + case __DRI_ATTRIB_RENDER_TYPE: + if (value & __DRI_ATTRIB_RGBA_BIT) + value = EGL_RGB_BUFFER; + else if (value & __DRI_ATTRIB_LUMINANCE_BIT) + value = EGL_LUMINANCE_BUFFER; + else + /* not valid */; + _eglSetConfigKey(&conf->base, EGL_COLOR_BUFFER_TYPE, value); + break; + + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) + value = EGL_NON_CONFORMANT_CONFIG; + else if (value & __DRI_ATTRIB_SLOW_BIT) + value = EGL_SLOW_CONFIG; + else + value = EGL_NONE; + _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, value); + break; + + case __DRI_ATTRIB_BIND_TO_TEXTURE_RGB: + bind_to_texture_rgb = value; + break; + + case __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA: + bind_to_texture_rgba = value; + break; + + case __DRI_ATTRIB_DOUBLE_BUFFER: + double_buffer = value; + break; + + default: + key = dri2_to_egl_attribute_map[attrib]; + if (key != 0) + _eglSetConfigKey(&conf->base, key, value); + break; + } + } + + /* EGL_SWAP_BEHAVIOR_PRESERVED_BIT */ + + if (double_buffer) { + /* FIXME: Figure out how to get the visual ID and types */ + _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); + _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0x21); + _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE, + XCB_VISUAL_CLASS_TRUE_COLOR); + } else { + _eglSetConfigKey(&conf->base, + EGL_SURFACE_TYPE, EGL_PIXMAP_BIT | EGL_PBUFFER_BIT); + _eglSetConfigKey(&conf->base, + EGL_BIND_TO_TEXTURE_RGB, bind_to_texture_rgb); + _eglSetConfigKey(&conf->base, + EGL_BIND_TO_TEXTURE_RGBA, bind_to_texture_rgba); + } + + /* EGL_OPENGL_ES_BIT, EGL_OPENVG_BIT, EGL_OPENGL_ES2_BIT */ + _eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT); + _eglSetConfigKey(&conf->base, EGL_CONFORMANT, EGL_OPENGL_BIT); + + if (!_eglValidateConfig(&conf->base, EGL_FALSE)) { + _eglLog(_EGL_DEBUG, "DRI2: failed to validate config %d", id); + free(conf); + return; + } + + _eglAddConfig(disp, &conf->base); +} + +/** + * Process list of buffer received from the server + * + * Processes the list of buffers received in a reply from the server to either + * \c DRI2GetBuffers or \c DRI2GetBuffersWithFormat. + */ +static void +dri2_process_buffers(struct dri2_egl_surface *dri2_surf, + xcb_dri2_dri2_buffer_t *buffers, unsigned count) +{ + struct dri2_egl_display *dri2_dpy = + dri2_egl_display(dri2_surf->base.Resource.Display); + xcb_rectangle_t rectangle; + int i; + + dri2_surf->buffer_count = count; + dri2_surf->have_fake_front = 0; + dri2_surf->have_back = 0; + + /* This assumes the DRI2 buffer attachment tokens matches the + * __DRIbuffer tokens. */ + for (i = 0; i < count; i++) { + dri2_surf->buffers[i].attachment = buffers[i].attachment; + dri2_surf->buffers[i].name = buffers[i].name; + dri2_surf->buffers[i].pitch = buffers[i].pitch; + dri2_surf->buffers[i].cpp = buffers[i].cpp; + dri2_surf->buffers[i].flags = buffers[i].flags; + if (dri2_surf->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) + dri2_surf->have_fake_front = 1; + if (dri2_surf->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) + dri2_surf->have_back = 1; + } + + if (dri2_surf->region != XCB_NONE) + xcb_xfixes_destroy_region(dri2_dpy->conn, dri2_surf->region); + + rectangle.x = 0; + rectangle.y = 0; + rectangle.width = dri2_surf->base.Width; + rectangle.height = dri2_surf->base.Height; + dri2_surf->region = xcb_generate_id(dri2_dpy->conn); + xcb_xfixes_create_region(dri2_dpy->conn, dri2_surf->region, 1, &rectangle); +} + +static __DRIbuffer * +dri2_get_buffers(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) +{ + struct dri2_egl_surface *dri2_surf = loaderPrivate; + struct dri2_egl_display *dri2_dpy = + dri2_egl_display(dri2_surf->base.Resource.Display); + xcb_dri2_dri2_buffer_t *buffers; + xcb_dri2_get_buffers_reply_t *reply; + xcb_dri2_get_buffers_cookie_t cookie; + + cookie = xcb_dri2_get_buffers_unchecked (dri2_dpy->conn, + dri2_surf->drawable, + count, count, attachments); + reply = xcb_dri2_get_buffers_reply (dri2_dpy->conn, cookie, NULL); + buffers = xcb_dri2_get_buffers_buffers (reply); + if (buffers == NULL) + return NULL; + + *out_count = reply->count; + dri2_surf->base.Width = *width = reply->width; + dri2_surf->base.Height = *height = reply->height; + dri2_process_buffers(dri2_surf, buffers, *out_count); + + free(reply); + + return dri2_surf->buffers; +} + +static void +dri2_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate) +{ + /* FIXME: Does EGL support front buffer rendering at all? */ + +#if 0 + struct dri2_egl_surface *dri2_surf = loaderPrivate; + + dri2WaitGL(dri2_surf); +#endif +} + +static __DRIbuffer * +dri2_get_buffers_with_format(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) +{ + struct dri2_egl_surface *dri2_surf = loaderPrivate; + struct dri2_egl_display *dri2_dpy = + dri2_egl_display(dri2_surf->base.Resource.Display); + xcb_dri2_dri2_buffer_t *buffers; + xcb_dri2_get_buffers_with_format_reply_t *reply; + xcb_dri2_get_buffers_with_format_cookie_t cookie; + xcb_dri2_attach_format_t *format_attachments; + + format_attachments = (xcb_dri2_attach_format_t *) attachments; + cookie = xcb_dri2_get_buffers_with_format_unchecked (dri2_dpy->conn, + dri2_surf->drawable, + count, count, + format_attachments); + + reply = xcb_dri2_get_buffers_with_format_reply (dri2_dpy->conn, + cookie, NULL); + if (reply == NULL) + return NULL; + + buffers = xcb_dri2_get_buffers_with_format_buffers (reply); + dri2_surf->base.Width = *width = reply->width; + dri2_surf->base.Height = *height = reply->height; + *out_count = reply->count; + dri2_process_buffers(dri2_surf, buffers, *out_count); + + free(reply); + + return dri2_surf->buffers; +} + +#ifdef GLX_USE_TLS +static const char dri_driver_format[] = "%.*s/tls/%.*s_dri.so"; +#else +static const char dri_driver_format[] = "%.*s/%.*s_dri.so"; +#endif + +static const char dri_driver_path[] = DEFAULT_DRIVER_DIR; + +/** + * Called via eglInitialize(), GLX_drv->API.Initialize(). + */ +static EGLBoolean +dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp, + EGLint *major, EGLint *minor) +{ + const __DRIextension **extensions; + const __DRIconfig **driver_configs; + struct dri2_egl_display *dri2_dpy; + char path[PATH_MAX], *search_paths, *p, *next, *end; + xcb_xfixes_query_version_reply_t *xfixes_query; + xcb_xfixes_query_version_cookie_t xfixes_query_cookie; + xcb_dri2_query_version_reply_t *dri2_query; + xcb_dri2_query_version_cookie_t dri2_query_cookie; + xcb_dri2_connect_reply_t *connect = NULL; + xcb_dri2_connect_cookie_t connect_cookie; + xcb_dri2_authenticate_reply_t *authenticate; + xcb_dri2_authenticate_cookie_t authenticate_cookie; + xcb_generic_error_t *error; + drm_magic_t magic; + xcb_screen_iterator_t s; + int i; + + dri2_dpy = malloc(sizeof *dri2_dpy); + if (!dri2_dpy) + return _eglError(EGL_BAD_ALLOC, "eglInitialize"); + + disp->DriverData = (void *) dri2_dpy; + dri2_dpy->conn = XGetXCBConnection(disp->NativeDisplay); + if (!dri2_dpy->conn) { + dri2_dpy->conn = xcb_connect(0, 0); + if (!dri2_dpy->conn) { + _eglLog(_EGL_WARNING, "DRI2: xcb_connect failed"); + free(dri2_dpy); + return EGL_FALSE; + } + } + + xcb_prefetch_extension_data (dri2_dpy->conn, &xcb_xfixes_id); + xcb_prefetch_extension_data (dri2_dpy->conn, &xcb_dri2_id); + + xfixes_query_cookie = xcb_xfixes_query_version(dri2_dpy->conn, + XCB_XFIXES_MAJOR_VERSION, + XCB_XFIXES_MINOR_VERSION); + + dri2_query_cookie = xcb_dri2_query_version (dri2_dpy->conn, + XCB_DRI2_MAJOR_VERSION, + XCB_DRI2_MINOR_VERSION); + + s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn)); + connect_cookie = xcb_dri2_connect_unchecked (dri2_dpy->conn, + s.data->root, + XCB_DRI2_DRIVER_TYPE_DRI); + + xfixes_query = + xcb_xfixes_query_version_reply (dri2_dpy->conn, + xfixes_query_cookie, &error); + if (xfixes_query == NULL || + error != NULL || xfixes_query->major_version < 2) { + _eglLog(_EGL_FATAL, "DRI2: failed to query xfixes version"); + free(error); + goto handle_error; + } + free(xfixes_query); + + dri2_query = + xcb_dri2_query_version_reply (dri2_dpy->conn, dri2_query_cookie, &error); + if (dri2_query == NULL || error != NULL) { + _eglLog(_EGL_FATAL, "DRI2: failed to query version"); + free(error); + goto handle_error; + } + dri2_dpy->dri2_major = dri2_query->major_version; + dri2_dpy->dri2_minor = dri2_query->minor_version; + free(dri2_query); + + connect = xcb_dri2_connect_reply (dri2_dpy->conn, connect_cookie, NULL); + if (connect->driver_name_length == 0 && connect->device_name_length == 0) { + _eglLog(_EGL_FATAL, "DRI2: failed to authenticate"); + goto handle_error; + } + + search_paths = NULL; + if (geteuid() == getuid()) { + /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */ + search_paths = getenv("LIBGL_DRIVERS_PATH"); + } + if (search_paths == NULL) + search_paths = DEFAULT_DRIVER_DIR; + + dri2_dpy->driver = NULL; + end = search_paths + strlen(search_paths); + for (p = search_paths; p < end && dri2_dpy->driver == NULL; p = next + 1) { + int path_len; + + next = strchr(p, ':'); + if (next == NULL) + next = end; + path_len = next - p; + + snprintf(path, sizeof path, + dri_driver_format, + path_len, p, + xcb_dri2_connect_driver_name_length (connect), + xcb_dri2_connect_driver_name (connect)); + + dri2_dpy->driver = dlopen(path, RTLD_NOW | RTLD_GLOBAL); + } + + if (dri2_dpy->driver == NULL) { + _eglLog(_EGL_FATAL, + "DRI2: failed to open any driver (search paths %s)", + search_paths); + goto handle_error; + } + + _eglLog(_EGL_DEBUG, "DRI2: dlopen(%s)", path); + extensions = dlsym(dri2_dpy->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + _eglLog(_EGL_FATAL, + "DRI2: driver exports no extensions (%s)", dlerror()); + goto handle_error; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + dri2_dpy->core = (__DRIcoreExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_DRI2) == 0) + dri2_dpy->dri2 = (__DRIdri2Extension *) extensions[i]; + } + + if (dri2_dpy->core == NULL) { + _eglLog(_EGL_FATAL, "DRI2: driver has no core extension"); + goto handle_error; + } + + if (dri2_dpy->dri2 == NULL) { + _eglLog(_EGL_FATAL, "DRI2: driver has no dri2 extension"); + goto handle_error; + } + + snprintf(path, sizeof path, "%.*s", + xcb_dri2_connect_device_name_length (connect), + xcb_dri2_connect_device_name (connect)); + dri2_dpy->fd = open (path, O_RDWR); + if (dri2_dpy->fd == -1) { + _eglLog(_EGL_FATAL, + "DRI2: could not open %s (%s)", path, strerror(errno)); + goto handle_error; + } + + if (drmGetMagic(dri2_dpy->fd, &magic)) { + _eglLog(_EGL_FATAL, "DRI2: failed to get drm magic"); + goto handle_error; + } + + authenticate_cookie = xcb_dri2_authenticate_unchecked (dri2_dpy->conn, + s.data->root, magic); + authenticate = xcb_dri2_authenticate_reply (dri2_dpy->conn, + authenticate_cookie, NULL); + if (authenticate == NULL || !authenticate->authenticated) { + _eglLog(_EGL_FATAL, "DRI2: failed to authenticate"); + goto handle_error; + } + + if (dri2_dpy->dri2_minor >= 1) { + dri2_dpy->loader_extension.base.name = __DRI_DRI2_LOADER; + dri2_dpy->loader_extension.base.version = 3; + dri2_dpy->loader_extension.getBuffers = dri2_get_buffers; + dri2_dpy->loader_extension.flushFrontBuffer = dri2_flush_front_buffer; + dri2_dpy->loader_extension.getBuffersWithFormat = + dri2_get_buffers_with_format; + } else { + dri2_dpy->loader_extension.base.name = __DRI_DRI2_LOADER; + dri2_dpy->loader_extension.base.version = 2; + dri2_dpy->loader_extension.getBuffers = dri2_get_buffers; + dri2_dpy->loader_extension.flushFrontBuffer = dri2_flush_front_buffer; + dri2_dpy->loader_extension.getBuffersWithFormat = NULL; + } + + dri2_dpy->extensions[0] = &dri2_dpy->loader_extension.base; + dri2_dpy->extensions[1] = NULL; + + dri2_dpy->dri_screen = + dri2_dpy->dri2->createNewScreen(0, dri2_dpy->fd, dri2_dpy->extensions, + &driver_configs, dri2_dpy); + + if (dri2_dpy->dri_screen == NULL) { + _eglLog(_EGL_FATAL, "DRI2: failed to create dri screen"); + free(dri2_dpy); + goto handle_error; + } + + extensions = dri2_dpy->core->getExtensions(dri2_dpy->dri_screen); + for (i = 0; extensions[i]; i++) { + _eglLog(_EGL_DEBUG, "DRI2: found extension `%s'", extensions[i]->name); + if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0)) + dri2_dpy->flush = (__DRI2flushExtension *) extensions[i]; + } + + if (dri2_dpy->flush == NULL) { + _eglLog(_EGL_FATAL, "DRI2: driver doesn't support the flush extension"); + free(dri2_dpy); + goto handle_error; + } + + for (i = 0; driver_configs[i]; i++) + dri2_add_config(disp, driver_configs[i], i + 1); + if (!disp->NumConfigs) { + _eglLog(_EGL_WARNING, "DRI2: failed to create any config"); + goto handle_error; + } + + disp->ClientAPIsMask = EGL_OPENGL_BIT; + + /* we're supporting EGL 1.4 */ + *major = 1; + *minor = 4; + + free (connect); + return EGL_TRUE; + + handle_error: + free(connect); + free(dri2_dpy); + return EGL_FALSE; +} + +/** + * Called via eglTerminate(), drv->API.Terminate(). + */ +static EGLBoolean +dri2_terminate(_EGLDriver *drv, _EGLDisplay *disp) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + + _eglReleaseDisplayResources(drv, disp); + _eglCleanupDisplay(disp); + + close(dri2_dpy->fd); + dlclose(dri2_dpy->driver); + free(dri2_dpy); + + disp->DriverData = NULL; + + return EGL_TRUE; +} + + +/** + * Called via eglCreateContext(), drv->API.CreateContext(). + */ +static _EGLContext * +dri2_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, + _EGLContext *share_list, const EGLint *attrib_list) +{ + struct dri2_egl_context *dri2_ctx; + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_context *dri2_ctx_shared = dri2_egl_context(share_list); + struct dri2_egl_config *dri2_config = dri2_egl_config(conf); + + dri2_ctx = malloc(sizeof *dri2_ctx); + if (!dri2_ctx) { + _eglError(EGL_BAD_ALLOC, "eglCreateContext"); + return NULL; + } + + if (!_eglInitContext(&dri2_ctx->base, disp, conf, attrib_list)) { + free(dri2_ctx); + return NULL; + } + + dri2_ctx->dri_context = + dri2_dpy->dri2->createNewContext(dri2_dpy->dri_screen, + dri2_config->dri_config, + dri2_ctx_shared ? + dri2_ctx_shared->dri_context : NULL, + dri2_ctx); + + if (!dri2_ctx->dri_context) { + free(dri2_ctx); + return NULL; + } + + return &dri2_ctx->base; +} + +static EGLBoolean +dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf); + + if (_eglIsSurfaceBound(surf)) + return EGL_TRUE; + + (*dri2_dpy->core->destroyDrawable)(dri2_surf->dri_drawable); + + xcb_dri2_destroy_drawable (dri2_dpy->conn, dri2_surf->drawable); + + if (surf->Type == EGL_PBUFFER_BIT) + xcb_free_pixmap (dri2_dpy->conn, dri2_surf->drawable); + + free(surf); + + return EGL_TRUE; +} + +/** + * Called via eglMakeCurrent(), drv->API.MakeCurrent(). + */ +static EGLBoolean +dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf, + _EGLSurface *rsurf, _EGLContext *ctx) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_surface *dri2_dsurf = dri2_egl_surface(dsurf); + struct dri2_egl_surface *dri2_rsurf = dri2_egl_surface(rsurf); + struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx); + __DRIdrawable *ddraw, *rdraw; + __DRIcontext *cctx; + + /* bind the new context and return the "orphaned" one */ + if (!_eglBindContext(&ctx, &dsurf, &rsurf)) + return EGL_FALSE; + + ddraw = (dri2_dsurf) ? dri2_dsurf->dri_drawable : NULL; + rdraw = (dri2_rsurf) ? dri2_rsurf->dri_drawable : NULL; + cctx = (dri2_ctx) ? dri2_ctx->dri_context : NULL; + + if ((cctx == NULL && ddraw == NULL && rdraw == NULL) || + dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) { + if (dsurf && !_eglIsSurfaceLinked(dsurf)) + dri2_destroy_surface(drv, disp, dsurf); + if (rsurf && rsurf != dsurf && !_eglIsSurfaceLinked(dsurf)) + dri2_destroy_surface(drv, disp, rsurf); + if (ctx != NULL && !_eglIsContextLinked(ctx)) + dri2_dpy->core->unbindContext(dri2_egl_context(ctx)->dri_context); + + return EGL_TRUE; + } else { + _eglBindContext(&ctx, &dsurf, &rsurf); + + return EGL_FALSE; + } +} + +/** + * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). + */ +static _EGLSurface * +dri2_create_surface(_EGLDriver *drv, _EGLDisplay *disp, EGLint type, + _EGLConfig *conf, EGLNativeWindowType window, + const EGLint *attrib_list) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_config *dri2_conf = dri2_egl_config(conf); + struct dri2_egl_surface *dri2_surf; + xcb_get_geometry_cookie_t cookie; + xcb_get_geometry_reply_t *reply; + xcb_screen_iterator_t s; + xcb_generic_error_t *error; + + dri2_surf = malloc(sizeof *dri2_surf); + if (!dri2_surf) { + _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface"); + return NULL; + } + + if (!_eglInitSurface(&dri2_surf->base, disp, type, conf, attrib_list)) { + free(dri2_surf); + return NULL; + } + + dri2_surf->region = XCB_NONE; + if (type == EGL_PBUFFER_BIT) { + dri2_surf->drawable = xcb_generate_id(dri2_dpy->conn); + s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn)); + xcb_create_pixmap(dri2_dpy->conn, + _eglGetConfigKey(conf, EGL_BUFFER_SIZE), + dri2_surf->drawable, s.data->root, + dri2_surf->base.Width, dri2_surf->base.Height); + } else { + dri2_surf->drawable = window; + } + + dri2_surf->dri_drawable = + (*dri2_dpy->dri2->createNewDrawable) (dri2_dpy->dri_screen, + dri2_conf->dri_config, dri2_surf); + if (dri2_surf == NULL) { + _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface"); + free(dri2_surf); + return NULL; + } + + xcb_dri2_create_drawable (dri2_dpy->conn, dri2_surf->drawable); + + cookie = xcb_get_geometry (dri2_dpy->conn, dri2_surf->drawable); + reply = xcb_get_geometry_reply (dri2_dpy->conn, cookie, &error); + if (reply == NULL || error != NULL) { + _eglError(EGL_BAD_ALLOC, "xcb_get_geometry"); + free(dri2_surf); + free(error); + return NULL; + } + dri2_surf->base.Width = reply->width; + dri2_surf->base.Height = reply->height; + free(reply); + + return &dri2_surf->base; +} + +/** + * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). + */ +static _EGLSurface * +dri2_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp, + _EGLConfig *conf, EGLNativeWindowType window, + const EGLint *attrib_list) +{ + return dri2_create_surface(drv, disp, EGL_WINDOW_BIT, conf, + window, attrib_list); +} + +static _EGLSurface * +dri2_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp, + _EGLConfig *conf, EGLNativePixmapType pixmap, + const EGLint *attrib_list) +{ + return dri2_create_surface(drv, disp, EGL_PIXMAP_BIT, conf, + pixmap, attrib_list); +} + +static _EGLSurface * +dri2_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp, + _EGLConfig *conf, const EGLint *attrib_list) +{ + return dri2_create_surface(drv, disp, EGL_PBUFFER_BIT, conf, + XCB_WINDOW_NONE, attrib_list); +} + +static EGLBoolean +dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw); + xcb_dri2_copy_region_cookie_t cookie; + + (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); + +#if 0 + /* FIXME: Add support for dri swapbuffers, that'll give us swap + * interval and page flipping (at least for fullscreen windows) as + * well as the page flip event. */ +#if __DRI2_FLUSH_VERSION >= 2 + if (pdraw->psc->f) + (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable); +#endif +#endif + + if (!dri2_surf->have_back) + return EGL_TRUE; + + cookie = xcb_dri2_copy_region_unchecked(dri2_dpy->conn, + dri2_surf->drawable, + dri2_surf->region, + XCB_DRI2_ATTACHMENT_BUFFER_FRONT_LEFT, + XCB_DRI2_ATTACHMENT_BUFFER_BACK_LEFT); + free(xcb_dri2_copy_region_reply(dri2_dpy->conn, cookie, NULL)); + + return EGL_TRUE; +} + +/* + * Called from eglGetProcAddress() via drv->API.GetProcAddress(). + */ +static _EGLProc +dri2_get_proc_address(_EGLDriver *drv, const char *procname) +{ + /* FIXME: Do we need to support lookup of EGL symbols too? */ + + return (_EGLProc) _glapi_get_proc_address(procname); +} + +static EGLBoolean +dri2_wait_client(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(ctx->DrawSurface); + + /* FIXME: If EGL allows frontbuffer rendering for window surfaces, + * we need to copy fake to real here.*/ + + (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); + + return EGL_TRUE; +} + +static EGLBoolean +dri2_wait_native(_EGLDriver *drv, _EGLDisplay *disp, EGLint engine) +{ + if (engine != EGL_CORE_NATIVE_ENGINE) + return _eglError(EGL_BAD_PARAMETER, "eglWaitNative"); + /* glXWaitX(); */ + + return EGL_TRUE; +} + +static void +dri2_unload(_EGLDriver *drv) +{ + struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv); + free(dri2_drv); +} + +static EGLBoolean +dri2_copy_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf, + EGLNativePixmapType target) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf); + xcb_gcontext_t gc; + + (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); + + gc = xcb_generate_id(dri2_dpy->conn); + xcb_create_gc(dri2_dpy->conn, gc, target, 0, NULL); + xcb_copy_area(dri2_dpy->conn, + dri2_surf->drawable, + target, + gc, + 0, 0, + 0, 0, + dri2_surf->base.Width, + dri2_surf->base.Height); + xcb_free_gc(dri2_dpy->conn, gc); + + return EGL_TRUE; +} + +/** + * This is the main entrypoint into the driver, called by libEGL. + * Create a new _EGLDriver object and init its dispatch table. + */ +_EGLDriver * +_eglMain(const char *args) +{ + struct dri2_egl_driver *dri2_drv; + + dri2_drv = malloc(sizeof *dri2_drv); + if (!dri2_drv) + return NULL; + + _eglInitDriverFallbacks(&dri2_drv->base); + dri2_drv->base.API.Initialize = dri2_initialize; + dri2_drv->base.API.Terminate = dri2_terminate; + dri2_drv->base.API.CreateContext = dri2_create_context; + dri2_drv->base.API.MakeCurrent = dri2_make_current; + dri2_drv->base.API.CreateWindowSurface = dri2_create_window_surface; + dri2_drv->base.API.CreatePixmapSurface = dri2_create_pixmap_surface; + dri2_drv->base.API.CreatePbufferSurface = dri2_create_pbuffer_surface; + dri2_drv->base.API.DestroySurface = dri2_destroy_surface; + dri2_drv->base.API.SwapBuffers = dri2_swap_buffers; + dri2_drv->base.API.GetProcAddress = dri2_get_proc_address; + dri2_drv->base.API.WaitClient = dri2_wait_client; + dri2_drv->base.API.WaitNative = dri2_wait_native; + dri2_drv->base.API.CopyBuffers = dri2_copy_buffers; + + dri2_drv->base.Name = "DRI2"; + dri2_drv->base.Unload = dri2_unload; + + return &dri2_drv->base; +} diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c index af653b86eee..3cbfebe4881 100644 --- a/src/egl/drivers/glx/egl_glx.c +++ b/src/egl/drivers/glx/egl_glx.c @@ -116,35 +116,14 @@ struct GLX_egl_config int index; }; -/** cast wrapper */ -static struct GLX_egl_driver * -GLX_egl_driver(_EGLDriver *drv) -{ - return (struct GLX_egl_driver *) drv; -} - -static struct GLX_egl_display * -GLX_egl_display(_EGLDisplay *dpy) -{ - return (struct GLX_egl_display *) dpy->DriverData; -} - -static struct GLX_egl_context * -GLX_egl_context(_EGLContext *ctx) -{ - return (struct GLX_egl_context *) ctx; -} - -static struct GLX_egl_surface * -GLX_egl_surface(_EGLSurface *surf) -{ - return (struct GLX_egl_surface *) surf; -} +/* standard typecasts */ +_EGL_DRIVER_STANDARD_TYPECASTS(GLX_egl) static int GLX_egl_config_index(_EGLConfig *conf) { - return ((struct GLX_egl_config *) conf)->index; + struct GLX_egl_config *GLX_conf = GLX_egl_config(conf); + return GLX_conf->index; } @@ -422,7 +401,7 @@ create_configs(_EGLDisplay *dpy, struct GLX_egl_display *GLX_dpy, EGLBoolean ok; memset(&template, 0, sizeof(template)); - _eglInitConfig(&template.Base, id); + _eglInitConfig(&template.Base, dpy, id); if (GLX_dpy->have_fbconfig) ok = convert_fbconfig(GLX_dpy->dpy, GLX_dpy->fbconfigs[i], &template); else @@ -605,7 +584,7 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf, return NULL; } - if (!_eglInitContext(drv, &GLX_ctx->Base, conf, attrib_list)) { + if (!_eglInitContext(&GLX_ctx->Base, disp, conf, attrib_list)) { free(GLX_ctx); return NULL; } @@ -720,7 +699,7 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp, return NULL; } - if (!_eglInitSurface(drv, &GLX_surf->Base, EGL_WINDOW_BIT, + if (!_eglInitSurface(&GLX_surf->Base, disp, EGL_WINDOW_BIT, conf, attrib_list)) { free(GLX_surf); return NULL; @@ -766,7 +745,7 @@ GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp, return NULL; } - if (!_eglInitSurface(drv, &GLX_surf->Base, EGL_PIXMAP_BIT, + if (!_eglInitSurface(&GLX_surf->Base, disp, EGL_PIXMAP_BIT, conf, attrib_list)) { free(GLX_surf); return NULL; @@ -826,7 +805,7 @@ GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp, return NULL; } - if (!_eglInitSurface(drv, &GLX_surf->Base, EGL_PBUFFER_BIT, + if (!_eglInitSurface(&GLX_surf->Base, disp, EGL_PBUFFER_BIT, conf, attrib_list)) { free(GLX_surf); return NULL; diff --git a/src/egl/drivers/xdri/Makefile b/src/egl/drivers/xdri/Makefile deleted file mode 100644 index 9120620dc52..00000000000 --- a/src/egl/drivers/xdri/Makefile +++ /dev/null @@ -1,28 +0,0 @@ -# src/egl/drivers/xdri/Makefile - -TOP = ../../../.. -include $(TOP)/configs/current - -EGL_DRIVER = egl_xdri.so - -# steal sources from GLX -GLX_SOURCES = dri_common.c XF86dri.c dri2.c dri2_glx.c dri_glx.c drisw_glx.c -GLX_SOURCES := $(addprefix ../../../glx/x11/,$(GLX_SOURCES)) -GLX_INCLUDES = \ - $(shell pkg-config --cflags-only-I libdrm) \ - -I$(TOP)/include/GL/internal \ - -I$(TOP)/src/glx/x11 \ - -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/mesa -GLX_CFLAGS = -DGLX_DIRECT_RENDERING - -EGL_SOURCES = egl_xdri.c glxinit.c driinit.c $(GLX_SOURCES) -EGL_INCLUDES = \ - -I$(TOP)/include \ - -I$(TOP)/src/egl/main \ - $(GLX_INCLUDES) - -EGL_CFLAGS = $(GLX_CFLAGS) -EGL_LIBS = -lX11 -lGL - -include ../Makefile.template diff --git a/src/egl/drivers/xdri/driinit.c b/src/egl/drivers/xdri/driinit.c deleted file mode 100644 index 3e54f0bd4d8..00000000000 --- a/src/egl/drivers/xdri/driinit.c +++ /dev/null @@ -1,85 +0,0 @@ -/** - * DRI initialization. The DRI loaders are defined in src/glx/x11/. - */ - -#include <stdlib.h> -#include <sys/time.h> - -#include "glxclient.h" -#include "driinit.h" - -/* for __DRI_SYSTEM_TIME extension */ -_X_HIDDEN int -__glXGetUST(int64_t * ust) -{ - struct timeval tv; - - if (ust == NULL) { - return -EFAULT; - } - - if (gettimeofday(&tv, NULL) == 0) { - ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; - return 0; - } - else { - return -errno; - } -} - -_X_HIDDEN GLboolean -__driGetMscRateOML(__DRIdrawable * draw, - int32_t * numerator, int32_t * denominator, void *private) -{ - return GL_FALSE; -} - -/* ignore glx extensions */ -_X_HIDDEN void -__glXEnableDirectExtension(__GLXscreenConfigs * psc, const char *name) -{ -} - -_X_HIDDEN __GLXDRIdisplay * -__driCreateDisplay(__GLXdisplayPrivate *dpyPriv, int *version) -{ - __GLXDRIdisplay *driDisplay = NULL; - int ver = 0; - char *env; - int force_sw; - - env = getenv("EGL_SOFTWARE"); - force_sw = (env && *env != '0'); - - /* try DRI2 first */ - if (!force_sw) { - driDisplay = dri2CreateDisplay(dpyPriv->dpy); - if (driDisplay) { - /* fill in the required field */ - dpyPriv->dri2Display = driDisplay; - ver = 2; - } - } - - /* and then DRI */ - if (!force_sw && !driDisplay) { - driDisplay = driCreateDisplay(dpyPriv->dpy); - if (driDisplay) { - dpyPriv->driDisplay = driDisplay; - ver = 1; - } - } - - /* and then DRISW */ - if (!driDisplay) { - driDisplay = driswCreateDisplay(dpyPriv->dpy); - if (driDisplay) { - dpyPriv->driDisplay = driDisplay; - ver = 0; - } - } - - if (version) - *version = ver; - return driDisplay; -} diff --git a/src/egl/drivers/xdri/driinit.h b/src/egl/drivers/xdri/driinit.h deleted file mode 100644 index 6ea05cebefd..00000000000 --- a/src/egl/drivers/xdri/driinit.h +++ /dev/null @@ -1,9 +0,0 @@ -#ifndef DRIINIT_INCLUDED -#define DRIINIT_INCLUDED - -#include "glxclient.h" - -extern __GLXDRIdisplay * -__driCreateDisplay(__GLXdisplayPrivate *dpyPriv, int *version); - -#endif /* DRIINIT_INCLUDED */ diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c deleted file mode 100644 index 9c21576539d..00000000000 --- a/src/egl/drivers/xdri/egl_xdri.c +++ /dev/null @@ -1,655 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -/** - * Code to interface a DRI driver to libEGL. - * Note that unlike previous DRI/EGL interfaces, this one is meant to - * be used _with_ X. Applications will use eglCreateWindowSurface() - * to render into X-created windows. - * - * This is an EGL driver that, in turn, loads a regular DRI driver. - * There are some dependencies on code in libGL, but those could be - * removed with some effort. - * - * Authors: Brian Paul - */ - -#include <assert.h> -#include <stdlib.h> -#include <X11/Xlib.h> - -#include "glxinit.h" -#include "driinit.h" -#include "glapi/glapi.h" /* for glapi functions */ - -#include "eglconfig.h" -#include "eglconfigutil.h" -#include "eglcontext.h" -#include "egldisplay.h" -#include "egldriver.h" -#include "eglcurrent.h" -#include "egllog.h" -#include "eglsurface.h" - -#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) - -/** subclass of _EGLDriver */ -struct xdri_egl_driver -{ - _EGLDriver Base; /**< base class */ - void (*FlushCurrentContext)(void); -}; - - -/** driver data of _EGLDisplay */ -struct xdri_egl_display -{ - Display *dpy; - __GLXdisplayPrivate *dpyPriv; - __GLXDRIdisplay *driDisplay; - int driVersion; - - __GLXscreenConfigs *psc; - EGLint scr; -}; - - -/** subclass of _EGLContext */ -struct xdri_egl_context -{ - _EGLContext Base; /**< base class */ - - /* just enough info to create dri contexts */ - GLXContext dummy_gc; - - __GLXDRIcontext *driContext; -}; - - -/** subclass of _EGLSurface */ -struct xdri_egl_surface -{ - _EGLSurface Base; /**< base class */ - - Drawable drawable; - __GLXDRIdrawable *driDrawable; -}; - - -/** subclass of _EGLConfig */ -struct xdri_egl_config -{ - _EGLConfig Base; /**< base class */ - - const __GLcontextModes *mode; /**< corresponding GLX mode */ - EGLint window_render_buffer; -}; - - - -/** cast wrapper */ -static INLINE struct xdri_egl_driver * -xdri_egl_driver(_EGLDriver *drv) -{ - return (struct xdri_egl_driver *) drv; -} - - -static INLINE struct xdri_egl_display * -lookup_display(_EGLDisplay *dpy) -{ - return (struct xdri_egl_display *) dpy->DriverData; -} - - -/** Map EGLSurface handle to xdri_egl_surface object */ -static INLINE struct xdri_egl_surface * -lookup_surface(_EGLSurface *surface) -{ - return (struct xdri_egl_surface *) surface; -} - - -/** Map EGLContext handle to xdri_egl_context object */ -static INLINE struct xdri_egl_context * -lookup_context(_EGLContext *context) -{ - return (struct xdri_egl_context *) context; -} - - -/** Map EGLConfig handle to xdri_egl_config object */ -static INLINE struct xdri_egl_config * -lookup_config(_EGLConfig *conf) -{ - return (struct xdri_egl_config *) conf; -} - - -/** Get size of given window */ -static Status -get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) -{ - Window root; - Status stat; - int xpos, ypos; - unsigned int w, h, bw, depth; - stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); - *width = w; - *height = h; - return stat; -} - - -static EGLBoolean -convert_config(_EGLConfig *conf, EGLint id, const __GLcontextModes *m) -{ - EGLint val; - - _eglInitConfig(conf, id); - if (!_eglConfigFromContextModesRec(conf, m, EGL_OPENGL_BIT, EGL_OPENGL_BIT)) - return EGL_FALSE; - - if (m->doubleBufferMode) { - /* pixmap and pbuffer surfaces are always single-buffered */ - val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); - val &= ~(EGL_PIXMAP_BIT | EGL_PBUFFER_BIT); - SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, val); - } - else { - /* EGL requires OpenGL ES context to be double-buffered */ - val = GET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE); - val &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT); - SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, val); - } - /* skip "empty" config */ - if (!val) - return EGL_FALSE; - - val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); - if (!(val & EGL_PBUFFER_BIT)) { - /* bind-to-texture cannot be EGL_TRUE without pbuffer bit */ - SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE); - SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE); - } - - /* EGL_NATIVE_RENDERABLE is a boolean */ - val = GET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE); - if (val != EGL_TRUE) - SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, EGL_FALSE); - - return _eglValidateConfig(conf, EGL_FALSE); -} - - -/** - * Produce a set of EGL configs. - */ -static EGLint -create_configs(_EGLDisplay *disp, const __GLcontextModes *m, EGLint first_id) -{ - struct xdri_egl_display *xdri_dpy = lookup_display(disp); - int id = first_id; - - for (; m; m = m->next) { - struct xdri_egl_config *xdri_conf; - _EGLConfig conf; - EGLint rb; - - if (!convert_config(&conf, id, m)) - continue; - if (m->doubleBufferMode) { - rb = EGL_BACK_BUFFER; - } - else { - /* ignore single-buffered mode for DRISW */ - if (xdri_dpy->driVersion == 0) - continue; - rb = EGL_SINGLE_BUFFER; - } - - xdri_conf = CALLOC_STRUCT(xdri_egl_config); - if (xdri_conf) { - memcpy(&xdri_conf->Base, &conf, sizeof(conf)); - xdri_conf->mode = m; - xdri_conf->window_render_buffer = rb; - _eglAddConfig(disp, &xdri_conf->Base); - id++; - } - } - - return id; -} - - -/** - * Called via eglInitialize(), xdri_dpy->API.Initialize(). - */ -static EGLBoolean -xdri_eglInitialize(_EGLDriver *drv, _EGLDisplay *dpy, - EGLint *minor, EGLint *major) -{ - struct xdri_egl_display *xdri_dpy; - __GLXdisplayPrivate *dpyPriv; - __GLXDRIdisplay *driDisplay; - __GLXscreenConfigs *psc; - EGLint first_id = 1; - int scr; - - xdri_dpy = CALLOC_STRUCT(xdri_egl_display); - if (!xdri_dpy) - return _eglError(EGL_BAD_ALLOC, "eglInitialize"); - - xdri_dpy->dpy = (Display *) dpy->NativeDisplay; - if (!xdri_dpy->dpy) { - xdri_dpy->dpy = XOpenDisplay(NULL); - if (!xdri_dpy->dpy) { - free(xdri_dpy); - return _eglError(EGL_NOT_INITIALIZED, "eglInitialize"); - } - } - - dpyPriv = __glXInitialize(xdri_dpy->dpy); - if (!dpyPriv) { - _eglLog(_EGL_WARNING, "failed to create GLX display"); - free(xdri_dpy); - return _eglError(EGL_NOT_INITIALIZED, "eglInitialize"); - } - - driDisplay = __driCreateDisplay(dpyPriv, &xdri_dpy->driVersion); - if (!driDisplay) { - _eglLog(_EGL_WARNING, "failed to create DRI display"); - free(xdri_dpy); - return _eglError(EGL_NOT_INITIALIZED, "eglInitialize"); - } - - scr = DefaultScreen(xdri_dpy->dpy); - psc = &dpyPriv->screenConfigs[scr]; - - xdri_dpy->dpyPriv = dpyPriv; - xdri_dpy->driDisplay = driDisplay; - xdri_dpy->psc = psc; - xdri_dpy->scr = scr; - - psc->driScreen = driDisplay->createScreen(psc, scr, dpyPriv); - if (!psc->driScreen) { - _eglLog(_EGL_WARNING, "failed to create DRI screen #%d", scr); - free(xdri_dpy); - return _eglError(EGL_NOT_INITIALIZED, "eglInitialize"); - } - - dpy->DriverData = xdri_dpy; - dpy->ClientAPIsMask = EGL_OPENGL_BIT; - - /* add visuals and fbconfigs */ - first_id = create_configs(dpy, psc->visuals, first_id); - create_configs(dpy, psc->configs, first_id); - - /* we're supporting EGL 1.4 */ - *minor = 1; - *major = 4; - - return EGL_TRUE; -} - - -/** - * Called via eglTerminate(), drv->API.Terminate(). - */ -static EGLBoolean -xdri_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy) -{ - struct xdri_egl_display *xdri_dpy = lookup_display(dpy); - __GLXscreenConfigs *psc; - - _eglReleaseDisplayResources(drv, dpy); - _eglCleanupDisplay(dpy); - - psc = xdri_dpy->psc; - if (psc->driver_configs) { - unsigned int i; - for (i = 0; psc->driver_configs[i]; i++) - free((__DRIconfig *) psc->driver_configs[i]); - free(psc->driver_configs); - psc->driver_configs = NULL; - } - if (psc->driScreen) { - psc->driScreen->destroyScreen(psc); - free(psc->driScreen); - psc->driScreen = NULL; - } - - xdri_dpy->driDisplay->destroyDisplay(xdri_dpy->driDisplay); - - free(xdri_dpy); - dpy->DriverData = NULL; - - return EGL_TRUE; -} - - -/* - * Called from eglGetProcAddress() via drv->API.GetProcAddress(). - */ -static _EGLProc -xdri_eglGetProcAddress(_EGLDriver *drv, const char *procname) -{ - /* the symbol is defined in libGL.so */ - return (_EGLProc) _glapi_get_proc_address(procname); -} - - -/** - * Called via eglCreateContext(), drv->API.CreateContext(). - */ -static _EGLContext * -xdri_eglCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, - _EGLContext *share_list, const EGLint *attrib_list) -{ - struct xdri_egl_display *xdri_dpy = lookup_display(dpy); - struct xdri_egl_config *xdri_config = lookup_config(conf); - struct xdri_egl_context *shared = lookup_context(share_list); - __GLXscreenConfigs *psc = xdri_dpy->psc; - int renderType = GLX_RGBA_BIT; - struct xdri_egl_context *xdri_ctx; - - xdri_ctx = CALLOC_STRUCT(xdri_egl_context); - if (!xdri_ctx) { - _eglError(EGL_BAD_ALLOC, "eglCreateContext"); - return NULL; - } - - xdri_ctx->dummy_gc = CALLOC_STRUCT(__GLXcontextRec); - if (!xdri_ctx->dummy_gc) { - _eglError(EGL_BAD_ALLOC, "eglCreateContext"); - free(xdri_ctx); - return NULL; - } - - if (!_eglInitContext(drv, &xdri_ctx->Base, &xdri_config->Base, attrib_list)) { - free(xdri_ctx->dummy_gc); - free(xdri_ctx); - return NULL; - } - - /* the config decides the render buffer for the context */ - xdri_ctx->Base.WindowRenderBuffer = xdri_config->window_render_buffer; - - xdri_ctx->driContext = - psc->driScreen->createContext(psc, - xdri_config->mode, - xdri_ctx->dummy_gc, - (shared) ? shared->dummy_gc : NULL, - renderType); - if (!xdri_ctx->driContext) { - free(xdri_ctx->dummy_gc); - free(xdri_ctx); - return NULL; - } - - /* fill in the required field */ - xdri_ctx->dummy_gc->driContext = xdri_ctx->driContext; - - return &xdri_ctx->Base; -} - - -/** - * Destroy a context. - */ -static void -destroy_context(_EGLDisplay *dpy, _EGLContext *ctx) -{ - struct xdri_egl_display *xdri_dpy = lookup_display(dpy); - struct xdri_egl_context *xdri_ctx = lookup_context(ctx); - - /* FIXME a context might live longer than its display */ - if (!dpy->Initialized) - _eglLog(_EGL_FATAL, "destroy a context with an unitialized display"); - - xdri_ctx->driContext->destroyContext(xdri_ctx->driContext, - xdri_dpy->psc, xdri_dpy->dpy); - free(xdri_ctx->dummy_gc); - free(xdri_ctx); -} - - -/** - * Destroy a surface. - */ -static void -destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf) -{ - struct xdri_egl_surface *xdri_surf = lookup_surface(surf); - - if (!dpy->Initialized) - _eglLog(_EGL_FATAL, "destroy a surface with an unitialized display"); - - xdri_surf->driDrawable->destroyDrawable(xdri_surf->driDrawable); - free(xdri_surf); -} - - -static EGLBoolean -xdri_eglDestroyContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) -{ - if (!_eglIsContextBound(ctx)) - destroy_context(dpy, ctx); - return EGL_TRUE; -} - - -/** - * Called via eglMakeCurrent(), drv->API.MakeCurrent(). - */ -static EGLBoolean -xdri_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *d, - _EGLSurface *r, _EGLContext *context) -{ - struct xdri_egl_driver *xdri_driver = xdri_egl_driver(drv); - struct xdri_egl_context *xdri_ctx = lookup_context(context); - struct xdri_egl_surface *draw = lookup_surface(d); - struct xdri_egl_surface *read = lookup_surface(r); - - /* bind the new context and return the "orphaned" one */ - if (!_eglBindContext(&context, &d, &r)) - return EGL_FALSE; - - /* flush before context switch */ - if (context && xdri_driver->FlushCurrentContext) - xdri_driver->FlushCurrentContext(); - - /* the symbol is defined in libGL.so */ - _glapi_check_multithread(); - - if (xdri_ctx) { - if (!xdri_ctx->driContext->bindContext(xdri_ctx->driContext, - draw->driDrawable, - read->driDrawable)) { - return EGL_FALSE; - } - } - else if (context) { - xdri_ctx = lookup_context(context); - xdri_ctx->driContext->unbindContext(xdri_ctx->driContext); - } - - if (context && !_eglIsContextLinked(context)) - destroy_context(dpy, context); - if (d && !_eglIsSurfaceLinked(d)) - destroy_surface(dpy, d); - if (r && r != d && !_eglIsSurfaceLinked(r)) - destroy_surface(dpy, r); - - return EGL_TRUE; -} - - -/** - * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface(). - */ -static _EGLSurface * -xdri_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, - EGLNativeWindowType window, - const EGLint *attrib_list) -{ - struct xdri_egl_display *xdri_dpy = lookup_display(dpy); - struct xdri_egl_config *xdri_config = lookup_config(conf); - struct xdri_egl_surface *xdri_surf; - uint width, height; - - xdri_surf = CALLOC_STRUCT(xdri_egl_surface); - if (!xdri_surf) { - _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface"); - return NULL; - } - - if (!_eglInitSurface(drv, &xdri_surf->Base, EGL_WINDOW_BIT, - &xdri_config->Base, attrib_list)) { - free(xdri_surf); - return NULL; - } - - xdri_surf->driDrawable = - xdri_dpy->psc->driScreen->createDrawable(xdri_dpy->psc, - (XID) window, - (GLXDrawable) window, - xdri_config->mode); - if (!xdri_surf->driDrawable) { - free(xdri_surf); - return NULL; - } - - xdri_surf->drawable = (Drawable) window; - - get_drawable_size(xdri_dpy->dpy, window, &width, &height); - xdri_surf->Base.Width = width; - xdri_surf->Base.Height = height; - - return &xdri_surf->Base; -} - - -/** - * Called via eglCreatePbufferSurface(), drv->API.CreatePbufferSurface(). - */ -static _EGLSurface * -xdri_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, - const EGLint *attrib_list) -{ - return NULL; -} - - - -static EGLBoolean -xdri_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface) -{ - if (!_eglIsSurfaceBound(surface)) - destroy_surface(dpy, surface); - return EGL_TRUE; -} - - -static EGLBoolean -xdri_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, - EGLint buffer) -{ - return EGL_FALSE; -} - - -static EGLBoolean -xdri_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, - EGLint buffer) -{ - return EGL_FALSE; -} - - -static EGLBoolean -xdri_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) -{ - struct xdri_egl_driver *xdri_driver = xdri_egl_driver(drv); - struct xdri_egl_display *xdri_dpy = lookup_display(dpy); - struct xdri_egl_surface *xdri_surf = lookup_surface(draw); - - /* swapBuffers does not flush commands */ - if (draw->CurrentContext && xdri_driver->FlushCurrentContext) - xdri_driver->FlushCurrentContext(); - - xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable, 0, 0, 0); - - return EGL_TRUE; -} - - -static void -xdri_Unload(_EGLDriver *drv) -{ - struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv); - free(xdri_drv); -} - - -/** - * This is the main entrypoint into the driver, called by libEGL. - * Create a new _EGLDriver object and init its dispatch table. - */ -_EGLDriver * -_eglMain(const char *args) -{ - struct xdri_egl_driver *xdri_drv = CALLOC_STRUCT(xdri_egl_driver); - if (!xdri_drv) - return NULL; - - _eglInitDriverFallbacks(&xdri_drv->Base); - xdri_drv->Base.API.Initialize = xdri_eglInitialize; - xdri_drv->Base.API.Terminate = xdri_eglTerminate; - - xdri_drv->Base.API.GetProcAddress = xdri_eglGetProcAddress; - - xdri_drv->Base.API.CreateContext = xdri_eglCreateContext; - xdri_drv->Base.API.DestroyContext = xdri_eglDestroyContext; - xdri_drv->Base.API.MakeCurrent = xdri_eglMakeCurrent; - xdri_drv->Base.API.CreateWindowSurface = xdri_eglCreateWindowSurface; - xdri_drv->Base.API.CreatePbufferSurface = xdri_eglCreatePbufferSurface; - xdri_drv->Base.API.DestroySurface = xdri_eglDestroySurface; - xdri_drv->Base.API.BindTexImage = xdri_eglBindTexImage; - xdri_drv->Base.API.ReleaseTexImage = xdri_eglReleaseTexImage; - xdri_drv->Base.API.SwapBuffers = xdri_eglSwapBuffers; - - xdri_drv->Base.Name = "X/DRI"; - xdri_drv->Base.Unload = xdri_Unload; - - /* we need a way to flush commands */ - xdri_drv->FlushCurrentContext = - (void (*)(void)) xdri_eglGetProcAddress(&xdri_drv->Base, "glFlush"); - - return &xdri_drv->Base; -} diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index b974e40cce6..1190f8cdd57 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -25,10 +25,12 @@ * IDs are from 1 to N respectively. */ void -_eglInitConfig(_EGLConfig *config, EGLint id) +_eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id) { memset(config, 0, sizeof(*config)); + config->Display = dpy; + /* some attributes take non-zero default values */ SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id); SET_CONFIG_ATTRIB(config, EGL_CONFIG_CAVEAT, EGL_NONE); @@ -323,11 +325,12 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching) mask = EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT | - EGL_SCREEN_BIT_MESA | /* XXX should check the extension */ EGL_VG_COLORSPACE_LINEAR_BIT | EGL_VG_ALPHA_FORMAT_PRE_BIT | EGL_MULTISAMPLE_RESOLVE_BOX_BIT | EGL_SWAP_BEHAVIOR_PRESERVED_BIT; + if (conf->Display->Extensions.MESA_screen_surface) + mask |= EGL_SCREEN_BIT_MESA; break; case EGL_RENDERABLE_TYPE: case EGL_CONFORMANT: @@ -363,8 +366,11 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching) if (_eglValidationTable[i].criterion == ATTRIB_CRITERION_SPECIAL) valid = EGL_TRUE; } - if (!valid) + if (!valid) { + _eglLog(_EGL_DEBUG, + "attribute 0x%04x has an invalid value 0x%x", attr, val); break; + } } /* any invalid attribute value should have been catched */ @@ -387,10 +393,18 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching) valid = EGL_FALSE; break; } + if (!valid) { + _eglLog(_EGL_DEBUG, "conflicting color buffer type and channel sizes"); + return EGL_FALSE; + } val = GET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS); if (!val && GET_CONFIG_ATTRIB(conf, EGL_SAMPLES)) valid = EGL_FALSE; + if (!valid) { + _eglLog(_EGL_DEBUG, "conflicting samples and sample buffers"); + return EGL_FALSE; + } val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); if (!(val & EGL_WINDOW_BIT)) { @@ -403,6 +417,10 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching) GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA)) valid = EGL_FALSE; } + if (!valid) { + _eglLog(_EGL_DEBUG, "conflicting surface type and native visual/texture binding"); + return EGL_FALSE; + } return valid; } @@ -454,8 +472,14 @@ _eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria) break; } - if (!matched) + if (!matched) { +#ifdef DEBUG + _eglLog(_EGL_DEBUG, + "the value (0x%x) of attribute 0x%04x did not meet the criteria (0x%x)", + val, attr, cmp); +#endif break; + } } return matched; @@ -730,7 +754,7 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list, if (!num_configs) return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs"); - _eglInitConfig(&criteria, 0); + _eglInitConfig(&criteria, disp, 0); if (!_eglParseConfigAttribList(&criteria, attrib_list)) return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig"); diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 799bf4ee242..56ec95fe9ad 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -21,6 +21,9 @@ struct _egl_config }; +/** + * Macros for source level compatibility. + */ #define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) _eglSetConfigKey(CONF, ATTR, VAL) #define GET_CONFIG_ATTRIB(CONF, ATTR) _eglGetConfigKey(CONF, ATTR) @@ -55,6 +58,10 @@ _eglResetConfigKeys(_EGLConfig *conf, EGLint val) /** * Update a config for a given key. + * + * Note that a valid key is not necessarily a valid attribute. There are gaps + * in the attribute enums. The separation is to catch application errors. + * Drivers should never set a key that is an invalid attribute. */ static INLINE void _eglSetConfigKey(_EGLConfig *conf, EGLint key, EGLint val) @@ -77,22 +84,8 @@ _eglGetConfigKey(const _EGLConfig *conf, EGLint key) } -/** - * Set a given attribute. - * - * Because _eglGetConfigAttrib is already used as a fallback driver - * function, this function is not considered to have a good name. - * SET_CONFIG_ATTRIB is preferred over this function. - */ -static INLINE void -_eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val) -{ - SET_CONFIG_ATTRIB(conf, attr, val); -} - - PUBLIC void -_eglInitConfig(_EGLConfig *config, EGLint id); +_eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id); PUBLIC EGLConfig diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c index d0c6b1b64c9..012d8dfe1f4 100644 --- a/src/egl/main/eglcontext.c +++ b/src/egl/main/eglcontext.c @@ -4,9 +4,96 @@ #include "eglconfig.h" #include "eglcontext.h" #include "egldisplay.h" -#include "egldriver.h" #include "eglcurrent.h" #include "eglsurface.h" +#include "egllog.h" + + +/** + * Return the API bit (one of EGL_xxx_BIT) of the context. + */ +static EGLint +_eglGetContextAPIBit(_EGLContext *ctx) +{ + EGLint bit = 0; + + switch (ctx->ClientAPI) { + case EGL_OPENGL_ES_API: + switch (ctx->ClientVersion) { + case 1: + bit = EGL_OPENGL_ES_BIT; + break; + case 2: + bit = EGL_OPENGL_ES2_BIT; + break; + default: + break; + } + break; + case EGL_OPENVG_API: + bit = EGL_OPENVG_BIT; + break; + case EGL_OPENGL_API: + bit = EGL_OPENGL_BIT; + break; + default: + break; + } + + return bit; +} + + +/** + * Parse the list of context attributes and return the proper error code. + */ +static EGLint +_eglParseContextAttribList(_EGLContext *ctx, const EGLint *attrib_list) +{ + EGLenum api = ctx->ClientAPI; + EGLint i, err = EGL_SUCCESS; + + if (!attrib_list) + return EGL_SUCCESS; + + for (i = 0; attrib_list[i] != EGL_NONE; i++) { + EGLint attr = attrib_list[i++]; + EGLint val = attrib_list[i]; + + switch (attr) { + case EGL_CONTEXT_CLIENT_VERSION: + if (api != EGL_OPENGL_ES_API) { + err = EGL_BAD_ATTRIBUTE; + break; + } + if (val != 1 && val != 2) { + err = EGL_BAD_ATTRIBUTE; + break; + } + ctx->ClientVersion = val; + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + + if (err != EGL_SUCCESS) { + _eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attr); + break; + } + } + + if (err == EGL_SUCCESS) { + EGLint renderable_type, api_bit; + + renderable_type = GET_CONFIG_ATTRIB(ctx->Config, EGL_RENDERABLE_TYPE); + api_bit = _eglGetContextAPIBit(ctx); + if (!(renderable_type & api_bit)) + err = EGL_BAD_CONFIG; + } + + return err; +} /** @@ -14,11 +101,11 @@ * in the attrib_list. */ EGLBoolean -_eglInitContext(_EGLDriver *drv, _EGLContext *ctx, - _EGLConfig *conf, const EGLint *attrib_list) +_eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf, + const EGLint *attrib_list) { - EGLint i; const EGLenum api = eglQueryAPI(); + EGLint err; if (api == EGL_NONE) { _eglError(EGL_BAD_MATCH, "eglCreateContext(no client API)"); @@ -26,26 +113,16 @@ _eglInitContext(_EGLDriver *drv, _EGLContext *ctx, } memset(ctx, 0, sizeof(_EGLContext)); + ctx->Resource.Display = dpy; + ctx->ClientAPI = api; + ctx->Config = conf; + ctx->WindowRenderBuffer = EGL_NONE; ctx->ClientVersion = 1; /* the default, per EGL spec */ - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - case EGL_CONTEXT_CLIENT_VERSION: - i++; - ctx->ClientVersion = attrib_list[i]; - break; - default: - _eglError(EGL_BAD_ATTRIBUTE, "_eglInitContext"); - return EGL_FALSE; - } - } - - ctx->Config = conf; - ctx->DrawSurface = EGL_NO_SURFACE; - ctx->ReadSurface = EGL_NO_SURFACE; - ctx->ClientAPI = api; - ctx->WindowRenderBuffer = EGL_NONE; + err = _eglParseContextAttribList(ctx, attrib_list); + if (err != EGL_SUCCESS) + return _eglError(err, "eglCreateContext"); return EGL_TRUE; } diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h index ebb50aa60e6..cfe92dd9f5c 100644 --- a/src/egl/main/eglcontext.h +++ b/src/egl/main/eglcontext.h @@ -30,7 +30,7 @@ struct _egl_context PUBLIC EGLBoolean -_eglInitContext(_EGLDriver *drv, _EGLContext *ctx, +_eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *config, const EGLint *attrib_list); @@ -60,6 +60,9 @@ _eglCopyContextMESA(_EGLDriver *drv, EGLDisplay dpy, EGLContext source, EGLConte /** * Return true if the context is bound to a thread. + * + * The binding is considered a reference to the context. Drivers should not + * destroy a context when it is bound. */ static INLINE EGLBoolean _eglIsContextBound(_EGLContext *ctx) @@ -119,6 +122,9 @@ _eglGetContextHandle(_EGLContext *ctx) /** * Return true if the context is linked to a display. + * + * The link is considered a reference to the context (the display is owning the + * context). Drivers should not destroy a context when it is linked. */ static INLINE EGLBoolean _eglIsContextLinked(_EGLContext *ctx) diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c index a19dcf4096c..989c19a2fa5 100644 --- a/src/egl/main/eglcurrent.c +++ b/src/egl/main/eglcurrent.c @@ -1,7 +1,6 @@ #include <stdlib.h> #include <string.h> #include "eglglobals.h" -#include "eglcontext.h" #include "egllog.h" #include "eglmutex.h" #include "eglcurrent.h" diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 5897372fc53..d7a8d142929 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -10,7 +10,6 @@ #include "egldisplay.h" #include "egldriver.h" #include "eglglobals.h" -#include "eglcurrent.h" #include "eglmutex.h" #include "egllog.h" diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index b04b094d847..03903290fdd 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -38,6 +38,11 @@ struct _egl_extensions EGLBoolean MESA_copy_context; EGLBoolean KHR_image_base; EGLBoolean KHR_image_pixmap; + EGLBoolean KHR_vg_parent_image; + EGLBoolean KHR_gl_texture_2D_image; + EGLBoolean KHR_gl_texture_cubemap_image; + EGLBoolean KHR_gl_texture_3D_image; + EGLBoolean KHR_gl_renderbuffer_image; char String[_EGL_MAX_EXTENSIONS_LEN]; }; @@ -63,8 +68,6 @@ struct _egl_display _EGLExtensions Extensions; - int LargestPbuffer; - EGLint NumScreens; _EGLScreen **Screens; /* array [NumScreens] */ diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c index df36369ac25..a87c697b113 100644 --- a/src/egl/main/egldriver.c +++ b/src/egl/main/egldriver.c @@ -13,7 +13,6 @@ #include "egldisplay.h" #include "egldriver.h" #include "eglglobals.h" -#include "eglcurrent.h" #include "egllog.h" #include "eglmisc.h" #include "eglmode.h" @@ -26,6 +25,7 @@ #include <dlfcn.h> #include <sys/types.h> #include <dirent.h> +#include <unistd.h> #endif @@ -56,21 +56,7 @@ close_library(HMODULE lib) static const char * library_suffix(void) { - return "dll"; -} - - -static EGLBoolean -make_library_path(char *buf, unsigned int size, const char *name) -{ - EGLBoolean need_suffix; - const char *suffix = ".dll"; - int ret; - - need_suffix = (strchr(name, '.') == NULL); - ret = snprintf(buf, size, "%s%s", name, (need_suffix) ? suffix : ""); - - return ((unsigned int) ret < size); + return ".dll"; } @@ -97,30 +83,13 @@ close_library(void *lib) static const char * library_suffix(void) { - return "so"; -} - - -static EGLBoolean -make_library_path(char *buf, unsigned int size, const char *name) -{ - EGLBoolean need_dir, need_suffix; - const char *suffix = ".so"; - int ret; - - need_dir = (strchr(name, '/') == NULL); - need_suffix = (strchr(name, '.') == NULL); - - ret = snprintf(buf, size, "%s%s%s", - (need_dir) ? _EGL_DRIVER_SEARCH_DIR"/" : "", name, - (need_suffix) ? suffix : ""); - - return ((unsigned int) ret < size); + return ".so"; } #else /* _EGL_PLATFORM_NO_OS */ + static const char DefaultDriverName[] = "builtin"; typedef void *lib_handle; @@ -144,14 +113,6 @@ library_suffix(void) } -static EGLBoolean -make_library_path(char *buf, unsigned int size, const char *name) -{ - int ret = snprintf(buf, size, name); - return ((unsigned int) ret < size); -} - - #endif @@ -300,122 +261,260 @@ _eglMatchDriver(_EGLDisplay *dpy) /** - * Preload a user driver. - * - * A user driver can be specified by EGL_DRIVER. + * A loader function for use with _eglPreloadForEach. The loader data is the + * filename of the driver. This function stops on the first valid driver. */ static EGLBoolean -_eglPreloadUserDriver(void) +_eglLoaderFile(const char *dir, size_t len, void *loader_data) { -#if defined(_EGL_PLATFORM_POSIX) || defined(_EGL_PLATFORM_WINDOWS) _EGLDriver *drv; char path[1024]; - char *env; - - env = getenv("EGL_DRIVER"); - if (!env) - return EGL_FALSE; + const char *filename = (const char *) loader_data; + size_t flen = strlen(filename); - if (!make_library_path(path, sizeof(path), env)) - return EGL_FALSE; + /* make a full path */ + if (len + flen + 2 > sizeof(path)) + return EGL_TRUE; + if (len) { + memcpy(path, dir, len); + path[len++] = '/'; + } + memcpy(path + len, filename, flen); + len += flen; + path[len] = '\0'; drv = _eglLoadDriver(path, NULL); - if (!drv) { - _eglLog(_EGL_WARNING, "EGL_DRIVER is set to an invalid driver"); - return EGL_FALSE; + /* fix the path and load again */ + if (!drv && library_suffix()) { + const char *suffix = library_suffix(); + size_t slen = strlen(suffix); + const char *p; + EGLBoolean need_suffix; + + p = filename + flen - slen; + need_suffix = (p < filename || strcmp(p, suffix) != 0); + if (need_suffix && len + slen + 1 <= sizeof(path)) { + strcpy(path + len, suffix); + drv = _eglLoadDriver(path, NULL); + } } + if (!drv) + return EGL_TRUE; + /* remember the driver and stop */ _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv; - - return EGL_TRUE; -#else /* _EGL_PLATFORM_POSIX || _EGL_PLATFORM_WINDOWS */ return EGL_FALSE; -#endif } /** - * Preload display drivers. - * - * Display drivers are a set of drivers that support a certain display system. - * The display system may be specified by EGL_DISPLAY. - * - * FIXME This makes libEGL a memory hog if an user driver is not specified and - * there are many display drivers. + * A loader function for use with _eglPreloadForEach. The loader data is the + * pattern (prefix) of the files to look for. */ static EGLBoolean -_eglPreloadDisplayDrivers(void) +_eglLoaderPattern(const char *dir, size_t len, void *loader_data) { #if defined(_EGL_PLATFORM_POSIX) - const char *dpy, *suffix; - char path[1024], prefix[32]; + const char *prefix, *suffix; + size_t prefix_len, suffix_len; DIR *dirp; struct dirent *dirent; + char path[1024]; - dpy = getenv("EGL_DISPLAY"); - if (!dpy || !dpy[0]) - dpy = _EGL_DEFAULT_DISPLAY; - if (!dpy || !dpy[0]) - return EGL_FALSE; - - snprintf(prefix, sizeof(prefix), "egl_%s_", dpy); - suffix = library_suffix(); + if (len + 2 > sizeof(path)) + return EGL_TRUE; + if (len) { + memcpy(path, dir, len); + path[len++] = '/'; + } + path[len] = '\0'; - dirp = opendir(_EGL_DRIVER_SEARCH_DIR); + dirp = opendir(path); if (!dirp) - return EGL_FALSE; + return EGL_TRUE; + + prefix = (const char *) loader_data; + prefix_len = strlen(prefix); + suffix = library_suffix(); + suffix_len = (suffix) ? strlen(suffix) : 0; while ((dirent = readdir(dirp))) { _EGLDriver *drv; + size_t dirent_len = strlen(dirent->d_name); const char *p; /* match the prefix */ - if (strncmp(dirent->d_name, prefix, strlen(prefix)) != 0) + if (strncmp(dirent->d_name, prefix, prefix_len) != 0) continue; - /* match the suffix */ - p = strrchr(dirent->d_name, '.'); - if ((p && !suffix) || (!p && suffix)) - continue; - else if (p && suffix && strcmp(p + 1, suffix) != 0) - continue; - - snprintf(path, sizeof(path), - _EGL_DRIVER_SEARCH_DIR"/%s", dirent->d_name); + if (suffix) { + p = dirent->d_name + dirent_len - suffix_len; + if (p < dirent->d_name || strcmp(p, suffix) != 0) + continue; + } - drv = _eglLoadDriver(path, NULL); - if (drv) - _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv; + /* make a full path and load the driver */ + if (len + dirent_len + 1 <= sizeof(path)) { + strcpy(path + len, dirent->d_name); + drv = _eglLoadDriver(path, NULL); + if (drv) + _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv; + } } closedir(dirp); - return (_eglGlobal.NumDrivers > 0); + return EGL_TRUE; #else /* _EGL_PLATFORM_POSIX */ + /* stop immediately */ return EGL_FALSE; #endif } /** - * Preload the default driver. + * Run the preload function on each driver directory and return the number of + * drivers loaded. + * + * The process may end prematurely if the callback function returns false. + */ +static EGLint +_eglPreloadForEach(const char *search_path, + EGLBoolean (*loader)(const char *, size_t, void *), + void *loader_data) +{ + const char *cur, *next; + size_t len; + EGLint num_drivers = _eglGlobal.NumDrivers; + + cur = search_path; + while (cur) { + next = strchr(cur, ':'); + len = (next) ? next - cur : strlen(cur); + + if (!loader(cur, len, loader_data)) + break; + + cur = (next) ? next + 1 : NULL; + } + + return (_eglGlobal.NumDrivers - num_drivers); +} + + +/** + * Return a list of colon-separated driver directories. + */ +static const char * +_eglGetSearchPath(void) +{ + static const char *search_path; + +#if defined(_EGL_PLATFORM_POSIX) || defined(_EGL_PLATFORM_WINDOWS) + if (!search_path) { + static char buffer[1024]; + const char *p; + int ret; + + p = getenv("EGL_DRIVERS_PATH"); +#if defined(_EGL_PLATFORM_POSIX) + if (p && (geteuid() != getuid() || getegid() != getgid())) { + _eglLog(_EGL_DEBUG, + "ignore EGL_DRIVERS_PATH for setuid/setgid binaries"); + p = NULL; + } +#endif /* _EGL_PLATFORM_POSIX */ + + if (p) { + ret = snprintf(buffer, sizeof(buffer), + "%s:%s", p, _EGL_DRIVER_SEARCH_DIR); + if (ret > 0 && ret < sizeof(buffer)) + search_path = buffer; + } + } + if (!search_path) + search_path = _EGL_DRIVER_SEARCH_DIR; +#else + search_path = ""; +#endif + + return search_path; +} + + +/** + * Preload a user driver. + * + * A user driver can be specified by EGL_DRIVER. */ static EGLBoolean -_eglPreloadDefaultDriver(void) +_eglPreloadUserDriver(void) { - _EGLDriver *drv; - char path[1024]; + const char *search_path = _eglGetSearchPath(); + char *env; + + env = getenv("EGL_DRIVER"); +#if defined(_EGL_PLATFORM_POSIX) + if (env && strchr(env, '/')) { + search_path = ""; + if ((geteuid() != getuid() || getegid() != getgid())) { + _eglLog(_EGL_DEBUG, + "ignore EGL_DRIVER for setuid/setgid binaries"); + env = NULL; + } + } +#endif /* _EGL_PLATFORM_POSIX */ + if (!env) + return EGL_FALSE; - if (!make_library_path(path, sizeof(path), DefaultDriverName)) + if (!_eglPreloadForEach(search_path, _eglLoaderFile, (void *) env)) { + _eglLog(_EGL_WARNING, "EGL_DRIVER is set to an invalid driver"); return EGL_FALSE; + } - drv = _eglLoadDriver(path, NULL); - if (!drv) + return EGL_TRUE; +} + + +/** + * Preload display drivers. + * + * Display drivers are a set of drivers that support a certain display system. + * The display system may be specified by EGL_DISPLAY. + * + * FIXME This makes libEGL a memory hog if an user driver is not specified and + * there are many display drivers. + */ +static EGLBoolean +_eglPreloadDisplayDrivers(void) +{ + const char *dpy; + char prefix[32]; + int ret; + + dpy = getenv("EGL_DISPLAY"); + if (!dpy || !dpy[0]) + dpy = _EGL_DEFAULT_DISPLAY; + if (!dpy || !dpy[0]) return EGL_FALSE; - _eglGlobal.Drivers[_eglGlobal.NumDrivers++] = drv; + ret = snprintf(prefix, sizeof(prefix), "egl_%s_", dpy); + if (ret < 0 || ret >= sizeof(prefix)) + return EGL_FALSE; - return EGL_TRUE; + return (_eglPreloadForEach(_eglGetSearchPath(), + _eglLoaderPattern, (void *) prefix) > 0); +} + + +/** + * Preload the default driver. + */ +static EGLBoolean +_eglPreloadDefaultDriver(void) +{ + return (_eglPreloadForEach(_eglGetSearchPath(), + _eglLoaderFile, (void *) DefaultDriverName) > 0); } diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h index 5149acd9640..55686681dcb 100644 --- a/src/egl/main/egldriver.h +++ b/src/egl/main/egldriver.h @@ -6,6 +6,33 @@ #include "eglapi.h" +/** + * Define an inline driver typecast function. + * + * Note that this macro defines a function and should not be ended with a + * semicolon when used. + */ +#define _EGL_DRIVER_TYPECAST(drvtype, egltype, code) \ + static INLINE struct drvtype *drvtype(const egltype *obj) \ + { return (struct drvtype *) code; } + + +/** + * Define the driver typecast functions for _EGLDriver, _EGLDisplay, + * _EGLContext, _EGLSurface, and _EGLConfig. + * + * Note that this macro defines several functions and should not be ended with + * a semicolon when used. + */ +#define _EGL_DRIVER_STANDARD_TYPECASTS(drvname) \ + _EGL_DRIVER_TYPECAST(drvname ## _driver, _EGLDriver, obj) \ + /* note that this is not a direct cast */ \ + _EGL_DRIVER_TYPECAST(drvname ## _display, _EGLDisplay, obj->DriverData) \ + _EGL_DRIVER_TYPECAST(drvname ## _context, _EGLContext, obj) \ + _EGL_DRIVER_TYPECAST(drvname ## _surface, _EGLSurface, obj) \ + _EGL_DRIVER_TYPECAST(drvname ## _config, _EGLConfig, obj) + + typedef _EGLDriver *(*_EGLMain_t)(const char *args); diff --git a/src/egl/main/eglimage.c b/src/egl/main/eglimage.c index 5044112fa8c..5732ef35ecd 100644 --- a/src/egl/main/eglimage.c +++ b/src/egl/main/eglimage.c @@ -1,31 +1,70 @@ #include <assert.h> +#include <string.h> #include "eglimage.h" -#include "egldisplay.h" +#include "eglcurrent.h" +#include "egllog.h" #ifdef EGL_KHR_image_base -EGLBoolean -_eglInitImage(_EGLDriver *drv, _EGLImage *img, const EGLint *attrib_list) +/** + * Parse the list of image attributes and return the proper error code. + */ +static EGLint +_eglParseImageAttribList(_EGLImage *img, const EGLint *attrib_list) { - EGLint i; + EGLint i, err = EGL_SUCCESS; - img->Preserved = EGL_FALSE; + if (!attrib_list) + return EGL_SUCCESS; + + for (i = 0; attrib_list[i] != EGL_NONE; i++) { + EGLint attr = attrib_list[i++]; + EGLint val = attrib_list[i]; - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { + switch (attr) { case EGL_IMAGE_PRESERVED_KHR: - i++; - img->Preserved = attrib_list[i]; + img->Preserved = val; + break; + case EGL_GL_TEXTURE_LEVEL_KHR: + img->GLTextureLevel = val; + break; + case EGL_GL_TEXTURE_ZOFFSET_KHR: + img->GLTextureZOffset = val; break; default: - /* not an error */ + /* unknown attrs are ignored */ + break; + } + + if (err != EGL_SUCCESS) { + _eglLog(_EGL_DEBUG, "bad image attribute 0x%04x", attr); break; } } + return err; +} + + +EGLBoolean +_eglInitImage(_EGLImage *img, _EGLDisplay *dpy, const EGLint *attrib_list) +{ + EGLint err; + + memset(img, 0, sizeof(_EGLImage)); + img->Resource.Display = dpy; + + img->Preserved = EGL_FALSE; + img->GLTextureLevel = 0; + img->GLTextureZOffset = 0; + + err = _eglParseImageAttribList(img, attrib_list); + if (err != EGL_SUCCESS) + return _eglError(err, "eglCreateImageKHR"); + return EGL_TRUE; } diff --git a/src/egl/main/eglimage.h b/src/egl/main/eglimage.h index 43107c23e9f..2c0fb16d1d3 100644 --- a/src/egl/main/eglimage.h +++ b/src/egl/main/eglimage.h @@ -15,11 +15,13 @@ struct _egl_image _EGLResource Resource; EGLBoolean Preserved; + EGLint GLTextureLevel; + EGLint GLTextureZOffset; }; PUBLIC EGLBoolean -_eglInitImage(_EGLDriver *drv, _EGLImage *img, const EGLint *attrib_list); +_eglInitImage(_EGLImage *img, _EGLDisplay *dpy, const EGLint *attrib_list); extern _EGLImage * diff --git a/src/egl/main/eglmisc.c b/src/egl/main/eglmisc.c index 907a057b442..984e426686e 100644 --- a/src/egl/main/eglmisc.c +++ b/src/egl/main/eglmisc.c @@ -39,30 +39,64 @@ /** + * Copy the extension into the string and update the string pointer. + */ +static EGLint +_eglAppendExtension(char **str, const char *ext) +{ + char *s = *str; + EGLint len = strlen(ext); + + if (s) { + memcpy(s, ext, len); + s[len++] = ' '; + s[len] = '\0'; + + *str += len; + } + else { + len++; + } + + return len; +} + + +/** * Examine the individual extension enable/disable flags and recompute * the driver's Extensions string. */ static void _eglUpdateExtensionsString(_EGLDisplay *dpy) { +#define _EGL_CHECK_EXTENSION(ext) \ + do { \ + if (dpy->Extensions.ext) { \ + _eglAppendExtension(&exts, "EGL_" #ext); \ + assert(exts <= dpy->Extensions.String + _EGL_MAX_EXTENSIONS_LEN); \ + } \ + } while (0) + char *exts = dpy->Extensions.String; if (exts[0]) return; - if (dpy->Extensions.MESA_screen_surface) - strcat(exts, "EGL_MESA_screen_surface "); - if (dpy->Extensions.MESA_copy_context) - strcat(exts, "EGL_MESA_copy_context "); + _EGL_CHECK_EXTENSION(MESA_screen_surface); + _EGL_CHECK_EXTENSION(MESA_copy_context); - if (dpy->Extensions.KHR_image_base) - strcat(exts, "EGL_KHR_image_base "); - if (dpy->Extensions.KHR_image_pixmap) - strcat(exts, "EGL_KHR_image_pixmap "); + _EGL_CHECK_EXTENSION(KHR_image_base); + _EGL_CHECK_EXTENSION(KHR_image_pixmap); if (dpy->Extensions.KHR_image_base && dpy->Extensions.KHR_image_pixmap) - strcat(exts, "EGL_KHR_image "); + _eglAppendExtension(&exts, "EGL_KHR_image"); + + _EGL_CHECK_EXTENSION(KHR_vg_parent_image); + _EGL_CHECK_EXTENSION(KHR_gl_texture_2D_image); + _EGL_CHECK_EXTENSION(KHR_gl_texture_cubemap_image); + _EGL_CHECK_EXTENSION(KHR_gl_texture_3D_image); + _EGL_CHECK_EXTENSION(KHR_gl_renderbuffer_image); - assert(strlen(exts) < _EGL_MAX_EXTENSIONS_LEN); +#undef _EGL_CHECK_EXTENSION } diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index aa2da9dd095..8026a6314d3 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -31,23 +31,168 @@ _eglClampSwapInterval(_EGLSurface *surf, EGLint interval) /** + * Parse the list of surface attributes and return the proper error code. + */ +static EGLint +_eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list) +{ + EGLint type = surf->Type; + EGLint i, err = EGL_SUCCESS; + + if (!attrib_list) + return EGL_SUCCESS; + + for (i = 0; attrib_list[i] != EGL_NONE; i++) { + EGLint attr = attrib_list[i++]; + EGLint val = attrib_list[i]; + + switch (attr) { + /* common (except for screen surfaces) attributes */ + case EGL_VG_COLORSPACE: + if (type == EGL_SCREEN_BIT_MESA) { + err = EGL_BAD_ATTRIBUTE; + break; + } + switch (val) { + case EGL_VG_COLORSPACE_sRGB: + case EGL_VG_COLORSPACE_LINEAR: + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + if (err != EGL_SUCCESS) + break; + surf->VGColorspace = val; + break; + case EGL_VG_ALPHA_FORMAT: + if (type == EGL_SCREEN_BIT_MESA) { + err = EGL_BAD_ATTRIBUTE; + break; + } + switch (val) { + case EGL_VG_ALPHA_FORMAT_NONPRE: + case EGL_VG_ALPHA_FORMAT_PRE: + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + if (err != EGL_SUCCESS) + break; + surf->VGAlphaFormat = val; + break; + /* window surface attributes */ + case EGL_RENDER_BUFFER: + if (type != EGL_WINDOW_BIT) { + err = EGL_BAD_ATTRIBUTE; + break; + } + if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) { + err = EGL_BAD_ATTRIBUTE; + break; + } + surf->RenderBuffer = val; + break; + /* pbuffer surface attributes */ + case EGL_WIDTH: + if (type != EGL_PBUFFER_BIT && type != EGL_SCREEN_BIT_MESA) { + err = EGL_BAD_ATTRIBUTE; + break; + } + if (val < 0) { + err = EGL_BAD_PARAMETER; + break; + } + surf->Width = val; + break; + case EGL_HEIGHT: + if (type != EGL_PBUFFER_BIT && type != EGL_SCREEN_BIT_MESA) { + err = EGL_BAD_ATTRIBUTE; + break; + } + if (val < 0) { + err = EGL_BAD_PARAMETER; + break; + } + surf->Height = val; + break; + case EGL_LARGEST_PBUFFER: + if (type != EGL_PBUFFER_BIT) { + err = EGL_BAD_ATTRIBUTE; + break; + } + surf->LargestPbuffer = !!val; + break; + case EGL_TEXTURE_FORMAT: + if (type != EGL_PBUFFER_BIT) { + err = EGL_BAD_ATTRIBUTE; + break; + } + switch (val) { + case EGL_TEXTURE_RGB: + case EGL_TEXTURE_RGBA: + case EGL_NO_TEXTURE: + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + if (err != EGL_SUCCESS) + break; + surf->TextureFormat = val; + break; + case EGL_TEXTURE_TARGET: + if (type != EGL_PBUFFER_BIT) { + err = EGL_BAD_ATTRIBUTE; + break; + } + switch (val) { + case EGL_TEXTURE_2D: + case EGL_NO_TEXTURE: + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + if (err != EGL_SUCCESS) + break; + surf->TextureTarget = val; + break; + case EGL_MIPMAP_TEXTURE: + if (type != EGL_PBUFFER_BIT) { + err = EGL_BAD_ATTRIBUTE; + break; + } + surf->MipmapTexture = !!val; + break; + /* no pixmap surface specific attributes */ + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + + if (err != EGL_SUCCESS) { + _eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr); + break; + } + } + + return err; +} + + +/** * Do error check on parameters and initialize the given _EGLSurface object. * \return EGL_TRUE if no errors, EGL_FALSE otherwise. */ EGLBoolean -_eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, +_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type, _EGLConfig *conf, const EGLint *attrib_list) { const char *func; - EGLint width = 0, height = 0, largest = 0; - EGLint texFormat = EGL_NO_TEXTURE, texTarget = EGL_NO_TEXTURE; - EGLint mipmapTex = EGL_FALSE; EGLint renderBuffer = EGL_BACK_BUFFER; -#ifdef EGL_VERSION_1_2 - EGLint colorspace = EGL_COLORSPACE_sRGB; - EGLint alphaFormat = EGL_ALPHA_FORMAT_NONPRE; -#endif - EGLint i; + EGLint err; switch (type) { case EGL_WINDOW_BIT: @@ -69,158 +214,41 @@ _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, return EGL_FALSE; } - if (!conf) { - _eglError(EGL_BAD_CONFIG, func); - return EGL_FALSE; - } - if ((GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) & type) == 0) { /* The config can't be used to create a surface of this type */ _eglError(EGL_BAD_CONFIG, func); return EGL_FALSE; } - /* - * Parse attribute list. Different kinds of surfaces support different - * attributes. - */ - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - case EGL_WIDTH: - if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) { - width = attrib_list[++i]; - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - break; - case EGL_HEIGHT: - if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) { - height = attrib_list[++i]; - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - break; - case EGL_LARGEST_PBUFFER: - if (type == EGL_PBUFFER_BIT) { - largest = attrib_list[++i]; - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - break; - case EGL_TEXTURE_FORMAT: - if (type == EGL_PBUFFER_BIT) { - texFormat = attrib_list[++i]; - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - break; - case EGL_TEXTURE_TARGET: - if (type == EGL_PBUFFER_BIT) { - texTarget = attrib_list[++i]; - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - break; - case EGL_MIPMAP_TEXTURE: - if (type == EGL_PBUFFER_BIT) { - mipmapTex = attrib_list[++i]; - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - break; -#ifdef EGL_VERSION_1_2 - case EGL_RENDER_BUFFER: - if (type == EGL_WINDOW_BIT) { - renderBuffer = attrib_list[++i]; - if (renderBuffer != EGL_BACK_BUFFER && - renderBuffer != EGL_SINGLE_BUFFER) { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - break; - case EGL_COLORSPACE: - if (type == EGL_WINDOW_BIT || - type == EGL_PBUFFER_BIT || - type == EGL_PIXMAP_BIT) { - colorspace = attrib_list[++i]; - if (colorspace != EGL_COLORSPACE_sRGB && - colorspace != EGL_COLORSPACE_LINEAR) { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - break; - case EGL_ALPHA_FORMAT: - if (type == EGL_WINDOW_BIT || - type == EGL_PBUFFER_BIT || - type == EGL_PIXMAP_BIT) { - alphaFormat = attrib_list[++i]; - if (alphaFormat != EGL_ALPHA_FORMAT_NONPRE && - alphaFormat != EGL_ALPHA_FORMAT_PRE) { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - break; - -#endif /* EGL_VERSION_1_2 */ - default: - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - } - - if (width < 0 || height < 0) { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - memset(surf, 0, sizeof(_EGLSurface)); - surf->Config = conf; + surf->Resource.Display = dpy; surf->Type = type; - surf->Width = width; - surf->Height = height; - surf->TextureFormat = texFormat; - surf->TextureTarget = texTarget; - surf->MipmapTexture = mipmapTex; + surf->Config = conf; + + surf->Width = 0; + surf->Height = 0; + surf->TextureFormat = EGL_NO_TEXTURE; + surf->TextureTarget = EGL_NO_TEXTURE; + surf->MipmapTexture = EGL_FALSE; + surf->LargestPbuffer = EGL_FALSE; + surf->RenderBuffer = renderBuffer; + surf->VGAlphaFormat = EGL_VG_ALPHA_FORMAT_NONPRE; + surf->VGColorspace = EGL_VG_COLORSPACE_sRGB; + surf->MipmapLevel = 0; + surf->MultisampleResolve = EGL_MULTISAMPLE_RESOLVE_DEFAULT; + surf->SwapBehavior = EGL_BUFFER_DESTROYED; + + surf->HorizontalResolution = EGL_UNKNOWN; + surf->VerticalResolution = EGL_UNKNOWN; + surf->AspectRatio = EGL_UNKNOWN; + /* the default swap interval is 1 */ _eglClampSwapInterval(surf, 1); -#ifdef EGL_VERSION_1_2 - surf->SwapBehavior = EGL_BUFFER_DESTROYED; /* XXX ok? */ - surf->HorizontalResolution = EGL_UNKNOWN; /* set by caller */ - surf->VerticalResolution = EGL_UNKNOWN; /* set by caller */ - surf->AspectRatio = EGL_UNKNOWN; /* set by caller */ - surf->RenderBuffer = renderBuffer; - surf->AlphaFormat = alphaFormat; - surf->Colorspace = colorspace; -#endif + err = _eglParseSurfaceAttribList(surf, attrib_list); + if (err != EGL_SUCCESS) + return _eglError(err, func); return EGL_TRUE; } @@ -251,65 +279,63 @@ _eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, switch (attribute) { case EGL_WIDTH: *value = surface->Width; - return EGL_TRUE; + break; case EGL_HEIGHT: *value = surface->Height; - return EGL_TRUE; + break; case EGL_CONFIG_ID: *value = GET_CONFIG_ATTRIB(surface->Config, EGL_CONFIG_ID); - return EGL_TRUE; + break; case EGL_LARGEST_PBUFFER: - *value = dpy->LargestPbuffer; - return EGL_TRUE; - case EGL_SURFACE_TYPE: - *value = surface->Type; - return EGL_TRUE; -#ifdef EGL_VERSION_1_1 + *value = surface->LargestPbuffer; + break; case EGL_TEXTURE_FORMAT: /* texture attributes: only for pbuffers, no error otherwise */ if (surface->Type == EGL_PBUFFER_BIT) *value = surface->TextureFormat; - return EGL_TRUE; + break; case EGL_TEXTURE_TARGET: if (surface->Type == EGL_PBUFFER_BIT) *value = surface->TextureTarget; - return EGL_TRUE; + break; case EGL_MIPMAP_TEXTURE: if (surface->Type == EGL_PBUFFER_BIT) *value = surface->MipmapTexture; - return EGL_TRUE; + break; case EGL_MIPMAP_LEVEL: if (surface->Type == EGL_PBUFFER_BIT) *value = surface->MipmapLevel; - return EGL_TRUE; -#endif /* EGL_VERSION_1_1 */ -#ifdef EGL_VERSION_1_2 + break; case EGL_SWAP_BEHAVIOR: *value = surface->SwapBehavior; - return EGL_TRUE; + break; case EGL_RENDER_BUFFER: *value = surface->RenderBuffer; - return EGL_TRUE; + break; case EGL_PIXEL_ASPECT_RATIO: *value = surface->AspectRatio; - return EGL_TRUE; + break; case EGL_HORIZONTAL_RESOLUTION: *value = surface->HorizontalResolution; - return EGL_TRUE; + break; case EGL_VERTICAL_RESOLUTION: *value = surface->VerticalResolution; - return EGL_TRUE; - case EGL_ALPHA_FORMAT: - *value = surface->AlphaFormat; - return EGL_TRUE; - case EGL_COLORSPACE: - *value = surface->Colorspace; - return EGL_TRUE; -#endif /* EGL_VERSION_1_2 */ + break; + case EGL_MULTISAMPLE_RESOLVE: + *value = surface->MultisampleResolve; + break; + case EGL_VG_ALPHA_FORMAT: + *value = surface->VGAlphaFormat; + break; + case EGL_VG_COLORSPACE: + *value = surface->VGColorspace; + break; default: _eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface"); return EGL_FALSE; } + + return EGL_TRUE; } @@ -365,14 +391,59 @@ EGLBoolean _eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint attribute, EGLint value) { + EGLint confval; + EGLint err = EGL_SUCCESS; + switch (attribute) { case EGL_MIPMAP_LEVEL: + confval = GET_CONFIG_ATTRIB(surface->Config, EGL_RENDERABLE_TYPE); + if (!(confval & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT))) { + err = EGL_BAD_PARAMETER; + break; + } surface->MipmapLevel = value; break; + case EGL_MULTISAMPLE_RESOLVE: + switch (value) { + case EGL_MULTISAMPLE_RESOLVE_DEFAULT: + break; + case EGL_MULTISAMPLE_RESOLVE_BOX: + confval = GET_CONFIG_ATTRIB(surface->Config, EGL_SURFACE_TYPE); + if (!(confval & EGL_MULTISAMPLE_RESOLVE_BOX_BIT)) + err = EGL_BAD_MATCH; + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + if (err != EGL_SUCCESS) + break; + surface->MultisampleResolve = value; + break; + case EGL_SWAP_BEHAVIOR: + switch (value) { + case EGL_BUFFER_DESTROYED: + break; + case EGL_BUFFER_PRESERVED: + confval = GET_CONFIG_ATTRIB(surface->Config, EGL_SURFACE_TYPE); + if (!(confval & EGL_SWAP_BEHAVIOR_PRESERVED_BIT)) + err = EGL_BAD_MATCH; + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + if (err != EGL_SUCCESS) + break; + surface->SwapBehavior = value; + break; default: - _eglError(EGL_BAD_ATTRIBUTE, "eglSurfaceAttrib"); - return EGL_FALSE; + err = EGL_BAD_ATTRIBUTE; + break; } + + if (err != EGL_SUCCESS) + return _eglError(err, "eglSurfaceAttrib"); return EGL_TRUE; } diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index 0d64d20dd42..0a00035730f 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -20,27 +20,34 @@ struct _egl_surface _EGLConfig *Config; EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */ + + /* attributes set by attribute list */ EGLint Width, Height; - EGLint TextureFormat, TextureTarget; - EGLint MipmapTexture, MipmapLevel; + EGLenum TextureFormat; + EGLenum TextureTarget; + EGLBoolean MipmapTexture; + EGLBoolean LargestPbuffer; + EGLenum RenderBuffer; + EGLenum VGAlphaFormat; + EGLenum VGColorspace; + + /* attributes set by eglSurfaceAttrib */ + EGLint MipmapLevel; + EGLenum MultisampleResolve; + EGLenum SwapBehavior; + + EGLint HorizontalResolution, VerticalResolution; + EGLint AspectRatio; + EGLint SwapInterval; /* True if the surface is bound to an OpenGL ES texture */ EGLBoolean BoundToTexture; - -#ifdef EGL_VERSION_1_2 - EGLint SwapBehavior; /* one of EGL_BUFFER_PRESERVED/DESTROYED */ - EGLint HorizontalResolution, VerticalResolution; - EGLint AspectRatio; - EGLint RenderBuffer; /* EGL_BACK_BUFFER or EGL_SINGLE_BUFFER */ - EGLint AlphaFormat; /* EGL_ALPHA_FORMAT_NONPRE or EGL_ALPHA_FORMAT_PRE */ - EGLint Colorspace; /* EGL_COLORSPACE_sRGB or EGL_COLORSPACE_LINEAR */ -#endif /* EGL_VERSION_1_2 */ }; PUBLIC EGLBoolean -_eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, +_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type, _EGLConfig *config, const EGLint *attrib_list); @@ -100,6 +107,9 @@ _eglCreatePbufferFromClientBuffer(_EGLDriver *drv, _EGLDisplay *dpy, /** * Return true if there is a context bound to the surface. + * + * The binding is considered a reference to the surface. Drivers should not + * destroy a surface when it is bound. */ static INLINE EGLBoolean _eglIsSurfaceBound(_EGLSurface *surf) @@ -159,6 +169,9 @@ _eglGetSurfaceHandle(_EGLSurface *surf) /** * Return true if the surface is linked to a display. + * + * The link is considered a reference to the surface (the display is owning the + * surface). Drivers should not destroy a surface when it is linked. */ static INLINE EGLBoolean _eglIsSurfaceLinked(_EGLSurface *surf) diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index da1fb6b299f..66cfe9d89dd 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -48,6 +48,10 @@ C_SOURCES = \ draw/draw_vs_sse.c \ indices/u_indices_gen.c \ indices/u_unfilled_gen.c \ + os/os_misc.c \ + os/os_stream_stdc.c \ + os/os_stream_wd.c \ + os/os_time.c \ pipebuffer/pb_buffer_malloc.c \ pipebuffer/pb_bufmgr_alt.c \ pipebuffer/pb_bufmgr_cache.c \ @@ -113,12 +117,9 @@ C_SOURCES = \ util/u_ringbuffer.c \ util/u_simple_shaders.c \ util/u_snprintf.c \ - util/u_stream_stdc.c \ - util/u_stream_wd.c \ util/u_surface.c \ util/u_texture.c \ util/u_tile.c \ - util/u_time.c \ util/u_timed_winsys.c \ util/u_upload_mgr.c \ util/u_simple_screen.c \ diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript index 3aa782f81e6..255739b0a2a 100644 --- a/src/gallium/auxiliary/SConscript +++ b/src/gallium/auxiliary/SConscript @@ -82,6 +82,10 @@ source = [ #'indices/u_unfilled_indices.c', 'indices/u_indices_gen.c', 'indices/u_unfilled_gen.c', + 'os/os_misc.c', + 'os/os_stream_stdc.c', + 'os/os_stream_wd.c', + 'os/os_time.c', 'pipebuffer/pb_buffer_fenced.c', 'pipebuffer/pb_buffer_malloc.c', 'pipebuffer/pb_bufmgr_alt.c', @@ -149,12 +153,9 @@ source = [ 'util/u_ringbuffer.c', 'util/u_simple_shaders.c', 'util/u_snprintf.c', - 'util/u_stream_stdc.c', - 'util/u_stream_wd.c', 'util/u_surface.c', 'util/u_texture.c', 'util/u_tile.c', - 'util/u_time.c', 'util/u_timed_winsys.c', 'util/u_upload_mgr.c', 'util/u_simple_screen.c', diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index dec830ba93e..c638239e80b 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -36,6 +36,7 @@ */ #include "pipe/p_state.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index d3084fd4283..d5ddc4a6a92 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -352,7 +352,10 @@ draw_find_shader_output(const struct draw_context *draw, /** - * Return number of the shader outputs. + * Return total number of the shader outputs. This function is similar to + * draw_current_shader_outputs() but this function also counts any extra + * vertex/geometry output attributes that may be filled in by some draw + * stages (such as AA point, AA line). * * If geometry shader is present, its output will be returned, * if not vertex shader is used. @@ -362,8 +365,9 @@ draw_num_shader_outputs(const struct draw_context *draw) { uint count = draw->vs.vertex_shader->info.num_outputs; - /* if geometry shader is present, its outputs go to te - * driver, not the vertex shaders */ + /* If a geometry shader is present, its outputs go to the + * driver, else the vertex shader's outputs. + */ if (draw->gs.geometry_shader) count = draw->gs.geometry_shader->info.num_outputs; @@ -374,7 +378,8 @@ draw_num_shader_outputs(const struct draw_context *draw) /** - * Provide TGSI sampler objects for vertex/geometry shaders that use texture fetches. + * Provide TGSI sampler objects for vertex/geometry shaders that use + * texture fetches. * This might only be used by software drivers for the time being. */ void @@ -454,14 +459,27 @@ void draw_do_flush( struct draw_context *draw, unsigned flags ) } -int draw_current_shader_outputs(struct draw_context *draw) +/** + * Return the number of output attributes produced by the geometry + * shader, if present. If no geometry shader, return the number of + * outputs from the vertex shader. + * \sa draw_num_shader_outputs + */ +uint +draw_current_shader_outputs(const struct draw_context *draw) { if (draw->gs.geometry_shader) return draw->gs.num_gs_outputs; return draw->vs.num_vs_outputs; } -int draw_current_shader_position_output(struct draw_context *draw) + +/** + * Return the index of the shader output which will contain the + * vertex position. + */ +uint +draw_current_shader_position_output(const struct draw_context *draw) { if (draw->gs.geometry_shader) return draw->gs.position_output; diff --git a/src/gallium/auxiliary/draw/draw_pipe.c b/src/gallium/auxiliary/draw/draw_pipe.c index 11d6485dcf0..83dc1a35f4c 100644 --- a/src/gallium/auxiliary/draw/draw_pipe.c +++ b/src/gallium/auxiliary/draw/draw_pipe.c @@ -32,6 +32,7 @@ #include "draw/draw_private.h" #include "draw/draw_pipe.h" +#include "util/u_debug.h" diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 4585dcdb48a..8f6ca15dfa2 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -35,6 +35,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" @@ -48,6 +49,10 @@ #include "draw_pipe.h" +/** Approx number of new tokens for instructions in aa_transform_inst() */ +#define NUM_NEW_TOKENS 50 + + /** * Max texture level for the alpha texture used for antialiasing */ @@ -178,12 +183,7 @@ aa_transform_decl(struct tgsi_transform_context *ctx, static int free_bit(uint bitfield) { - int i; - for (i = 0; i < 32; i++) { - if ((bitfield & (1 << i)) == 0) - return i; - } - return -1; + return ffs(~bitfield) - 1; } @@ -342,11 +342,10 @@ generate_aaline_fs(struct aaline_stage *aaline) const struct pipe_shader_state *orig_fs = &aaline->fs->state; struct pipe_shader_state aaline_fs; struct aa_transform_context transform; - -#define MAX 1000 + const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS; aaline_fs = *orig_fs; /* copy to init */ - aaline_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX); + aaline_fs.tokens = tgsi_alloc_tokens(newLen); if (aaline_fs.tokens == NULL) return FALSE; @@ -362,7 +361,7 @@ generate_aaline_fs(struct aaline_stage *aaline) tgsi_transform_shader(orig_fs->tokens, (struct tgsi_token *) aaline_fs.tokens, - MAX, &transform.base); + newLen, &transform.base); #if 0 /* DEBUG */ tgsi_dump(orig_fs->tokens, 0); diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c index d86717e5182..97f34808793 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c @@ -53,6 +53,10 @@ #include "draw_pipe.h" +/** Approx number of new tokens for instructions in aa_transform_inst() */ +#define NUM_NEW_TOKENS 200 + + /* * Enabling NORMALIZE might give _slightly_ better results. * Basically, it controls whether we compute distance as d=sqrt(x*x+y*y) or @@ -81,16 +85,19 @@ struct aapoint_stage { struct draw_stage stage; - int psize_slot; + /** half of pipe_rasterizer_state::point_size */ float radius; + /** vertex attrib slot containing point size */ + int psize_slot; + /** this is the vertex attrib slot for the new texcoords */ uint tex_slot; + + /** vertex attrib slot containing position */ uint pos_slot; - /* - * Currently bound state - */ + /** Currently bound fragment shader */ struct aapoint_fragment_shader *fs; /* @@ -491,11 +498,10 @@ generate_aapoint_fs(struct aapoint_stage *aapoint) const struct pipe_shader_state *orig_fs = &aapoint->fs->state; struct pipe_shader_state aapoint_fs; struct aa_transform_context transform; - -#define MAX 1000 + const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS; aapoint_fs = *orig_fs; /* copy to init */ - aapoint_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX); + aapoint_fs.tokens = tgsi_alloc_tokens(newLen); if (aapoint_fs.tokens == NULL) return FALSE; @@ -511,7 +517,7 @@ generate_aapoint_fs(struct aapoint_stage *aapoint) tgsi_transform_shader(orig_fs->tokens, (struct tgsi_token *) aapoint_fs.tokens, - MAX, &transform.base); + newLen, &transform.base); #if 0 /* DEBUG */ printf("draw_aapoint, orig shader:\n"); @@ -575,8 +581,8 @@ aapoint_point(struct draw_stage *stage, struct prim_header *header) const struct aapoint_stage *aapoint = aapoint_stage(stage); struct prim_header tri; struct vertex_header *v[4]; - uint texPos = aapoint->tex_slot; - uint pos_slot = aapoint->pos_slot; + const uint tex_slot = aapoint->tex_slot; + const uint pos_slot = aapoint->pos_slot; float radius, *pos, *tex; uint i; float k; @@ -643,16 +649,16 @@ aapoint_point(struct draw_stage *stage, struct prim_header *header) pos[1] += radius; /* new texcoords */ - tex = v[0]->data[texPos]; + tex = v[0]->data[tex_slot]; ASSIGN_4V(tex, -1, -1, k, 1); - tex = v[1]->data[texPos]; + tex = v[1]->data[tex_slot]; ASSIGN_4V(tex, 1, -1, k, 1); - tex = v[2]->data[texPos]; + tex = v[2]->data[tex_slot]; ASSIGN_4V(tex, 1, 1, k, 1); - tex = v[3]->data[texPos]; + tex = v[3]->data[tex_slot]; ASSIGN_4V(tex, -1, 1, k, 1); /* emit 2 tris for the quad strip */ diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 0cc2b718641..d0d99aa331a 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -37,6 +37,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" @@ -49,6 +50,9 @@ #include "draw_pipe.h" +/** Approx number of new tokens for instructions in pstip_transform_inst() */ +#define NUM_NEW_TOKENS 50 + /** * Subclass of pipe_shader_state to carry extra fragment shader info. @@ -171,12 +175,7 @@ pstip_transform_immed(struct tgsi_transform_context *ctx, static int free_bit(uint bitfield) { - int i; - for (i = 0; i < 32; i++) { - if ((bitfield & (1 << i)) == 0) - return i; - } - return -1; + return ffs(~bitfield) - 1; } @@ -332,11 +331,10 @@ generate_pstip_fs(struct pstip_stage *pstip) /*struct draw_context *draw = pstip->stage.draw;*/ struct pipe_shader_state pstip_fs; struct pstip_transform_context transform; - -#define MAX 1000 + const uint newLen = tgsi_num_tokens(orig_fs->tokens) + NUM_NEW_TOKENS; pstip_fs = *orig_fs; /* copy to init */ - pstip_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX); + pstip_fs.tokens = tgsi_alloc_tokens(newLen); if (pstip_fs.tokens == NULL) return FALSE; @@ -351,7 +349,7 @@ generate_pstip_fs(struct pstip_stage *pstip) tgsi_transform_shader(orig_fs->tokens, (struct tgsi_token *) pstip_fs.tokens, - MAX, &transform.base); + newLen, &transform.base); #if 0 /* DEBUG */ tgsi_dump(orig_fs->tokens, 0); diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 6a7190e9750..69466d8749d 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -280,8 +280,8 @@ void draw_gs_destroy( struct draw_context *draw ); /******************************************************************************* * Common shading code: */ -int draw_current_shader_outputs(struct draw_context *draw); -int draw_current_shader_position_output(struct draw_context *draw); +uint draw_current_shader_outputs(const struct draw_context *draw); +uint draw_current_shader_position_output(const struct draw_context *draw); /******************************************************************************* * Vertex processing (was passthrough) code: diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c index 17c3b8cec26..3236d38e6ab 100644 --- a/src/gallium/auxiliary/draw/draw_pt_util.c +++ b/src/gallium/auxiliary/draw/draw_pt_util.c @@ -33,6 +33,7 @@ #include "draw/draw_context.h" #include "draw/draw_private.h" #include "draw/draw_pt.h" +#include "util/u_debug.h" void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr) { diff --git a/src/gallium/auxiliary/draw/draw_vertex.h b/src/gallium/auxiliary/draw/draw_vertex.h index 554f4ac3c18..8c3c7befbc7 100644 --- a/src/gallium/auxiliary/draw/draw_vertex.h +++ b/src/gallium/auxiliary/draw/draw_vertex.h @@ -39,7 +39,9 @@ #define DRAW_VERTEX_H +#include "pipe/p_compiler.h" #include "pipe/p_state.h" +#include "util/u_debug.h" /** diff --git a/src/gallium/include/pipe/p_refcnt.h b/src/gallium/auxiliary/os/os_memory.h index c1c7415e023..556662d35e1 100644 --- a/src/gallium/include/pipe/p_refcnt.h +++ b/src/gallium/auxiliary/os/os_memory.h @@ -1,8 +1,8 @@ /************************************************************************** - * - * Copyright 2009 VMware, Inc. + * + * Copyright 2010 Vmware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,86 +10,75 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef P_REFCNT_H -#define P_REFCNT_H + +/* + * OS memory management abstractions + */ + + +#ifndef _OS_MEMORY_H_ +#define _OS_MEMORY_H_ -#include "p_defines.h" -#include "p_atomic.h" +#include "pipe/p_config.h" +#include "pipe/p_compiler.h" +#if defined(PIPE_OS_EMBEDDED) + #ifdef __cplusplus extern "C" { #endif +void * +os_malloc(size_t size); -struct pipe_reference -{ - struct pipe_atomic count; -}; +void * +os_calloc(size_t count, size_t size); +void +os_free(void *ptr); -static INLINE void -pipe_reference_init(struct pipe_reference *reference, unsigned count) -{ - p_atomic_set(&reference->count, count); -} +void * +os_realloc(void *ptr, size_t old_size, size_t new_size); +void * +os_malloc_aligned(size_t size, size_t alignment); -static INLINE boolean -pipe_is_referenced(struct pipe_reference *reference) -{ - return p_atomic_read(&reference->count) != 0; +void +os_free_aligned(void *ptr); + +#ifdef __cplusplus } +#endif +#elif defined(PIPE_OS_WINDOWS) && defined(DEBUG) && !defined(DEBUG_MEMORY_IMPLEMENTATION) -/** - * Update reference counting. - * The old thing pointed to, if any, will be unreferenced. - * Both 'ptr' and 'reference' may be NULL. - * \return TRUE if the object's refcount hits zero and should be destroyed. - */ -static INLINE boolean -pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference) -{ - boolean destroy = FALSE; - - if(ptr != reference) { - /* bump the reference.count first */ - if (reference) { - assert(pipe_is_referenced(reference)); - p_atomic_inc(&reference->count); - } - - if (ptr) { - assert(pipe_is_referenced(ptr)); - if (p_atomic_dec_zero(&ptr->count)) { - destroy = TRUE; - } - } - } - - return destroy; -} +# include "os_memory_debug.h" +#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) + +# include "os_memory_win32k.h" + +#else + +# include "os_memory_stdc.h" -#ifdef __cplusplus -} #endif -#endif /* P_REFCNT_H */ +#endif /* _OS_MEMORY_H_ */ diff --git a/src/gallium/drivers/nv10/nv10_surface.c b/src/gallium/auxiliary/os/os_memory_aligned.h index 5b52246a9ca..72c5cf65b66 100644 --- a/src/gallium/drivers/nv10/nv10_surface.c +++ b/src/gallium/auxiliary/os/os_memory_aligned.h @@ -1,7 +1,6 @@ - /************************************************************************** * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008-2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -19,45 +18,55 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -#include "nv10_context.h" -#include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" -#include "util/u_tile.h" - -static void -nv10_surface_copy(struct pipe_context *pipe, - struct pipe_surface *dest, unsigned destx, unsigned desty, - struct pipe_surface *src, unsigned srcx, unsigned srcy, - unsigned width, unsigned height) -{ - struct nv10_context *nv10 = nv10_context(pipe); - struct nv04_surface_2d *eng2d = nv10->screen->eng2d; - eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); -} +/* + * Memory alignment wrappers. + */ + + +#ifndef _OS_MEMORY_H_ +#error "Must not be included directly. Include os_memory.h instead" +#endif + -static void -nv10_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, - unsigned destx, unsigned desty, unsigned width, - unsigned height, unsigned value) +#include "pipe/p_compiler.h" + + +/** + * Return memory on given byte alignment + */ +static INLINE void * +os_malloc_aligned(size_t size, size_t alignment) { - struct nv10_context *nv10 = nv10_context(pipe); - struct nv04_surface_2d *eng2d = nv10->screen->eng2d; + char *ptr, *buf; + + ptr = (char *) os_malloc(size + alignment + sizeof(void *)); + if (!ptr) + return NULL; - eng2d->fill(eng2d, dest, destx, desty, width, height, value); + buf = (char *)(((uintptr_t)ptr + sizeof(void *) + alignment - 1) & ~((uintptr_t)(alignment - 1))); + *(char **)(buf - sizeof(void *)) = ptr; + + return buf; } -void -nv10_init_surface_functions(struct nv10_context *nv10) + +/** + * Free memory returned by align_malloc(). + */ +static INLINE void +os_free_aligned(void *ptr) { - nv10->pipe.surface_copy = nv10_surface_copy; - nv10->pipe.surface_fill = nv10_surface_fill; + if (ptr) { + void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); + void *realAddr = *cubbyHole; + os_free(realAddr); + } } diff --git a/src/gallium/auxiliary/os/os_memory_debug.h b/src/gallium/auxiliary/os/os_memory_debug.h new file mode 100644 index 00000000000..c664be9aad5 --- /dev/null +++ b/src/gallium/auxiliary/os/os_memory_debug.h @@ -0,0 +1,83 @@ +/************************************************************************** + * + * Copyright 2008-2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/* + * Debugging wrappers for OS memory management abstractions. + */ + + +#ifndef _OS_MEMORY_H_ +#error "Must not be included directly. Include os_memory.h instead" +#endif + + +#include "pipe/p_compiler.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +void * +debug_malloc(const char *file, unsigned line, const char *function, + size_t size); + +void * +debug_calloc(const char *file, unsigned line, const char *function, + size_t count, size_t size ); + +void +debug_free(const char *file, unsigned line, const char *function, + void *ptr); + +void * +debug_realloc(const char *file, unsigned line, const char *function, + void *old_ptr, size_t old_size, size_t new_size ); + + +#ifdef __cplusplus +} +#endif + + +#ifndef DEBUG_MEMORY_IMPLEMENTATION + +#define os_malloc( _size ) \ + debug_malloc( __FILE__, __LINE__, __FUNCTION__, _size ) +#define os_calloc( _count, _size ) \ + debug_calloc(__FILE__, __LINE__, __FUNCTION__, _count, _size ) +#define os_free( _ptr ) \ + debug_free( __FILE__, __LINE__, __FUNCTION__, _ptr ) +#define os_realloc( _ptr, _old_size, _new_size ) \ + debug_realloc( __FILE__, __LINE__, __FUNCTION__, _ptr, _old_size, _new_size ) + +/* TODO: wrap os_malloc_aligned() and os_free_aligned() too */ +#include "os_memory_aligned.h" + +#endif /* !DEBUG_MEMORY_IMPLEMENTATION */ diff --git a/src/gallium/drivers/nv20/nv20_surface.c b/src/gallium/auxiliary/os/os_memory_stdc.h index 4224bdd6afa..806e5363568 100644 --- a/src/gallium/drivers/nv20/nv20_surface.c +++ b/src/gallium/auxiliary/os/os_memory_stdc.h @@ -1,7 +1,6 @@ - /************************************************************************** * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008-2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -19,45 +18,59 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -#include "nv20_context.h" -#include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" -#include "util/u_tile.h" - -static void -nv20_surface_copy(struct pipe_context *pipe, - struct pipe_surface *dest, unsigned destx, unsigned desty, - struct pipe_surface *src, unsigned srcx, unsigned srcy, - unsigned width, unsigned height) -{ - struct nv20_context *nv20 = nv20_context(pipe); - struct nv04_surface_2d *eng2d = nv20->screen->eng2d; - eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); -} +/* + * OS memory management abstractions for the standard C library. + */ -static void -nv20_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, - unsigned destx, unsigned desty, unsigned width, - unsigned height, unsigned value) -{ - struct nv20_context *nv20 = nv20_context(pipe); - struct nv04_surface_2d *eng2d = nv20->screen->eng2d; - eng2d->fill(eng2d, dest, destx, desty, width, height, value); -} +#ifndef _OS_MEMORY_H_ +#error "Must not be included directly. Include os_memory.h instead" +#endif + +#include <stdlib.h> + +#include "pipe/p_compiler.h" + + +#define os_malloc(_size) malloc(_size) +#define os_calloc(_count, _size ) calloc(_count, _size ) +#define os_free(_ptr) free(_ptr) + +#define os_realloc( _old_ptr, _old_size, _new_size) \ + realloc(_old_ptr, _new_size + 0*(_old_size)) -void -nv20_init_surface_functions(struct nv20_context *nv20) + +#if defined(HAVE_POSIX_MEMALIGN) + +static INLINE void * +os_malloc_aligned(size_t size, size_t alignment) { - nv20->pipe.surface_copy = nv20_surface_copy; - nv20->pipe.surface_fill = nv20_surface_fill; + void *ptr; + alignment = (alignment + sizeof(void*) - 1) & ~(sizeof(void*) - 1); + if(posix_memalign(&ptr, alignment, size) != 0) + return NULL; + return ptr; } + +#define os_free_aligned(_ptr) free(_ptr) + +#elif defined(PIPE_OS_WINDOWS) + +#include <malloc.h> + +#define os_malloc_aligned(_size, _align) _aligned_malloc(_size, _align) +#define os_free_aligned(_ptr) _aligned_free(_ptr) + +#else + +#include "os_memory_aligned.h" + +#endif diff --git a/src/gallium/auxiliary/os/os_memory_win32k.h b/src/gallium/auxiliary/os/os_memory_win32k.h new file mode 100644 index 00000000000..d56d6908722 --- /dev/null +++ b/src/gallium/auxiliary/os/os_memory_win32k.h @@ -0,0 +1,123 @@ +/************************************************************************** + * + * Copyright 2008-2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/* + * OS memory management abstractions for Windows kernel. + */ + + +#ifndef _OS_MEMORY_H_ +#error "Must not be included directly. Include os_memory.h instead" +#endif + + +#include "pipe/p_compiler.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) + +void * __stdcall +EngAllocMem(unsigned long Flags, + unsigned long MemSize, + unsigned long Tag); + +void __stdcall +EngFreeMem(void *Mem); + +#define os_malloc(_size) EngAllocMem(0, _size, 'D3AG') +#define os_calloc(_count, _size) EngAllocMem(1, (_count)*(_size), 'D3AG') +#define _os_free(_ptr) EngFreeMem(_ptr) + +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) + +void * +ExAllocatePool(unsigned long PoolType, + size_t NumberOfBytes); + +void +ExFreePool(void *P); + +#define os_malloc(_size) ExAllocatePool(0, _size) +#define _os_free(_ptr) ExFreePool(_ptr) + +static INLINE void * +os_calloc(unsigned count, unsigned size) +{ + void *ptr = os_malloc(count * size); + if (ptr) { + memset(ptr, 0, count * size); + } + return ptr; +} + +#else + +#error "Unsupported subsystem" + +#endif + + +static INLINE void +os_free( void *ptr ) +{ + if (ptr) { + _os_free(ptr); + } +} + + +static INLINE void * +os_realloc(void *old_ptr, unsigned old_size, unsigned new_size) +{ + void *new_ptr = NULL; + + if (new_size != 0) { + unsigned copy_size = old_size < new_size ? old_size : new_size; + new_ptr = os_malloc( new_size ); + if (new_ptr && old_ptr && copy_size) { + memcpy(new_ptr, old_ptr, copy_size); + } + } + + os_free(old_ptr); + + return new_ptr; +} + + +#ifdef __cplusplus +} +#endif + + +#include "os_memory_aligned.h" diff --git a/src/gallium/auxiliary/os/os_misc.c b/src/gallium/auxiliary/os/os_misc.c new file mode 100644 index 00000000000..384988017b7 --- /dev/null +++ b/src/gallium/auxiliary/os/os_misc.c @@ -0,0 +1,188 @@ +/************************************************************************** + * + * Copyright 2008-2010 Vmware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "os_misc.h" + +#include <stdarg.h> + + +#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY + +#include <windows.h> +#include <winddi.h> + +#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) + +#include <stdio.h> +#include <stdlib.h> +#include <windows.h> +#include <types.h> + +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers +#endif +#include <windows.h> +#include <stdio.h> + +#else + +#include <stdio.h> +#include <stdlib.h> + +#endif + + +#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY +static INLINE void +_EngDebugPrint(const char *format, ...) +{ + va_list ap; + va_start(ap, format); + EngDebugPrint("", (PCHAR)format, ap); + va_end(ap); +} +#endif + + +void +os_log_message(const char *message) +{ +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) + _EngDebugPrint("%s", message); +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + OutputDebugStringA(message); + if(GetConsoleWindow() && !IsDebuggerPresent()) { + fflush(stdout); + fputs(message, stderr); + fflush(stderr); + } +#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) + wchar_t *wide_format; + long wide_str_len; + /* Format is ascii - needs to be converted to wchar_t for printing */ + wide_str_len = MultiByteToWideChar(CP_ACP, 0, message, -1, NULL, 0); + wide_format = (wchar_t *) malloc((wide_str_len+1) * sizeof(wchar_t)); + if (wide_format) { + MultiByteToWideChar(CP_ACP, 0, message, -1, + wide_format, wide_str_len); + NKDbgPrintfW(wide_format, wide_format); + free(wide_format); + } +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) + /* TODO */ +#else /* !PIPE_SUBSYSTEM_WINDOWS */ + fflush(stdout); + fputs(message, stderr); +#endif +} + + +#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY +static const char * +find(const char *start, const char *end, char c) +{ + const char *p; + for(p = start; !end || p != end; ++p) { + if(*p == c) + return p; + if(*p < 32) + break; + } + return NULL; +} + +static int +compare(const char *start, const char *end, const char *s) +{ + const char *p, *q; + for(p = start, q = s; p != end && *q != '\0'; ++p, ++q) { + if(*p != *q) + return 0; + } + return p == end && *q == '\0'; +} + +static void +copy(char *dst, const char *start, const char *end, size_t n) +{ + const char *p; + char *q; + for(p = start, q = dst, n = n - 1; p != end && n; ++p, ++q, --n) + *q = *p; + *q = '\0'; +} +#endif + + +const char * +os_get_option(const char *name) +{ +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) + /* EngMapFile creates the file if it does not exists, so it must either be + * disabled on release versions (or put in a less conspicuous place). */ +#ifdef DEBUG + const char *result = NULL; + ULONG_PTR iFile = 0; + const void *pMap = NULL; + const char *sol, *eol, *sep; + static char output[1024]; + + pMap = EngMapFile(L"\\??\\c:\\gallium.cfg", 0, &iFile); + if(pMap) { + sol = (const char *)pMap; + while(1) { + /* TODO: handle LF line endings */ + eol = find(sol, NULL, '\r'); + if(!eol || eol == sol) + break; + sep = find(sol, eol, '='); + if(!sep) + break; + if(compare(sol, sep, name)) { + copy(output, sep + 1, eol, sizeof(output)); + result = output; + break; + } + sol = eol + 2; + } + EngUnmapFile(iFile); + } + return result; +#else + return NULL; +#endif +#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) + /* TODO: implement */ + return NULL; +#else + return getenv(name); +#endif +} + diff --git a/src/gallium/auxiliary/os/os_misc.h b/src/gallium/auxiliary/os/os_misc.h new file mode 100644 index 00000000000..d59f9819fec --- /dev/null +++ b/src/gallium/auxiliary/os/os_misc.h @@ -0,0 +1,99 @@ +/************************************************************************** + * + * Copyright 2010 Vmware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/* + * Miscellaneous OS services. + */ + + +#ifndef _OS_MISC_H_ +#define _OS_MISC_H_ + + +#include "pipe/p_compiler.h" + + +#if defined(PIPE_OS_UNIX) +# include <signal.h> /* for kill() */ +# include <unistd.h> /* getpid() */ +#endif + + +#ifdef __cplusplus +extern "C" { +#endif + + +/* + * Trap into the debugger. + */ +#if (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)) && defined(PIPE_CC_GCC) +# define os_break() __asm("int3") +#elif defined(PIPE_CC_MSVC) +# define os_break() __debugbreak() +#elif defined(PIPE_OS_UNIX) +# define os_break() kill(getpid(), SIGTRAP) +#elif defined(PIPE_OS_EMBEDDED) +void os_break(void); +#else +# define os_break() abort() +#endif + + +/* + * Abort the program. + */ +#if defined(DEBUG) || defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) +# define os_abort() os_break() +#elif defined(PIPE_OS_EMBEDDED) +void os_abort(void); +#else +# define os_abort() abort() +#endif + + +/* + * Output a message. Message should preferably end in a newline. + */ +void +os_log_message(const char *message); + + +/* + * Get an option. Should return NULL if specified option is not set. + */ +const char * +os_get_option(const char *name); + + +#ifdef __cplusplus +} +#endif + + +#endif /* _OS_MISC_H_ */ diff --git a/src/gallium/auxiliary/util/u_stream.h b/src/gallium/auxiliary/os/os_stream.h index a9d0f0121a6..bf30e6542d3 100644 --- a/src/gallium/auxiliary/util/u_stream.h +++ b/src/gallium/auxiliary/os/os_stream.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008-2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -30,14 +30,14 @@ * Cross-platform sequential access stream abstraction. */ -#ifndef U_STREAM_H -#define U_STREAM_H +#ifndef _OS_STREAM_H_ +#define _OS_STREAM_H_ #include "pipe/p_compiler.h" -struct util_stream; +struct os_stream; /** @@ -45,17 +45,17 @@ struct util_stream; * @param filename relative or absolute path (necessary for windows) * @param optional maximum file size (0 for a growable size). */ -struct util_stream * -util_stream_create(const char *filename, size_t max_size); +struct os_stream * +os_stream_create(const char *filename, size_t max_size); boolean -util_stream_write(struct util_stream *stream, const void *data, size_t size); +os_stream_write(struct os_stream *stream, const void *data, size_t size); void -util_stream_flush(struct util_stream *stream); +os_stream_flush(struct os_stream *stream); void -util_stream_close(struct util_stream *stream); +os_stream_close(struct os_stream *stream); -#endif /* U_STREAM_H */ +#endif /* _OS_STREAM_H_ */ diff --git a/src/gallium/auxiliary/util/u_stream_stdc.c b/src/gallium/auxiliary/os/os_stream_stdc.c index 4d976d6dca4..caa60c0b50f 100644 --- a/src/gallium/auxiliary/util/u_stream_stdc.c +++ b/src/gallium/auxiliary/os/os_stream_stdc.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008-2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -32,47 +32,46 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) +#if defined(PIPE_OS_UNIX) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) +#include <stdlib.h> #include <stdio.h> -#include "util/u_memory.h" +#include "os_stream.h" -#include "u_stream.h" - -struct util_stream +struct os_stream { FILE *file; }; -struct util_stream * -util_stream_create(const char *filename, size_t max_size) +struct os_stream * +os_stream_create(const char *filename, size_t max_size) { - struct util_stream *stream; + struct os_stream *stream; (void)max_size; - stream = CALLOC_STRUCT(util_stream); + stream = (struct os_stream *)calloc(1, sizeof(struct os_stream)); if(!stream) - goto error1; + goto no_stream; stream->file = fopen(filename, "w"); if(!stream->file) - goto error2; + goto no_file; return stream; -error2: - FREE(stream); -error1: +no_file: + free(stream); +no_stream: return NULL; } boolean -util_stream_write(struct util_stream *stream, const void *data, size_t size) +os_stream_write(struct os_stream *stream, const void *data, size_t size) { if(!stream) return FALSE; @@ -82,7 +81,7 @@ util_stream_write(struct util_stream *stream, const void *data, size_t size) void -util_stream_flush(struct util_stream *stream) +os_stream_flush(struct os_stream *stream) { if(!stream) return; @@ -92,14 +91,14 @@ util_stream_flush(struct util_stream *stream) void -util_stream_close(struct util_stream *stream) +os_stream_close(struct os_stream *stream) { if(!stream) return; fclose(stream->file); - FREE(stream); + free(stream); } diff --git a/src/gallium/auxiliary/util/u_stream_wd.c b/src/gallium/auxiliary/os/os_stream_wd.c index 864489e7755..a64cbcab4cf 100644 --- a/src/gallium/auxiliary/util/u_stream_wd.c +++ b/src/gallium/auxiliary/os/os_stream_wd.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008-2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -37,16 +37,14 @@ #include <windows.h> #include <winddi.h> -#include "util/u_memory.h" -#include "util/u_string.h" - -#include "u_stream.h" +#include "os_memory.h" +#include "os_stream.h" #define MAP_FILE_SIZE (4*1024*1024) -struct util_stream +struct os_stream { char filename[MAX_PATH + 1]; WCHAR wFileName[MAX_PATH + 1]; @@ -60,23 +58,23 @@ struct util_stream static INLINE boolean -util_stream_map(struct util_stream *stream) +os_stream_map(struct os_stream *stream) { ULONG BytesInUnicodeString; static char filename[MAX_PATH + 1]; unsigned filename_len; if(stream->growable) - filename_len = util_snprintf(filename, - sizeof(filename), - "%s.%04x", - stream->filename, - stream->suffix++); + filename_len = snprintf(filename, + sizeof(filename), + "%s.%04x", + stream->filename, + stream->suffix++); else - filename_len = util_snprintf(filename, - sizeof(filename), - "%s", - stream->filename); + filename_len = snprintf(filename, + sizeof(filename), + "%s", + stream->filename); EngMultiByteToUnicodeN( stream->wFileName, @@ -97,7 +95,7 @@ util_stream_map(struct util_stream *stream) static INLINE void -util_stream_unmap(struct util_stream *stream) +os_stream_unmap(struct os_stream *stream) { EngUnmapFile(stream->iFile); if(stream->written < stream->map_size) { @@ -112,7 +110,7 @@ util_stream_unmap(struct util_stream *stream) static INLINE void -util_stream_full_qualified_filename(char *dst, size_t size, const char *src) +os_stream_full_qualified_filename(char *dst, size_t size, const char *src) { boolean need_drive, need_root; @@ -125,24 +123,24 @@ util_stream_full_qualified_filename(char *dst, size_t size, const char *src) need_root = src[0] == '\\' ? FALSE : TRUE; } - util_snprintf(dst, size, - "\\??\\%s%s%s", - need_drive ? "C:" : "", - need_root ? "\\" : "", - src); + snprintf(dst, size, + "\\??\\%s%s%s", + need_drive ? "C:" : "", + need_root ? "\\" : "", + src); } -struct util_stream * -util_stream_create(const char *filename, size_t max_size) +struct os_stream * +os_stream_create(const char *filename, size_t max_size) { - struct util_stream *stream; + struct os_stream *stream; - stream = CALLOC_STRUCT(util_stream); + stream = CALLOC_STRUCT(os_stream); if(!stream) goto error1; - util_stream_full_qualified_filename(stream->filename, + os_stream_full_qualified_filename(stream->filename, sizeof(stream->filename), filename); @@ -155,7 +153,7 @@ util_stream_create(const char *filename, size_t max_size) stream->map_size = MAP_FILE_SIZE; } - if(!util_stream_map(stream)) + if(!os_stream_map(stream)) goto error2; return stream; @@ -168,7 +166,7 @@ error1: static INLINE void -util_stream_copy(struct util_stream *stream, const char *data, size_t size) +os_stream_copy(struct os_stream *stream, const char *data, size_t size) { assert(stream->written + size <= stream->map_size); memcpy(stream->pMap + stream->written, data, size); @@ -177,7 +175,7 @@ util_stream_copy(struct util_stream *stream, const char *data, size_t size) boolean -util_stream_write(struct util_stream *stream, const void *data, size_t size) +os_stream_write(struct os_stream *stream, const void *data, size_t size) { if(!stream) return FALSE; @@ -187,35 +185,35 @@ util_stream_write(struct util_stream *stream, const void *data, size_t size) while(stream->written + size > stream->map_size) { size_t step = stream->map_size - stream->written; - util_stream_copy(stream, data, step); + os_stream_copy(stream, data, step); data = (const char *)data + step; size -= step; - util_stream_unmap(stream); - if(!stream->growable || !util_stream_map(stream)) + os_stream_unmap(stream); + if(!stream->growable || !os_stream_map(stream)) return FALSE; } - util_stream_copy(stream, data, size); + os_stream_copy(stream, data, size); return TRUE; } void -util_stream_flush(struct util_stream *stream) +os_stream_flush(struct os_stream *stream) { (void)stream; } void -util_stream_close(struct util_stream *stream) +os_stream_close(struct os_stream *stream) { if(!stream) return; - util_stream_unmap(stream); + os_stream_unmap(stream); FREE(stream); } diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/auxiliary/os/os_thread.h index 8119c1f571c..24a2309976a 100644 --- a/src/gallium/include/pipe/p_thread.h +++ b/src/gallium/auxiliary/os/os_thread.h @@ -32,8 +32,8 @@ */ -#ifndef _P_THREAD2_H_ -#define _P_THREAD2_H_ +#ifndef OS_THREAD_H_ +#define OS_THREAD_H_ #include "pipe/p_compiler.h" @@ -235,6 +235,25 @@ static INLINE void pipe_barrier_wait(pipe_barrier *barrier) /** Dummy definitions */ typedef unsigned pipe_thread; + +#define PIPE_THREAD_ROUTINE( name, param ) \ + void * name( void *param ) + +static INLINE pipe_thread pipe_thread_create( void *(* routine)( void *), void *param ) +{ + return 0; +} + +static INLINE int pipe_thread_wait( pipe_thread thread ) +{ + return -1; +} + +static INLINE int pipe_thread_destroy( pipe_thread thread ) +{ + return -1; +} + typedef unsigned pipe_mutex; typedef unsigned pipe_condvar; typedef unsigned pipe_barrier; @@ -413,4 +432,4 @@ pipe_tsd_set(pipe_tsd *tsd, void *value) -#endif /* _P_THREAD2_H_ */ +#endif /* OS_THREAD_H_ */ diff --git a/src/gallium/auxiliary/os/os_time.c b/src/gallium/auxiliary/os/os_time.c new file mode 100644 index 00000000000..6259142bec0 --- /dev/null +++ b/src/gallium/auxiliary/os/os_time.c @@ -0,0 +1,128 @@ +/************************************************************************** + * + * Copyright 2008-2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * OS independent time-manipulation functions. + * + * @author Jose Fonseca <[email protected]> + */ + + +#include "pipe/p_config.h" + +#if !defined(PIPE_OS_EMBEDDED) + +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU) +# include <sys/time.h> /* timeval */ +#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) +# include <windows.h> +# include <winddi.h> +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) +# include <windows.h> +extern VOID KeQuerySystemTime(PLARGE_INTEGER); +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) +# include <windows.h> +#else +# error Unsupported OS +#endif + +#include "os_time.h" + + +int64_t +os_time_get(void) +{ +#if defined(PIPE_OS_UNIX) + + struct timeval tv; + gettimeofday(&tv, NULL); + return tv.tv_usec + tv.tv_sec*1000000LL; + +#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) + + static LONGLONG frequency; + LONGLONG counter; + if(!frequency) + EngQueryPerformanceFrequency(&frequency); + EngQueryPerformanceCounter(&counter); + return counter*INT64_C(1000000)/frequency; + +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) + + static LARGE_INTEGER frequency; + LARGE_INTEGER counter; + if(!frequency.QuadPart) + QueryPerformanceFrequency(&frequency); + QueryPerformanceCounter(&counter); + return counter.QuadPart*INT64_C(1000000)/frequency.QuadPart; + +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) + + /* Updated every 10 miliseconds, measured in units of 100 nanoseconds. + * http://msdn.microsoft.com/en-us/library/ms801642.aspx */ + LARGE_INTEGER counter; + KeQuerySystemTime(&counter); + return counter.QuadPart/10; + +#endif +} + + +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) + +void +os_time_sleep(int64_t usecs) +{ + static LONGLONG frequency; + LONGLONG start, curr, end; + + EngQueryPerformanceCounter(&start); + + if(!frequency) + EngQueryPerformanceFrequency(&frequency); + + end = start + (usecs * frequency + 999999LL)/1000000LL; + + do { + EngQueryPerformanceCounter(&curr); + } while(start <= curr && curr < end || + end < start && (curr < end || start <= curr)); +} + +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + +void +os_time_sleep(int64_t usecs) +{ + Sleep((usecs + 999) / 1000); +} + +#endif + + +#endif /* !PIPE_OS_EMBEDDED */ diff --git a/src/gallium/drivers/nv04/nv04_surface.c b/src/gallium/auxiliary/os/os_time.h index 0387ff4e78b..5b55c1b3747 100644 --- a/src/gallium/drivers/nv04/nv04_surface.c +++ b/src/gallium/auxiliary/os/os_time.h @@ -1,9 +1,8 @@ - /************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * + * Copyright 2008-2010 VMware, Inc. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -11,53 +10,83 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#include "nv04_context.h" -#include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" -#include "util/u_tile.h" - -static void -nv04_surface_copy(struct pipe_context *pipe, - struct pipe_surface *dest, unsigned destx, unsigned desty, - struct pipe_surface *src, unsigned srcx, unsigned srcy, - unsigned width, unsigned height) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct nv04_surface_2d *eng2d = nv04->screen->eng2d; +/** + * @file + * OS independent time-manipulation functions. + * + * @author Jose Fonseca <[email protected]> + */ - eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height); -} +#ifndef _OS_TIME_H_ +#define _OS_TIME_H_ -static void -nv04_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, - unsigned destx, unsigned desty, unsigned width, - unsigned height, unsigned value) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct nv04_surface_2d *eng2d = nv04->screen->eng2d; - eng2d->fill(eng2d, dest, destx, desty, width, height, value); -} +#include "pipe/p_config.h" + +#if defined(PIPE_OS_UNIX) +# include <unistd.h> /* usleep */ +#endif +#include "pipe/p_compiler.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +/* + * Get the current time in microseconds from an unknown base. + */ +int64_t +os_time_get(void); + + +/* + * Sleep. + */ +#if defined(PIPE_OS_UNIX) +#define os_time_sleep(_usecs) usleep(_usecs) +#else void -nv04_init_surface_functions(struct nv04_context *nv04) +os_time_sleep(int64_t usecs); +#endif + + +/* + * Helper function for detecting time outs, taking in account overflow. + * + * Returns true the the current time has elapsed beyond the specified interval. + */ +static INLINE boolean +os_time_timeout(int64_t start, + int64_t end, + int64_t curr) { - nv04->pipe.surface_copy = nv04_surface_copy; - nv04->pipe.surface_fill = nv04_surface_fill; + if(start <= end) + return !(start <= curr && curr < end); + else + return !((start <= curr) || (curr < end)); +} + + +#ifdef __cplusplus } +#endif + +#endif /* _OS_TIME_H_ */ diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h index eb7e84be848..34b1b77df40 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h @@ -46,6 +46,7 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index ba087ac0f34..95eb5f65635 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -44,7 +44,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_defines.h" #include "util/u_debug.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "util/u_memory.h" #include "util/u_double_list.h" diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c index 7b34c8e3578..c1498318dfb 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c @@ -36,7 +36,7 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "util/u_memory.h" #include "util/u_double_list.h" #include "util/u_time.h" diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c index 8f74180a111..93f8960641f 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c @@ -35,7 +35,7 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_double_list.h" diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c index 6400fc5b0a3..63195715d68 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c @@ -35,7 +35,7 @@ #include "pipe/p_defines.h" #include "util/u_debug.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "util/u_memory.h" #include "util/u_double_list.h" #include "util/u_mm.h" diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c index 7fd65ed2261..fea234ae8c7 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c @@ -37,7 +37,7 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "pipe/p_defines.h" #include "util/u_memory.h" #include "util/u_double_list.h" diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c index d21910d0bf0..c445cb578b0 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c @@ -38,7 +38,7 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "pipe/p_defines.h" #include "util/u_memory.h" #include "util/u_double_list.h" diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c index ffed768f979..65d5ce795be 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c +++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c @@ -32,7 +32,7 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "util/u_memory.h" #include "rtasm_execmem.h" @@ -58,7 +58,7 @@ #include <unistd.h> #include <sys/mman.h> -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "util/u_mm.h" #define EXEC_HEAP_SIZE (10*1024*1024) diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index fbb9aa0e63a..f7a1bb74a9d 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -264,6 +264,12 @@ static void micro_rcp(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src) { +#if 0 /* for debugging */ + assert(src->f[0] != 0.0f); + assert(src->f[1] != 0.0f); + assert(src->f[2] != 0.0f); + assert(src->f[3] != 0.0f); +#endif dst->f[0] = 1.0f / src->f[0]; dst->f[1] = 1.0f / src->f[1]; dst->f[2] = 1.0f / src->f[2]; @@ -284,6 +290,12 @@ static void micro_rsq(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src) { +#if 0 /* for debugging */ + assert(src->f[0] != 0.0f); + assert(src->f[1] != 0.0f); + assert(src->f[2] != 0.0f); + assert(src->f[3] != 0.0f); +#endif dst->f[0] = 1.0f / sqrtf(fabsf(src->f[0])); dst->f[1] = 1.0f / sqrtf(fabsf(src->f[1])); dst->f[2] = 1.0f / sqrtf(fabsf(src->f[2])); @@ -450,12 +462,20 @@ static const union tgsi_exec_channel ZeroVec = { { 0.0, 0.0, 0.0, 0.0 } }; -#define CHECK_INF_OR_NAN(chan) do {\ - assert(!util_is_inf_or_nan((chan)->f[0]));\ - assert(!util_is_inf_or_nan((chan)->f[1]));\ - assert(!util_is_inf_or_nan((chan)->f[2]));\ - assert(!util_is_inf_or_nan((chan)->f[3]));\ - } while (0) +/** + * Assert that none of the float values in 'chan' are infinite or NaN. + * NaN and Inf may occur normally during program execution and should + * not lead to crashes, etc. But when debugging, it's helpful to catch + * them. + */ +static INLINE void +check_inf_or_nan(const union tgsi_exec_channel *chan) +{ + assert(!util_is_inf_or_nan((chan)->f[0])); + assert(!util_is_inf_or_nan((chan)->f[1])); + assert(!util_is_inf_or_nan((chan)->f[2])); + assert(!util_is_inf_or_nan((chan)->f[3])); +} #ifdef DEBUG @@ -1219,8 +1239,9 @@ store_dest(struct tgsi_exec_machine *mach, int offset = 0; /* indirection offset */ int index; - if (dst_datatype == TGSI_EXEC_DATA_FLOAT) { - CHECK_INF_OR_NAN(chan); + /* for debugging */ + if (0 && dst_datatype == TGSI_EXEC_DATA_FLOAT) { + check_inf_or_nan(chan); } /* There is an extra source register that indirectly subscripts @@ -1478,7 +1499,7 @@ emit_primitive(struct tgsi_exec_machine *mach) } /* - * Fetch a four texture samples using STR texture coordinates. + * Fetch four texture samples using STR texture coordinates. */ static void fetch_texel( struct tgsi_sampler *sampler, diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index fd37fc3079b..7e19e1fe36f 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -284,3 +284,14 @@ tgsi_dup_tokens(const struct tgsi_token *tokens) memcpy(new_tokens, tokens, bytes); return new_tokens; } + + +/** + * Allocate memory for num_tokens tokens. + */ +struct tgsi_token * +tgsi_alloc_tokens(unsigned num_tokens) +{ + unsigned bytes = num_tokens * sizeof(struct tgsi_token); + return (struct tgsi_token *) MALLOC(bytes); +} diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h index 8150e3cd29d..b45ccee2f63 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.h +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h @@ -130,6 +130,10 @@ tgsi_num_tokens(const struct tgsi_token *tokens); struct tgsi_token * tgsi_dup_tokens(const struct tgsi_token *tokens); +struct tgsi_token * +tgsi_alloc_tokens(unsigned num_tokens); + + #if defined __cplusplus } #endif diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index 96be353e264..f918151daaa 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -29,7 +29,7 @@ #include "util/u_memory.h" #include "util/u_prim.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "tgsi_text.h" #include "tgsi_build.h" #include "tgsi_info.h" diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c index 0ae46785bbe..27960bac221 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c @@ -33,6 +33,7 @@ #include "tgsi/tgsi_info.h" #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_sanity.h" +#include "util/u_debug.h" #include "util/u_memory.h" #include "util/u_math.h" @@ -103,6 +104,8 @@ struct ureg_program struct { unsigned index; + unsigned semantic_name; + unsigned semantic_index; } gs_input[UREG_MAX_INPUT]; unsigned nr_gs_inputs; @@ -325,10 +328,14 @@ ureg_DECL_vs_input( struct ureg_program *ureg, struct ureg_src ureg_DECL_gs_input(struct ureg_program *ureg, - unsigned index) + unsigned index, + unsigned semantic_name, + unsigned semantic_index) { if (ureg->nr_gs_inputs < UREG_MAX_INPUT) { ureg->gs_input[ureg->nr_gs_inputs].index = index; + ureg->gs_input[ureg->nr_gs_inputs].semantic_name = semantic_name; + ureg->gs_input[ureg->nr_gs_inputs].semantic_index = semantic_index; ureg->nr_gs_inputs++; } else { set_bad(ureg); @@ -1251,10 +1258,12 @@ static void emit_decls( struct ureg_program *ureg ) } } else { for (i = 0; i < ureg->nr_gs_inputs; i++) { - emit_decl_range(ureg, - TGSI_FILE_INPUT, - ureg->gs_input[i].index, - 1); + emit_decl(ureg, + TGSI_FILE_INPUT, + ureg->gs_input[i].index, + ureg->gs_input[i].semantic_name, + ureg->gs_input[i].semantic_index, + TGSI_INTERPOLATE_CONSTANT); } } diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h index e25f35c6dc3..6be66d0694b 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h @@ -30,6 +30,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_shader_tokens.h" +#include "util/u_debug.h" #ifdef __cplusplus extern "C" { @@ -160,7 +161,9 @@ ureg_DECL_vs_input( struct ureg_program *, struct ureg_src ureg_DECL_gs_input(struct ureg_program *, - unsigned index); + unsigned index, + unsigned semantic_name, + unsigned semantic_index); struct ureg_src ureg_DECL_system_value(struct ureg_program *, diff --git a/src/gallium/auxiliary/util/u_atomic.h b/src/gallium/auxiliary/util/u_atomic.h new file mode 100644 index 00000000000..540112f7f3d --- /dev/null +++ b/src/gallium/auxiliary/util/u_atomic.h @@ -0,0 +1,271 @@ +/** + * Many similar implementations exist. See for example libwsbm + * or the linux kernel include/atomic.h + * + * No copyright claimed on this file. + * + */ + +#ifndef U_ATOMIC_H +#define U_ATOMIC_H + +#include "pipe/p_compiler.h" +#include "pipe/p_defines.h" + +/* Favor OS-provided implementations. + * + * Where no OS-provided implementation is available, fall back to + * locally coded assembly, compiler intrinsic or ultimately a + * mutex-based implementation. + */ +#if (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \ + defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)) +#define PIPE_ATOMIC_OS_UNLOCKED +#elif defined(PIPE_CC_MSVC) +#define PIPE_ATOMIC_MSVC_INTRINSIC +#elif (defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)) +#define PIPE_ATOMIC_ASM_MSVC_X86 +#elif (defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)) +#define PIPE_ATOMIC_ASM_GCC_X86 +#elif defined(PIPE_CC_GCC) +#define PIPE_ATOMIC_GCC_INTRINSIC +#else +#error "Unsupported platform" +#endif + + + +#if defined(PIPE_ATOMIC_ASM_GCC_X86) + +#define PIPE_ATOMIC "GCC x86 assembly" + +#ifdef __cplusplus +extern "C" { +#endif + +#define p_atomic_set(_v, _i) (*(_v) = (_i)) +#define p_atomic_read(_v) (*(_v)) + +static INLINE boolean +p_atomic_dec_zero(int32_t *v) +{ + unsigned char c; + + __asm__ __volatile__("lock; decl %0; sete %1":"+m"(*v), "=qm"(c) + ::"memory"); + + return c != 0; +} + +static INLINE void +p_atomic_inc(int32_t *v) +{ + __asm__ __volatile__("lock; incl %0":"+m"(*v)); +} + +static INLINE void +p_atomic_dec(int32_t *v) +{ + __asm__ __volatile__("lock; decl %0":"+m"(*v)); +} + +static INLINE int32_t +p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new) +{ + return __sync_val_compare_and_swap(v, old, _new); +} + +#ifdef __cplusplus +} +#endif + +#endif + + + +/* Implementation using GCC-provided synchronization intrinsics + */ +#if defined(PIPE_ATOMIC_GCC_INTRINSIC) + +#define PIPE_ATOMIC "GCC Sync Intrinsics" + +#ifdef __cplusplus +extern "C" { +#endif + +#define p_atomic_set(_v, _i) (*(_v) = (_i)) +#define p_atomic_read(_v) (*(_v)) + +static INLINE boolean +p_atomic_dec_zero(int32_t *v) +{ + return (__sync_sub_and_fetch(v, 1) == 0); +} + +static INLINE void +p_atomic_inc(int32_t *v) +{ + (void) __sync_add_and_fetch(v, 1); +} + +static INLINE void +p_atomic_dec(int32_t *v) +{ + (void) __sync_sub_and_fetch(v, 1); +} + +static INLINE int32_t +p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new) +{ + return __sync_val_compare_and_swap(v, old, _new); +} + +#ifdef __cplusplus +} +#endif + +#endif + + + +/* Unlocked version for single threaded environments, such as some + * windows kernel modules. + */ +#if defined(PIPE_ATOMIC_OS_UNLOCKED) + +#define PIPE_ATOMIC "Unlocked" + +#define p_atomic_set(_v, _i) (*(_v) = (_i)) +#define p_atomic_read(_v) (*(_v)) +#define p_atomic_dec_zero(_v) ((boolean) --(*(_v))) +#define p_atomic_inc(_v) ((void) (*(_v))++) +#define p_atomic_dec(_v) ((void) (*(_v))--) +#define p_atomic_cmpxchg(_v, old, _new) (*(_v) == old ? *(_v) = (_new) : *(_v)) + +#endif + + +/* Locally coded assembly for MSVC on x86: + */ +#if defined(PIPE_ATOMIC_ASM_MSVC_X86) + +#define PIPE_ATOMIC "MSVC x86 assembly" + +#ifdef __cplusplus +extern "C" { +#endif + +#define p_atomic_set(_v, _i) (*(_v) = (_i)) +#define p_atomic_read(_v) (*(_v)) + +static INLINE boolean +p_atomic_dec_zero(int32_t *v) +{ + unsigned char c; + + __asm { + mov eax, [v] + lock dec dword ptr [eax] + sete byte ptr [c] + } + + return c != 0; +} + +static INLINE void +p_atomic_inc(int32_t *v) +{ + __asm { + mov eax, [v] + lock inc dword ptr [eax] + } +} + +static INLINE void +p_atomic_dec(int32_t *v) +{ + __asm { + mov eax, [v] + lock dec dword ptr [eax] + } +} + +static INLINE int32_t +p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new) +{ + int32_t orig; + + __asm { + mov ecx, [v] + mov eax, [old] + mov edx, [_new] + lock cmpxchg [ecx], edx + mov [orig], eax + } + + return orig; +} + +#ifdef __cplusplus +} +#endif + +#endif + + +#if defined(PIPE_ATOMIC_MSVC_INTRINSIC) + +#define PIPE_ATOMIC "MSVC Intrinsics" + +#include <intrin.h> + +#pragma intrinsic(_InterlockedIncrement) +#pragma intrinsic(_InterlockedDecrement) +#pragma intrinsic(_InterlockedCompareExchange) + +#ifdef __cplusplus +extern "C" { +#endif + +#define p_atomic_set(_v, _i) (*(_v) = (_i)) +#define p_atomic_read(_v) (*(_v)) + +static INLINE boolean +p_atomic_dec_zero(int32_t *v) +{ + return _InterlockedDecrement((long *)v) == 0; +} + +static INLINE void +p_atomic_inc(int32_t *v) +{ + _InterlockedIncrement((long *)v); +} + +static INLINE void +p_atomic_dec(int32_t *v) +{ + _InterlockedDecrement((long *)v); +} + +static INLINE int32_t +p_atomic_cmpxchg(int32_t *v, int32_t old, int32_t _new) +{ + return _InterlockedCompareExchange((long *)v, _new, old); +} + +#ifdef __cplusplus +} +#endif + +#endif + + + +#ifndef PIPE_ATOMIC +#error "No pipe_atomic implementation selected" +#endif + + + +#endif /* U_ATOMIC_H */ diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index eb63bec7b50..f0bc58a558f 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -36,7 +36,7 @@ #include "pipe/p_context.h" #include "util/u_debug.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "pipe/p_state.h" diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 935e11c5d85..f3b4491d175 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -34,7 +34,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "pipe/p_state.h" diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index 7ee0864d292..4821b8a1434 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -29,125 +29,30 @@ #include "pipe/p_config.h" -#include <stdarg.h> - - -#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY - -#include <windows.h> -#include <winddi.h> - -#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) - -#include <stdio.h> -#include <stdlib.h> -#include <windows.h> -#include <types.h> - -#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) - -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers -#endif -#include <windows.h> -#include <stdio.h> - -#else - -#include <stdio.h> -#include <stdlib.h> - -#endif - -#include "pipe/p_compiler.h" +#include "pipe/p_compiler.h" +#include "os/os_stream.h" #include "util/u_debug.h" #include "pipe/p_format.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_string.h" -#include "util/u_stream.h" #include "util/u_math.h" #include "util/u_tile.h" #include "util/u_prim.h" -#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY -static INLINE void -_EngDebugPrint(const char *format, ...) -{ - va_list ap; - va_start(ap, format); - EngDebugPrint("", (PCHAR)format, ap); - va_end(ap); -} -#endif - - void _debug_vprintf(const char *format, va_list ap) { -#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) - /* EngDebugPrint does not handle float point arguments, so we need to use - * our own vsnprintf implementation. It is also very slow, so buffer until - * we find a newline. */ - static char buf[512] = {'\0'}; - size_t len = strlen(buf); - int ret = util_vsnprintf(buf + len, sizeof(buf) - len, format, ap); - if(ret > (int)(sizeof(buf) - len - 1) || util_strchr(buf + len, '\n')) { - _EngDebugPrint("%s", buf); - buf[0] = '\0'; - } -#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) - /* OutputDebugStringA can be very slow, so buffer until we find a newline. */ + /* We buffer until we find a newline. */ static char buf[4096] = {'\0'}; size_t len = strlen(buf); int ret = util_vsnprintf(buf + len, sizeof(buf) - len, format, ap); if(ret > (int)(sizeof(buf) - len - 1) || util_strchr(buf + len, '\n')) { - OutputDebugStringA(buf); + os_log_message(buf); buf[0] = '\0'; } - - if(GetConsoleWindow() && !IsDebuggerPresent()) { - fflush(stdout); - vfprintf(stderr, format, ap); - fflush(stderr); - } - -#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) - wchar_t *wide_format; - long wide_str_len; - char buf[512]; - int ret; -#if (_WIN32_WCE < 600) - ret = vsprintf(buf, format, ap); - if(ret < 0){ - sprintf(buf, "Cant handle debug print!"); - ret = 25; - } -#else - ret = vsprintf_s(buf, 512, format, ap); - if(ret < 0){ - sprintf_s(buf, 512, "Cant handle debug print!"); - ret = 25; - } -#endif - buf[ret] = '\0'; - /* Format is ascii - needs to be converted to wchar_t for printing */ - wide_str_len = MultiByteToWideChar(CP_ACP, 0, (const char *) buf, -1, NULL, 0); - wide_format = (wchar_t *) malloc((wide_str_len+1) * sizeof(wchar_t)); - if (wide_format) { - MultiByteToWideChar(CP_ACP, 0, (const char *) buf, -1, - wide_format, wide_str_len); - NKDbgPrintfW(wide_format, wide_format); - free(wide_format); - } -#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) - /* TODO */ -#else /* !PIPE_SUBSYSTEM_WINDOWS */ - fflush(stdout); - vfprintf(stderr, format, ap); -#endif } @@ -169,108 +74,12 @@ void debug_print_blob( const char *name, #endif -#ifndef debug_break -void debug_break(void) -{ -#if defined(PIPE_SUBSYSTEM_WINDOWS_USER) - DebugBreak(); -#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) - EngDebugBreak(); -#else - abort(); -#endif -} -#endif - - -#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY -static const char * -find(const char *start, const char *end, char c) -{ - const char *p; - for(p = start; !end || p != end; ++p) { - if(*p == c) - return p; - if(*p < 32) - break; - } - return NULL; -} - -static int -compare(const char *start, const char *end, const char *s) -{ - const char *p, *q; - for(p = start, q = s; p != end && *q != '\0'; ++p, ++q) { - if(*p != *q) - return 0; - } - return p == end && *q == '\0'; -} - -static void -copy(char *dst, const char *start, const char *end, size_t n) -{ - const char *p; - char *q; - for(p = start, q = dst, n = n - 1; p != end && n; ++p, ++q, --n) - *q = *p; - *q = '\0'; -} -#endif - - -static INLINE const char * -_debug_get_option(const char *name) -{ -#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) - /* EngMapFile creates the file if it does not exists, so it must either be - * disabled on release versions (or put in a less conspicuous place). */ -#ifdef DEBUG - const char *result = NULL; - ULONG_PTR iFile = 0; - const void *pMap = NULL; - const char *sol, *eol, *sep; - static char output[1024]; - - pMap = EngMapFile(L"\\??\\c:\\gallium.cfg", 0, &iFile); - if(pMap) { - sol = (const char *)pMap; - while(1) { - /* TODO: handle LF line endings */ - eol = find(sol, NULL, '\r'); - if(!eol || eol == sol) - break; - sep = find(sol, eol, '='); - if(!sep) - break; - if(compare(sol, sep, name)) { - copy(output, sep + 1, eol, sizeof(output)); - result = output; - break; - } - sol = eol + 2; - } - EngUnmapFile(iFile); - } - return result; -#else - return NULL; -#endif -#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) - /* TODO: implement */ - return NULL; -#else - return getenv(name); -#endif -} - const char * debug_get_option(const char *name, const char *dfault) { const char *result; - result = _debug_get_option(name); + result = os_get_option(name); if(!result) result = dfault; @@ -282,7 +91,7 @@ debug_get_option(const char *name, const char *dfault) boolean debug_get_bool_option(const char *name, boolean dfault) { - const char *str = _debug_get_option(name); + const char *str = os_get_option(name); boolean result; if(str == NULL) @@ -312,7 +121,7 @@ debug_get_num_option(const char *name, long dfault) long result; const char *str; - str = _debug_get_option(name); + str = os_get_option(name); if(!str) result = dfault; else { @@ -348,7 +157,7 @@ debug_get_flags_option(const char *name, unsigned long result; const char *str; - str = _debug_get_option(name); + str = os_get_option(name); if(!str) result = dfault; else if (!util_strcmp(str, "help")) { @@ -389,7 +198,7 @@ void _debug_assert_fail(const char *expr, #else if (debug_get_bool_option("GALLIUM_ABORT_ON_ASSERT", TRUE)) #endif - debug_break(); + os_abort(); else _debug_printf("continuing...\n"); } @@ -872,7 +681,7 @@ debug_dump_float_rgba_bmp(const char *filename, float *rgba, unsigned stride) { #ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT - struct util_stream *stream; + struct os_stream *stream; struct bmp_file_header bmfh; struct bmp_info_header bmih; unsigned x, y; @@ -898,12 +707,12 @@ debug_dump_float_rgba_bmp(const char *filename, bmih.biClrUsed = 0; bmih.biClrImportant = 0; - stream = util_stream_create(filename, bmfh.bfSize); + stream = os_stream_create(filename, bmfh.bfSize); if(!stream) goto error1; - util_stream_write(stream, &bmfh, 14); - util_stream_write(stream, &bmih, 40); + os_stream_write(stream, &bmfh, 14); + os_stream_write(stream, &bmih, 40); y = height; while(y--) { @@ -915,11 +724,11 @@ debug_dump_float_rgba_bmp(const char *filename, pixel.rgbGreen = float_to_ubyte(ptr[x*4 + 1]); pixel.rgbBlue = float_to_ubyte(ptr[x*4 + 2]); pixel.rgbAlpha = 255; - util_stream_write(stream, &pixel, 4); + os_stream_write(stream, &pixel, 4); } } - util_stream_close(stream); + os_stream_close(stream); error1: ; #endif diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h index 131c9915391..efcf065d276 100644 --- a/src/gallium/auxiliary/util/u_debug.h +++ b/src/gallium/auxiliary/util/u_debug.h @@ -39,9 +39,7 @@ #define U_DEBUG_H_ -#include <stdarg.h> - -#include "pipe/p_compiler.h" +#include "os/os_misc.h" #ifdef __cplusplus @@ -49,22 +47,6 @@ extern "C" { #endif -#if defined(DBG) || defined(DEBUG) -#ifndef DEBUG -#define DEBUG 1 -#endif -#else -#ifndef NDEBUG -#define NDEBUG 1 -#endif -#endif - - -/* MSVC bebore VC7 does not have the __FUNCTION__ macro */ -#if defined(_MSC_VER) && _MSC_VER < 1300 -#define __FUNCTION__ "???" -#endif - #if defined(__GNUC__) #define _util_printf_format(fmt, list) __attribute__ ((format (printf, fmt, list))) #else @@ -155,13 +137,7 @@ void debug_print_format(const char *msg, unsigned fmt ); * Hard-coded breakpoint. */ #ifdef DEBUG -#if (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)) && defined(PIPE_CC_GCC) -#define debug_break() __asm("int3") -#elif defined(PIPE_CC_MSVC) -#define debug_break() __debugbreak() -#else -void debug_break(void); -#endif +#define debug_break() os_break() #else /* !DEBUG */ #define debug_break() ((void)0) #endif /* !DEBUG */ @@ -328,22 +304,6 @@ debug_get_flags_option(const char *name, unsigned long dfault); -void * -debug_malloc(const char *file, unsigned line, const char *function, - size_t size); - -void -debug_free(const char *file, unsigned line, const char *function, - void *ptr); - -void * -debug_calloc(const char *file, unsigned line, const char *function, - size_t count, size_t size ); - -void * -debug_realloc(const char *file, unsigned line, const char *function, - void *old_ptr, size_t old_size, size_t new_size ); - unsigned long debug_memory_begin(void); diff --git a/src/gallium/auxiliary/util/u_debug_memory.c b/src/gallium/auxiliary/util/u_debug_memory.c index d6484f4ad51..f1baa62f894 100644 --- a/src/gallium/auxiliary/util/u_debug_memory.c +++ b/src/gallium/auxiliary/util/u_debug_memory.c @@ -34,15 +34,10 @@ #include "pipe/p_config.h" -#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) -#include <windows.h> -#include <winddi.h> -#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) -#include <wdm.h> -#else -#include <stdio.h> -#include <stdlib.h> -#endif +#define DEBUG_MEMORY_IMPLEMENTATION + +#include "os/os_memory.h" +#include "os/os_memory_debug.h" #include "util/u_debug.h" #include "util/u_debug_stack.h" @@ -53,18 +48,6 @@ #define DEBUG_MEMORY_STACK 0 /* XXX: disabled until we have symbol lookup */ -#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) && !defined(WINCE) -#define real_malloc(_size) EngAllocMem(0, _size, 'D3AG') -#define real_free(_ptr) EngFreeMem(_ptr) -#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) -#define real_malloc(_size) ExAllocatePool(0, _size) -#define real_free(_ptr) ExFreePool(_ptr) -#else -#define real_malloc(_size) malloc(_size) -#define real_free(_ptr) free(_ptr) -#endif - - struct debug_memory_header { struct list_head head; @@ -127,7 +110,7 @@ debug_malloc(const char *file, unsigned line, const char *function, struct debug_memory_header *hdr; struct debug_memory_footer *ftr; - hdr = real_malloc(sizeof(*hdr) + size + sizeof(*ftr)); + hdr = os_malloc(sizeof(*hdr) + size + sizeof(*ftr)); if(!hdr) { debug_printf("%s:%u:%s: out of memory when trying to allocate %lu bytes\n", file, line, function, @@ -185,7 +168,7 @@ debug_free(const char *file, unsigned line, const char *function, hdr->magic = 0; ftr->magic = 0; - real_free(hdr); + os_free(hdr); } void * @@ -232,7 +215,7 @@ debug_realloc(const char *file, unsigned line, const char *function, } /* alloc new */ - new_hdr = real_malloc(sizeof(*new_hdr) + new_size + sizeof(*new_ftr)); + new_hdr = os_malloc(sizeof(*new_hdr) + new_size + sizeof(*new_ftr)); if(!new_hdr) { debug_printf("%s:%u:%s: out of memory when trying to allocate %lu bytes\n", file, line, function, @@ -258,7 +241,7 @@ debug_realloc(const char *file, unsigned line, const char *function, /* free old */ old_hdr->magic = 0; old_ftr->magic = 0; - real_free(old_hdr); + os_free(old_hdr); return new_ptr; } diff --git a/src/gallium/auxiliary/util/u_dl.c b/src/gallium/auxiliary/util/u_dl.c index d8803f77fa0..37ed789f955 100644 --- a/src/gallium/auxiliary/util/u_dl.c +++ b/src/gallium/auxiliary/util/u_dl.c @@ -26,8 +26,9 @@ * **************************************************************************/ + #include "pipe/p_config.h" -#include "util/u_debug.h" +#include "pipe/p_compiler.h" #if defined(PIPE_OS_UNIX) #include <dlfcn.h> @@ -43,12 +44,7 @@ struct util_dl_library * util_dl_open(const char *filename) { #if defined(PIPE_OS_UNIX) - struct util_dl_library *lib; - lib = (struct util_dl_library *)dlopen(filename, RTLD_LAZY | RTLD_GLOBAL); - if (!lib) { - debug_printf("gallium: dlopen() failed: %s\n", dlerror()); - } - return lib; + return (struct util_dl_library *)dlopen(filename, RTLD_LAZY | RTLD_GLOBAL); #elif defined(PIPE_OS_WINDOWS) return (struct util_dl_library *)LoadLibraryA(filename); #else diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index e2e23c3cdd8..14506e84519 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -28,7 +28,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_draw_quad.h" diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h index a558923b2ed..4323bc881bd 100644 --- a/src/gallium/auxiliary/util/u_format.h +++ b/src/gallium/auxiliary/util/u_format.h @@ -31,6 +31,7 @@ #include "pipe/p_format.h" +#include "util/u_debug.h" #ifdef __cplusplus extern "C" { diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 8611231ed70..4e358d3938c 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -37,7 +37,7 @@ #include "pipe/p_context.h" #include "util/u_debug.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "pipe/p_state.h" diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/auxiliary/util/u_inlines.h index 72f5c1dc2a2..e95d58ea863 100644 --- a/src/gallium/include/pipe/p_inlines.h +++ b/src/gallium/auxiliary/util/u_inlines.h @@ -25,12 +25,15 @@ * **************************************************************************/ -#ifndef P_INLINES_H -#define P_INLINES_H +#ifndef U_INLINES_H +#define U_INLINES_H -#include "p_context.h" -#include "p_defines.h" -#include "p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_screen.h" +#include "util/u_debug.h" +#include "util/u_atomic.h" #ifdef __cplusplus @@ -38,7 +41,84 @@ extern "C" { #endif +/* + * Reference counting helper functions. + */ + + +static INLINE void +pipe_reference_init(struct pipe_reference *reference, unsigned count) +{ + p_atomic_set(&reference->count, count); +} + +static INLINE boolean +pipe_is_referenced(struct pipe_reference *reference) +{ + return p_atomic_read(&reference->count) != 0; +} + /** + * Update reference counting. + * The old thing pointed to, if any, will be unreferenced. + * Both 'ptr' and 'reference' may be NULL. + * \return TRUE if the object's refcount hits zero and should be destroyed. + */ +static INLINE boolean +pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference) +{ + boolean destroy = FALSE; + + if(ptr != reference) { + /* bump the reference.count first */ + if (reference) { + assert(pipe_is_referenced(reference)); + p_atomic_inc(&reference->count); + } + + if (ptr) { + assert(pipe_is_referenced(ptr)); + if (p_atomic_dec_zero(&ptr->count)) { + destroy = TRUE; + } + } + } + + return destroy; +} + +static INLINE void +pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf) +{ + struct pipe_buffer *old_buf = *ptr; + + if (pipe_reference(&(*ptr)->reference, &buf->reference)) + old_buf->screen->buffer_destroy(old_buf); + *ptr = buf; +} + +static INLINE void +pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) +{ + struct pipe_surface *old_surf = *ptr; + + if (pipe_reference(&(*ptr)->reference, &surf->reference)) + old_surf->texture->screen->tex_surface_destroy(old_surf); + *ptr = surf; +} + +static INLINE void +pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex) +{ + struct pipe_texture *old_tex = *ptr; + + if (pipe_reference(&(*ptr)->reference, &tex->reference)) + old_tex->screen->texture_destroy(old_tex); + *ptr = tex; +} + + +/* * Convenience wrappers for screen buffer functions. */ @@ -221,4 +301,4 @@ pipe_transfer_buffer_flags( struct pipe_transfer *transf ) } #endif -#endif /* P_INLINES_H */ +#endif /* U_INLINES_H */ diff --git a/src/gallium/auxiliary/util/u_keymap.c b/src/gallium/auxiliary/util/u_keymap.c index c4b9eb3d9b7..e161ccd88eb 100644 --- a/src/gallium/auxiliary/util/u_keymap.c +++ b/src/gallium/auxiliary/util/u_keymap.c @@ -36,7 +36,6 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#include "pipe/p_defines.h" #include "cso_cache/cso_hash.h" diff --git a/src/gallium/auxiliary/util/u_memory.h b/src/gallium/auxiliary/util/u_memory.h index c3f8c918338..a2fc5973565 100644 --- a/src/gallium/auxiliary/util/u_memory.h +++ b/src/gallium/auxiliary/util/u_memory.h @@ -26,7 +26,7 @@ **************************************************************************/ -/** +/* * Memory functions */ @@ -37,6 +37,7 @@ #include "util/u_pointer.h" #include "util/u_debug.h" +#include "os/os_memory.h" #ifdef __cplusplus @@ -44,114 +45,13 @@ extern "C" { #endif -/* Define ENOMEM for WINCE */ -#if (_WIN32_WCE < 600) -#ifndef ENOMEM -#define ENOMEM 12 -#endif -#endif - - -#if defined(PIPE_OS_WINDOWS) && defined(DEBUG) - -/* memory debugging */ - -#include "util/u_debug.h" - -#define MALLOC( _size ) \ - debug_malloc( __FILE__, __LINE__, __FUNCTION__, _size ) -#define CALLOC( _count, _size ) \ - debug_calloc(__FILE__, __LINE__, __FUNCTION__, _count, _size ) -#define FREE( _ptr ) \ - debug_free( __FILE__, __LINE__, __FUNCTION__, _ptr ) -#define REALLOC( _ptr, _old_size, _size ) \ - debug_realloc( __FILE__, __LINE__, __FUNCTION__, _ptr, _old_size, _size ) - -#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) - -void * __stdcall -EngAllocMem( - unsigned long Flags, - unsigned long MemSize, - unsigned long Tag ); - -void __stdcall -EngFreeMem( - void *Mem ); - -#define MALLOC( _size ) EngAllocMem( 0, _size, 'D3AG' ) -#define _FREE( _ptr ) EngFreeMem( _ptr ) - -#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) - -void * -ExAllocatePool( - unsigned long PoolType, - size_t NumberOfBytes); - -void -ExFreePool(void *P); - -#define MALLOC(_size) ExAllocatePool(0, _size) -#define _FREE(_ptr) ExFreePool(_ptr) - -#else - -#define MALLOC( SIZE ) malloc( SIZE ) -#define CALLOC( COUNT, SIZE ) calloc( COUNT, SIZE ) -#define FREE( PTR ) free( PTR ) - -static INLINE void * -_REALLOC( void *old_ptr, unsigned old_size, unsigned new_size ) -{ - (void) old_size; - return realloc(old_ptr, new_size); -} -#define REALLOC( a, b, c ) _REALLOC( a, b, c ) -#endif - - -#ifndef CALLOC -static INLINE void * -CALLOC( unsigned count, unsigned size ) -{ - void *ptr = MALLOC( count * size ); - if( ptr ) { - memset( ptr, 0, count * size ); - } - return ptr; -} -#endif /* !CALLOC */ +#define MALLOC(_size) os_malloc(_size) -#ifndef FREE -static INLINE void -FREE( void *ptr ) -{ - if( ptr ) { - _FREE( ptr ); - } -} -#endif /* !FREE */ +#define CALLOC(_count, _size) os_calloc(_count, _size) -#ifndef REALLOC -static INLINE void * -REALLOC( void *old_ptr, unsigned old_size, unsigned new_size ) -{ - void *new_ptr = NULL; - - if (new_size != 0) { - unsigned copy_size = old_size < new_size ? old_size : new_size; - new_ptr = MALLOC( new_size ); - if (new_ptr && old_ptr && copy_size) { - memcpy( new_ptr, old_ptr, copy_size ); - } - } - - FREE( old_ptr ); - return new_ptr; -} -#endif /* !REALLOC */ +#define FREE(_ptr ) os_free(_ptr) +#define REALLOC(_ptr, _old_size, _size) os_realloc(_ptr, _old_size, _size) #define MALLOC_STRUCT(T) (struct T *) MALLOC(sizeof(struct T)) @@ -160,50 +60,8 @@ REALLOC( void *old_ptr, unsigned old_size, unsigned new_size ) #define CALLOC_VARIANT_LENGTH_STRUCT(T,more_size) ((struct T *) CALLOC(1, sizeof(struct T) + more_size)) -/** - * Return memory on given byte alignment - */ -static INLINE void * -align_malloc(size_t bytes, uint alignment) -{ -#if defined(HAVE_POSIX_MEMALIGN) - void *mem; - alignment = (alignment + (uint)sizeof(void*) - 1) & ~((uint)sizeof(void*) - 1); - if(posix_memalign(& mem, alignment, bytes) != 0) - return NULL; - return mem; -#else - char *ptr, *buf; - - assert( alignment > 0 ); - - ptr = (char *) MALLOC(bytes + alignment + sizeof(void *)); - if (!ptr) - return NULL; - - buf = (char *) align_pointer( ptr + sizeof(void *), alignment ); - *(char **)(buf - sizeof(void *)) = ptr; - - return buf; -#endif /* defined(HAVE_POSIX_MEMALIGN) */ -} - -/** - * Free memory returned by align_malloc(). - */ -static INLINE void -align_free(void *ptr) -{ -#if defined(HAVE_POSIX_MEMALIGN) - FREE(ptr); -#else - if (ptr) { - void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); - void *realAddr = *cubbyHole; - FREE(realAddr); - } -#endif /* defined(HAVE_POSIX_MEMALIGN) */ -} +#define align_malloc(_size, _alignment) os_malloc_aligned(_size, _alignment) +#define align_free(_ptr) os_free_aligned(_ptr) /** diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h index 10a874f3416..64390e13851 100644 --- a/src/gallium/auxiliary/util/u_prim.h +++ b/src/gallium/auxiliary/util/u_prim.h @@ -30,12 +30,13 @@ #define U_BLIT_H +#include "pipe/p_defines.h" +#include "util/u_debug.h" + #ifdef __cplusplus extern "C" { #endif -#include "pipe/p_defines.h" - static INLINE boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr ) { boolean ok = TRUE; diff --git a/src/gallium/auxiliary/util/u_ringbuffer.c b/src/gallium/auxiliary/util/u_ringbuffer.c index e73ba0b3481..648b105b137 100644 --- a/src/gallium/auxiliary/util/u_ringbuffer.c +++ b/src/gallium/auxiliary/util/u_ringbuffer.c @@ -1,5 +1,5 @@ -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "pipe/p_defines.h" #include "util/u_ringbuffer.h" #include "util/u_math.h" diff --git a/src/gallium/auxiliary/util/u_simple_screen.c b/src/gallium/auxiliary/util/u_simple_screen.c index 52382990155..53f3c16dbcc 100644 --- a/src/gallium/auxiliary/util/u_simple_screen.c +++ b/src/gallium/auxiliary/util/u_simple_screen.c @@ -29,7 +29,7 @@ #include "pipe/p_screen.h" #include "pipe/p_state.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" static struct pipe_buffer * diff --git a/src/gallium/auxiliary/util/u_simple_screen.h b/src/gallium/auxiliary/util/u_simple_screen.h index 6612a8a7c09..bb3f5ba102f 100644 --- a/src/gallium/auxiliary/util/u_simple_screen.h +++ b/src/gallium/auxiliary/util/u_simple_screen.h @@ -28,8 +28,145 @@ #ifndef U_SIMPLE_SCREEN_H #define U_SIMPLE_SCREEN_H +#include "pipe/p_format.h" + struct pipe_screen; -struct pipe_winsys; +struct pipe_fence_handle; +struct pipe_surface; +struct pipe_buffer; + +/** + * Gallium3D drivers are (meant to be!) independent of both GL and the + * window system. The window system provides a buffer manager and a + * set of additional hooks for things like command buffer submission, + * etc. + * + * There clearly has to be some agreement between the window system + * driver and the hardware driver about the format of command buffers, + * etc. + */ +struct pipe_winsys +{ + void (*destroy)( struct pipe_winsys *ws ); + + /** Returns name of this winsys interface */ + const char *(*get_name)( struct pipe_winsys *ws ); + + /** + * Do any special operations to ensure buffer size is correct + */ + void (*update_buffer)( struct pipe_winsys *ws, + void *context_private ); + /** + * Do any special operations to ensure frontbuffer contents are + * displayed, eg copy fake frontbuffer. + */ + void (*flush_frontbuffer)( struct pipe_winsys *ws, + struct pipe_surface *surf, + void *context_private ); + + + /** + * Buffer management. Buffer attributes are mostly fixed over its lifetime. + * + * Remember that gallium gets to choose the interface it needs, and the + * window systems must then implement that interface (rather than the + * other way around...). + * + * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This + * usage argument is only an optimization hint, not a guarantee, therefore + * proper behavior must be observed in all circumstances. + * + * alignment indicates the client's alignment requirements, eg for + * SSE instructions. + */ + struct pipe_buffer *(*buffer_create)( struct pipe_winsys *ws, + unsigned alignment, + unsigned usage, + unsigned size ); + + /** + * Create a buffer that wraps user-space data. + * + * Effectively this schedules a delayed call to buffer_create + * followed by an upload of the data at *some point in the future*, + * or perhaps never. Basically the allocate/upload is delayed + * until the buffer is actually passed to hardware. + * + * The intention is to provide a quick way to turn regular data + * into a buffer, and secondly to avoid a copy operation if that + * data subsequently turns out to be only accessed by the CPU. + * + * Common example is OpenGL vertex buffers that are subsequently + * processed either by software TNL in the driver or by passing to + * hardware. + * + * XXX: What happens if the delayed call to buffer_create() fails? + * + * Note that ptr may be accessed at any time upto the time when the + * buffer is destroyed, so the data must not be freed before then. + */ + struct pipe_buffer *(*user_buffer_create)(struct pipe_winsys *ws, + void *ptr, + unsigned bytes); + + /** + * Allocate storage for a display target surface. + * + * Often surfaces which are meant to be blitted to the front screen (i.e., + * display targets) must be allocated with special characteristics, memory + * pools, or obtained directly from the windowing system. + * + * This callback is invoked by the pipe_screenwhen creating a texture marked + * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying + * buffer storage. + */ + struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, + unsigned width, unsigned height, + enum pipe_format format, + unsigned usage, + unsigned tex_usage, + unsigned *stride); + + + /** + * Map the entire data store of a buffer object into the client's address. + * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags. + */ + void *(*buffer_map)( struct pipe_winsys *ws, + struct pipe_buffer *buf, + unsigned usage ); + + void (*buffer_unmap)( struct pipe_winsys *ws, + struct pipe_buffer *buf ); + + void (*buffer_destroy)( struct pipe_buffer *buf ); + + + /** Set ptr = fence, with reference counting */ + void (*fence_reference)( struct pipe_winsys *ws, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence ); + + /** + * Checks whether the fence has been signalled. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_signalled)( struct pipe_winsys *ws, + struct pipe_fence_handle *fence, + unsigned flag ); + + /** + * Wait for the fence to finish. + * \param flags driver-specific meaning + * \return zero on success. + */ + int (*fence_finish)( struct pipe_winsys *ws, + struct pipe_fence_handle *fence, + unsigned flag ); + +}; /** * The following function initializes a simple passthrough screen. diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index b751e29ab62..019dda767d0 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -38,6 +38,7 @@ #include "pipe/p_context.h" #include "pipe/p_shader_tokens.h" #include "util/u_simple_shaders.h" +#include "util/u_debug.h" #include "tgsi/tgsi_ureg.h" diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c index 70de140ec9d..c9f1c9c210f 100644 --- a/src/gallium/auxiliary/util/u_surface.c +++ b/src/gallium/auxiliary/util/u_surface.c @@ -35,6 +35,7 @@ #include "pipe/p_screen.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_surface.h" diff --git a/src/gallium/auxiliary/util/u_texture.c b/src/gallium/auxiliary/util/u_texture.c index cd477ab640f..d97e57a7903 100644 --- a/src/gallium/auxiliary/util/u_texture.c +++ b/src/gallium/auxiliary/util/u_texture.c @@ -37,6 +37,7 @@ #include "pipe/p_defines.h" +#include "util/u_debug.h" #include "util/u_texture.h" void util_map_texcoords2d_onto_cubemap(unsigned face, diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index c25e1e52e9d..0051258e22a 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -32,7 +32,7 @@ #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c deleted file mode 100644 index b958a986353..00000000000 --- a/src/gallium/auxiliary/util/u_time.c +++ /dev/null @@ -1,225 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * @file - * OS independent time-manipulation functions. - * - * @author Jose Fonseca <[email protected]> - */ - - -#include "pipe/p_config.h" - -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU) -#include <sys/time.h> -#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) -#include <windows.h> -#include <winddi.h> -#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) -#include <windows.h> -extern VOID KeQuerySystemTime(PLARGE_INTEGER); -#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) -#include <windows.h> -#else -#error Unsupported OS -#endif - -#include "util/u_time.h" - - -#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) - -static int64_t frequency = 0; - -static INLINE void -util_time_get_frequency(void) -{ - if(!frequency) { -#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) - LONGLONG temp; - EngQueryPerformanceFrequency(&temp); - frequency = temp; -#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) - LARGE_INTEGER temp; - QueryPerformanceFrequency(&temp); - frequency = temp.QuadPart; -#endif - } -} -#endif - - -void -util_time_get(struct util_time *t) -{ -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU) - gettimeofday(&t->tv, NULL); -#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) - LONGLONG temp; - EngQueryPerformanceCounter(&temp); - t->counter = temp; -#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) - /* Updated every 10 miliseconds, measured in units of 100 nanoseconds. - * http://msdn.microsoft.com/en-us/library/ms801642.aspx */ - LARGE_INTEGER temp; - KeQuerySystemTime(&temp); - t->counter = temp.QuadPart; -#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) - LARGE_INTEGER temp; - QueryPerformanceCounter(&temp); - t->counter = temp.QuadPart; -#endif -} - - -void -util_time_add(const struct util_time *t1, - int64_t usecs, - struct util_time *t2) -{ -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU) - t2->tv.tv_sec = t1->tv.tv_sec + usecs / 1000000; - t2->tv.tv_usec = t1->tv.tv_usec + usecs % 1000000; -#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) - util_time_get_frequency(); - t2->counter = t1->counter + (usecs * frequency + INT64_C(999999))/INT64_C(1000000); -#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) - /* 1 tick = 100 nano seconds. */ - t2->counter = t1->counter + usecs * 10; -#else - LARGE_INTEGER temp; - LONGLONG freq; - freq = temp.QuadPart; - t2->counter = t1->counter + (usecs * freq)/1000000L; -#endif -} - - -int64_t -util_time_diff(const struct util_time *t1, - const struct util_time *t2) -{ -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU) - return (t2->tv.tv_usec - t1->tv.tv_usec) + - (t2->tv.tv_sec - t1->tv.tv_sec)*1000000; -#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) - util_time_get_frequency(); - return (t2->counter - t1->counter)*INT64_C(1000000)/frequency; -#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) - return (t2->counter - t1->counter)/10; -#endif -} - - - -uint64_t -util_time_micros( void ) -{ - struct util_time t1; - - util_time_get(&t1); - -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU) - return t1.tv.tv_usec + t1.tv.tv_sec*1000000LL; -#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) - util_time_get_frequency(); - return t1.counter*INT64_C(1000000)/frequency; -#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) - return t1.counter/10; -#endif -} - - - -/** - * Compare two time values. - * - * Not publicly available because it does not take in account wrap-arounds. - * Use util_time_timeout instead. - */ -static INLINE int -util_time_compare(const struct util_time *t1, - const struct util_time *t2) -{ -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU) - if (t1->tv.tv_sec < t2->tv.tv_sec) - return -1; - else if(t1->tv.tv_sec > t2->tv.tv_sec) - return 1; - else if (t1->tv.tv_usec < t2->tv.tv_usec) - return -1; - else if(t1->tv.tv_usec > t2->tv.tv_usec) - return 1; - else - return 0; -#elif defined(PIPE_OS_WINDOWS) - if (t1->counter < t2->counter) - return -1; - else if(t1->counter > t2->counter) - return 1; - else - return 0; -#endif -} - - -boolean -util_time_timeout(const struct util_time *start, - const struct util_time *end, - const struct util_time *curr) -{ - if(util_time_compare(start, end) <= 0) - return !(util_time_compare(start, curr) <= 0 && util_time_compare(curr, end) < 0); - else - return !(util_time_compare(start, curr) <= 0 || util_time_compare(curr, end) < 0); -} - - -#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) -void util_time_sleep(unsigned usecs) -{ - LONGLONG start, curr, end; - - EngQueryPerformanceCounter(&start); - - if(!frequency) - EngQueryPerformanceFrequency(&frequency); - - end = start + (usecs * frequency + 999999LL)/1000000LL; - - do { - EngQueryPerformanceCounter(&curr); - } while(start <= curr && curr < end || - end < start && (curr < end || start <= curr)); -} -#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) -void util_time_sleep(unsigned usecs) -{ - Sleep((usecs + 999)/ 1000); -} -#endif diff --git a/src/gallium/auxiliary/util/u_time.h b/src/gallium/auxiliary/util/u_time.h index 29fd1cbc67d..15899c2c884 100644 --- a/src/gallium/auxiliary/util/u_time.h +++ b/src/gallium/auxiliary/util/u_time.h @@ -38,15 +38,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) -#include <time.h> /* timeval */ -#include <unistd.h> /* usleep */ -#endif - -#if defined(PIPE_OS_HAIKU) -#include <sys/time.h> /* timeval */ -#include <unistd.h> -#endif +#include "os/os_time.h" #include "pipe/p_compiler.h" @@ -63,52 +55,92 @@ extern "C" { */ struct util_time { -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU) - struct timeval tv; -#else int64_t counter; -#endif }; -void -util_time_get(struct util_time *t); +PIPE_DEPRECATED +static INLINE void +util_time_get(struct util_time *t) +{ + t->counter = os_time_get(); +} + /** * Return t2 = t1 + usecs */ -void +PIPE_DEPRECATED +static INLINE void util_time_add(const struct util_time *t1, int64_t usecs, - struct util_time *t2); + struct util_time *t2) +{ + t2->counter = t1->counter + usecs; +} -/** - * Return current time in microseconds - */ -uint64_t -util_time_micros( void ); /** * Return difference between times, in microseconds */ -int64_t +PIPE_DEPRECATED +static INLINE int64_t util_time_diff(const struct util_time *t1, - const struct util_time *t2); + const struct util_time *t2) +{ + return t2->counter - t1->counter; +} + + +/** + * Compare two time values. + * + * Not publicly available because it does not take in account wrap-arounds. + * Use util_time_timeout instead. + */ +static INLINE int +_util_time_compare(const struct util_time *t1, + const struct util_time *t2) +{ + if (t1->counter < t2->counter) + return -1; + else if(t1->counter > t2->counter) + return 1; + else + return 0; +} + /** * Returns non-zero when the timeout expires. */ -boolean +PIPE_DEPRECATED +static INLINE boolean util_time_timeout(const struct util_time *start, const struct util_time *end, - const struct util_time *curr); + const struct util_time *curr) +{ + return os_time_timeout(start->counter, end->counter, curr->counter); +} -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) || defined(PIPE_OS_HAIKU) -#define util_time_sleep usleep -#else -void -util_time_sleep(unsigned usecs); -#endif + +/** + * Return current time in microseconds + */ +PIPE_DEPRECATED +static INLINE int64_t +util_time_micros(void) +{ + return os_time_get(); +} + + +PIPE_DEPRECATED +static INLINE void +util_time_sleep(int64_t usecs) +{ + os_time_sleep(usecs); +} #ifdef __cplusplus diff --git a/src/gallium/auxiliary/util/u_timed_winsys.c b/src/gallium/auxiliary/util/u_timed_winsys.c index 178acdca4df..59bdcd2c451 100644 --- a/src/gallium/auxiliary/util/u_timed_winsys.c +++ b/src/gallium/auxiliary/util/u_timed_winsys.c @@ -30,7 +30,7 @@ */ #include "pipe/p_state.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "u_timed_winsys.h" #include "util/u_memory.h" #include "util/u_time.h" diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c index 55a65375c81..012b2ae2336 100644 --- a/src/gallium/auxiliary/util/u_upload_mgr.c +++ b/src/gallium/auxiliary/util/u_upload_mgr.c @@ -30,7 +30,7 @@ */ #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_screen.h" #include "util/u_memory.h" #include "util/u_math.h" diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index a524e2fdfb3..6c5298daabc 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -28,7 +28,7 @@ #include "vl_compositor.h" #include <assert.h> #include <pipe/p_context.h> -#include <pipe/p_inlines.h> +#include <util/u_inlines.h> #include <tgsi/tgsi_parse.h> #include <tgsi/tgsi_build.h> #include <util/u_memory.h> diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index e43187545c5..c2552f40b4e 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -28,7 +28,7 @@ #include "vl_mpeg12_mc_renderer.h" #include <assert.h> #include <pipe/p_context.h> -#include <pipe/p_inlines.h> +#include <util/u_inlines.h> #include <util/u_format.h> #include <util/u_math.h> #include <util/u_memory.h> diff --git a/src/gallium/docs/source/conf.py b/src/gallium/docs/source/conf.py index 9b0c86babdb..59c19ed98dd 100644 --- a/src/gallium/docs/source/conf.py +++ b/src/gallium/docs/source/conf.py @@ -16,13 +16,13 @@ import sys, os # If extensions (or modules to document with autodoc) are in another directory, # add these directories to sys.path here. If the directory is relative to the # documentation root, use os.path.abspath to make it absolute, like shown here. -#sys.path.append(os.path.abspath('.')) +sys.path.append(os.path.abspath('exts')) # -- General configuration ----------------------------------------------------- # Add any Sphinx extension module names here, as strings. They can be extensions # coming with Sphinx (named 'sphinx.ext.*') or your custom ones. -extensions = ['sphinx.ext.pngmath'] +extensions = ['sphinx.ext.pngmath', 'tgsi'] # Add any paths that contain templates here, relative to this directory. templates_path = ['_templates'] diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst index 0ef9fe2645c..100afe33972 100644 --- a/src/gallium/docs/source/distro.rst +++ b/src/gallium/docs/source/distro.rst @@ -31,21 +31,6 @@ Wrapper driver. LLVM Softpipe ^^^^^^^^^^^^^ -nVidia nv04 -^^^^^^^^^^^ - -Deprecated. - -nVidia nv10 -^^^^^^^^^^^ - -Deprecated. - -nVidia nv20 -^^^^^^^^^^^ - -Deprecated. - nVidia nv30 ^^^^^^^^^^^ @@ -103,6 +88,22 @@ Xorg XFree86 DDX Auxiliary --------- +OS +^^ + +The OS module contains the abstractions for basic operating system services: + +* memory allocation +* simple message logging +* obtaining run-time configuration option +* threading primitives + +This is the bare minimum required to port Gallium to a new platform. + +The OS module already provides the implementations of these abstractions for +the most common platforms. When targeting an embedded platform no +implementation will be provided -- these must be provided separately. + CSO Cache ^^^^^^^^^ diff --git a/src/gallium/docs/source/exts/tgsi.py b/src/gallium/docs/source/exts/tgsi.py new file mode 100644 index 00000000000..e92cd5c4d1b --- /dev/null +++ b/src/gallium/docs/source/exts/tgsi.py @@ -0,0 +1,17 @@ +# tgsi.py +# Sphinx extension providing formatting for TGSI opcodes +# (c) Corbin Simpson 2010 + +import docutils.nodes +import sphinx.addnodes + +def parse_opcode(env, sig, signode): + opcode, desc = sig.split("-", 1) + opcode = opcode.strip().upper() + desc = " (%s)" % desc.strip() + signode += sphinx.addnodes.desc_name(opcode, opcode) + signode += sphinx.addnodes.desc_annotation(desc, desc) + return opcode + +def setup(app): + app.add_description_unit("opcode", "opcode", "%s (TGSI opcode)", parse_opcode) diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 3e57a282fd4..55a4c6990de 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -227,7 +227,7 @@ buffer_map Map a buffer into memory. -**usage** is a bitmask of :ref:`PIPE_TEXTURE_USAGE` flags. +**usage** is a bitmask of :ref:`PIPE_BUFFER_USAGE` flags. Returns a pointer to the map, or NULL if the mapping failed. @@ -248,7 +248,7 @@ Flush a range of mapped memory into a buffer. The buffer must have been mapped with ``PIPE_BUFFER_USAGE_FLUSH_EXPLICIT``. -**usage** is a bitmask of :ref:`PIPE_TEXTURE_USAGE` flags. +**usage** is a bitmask of :ref:`PIPE_BUFFER_USAGE` flags. buffer_unmap ^^^^^^^^^^^^ diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst index 3e702ceeda4..5478d866678 100644 --- a/src/gallium/docs/source/tgsi.rst +++ b/src/gallium/docs/source/tgsi.rst @@ -6,6 +6,23 @@ for describing shaders. Since Gallium is inherently shaderful, shaders are an important part of the API. TGSI is the only intermediate representation used by all drivers. +Basics +------ + +All TGSI instructions, known as *opcodes*, operate on arbitrary-precision +floating-point four-component vectors. An opcode may have up to one +destination register, known as *dst*, and between zero and three source +registers, called *src0* through *src2*, or simply *src* if there is only +one. + +Some instructions, like :opcode:`I2F`, permit re-interpretation of vector +components as integers. Other instructions permit using registers as +two-component vectors with double precision; see :ref:`Double Opcodes`. + +When an instruction has a scalar result, the result is usually copied into +each of the components of *dst*. When this happens, the result is said to be +*replicated* to *dst*. :opcode:`RCP` is one such instruction. + Instruction Set --------------- @@ -13,7 +30,7 @@ From GL_NV_vertex_program ^^^^^^^^^^^^^^^^^^^^^^^^^ -ARL - Address Register Load +.. opcode:: ARL - Address Register Load .. math:: @@ -26,7 +43,7 @@ ARL - Address Register Load dst.w = \lfloor src.w\rfloor -MOV - Move +.. opcode:: MOV - Move .. math:: @@ -39,7 +56,7 @@ MOV - Move dst.w = src.w -LIT - Light Coefficients +.. opcode:: LIT - Light Coefficients .. math:: @@ -52,33 +69,25 @@ LIT - Light Coefficients dst.w = 1 -RCP - Reciprocal - -.. math:: +.. opcode:: RCP - Reciprocal - dst.x = \frac{1}{src.x} +This instruction replicates its result. - dst.y = \frac{1}{src.x} +.. math:: - dst.z = \frac{1}{src.x} + dst = \frac{1}{src.x} - dst.w = \frac{1}{src.x} +.. opcode:: RSQ - Reciprocal Square Root -RSQ - Reciprocal Square Root +This instruction replicates its result. .. math:: - dst.x = \frac{1}{\sqrt{|src.x|}} - - dst.y = \frac{1}{\sqrt{|src.x|}} - - dst.z = \frac{1}{\sqrt{|src.x|}} + dst = \frac{1}{\sqrt{|src.x|}} - dst.w = \frac{1}{\sqrt{|src.x|}} - -EXP - Approximate Exponential Base 2 +.. opcode:: EXP - Approximate Exponential Base 2 .. math:: @@ -91,7 +100,7 @@ EXP - Approximate Exponential Base 2 dst.w = 1 -LOG - Approximate Logarithm Base 2 +.. opcode:: LOG - Approximate Logarithm Base 2 .. math:: @@ -104,7 +113,7 @@ LOG - Approximate Logarithm Base 2 dst.w = 1 -MUL - Multiply +.. opcode:: MUL - Multiply .. math:: @@ -117,7 +126,7 @@ MUL - Multiply dst.w = src0.w \times src1.w -ADD - Add +.. opcode:: ADD - Add .. math:: @@ -130,33 +139,25 @@ ADD - Add dst.w = src0.w + src1.w -DP3 - 3-component Dot Product - -.. math:: +.. opcode:: DP3 - 3-component Dot Product - dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z +This instruction replicates its result. - dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z +.. math:: - dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z - dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z +.. opcode:: DP4 - 4-component Dot Product -DP4 - 4-component Dot Product +This instruction replicates its result. .. math:: - dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w - - dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w - dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w - dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w - - -DST - Distance Vector +.. opcode:: DST - Distance Vector .. math:: @@ -169,7 +170,7 @@ DST - Distance Vector dst.w = src1.w -MIN - Minimum +.. opcode:: MIN - Minimum .. math:: @@ -182,7 +183,7 @@ MIN - Minimum dst.w = min(src0.w, src1.w) -MAX - Maximum +.. opcode:: MAX - Maximum .. math:: @@ -195,7 +196,7 @@ MAX - Maximum dst.w = max(src0.w, src1.w) -SLT - Set On Less Than +.. opcode:: SLT - Set On Less Than .. math:: @@ -208,7 +209,7 @@ SLT - Set On Less Than dst.w = (src0.w < src1.w) ? 1 : 0 -SGE - Set On Greater Equal Than +.. opcode:: SGE - Set On Greater Equal Than .. math:: @@ -221,7 +222,7 @@ SGE - Set On Greater Equal Than dst.w = (src0.w >= src1.w) ? 1 : 0 -MAD - Multiply And Add +.. opcode:: MAD - Multiply And Add .. math:: @@ -234,7 +235,7 @@ MAD - Multiply And Add dst.w = src0.w \times src1.w + src2.w -SUB - Subtract +.. opcode:: SUB - Subtract .. math:: @@ -247,7 +248,7 @@ SUB - Subtract dst.w = src0.w - src1.w -LRP - Linear Interpolate +.. opcode:: LRP - Linear Interpolate .. math:: @@ -260,7 +261,7 @@ LRP - Linear Interpolate dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w -CND - Condition +.. opcode:: CND - Condition .. math:: @@ -273,7 +274,7 @@ CND - Condition dst.w = (src2.w > 0.5) ? src0.w : src1.w -DP2A - 2-component Dot Product And Add +.. opcode:: DP2A - 2-component Dot Product And Add .. math:: @@ -286,7 +287,7 @@ DP2A - 2-component Dot Product And Add dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x -FRAC - Fraction +.. opcode:: FRAC - Fraction .. math:: @@ -299,7 +300,7 @@ FRAC - Fraction dst.w = src.w - \lfloor src.w\rfloor -CLAMP - Clamp +.. opcode:: CLAMP - Clamp .. math:: @@ -312,9 +313,9 @@ CLAMP - Clamp dst.w = clamp(src0.w, src1.w, src2.w) -FLR - Floor +.. opcode:: FLR - Floor -This is identical to ARL. +This is identical to :opcode:`ARL`. .. math:: @@ -327,7 +328,7 @@ This is identical to ARL. dst.w = \lfloor src.w\rfloor -ROUND - Round +.. opcode:: ROUND - Round .. math:: @@ -340,45 +341,33 @@ ROUND - Round dst.w = round(src.w) -EX2 - Exponential Base 2 +.. opcode:: EX2 - Exponential Base 2 -.. math:: +This instruction replicates its result. - dst.x = 2^{src.x} - - dst.y = 2^{src.x} +.. math:: - dst.z = 2^{src.x} + dst = 2^{src.x} - dst.w = 2^{src.x} +.. opcode:: LG2 - Logarithm Base 2 -LG2 - Logarithm Base 2 +This instruction replicates its result. .. math:: - dst.x = \log_2{src.x} - - dst.y = \log_2{src.x} - - dst.z = \log_2{src.x} + dst = \log_2{src.x} - dst.w = \log_2{src.x} +.. opcode:: POW - Power -POW - Power +This instruction replicates its result. .. math:: - dst.x = src0.x^{src1.x} + dst = src0.x^{src1.x} - dst.y = src0.x^{src1.x} - - dst.z = src0.x^{src1.x} - - dst.w = src0.x^{src1.x} - -XPD - Cross Product +.. opcode:: XPD - Cross Product .. math:: @@ -391,7 +380,7 @@ XPD - Cross Product dst.w = 1 -ABS - Absolute +.. opcode:: ABS - Absolute .. math:: @@ -404,48 +393,36 @@ ABS - Absolute dst.w = |src.w| -RCC - Reciprocal Clamped +.. opcode:: RCC - Reciprocal Clamped + +This instruction replicates its result. XXX cleanup on aisle three .. math:: - dst.x = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) - - dst.y = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) - - dst.z = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + dst = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) - dst.w = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) +.. opcode:: DPH - Homogeneous Dot Product -DPH - Homogeneous Dot Product +This instruction replicates its result. .. math:: - dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w - dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w - dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w +.. opcode:: COS - Cosine - dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w - - -COS - Cosine +This instruction replicates its result. .. math:: - dst.x = \cos{src.x} - - dst.y = \cos{src.x} - - dst.z = \cos{src.x} + dst = \cos{src.x} - dst.w = \cos{src.x} - -DDX - Derivative Relative To X +.. opcode:: DDX - Derivative Relative To X .. math:: @@ -458,7 +435,7 @@ DDX - Derivative Relative To X dst.w = partialx(src.w) -DDY - Derivative Relative To Y +.. opcode:: DDY - Derivative Relative To Y .. math:: @@ -471,32 +448,32 @@ DDY - Derivative Relative To Y dst.w = partialy(src.w) -KILP - Predicated Discard +.. opcode:: KILP - Predicated Discard discard -PK2H - Pack Two 16-bit Floats +.. opcode:: PK2H - Pack Two 16-bit Floats TBD -PK2US - Pack Two Unsigned 16-bit Scalars +.. opcode:: PK2US - Pack Two Unsigned 16-bit Scalars TBD -PK4B - Pack Four Signed 8-bit Scalars +.. opcode:: PK4B - Pack Four Signed 8-bit Scalars TBD -PK4UB - Pack Four Unsigned 8-bit Scalars +.. opcode:: PK4UB - Pack Four Unsigned 8-bit Scalars TBD -RFL - Reflection Vector +.. opcode:: RFL - Reflection Vector .. math:: @@ -508,10 +485,12 @@ RFL - Reflection Vector dst.w = 1 -Considered for removal. +.. note:: + + Considered for removal. -SEQ - Set On Equal +.. opcode:: SEQ - Set On Equal .. math:: @@ -524,21 +503,20 @@ SEQ - Set On Equal dst.w = (src0.w == src1.w) ? 1 : 0 -SFL - Set On False +.. opcode:: SFL - Set On False -.. math:: +This instruction replicates its result. - dst.x = 0 +.. math:: - dst.y = 0 + dst = 0 - dst.z = 0 +.. note:: - dst.w = 0 + Considered for removal. -Considered for removal. -SGT - Set On Greater Than +.. opcode:: SGT - Set On Greater Than .. math:: @@ -551,20 +529,16 @@ SGT - Set On Greater Than dst.w = (src0.w > src1.w) ? 1 : 0 -SIN - Sine +.. opcode:: SIN - Sine -.. math:: +This instruction replicates its result. - dst.x = \sin{src.x} - - dst.y = \sin{src.x} - - dst.z = \sin{src.x} +.. math:: - dst.w = \sin{src.x} + dst = \sin{src.x} -SLE - Set On Less Equal Than +.. opcode:: SLE - Set On Less Equal Than .. math:: @@ -577,7 +551,7 @@ SLE - Set On Less Equal Than dst.w = (src0.w <= src1.w) ? 1 : 0 -SNE - Set On Not Equal +.. opcode:: SNE - Set On Not Equal .. math:: @@ -590,59 +564,63 @@ SNE - Set On Not Equal dst.w = (src0.w != src1.w) ? 1 : 0 -STR - Set On True +.. opcode:: STR - Set On True -.. math:: +This instruction replicates its result. - dst.x = 1 - - dst.y = 1 - - dst.z = 1 +.. math:: - dst.w = 1 + dst = 1 -TEX - Texture Lookup +.. opcode:: TEX - Texture Lookup TBD -TXD - Texture Lookup with Derivatives +.. opcode:: TXD - Texture Lookup with Derivatives TBD -TXP - Projective Texture Lookup +.. opcode:: TXP - Projective Texture Lookup TBD -UP2H - Unpack Two 16-Bit Floats +.. opcode:: UP2H - Unpack Two 16-Bit Floats TBD - Considered for removal. +.. note:: -UP2US - Unpack Two Unsigned 16-Bit Scalars + Considered for removal. + +.. opcode:: UP2US - Unpack Two Unsigned 16-Bit Scalars TBD - Considered for removal. +.. note:: + + Considered for removal. -UP4B - Unpack Four Signed 8-Bit Values +.. opcode:: UP4B - Unpack Four Signed 8-Bit Values TBD - Considered for removal. +.. note:: + + Considered for removal. -UP4UB - Unpack Four Unsigned 8-Bit Scalars +.. opcode:: UP4UB - Unpack Four Unsigned 8-Bit Scalars TBD - Considered for removal. +.. note:: -X2D - 2D Coordinate Transformation + Considered for removal. + +.. opcode:: X2D - 2D Coordinate Transformation .. math:: @@ -654,20 +632,24 @@ X2D - 2D Coordinate Transformation dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w -Considered for removal. +.. note:: + + Considered for removal. From GL_NV_vertex_program2 ^^^^^^^^^^^^^^^^^^^^^^^^^^ -ARA - Address Register Add +.. opcode:: ARA - Address Register Add TBD - Considered for removal. +.. note:: -ARR - Address Register Load With Round + Considered for removal. + +.. opcode:: ARR - Address Register Load With Round .. math:: @@ -680,26 +662,28 @@ ARR - Address Register Load With Round dst.w = round(src.w) -BRA - Branch +.. opcode:: BRA - Branch pc = target - Considered for removal. +.. note:: + + Considered for removal. -CAL - Subroutine Call +.. opcode:: CAL - Subroutine Call push(pc) pc = target -RET - Subroutine Call Return +.. opcode:: RET - Subroutine Call Return pc = pop() Potential restrictions: * Only occurs at end of function. -SSG - Set Sign +.. opcode:: SSG - Set Sign .. math:: @@ -712,7 +696,7 @@ SSG - Set Sign dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0 -CMP - Compare +.. opcode:: CMP - Compare .. math:: @@ -725,7 +709,7 @@ CMP - Compare dst.w = (src0.w < 0) ? src1.w : src2.w -KIL - Conditional Discard +.. opcode:: KIL - Conditional Discard .. math:: @@ -734,7 +718,7 @@ KIL - Conditional Discard endif -SCS - Sine Cosine +.. opcode:: SCS - Sine Cosine .. math:: @@ -747,12 +731,12 @@ SCS - Sine Cosine dst.y = 1 -TXB - Texture Lookup With Bias +.. opcode:: TXB - Texture Lookup With Bias TBD -NRM - 3-component Vector Normalise +.. opcode:: NRM - 3-component Vector Normalise .. math:: @@ -765,7 +749,7 @@ NRM - 3-component Vector Normalise dst.w = 1 -DIV - Divide +.. opcode:: DIV - Divide .. math:: @@ -778,35 +762,31 @@ DIV - Divide dst.w = \frac{src0.w}{src1.w} -DP2 - 2-component Dot Product - -.. math:: - - dst.x = src0.x \times src1.x + src0.y \times src1.y +.. opcode:: DP2 - 2-component Dot Product - dst.y = src0.x \times src1.x + src0.y \times src1.y +This instruction replicates its result. - dst.z = src0.x \times src1.x + src0.y \times src1.y +.. math:: - dst.w = src0.x \times src1.x + src0.y \times src1.y + dst = src0.x \times src1.x + src0.y \times src1.y -TXL - Texture Lookup With LOD +.. opcode:: TXL - Texture Lookup With LOD TBD -BRK - Break +.. opcode:: BRK - Break TBD -IF - If +.. opcode:: IF - If TBD -BGNFOR - Begin a For-Loop +.. opcode:: BGNFOR - Begin a For-Loop dst.x = floor(src.x) dst.y = floor(src.y) @@ -819,25 +799,31 @@ BGNFOR - Begin a For-Loop Note: The destination must be a loop register. The source must be a constant register. - Considered for cleanup / removal. +.. note:: + Considered for cleanup. -REP - Repeat +.. note:: + + Considered for removal. + + +.. opcode:: REP - Repeat TBD -ELSE - Else +.. opcode:: ELSE - Else TBD -ENDIF - End If +.. opcode:: ENDIF - End If TBD -ENDFOR - End a For-Loop +.. opcode:: ENDFOR - End a For-Loop dst.x = dst.x + dst.z dst.y = dst.y - 1.0 @@ -848,30 +834,48 @@ ENDFOR - End a For-Loop Note: The destination must be a loop register. - Considered for cleanup / removal. +.. note:: + + Considered for cleanup. + +.. note:: -ENDREP - End Repeat + Considered for removal. + +.. opcode:: ENDREP - End Repeat TBD -PUSHA - Push Address Register On Stack +.. opcode:: PUSHA - Push Address Register On Stack push(src.x) push(src.y) push(src.z) push(src.w) - Considered for cleanup / removal. +.. note:: + + Considered for cleanup. + +.. note:: -POPA - Pop Address Register From Stack + Considered for removal. + +.. opcode:: POPA - Pop Address Register From Stack dst.w = pop() dst.z = pop() dst.y = pop() dst.x = pop() - Considered for cleanup / removal. +.. note:: + + Considered for cleanup. + +.. note:: + + Considered for removal. From GL_NV_gpu_program4 @@ -879,7 +883,7 @@ From GL_NV_gpu_program4 Support for these opcodes indicated by a special pipe capability bit (TBD). -CEIL - Ceiling +.. opcode:: CEIL - Ceiling .. math:: @@ -892,7 +896,7 @@ CEIL - Ceiling dst.w = \lceil src.w\rceil -I2F - Integer To Float +.. opcode:: I2F - Integer To Float .. math:: @@ -905,7 +909,7 @@ I2F - Integer To Float dst.w = (float) src.w -NOT - Bitwise Not +.. opcode:: NOT - Bitwise Not .. math:: @@ -918,7 +922,7 @@ NOT - Bitwise Not dst.w = ~src.w -TRUNC - Truncate +.. opcode:: TRUNC - Truncate .. math:: @@ -931,7 +935,7 @@ TRUNC - Truncate dst.w = trunc(src.w) -SHL - Shift Left +.. opcode:: SHL - Shift Left .. math:: @@ -944,7 +948,7 @@ SHL - Shift Left dst.w = src0.w << src1.x -SHR - Shift Right +.. opcode:: SHR - Shift Right .. math:: @@ -957,7 +961,7 @@ SHR - Shift Right dst.w = src0.w >> src1.x -AND - Bitwise And +.. opcode:: AND - Bitwise And .. math:: @@ -970,7 +974,7 @@ AND - Bitwise And dst.w = src0.w & src1.w -OR - Bitwise Or +.. opcode:: OR - Bitwise Or .. math:: @@ -983,7 +987,7 @@ OR - Bitwise Or dst.w = src0.w | src1.w -MOD - Modulus +.. opcode:: MOD - Modulus .. math:: @@ -996,7 +1000,7 @@ MOD - Modulus dst.w = src0.w \bmod src1.w -XOR - Bitwise Xor +.. opcode:: XOR - Bitwise Xor .. math:: @@ -1009,7 +1013,7 @@ XOR - Bitwise Xor dst.w = src0.w \oplus src1.w -SAD - Sum Of Absolute Differences +.. opcode:: SAD - Sum Of Absolute Differences .. math:: @@ -1022,17 +1026,17 @@ SAD - Sum Of Absolute Differences dst.w = |src0.w - src1.w| + src2.w -TXF - Texel Fetch +.. opcode:: TXF - Texel Fetch TBD -TXQ - Texture Size Query +.. opcode:: TXQ - Texture Size Query TBD -CONT - Continue +.. opcode:: CONT - Continue TBD @@ -1041,12 +1045,12 @@ From GL_NV_geometry_program4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -EMIT - Emit +.. opcode:: EMIT - Emit TBD -ENDPRIM - End Primitive +.. opcode:: ENDPRIM - End Primitive TBD @@ -1055,66 +1059,64 @@ From GLSL ^^^^^^^^^^ -BGNLOOP - Begin a Loop +.. opcode:: BGNLOOP - Begin a Loop TBD -BGNSUB - Begin Subroutine +.. opcode:: BGNSUB - Begin Subroutine TBD -ENDLOOP - End a Loop +.. opcode:: ENDLOOP - End a Loop TBD -ENDSUB - End Subroutine +.. opcode:: ENDSUB - End Subroutine TBD -NOP - No Operation +.. opcode:: NOP - No Operation Do nothing. -NRM4 - 4-component Vector Normalise - -.. math:: +.. opcode:: NRM4 - 4-component Vector Normalise - dst.x = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} +This instruction replicates its result. - dst.y = \frac{src.y}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} - - dst.z = \frac{src.z}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} +.. math:: - dst.w = \frac{src.w}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + dst = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} ps_2_x ^^^^^^^^^^^^ -CALLNZ - Subroutine Call If Not Zero +.. opcode:: CALLNZ - Subroutine Call If Not Zero TBD -IFC - If +.. opcode:: IFC - If TBD -BREAKC - Break Conditional +.. opcode:: BREAKC - Break Conditional TBD +.. _doubleopcodes: + Double Opcodes ^^^^^^^^^^^^^^^ -DADD - Add Double +.. opcode:: DADD - Add Double .. math:: @@ -1123,7 +1125,7 @@ DADD - Add Double dst.zw = src0.zw + src1.zw -DDIV - Divide Double +.. opcode:: DDIV - Divide Double .. math:: @@ -1131,7 +1133,7 @@ DDIV - Divide Double dst.zw = src0.zw / src1.zw -DSEQ - Set Double on Equal +.. opcode:: DSEQ - Set Double on Equal .. math:: @@ -1139,7 +1141,7 @@ DSEQ - Set Double on Equal dst.zw = src0.zw == src1.zw ? 1.0F : 0.0F -DSLT - Set Double on Less than +.. opcode:: DSLT - Set Double on Less than .. math:: @@ -1147,7 +1149,7 @@ DSLT - Set Double on Less than dst.zw = src0.zw < src1.zw ? 1.0F : 0.0F -DFRAC - Double Fraction +.. opcode:: DFRAC - Double Fraction .. math:: @@ -1156,7 +1158,7 @@ DFRAC - Double Fraction dst.zw = src.zw - \lfloor src.zw\rfloor -DFRACEXP - Convert Double Number to Fractional and Integral Components +.. opcode:: DFRACEXP - Convert Double Number to Fractional and Integral Components .. math:: @@ -1164,7 +1166,7 @@ DFRACEXP - Convert Double Number to Fractional and Integral Components dst0.zw = frexp(src.zw, dst1.zw) -DLDEXP - Multiple Double Number by Integral Power of 2 +.. opcode:: DLDEXP - Multiple Double Number by Integral Power of 2 .. math:: @@ -1172,7 +1174,7 @@ DLDEXP - Multiple Double Number by Integral Power of 2 dst.zw = ldexp(src0.zw, src1.zw) -DMIN - Minimum Double +.. opcode:: DMIN - Minimum Double .. math:: @@ -1180,7 +1182,7 @@ DMIN - Minimum Double dst.zw = min(src0.zw, src1.zw) -DMAX - Maximum Double +.. opcode:: DMAX - Maximum Double .. math:: @@ -1188,7 +1190,7 @@ DMAX - Maximum Double dst.zw = max(src0.zw, src1.zw) -DMUL - Multiply Double +.. opcode:: DMUL - Multiply Double .. math:: @@ -1197,7 +1199,7 @@ DMUL - Multiply Double dst.zw = src0.zw \times src1.zw -DMAD - Multiply And Add Doubles +.. opcode:: DMAD - Multiply And Add Doubles .. math:: @@ -1206,7 +1208,7 @@ DMAD - Multiply And Add Doubles dst.zw = src0.zw \times src1.zw + src2.zw -DRCP - Reciprocal Double +.. opcode:: DRCP - Reciprocal Double .. math:: @@ -1214,7 +1216,7 @@ DRCP - Reciprocal Double dst.zw = \frac{1}{src.zw} -DSQRT - Square root double +.. opcode:: DSQRT - Square root double .. math:: @@ -1269,20 +1271,8 @@ Keywords discard Discard fragment. - dst First destination register. - - dst0 First destination register. - pc Program counter. - src First source register. - - src0 First source register. - - src1 Second source register. - - src2 Third source register. - target Label of target instruction. @@ -1441,3 +1431,43 @@ GL_ARB_fragment_coord_conventions extension. DirectX 9 uses INTEGER. DirectX 10 uses HALF_INTEGER. + + + +Texture Sampling and Texture Formats +------------------------------------ + +This table shows how texture image components are returned as (x,y,z,w) tuples +by TGSI texture instructions, such as :opcode:`TEX`, :opcode:`TXD`, and +:opcode:`TXP`. For reference, OpenGL and Direct3D conventions are shown as +well. + ++--------------------+--------------+--------------------+--------------+ +| Texture Components | Gallium | OpenGL | Direct3D 9 | ++====================+==============+====================+==============+ +| R | XXX TBD | (r, 0, 0, 1) | (r, 1, 1, 1) | ++--------------------+--------------+--------------------+--------------+ +| RG | XXX TBD | (r, g, 0, 1) | (r, g, 1, 1) | ++--------------------+--------------+--------------------+--------------+ +| RGB | (r, g, b, 1) | (r, g, b, 1) | (r, g, b, 1) | ++--------------------+--------------+--------------------+--------------+ +| RGBA | (r, g, b, a) | (r, g, b, a) | (r, g, b, a) | ++--------------------+--------------+--------------------+--------------+ +| A | (0, 0, 0, a) | (0, 0, 0, a) | (0, 0, 0, a) | ++--------------------+--------------+--------------------+--------------+ +| L | (l, l, l, 1) | (l, l, l, 1) | (l, l, l, 1) | ++--------------------+--------------+--------------------+--------------+ +| LA | (l, l, l, a) | (l, l, l, a) | (l, l, l, a) | ++--------------------+--------------+--------------------+--------------+ +| I | (i, i, i, i) | (i, i, i, i) | N/A | ++--------------------+--------------+--------------------+--------------+ +| UV | XXX TBD | (0, 0, 0, 1) | (u, v, 1, 1) | +| | | [#envmap-bumpmap]_ | | ++--------------------+--------------+--------------------+--------------+ +| Z | XXX TBD | (z, z, z, 1) | (0, z, 0, 1) | +| | | [#depth-tex-mode]_ | | ++--------------------+--------------+--------------------+--------------+ + +.. [#envmap-bumpmap] http://www.opengl.org/registry/specs/ATI/envmap_bumpmap.txt +.. [#depth-tex-mode] the default is (z, z, z, 1) but may also be (0, 0, 0, z) + or (z, z, z, z) depending on the value of GL_DEPTH_TEXTURE_MODE. diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c index 3a3f968a492..246fe210542 100644 --- a/src/gallium/drivers/cell/ppu/cell_clear.c +++ b/src/gallium/drivers/cell/ppu/cell_clear.c @@ -33,7 +33,7 @@ #include <stdio.h> #include <assert.h> #include <stdint.h> -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_pack_color.h" #include "cell/common.h" diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c index ebb7a7acc44..30aa04482e3 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -36,7 +36,7 @@ #include "pipe/p_defines.h" #include "pipe/p_format.h" #include "util/u_memory.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_screen.h" #include "draw/draw_context.h" diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index c674d0be633..bffd0fac6fe 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -33,8 +33,8 @@ #include "pipe/p_defines.h" #include "pipe/p_context.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_simple_screen.h" +#include "util/u_inlines.h" #include "cell_context.h" #include "cell_draw_arrays.h" diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c index 13125a9fa30..e10071529a8 100644 --- a/src/gallium/drivers/cell/ppu/cell_fence.c +++ b/src/gallium/drivers/cell/ppu/cell_fence.c @@ -27,7 +27,7 @@ #include <unistd.h> #include "util/u_memory.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "cell_context.h" #include "cell_batch.h" #include "cell_fence.h" diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index c18a5d0635e..3259c58687c 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -31,7 +31,7 @@ */ #include "util/u_memory.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "draw/draw_context.h" #include "cell_context.h" #include "cell_flush.h" diff --git a/src/gallium/drivers/cell/ppu/cell_screen.c b/src/gallium/drivers/cell/ppu/cell_screen.c index 37b04396b3e..c329c6682dd 100644 --- a/src/gallium/drivers/cell/ppu/cell_screen.c +++ b/src/gallium/drivers/cell/ppu/cell_screen.c @@ -28,7 +28,7 @@ #include "util/u_memory.h" #include "util/u_simple_screen.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index f1e1dcb9eb0..282f05ba08b 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -25,7 +25,7 @@ * **************************************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_math.h" #include "cell_context.h" diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 1b09cf7f7d7..9b2f86fdfba 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -27,8 +27,8 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" -#include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_inlines.h" +#include "util/u_simple_screen.h" #include "draw/draw_context.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 998944f77a3..fad290dfa0e 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -33,8 +33,8 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_inlines.h" +#include "util/u_simple_screen.h" #include "util/u_format.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c index 403cf6d50fc..cf8cd411598 100644 --- a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c @@ -31,7 +31,7 @@ #include "pipe/p_defines.h" #include "pipe/p_context.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "util/u_math.h" #include "cell_context.h" diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index 46e4338d98a..2ccc5d3e605 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -27,7 +27,7 @@ #include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "util/u_memory.h" #include "pipe/p_context.h" diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index d6ec4d13136..c189d1d82cd 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -28,6 +28,8 @@ /* Authors: Keith Whitwell <[email protected]> */ +#include "util/u_inlines.h" + #include "fo_context.h" diff --git a/src/gallium/drivers/i915/i915_buffer.c b/src/gallium/drivers/i915/i915_buffer.c index 669964770d4..0f76a59e93a 100644 --- a/src/gallium/drivers/i915/i915_buffer.c +++ b/src/gallium/drivers/i915/i915_buffer.c @@ -23,6 +23,7 @@ * **************************************************************************/ +#include "util/u_inlines.h" #include "util/u_memory.h" #include "i915_screen.h" #include "i915_buffer.h" diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index a0c80d02286..f8219c9f299 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -32,7 +32,7 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "pipe/p_screen.h" diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 37cbd56036b..6ec5566d5df 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -167,7 +167,7 @@ struct i915_depth_stencil_state { }; struct i915_rasterizer_state { - int light_twoside : 1; + unsigned light_twoside : 1; unsigned st; enum interp_mode color_interp; diff --git a/src/gallium/drivers/i915/i915_debug.h b/src/gallium/drivers/i915/i915_debug.h index dd9b86e17b5..8f7484797de 100644 --- a/src/gallium/drivers/i915/i915_debug.h +++ b/src/gallium/drivers/i915/i915_debug.h @@ -72,7 +72,7 @@ void i915_print_ureg(const char *msg, unsigned ureg); #if defined(DEBUG) && defined(FILE_DEBUG_FLAG) -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" static INLINE void I915_DBG( diff --git a/src/gallium/drivers/i915/i915_debug_fp.c b/src/gallium/drivers/i915/i915_debug_fp.c index f9c40d8a110..066e7392d18 100644 --- a/src/gallium/drivers/i915/i915_debug_fp.c +++ b/src/gallium/drivers/i915/i915_debug_fp.c @@ -28,7 +28,8 @@ #include "i915_reg.h" #include "i915_debug.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" +#include "util/u_debug.h" static void diff --git a/src/gallium/drivers/i915/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c index 6b832140a87..cad4109ee6b 100644 --- a/src/gallium/drivers/i915/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915/i915_prim_vbuf.c @@ -41,7 +41,7 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" #include "util/u_debug.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_fifo.h" diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c index 7b8d66b8aa1..e6b560bc212 100644 --- a/src/gallium/drivers/i915/i915_screen.c +++ b/src/gallium/drivers/i915/i915_screen.c @@ -26,7 +26,7 @@ **************************************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_string.h" diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 23e4d6b9938..beb26e996a4 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -30,7 +30,7 @@ #include "draw/draw_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/i915/i915_state_inlines.h b/src/gallium/drivers/i915/i915_state_inlines.h index 378de8f9c48..b589117fbfe 100644 --- a/src/gallium/drivers/i915/i915_state_inlines.h +++ b/src/gallium/drivers/i915/i915_state_inlines.h @@ -30,6 +30,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_defines.h" +#include "util/u_debug.h" #include "i915_reg.h" diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c index 612e5c1cdd5..e101c8683ec 100644 --- a/src/gallium/drivers/i915/i915_texture.c +++ b/src/gallium/drivers/i915/i915_texture.c @@ -33,7 +33,7 @@ #include "pipe/p_state.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/i965/brw_context.c b/src/gallium/drivers/i965/brw_context.c index d60b7b99b6e..7cbda05ac58 100644 --- a/src/gallium/drivers/i965/brw_context.c +++ b/src/gallium/drivers/i965/brw_context.c @@ -31,6 +31,7 @@ #include "pipe/p_context.h" +#include "util/u_inlines.h" #include "util/u_simple_list.h" #include "brw_context.h" diff --git a/src/gallium/drivers/i965/brw_disasm.c b/src/gallium/drivers/i965/brw_disasm.c index 65db27248b1..9c2ccfff652 100644 --- a/src/gallium/drivers/i965/brw_disasm.c +++ b/src/gallium/drivers/i965/brw_disasm.c @@ -366,6 +366,7 @@ static int format (FILE *f, char *format, ...) va_start (args, format); vsnprintf (buf, sizeof (buf) - 1, format, args); + va_end (args); string (f, buf); return 0; } diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c index 1b5cd23995b..9bad61ef72e 100644 --- a/src/gallium/drivers/i965/brw_draw.c +++ b/src/gallium/drivers/i965/brw_draw.c @@ -26,6 +26,7 @@ **************************************************************************/ +#include "util/u_inlines.h" #include "util/u_prim.h" #include "util/u_upload_mgr.h" diff --git a/src/gallium/drivers/i965/brw_draw_upload.c b/src/gallium/drivers/i965/brw_draw_upload.c index a27da5f1c17..d59261557b5 100644 --- a/src/gallium/drivers/i965/brw_draw_upload.c +++ b/src/gallium/drivers/i965/brw_draw_upload.c @@ -26,6 +26,7 @@ **************************************************************************/ #include "pipe/p_context.h" +#include "util/u_inlines.h" #include "util/u_upload_mgr.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/i965/brw_pipe_fb.c b/src/gallium/drivers/i965/brw_pipe_fb.c index c1f049272ac..a90b7c73f69 100644 --- a/src/gallium/drivers/i965/brw_pipe_fb.c +++ b/src/gallium/drivers/i965/brw_pipe_fb.c @@ -1,6 +1,7 @@ #include "util/u_math.h" #include "pipe/p_context.h" #include "pipe/p_state.h" +#include "util/u_inlines.h" #include "brw_context.h" diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c index ef6c1bb3155..6aab5610043 100644 --- a/src/gallium/drivers/i965/brw_pipe_sampler.c +++ b/src/gallium/drivers/i965/brw_pipe_sampler.c @@ -4,6 +4,7 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" +#include "util/u_inlines.h" #include "brw_context.h" #include "brw_defines.h" diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c index e389587f3e1..c2b18391103 100644 --- a/src/gallium/drivers/i965/brw_pipe_shader.c +++ b/src/gallium/drivers/i965/brw_pipe_shader.c @@ -29,6 +29,7 @@ * Keith Whitwell <[email protected]> */ +#include "util/u_inlines.h" #include "util/u_memory.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c index a8f9892d71d..1d79d84dc65 100644 --- a/src/gallium/drivers/i965/brw_screen.c +++ b/src/gallium/drivers/i965/brw_screen.c @@ -26,7 +26,7 @@ **************************************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_string.h" diff --git a/src/gallium/drivers/i965/brw_screen_buffers.c b/src/gallium/drivers/i965/brw_screen_buffers.c index d8141a3f5b9..0b38885f40c 100644 --- a/src/gallium/drivers/i965/brw_screen_buffers.c +++ b/src/gallium/drivers/i965/brw_screen_buffers.c @@ -4,7 +4,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "brw_screen.h" #include "brw_winsys.h" diff --git a/src/gallium/drivers/i965/brw_winsys.h b/src/gallium/drivers/i965/brw_winsys.h index a242e31218a..8841de2611e 100644 --- a/src/gallium/drivers/i965/brw_winsys.h +++ b/src/gallium/drivers/i965/brw_winsys.h @@ -28,7 +28,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_defines.h" -#include "pipe/p_refcnt.h" +#include "util/u_inlines.h" struct brw_winsys; struct pipe_fence_handle; diff --git a/src/gallium/drivers/identity/id_objects.c b/src/gallium/drivers/identity/id_objects.c index bc9bc7121d5..2b1a60c1bf1 100644 --- a/src/gallium/drivers/identity/id_objects.c +++ b/src/gallium/drivers/identity/id_objects.c @@ -25,9 +25,9 @@ * **************************************************************************/ +#include "util/u_inlines.h" #include "util/u_memory.h" -#include "id_public.h" #include "id_screen.h" #include "id_objects.h" diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index d7a396292c2..840cb0950ec 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -80,21 +80,22 @@ llvmpipe = env.ConvenienceLibrary( ]) -env = env.Clone() +if env['platform'] != 'embedded': + env = env.Clone() -env.Prepend(LIBS = [llvmpipe] + gallium) + env.Prepend(LIBS = [llvmpipe] + gallium) -tests = [ - 'format', - 'blend', - 'conv', -] + tests = [ + 'format', + 'blend', + 'conv', + ] -for test in tests: - target = env.Program( - target = 'lp_test_' + test, - source = ['lp_test_' + test + '.c', 'lp_test_main.c'], - ) - env.InstallProgram(target) + for test in tests: + target = env.Program( + target = 'lp_test_' + test, + source = ['lp_test_' + test + '.c', 'lp_test_main.c'], + ) + env.InstallProgram(target) -Export('llvmpipe') + Export('llvmpipe') diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c index ad1dbbc9b19..0215bb72ac6 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c @@ -44,6 +44,7 @@ #include "pipe/p_state.h" +#include "util/u_debug.h" #include "lp_bld_type.h" #include "lp_bld_const.h" diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_logicop.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_logicop.c index 88321f62a2c..1eac0a5c891 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_blend_logicop.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_logicop.c @@ -35,6 +35,7 @@ #include "pipe/p_state.h" +#include "util/u_debug.h" #include "lp_bld_blend.h" diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c index a73d1158e79..6d5a45db7a3 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c @@ -69,6 +69,7 @@ #include "pipe/p_state.h" +#include "util/u_debug.h" #include "lp_bld_type.h" #include "lp_bld_arit.h" diff --git a/src/gallium/drivers/llvmpipe/lp_bld_logic.c b/src/gallium/drivers/llvmpipe/lp_bld_logic.c index d094a040d6a..d23de4f0ef8 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_logic.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_logic.c @@ -34,6 +34,7 @@ #include "util/u_cpu_detect.h" +#include "util/u_debug.h" #include "lp_bld_type.h" #include "lp_bld_const.h" diff --git a/src/gallium/drivers/llvmpipe/lp_buffer.c b/src/gallium/drivers/llvmpipe/lp_buffer.c index a5ef221a216..9eda9720818 100644 --- a/src/gallium/drivers/llvmpipe/lp_buffer.c +++ b/src/gallium/drivers/llvmpipe/lp_buffer.c @@ -26,12 +26,12 @@ **************************************************************************/ +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_math.h" #include "lp_winsys.h" #include "lp_screen.h" -#include "lp_texture.h" #include "lp_buffer.h" diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 51de6f93ca7..a76bde39054 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -33,6 +33,7 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" #include "pipe/p_defines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "lp_clear.h" diff --git a/src/gallium/drivers/llvmpipe/lp_fence.c b/src/gallium/drivers/llvmpipe/lp_fence.c index 97c46087da0..525c117f316 100644 --- a/src/gallium/drivers/llvmpipe/lp_fence.c +++ b/src/gallium/drivers/llvmpipe/lp_fence.c @@ -28,6 +28,7 @@ #include "pipe/p_screen.h" #include "util/u_memory.h" +#include "util/u_inlines.h" #include "lp_fence.h" diff --git a/src/gallium/drivers/llvmpipe/lp_fence.h b/src/gallium/drivers/llvmpipe/lp_fence.h index d45318f9e47..c90e6de423b 100644 --- a/src/gallium/drivers/llvmpipe/lp_fence.h +++ b/src/gallium/drivers/llvmpipe/lp_fence.h @@ -30,8 +30,8 @@ #define LP_FENCE_H -#include "pipe/p_refcnt.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" +#include "pipe/p_state.h" struct pipe_screen; diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index e27b6528eaf..54af850467a 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -808,12 +808,12 @@ lp_rasterize_scene( struct lp_rasterizer *rast, if (debug) { unsigned x, y; - printf("rasterize scene:\n"); - printf(" data size: %u\n", lp_scene_data_size(scene)); + debug_printf("rasterize scene:\n"); + debug_printf(" data size: %u\n", lp_scene_data_size(scene)); for (y = 0; y < scene->tiles_y; y++) { for (x = 0; x < scene->tiles_x; x++) { - printf(" bin %u, %u size: %u\n", x, y, - lp_scene_bin_size(scene, x, y)); + debug_printf(" bin %u, %u size: %u\n", x, y, + lp_scene_bin_size(scene, x, y)); } } } @@ -864,8 +864,7 @@ lp_rasterize_scene( struct lp_rasterizer *rast, * 2. do work * 3. signal that we're done */ -static void * -thread_func( void *init_data ) +static PIPE_THREAD_ROUTINE( thread_func, init_data ) { struct lp_rasterizer_task *task = (struct lp_rasterizer_task *) init_data; struct lp_rasterizer *rast = task->rast; diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h index 607968e3459..71e3a301e61 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h @@ -28,7 +28,7 @@ #ifndef LP_RAST_PRIV_H #define LP_RAST_PRIV_H -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "lp_rast.h" #include "lp_tile_soa.h" diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index 191122de7db..0421c506d82 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -27,6 +27,7 @@ #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_inlines.h" #include "util/u_simple_list.h" #include "lp_scene.h" diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h index 86facf8eac2..7db2165cf14 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.h +++ b/src/gallium/drivers/llvmpipe/lp_scene.h @@ -35,7 +35,7 @@ #ifndef LP_SCENE_H #define LP_SCENE_H -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "lp_tile_soa.h" #include "lp_rast.h" diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index f8fc912fa1b..2e3ef4ae5cd 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -33,7 +33,7 @@ */ #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_pack_color.h" #include "util/u_surface.h" diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 0602e940d92..c5f6df23a16 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -62,6 +62,7 @@ #include <limits.h> #include "pipe/p_defines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_format.h" #include "util/u_debug_dump.h" diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index 976f81113fd..43649febf27 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -29,6 +29,7 @@ * Brian Paul */ +#include "util/u_inlines.h" #include "util/u_memory.h" #include "draw/draw_context.h" diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c index aa4241a80db..048ac5b968b 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c @@ -29,6 +29,7 @@ */ #include "pipe/p_state.h" +#include "util/u_inlines.h" #include "util/u_surface.h" #include "lp_context.h" #include "lp_state.h" diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index c9b6eb180ff..605200396b2 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -32,7 +32,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/nouveau/Makefile b/src/gallium/drivers/nouveau/Makefile index 0cb66041d50..0e02680bc63 100644 --- a/src/gallium/drivers/nouveau/Makefile +++ b/src/gallium/drivers/nouveau/Makefile @@ -4,6 +4,7 @@ include $(TOP)/configs/current LIBNAME = nouveau C_SOURCES = nouveau_screen.c \ - nouveau_context.c + nouveau_context.c \ + nv04_surface_2d.c include ../../Makefile.template diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index 1ad539d2858..156cb2d229b 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -3,7 +3,9 @@ #include <pipe/p_state.h> #include <util/u_memory.h> +#include <util/u_inlines.h> +#include <stdio.h> #include <errno.h> #include "nouveau/nouveau_bo.h" diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h index 4c3e08a43f5..4c5d2f8b1c1 100644 --- a/src/gallium/drivers/nouveau/nouveau_winsys.h +++ b/src/gallium/drivers/nouveau/nouveau_winsys.h @@ -2,7 +2,7 @@ #define NOUVEAU_WINSYS_H #include <stdint.h> -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_defines.h" #include "nouveau/nouveau_bo.h" @@ -27,24 +27,6 @@ #define NOUVEAU_BUFFER_USAGE_NO_RENDER (1 << 19) extern struct pipe_screen * -nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *); - -extern struct pipe_context * -nv04_create(struct pipe_screen *, unsigned pctx_id); - -extern struct pipe_screen * -nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *); - -extern struct pipe_context * -nv10_create(struct pipe_screen *, unsigned pctx_id); - -extern struct pipe_screen * -nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *); - -extern struct pipe_context * -nv20_create(struct pipe_screen *, unsigned pctx_id); - -extern struct pipe_screen * nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *); extern struct pipe_context * diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nouveau/nv04_surface_2d.c index b24a9cee5ae..42c2ca932d8 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.c +++ b/src/gallium/drivers/nouveau/nv04_surface_2d.c @@ -60,17 +60,17 @@ nv04_scaled_image_format(enum pipe_format format) case PIPE_FORMAT_A8_UNORM: case PIPE_FORMAT_L8_UNORM: case PIPE_FORMAT_I8_UNORM: - return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8; + return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8; case PIPE_FORMAT_A1R5G5B5_UNORM: - return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5; + return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5; case PIPE_FORMAT_A8R8G8B8_UNORM: - return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8; + return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8; case PIPE_FORMAT_X8R8G8B8_UNORM: - return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8; + return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8; case PIPE_FORMAT_R5G6B5_UNORM: case PIPE_FORMAT_R16_SNORM: case PIPE_FORMAT_A8L8_UNORM: - return NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5; + return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5; default: return -1; } @@ -155,7 +155,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, log2i(dst->width) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT | log2i(dst->height) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT); - BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1); + BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1); OUT_RELOCo(chan, src_bo, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1); @@ -173,22 +173,22 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); - OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); + BEGIN_RING(chan, sifm, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); + OUT_RING (chan, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); OUT_RING (chan, nv04_scaled_image_format(src->format)); - OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); - OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT)); - OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w); - OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT)); - OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w); + OUT_RING (chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); + OUT_RING (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT)); + OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w); + OUT_RING (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT)); + OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w); OUT_RING (chan, 1 << 20); OUT_RING (chan, 1 << 20); - BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); - OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT | sub_w); + BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); + OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT | sub_w); OUT_RING (chan, src_pitch | - NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | - NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); + NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | + NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * util_format_get_blocksize(src->texture->format), NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RING (chan, 0); @@ -421,12 +421,12 @@ nv04_surface_2d_init(struct nouveau_screen *screen) return NULL; } - BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_DMA_NOTIFY, 1); + BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_DMA_NOTIFY, 1); OUT_RING (chan, ctx->ntfy->handle); BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_SURFACE, 1); OUT_RING (chan, ctx->surf2d->handle); - BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_OPERATION, 1); - OUT_RING (chan, NV04_IMAGE_BLIT_OPERATION_SRCCOPY); + BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_OPERATION, 1); + OUT_RING (chan, NV01_IMAGE_BLIT_OPERATION_SRCCOPY); ret = nouveau_grobj_alloc(chan, handle++, NV04_GDI_RECTANGLE_TEXT, &ctx->rect); diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nouveau/nv04_surface_2d.h index ce696a11a39..ce696a11a39 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.h +++ b/src/gallium/drivers/nouveau/nv04_surface_2d.h diff --git a/src/gallium/drivers/nv04/Makefile b/src/gallium/drivers/nv04/Makefile deleted file mode 100644 index 7c14bacb1de..00000000000 --- a/src/gallium/drivers/nv04/Makefile +++ /dev/null @@ -1,21 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = nv04 - -C_SOURCES = \ - nv04_surface_2d.c \ - nv04_clear.c \ - nv04_context.c \ - nv04_fragprog.c \ - nv04_fragtex.c \ - nv04_miptree.c \ - nv04_prim_vbuf.c \ - nv04_screen.c \ - nv04_state.c \ - nv04_state_emit.c \ - nv04_surface.c \ - nv04_transfer.c \ - nv04_vbo.c - -include ../../Makefile.template diff --git a/src/gallium/drivers/nv04/nv04_clear.c b/src/gallium/drivers/nv04/nv04_clear.c deleted file mode 100644 index 01cacd36fe1..00000000000 --- a/src/gallium/drivers/nv04/nv04_clear.c +++ /dev/null @@ -1,12 +0,0 @@ -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" - -#include "nv04_context.h" - -void -nv04_clear(struct pipe_context *pipe, struct pipe_surface *ps, - unsigned clearValue) -{ - pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue); -} diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c deleted file mode 100644 index edd96859cf8..00000000000 --- a/src/gallium/drivers/nv04/nv04_context.c +++ /dev/null @@ -1,112 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" - -#include "nv04_context.h" -#include "nv04_screen.h" - -static void -nv04_flush(struct pipe_context *pipe, unsigned flags, - struct pipe_fence_handle **fence) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - - draw_flush(nv04->draw); - - FIRE_RING(chan); - if (fence) - *fence = NULL; -} - -static void -nv04_destroy(struct pipe_context *pipe) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - if (nv04->draw) - draw_destroy(nv04->draw); - - FREE(nv04); -} - -static boolean -nv04_init_hwctx(struct nv04_context *nv04) -{ - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - - // requires a valid handle -// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1); -// OUT_RING(0); - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1); - OUT_RING(chan, 0); - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(chan, 0x40182800); -// OUT_RING(1<<20/*no cull*/); - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); -// OUT_RING(0x24|(1<<6)|(1<<8)); - OUT_RING(chan, 0x120001a4); - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1); - OUT_RING(chan, 0x332213a1); - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); - OUT_RING(chan, 0x11001010); - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); - OUT_RING(chan, 0x0); -// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1); -// OUT_RING(SCREEN_OFFSET); - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); - OUT_RING(chan, 0xff000000); - - - - FIRE_RING (chan); - return TRUE; -} - -struct pipe_context * -nv04_create(struct pipe_screen *pscreen, unsigned pctx_id) -{ - struct nv04_screen *screen = nv04_screen(pscreen); - struct pipe_winsys *ws = pscreen->winsys; - struct nv04_context *nv04; - struct nouveau_winsys *nvws = screen->nvws; - - nv04 = CALLOC(1, sizeof(struct nv04_context)); - if (!nv04) - return NULL; - nv04->screen = screen; - nv04->pctx_id = pctx_id; - - nv04->nvws = nvws; - - nv04->pipe.winsys = ws; - nv04->pipe.screen = pscreen; - nv04->pipe.destroy = nv04_destroy; - nv04->pipe.draw_arrays = nv04_draw_arrays; - nv04->pipe.draw_elements = nv04_draw_elements; - nv04->pipe.clear = nv04_clear; - nv04->pipe.flush = nv04_flush; - - nv04->pipe.is_texture_referenced = nouveau_is_texture_referenced; - nv04->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; - - nv04_init_surface_functions(nv04); - nv04_init_state_functions(nv04); - - nv04->draw = draw_create(); - assert(nv04->draw); - draw_wide_point_threshold(nv04->draw, 0.0); - draw_wide_line_threshold(nv04->draw, 0.0); - draw_enable_line_stipple(nv04->draw, FALSE); - draw_enable_point_sprites(nv04->draw, FALSE); - draw_set_rasterize_stage(nv04->draw, nv04_draw_vbuf_stage(nv04)); - - nv04_init_hwctx(nv04); - - return &nv04->pipe; -} - diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h deleted file mode 100644 index fe3b527423c..00000000000 --- a/src/gallium/drivers/nv04/nv04_context.h +++ /dev/null @@ -1,148 +0,0 @@ -#ifndef __NV04_CONTEXT_H__ -#define __NV04_CONTEXT_H__ - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "pipe/p_compiler.h" - -#include "util/u_memory.h" -#include "util/u_math.h" - -#include "draw/draw_vertex.h" - -#include "nouveau/nouveau_winsys.h" -#include "nouveau/nouveau_gldefs.h" -#include "nouveau/nouveau_context.h" - -#include "nv04_state.h" - -#define NOUVEAU_ERR(fmt, args...) \ - fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); -#define NOUVEAU_MSG(fmt, args...) \ - fprintf(stderr, "nouveau: "fmt, ##args); - -#include "nv04_screen.h" - -#define NV04_NEW_VERTPROG (1 << 1) -#define NV04_NEW_FRAGPROG (1 << 2) -#define NV04_NEW_BLEND (1 << 3) -#define NV04_NEW_RAST (1 << 4) -#define NV04_NEW_CONTROL (1 << 5) -#define NV04_NEW_VIEWPORT (1 << 6) -#define NV04_NEW_SAMPLER (1 << 7) -#define NV04_NEW_FRAMEBUFFER (1 << 8) -#define NV04_NEW_VTXARRAYS (1 << 9) - -struct nv04_context { - struct pipe_context pipe; - - struct nouveau_winsys *nvws; - struct nv04_screen *screen; - unsigned pctx_id; - - struct draw_context *draw; - - int chipset; - struct nouveau_notifier *sync; - - uint32_t dirty; - - struct nv04_blend_state *blend; - struct nv04_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - struct nv04_fragtex_state fragtex; - struct nv04_rasterizer_state *rast; - struct nv04_depth_stencil_alpha_state *dsa; - - struct nv04_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; - unsigned dirty_samplers; - unsigned fp_samplers; - unsigned vp_samplers; - - uint32_t rt_enable; - struct pipe_framebuffer_state *framebuffer; - struct pipe_surface *rt; - struct pipe_surface *zeta; - - struct { - struct pipe_buffer *buffer; - uint32_t format; - } tex[16]; - - unsigned vb_enable; - struct { - struct pipe_buffer *buffer; - unsigned delta; - } vb[16]; - - float *constbuf[PIPE_SHADER_TYPES][32][4]; - unsigned constbuf_nr[PIPE_SHADER_TYPES]; - - struct vertex_info vertex_info; - struct { - - struct nouveau_resource *exec_heap; - struct nouveau_resource *data_heap; - - struct nv04_vertex_program *active; - - struct nv04_vertex_program *current; - struct pipe_buffer *constant_buf; - } vertprog; - - struct { - struct nv04_fragment_program *active; - - struct nv04_fragment_program *current; - struct pipe_buffer *constant_buf; - } fragprog; - - struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; - - struct pipe_viewport_state viewport; -}; - -static INLINE struct nv04_context * -nv04_context(struct pipe_context *pipe) -{ - return (struct nv04_context *)pipe; -} - -extern void nv04_init_state_functions(struct nv04_context *nv04); -extern void nv04_init_surface_functions(struct nv04_context *nv04); -extern void nv04_screen_init_miptree_functions(struct pipe_screen *screen); - -/* nv04_clear.c */ -extern void nv04_clear(struct pipe_context *pipe, struct pipe_surface *ps, - unsigned clearValue); - -/* nv04_draw.c */ -extern struct draw_stage *nv04_draw_render_stage(struct nv04_context *nv04); - -/* nv04_fragprog.c */ -extern void nv04_fragprog_bind(struct nv04_context *, - struct nv04_fragment_program *); -extern void nv04_fragprog_destroy(struct nv04_context *, - struct nv04_fragment_program *); - -/* nv04_fragtex.c */ -extern void nv04_fragtex_bind(struct nv04_context *); - -/* nv04_prim_vbuf.c */ -struct draw_stage *nv04_draw_vbuf_stage( struct nv04_context *nv04 ); - -/* nv04_state.c and friends */ -extern void nv04_emit_hw_state(struct nv04_context *nv04); -extern void nv04_state_tex_update(struct nv04_context *nv04); - -/* nv04_vbo.c */ -extern void nv04_draw_arrays(struct pipe_context *, unsigned mode, - unsigned start, unsigned count); -extern void nv04_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count); - - -#endif diff --git a/src/gallium/drivers/nv04/nv04_fragprog.c b/src/gallium/drivers/nv04/nv04_fragprog.c deleted file mode 100644 index 8a2af41fe06..00000000000 --- a/src/gallium/drivers/nv04/nv04_fragprog.c +++ /dev/null @@ -1,21 +0,0 @@ -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" - -#include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_parse.h" -#include "tgsi/tgsi_util.h" - -#include "nv04_context.h" - -void -nv04_fragprog_bind(struct nv04_context *nv04, struct nv04_fragment_program *fp) -{ -} - -void -nv04_fragprog_destroy(struct nv04_context *nv04, - struct nv04_fragment_program *fp) -{ -} - diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c deleted file mode 100644 index c152b52119a..00000000000 --- a/src/gallium/drivers/nv04/nv04_fragtex.c +++ /dev/null @@ -1,73 +0,0 @@ -#include "nv04_context.h" -#include "nouveau/nouveau_util.h" - -#define _(m,tf) \ -{ \ - PIPE_FORMAT_##m, \ - NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ -} - -struct nv04_texture_format { - uint pipe; - int format; -}; - -static struct nv04_texture_format -nv04_texture_formats[] = { - _(A8R8G8B8_UNORM, A8R8G8B8), - _(X8R8G8B8_UNORM, X8R8G8B8), - _(A1R5G5B5_UNORM, A1R5G5B5), - _(A4R4G4B4_UNORM, A4R4G4B4), - _(L8_UNORM, Y8 ), - _(A8_UNORM, Y8 ), -}; - -static uint32_t -nv04_fragtex_format(uint pipe_format) -{ - struct nv04_texture_format *tf = nv04_texture_formats; - int i; - - for (i=0; i< sizeof(nv04_texture_formats)/sizeof(nv04_texture_formats[0]); i++) { - if (tf->pipe == pipe_format) - return tf->format; - tf++; - } - - NOUVEAU_ERR("unknown texture format %s\n", pf_name(pipe_format)); - return 0; -} - - -static void -nv04_fragtex_build(struct nv04_context *nv04, int unit) -{ - struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; - struct pipe_texture *pt = &nv04mt->base; - - switch (pt->target) { - case PIPE_TEXTURE_2D: - break; - default: - NOUVEAU_ERR("Unknown target %d\n", pt->target); - return; - } - - nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER - | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER - | nv04_fragtex_format(pt->format) - | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) - | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) - | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) - | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE - | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE - ; -} - - -void -nv04_fragtex_bind(struct nv04_context *nv04) -{ - nv04_fragtex_build(nv04, 0); -} - diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c deleted file mode 100644 index e0a6948aeb4..00000000000 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ /dev/null @@ -1,146 +0,0 @@ -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "util/u_math.h" - -#include "nv04_context.h" -#include "nv04_screen.h" - -static void -nv04_miptree_layout(struct nv04_miptree *nv04mt) -{ - struct pipe_texture *pt = &nv04mt->base; - uint offset = 0; - int nr_faces, l; - - nr_faces = 1; - - for (l = 0; l <= pt->last_level; l++) { - nv04mt->level[l].pitch = pt->width0; - nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63; - } - - for (l = 0; l <= pt->last_level; l++) { - nv04mt->level[l].image_offset = - CALLOC(nr_faces, sizeof(unsigned)); - /* XXX guess was obviously missing */ - nv04mt->level[l].image_offset[0] = offset; - offset += nv04mt->level[l].pitch * u_minify(pt->height0, l); - } - - nv04mt->total_size = offset; -} - -static struct pipe_texture * -nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) -{ - struct nv04_miptree *mt; - - mt = MALLOC(sizeof(struct nv04_miptree)); - if (!mt) - return NULL; - mt->base = *pt; - pipe_reference_init(&mt->base.reference, 1); - mt->base.screen = pscreen; - - //mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; - - nv04_miptree_layout(mt); - - mt->buffer = pscreen->buffer_create(pscreen, 256, PIPE_BUFFER_USAGE_PIXEL | - NOUVEAU_BUFFER_USAGE_TEXTURE, - mt->total_size); - if (!mt->buffer) { - printf("failed %d byte alloc\n",mt->total_size); - FREE(mt); - return NULL; - } - mt->bo = nouveau_bo(mt->buffer); - return &mt->base; -} - -static struct pipe_texture * -nv04_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, - const unsigned *stride, struct pipe_buffer *pb) -{ - struct nv04_miptree *mt; - - /* Only supports 2D, non-mipmapped textures for the moment */ - if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth0 != 1) - return NULL; - - mt = CALLOC_STRUCT(nv04_miptree); - if (!mt) - return NULL; - - mt->base = *pt; - pipe_reference_init(&mt->base.reference, 1); - mt->base.screen = pscreen; - mt->level[0].pitch = stride[0]; - mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - - pipe_buffer_reference(&mt->buffer, pb); - mt->bo = nouveau_bo(mt->buffer); - return &mt->base; -} - -static void -nv04_miptree_destroy(struct pipe_texture *pt) -{ - struct nv04_miptree *mt = (struct nv04_miptree *)pt; - int l; - - pipe_buffer_reference(&mt->buffer, NULL); - for (l = 0; l <= pt->last_level; l++) { - if (mt->level[l].image_offset) - FREE(mt->level[l].image_offset); - } - - FREE(mt); -} - -static struct pipe_surface * -nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice, - unsigned flags) -{ - struct nv04_miptree *nv04mt = (struct nv04_miptree *)pt; - struct nv04_surface *ns; - - ns = CALLOC_STRUCT(nv04_surface); - if (!ns) - return NULL; - pipe_texture_reference(&ns->base.texture, pt); - ns->base.format = pt->format; - ns->base.width = u_minify(pt->width0, level); - ns->base.height = u_minify(pt->height0, level); - ns->base.usage = flags; - pipe_reference_init(&ns->base.reference, 1); - ns->base.face = face; - ns->base.level = level; - ns->base.zslice = zslice; - ns->pitch = nv04mt->level[level].pitch; - - ns->base.offset = nv04mt->level[level].image_offset[0]; - - return &ns->base; -} - -static void -nv04_miptree_surface_del(struct pipe_surface *ps) -{ - pipe_texture_reference(&ps->texture, NULL); - FREE(ps); -} - -void -nv04_screen_init_miptree_functions(struct pipe_screen *pscreen) -{ - pscreen->texture_create = nv04_miptree_create; - pscreen->texture_blanket = nv04_miptree_blanket; - pscreen->texture_destroy = nv04_miptree_destroy; - pscreen->get_tex_surface = nv04_miptree_surface_new; - pscreen->tex_surface_destroy = nv04_miptree_surface_del; -} - diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c deleted file mode 100644 index 0b795ea2430..00000000000 --- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c +++ /dev/null @@ -1,339 +0,0 @@ - -#include "util/u_debug.h" -#include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_compiler.h" - -#include "draw/draw_vbuf.h" - -#include "nv04_context.h" -#include "nv04_state.h" - -#define VERTEX_SIZE 40 -#define VERTEX_BUFFER_SIZE (4096*VERTEX_SIZE) // 4096 vertices of 40 bytes each - -/** - * Primitive renderer for nv04. - */ -struct nv04_vbuf_render { - struct vbuf_render base; - - struct nv04_context *nv04; - - /** Vertex buffer */ - unsigned char* buffer; - - /** Vertex size in bytes */ - unsigned vertex_size; - - /** Current primitive */ - unsigned prim; -}; - - -/** - * Basically a cast wrapper. - */ -static INLINE struct nv04_vbuf_render * -nv04_vbuf_render( struct vbuf_render *render ) -{ - assert(render); - return (struct nv04_vbuf_render *)render; -} - - -static const struct vertex_info * -nv04_vbuf_render_get_vertex_info( struct vbuf_render *render ) -{ - struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); - struct nv04_context *nv04 = nv04_render->nv04; - return &nv04->vertex_info; -} - - -static boolean -nv04_vbuf_render_allocate_vertices( struct vbuf_render *render, - ushort vertex_size, - ushort nr_vertices ) -{ - struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); - - nv04_render->buffer = (unsigned char*) MALLOC(VERTEX_BUFFER_SIZE); - assert(!nv04_render->buffer); - - return nv04_render->buffer ? TRUE : FALSE; -} - -static void * -nv04_vbuf_render_map_vertices( struct vbuf_render *render ) -{ - struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); - return nv04_render->buffer; -} - -static void -nv04_vbuf_render_unmap_vertices( struct vbuf_render *render, - ushort min_index, - ushort max_index ) -{ -} - -static boolean -nv04_vbuf_render_set_primitive( struct vbuf_render *render, - unsigned prim ) -{ - struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); - - if (prim <= PIPE_PRIM_LINE_STRIP) - return FALSE; - - nv04_render->prim = prim; - return TRUE; -} - -static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5) -{ - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8); - OUT_RING(chan, 0xFEDCBA); -} - -static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2) -{ - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); - OUT_RING(chan, 0xFED); -} - -static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3) -{ - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); - OUT_RING(chan, 0xFECEDC); -} - -static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices) -{ - unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; - int i; - - for( i=0; i< nr_indices-5; i+=6) - nv04_2triangles(nv04, - buffer, - indices[i+0], - indices[i+1], - indices[i+2], - indices[i+3], - indices[i+4], - indices[i+5] - ); - if (i != nr_indices) - { - nv04_1triangle(nv04, - buffer, - indices[i+0], - indices[i+1], - indices[i+2] - ); - i+=3; - } - if (i != nr_indices) - NOUVEAU_ERR("Houston, we have lost some vertices\n"); -} - -static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, const ushort* indices, uint nr_indices) -{ - const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC}; - unsigned char* buffer = render->buffer; - struct nv04_context *nv04 = render->nv04; - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - int i,j; - - for(i = 0; i<nr_indices; i+=14) - { - int numvert = MIN2(16, nr_indices - i); - int numtri = numvert - 2; - if (numvert<3) - break; - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8); - for(j = 0; j<numvert; j++) - OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 ); - - BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 ); - for(j = 0; j<numtri/2; j++ ) - OUT_RING(chan, striptbl[j]); - if (numtri%2) - OUT_RING(chan, striptbl[numtri/2]&0xFFF); - } -} - -static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const ushort* indices, uint nr_indices) -{ - const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0}; - unsigned char* buffer = render->buffer; - struct nv04_context *nv04 = render->nv04; - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - int i,j; - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); - OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8); - - for(i = 1; i<nr_indices; i+=14) - { - int numvert=MIN2(15, nr_indices - i); - int numtri=numvert-2; - if (numvert < 3) - break; - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); - - for(j=0;j<numvert;j++) - OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 ); - - BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2); - for(j = 0; j<numtri/2; j++) - OUT_RING(chan, fantbl[j]); - if (numtri%2) - OUT_RING(chan, fantbl[numtri/2]&0xFFF); - } -} - -static void nv04_vbuf_render_quads_elts(struct nv04_vbuf_render* render, const ushort* indices, uint nr_indices) -{ - unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; - int i; - - for(i = 0; i < nr_indices; i += 4) - nv04_1quad(nv04, - buffer, - indices[i+0], - indices[i+1], - indices[i+2], - indices[i+3] - ); -} - - -static void -nv04_vbuf_render_draw( struct vbuf_render *render, - const ushort *indices, - uint nr_indices) -{ - struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); - - // emit the indices - switch( nv04_render->prim ) - { - case PIPE_PRIM_TRIANGLES: - nv04_vbuf_render_triangles_elts(nv04_render, indices, nr_indices); - break; - case PIPE_PRIM_QUAD_STRIP: - case PIPE_PRIM_TRIANGLE_STRIP: - nv04_vbuf_render_tri_strip_elts(nv04_render, indices, nr_indices); - break; - case PIPE_PRIM_TRIANGLE_FAN: - case PIPE_PRIM_POLYGON: - nv04_vbuf_render_tri_fan_elts(nv04_render, indices, nr_indices); - break; - case PIPE_PRIM_QUADS: - nv04_vbuf_render_quads_elts(nv04_render, indices, nr_indices); - break; - default: - NOUVEAU_ERR("You have to implement primitive %d, young padawan\n", nv04_render->prim); - break; - } -} - - -static void -nv04_vbuf_render_release_vertices( struct vbuf_render *render ) -{ - struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); - - free(nv04_render->buffer); - nv04_render->buffer = NULL; -} - - -static void -nv04_vbuf_render_destroy( struct vbuf_render *render ) -{ - struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); - FREE(nv04_render); -} - - -/** - * Create a new primitive render. - */ -static struct vbuf_render * -nv04_vbuf_render_create( struct nv04_context *nv04 ) -{ - struct nv04_vbuf_render *nv04_render = CALLOC_STRUCT(nv04_vbuf_render); - - nv04_render->nv04 = nv04; - - nv04_render->base.max_vertex_buffer_bytes = VERTEX_BUFFER_SIZE; - nv04_render->base.max_indices = 65536; - nv04_render->base.get_vertex_info = nv04_vbuf_render_get_vertex_info; - nv04_render->base.allocate_vertices = nv04_vbuf_render_allocate_vertices; - nv04_render->base.map_vertices = nv04_vbuf_render_map_vertices; - nv04_render->base.unmap_vertices = nv04_vbuf_render_unmap_vertices; - nv04_render->base.set_primitive = nv04_vbuf_render_set_primitive; - nv04_render->base.draw = nv04_vbuf_render_draw; - nv04_render->base.release_vertices = nv04_vbuf_render_release_vertices; - nv04_render->base.destroy = nv04_vbuf_render_destroy; - - return &nv04_render->base; -} - - -/** - * Create a new primitive vbuf/render stage. - */ -struct draw_stage *nv04_draw_vbuf_stage( struct nv04_context *nv04 ) -{ - struct vbuf_render *render; - struct draw_stage *stage; - - render = nv04_vbuf_render_create(nv04); - if(!render) - return NULL; - - stage = draw_vbuf_stage( nv04->draw, render ); - if(!stage) { - render->destroy(render); - return NULL; - } - - return stage; -} diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c deleted file mode 100644 index 97538964af8..00000000000 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ /dev/null @@ -1,222 +0,0 @@ -#include "pipe/p_screen.h" -#include "pipe/p_inlines.h" - -#include "nv04_context.h" -#include "nv04_screen.h" - -static int -nv04_screen_get_param(struct pipe_screen *screen, int param) -{ - switch (param) { - case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: - return 1; - case PIPE_CAP_NPOT_TEXTURES: - return 0; - case PIPE_CAP_TWO_SIDED_STENCIL: - return 0; - case PIPE_CAP_GLSL: - return 0; - case PIPE_CAP_ANISOTROPIC_FILTER: - return 0; - case PIPE_CAP_POINT_SPRITE: - return 0; - case PIPE_CAP_MAX_RENDER_TARGETS: - return 1; - case PIPE_CAP_OCCLUSION_QUERY: - return 0; - case PIPE_CAP_TEXTURE_SHADOW_MAP: - return 0; - case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - return 10; - case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 0; - case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - return 0; - case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return 0; - case PIPE_CAP_TEXTURE_MIRROR_CLAMP: - return 0; - case PIPE_CAP_TEXTURE_MIRROR_REPEAT: - return 1; - case PIPE_CAP_TGSI_CONT_SUPPORTED: - return 0; - case PIPE_CAP_BLEND_EQUATION_SEPARATE: - return 0; - case NOUVEAU_CAP_HW_VTXBUF: - case NOUVEAU_CAP_HW_IDXBUF: - return 0; - case PIPE_CAP_INDEP_BLEND_ENABLE: - return 0; - case PIPE_CAP_INDEP_BLEND_FUNC: - return 0; - case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: - return 1; - case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: - return 0; - default: - NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); - return 0; - } -} - -static float -nv04_screen_get_paramf(struct pipe_screen *screen, int param) -{ - switch (param) { - case PIPE_CAP_MAX_LINE_WIDTH: - case PIPE_CAP_MAX_LINE_WIDTH_AA: - return 0.0; - case PIPE_CAP_MAX_POINT_WIDTH: - case PIPE_CAP_MAX_POINT_WIDTH_AA: - return 0.0; - case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: - return 0.0; - case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: - return 0.0; - default: - NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); - return 0.0; - } -} - -static boolean -nv04_screen_is_format_supported(struct pipe_screen *screen, - enum pipe_format format, - enum pipe_texture_target target, - unsigned tex_usage, unsigned geom_flags) -{ - if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - return TRUE; - default: - break; - } - } else - if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) { - switch (format) { - case PIPE_FORMAT_Z16_UNORM: - return TRUE; - default: - break; - } - } else { - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_X8R8G8B8_UNORM: - case PIPE_FORMAT_A1R5G5B5_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_L8_UNORM: - case PIPE_FORMAT_A8_UNORM: - return TRUE; - default: - break; - } - } - - return FALSE; -} - -static void -nv04_screen_destroy(struct pipe_screen *pscreen) -{ - struct nv04_screen *screen = nv04_screen(pscreen); - - nouveau_notifier_free(&screen->sync); - nouveau_grobj_free(&screen->fahrenheit); - nv04_surface_2d_takedown(&screen->eng2d); - - nouveau_screen_fini(&screen->base); - - FREE(pscreen); -} - -static struct pipe_buffer * -nv04_surface_buffer(struct pipe_surface *surf) -{ - struct nv04_miptree *mt = (struct nv04_miptree *)surf->texture; - - return mt->buffer; -} - -struct pipe_screen * -nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) -{ - struct nv04_screen *screen = CALLOC_STRUCT(nv04_screen); - struct nouveau_channel *chan; - struct pipe_screen *pscreen; - unsigned fahrenheit_class = 0, sub3d_class = 0; - int ret; - - if (!screen) - return NULL; - pscreen = &screen->base.base; - - ret = nouveau_screen_init(&screen->base, dev); - if (ret) { - nv04_screen_destroy(pscreen); - return NULL; - } - chan = screen->base.channel; - - pscreen->winsys = ws; - pscreen->destroy = nv04_screen_destroy; - pscreen->get_param = nv04_screen_get_param; - pscreen->get_paramf = nv04_screen_get_paramf; - pscreen->is_format_supported = nv04_screen_is_format_supported; - - nv04_screen_init_miptree_functions(pscreen); - nv04_screen_init_transfer_functions(pscreen); - - if (dev->chipset >= 0x20) { - fahrenheit_class = 0; - sub3d_class = 0; - } else if (dev->chipset >= 0x10) { - fahrenheit_class = NV10_TEXTURED_TRIANGLE; - sub3d_class = NV10_CONTEXT_SURFACES_3D; - } else { - fahrenheit_class=NV04_TEXTURED_TRIANGLE; - sub3d_class = NV04_CONTEXT_SURFACES_3D; - } - - if (!fahrenheit_class) { - NOUVEAU_ERR("Unknown nv04 chipset: nv%02x\n", dev->chipset); - return NULL; - } - - /* 3D object */ - ret = nouveau_grobj_alloc(chan, 0xbeef0001, fahrenheit_class, - &screen->fahrenheit); - if (ret) { - NOUVEAU_ERR("Error creating 3D object: %d\n", ret); - return NULL; - } - BIND_RING(chan, screen->fahrenheit, 7); - - /* 3D surface object */ - ret = nouveau_grobj_alloc(chan, 0xbeef0002, sub3d_class, - &screen->context_surfaces_3d); - if (ret) { - NOUVEAU_ERR("Error creating 3D surface object: %d\n", ret); - return NULL; - } - BIND_RING(chan, screen->context_surfaces_3d, 6); - - /* 2D engine setup */ - screen->eng2d = nv04_surface_2d_init(&screen->base); - screen->eng2d->buf = nv04_surface_buffer; - - /* Notifier for sync purposes */ - ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync); - if (ret) { - NOUVEAU_ERR("Error creating notifier object: %d\n", ret); - nv04_screen_destroy(pscreen); - return NULL; - } - - return pscreen; -} - diff --git a/src/gallium/drivers/nv04/nv04_screen.h b/src/gallium/drivers/nv04/nv04_screen.h deleted file mode 100644 index 11466b9442c..00000000000 --- a/src/gallium/drivers/nv04/nv04_screen.h +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef __NV04_SCREEN_H__ -#define __NV04_SCREEN_H__ - -#include "nouveau/nouveau_screen.h" -#include "nv04_surface_2d.h" - -struct nv04_screen { - struct nouveau_screen base; - - struct nouveau_winsys *nvws; - unsigned chipset; - - /* HW graphics objects */ - struct nv04_surface_2d *eng2d; - struct nouveau_grobj *fahrenheit; - struct nouveau_grobj *context_surfaces_3d; - struct nouveau_notifier *sync; - -}; - -static INLINE struct nv04_screen * -nv04_screen(struct pipe_screen *screen) -{ - return (struct nv04_screen *)screen; -} - -void -nv04_screen_init_transfer_functions(struct pipe_screen *pscreen); - -#endif diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c deleted file mode 100644 index 1fdb764b532..00000000000 --- a/src/gallium/drivers/nv04/nv04_state.c +++ /dev/null @@ -1,459 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "pipe/p_inlines.h" - -#include "tgsi/tgsi_parse.h" - -#include "nv04_context.h" -#include "nv04_state.h" - -static void * -nv04_blend_state_create(struct pipe_context *pipe, - const struct pipe_blend_state *cso) -{ - struct nv04_blend_state *cb; - - cb = MALLOC(sizeof(struct nv04_blend_state)); - - cb->b_enable = cso->rt[0].blend_enable ? 1 : 0; - cb->b_src = ((nvgl_blend_func(cso->rt[0].alpha_src_factor)<<16) | - (nvgl_blend_func(cso->rt[0].rgb_src_factor))); - cb->b_dst = ((nvgl_blend_func(cso->rt[0].alpha_dst_factor)<<16) | - (nvgl_blend_func(cso->rt[0].rgb_dst_factor))); - - - return (void *)cb; -} - -static void -nv04_blend_state_bind(struct pipe_context *pipe, void *blend) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->blend = (struct nv04_blend_state*)blend; - - nv04->dirty |= NV04_NEW_BLEND; -} - -static void -nv04_blend_state_delete(struct pipe_context *pipe, void *hwcso) -{ - free(hwcso); -} - - -static INLINE unsigned -wrap_mode(unsigned wrap) { - unsigned ret; - - switch (wrap) { - case PIPE_TEX_WRAP_REPEAT: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; - break; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; - break; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; - break; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; - break; - case PIPE_TEX_WRAP_CLAMP: - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; - break; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - case PIPE_TEX_WRAP_MIRROR_CLAMP: - default: - NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; - } - return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; -} - -static void * -nv04_sampler_state_create(struct pipe_context *pipe, - const struct pipe_sampler_state *cso) -{ - - struct nv04_sampler_state *ss; - uint32_t filter = 0; - - ss = MALLOC(sizeof(struct nv04_sampler_state)); - - ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | - (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); - - if (cso->max_anisotropy > 1.0) { - filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; - } - - switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; - break; - case PIPE_TEX_FILTER_NEAREST: - default: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; - break; - } - - switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; - break; - } - break; - case PIPE_TEX_FILTER_NEAREST: - default: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; - break; - } - break; - } - - ss->filter = filter; - - return (void *)ss; -} - -static void -nv04_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) -{ - struct nv04_context *nv04 = nv04_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv04->sampler[unit] = sampler[unit]; - nv04->dirty_samplers |= (1 << unit); - } -} - -static void -nv04_sampler_state_delete(struct pipe_context *pipe, void *hwcso) -{ - free(hwcso); -} - -static void -nv04_set_sampler_texture(struct pipe_context *pipe, unsigned nr, - struct pipe_texture **miptree) -{ - struct nv04_context *nv04 = nv04_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv04->tex_miptree[unit] = (struct nv04_miptree *)miptree[unit]; - nv04->dirty_samplers |= (1 << unit); - } -} - -static void * -nv04_rasterizer_state_create(struct pipe_context *pipe, - const struct pipe_rasterizer_state *cso) -{ - struct nv04_rasterizer_state *rs; - - /*XXX: ignored: - * scissor - * points/lines (no hw support, emulated with tris in gallium) - */ - rs = MALLOC(sizeof(struct nv04_rasterizer_state)); - - rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; - - return (void *)rs; -} - -static void -nv04_rasterizer_state_bind(struct pipe_context *pipe, void *rast) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->rast = (struct nv04_rasterizer_state*)rast; - - draw_set_rasterizer_state(nv04->draw, (nv04->rast ? nv04->rast->templ : NULL)); - - nv04->dirty |= NV04_NEW_RAST | NV04_NEW_BLEND; -} - -static void -nv04_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) -{ - free(hwcso); -} - -static INLINE uint32_t nv04_compare_func(uint32_t f) -{ - switch ( f ) { - case PIPE_FUNC_NEVER: return 1; - case PIPE_FUNC_LESS: return 2; - case PIPE_FUNC_EQUAL: return 3; - case PIPE_FUNC_LEQUAL: return 4; - case PIPE_FUNC_GREATER: return 5; - case PIPE_FUNC_NOTEQUAL: return 6; - case PIPE_FUNC_GEQUAL: return 7; - case PIPE_FUNC_ALWAYS: return 8; - } - NOUVEAU_MSG("Unable to find the function\n"); - return 0; -} - -static void * -nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *cso) -{ - struct nv04_depth_stencil_alpha_state *hw; - - hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state)); - - hw->control = float_to_ubyte(cso->alpha.ref_value); - hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); - hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0; - hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; - hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0; - hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); - hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module - hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; - hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; - hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0; - hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format - - return (void *)hw; -} - -static void -nv04_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->dsa = hwcso; - nv04->dirty |= NV04_NEW_CONTROL; -} - -static void -nv04_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) -{ - free(hwcso); -} - -static void * -nv04_vp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - return draw_create_vertex_shader(nv04->draw, templ); -} - -static void -nv04_vp_state_bind(struct pipe_context *pipe, void *shader) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - draw_bind_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader); - - nv04->dirty |= NV04_NEW_VERTPROG; -} - -static void -nv04_vp_state_delete(struct pipe_context *pipe, void *shader) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - draw_delete_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader); -} - -static void * -nv04_fp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - struct nv04_fragment_program *fp; - - fp = CALLOC(1, sizeof(struct nv04_fragment_program)); - fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - - return (void *)fp; -} - -static void -nv04_fp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct nv04_fragment_program *fp = hwcso; - - nv04->fragprog.current = fp; - nv04->dirty |= NV04_NEW_FRAGPROG; -} - -static void -nv04_fp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct nv04_fragment_program *fp = hwcso; - - nv04_fragprog_destroy(nv04, fp); - free((void*)fp->pipe.tokens); - free(fp); -} - -static void -nv04_set_blend_color(struct pipe_context *pipe, - const struct pipe_blend_color *bcol) -{ -} - -static void -nv04_set_clip_state(struct pipe_context *pipe, - const struct pipe_clip_state *clip) -{ -} - -static void -nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - struct pipe_buffer *buf ) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct pipe_screen *pscreen = pipe->screen; - - assert(shader < PIPE_SHADER_TYPES); - assert(index == 0); - - if (buf) { - void *mapped; - if (buf && buf->size && - (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) - { - memcpy(nv04->constbuf[shader], mapped, buf->size); - nv04->constbuf_nr[shader] = - buf->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf); - } - } -} - -static void -nv04_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *fb) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->framebuffer = (struct pipe_framebuffer_state*)fb; - - nv04->dirty |= NV04_NEW_FRAMEBUFFER; -} -static void -nv04_set_polygon_stipple(struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple) -{ - NOUVEAU_ERR("line stipple hahaha\n"); -} - -static void -nv04_set_scissor_state(struct pipe_context *pipe, - const struct pipe_scissor_state *s) -{ -/* struct nv04_context *nv04 = nv04_context(pipe); - - // XXX - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); - OUT_RING (((s->maxx - s->minx) << 16) | s->minx); - OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ -} - -static void -nv04_set_viewport_state(struct pipe_context *pipe, - const struct pipe_viewport_state *viewport) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - nv04->viewport = *viewport; - - draw_set_viewport_state(nv04->draw, &nv04->viewport); -} - -static void -nv04_set_vertex_buffers(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_buffer *buffers) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - memcpy(nv04->vtxbuf, buffers, count * sizeof(buffers[0])); - nv04->dirty |= NV04_NEW_VTXARRAYS; - - draw_set_vertex_buffers(nv04->draw, count, buffers); -} - -static void -nv04_set_vertex_elements(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_element *elements) -{ - struct nv04_context *nv04 = nv04_context(pipe); - - memcpy(nv04->vtxelt, elements, sizeof(*elements) * count); - nv04->dirty |= NV04_NEW_VTXARRAYS; - - draw_set_vertex_elements(nv04->draw, count, elements); -} - -void -nv04_init_state_functions(struct nv04_context *nv04) -{ - nv04->pipe.create_blend_state = nv04_blend_state_create; - nv04->pipe.bind_blend_state = nv04_blend_state_bind; - nv04->pipe.delete_blend_state = nv04_blend_state_delete; - - nv04->pipe.create_sampler_state = nv04_sampler_state_create; - nv04->pipe.bind_fragment_sampler_states = nv04_sampler_state_bind; - nv04->pipe.delete_sampler_state = nv04_sampler_state_delete; - nv04->pipe.set_fragment_sampler_textures = nv04_set_sampler_texture; - - nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create; - nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind; - nv04->pipe.delete_rasterizer_state = nv04_rasterizer_state_delete; - - nv04->pipe.create_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_create; - nv04->pipe.bind_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_bind; - nv04->pipe.delete_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_delete; - - nv04->pipe.create_vs_state = nv04_vp_state_create; - nv04->pipe.bind_vs_state = nv04_vp_state_bind; - nv04->pipe.delete_vs_state = nv04_vp_state_delete; - - nv04->pipe.create_fs_state = nv04_fp_state_create; - nv04->pipe.bind_fs_state = nv04_fp_state_bind; - nv04->pipe.delete_fs_state = nv04_fp_state_delete; - - nv04->pipe.set_blend_color = nv04_set_blend_color; - nv04->pipe.set_clip_state = nv04_set_clip_state; - nv04->pipe.set_constant_buffer = nv04_set_constant_buffer; - nv04->pipe.set_framebuffer_state = nv04_set_framebuffer_state; - nv04->pipe.set_polygon_stipple = nv04_set_polygon_stipple; - nv04->pipe.set_scissor_state = nv04_set_scissor_state; - nv04->pipe.set_viewport_state = nv04_set_viewport_state; - - nv04->pipe.set_vertex_buffers = nv04_set_vertex_buffers; - nv04->pipe.set_vertex_elements = nv04_set_vertex_elements; -} - diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h deleted file mode 100644 index 81d1d2ebaa9..00000000000 --- a/src/gallium/drivers/nv04/nv04_state.h +++ /dev/null @@ -1,72 +0,0 @@ -#ifndef __NV04_STATE_H__ -#define __NV04_STATE_H__ - -#include "pipe/p_state.h" -#include "tgsi/tgsi_scan.h" - -struct nv04_blend_state { - uint32_t b_enable; - uint32_t b_src; - uint32_t b_dst; -}; - -struct nv04_fragtex_state { - uint32_t format; -}; - -struct nv04_sampler_state { - uint32_t filter; - uint32_t format; -}; - -struct nv04_depth_stencil_alpha_state { - uint32_t control; -}; - -struct nv04_rasterizer_state { - uint32_t blend; - - const struct pipe_rasterizer_state *templ; -}; - -struct nv04_miptree { - struct pipe_texture base; - struct nouveau_bo *bo; - - struct pipe_buffer *buffer; - uint total_size; - - struct { - uint pitch; - uint *image_offset; - } level[PIPE_MAX_TEXTURE_LEVELS]; -}; - -struct nv04_fragment_program_data { - unsigned offset; - unsigned index; -}; - -struct nv04_fragment_program { - struct pipe_shader_state pipe; - struct tgsi_shader_info info; - - boolean translated; - boolean on_hw; - unsigned samplers; - - uint32_t *insn; - int insn_len; - - struct nv04_fragment_program_data *consts; - unsigned nr_consts; - - struct pipe_buffer *buffer; - - uint32_t fp_control; - uint32_t fp_reg_control; -}; - - - -#endif diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c deleted file mode 100644 index b8d6dc560f0..00000000000 --- a/src/gallium/drivers/nv04/nv04_state_emit.c +++ /dev/null @@ -1,246 +0,0 @@ -#include "nv04_context.h" -#include "nv04_state.h" - -static void nv04_vertex_layout(struct pipe_context* pipe) -{ - struct nv04_context *nv04 = nv04_context(pipe); - struct nv04_fragment_program *fp = nv04->fragprog.current; - uint32_t src = 0; - int i; - struct vertex_info vinfo; - - memset(&vinfo, 0, sizeof(vinfo)); - - for (i = 0; i < fp->info.num_inputs; i++) { - int isn = fp->info.input_semantic_name[i]; - int isi = fp->info.input_semantic_index[i]; - switch (isn) { - case TGSI_SEMANTIC_POSITION: - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); - break; - case TGSI_SEMANTIC_COLOR: - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); - break; - default: - case TGSI_SEMANTIC_GENERIC: - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); - break; - case TGSI_SEMANTIC_FOG: - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); - break; - } - } - - printf("%d vertex input\n",fp->info.num_inputs); - draw_compute_vertex_size(&vinfo); -} - -static uint32_t nv04_blend_func(uint32_t f) -{ - switch ( f ) { - case PIPE_BLENDFACTOR_ZERO: return 0x1; - case PIPE_BLENDFACTOR_ONE: return 0x2; - case PIPE_BLENDFACTOR_SRC_COLOR: return 0x3; - case PIPE_BLENDFACTOR_INV_SRC_COLOR: return 0x4; - case PIPE_BLENDFACTOR_SRC_ALPHA: return 0x5; - case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return 0x6; - case PIPE_BLENDFACTOR_DST_ALPHA: return 0x7; - case PIPE_BLENDFACTOR_INV_DST_ALPHA: return 0x8; - case PIPE_BLENDFACTOR_DST_COLOR: return 0x9; - case PIPE_BLENDFACTOR_INV_DST_COLOR: return 0xA; - case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return 0xB; - } - NOUVEAU_MSG("Unable to find the blend function 0x%x\n",f); - return 0; -} - -static void nv04_emit_control(struct nv04_context* nv04) -{ - uint32_t control = nv04->dsa->control; - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(chan, control); -} - -static void nv04_emit_blend(struct nv04_context* nv04) -{ - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - uint32_t blend; - - blend=0x4; // texture MODULATE_ALPHA - blend|=0x20; // alpha is MSB - blend|=(2<<6); // flat shading - blend|=(1<<8); // persp correct - blend|=(0<<16); // no fog - blend|=(nv04->blend->b_enable<<20); - blend|=(nv04_blend_func(nv04->blend->b_src)<<24); - blend|=(nv04_blend_func(nv04->blend->b_dst)<<28); - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); - OUT_RING(chan, blend); -} - -static void nv04_emit_sampler(struct nv04_context *nv04, int unit) -{ - struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; - struct pipe_texture *pt = &nv04mt->base; - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3); - OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING(chan, nv04->sampler[unit]->filter); -} - -static void nv04_state_emit_framebuffer(struct nv04_context* nv04) -{ - struct pipe_framebuffer_state* fb = nv04->framebuffer; - struct nv04_surface *rt, *zeta; - uint32_t rt_format, w, h; - int colour_format = 0, zeta_format = 0; - struct nv04_miptree *nv04mt = 0; - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; - struct nouveau_bo *bo; - - w = fb->cbufs[0]->width; - h = fb->cbufs[0]->height; - colour_format = fb->cbufs[0]->format; - rt = (struct nv04_surface *)fb->cbufs[0]; - - if (fb->zsbuf) { - if (colour_format) { - assert(w == fb->zsbuf->width); - assert(h == fb->zsbuf->height); - } else { - w = fb->zsbuf->width; - h = fb->zsbuf->height; - } - - zeta_format = fb->zsbuf->format; - zeta = (struct nv04_surface *)fb->zsbuf; - } - - switch (colour_format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case 0: - rt_format = 0x108; - break; - case PIPE_FORMAT_R5G6B5_UNORM: - rt_format = 0x103; - break; - default: - assert(0); - } - - BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - OUT_RING(chan, rt_format); - - nv04mt = (struct nv04_miptree *)rt->base.texture; - bo = nouveau_bo(nv04mt->buffer); - /* FIXME pitches have to be aligned ! */ - BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(chan, rt->pitch|(zeta->pitch<<16)); - OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - if (fb->zsbuf) { - nv04mt = (struct nv04_miptree *)zeta->base.texture; - BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - } -} - -void -nv04_emit_hw_state(struct nv04_context *nv04) -{ - struct nv04_screen *screen = nv04->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *fahrenheit = screen->fahrenheit; - struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; - int i; - - if (nv04->dirty & NV04_NEW_VERTPROG) { - //nv04_vertprog_bind(nv04, nv04->vertprog.current); - nv04->dirty &= ~NV04_NEW_VERTPROG; - } - - if (nv04->dirty & NV04_NEW_FRAGPROG) { - nv04_fragprog_bind(nv04, nv04->fragprog.current); - nv04->dirty &= ~NV04_NEW_FRAGPROG; - nv04->dirty_samplers |= (1<<10); - nv04->dirty_samplers = 0; - } - - if (nv04->dirty & NV04_NEW_CONTROL) { - nv04->dirty &= ~NV04_NEW_CONTROL; - - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(chan, nv04->dsa->control); - } - - if (nv04->dirty & NV04_NEW_BLEND) { - nv04->dirty &= ~NV04_NEW_BLEND; - - nv04_emit_blend(nv04); - } - - if (nv04->dirty & NV04_NEW_VTXARRAYS) { - nv04->dirty &= ~NV04_NEW_VTXARRAYS; - nv04_vertex_layout(nv04); - } - - if (nv04->dirty & NV04_NEW_SAMPLER) { - nv04->dirty &= ~NV04_NEW_SAMPLER; - - nv04_emit_sampler(nv04, 0); - } - - if (nv04->dirty & NV04_NEW_VIEWPORT) { - nv04->dirty &= ~NV04_NEW_VIEWPORT; -// nv04_state_emit_viewport(nv04); - } - - if (nv04->dirty & NV04_NEW_FRAMEBUFFER) { - nv04->dirty &= ~NV04_NEW_FRAMEBUFFER; - nv04_state_emit_framebuffer(nv04); - } - - /* Emit relocs for every referenced buffer. - * This is to ensure the bufmgr has an accurate idea of how - * the buffer is used. This isn't very efficient, but we don't - * seem to take a significant performance hit. Will be improved - * at some point. Vertex arrays are emitted by nv04_vbo.c - */ - - /* Render target */ - unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch; - unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch; - - BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(chan, rt_pitch|(zeta_pitch<<16)); - OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - if (nv04->zeta) { - BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - } - - /* Texture images */ - for (i = 0; i < 1; i++) { - if (!(nv04->fp_samplers & (1 << i))) - continue; - struct nv04_miptree *nv04mt = nv04->tex_miptree[i]; - struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); - BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2); - OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - } -} - diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c deleted file mode 100644 index 2dd2e146a8f..00000000000 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ /dev/null @@ -1,178 +0,0 @@ -#include <pipe/p_state.h> -#include <pipe/p_defines.h> -#include <pipe/p_inlines.h> -#include <util/u_format.h> -#include <util/u_memory.h> -#include <util/u_math.h> -#include <nouveau/nouveau_winsys.h> -#include "nv04_context.h" -#include "nv04_screen.h" -#include "nv04_state.h" - -struct nv04_transfer { - struct pipe_transfer base; - struct pipe_surface *surface; - boolean direct; -}; - -static void -nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, - struct pipe_texture *template) -{ - memset(template, 0, sizeof(struct pipe_texture)); - template->target = pt->target; - template->format = pt->format; - template->width0 = width; - template->height0 = height; - template->depth0 = 1; - template->last_level = 0; - template->nr_samples = pt->nr_samples; - - template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | - NOUVEAU_TEXTURE_USAGE_LINEAR; -} - -static struct pipe_transfer * -nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice, - enum pipe_transfer_usage usage, - unsigned x, unsigned y, unsigned w, unsigned h) -{ - struct nv04_miptree *mt = (struct nv04_miptree *)pt; - struct nv04_transfer *tx; - struct pipe_texture tx_tex_template, *tx_tex; - - tx = CALLOC_STRUCT(nv04_transfer); - if (!tx) - return NULL; - - pipe_texture_reference(&tx->base.texture, pt); - tx->base.x = x; - tx->base.y = y; - tx->base.width = w; - tx->base.height = h; - tx->base.stride = mt->level[level].pitch; - tx->base.usage = usage; - tx->base.face = face; - tx->base.level = level; - tx->base.zslice = zslice; - - /* Direct access to texture */ - if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || - debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) && - pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) - { - tx->direct = true; - tx->surface = pscreen->get_tex_surface(pscreen, pt, - 0, 0, 0, - pipe_transfer_buffer_flags(&tx->base)); - return &tx->base; - } - - tx->direct = false; - - nv04_compatible_transfer_tex(pt, w, h, &tx_tex_template); - - tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); - if (!tx_tex) - { - FREE(tx); - return NULL; - } - - tx->base.stride = ((struct nv04_miptree*)tx_tex)->level[0].pitch; - - tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, - face, level, zslice, - pipe_transfer_buffer_flags(&tx->base)); - - pipe_texture_reference(&tx_tex, NULL); - - if (!tx->surface) - { - pipe_surface_reference(&tx->surface, NULL); - FREE(tx); - return NULL; - } - - if (usage & PIPE_TRANSFER_READ) { - struct nv04_screen *nvscreen = nv04_screen(pscreen); - struct pipe_surface *src; - - src = pscreen->get_tex_surface(pscreen, pt, - face, level, zslice, - PIPE_BUFFER_USAGE_GPU_READ); - - /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ - /* TODO: Check if SIFM can un-swizzle */ - nvscreen->eng2d->copy(nvscreen->eng2d, - tx->surface, 0, 0, - src, x, y, - w, h); - - pipe_surface_reference(&src, NULL); - } - - return &tx->base; -} - -static void -nv04_transfer_del(struct pipe_transfer *ptx) -{ - struct nv04_transfer *tx = (struct nv04_transfer *)ptx; - - if (!tx->direct && (ptx->usage & PIPE_TRANSFER_WRITE)) { - struct pipe_screen *pscreen = ptx->texture->screen; - struct nv04_screen *nvscreen = nv04_screen(pscreen); - struct pipe_surface *dst; - - dst = pscreen->get_tex_surface(pscreen, ptx->texture, - ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); - - /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ - nvscreen->eng2d->copy(nvscreen->eng2d, - dst, tx->base.x, tx->base.y, - tx->surface, 0, 0, - tx->base.width, tx->base.height); - - pipe_surface_reference(&dst, NULL); - } - - pipe_surface_reference(&tx->surface, NULL); - pipe_texture_reference(&ptx->texture, NULL); - FREE(ptx); -} - -static void * -nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) -{ - struct nv04_transfer *tx = (struct nv04_transfer *)ptx; - struct nv04_surface *ns = (struct nv04_surface *)tx->surface; - struct nv04_miptree *mt = (struct nv04_miptree *)tx->surface->texture; - void *map = pipe_buffer_map(pscreen, mt->buffer, - pipe_transfer_buffer_flags(ptx)); - - if(!tx->direct) - return map + ns->base.offset; - else - return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); -} - -static void -nv04_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) -{ - struct nv04_transfer *tx = (struct nv04_transfer *)ptx; - struct nv04_miptree *mt = (struct nv04_miptree *)tx->surface->texture; - - pipe_buffer_unmap(pscreen, mt->buffer); -} - -void -nv04_screen_init_transfer_functions(struct pipe_screen *pscreen) -{ - pscreen->get_tex_transfer = nv04_transfer_new; - pscreen->tex_transfer_destroy = nv04_transfer_del; - pscreen->transfer_map = nv04_transfer_map; - pscreen->transfer_unmap = nv04_transfer_unmap; -} diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c deleted file mode 100644 index 2db61d89412..00000000000 --- a/src/gallium/drivers/nv04/nv04_vbo.c +++ /dev/null @@ -1,78 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "pipe/p_inlines.h" - -#include "nv04_context.h" -#include "nv04_state.h" - -#include "nouveau/nouveau_channel.h" -#include "nouveau/nouveau_pushbuf.h" - -void nv04_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count) -{ - struct pipe_screen *pscreen = pipe->screen; - struct nv04_context *nv04 = nv04_context( pipe ); - struct draw_context *draw = nv04->draw; - unsigned i; - - nv04_emit_hw_state(nv04); - - /* - * Map vertex buffers - */ - for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { - if (nv04->vtxbuf[i].buffer) { - void *buf - = pipe_buffer_map(pscreen, - nv04->vtxbuf[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_vertex_buffer(draw, i, buf); - } - } - /* Map index buffer, if present */ - if (indexBuffer) { - void *mapped_indexes - = pipe_buffer_map(pscreen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); - } - else { - /* no index/element buffer */ - draw_set_mapped_element_buffer(draw, 0, NULL); - } - - draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, - nv04->constbuf[PIPE_SHADER_VERTEX], - nv04->constbuf_nr[PIPE_SHADER_VERTEX]); - - /* draw! */ - draw_arrays(nv04->draw, prim, start, count); - - /* - * unmap vertex/index buffers - */ - for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { - if (nv04->vtxbuf[i].buffer) { - pipe_buffer_unmap(pscreen, nv04->vtxbuf[i].buffer); - draw_set_mapped_vertex_buffer(draw, i, NULL); - } - } - if (indexBuffer) { - pipe_buffer_unmap(pscreen, indexBuffer); - draw_set_mapped_element_buffer(draw, 0, NULL); - } -} - -void nv04_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) -{ - printf("coucou in draw arrays\n"); - nv04_draw_elements(pipe, NULL, 0, prim, start, count); -} - - - diff --git a/src/gallium/drivers/nv10/Makefile b/src/gallium/drivers/nv10/Makefile deleted file mode 100644 index 62677f5194a..00000000000 --- a/src/gallium/drivers/nv10/Makefile +++ /dev/null @@ -1,20 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = nv10 - -C_SOURCES = \ - nv10_clear.c \ - nv10_context.c \ - nv10_fragprog.c \ - nv10_fragtex.c \ - nv10_miptree.c \ - nv10_prim_vbuf.c \ - nv10_screen.c \ - nv10_state.c \ - nv10_state_emit.c \ - nv10_surface.c \ - nv10_transfer.c \ - nv10_vbo.c - -include ../../Makefile.template diff --git a/src/gallium/drivers/nv10/nv10_clear.c b/src/gallium/drivers/nv10/nv10_clear.c deleted file mode 100644 index a39a2b5f525..00000000000 --- a/src/gallium/drivers/nv10/nv10_clear.c +++ /dev/null @@ -1,14 +0,0 @@ -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "util/u_clear.h" - -#include "nv10_context.h" - -void -nv10_clear(struct pipe_context *pipe, unsigned buffers, - const float *rgba, double depth, unsigned stencil) -{ - util_clear(pipe, nv10_context(pipe)->framebuffer, buffers, rgba, depth, - stencil); -} diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c deleted file mode 100644 index 1ecb73d06e8..00000000000 --- a/src/gallium/drivers/nv10/nv10_context.c +++ /dev/null @@ -1,298 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" - -#include "nv10_context.h" -#include "nv10_screen.h" - -static void -nv10_flush(struct pipe_context *pipe, unsigned flags, - struct pipe_fence_handle **fence) -{ - struct nv10_context *nv10 = nv10_context(pipe); - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - - draw_flush(nv10->draw); - - FIRE_RING(chan); - if (fence) - *fence = NULL; -} - -static void -nv10_destroy(struct pipe_context *pipe) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - if (nv10->draw) - draw_destroy(nv10->draw); - - FREE(nv10); -} - -static void nv10_init_hwctx(struct nv10_context *nv10) -{ - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - int i; - float projectionmatrix[16]; - - BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1); - OUT_RING (chan, screen->sync->handle); - BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 2); - OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->gart->handle); - BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2); - OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->vram->handle); - - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING (chan, (0x7ff<<16)|0x800); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING (chan, (0x7ff<<16)|0x800); - - for (i=1;i<8;i++) { - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (chan, 0); - } - - BEGIN_RING(chan, celsius, 0x290, 1); - OUT_RING (chan, (0x10<<16)|1); - BEGIN_RING(chan, celsius, 0x3f4, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); - OUT_RING (chan, 0); - - if (nv10->screen->celsius->grclass != NV10TCL) { - /* For nv11, nv17 */ - BEGIN_RING(chan, celsius, 0x120, 3); - OUT_RING (chan, 0); - OUT_RING (chan, 1); - OUT_RING (chan, 2); - - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); - OUT_RING (chan, 0); - } - - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); - OUT_RING (chan, 0); - - /* Set state */ - BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (chan, 0x207); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 12); - OUT_RING (chan, 0x30141010); - OUT_RING (chan, 0); - OUT_RING (chan, 0x20040000); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0x00000c00); - OUT_RING (chan, 0); - OUT_RING (chan, 0x00000c00); - OUT_RING (chan, 0x18000000); - OUT_RING (chan, 0x300e0300); - OUT_RING (chan, 0x0c091c80); - - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2); - OUT_RING (chan, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4); - OUT_RING (chan, 1); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0x8006); - BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8); - OUT_RING (chan, 0xff); - OUT_RING (chan, 0x207); - OUT_RING (chan, 0); - OUT_RING (chan, 0xff); - OUT_RING (chan, 0x1e00); - OUT_RING (chan, 0x1e00); - OUT_RING (chan, 0x1e00); - OUT_RING (chan, 0x1d01); - BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_COLOR_CONTROL, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (chan, 0x201); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (chan, 8); - BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); - OUT_RING (chan, 8); - BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (chan, 0x1b02); - OUT_RING (chan, 0x1b02); - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (chan, 0x405); - OUT_RING (chan, 0x901); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8); - for (i=0;i<8;i++) { - OUT_RING (chan, 0); - } - BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RING (chan, 0x3fc00000); /* -1.50 */ - OUT_RING (chan, 0xbdb8aa0a); /* -0.09 */ - OUT_RING (chan, 0); /* 0.00 */ - - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2); - OUT_RING (chan, 0x802); - OUT_RING (chan, 2); - /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when - * using texturing, except when using the texture matrix - */ - BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); - OUT_RING (chan, 6); - BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (chan, 0x01010101); - - /* Set vertex component */ - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4); - OUT_RINGf (chan, 1.0); - OUT_RINGf (chan, 1.0); - OUT_RINGf (chan, 1.0); - OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1); - OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (chan, 1); - - memset(projectionmatrix, 0, sizeof(projectionmatrix)); - BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16); - projectionmatrix[0*4+0] = 1.0; - projectionmatrix[1*4+1] = 1.0; - projectionmatrix[2*4+2] = 1.0; - projectionmatrix[3*4+3] = 1.0; - for (i=0;i<16;i++) { - OUT_RINGf (chan, projectionmatrix[i]); - } - - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); - OUT_RING (chan, 0.0); - OUT_RINGf (chan, 16777216.0); - - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (chan, -2048.0); - OUT_RINGf (chan, -2048.0); - OUT_RINGf (chan, 16777215.0 * 0.5); - OUT_RING (chan, 0); - - FIRE_RING (chan); -} - -struct pipe_context * -nv10_create(struct pipe_screen *pscreen, unsigned pctx_id) -{ - struct nv10_screen *screen = nv10_screen(pscreen); - struct pipe_winsys *ws = pscreen->winsys; - struct nv10_context *nv10; - struct nouveau_winsys *nvws = screen->nvws; - - nv10 = CALLOC(1, sizeof(struct nv10_context)); - if (!nv10) - return NULL; - nv10->screen = screen; - nv10->pctx_id = pctx_id; - - nv10->nvws = nvws; - - nv10->pipe.winsys = ws; - nv10->pipe.screen = pscreen; - nv10->pipe.destroy = nv10_destroy; - nv10->pipe.draw_arrays = nv10_draw_arrays; - nv10->pipe.draw_elements = nv10_draw_elements; - nv10->pipe.clear = nv10_clear; - nv10->pipe.flush = nv10_flush; - - nv10->pipe.is_texture_referenced = nouveau_is_texture_referenced; - nv10->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; - - nv10_init_surface_functions(nv10); - nv10_init_state_functions(nv10); - - nv10->draw = draw_create(); - assert(nv10->draw); - draw_set_rasterize_stage(nv10->draw, nv10_draw_vbuf_stage(nv10)); - - nv10_init_hwctx(nv10); - - return &nv10->pipe; -} - diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h deleted file mode 100644 index ab4b825487d..00000000000 --- a/src/gallium/drivers/nv10/nv10_context.h +++ /dev/null @@ -1,151 +0,0 @@ -#ifndef __NV10_CONTEXT_H__ -#define __NV10_CONTEXT_H__ - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "pipe/p_compiler.h" - -#include "util/u_memory.h" -#include "util/u_math.h" - -#include "draw/draw_vertex.h" - -#include "nouveau/nouveau_winsys.h" -#include "nouveau/nouveau_gldefs.h" -#include "nouveau/nouveau_context.h" - -#include "nv10_state.h" - -#define NOUVEAU_ERR(fmt, args...) \ - fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); -#define NOUVEAU_MSG(fmt, args...) \ - fprintf(stderr, "nouveau: "fmt, ##args); - -#define NV10_NEW_VERTPROG (1 << 0) -#define NV10_NEW_FRAGPROG (1 << 1) -#define NV10_NEW_VTXARRAYS (1 << 2) -#define NV10_NEW_BLEND (1 << 3) -#define NV10_NEW_BLENDCOL (1 << 4) -#define NV10_NEW_RAST (1 << 5) -#define NV10_NEW_DSA (1 << 6) -#define NV10_NEW_VIEWPORT (1 << 7) -#define NV10_NEW_SCISSOR (1 << 8) -#define NV10_NEW_FRAMEBUFFER (1 << 9) - -#include "nv10_screen.h" - -struct nv10_context { - struct pipe_context pipe; - - struct nouveau_winsys *nvws; - struct nv10_screen *screen; - unsigned pctx_id; - - struct draw_context *draw; - - uint32_t dirty; - - struct nv10_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; - struct nv10_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; - unsigned dirty_samplers; - unsigned fp_samplers; - unsigned vp_samplers; - - uint32_t rt_enable; - struct pipe_buffer *rt[4]; - struct pipe_buffer *zeta; - uint32_t lma_offset; - - struct nv10_blend_state *blend; - struct pipe_blend_color *blend_color; - struct nv10_rasterizer_state *rast; - struct nv10_depth_stencil_alpha_state *dsa; - struct pipe_viewport_state *viewport; - struct pipe_scissor_state *scissor; - struct pipe_framebuffer_state *framebuffer; - - //struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; - float *constbuf[PIPE_SHADER_TYPES][32][4]; - unsigned constbuf_nr[PIPE_SHADER_TYPES]; - - struct vertex_info vertex_info; - - struct { - struct pipe_buffer *buffer; - uint32_t format; - } tex[2]; - - unsigned vb_enable; - struct { - struct pipe_buffer *buffer; - unsigned delta; - } vb[16]; - -/* struct { - - struct nouveau_resource *exec_heap; - struct nouveau_resource *data_heap; - - struct nv10_vertex_program *active; - - struct nv10_vertex_program *current; - } vertprog; -*/ - struct { - struct nv10_fragment_program *active; - - struct nv10_fragment_program *current; - struct pipe_buffer *constant_buf; - } fragprog; - - struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; -}; - -static INLINE struct nv10_context * -nv10_context(struct pipe_context *pipe) -{ - return (struct nv10_context *)pipe; -} - -extern void nv10_init_state_functions(struct nv10_context *nv10); -extern void nv10_init_surface_functions(struct nv10_context *nv10); - -extern void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen); - -/* nv10_clear.c */ -extern void nv10_clear(struct pipe_context *pipe, unsigned buffers, - const float *rgba, double depth, unsigned stencil); - - -/* nv10_draw.c */ -extern struct draw_stage *nv10_draw_render_stage(struct nv10_context *nv10); - -/* nv10_fragprog.c */ -extern void nv10_fragprog_bind(struct nv10_context *, - struct nv10_fragment_program *); -extern void nv10_fragprog_destroy(struct nv10_context *, - struct nv10_fragment_program *); - -/* nv10_fragtex.c */ -extern void nv10_fragtex_bind(struct nv10_context *); - -/* nv10_prim_vbuf.c */ -struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 ); -extern void nv10_vtxbuf_bind(struct nv10_context* nv10); - -/* nv10_state.c and friends */ -extern void nv10_emit_hw_state(struct nv10_context *nv10); -extern void nv10_state_tex_update(struct nv10_context *nv10); - -/* nv10_vbo.c */ -extern void nv10_draw_arrays(struct pipe_context *, unsigned mode, - unsigned start, unsigned count); -extern void nv10_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count); - - -#endif diff --git a/src/gallium/drivers/nv10/nv10_fragprog.c b/src/gallium/drivers/nv10/nv10_fragprog.c deleted file mode 100644 index 698db5a16a9..00000000000 --- a/src/gallium/drivers/nv10/nv10_fragprog.c +++ /dev/null @@ -1,21 +0,0 @@ -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" - -#include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_parse.h" -#include "tgsi/tgsi_util.h" - -#include "nv10_context.h" - -void -nv10_fragprog_bind(struct nv10_context *nv10, struct nv10_fragment_program *fp) -{ -} - -void -nv10_fragprog_destroy(struct nv10_context *nv10, - struct nv10_fragment_program *fp) -{ -} - diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c deleted file mode 100644 index c1f7ccb9ab6..00000000000 --- a/src/gallium/drivers/nv10/nv10_fragtex.c +++ /dev/null @@ -1,130 +0,0 @@ -#include "nv10_context.h" -#include "nouveau/nouveau_util.h" - -#define _(m,tf) \ -{ \ - TRUE, \ - PIPE_FORMAT_##m, \ - NV10TCL_TX_FORMAT_FORMAT_##tf, \ -} - -struct nv10_texture_format { - boolean defined; - uint pipe; - int format; -}; - -static struct nv10_texture_format -nv10_texture_formats[] = { - _(A8R8G8B8_UNORM, A8R8G8B8), - _(A1R5G5B5_UNORM, A1R5G5B5), - _(A4R4G4B4_UNORM, A4R4G4B4), - _(L8_UNORM , L8 ), - _(A8_UNORM , A8 ), - _(A8L8_UNORM , A8L8 ), -// _(RGB_DXT1 , DXT1, ), -// _(RGBA_DXT1 , DXT1, ), -// _(RGBA_DXT3 , DXT3, ), -// _(RGBA_DXT5 , DXT5, ), - {}, -}; - -static struct nv10_texture_format * -nv10_fragtex_format(uint pipe_format) -{ - struct nv10_texture_format *tf = nv10_texture_formats; - - while (tf->defined) { - if (tf->pipe == pipe_format) - return tf; - tf++; - } - - return NULL; -} - - -static void -nv10_fragtex_build(struct nv10_context *nv10, int unit) -{ -#if 0 - struct nv10_sampler_state *ps = nv10->tex_sampler[unit]; - struct nv10_miptree *nv10mt = nv10->tex_miptree[unit]; - struct pipe_texture *pt = &nv10mt->base; - struct nv10_texture_format *tf; - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - uint32_t txf, txs, txp; - - tf = nv10_fragtex_format(pt->format); - if (!tf || !tf->defined) { - NOUVEAU_ERR("Unsupported texture format: 0x%x\n", pt->format); - return; - } - - txf = tf->format << 8; - txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width0) << 20; - txf |= log2i(pt->height0) << 24; - txf |= log2i(pt->depth0) << 28; - txf |= 8; - - switch (pt->target) { - case PIPE_TEXTURE_CUBE: - txf |= NV10TCL_TX_FORMAT_CUBE_MAP; - /* fall-through */ - case PIPE_TEXTURE_2D: - txf |= (2<<4); - break; - case PIPE_TEXTURE_1D: - txf |= (1<<4); - break; - default: - NOUVEAU_ERR("Unknown target %d\n", pt->target); - return; - } - - BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(chan, nouveau_bo(nv10mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(chan, nouveau_bo(nv10mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (chan, ps->wrap); - OUT_RING (chan, 0x40000000); /* enable */ - OUT_RING (chan, txs); - OUT_RING (chan, ps->filt | 0x2000 /* magic */); - OUT_RING (chan, (pt->width0 << 16) | pt->height0); - OUT_RING (chan, ps->bcol); -#endif -} - -void -nv10_fragtex_bind(struct nv10_context *nv10) -{ -#if 0 - struct nv10_fragment_program *fp = nv10->fragprog.active; - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - unsigned samplers, unit; - - samplers = nv10->fp_samplers & ~fp->samplers; - while (samplers) { - unit = ffs(samplers) - 1; - samplers &= ~(1 << unit); - - BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (chan, 0); - } - - samplers = nv10->dirty_samplers & fp->samplers; - while (samplers) { - unit = ffs(samplers) - 1; - samplers &= ~(1 << unit); - - nv10_fragtex_build(nv10, unit); - } - - nv10->fp_samplers = fp->samplers; -#endif -} - diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c deleted file mode 100644 index 908482ad854..00000000000 --- a/src/gallium/drivers/nv10/nv10_miptree.c +++ /dev/null @@ -1,165 +0,0 @@ -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "util/u_format.h" -#include "util/u_math.h" - -#include "nv10_context.h" -#include "nv10_screen.h" - -static void -nv10_miptree_layout(struct nv10_miptree *nv10mt) -{ - struct pipe_texture *pt = &nv10mt->base; - boolean swizzled = FALSE; - uint width = pt->width0; - uint offset = 0; - int nr_faces, l, f; - - if (pt->target == PIPE_TEXTURE_CUBE) { - nr_faces = 6; - } else { - nr_faces = 1; - } - - for (l = 0; l <= pt->last_level; l++) { - if (swizzled) - nv10mt->level[l].pitch = util_format_get_stride(pt->format, width); - else - nv10mt->level[l].pitch = util_format_get_stride(pt->format, pt->width0); - nv10mt->level[l].pitch = (nv10mt->level[l].pitch + 63) & ~63; - - nv10mt->level[l].image_offset = - CALLOC(nr_faces, sizeof(unsigned)); - - width = u_minify(width, 1); - - } - - for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { - nv10mt->level[l].image_offset[f] = offset; - offset += nv10mt->level[l].pitch * u_minify(pt->height0, l); - } - } - - nv10mt->total_size = offset; -} - -static struct pipe_texture * -nv10_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, - const unsigned *stride, struct pipe_buffer *pb) -{ - struct nv10_miptree *mt; - - /* Only supports 2D, non-mipmapped textures for the moment */ - if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth0 != 1) - return NULL; - - mt = CALLOC_STRUCT(nv10_miptree); - if (!mt) - return NULL; - - mt->base = *pt; - pipe_reference_init(&mt->base.reference, 1); - mt->base.screen = pscreen; - mt->level[0].pitch = stride[0]; - mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - - pipe_buffer_reference(&mt->buffer, pb); - mt->bo = nouveau_bo(mt->buffer); - return &mt->base; -} - -static struct pipe_texture * -nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) -{ - struct nv10_miptree *mt; - - mt = MALLOC(sizeof(struct nv10_miptree)); - if (!mt) - return NULL; - mt->base = *pt; - pipe_reference_init(&mt->base.reference, 1); - mt->base.screen = screen; - - nv10_miptree_layout(mt); - - mt->buffer = screen->buffer_create(screen, 256, PIPE_BUFFER_USAGE_PIXEL, - mt->total_size); - if (!mt->buffer) { - FREE(mt); - return NULL; - } - mt->bo = nouveau_bo(mt->buffer); - - return &mt->base; -} - -static void -nv10_miptree_destroy(struct pipe_texture *pt) -{ - struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt; - int l; - - pipe_buffer_reference(&nv10mt->buffer, NULL); - for (l = 0; l <= pt->last_level; l++) { - if (nv10mt->level[l].image_offset) - FREE(nv10mt->level[l].image_offset); - } - FREE(nv10mt); -} - -static void -nv10_miptree_update(struct pipe_context *pipe, struct pipe_texture *mt, - uint face, uint levels) -{ -} - - -static struct pipe_surface * -nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice, - unsigned flags) -{ - struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt; - struct nv04_surface *ns; - - ns = CALLOC_STRUCT(nv04_surface); - if (!ns) - return NULL; - pipe_texture_reference(&ns->base.texture, pt); - ns->base.format = pt->format; - ns->base.width = u_minify(pt->width0, level); - ns->base.height = u_minify(pt->height0, level); - ns->base.usage = flags; - pipe_reference_init(&ns->base.reference, 1); - ns->base.face = face; - ns->base.level = level; - ns->base.zslice = zslice; - ns->pitch = nv10mt->level[level].pitch; - - if (pt->target == PIPE_TEXTURE_CUBE) { - ns->base.offset = nv10mt->level[level].image_offset[face]; - } else { - ns->base.offset = nv10mt->level[level].image_offset[0]; - } - - return &ns->base; -} - -static void -nv10_miptree_surface_destroy(struct pipe_surface *surface) -{ -} - -void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen) -{ - pscreen->texture_create = nv10_miptree_create; - pscreen->texture_blanket = nv10_miptree_blanket; - pscreen->texture_destroy = nv10_miptree_destroy; - pscreen->get_tex_surface = nv10_miptree_surface_get; - pscreen->tex_surface_destroy = nv10_miptree_surface_destroy; -} - diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c deleted file mode 100644 index c5dbe43dbc8..00000000000 --- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c +++ /dev/null @@ -1,267 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file - * Build post-transformation, post-clipping vertex buffers and element - * lists by hooking into the end of the primitive pipeline and - * manipulating the vertex_id field in the vertex headers. - * - * XXX: work in progress - * - * \author José Fonseca <[email protected]> - * \author Keith Whitwell <[email protected]> - */ - - -#include "util/u_debug.h" -#include "pipe/p_inlines.h" - -#include "nv10_context.h" -#include "nv10_state.h" - -#include "draw/draw_vbuf.h" - -/** - * Primitive renderer for nv10. - */ -struct nv10_vbuf_render { - struct vbuf_render base; - - struct nv10_context *nv10; - - /** Vertex buffer */ - struct pipe_buffer* buffer; - - /** Vertex size in bytes */ - unsigned vertex_size; - - /** Hardware primitive */ - unsigned hwprim; -}; - - -void nv10_vtxbuf_bind( struct nv10_context* nv10 ) -{ - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - int i; - for(i = 0; i < 8; i++) { - BEGIN_RING(chan, celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(chan, 0/*nv10->vtxbuf*/); - BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1); - OUT_RING(chan, 0/*XXX*/); - } -} - -/** - * Basically a cast wrapper. - */ -static INLINE struct nv10_vbuf_render * -nv10_vbuf_render( struct vbuf_render *render ) -{ - assert(render); - return (struct nv10_vbuf_render *)render; -} - - -static const struct vertex_info * -nv10_vbuf_render_get_vertex_info( struct vbuf_render *render ) -{ - struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); - struct nv10_context *nv10 = nv10_render->nv10; - - nv10_emit_hw_state(nv10); - - return &nv10->vertex_info; -} - -static boolean -nv10_vbuf_render_allocate_vertices( struct vbuf_render *render, - ushort vertex_size, - ushort nr_vertices ) -{ - struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); - struct nv10_context *nv10 = nv10_render->nv10; - struct pipe_screen *screen = nv10->pipe.screen; - size_t size = (size_t)vertex_size * (size_t)nr_vertices; - - assert(!nv10_render->buffer); - nv10_render->buffer = screen->buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX, size); - - nv10->dirty |= NV10_NEW_VTXARRAYS; - - if (nv10_render->buffer) - return FALSE; - return TRUE; -} - -static void * -nv10_vbuf_render_map_vertices( struct vbuf_render *render ) -{ - struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); - struct nv10_context *nv10 = nv10_render->nv10; - struct pipe_screen *pscreen = nv10->pipe.screen; - - return pipe_buffer_map(pscreen, nv10_render->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE); -} - -static void -nv10_vbuf_render_unmap_vertices( struct vbuf_render *render, - ushort min_index, - ushort max_index ) -{ - struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); - struct nv10_context *nv10 = nv10_render->nv10; - struct pipe_screen *pscreen = nv10->pipe.screen; - - assert(!nv10_render->buffer); - pipe_buffer_unmap(pscreen, nv10_render->buffer); -} - -static boolean -nv10_vbuf_render_set_primitive( struct vbuf_render *render, - unsigned prim ) -{ - struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); - unsigned hwp = nvgl_primitive(prim); - if (hwp == 0) - return FALSE; - - nv10_render->hwprim = hwp; - return TRUE; -} - - -static void -nv10_vbuf_render_draw( struct vbuf_render *render, - const ushort *indices, - uint nr_indices) -{ - struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); - struct nv10_context *nv10 = nv10_render->nv10; - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - int push, i; - - nv10_emit_hw_state(nv10); - - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(chan, nouveau_bo(nv10_render->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(chan, nv10_render->hwprim); - - if (nr_indices & 1) { - BEGIN_RING(chan, celsius, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (chan, indices[0]); - indices++; nr_indices--; - } - - while (nr_indices) { - // XXX too big/small ? check the size - push = MIN2(nr_indices, 1200 * 2); - - BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); - for (i = 0; i < push; i+=2) - OUT_RING(chan, (indices[i+1] << 16) | indices[i]); - - nr_indices -= push; - indices += push; - } - - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (chan, 0); -} - - -static void -nv10_vbuf_render_release_vertices( struct vbuf_render *render ) -{ - struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); - - assert(nv10_render->buffer); - pipe_buffer_reference(&nv10_render->buffer, NULL); -} - - -static void -nv10_vbuf_render_destroy( struct vbuf_render *render ) -{ - struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); - FREE(nv10_render); -} - - -/** - * Create a new primitive render. - */ -static struct vbuf_render * -nv10_vbuf_render_create( struct nv10_context *nv10 ) -{ - struct nv10_vbuf_render *nv10_render = CALLOC_STRUCT(nv10_vbuf_render); - - nv10_render->nv10 = nv10; - - nv10_render->base.max_vertex_buffer_bytes = 16*1024; - nv10_render->base.max_indices = 1024; - nv10_render->base.get_vertex_info = nv10_vbuf_render_get_vertex_info; - nv10_render->base.allocate_vertices = nv10_vbuf_render_allocate_vertices; - nv10_render->base.map_vertices = nv10_vbuf_render_map_vertices; - nv10_render->base.unmap_vertices = nv10_vbuf_render_unmap_vertices; - nv10_render->base.set_primitive = nv10_vbuf_render_set_primitive; - nv10_render->base.draw = nv10_vbuf_render_draw; - nv10_render->base.release_vertices = nv10_vbuf_render_release_vertices; - nv10_render->base.destroy = nv10_vbuf_render_destroy; - - return &nv10_render->base; -} - - -/** - * Create a new primitive vbuf/render stage. - */ -struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 ) -{ - struct vbuf_render *render; - struct draw_stage *stage; - - render = nv10_vbuf_render_create(nv10); - if(!render) - return NULL; - - stage = draw_vbuf_stage( nv10->draw, render ); - if(!stage) { - render->destroy(render); - return NULL; - } - - return stage; -} diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c deleted file mode 100644 index 4e6bc129943..00000000000 --- a/src/gallium/drivers/nv10/nv10_screen.c +++ /dev/null @@ -1,208 +0,0 @@ -#include "pipe/p_screen.h" - -#include "nv10_context.h" -#include "nv10_screen.h" - -static int -nv10_screen_get_param(struct pipe_screen *screen, int param) -{ - switch (param) { - case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: - return 2; - case PIPE_CAP_NPOT_TEXTURES: - return 0; - case PIPE_CAP_TWO_SIDED_STENCIL: - return 0; - case PIPE_CAP_GLSL: - return 0; - case PIPE_CAP_ANISOTROPIC_FILTER: - return 1; - case PIPE_CAP_POINT_SPRITE: - return 0; - case PIPE_CAP_MAX_RENDER_TARGETS: - return 1; - case PIPE_CAP_OCCLUSION_QUERY: - return 0; - case PIPE_CAP_TEXTURE_SHADOW_MAP: - return 0; - case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - return 12; - case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 0; - case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - return 12; - case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return 0; - case PIPE_CAP_TGSI_CONT_SUPPORTED: - return 0; - case PIPE_CAP_BLEND_EQUATION_SEPARATE: - return 0; - case NOUVEAU_CAP_HW_VTXBUF: - case NOUVEAU_CAP_HW_IDXBUF: - return 0; - case PIPE_CAP_INDEP_BLEND_ENABLE: - return 0; - case PIPE_CAP_INDEP_BLEND_FUNC: - return 0; - case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: - return 1; - case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: - return 0; - default: - NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); - return 0; - } -} - -static float -nv10_screen_get_paramf(struct pipe_screen *screen, int param) -{ - switch (param) { - case PIPE_CAP_MAX_LINE_WIDTH: - case PIPE_CAP_MAX_LINE_WIDTH_AA: - return 10.0; - case PIPE_CAP_MAX_POINT_WIDTH: - case PIPE_CAP_MAX_POINT_WIDTH_AA: - return 64.0; - case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: - return 2.0; - case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: - return 4.0; - default: - NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); - return 0.0; - } -} - -static boolean -nv10_screen_is_format_supported(struct pipe_screen *screen, - enum pipe_format format, - enum pipe_texture_target target, - unsigned tex_usage, unsigned geom_flags) -{ - if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - return TRUE; - default: - break; - } - } else - if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) { - switch (format) { - case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_Z24X8_UNORM: - case PIPE_FORMAT_Z16_UNORM: - return TRUE; - default: - break; - } - } else { - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_A1R5G5B5_UNORM: - case PIPE_FORMAT_A4R4G4B4_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_L8_UNORM: - case PIPE_FORMAT_A8_UNORM: - case PIPE_FORMAT_I8_UNORM: - return TRUE; - default: - break; - } - } - - return FALSE; -} - -static void -nv10_screen_destroy(struct pipe_screen *pscreen) -{ - struct nv10_screen *screen = nv10_screen(pscreen); - - nouveau_notifier_free(&screen->sync); - nouveau_grobj_free(&screen->celsius); - nv04_surface_2d_takedown(&screen->eng2d); - - nouveau_screen_fini(&screen->base); - - FREE(pscreen); -} - -static struct pipe_buffer * -nv10_surface_buffer(struct pipe_surface *surf) -{ - struct nv10_miptree *mt = (struct nv10_miptree *)surf->texture; - - return mt->buffer; -} - -struct pipe_screen * -nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) -{ - struct nv10_screen *screen = CALLOC_STRUCT(nv10_screen); - struct nouveau_channel *chan; - struct pipe_screen *pscreen; - unsigned celsius_class; - int ret; - - if (!screen) - return NULL; - pscreen = &screen->base.base; - - ret = nouveau_screen_init(&screen->base, dev); - if (ret) { - nv10_screen_destroy(pscreen); - return NULL; - } - chan = screen->base.channel; - - pscreen->winsys = ws; - pscreen->destroy = nv10_screen_destroy; - pscreen->get_param = nv10_screen_get_param; - pscreen->get_paramf = nv10_screen_get_paramf; - pscreen->is_format_supported = nv10_screen_is_format_supported; - - nv10_screen_init_miptree_functions(pscreen); - nv10_screen_init_transfer_functions(pscreen); - - /* 3D object */ - if (dev->chipset >= 0x20) - celsius_class = NV11TCL; - else if (dev->chipset >= 0x17) - celsius_class = NV17TCL; - else if (dev->chipset >= 0x11) - celsius_class = NV11TCL; - else - celsius_class = NV10TCL; - - if (!celsius_class) { - NOUVEAU_ERR("Unknown nv1x chipset: nv%02x\n", dev->chipset); - return NULL; - } - - ret = nouveau_grobj_alloc(chan, 0xbeef0001, celsius_class, - &screen->celsius); - if (ret) { - NOUVEAU_ERR("Error creating 3D object: %d\n", ret); - return FALSE; - } - - /* 2D engine setup */ - screen->eng2d = nv04_surface_2d_init(&screen->base); - screen->eng2d->buf = nv10_surface_buffer; - - /* Notifier for sync purposes */ - ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync); - if (ret) { - NOUVEAU_ERR("Error creating notifier object: %d\n", ret); - nv10_screen_destroy(pscreen); - return NULL; - } - - return pscreen; -} - diff --git a/src/gallium/drivers/nv10/nv10_screen.h b/src/gallium/drivers/nv10/nv10_screen.h deleted file mode 100644 index 86b6d8def54..00000000000 --- a/src/gallium/drivers/nv10/nv10_screen.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef __NV10_SCREEN_H__ -#define __NV10_SCREEN_H__ - -#include "nouveau/nouveau_screen.h" -#include "nv04/nv04_surface_2d.h" - -struct nv10_screen { - struct nouveau_screen base; - - struct nouveau_winsys *nvws; - - /* HW graphics objects */ - struct nv04_surface_2d *eng2d; - struct nouveau_grobj *celsius; - struct nouveau_notifier *sync; -}; - -static INLINE struct nv10_screen * -nv10_screen(struct pipe_screen *screen) -{ - return (struct nv10_screen *)screen; -} - - -void -nv10_screen_init_transfer_functions(struct pipe_screen *pscreen); - -#endif diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c deleted file mode 100644 index 9aafc604116..00000000000 --- a/src/gallium/drivers/nv10/nv10_state.c +++ /dev/null @@ -1,590 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "pipe/p_inlines.h" - -#include "tgsi/tgsi_parse.h" - -#include "nv10_context.h" -#include "nv10_state.h" - -static void * -nv10_blend_state_create(struct pipe_context *pipe, - const struct pipe_blend_state *cso) -{ - struct nv10_blend_state *cb; - - cb = MALLOC(sizeof(struct nv10_blend_state)); - - cb->b_enable = cso->rt[0].blend_enable ? 1 : 0; - cb->b_srcfunc = ((nvgl_blend_func(cso->rt[0].alpha_src_factor)<<16) | - (nvgl_blend_func(cso->rt[0].rgb_src_factor))); - cb->b_dstfunc = ((nvgl_blend_func(cso->rt[0].alpha_dst_factor)<<16) | - (nvgl_blend_func(cso->rt[0].rgb_dst_factor))); - - cb->c_mask = (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01<<24) : 0) | - ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01<<16) : 0) | - ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) | - ((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01<< 0) : 0)); - - cb->d_enable = cso->dither ? 1 : 0; - - return (void *)cb; -} - -static void -nv10_blend_state_bind(struct pipe_context *pipe, void *blend) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->blend = (struct nv10_blend_state*)blend; - - nv10->dirty |= NV10_NEW_BLEND; -} - -static void -nv10_blend_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - - -static INLINE unsigned -wrap_mode(unsigned wrap) { - unsigned ret; - - switch (wrap) { - case PIPE_TEX_WRAP_REPEAT: - ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; - break; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT; - break; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE; - break; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER; - break; - case PIPE_TEX_WRAP_CLAMP: - ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP; - break; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - case PIPE_TEX_WRAP_MIRROR_CLAMP: - default: - NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; - break; - } - - return ret >> NV10TCL_TX_FORMAT_WRAP_S_SHIFT; -} - -static void * -nv10_sampler_state_create(struct pipe_context *pipe, - const struct pipe_sampler_state *cso) -{ - struct nv10_sampler_state *ps; - uint32_t filter = 0; - - ps = MALLOC(sizeof(struct nv10_sampler_state)); - - ps->wrap = ((wrap_mode(cso->wrap_s) << NV10TCL_TX_FORMAT_WRAP_S_SHIFT) | - (wrap_mode(cso->wrap_t) << NV10TCL_TX_FORMAT_WRAP_T_SHIFT)); - - ps->en = 0; - if (cso->max_anisotropy > 1.0) { - /* no idea, binary driver sets it, works without it.. meh.. */ - ps->wrap |= (1 << 5); - -/* if (cso->max_anisotropy >= 16.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_16X; - } else - if (cso->max_anisotropy >= 12.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_12X; - } else - if (cso->max_anisotropy >= 10.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_10X; - } else - if (cso->max_anisotropy >= 8.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_8X; - } else - if (cso->max_anisotropy >= 6.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_6X; - } else - if (cso->max_anisotropy >= 4.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_4X; - } else { - ps->en |= NV10TCL_TX_ENABLE_ANISO_2X; - }*/ - } - - switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - filter |= NV10TCL_TX_FILTER_MAGNIFY_LINEAR; - break; - case PIPE_TEX_FILTER_NEAREST: - default: - filter |= NV10TCL_TX_FILTER_MAGNIFY_NEAREST; - break; - } - - switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR; - break; - } - break; - case PIPE_TEX_FILTER_NEAREST: - default: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST; - break; - } - break; - } - - ps->filt = filter; - -/* if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - switch (cso->compare_func) { - case PIPE_FUNC_NEVER: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER; - break; - case PIPE_FUNC_GREATER: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER; - break; - case PIPE_FUNC_EQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL; - break; - case PIPE_FUNC_GEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL; - break; - case PIPE_FUNC_LESS: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS; - break; - case PIPE_FUNC_NOTEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL; - break; - case PIPE_FUNC_LEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL; - break; - case PIPE_FUNC_ALWAYS: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS; - break; - default: - break; - } - }*/ - - ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | - (float_to_ubyte(cso->border_color[0]) << 16) | - (float_to_ubyte(cso->border_color[1]) << 8) | - (float_to_ubyte(cso->border_color[2]) << 0)); - - return (void *)ps; -} - -static void -nv10_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) -{ - struct nv10_context *nv10 = nv10_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv10->tex_sampler[unit] = sampler[unit]; - nv10->dirty_samplers |= (1 << unit); - } -} - -static void -nv10_sampler_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void -nv10_set_sampler_texture(struct pipe_context *pipe, unsigned nr, - struct pipe_texture **miptree) -{ - struct nv10_context *nv10 = nv10_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv10->tex_miptree[unit] = (struct nv10_miptree *)miptree[unit]; - nv10->dirty_samplers |= (1 << unit); - } -} - -static void * -nv10_rasterizer_state_create(struct pipe_context *pipe, - const struct pipe_rasterizer_state *cso) -{ - struct nv10_rasterizer_state *rs; - int i; - - /*XXX: ignored: - * light_twoside - * offset_cw/ccw -nohw - * scissor - * point_smooth -nohw - * multisample - * offset_units / offset_scale - */ - rs = MALLOC(sizeof(struct nv10_rasterizer_state)); - - rs->templ = cso; - - rs->shade_model = cso->flatshade ? 0x1d00 : 0x1d01; - - rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff; - rs->line_smooth_en = cso->line_smooth ? 1 : 0; - - rs->point_size = *(uint32_t*)&cso->point_size; - - rs->poly_smooth_en = cso->poly_smooth ? 1 : 0; - - if (cso->front_winding == PIPE_WINDING_CCW) { - rs->front_face = NV10TCL_FRONT_FACE_CCW; - rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw); - rs->poly_mode_back = nvgl_polygon_mode(cso->fill_cw); - } else { - rs->front_face = NV10TCL_FRONT_FACE_CW; - rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw); - rs->poly_mode_back = nvgl_polygon_mode(cso->fill_ccw); - } - - switch (cso->cull_mode) { - case PIPE_WINDING_CCW: - rs->cull_face_en = 1; - if (cso->front_winding == PIPE_WINDING_CCW) - rs->cull_face = NV10TCL_CULL_FACE_FRONT; - else - rs->cull_face = NV10TCL_CULL_FACE_BACK; - break; - case PIPE_WINDING_CW: - rs->cull_face_en = 1; - if (cso->front_winding == PIPE_WINDING_CW) - rs->cull_face = NV10TCL_CULL_FACE_FRONT; - else - rs->cull_face = NV10TCL_CULL_FACE_BACK; - break; - case PIPE_WINDING_BOTH: - rs->cull_face_en = 1; - rs->cull_face = NV10TCL_CULL_FACE_FRONT_AND_BACK; - break; - case PIPE_WINDING_NONE: - default: - rs->cull_face_en = 0; - rs->cull_face = 0; - break; - } - - if (cso->point_sprite) { - rs->point_sprite = (1 << 0); - for (i = 0; i < 8; i++) { - if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE) - rs->point_sprite |= (1 << (8 + i)); - } - } else { - rs->point_sprite = 0; - } - - return (void *)rs; -} - -static void -nv10_rasterizer_state_bind(struct pipe_context *pipe, void *rast) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->rast = (struct nv10_rasterizer_state*)rast; - - draw_set_rasterizer_state(nv10->draw, (nv10->rast ? nv10->rast->templ : NULL)); - - nv10->dirty |= NV10_NEW_RAST; -} - -static void -nv10_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void * -nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *cso) -{ - struct nv10_depth_stencil_alpha_state *hw; - - hw = MALLOC(sizeof(struct nv10_depth_stencil_alpha_state)); - - hw->depth.func = nvgl_comparison_op(cso->depth.func); - hw->depth.write_enable = cso->depth.writemask ? 1 : 0; - hw->depth.test_enable = cso->depth.enabled ? 1 : 0; - - hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0; - hw->stencil.wmask = cso->stencil[0].writemask; - hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func); - hw->stencil.ref = cso->stencil[0].ref_value; - hw->stencil.vmask = cso->stencil[0].valuemask; - hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op); - hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op); - hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op); - - hw->alpha.enabled = cso->alpha.enabled ? 1 : 0; - hw->alpha.func = nvgl_comparison_op(cso->alpha.func); - hw->alpha.ref = float_to_ubyte(cso->alpha.ref_value); - - return (void *)hw; -} - -static void -nv10_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->dsa = (struct nv10_depth_stencil_alpha_state*)dsa; - - nv10->dirty |= NV10_NEW_DSA; -} - -static void -nv10_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void * -nv10_vp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - return draw_create_vertex_shader(nv10->draw, templ); -} - -static void -nv10_vp_state_bind(struct pipe_context *pipe, void *shader) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - draw_bind_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader); - - nv10->dirty |= NV10_NEW_VERTPROG; -} - -static void -nv10_vp_state_delete(struct pipe_context *pipe, void *shader) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - draw_delete_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader); -} - -static void * -nv10_fp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - struct nv10_fragment_program *fp; - - fp = CALLOC(1, sizeof(struct nv10_fragment_program)); - fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - - tgsi_scan_shader(cso->tokens, &fp->info); - - return (void *)fp; -} - -static void -nv10_fp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nv10_context *nv10 = nv10_context(pipe); - struct nv10_fragment_program *fp = hwcso; - - nv10->fragprog.current = fp; - nv10->dirty |= NV10_NEW_FRAGPROG; -} - -static void -nv10_fp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nv10_context *nv10 = nv10_context(pipe); - struct nv10_fragment_program *fp = hwcso; - - nv10_fragprog_destroy(nv10, fp); - FREE((void*)fp->pipe.tokens); - FREE(fp); -} - -static void -nv10_set_blend_color(struct pipe_context *pipe, - const struct pipe_blend_color *bcol) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->blend_color = (struct pipe_blend_color*)bcol; - - nv10->dirty |= NV10_NEW_BLENDCOL; -} - -static void -nv10_set_clip_state(struct pipe_context *pipe, - const struct pipe_clip_state *clip) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - draw_set_clip_state(nv10->draw, clip); -} - -static void -nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - struct pipe_buffer *buf ) -{ - struct nv10_context *nv10 = nv10_context(pipe); - struct pipe_screen *pscreen = pipe->screen; - - assert(shader < PIPE_SHADER_TYPES); - assert(index == 0); - - if (buf) { - void *mapped; - if (buf->size && - (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) - { - memcpy(nv10->constbuf[shader], mapped, buf->size); - nv10->constbuf_nr[shader] = - buf->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf); - } - } -} - -static void -nv10_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *fb) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->framebuffer = (struct pipe_framebuffer_state*)fb; - - nv10->dirty |= NV10_NEW_FRAMEBUFFER; -} - -static void -nv10_set_polygon_stipple(struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple) -{ - NOUVEAU_ERR("line stipple hahaha\n"); -} - -static void -nv10_set_scissor_state(struct pipe_context *pipe, - const struct pipe_scissor_state *s) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->scissor = (struct pipe_scissor_state*)s; - - nv10->dirty |= NV10_NEW_SCISSOR; -} - -static void -nv10_set_viewport_state(struct pipe_context *pipe, - const struct pipe_viewport_state *vpt) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->viewport = (struct pipe_viewport_state*)vpt; - - draw_set_viewport_state(nv10->draw, nv10->viewport); - - nv10->dirty |= NV10_NEW_VIEWPORT; -} - -static void -nv10_set_vertex_buffers(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_buffer *vb) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - memcpy(nv10->vtxbuf, vb, sizeof(*vb) * count); - nv10->dirty |= NV10_NEW_VTXARRAYS; - - draw_set_vertex_buffers(nv10->draw, count, vb); -} - -static void -nv10_set_vertex_elements(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_element *ve) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - memcpy(nv10->vtxelt, ve, sizeof(*ve) * count); - nv10->dirty |= NV10_NEW_VTXARRAYS; - - draw_set_vertex_elements(nv10->draw, count, ve); -} - -void -nv10_init_state_functions(struct nv10_context *nv10) -{ - nv10->pipe.create_blend_state = nv10_blend_state_create; - nv10->pipe.bind_blend_state = nv10_blend_state_bind; - nv10->pipe.delete_blend_state = nv10_blend_state_delete; - - nv10->pipe.create_sampler_state = nv10_sampler_state_create; - nv10->pipe.bind_fragment_sampler_states = nv10_sampler_state_bind; - nv10->pipe.delete_sampler_state = nv10_sampler_state_delete; - nv10->pipe.set_fragment_sampler_textures = nv10_set_sampler_texture; - - nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create; - nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind; - nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete; - - nv10->pipe.create_depth_stencil_alpha_state = - nv10_depth_stencil_alpha_state_create; - nv10->pipe.bind_depth_stencil_alpha_state = - nv10_depth_stencil_alpha_state_bind; - nv10->pipe.delete_depth_stencil_alpha_state = - nv10_depth_stencil_alpha_state_delete; - - nv10->pipe.create_vs_state = nv10_vp_state_create; - nv10->pipe.bind_vs_state = nv10_vp_state_bind; - nv10->pipe.delete_vs_state = nv10_vp_state_delete; - - nv10->pipe.create_fs_state = nv10_fp_state_create; - nv10->pipe.bind_fs_state = nv10_fp_state_bind; - nv10->pipe.delete_fs_state = nv10_fp_state_delete; - - nv10->pipe.set_blend_color = nv10_set_blend_color; - nv10->pipe.set_clip_state = nv10_set_clip_state; - nv10->pipe.set_constant_buffer = nv10_set_constant_buffer; - nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state; - nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple; - nv10->pipe.set_scissor_state = nv10_set_scissor_state; - nv10->pipe.set_viewport_state = nv10_set_viewport_state; - - nv10->pipe.set_vertex_buffers = nv10_set_vertex_buffers; - nv10->pipe.set_vertex_elements = nv10_set_vertex_elements; -} - diff --git a/src/gallium/drivers/nv10/nv10_state.h b/src/gallium/drivers/nv10/nv10_state.h deleted file mode 100644 index 2524ac02e29..00000000000 --- a/src/gallium/drivers/nv10/nv10_state.h +++ /dev/null @@ -1,140 +0,0 @@ -#ifndef __NV10_STATE_H__ -#define __NV10_STATE_H__ - -#include "pipe/p_state.h" -#include "tgsi/tgsi_scan.h" - -struct nv10_blend_state { - uint32_t b_enable; - uint32_t b_srcfunc; - uint32_t b_dstfunc; - - uint32_t c_mask; - - uint32_t d_enable; -}; - -struct nv10_sampler_state { - uint32_t wrap; - uint32_t en; - uint32_t filt; - uint32_t bcol; -}; - -struct nv10_rasterizer_state { - uint32_t shade_model; - - uint32_t line_width; - uint32_t line_smooth_en; - - uint32_t point_size; - - uint32_t poly_smooth_en; - - uint32_t poly_mode_front; - uint32_t poly_mode_back; - - uint32_t front_face; - uint32_t cull_face; - uint32_t cull_face_en; - - uint32_t point_sprite; - - const struct pipe_rasterizer_state *templ; -}; - -struct nv10_vertex_program_exec { - uint32_t data[4]; - boolean has_branch_offset; - int const_index; -}; - -struct nv10_vertex_program_data { - int index; /* immediates == -1 */ - float value[4]; -}; - -struct nv10_vertex_program { - const struct pipe_shader_state *pipe; - - boolean translated; - struct nv10_vertex_program_exec *insns; - unsigned nr_insns; - struct nv10_vertex_program_data *consts; - unsigned nr_consts; - - struct nouveau_resource *exec; - unsigned exec_start; - struct nouveau_resource *data; - unsigned data_start; - unsigned data_start_min; - - uint32_t ir; - uint32_t or; -}; - -struct nv10_fragment_program_data { - unsigned offset; - unsigned index; -}; - -struct nv10_fragment_program { - struct pipe_shader_state pipe; - struct tgsi_shader_info info; - - boolean translated; - boolean on_hw; - unsigned samplers; - - uint32_t *insn; - int insn_len; - - struct nv10_fragment_program_data *consts; - unsigned nr_consts; - - struct pipe_buffer *buffer; - - uint32_t fp_control; - uint32_t fp_reg_control; -}; - - -struct nv10_depth_stencil_alpha_state { - struct { - uint32_t func; - uint32_t write_enable; - uint32_t test_enable; - } depth; - - struct { - uint32_t enable; - uint32_t wmask; - uint32_t func; - uint32_t ref; - uint32_t vmask; - uint32_t fail; - uint32_t zfail; - uint32_t zpass; - } stencil; - - struct { - uint32_t enabled; - uint32_t func; - uint32_t ref; - } alpha; -}; - -struct nv10_miptree { - struct pipe_texture base; - struct nouveau_bo *bo; - - struct pipe_buffer *buffer; - uint total_size; - - struct { - uint pitch; - uint *image_offset; - } level[PIPE_MAX_TEXTURE_LEVELS]; -}; - -#endif diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c deleted file mode 100644 index 30a596ca604..00000000000 --- a/src/gallium/drivers/nv10/nv10_state_emit.c +++ /dev/null @@ -1,333 +0,0 @@ -#include "nv10_context.h" -#include "nv10_state.h" - -static void nv10_state_emit_blend(struct nv10_context* nv10) -{ - struct nv10_blend_state *b = nv10->blend; - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - - BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1); - OUT_RING (chan, b->d_enable); - - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); - OUT_RING (chan, b->b_enable); - OUT_RING (chan, b->b_srcfunc); - OUT_RING (chan, b->b_dstfunc); - - BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (chan, b->c_mask); -} - -static void nv10_state_emit_blend_color(struct nv10_context* nv10) -{ - struct pipe_blend_color *c = nv10->blend_color; - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - - BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1); - OUT_RING (chan, - (float_to_ubyte(c->color[3]) << 24)| - (float_to_ubyte(c->color[0]) << 16)| - (float_to_ubyte(c->color[1]) << 8) | - (float_to_ubyte(c->color[2]) << 0)); -} - -static void nv10_state_emit_rast(struct nv10_context* nv10) -{ - struct nv10_rasterizer_state *r = nv10->rast; - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - - BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 2); - OUT_RING (chan, r->shade_model); - OUT_RING (chan, r->line_width); - - - BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (chan, r->point_size); - - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (chan, r->poly_mode_front); - OUT_RING (chan, r->poly_mode_back); - - - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (chan, r->cull_face); - OUT_RING (chan, r->front_face); - - BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (chan, r->line_smooth_en); - OUT_RING (chan, r->poly_smooth_en); - - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (chan, r->cull_face_en); -} - -static void nv10_state_emit_dsa(struct nv10_context* nv10) -{ - struct nv10_depth_stencil_alpha_state *d = nv10->dsa; - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (chan, d->depth.func); - - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (chan, d->depth.write_enable); - - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (chan, d->depth.test_enable); - -#if 0 - BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1); - OUT_RING (chan, d->stencil.enable); - BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 7); - OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); -#endif - - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (chan, d->alpha.enabled); - - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (chan, d->alpha.func); - - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_REF, 1); - OUT_RING (chan, d->alpha.ref); -} - -static void nv10_state_emit_viewport(struct nv10_context* nv10) -{ -} - -static void nv10_state_emit_scissor(struct nv10_context* nv10) -{ - // XXX this is so not working -/* struct pipe_scissor_state *s = nv10->scissor; - BEGIN_RING(celsius, NV10TCL_SCISSOR_HORIZ, 2); - OUT_RING (((s->maxx - s->minx) << 16) | s->minx); - OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ -} - -static void nv10_state_emit_framebuffer(struct nv10_context* nv10) -{ - struct pipe_framebuffer_state* fb = nv10->framebuffer; - struct nv04_surface *rt, *zeta = NULL; - uint32_t rt_format, w, h; - int colour_format = 0, zeta_format = 0; - struct nv10_miptree *nv10mt = 0; - - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - - w = fb->cbufs[0]->width; - h = fb->cbufs[0]->height; - colour_format = fb->cbufs[0]->format; - rt = (struct nv04_surface *)fb->cbufs[0]; - - if (fb->zsbuf) { - if (colour_format) { - assert(w == fb->zsbuf->width); - assert(h == fb->zsbuf->height); - } else { - w = fb->zsbuf->width; - h = fb->zsbuf->height; - } - - zeta_format = fb->zsbuf->format; - zeta = (struct nv04_surface *)fb->zsbuf; - } - - rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR; - - switch (colour_format) { - case PIPE_FORMAT_X8R8G8B8_UNORM: - rt_format |= NV10TCL_RT_FORMAT_COLOR_X8R8G8B8; - break; - case PIPE_FORMAT_A8R8G8B8_UNORM: - case 0: - rt_format |= NV10TCL_RT_FORMAT_COLOR_A8R8G8B8; - break; - case PIPE_FORMAT_R5G6B5_UNORM: - rt_format |= NV10TCL_RT_FORMAT_COLOR_R5G6B5; - break; - default: - assert(0); - } - - if (zeta) { - BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); - } else { - BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (chan, rt->pitch | (rt->pitch << 16)); - } - - nv10mt = (struct nv10_miptree *)rt->base.texture; - nv10->rt[0] = nv10mt->buffer; - - if (zeta_format) - { - nv10mt = (struct nv10_miptree *)zeta->base.texture; - nv10->zeta = nv10mt->buffer; - } - - BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 3); - OUT_RING (chan, (w << 16) | 0); - OUT_RING (chan, (h << 16) | 0); - OUT_RING (chan, rt_format); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (chan, ((w - 1) << 16) | 0 | 0x08000800); - OUT_RING (chan, ((h - 1) << 16) | 0 | 0x08000800); -} - -static void nv10_vertex_layout(struct nv10_context *nv10) -{ - struct nv10_fragment_program *fp = nv10->fragprog.current; - uint32_t src = 0; - int i; - struct vertex_info vinfo; - - memset(&vinfo, 0, sizeof(vinfo)); - - for (i = 0; i < fp->info.num_inputs; i++) { - switch (fp->info.input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); - break; - case TGSI_SEMANTIC_COLOR: - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); - break; - default: - case TGSI_SEMANTIC_GENERIC: - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); - break; - case TGSI_SEMANTIC_FOG: - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); - break; - } - } - draw_compute_vertex_size(&vinfo); -} - -void -nv10_emit_hw_state(struct nv10_context *nv10) -{ - struct nv10_screen *screen = nv10->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *celsius = screen->celsius; - struct nouveau_bo *rt_bo; - int i; - - if (nv10->dirty & NV10_NEW_VERTPROG) { - //nv10_vertprog_bind(nv10, nv10->vertprog.current); - nv10->dirty &= ~NV10_NEW_VERTPROG; - } - - if (nv10->dirty & NV10_NEW_FRAGPROG) { - nv10_fragprog_bind(nv10, nv10->fragprog.current); - /*XXX: clear NV10_NEW_FRAGPROG if no new program uploaded */ - nv10->dirty_samplers |= (1<<10); - nv10->dirty_samplers = 0; - } - - if (nv10->dirty_samplers || (nv10->dirty & NV10_NEW_FRAGPROG)) { - nv10_fragtex_bind(nv10); - nv10->dirty &= ~NV10_NEW_FRAGPROG; - } - - if (nv10->dirty & NV10_NEW_VTXARRAYS) { - nv10->dirty &= ~NV10_NEW_VTXARRAYS; - nv10_vertex_layout(nv10); - nv10_vtxbuf_bind(nv10); - } - - if (nv10->dirty & NV10_NEW_BLEND) { - nv10->dirty &= ~NV10_NEW_BLEND; - nv10_state_emit_blend(nv10); - } - - if (nv10->dirty & NV10_NEW_BLENDCOL) { - nv10->dirty &= ~NV10_NEW_BLENDCOL; - nv10_state_emit_blend_color(nv10); - } - - if (nv10->dirty & NV10_NEW_RAST) { - nv10->dirty &= ~NV10_NEW_RAST; - nv10_state_emit_rast(nv10); - } - - if (nv10->dirty & NV10_NEW_DSA) { - nv10->dirty &= ~NV10_NEW_DSA; - nv10_state_emit_dsa(nv10); - } - - if (nv10->dirty & NV10_NEW_VIEWPORT) { - nv10->dirty &= ~NV10_NEW_VIEWPORT; - nv10_state_emit_viewport(nv10); - } - - if (nv10->dirty & NV10_NEW_SCISSOR) { - nv10->dirty &= ~NV10_NEW_SCISSOR; - nv10_state_emit_scissor(nv10); - } - - if (nv10->dirty & NV10_NEW_FRAMEBUFFER) { - nv10->dirty &= ~NV10_NEW_FRAMEBUFFER; - nv10_state_emit_framebuffer(nv10); - } - - /* Emit relocs for every referenced buffer. - * This is to ensure the bufmgr has an accurate idea of how - * the buffer is used. This isn't very efficient, but we don't - * seem to take a significant performance hit. Will be improved - * at some point. Vertex arrays are emitted by nv10_vbo.c - */ - - /* Render target */ - rt_bo = nouveau_bo(nv10->rt[0]); -// XXX figre out who's who for NV10TCL_DMA_* and fill accordingly -// BEGIN_RING(chan, celsius, NV10TCL_DMA_COLOR0, 1); -// OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - if (nv10->zeta) { - struct nouveau_bo *zeta_bo = nouveau_bo(nv10->zeta); -// XXX -// BEGIN_RING(chan, celsius, NV10TCL_DMA_ZETA, 1); -// OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, celsius, NV10TCL_ZETA_OFFSET, 1); - OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(chan, celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(chan, nouveau_bo(nv10->zeta + lma_offset));*/ - } - - /* Vertex buffer */ - BEGIN_RING(chan, celsius, NV10TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - /* Texture images */ - for (i = 0; i < 2; i++) { - if (!(nv10->fp_samplers & (1 << i))) - continue; - struct nouveau_bo *bo = nouveau_bo(nv10->tex[i].buffer); - BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(i), 1); - OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(chan, celsius, NV10TCL_TX_FORMAT(i), 1); - OUT_RELOCd(chan, bo, nv10->tex[i].format, - NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | - NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0, - NV10TCL_TX_FORMAT_DMA1); - } -} - diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c deleted file mode 100644 index eb04af9782e..00000000000 --- a/src/gallium/drivers/nv10/nv10_transfer.c +++ /dev/null @@ -1,178 +0,0 @@ -#include <pipe/p_state.h> -#include <pipe/p_defines.h> -#include <pipe/p_inlines.h> -#include <util/u_format.h> -#include <util/u_memory.h> -#include <util/u_math.h> -#include <nouveau/nouveau_winsys.h> -#include "nv10_context.h" -#include "nv10_screen.h" -#include "nv10_state.h" - -struct nv10_transfer { - struct pipe_transfer base; - struct pipe_surface *surface; - boolean direct; -}; - -static void -nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, - struct pipe_texture *template) -{ - memset(template, 0, sizeof(struct pipe_texture)); - template->target = pt->target; - template->format = pt->format; - template->width0 = width; - template->height0 = height; - template->depth0 = 1; - template->last_level = 0; - template->nr_samples = pt->nr_samples; - - template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | - NOUVEAU_TEXTURE_USAGE_LINEAR; -} - -static struct pipe_transfer * -nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice, - enum pipe_transfer_usage usage, - unsigned x, unsigned y, unsigned w, unsigned h) -{ - struct nv10_miptree *mt = (struct nv10_miptree *)pt; - struct nv10_transfer *tx; - struct pipe_texture tx_tex_template, *tx_tex; - - tx = CALLOC_STRUCT(nv10_transfer); - if (!tx) - return NULL; - - pipe_texture_reference(&tx->base.texture, pt); - tx->base.x = x; - tx->base.y = y; - tx->base.width = w; - tx->base.height = h; - tx->base.stride = mt->level[level].pitch; - tx->base.usage = usage; - tx->base.face = face; - tx->base.level = level; - tx->base.zslice = zslice; - - /* Direct access to texture */ - if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || - debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) && - pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) - { - tx->direct = true; - tx->surface = pscreen->get_tex_surface(pscreen, pt, - 0, 0, 0, - pipe_transfer_buffer_flags(&tx->base)); - return &tx->base; - } - - tx->direct = false; - - nv10_compatible_transfer_tex(pt, w, h, &tx_tex_template); - - tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); - if (!tx_tex) - { - FREE(tx); - return NULL; - } - - tx->base.stride = ((struct nv10_miptree*)tx_tex)->level[0].pitch; - - tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, - face, level, zslice, - pipe_transfer_buffer_flags(&tx->base)); - - pipe_texture_reference(&tx_tex, NULL); - - if (!tx->surface) - { - pipe_surface_reference(&tx->surface, NULL); - FREE(tx); - return NULL; - } - - if (usage & PIPE_TRANSFER_READ) { - struct nv10_screen *nvscreen = nv10_screen(pscreen); - struct pipe_surface *src; - - src = pscreen->get_tex_surface(pscreen, pt, - face, level, zslice, - PIPE_BUFFER_USAGE_GPU_READ); - - /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ - /* TODO: Check if SIFM can un-swizzle */ - nvscreen->eng2d->copy(nvscreen->eng2d, - tx->surface, 0, 0, - src, x, y, - w, h); - - pipe_surface_reference(&src, NULL); - } - - return &tx->base; -} - -static void -nv10_transfer_del(struct pipe_transfer *ptx) -{ - struct nv10_transfer *tx = (struct nv10_transfer *)ptx; - - if (!tx->direct && (ptx->usage & PIPE_TRANSFER_WRITE)) { - struct pipe_screen *pscreen = ptx->texture->screen; - struct nv10_screen *nvscreen = nv10_screen(pscreen); - struct pipe_surface *dst; - - dst = pscreen->get_tex_surface(pscreen, ptx->texture, - ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); - - /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ - nvscreen->eng2d->copy(nvscreen->eng2d, - dst, tx->base.x, tx->base.y, - tx->surface, 0, 0, - tx->base.width, tx->base.height); - - pipe_surface_reference(&dst, NULL); - } - - pipe_surface_reference(&tx->surface, NULL); - pipe_texture_reference(&ptx->texture, NULL); - FREE(ptx); -} - -static void * -nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) -{ - struct nv10_transfer *tx = (struct nv10_transfer *)ptx; - struct nv04_surface *ns = (struct nv04_surface *)tx->surface; - struct nv10_miptree *mt = (struct nv10_miptree *)tx->surface->texture; - void *map = pipe_buffer_map(pscreen, mt->buffer, - pipe_transfer_buffer_flags(ptx)); - - if(!tx->direct) - return map + ns->base.offset; - else - return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); -} - -static void -nv10_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) -{ - struct nv10_transfer *tx = (struct nv10_transfer *)ptx; - struct nv10_miptree *mt = (struct nv10_miptree *)tx->surface->texture; - - pipe_buffer_unmap(pscreen, mt->buffer); -} - -void -nv10_screen_init_transfer_functions(struct pipe_screen *pscreen) -{ - pscreen->get_tex_transfer = nv10_transfer_new; - pscreen->tex_transfer_destroy = nv10_transfer_del; - pscreen->transfer_map = nv10_transfer_map; - pscreen->transfer_unmap = nv10_transfer_unmap; -} diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c deleted file mode 100644 index da5c93f0814..00000000000 --- a/src/gallium/drivers/nv10/nv10_vbo.c +++ /dev/null @@ -1,78 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "pipe/p_inlines.h" - -#include "nv10_context.h" -#include "nv10_state.h" - -#include "nouveau/nouveau_channel.h" -#include "nouveau/nouveau_pushbuf.h" - -void nv10_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count) -{ - struct nv10_context *nv10 = nv10_context( pipe ); - struct draw_context *draw = nv10->draw; - struct pipe_screen *pscreen = pipe->screen; - unsigned i; - - nv10_emit_hw_state(nv10); - - /* - * Map vertex buffers - */ - for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { - if (nv10->vtxbuf[i].buffer) { - void *buf = - pipe_buffer_map(pscreen, nv10->vtxbuf[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_vertex_buffer(draw, i, buf); - } - } - /* Map index buffer, if present */ - if (indexBuffer) { - void *mapped_indexes - = pipe_buffer_map(pscreen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); - } - else { - /* no index/element buffer */ - draw_set_mapped_element_buffer(draw, 0, NULL); - } - - draw_set_mapped_constant_buffer(draw, - PIPE_SHADER_VERTEX, - 0, - nv10->constbuf[PIPE_SHADER_VERTEX], - nv10->constbuf_nr[PIPE_SHADER_VERTEX]); - - /* draw! */ - draw_arrays(nv10->draw, prim, start, count); - - /* - * unmap vertex/index buffers - */ - for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { - if (nv10->vtxbuf[i].buffer) { - pipe_buffer_unmap(pscreen, nv10->vtxbuf[i].buffer); - draw_set_mapped_vertex_buffer(draw, i, NULL); - } - } - if (indexBuffer) { - pipe_buffer_unmap(pscreen, indexBuffer); - draw_set_mapped_element_buffer(draw, 0, NULL); - } -} - -void nv10_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) -{ - nv10_draw_elements(pipe, NULL, 0, prim, start, count); -} - - - diff --git a/src/gallium/drivers/nv20/Makefile b/src/gallium/drivers/nv20/Makefile deleted file mode 100644 index 1305f26c591..00000000000 --- a/src/gallium/drivers/nv20/Makefile +++ /dev/null @@ -1,21 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = nv20 - -C_SOURCES = \ - nv20_clear.c \ - nv20_context.c \ - nv20_fragprog.c \ - nv20_fragtex.c \ - nv20_miptree.c \ - nv20_prim_vbuf.c \ - nv20_screen.c \ - nv20_state.c \ - nv20_state_emit.c \ - nv20_surface.c \ - nv20_transfer.c \ - nv20_vbo.c -# nv20_vertprog.c - -include ../../Makefile.template diff --git a/src/gallium/drivers/nv20/nv20_clear.c b/src/gallium/drivers/nv20/nv20_clear.c deleted file mode 100644 index 2b4490fa5e1..00000000000 --- a/src/gallium/drivers/nv20/nv20_clear.c +++ /dev/null @@ -1,14 +0,0 @@ -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "util/u_clear.h" - -#include "nv20_context.h" - -void -nv20_clear(struct pipe_context *pipe, unsigned buffers, - const float *rgba, double depth, unsigned stencil) -{ - util_clear(pipe, nv20_context(pipe)->framebuffer, buffers, rgba, depth, - stencil); -} diff --git a/src/gallium/drivers/nv20/nv20_context.h b/src/gallium/drivers/nv20/nv20_context.h deleted file mode 100644 index c7dfadaa311..00000000000 --- a/src/gallium/drivers/nv20/nv20_context.h +++ /dev/null @@ -1,150 +0,0 @@ -#ifndef __NV20_CONTEXT_H__ -#define __NV20_CONTEXT_H__ - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "pipe/p_compiler.h" - -#include "util/u_memory.h" -#include "util/u_math.h" - -#include "draw/draw_vertex.h" - -#include "nouveau/nouveau_winsys.h" -#include "nouveau/nouveau_gldefs.h" -#include "nouveau/nouveau_context.h" - -#include "nv20_state.h" - -#define NOUVEAU_ERR(fmt, args...) \ - fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); -#define NOUVEAU_MSG(fmt, args...) \ - fprintf(stderr, "nouveau: "fmt, ##args); - -#define NV20_NEW_VERTPROG (1 << 0) -#define NV20_NEW_FRAGPROG (1 << 1) -#define NV20_NEW_VTXARRAYS (1 << 2) -#define NV20_NEW_BLEND (1 << 3) -#define NV20_NEW_BLENDCOL (1 << 4) -#define NV20_NEW_RAST (1 << 5) -#define NV20_NEW_DSA (1 << 6) -#define NV20_NEW_VIEWPORT (1 << 7) -#define NV20_NEW_SCISSOR (1 << 8) -#define NV20_NEW_FRAMEBUFFER (1 << 9) - -#include "nv20_screen.h" - -struct nv20_context { - struct pipe_context pipe; - - struct nouveau_winsys *nvws; - struct nv20_screen *screen; - unsigned pctx_id; - - struct draw_context *draw; - - uint32_t dirty; - - struct nv20_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; - struct nv20_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; - unsigned dirty_samplers; - unsigned fp_samplers; - unsigned vp_samplers; - - uint32_t rt_enable; - struct pipe_buffer *rt[4]; - struct pipe_buffer *zeta; - uint32_t lma_offset; - - struct nv20_blend_state *blend; - struct pipe_blend_color *blend_color; - struct nv20_rasterizer_state *rast; - struct nv20_depth_stencil_alpha_state *dsa; - struct pipe_viewport_state *viewport; - struct pipe_scissor_state *scissor; - struct pipe_framebuffer_state *framebuffer; - - //struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; - float *constbuf[PIPE_SHADER_TYPES][32][4]; - unsigned constbuf_nr[PIPE_SHADER_TYPES]; - - struct vertex_info vertex_info; - - struct { - struct pipe_buffer *buffer; - uint32_t format; - } tex[2]; - - unsigned vb_enable; - struct { - struct pipe_buffer *buffer; - unsigned delta; - } vb[16]; - -/* struct { - - struct nouveau_resource *exec_heap; - struct nouveau_resource *data_heap; - - struct nv20_vertex_program *active; - - struct nv20_vertex_program *current; - } vertprog; -*/ - struct { - struct nv20_fragment_program *active; - - struct nv20_fragment_program *current; - struct pipe_buffer *constant_buf; - } fragprog; - - struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; -}; - -static INLINE struct nv20_context * -nv20_context(struct pipe_context *pipe) -{ - return (struct nv20_context *)pipe; -} - -extern void nv20_init_state_functions(struct nv20_context *nv20); -extern void nv20_init_surface_functions(struct nv20_context *nv20); - -extern void nv20_screen_init_miptree_functions(struct pipe_screen *pscreen); - -/* nv20_clear.c */ -extern void nv20_clear(struct pipe_context *pipe, unsigned buffers, - const float *rgba, double depth, unsigned stencil); - -/* nv20_draw.c */ -extern struct draw_stage *nv20_draw_render_stage(struct nv20_context *nv20); - -/* nv20_fragprog.c */ -extern void nv20_fragprog_bind(struct nv20_context *, - struct nv20_fragment_program *); -extern void nv20_fragprog_destroy(struct nv20_context *, - struct nv20_fragment_program *); - -/* nv20_fragtex.c */ -extern void nv20_fragtex_bind(struct nv20_context *); - -/* nv20_prim_vbuf.c */ -struct draw_stage *nv20_draw_vbuf_stage( struct nv20_context *nv20 ); -extern void nv20_vtxbuf_bind(struct nv20_context* nv20); - -/* nv20_state.c and friends */ -extern void nv20_emit_hw_state(struct nv20_context *nv20); -extern void nv20_state_tex_update(struct nv20_context *nv20); - -/* nv20_vbo.c */ -extern void nv20_draw_arrays(struct pipe_context *, unsigned mode, - unsigned start, unsigned count); -extern void nv20_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count); - - -#endif diff --git a/src/gallium/drivers/nv20/nv20_fragprog.c b/src/gallium/drivers/nv20/nv20_fragprog.c deleted file mode 100644 index 4f496369dd3..00000000000 --- a/src/gallium/drivers/nv20/nv20_fragprog.c +++ /dev/null @@ -1,21 +0,0 @@ -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" - -#include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_parse.h" -#include "tgsi/tgsi_util.h" - -#include "nv20_context.h" - -void -nv20_fragprog_bind(struct nv20_context *nv20, struct nv20_fragment_program *fp) -{ -} - -void -nv20_fragprog_destroy(struct nv20_context *nv20, - struct nv20_fragment_program *fp) -{ -} - diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c deleted file mode 100644 index dedbec73f39..00000000000 --- a/src/gallium/drivers/nv20/nv20_fragtex.c +++ /dev/null @@ -1,130 +0,0 @@ -#include "nv20_context.h" -#include "nouveau/nouveau_util.h" - -#define _(m,tf) \ -{ \ - TRUE, \ - PIPE_FORMAT_##m, \ - NV20TCL_TX_FORMAT_FORMAT_##tf, \ -} - -struct nv20_texture_format { - boolean defined; - uint pipe; - int format; -}; - -static struct nv20_texture_format -nv20_texture_formats[] = { - _(A8R8G8B8_UNORM, A8R8G8B8), - _(A1R5G5B5_UNORM, A1R5G5B5), - _(A4R4G4B4_UNORM, A4R4G4B4), - _(L8_UNORM , L8 ), - _(A8_UNORM , A8 ), - _(A8L8_UNORM , A8L8 ), -/* _(RGB_DXT1 , DXT1, ), */ -/* _(RGBA_DXT1 , DXT1, ), */ -/* _(RGBA_DXT3 , DXT3, ), */ -/* _(RGBA_DXT5 , DXT5, ), */ - {}, -}; - -static struct nv20_texture_format * -nv20_fragtex_format(uint pipe_format) -{ - struct nv20_texture_format *tf = nv20_texture_formats; - - while (tf->defined) { - if (tf->pipe == pipe_format) - return tf; - tf++; - } - - return NULL; -} - - -static void -nv20_fragtex_build(struct nv20_context *nv20, int unit) -{ -#if 0 - struct nv20_sampler_state *ps = nv20->tex_sampler[unit]; - struct nv20_miptree *nv20mt = nv20->tex_miptree[unit]; - struct pipe_texture *pt = &nv20mt->base; - struct nv20_texture_format *tf; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - uint32_t txf, txs, txp; - - tf = nv20_fragtex_format(pt->format); - if (!tf || !tf->defined) { - NOUVEAU_ERR("Unsupported texture format: 0x%x\n", pt->format); - return; - } - - txf = tf->format << 8; - txf |= (pt->last_level + 1) << 16; - txf |= log2i(pt->width0) << 20; - txf |= log2i(pt->height0) << 24; - txf |= log2i(pt->depth0) << 28; - txf |= 8; - - switch (pt->target) { - case PIPE_TEXTURE_CUBE: - txf |= NV10TCL_TX_FORMAT_CUBE_MAP; - /* fall-through */ - case PIPE_TEXTURE_2D: - txf |= (2<<4); - break; - case PIPE_TEXTURE_1D: - txf |= (1<<4); - break; - default: - NOUVEAU_ERR("Unknown target %d\n", pt->target); - return; - } - - BEGIN_RING(chan, kelvin, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(chan, nouveau_bo(nv20mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(chan, nouveau_bo(nv20mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (chan, ps->wrap); - OUT_RING (chan, 0x40000000); /* enable */ - OUT_RING (chan, txs); - OUT_RING (chan, ps->filt | 0x2000 /* magic */); - OUT_RING (chan, (pt->width0 << 16) | pt->height0); - OUT_RING (chan, ps->bcol); -#endif -} - -void -nv20_fragtex_bind(struct nv20_context *nv20) -{ -#if 0 - struct nv20_fragment_program *fp = nv20->fragprog.active; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - unsigned samplers, unit; - - samplers = nv20->fp_samplers & ~fp->samplers; - while (samplers) { - unit = ffs(samplers) - 1; - samplers &= ~(1 << unit); - - BEGIN_RING(chan, kelvin, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (chan, 0); - } - - samplers = nv20->dirty_samplers & fp->samplers; - while (samplers) { - unit = ffs(samplers) - 1; - samplers &= ~(1 << unit); - - nv20_fragtex_build(nv20, unit); - } - - nv20->fp_samplers = fp->samplers; -#endif -} - diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c deleted file mode 100644 index 8f7538e7f57..00000000000 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ /dev/null @@ -1,226 +0,0 @@ -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "util/u_format.h" -#include "util/u_math.h" - -#include "nv20_context.h" -#include "nv20_screen.h" -#include "../nv04/nv04_surface_2d.h" - -static void -nv20_miptree_layout(struct nv20_miptree *nv20mt) -{ - struct pipe_texture *pt = &nv20mt->base; - uint width = pt->width0; - uint offset = 0; - int nr_faces, l, f; - uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER | - PIPE_TEXTURE_USAGE_DEPTH_STENCIL | - PIPE_TEXTURE_USAGE_RENDER_TARGET | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET | - PIPE_TEXTURE_USAGE_PRIMARY); - - if (pt->target == PIPE_TEXTURE_CUBE) { - nr_faces = 6; - } else { - nr_faces = 1; - } - - for (l = 0; l <= pt->last_level; l++) { - if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) - nv20mt->level[l].pitch = align(util_format_get_stride(pt->format, pt->width0), 64); - else - nv20mt->level[l].pitch = util_format_get_stride(pt->format, width); - - nv20mt->level[l].image_offset = - CALLOC(nr_faces, sizeof(unsigned)); - - width = u_minify(width, 1); - } - - for (f = 0; f < nr_faces; f++) { - for (l = 0; l < pt->last_level; l++) { - nv20mt->level[l].image_offset[f] = offset; - - if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) && - u_minify(pt->width0, l + 1) > 1 && u_minify(pt->height0, l + 1) > 1) - offset += align(nv20mt->level[l].pitch * u_minify(pt->height0, l), 64); - else - offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); - } - - nv20mt->level[l].image_offset[f] = offset; - offset += nv20mt->level[l].pitch * u_minify(pt->height0, l); - } - - nv20mt->total_size = offset; -} - -static struct pipe_texture * -nv20_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, - const unsigned *stride, struct pipe_buffer *pb) -{ - struct nv20_miptree *mt; - - /* Only supports 2D, non-mipmapped textures for the moment */ - if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth0 != 1) - return NULL; - - mt = CALLOC_STRUCT(nv20_miptree); - if (!mt) - return NULL; - - mt->base = *pt; - pipe_reference_init(&mt->base.reference, 1); - mt->base.screen = pscreen; - mt->level[0].pitch = stride[0]; - mt->level[0].image_offset = CALLOC(1, sizeof(unsigned)); - - pipe_buffer_reference(&mt->buffer, pb); - mt->bo = nouveau_bo(mt->buffer); - return &mt->base; -} - -static struct pipe_texture * -nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) -{ - struct nv20_miptree *mt; - unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL | - NOUVEAU_BUFFER_USAGE_TEXTURE; - - mt = MALLOC(sizeof(struct nv20_miptree)); - if (!mt) - return NULL; - mt->base = *pt; - pipe_reference_init(&mt->base.reference, 1); - mt->base.screen = screen; - - /* Swizzled textures must be POT */ - if (pt->width0 & (pt->width0 - 1) || - pt->height0 & (pt->height0 - 1)) - mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; - else - if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY | - PIPE_TEXTURE_USAGE_DISPLAY_TARGET | - PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) - mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; - else - if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) - mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; - else { - switch (pt->format) { - /* TODO: Figure out which formats can be swizzled */ - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_X8R8G8B8_UNORM: - case PIPE_FORMAT_R16_SNORM: - { - if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) - mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; - break; - } - default: - mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; - } - } - - if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) - buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; - - /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. - * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. - * This also happens for small mipmaps of large textures. */ - if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) - mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; - - nv20_miptree_layout(mt); - - mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size); - if (!mt->buffer) { - FREE(mt); - return NULL; - } - mt->bo = nouveau_bo(mt->buffer); - - return &mt->base; -} - -static void -nv20_miptree_destroy(struct pipe_texture *pt) -{ - struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt; - int l; - - pipe_buffer_reference(&nv20mt->buffer, NULL); - for (l = 0; l <= pt->last_level; l++) { - if (nv20mt->level[l].image_offset) - FREE(nv20mt->level[l].image_offset); - } -} - -static struct pipe_surface * -nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice, - unsigned flags) -{ - struct nv20_miptree *nv20mt = (struct nv20_miptree *)pt; - struct nv04_surface *ns; - - ns = CALLOC_STRUCT(nv04_surface); - if (!ns) - return NULL; - pipe_texture_reference(&ns->base.texture, pt); - ns->base.format = pt->format; - ns->base.width = u_minify(pt->width0, level); - ns->base.height = u_minify(pt->height0, level); - ns->base.usage = flags; - pipe_reference_init(&ns->base.reference, 1); - ns->base.face = face; - ns->base.level = level; - ns->base.zslice = zslice; - ns->pitch = nv20mt->level[level].pitch; - - if (pt->target == PIPE_TEXTURE_CUBE) { - ns->base.offset = nv20mt->level[level].image_offset[face]; - } else - if (pt->target == PIPE_TEXTURE_3D) { - ns->base.offset = nv20mt->level[level].image_offset[zslice]; - } else { - ns->base.offset = nv20mt->level[level].image_offset[0]; - } - - /* create a linear temporary that we can render into if necessary. - * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so - * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ - if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) - return &nv04_surface_wrap_for_render(screen, ((struct nv20_screen*)screen)->eng2d, ns)->base; - - return &ns->base; -} - -static void -nv20_miptree_surface_destroy(struct pipe_surface *ps) -{ - struct nv04_surface* ns = (struct nv04_surface*)ps; - if(ns->backing) - { - struct nv20_screen* screen = (struct nv20_screen*)ps->texture->screen; - if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) - screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); - nv20_miptree_surface_destroy(&ns->backing->base); - } - - pipe_texture_reference(&ps->texture, NULL); - FREE(ps); -} - -void nv20_screen_init_miptree_functions(struct pipe_screen *pscreen) -{ - pscreen->texture_create = nv20_miptree_create; - pscreen->texture_blanket = nv20_miptree_blanket; - pscreen->texture_destroy = nv20_miptree_destroy; - pscreen->get_tex_surface = nv20_miptree_surface_get; - pscreen->tex_surface_destroy = nv20_miptree_surface_destroy; -} - diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c deleted file mode 100644 index 2e145672da1..00000000000 --- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c +++ /dev/null @@ -1,440 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file - * Build post-transformation, post-clipping vertex buffers and element - * lists by hooking into the end of the primitive pipeline and - * manipulating the vertex_id field in the vertex headers. - * - * XXX: work in progress - * - * \author José Fonseca <[email protected]> - * \author Keith Whitwell <[email protected]> - */ - - -#include "util/u_debug.h" -#include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" - -#include "nv20_context.h" -#include "nv20_state.h" - -#include "draw/draw_vbuf.h" - -/** - * Primitive renderer for nv20. - */ -struct nv20_vbuf_render { - struct vbuf_render base; - - struct nv20_context *nv20; - - /** Vertex buffer in VRAM */ - struct pipe_buffer *pbuffer; - - /** Vertex buffer in normal memory */ - void *mbuffer; - - /** Vertex size in bytes */ - /*unsigned vertex_size;*/ - - /** Hardware primitive */ - unsigned hwprim; -}; - -/** - * Basically a cast wrapper. - */ -static INLINE struct nv20_vbuf_render * -nv20_vbuf_render(struct vbuf_render *render) -{ - assert(render); - return (struct nv20_vbuf_render *)render; -} - -void nv20_vtxbuf_bind( struct nv20_context* nv20 ) -{ -#if 0 - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - int i; - for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) { - BEGIN_RING(chan, kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(chan, 0/*nv20->vtxbuf*/); - BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i) ,1); - OUT_RING(chan, 0/*XXX*/); - } -#endif -} - -static const struct vertex_info * -nv20_vbuf_render_get_vertex_info( struct vbuf_render *render ) -{ - struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); - struct nv20_context *nv20 = nv20_render->nv20; - - nv20_emit_hw_state(nv20); - - return &nv20->vertex_info; -} - -static void * -nv20__allocate_mbuffer(struct nv20_vbuf_render *nv20_render, size_t size) -{ - nv20_render->mbuffer = MALLOC(size); - return nv20_render->mbuffer; -} - -static void -nv20__allocate_pbuffer(struct nv20_vbuf_render *nv20_render, size_t size) -{ - struct pipe_screen *screen = nv20_render->nv20->pipe.screen; - nv20_render->pbuffer = screen->buffer_create(screen, 64, - PIPE_BUFFER_USAGE_VERTEX, size); -} - -static boolean -nv20_vbuf_render_allocate_vertices( struct vbuf_render *render, - ushort vertex_size, - ushort nr_vertices ) -{ - struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); - size_t size = (size_t)vertex_size * (size_t)nr_vertices; - void *buf; - - assert(!nv20_render->pbuffer); - assert(!nv20_render->mbuffer); - - /* - * For small amount of vertices, don't bother with pipe vertex - * buffer, the data will be passed directly via the fifo. - */ - /* XXX: Pipe vertex buffers don't work. */ - if (0 && size > 16 * 1024) { - nv20__allocate_pbuffer(nv20_render, size); - /* umm yeah so this is ugly */ - buf = nv20_render->pbuffer; - } else { - buf = nv20__allocate_mbuffer(nv20_render, size); - } - - if (buf) - nv20_render->nv20->dirty |= NV20_NEW_VTXARRAYS; - - return buf ? TRUE : FALSE; -} - -static void * -nv20_vbuf_render_map_vertices( struct vbuf_render *render ) -{ - struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); - struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen; - - if (nv20_render->pbuffer) { - return pipe_buffer_map(pscreen, nv20_render->pbuffer, - PIPE_BUFFER_USAGE_CPU_WRITE); - } else if (nv20_render->mbuffer) { - return nv20_render->mbuffer; - } else - assert(0); - - /* warnings be gone */ - return NULL; -} - -static void -nv20_vbuf_render_unmap_vertices( struct vbuf_render *render, - ushort min_index, - ushort max_index ) -{ - struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); - struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen; - - if (nv20_render->pbuffer) - pipe_buffer_unmap(pscreen, nv20_render->pbuffer); -} - -static boolean -nv20_vbuf_render_set_primitive( struct vbuf_render *render, - unsigned prim ) -{ - struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); - unsigned hwp = nvgl_primitive(prim); - if (hwp == 0) - return FALSE; - - nv20_render->hwprim = hwp; - return TRUE; -} - -static uint32_t -nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type) -{ - return (stride << NV20TCL_VTXFMT_STRIDE_SHIFT) | - (fields << NV20TCL_VTXFMT_SIZE_SHIFT) | - (type << NV20TCL_VTXFMT_TYPE_SHIFT); -} - -static unsigned -nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) -{ - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - uint32_t hwfmt = 0; - unsigned fields; - - switch (type) { - case EMIT_OMIT: - hwfmt = nv20__vtxhwformat(0, 0, 2); - fields = 0; - break; - case EMIT_1F: - hwfmt = nv20__vtxhwformat(4, 1, 2); - fields = 1; - break; - case EMIT_2F: - hwfmt = nv20__vtxhwformat(8, 2, 2); - fields = 2; - break; - case EMIT_3F: - hwfmt = nv20__vtxhwformat(12, 3, 2); - fields = 3; - break; - case EMIT_4F: - hwfmt = nv20__vtxhwformat(16, 4, 2); - fields = 4; - break; - default: - NOUVEAU_ERR("unhandled attrib_emit %d\n", type); - return 0; - } - - BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(hwattr), 1); - OUT_RING(chan, hwfmt); - return fields; -} - -static unsigned -nv20__emit_vertex_array_format(struct nv20_context *nv20) -{ - struct vertex_info *vinfo = &nv20->vertex_info; - int hwattr = NV20TCL_VTXFMT__SIZE; - int attr = 0; - unsigned nr_fields = 0; - - while (hwattr-- > 0) { - if (vinfo->hwfmt[0] & (1 << hwattr)) { - nr_fields += nv20__emit_format(nv20, - vinfo->attrib[attr].emit, hwattr); - attr++; - } else - nv20__emit_format(nv20, EMIT_OMIT, hwattr); - } - - return nr_fields; -} - -static void -nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, - const ushort *indices, - uint nr_indices) -{ - struct nv20_context *nv20 = nv20_render->nv20; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - struct vertex_info *vinfo = &nv20->vertex_info; - unsigned nr_fields; - int max_push; - ubyte *data = nv20_render->mbuffer; - int vsz = 4 * vinfo->size; - - nr_fields = nv20__emit_vertex_array_format(nv20); - - BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(chan, nv20_render->hwprim); - - max_push = 1200 / nr_fields; - while (nr_indices) { - int i; - int push = MIN2(nr_indices, max_push); - - BEGIN_RING_NI(chan, kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); - for (i = 0; i < push; i++) { - /* XXX: fixme to handle other than floats? */ - int f = nr_fields; - float *attrv = (float*)&data[indices[i] * vsz]; - while (f-- > 0) - OUT_RINGf(chan, *attrv++); - } - - nr_indices -= push; - indices += push; - } - - BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(chan, NV20TCL_VERTEX_BEGIN_END_STOP); -} - -static void -nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, - const ushort *indices, - uint nr_indices) -{ - struct nv20_context *nv20 = nv20_render->nv20; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - int push, i; - - NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n"); - - BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(chan, nouveau_bo(nv20_render->pbuffer), 0, - NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - - BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(chan, nv20_render->hwprim); - - if (nr_indices & 1) { - BEGIN_RING(chan, kelvin, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (chan, indices[0]); - indices++; nr_indices--; - } - - while (nr_indices) { - // XXX too big/small ? check the size - push = MIN2(nr_indices, 1200 * 2); - - BEGIN_RING_NI(chan, kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); - for (i = 0; i < push; i+=2) - OUT_RING(chan, (indices[i+1] << 16) | indices[i]); - - nr_indices -= push; - indices += push; - } - - BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (chan, 0); -} - -static void -nv20_vbuf_render_draw( struct vbuf_render *render, - const ushort *indices, - uint nr_indices) -{ - struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); - - nv20_emit_hw_state(nv20_render->nv20); - - if (nv20_render->pbuffer) - nv20__draw_pbuffer(nv20_render, indices, nr_indices); - else if (nv20_render->mbuffer) - nv20__draw_mbuffer(nv20_render, indices, nr_indices); - else - assert(0); -} - - -static void -nv20_vbuf_render_release_vertices( struct vbuf_render *render ) -{ - struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); - struct nv20_context *nv20 = nv20_render->nv20; - - if (nv20_render->pbuffer) { - pipe_buffer_reference(&nv20_render->pbuffer, NULL); - } else if (nv20_render->mbuffer) { - FREE(nv20_render->mbuffer); - nv20_render->mbuffer = NULL; - } else - assert(0); -} - - -static void -nv20_vbuf_render_destroy( struct vbuf_render *render ) -{ - struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render); - - assert(!nv20_render->pbuffer); - assert(!nv20_render->mbuffer); - - FREE(nv20_render); -} - - -/** - * Create a new primitive render. - */ -static struct vbuf_render * -nv20_vbuf_render_create( struct nv20_context *nv20 ) -{ - struct nv20_vbuf_render *nv20_render = CALLOC_STRUCT(nv20_vbuf_render); - - nv20_render->nv20 = nv20; - - nv20_render->base.max_vertex_buffer_bytes = 16*1024; - nv20_render->base.max_indices = 1024; - nv20_render->base.get_vertex_info = nv20_vbuf_render_get_vertex_info; - nv20_render->base.allocate_vertices = - nv20_vbuf_render_allocate_vertices; - nv20_render->base.map_vertices = nv20_vbuf_render_map_vertices; - nv20_render->base.unmap_vertices = nv20_vbuf_render_unmap_vertices; - nv20_render->base.set_primitive = nv20_vbuf_render_set_primitive; - nv20_render->base.draw = nv20_vbuf_render_draw; - nv20_render->base.release_vertices = nv20_vbuf_render_release_vertices; - nv20_render->base.destroy = nv20_vbuf_render_destroy; - - return &nv20_render->base; -} - - -/** - * Create a new primitive vbuf/render stage. - */ -struct draw_stage *nv20_draw_vbuf_stage( struct nv20_context *nv20 ) -{ - struct vbuf_render *render; - struct draw_stage *stage; - - render = nv20_vbuf_render_create(nv20); - if(!render) - return NULL; - - stage = draw_vbuf_stage( nv20->draw, render ); - if(!stage) { - render->destroy(render); - return NULL; - } - - return stage; -} diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c deleted file mode 100644 index df9401bcce0..00000000000 --- a/src/gallium/drivers/nv20/nv20_screen.c +++ /dev/null @@ -1,204 +0,0 @@ -#include "pipe/p_screen.h" - -#include "nv20_context.h" -#include "nv20_screen.h" - -static int -nv20_screen_get_param(struct pipe_screen *screen, int param) -{ - switch (param) { - case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: - return 2; - case PIPE_CAP_NPOT_TEXTURES: - return 0; - case PIPE_CAP_TWO_SIDED_STENCIL: - return 0; - case PIPE_CAP_GLSL: - return 0; - case PIPE_CAP_ANISOTROPIC_FILTER: - return 1; - case PIPE_CAP_POINT_SPRITE: - return 0; - case PIPE_CAP_MAX_RENDER_TARGETS: - return 1; - case PIPE_CAP_OCCLUSION_QUERY: - return 0; - case PIPE_CAP_TEXTURE_SHADOW_MAP: - return 0; - case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: - return 12; - case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: - return 0; - case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: - return 12; - case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return 0; - case PIPE_CAP_TGSI_CONT_SUPPORTED: - return 0; - case PIPE_CAP_BLEND_EQUATION_SEPARATE: - return 0; - case NOUVEAU_CAP_HW_VTXBUF: - case NOUVEAU_CAP_HW_IDXBUF: - return 0; - case PIPE_CAP_INDEP_BLEND_ENABLE: - return 0; - case PIPE_CAP_INDEP_BLEND_FUNC: - return 0; - case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: - return 1; - case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: - return 0; - default: - NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); - return 0; - } -} - -static float -nv20_screen_get_paramf(struct pipe_screen *screen, int param) -{ - switch (param) { - case PIPE_CAP_MAX_LINE_WIDTH: - case PIPE_CAP_MAX_LINE_WIDTH_AA: - return 10.0; - case PIPE_CAP_MAX_POINT_WIDTH: - case PIPE_CAP_MAX_POINT_WIDTH_AA: - return 64.0; - case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: - return 2.0; - case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: - return 4.0; - default: - NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); - return 0.0; - } -} - -static boolean -nv20_screen_is_format_supported(struct pipe_screen *screen, - enum pipe_format format, - enum pipe_texture_target target, - unsigned tex_usage, unsigned geom_flags) -{ - if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - return TRUE; - default: - break; - } - } else - if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) { - switch (format) { - case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_Z24X8_UNORM: - case PIPE_FORMAT_Z16_UNORM: - return TRUE; - default: - break; - } - } else { - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_A1R5G5B5_UNORM: - case PIPE_FORMAT_A4R4G4B4_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_L8_UNORM: - case PIPE_FORMAT_A8_UNORM: - case PIPE_FORMAT_I8_UNORM: - return TRUE; - default: - break; - } - } - - return FALSE; -} - -static void -nv20_screen_destroy(struct pipe_screen *pscreen) -{ - struct nv20_screen *screen = nv20_screen(pscreen); - - nouveau_notifier_free(&screen->sync); - nouveau_grobj_free(&screen->kelvin); - nv04_surface_2d_takedown(&screen->eng2d); - - nouveau_screen_fini(&screen->base); - - FREE(pscreen); -} - -static struct pipe_buffer * -nv20_surface_buffer(struct pipe_surface *surf) -{ - struct nv20_miptree *mt = (struct nv20_miptree *)surf->texture; - - return mt->buffer; -} - -struct pipe_screen * -nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) -{ - struct nv20_screen *screen = CALLOC_STRUCT(nv20_screen); - struct nouveau_channel *chan; - struct pipe_screen *pscreen; - unsigned kelvin_class = 0; - int ret; - - if (!screen) - return NULL; - pscreen = &screen->base.base; - - ret = nouveau_screen_init(&screen->base, dev); - if (ret) { - nv20_screen_destroy(pscreen); - return NULL; - } - chan = screen->base.channel; - - pscreen->winsys = ws; - pscreen->destroy = nv20_screen_destroy; - pscreen->get_param = nv20_screen_get_param; - pscreen->get_paramf = nv20_screen_get_paramf; - pscreen->is_format_supported = nv20_screen_is_format_supported; - - nv20_screen_init_miptree_functions(pscreen); - nv20_screen_init_transfer_functions(pscreen); - - /* 3D object */ - if (dev->chipset >= 0x25) - kelvin_class = NV25TCL; - else if (dev->chipset >= 0x20) - kelvin_class = NV20TCL; - - if (!kelvin_class || dev->chipset >= 0x30) { - NOUVEAU_ERR("Unknown nv2x chipset: nv%02x\n", dev->chipset); - return NULL; - } - - ret = nouveau_grobj_alloc(chan, 0xbeef0097, kelvin_class, - &screen->kelvin); - if (ret) { - NOUVEAU_ERR("Error creating 3D object: %d\n", ret); - return FALSE; - } - - /* 2D engine setup */ - screen->eng2d = nv04_surface_2d_init(&screen->base); - screen->eng2d->buf = nv20_surface_buffer; - - /* Notifier for sync purposes */ - ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync); - if (ret) { - NOUVEAU_ERR("Error creating notifier object: %d\n", ret); - nv20_screen_destroy(pscreen); - return NULL; - } - - return pscreen; -} - diff --git a/src/gallium/drivers/nv20/nv20_screen.h b/src/gallium/drivers/nv20/nv20_screen.h deleted file mode 100644 index fc7bb050334..00000000000 --- a/src/gallium/drivers/nv20/nv20_screen.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef __NV20_SCREEN_H__ -#define __NV20_SCREEN_H__ - -#include "nouveau/nouveau_screen.h" -#include "nv04/nv04_surface_2d.h" - -struct nv20_screen { - struct nouveau_screen base; - - struct nouveau_winsys *nvws; - - /* HW graphics objects */ - struct nv04_surface_2d *eng2d; - struct nouveau_grobj *kelvin; - struct nouveau_notifier *sync; -}; - -static INLINE struct nv20_screen * -nv20_screen(struct pipe_screen *screen) -{ - return (struct nv20_screen *)screen; -} - - -void -nv20_screen_init_transfer_functions(struct pipe_screen *pscreen); - -#endif diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c deleted file mode 100644 index 83335c790a0..00000000000 --- a/src/gallium/drivers/nv20/nv20_state.c +++ /dev/null @@ -1,583 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "pipe/p_inlines.h" - -#include "tgsi/tgsi_parse.h" - -#include "nv20_context.h" -#include "nv20_state.h" - -static void * -nv20_blend_state_create(struct pipe_context *pipe, - const struct pipe_blend_state *cso) -{ - struct nv20_blend_state *cb; - - cb = MALLOC(sizeof(struct nv20_blend_state)); - - cb->b_enable = cso->rt[0].blend_enable ? 1 : 0; - cb->b_srcfunc = ((nvgl_blend_func(cso->rt[0].alpha_src_factor)<<16) | - (nvgl_blend_func(cso->rt[0].rgb_src_factor))); - cb->b_dstfunc = ((nvgl_blend_func(cso->rt[0].alpha_dst_factor)<<16) | - (nvgl_blend_func(cso->rt[0].rgb_dst_factor))); - - cb->c_mask = (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01<<24) : 0) | - ((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01<<16) : 0) | - ((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) | - ((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01<< 0) : 0)); - - cb->d_enable = cso->dither ? 1 : 0; - - return (void *)cb; -} - -static void -nv20_blend_state_bind(struct pipe_context *pipe, void *blend) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->blend = (struct nv20_blend_state*)blend; - - nv20->dirty |= NV20_NEW_BLEND; -} - -static void -nv20_blend_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - - -static INLINE unsigned -wrap_mode(unsigned wrap) { - unsigned ret; - - switch (wrap) { - case PIPE_TEX_WRAP_REPEAT: - ret = NV20TCL_TX_WRAP_S_REPEAT; - break; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV20TCL_TX_WRAP_S_MIRRORED_REPEAT; - break; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV20TCL_TX_WRAP_S_CLAMP_TO_EDGE; - break; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV20TCL_TX_WRAP_S_CLAMP_TO_BORDER; - break; - case PIPE_TEX_WRAP_CLAMP: - ret = NV20TCL_TX_WRAP_S_CLAMP; - break; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - case PIPE_TEX_WRAP_MIRROR_CLAMP: - default: - NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV20TCL_TX_WRAP_S_REPEAT; - break; - } - - return (ret >> NV20TCL_TX_WRAP_S_SHIFT); -} - -static void * -nv20_sampler_state_create(struct pipe_context *pipe, - const struct pipe_sampler_state *cso) -{ - struct nv20_sampler_state *ps; - uint32_t filter = 0; - - ps = MALLOC(sizeof(struct nv20_sampler_state)); - - ps->wrap = ((wrap_mode(cso->wrap_s) << NV20TCL_TX_WRAP_S_SHIFT) | - (wrap_mode(cso->wrap_t) << NV20TCL_TX_WRAP_T_SHIFT)); - - ps->en = 0; - if (cso->max_anisotropy > 1.0) { - /* no idea, binary driver sets it, works without it.. meh.. */ - ps->wrap |= (1 << 5); - -/* if (cso->max_anisotropy >= 8.0) { - ps->en |= NV20TCL_TX_ENABLE_ANISO_8X; - } else - if (cso->max_anisotropy >= 4.0) { - ps->en |= NV20TCL_TX_ENABLE_ANISO_4X; - } else { - ps->en |= NV20TCL_TX_ENABLE_ANISO_2X; - }*/ - } - - switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - filter |= NV20TCL_TX_FILTER_MAGNIFY_LINEAR; - break; - case PIPE_TEX_FILTER_NEAREST: - default: - filter |= NV20TCL_TX_FILTER_MAGNIFY_NEAREST; - break; - } - - switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= - NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV20TCL_TX_FILTER_MINIFY_LINEAR; - break; - } - break; - case PIPE_TEX_FILTER_NEAREST: - default: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= - NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= - NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV20TCL_TX_FILTER_MINIFY_NEAREST; - break; - } - break; - } - - ps->filt = filter; - -/* if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - switch (cso->compare_func) { - case PIPE_FUNC_NEVER: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER; - break; - case PIPE_FUNC_GREATER: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER; - break; - case PIPE_FUNC_EQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL; - break; - case PIPE_FUNC_GEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL; - break; - case PIPE_FUNC_LESS: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS; - break; - case PIPE_FUNC_NOTEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL; - break; - case PIPE_FUNC_LEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL; - break; - case PIPE_FUNC_ALWAYS: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS; - break; - default: - break; - } - }*/ - - ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | - (float_to_ubyte(cso->border_color[0]) << 16) | - (float_to_ubyte(cso->border_color[1]) << 8) | - (float_to_ubyte(cso->border_color[2]) << 0)); - - return (void *)ps; -} - -static void -nv20_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) -{ - struct nv20_context *nv20 = nv20_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv20->tex_sampler[unit] = sampler[unit]; - nv20->dirty_samplers |= (1 << unit); - } -} - -static void -nv20_sampler_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void -nv20_set_sampler_texture(struct pipe_context *pipe, unsigned nr, - struct pipe_texture **miptree) -{ - struct nv20_context *nv20 = nv20_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv20->tex_miptree[unit] = (struct nv20_miptree *)miptree[unit]; - nv20->dirty_samplers |= (1 << unit); - } -} - -static void * -nv20_rasterizer_state_create(struct pipe_context *pipe, - const struct pipe_rasterizer_state *cso) -{ - struct nv20_rasterizer_state *rs; - int i; - - /*XXX: ignored: - * light_twoside - * offset_cw/ccw -nohw - * scissor - * point_smooth -nohw - * multisample - * offset_units / offset_scale - */ - rs = MALLOC(sizeof(struct nv20_rasterizer_state)); - - rs->templ = cso; - - rs->shade_model = cso->flatshade ? NV20TCL_SHADE_MODEL_FLAT : - NV20TCL_SHADE_MODEL_SMOOTH; - - rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff; - rs->line_smooth_en = cso->line_smooth ? 1 : 0; - - /* XXX: nv20 and nv25 different! */ - rs->point_size = *(uint32_t*)&cso->point_size; - - rs->poly_smooth_en = cso->poly_smooth ? 1 : 0; - - if (cso->front_winding == PIPE_WINDING_CCW) { - rs->front_face = NV20TCL_FRONT_FACE_CCW; - rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw); - rs->poly_mode_back = nvgl_polygon_mode(cso->fill_cw); - } else { - rs->front_face = NV20TCL_FRONT_FACE_CW; - rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw); - rs->poly_mode_back = nvgl_polygon_mode(cso->fill_ccw); - } - - switch (cso->cull_mode) { - case PIPE_WINDING_CCW: - rs->cull_face_en = 1; - if (cso->front_winding == PIPE_WINDING_CCW) - rs->cull_face = NV20TCL_CULL_FACE_FRONT; - else - rs->cull_face = NV20TCL_CULL_FACE_BACK; - break; - case PIPE_WINDING_CW: - rs->cull_face_en = 1; - if (cso->front_winding == PIPE_WINDING_CW) - rs->cull_face = NV20TCL_CULL_FACE_FRONT; - else - rs->cull_face = NV20TCL_CULL_FACE_BACK; - break; - case PIPE_WINDING_BOTH: - rs->cull_face_en = 1; - rs->cull_face = NV20TCL_CULL_FACE_FRONT_AND_BACK; - break; - case PIPE_WINDING_NONE: - default: - rs->cull_face_en = 0; - rs->cull_face = 0; - break; - } - - if (cso->point_sprite) { - rs->point_sprite = (1 << 0); - for (i = 0; i < 8; i++) { - if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE) - rs->point_sprite |= (1 << (8 + i)); - } - } else { - rs->point_sprite = 0; - } - - return (void *)rs; -} - -static void -nv20_rasterizer_state_bind(struct pipe_context *pipe, void *rast) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->rast = (struct nv20_rasterizer_state*)rast; - - draw_set_rasterizer_state(nv20->draw, (nv20->rast ? nv20->rast->templ : NULL)); - - nv20->dirty |= NV20_NEW_RAST; -} - -static void -nv20_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void * -nv20_depth_stencil_alpha_state_create(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *cso) -{ - struct nv20_depth_stencil_alpha_state *hw; - - hw = MALLOC(sizeof(struct nv20_depth_stencil_alpha_state)); - - hw->depth.func = nvgl_comparison_op(cso->depth.func); - hw->depth.write_enable = cso->depth.writemask ? 1 : 0; - hw->depth.test_enable = cso->depth.enabled ? 1 : 0; - - hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0; - hw->stencil.wmask = cso->stencil[0].writemask; - hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func); - hw->stencil.ref = cso->stencil[0].ref_value; - hw->stencil.vmask = cso->stencil[0].valuemask; - hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op); - hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op); - hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op); - - hw->alpha.enabled = cso->alpha.enabled ? 1 : 0; - hw->alpha.func = nvgl_comparison_op(cso->alpha.func); - hw->alpha.ref = float_to_ubyte(cso->alpha.ref_value); - - return (void *)hw; -} - -static void -nv20_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->dsa = (struct nv20_depth_stencil_alpha_state*)dsa; - - nv20->dirty |= NV20_NEW_DSA; -} - -static void -nv20_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void * -nv20_vp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - return draw_create_vertex_shader(nv20->draw, templ); -} - -static void -nv20_vp_state_bind(struct pipe_context *pipe, void *shader) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - draw_bind_vertex_shader(nv20->draw, (struct draw_vertex_shader *) shader); - - nv20->dirty |= NV20_NEW_VERTPROG; -} - -static void -nv20_vp_state_delete(struct pipe_context *pipe, void *shader) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - draw_delete_vertex_shader(nv20->draw, (struct draw_vertex_shader *) shader); -} - -static void * -nv20_fp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - struct nv20_fragment_program *fp; - - fp = CALLOC(1, sizeof(struct nv20_fragment_program)); - fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - - tgsi_scan_shader(cso->tokens, &fp->info); - - return (void *)fp; -} - -static void -nv20_fp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nv20_context *nv20 = nv20_context(pipe); - struct nv20_fragment_program *fp = hwcso; - - nv20->fragprog.current = fp; - nv20->dirty |= NV20_NEW_FRAGPROG; -} - -static void -nv20_fp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nv20_context *nv20 = nv20_context(pipe); - struct nv20_fragment_program *fp = hwcso; - - nv20_fragprog_destroy(nv20, fp); - FREE((void*)fp->pipe.tokens); - FREE(fp); -} - -static void -nv20_set_blend_color(struct pipe_context *pipe, - const struct pipe_blend_color *bcol) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->blend_color = (struct pipe_blend_color*)bcol; - - nv20->dirty |= NV20_NEW_BLENDCOL; -} - -static void -nv20_set_clip_state(struct pipe_context *pipe, - const struct pipe_clip_state *clip) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - draw_set_clip_state(nv20->draw, clip); -} - -static void -nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - struct pipe_buffer *buf ) -{ - struct nv20_context *nv20 = nv20_context(pipe); - struct pipe_screen *pscreen = pipe->screen; - - assert(shader < PIPE_SHADER_TYPES); - assert(index == 0); - - if (buf) { - void *mapped; - if (buf->size && - (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) - { - memcpy(nv20->constbuf[shader], mapped, buf->size); - nv20->constbuf_nr[shader] = - buf->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf); - } - } -} - -static void -nv20_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *fb) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->framebuffer = (struct pipe_framebuffer_state*)fb; - - nv20->dirty |= NV20_NEW_FRAMEBUFFER; -} - -static void -nv20_set_polygon_stipple(struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple) -{ - NOUVEAU_ERR("line stipple hahaha\n"); -} - -static void -nv20_set_scissor_state(struct pipe_context *pipe, - const struct pipe_scissor_state *s) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->scissor = (struct pipe_scissor_state*)s; - - nv20->dirty |= NV20_NEW_SCISSOR; -} - -static void -nv20_set_viewport_state(struct pipe_context *pipe, - const struct pipe_viewport_state *vpt) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->viewport = (struct pipe_viewport_state*)vpt; - - draw_set_viewport_state(nv20->draw, nv20->viewport); - - nv20->dirty |= NV20_NEW_VIEWPORT; -} - -static void -nv20_set_vertex_buffers(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_buffer *vb) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - memcpy(nv20->vtxbuf, vb, sizeof(*vb) * count); - nv20->dirty |= NV20_NEW_VTXARRAYS; - - draw_set_vertex_buffers(nv20->draw, count, vb); -} - -static void -nv20_set_vertex_elements(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_element *ve) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - memcpy(nv20->vtxelt, ve, sizeof(*ve) * count); - nv20->dirty |= NV20_NEW_VTXARRAYS; - - draw_set_vertex_elements(nv20->draw, count, ve); -} - -void -nv20_init_state_functions(struct nv20_context *nv20) -{ - nv20->pipe.create_blend_state = nv20_blend_state_create; - nv20->pipe.bind_blend_state = nv20_blend_state_bind; - nv20->pipe.delete_blend_state = nv20_blend_state_delete; - - nv20->pipe.create_sampler_state = nv20_sampler_state_create; - nv20->pipe.bind_fragment_sampler_states = nv20_sampler_state_bind; - nv20->pipe.delete_sampler_state = nv20_sampler_state_delete; - nv20->pipe.set_fragment_sampler_textures = nv20_set_sampler_texture; - - nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create; - nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind; - nv20->pipe.delete_rasterizer_state = nv20_rasterizer_state_delete; - - nv20->pipe.create_depth_stencil_alpha_state = - nv20_depth_stencil_alpha_state_create; - nv20->pipe.bind_depth_stencil_alpha_state = - nv20_depth_stencil_alpha_state_bind; - nv20->pipe.delete_depth_stencil_alpha_state = - nv20_depth_stencil_alpha_state_delete; - - nv20->pipe.create_vs_state = nv20_vp_state_create; - nv20->pipe.bind_vs_state = nv20_vp_state_bind; - nv20->pipe.delete_vs_state = nv20_vp_state_delete; - - nv20->pipe.create_fs_state = nv20_fp_state_create; - nv20->pipe.bind_fs_state = nv20_fp_state_bind; - nv20->pipe.delete_fs_state = nv20_fp_state_delete; - - nv20->pipe.set_blend_color = nv20_set_blend_color; - nv20->pipe.set_clip_state = nv20_set_clip_state; - nv20->pipe.set_constant_buffer = nv20_set_constant_buffer; - nv20->pipe.set_framebuffer_state = nv20_set_framebuffer_state; - nv20->pipe.set_polygon_stipple = nv20_set_polygon_stipple; - nv20->pipe.set_scissor_state = nv20_set_scissor_state; - nv20->pipe.set_viewport_state = nv20_set_viewport_state; - - nv20->pipe.set_vertex_buffers = nv20_set_vertex_buffers; - nv20->pipe.set_vertex_elements = nv20_set_vertex_elements; -} - diff --git a/src/gallium/drivers/nv20/nv20_state.h b/src/gallium/drivers/nv20/nv20_state.h deleted file mode 100644 index dde41065685..00000000000 --- a/src/gallium/drivers/nv20/nv20_state.h +++ /dev/null @@ -1,140 +0,0 @@ -#ifndef __NV20_STATE_H__ -#define __NV20_STATE_H__ - -#include "pipe/p_state.h" -#include "tgsi/tgsi_scan.h" - -struct nv20_blend_state { - uint32_t b_enable; - uint32_t b_srcfunc; - uint32_t b_dstfunc; - - uint32_t c_mask; - - uint32_t d_enable; -}; - -struct nv20_sampler_state { - uint32_t wrap; - uint32_t en; - uint32_t filt; - uint32_t bcol; -}; - -struct nv20_rasterizer_state { - uint32_t shade_model; - - uint32_t line_width; - uint32_t line_smooth_en; - - uint32_t point_size; - - uint32_t poly_smooth_en; - - uint32_t poly_mode_front; - uint32_t poly_mode_back; - - uint32_t front_face; - uint32_t cull_face; - uint32_t cull_face_en; - - uint32_t point_sprite; - - const struct pipe_rasterizer_state *templ; -}; - -struct nv20_vertex_program_exec { - uint32_t data[4]; - boolean has_branch_offset; - int const_index; -}; - -struct nv20_vertex_program_data { - int index; /* immediates == -1 */ - float value[4]; -}; - -struct nv20_vertex_program { - const struct pipe_shader_state *pipe; - - boolean translated; - struct nv20_vertex_program_exec *insns; - unsigned nr_insns; - struct nv20_vertex_program_data *consts; - unsigned nr_consts; - - struct nouveau_resource *exec; - unsigned exec_start; - struct nouveau_resource *data; - unsigned data_start; - unsigned data_start_min; - - uint32_t ir; - uint32_t or; -}; - -struct nv20_fragment_program_data { - unsigned offset; - unsigned index; -}; - -struct nv20_fragment_program { - struct pipe_shader_state pipe; - struct tgsi_shader_info info; - - boolean translated; - boolean on_hw; - unsigned samplers; - - uint32_t *insn; - int insn_len; - - struct nv20_fragment_program_data *consts; - unsigned nr_consts; - - struct pipe_buffer *buffer; - - uint32_t fp_control; - uint32_t fp_reg_control; -}; - - -struct nv20_depth_stencil_alpha_state { - struct { - uint32_t func; - uint32_t write_enable; - uint32_t test_enable; - } depth; - - struct { - uint32_t enable; - uint32_t wmask; - uint32_t func; - uint32_t ref; - uint32_t vmask; - uint32_t fail; - uint32_t zfail; - uint32_t zpass; - } stencil; - - struct { - uint32_t enabled; - uint32_t func; - uint32_t ref; - } alpha; -}; - -struct nv20_miptree { - struct pipe_texture base; - struct nouveau_bo *bo; - - struct pipe_buffer *buffer; - uint total_size; - - struct { - uint pitch; - uint *image_offset; - } level[PIPE_MAX_TEXTURE_LEVELS]; -}; - -#endif diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c deleted file mode 100644 index 6bbd1fdae9d..00000000000 --- a/src/gallium/drivers/nv20/nv20_state_emit.c +++ /dev/null @@ -1,426 +0,0 @@ -#include "nv20_context.h" -#include "nv20_state.h" -#include "draw/draw_context.h" - -static void nv20_state_emit_blend(struct nv20_context* nv20) -{ - struct nv20_blend_state *b = nv20->blend; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (chan, b->d_enable); - - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (chan, b->b_enable); - - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2); - OUT_RING (chan, b->b_srcfunc); - OUT_RING (chan, b->b_dstfunc); - - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (chan, b->c_mask); -} - -static void nv20_state_emit_blend_color(struct nv20_context* nv20) -{ - struct pipe_blend_color *c = nv20->blend_color; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1); - OUT_RING (chan, - (float_to_ubyte(c->color[3]) << 24)| - (float_to_ubyte(c->color[0]) << 16)| - (float_to_ubyte(c->color[1]) << 8) | - (float_to_ubyte(c->color[2]) << 0)); -} - -static void nv20_state_emit_rast(struct nv20_context* nv20) -{ - struct nv20_rasterizer_state *r = nv20->rast; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2); - OUT_RING (chan, r->shade_model); - OUT_RING (chan, r->line_width); - - - BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); - OUT_RING (chan, r->point_size); - - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (chan, r->poly_mode_front); - OUT_RING (chan, r->poly_mode_back); - - - BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (chan, r->cull_face); - OUT_RING (chan, r->front_face); - - BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (chan, r->line_smooth_en); - OUT_RING (chan, r->poly_smooth_en); - - BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (chan, r->cull_face_en); -} - -static void nv20_state_emit_dsa(struct nv20_context* nv20) -{ - struct nv20_depth_stencil_alpha_state *d = nv20->dsa; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (chan, d->depth.func); - - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (chan, d->depth.write_enable); - - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (chan, d->depth.test_enable); - - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (chan, 1); - -#if 0 - BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (chan, d->stencil.enable); - BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); -#endif - - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (chan, d->alpha.enabled); - - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (chan, d->alpha.func); - - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1); - OUT_RING (chan, d->alpha.ref); -} - -static void nv20_state_emit_viewport(struct nv20_context* nv20) -{ -} - -static void nv20_state_emit_scissor(struct nv20_context* nv20) -{ - /* NV20TCL_SCISSOR_* is probably a software method */ -/* struct pipe_scissor_state *s = nv20->scissor; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2); - OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx); - OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/ -} - -static void nv20_state_emit_framebuffer(struct nv20_context* nv20) -{ - struct pipe_framebuffer_state* fb = nv20->framebuffer; - struct nv04_surface *rt, *zeta = NULL; - uint32_t rt_format, w, h; - int colour_format = 0, zeta_format = 0; - struct nv20_miptree *nv20mt = 0; - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - - w = fb->cbufs[0]->width; - h = fb->cbufs[0]->height; - colour_format = fb->cbufs[0]->format; - rt = (struct nv04_surface *)fb->cbufs[0]; - - if (fb->zsbuf) { - if (colour_format) { - assert(w == fb->zsbuf->width); - assert(h == fb->zsbuf->height); - } else { - w = fb->zsbuf->width; - h = fb->zsbuf->height; - } - - zeta_format = fb->zsbuf->format; - zeta = (struct nv04_surface *)fb->zsbuf; - } - - rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR | 0x20; - - switch (colour_format) { - case PIPE_FORMAT_X8R8G8B8_UNORM: - rt_format |= NV20TCL_RT_FORMAT_COLOR_X8R8G8B8; - break; - case PIPE_FORMAT_A8R8G8B8_UNORM: - case 0: - rt_format |= NV20TCL_RT_FORMAT_COLOR_A8R8G8B8; - break; - case PIPE_FORMAT_R5G6B5_UNORM: - rt_format |= NV20TCL_RT_FORMAT_COLOR_R5G6B5; - break; - default: - assert(0); - } - - if (zeta) { - BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); - } else { - BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (chan, rt->pitch | (rt->pitch << 16)); - } - - nv20mt = (struct nv20_miptree *)rt->base.texture; - nv20->rt[0] = nv20mt->buffer; - - if (zeta_format) - { - nv20mt = (struct nv20_miptree *)zeta->base.texture; - nv20->zeta = nv20mt->buffer; - } - - BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3); - OUT_RING (chan, (w << 16) | 0); - OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */ - OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */ - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (chan, ((w - 1) << 16) | 0); - OUT_RING (chan, ((h - 1) << 16) | 0); -} - -static void nv20_vertex_layout(struct nv20_context *nv20) -{ - struct nv20_fragment_program *fp = nv20->fragprog.current; - struct draw_context *dc = nv20->draw; - int src; - int i; - struct vertex_info *vinfo = &nv20->vertex_info; - const enum interp_mode colorInterp = INTERP_LINEAR; - boolean colors[2] = { FALSE }; - boolean generics[12] = { FALSE }; - boolean fog = FALSE; - - memset(vinfo, 0, sizeof(*vinfo)); - - /* - * Assumed NV20 hardware vertex attribute order: - * 0 position, 1 ?, 2 ?, 3 col0, - * 4 col1?, 5 ?, 6 ?, 7 ?, - * 8 ?, 9 tex0, 10 tex1, 11 tex2, - * 12 tex3, 13 ?, 14 ?, 15 ? - * unaccounted: wgh, nor, fog - * There are total 16 attrs. - * vinfo->hwfmt[0] has a used-bit corresponding to each of these. - * relation to TGSI_SEMANTIC_*: - * - POSITION: position (always used) - * - COLOR: col1, col0 - * - GENERIC: tex3, tex2, tex1, tex0, normal, weight - * - FOG: fog - */ - - for (i = 0; i < fp->info.num_inputs; i++) { - int isn = fp->info.input_semantic_name[i]; - int isi = fp->info.input_semantic_index[i]; - switch (isn) { - case TGSI_SEMANTIC_POSITION: - break; - case TGSI_SEMANTIC_COLOR: - assert(isi < 2); - colors[isi] = TRUE; - break; - case TGSI_SEMANTIC_GENERIC: - assert(isi < 12); - generics[isi] = TRUE; - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - break; - default: - assert(0 && "unknown input_semantic_name"); - } - } - - /* always do position */ { - src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); - vinfo->hwfmt[0] |= (1 << 0); - } - - /* two unnamed generics */ - for (i = 4; i < 6; i++) { - if (!generics[i]) - continue; - src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << (i - 3)); - } - - if (colors[0]) { - src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0); - draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); - vinfo->hwfmt[0] |= (1 << 3); - } - - if (colors[1]) { - src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1); - draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); - vinfo->hwfmt[0] |= (1 << 4); - } - - /* four unnamed generics */ - for (i = 6; i < 10; i++) { - if (!generics[i]) - continue; - src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << (i - 1)); - } - - /* tex0, tex1, tex2, tex3 */ - for (i = 0; i < 4; i++) { - if (!generics[i]) - continue; - src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << (i + 9)); - } - - /* two unnamed generics */ - for (i = 10; i < 12; i++) { - if (!generics[i]) - continue; - src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); - draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << (i + 3)); - } - - if (fog) { - src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0); - draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); - vinfo->hwfmt[0] |= (1 << 15); - } - - draw_compute_vertex_size(vinfo); -} - -void -nv20_emit_hw_state(struct nv20_context *nv20) -{ - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; - struct nouveau_bo *rt_bo; - int i; - - if (nv20->dirty & NV20_NEW_VERTPROG) { - //nv20_vertprog_bind(nv20, nv20->vertprog.current); - nv20->dirty &= ~NV20_NEW_VERTPROG; - } - - if (nv20->dirty & NV20_NEW_FRAGPROG) { - nv20_fragprog_bind(nv20, nv20->fragprog.current); - /*XXX: clear NV20_NEW_FRAGPROG if no new program uploaded */ - nv20->dirty_samplers |= (1<<10); - nv20->dirty_samplers = 0; - } - - if (nv20->dirty_samplers || (nv20->dirty & NV20_NEW_FRAGPROG)) { - nv20_fragtex_bind(nv20); - nv20->dirty &= ~NV20_NEW_FRAGPROG; - } - - if (nv20->dirty & NV20_NEW_VTXARRAYS) { - nv20->dirty &= ~NV20_NEW_VTXARRAYS; - nv20_vertex_layout(nv20); - nv20_vtxbuf_bind(nv20); - } - - if (nv20->dirty & NV20_NEW_BLEND) { - nv20->dirty &= ~NV20_NEW_BLEND; - nv20_state_emit_blend(nv20); - } - - if (nv20->dirty & NV20_NEW_BLENDCOL) { - nv20->dirty &= ~NV20_NEW_BLENDCOL; - nv20_state_emit_blend_color(nv20); - } - - if (nv20->dirty & NV20_NEW_RAST) { - nv20->dirty &= ~NV20_NEW_RAST; - nv20_state_emit_rast(nv20); - } - - if (nv20->dirty & NV20_NEW_DSA) { - nv20->dirty &= ~NV20_NEW_DSA; - nv20_state_emit_dsa(nv20); - } - - if (nv20->dirty & NV20_NEW_VIEWPORT) { - nv20->dirty &= ~NV20_NEW_VIEWPORT; - nv20_state_emit_viewport(nv20); - } - - if (nv20->dirty & NV20_NEW_SCISSOR) { - nv20->dirty &= ~NV20_NEW_SCISSOR; - nv20_state_emit_scissor(nv20); - } - - if (nv20->dirty & NV20_NEW_FRAMEBUFFER) { - nv20->dirty &= ~NV20_NEW_FRAMEBUFFER; - nv20_state_emit_framebuffer(nv20); - } - - /* Emit relocs for every referenced buffer. - * This is to ensure the bufmgr has an accurate idea of how - * the buffer is used. This isn't very efficient, but we don't - * seem to take a significant performance hit. Will be improved - * at some point. Vertex arrays are emitted by nv20_vbo.c - */ - - /* Render target */ - rt_bo = nouveau_bo(nv20->rt[0]); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1); - OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - if (nv20->zeta) { - struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1); - OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1); - OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/ - } - - /* Vertex buffer */ - BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - - /* Texture images */ - for (i = 0; i < 2; i++) { - if (!(nv20->fp_samplers & (1 << i))) - continue; - struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer); - BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1); - OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1); - OUT_RELOCd(chan, bo, nv20->tex[i].format, - NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | - NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0, - NV20TCL_TX_FORMAT_DMA1); - } -} - diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c deleted file mode 100644 index 699773e8e6f..00000000000 --- a/src/gallium/drivers/nv20/nv20_transfer.c +++ /dev/null @@ -1,178 +0,0 @@ -#include <pipe/p_state.h> -#include <pipe/p_defines.h> -#include <pipe/p_inlines.h> -#include <util/u_format.h> -#include <util/u_memory.h> -#include <util/u_math.h> -#include <nouveau/nouveau_winsys.h> -#include "nv20_context.h" -#include "nv20_screen.h" -#include "nv20_state.h" - -struct nv20_transfer { - struct pipe_transfer base; - struct pipe_surface *surface; - boolean direct; -}; - -static void -nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, - struct pipe_texture *template) -{ - memset(template, 0, sizeof(struct pipe_texture)); - template->target = pt->target; - template->format = pt->format; - template->width0 = width; - template->height0 = height; - template->depth0 = 1; - template->last_level = 0; - template->nr_samples = pt->nr_samples; - - template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | - NOUVEAU_TEXTURE_USAGE_LINEAR; -} - -static struct pipe_transfer * -nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice, - enum pipe_transfer_usage usage, - unsigned x, unsigned y, unsigned w, unsigned h) -{ - struct nv20_miptree *mt = (struct nv20_miptree *)pt; - struct nv20_transfer *tx; - struct pipe_texture tx_tex_template, *tx_tex; - - tx = CALLOC_STRUCT(nv20_transfer); - if (!tx) - return NULL; - - pipe_texture_reference(&tx->base.texture, pt); - tx->base.x = x; - tx->base.y = y; - tx->base.width = w; - tx->base.height = h; - tx->base.stride = mt->level[level].pitch; - tx->base.usage = usage; - tx->base.face = face; - tx->base.level = level; - tx->base.zslice = zslice; - - /* Direct access to texture */ - if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || - debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) && - pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) - { - tx->direct = true; - tx->surface = pscreen->get_tex_surface(pscreen, pt, - 0, 0, 0, - pipe_transfer_buffer_flags(&tx->base)); - return &tx->base; - } - - tx->direct = false; - - nv20_compatible_transfer_tex(pt, w, h, &tx_tex_template); - - tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); - if (!tx_tex) - { - FREE(tx); - return NULL; - } - - tx->base.stride = ((struct nv20_miptree*)tx_tex)->level[0].pitch; - - tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, - face, level, zslice, - pipe_transfer_buffer_flags(&tx->base)); - - pipe_texture_reference(&tx_tex, NULL); - - if (!tx->surface) - { - pipe_surface_reference(&tx->surface, NULL); - FREE(tx); - return NULL; - } - - if (usage & PIPE_TRANSFER_READ) { - struct nv20_screen *nvscreen = nv20_screen(pscreen); - struct pipe_surface *src; - - src = pscreen->get_tex_surface(pscreen, pt, - face, level, zslice, - PIPE_BUFFER_USAGE_GPU_READ); - - /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ - /* TODO: Check if SIFM can un-swizzle */ - nvscreen->eng2d->copy(nvscreen->eng2d, - tx->surface, 0, 0, - src, x, y, - w, h); - - pipe_surface_reference(&src, NULL); - } - - return &tx->base; -} - -static void -nv20_transfer_del(struct pipe_transfer *ptx) -{ - struct nv20_transfer *tx = (struct nv20_transfer *)ptx; - - if (!tx->direct && (ptx->usage = PIPE_TRANSFER_WRITE)) { - struct pipe_screen *pscreen = ptx->texture->screen; - struct nv20_screen *nvscreen = nv20_screen(pscreen); - struct pipe_surface *dst; - - dst = pscreen->get_tex_surface(pscreen, ptx->texture, - ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); - - /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ - nvscreen->eng2d->copy(nvscreen->eng2d, - dst, tx->base.x, tx->base.y, - tx->surface, 0, 0, - tx->base.width, tx->base.height); - - pipe_surface_reference(&dst, NULL); - } - - pipe_surface_reference(&tx->surface, NULL); - pipe_texture_reference(&ptx->texture, NULL); - FREE(ptx); -} - -static void * -nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) -{ - struct nv20_transfer *tx = (struct nv20_transfer *)ptx; - struct nv04_surface *ns = (struct nv04_surface *)tx->surface; - struct nv20_miptree *mt = (struct nv20_miptree *)tx->surface->texture; - void *map = pipe_buffer_map(pscreen, mt->buffer, - pipe_transfer_buffer_flags(ptx)); - - if(!tx->direct) - return map + ns->base.offset; - else - return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); -} - -static void -nv20_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) -{ - struct nv20_transfer *tx = (struct nv20_transfer *)ptx; - struct nv20_miptree *mt = (struct nv20_miptree *)tx->surface->texture; - - pipe_buffer_unmap(pscreen, mt->buffer); -} - -void -nv20_screen_init_transfer_functions(struct pipe_screen *pscreen) -{ - pscreen->get_tex_transfer = nv20_transfer_new; - pscreen->tex_transfer_destroy = nv20_transfer_del; - pscreen->transfer_map = nv20_transfer_map; - pscreen->transfer_unmap = nv20_transfer_unmap; -} diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c deleted file mode 100644 index 6dc95389013..00000000000 --- a/src/gallium/drivers/nv20/nv20_vbo.c +++ /dev/null @@ -1,79 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "pipe/p_inlines.h" - -#include "nv20_context.h" -#include "nv20_state.h" - -#include "nouveau/nouveau_channel.h" -#include "nouveau/nouveau_pushbuf.h" - -void nv20_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count) -{ - struct pipe_screen *pscreen = pipe->screen; - struct nv20_context *nv20 = nv20_context( pipe ); - struct draw_context *draw = nv20->draw; - unsigned i; - - nv20_emit_hw_state(nv20); - - /* - * Map vertex buffers - */ - for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { - if (nv20->vtxbuf[i].buffer) { - void *buf - = pipe_buffer_map(pscreen, - nv20->vtxbuf[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_vertex_buffer(draw, i, buf); - } - } - /* Map index buffer, if present */ - if (indexBuffer) { - void *mapped_indexes - = pipe_buffer_map(pscreen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); - } - else { - /* no index/element buffer */ - draw_set_mapped_element_buffer(draw, 0, NULL); - } - - draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, - nv20->constbuf[PIPE_SHADER_VERTEX], - nv20->constbuf_nr[PIPE_SHADER_VERTEX]); - - /* draw! */ - draw_arrays(nv20->draw, prim, start, count); - - /* - * unmap vertex/index buffers - */ - for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { - if (nv20->vtxbuf[i].buffer) { - pipe_buffer_unmap(pscreen, nv20->vtxbuf[i].buffer); - draw_set_mapped_vertex_buffer(draw, i, NULL); - } - } - if (indexBuffer) { - pipe_buffer_unmap(pscreen, indexBuffer); - draw_set_mapped_element_buffer(draw, 0, NULL); - } - - draw_flush(nv20->draw); -} - -void nv20_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) -{ - nv20_draw_elements(pipe, NULL, 0, prim, start, count); -} - - - diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c deleted file mode 100644 index 7886c2af7e6..00000000000 --- a/src/gallium/drivers/nv20/nv20_vertprog.c +++ /dev/null @@ -1,841 +0,0 @@ -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_state.h" -#include "pipe/p_inlines.h" - -#include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_parse.h" -#include "tgsi/tgsi_dump.h" - -#include "nv20_context.h" -#include "nv20_state.h" - -/* TODO (at least...): - * 1. Indexed consts + ARL - * 2. Arb. swz/negation - * 3. NV_vp11, NV_vp2, NV_vp3 features - * - extra arith opcodes - * - branching - * - texture sampling - * - indexed attribs - * - indexed results - * 4. bugs - */ - -#define SWZ_X 0 -#define SWZ_Y 1 -#define SWZ_Z 2 -#define SWZ_W 3 -#define MASK_X 8 -#define MASK_Y 4 -#define MASK_Z 2 -#define MASK_W 1 -#define MASK_ALL (MASK_X|MASK_Y|MASK_Z|MASK_W) -#define DEF_SCALE 0 -#define DEF_CTEST 0 -#include "nv20_shader.h" - -#define swz(s,x,y,z,w) nv20_sr_swz((s), SWZ_##x, SWZ_##y, SWZ_##z, SWZ_##w) -#define neg(s) nv20_sr_neg((s)) -#define abs(s) nv20_sr_abs((s)) - -struct nv20_vpc { - struct nv20_vertex_program *vp; - - struct nv20_vertex_program_exec *vpi; - - unsigned output_map[PIPE_MAX_SHADER_OUTPUTS]; - - int high_temp; - int temp_temp_count; - - struct nv20_sreg *imm; - unsigned nr_imm; -}; - -static struct nv20_sreg -temp(struct nv20_vpc *vpc) -{ - int idx; - - idx = vpc->temp_temp_count++; - idx += vpc->high_temp + 1; - return nv20_sr(NV30SR_TEMP, idx); -} - -static struct nv20_sreg -constant(struct nv20_vpc *vpc, int pipe, float x, float y, float z, float w) -{ - struct nv20_vertex_program *vp = vpc->vp; - struct nv20_vertex_program_data *vpd; - int idx; - - if (pipe >= 0) { - for (idx = 0; idx < vp->nr_consts; idx++) { - if (vp->consts[idx].index == pipe) - return nv20_sr(NV30SR_CONST, idx); - } - } - - idx = vp->nr_consts++; - vp->consts = realloc(vp->consts, sizeof(*vpd) * vp->nr_consts); - vpd = &vp->consts[idx]; - - vpd->index = pipe; - vpd->value[0] = x; - vpd->value[1] = y; - vpd->value[2] = z; - vpd->value[3] = w; - return nv20_sr(NV30SR_CONST, idx); -} - -#define arith(cc,s,o,d,m,s0,s1,s2) \ - nv20_vp_arith((cc), (s), NV30_VP_INST_##o, (d), (m), (s0), (s1), (s2)) - -static void -emit_src(struct nv20_vpc *vpc, uint32_t *hw, int pos, struct nv20_sreg src) -{ - struct nv20_vertex_program *vp = vpc->vp; - uint32_t sr = 0; - - switch (src.type) { - case NV30SR_TEMP: - sr |= (NV30_VP_SRC_REG_TYPE_TEMP << NV30_VP_SRC_REG_TYPE_SHIFT); - sr |= (src.index << NV30_VP_SRC_TEMP_SRC_SHIFT); - break; - case NV30SR_INPUT: - sr |= (NV30_VP_SRC_REG_TYPE_INPUT << - NV30_VP_SRC_REG_TYPE_SHIFT); - vp->ir |= (1 << src.index); - hw[1] |= (src.index << NV30_VP_INST_INPUT_SRC_SHIFT); - break; - case NV30SR_CONST: - sr |= (NV30_VP_SRC_REG_TYPE_CONST << - NV30_VP_SRC_REG_TYPE_SHIFT); - assert(vpc->vpi->const_index == -1 || - vpc->vpi->const_index == src.index); - vpc->vpi->const_index = src.index; - break; - case NV30SR_NONE: - sr |= (NV30_VP_SRC_REG_TYPE_INPUT << - NV30_VP_SRC_REG_TYPE_SHIFT); - break; - default: - assert(0); - } - - if (src.negate) - sr |= NV30_VP_SRC_NEGATE; - - if (src.abs) - hw[0] |= (1 << (21 + pos)); - - sr |= ((src.swz[0] << NV30_VP_SRC_SWZ_X_SHIFT) | - (src.swz[1] << NV30_VP_SRC_SWZ_Y_SHIFT) | - (src.swz[2] << NV30_VP_SRC_SWZ_Z_SHIFT) | - (src.swz[3] << NV30_VP_SRC_SWZ_W_SHIFT)); - -/* - * |VVV| - * d�.�b - * \u/ - * - */ - - switch (pos) { - case 0: - hw[1] |= ((sr & NV30_VP_SRC0_HIGH_MASK) >> - NV30_VP_SRC0_HIGH_SHIFT) << NV30_VP_INST_SRC0H_SHIFT; - hw[2] |= (sr & NV30_VP_SRC0_LOW_MASK) << - NV30_VP_INST_SRC0L_SHIFT; - break; - case 1: - hw[2] |= sr << NV30_VP_INST_SRC1_SHIFT; - break; - case 2: - hw[2] |= ((sr & NV30_VP_SRC2_HIGH_MASK) >> - NV30_VP_SRC2_HIGH_SHIFT) << NV30_VP_INST_SRC2H_SHIFT; - hw[3] |= (sr & NV30_VP_SRC2_LOW_MASK) << - NV30_VP_INST_SRC2L_SHIFT; - break; - default: - assert(0); - } -} - -static void -emit_dst(struct nv20_vpc *vpc, uint32_t *hw, int slot, struct nv20_sreg dst) -{ - struct nv20_vertex_program *vp = vpc->vp; - - switch (dst.type) { - case NV30SR_TEMP: - hw[0] |= (dst.index << NV30_VP_INST_DEST_TEMP_ID_SHIFT); - break; - case NV30SR_OUTPUT: - switch (dst.index) { - case NV30_VP_INST_DEST_COL0 : vp->or |= (1 << 0); break; - case NV30_VP_INST_DEST_COL1 : vp->or |= (1 << 1); break; - case NV30_VP_INST_DEST_BFC0 : vp->or |= (1 << 2); break; - case NV30_VP_INST_DEST_BFC1 : vp->or |= (1 << 3); break; - case NV30_VP_INST_DEST_FOGC : vp->or |= (1 << 4); break; - case NV30_VP_INST_DEST_PSZ : vp->or |= (1 << 5); break; - case NV30_VP_INST_DEST_TC(0): vp->or |= (1 << 14); break; - case NV30_VP_INST_DEST_TC(1): vp->or |= (1 << 15); break; - case NV30_VP_INST_DEST_TC(2): vp->or |= (1 << 16); break; - case NV30_VP_INST_DEST_TC(3): vp->or |= (1 << 17); break; - case NV30_VP_INST_DEST_TC(4): vp->or |= (1 << 18); break; - case NV30_VP_INST_DEST_TC(5): vp->or |= (1 << 19); break; - case NV30_VP_INST_DEST_TC(6): vp->or |= (1 << 20); break; - case NV30_VP_INST_DEST_TC(7): vp->or |= (1 << 21); break; - default: - break; - } - - hw[3] |= (dst.index << NV30_VP_INST_DEST_SHIFT); - hw[0] |= NV30_VP_INST_VEC_DEST_TEMP_MASK | (1<<20); - - /*XXX: no way this is entirely correct, someone needs to - * figure out what exactly it is. - */ - hw[3] |= 0x800; - break; - default: - assert(0); - } -} - -static void -nv20_vp_arith(struct nv20_vpc *vpc, int slot, int op, - struct nv20_sreg dst, int mask, - struct nv20_sreg s0, struct nv20_sreg s1, - struct nv20_sreg s2) -{ - struct nv20_vertex_program *vp = vpc->vp; - uint32_t *hw; - - vp->insns = realloc(vp->insns, ++vp->nr_insns * sizeof(*vpc->vpi)); - vpc->vpi = &vp->insns[vp->nr_insns - 1]; - memset(vpc->vpi, 0, sizeof(*vpc->vpi)); - vpc->vpi->const_index = -1; - - hw = vpc->vpi->data; - - hw[0] |= (NV30_VP_INST_COND_TR << NV30_VP_INST_COND_SHIFT); - hw[0] |= ((0 << NV30_VP_INST_COND_SWZ_X_SHIFT) | - (1 << NV30_VP_INST_COND_SWZ_Y_SHIFT) | - (2 << NV30_VP_INST_COND_SWZ_Z_SHIFT) | - (3 << NV30_VP_INST_COND_SWZ_W_SHIFT)); - - hw[1] |= (op << NV30_VP_INST_VEC_OPCODE_SHIFT); -// hw[3] |= NV30_VP_INST_SCA_DEST_TEMP_MASK; -// hw[3] |= (mask << NV30_VP_INST_VEC_WRITEMASK_SHIFT); - - if (dst.type == NV30SR_OUTPUT) { - if (slot) - hw[3] |= (mask << NV30_VP_INST_SDEST_WRITEMASK_SHIFT); - else - hw[3] |= (mask << NV30_VP_INST_VDEST_WRITEMASK_SHIFT); - } else { - if (slot) - hw[3] |= (mask << NV30_VP_INST_STEMP_WRITEMASK_SHIFT); - else - hw[3] |= (mask << NV30_VP_INST_VTEMP_WRITEMASK_SHIFT); - } - - emit_dst(vpc, hw, slot, dst); - emit_src(vpc, hw, 0, s0); - emit_src(vpc, hw, 1, s1); - emit_src(vpc, hw, 2, s2); -} - -static INLINE struct nv20_sreg -tgsi_src(struct nv20_vpc *vpc, const struct tgsi_full_src_register *fsrc) { - struct nv20_sreg src; - - switch (fsrc->Register.File) { - case TGSI_FILE_INPUT: - src = nv20_sr(NV30SR_INPUT, fsrc->Register.Index); - break; - case TGSI_FILE_CONSTANT: - src = constant(vpc, fsrc->Register.Index, 0, 0, 0, 0); - break; - case TGSI_FILE_IMMEDIATE: - src = vpc->imm[fsrc->Register.Index]; - break; - case TGSI_FILE_TEMPORARY: - if (vpc->high_temp < fsrc->Register.Index) - vpc->high_temp = fsrc->Register.Index; - src = nv20_sr(NV30SR_TEMP, fsrc->Register.Index); - break; - default: - NOUVEAU_ERR("bad src file\n"); - break; - } - - src.abs = fsrc->Register.Absolute; - src.negate = fsrc->Register.Negate; - src.swz[0] = fsrc->Register.SwizzleX; - src.swz[1] = fsrc->Register.SwizzleY; - src.swz[2] = fsrc->Register.SwizzleZ; - src.swz[3] = fsrc->Register.SwizzleW; - return src; -} - -static INLINE struct nv20_sreg -tgsi_dst(struct nv20_vpc *vpc, const struct tgsi_full_dst_register *fdst) { - struct nv20_sreg dst; - - switch (fdst->Register.File) { - case TGSI_FILE_OUTPUT: - dst = nv20_sr(NV30SR_OUTPUT, - vpc->output_map[fdst->Register.Index]); - - break; - case TGSI_FILE_TEMPORARY: - dst = nv20_sr(NV30SR_TEMP, fdst->Register.Index); - if (vpc->high_temp < dst.index) - vpc->high_temp = dst.index; - break; - default: - NOUVEAU_ERR("bad dst file\n"); - break; - } - - return dst; -} - -static INLINE int -tgsi_mask(uint tgsi) -{ - int mask = 0; - - if (tgsi & TGSI_WRITEMASK_X) mask |= MASK_X; - if (tgsi & TGSI_WRITEMASK_Y) mask |= MASK_Y; - if (tgsi & TGSI_WRITEMASK_Z) mask |= MASK_Z; - if (tgsi & TGSI_WRITEMASK_W) mask |= MASK_W; - return mask; -} - -static boolean -nv20_vertprog_parse_instruction(struct nv20_vpc *vpc, - const struct tgsi_full_instruction *finst) -{ - struct nv20_sreg src[3], dst, tmp; - struct nv20_sreg none = nv20_sr(NV30SR_NONE, 0); - int mask; - int ai = -1, ci = -1; - int i; - - if (finst->Instruction.Opcode == TGSI_OPCODE_END) - return TRUE; - - vpc->temp_temp_count = 0; - for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *fsrc; - - fsrc = &finst->Src[i]; - if (fsrc->Register.File == TGSI_FILE_TEMPORARY) { - src[i] = tgsi_src(vpc, fsrc); - } - } - - for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { - const struct tgsi_full_src_register *fsrc; - - fsrc = &finst->Src[i]; - switch (fsrc->Register.File) { - case TGSI_FILE_INPUT: - if (ai == -1 || ai == fsrc->Register.Index) { - ai = fsrc->Register.Index; - src[i] = tgsi_src(vpc, fsrc); - } else { - src[i] = temp(vpc); - arith(vpc, 0, OP_MOV, src[i], MASK_ALL, - tgsi_src(vpc, fsrc), none, none); - } - break; - /*XXX: index comparison is broken now that consts come from - * two different register files. - */ - case TGSI_FILE_CONSTANT: - case TGSI_FILE_IMMEDIATE: - if (ci == -1 || ci == fsrc->Register.Index) { - ci = fsrc->Register.Index; - src[i] = tgsi_src(vpc, fsrc); - } else { - src[i] = temp(vpc); - arith(vpc, 0, OP_MOV, src[i], MASK_ALL, - tgsi_src(vpc, fsrc), none, none); - } - break; - case TGSI_FILE_TEMPORARY: - /* handled above */ - break; - default: - NOUVEAU_ERR("bad src file\n"); - return FALSE; - } - } - - dst = tgsi_dst(vpc, &finst->Dst[0]); - mask = tgsi_mask(finst->Dst[0].Register.WriteMask); - - switch (finst->Instruction.Opcode) { - case TGSI_OPCODE_ABS: - arith(vpc, 0, OP_MOV, dst, mask, abs(src[0]), none, none); - break; - case TGSI_OPCODE_ADD: - arith(vpc, 0, OP_ADD, dst, mask, src[0], none, src[1]); - break; - case TGSI_OPCODE_ARL: - arith(vpc, 0, OP_ARL, dst, mask, src[0], none, none); - break; - case TGSI_OPCODE_DP3: - arith(vpc, 0, OP_DP3, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_DP4: - arith(vpc, 0, OP_DP4, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_DPH: - arith(vpc, 0, OP_DPH, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_DST: - arith(vpc, 0, OP_DST, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_EX2: - arith(vpc, 1, OP_EX2, dst, mask, none, none, src[0]); - break; - case TGSI_OPCODE_EXP: - arith(vpc, 1, OP_EXP, dst, mask, none, none, src[0]); - break; - case TGSI_OPCODE_FLR: - arith(vpc, 0, OP_FLR, dst, mask, src[0], none, none); - break; - case TGSI_OPCODE_FRC: - arith(vpc, 0, OP_FRC, dst, mask, src[0], none, none); - break; - case TGSI_OPCODE_LG2: - arith(vpc, 1, OP_LG2, dst, mask, none, none, src[0]); - break; - case TGSI_OPCODE_LIT: - arith(vpc, 1, OP_LIT, dst, mask, none, none, src[0]); - break; - case TGSI_OPCODE_LOG: - arith(vpc, 1, OP_LOG, dst, mask, none, none, src[0]); - break; - case TGSI_OPCODE_MAD: - arith(vpc, 0, OP_MAD, dst, mask, src[0], src[1], src[2]); - break; - case TGSI_OPCODE_MAX: - arith(vpc, 0, OP_MAX, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_MIN: - arith(vpc, 0, OP_MIN, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_MOV: - arith(vpc, 0, OP_MOV, dst, mask, src[0], none, none); - break; - case TGSI_OPCODE_MUL: - arith(vpc, 0, OP_MUL, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_POW: - tmp = temp(vpc); - arith(vpc, 1, OP_LG2, tmp, MASK_X, none, none, - swz(src[0], X, X, X, X)); - arith(vpc, 0, OP_MUL, tmp, MASK_X, swz(tmp, X, X, X, X), - swz(src[1], X, X, X, X), none); - arith(vpc, 1, OP_EX2, dst, mask, none, none, - swz(tmp, X, X, X, X)); - break; - case TGSI_OPCODE_RCP: - arith(vpc, 1, OP_RCP, dst, mask, none, none, src[0]); - break; - case TGSI_OPCODE_RET: - break; - case TGSI_OPCODE_RSQ: - arith(vpc, 1, OP_RSQ, dst, mask, none, none, src[0]); - break; - case TGSI_OPCODE_SGE: - arith(vpc, 0, OP_SGE, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_SGT: - arith(vpc, 0, OP_SGT, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_SLT: - arith(vpc, 0, OP_SLT, dst, mask, src[0], src[1], none); - break; - case TGSI_OPCODE_SUB: - arith(vpc, 0, OP_ADD, dst, mask, src[0], none, neg(src[1])); - break; - case TGSI_OPCODE_XPD: - tmp = temp(vpc); - arith(vpc, 0, OP_MUL, tmp, mask, - swz(src[0], Z, X, Y, Y), swz(src[1], Y, Z, X, X), none); - arith(vpc, 0, OP_MAD, dst, (mask & ~MASK_W), - swz(src[0], Y, Z, X, X), swz(src[1], Z, X, Y, Y), - neg(tmp)); - break; - default: - NOUVEAU_ERR("invalid opcode %d\n", finst->Instruction.Opcode); - return FALSE; - } - - return TRUE; -} - -static boolean -nv20_vertprog_parse_decl_output(struct nv20_vpc *vpc, - const struct tgsi_full_declaration *fdec) -{ - int hw; - - switch (fdec->Semantic.Name) { - case TGSI_SEMANTIC_POSITION: - hw = NV30_VP_INST_DEST_POS; - break; - case TGSI_SEMANTIC_COLOR: - if (fdec->Semantic.Index == 0) { - hw = NV30_VP_INST_DEST_COL0; - } else - if (fdec->Semantic.Index == 1) { - hw = NV30_VP_INST_DEST_COL1; - } else { - NOUVEAU_ERR("bad colour semantic index\n"); - return FALSE; - } - break; - case TGSI_SEMANTIC_BCOLOR: - if (fdec->Semantic.Index == 0) { - hw = NV30_VP_INST_DEST_BFC0; - } else - if (fdec->Semantic.Index == 1) { - hw = NV30_VP_INST_DEST_BFC1; - } else { - NOUVEAU_ERR("bad bcolour semantic index\n"); - return FALSE; - } - break; - case TGSI_SEMANTIC_FOG: - hw = NV30_VP_INST_DEST_FOGC; - break; - case TGSI_SEMANTIC_PSIZE: - hw = NV30_VP_INST_DEST_PSZ; - break; - case TGSI_SEMANTIC_GENERIC: - if (fdec->Semantic.Index <= 7) { - hw = NV30_VP_INST_DEST_TC(fdec->Semantic.Index); - } else { - NOUVEAU_ERR("bad generic semantic index\n"); - return FALSE; - } - break; - case TGSI_SEMANTIC_EDGEFLAG: - NOUVEAU_ERR("cannot handle edgeflag output\n"); - return FALSE; - default: - NOUVEAU_ERR("bad output semantic\n"); - return FALSE; - } - - vpc->output_map[fdec->Range.First] = hw; - return TRUE; -} - -static boolean -nv20_vertprog_prepare(struct nv20_vpc *vpc) -{ - struct tgsi_parse_context p; - int nr_imm = 0; - - tgsi_parse_init(&p, vpc->vp->pipe.tokens); - while (!tgsi_parse_end_of_tokens(&p)) { - const union tgsi_full_token *tok = &p.FullToken; - - tgsi_parse_token(&p); - switch(tok->Token.Type) { - case TGSI_TOKEN_TYPE_IMMEDIATE: - nr_imm++; - break; - default: - break; - } - } - tgsi_parse_free(&p); - - if (nr_imm) { - vpc->imm = CALLOC(nr_imm, sizeof(struct nv20_sreg)); - assert(vpc->imm); - } - - return TRUE; -} - -static void -nv20_vertprog_translate(struct nv20_context *nv20, - struct nv20_vertex_program *vp) -{ - struct tgsi_parse_context parse; - struct nv20_vpc *vpc = NULL; - - tgsi_dump(vp->pipe.tokens,0); - - vpc = CALLOC(1, sizeof(struct nv20_vpc)); - if (!vpc) - return; - vpc->vp = vp; - vpc->high_temp = -1; - - if (!nv20_vertprog_prepare(vpc)) { - FREE(vpc); - return; - } - - tgsi_parse_init(&parse, vp->pipe.tokens); - - while (!tgsi_parse_end_of_tokens(&parse)) { - tgsi_parse_token(&parse); - - switch (parse.FullToken.Token.Type) { - case TGSI_TOKEN_TYPE_DECLARATION: - { - const struct tgsi_full_declaration *fdec; - fdec = &parse.FullToken.FullDeclaration; - switch (fdec->Declaration.File) { - case TGSI_FILE_OUTPUT: - if (!nv20_vertprog_parse_decl_output(vpc, fdec)) - goto out_err; - break; - default: - break; - } - } - break; - case TGSI_TOKEN_TYPE_IMMEDIATE: - { - const struct tgsi_full_immediate *imm; - - imm = &parse.FullToken.FullImmediate; - assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); - assert(imm->Immediate.NrTokens == 4 + 1); - vpc->imm[vpc->nr_imm++] = - constant(vpc, -1, - imm->u[0].Float, - imm->u[1].Float, - imm->u[2].Float, - imm->u[3].Float); - } - break; - case TGSI_TOKEN_TYPE_INSTRUCTION: - { - const struct tgsi_full_instruction *finst; - finst = &parse.FullToken.FullInstruction; - if (!nv20_vertprog_parse_instruction(vpc, finst)) - goto out_err; - } - break; - default: - break; - } - } - - vp->insns[vp->nr_insns - 1].data[3] |= NV30_VP_INST_LAST; - vp->translated = TRUE; -out_err: - tgsi_parse_free(&parse); - FREE(vpc); -} - -static boolean -nv20_vertprog_validate(struct nv20_context *nv20) -{ - struct pipe_screen *pscreen = nv20->pipe.screen; - struct nouveau_winsys *nvws = nv20->nvws; - struct nouveau_grobj *rankine = nv20->screen->rankine; - struct nv20_vertex_program *vp; - struct pipe_buffer *constbuf; - boolean upload_code = FALSE, upload_data = FALSE; - int i; - - vp = nv20->vertprog; - constbuf = nv20->constbuf[PIPE_SHADER_VERTEX]; - - /* Translate TGSI shader into hw bytecode */ - if (!vp->translated) { - nv20_vertprog_translate(nv20, vp); - if (!vp->translated) - return FALSE; - } - - /* Allocate hw vtxprog exec slots */ - if (!vp->exec) { - struct nouveau_resource *heap = nv20->screen->vp_exec_heap; - struct nouveau_stateobj *so; - uint vplen = vp->nr_insns; - - if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) { - while (heap->next && heap->size < vplen) { - struct nv20_vertex_program *evict; - - evict = heap->next->priv; - nvws->res_free(&evict->exec); - } - - if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) - assert(0); - } - - so = so_new(2, 0); - so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1); - so_data (so, vp->exec->start); - so_ref(so, &vp->so); - - upload_code = TRUE; - } - - /* Allocate hw vtxprog const slots */ - if (vp->nr_consts && !vp->data) { - struct nouveau_resource *heap = nv20->screen->vp_data_heap; - - if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) { - while (heap->next && heap->size < vp->nr_consts) { - struct nv20_vertex_program *evict; - - evict = heap->next->priv; - nvws->res_free(&evict->data); - } - - if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) - assert(0); - } - - /*XXX: handle this some day */ - assert(vp->data->start >= vp->data_start_min); - - upload_data = TRUE; - if (vp->data_start != vp->data->start) - upload_code = TRUE; - } - - /* If exec or data segments moved we need to patch the program to - * fixup offsets and register IDs. - */ - if (vp->exec_start != vp->exec->start) { - for (i = 0; i < vp->nr_insns; i++) { - struct nv20_vertex_program_exec *vpi = &vp->insns[i]; - - if (vpi->has_branch_offset) { - assert(0); - } - } - - vp->exec_start = vp->exec->start; - } - - if (vp->nr_consts && vp->data_start != vp->data->start) { - for (i = 0; i < vp->nr_insns; i++) { - struct nv20_vertex_program_exec *vpi = &vp->insns[i]; - - if (vpi->const_index >= 0) { - vpi->data[1] &= ~NV30_VP_INST_CONST_SRC_MASK; - vpi->data[1] |= - (vpi->const_index + vp->data->start) << - NV30_VP_INST_CONST_SRC_SHIFT; - - } - } - - vp->data_start = vp->data->start; - } - - /* Update + Upload constant values */ - if (vp->nr_consts) { - float *map = NULL; - - if (constbuf) { - map = pipe_buffer_map(pscreen, constbuf, - PIPE_BUFFER_USAGE_CPU_READ); - } - - for (i = 0; i < vp->nr_consts; i++) { - struct nv20_vertex_program_data *vpd = &vp->consts[i]; - - if (vpd->index >= 0) { - if (!upload_data && - !memcmp(vpd->value, &map[vpd->index * 4], - 4 * sizeof(float))) - continue; - memcpy(vpd->value, &map[vpd->index * 4], - 4 * sizeof(float)); - } - - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); - OUT_RING (i + vp->data->start); - OUT_RINGp ((uint32_t *)vpd->value, 4); - } - - if (constbuf) - pipe_buffer_unmap(pscreen, constbuf); - } - - /* Upload vtxprog */ - if (upload_code) { -#if 0 - for (i = 0; i < vp->nr_insns; i++) { - NOUVEAU_MSG("VP inst %d: 0x%08x 0x%08x 0x%08x 0x%08x\n", - i, vp->insns[i].data[0], vp->insns[i].data[1], - vp->insns[i].data[2], vp->insns[i].data[3]); - } -#endif - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); - OUT_RING (vp->exec->start); - for (i = 0; i < vp->nr_insns; i++) { - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_INST(0), 4); - OUT_RINGp (vp->insns[i].data, 4); - } - } - - if (vp->so != nv20->state.hw[NV30_STATE_VERTPROG]) { - so_ref(vp->so, &nv20->state.hw[NV30_STATE_VERTPROG]); - return TRUE; - } - - return FALSE; -} - -void -nv20_vertprog_destroy(struct nv20_context *nv20, struct nv20_vertex_program *vp) -{ - struct nouveau_winsys *nvws = nv20->screen->nvws; - - vp->translated = FALSE; - - if (vp->nr_insns) { - FREE(vp->insns); - vp->insns = NULL; - vp->nr_insns = 0; - } - - if (vp->nr_consts) { - FREE(vp->consts); - vp->consts = NULL; - vp->nr_consts = 0; - } - - nvws->res_free(&vp->exec); - vp->exec_start = 0; - nvws->res_free(&vp->data); - vp->data_start = 0; - vp->data_start_min = 0; - - vp->ir = vp->or = 0; - so_ref(NULL, &vp->so); -} - -struct nv20_state_entry nv20_state_vertprog = { - .validate = nv20_vertprog_validate, - .dirty = { - .pipe = NV30_NEW_VERTPROG /*| NV30_NEW_UCP*/, - .hw = NV30_STATE_VERTPROG, - } -}; diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index 54572e9ab3a..8a40cea2e50 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -1,6 +1,6 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "nv30_context.h" #include "nv30_screen.h" diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h index e59449287b5..7d053383278 100644 --- a/src/gallium/drivers/nv30/nv30_context.h +++ b/src/gallium/drivers/nv30/nv30_context.h @@ -1,6 +1,8 @@ #ifndef __NV30_CONTEXT_H__ #define __NV30_CONTEXT_H__ +#include <stdio.h> + #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" @@ -8,6 +10,7 @@ #include "util/u_memory.h" #include "util/u_math.h" +#include "util/u_inlines.h" #include "draw/draw_vertex.h" diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c index 2d565cb631b..2c432c6dfa7 100644 --- a/src/gallium/drivers/nv30/nv30_fragprog.c +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -1,7 +1,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_dump.h" diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index 8fbba38e78f..c29c36e20aa 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -1,11 +1,11 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" #include "nv30_context.h" -#include "../nv04/nv04_surface_2d.h" +#include "../nouveau/nv04_surface_2d.h" static void nv30_miptree_layout(struct nv30_miptree *nv30mt) diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index ee83ec56760..62ee2e7697a 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -173,9 +173,9 @@ nv30_screen_destroy(struct pipe_screen *pscreen) so_ref(NULL, &screen->state[i]); } - nouveau_resource_free(&screen->vp_exec_heap); - nouveau_resource_free(&screen->vp_data_heap); - nouveau_resource_free(&screen->query_heap); + nouveau_resource_destroy(&screen->vp_exec_heap); + nouveau_resource_destroy(&screen->vp_data_heap); + nouveau_resource_destroy(&screen->query_heap); nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->rankine); diff --git a/src/gallium/drivers/nv30/nv30_screen.h b/src/gallium/drivers/nv30/nv30_screen.h index 5fbd998b539..744a72de91a 100644 --- a/src/gallium/drivers/nv30/nv30_screen.h +++ b/src/gallium/drivers/nv30/nv30_screen.h @@ -3,7 +3,7 @@ #include "nouveau/nouveau_screen.h" -#include "nv04/nv04_surface_2d.h" +#include "nouveau/nv04_surface_2d.h" struct nv30_screen { struct nouveau_screen base; diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index 1f4c9642705..25532e3a544 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -1,6 +1,6 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/nv30/nv30_surface.c b/src/gallium/drivers/nv30/nv30_surface.c index 5e237e13eb5..b48c5ab51a0 100644 --- a/src/gallium/drivers/nv30/nv30_surface.c +++ b/src/gallium/drivers/nv30/nv30_surface.c @@ -28,8 +28,8 @@ #include "nv30_context.h" #include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_simple_screen.h" +#include "util/u_inlines.h" #include "util/u_tile.h" static void diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 65598991c68..554bcbbdd0e 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -1,6 +1,6 @@ #include <pipe/p_state.h> #include <pipe/p_defines.h> -#include <pipe/p_inlines.h> +#include <util/u_inlines.h> #include <util/u_format.h> #include <util/u_memory.h> #include <util/u_math.h> diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c index 1c5db03ea24..d50055fdd33 100644 --- a/src/gallium/drivers/nv30/nv30_vbo.c +++ b/src/gallium/drivers/nv30/nv30_vbo.c @@ -1,6 +1,6 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "nv30_context.h" #include "nv30_state.h" diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index e77a5be3f23..809be3712da 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -1,7 +1,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c index f79ae4db84e..ffe25ffebd5 100644 --- a/src/gallium/drivers/nv40/nv40_context.c +++ b/src/gallium/drivers/nv40/nv40_context.c @@ -1,6 +1,6 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "nv40_context.h" #include "nv40_screen.h" diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h index e219bb537ac..3998cf2dd35 100644 --- a/src/gallium/drivers/nv40/nv40_context.h +++ b/src/gallium/drivers/nv40/nv40_context.h @@ -1,6 +1,8 @@ #ifndef __NV40_CONTEXT_H__ #define __NV40_CONTEXT_H__ +#include <stdio.h> + #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" @@ -8,6 +10,7 @@ #include "util/u_memory.h" #include "util/u_math.h" +#include "util/u_inlines.h" #include "draw/draw_vertex.h" diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c index a2fd5f6c02f..60ab49fad1c 100644 --- a/src/gallium/drivers/nv40/nv40_draw.c +++ b/src/gallium/drivers/nv40/nv40_draw.c @@ -1,5 +1,5 @@ #include "pipe/p_shader_tokens.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_pack_color.h" diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c index 1237066c398..dc24f9b08a5 100644 --- a/src/gallium/drivers/nv40/nv40_fragprog.c +++ b/src/gallium/drivers/nv40/nv40_fragprog.c @@ -1,7 +1,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index 89bd155ff49..ad1a9a51952 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -1,11 +1,11 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" #include "nv40_context.h" -#include "../nv04/nv04_surface_2d.h" +#include "../nouveau/nv04_surface_2d.h" diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c index b1a7343b409..56fb80975cc 100644 --- a/src/gallium/drivers/nv40/nv40_screen.c +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -157,9 +157,9 @@ nv40_screen_destroy(struct pipe_screen *pscreen) so_ref(NULL, &screen->state[i]); } - nouveau_resource_free(&screen->vp_exec_heap); - nouveau_resource_free(&screen->vp_data_heap); - nouveau_resource_free(&screen->query_heap); + nouveau_resource_destroy(&screen->vp_exec_heap); + nouveau_resource_destroy(&screen->vp_data_heap); + nouveau_resource_destroy(&screen->query_heap); nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->curie); diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h index 57b4c8fc46c..98fde8755b9 100644 --- a/src/gallium/drivers/nv40/nv40_screen.h +++ b/src/gallium/drivers/nv40/nv40_screen.h @@ -2,7 +2,7 @@ #define __NV40_SCREEN_H__ #include "nouveau/nouveau_screen.h" -#include "nv04/nv04_surface_2d.h" +#include "nouveau/nv04_surface_2d.h" struct nv40_screen { struct nouveau_screen base; diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index 7a63fba18c5..b09c450dc29 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -1,6 +1,6 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "draw/draw_context.h" diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c index a596547974a..02ecfd7bbb7 100644 --- a/src/gallium/drivers/nv40/nv40_surface.c +++ b/src/gallium/drivers/nv40/nv40_surface.c @@ -27,7 +27,7 @@ **************************************************************************/ #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_tile.h" diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index 791ee6823d3..ee266c6cfb1 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -1,6 +1,6 @@ #include <pipe/p_state.h> #include <pipe/p_defines.h> -#include <pipe/p_inlines.h> +#include <util/u_inlines.h> #include <util/u_format.h> #include <util/u_memory.h> #include <util/u_math.h> diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c index a777898f688..d1c76c03cdd 100644 --- a/src/gallium/drivers/nv40/nv40_vbo.c +++ b/src/gallium/drivers/nv40/nv40_vbo.c @@ -1,6 +1,6 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "nv40_context.h" #include "nv40_state.h" diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index 8d80fcad38e..b289eef0fc2 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -1,7 +1,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index 5c705ccc8f1..ac1abc1d5cc 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -22,7 +22,7 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "nv50_context.h" #include "nv50_screen.h" diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index bebcd95054f..44d8f613427 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -1,6 +1,7 @@ #ifndef __NV50_CONTEXT_H__ #define __NV50_CONTEXT_H__ +#include <stdio.h> #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" @@ -8,6 +9,7 @@ #include "util/u_memory.h" #include "util/u_math.h" +#include "util/u_inlines.h" #include "draw/draw_vertex.h" diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index dc8364ced7e..7297c74a83c 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -22,7 +22,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "nv50_context.h" diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index e74a526c626..3653e606ef5 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -23,7 +23,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c index 9eba4c96115..57b16a355dc 100644 --- a/src/gallium/drivers/nv50/nv50_query.c +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -21,7 +21,7 @@ */ #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "nv50_context.h" diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index c4465a228ca..48c7b19584f 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -195,6 +195,9 @@ nv50_screen_destroy(struct pipe_screen *pscreen) nouveau_grobj_free(&screen->tesla); nouveau_grobj_free(&screen->eng2d); nouveau_grobj_free(&screen->m2mf); + nouveau_resource_destroy(&screen->immd_heap[0]); + nouveau_resource_destroy(&screen->parm_heap[0]); + nouveau_resource_destroy(&screen->parm_heap[1]); nouveau_screen_fini(&screen->base); FREE(screen); } diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index da8dc933b03..7eb326adf5b 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -22,7 +22,7 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 6378132979e..ac0c1d02703 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -25,8 +25,8 @@ #include "nouveau/nouveau_pushbuf.h" #include "nv50_context.h" #include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_simple_screen.h" +#include "util/u_inlines.h" #include "util/u_tile.h" diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index a2f1db2914c..d08b4d7354c 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -1,6 +1,6 @@ #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index bfb1b34d27a..ca2f8061f32 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -22,7 +22,7 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 3f461640a03..ea9b4abfdeb 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -28,7 +28,7 @@ #include "util/u_blitter.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "r300_screen.h" diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 60ea9c171d5..39bcdc8fe60 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -77,17 +77,21 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, static void find_output_registers(struct r300_fragment_program_compiler * compiler, struct r300_fragment_shader * fs) { - unsigned i; + unsigned i, colorbuf_count = 0; /* Mark the outputs as not present initially */ - compiler->OutputColor = fs->info.num_outputs; + compiler->OutputColor[0] = fs->info.num_outputs; + compiler->OutputColor[1] = fs->info.num_outputs; + compiler->OutputColor[2] = fs->info.num_outputs; + compiler->OutputColor[3] = fs->info.num_outputs; compiler->OutputDepth = fs->info.num_outputs; /* Now see where they really are. */ for(i = 0; i < fs->info.num_outputs; ++i) { switch(fs->info.output_semantic_name[i]) { case TGSI_SEMANTIC_COLOR: - compiler->OutputColor = i; + compiler->OutputColor[colorbuf_count] = i; + colorbuf_count++; break; case TGSI_SEMANTIC_POSITION: compiler->OutputDepth = i; diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 95b7cb5fa49..cd4971ae136 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -26,7 +26,7 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" @@ -142,7 +142,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300, /* Stride to the same attrib in the next vertex in the vertex buffer, * in dwords. */ - unsigned stride[PIPE_MAX_ATTRIBS]; + unsigned stride[PIPE_MAX_ATTRIBS] = {0}; /* Mapped vertex buffers. */ uint32_t* map[PIPE_MAX_ATTRIBS] = {0}; diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index fa8ed581dae..18eecf7c135 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -20,7 +20,7 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_simple_screen.h" @@ -375,8 +375,11 @@ struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys) struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen); struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities); - if (!r300screen || !caps) + if (!r300screen || !caps) { + FREE(r300screen); + FREE(caps); return NULL; + } caps->pci_id = radeon_winsys->pci_id; caps->num_frag_pipes = radeon_winsys->gb_pipes; diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h index 453fb1accc2..b37be261337 100644 --- a/src/gallium/drivers/r300/r300_texture.h +++ b/src/gallium/drivers/r300/r300_texture.h @@ -37,24 +37,31 @@ unsigned r300_texture_get_stride(struct r300_screen* screen, unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, unsigned zslice, unsigned face); -/* Note the signature of R300_EASY_TX_FORMAT(A, R, G, B, FORMAT)... */ +/* Translate a pipe_format into a useful texture format for sampling. + * + * R300_EASY_TX_FORMAT swizzles the texture. + * Note the signature of R300_EASY_TX_FORMAT: + * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT); + * + * The FORMAT specifies how the texture sampler will treat the texture, and + * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */ static INLINE uint32_t r300_translate_texformat(enum pipe_format format) { switch (format) { /* X8 */ case PIPE_FORMAT_A8_UNORM: + return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8); case PIPE_FORMAT_I8_UNORM: return R300_EASY_TX_FORMAT(X, X, X, X, X8); case PIPE_FORMAT_L8_UNORM: return R300_EASY_TX_FORMAT(X, X, X, ONE, X8); /* X16 */ case PIPE_FORMAT_R16_UNORM: + case PIPE_FORMAT_Z16_UNORM: return R300_EASY_TX_FORMAT(X, X, X, X, X16); case PIPE_FORMAT_R16_SNORM: return R300_EASY_TX_FORMAT(X, X, X, X, X16) | R300_TX_FORMAT_SIGNED; - case PIPE_FORMAT_Z16_UNORM: - return R300_EASY_TX_FORMAT(X, X, X, X, X16); /* Y8X8 */ case PIPE_FORMAT_A8L8_UNORM: return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8); diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index a792c2cf989..941ec17016b 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -201,6 +201,8 @@ static void transform_srcreg( struct rc_src_register * dst, struct tgsi_full_src_register * src) { + unsigned i, j; + dst->File = translate_register_file(src->Register.File); dst->Index = translate_register_index(ttr, src->Register.File, src->Register.Index); dst->RelAddr = src->Register.Indirect; @@ -210,6 +212,21 @@ static void transform_srcreg( dst->Swizzle |= tgsi_util_get_full_src_register_swizzle(src, 3) << 9; dst->Abs = src->Register.Absolute; dst->Negate = src->Register.Negate ? RC_MASK_XYZW : 0; + + if (src->Register.File == TGSI_FILE_IMMEDIATE) { + for (i = 0; i < ttr->imms_to_swizzle_count; i++) { + if (ttr->imms_to_swizzle[i].index == src->Register.Index) { + dst->File = RC_FILE_TEMPORARY; + dst->Index = 0; + dst->Swizzle = 0; + for (j = 0; j < 4; j++) { + dst->Swizzle |= GET_SWZ(ttr->imms_to_swizzle[i].swizzle, + tgsi_util_get_full_src_register_swizzle(src, j)) << (j * 3); + } + break; + } + } + } } static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_texture src, @@ -277,21 +294,45 @@ static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_inst &ttr->compiler->Program.ShadowSamplers); } -static void handle_immediate(struct tgsi_to_rc * ttr, struct tgsi_full_immediate * imm) +static void handle_immediate(struct tgsi_to_rc * ttr, + struct tgsi_full_immediate * imm, + unsigned index) { struct rc_constant constant; - int i; + unsigned swizzle = 0; + boolean can_swizzle = TRUE; + unsigned i; - constant.Type = RC_CONSTANT_IMMEDIATE; - constant.Size = 4; - for(i = 0; i < 4; ++i) - constant.u.Immediate[i] = imm->u[i].Float; - rc_constants_add(&ttr->compiler->Program.Constants, &constant); + for (i = 0; i < 4; i++) { + if (imm->u[i].Float == 0.0f) { + swizzle |= RC_SWIZZLE_ZERO << (i * 3); + } else if (imm->u[i].Float == 0.5f) { + swizzle |= RC_SWIZZLE_HALF << (i * 3); + } else if (imm->u[i].Float == 1.0f) { + swizzle |= RC_SWIZZLE_ONE << (i * 3); + } else { + can_swizzle = FALSE; + break; + } + } + + if (can_swizzle) { + ttr->imms_to_swizzle[ttr->imms_to_swizzle_count].index = index; + ttr->imms_to_swizzle[ttr->imms_to_swizzle_count].swizzle = swizzle; + ttr->imms_to_swizzle_count++; + } else { + constant.Type = RC_CONSTANT_IMMEDIATE; + constant.Size = 4; + for(i = 0; i < 4; ++i) + constant.u.Immediate[i] = imm->u[i].Float; + rc_constants_add(&ttr->compiler->Program.Constants, &constant); + } } void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens) { struct tgsi_parse_context parser; + unsigned imm_index = 0; int i; /* Allocate constants placeholders. @@ -308,6 +349,9 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens) ttr->immediate_offset = ttr->compiler->Program.Constants.Count; + ttr->imms_to_swizzle = malloc(ttr->info->immediate_count * sizeof(struct swizzled_imms)); + ttr->imms_to_swizzle_count = 0; + tgsi_parse_init(&parser, tokens); while (!tgsi_parse_end_of_tokens(&parser)) { @@ -317,7 +361,8 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens) case TGSI_TOKEN_TYPE_DECLARATION: break; case TGSI_TOKEN_TYPE_IMMEDIATE: - handle_immediate(ttr, &parser.FullToken.FullImmediate); + handle_immediate(ttr, &parser.FullToken.FullImmediate, imm_index); + imm_index++; break; case TGSI_TOKEN_TYPE_INSTRUCTION: transform_instruction(ttr, &parser.FullToken.FullInstruction); @@ -327,6 +372,8 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens) tgsi_parse_free(&parser); + free(ttr->imms_to_swizzle); + rc_calculate_inputs_outputs(ttr->compiler); } diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.h b/src/gallium/drivers/r300/r300_tgsi_to_rc.h index 93e90ec6d2c..39b473c7bf5 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.h +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.h @@ -29,11 +29,18 @@ struct tgsi_full_declaration; struct tgsi_shader_info; struct tgsi_token; +struct swizzled_imms { + unsigned index; + unsigned swizzle; +}; + struct tgsi_to_rc { struct radeon_compiler * compiler; const struct tgsi_shader_info * info; int immediate_offset; + struct swizzled_imms * imms_to_swizzle; + unsigned imms_to_swizzle_count; }; void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens); diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index bdb8b54bab6..d4842e94ae9 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -33,7 +33,7 @@ extern "C" { #include "pipe/p_defines.h" #include "pipe/p_state.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "radeon_winsys.h" diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 53133d28888..b1cfe59bc18 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -35,6 +35,7 @@ #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_inlines.h" #include "sp_clear.h" #include "sp_context.h" #include "sp_flush.h" diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 2b82427d546..b2acc36bf7a 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -33,8 +33,8 @@ #include "pipe/p_defines.h" #include "pipe/p_context.h" -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_simple_screen.h" +#include "util/u_inlines.h" #include "util/u_prim.h" #include "sp_context.h" diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index 714a1cf5343..ee6969e60fb 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -28,7 +28,7 @@ #include "util/u_memory.h" #include "util/u_simple_screen.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c index f6856a5f691..d2eda7324ca 100644 --- a/src/gallium/drivers/softpipe/sp_state_derived.c +++ b/src/gallium/drivers/softpipe/sp_state_derived.c @@ -30,7 +30,6 @@ #include "pipe/p_shader_tokens.h" #include "draw/draw_context.h" #include "draw/draw_vertex.h" -#include "draw/draw_private.h" #include "sp_context.h" #include "sp_screen.h" #include "sp_state.h" @@ -67,7 +66,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) /* compute vertex layout now */ const struct sp_fragment_shader *spfs = softpipe->fs; struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf; - const uint num = draw_current_shader_outputs(softpipe->draw); + const uint num = draw_num_shader_outputs(softpipe->draw); uint i; /* Tell draw_vbuf to simply emit the whole post-xform vertex diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index de3edde9760..c88e2137510 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -31,6 +31,7 @@ #include "pipe/p_defines.h" #include "util/u_memory.h" +#include "util/u_inlines.h" #include "draw/draw_context.h" #include "draw/draw_vs.h" #include "tgsi/tgsi_dump.h" diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c index 39466782195..2db6faeca46 100644 --- a/src/gallium/drivers/softpipe/sp_state_surface.c +++ b/src/gallium/drivers/softpipe/sp_state_surface.c @@ -35,6 +35,7 @@ #include "draw/draw_context.h" #include "util/u_format.h" +#include "util/u_inlines.h" /** diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c index 50242d5bd69..a0b95c88846 100644 --- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c @@ -32,7 +32,7 @@ * Brian Paul */ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_tile.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index a5fff915077..371c4e20251 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -31,7 +31,7 @@ */ #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index 112a6fe0cf3..1b50bd7ffe5 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -32,7 +32,7 @@ * Brian Paul */ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_tile.h" diff --git a/src/gallium/drivers/softpipe/sp_video_context.c b/src/gallium/drivers/softpipe/sp_video_context.c index d0723ebe9e0..7a8b132ddcd 100644 --- a/src/gallium/drivers/softpipe/sp_video_context.c +++ b/src/gallium/drivers/softpipe/sp_video_context.c @@ -26,7 +26,7 @@ **************************************************************************/ #include "sp_video_context.h" -#include <pipe/p_inlines.h> +#include <util/u_inlines.h> #include <util/u_memory.h> #include "softpipe/sp_winsys.h" #include "softpipe/sp_texture.h" diff --git a/src/gallium/drivers/softpipe/sp_winsys.c b/src/gallium/drivers/softpipe/sp_winsys.c index 38bcd64c6a5..f6598927d35 100644 --- a/src/gallium/drivers/softpipe/sp_winsys.c +++ b/src/gallium/drivers/softpipe/sp_winsys.c @@ -36,12 +36,13 @@ */ -#include "pipe/internal/p_winsys_screen.h"/* port to just p_screen */ +#include "util/u_simple_screen.h"/* port to just p_screen */ #include "pipe/p_format.h" #include "pipe/p_context.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_inlines.h" #include "softpipe/sp_winsys.h" diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index af99c9de37c..c4181c3f5b7 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -26,7 +26,7 @@ #include "svga_cmd.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_screen.h" #include "util/u_memory.h" #include "util/u_bitmask.h" @@ -215,7 +215,6 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga->state.hw_draw.num_views = 0; svga->dirty = ~0; - svga->state.white_fs_id = SVGA3D_INVALID_ID; LIST_INITHEAD(&svga->dirty_buffers); diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 66259fd0103..ba86256eb26 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -327,10 +327,6 @@ struct svga_context unsigned texture_timestamp; - /* Internally generated shaders: - */ - unsigned white_fs_id; - /* */ struct svga_sw_state sw; diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index ca73cf9d5a3..f4d2d8992c8 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -24,7 +24,7 @@ **********************************************************/ #include "pipe/p_compiler.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_memory.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/svga/svga_draw_arrays.c b/src/gallium/drivers/svga/svga_draw_arrays.c index 6b6ebc9b585..6192aa96b11 100644 --- a/src/gallium/drivers/svga/svga_draw_arrays.c +++ b/src/gallium/drivers/svga/svga_draw_arrays.c @@ -25,7 +25,7 @@ #include "svga_cmd.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "indices/u_indices.h" #include "svga_hw_reg.h" diff --git a/src/gallium/drivers/svga/svga_draw_elements.c b/src/gallium/drivers/svga/svga_draw_elements.c index 022b444eb91..e8097d82f16 100644 --- a/src/gallium/drivers/svga/svga_draw_elements.c +++ b/src/gallium/drivers/svga/svga_draw_elements.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_upload_mgr.h" #include "indices/u_indices.h" diff --git a/src/gallium/drivers/svga/svga_pipe_blend.c b/src/gallium/drivers/svga/svga_pipe_blend.c index 9df5485f462..9dd6fb068c5 100644 --- a/src/gallium/drivers/svga/svga_pipe_blend.c +++ b/src/gallium/drivers/svga/svga_pipe_blend.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/svga/svga_pipe_constants.c b/src/gallium/drivers/svga/svga_pipe_constants.c index 9022f7c4394..73a0cd6b3a8 100644 --- a/src/gallium/drivers/svga/svga_pipe_constants.c +++ b/src/gallium/drivers/svga/svga_pipe_constants.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/svga/svga_pipe_depthstencil.c b/src/gallium/drivers/svga/svga_pipe_depthstencil.c index 34e60cb341a..12bbd233a58 100644 --- a/src/gallium/drivers/svga/svga_pipe_depthstencil.c +++ b/src/gallium/drivers/svga/svga_pipe_depthstencil.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c index 4e0c499dc3e..f1d23c0e743 100644 --- a/src/gallium/drivers/svga/svga_pipe_draw.c +++ b/src/gallium/drivers/svga/svga_pipe_draw.c @@ -25,7 +25,7 @@ #include "svga_cmd.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_prim.h" #include "util/u_time.h" #include "indices/u_indices.h" diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c index 32f07fb2616..b71bc66552f 100644 --- a/src/gallium/drivers/svga/svga_pipe_fs.c +++ b/src/gallium/drivers/svga/svga_pipe_fs.c @@ -23,12 +23,11 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" -#include "tgsi/tgsi_text.h" #include "svga_screen.h" #include "svga_context.h" diff --git a/src/gallium/drivers/svga/svga_pipe_misc.c b/src/gallium/drivers/svga/svga_pipe_misc.c index 8cf1f2e083a..49b43bebc29 100644 --- a/src/gallium/drivers/svga/svga_pipe_misc.c +++ b/src/gallium/drivers/svga/svga_pipe_misc.c @@ -25,6 +25,8 @@ #include "svga_cmd.h" +#include "util/u_inlines.h" + #include "svga_context.h" #include "svga_screen_texture.h" diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c index 9ea11aad9a9..2f0b54092b6 100644 --- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c +++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c @@ -24,7 +24,7 @@ **********************************************************/ #include "draw/draw_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 161c66dd4ff..b70081343d1 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c index 724166a3352..ffc0f99565b 100644 --- a/src/gallium/drivers/svga/svga_pipe_vertex.c +++ b/src/gallium/drivers/svga/svga_pipe_vertex.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "tgsi/tgsi_parse.h" diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index c4ac5304ac6..de8c919e125 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -24,7 +24,7 @@ **********************************************************/ #include "draw/draw_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_bitmask.h" diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index c9db9ac8747..6933d515629 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -24,7 +24,7 @@ **********************************************************/ #include "util/u_memory.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_string.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/svga/svga_screen.h b/src/gallium/drivers/svga/svga_screen.h index a009b607200..9dc229b0a87 100644 --- a/src/gallium/drivers/svga/svga_screen.h +++ b/src/gallium/drivers/svga/svga_screen.h @@ -28,7 +28,7 @@ #include "pipe/p_screen.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "util/u_double_list.h" diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c index 430a6970fde..c9e9bef5406 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.c +++ b/src/gallium/drivers/svga/svga_screen_buffer.c @@ -27,8 +27,8 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/p_thread.h" +#include "util/u_inlines.h" +#include "os/os_thread.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/svga/svga_screen_cache.h b/src/gallium/drivers/svga/svga_screen_cache.h index f5aa740d408..62156e3f522 100644 --- a/src/gallium/drivers/svga/svga_screen_cache.h +++ b/src/gallium/drivers/svga/svga_screen_cache.h @@ -31,7 +31,7 @@ #include "svga_reg.h" #include "svga3d_reg.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "util/u_double_list.h" diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index 0d69007fd87..ad7bb652787 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -27,8 +27,8 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/p_thread.h" +#include "util/u_inlines.h" +#include "os/os_thread.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/svga/svga_screen_texture.h b/src/gallium/drivers/svga/svga_screen_texture.h index 89ae24219fd..43853d48f88 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.h +++ b/src/gallium/drivers/svga/svga_screen_texture.h @@ -29,6 +29,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_state.h" +#include "util/u_inlines.h" #include "svga_screen_cache.h" struct pipe_context; diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index 6b0e511cec1..bb92f818eae 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "svga_context.h" diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c index eda1aefd67a..b4cafb8f219 100644 --- a/src/gallium/drivers/svga/svga_state_framebuffer.c +++ b/src/gallium/drivers/svga/svga_state_framebuffer.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index ec2886348b9..2973444d0ab 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_bitmask.h" @@ -108,70 +108,6 @@ fail: return ret; } -/* The blend workaround for simulating logicop xor behaviour requires - * that the incoming fragment color be white. This change achieves - * that by hooking up a hard-wired fragment shader that just emits - * color 1,1,1,1 - * - * This is a slightly incomplete solution as it assumes that the - * actual bound shader has no other effects beyond generating a - * fragment color. In particular shaders containing TEXKIL and/or - * depth-write will not have the correct behaviour, nor will those - * expecting to use alphatest. - * - * These are avoidable issues, but they are not much worse than the - * unavoidable ones associated with this technique, so it's not clear - * how much effort should be expended trying to resolve them - the - * ultimate result will still not be correct in most cases. - * - * Shader below was generated with: - * SVGA_DEBUG=tgsi ./mesa/progs/fp/fp-tri white.txt - */ -static int emit_white_fs( struct svga_context *svga ) -{ - int ret = PIPE_ERROR; - - /* ps_3_0 - * def c0, 1.000000, 0.000000, 0.000000, 1.000000 - * mov oC0, c0.x - * end - */ - static const unsigned white_tokens[] = { - 0xffff0300, - 0x05000051, - 0xa00f0000, - 0x3f800000, - 0x00000000, - 0x00000000, - 0x3f800000, - 0x02000001, - 0x800f0800, - 0xa0000000, - 0x0000ffff, - }; - - assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX); - svga->state.white_fs_id = util_bitmask_add(svga->fs_bm); - if(svga->state.white_fs_id == SVGA3D_INVALID_ID) - goto no_fs_id; - - ret = SVGA3D_DefineShader(svga->swc, - svga->state.white_fs_id, - SVGA3D_SHADERTYPE_PS, - white_tokens, - sizeof(white_tokens)); - if (ret) - goto no_definition; - - return 0; - -no_definition: - util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id); - svga->state.white_fs_id = SVGA3D_INVALID_ID; -no_fs_id: - return ret; -} - /* SVGA_NEW_TEXTURE_BINDING * SVGA_NEW_RAST @@ -199,6 +135,23 @@ static int make_fs_key( const struct svga_context *svga, PIPE_WINDING_CW); } + /* The blend workaround for simulating logicop xor behaviour + * requires that the incoming fragment color be white. This change + * achieves that by creating a varient of the current fragment + * shader that overrides all output colors with 1,1,1,1 + * + * This will work for most shaders, including those containing + * TEXKIL and/or depth-write. However, it will break on the + * combination of xor-logicop plus alphatest. + * + * Ultimately, we could implement alphatest in the shader using + * texkil prior to overriding the outgoing fragment color. + * + * SVGA_NEW_BLEND + */ + if (svga->curr.blend->need_white_fragments) { + key->white_fragments = 1; + } /* XXX: want to limit this to the textures that the shader actually * refers to. @@ -238,40 +191,29 @@ static int emit_hw_fs( struct svga_context *svga, unsigned id = SVGA3D_INVALID_ID; int ret = 0; + struct svga_fragment_shader *fs = svga->curr.fs; + struct svga_fs_compile_key key; + /* SVGA_NEW_BLEND + * SVGA_NEW_TEXTURE_BINDING + * SVGA_NEW_RAST + * SVGA_NEW_NEED_SWTNL + * SVGA_NEW_SAMPLER */ - if (svga->curr.blend->need_white_fragments) { - if (svga->state.white_fs_id == SVGA3D_INVALID_ID) { - ret = emit_white_fs( svga ); - if (ret) - return ret; - } - id = svga->state.white_fs_id; - } - else { - struct svga_fragment_shader *fs = svga->curr.fs; - struct svga_fs_compile_key key; - - /* SVGA_NEW_TEXTURE_BINDING - * SVGA_NEW_RAST - * SVGA_NEW_NEED_SWTNL - * SVGA_NEW_SAMPLER - */ - ret = make_fs_key( svga, &key ); + ret = make_fs_key( svga, &key ); + if (ret) + return ret; + + result = search_fs_key( fs, &key ); + if (!result) { + ret = compile_fs( svga, fs, &key, &result ); if (ret) return ret; - - result = search_fs_key( fs, &key ); - if (!result) { - ret = compile_fs( svga, fs, &key, &result ); - if (ret) - return ret; - } - - assert (result); - id = result->id; } + assert (result); + id = result->id; + assert(id != SVGA3D_INVALID_ID); if (result != svga->state.hw_draw.fs) { diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c index 3c35a8579f7..dd13a89d24d 100644 --- a/src/gallium/drivers/svga/svga_state_need_swtnl.c +++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_state.h" diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c index 2f9adaeb561..ff656a7e053 100644 --- a/src/gallium/drivers/svga/svga_state_rss.c +++ b/src/gallium/drivers/svga/svga_state_rss.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c index b3c9687b1a4..17b47859781 100644 --- a/src/gallium/drivers/svga/svga_state_tss.c +++ b/src/gallium/drivers/svga/svga_state_tss.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c index c534308f503..d1066ce13b0 100644 --- a/src/gallium/drivers/svga/svga_state_vdecl.c +++ b/src/gallium/drivers/svga/svga_state_vdecl.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" #include "util/u_upload_mgr.h" diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index e7e6c084321..d7999fe53d2 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -23,7 +23,7 @@ * **********************************************************/ -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_format.h" #include "util/u_math.h" diff --git a/src/gallium/drivers/svga/svga_swtnl_backend.c b/src/gallium/drivers/svga/svga_swtnl_backend.c index aafb3e26b0b..e9d7942fb57 100644 --- a/src/gallium/drivers/svga/svga_swtnl_backend.c +++ b/src/gallium/drivers/svga/svga_swtnl_backend.c @@ -28,7 +28,7 @@ #include "draw/draw_vertex.h" #include "util/u_debug.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c index 5e6e30c7dfb..da15be155c8 100644 --- a/src/gallium/drivers/svga/svga_swtnl_draw.c +++ b/src/gallium/drivers/svga/svga_swtnl_draw.c @@ -25,7 +25,7 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_state.h" #include "svga_context.h" diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c index fe03e207fff..35f36a828fd 100644 --- a/src/gallium/drivers/svga/svga_swtnl_state.c +++ b/src/gallium/drivers/svga/svga_swtnl_state.c @@ -25,7 +25,7 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_state.h" #include "svga_context.h" diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h index 737a2213af5..063c9cf4221 100644 --- a/src/gallium/drivers/svga/svga_tgsi.h +++ b/src/gallium/drivers/svga/svga_tgsi.h @@ -49,6 +49,7 @@ struct svga_fs_compile_key { unsigned light_twoside:1; unsigned front_cw:1; + unsigned white_fragments:1; unsigned num_textures:8; unsigned num_unnormalized_coords:8; struct { diff --git a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c index 43fc0d32359..73102a72a83 100644 --- a/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c +++ b/src/gallium/drivers/svga/svga_tgsi_decl_sm30.c @@ -194,8 +194,19 @@ static boolean ps30_output( struct svga_shader_emitter *emit, switch (semantic.Name) { case TGSI_SEMANTIC_COLOR: - emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT, - semantic.Index ); + if (emit->unit == PIPE_SHADER_FRAGMENT && + emit->key.fkey.white_fragments) { + + emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, + emit->nr_hw_temp++ ); + emit->temp_col[idx] = emit->output_map[idx]; + emit->true_col[idx] = dst_register( SVGA3DREG_COLOROUT, + semantic.Index ); + } + else { + emit->output_map[idx] = dst_register( SVGA3DREG_COLOROUT, + semantic.Index ); + } break; case TGSI_SEMANTIC_POSITION: emit->output_map[idx] = dst_register( SVGA3DREG_TEMP, diff --git a/src/gallium/drivers/svga/svga_tgsi_emit.h b/src/gallium/drivers/svga/svga_tgsi_emit.h index 2557824293e..e8f75485d55 100644 --- a/src/gallium/drivers/svga/svga_tgsi_emit.h +++ b/src/gallium/drivers/svga/svga_tgsi_emit.h @@ -79,6 +79,8 @@ struct svga_shader_emitter int ps30_input_count; + int dynamic_branching_level; + boolean in_main_func; boolean created_zero_immediate; @@ -199,6 +201,23 @@ static INLINE boolean emit_op3( struct svga_shader_emitter *emit, } +static INLINE boolean emit_op4( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken inst, + SVGA3dShaderDestToken dest, + struct src_register src0, + struct src_register src1, + struct src_register src2, + struct src_register src3) +{ + return (emit_instruction( emit, inst ) && + emit_dst( emit, dest ) && + emit_src( emit, src0 ) && + emit_src( emit, src1 ) && + emit_src( emit, src2 ) && + emit_src( emit, src3 )); +} + + #define TRANSLATE_SWIZZLE(x,y,z,w) ((x) | ((y) << 2) | ((z) << 4) | ((w) << 6)) #define SWIZZLE_XYZW \ TRANSLATE_SWIZZLE(TGSI_SWIZZLE_X,TGSI_SWIZZLE_Y,TGSI_SWIZZLE_Z,TGSI_SWIZZLE_W) diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index dc5eb8fc606..be821e98217 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -46,8 +46,6 @@ translate_opcode( case TGSI_OPCODE_ABS: return SVGA3DOP_ABS; case TGSI_OPCODE_ADD: return SVGA3DOP_ADD; case TGSI_OPCODE_BREAKC: return SVGA3DOP_BREAKC; - case TGSI_OPCODE_DDX: return SVGA3DOP_DSX; - case TGSI_OPCODE_DDY: return SVGA3DOP_DSY; case TGSI_OPCODE_DP2A: return SVGA3DOP_DP2ADD; case TGSI_OPCODE_DP3: return SVGA3DOP_DP3; case TGSI_OPCODE_DP4: return SVGA3DOP_DP4; @@ -415,6 +413,88 @@ static boolean submit_op3( struct svga_shader_emitter *emit, } + + +/* SVGA shaders may not refer to >1 constant register in a single + * instruction. This function checks for that usage and inserts a + * move to temporary if detected. + */ +static boolean submit_op4( struct svga_shader_emitter *emit, + SVGA3dShaderInstToken inst, + SVGA3dShaderDestToken dest, + struct src_register src0, + struct src_register src1, + struct src_register src2, + struct src_register src3) +{ + SVGA3dShaderDestToken temp0; + SVGA3dShaderDestToken temp3; + boolean need_temp0 = FALSE; + boolean need_temp3 = FALSE; + SVGA3dShaderRegType type0, type1, type2, type3; + + temp0.value = 0; + temp3.value = 0; + type0 = SVGA3dShaderGetRegType( src0.base.value ); + type1 = SVGA3dShaderGetRegType( src1.base.value ); + type2 = SVGA3dShaderGetRegType( src2.base.value ); + type3 = SVGA3dShaderGetRegType( src2.base.value ); + + /* Make life a little easier - this is only used by the TXD + * instruction which is guaranteed not to have a constant/input reg + * in one slot at least: + */ + assert(type1 == SVGA3DREG_SAMPLER); + + if (type0 == SVGA3DREG_CONST && + ((type3 == SVGA3DREG_CONST && src0.base.num != src3.base.num) || + (type2 == SVGA3DREG_CONST && src0.base.num != src2.base.num))) + need_temp0 = TRUE; + + if (type3 == SVGA3DREG_CONST && + (type2 == SVGA3DREG_CONST && src3.base.num != src2.base.num)) + need_temp3 = TRUE; + + if (type0 == SVGA3DREG_INPUT && + ((type3 == SVGA3DREG_INPUT && src0.base.num != src3.base.num) || + (type2 == SVGA3DREG_INPUT && src0.base.num != src2.base.num))) + need_temp0 = TRUE; + + if (type3 == SVGA3DREG_INPUT && + (type2 == SVGA3DREG_INPUT && src3.base.num != src2.base.num)) + need_temp3 = TRUE; + + if (need_temp0) + { + temp0 = get_temp( emit ); + + if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp0, src0 )) + return FALSE; + + src0 = src( temp0 ); + } + + if (need_temp3) + { + temp3 = get_temp( emit ); + + if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp3, src3 )) + return FALSE; + + src3 = src( temp3 ); + } + + if (!emit_op4( emit, inst, dest, src0, src1, src2, src3 )) + return FALSE; + + if (need_temp3) + release_temp( emit, temp3 ); + if (need_temp0) + release_temp( emit, temp0 ); + return TRUE; +} + + static boolean emit_def_const( struct svga_shader_emitter *emit, SVGA3dShaderConstType type, unsigned idx, @@ -660,6 +740,8 @@ static boolean emit_if(struct svga_shader_emitter *emit, if_token.control = SVGA3DOPCOMPC_NE; zero = scalar(zero, TGSI_SWIZZLE_X); + emit->dynamic_branching_level++; + return (emit_instruction( emit, if_token ) && emit_src( emit, src ) && emit_src( emit, zero ) ); @@ -668,6 +750,8 @@ static boolean emit_if(struct svga_shader_emitter *emit, static boolean emit_endif(struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn) { + emit->dynamic_branching_level--; + return (emit_instruction( emit, inst_token( SVGA3DOP_ENDIF ))); } @@ -1011,10 +1095,10 @@ static boolean emit_kilp(struct svga_shader_emitter *emit, { SVGA3dShaderInstToken inst; SVGA3dShaderDestToken temp; - struct src_register one = get_zero_immediate( emit ); + struct src_register one = scalar( get_zero_immediate( emit ), + TGSI_SWIZZLE_W ); inst = inst_token( SVGA3DOP_TEXKILL ); - one = scalar( one, TGSI_SWIZZLE_W ); /* texkill doesn't allow negation on the operand so lets move * negation of {1} to a temp register */ @@ -1169,41 +1253,79 @@ static boolean emit_tex2(struct svga_shader_emitter *emit, SVGA3dShaderDestToken dst ) { SVGA3dShaderInstToken inst; - struct src_register src0; - struct src_register src1; - + struct src_register texcoord; + struct src_register sampler; + SVGA3dShaderDestToken tmp; + inst.value = 0; - inst.op = SVGA3DOP_TEX; switch (insn->Instruction.Opcode) { case TGSI_OPCODE_TEX: + inst.op = SVGA3DOP_TEX; break; case TGSI_OPCODE_TXP: + inst.op = SVGA3DOP_TEX; inst.control = SVGA3DOPCONT_PROJECT; break; case TGSI_OPCODE_TXB: + inst.op = SVGA3DOP_TEX; inst.control = SVGA3DOPCONT_BIAS; break; + case TGSI_OPCODE_TXL: + inst.op = SVGA3DOP_TEXLDL; + break; default: assert(0); return FALSE; } - src0 = translate_src_register( emit, &insn->Src[0] ); - src1 = translate_src_register( emit, &insn->Src[1] ); + texcoord = translate_src_register( emit, &insn->Src[0] ); + sampler = translate_src_register( emit, &insn->Src[1] ); - if (emit->key.fkey.tex[src1.base.num].unnormalized) { - struct src_register wh = get_tex_dimensions( emit, src1.base.num ); - SVGA3dShaderDestToken tmp = get_temp( emit ); + if (emit->key.fkey.tex[sampler.base.num].unnormalized || + emit->dynamic_branching_level > 0) + tmp = get_temp( emit ); + + /* Can't do mipmapping inside dynamic branch constructs. Force LOD + * zero in that case. + */ + if (emit->dynamic_branching_level > 0 && + inst.op == SVGA3DOP_TEX && + SVGA3dShaderGetRegType(texcoord.base.value) == SVGA3DREG_TEMP) { + struct src_register zero = get_zero_immediate( emit ); + + /* MOV tmp, texcoord */ + if (!submit_op1( emit, + inst_token( SVGA3DOP_MOV ), + tmp, + texcoord )) + return FALSE; + + /* MOV tmp.w, zero */ + if (!submit_op1( emit, + inst_token( SVGA3DOP_MOV ), + writemask( tmp, TGSI_WRITEMASK_W ), + scalar( zero, TGSI_SWIZZLE_X ))) + return FALSE; + + texcoord = src( tmp ); + inst.op = SVGA3DOP_TEXLDL; + } + + /* Explicit normalization of texcoords: + */ + if (emit->key.fkey.tex[sampler.base.num].unnormalized) { + struct src_register wh = get_tex_dimensions( emit, sampler.base.num ); /* MUL tmp, SRC0, WH */ if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), - tmp, src0, wh )) + tmp, texcoord, wh )) return FALSE; - src0 = src( tmp ); + + texcoord = src( tmp ); } - return submit_op2( emit, inst, dst, src0, src1 ); + return submit_op2( emit, inst, dst, texcoord, sampler ); } @@ -1211,31 +1333,33 @@ static boolean emit_tex2(struct svga_shader_emitter *emit, /* Translate texture instructions to SVGA3D representation. */ -static boolean emit_tex3(struct svga_shader_emitter *emit, +static boolean emit_tex4(struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn, SVGA3dShaderDestToken dst ) { SVGA3dShaderInstToken inst; - struct src_register src0; - struct src_register src1; - struct src_register src2; + struct src_register texcoord; + struct src_register ddx; + struct src_register ddy; + struct src_register sampler; + + texcoord = translate_src_register( emit, &insn->Src[0] ); + ddx = translate_src_register( emit, &insn->Src[1] ); + ddy = translate_src_register( emit, &insn->Src[2] ); + sampler = translate_src_register( emit, &insn->Src[3] ); inst.value = 0; switch (insn->Instruction.Opcode) { case TGSI_OPCODE_TXD: - inst.op = SVGA3DOP_TEXLDD; - break; - case TGSI_OPCODE_TXL: - inst.op = SVGA3DOP_TEXLDL; + inst.op = SVGA3DOP_TEXLDD; /* 4 args! */ break; + default: + assert(0); + return FALSE; } - src0 = translate_src_register( emit, &insn->Src[0] ); - src1 = translate_src_register( emit, &insn->Src[1] ); - src2 = translate_src_register( emit, &insn->Src[2] ); - - return submit_op3( emit, inst, dst, src0, src1, src2 ); + return submit_op4( emit, inst, dst, texcoord, sampler, ddx, ddy ); } @@ -1271,12 +1395,12 @@ static boolean emit_tex(struct svga_shader_emitter *emit, case TGSI_OPCODE_TEX: case TGSI_OPCODE_TXB: case TGSI_OPCODE_TXP: + case TGSI_OPCODE_TXL: if (!emit_tex2( emit, insn, tex_result )) return FALSE; break; - case TGSI_OPCODE_TXL: case TGSI_OPCODE_TXD: - if (!emit_tex3( emit, insn, tex_result )) + if (!emit_tex4( emit, insn, tex_result )) return FALSE; break; default: @@ -1330,6 +1454,8 @@ static boolean emit_bgnloop2( struct svga_shader_emitter *emit, struct src_register loop_reg = src_register( SVGA3DREG_LOOP, 0 ); struct src_register const_int = get_loop_const( emit ); + emit->dynamic_branching_level++; + return (emit_instruction( emit, inst ) && emit_src( emit, loop_reg ) && emit_src( emit, const_int ) ); @@ -1339,6 +1465,9 @@ static boolean emit_endloop2( struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn ) { SVGA3dShaderInstToken inst = inst_token( SVGA3DOP_ENDLOOP ); + + emit->dynamic_branching_level--; + return emit_instruction( emit, inst ); } @@ -1398,6 +1527,46 @@ static boolean emit_simple_instruction(struct svga_shader_emitter *emit, } } + +static boolean emit_deriv(struct svga_shader_emitter *emit, + const struct tgsi_full_instruction *insn ) +{ + if (emit->dynamic_branching_level > 0 && + insn->Src[0].Register.File == TGSI_FILE_TEMPORARY) + { + struct src_register zero = get_zero_immediate( emit ); + SVGA3dShaderDestToken dst = + translate_dst_register( emit, insn, 0 ); + + /* Deriv opcodes not valid inside dynamic branching, workaround + * by zeroing out the destination. + */ + if (!submit_op1(emit, + inst_token( SVGA3DOP_MOV ), + dst, + scalar(zero, TGSI_SWIZZLE_X))) + return FALSE; + + return TRUE; + } + else { + unsigned opcode; + + switch (insn->Instruction.Opcode) { + case TGSI_OPCODE_DDX: + opcode = SVGA3DOP_DSX; + break; + case TGSI_OPCODE_DDY: + opcode = SVGA3DOP_DSY; + break; + default: + return FALSE; + } + + return emit_simple_instruction( emit, opcode, insn ); + } +} + static boolean emit_arl(struct svga_shader_emitter *emit, const struct tgsi_full_instruction *insn) { @@ -2002,6 +2171,10 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit, case TGSI_OPCODE_TXD: return emit_tex( emit, insn ); + case TGSI_OPCODE_DDX: + case TGSI_OPCODE_DDY: + return emit_deriv( emit, insn ); + case TGSI_OPCODE_BGNSUB: return emit_bgnsub( emit, position, insn ); @@ -2254,11 +2427,28 @@ static boolean emit_ps_postamble( struct svga_shader_emitter *emit ) for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { if (SVGA3dShaderGetRegType(emit->true_col[i].value) != 0) { - if (!submit_op1( emit, - inst_token(SVGA3DOP_MOV), - emit->true_col[i], - src(emit->temp_col[i]) )) - return FALSE; + /* Potentially override output colors with white for XOR + * logicop workaround. + */ + if (emit->unit == PIPE_SHADER_FRAGMENT && + emit->key.fkey.white_fragments) { + + struct src_register one = scalar( get_zero_immediate( emit ), + TGSI_SWIZZLE_W ); + + if (!submit_op1( emit, + inst_token(SVGA3DOP_MOV), + emit->true_col[i], + one )) + return FALSE; + } + else { + if (!submit_op1( emit, + inst_token(SVGA3DOP_MOV), + emit->true_col[i], + src(emit->temp_col[i]) )) + return FALSE; + } } } @@ -2467,6 +2657,9 @@ needs_to_create_zero( struct svga_shader_emitter *emit ) if (emit->key.fkey.light_twoside) return TRUE; + if (emit->key.fkey.white_fragments) + return TRUE; + if (emit->emit_frontface) return TRUE; @@ -2476,6 +2669,10 @@ needs_to_create_zero( struct svga_shader_emitter *emit ) } if (emit->info.opcode_count[TGSI_OPCODE_IF] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_BGNLOOP] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_BGNFOR] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_DDX] >= 1 || + emit->info.opcode_count[TGSI_OPCODE_DDY] >= 1 || emit->info.opcode_count[TGSI_OPCODE_SGE] >= 1 || emit->info.opcode_count[TGSI_OPCODE_SGT] >= 1 || emit->info.opcode_count[TGSI_OPCODE_SLE] >= 1 || @@ -2702,6 +2899,8 @@ boolean svga_shader_emit_instructions( struct svga_shader_emitter *emit, goto done; } + assert(emit->dynamic_branching_level == 0); + /* Need to terminate the whole shader: */ ret = emit_instruction( emit, inst_token( SVGA3DOP_END ) ); diff --git a/src/gallium/drivers/trace/tr_buffer.c b/src/gallium/drivers/trace/tr_buffer.c index 4f0eff6a5a4..fa2ac068ebc 100644 --- a/src/gallium/drivers/trace/tr_buffer.c +++ b/src/gallium/drivers/trace/tr_buffer.c @@ -26,6 +26,7 @@ **************************************************************************/ +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_simple_list.h" diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c index 0f45e211a32..8de451c22ce 100644 --- a/src/gallium/drivers/trace/tr_dump.c +++ b/src/gallium/drivers/trace/tr_dump.c @@ -45,11 +45,11 @@ #endif #include "pipe/p_compiler.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" +#include "os/os_stream.h" #include "util/u_debug.h" #include "util/u_memory.h" #include "util/u_string.h" -#include "util/u_stream.h" #include "tr_dump.h" #include "tr_screen.h" @@ -57,7 +57,7 @@ #include "tr_buffer.h" -static struct util_stream *stream = NULL; +static struct os_stream *stream = NULL; static unsigned refcount = 0; static pipe_mutex call_mutex; static long unsigned call_no = 0; @@ -69,7 +69,7 @@ static INLINE void trace_dump_write(const char *buf, size_t size) { if(stream) - util_stream_write(stream, buf, size); + os_stream_write(stream, buf, size); } @@ -220,7 +220,7 @@ trace_dump_trace_close(void) { if(stream) { trace_dump_writes("</trace>\n"); - util_stream_close(stream); + os_stream_close(stream); stream = NULL; refcount = 0; call_no = 0; @@ -250,7 +250,7 @@ boolean trace_dump_trace_begin() if(!stream) { - stream = util_stream_create(filename, 0); + stream = os_stream_create(filename, 0); if(!stream) return FALSE; @@ -367,7 +367,7 @@ void trace_dump_call_end_locked(void) trace_dump_indent(1); trace_dump_tag_end("call"); trace_dump_newline(); - util_stream_flush(stream); + os_stream_flush(stream); } void trace_dump_call_begin(const char *klass, const char *method) diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index dbca5de0a52..c7364e2bd1d 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -49,7 +49,7 @@ static void trace_dump_reference(const struct pipe_reference *reference) return; trace_dump_struct_begin("pipe_reference"); - trace_dump_member(int, &reference->count, count); + trace_dump_member(int, reference, count); trace_dump_struct_end(); } diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index 0546aad9b50..691b83c63fb 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -26,11 +26,13 @@ **************************************************************************/ +#include "os/os_thread.h" #include "util/u_format.h" #include "util/u_string.h" #include "util/u_memory.h" #include "util/u_simple_list.h" #include "util/u_network.h" +#include "util/u_time.h" #include "tgsi/tgsi_parse.h" @@ -43,15 +45,6 @@ #include <errno.h> -#if defined(PIPE_SUBSYSTEM_WINDOWS_USER) -# define sleep Sleep -#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_APPLE) -void usleep(int); -# define sleep usleep -#else -# warning "No socket implementation" -#endif - #define U642VOID(x) ((void *)(unsigned long)(x)) #define VOID2U64(x) ((uint64_t)(unsigned long)(x)) @@ -805,7 +798,7 @@ PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug) debug_printf("trace_rbug - remote debugging listening on port %u\n", --port); while(tr_rbug->running) { - sleep(1); + util_time_sleep(1); c = u_socket_accept(s); if (c < 0) diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index 117503aaff6..6cdb4c04a81 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -35,7 +35,7 @@ #include "tr_texture.h" #include "tr_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_format.h" diff --git a/src/gallium/drivers/trace/tr_screen.h b/src/gallium/drivers/trace/tr_screen.h index dba8cd7c653..fe5a0fa1909 100644 --- a/src/gallium/drivers/trace/tr_screen.h +++ b/src/gallium/drivers/trace/tr_screen.h @@ -30,7 +30,7 @@ #include "pipe/p_screen.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #ifdef __cplusplus diff --git a/src/gallium/drivers/trace/tr_texture.c b/src/gallium/drivers/trace/tr_texture.c index 1f25fe38d4c..5321d68ec0c 100644 --- a/src/gallium/drivers/trace/tr_texture.c +++ b/src/gallium/drivers/trace/tr_texture.c @@ -25,6 +25,7 @@ * **************************************************************************/ +#include "util/u_inlines.h" #include "util/u_hash_table.h" #include "util/u_memory.h" #include "util/u_simple_list.h" diff --git a/src/gallium/include/pipe/internal/p_winsys_screen.h b/src/gallium/include/pipe/internal/p_winsys_screen.h deleted file mode 100644 index a1542dada70..00000000000 --- a/src/gallium/include/pipe/internal/p_winsys_screen.h +++ /dev/null @@ -1,190 +0,0 @@ - /************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file - * This is the interface that Gallium3D requires any window system - * hosting it to implement. This is the only include file in Gallium3D - * which is public. - */ - -#ifndef P_WINSYS_H -#define P_WINSYS_H - - -#include "pipe/p_format.h" - - -#ifdef __cplusplus -extern "C" { -#endif - - -/** Opaque type */ -struct pipe_fence_handle; - -struct pipe_surface; - - -/** - * Gallium3D drivers are (meant to be!) independent of both GL and the - * window system. The window system provides a buffer manager and a - * set of additional hooks for things like command buffer submission, - * etc. - * - * There clearly has to be some agreement between the window system - * driver and the hardware driver about the format of command buffers, - * etc. - */ -struct pipe_winsys -{ - void (*destroy)( struct pipe_winsys *ws ); - - /** Returns name of this winsys interface */ - const char *(*get_name)( struct pipe_winsys *ws ); - - /** - * Do any special operations to ensure buffer size is correct - */ - void (*update_buffer)( struct pipe_winsys *ws, - void *context_private ); - /** - * Do any special operations to ensure frontbuffer contents are - * displayed, eg copy fake frontbuffer. - */ - void (*flush_frontbuffer)( struct pipe_winsys *ws, - struct pipe_surface *surf, - void *context_private ); - - - /** - * Buffer management. Buffer attributes are mostly fixed over its lifetime. - * - * Remember that gallium gets to choose the interface it needs, and the - * window systems must then implement that interface (rather than the - * other way around...). - * - * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This - * usage argument is only an optimization hint, not a guarantee, therefore - * proper behavior must be observed in all circumstances. - * - * alignment indicates the client's alignment requirements, eg for - * SSE instructions. - */ - struct pipe_buffer *(*buffer_create)( struct pipe_winsys *ws, - unsigned alignment, - unsigned usage, - unsigned size ); - - /** - * Create a buffer that wraps user-space data. - * - * Effectively this schedules a delayed call to buffer_create - * followed by an upload of the data at *some point in the future*, - * or perhaps never. Basically the allocate/upload is delayed - * until the buffer is actually passed to hardware. - * - * The intention is to provide a quick way to turn regular data - * into a buffer, and secondly to avoid a copy operation if that - * data subsequently turns out to be only accessed by the CPU. - * - * Common example is OpenGL vertex buffers that are subsequently - * processed either by software TNL in the driver or by passing to - * hardware. - * - * XXX: What happens if the delayed call to buffer_create() fails? - * - * Note that ptr may be accessed at any time upto the time when the - * buffer is destroyed, so the data must not be freed before then. - */ - struct pipe_buffer *(*user_buffer_create)(struct pipe_winsys *ws, - void *ptr, - unsigned bytes); - - /** - * Allocate storage for a display target surface. - * - * Often surfaces which are meant to be blitted to the front screen (i.e., - * display targets) must be allocated with special characteristics, memory - * pools, or obtained directly from the windowing system. - * - * This callback is invoked by the pipe_screenwhen creating a texture marked - * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying - * buffer storage. - */ - struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, - unsigned width, unsigned height, - enum pipe_format format, - unsigned usage, - unsigned tex_usage, - unsigned *stride); - - - /** - * Map the entire data store of a buffer object into the client's address. - * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags. - */ - void *(*buffer_map)( struct pipe_winsys *ws, - struct pipe_buffer *buf, - unsigned usage ); - - void (*buffer_unmap)( struct pipe_winsys *ws, - struct pipe_buffer *buf ); - - void (*buffer_destroy)( struct pipe_buffer *buf ); - - - /** Set ptr = fence, with reference counting */ - void (*fence_reference)( struct pipe_winsys *ws, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *fence ); - - /** - * Checks whether the fence has been signalled. - * \param flags driver-specific meaning - * \return zero on success. - */ - int (*fence_signalled)( struct pipe_winsys *ws, - struct pipe_fence_handle *fence, - unsigned flag ); - - /** - * Wait for the fence to finish. - * \param flags driver-specific meaning - * \return zero on success. - */ - int (*fence_finish)( struct pipe_winsys *ws, - struct pipe_fence_handle *fence, - unsigned flag ); - -}; - -#ifdef __cplusplus -} -#endif - -#endif /* P_WINSYS_H */ diff --git a/src/gallium/include/pipe/p_atomic.h b/src/gallium/include/pipe/p_atomic.h deleted file mode 100644 index 0c3fbae428c..00000000000 --- a/src/gallium/include/pipe/p_atomic.h +++ /dev/null @@ -1,353 +0,0 @@ -/** - * Many similar implementations exist. See for example libwsbm - * or the linux kernel include/atomic.h - * - * No copyright claimed on this file. - * - */ - -#ifndef P_ATOMIC_H -#define P_ATOMIC_H - -#include "p_compiler.h" -#include "p_defines.h" - -#ifdef __cplusplus -extern "C" { -#endif - - -/* Favor OS-provided implementations. - * - * Where no OS-provided implementation is available, fall back to - * locally coded assembly, compiler intrinsic or ultimately a - * mutex-based implementation. - */ -#if (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \ - defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)) -#define PIPE_ATOMIC_OS_UNLOCKED -#elif (defined(PIPE_CC_MSVC) && defined(PIPE_SUBSYSTEM_WINDOWS_USER)) -#define PIPE_ATOMIC_OS_MS_INTERLOCK -#elif (defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)) -#define PIPE_ATOMIC_ASM_MSVC_X86 -#elif (defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)) -#define PIPE_ATOMIC_ASM_GCC_X86 -#elif defined(PIPE_CC_GCC) -#define PIPE_ATOMIC_GCC_INTRINSIC -#else -#define PIPE_ATOMIC_MUTEX -#endif - - - -#if defined(PIPE_ATOMIC_ASM_GCC_X86) - -#define PIPE_ATOMIC "GCC x86 assembly" - -struct pipe_atomic { - int32_t count; -}; - -#define p_atomic_set(_v, _i) ((_v)->count = (_i)) -#define p_atomic_read(_v) ((_v)->count) - - -static INLINE boolean -p_atomic_dec_zero(struct pipe_atomic *v) -{ - unsigned char c; - - __asm__ __volatile__("lock; decl %0; sete %1":"+m"(v->count), "=qm"(c) - ::"memory"); - - return c != 0; -} - -static INLINE void -p_atomic_inc(struct pipe_atomic *v) -{ - __asm__ __volatile__("lock; incl %0":"+m"(v->count)); -} - -static INLINE void -p_atomic_dec(struct pipe_atomic *v) -{ - __asm__ __volatile__("lock; decl %0":"+m"(v->count)); -} - -static INLINE int32_t -p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) -{ - return __sync_val_compare_and_swap(&v->count, old, _new); -} -#endif - - - -/* Implementation using GCC-provided synchronization intrinsics - */ -#if defined(PIPE_ATOMIC_GCC_INTRINSIC) - -#define PIPE_ATOMIC "GCC Sync Intrinsics" - -struct pipe_atomic { - int32_t count; -}; - -#define p_atomic_set(_v, _i) ((_v)->count = (_i)) -#define p_atomic_read(_v) ((_v)->count) - - -static INLINE boolean -p_atomic_dec_zero(struct pipe_atomic *v) -{ - return (__sync_sub_and_fetch(&v->count, 1) == 0); -} - -static INLINE void -p_atomic_inc(struct pipe_atomic *v) -{ - (void) __sync_add_and_fetch(&v->count, 1); -} - -static INLINE void -p_atomic_dec(struct pipe_atomic *v) -{ - (void) __sync_sub_and_fetch(&v->count, 1); -} - -static INLINE int32_t -p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) -{ - return __sync_val_compare_and_swap(&v->count, old, _new); -} -#endif - - - -/* Unlocked version for single threaded environments, such as some - * windows kernel modules. - */ -#if defined(PIPE_ATOMIC_OS_UNLOCKED) - -#define PIPE_ATOMIC "Unlocked" - -struct pipe_atomic -{ - int32_t count; -}; - -#define p_atomic_set(_v, _i) ((_v)->count = (_i)) -#define p_atomic_read(_v) ((_v)->count) -#define p_atomic_dec_zero(_v) ((boolean) --(_v)->count) -#define p_atomic_inc(_v) ((void) (_v)->count++) -#define p_atomic_dec(_v) ((void) (_v)->count--) -#define p_atomic_cmpxchg(_v, old, _new) ((_v)->count == old ? (_v)->count = (_new) : (_v)->count) - -#endif - - -/* Locally coded assembly for MSVC on x86: - */ -#if defined(PIPE_ATOMIC_ASM_MSVC_X86) - -#define PIPE_ATOMIC "MSVC x86 assembly" - -struct pipe_atomic -{ - int32_t count; -}; - -#define p_atomic_set(_v, _i) ((_v)->count = (_i)) -#define p_atomic_read(_v) ((_v)->count) - -static INLINE boolean -p_atomic_dec_zero(struct pipe_atomic *v) -{ - int32_t *pcount = &v->count; - unsigned char c; - - __asm { - mov eax, [pcount] - lock dec dword ptr [eax] - sete byte ptr [c] - } - - return c != 0; -} - -static INLINE void -p_atomic_inc(struct pipe_atomic *v) -{ - int32_t *pcount = &v->count; - - __asm { - mov eax, [pcount] - lock inc dword ptr [eax] - } -} - -static INLINE void -p_atomic_dec(struct pipe_atomic *v) -{ - int32_t *pcount = &v->count; - - __asm { - mov eax, [pcount] - lock dec dword ptr [eax] - } -} - -static INLINE int32_t -p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) -{ - int32_t *pcount = &v->count; - int32_t orig; - - __asm { - mov ecx, [pcount] - mov eax, [old] - mov edx, [_new] - lock cmpxchg [ecx], edx - mov [orig], eax - } - - return orig; -} -#endif - - -#if defined(PIPE_ATOMIC_OS_MS_INTERLOCK) - -#define PIPE_ATOMIC "MS userspace interlocks" - -#include <windows.h> - -struct pipe_atomic -{ - volatile long count; -}; - -#define p_atomic_set(_v, _i) ((_v)->count = (_i)) -#define p_atomic_read(_v) ((_v)->count) - -static INLINE boolean -p_atomic_dec_zero(struct pipe_atomic *v) -{ - return InterlockedDecrement(&v->count) == 0; -} - -static INLINE void -p_atomic_inc(struct pipe_atomic *v) -{ - InterlockedIncrement(&v->count); -} - -static INLINE void -p_atomic_dec(struct pipe_atomic *v) -{ - InterlockedDecrement(&v->count); -} - -static INLINE int32_t -p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) -{ - return InterlockedCompareExchange(&v->count, _new, old); -} - -#endif - - - -#if defined(PIPE_ATOMIC_MUTEX) - -#define PIPE_ATOMIC "mutex-based fallback" - -#include "pipe/p_thread.h" - -/** - * This implementation should really not be used. - * Add an assembly port instead. It may abort and - * doesn't destroy used mutexes. - */ - -struct pipe_atomic { - pipe_mutex mutex; - int32_t count; -}; - -static INLINE void -p_atomic_set(struct pipe_atomic *v, int32_t i) -{ - pipe_mutex_init(v->mutex); - pipe_mutex_lock(v->mutex); - v->count = i; - pipe_mutex_unlock(v->mutex); -} - -static INLINE int32_t -p_atomic_read(struct pipe_atomic *v) -{ - int32_t ret; - - pipe_mutex_lock(v->mutex); - ret = v->count; - pipe_mutex_unlock(v->mutex); - return ret; -} - -static INLINE void -p_atomic_inc(struct pipe_atomic *v) -{ - pipe_mutex_lock(v->mutex); - ++v->count; - pipe_mutex_unlock(v->mutex); -} - -static INLINE void -p_atomic_dec(struct pipe_atomic *v) -{ - pipe_mutex_lock(v->mutex); - --v->count; - pipe_mutex_unlock(v->mutex); -} - -static INLINE boolean -p_atomic_dec_zero(struct pipe_atomic *v) -{ - boolean ret; - - pipe_mutex_lock(v->mutex); - ret = (--v->count == 0); - pipe_mutex_unlock(v->mutex); - return ret; -} - -static INLINE int32_t -p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) -{ - int32_t ret; - - pipe_mutex_lock(v->mutex); - ret = v->count; - if (ret == old) - v->count = _new; - pipe_mutex_unlock(v->mutex); - - return ret; -} - -#endif - - -#ifndef PIPE_ATOMIC -#error "No pipe_atomic implementation selected" -#endif - - - -#ifdef __cplusplus -} -#endif - -#endif /* P_ATOMIC_H */ diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h index 6a9018aa3a0..c7d35074948 100644 --- a/src/gallium/include/pipe/p_compiler.h +++ b/src/gallium/include/pipe/p_compiler.h @@ -38,6 +38,8 @@ #include "xf86_ansic.h" #include "xf86_libc.h" #endif +#include <stddef.h> +#include <stdarg.h> #if defined(_WIN32) && !defined(__WIN32__) @@ -125,6 +127,9 @@ typedef unsigned char boolean; # define __FUNCTION__ "<unknown>" # endif # endif +# if defined(_MSC_VER) && _MSC_VER < 1300 +# define __FUNCTION__ "<unknown>" +# endif #endif @@ -140,6 +145,14 @@ typedef unsigned char boolean; +#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1)) +#define PIPE_DEPRECATED __attribute__((__deprecated__)) +#else +#define PIPE_DEPRECATED +#endif + + + /* Macros for data alignment. */ #if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h index 064605a4a05..c5928dde471 100644 --- a/src/gallium/include/pipe/p_config.h +++ b/src/gallium/include/pipe/p_config.h @@ -115,8 +115,10 @@ #endif +#if !defined(PIPE_OS_EMBEDDED) + /* - * Operating system family. + * Auto-detect the operating system family. * * See subsystem below for a more fine-grained distinction. */ @@ -164,7 +166,7 @@ #endif /* - * Subsystem. + * Try to auto-detect the subsystem. * * NOTE: There is no way to auto-detect most of these. */ @@ -191,5 +193,7 @@ #endif #endif /* PIPE_OS_WINDOWS */ +#endif /* !PIPE_OS_EMBEDDED */ + #endif /* P_CONFIG_H_ */ diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index 6bfff1cc59c..2894e13e7df 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -31,10 +31,6 @@ #include "p_compiler.h" -/* FIXME: remove these header dependencies */ -#include "util/u_debug.h" -#include "util/u_string.h" - #ifdef __cplusplus extern "C" { #endif diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 03cd74efed3..9ae096ee3cf 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -43,7 +43,6 @@ #include "p_compiler.h" #include "p_defines.h" #include "p_format.h" -#include "p_refcnt.h" #include "p_screen.h" @@ -66,6 +65,12 @@ extern "C" { #define PIPE_MAX_TEXTURE_LEVELS 16 +struct pipe_reference +{ + int32_t count; /* atomic */ +}; + + /** * The driver will certainly subclass this to include actual memory * management information. @@ -383,38 +388,6 @@ struct pipe_vertex_element }; -/* Reference counting helper functions */ -static INLINE void -pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf) -{ - struct pipe_buffer *old_buf = *ptr; - - if (pipe_reference(&(*ptr)->reference, &buf->reference)) - old_buf->screen->buffer_destroy(old_buf); - *ptr = buf; -} - -static INLINE void -pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) -{ - struct pipe_surface *old_surf = *ptr; - - if (pipe_reference(&(*ptr)->reference, &surf->reference)) - old_surf->texture->screen->tex_surface_destroy(old_surf); - *ptr = surf; -} - -static INLINE void -pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex) -{ - struct pipe_texture *old_tex = *ptr; - - if (pipe_reference(&(*ptr)->reference, &tex->reference)) - old_tex->screen->texture_destroy(old_tex); - *ptr = tex; -} - - #ifdef __cplusplus } #endif diff --git a/src/gallium/include/pipe/p_video_state.h b/src/gallium/include/pipe/p_video_state.h index b85f01c2b02..77e22d0a566 100644 --- a/src/gallium/include/pipe/p_video_state.h +++ b/src/gallium/include/pipe/p_video_state.h @@ -30,12 +30,12 @@ /* u_reduce_video_profile() needs these */ #include <pipe/p_compiler.h> -#include <util/u_debug.h> #include <pipe/p_defines.h> #include <pipe/p_format.h> -#include <pipe/p_refcnt.h> +#include <pipe/p_state.h> #include <pipe/p_screen.h> +#include <util/u_inlines.h> #ifdef __cplusplus extern "C" { diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index 1f456cb8297..f7ed6605bf8 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -46,6 +46,7 @@ #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_rect.h" +#include "util/u_inlines.h" static struct pipe_surface * dri_surface_from_handle(struct drm_api *api, diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index a412b81256e..2052867309c 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -42,6 +42,8 @@ #include "state_tracker/drm_api.h" #include "state_tracker/dri1_api.h" +#include "util/u_debug.h" + PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) @@ -194,7 +196,7 @@ dri_fill_in_modes(struct dri_screen *screen, return NULL; } - return (const const __DRIconfig **)configs; + return (const __DRIconfig **)configs; } /** diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile index b696f2fae93..2863320a480 100644 --- a/src/gallium/state_trackers/egl/Makefile +++ b/src/gallium/state_trackers/egl/Makefile @@ -15,13 +15,11 @@ common_OBJECTS = $(common_SOURCES:.c=.o) x11_INCLUDES = \ -I$(TOP)/src/gallium/drivers \ -I$(TOP)/src/glx/x11 \ - -I$(TOP)/src/egl/drivers/xdri \ -I$(TOP)/src/mesa \ $(shell pkg-config --cflags-only-I libdrm) x11_SOURCES = $(wildcard x11/*.c) \ - $(TOP)/src/glx/x11/dri2.c \ - $(TOP)/src/egl/drivers/xdri/glxinit.c + $(TOP)/src/glx/x11/dri2.c x11_OBJECTS = $(x11_SOURCES:.c=.o) diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c index 6c8f3b9f79c..70216177bdb 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -23,10 +23,12 @@ */ #include <assert.h> +#include <stdio.h> #include <string.h> #include "pipe/p_screen.h" #include "util/u_memory.h" #include "util/u_rect.h" +#include "util/u_inlines.h" #include "egldriver.h" #include "eglcurrent.h" #include "eglconfigutil.h" @@ -468,7 +470,7 @@ egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) if (!gconf) continue; - _eglInitConfig(&gconf->base, id); + _eglInitConfig(&gconf->base, dpy, id); api_mask = get_mode_api_mask(&native_configs[i]->mode, gdrv->api_mask); if (!api_mask) { @@ -631,7 +633,7 @@ egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, return NULL; } - if (!_eglInitContext(drv, &gctx->base, conf, attribs)) { + if (!_eglInitContext(&gctx->base, dpy, conf, attribs)) { free(gctx); return NULL; } @@ -713,7 +715,7 @@ egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, return NULL; } - if (!_eglInitSurface(drv, &gsurf->base, EGL_WINDOW_BIT, conf, attribs)) { + if (!_eglInitSurface(&gsurf->base, dpy, EGL_WINDOW_BIT, conf, attribs)) { free(gsurf); return NULL; } @@ -753,7 +755,7 @@ egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, return NULL; } - if (!_eglInitSurface(drv, &gsurf->base, EGL_PIXMAP_BIT, conf, attribs)) { + if (!_eglInitSurface(&gsurf->base, dpy, EGL_PIXMAP_BIT, conf, attribs)) { free(gsurf); return NULL; } @@ -790,7 +792,7 @@ egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, return NULL; } - if (!_eglInitSurface(drv, &gsurf->base, EGL_PBUFFER_BIT, conf, attribs)) { + if (!_eglInitSurface(&gsurf->base, dpy, EGL_PBUFFER_BIT, conf, attribs)) { free(gsurf); return NULL; } @@ -1087,8 +1089,8 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint buffer) { struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); - _EGLContext *ctx = _eglGetAPIContext(EGL_OPENGL_ES_API); - struct egl_g3d_context *gctx = egl_g3d_context(ctx); + _EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API); + struct egl_g3d_context *gctx; enum pipe_format target_format; int target; @@ -1118,6 +1120,11 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); } + if (!es1) + return EGL_TRUE; + if (!gsurf->render_surface) + return EGL_FALSE; + /* flush properly if the surface is bound */ if (gsurf->base.CurrentContext) { gctx = egl_g3d_context(gsurf->base.CurrentContext); @@ -1125,14 +1132,11 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); } - if (gctx) { - if (!gsurf->render_surface) - return EGL_FALSE; + gctx = egl_g3d_context(es1); + gctx->stapi->st_bind_texture_surface(gsurf->render_surface, + target, gsurf->base.MipmapLevel, target_format); - gctx->stapi->st_bind_texture_surface(gsurf->render_surface, - target, gsurf->base.MipmapLevel, target_format); - gsurf->base.BoundToTexture = EGL_TRUE; - } + gsurf->base.BoundToTexture = EGL_TRUE; return EGL_TRUE; } @@ -1180,7 +1184,7 @@ egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, return NULL; } - if (!_eglInitSurface(drv, &gsurf->base, + if (!_eglInitSurface(&gsurf->base, dpy, EGL_SCREEN_BIT_MESA, conf, attribs)) { free(gsurf); return NULL; diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h index 3dae8c40529..5d2d9c481ab 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.h +++ b/src/gallium/state_trackers/egl/common/egl_g3d.h @@ -87,41 +87,8 @@ struct egl_g3d_screen { const struct native_mode **native_modes; }; -static INLINE struct egl_g3d_driver * -egl_g3d_driver(_EGLDriver *drv) -{ - return (struct egl_g3d_driver *) drv; -} - -static INLINE struct egl_g3d_display * -egl_g3d_display(_EGLDisplay *dpy) -{ - /* note that it is not direct casting */ - return (struct egl_g3d_display *) dpy->DriverData; -} - -static INLINE struct egl_g3d_context * -egl_g3d_context(_EGLContext *ctx) -{ - return (struct egl_g3d_context *) ctx; -} - -static INLINE struct egl_g3d_surface * -egl_g3d_surface(_EGLSurface *surf) -{ - return (struct egl_g3d_surface *) surf; -} - -static INLINE struct egl_g3d_config * -egl_g3d_config(_EGLConfig *conf) -{ - return (struct egl_g3d_config *) conf; -} - -static INLINE struct egl_g3d_screen * -egl_g3d_screen(_EGLScreen *scr) -{ - return (struct egl_g3d_screen *) scr; -} +/* standard typecasts */ +_EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d) +_EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj) #endif /* _EGL_G3D_H_ */ diff --git a/src/gallium/state_trackers/egl/kms/native_kms.c b/src/gallium/state_trackers/egl/kms/native_kms.c index d5baf2c2f05..445c28c383c 100644 --- a/src/gallium/state_trackers/egl/kms/native_kms.c +++ b/src/gallium/state_trackers/egl/kms/native_kms.c @@ -22,12 +22,14 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include <stdio.h> #include <string.h> #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "util/u_debug.h" #include "util/u_memory.h" +#include "util/u_inlines.h" #include "egllog.h" #include "native_kms.h" diff --git a/src/egl/drivers/xdri/glxinit.c b/src/gallium/state_trackers/egl/x11/glxinit.c index ba6132788a7..ba6132788a7 100644 --- a/src/egl/drivers/xdri/glxinit.c +++ b/src/gallium/state_trackers/egl/x11/glxinit.c diff --git a/src/egl/drivers/xdri/glxinit.h b/src/gallium/state_trackers/egl/x11/glxinit.h index 1cc7c460fe2..1cc7c460fe2 100644 --- a/src/egl/drivers/xdri/glxinit.h +++ b/src/gallium/state_trackers/egl/x11/glxinit.h diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c index 07f82d878c5..b2eba7219f4 100644 --- a/src/gallium/state_trackers/egl/x11/native_dri2.c +++ b/src/gallium/state_trackers/egl/x11/native_dri2.c @@ -25,6 +25,7 @@ #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_format.h" +#include "util/u_inlines.h" #include "pipe/p_compiler.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" diff --git a/src/gallium/state_trackers/egl/x11/native_x11.c b/src/gallium/state_trackers/egl/x11/native_x11.c index dd3c9f8b6ac..8eb542bd827 100644 --- a/src/gallium/state_trackers/egl/x11/native_x11.c +++ b/src/gallium/state_trackers/egl/x11/native_x11.c @@ -22,6 +22,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include <stdio.h> #include <string.h> #include "util/u_debug.h" #include "util/u_memory.h" diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c index dfa8df22234..7946415ce77 100644 --- a/src/gallium/state_trackers/egl/x11/native_ximage.c +++ b/src/gallium/state_trackers/egl/x11/native_ximage.c @@ -33,7 +33,8 @@ #include "util/u_math.h" #include "util/u_format.h" #include "pipe/p_compiler.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" +#include "util/u_inlines.h" #include "softpipe/sp_winsys.h" #include "egllog.h" diff --git a/src/gallium/state_trackers/egl/x11/sw_winsys.c b/src/gallium/state_trackers/egl/x11/sw_winsys.c index 6ee3ede38cb..33328aadf26 100644 --- a/src/gallium/state_trackers/egl/x11/sw_winsys.c +++ b/src/gallium/state_trackers/egl/x11/sw_winsys.c @@ -35,9 +35,9 @@ */ -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.c b/src/gallium/state_trackers/egl/x11/x11_screen.c index 76ce45ee574..d72bfc99d3e 100644 --- a/src/gallium/state_trackers/egl/x11/x11_screen.c +++ b/src/gallium/state_trackers/egl/x11/x11_screen.c @@ -43,7 +43,7 @@ struct x11_screen { int number; /* - * This is used to fetch GLX visuals/fbconfigs. It uses code from egl_xdri. + * This is used to fetch GLX visuals/fbconfigs. It steals code from GLX. * It might be better to rewrite the part in Xlib or XCB. */ __GLXdisplayPrivate *glx_dpy; diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h index d24971ca1c7..63a329cbe05 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.h +++ b/src/gallium/state_trackers/glx/xlib/xm_api.h @@ -60,7 +60,7 @@ and create a window, you must do the following to use the X/Mesa interface: #include "main/mtypes.h" #include "state_tracker/st_context.h" #include "state_tracker/st_public.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" # include <X11/Xlib.h> diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index 68797228459..99e177b0be4 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -40,9 +40,9 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" #include "pipe/p_shader_tokens.h" #include "cso_cache/cso_context.h" +#include "util/u_inlines.h" #include "util/u_draw_quad.h" #include "util/u_tile.h" #include "util/u_math.h" diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index e41125f6f99..467e20207a3 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -29,7 +29,7 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "pipe/p_shader_tokens.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "cso_cache/cso_context.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/state_trackers/python/st_llvmpipe_winsys.c b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c index 0096b18c994..c5ee1679f04 100644 --- a/src/gallium/state_trackers/python/st_llvmpipe_winsys.c +++ b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c @@ -36,7 +36,7 @@ #include "pipe/p_format.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "llvmpipe/lp_winsys.h" diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c index 96377414211..32a6551a87a 100644 --- a/src/gallium/state_trackers/python/st_sample.c +++ b/src/gallium/state_trackers/python/st_sample.c @@ -29,7 +29,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_tile.h" #include "util/u_math.h" diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index cf4a11bb142..20c72c1ff54 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -34,7 +34,7 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_shader_tokens.h" diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c index c437553bc23..015241498ed 100644 --- a/src/gallium/state_trackers/vega/api_images.c +++ b/src/gallium/state_trackers/vega/api_images.c @@ -35,7 +35,7 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_blit.h" #include "util/u_tile.h" #include "util/u_memory.h" diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c index e6070c7353b..9c123a4cf95 100644 --- a/src/gallium/state_trackers/vega/api_masks.c +++ b/src/gallium/state_trackers/vega/api_masks.c @@ -31,7 +31,7 @@ #include "vg_context.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_pack_color.h" #include "util/u_draw_quad.h" diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c index 15ac1900f4b..58ebb3b60ea 100644 --- a/src/gallium/state_trackers/vega/api_path.c +++ b/src/gallium/state_trackers/vega/api_path.c @@ -32,7 +32,7 @@ #include "paint.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_draw_quad.h" VGPath vgCreatePath(VGint pathFormat, diff --git a/src/gallium/state_trackers/vega/asm_fill.h b/src/gallium/state_trackers/vega/asm_fill.h index 2f394ad6c55..27773467fa8 100644 --- a/src/gallium/state_trackers/vega/asm_fill.h +++ b/src/gallium/state_trackers/vega/asm_fill.h @@ -27,166 +27,375 @@ #ifndef ASM_FILL_H #define ASM_FILL_H -static const char solid_fill_asm[] = - "MOV %s, CONST[0]\n"; - - -static const char linear_grad_asm[] = - "MOV TEMP[0].xy, IN[0]\n" - "MOV TEMP[0].z, CONST[1].yyyy\n" - "DP3 TEMP[1], CONST[2], TEMP[0]\n" - "DP3 TEMP[2], CONST[3], TEMP[0]\n" - "DP3 TEMP[3], CONST[4], TEMP[0]\n" - "RCP TEMP[3], TEMP[3]\n" - "MUL TEMP[1], TEMP[1], TEMP[3]\n" - "MUL TEMP[2], TEMP[2], TEMP[3]\n" - "MOV TEMP[4].x, TEMP[1]\n" - "MOV TEMP[4].y, TEMP[2]\n" - "MUL TEMP[0], CONST[0].yyyy, TEMP[4].yyyy\n" - "MAD TEMP[1], CONST[0].xxxx, TEMP[4].xxxx, TEMP[0]\n" - "MUL TEMP[2], TEMP[1], CONST[0].zzzz\n" - "TEX %s, TEMP[2], SAMP[0], 1D\n"; - -static const char radial_grad_asm[] = - "MOV TEMP[0].xy, IN[0]\n" - "MOV TEMP[0].z, CONST[1].yyyy\n" - "DP3 TEMP[1], CONST[2], TEMP[0]\n" - "DP3 TEMP[2], CONST[3], TEMP[0]\n" - "DP3 TEMP[3], CONST[4], TEMP[0]\n" - "RCP TEMP[3], TEMP[3]\n" - "MUL TEMP[1], TEMP[1], TEMP[3]\n" - "MUL TEMP[2], TEMP[2], TEMP[3]\n" - "MOV TEMP[5].x, TEMP[1]\n" - "MOV TEMP[5].y, TEMP[2]\n" - "MUL TEMP[0], CONST[0].yyyy, TEMP[5].yyyy\n" - "MAD TEMP[1], CONST[0].xxxx, TEMP[5].xxxx, TEMP[0]\n" - "ADD TEMP[1], TEMP[1], TEMP[1]\n" - "MUL TEMP[3], TEMP[5].yyyy, TEMP[5].yyyy\n" - "MAD TEMP[4], TEMP[5].xxxx, TEMP[5].xxxx, TEMP[3]\n" - "MOV TEMP[4], -TEMP[4]\n" - "MUL TEMP[2], CONST[0].zzzz, TEMP[4]\n" - "MUL TEMP[0], CONST[1].wwww, TEMP[2]\n" - "MUL TEMP[3], TEMP[1], TEMP[1]\n" - "SUB TEMP[2], TEMP[3], TEMP[0]\n" - "RSQ TEMP[2], |TEMP[2]|\n" - "RCP TEMP[2], TEMP[2]\n" - "SUB TEMP[1], TEMP[2], TEMP[1]\n" - "ADD TEMP[0], CONST[0].zzzz, CONST[0].zzzz\n" - "RCP TEMP[0], TEMP[0]\n" - "MUL TEMP[2], TEMP[1], TEMP[0]\n" - "TEX %s, TEMP[2], SAMP[0], 1D\n"; - -static const char pattern_asm[] = - "MOV TEMP[0].xy, IN[0]\n" - "MOV TEMP[0].z, CONST[1].yyyy\n" - "DP3 TEMP[1], CONST[2], TEMP[0]\n" - "DP3 TEMP[2], CONST[3], TEMP[0]\n" - "DP3 TEMP[3], CONST[4], TEMP[0]\n" - "RCP TEMP[3], TEMP[3]\n" - "MUL TEMP[1], TEMP[1], TEMP[3]\n" - "MUL TEMP[2], TEMP[2], TEMP[3]\n" - "MOV TEMP[4].x, TEMP[1]\n" - "MOV TEMP[4].y, TEMP[2]\n" - "RCP TEMP[0], CONST[1].zwzw\n" - "MOV TEMP[1], TEMP[4]\n" - "MUL TEMP[1].x, TEMP[1], TEMP[0]\n" - "MUL TEMP[1].y, TEMP[1], TEMP[0]\n" - "TEX %s, TEMP[1], SAMP[0], 2D\n"; - - -static const char mask_asm[] = - "TEX TEMP[1], IN[0], SAMP[1], 2D\n" - "MUL TEMP[0].w, TEMP[0].wwww, TEMP[1].wwww\n" - "MOV %s, TEMP[0]\n"; - - -static const char image_normal_asm[] = - "TEX %s, IN[1], SAMP[3], 2D\n"; - -static const char image_multiply_asm[] = - "TEX TEMP[1], IN[1], SAMP[3], 2D\n" - "MUL %s, TEMP[0], TEMP[1]\n"; - -static const char image_stencil_asm[] = - "TEX TEMP[1], IN[1], SAMP[3], 2D\n" - "MUL %s, TEMP[0], TEMP[1]\n"; - - -#define EXTENDED_BLEND_OVER \ - "SUB TEMP[3], CONST[1].yyyy, TEMP[1].wwww\n" \ - "SUB TEMP[4], CONST[1].yyyy, TEMP[0].wwww\n" \ - "MUL TEMP[3], TEMP[0], TEMP[3]\n" \ - "MUL TEMP[4], TEMP[1], TEMP[4]\n" \ - "ADD TEMP[3], TEMP[3], TEMP[4]\n" - -static const char blend_multiply_asm[] = - "TEX TEMP[1], IN[0], SAMP[2], 2D\n" - EXTENDED_BLEND_OVER - "MUL TEMP[4], TEMP[0], TEMP[1]\n" - "ADD TEMP[1], TEMP[4], TEMP[3]\n"/*result.rgb*/ - "MUL TEMP[2], TEMP[0].wwww, TEMP[1].wwww\n" - "ADD TEMP[3], TEMP[0].wwww, TEMP[1].wwww\n" - "SUB TEMP[1].w, TEMP[3], TEMP[2]\n" - "MOV %s, TEMP[1]\n"; -#if 1 -static const char blend_screen_asm[] = - "TEX TEMP[1], IN[0], SAMP[2], 2D\n" - "ADD TEMP[3], TEMP[0], TEMP[1]\n" - "MUL TEMP[2], TEMP[0], TEMP[1]\n" - "SUB %s, TEMP[3], TEMP[2]\n"; -#else -static const char blend_screen_asm[] = - "TEX TEMP[1], IN[0], SAMP[2], 2D\n" - "MOV %s, TEMP[1]\n"; -#endif - -static const char blend_darken_asm[] = - "TEX TEMP[1], IN[0], SAMP[2], 2D\n" - EXTENDED_BLEND_OVER - "MUL TEMP[4], TEMP[0], TEMP[1].wwww\n" - "MUL TEMP[5], TEMP[1], TEMP[0].wwww\n" - "MIN TEMP[4], TEMP[4], TEMP[5]\n" - "ADD TEMP[1], TEMP[3], TEMP[4]\n" - "MUL TEMP[2], TEMP[0].wwww, TEMP[1].wwww\n" - "ADD TEMP[3], TEMP[0].wwww, TEMP[1].wwww\n" - "SUB TEMP[1].w, TEMP[3], TEMP[2]\n" - "MOV %s, TEMP[1]\n"; - -static const char blend_lighten_asm[] = - "TEX TEMP[1], IN[0], SAMP[2], 2D\n" - EXTENDED_BLEND_OVER - "MUL TEMP[4], TEMP[0], TEMP[1].wwww\n" - "MUL TEMP[5], TEMP[1], TEMP[0].wwww\n" - "MAX TEMP[4], TEMP[4], TEMP[5]\n" - "ADD TEMP[1], TEMP[3], TEMP[4]\n" - "MUL TEMP[2], TEMP[0].wwww, TEMP[1].wwww\n" - "ADD TEMP[3], TEMP[0].wwww, TEMP[1].wwww\n" - "SUB TEMP[1].w, TEMP[3], TEMP[2]\n" - "MOV %s, TEMP[1]\n"; - - -static const char premultiply_asm[] = - "MUL TEMP[0].xyz, TEMP[0], TEMP[0].wwww\n"; - -static const char unpremultiply_asm[] = - "TEX TEMP[0], IN[0], SAMP[1], 2D\n"; - - -static const char color_bw_asm[] = - "ADD TEMP[1], CONST[1].yyyy, CONST[1].yyyy\n" - "RCP TEMP[2], TEMP[1]\n" - "ADD TEMP[1], CONST[1].yyyy, TEMP[2]\n" - "ADD TEMP[2].x, TEMP[0].xxxx, TEMP[0].yyyy\n" - "ADD TEMP[2].x, TEMP[0].zzzz, TEMP[0].xxxx\n" - "SGE TEMP[0].xyz, TEMP[2].xxxx, TEMP[1]\n" - "SGE TEMP[0].w, TEMP[0].wwww, TEMP[2].yyyy\n" - "MOV %s, TEMP[0]\n"; +#include "tgsi/tgsi_ureg.h" + +typedef void (* ureg_func)( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant); + +static INLINE void +solid_fill( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_MOV(ureg, *out, constant[0]); +} + +static INLINE void +linear_grad( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_XY), + in[0]); + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_Z), + ureg_scalar(constant[1], TGSI_SWIZZLE_Y)); + ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0])); + ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0])); + ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0])); + ureg_RCP(ureg, temp[3], ureg_src(temp[3])); + ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3])); + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3])); + ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1])); + ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2])); + ureg_MUL(ureg, temp[0], + ureg_scalar(constant[0], TGSI_SWIZZLE_Y), + ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_Y)); + ureg_MAD(ureg, temp[1], + ureg_scalar(constant[0], TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_X), + ureg_src(temp[0])); + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), + ureg_scalar(constant[0], TGSI_SWIZZLE_Z)); + ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]); +} + +static INLINE void +radial_grad( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + + ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]); + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_Z), + ureg_scalar(constant[1], TGSI_SWIZZLE_Y)); + ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0])); + ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0])); + ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0])); + ureg_RCP(ureg, temp[3], ureg_src(temp[3])); + ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3])); + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3])); + ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_X), ureg_src(temp[1])); + ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_Y), ureg_src(temp[2])); + ureg_MUL(ureg, temp[0], ureg_scalar(constant[0], TGSI_SWIZZLE_Y), + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y)); + ureg_MAD(ureg, temp[1], + ureg_scalar(constant[0], TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), ureg_src(temp[0])); + ureg_ADD(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[1])); + ureg_MUL(ureg, temp[3], + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y), + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y)); + ureg_MAD(ureg, temp[4], + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), + ureg_src(temp[3])); + ureg_MOV(ureg, temp[4], ureg_negate(ureg_src(temp[4]))); + ureg_MUL(ureg, temp[2], + ureg_scalar(constant[0], TGSI_SWIZZLE_Z), + ureg_src(temp[4])); + ureg_MUL(ureg, temp[0], + ureg_scalar(constant[1], TGSI_SWIZZLE_W), + ureg_src(temp[2])); + ureg_MUL(ureg, temp[3], ureg_src(temp[1]), ureg_src(temp[1])); + + ureg_SUB(ureg, temp[2], ureg_src(temp[3]), ureg_src(temp[0])); + ureg_RSQ(ureg, temp[2], ureg_abs(ureg_src(temp[2]))); + ureg_RCP(ureg, temp[2], ureg_src(temp[2])); + ureg_SUB(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[1])); + ureg_ADD(ureg, temp[0], + ureg_scalar(constant[0], TGSI_SWIZZLE_Z), + ureg_scalar(constant[0], TGSI_SWIZZLE_Z)); + ureg_RCP(ureg, temp[0], ureg_src(temp[0])); + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[0])); + ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]); + +} + + +static INLINE void +pattern( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_XY), + in[0]); + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_Z), + ureg_scalar(constant[1], TGSI_SWIZZLE_Y)); + ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0])); + ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0])); + ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0])); + ureg_RCP(ureg, temp[3], ureg_src(temp[3])); + ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3])); + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3])); + ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1])); + ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2])); + ureg_RCP(ureg, temp[0], + ureg_swizzle(constant[1], + TGSI_SWIZZLE_Z, + TGSI_SWIZZLE_W, + TGSI_SWIZZLE_Z, + TGSI_SWIZZLE_W)); + ureg_MOV(ureg, temp[1], ureg_src(temp[4])); + ureg_MUL(ureg, + ureg_writemask(temp[1], TGSI_WRITEMASK_X), + ureg_src(temp[1]), + ureg_src(temp[0])); + ureg_MUL(ureg, + ureg_writemask(temp[1], TGSI_WRITEMASK_Y), + ureg_src(temp[1]), + ureg_src(temp[0])); + ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, ureg_src(temp[1]), sampler[0]); +} + +static INLINE void +mask( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]); + ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_MOV(ureg, *out, ureg_src(temp[0])); +} + +static INLINE void +image_normal( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, in[1], sampler[3]); +} + + +static INLINE void +image_multiply( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]); + ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1])); +} + + +static INLINE void +image_stencil( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]); + ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1])); +} + +#define EXTENDED_BLENDER_OVER_FUNC \ + ureg_SUB(ureg, temp[3], \ + ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \ + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); \ + ureg_SUB(ureg, temp[3], \ + ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \ + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); \ + ureg_MUL(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[3])); \ + ureg_MUL(ureg, temp[4], ureg_src(temp[1]), ureg_src(temp[4])); \ + ureg_ADD(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[4])); + + +static INLINE void +blend_multiply( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]); + EXTENDED_BLENDER_OVER_FUNC + ureg_MUL(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[1])); + ureg_ADD(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[3])); + + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W), + ureg_src(temp[3]), ureg_src(temp[2])); + + ureg_MOV(ureg, *out, ureg_src(temp[1])); +} + +static INLINE void +blend_screen( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]); + ureg_ADD(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[1])); + ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[1])); + ureg_SUB(ureg, *out, ureg_src(temp[3]), ureg_src(temp[2])); +} + +static INLINE void +blend_darken( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]); + EXTENDED_BLENDER_OVER_FUNC + ureg_MUL(ureg, temp[4], ureg_src(temp[0]), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_MUL(ureg, temp[5], ureg_src(temp[1]), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); + ureg_MIN(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5])); + ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4])); + + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W), + ureg_src(temp[3]), ureg_src(temp[2])); + + ureg_MOV(ureg, *out, ureg_src(temp[1])); +} + +static INLINE void +blend_lighten( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]); + EXTENDED_BLENDER_OVER_FUNC + ureg_MUL(ureg, temp[4], ureg_src(temp[0]), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_MUL(ureg, temp[5], ureg_src(temp[1]), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); + ureg_MAX(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5])); + ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4])); + + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W), + ureg_src(temp[3]), ureg_src(temp[2])); + + ureg_MOV(ureg, *out, ureg_src(temp[1])); +} + +static INLINE void +premultiply( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_MUL(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ), + ureg_src(temp[0]), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); +} + +static INLINE void +unpremultiply( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[0], TGSI_TEXTURE_2D, in[0], sampler[1]); +} + + +static INLINE void +color_bw( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_ADD(ureg, temp[1], + ureg_scalar(constant[1], TGSI_SWIZZLE_Y), + ureg_scalar(constant[1], TGSI_SWIZZLE_Y)); + ureg_RCP(ureg, temp[2], ureg_src(temp[1])); + ureg_ADD(ureg, temp[1], + ureg_scalar(constant[1], TGSI_SWIZZLE_Y), + ureg_src(temp[2])); + ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Y)); + ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Z), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X)); + ureg_SGE(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ), + ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_X), + ureg_src(temp[1])); + ureg_SGE(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_W), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_Y)); + ureg_MOV(ureg, *out, ureg_src(temp[0])); +} struct shader_asm_info { VGint id; - VGint num_tokens; - const char * txt; + ureg_func func; VGboolean needs_position; @@ -203,44 +412,44 @@ struct shader_asm_info { static const struct shader_asm_info shaders_asm[] = { /* fills */ - {VEGA_SOLID_FILL_SHADER, 40, solid_fill_asm, + {VEGA_SOLID_FILL_SHADER, solid_fill, VG_FALSE, 0, 1, 0, 0, 0, 0}, - {VEGA_LINEAR_GRADIENT_SHADER, 200, linear_grad_asm, + {VEGA_LINEAR_GRADIENT_SHADER, linear_grad, VG_TRUE, 0, 5, 0, 1, 0, 5}, - {VEGA_RADIAL_GRADIENT_SHADER, 200, radial_grad_asm, + {VEGA_RADIAL_GRADIENT_SHADER, radial_grad, VG_TRUE, 0, 5, 0, 1, 0, 6}, - {VEGA_PATTERN_SHADER, 100, pattern_asm, + {VEGA_PATTERN_SHADER, pattern, VG_TRUE, 1, 4, 0, 1, 0, 5}, /* image draw modes */ - {VEGA_IMAGE_NORMAL_SHADER, 200, image_normal_asm, + {VEGA_IMAGE_NORMAL_SHADER, image_normal, VG_TRUE, 0, 0, 3, 1, 0, 0}, - {VEGA_IMAGE_MULTIPLY_SHADER, 200, image_multiply_asm, + {VEGA_IMAGE_MULTIPLY_SHADER, image_multiply, VG_TRUE, 0, 0, 3, 1, 0, 2}, - {VEGA_IMAGE_STENCIL_SHADER, 200, image_stencil_asm, + {VEGA_IMAGE_STENCIL_SHADER, image_stencil, VG_TRUE, 0, 0, 3, 1, 0, 2}, - {VEGA_MASK_SHADER, 100, mask_asm, + {VEGA_MASK_SHADER, mask, VG_TRUE, 0, 0, 1, 1, 0, 2}, /* extra blend modes */ - {VEGA_BLEND_MULTIPLY_SHADER, 200, blend_multiply_asm, + {VEGA_BLEND_MULTIPLY_SHADER, blend_multiply, VG_TRUE, 1, 1, 2, 1, 0, 5}, - {VEGA_BLEND_SCREEN_SHADER, 200, blend_screen_asm, + {VEGA_BLEND_SCREEN_SHADER, blend_screen, VG_TRUE, 0, 0, 2, 1, 0, 4}, - {VEGA_BLEND_DARKEN_SHADER, 200, blend_darken_asm, + {VEGA_BLEND_DARKEN_SHADER, blend_darken, VG_TRUE, 1, 1, 2, 1, 0, 6}, - {VEGA_BLEND_LIGHTEN_SHADER, 200, blend_lighten_asm, + {VEGA_BLEND_LIGHTEN_SHADER, blend_lighten, VG_TRUE, 1, 1, 2, 1, 0, 6}, /* premultiply */ - {VEGA_PREMULTIPLY_SHADER, 100, premultiply_asm, + {VEGA_PREMULTIPLY_SHADER, premultiply, VG_FALSE, 0, 0, 0, 0, 0, 1}, - {VEGA_UNPREMULTIPLY_SHADER, 100, unpremultiply_asm, + {VEGA_UNPREMULTIPLY_SHADER, unpremultiply, VG_FALSE, 0, 0, 0, 0, 0, 1}, /* color transform to black and white */ - {VEGA_BW_SHADER, 150, color_bw_asm, + {VEGA_BW_SHADER, color_bw, VG_FALSE, 1, 1, 0, 0, 0, 3}, }; #endif diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 1112ad9839d..2e10965be4f 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -37,7 +37,7 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_blit.h" #include "util/u_format.h" #include "util/u_tile.h" diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index ba8ecef1d2d..467b95b7519 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -35,7 +35,7 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index d8f6299b2db..3405d635f0c 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -32,7 +32,7 @@ #include "st_inlines.h" #include "pipe/p_compiler.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c index f5352ee84e5..f56ea0c8b44 100644 --- a/src/gallium/state_trackers/vega/polygon.c +++ b/src/gallium/state_trackers/vega/polygon.c @@ -37,7 +37,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_screen.h" #include "util/u_draw_quad.h" diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 47e18dc1e23..05620efa9c0 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -30,7 +30,7 @@ #include "pipe/p_context.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_shader_tokens.h" diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c index 8e59d53dc7a..0e71a507bff 100644 --- a/src/gallium/state_trackers/vega/shader.c +++ b/src/gallium/state_trackers/vega/shader.c @@ -35,7 +35,7 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #define MAX_CONSTANTS 20 diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c index f620075d0bc..f43fe6ee4cb 100644 --- a/src/gallium/state_trackers/vega/shaders_cache.c +++ b/src/gallium/state_trackers/vega/shaders_cache.c @@ -30,7 +30,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_shader_tokens.h" @@ -123,17 +123,23 @@ static INLINE VGint range_max(VGint max, VGint current) return MAX2(max, current); } -static void -create_preamble(char *txt, - const struct shader_asm_info *shaders[SHADER_STAGES], - int num_shaders) +static void * +combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders, + struct pipe_context *pipe, + struct pipe_shader_state *shader) { VGboolean declare_input = VG_FALSE; VGint start_const = -1, end_const = 0; VGint start_temp = -1, end_temp = 0; VGint start_sampler = -1, end_sampler = 0; - VGint i; + VGint i, current_shader = 0; VGint num_consts, num_temps, num_samplers; + struct ureg_program *ureg; + struct ureg_src in[2]; + struct ureg_src *sampler = NULL; + struct ureg_src *constant = NULL; + struct ureg_dst out, *temp = NULL; + void *p = NULL; for (i = 0; i < num_shaders; ++i) { if (shaders[i]->num_consts) @@ -158,99 +164,94 @@ create_preamble(char *txt, if (start_temp < 0) start_temp = 0; if (start_sampler < 0) - start_sampler = 0; + start_sampler = 0; num_consts = end_const - start_const; num_temps = end_temp - start_temp; num_samplers = end_sampler - start_sampler; - /* end exclusive */ - --end_const; - --end_temp; - --end_sampler; - sprintf(txt, "FRAG\n"); + ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!ureg) + return NULL; if (declare_input) { - sprintf(txt + strlen(txt), "DCL IN[0], POSITION, LINEAR\n"); - sprintf(txt + strlen(txt), "DCL IN[1], GENERIC[0], PERSPECTIVE\n"); + in[0] = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_POSITION, + 0, + TGSI_INTERPOLATE_LINEAR); + in[1] = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_GENERIC, + 0, + TGSI_INTERPOLATE_PERSPECTIVE); } /* we always have a color output */ - sprintf(txt + strlen(txt), "DCL OUT[0], COLOR, CONSTANT\n"); - - if (num_consts > 1) - sprintf(txt + strlen(txt), "DCL CONST[%d..%d], CONSTANT\n", start_const, end_const); - else if (num_consts == 1) - sprintf(txt + strlen(txt), "DCL CONST[%d], CONSTANT\n", start_const); - - if (num_temps > 1) - sprintf(txt + strlen(txt), "DCL TEMP[%d..%d], CONSTANT\n", start_temp, end_temp); - else if (num_temps > 1) - sprintf(txt + strlen(txt), "DCL TEMP[%d], CONSTANT\n", start_temp); - - if (num_samplers > 1) - sprintf(txt + strlen(txt), "DCL SAMP[%d..%d], CONSTANT\n", start_sampler, end_sampler); - else if (num_samplers == 1) - sprintf(txt + strlen(txt), "DCL SAMP[%d], CONSTANT\n", start_sampler); -} + out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); -static void * -combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders, - struct pipe_context *pipe, - struct pipe_shader_state *shader) -{ - char *combined_txt; - int combined_len = MAX_PREAMBLE; - int combined_tokens = 0; - int i = 0; - int current_shader = 0; - int current_len; + if (num_consts >= 1) { + constant = (struct ureg_src *) malloc(sizeof(struct ureg_src) * end_const); + for (i = start_const; i < end_const; i++) { + constant[i] = ureg_DECL_constant(ureg, i); + } - for (i = 0; i < num_shaders; ++i) { - combined_len += strlen(shaders[i]->txt); - combined_tokens += shaders[i]->num_tokens; } - /* add for the %s->TEMP[0] substitutions */ - combined_len += num_shaders * 7 /*TEMP[0]*/ + 4 /*"END\n"*/; - combined_txt = (char*)malloc(combined_len); - combined_txt[0] = '\0'; + if (num_temps >= 1) { + temp = (struct ureg_dst *) malloc(sizeof(struct ureg_dst) * end_temp); + for (i = start_temp; i < end_temp; i++) { + temp[i] = ureg_DECL_temporary(ureg); + } + } - create_preamble(combined_txt, shaders, num_shaders); + if (num_samplers >= 1) { + sampler = (struct ureg_src *) malloc(sizeof(struct ureg_src) * end_sampler); + for (i = start_sampler; i < end_sampler; i++) { + sampler[i] = ureg_DECL_sampler(ureg, i); + } + } while (current_shader < num_shaders) { - const char temp[] = "TEMP[0]"; - const char out[] = "OUT[0]"; - const char *subst = temp; - - current_len = strlen(combined_txt); - - /* if the last shader then output */ - if (current_shader + 1 == num_shaders) - subst = out; - - snprintf(combined_txt + current_len, - combined_len - current_len, - shaders[current_shader]->txt, - subst); - ++current_shader; + if ((current_shader + 1) == num_shaders) { + shaders[current_shader]->func(ureg, + &out, + in, + sampler, + temp, + constant); + } else { + shaders[current_shader]->func(ureg, + &temp[0], + in, + sampler, + temp, + constant); + } + current_shader++; } + ureg_END(ureg); - current_len = strlen(combined_txt); - snprintf(combined_txt + current_len, - combined_len - current_len, - "END\n"); + shader->tokens = ureg_finalize(ureg); + if(!shader->tokens) + return NULL; - debug_printf("Combined shader is : \n%s\n", - combined_txt); + p = pipe->create_fs_state(pipe, shader); + ureg_destroy(ureg); - shader->tokens = tokens_from_assembly( - combined_txt, combined_tokens); + if (num_temps >= 1) { + for (i = start_temp; i < end_temp; i++) { + ureg_release_temporary(ureg, temp[i]); + } + } - free(combined_txt); + if (temp) + free(temp); + if (constant) + free(constant); + if (sampler) + free(sampler); - return pipe->create_fs_state(pipe, shader); + return p; } static void * diff --git a/src/gallium/state_trackers/vega/st_inlines.h b/src/gallium/state_trackers/vega/st_inlines.h index 610755e0636..419151c3aee 100644 --- a/src/gallium/state_trackers/vega/st_inlines.h +++ b/src/gallium/state_trackers/vega/st_inlines.h @@ -38,7 +38,7 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_state.h" static INLINE struct pipe_transfer * diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 64207d97bac..426bf9bc62b 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -34,7 +34,7 @@ #include "st_inlines.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "cso_cache/cso_context.h" diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index 617c174eb6a..a94dfb160c9 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -29,7 +29,7 @@ #include "mask.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_screen.h" #include "util/u_format.h" #include "util/u_memory.h" diff --git a/src/gallium/state_trackers/wgl/stw_device.h b/src/gallium/state_trackers/wgl/stw_device.h index 0bf3b0da825..a83841f6b7d 100644 --- a/src/gallium/state_trackers/wgl/stw_device.h +++ b/src/gallium/state_trackers/wgl/stw_device.h @@ -30,7 +30,7 @@ #include "pipe/p_compiler.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" #include "util/u_handle_table.h" #include "stw_icd.h" #include "stw_pixelformat.h" diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.h b/src/gallium/state_trackers/wgl/stw_framebuffer.h index b80d168a7ce..08cc4973bce 100644 --- a/src/gallium/state_trackers/wgl/stw_framebuffer.h +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.h @@ -32,7 +32,7 @@ #include "main/mtypes.h" -#include "pipe/p_thread.h" +#include "os/os_thread.h" struct pipe_surface; struct stw_pixelformat_info; diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c index 2395d549752..221ce772af9 100644 --- a/src/gallium/state_trackers/xorg/xorg_crtc.c +++ b/src/gallium/state_trackers/xorg/xorg_crtc.c @@ -49,7 +49,7 @@ #include <X11/extensions/dpms.h> #endif -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_rect.h" #ifdef HAVE_LIBKMS diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c index 59588f0ff75..7457fe1c6d6 100644 --- a/src/gallium/state_trackers/xorg/xorg_dri2.c +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -38,7 +38,7 @@ #include "dri2.h" #include "pipe/p_state.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index a3c3993ab81..83b0d31e38d 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -9,7 +9,7 @@ #include "util/u_memory.h" #include "util/u_rect.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include <math.h> diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h index a88b1d520dc..58bb60a721d 100644 --- a/src/gallium/state_trackers/xorg/xorg_tracker.h +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -47,6 +47,8 @@ #endif #include "pipe/p_screen.h" +#include "util/u_inlines.h" +#include "util/u_debug.h" #include "state_tracker/drm_api.h" #define DRV_ERROR(msg) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, msg); diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c index a4a72b372dd..07be1df87f0 100644 --- a/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c +++ b/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c @@ -1,6 +1,7 @@ #include "i965_drm_winsys.h" #include "util/u_memory.h" +#include "util/u_inlines.h" #include "i915_drm.h" #include "intel_bufmgr.h" diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c index 8c8176e44ac..118afc33950 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c @@ -1,3 +1,4 @@ +#include <stdio.h> #include "state_tracker/drm_api.h" diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c index e8b58742ab7..102faedfeae 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c @@ -1,7 +1,8 @@ #include "intel_drm_winsys.h" #include "util/u_memory.h" -#include "pipe/p_refcnt.h" +#include "util/u_atomic.h" +#include "util/u_inlines.h" /** * Because gem does not have fence's we have to create our own fences. diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/winsys/drm/nouveau/dri/Makefile index 0937f68c34b..7e95f79d03c 100644 --- a/src/gallium/winsys/drm/nouveau/dri/Makefile +++ b/src/gallium/winsys/drm/nouveau/dri/Makefile @@ -6,9 +6,6 @@ LIBNAME = nouveau_dri.so PIPE_DRIVERS = \ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ - $(TOP)/src/gallium/drivers/nv04/libnv04.a \ - $(TOP)/src/gallium/drivers/nv10/libnv10.a \ - $(TOP)/src/gallium/drivers/nv20/libnv20.a \ $(TOP)/src/gallium/drivers/nv30/libnv30.a \ $(TOP)/src/gallium/drivers/nv40/libnv40.a \ $(TOP)/src/gallium/drivers/nv50/libnv50.a \ diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c index 75cd1e2902b..3f41e5d0ceb 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c @@ -81,15 +81,6 @@ nouveau_drm_create_screen(struct drm_api *api, int fd, return NULL; switch (dev->chipset & 0xf0) { - case 0x00: - init = nv04_screen_create; - break; - case 0x10: - init = nv10_screen_create; - break; - case 0x20: - init = nv20_screen_create; - break; case 0x30: init = nv30_screen_create; break; @@ -160,15 +151,6 @@ nouveau_drm_create_context(struct drm_api *api, struct pipe_screen *pscreen) int i; switch (chipset & 0xf0) { - case 0x00: - init = nv04_create; - break; - case 0x10: - init = nv10_create; - break; - case 0x20: - init = nv20_create; - break; case 0x30: init = nv30_create; break; diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h index e61e0e0957a..a32f2907b37 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h @@ -4,7 +4,7 @@ #include "state_tracker/drm_api.h" #include "state_tracker/dri1_api.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "nouveau_dri.h" diff --git a/src/gallium/winsys/drm/nouveau/egl/Makefile b/src/gallium/winsys/drm/nouveau/egl/Makefile index 8e812acc86b..2c352603320 100644 --- a/src/gallium/winsys/drm/nouveau/egl/Makefile +++ b/src/gallium/winsys/drm/nouveau/egl/Makefile @@ -7,9 +7,6 @@ EGL_DRIVER_LIBS = -ldrm_nouveau EGL_DRIVER_PIPES = \ $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ - $(TOP)/src/gallium/drivers/nv04/libnv04.a \ - $(TOP)/src/gallium/drivers/nv10/libnv10.a \ - $(TOP)/src/gallium/drivers/nv20/libnv20.a \ $(TOP)/src/gallium/drivers/nv30/libnv30.a \ $(TOP)/src/gallium/drivers/nv40/libnv40.a \ $(TOP)/src/gallium/drivers/nv50/libnv50.a \ diff --git a/src/gallium/winsys/drm/nouveau/xorg/Makefile b/src/gallium/winsys/drm/nouveau/xorg/Makefile index f0d3b337e83..179b50230b5 100644 --- a/src/gallium/winsys/drm/nouveau/xorg/Makefile +++ b/src/gallium/winsys/drm/nouveau/xorg/Makefile @@ -18,9 +18,6 @@ INCLUDES = \ LIBS = \ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ - $(TOP)/src/gallium/drivers/nv04/libnv04.a \ - $(TOP)/src/gallium/drivers/nv10/libnv10.a \ - $(TOP)/src/gallium/drivers/nv20/libnv20.a \ $(TOP)/src/gallium/drivers/nv30/libnv30.a \ $(TOP)/src/gallium/drivers/nv40/libnv40.a \ $(TOP)/src/gallium/drivers/nv50/libnv50.a \ diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h index de71cb2f42d..f1c8fc2a3b1 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h @@ -32,9 +32,9 @@ #include <stdio.h> -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipebuffer/pb_buffer.h" diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys.h b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h index 864082b99b3..4901080ca7b 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_winsys.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys.h @@ -30,7 +30,7 @@ #ifndef RADEON_WINSYS_H #define RADEON_WINSYS_H -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" struct radeon_winsys_priv; diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.c b/src/gallium/winsys/drm/vmware/core/vmw_buffer.c index b812fb59d39..eca174a6c56 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_buffer.c +++ b/src/gallium/winsys/drm/vmware/core/vmw_buffer.c @@ -41,7 +41,7 @@ #include "svga_cmd.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" #include "pipebuffer/pb_buffer.h" #include "pipebuffer/pb_bufmgr.h" diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.h b/src/gallium/winsys/drm/vmware/core/vmw_buffer.h index 634bdcabd26..41fb4476da5 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_buffer.h +++ b/src/gallium/winsys/drm/vmware/core/vmw_buffer.h @@ -27,7 +27,7 @@ #ifndef VMW_BUFFER_H_ #define VMW_BUFFER_H_ - +#include <assert.h> #include "pipe/p_compiler.h" struct SVGAGuestPtr; diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c index d9abde30793..2939c10918c 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c @@ -25,8 +25,9 @@ #include "pipe/p_compiler.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_memory.h" +#include "util/u_format.h" #include "vmw_screen.h" #include "trace/tr_drm.h" diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c index d7d008859b3..2b4e80f0039 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c @@ -36,7 +36,7 @@ #include "svga_cmd.h" #include "svga3d_caps.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "pipebuffer/pb_buffer.h" diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.h b/src/gallium/winsys/drm/vmware/core/vmw_surface.h index 340cc1532e0..3d61595c288 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_surface.h +++ b/src/gallium/winsys/drm/vmware/core/vmw_surface.h @@ -36,8 +36,8 @@ #include "pipe/p_compiler.h" -#include "pipe/p_atomic.h" -#include "pipe/p_refcnt.h" +#include "util/u_atomic.h" +#include "util/u_inlines.h" #define VMW_MAX_PRESENTS 3 @@ -45,7 +45,7 @@ struct vmw_svga_winsys_surface { - struct pipe_atomic validated; + int32_t validated; /* atomic */ struct pipe_reference refcnt; struct vmw_winsys_screen *screen; diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile index 3965bd949f4..f07a7926d63 100644 --- a/src/gallium/winsys/g3dvl/nouveau/Makefile +++ b/src/gallium/winsys/g3dvl/nouveau/Makefile @@ -20,14 +20,11 @@ LDFLAGS += -L${DRMDIR}/lib \ -L${DRIDIR}/lib \ -L${GALLIUMDIR}/winsys/drm/nouveau/common \ -L${GALLIUMDIR}/auxiliary \ - -L${GALLIUMDIR}/drivers/nv04 \ - -L${GALLIUMDIR}/drivers/nv10 \ - -L${GALLIUMDIR}/drivers/nv20 \ -L${GALLIUMDIR}/drivers/nv30 \ -L${GALLIUMDIR}/drivers/nv40 \ -L${GALLIUMDIR}/drivers/nv50 -LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -lgallium -lm +LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv30 -lnv40 -lnv50 -lgallium -lm ############################################# diff --git a/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c index f15bcd37b50..048af62ed30 100644 --- a/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c +++ b/src/gallium/winsys/g3dvl/xlib/xsp_winsys.c @@ -27,9 +27,9 @@ #include <vl_winsys.h> #include <X11/Xutil.h> -#include <pipe/internal/p_winsys_screen.h> +#include <util/u_simple_screen.h> #include <pipe/p_state.h> -#include <pipe/p_inlines.h> +#include <util/u_inlines.h> #include <util/u_format.h> #include <util/u_memory.h> #include <util/u_math.h> diff --git a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c index 7d076be3a31..33c83210eb3 100644 --- a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c @@ -38,7 +38,7 @@ #include "pipe/p_format.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c index 2ad794c3f0f..36bf867f193 100644 --- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c @@ -38,10 +38,10 @@ #include <windows.h> -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_format.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/winsys/xlib/xlib_brw_context.c b/src/gallium/winsys/xlib/xlib_brw_context.c index fc9addd09e3..22bf41a46f7 100644 --- a/src/gallium/winsys/xlib/xlib_brw_context.c +++ b/src/gallium/winsys/xlib/xlib_brw_context.c @@ -36,8 +36,8 @@ /* #include "glxheader.h" */ /* #include "xmesaP.h" */ -#include "pipe/internal/p_winsys_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_simple_screen.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "i965simple/brw_winsys.h" diff --git a/src/gallium/winsys/xlib/xlib_cell.c b/src/gallium/winsys/xlib/xlib_cell.c index 47ae0519a4b..9520bac69db 100644 --- a/src/gallium/winsys/xlib/xlib_cell.c +++ b/src/gallium/winsys/xlib/xlib_cell.c @@ -41,10 +41,10 @@ #undef ASSERT #undef Elements -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_format.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/winsys/xlib/xlib_llvmpipe.c b/src/gallium/winsys/xlib/xlib_llvmpipe.c index 2a434b5fd21..503addb55c6 100644 --- a/src/gallium/winsys/xlib/xlib_llvmpipe.c +++ b/src/gallium/winsys/xlib/xlib_llvmpipe.c @@ -40,10 +40,10 @@ #undef ASSERT #undef Elements -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_format.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c index bf78aca6869..8ce1ea79366 100644 --- a/src/gallium/winsys/xlib/xlib_softpipe.c +++ b/src/gallium/winsys/xlib/xlib_softpipe.c @@ -38,10 +38,10 @@ #undef ASSERT #undef Elements -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_simple_screen.h" #include "pipe/p_format.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript index 5234e6d58ac..9363b5ca5cc 100644 --- a/src/glut/glx/SConscript +++ b/src/glut/glx/SConscript @@ -105,5 +105,7 @@ env.InstallSharedLibrary(glut, version=(3, 7, 1)) if env['platform'] == 'windows': glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX') +else: + glut = env.FindIxes(glut, 'SHLIBPREFIX', 'SHLIBSUFFIX') Export('glut') diff --git a/src/glut/glx/glut_fullscrn.c b/src/glut/glx/glut_fullscrn.c index aab3b487638..78a7a6148b6 100644 --- a/src/glut/glx/glut_fullscrn.c +++ b/src/glut/glx/glut_fullscrn.c @@ -14,7 +14,6 @@ #if !defined(_WIN32) #include <X11/Xlib.h> -#include <X11/Xatom.h> #endif /* SGI optimization introduced in IRIX 6.3 to avoid X server diff --git a/src/glut/glx/glut_gamemode.c b/src/glut/glx/glut_gamemode.c index 3ffeafee57f..4a92099f3fe 100644 --- a/src/glut/glx/glut_gamemode.c +++ b/src/glut/glx/glut_gamemode.c @@ -18,7 +18,6 @@ #ifndef _WIN32 #include <X11/Xlib.h> -#include <X11/Xatom.h> /* SGI optimization introduced in IRIX 6.3 to avoid X server round trips for interning common X atoms. */ diff --git a/src/glut/glx/glut_init.c b/src/glut/glx/glut_init.c index 78843e93bc2..842aefc93c7 100644 --- a/src/glut/glx/glut_init.c +++ b/src/glut/glx/glut_init.c @@ -15,7 +15,6 @@ #if !defined(_WIN32) #include <X11/Xlib.h> -#include <X11/Xatom.h> #endif /* SGI optimization introduced in IRIX 6.3 to avoid X server diff --git a/src/glut/glx/glut_menu2.c b/src/glut/glx/glut_menu2.c index 969b8120b44..3a66101bc42 100644 --- a/src/glut/glx/glut_menu2.c +++ b/src/glut/glx/glut_menu2.c @@ -25,7 +25,6 @@ #include <X11/Xlib.h> #include "glutint.h" -#include "layerutil.h" /* CENTRY */ /* DEPRICATED, use glutMenuStatusFunc instead. */ diff --git a/src/glut/glx/glut_overlay.c b/src/glut/glx/glut_overlay.c index 837bbc3cb2a..db1abe005d8 100644 --- a/src/glut/glx/glut_overlay.c +++ b/src/glut/glx/glut_overlay.c @@ -17,7 +17,6 @@ #if !defined(_WIN32) #include <X11/Xlib.h> #include <X11/Xutil.h> -#include <X11/Xatom.h> /* for XA_RGB_DEFAULT_MAP atom */ #if defined (__vms) #include <Xmu/StdCmap.h> /* for XmuLookupStandardColormap */ #else diff --git a/src/glut/glx/layerutil.c b/src/glut/glx/layerutil.c index 26ba0b6029d..36d43e59f0a 100644 --- a/src/glut/glx/layerutil.c +++ b/src/glut/glx/layerutil.c @@ -13,7 +13,6 @@ /* SGI optimization introduced in IRIX 6.3 to avoid X server round trips for interning common X atoms. */ -#include <X11/Xatom.h> #if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS) #include <X11/SGIFastAtom.h> #else diff --git a/src/glx/x11/compsize.c b/src/glx/x11/compsize.c index eca572feb3c..5ba6dc919e5 100644 --- a/src/glx/x11/compsize.c +++ b/src/glx/x11/compsize.c @@ -29,7 +29,6 @@ */ #include <GL/gl.h> -#include "indirect_size.h" #include "glxclient.h" /* diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index 22289581441..7a5740a4d89 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -37,7 +37,6 @@ #include <X11/extensions/Xdamage.h> #include "glapi.h" #include "glxclient.h" -#include "glcontextmodes.h" #include "xf86dri.h" #include <dlfcn.h> #include <fcntl.h> diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index e658644eca5..0ff53c324f5 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -38,7 +38,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include <X11/extensions/Xfixes.h> #include <X11/extensions/Xdamage.h> #include "glxclient.h" -#include "glcontextmodes.h" #include "xf86dri.h" #include "dri2.h" #include "sarea.h" diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c index 6a51d748afe..eed9a8c4723 100644 --- a/src/glx/x11/drisw_glx.c +++ b/src/glx/x11/drisw_glx.c @@ -25,7 +25,6 @@ #include <X11/Xlib.h> #include "glxclient.h" -#include "glcontextmodes.h" #include <dlfcn.h> #include "dri_common.h" diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/x11/glx_pbuffer.c index 501500afc3d..a0a02238b00 100644 --- a/src/glx/x11/glx_pbuffer.c +++ b/src/glx/x11/glx_pbuffer.c @@ -35,9 +35,7 @@ #include <X11/extensions/Xext.h> #include <assert.h> #include <string.h> -#include "glapi.h" #include "glxextensions.h" -#include "glcontextmodes.h" #define WARN_ONCE_GLX_1_3(a, b) { \ static int warned=1; \ diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c index 50de7d612b8..c28360bdde9 100644 --- a/src/glx/x11/glxcurrent.c +++ b/src/glx/x11/glxcurrent.c @@ -37,10 +37,6 @@ #include "glapi.h" #include "indirect_init.h" -#ifdef GLX_DIRECT_RENDERING -#include "xf86dri.h" -#endif - /* ** We setup some dummy structures here so that the API can be used ** even if no context is current. diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index 09bb8503196..1b4ab716828 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -41,7 +41,6 @@ #include "glxclient.h" #include <X11/extensions/Xext.h> #include <X11/extensions/extutil.h> -#include "glapi.h" #include "glxextensions.h" #include "glcontextmodes.h" diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c index 25a5c492930..56c69cbfcba 100644 --- a/src/glx/x11/glxextensions.c +++ b/src/glx/x11/glxextensions.c @@ -32,7 +32,6 @@ #include <X11/extensions/extutil.h> #include <X11/extensions/Xext.h> #include <string.h> -#include "glapi.h" #include "glxextensions.h" diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c index 62a3269d171..85a6f036724 100644 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c @@ -813,7 +813,7 @@ directfbgl_create_context( GLcontext *context, { struct dd_function_table functions; - _mesa_initialize_framebuffer( framebuffer, visual ); + _mesa_initialize_window_framebuffer( framebuffer, visual ); _mesa_init_driver_functions( &functions ); functions.GetString = dfbGetString; diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index a273bd28ea1..15e3b87097e 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -1205,7 +1205,7 @@ i915IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) return GL_TRUE; } -static void +static GLboolean i915ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) { @@ -1223,7 +1223,10 @@ i915ProgramStringNotify(GLcontext * ctx, } } - _tnl_program_string(ctx, target, prog); + (void) _tnl_program_string(ctx, target, prog); + + /* XXX check if program is legal, within limits */ + return GL_TRUE; } void diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index e3b6fccc49f..c78f7b38aee 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -111,9 +111,10 @@ static GLboolean brwIsProgramNative( GLcontext *ctx, return GL_TRUE; } -static void brwProgramStringNotify( GLcontext *ctx, - GLenum target, - struct gl_program *prog ) + +static GLboolean brwProgramStringNotify( GLcontext *ctx, + GLenum target, + struct gl_program *prog ) { struct brw_context *brw = brw_context(ctx); @@ -150,6 +151,9 @@ static void brwProgramStringNotify( GLcontext *ctx, */ _tnl_program_string(ctx, target, prog); } + + /* XXX check if program is legal, within limits */ + return GL_TRUE; } void brwInitFragProgFuncs( struct dd_function_table *functions ) diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 52cc04fee87..4f4eef85e8c 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -1438,7 +1438,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) GLuint insn, if_depth = 0, loop_depth = 0; GLuint end_offset = 0; struct brw_instruction *end_inst, *last_inst; - struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH]; + struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH] = { 0 }; const struct brw_indirect stack_index = brw_indirect(0, 0); GLuint index; GLuint file; diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index e8cc202f889..c9ef1647a32 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -202,7 +202,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, if (!fb) return GL_FALSE; - _mesa_initialize_framebuffer(fb, mesaVis); + _mesa_initialize_window_framebuffer(fb, mesaVis); if (mesaVis->redBits == 5) rgbFormat = MESA_FORMAT_RGB565; diff --git a/src/mesa/drivers/dri/nouveau/Makefile b/src/mesa/drivers/dri/nouveau/Makefile new file mode 100644 index 00000000000..7c895a2e4b9 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/Makefile @@ -0,0 +1,59 @@ +# src/mesa/drivers/dri/nouveau/Makefile + +TOP = ../../../../.. +include $(TOP)/configs/current + +CFLAGS += $(shell pkg-config libdrm libdrm_nouveau --cflags) +DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs) + +LIBNAME = nouveau_vieux_dri.so + +MINIGLX_SOURCES = + +DRIVER_SOURCES = \ + nouveau_screen.c \ + nouveau_context.c \ + nouveau_fbo.c \ + nouveau_driver.c \ + nouveau_state.c \ + nouveau_bufferobj.c \ + nouveau_span.c \ + nouveau_bo_state.c \ + nouveau_texture.c \ + nouveau_surface.c \ + nv04_context.c \ + nv04_screen.c \ + nv04_render.c \ + nv04_state_fb.c \ + nv04_state_raster.c \ + nv04_state_tex.c \ + nv04_state_frag.c \ + nv04_surface.c \ + nv10_context.c \ + nv10_screen.c \ + nv10_render.c \ + nv10_state_fb.c \ + nv10_state_polygon.c \ + nv10_state_raster.c \ + nv10_state_tex.c \ + nv10_state_frag.c \ + nv10_state_tnl.c \ + nv20_context.c \ + nv20_screen.c \ + nv20_render.c \ + nv20_state_fb.c \ + nv20_state_polygon.c \ + nv20_state_raster.c \ + nv20_state_tex.c \ + nv20_state_tnl.c + +C_SOURCES = \ + $(COMMON_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + + +include ../Makefile.template + +symlinks: diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c new file mode 100644 index 00000000000..664632f407d --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c @@ -0,0 +1,184 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" + +static GLboolean +nouveau_bo_marker_emit(GLcontext *ctx, struct nouveau_bo_marker *m, + uint32_t flags) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_pushbuf *push = chan->pushbuf; + uint32_t packet; + + if (m->gr->bound == NOUVEAU_GROBJ_UNBOUND) + nouveau_grobj_autobind(m->gr); + + if (MARK_RING(chan, 2, 2)) + return GL_FALSE; + + push->remaining -= 2; + packet = (m->gr->subc << 13) | (1 << 18) | m->mthd; + + if (flags) { + if (nouveau_pushbuf_emit_reloc(chan, push->cur++, m->bo, + packet, 0, flags | + (m->flags & (NOUVEAU_BO_VRAM | + NOUVEAU_BO_GART | + NOUVEAU_BO_RDWR)), + 0, 0)) + goto fail; + } else { + *(push->cur++) = packet; + } + + if (nouveau_pushbuf_emit_reloc(chan, push->cur++, m->bo, m->data, + m->data2, flags | m->flags, + m->vor, m->tor)) + goto fail; + + return GL_TRUE; + +fail: + MARK_UNDO(chan); + return GL_FALSE; +} + +static GLboolean +nouveau_bo_context_grow(struct nouveau_bo_context *bctx) +{ + struct nouveau_bo_marker *marker = bctx->marker; + int allocated = bctx->allocated + 1; + + marker = realloc(marker, allocated * sizeof(struct nouveau_bo_marker)); + if (!marker) + return GL_FALSE; + + bctx->marker = marker; + bctx->allocated = allocated; + + return GL_TRUE; +} + +GLboolean +nouveau_bo_mark(struct nouveau_bo_context *bctx, struct nouveau_grobj *gr, + uint32_t mthd, struct nouveau_bo *bo, + uint32_t data, uint32_t data2, uint32_t vor, uint32_t tor, + uint32_t flags) +{ + struct nouveau_bo_state *s = &to_nouveau_context(bctx->ctx)->bo; + struct nouveau_bo_marker *m; + + if (bctx->count == bctx->allocated) { + if (!nouveau_bo_context_grow(bctx)) + goto fail; + } + + m = &bctx->marker[bctx->count]; + + *m = (struct nouveau_bo_marker) { + .gr = gr, + .mthd = mthd, + .data = data, + .data2 = data2, + .vor = vor, + .tor = tor, + .flags = flags, + }; + nouveau_bo_ref(bo, &m->bo); + + s->count++; + bctx->count++; + + if (!nouveau_bo_marker_emit(bctx->ctx, m, 0)) + goto fail; + + return GL_TRUE; + +fail: + nouveau_bo_context_reset(bctx); + return GL_FALSE; +} + +void +nouveau_bo_context_reset(struct nouveau_bo_context *bctx) +{ + struct nouveau_bo_state *s = &to_nouveau_context(bctx->ctx)->bo; + int i; + + for (i = 0; i < bctx->count; i++) + nouveau_bo_ref(NULL, &bctx->marker[i].bo); + + s->count -= bctx->count; + bctx->count = 0; +} + +GLboolean +nouveau_bo_state_emit(GLcontext *ctx) +{ + struct nouveau_bo_state *s = &to_nouveau_context(ctx)->bo; + int i, j; + + for (i = 0; i < NUM_NOUVEAU_BO_CONTEXT; i++) { + struct nouveau_bo_context *bctx = &s->context[i]; + + for (j = 0; j < bctx->count; j++) { + if (!nouveau_bo_marker_emit(ctx, &bctx->marker[j], + NOUVEAU_BO_DUMMY)) + return GL_FALSE; + } + } + + return GL_TRUE; +} + +void +nouveau_bo_state_init(GLcontext *ctx) +{ + struct nouveau_bo_state *s = &to_nouveau_context(ctx)->bo; + int i; + + for (i = 0; i < NUM_NOUVEAU_BO_CONTEXT; i++) + s->context[i].ctx = ctx; +} + +void +nouveau_bo_state_destroy(GLcontext *ctx) +{ + struct nouveau_bo_state *s = &to_nouveau_context(ctx)->bo; + int i, j; + + for (i = 0; i < NUM_NOUVEAU_BO_CONTEXT; i++) { + struct nouveau_bo_context *bctx = &s->context[i]; + + for (j = 0; j < bctx->count; j++) + nouveau_bo_ref(NULL, &bctx->marker[j].bo); + + if (bctx->marker) + free(bctx->marker); + } +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h new file mode 100644 index 00000000000..da0a3a5c6fe --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h @@ -0,0 +1,107 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_BO_STATE_H__ +#define __NOUVEAU_BO_STATE_H__ + +enum { + NOUVEAU_BO_CONTEXT_FRAMEBUFFER = 0, + NOUVEAU_BO_CONTEXT_LMA_DEPTH, + NOUVEAU_BO_CONTEXT_SURFACE, + NOUVEAU_BO_CONTEXT_TEXTURE0, + NOUVEAU_BO_CONTEXT_TEXTURE1, + NOUVEAU_BO_CONTEXT_TEXTURE2, + NOUVEAU_BO_CONTEXT_TEXTURE3, + NOUVEAU_BO_CONTEXT_VERTEX, + NUM_NOUVEAU_BO_CONTEXT +}; + +struct nouveau_bo_marker { + struct nouveau_grobj *gr; + uint32_t mthd; + + struct nouveau_bo *bo; + uint32_t data; + uint32_t data2; + uint32_t vor; + uint32_t tor; + uint32_t flags; +}; + +struct nouveau_bo_context { + GLcontext *ctx; + + struct nouveau_bo_marker *marker; + int allocated; + int count; +}; + +struct nouveau_bo_state { + struct nouveau_bo_context context[NUM_NOUVEAU_BO_CONTEXT]; + int count; +}; + +GLboolean +nouveau_bo_mark(struct nouveau_bo_context *bctx, struct nouveau_grobj *gr, + uint32_t mthd, struct nouveau_bo *bo, + uint32_t data, uint32_t data2, uint32_t vor, uint32_t tor, + uint32_t flags); + +#define nouveau_bo_markl(bctx, gr, mthd, bo, data, flags) \ + nouveau_bo_mark(bctx, gr, mthd, bo, data, 0, 0, 0, \ + flags | NOUVEAU_BO_LOW); + +#define nouveau_bo_marko(bctx, gr, mthd, bo, flags) \ + nouveau_bo_mark(bctx, gr, mthd, bo, 0, 0, \ + context_chan(ctx)->vram->handle, \ + context_chan(ctx)->gart->handle, \ + flags | NOUVEAU_BO_OR); + +void +nouveau_bo_context_reset(struct nouveau_bo_context *bctx); + +GLboolean +nouveau_bo_state_emit(GLcontext *ctx); + +void +nouveau_bo_state_init(GLcontext *ctx); + +void +nouveau_bo_state_destroy(GLcontext *ctx); + +#define __context_bctx(ctx, i) \ + ({ \ + struct nouveau_context *nctx = to_nouveau_context(ctx); \ + struct nouveau_bo_context *bctx = &nctx->bo.context[i]; \ + nouveau_bo_context_reset(bctx); \ + bctx; \ + }) +#define context_bctx(ctx, s) \ + __context_bctx(ctx, NOUVEAU_BO_CONTEXT_##s) +#define context_bctx_i(ctx, s, i) \ + __context_bctx(ctx, NOUVEAU_BO_CONTEXT_##s##0 + (i)) + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c new file mode 100644 index 00000000000..1118b96de12 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c @@ -0,0 +1,172 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_bufferobj.h" +#include "nouveau_context.h" + +#include "main/bufferobj.h" + +static struct gl_buffer_object * +nouveau_bufferobj_new(GLcontext *ctx, GLuint buffer, GLenum target) +{ + struct nouveau_bufferobj *nbo; + + nbo = CALLOC_STRUCT(nouveau_bufferobj); + if (!nbo) + return NULL; + + _mesa_initialize_buffer_object(&nbo->base, buffer, target); + + return &nbo->base; +} + +static void +nouveau_bufferobj_del(GLcontext *ctx, struct gl_buffer_object *obj) +{ + struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); + + nouveau_bo_ref(NULL, &nbo->bo); + FREE(nbo); +} + +static GLboolean +nouveau_bufferobj_data(GLcontext *ctx, GLenum target, GLsizeiptrARB size, + const GLvoid *data, GLenum usage, + struct gl_buffer_object *obj) +{ + struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); + int ret; + + obj->Size = size; + obj->Usage = usage; + + nouveau_bo_ref(NULL, &nbo->bo); + ret = nouveau_bo_new(context_dev(ctx), + NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, + size, &nbo->bo); + assert(!ret); + + if (data) { + nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR); + _mesa_memcpy(nbo->bo->map, data, size); + nouveau_bo_unmap(nbo->bo); + } + + return GL_TRUE; +} + +static void +nouveau_bufferobj_subdata(GLcontext *ctx, GLenum target, GLintptrARB offset, + GLsizeiptrARB size, const GLvoid *data, + struct gl_buffer_object *obj) +{ + struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); + + nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR); + _mesa_memcpy(nbo->bo->map + offset, data, size); + nouveau_bo_unmap(nbo->bo); +} + +static void +nouveau_bufferobj_get_subdata(GLcontext *ctx, GLenum target, GLintptrARB offset, + GLsizeiptrARB size, GLvoid *data, + struct gl_buffer_object *obj) +{ + struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); + + nouveau_bo_map(nbo->bo, NOUVEAU_BO_RD); + _mesa_memcpy(data, nbo->bo->map + offset, size); + nouveau_bo_unmap(nbo->bo); +} + +static void * +nouveau_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, + struct gl_buffer_object *obj) +{ + return ctx->Driver.MapBufferRange(ctx, target, 0, obj->Size, access, + obj); +} + +static void * +nouveau_bufferobj_map_range(GLcontext *ctx, GLenum target, GLintptr offset, + GLsizeiptr length, GLenum access, + struct gl_buffer_object *obj) +{ + struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); + uint32_t flags = 0; + + assert(!obj->Pointer); + + if (!nbo->bo) + return NULL; + + if (access == GL_READ_ONLY_ARB || + access == GL_READ_WRITE_ARB) + flags |= NOUVEAU_BO_RD; + if (access == GL_WRITE_ONLY_ARB || + access == GL_READ_WRITE_ARB) + flags |= NOUVEAU_BO_WR; + + nouveau_bo_map_range(nbo->bo, offset, length, flags); + + obj->Pointer = nbo->bo->map; + obj->Offset = offset; + obj->Length = length; + obj->AccessFlags = access; + + return obj->Pointer; +} + +static GLboolean +nouveau_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) +{ + struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); + + assert(obj->Pointer); + + nouveau_bo_unmap(nbo->bo); + + obj->Pointer = NULL; + obj->Offset = 0; + obj->Length = 0; + obj->AccessFlags = 0; + + return GL_TRUE; +} + +void +nouveau_bufferobj_functions_init(struct dd_function_table *functions) +{ + functions->NewBufferObject = nouveau_bufferobj_new; + functions->DeleteBuffer = nouveau_bufferobj_del; + functions->BufferData = nouveau_bufferobj_data; + functions->BufferSubData = nouveau_bufferobj_subdata; + functions->GetBufferSubData = nouveau_bufferobj_get_subdata; + functions->MapBuffer = nouveau_bufferobj_map; + functions->MapBufferRange = nouveau_bufferobj_map_range; + functions->UnmapBuffer = nouveau_bufferobj_unmap; +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h new file mode 100644 index 00000000000..acfc4cb9a90 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h @@ -0,0 +1,39 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_BUFFEROBJ_H__ +#define __NOUVEAU_BUFFEROBJ_H__ + +struct nouveau_bufferobj { + struct gl_buffer_object base; + struct nouveau_bo *bo; +}; +#define to_nouveau_bufferobj(x) ((struct nouveau_bufferobj *)(x)) + +void +nouveau_bufferobj_functions_init(struct dd_function_table *functions); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c new file mode 100644 index 00000000000..b87b8dbdd02 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -0,0 +1,273 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_bufferobj.h" +#include "nouveau_fbo.h" + +#include "main/dd.h" +#include "main/framebuffer.h" +#include "main/light.h" +#include "main/state.h" +#include "drivers/common/meta.h" +#include "drivers/common/driverfuncs.h" +#include "swrast/swrast.h" +#include "vbo/vbo.h" +#include "tnl/tnl.h" + +#define need_GL_EXT_framebuffer_object +#define need_GL_EXT_fog_coord + +#include "main/remap_helper.h" + +static const struct dri_extension nouveau_extensions[] = { + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + { "GL_ARB_multitexture", NULL }, + { "GL_EXT_texture_lod_bias", NULL }, + { "GL_SGIS_generate_mipmap", NULL }, + { "GL_ARB_texture_env_combine", NULL }, + { "GL_ARB_texture_env_dot3", NULL }, + { "GL_ARB_texture_env_add", NULL }, + { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + { NULL, NULL } +}; + +GLboolean +nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx, + void *share_ctx) +{ + __DRIscreen *dri_screen = dri_ctx->driScreenPriv; + struct nouveau_screen *screen = dri_screen->private; + struct nouveau_context *nctx; + GLcontext *ctx; + + ctx = screen->driver->context_create(screen, visual, share_ctx); + if (!ctx) + return GL_FALSE; + + nctx = to_nouveau_context(ctx); + nctx->dri_context = dri_ctx; + dri_ctx->driverPrivate = ctx; + + return GL_TRUE; +} + +GLboolean +nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen, + const GLvisual *visual, GLcontext *share_ctx) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct dd_function_table functions; + + nctx->screen = screen; + nctx->fallback = HWTNL; + + /* Initialize the function pointers */ + _mesa_init_driver_functions(&functions); + nouveau_driver_functions_init(&functions); + nouveau_bufferobj_functions_init(&functions); + nouveau_texture_functions_init(&functions); + nouveau_fbo_functions_init(&functions); + + /* Initialize the mesa context */ + _mesa_initialize_context(ctx, visual, share_ctx, &functions, NULL); + + nouveau_state_init(ctx); + nouveau_bo_state_init(ctx); + _mesa_meta_init(ctx); + _swrast_CreateContext(ctx); + _vbo_CreateContext(ctx); + _tnl_CreateContext(ctx); + nouveau_span_functions_init(ctx); + _mesa_allow_light_in_model(ctx, GL_FALSE); + + /* Enable any supported extensions */ + driInitExtensions(ctx, nouveau_extensions, GL_TRUE); + + return GL_TRUE; +} + +void +nouveau_context_destroy(__DRIcontext *dri_ctx) +{ + struct nouveau_context *nctx = dri_ctx->driverPrivate; + GLcontext *ctx = &nctx->base; + + if (nctx->screen->context == nctx) + nctx->screen->context = NULL; + + _tnl_DestroyContext(ctx); + _vbo_DestroyContext(ctx); + _swrast_DestroyContext(ctx); + _mesa_meta_free(ctx); + nouveau_bo_state_destroy(ctx); + context_drv(ctx)->context_destroy(ctx); +} + +static void +nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, + unsigned int *stamp) +{ + struct nouveau_context *nctx = context->driverPrivate; + GLcontext *ctx = &nctx->base; + __DRIscreen *screen = context->driScreenPriv; + struct gl_framebuffer *fb = drawable->driverPrivate; + unsigned int attachments[10]; + __DRIbuffer *buffers = NULL; + int i = 0, count, ret; + + attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + if (fb->Visual.doubleBufferMode) + attachments[i++] = __DRI_BUFFER_BACK_LEFT; + if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer) + attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; + else if (fb->Visual.haveDepthBuffer) + attachments[i++] = __DRI_BUFFER_DEPTH; + else if (fb->Visual.haveStencilBuffer) + attachments[i++] = __DRI_BUFFER_STENCIL; + + buffers = (*screen->dri2.loader->getBuffers)(drawable, + &drawable->w, &drawable->h, + attachments, i, &count, + drawable->loaderPrivate); + if (buffers == NULL) + return; + + for (i = 0; i < count; i++) { + struct gl_renderbuffer *rb; + struct nouveau_surface *s; + uint32_t old_handle; + int index; + + switch (buffers[i].attachment) { + case __DRI_BUFFER_FRONT_LEFT: + case __DRI_BUFFER_FAKE_FRONT_LEFT: + index = BUFFER_FRONT_LEFT; + break; + case __DRI_BUFFER_BACK_LEFT: + index = BUFFER_BACK_LEFT; + break; + case __DRI_BUFFER_DEPTH: + case __DRI_BUFFER_DEPTH_STENCIL: + index = BUFFER_DEPTH; + break; + case __DRI_BUFFER_STENCIL: + index = BUFFER_STENCIL; + break; + default: + assert(0); + } + + rb = fb->Attachment[index].Renderbuffer; + s = &to_nouveau_renderbuffer(rb)->surface; + + s->width = drawable->w; + s->height = drawable->h; + s->pitch = buffers[i].pitch; + s->cpp = buffers[i].cpp; + + /* Don't bother to reopen the bo if it happens to be + * the same. */ + if (s->bo) { + ret = nouveau_bo_handle_get(s->bo, &old_handle); + assert(!ret); + } + + if (!s->bo || old_handle != buffers[i].name) { + nouveau_bo_ref(NULL, &s->bo); + ret = nouveau_bo_handle_ref(context_dev(ctx), + buffers[i].name, &s->bo); + assert(!ret); + + context_dirty(ctx, FRAMEBUFFER); + } + } + + _mesa_resize_framebuffer(ctx, fb, drawable->w, drawable->h); +} + +GLboolean +nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw, + __DRIdrawable *dri_read) +{ + if (dri_ctx) { + struct nouveau_context *nctx = dri_ctx->driverPrivate; + GLcontext *ctx = &nctx->base; + + if (nctx->screen->context != nctx) { + nctx->screen->context = nctx; + BITSET_ONES(nctx->dirty); + } + + /* Ask the X server for new renderbuffers. */ + nouveau_update_renderbuffers(dri_ctx, dri_draw, + &nctx->drawable.d_stamp); + if (dri_draw != dri_read) + nouveau_update_renderbuffers(dri_ctx, dri_read, + &nctx->drawable.r_stamp); + + /* Pass it down to mesa. */ + _mesa_make_current(ctx, dri_draw->driverPrivate, + dri_read->driverPrivate); + _mesa_update_state(ctx); + + FIRE_RING(context_chan(ctx)); + + } else { + _mesa_make_current(NULL, NULL, NULL); + } + + return GL_TRUE; +} + +GLboolean +nouveau_context_unbind(__DRIcontext *dri_ctx) +{ + return GL_TRUE; +} + +void +nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + + nctx->fallback = MAX2(HWTNL, mode); + + if (mode < SWRAST) + nouveau_state_emit(ctx); + else + FIRE_RING(context_chan(ctx)); +} + +void +nouveau_validate_framebuffer(GLcontext *ctx) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + + /* Someone's planning to draw something really soon. */ + nctx->drawable.dirty = GL_TRUE; +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h new file mode 100644 index 00000000000..9812963e1a8 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -0,0 +1,105 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_CONTEXT_H__ +#define __NOUVEAU_CONTEXT_H__ + +#include "nouveau_screen.h" +#include "nouveau_state.h" +#include "nouveau_bo_state.h" +#include "nouveau_render.h" + +#include "main/bitset.h" + +enum nouveau_fallback { + HWTNL = 0, + SWTNL, + SWRAST, +}; + +struct nouveau_drawable_state { + GLboolean dirty; + unsigned int d_stamp; + unsigned int r_stamp; +}; + +struct nouveau_context { + GLcontext base; + __DRIcontext *dri_context; + struct nouveau_screen *screen; + + BITSET_DECLARE(dirty, MAX_NOUVEAU_STATE); + enum nouveau_fallback fallback; + + struct nouveau_bo_state bo; + struct nouveau_render_state render; + struct nouveau_drawable_state drawable; +}; + +#define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx)) + +#define context_dev(ctx) \ + (to_nouveau_context(ctx)->screen->device) +#define context_chipset(ctx) \ + (context_dev(ctx)->chipset) +#define context_chan(ctx) \ + (to_nouveau_context(ctx)->screen->chan) +#define context_eng3d(ctx) \ + (to_nouveau_context(ctx)->screen->eng3d) +#define context_drv(ctx) \ + (to_nouveau_context(ctx)->screen->driver) +#define context_dirty(ctx, s) \ + BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s) +#define context_dirty_i(ctx, s, i) \ + BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s##0 + i) + +GLboolean +nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx, + void *share_ctx); + +GLboolean +nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen, + const GLvisual *visual, GLcontext *share_ctx); + +void +nouveau_context_destroy(__DRIcontext *dri_ctx); + +GLboolean +nouveau_context_make_current(__DRIcontext *dri_ctx, + __DRIdrawable *ddraw, + __DRIdrawable *rdraw); + +GLboolean +nouveau_context_unbind(__DRIcontext *dri_ctx); + +void +nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode); + +void +nouveau_validate_framebuffer(GLcontext *ctx); + +#endif + diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c new file mode 100644 index 00000000000..bf0e20ca81c --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c @@ -0,0 +1,140 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_fbo.h" +#include "nouveau_util.h" + +#include "drivers/common/meta.h" + +static const GLubyte * +nouveau_get_string(GLcontext *ctx, GLenum name) +{ + static char buffer[128]; + char hardware_name[32]; + + switch (name) { + case GL_VENDOR: + return (GLubyte *)"Nouveau"; + + case GL_RENDERER: + sprintf(hardware_name, "nv%02X", context_chipset(ctx)); + driGetRendererString(buffer, hardware_name, DRIVER_DATE, 0); + + return (GLubyte *)buffer; + default: + return NULL; + } +} + +static void +nouveau_flush(GLcontext *ctx) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + + FIRE_RING(chan); + + if (ctx->DrawBuffer->Name == 0 && + ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + __DRIscreen *screen = nctx->screen->dri_screen; + __DRIdri2LoaderExtension *dri2 = screen->dri2.loader; + __DRIdrawable *drawable = nctx->dri_context->driDrawablePriv; + + dri2->flushFrontBuffer(drawable, drawable->loaderPrivate); + } + + nctx->drawable.dirty = GL_FALSE; +} + +static void +nouveau_finish(GLcontext *ctx) +{ + nouveau_flush(ctx); +} + +void +nouveau_clear(GLcontext *ctx, GLbitfield buffers) +{ + struct gl_framebuffer *fb = ctx->DrawBuffer; + int x, y, w, h; + int i, buf; + + nouveau_validate_framebuffer(ctx); + get_scissors(fb, &x, &y, &w, &h); + + for (i = 0; i < BUFFER_COUNT; i++) { + struct nouveau_surface *s; + unsigned mask, value; + + buf = buffers & (1 << i); + if (!buf) + continue; + + s = &to_nouveau_renderbuffer( + fb->Attachment[i].Renderbuffer->Wrapped)->surface; + + if (buf & BUFFER_BITS_COLOR) { + mask = pack_rgba_i(s->format, ctx->Color.ColorMask[0]); + value = pack_rgba_f(s->format, ctx->Color.ClearColor); + + if (mask) + context_drv(ctx)->surface_fill( + ctx, s, mask, value, x, y, w, h); + + buffers &= ~buf; + + } else if (buf & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { + mask = pack_zs_i(s->format, + (buffers & BUFFER_BIT_DEPTH && + ctx->Depth.Mask) ? ~0 : 0, + (buffers & BUFFER_BIT_STENCIL && + ctx->Stencil.WriteMask[0]) ? ~0 : 0); + value = pack_zs_f(s->format, + ctx->Depth.Clear, + ctx->Stencil.Clear); + + if (mask) + context_drv(ctx)->surface_fill( + ctx, s, mask, value, x, y, w, h); + + buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); + } + } + + if (buffers) + _mesa_meta_Clear(ctx, buffers); +} + +void +nouveau_driver_functions_init(struct dd_function_table *functions) +{ + functions->GetString = nouveau_get_string; + functions->Flush = nouveau_flush; + functions->Finish = nouveau_finish; + functions->Clear = nouveau_clear; +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.h b/src/mesa/drivers/dri/nouveau/nouveau_driver.h new file mode 100644 index 00000000000..3b4d332d749 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.h @@ -0,0 +1,89 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_DRIVER_H__ +#define __NOUVEAU_DRIVER_H__ + +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/macros.h" +#include "main/formats.h" +#include "utils.h" +#include "dri_util.h" + +#undef NDEBUG +#include <assert.h> + +#include "nouveau_device.h" +#include "nouveau_pushbuf.h" +#include "nouveau_grobj.h" +#include "nouveau_channel.h" +#include "nouveau_bo.h" +#include "nouveau_notifier.h" +#include "nouveau_screen.h" +#include "nouveau_state.h" +#include "nouveau_surface.h" + +#define DRIVER_DATE "20091015" +#define DRIVER_AUTHOR "Nouveau" + +struct nouveau_driver { + void (*screen_destroy)(struct nouveau_screen *screen); + + GLcontext *(*context_create)(struct nouveau_screen *screen, + const GLvisual *visual, + GLcontext *share_ctx); + void (*context_destroy)(GLcontext *ctx); + + void (*surface_copy)(GLcontext *ctx, + struct nouveau_surface *dst, + struct nouveau_surface *src, + int dx, int dy, int sx, int sy, int w, int h); + void (*surface_fill)(GLcontext *ctx, + struct nouveau_surface *dst, + unsigned mask, unsigned value, + int dx, int dy, int w, int h); + + nouveau_state_func *emit; + int num_emit; +}; + +#define nouveau_error(format, ...) \ + _mesa_fprintf(stderr, "%s: " format, __func__, ## __VA_ARGS__) + +void +nouveau_clear(GLcontext *ctx, GLbitfield buffers); + +void +nouveau_span_functions_init(GLcontext *ctx); + +void +nouveau_driver_functions_init(struct dd_function_table *functions); + +void +nouveau_texture_functions_init(struct dd_function_table *functions); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c new file mode 100644 index 00000000000..91eade8d633 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c @@ -0,0 +1,277 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_fbo.h" +#include "nouveau_context.h" +#include "nouveau_texture.h" + +#include "main/framebuffer.h" +#include "main/renderbuffer.h" +#include "main/fbobject.h" + +static GLboolean +set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) +{ + struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; + + rb->InternalFormat = internalFormat; + + switch (internalFormat) { + case GL_RGB: + case GL_RGB8: + rb->_BaseFormat = GL_RGB; + rb->Format = MESA_FORMAT_XRGB8888; + rb->DataType = GL_UNSIGNED_BYTE; + s->cpp = 4; + break; + case GL_RGBA: + case GL_RGBA8: + rb->_BaseFormat = GL_RGBA; + rb->Format = MESA_FORMAT_ARGB8888; + rb->DataType = GL_UNSIGNED_BYTE; + s->cpp = 4; + break; + case GL_RGB5: + rb->_BaseFormat = GL_RGB; + rb->Format = MESA_FORMAT_RGB565; + rb->DataType = GL_UNSIGNED_BYTE; + s->cpp = 2; + break; + case GL_DEPTH_COMPONENT16: + rb->_BaseFormat = GL_DEPTH_COMPONENT; + rb->Format = MESA_FORMAT_Z16; + rb->DataType = GL_UNSIGNED_SHORT; + s->cpp = 2; + break; + case GL_DEPTH_COMPONENT24: + case GL_STENCIL_INDEX8_EXT: + case GL_DEPTH24_STENCIL8_EXT: + rb->_BaseFormat = GL_DEPTH_COMPONENT; + rb->Format = MESA_FORMAT_Z24_S8; + rb->DataType = GL_UNSIGNED_INT; + s->cpp = 4; + break; + default: + return GL_FALSE; + } + + s->format = rb->Format; + + return GL_TRUE; +} + +static GLboolean +nouveau_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, + GLuint width, GLuint height) +{ + struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; + + if (!set_renderbuffer_format(rb, internalFormat)) + return GL_FALSE; + + rb->Width = width; + rb->Height = height; + + nouveau_surface_alloc(ctx, s, TILED, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP, + rb->Format, width, height); + + context_dirty(ctx, FRAMEBUFFER); + return GL_TRUE; +} + +static void +nouveau_renderbuffer_del(struct gl_renderbuffer *rb) +{ + struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; + + nouveau_surface_ref(NULL, s); + FREE(rb); +} + +static struct gl_renderbuffer * +nouveau_renderbuffer_new(GLcontext *ctx, GLuint name) +{ + struct gl_renderbuffer *rb; + + rb = (struct gl_renderbuffer *) + CALLOC_STRUCT(nouveau_renderbuffer); + if (!rb) + return NULL; + + _mesa_init_renderbuffer(rb, name); + + rb->AllocStorage = nouveau_renderbuffer_storage; + rb->Delete = nouveau_renderbuffer_del; + + return rb; +} + +static GLboolean +nouveau_renderbuffer_dri_storage(GLcontext *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, + GLuint width, GLuint height) +{ + if (!set_renderbuffer_format(rb, internalFormat)) + return GL_FALSE; + + rb->Width = width; + rb->Height = height; + + context_dirty(ctx, FRAMEBUFFER); + return GL_TRUE; +} + +struct gl_renderbuffer * +nouveau_renderbuffer_dri_new(GLenum format, __DRIdrawable *drawable) +{ + struct gl_renderbuffer *rb; + + rb = nouveau_renderbuffer_new(NULL, 0); + if (!rb) + return NULL; + + rb->AllocStorage = nouveau_renderbuffer_dri_storage; + + if (!set_renderbuffer_format(rb, format)) { + nouveau_renderbuffer_del(rb); + return NULL; + } + + return rb; +} + +static struct gl_framebuffer * +nouveau_framebuffer_new(GLcontext *ctx, GLuint name) +{ + struct nouveau_framebuffer *nfb; + + nfb = CALLOC_STRUCT(nouveau_framebuffer); + if (!nfb) + return NULL; + + _mesa_initialize_user_framebuffer(&nfb->base, name); + + return &nfb->base; +} + +struct gl_framebuffer * +nouveau_framebuffer_dri_new(const GLvisual *visual) +{ + struct nouveau_framebuffer *nfb; + + nfb = CALLOC_STRUCT(nouveau_framebuffer); + if (!nfb) + return NULL; + + _mesa_initialize_window_framebuffer(&nfb->base, visual); + + return &nfb->base; +} + +static void +nouveau_bind_framebuffer(GLcontext *ctx, GLenum target, + struct gl_framebuffer *dfb, + struct gl_framebuffer *rfb) +{ + context_dirty(ctx, FRAMEBUFFER); +} + +static void +nouveau_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, + GLenum attachment, struct gl_renderbuffer *rb) +{ + _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); + + context_dirty(ctx, FRAMEBUFFER); +} + +static GLenum +get_tex_format(struct gl_texture_image *ti) +{ + switch (ti->TexFormat) { + case MESA_FORMAT_ARGB8888: + return GL_RGBA8; + case MESA_FORMAT_RGB565: + return GL_RGB5; + default: + assert(0); + } +} + +static void +nouveau_render_texture(GLcontext *ctx, struct gl_framebuffer *fb, + struct gl_renderbuffer_attachment *att) +{ + struct gl_renderbuffer *rb = att->Renderbuffer; + struct gl_texture_image *ti = + att->Texture->Image[att->CubeMapFace][att->TextureLevel]; + int ret; + + /* Allocate a renderbuffer object for the texture if we + * haven't already done so. */ + if (!rb) { + rb = nouveau_renderbuffer_new(ctx, 0); + assert(rb); + + rb->AllocStorage = NULL; + _mesa_reference_renderbuffer(&att->Renderbuffer, rb); + } + + /* Update the renderbuffer fields from the texture. */ + ret = set_renderbuffer_format(rb, get_tex_format(ti)); + assert(ret); + + rb->Width = ti->Width; + rb->Height = ti->Height; + nouveau_surface_ref(&to_nouveau_teximage(ti)->surface, + &to_nouveau_renderbuffer(rb)->surface); + + context_dirty(ctx, FRAMEBUFFER); +} + +static void +nouveau_finish_render_texture(GLcontext *ctx, + struct gl_renderbuffer_attachment *att) +{ + struct nouveau_renderbuffer *nrb + = to_nouveau_renderbuffer(att->Renderbuffer); + + texture_dirty(att->Texture); + nouveau_surface_ref(NULL, &nrb->surface); +} + +void +nouveau_fbo_functions_init(struct dd_function_table *functions) +{ + functions->NewFramebuffer = nouveau_framebuffer_new; + functions->NewRenderbuffer = nouveau_renderbuffer_new; + functions->BindFramebuffer = nouveau_bind_framebuffer; + functions->FramebufferRenderbuffer = nouveau_framebuffer_renderbuffer; + functions->RenderTexture = nouveau_render_texture; + functions->FinishRenderTexture = nouveau_finish_render_texture; +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.h b/src/mesa/drivers/dri/nouveau/nouveau_fbo.h new file mode 100644 index 00000000000..5ae984bbff4 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.h @@ -0,0 +1,51 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_FBO_H__ +#define __NOUVEAU_FBO_H__ + +struct nouveau_framebuffer { + struct gl_framebuffer base; + struct nouveau_bo *lma_bo; +}; +#define to_nouveau_framebuffer(x) ((struct nouveau_framebuffer *)(x)) + +struct nouveau_renderbuffer { + struct gl_renderbuffer base; + struct nouveau_surface surface; +}; +#define to_nouveau_renderbuffer(x) ((struct nouveau_renderbuffer *)(x)) + +struct gl_framebuffer * +nouveau_framebuffer_dri_new(const GLvisual *visual); + +struct gl_renderbuffer * +nouveau_renderbuffer_dri_new(GLenum format, __DRIdrawable *drawable); + +void +nouveau_fbo_functions_init(struct dd_function_table *functions); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h b/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h new file mode 100644 index 00000000000..00007a9a351 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h @@ -0,0 +1,263 @@ +/* + * Copyright (C) 2007-2010 The Nouveau Project. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_GLDEFS_H__ +#define __NOUVEAU_GLDEFS_H__ + +static inline unsigned +nvgl_blend_func(unsigned func) +{ + switch (func) { + case GL_ZERO: + return 0x0000; + case GL_ONE: + return 0x0001; + case GL_SRC_COLOR: + return 0x0300; + case GL_ONE_MINUS_SRC_COLOR: + return 0x0301; + case GL_SRC_ALPHA: + return 0x0302; + case GL_ONE_MINUS_SRC_ALPHA: + return 0x0303; + case GL_DST_ALPHA: + return 0x0304; + case GL_ONE_MINUS_DST_ALPHA: + return 0x0305; + case GL_DST_COLOR: + return 0x0306; + case GL_ONE_MINUS_DST_COLOR: + return 0x0307; + case GL_SRC_ALPHA_SATURATE: + return 0x0308; + case GL_CONSTANT_COLOR: + return 0x8001; + case GL_ONE_MINUS_CONSTANT_COLOR: + return 0x8002; + case GL_CONSTANT_ALPHA: + return 0x8003; + case GL_ONE_MINUS_CONSTANT_ALPHA: + return 0x8004; + default: + assert(0); + } +} + +static inline unsigned +nvgl_blend_eqn(unsigned eqn) +{ + switch (eqn) { + case GL_FUNC_ADD: + return 0x8006; + case GL_MIN: + return 0x8007; + case GL_MAX: + return 0x8008; + case GL_FUNC_SUBTRACT: + return 0x800a; + case GL_FUNC_REVERSE_SUBTRACT: + return 0x800b; + default: + assert(0); + } +} + +static inline unsigned +nvgl_logicop_func(unsigned func) +{ + switch (func) { + case GL_CLEAR: + return 0x1500; + case GL_NOR: + return 0x1508; + case GL_AND_INVERTED: + return 0x1504; + case GL_COPY_INVERTED: + return 0x150c; + case GL_AND_REVERSE: + return 0x1502; + case GL_INVERT: + return 0x150a; + case GL_XOR: + return 0x1506; + case GL_NAND: + return 0x150e; + case GL_AND: + return 0x1501; + case GL_EQUIV: + return 0x1509; + case GL_NOOP: + return 0x1505; + case GL_OR_INVERTED: + return 0x150d; + case GL_COPY: + return 0x1503; + case GL_OR_REVERSE: + return 0x150b; + case GL_OR: + return 0x1507; + case GL_SET: + return 0x150f; + default: + assert(0); + } +} + +static inline unsigned +nvgl_comparison_op(unsigned op) +{ + switch (op) { + case GL_NEVER: + return 0x0200; + case GL_LESS: + return 0x0201; + case GL_EQUAL: + return 0x0202; + case GL_LEQUAL: + return 0x0203; + case GL_GREATER: + return 0x0204; + case GL_NOTEQUAL: + return 0x0205; + case GL_GEQUAL: + return 0x0206; + case GL_ALWAYS: + return 0x0207; + default: + assert(0); + } +} + +static inline unsigned +nvgl_polygon_mode(unsigned mode) +{ + switch (mode) { + case GL_POINT: + return 0x1b00; + case GL_LINE: + return 0x1b01; + case GL_FILL: + return 0x1b02; + default: + assert(0); + } +} + +static inline unsigned +nvgl_stencil_op(unsigned op) +{ + switch (op) { + case GL_ZERO: + return 0x0000; + case GL_INVERT: + return 0x150a; + case GL_KEEP: + return 0x1e00; + case GL_REPLACE: + return 0x1e01; + case GL_INCR: + return 0x1e02; + case GL_DECR: + return 0x1e03; + case GL_INCR_WRAP_EXT: + return 0x8507; + case GL_DECR_WRAP_EXT: + return 0x8508; + default: + assert(0); + } +} + +static inline unsigned +nvgl_primitive(unsigned prim) +{ + switch (prim) { + case GL_POINTS: + return 0x0001; + case GL_LINES: + return 0x0002; + case GL_LINE_LOOP: + return 0x0003; + case GL_LINE_STRIP: + return 0x0004; + case GL_TRIANGLES: + return 0x0005; + case GL_TRIANGLE_STRIP: + return 0x0006; + case GL_TRIANGLE_FAN: + return 0x0007; + case GL_QUADS: + return 0x0008; + case GL_QUAD_STRIP: + return 0x0009; + case GL_POLYGON: + return 0x000a; + default: + assert(0); + } +} + +static inline unsigned +nvgl_wrap_mode(unsigned wrap) +{ + switch (wrap) { + case GL_REPEAT: + return 0x1; + case GL_MIRRORED_REPEAT: + return 0x2; + case GL_CLAMP_TO_EDGE: + return 0x3; + case GL_CLAMP_TO_BORDER: + return 0x4; + case GL_CLAMP: + return 0x5; + default: + assert(0); + } +} + +static inline unsigned +nvgl_filter_mode(unsigned filter) +{ + switch (filter) { + case GL_NEAREST: + return 0x1; + case GL_LINEAR: + return 0x2; + case GL_NEAREST_MIPMAP_NEAREST: + return 0x3; + case GL_LINEAR_MIPMAP_NEAREST: + return 0x4; + case GL_NEAREST_MIPMAP_LINEAR: + return 0x5; + case GL_LINEAR_MIPMAP_LINEAR: + return 0x6; + default: + assert(0); + } +} + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render.h b/src/mesa/drivers/dri/nouveau/nouveau_render.h new file mode 100644 index 00000000000..bff0ccfd762 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_render.h @@ -0,0 +1,98 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_RENDER_H__ +#define __NOUVEAU_RENDER_H__ + +#include "vbo/vbo_context.h" + +struct nouveau_array_state; + +typedef void (*dispatch_t)(GLcontext *, unsigned int, int, unsigned int); +typedef unsigned (*extract_u_t)(struct nouveau_array_state *a, int i, int j); +typedef float (*extract_f_t)(struct nouveau_array_state *a, int i, int j); + +struct nouveau_attr_info { + int vbo_index; + int imm_method; + int imm_fields; + + void (*emit)(GLcontext *, struct nouveau_array_state *, const void *); +}; + +struct nouveau_array_state { + int attr; + int stride, fields, type; + + struct nouveau_bo *bo; + unsigned offset; + const void *buf; + + extract_u_t extract_u; + extract_f_t extract_f; +}; + +#define RENDER_SCRATCH_COUNT 32 +#define RENDER_SCRATCH_SIZE 64*1024 + +struct nouveau_scratch_state { + struct nouveau_bo *bo[RENDER_SCRATCH_COUNT]; + + int index; + int offset; + void *buf; +}; + +struct nouveau_swtnl_state { + struct nouveau_bo *vbo; + void *buf; + unsigned vertex_count; + GLenum primitive; +}; + +struct nouveau_render_state { + enum { + VBO, + IMM + } mode; + + struct nouveau_array_state ib; + struct nouveau_array_state attrs[VERT_ATTRIB_MAX]; + + /* Maps a HW VBO index or IMM emission order to an index in + * the attrs array above (or -1 if unused). */ + int map[VERT_ATTRIB_MAX]; + + int attr_count; + int vertex_size; + + struct nouveau_scratch_state scratch; + struct nouveau_swtnl_state swtnl; +}; + +#define to_render_state(ctx) (&to_nouveau_context(ctx)->render) + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render_t.c b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c new file mode 100644 index 00000000000..c0505781cfe --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c @@ -0,0 +1,361 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/* + * Vertex submission helper definitions shared among the software and + * hardware TnL paths. + */ + +#include "nouveau_gldefs.h" + +#include "main/light.h" +#include "vbo/vbo.h" +#include "tnl/tnl.h" + +#define OUT_INDICES_L(r, i, d, n) \ + BATCH_OUT_L(i + d, n); \ + (void)r +#define OUT_INDICES_I16(r, i, d, n) \ + BATCH_OUT_I16(r->ib.extract_u(&r->ib, 0, i) + d, \ + r->ib.extract_u(&r->ib, 0, i + 1) + d) +#define OUT_INDICES_I32(r, i, d, n) \ + BATCH_OUT_I32(r->ib.extract_u(&r->ib, 0, i) + d) + +/* + * Emit <n> vertices using BATCH_OUT_<out>, MAX_OUT_<out> at a time, + * grouping them in packets of length MAX_PACKET. + * + * out: hardware index data type. + * ctx: GL context. + * start: element within the index buffer to begin with. + * delta: integer correction that will be added to each index found in + * the index buffer. + */ +#define EMIT_VBO(out, ctx, start, delta, n) do { \ + struct nouveau_render_state *render = to_render_state(ctx); \ + int npush = n; \ + \ + while (npush) { \ + int npack = MIN2(npush, MAX_PACKET * MAX_OUT_##out); \ + npush -= npack; \ + \ + BATCH_PACKET_##out((npack + MAX_OUT_##out - 1) \ + / MAX_OUT_##out); \ + while (npack) { \ + int nout = MIN2(npack, MAX_OUT_##out); \ + npack -= nout; \ + \ + OUT_INDICES_##out(render, start, delta, \ + nout); \ + start += nout; \ + } \ + } \ + } while (0) + +/* + * Emit the <n>-th element of the array <a>, using IMM_OUT. + */ +#define EMIT_IMM(ctx, a, n) do { \ + struct nouveau_attr_info *info = \ + &TAG(vertex_attrs)[(a)->attr]; \ + int m; \ + \ + if (!info->emit) { \ + IMM_PACKET(info->imm_method, info->imm_fields); \ + \ + for (m = 0; m < (a)->fields; m++) \ + IMM_OUT((a)->extract_f(a, n, m)); \ + \ + for (m = (a)->fields; m < info->imm_fields; m++) \ + IMM_OUT(((float []){0, 0, 0, 1})[m]); \ + \ + } else { \ + info->emit(ctx, a, (a)->buf + n * (a)->stride); \ + } \ + } while (0) + +/* + * Select an appropriate dispatch function for the given index buffer. + */ +static void +get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch) +{ + if (!a->fields) { + auto void f(GLcontext *, unsigned int, int, unsigned int); + + void f(GLcontext *ctx, unsigned int start, int delta, + unsigned int n) { + struct nouveau_channel *chan = context_chan(ctx); + RENDER_LOCALS(ctx); + + EMIT_VBO(L, ctx, start, delta, n); + }; + + *dispatch = f; + + } else if (a->type == GL_UNSIGNED_INT) { + auto void f(GLcontext *, unsigned int, int, unsigned int); + + void f(GLcontext *ctx, unsigned int start, int delta, + unsigned int n) { + struct nouveau_channel *chan = context_chan(ctx); + RENDER_LOCALS(ctx); + + EMIT_VBO(I32, ctx, start, delta, n); + }; + + *dispatch = f; + + } else { + auto void f(GLcontext *, unsigned int, int, unsigned int); + + void f(GLcontext *ctx, unsigned int start, int delta, + unsigned int n) { + struct nouveau_channel *chan = context_chan(ctx); + RENDER_LOCALS(ctx); + + EMIT_VBO(I32, ctx, start, delta, n & 1); + EMIT_VBO(I16, ctx, start, delta, n & ~1); + }; + + *dispatch = f; + } +} + +/* + * Select appropriate element extraction functions for the given + * array. + */ +static void +get_array_extract(struct nouveau_array_state *a, + extract_u_t *extract_u, extract_f_t *extract_f) +{ +#define EXTRACT(in_t, out_t, k) \ + ({ \ + auto out_t f(struct nouveau_array_state *, int, int); \ + out_t f(struct nouveau_array_state *a, int i, int j) { \ + in_t x = ((in_t *)(a->buf + i * a->stride))[j]; \ + \ + return (out_t)x / (k); \ + }; \ + f; \ + }); + + switch (a->type) { + case GL_BYTE: + *extract_u = EXTRACT(char, unsigned, 1); + *extract_f = EXTRACT(char, float, SCHAR_MAX); + break; + case GL_UNSIGNED_BYTE: + *extract_u = EXTRACT(unsigned char, unsigned, 1); + *extract_f = EXTRACT(unsigned char, float, UCHAR_MAX); + break; + case GL_SHORT: + *extract_u = EXTRACT(short, unsigned, 1); + *extract_f = EXTRACT(short, float, SHRT_MAX); + break; + case GL_UNSIGNED_SHORT: + *extract_u = EXTRACT(unsigned short, unsigned, 1); + *extract_f = EXTRACT(unsigned short, float, USHRT_MAX); + break; + case GL_INT: + *extract_u = EXTRACT(int, unsigned, 1); + *extract_f = EXTRACT(int, float, INT_MAX); + break; + case GL_UNSIGNED_INT: + *extract_u = EXTRACT(unsigned int, unsigned, 1); + *extract_f = EXTRACT(unsigned int, float, UINT_MAX); + break; + case GL_FLOAT: + *extract_u = EXTRACT(float, unsigned, 1.0 / UINT_MAX); + *extract_f = EXTRACT(float, float, 1); + break; + + default: + assert(0); + } +} + +/* + * Returns a pointer to a chunk of <size> bytes long GART memory. <bo> + * will be updated with the buffer object the memory is located in. + * + * If <offset> is provided, it will be updated with the offset within + * <bo> of the allocated memory. Otherwise the returned memory will + * always be located right at the beginning of <bo>. + */ +static inline void * +get_scratch_vbo(GLcontext *ctx, unsigned size, struct nouveau_bo **bo, + unsigned *offset) +{ + struct nouveau_scratch_state *scratch = &to_render_state(ctx)->scratch; + void *buf; + + if (scratch->buf && offset && + size <= RENDER_SCRATCH_SIZE - scratch->offset) { + nouveau_bo_ref(scratch->bo[scratch->index], bo); + + buf = scratch->buf + scratch->offset; + *offset = scratch->offset; + scratch->offset += size; + + } else if (size <= RENDER_SCRATCH_SIZE) { + scratch->index = (scratch->index + 1) % RENDER_SCRATCH_COUNT; + nouveau_bo_ref(scratch->bo[scratch->index], bo); + + nouveau_bo_map(*bo, NOUVEAU_BO_WR); + buf = scratch->buf = (*bo)->map; + nouveau_bo_unmap(*bo); + + if (offset) + *offset = 0; + scratch->offset = size; + + } else { + nouveau_bo_new(context_dev(ctx), + NOUVEAU_BO_MAP | NOUVEAU_BO_GART, 0, size, bo); + + nouveau_bo_map(*bo, NOUVEAU_BO_WR); + buf = (*bo)->map; + nouveau_bo_unmap(*bo); + + if (offset) + *offset = 0; + } + + return buf; +} + +/* + * Returns how many vertices you can draw using <n> pushbuf dwords. + */ +static inline unsigned +get_max_vertices(GLcontext *ctx, const struct _mesa_index_buffer *ib, + unsigned n) +{ + struct nouveau_render_state *render = to_render_state(ctx); + + if (render->mode == IMM) { + return MAX2(0, n - 4) / (render->vertex_size / 4 + + render->attr_count); + } else { + unsigned max_out; + + if (ib) { + switch (ib->type) { + case GL_UNSIGNED_INT: + max_out = MAX_OUT_I32; + break; + + case GL_UNSIGNED_SHORT: + max_out = MAX_OUT_I16; + break; + + case GL_UNSIGNED_BYTE: + max_out = MAX_OUT_I16; + break; + } + } else { + max_out = MAX_OUT_L; + } + + return MAX2(0, n - 7) * max_out * MAX_PACKET / (1 + MAX_PACKET); + } +} + +#include "nouveau_vbo_t.c" +#include "nouveau_swtnl_t.c" + +static void +TAG(emit_material)(GLcontext *ctx, struct nouveau_array_state *a, + const void *v) +{ + const int attr = a->attr - VERT_ATTRIB_GENERIC0; + const int state = ((int []) { + NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT, + NOUVEAU_STATE_MATERIAL_BACK_AMBIENT, + NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE, + NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE, + NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR, + NOUVEAU_STATE_MATERIAL_BACK_SPECULAR, + NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT, + NOUVEAU_STATE_MATERIAL_BACK_AMBIENT, + NOUVEAU_STATE_MATERIAL_FRONT_SHININESS, + NOUVEAU_STATE_MATERIAL_BACK_SHININESS + }) [attr]; + + COPY_4V(ctx->Light.Material.Attrib[attr], (float *)v); + _mesa_update_material(ctx, 1 << attr); + + context_drv(ctx)->emit[state](ctx, state); +} + +static void +TAG(render_prims)(GLcontext *ctx, const struct gl_client_array **arrays, + const struct _mesa_prim *prims, GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, GLuint max_index) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + + nouveau_validate_framebuffer(ctx); + + if (nctx->fallback == HWTNL) + TAG(vbo_render_prims)(ctx, arrays, prims, nr_prims, ib, + index_bounds_valid, min_index, max_index); + + if (nctx->fallback == SWTNL) + _tnl_vbo_draw_prims(ctx, arrays, prims, nr_prims, ib, + index_bounds_valid, min_index, max_index); +} + +void +TAG(render_init)(GLcontext *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + struct nouveau_scratch_state *scratch = &render->scratch; + int ret, i; + + for (i = 0; i < RENDER_SCRATCH_COUNT; i++) { + ret = nouveau_bo_new(context_dev(ctx), + NOUVEAU_BO_MAP | NOUVEAU_BO_GART, + 0, RENDER_SCRATCH_SIZE, &scratch->bo[i]); + assert(!ret); + } + + for (i = 0; i < VERT_ATTRIB_MAX; i++) + render->map[i] = -1; + + TAG(swtnl_init)(ctx); + vbo_set_draw_func(ctx, TAG(render_prims)); +} + +void +TAG(render_destroy)(GLcontext *ctx) +{ + TAG(swtnl_destroy)(ctx); +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c new file mode 100644 index 00000000000..de6328251ea --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -0,0 +1,269 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_fbo.h" +#include "nouveau_drmif.h" +#include "nv04_driver.h" +#include "nv10_driver.h" +#include "nv20_driver.h" + +#include "main/framebuffer.h" +#include "main/renderbuffer.h" + +static const __DRIextension *nouveau_screen_extensions[]; + +static void +nouveau_destroy_screen(__DRIscreen *dri_screen); + +static void +nouveau_channel_flush_notify(struct nouveau_channel *chan) +{ + struct nouveau_screen *screen = chan->user_private; + struct nouveau_context *nctx = screen->context; + + if (nctx && nctx->fallback < SWRAST) + nouveau_state_emit(&nctx->base); +} + +static const __DRIconfig ** +nouveau_get_configs(void) +{ + __DRIconfig **configs = NULL; + int i; + + const uint8_t depth_bits[] = { 0, 16, 24, 24 }; + const uint8_t stencil_bits[] = { 0, 0, 0, 8 }; + const uint8_t msaa_samples[] = { 0 }; + + const struct { + GLenum format; + GLenum type; + } fb_formats[] = { + { GL_RGB , GL_UNSIGNED_SHORT_5_6_5 }, + { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV }, + { GL_BGR , GL_UNSIGNED_INT_8_8_8_8_REV }, + }; + + const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML + }; + + for (i = 0; i < Elements(fb_formats); i++) { + __DRIconfig **config; + + config = driCreateConfigs(fb_formats[i].format, + fb_formats[i].type, + depth_bits, stencil_bits, + Elements(depth_bits), + back_buffer_modes, + Elements(back_buffer_modes), + msaa_samples, + Elements(msaa_samples)); + assert(config); + + configs = configs ? driConcatConfigs(configs, config) + : config; + } + + return (const __DRIconfig **)configs; +} + +static const __DRIconfig ** +nouveau_init_screen2(__DRIscreen *dri_screen) +{ + const __DRIconfig **configs; + struct nouveau_screen *screen; + int ret; + + /* Allocate the screen. */ + screen = CALLOC_STRUCT(nouveau_screen); + if (!screen) + return NULL; + + dri_screen->private = screen; + dri_screen->extensions = nouveau_screen_extensions; + screen->dri_screen = dri_screen; + + /* Open the DRM device. */ + ret = nouveau_device_open_existing(&screen->device, 0, dri_screen->fd, + 0); + if (ret) { + nouveau_error("Error opening the DRM device.\n"); + goto fail; + } + + ret = nouveau_channel_alloc(screen->device, 0xbeef0201, 0xbeef0202, + &screen->chan); + if (ret) { + nouveau_error("Error initializing the FIFO.\n"); + goto fail; + } + screen->chan->flush_notify = nouveau_channel_flush_notify; + screen->chan->user_private = screen; + + /* Do the card specific initialization */ + switch (screen->device->chipset & 0xf0) { + case 0x00: + ret = nv04_screen_init(screen); + break; + case 0x10: + ret = nv10_screen_init(screen); + break; + case 0x20: + ret = nv20_screen_init(screen); + break; + default: + assert(0); + } + if (!ret) { + nouveau_error("Error initializing the hardware.\n"); + goto fail; + } + + configs = nouveau_get_configs(); + if (!configs) { + nouveau_error("Error creating the framebuffer configs.\n"); + goto fail; + } + + return configs; +fail: + nouveau_destroy_screen(dri_screen); + return NULL; + +} + +static void +nouveau_destroy_screen(__DRIscreen *dri_screen) +{ + struct nouveau_screen *screen = dri_screen->private; + + if (!screen) + return; + + screen->driver->screen_destroy(screen); + + if (screen->chan) { + screen->chan->flush_notify = NULL; + nouveau_channel_free(&screen->chan); + } + + if (screen->device) + nouveau_device_close(&screen->device); + + FREE(screen); + dri_screen->private = NULL; +} + +static GLboolean +nouveau_create_buffer(__DRIscreen *dri_screen, + __DRIdrawable *drawable, + const __GLcontextModes *visual, + GLboolean is_pixmap) +{ + struct gl_renderbuffer *rb; + struct gl_framebuffer *fb; + GLenum color_format; + + if (is_pixmap) + return GL_FALSE; /* not implemented */ + + if (visual->redBits == 5) + color_format = GL_RGB5; + else if (visual->alphaBits == 0) + color_format = GL_RGB8; + else + color_format = GL_RGBA8; + + fb = nouveau_framebuffer_dri_new(visual); + if (!fb) + return GL_FALSE; + + /* Front buffer. */ + rb = nouveau_renderbuffer_dri_new(color_format, drawable); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, rb); + + /* Back buffer */ + if (visual->doubleBufferMode) { + rb = nouveau_renderbuffer_dri_new(color_format, drawable); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, rb); + } + + /* Depth/stencil buffer. */ + if (visual->depthBits == 24 && visual->stencilBits == 8) { + rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); + + } else if (visual->depthBits == 24) { + rb = nouveau_renderbuffer_dri_new(GL_DEPTH_COMPONENT24, drawable); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); + + } else if (visual->depthBits == 16) { + rb = nouveau_renderbuffer_dri_new(GL_DEPTH_COMPONENT16, drawable); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); + } + + /* Software renderbuffers. */ + _mesa_add_soft_renderbuffers(fb, GL_FALSE, GL_FALSE, GL_FALSE, + visual->accumRedBits > 0, + GL_FALSE, GL_FALSE); + + drawable->driverPrivate = fb; + + return GL_TRUE; +} + +static void +nouveau_destroy_buffer(__DRIdrawable *drawable) +{ + _mesa_reference_framebuffer( + (struct gl_framebuffer **)&drawable->driverPrivate, NULL); +} + +static const __DRIextension *nouveau_screen_extensions[] = { + NULL +}; + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen2 = nouveau_init_screen2, + .DestroyScreen = nouveau_destroy_screen, + .CreateBuffer = nouveau_create_buffer, + .DestroyBuffer = nouveau_destroy_buffer, + .CreateContext = nouveau_context_create, + .DestroyContext = nouveau_context_destroy, + .MakeCurrent = nouveau_context_make_current, + .UnbindContext = nouveau_context_unbind, +}; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.h b/src/mesa/drivers/dri/nouveau/nouveau_screen.h new file mode 100644 index 00000000000..5d45039b9ed --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.h @@ -0,0 +1,54 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_SCREEN_H__ +#define __NOUVEAU_SCREEN_H__ + +struct nouveau_context; + +struct nouveau_screen { + __DRIscreen *dri_screen; + + struct nouveau_device *device; + struct nouveau_channel *chan; + + struct nouveau_notifier *ntfy; + struct nouveau_grobj *eng3d; + struct nouveau_grobj *eng3dm; + struct nouveau_grobj *surf3d; + struct nouveau_grobj *m2mf; + struct nouveau_grobj *surf2d; + struct nouveau_grobj *rop; + struct nouveau_grobj *patt; + struct nouveau_grobj *rect; + struct nouveau_grobj *swzsurf; + struct nouveau_grobj *sifm; + + const struct nouveau_driver *driver; + struct nouveau_context *context; +}; + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_span.c b/src/mesa/drivers/dri/nouveau/nouveau_span.c new file mode 100644 index 00000000000..dbbbf15b096 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_span.c @@ -0,0 +1,174 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_fbo.h" +#include "nouveau_context.h" +#include "nouveau_bo.h" + +#include "swrast/swrast.h" + +#define LOCAL_VARS \ + struct gl_framebuffer *fb = ctx->DrawBuffer; \ + struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; \ + GLuint p; \ + (void)p; + +#define LOCAL_DEPTH_VARS LOCAL_VARS + +#define HW_LOCK() +#define HW_UNLOCK() + +#define HW_CLIPLOOP() { \ + int minx = 0; \ + int miny = 0; \ + int maxx = fb->Width; \ + int maxy = fb->Height; + +#define HW_ENDCLIPLOOP() } + +#define Y_FLIP(y) (fb->Name ? (y) : rb->Height - 1 - (y)) + +/* RGB565 span functions */ +#define SPANTMP_PIXEL_FMT GL_RGB +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 +#define TAG(x) nouveau_##x##_rgb565 +#define TAG2(x, y) nouveau_##x##_rgb565##y +#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp) + +#include "spantmp2.h" + +/* ARGB8888 span functions */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV +#define TAG(x) nouveau_##x##_argb8888 +#define TAG2(x, y) nouveau_##x##_argb8888##y +#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp) + +#include "spantmp2.h" + +/* Z16 span functions */ +#define VALUE_TYPE uint16_t +#define READ_DEPTH(v, x, y) \ + v = *(uint16_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp); +#define WRITE_DEPTH(x, y, v) \ + *(uint16_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp) = v +#define TAG(x) nouveau_##x##_z16 + +#include "depthtmp.h" + +/* Z24S8 span functions */ +#define VALUE_TYPE uint32_t +#define READ_DEPTH(v, x, y) \ + v = *(uint32_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp); +#define WRITE_DEPTH(x, y, v) \ + *(uint32_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp) = v +#define TAG(x) nouveau_##x##_z24s8 + +#include "depthtmp.h" + +static void +renderbuffer_map_unmap(struct gl_renderbuffer *rb, GLboolean map) +{ + struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; + + if (map) { + switch (rb->Format) { + case MESA_FORMAT_RGB565: + nouveau_InitPointers_rgb565(rb); + break; + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888: + nouveau_InitPointers_argb8888(rb); + break; + case MESA_FORMAT_Z16: + nouveau_InitDepthPointers_z16(rb); + break; + case MESA_FORMAT_Z24_S8: + nouveau_InitDepthPointers_z24s8(rb); + break; + default: + assert(0); + } + + nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR); + } else { + nouveau_bo_unmap(s->bo); + } +} + +static void +texture_unit_map_unmap(GLcontext *ctx, struct gl_texture_unit *u, GLboolean map) +{ + if (!u->_ReallyEnabled) + return; + + if (map) + ctx->Driver.MapTexture(ctx, u->_Current); + else + ctx->Driver.UnmapTexture(ctx, u->_Current); +} + +static void +span_map_unmap(GLcontext *ctx, GLboolean map) +{ + int i; + + for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) + renderbuffer_map_unmap(ctx->DrawBuffer->_ColorDrawBuffers[i], map); + + renderbuffer_map_unmap(ctx->DrawBuffer->_ColorReadBuffer, map); + + if (ctx->DrawBuffer->_DepthBuffer) + renderbuffer_map_unmap(ctx->DrawBuffer->_DepthBuffer->Wrapped, map); + + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) + texture_unit_map_unmap(ctx, &ctx->Texture.Unit[i], map); +} + +static void +nouveau_span_start(GLcontext *ctx) +{ + nouveau_fallback(ctx, SWRAST); + span_map_unmap(ctx, GL_TRUE); +} + +static void +nouveau_span_finish(GLcontext *ctx) +{ + span_map_unmap(ctx, GL_FALSE); + nouveau_fallback(ctx, HWTNL); +} + +void +nouveau_span_functions_init(GLcontext *ctx) +{ + struct swrast_device_driver *swdd = + _swrast_GetDeviceDriverReference(ctx); + + swdd->SpanRenderStart = nouveau_span_start; + swdd->SpanRenderFinish = nouveau_span_finish; +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c new file mode 100644 index 00000000000..d7278221754 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -0,0 +1,532 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_texture.h" +#include "nouveau_util.h" + +#include "swrast/swrast.h" +#include "tnl/tnl.h" + +static void +nouveau_alpha_func(GLcontext *ctx, GLenum func, GLfloat ref) +{ + context_dirty(ctx, ALPHA_FUNC); +} + +static void +nouveau_blend_color(GLcontext *ctx, const GLfloat color[4]) +{ + context_dirty(ctx, BLEND_COLOR); +} + +static void +nouveau_blend_equation_separate(GLcontext *ctx, GLenum modeRGB, GLenum modeA) +{ + context_dirty(ctx, BLEND_EQUATION); +} + +static void +nouveau_blend_func_separate(GLcontext *ctx, GLenum sfactorRGB, + GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA) +{ + context_dirty(ctx, BLEND_FUNC); +} + +static void +nouveau_clip_plane(GLcontext *ctx, GLenum plane, const GLfloat *equation) +{ + context_dirty_i(ctx, CLIP_PLANE, plane - GL_CLIP_PLANE0); +} + +static void +nouveau_color_mask(GLcontext *ctx, GLboolean rmask, GLboolean gmask, + GLboolean bmask, GLboolean amask) +{ + context_dirty(ctx, COLOR_MASK); +} + +static void +nouveau_color_material(GLcontext *ctx, GLenum face, GLenum mode) +{ + context_dirty(ctx, COLOR_MATERIAL); + context_dirty(ctx, MATERIAL_FRONT_AMBIENT); + context_dirty(ctx, MATERIAL_BACK_AMBIENT); + context_dirty(ctx, MATERIAL_FRONT_DIFFUSE); + context_dirty(ctx, MATERIAL_BACK_DIFFUSE); + context_dirty(ctx, MATERIAL_FRONT_SPECULAR); + context_dirty(ctx, MATERIAL_BACK_SPECULAR); +} + +static void +nouveau_cull_face(GLcontext *ctx, GLenum mode) +{ + context_dirty(ctx, CULL_FACE); +} + +static void +nouveau_front_face(GLcontext *ctx, GLenum mode) +{ + context_dirty(ctx, FRONT_FACE); +} + +static void +nouveau_depth_func(GLcontext *ctx, GLenum func) +{ + context_dirty(ctx, DEPTH); +} + +static void +nouveau_depth_mask(GLcontext *ctx, GLboolean flag) +{ + context_dirty(ctx, DEPTH); +} + +static void +nouveau_depth_range(GLcontext *ctx, GLclampd nearval, GLclampd farval) +{ + context_dirty(ctx, VIEWPORT); +} + +static void +nouveau_draw_buffer(GLcontext *ctx, GLenum buffer) +{ + context_dirty(ctx, FRAMEBUFFER); +} + +static void +nouveau_draw_buffers(GLcontext *ctx, GLsizei n, const GLenum *buffers) +{ + context_dirty(ctx, FRAMEBUFFER); +} + +static void +nouveau_enable(GLcontext *ctx, GLenum cap, GLboolean state) +{ + int i; + + switch (cap) { + case GL_ALPHA_TEST: + context_dirty(ctx, ALPHA_FUNC); + break; + case GL_BLEND: + context_dirty(ctx, BLEND_EQUATION); + break; + case GL_COLOR_LOGIC_OP: + context_dirty(ctx, LOGIC_OPCODE); + break; + case GL_COLOR_MATERIAL: + context_dirty(ctx, COLOR_MATERIAL); + context_dirty(ctx, MATERIAL_FRONT_AMBIENT); + context_dirty(ctx, MATERIAL_BACK_AMBIENT); + context_dirty(ctx, MATERIAL_FRONT_DIFFUSE); + context_dirty(ctx, MATERIAL_BACK_DIFFUSE); + context_dirty(ctx, MATERIAL_FRONT_SPECULAR); + context_dirty(ctx, MATERIAL_BACK_SPECULAR); + break; + case GL_COLOR_SUM_EXT: + context_dirty(ctx, FRAG); + break; + case GL_CULL_FACE: + context_dirty(ctx, CULL_FACE); + break; + case GL_DEPTH_TEST: + context_dirty(ctx, DEPTH); + break; + case GL_DITHER: + context_dirty(ctx, DITHER); + break; + case GL_FOG: + context_dirty(ctx, FOG); + context_dirty(ctx, FRAG); + context_dirty(ctx, MODELVIEW); + break; + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + context_dirty(ctx, MODELVIEW); + context_dirty(ctx, LIGHT_ENABLE); + context_dirty_i(ctx, LIGHT_SOURCE, cap - GL_LIGHT0); + context_dirty(ctx, MATERIAL_FRONT_AMBIENT); + context_dirty(ctx, MATERIAL_BACK_AMBIENT); + context_dirty(ctx, MATERIAL_FRONT_DIFFUSE); + context_dirty(ctx, MATERIAL_BACK_DIFFUSE); + context_dirty(ctx, MATERIAL_FRONT_SPECULAR); + context_dirty(ctx, MATERIAL_BACK_SPECULAR); + context_dirty(ctx, MATERIAL_FRONT_SHININESS); + context_dirty(ctx, MATERIAL_BACK_SHININESS); + break; + case GL_LIGHTING: + context_dirty(ctx, FRAG); + context_dirty(ctx, MODELVIEW); + context_dirty(ctx, LIGHT_ENABLE); + + for (i = 0; i < MAX_LIGHTS; i++) { + if (ctx->Light.Light[i].Enabled) + context_dirty_i(ctx, LIGHT_SOURCE, i); + } + + context_dirty(ctx, MATERIAL_FRONT_AMBIENT); + context_dirty(ctx, MATERIAL_BACK_AMBIENT); + context_dirty(ctx, MATERIAL_FRONT_DIFFUSE); + context_dirty(ctx, MATERIAL_BACK_DIFFUSE); + context_dirty(ctx, MATERIAL_FRONT_SPECULAR); + context_dirty(ctx, MATERIAL_BACK_SPECULAR); + context_dirty(ctx, MATERIAL_FRONT_SHININESS); + context_dirty(ctx, MATERIAL_BACK_SHININESS); + break; + case GL_LINE_SMOOTH: + context_dirty(ctx, LINE_MODE); + break; + case GL_NORMALIZE: + context_dirty(ctx, LIGHT_ENABLE); + break; + case GL_POINT_SMOOTH: + context_dirty(ctx, POINT_MODE); + break; + case GL_POLYGON_OFFSET_POINT: + case GL_POLYGON_OFFSET_LINE: + case GL_POLYGON_OFFSET_FILL: + context_dirty(ctx, POLYGON_OFFSET); + break; + case GL_POLYGON_SMOOTH: + context_dirty(ctx, POLYGON_MODE); + break; + case GL_SCISSOR_TEST: + context_dirty(ctx, SCISSOR); + break; + case GL_STENCIL_TEST: + context_dirty(ctx, STENCIL_FUNC); + break; + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_TEXTURE_3D: + context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + break; + } +} + +static void +nouveau_fog(GLcontext *ctx, GLenum pname, const GLfloat *params) +{ + context_dirty(ctx, FOG); +} + +static void +nouveau_index_mask(GLcontext *ctx, GLuint mask) +{ + context_dirty(ctx, INDEX_MASK); +} + +static void +nouveau_light(GLcontext *ctx, GLenum light, GLenum pname, const GLfloat *params) +{ + switch (pname) { + case GL_AMBIENT: + context_dirty(ctx, MATERIAL_FRONT_AMBIENT); + context_dirty(ctx, MATERIAL_BACK_AMBIENT); + break; + case GL_DIFFUSE: + context_dirty(ctx, MATERIAL_FRONT_DIFFUSE); + context_dirty(ctx, MATERIAL_BACK_DIFFUSE); + break; + case GL_SPECULAR: + context_dirty(ctx, MATERIAL_FRONT_SPECULAR); + context_dirty(ctx, MATERIAL_BACK_SPECULAR); + break; + case GL_SPOT_CUTOFF: + case GL_POSITION: + context_dirty(ctx, MODELVIEW); + context_dirty(ctx, LIGHT_ENABLE); + context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0); + break; + default: + context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0); + break; + } +} + +static void +nouveau_light_model(GLcontext *ctx, GLenum pname, const GLfloat *params) +{ + context_dirty(ctx, LIGHT_MODEL); + context_dirty(ctx, MODELVIEW); +} + +static void +nouveau_line_stipple(GLcontext *ctx, GLint factor, GLushort pattern ) +{ + context_dirty(ctx, LINE_STIPPLE); +} + +static void +nouveau_line_width(GLcontext *ctx, GLfloat width) +{ + context_dirty(ctx, LINE_MODE); +} + +static void +nouveau_logic_opcode(GLcontext *ctx, GLenum opcode) +{ + context_dirty(ctx, LOGIC_OPCODE); +} + +static void +nouveau_point_parameter(GLcontext *ctx, GLenum pname, const GLfloat *params) +{ + context_dirty(ctx, POINT_PARAMETER); +} + +static void +nouveau_point_size(GLcontext *ctx, GLfloat size) +{ + context_dirty(ctx, POINT_MODE); +} + +static void +nouveau_polygon_mode(GLcontext *ctx, GLenum face, GLenum mode) +{ + context_dirty(ctx, POLYGON_MODE); +} + +static void +nouveau_polygon_offset(GLcontext *ctx, GLfloat factor, GLfloat units) +{ + context_dirty(ctx, POLYGON_OFFSET); +} + +static void +nouveau_polygon_stipple(GLcontext *ctx, const GLubyte *mask) +{ + context_dirty(ctx, POLYGON_STIPPLE); +} + +static void +nouveau_render_mode(GLcontext *ctx, GLenum mode) +{ + context_dirty(ctx, RENDER_MODE); +} + +static void +nouveau_scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) +{ + context_dirty(ctx, SCISSOR); +} + +static void +nouveau_shade_model(GLcontext *ctx, GLenum mode) +{ + context_dirty(ctx, SHADE_MODEL); +} + +static void +nouveau_stencil_func_separate(GLcontext *ctx, GLenum face, GLenum func, + GLint ref, GLuint mask) +{ + context_dirty(ctx, STENCIL_FUNC); +} + +static void +nouveau_stencil_mask_separate(GLcontext *ctx, GLenum face, GLuint mask) +{ + context_dirty(ctx, STENCIL_MASK); +} + +static void +nouveau_stencil_op_separate(GLcontext *ctx, GLenum face, GLenum fail, + GLenum zfail, GLenum zpass) +{ + context_dirty(ctx, STENCIL_OP); +} + +static void +nouveau_tex_gen(GLcontext *ctx, GLenum coord, GLenum pname, + const GLfloat *params) +{ + context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); +} + +static void +nouveau_tex_env(GLcontext *ctx, GLenum target, GLenum pname, + const GLfloat *param) +{ + switch (target) { + case GL_TEXTURE_FILTER_CONTROL_EXT: + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + break; + default: + context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); + break; + } +} + +static void +nouveau_tex_parameter(GLcontext *ctx, GLenum target, + struct gl_texture_object *t, GLenum pname, + const GLfloat *params) +{ + switch (pname) { + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + break; + + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + texture_dirty(t); + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + break; + } +} + +static void +nouveau_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) +{ + context_dirty(ctx, VIEWPORT); +} + +void +nouveau_emit_nothing(GLcontext *ctx, int emit) +{ +} + +int +nouveau_next_dirty_state(GLcontext *ctx) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + int i = BITSET_FFS(nctx->dirty) - 1; + + if (i < 0 || i >= context_drv(ctx)->num_emit) + return -1; + + return i; +} + +void +nouveau_state_emit(GLcontext *ctx) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + const struct nouveau_driver *drv = context_drv(ctx); + int i; + + while ((i = nouveau_next_dirty_state(ctx)) >= 0) { + BITSET_CLEAR(nctx->dirty, i); + drv->emit[i](ctx, i); + } + + BITSET_ZERO(nctx->dirty); + + nouveau_bo_state_emit(ctx); +} + +static void +nouveau_update_state(GLcontext *ctx, GLbitfield new_state) +{ + if (new_state & (_NEW_PROJECTION | _NEW_MODELVIEW)) + context_dirty(ctx, PROJECTION); + + if (new_state & _NEW_MODELVIEW) + context_dirty(ctx, MODELVIEW); + + if (new_state & _NEW_CURRENT_ATTRIB && + new_state & _NEW_LIGHT) { + context_dirty(ctx, MATERIAL_FRONT_AMBIENT); + context_dirty(ctx, MATERIAL_BACK_AMBIENT); + context_dirty(ctx, MATERIAL_FRONT_DIFFUSE); + context_dirty(ctx, MATERIAL_BACK_DIFFUSE); + context_dirty(ctx, MATERIAL_FRONT_SPECULAR); + context_dirty(ctx, MATERIAL_BACK_SPECULAR); + context_dirty(ctx, MATERIAL_FRONT_SHININESS); + context_dirty(ctx, MATERIAL_BACK_SHININESS); + } + + _swrast_InvalidateState(ctx, new_state); + _tnl_InvalidateState(ctx, new_state); + + nouveau_state_emit(ctx); +} + +void +nouveau_state_init(GLcontext *ctx) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + + ctx->Driver.AlphaFunc = nouveau_alpha_func; + ctx->Driver.BlendColor = nouveau_blend_color; + ctx->Driver.BlendEquationSeparate = nouveau_blend_equation_separate; + ctx->Driver.BlendFuncSeparate = nouveau_blend_func_separate; + ctx->Driver.ClipPlane = nouveau_clip_plane; + ctx->Driver.ColorMask = nouveau_color_mask; + ctx->Driver.ColorMaterial = nouveau_color_material; + ctx->Driver.CullFace = nouveau_cull_face; + ctx->Driver.FrontFace = nouveau_front_face; + ctx->Driver.DepthFunc = nouveau_depth_func; + ctx->Driver.DepthMask = nouveau_depth_mask; + ctx->Driver.DepthRange = nouveau_depth_range; + ctx->Driver.DrawBuffer = nouveau_draw_buffer; + ctx->Driver.DrawBuffers = nouveau_draw_buffers; + ctx->Driver.Enable = nouveau_enable; + ctx->Driver.Fogfv = nouveau_fog; + ctx->Driver.IndexMask = nouveau_index_mask; + ctx->Driver.Lightfv = nouveau_light; + ctx->Driver.LightModelfv = nouveau_light_model; + ctx->Driver.LineStipple = nouveau_line_stipple; + ctx->Driver.LineWidth = nouveau_line_width; + ctx->Driver.LogicOpcode = nouveau_logic_opcode; + ctx->Driver.PointParameterfv = nouveau_point_parameter; + ctx->Driver.PointSize = nouveau_point_size; + ctx->Driver.PolygonMode = nouveau_polygon_mode; + ctx->Driver.PolygonOffset = nouveau_polygon_offset; + ctx->Driver.PolygonStipple = nouveau_polygon_stipple; + ctx->Driver.RenderMode = nouveau_render_mode; + ctx->Driver.Scissor = nouveau_scissor; + ctx->Driver.ShadeModel = nouveau_shade_model; + ctx->Driver.StencilFuncSeparate = nouveau_stencil_func_separate; + ctx->Driver.StencilMaskSeparate = nouveau_stencil_mask_separate; + ctx->Driver.StencilOpSeparate = nouveau_stencil_op_separate; + ctx->Driver.TexGen = nouveau_tex_gen; + ctx->Driver.TexEnv = nouveau_tex_env; + ctx->Driver.TexParameter = nouveau_tex_parameter; + ctx->Driver.Viewport = nouveau_viewport; + + ctx->Driver.UpdateState = nouveau_update_state; + + BITSET_ONES(nctx->dirty); +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.h b/src/mesa/drivers/dri/nouveau/nouveau_state.h new file mode 100644 index 00000000000..d001fa259aa --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.h @@ -0,0 +1,119 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_STATE_H__ +#define __NOUVEAU_STATE_H__ + +enum { + NOUVEAU_STATE_ALPHA_FUNC, + NOUVEAU_STATE_BLEND_COLOR, + NOUVEAU_STATE_BLEND_EQUATION, + NOUVEAU_STATE_BLEND_FUNC, + NOUVEAU_STATE_CLIP_PLANE0, + NOUVEAU_STATE_CLIP_PLANE1, + NOUVEAU_STATE_CLIP_PLANE2, + NOUVEAU_STATE_CLIP_PLANE3, + NOUVEAU_STATE_CLIP_PLANE4, + NOUVEAU_STATE_CLIP_PLANE5, + NOUVEAU_STATE_COLOR_MASK, + NOUVEAU_STATE_COLOR_MATERIAL, + NOUVEAU_STATE_CULL_FACE, + NOUVEAU_STATE_FRONT_FACE, + NOUVEAU_STATE_DEPTH, + NOUVEAU_STATE_DITHER, + NOUVEAU_STATE_FRAG, + NOUVEAU_STATE_FRAMEBUFFER, + NOUVEAU_STATE_FOG, + NOUVEAU_STATE_INDEX_MASK, + NOUVEAU_STATE_LIGHT_ENABLE, + NOUVEAU_STATE_LIGHT_MODEL, + NOUVEAU_STATE_LIGHT_SOURCE0, + NOUVEAU_STATE_LIGHT_SOURCE1, + NOUVEAU_STATE_LIGHT_SOURCE2, + NOUVEAU_STATE_LIGHT_SOURCE3, + NOUVEAU_STATE_LIGHT_SOURCE4, + NOUVEAU_STATE_LIGHT_SOURCE5, + NOUVEAU_STATE_LIGHT_SOURCE6, + NOUVEAU_STATE_LIGHT_SOURCE7, + NOUVEAU_STATE_LINE_STIPPLE, + NOUVEAU_STATE_LINE_MODE, + NOUVEAU_STATE_LOGIC_OPCODE, + NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT, + NOUVEAU_STATE_MATERIAL_BACK_AMBIENT, + NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE, + NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE, + NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR, + NOUVEAU_STATE_MATERIAL_BACK_SPECULAR, + NOUVEAU_STATE_MATERIAL_FRONT_SHININESS, + NOUVEAU_STATE_MATERIAL_BACK_SHININESS, + NOUVEAU_STATE_MODELVIEW, + NOUVEAU_STATE_POINT_MODE, + NOUVEAU_STATE_POINT_PARAMETER, + NOUVEAU_STATE_POLYGON_MODE, + NOUVEAU_STATE_POLYGON_OFFSET, + NOUVEAU_STATE_POLYGON_STIPPLE, + NOUVEAU_STATE_PROJECTION, + NOUVEAU_STATE_RENDER_MODE, + NOUVEAU_STATE_SCISSOR, + NOUVEAU_STATE_SHADE_MODEL, + NOUVEAU_STATE_STENCIL_FUNC, + NOUVEAU_STATE_STENCIL_MASK, + NOUVEAU_STATE_STENCIL_OP, + NOUVEAU_STATE_TEX_ENV0, + NOUVEAU_STATE_TEX_ENV1, + NOUVEAU_STATE_TEX_ENV2, + NOUVEAU_STATE_TEX_ENV3, + NOUVEAU_STATE_TEX_GEN0, + NOUVEAU_STATE_TEX_GEN1, + NOUVEAU_STATE_TEX_GEN2, + NOUVEAU_STATE_TEX_GEN3, + NOUVEAU_STATE_TEX_OBJ0, + NOUVEAU_STATE_TEX_OBJ1, + NOUVEAU_STATE_TEX_OBJ2, + NOUVEAU_STATE_TEX_OBJ3, + NOUVEAU_STATE_VIEWPORT, + NUM_NOUVEAU_STATE, + + /* Room for card-specific states. */ + + MAX_NOUVEAU_STATE = NUM_NOUVEAU_STATE + 16, +}; + +typedef void (*nouveau_state_func)(GLcontext *ctx, int emit); + +void +nouveau_state_init(GLcontext *ctx); + +void +nouveau_emit_nothing(GLcontext *ctx, int emit); + +int +nouveau_next_dirty_state(GLcontext *ctx); + +void +nouveau_state_emit(GLcontext *ctx); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_surface.c b/src/mesa/drivers/dri/nouveau/nouveau_surface.c new file mode 100644 index 00000000000..33393970a07 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_surface.c @@ -0,0 +1,81 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_util.h" + +void +nouveau_surface_alloc(GLcontext *ctx, struct nouveau_surface *s, + enum nouveau_surface_layout layout, + unsigned flags, unsigned format, + unsigned width, unsigned height) +{ + unsigned tile_mode, cpp = _mesa_get_format_bytes(format); + int ret; + + nouveau_bo_ref(NULL, &s->bo); + + *s = (struct nouveau_surface) { + .layout = layout, + .format = format, + .width = width, + .height = height, + .cpp = cpp, + .pitch = width * cpp, + }; + + if (layout == TILED) { + s->pitch = align(s->pitch, 256); + tile_mode = s->pitch; + } else { + s->pitch = align(s->pitch, 64); + tile_mode = 0; + } + + ret = nouveau_bo_new_tile(context_dev(ctx), flags, 0, s->pitch * height, + tile_mode, 0, &s->bo); + assert(!ret); +} + +void +nouveau_surface_ref(struct nouveau_surface *src, + struct nouveau_surface *dst) +{ + if (src) { + dst->offset = src->offset; + dst->layout = src->layout; + dst->format = src->format; + dst->width = src->width; + dst->height = src->height; + dst->cpp = src->cpp; + dst->pitch = src->pitch; + nouveau_bo_ref(src->bo, &dst->bo); + + } else { + nouveau_bo_ref(NULL, &dst->bo); + } +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_surface.h b/src/mesa/drivers/dri/nouveau/nouveau_surface.h new file mode 100644 index 00000000000..ebdc89afb4e --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_surface.h @@ -0,0 +1,58 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_SURFACE_H__ +#define __NOUVEAU_SURFACE_H__ + +enum nouveau_surface_layout { + LINEAR = 0, + TILED, + SWIZZLED, +}; + +struct nouveau_surface { + struct nouveau_bo *bo; + unsigned offset; + + enum nouveau_surface_layout layout; + + gl_format format; + unsigned cpp, pitch; + + unsigned width, height; +}; + +void +nouveau_surface_alloc(GLcontext *ctx, struct nouveau_surface *s, + enum nouveau_surface_layout layout, + unsigned flags, unsigned format, + unsigned width, unsigned height); + +void +nouveau_surface_ref(struct nouveau_surface *src, + struct nouveau_surface *dst); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c b/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c new file mode 100644 index 00000000000..8fa922f422e --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c @@ -0,0 +1,354 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "tnl/t_context.h" +#include "tnl/t_pipeline.h" +#include "tnl/t_vertex.h" + +static enum tnl_attr_format +swtnl_get_format(int type, int fields) { + switch (type) { + case GL_FLOAT: + switch (fields){ + case 1: + return EMIT_1F; + case 2: + return EMIT_2F; + case 3: + return EMIT_3F; + case 4: + return EMIT_4F; + default: + assert(0); + } + case GL_UNSIGNED_BYTE: + switch (fields) { + case 4: + return EMIT_4UB_4F_RGBA; + default: + assert(0); + } + default: + assert(0); + } +} + +static struct swtnl_attr_info { + int type; + int fields; +} swtnl_attrs[VERT_ATTRIB_MAX] = { + [VERT_ATTRIB_POS] = { + .type = GL_FLOAT, + .fields = 4, + }, + [VERT_ATTRIB_NORMAL] = { + .type = GL_FLOAT, + .fields = -1, + }, + [VERT_ATTRIB_COLOR0] = { + .type = GL_UNSIGNED_BYTE, + .fields = 4, + }, + [VERT_ATTRIB_COLOR1] = { + .type = GL_UNSIGNED_BYTE, + .fields = 4, + }, + [VERT_ATTRIB_FOG] = { + .type = GL_FLOAT, + .fields = 1, + }, + [VERT_ATTRIB_TEX0] = { + .type = GL_FLOAT, + .fields = -1, + }, + [VERT_ATTRIB_TEX1] = { + .type = GL_FLOAT, + .fields = -1, + }, + [VERT_ATTRIB_TEX2] = { + .type = GL_FLOAT, + .fields = -1, + }, + [VERT_ATTRIB_TEX3] = { + .type = GL_FLOAT, + .fields = -1, + }, +}; + +static void +swtnl_choose_attrs(GLcontext *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct tnl_clipspace *vtx = &tnl->clipspace; + static struct tnl_attr_map map[NUM_VERTEX_ATTRS]; + int fields, i, n = 0; + + render->mode = VBO; + render->attr_count = NUM_VERTEX_ATTRS; + + /* We always want non Ndc coords format */ + tnl->vb.AttribPtr[VERT_ATTRIB_POS] = tnl->vb.ClipPtr; + + for (i = 0; i < VERT_ATTRIB_MAX; i++) { + struct nouveau_attr_info *ha = &TAG(vertex_attrs)[i]; + struct swtnl_attr_info *sa = &swtnl_attrs[i]; + struct nouveau_array_state *a = &render->attrs[i]; + + if (!sa->fields) + continue; /* Unsupported attribute. */ + + if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, i)) { + if (sa->fields > 0) + fields = sa->fields; + else + fields = tnl->vb.AttribPtr[i]->size; + + map[n++] = (struct tnl_attr_map) { + .attrib = i, + .format = swtnl_get_format(sa->type, fields), + }; + + render->map[ha->vbo_index] = i; + a->attr = i; + a->fields = fields; + a->type = sa->type; + } + } + + _tnl_install_attrs(ctx, map, n, NULL, 0); + + for (i = 0; i < vtx->attr_count; i++) { + struct tnl_clipspace_attr *ta = &vtx->attr[i]; + struct nouveau_array_state *a = &render->attrs[ta->attrib]; + + a->stride = vtx->vertex_size; + a->offset = ta->vertoffset; + } + + TAG(render_set_format)(ctx); +} + +static void +swtnl_alloc_vertices(GLcontext *ctx) +{ + struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; + + nouveau_bo_ref(NULL, &swtnl->vbo); + swtnl->buf = get_scratch_vbo(ctx, RENDER_SCRATCH_SIZE, + &swtnl->vbo, NULL); + swtnl->vertex_count = 0; +} + +static void +swtnl_bind_vertices(GLcontext *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + struct nouveau_swtnl_state *swtnl = &render->swtnl; + int i; + + for (i = 0; i < render->attr_count; i++) { + int attr = render->map[i]; + + if (attr >= 0) + nouveau_bo_ref(swtnl->vbo, + &render->attrs[attr].bo); + } + + TAG(render_bind_vertices)(ctx); +} + +static void +swtnl_unbind_vertices(GLcontext *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + int i; + + for (i = 0; i < render->attr_count; i++) { + int *attr = &render->map[i]; + + if (*attr >= 0) { + nouveau_bo_ref(NULL, &render->attrs[*attr].bo); + *attr = -1; + } + } + + render->attr_count = 0; +} + +static void +swtnl_flush_vertices(GLcontext *ctx) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; + unsigned push, start = 0, count = swtnl->vertex_count; + RENDER_LOCALS(ctx); + + swtnl_bind_vertices(ctx); + + while (count) { + push = get_max_vertices(ctx, NULL, chan->pushbuf->remaining); + push = MIN2(push / 12 * 12, count); + count -= push; + + if (!push) { + FIRE_RING(chan); + continue; + } + + BATCH_BEGIN(nvgl_primitive(swtnl->primitive)); + EMIT_VBO(L, ctx, start, 0, push); + BATCH_END(); + + FIRE_RING(chan); + } + + swtnl_alloc_vertices(ctx); +} + +/* TnL renderer entry points */ + +static void +swtnl_start(GLcontext *ctx) +{ + swtnl_choose_attrs(ctx); +} + +static void +swtnl_finish(GLcontext *ctx) +{ + swtnl_flush_vertices(ctx); + swtnl_unbind_vertices(ctx); +} + +static void +swtnl_primitive(GLcontext *ctx, GLenum mode) +{ +} + +static void +swtnl_reset_stipple(GLcontext *ctx) +{ +} + +/* Primitive rendering */ + +#define BEGIN_PRIMITIVE(p, n) \ + struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; \ + int vertex_len = TNL_CONTEXT(ctx)->clipspace.vertex_size; \ + \ + if (swtnl->vertex_count + (n) > swtnl->vbo->size/vertex_len \ + || (swtnl->vertex_count && swtnl->primitive != p)) \ + swtnl_flush_vertices(ctx); \ + \ + swtnl->primitive = p; + +#define OUT_VERTEX(i) do { \ + memcpy(swtnl->buf + swtnl->vertex_count * vertex_len, \ + _tnl_get_vertex(ctx, (i)), vertex_len); \ + swtnl->vertex_count++; \ + } while (0) + +static void +swtnl_points(GLcontext *ctx, GLuint first, GLuint last) +{ + int i, count; + + while (first < last) { + BEGIN_PRIMITIVE(GL_POINTS, last - first); + + count = MIN2(swtnl->vbo->size / vertex_len, last - first); + for (i = 0; i < count; i++) + OUT_VERTEX(first + i); + + first += count; + } +} + +static void +swtnl_line(GLcontext *ctx, GLuint v1, GLuint v2) +{ + BEGIN_PRIMITIVE(GL_LINES, 2); + OUT_VERTEX(v1); + OUT_VERTEX(v2); +} + +static void +swtnl_triangle(GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3) +{ + BEGIN_PRIMITIVE(GL_TRIANGLES, 3); + OUT_VERTEX(v1); + OUT_VERTEX(v2); + OUT_VERTEX(v3); +} + +static void +swtnl_quad(GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4) +{ + BEGIN_PRIMITIVE(GL_QUADS, 4); + OUT_VERTEX(v1); + OUT_VERTEX(v2); + OUT_VERTEX(v3); + OUT_VERTEX(v4); +} + +/* TnL initialization. */ +static void +TAG(swtnl_init)(GLcontext *ctx) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + + tnl->Driver.RunPipeline = _tnl_run_pipeline; + tnl->Driver.Render.Interp = _tnl_interp; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; + tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + + tnl->Driver.Render.Start = swtnl_start; + tnl->Driver.Render.Finish = swtnl_finish; + tnl->Driver.Render.PrimitiveNotify = swtnl_primitive; + tnl->Driver.Render.ResetLineStipple = swtnl_reset_stipple; + + tnl->Driver.Render.Points = swtnl_points; + tnl->Driver.Render.Line = swtnl_line; + tnl->Driver.Render.Triangle = swtnl_triangle; + tnl->Driver.Render.Quad = swtnl_quad; + + _tnl_init_vertices(ctx, tnl->vb.Size, + NUM_VERTEX_ATTRS * 4 * sizeof(GLfloat)); + _tnl_need_projected_coords(ctx, GL_FALSE); + _tnl_allow_vertex_fog(ctx, GL_FALSE); + _tnl_wakeup(ctx); + + swtnl_alloc_vertices(ctx); +} + +static void +TAG(swtnl_destroy)(GLcontext *ctx) +{ + nouveau_bo_ref(NULL, &to_render_state(ctx)->swtnl.vbo); +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c new file mode 100644 index 00000000000..ab6e93cceb4 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -0,0 +1,456 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_texture.h" +#include "nouveau_util.h" + +#include "main/texobj.h" +#include "main/texstore.h" +#include "main/texformat.h" +#include "main/texcompress.h" +#include "main/texgetimage.h" +#include "main/mipmap.h" +#include "main/texfetch.h" + +static struct gl_texture_object * +nouveau_texture_new(GLcontext *ctx, GLuint name, GLenum target) +{ + struct nouveau_texture *nt = CALLOC_STRUCT(nouveau_texture); + + _mesa_initialize_texture_object(&nt->base, name, target); + + return &nt->base; +} + +static void +nouveau_texture_free(GLcontext *ctx, struct gl_texture_object *t) +{ + struct nouveau_texture *nt = to_nouveau_texture(t); + int i; + + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) + nouveau_surface_ref(NULL, &nt->surfaces[i]); + + _mesa_delete_texture_object(ctx, t); +} + +static struct gl_texture_image * +nouveau_teximage_new(GLcontext *ctx) +{ + struct nouveau_teximage *nti = CALLOC_STRUCT(nouveau_teximage); + + return &nti->base; +} + +static void +nouveau_teximage_free(GLcontext *ctx, struct gl_texture_image *ti) +{ + struct nouveau_teximage *nti = to_nouveau_teximage(ti); + + nouveau_surface_ref(NULL, &nti->surface); +} + +static void +nouveau_teximage_map(GLcontext *ctx, struct gl_texture_image *ti) +{ + struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; + int ret; + + ret = nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR); + assert(!ret); + + ti->Data = s->bo->map; +} + +static void +nouveau_teximage_unmap(GLcontext *ctx, struct gl_texture_image *ti) +{ + struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; + + nouveau_bo_unmap(s->bo); + ti->Data = NULL; +} + +static gl_format +nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat, + GLenum srcFormat, GLenum srcType) +{ + switch (internalFormat) { + case 4: + case GL_RGBA: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + case GL_RGBA8: + case GL_RGB: + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + return MESA_FORMAT_ARGB8888; + case GL_RGB5_A1: + return MESA_FORMAT_ARGB1555; + case GL_RGBA2: + case GL_RGBA4: + return MESA_FORMAT_ARGB4444; + + case 3: + case GL_R3_G3_B2: + case GL_RGB4: + case GL_RGB5: + return MESA_FORMAT_RGB565; + + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA12: + case GL_ALPHA16: + case GL_ALPHA8: + return MESA_FORMAT_A8; + + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + case GL_LUMINANCE8: + return MESA_FORMAT_L8; + + case 2: + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + case GL_LUMINANCE8_ALPHA8: + return MESA_FORMAT_ARGB8888; + + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY12: + case GL_INTENSITY16: + case GL_INTENSITY8: + return MESA_FORMAT_ARGB8888; + + case GL_COLOR_INDEX: + case GL_COLOR_INDEX1_EXT: + case GL_COLOR_INDEX2_EXT: + case GL_COLOR_INDEX4_EXT: + case GL_COLOR_INDEX12_EXT: + case GL_COLOR_INDEX16_EXT: + case GL_COLOR_INDEX8_EXT: + return MESA_FORMAT_CI8; + + default: + assert(0); + } +} + +static void +nouveau_teximage(GLcontext *ctx, GLint dims, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *t, + struct gl_texture_image *ti) +{ + struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; + unsigned bo_flags = NOUVEAU_BO_GART | NOUVEAU_BO_RDWR | NOUVEAU_BO_MAP; + int ret; + + /* Allocate a new bo for the image. */ + nouveau_surface_alloc(ctx, s, LINEAR, bo_flags, ti->TexFormat, + width, height); + ti->RowStride = s->pitch / s->cpp; + + pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, + format, type, pixels, packing, + "glTexImage"); + if (!pixels) + return; + + /* Store the pixel data. */ + nouveau_teximage_map(ctx, ti); + + ret = _mesa_texstore(ctx, dims, ti->_BaseFormat, + ti->TexFormat, ti->Data, + 0, 0, 0, s->pitch, + ti->ImageOffsets, + width, height, depth, + format, type, pixels, packing); + assert(ret); + + nouveau_teximage_unmap(ctx, ti); + _mesa_unmap_teximage_pbo(ctx, packing); + + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); + texture_dirty(t); +} + +static void +nouveau_teximage_1d(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *t, + struct gl_texture_image *ti) +{ + nouveau_teximage(ctx, 1, target, level, internalFormat, + width, 1, 1, border, format, type, pixels, + packing, t, ti); +} + +static void +nouveau_teximage_2d(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *t, + struct gl_texture_image *ti) +{ + nouveau_teximage(ctx, 2, target, level, internalFormat, + width, height, 1, border, format, type, pixels, + packing, t, ti); +} + +static void +nouveau_teximage_3d(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *t, + struct gl_texture_image *ti) +{ + nouveau_teximage(ctx, 3, target, level, internalFormat, + width, height, depth, border, format, type, pixels, + packing, t, ti); +} + +static void +nouveau_texsubimage_3d(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *t, + struct gl_texture_image *ti) +{ + nouveau_teximage_map(ctx, ti); + _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, type, pixels, + packing, t, ti); + nouveau_teximage_unmap(ctx, ti); + + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + texture_dirty(t); +} + +static void +nouveau_texsubimage_2d(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint width, GLint height, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *t, + struct gl_texture_image *ti) +{ + nouveau_teximage_map(ctx, ti); + _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, + width, height, format, type, pixels, + packing, t, ti); + nouveau_teximage_unmap(ctx, ti); + + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + texture_dirty(t); +} + +static void +nouveau_texsubimage_1d(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint width, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *t, + struct gl_texture_image *ti) +{ + nouveau_teximage_map(ctx, ti); + _mesa_store_texsubimage1d(ctx, target, level, xoffset, + width, format, type, pixels, + packing, t, ti); + nouveau_teximage_unmap(ctx, ti); + + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + texture_dirty(t); +} + +static void +nouveau_get_teximage(GLcontext *ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels, + struct gl_texture_object *t, + struct gl_texture_image *ti) +{ + nouveau_teximage_map(ctx, ti); + _mesa_get_teximage(ctx, target, level, format, type, pixels, + t, ti); + nouveau_teximage_unmap(ctx, ti); +} + +static void +nouveau_bind_texture(GLcontext *ctx, GLenum target, + struct gl_texture_object *t) +{ + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); +} + +static void +nouveau_texture_map(GLcontext *ctx, struct gl_texture_object *t) +{ + int i; + + for (i = t->BaseLevel; i < t->_MaxLevel; i++) { + if (t->Image[0][i]) + nouveau_teximage_map(ctx, t->Image[0][i]); + } +} + +static void +nouveau_texture_unmap(GLcontext *ctx, struct gl_texture_object *t) +{ + int i; + + for (i = t->BaseLevel; i < t->_MaxLevel; i++) { + if (t->Image[0][i]) + nouveau_teximage_unmap(ctx, t->Image[0][i]); + } +} + +static void +relayout_miptree(GLcontext *ctx, struct gl_texture_object *t) +{ + struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces; + unsigned last_level, offset = 0; + unsigned size; + int i, ret; + + if (t->MinFilter == GL_NEAREST || + t->MinFilter == GL_LINEAR) + last_level = t->BaseLevel; + else + last_level = t->_MaxLevel; + + /* Deallocate the old storage. */ + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) + nouveau_bo_ref(NULL, &ss[i].bo); + + /* Relayout the mipmap tree. */ + for (i = t->BaseLevel; i <= last_level; i++) { + struct nouveau_surface *s = + &to_nouveau_teximage(t->Image[0][i])->surface; + + size = s->width * s->height * s->cpp; + + /* Images larger than 16B have to be aligned. */ + if (size > 16) + offset = align(offset, 64); + + ss[i] = (struct nouveau_surface) { + .offset = offset, + .layout = SWIZZLED, + .format = s->format, + .width = s->width, + .height = s->height, + .cpp = s->cpp, + .pitch = s->width * s->cpp, + }; + + offset += size; + } + + /* Get new storage. */ + size = align(offset, 64); + + ret = nouveau_bo_new(context_dev(ctx), + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM, + 0, size, &ss[last_level].bo); + assert(!ret); + + for (i = t->BaseLevel; i < last_level; i++) + nouveau_bo_ref(ss[last_level].bo, &ss[i].bo); +} + +void +nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t) +{ + struct nouveau_texture *nt = to_nouveau_texture(t); + int i; + + if (!nt->dirty) + return; + + nt->dirty = GL_FALSE; + + relayout_miptree(ctx, t); + + /* Copy the teximages to the actual swizzled miptree. */ + for (i = t->BaseLevel; i < MAX_TEXTURE_LEVELS; i++) { + struct gl_texture_image *ti = t->Image[0][i]; + struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; + + if (!nt->surfaces[i].bo) + break; + + context_drv(ctx)->surface_copy(ctx, &nt->surfaces[i], s, + 0, 0, 0, 0, + s->width, s->height); + } +} + +void +nouveau_texture_functions_init(struct dd_function_table *functions) +{ + functions->NewTextureObject = nouveau_texture_new; + functions->DeleteTexture = nouveau_texture_free; + functions->NewTextureImage = nouveau_teximage_new; + functions->FreeTexImageData = nouveau_teximage_free; + functions->ChooseTextureFormat = nouveau_choose_tex_format; + functions->TexImage1D = nouveau_teximage_1d; + functions->TexImage2D = nouveau_teximage_2d; + functions->TexImage3D = nouveau_teximage_3d; + functions->TexSubImage1D = nouveau_texsubimage_1d; + functions->TexSubImage2D = nouveau_texsubimage_2d; + functions->TexSubImage3D = nouveau_texsubimage_3d; + functions->GetTexImage = nouveau_get_teximage; + functions->BindTexture = nouveau_bind_texture; + functions->MapTexture = nouveau_texture_map; + functions->UnmapTexture = nouveau_texture_unmap; +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.h b/src/mesa/drivers/dri/nouveau/nouveau_texture.h new file mode 100644 index 00000000000..695c0897b59 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.h @@ -0,0 +1,49 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_TEXTURE_H__ +#define __NOUVEAU_TEXTURE_H__ + +struct nouveau_teximage { + struct gl_texture_image base; + struct nouveau_surface surface; +}; +#define to_nouveau_teximage(x) ((struct nouveau_teximage *)(x)) + +struct nouveau_texture { + struct gl_texture_object base; + struct nouveau_surface surfaces[MAX_TEXTURE_LEVELS]; + GLboolean dirty; +}; +#define to_nouveau_texture(x) ((struct nouveau_texture *)(x)) + +#define texture_dirty(t) \ + to_nouveau_texture(t)->dirty = GL_TRUE; + +void +nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_util.h b/src/mesa/drivers/dri/nouveau/nouveau_util.h new file mode 100644 index 00000000000..076f225fedc --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_util.h @@ -0,0 +1,176 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_UTIL_H__ +#define __NOUVEAU_UTIL_H__ + +#include "main/formats.h" +#include "main/colormac.h" + +static inline unsigned +pack_rgba_i(gl_format f, uint8_t c[]) +{ + switch (f) { + case MESA_FORMAT_ARGB8888: + return PACK_COLOR_8888(c[ACOMP], c[RCOMP], c[GCOMP], c[BCOMP]); + case MESA_FORMAT_ARGB8888_REV: + return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], c[ACOMP]); + case MESA_FORMAT_XRGB8888: + return PACK_COLOR_8888(0, c[RCOMP], c[GCOMP], c[BCOMP]); + case MESA_FORMAT_XRGB8888_REV: + return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], 0); + case MESA_FORMAT_RGBA8888: + return PACK_COLOR_8888(c[RCOMP], c[GCOMP], c[BCOMP], c[ACOMP]); + case MESA_FORMAT_RGBA8888_REV: + return PACK_COLOR_8888(c[ACOMP], c[BCOMP], c[GCOMP], c[RCOMP]); + case MESA_FORMAT_RGB565: + return PACK_COLOR_565(c[RCOMP], c[GCOMP], c[BCOMP]); + default: + assert(0); + } +} + +static inline unsigned +pack_zs_i(gl_format f, uint32_t z, uint8_t s) +{ + switch (f) { + case MESA_FORMAT_Z24_S8: + return (z & 0xffffff00) | (s & 0xff); + case MESA_FORMAT_Z24_X8: + return (z & 0xffffff00); + case MESA_FORMAT_Z16: + return (z & 0xffff0000) >> 16; + default: + assert(0); + } +} + +static inline unsigned +pack_rgba_f(gl_format f, float c[]) +{ + return pack_rgba_i(f, (uint8_t []) { + FLOAT_TO_UBYTE(c[RCOMP]), + FLOAT_TO_UBYTE(c[GCOMP]), + FLOAT_TO_UBYTE(c[BCOMP]), + FLOAT_TO_UBYTE(c[ACOMP]) }); +} + +static inline unsigned +pack_zs_f(gl_format f, float z, uint8_t s) +{ + return pack_zs_i(f, FLOAT_TO_UINT(z), s); +} + +/* Integer base-2 logarithm, rounded towards zero. */ +static inline unsigned +log2i(unsigned i) +{ + unsigned r = 0; + + if (i & 0xffff0000) { + i >>= 16; + r += 16; + } + if (i & 0x0000ff00) { + i >>= 8; + r += 8; + } + if (i & 0x000000f0) { + i >>= 4; + r += 4; + } + if (i & 0x0000000c) { + i >>= 2; + r += 2; + } + if (i & 0x00000002) { + r += 1; + } + return r; +} + +static inline unsigned +align(unsigned x, unsigned m) +{ + return (x + m - 1) & ~(m - 1); +} + +static inline void +get_scissors(struct gl_framebuffer *fb, int *x, int *y, int *w, int *h) +{ + *w = fb->_Xmax - fb->_Xmin; + *h = fb->_Ymax - fb->_Ymin; + *x = fb->_Xmin; + *y = (fb->Name ? fb->_Ymin : + /* Window system FBO: Flip the Y coordinate. */ + fb->Height - fb->_Ymax); +} + +static inline void +get_viewport_scale(GLcontext *ctx, float a[16]) +{ + struct gl_viewport_attrib *vp = &ctx->Viewport; + struct gl_framebuffer *fb = ctx->DrawBuffer; + + a[MAT_SX] = (float)vp->Width / 2; + + if (fb->Name) + a[MAT_SY] = (float)vp->Height / 2; + else + /* Window system FBO: Flip the Y coordinate. */ + a[MAT_SY] = - (float)vp->Height / 2; + + a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2; +} + +static inline void +get_viewport_translate(GLcontext *ctx, float a[4]) +{ + struct gl_viewport_attrib *vp = &ctx->Viewport; + struct gl_framebuffer *fb = ctx->DrawBuffer; + + a[0] = (float)vp->Width / 2 + vp->X; + + if (fb->Name) + a[1] = (float)vp->Height / 2 + vp->Y; + else + /* Window system FBO: Flip the Y coordinate. */ + a[1] = fb->Height - (float)vp->Height / 2 - vp->Y; + + a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2; +} + +static inline void +OUT_RINGm(struct nouveau_channel *chan, float m[16]) +{ + int i, j; + + for (i = 0; i < 4; i++) + for (j = 0; j < 4; j++) + OUT_RINGf(chan, m[4*j + i]); +} + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c new file mode 100644 index 00000000000..ba1192a1704 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c @@ -0,0 +1,409 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "main/bufferobj.h" +#include "nouveau_bufferobj.h" + +/* Arbitrary pushbuf length we can assume we can get with a single + * WAIT_RING. */ +#define PUSHBUF_DWORDS 2048 + +/* Functions to set up struct nouveau_array_state from something like + * a GL array or index buffer. */ + +static void +vbo_init_array(struct nouveau_array_state *a, int attr, int stride, + int fields, int type, struct gl_buffer_object *obj, + const void *ptr, GLboolean map) +{ + a->attr = attr; + a->stride = stride; + a->fields = fields; + a->type = type; + + if (_mesa_is_bufferobj(obj)) { + nouveau_bo_ref(to_nouveau_bufferobj(obj)->bo, &a->bo); + a->offset = (intptr_t)ptr; + + if (map) { + nouveau_bo_map(a->bo, NOUVEAU_BO_RD); + a->buf = a->bo->map + a->offset; + } else { + a->buf = NULL; + } + + } else { + nouveau_bo_ref(NULL, &a->bo); + a->offset = 0; + a->buf = ptr; + } + + if (a->buf) + get_array_extract(a, &a->extract_u, &a->extract_f); +} + +static void +vbo_deinit_array(struct nouveau_array_state *a) +{ + if (a->bo) { + if (a->bo->map) + nouveau_bo_unmap(a->bo); + nouveau_bo_ref(NULL, &a->bo); + } + + a->buf = NULL; + a->fields = 0; +} + +static void +vbo_init_arrays(GLcontext *ctx, const struct _mesa_index_buffer *ib, + const struct gl_client_array **arrays) +{ + struct nouveau_render_state *render = to_render_state(ctx); + int i; + + if (ib) + vbo_init_array(&render->ib, 0, 0, ib->count, ib->type, + ib->obj, ib->ptr, GL_TRUE); + + for (i = 0; i < render->attr_count; i++) { + int attr = render->map[i]; + + if (attr >= 0) { + const struct gl_client_array *array = arrays[attr]; + + vbo_init_array(&render->attrs[attr], attr, + array->StrideB, array->Size, + array->Type, array->BufferObj, + array->Ptr, render->mode == IMM); + } + } +} + +static void +vbo_deinit_arrays(GLcontext *ctx, const struct _mesa_index_buffer *ib, + const struct gl_client_array **arrays) +{ + struct nouveau_render_state *render = to_render_state(ctx); + int i; + + if (ib) + vbo_deinit_array(&render->ib); + + for (i = 0; i < render->attr_count; i++) { + int *attr = &render->map[i]; + + if (*attr >= 0) { + vbo_deinit_array(&render->attrs[*attr]); + *attr = -1; + } + } + + render->attr_count = 0; +} + +/* Make some rendering decisions from the GL context. */ + +static void +vbo_choose_render_mode(GLcontext *ctx, const struct gl_client_array **arrays) +{ + struct nouveau_render_state *render = to_render_state(ctx); + int i; + + render->mode = VBO; + + if (ctx->Light.Enabled) { + for (i = 0; i < MAT_ATTRIB_MAX; i++) { + if (arrays[VERT_ATTRIB_GENERIC0 + i]->StrideB) { + render->mode = IMM; + break; + } + } + } + + if (render->mode == VBO) + render->attr_count = NUM_VERTEX_ATTRS; + else + render->attr_count = 0; +} + +static void +vbo_emit_attr(GLcontext *ctx, const struct gl_client_array **arrays, int attr) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_render_state *render = to_render_state(ctx); + const struct gl_client_array *array = arrays[attr]; + struct nouveau_array_state *a = &render->attrs[attr]; + RENDER_LOCALS(ctx); + + if (!array->StrideB) { + if (attr >= VERT_ATTRIB_GENERIC0) + /* nouveau_update_state takes care of materials. */ + return; + + /* Constant attribute. */ + vbo_init_array(a, attr, array->StrideB, array->Size, + array->Type, array->BufferObj, array->Ptr, + GL_TRUE); + EMIT_IMM(ctx, a, 0); + vbo_deinit_array(a); + + } else { + /* Varying attribute. */ + struct nouveau_attr_info *info = &TAG(vertex_attrs)[attr]; + + if (render->mode == VBO) { + render->map[info->vbo_index] = attr; + render->vertex_size += array->_ElementSize; + } else { + render->map[render->attr_count++] = attr; + render->vertex_size += 4 * info->imm_fields; + } + } +} + +#define MAT(a) (VERT_ATTRIB_GENERIC0 + MAT_ATTRIB_##a) + +static void +vbo_choose_attrs(GLcontext *ctx, const struct gl_client_array **arrays) +{ + struct nouveau_render_state *render = to_render_state(ctx); + int i; + + /* Reset the vertex size. */ + render->vertex_size = 0; + + vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR0); + if (ctx->Fog.ColorSumEnabled && !ctx->Light.Enabled) + vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR1); + + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { + if (ctx->Texture._EnabledCoordUnits & (1 << i)) + vbo_emit_attr(ctx, arrays, VERT_ATTRIB_TEX0 + i); + } + + if (ctx->Fog.Enabled && ctx->Fog.FogCoordinateSource == GL_FOG_COORD) + vbo_emit_attr(ctx, arrays, VERT_ATTRIB_FOG); + + if (ctx->Light.Enabled) { + vbo_emit_attr(ctx, arrays, VERT_ATTRIB_NORMAL); + + vbo_emit_attr(ctx, arrays, MAT(FRONT_AMBIENT)); + vbo_emit_attr(ctx, arrays, MAT(FRONT_DIFFUSE)); + vbo_emit_attr(ctx, arrays, MAT(FRONT_SPECULAR)); + vbo_emit_attr(ctx, arrays, MAT(FRONT_SHININESS)); + + if (ctx->Light.Model.TwoSide) { + vbo_emit_attr(ctx, arrays, MAT(BACK_AMBIENT)); + vbo_emit_attr(ctx, arrays, MAT(BACK_DIFFUSE)); + vbo_emit_attr(ctx, arrays, MAT(BACK_SPECULAR)); + vbo_emit_attr(ctx, arrays, MAT(BACK_SHININESS)); + } + } + + vbo_emit_attr(ctx, arrays, VERT_ATTRIB_POS); +} + +static void +TAG(vbo_render_prims)(GLcontext *ctx, const struct gl_client_array **arrays, + const struct _mesa_prim *prims, GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, GLuint max_index); + +static GLboolean +vbo_maybe_split(GLcontext *ctx, const struct gl_client_array **arrays, + const struct _mesa_prim *prims, GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, GLuint max_index) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + unsigned pushbuf_avail = PUSHBUF_DWORDS - 2 * nctx->bo.count, + vert_avail = get_max_vertices(ctx, NULL, pushbuf_avail), + idx_avail = get_max_vertices(ctx, ib, pushbuf_avail); + + if ((ib && ib->count > idx_avail) || + (!ib && max_index - min_index > vert_avail)) { + struct split_limits limits = { + .max_verts = vert_avail, + .max_indices = idx_avail, + .max_vb_size = ~0, + }; + + vbo_split_prims(ctx, arrays, prims, nr_prims, ib, min_index, + max_index, TAG(vbo_render_prims), &limits); + return GL_TRUE; + } + + return GL_FALSE; +} + +/* VBO rendering path. */ + +static void +vbo_bind_vertices(GLcontext *ctx, const struct gl_client_array **arrays, + GLint basevertex, GLuint min_index, GLuint max_index) +{ + struct nouveau_render_state *render = to_render_state(ctx); + int i; + + for (i = 0; i < NUM_VERTEX_ATTRS; i++) { + int attr = render->map[i]; + + if (attr >= 0) { + const struct gl_client_array *array = arrays[attr]; + struct nouveau_array_state *a = &render->attrs[attr]; + unsigned delta = (basevertex + min_index) * a->stride, + size = (max_index - min_index + 1) * a->stride; + + if (a->bo) { + a->offset = (intptr_t)array->Ptr + delta; + } else { + void *scratch = get_scratch_vbo(ctx, size, + &a->bo, + &a->offset); + + memcpy(scratch, a->buf + delta, size); + } + } + } + + TAG(render_bind_vertices)(ctx); +} + +static void +vbo_draw_vbo(GLcontext *ctx, const struct gl_client_array **arrays, + const struct _mesa_prim *prims, GLuint nr_prims, + const struct _mesa_index_buffer *ib, GLuint min_index, + GLuint max_index) +{ + struct nouveau_channel *chan = context_chan(ctx); + dispatch_t dispatch; + int delta = -min_index, basevertex = 0, i; + RENDER_LOCALS(ctx); + + get_array_dispatch(&to_render_state(ctx)->ib, &dispatch); + + TAG(render_set_format)(ctx); + + for (i = 0; i < nr_prims; i++) { + unsigned start = prims[i].start, + count = prims[i].count; + + if (i == 0 || basevertex != prims[i].basevertex) { + basevertex = prims[i].basevertex; + vbo_bind_vertices(ctx, arrays, basevertex, + min_index, max_index); + } + + if (count > get_max_vertices(ctx, ib, chan->pushbuf->remaining)) + WAIT_RING(chan, PUSHBUF_DWORDS); + + BATCH_BEGIN(nvgl_primitive(prims[i].mode)); + dispatch(ctx, start, delta, count); + BATCH_END(); + } + + FIRE_RING(chan); +} + +/* Immediate rendering path. */ + +static unsigned +extract_id(struct nouveau_array_state *a, int i, int j) +{ + return j; +} + +static void +vbo_draw_imm(GLcontext *ctx, const struct gl_client_array **arrays, + const struct _mesa_prim *prims, GLuint nr_prims, + const struct _mesa_index_buffer *ib, GLuint min_index, + GLuint max_index) +{ + struct nouveau_render_state *render = to_render_state(ctx); + struct nouveau_channel *chan = context_chan(ctx); + extract_u_t extract = ib ? render->ib.extract_u : extract_id; + int i, j, k; + RENDER_LOCALS(ctx); + + for (i = 0; i < nr_prims; i++) { + unsigned start = prims[i].start, + end = start + prims[i].count; + + if (prims[i].count > get_max_vertices(ctx, ib, + chan->pushbuf->remaining)) + WAIT_RING(chan, PUSHBUF_DWORDS); + + BATCH_BEGIN(nvgl_primitive(prims[i].mode)); + + for (; start < end; start++) { + j = prims[i].basevertex + + extract(&render->ib, 0, start); + + for (k = 0; k < render->attr_count; k++) + EMIT_IMM(ctx, &render->attrs[render->map[k]], + j); + } + + BATCH_END(); + } + + FIRE_RING(chan); +} + +/* draw_prims entry point when we're doing hw-tnl. */ + +static void +TAG(vbo_render_prims)(GLcontext *ctx, const struct gl_client_array **arrays, + const struct _mesa_prim *prims, GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, GLuint max_index) +{ + struct nouveau_render_state *render = to_render_state(ctx); + + if (!index_bounds_valid) + vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index); + + vbo_choose_render_mode(ctx, arrays); + vbo_choose_attrs(ctx, arrays); + + if (vbo_maybe_split(ctx, arrays, prims, nr_prims, ib, min_index, + max_index)) + return; + + vbo_init_arrays(ctx, ib, arrays); + + if (render->mode == VBO) + vbo_draw_vbo(ctx, arrays, prims, nr_prims, ib, min_index, + max_index); + else + vbo_draw_imm(ctx, arrays, prims, nr_prims, ib, min_index, + max_index); + + vbo_deinit_arrays(ctx, ib, arrays); +} diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c new file mode 100644 index 00000000000..5548286a73e --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_context.c @@ -0,0 +1,118 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_fbo.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv04_driver.h" + +struct nouveau_grobj * +nv04_context_engine(GLcontext *ctx) +{ + struct nv04_context *nctx = to_nv04_context(ctx); + struct nouveau_screen *screen = nctx->base.screen; + struct nouveau_grobj *fahrenheit; + + if (ctx->Texture.Unit[0].EnvMode == GL_COMBINE || + ctx->Texture.Unit[0].EnvMode == GL_BLEND || + ctx->Texture.Unit[1]._ReallyEnabled || + ctx->Stencil.Enabled) + fahrenheit = screen->eng3dm; + else + fahrenheit = screen->eng3d; + + if (fahrenheit != nctx->eng3d) { + nctx->eng3d = fahrenheit; + + if (nv04_mtex_engine(fahrenheit)) { + context_dirty_i(ctx, TEX_ENV, 0); + context_dirty_i(ctx, TEX_ENV, 1); + context_dirty_i(ctx, TEX_OBJ, 0); + context_dirty_i(ctx, TEX_OBJ, 1); + context_dirty(ctx, CONTROL); + context_dirty(ctx, BLEND); + } else { + context_bctx_i(ctx, TEXTURE, 1); + context_dirty_i(ctx, TEX_ENV, 0); + context_dirty_i(ctx, TEX_OBJ, 0); + context_dirty(ctx, CONTROL); + context_dirty(ctx, BLEND); + } + } + + return fahrenheit; +} + +static void +init_dummy_texture(GLcontext *ctx) +{ + struct nouveau_surface *s = &to_nv04_context(ctx)->dummy_texture; + + nouveau_surface_alloc(ctx, s, SWIZZLED, + NOUVEAU_BO_MAP | NOUVEAU_BO_VRAM, + MESA_FORMAT_ARGB8888, 1, 1); + + nouveau_bo_map(s->bo, NOUVEAU_BO_WR); + *(uint32_t *)s->bo->map = 0xffffffff; + nouveau_bo_unmap(s->bo); +} + +GLcontext * +nv04_context_create(struct nouveau_screen *screen, const GLvisual *visual, + GLcontext *share_ctx) +{ + struct nv04_context *nctx; + GLcontext *ctx; + + nctx = CALLOC_STRUCT(nv04_context); + if (!nctx) + return NULL; + + ctx = &nctx->base.base; + nouveau_context_init(ctx, screen, visual, share_ctx); + + ctx->Const.MaxTextureCoordUnits = NV04_TEXTURE_UNITS; + ctx->Const.MaxTextureImageUnits = NV04_TEXTURE_UNITS; + ctx->Const.MaxTextureUnits = NV04_TEXTURE_UNITS; + ctx->Const.MaxTextureMaxAnisotropy = 2; + ctx->Const.MaxTextureLodBias = 15; + + init_dummy_texture(ctx); + nv04_render_init(ctx); + + return ctx; +} + +void +nv04_context_destroy(GLcontext *ctx) +{ + nv04_render_destroy(ctx); + nouveau_surface_ref(NULL, &to_nv04_context(ctx)->dummy_texture); + + FREE(ctx); +} diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.h b/src/mesa/drivers/dri/nouveau/nv04_context.h new file mode 100644 index 00000000000..ed4eec9865f --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_context.h @@ -0,0 +1,52 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NV04_CONTEXT_H__ +#define __NV04_CONTEXT_H__ + +#include "nouveau_context.h" + +struct nv04_context { + struct nouveau_context base; + struct nouveau_grobj *eng3d; + struct nouveau_surface dummy_texture; + float viewport[16]; +}; +#define to_nv04_context(ctx) ((struct nv04_context *)(ctx)) + +#define nv04_mtex_engine(obj) ((obj)->grclass == NV04_MULTITEX_TRIANGLE) + +struct nouveau_grobj * +nv04_context_engine(GLcontext *ctx); + +GLcontext * +nv04_context_create(struct nouveau_screen *screen, const GLvisual *visual, + GLcontext *share_ctx); + +void +nv04_context_destroy(GLcontext *ctx); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nv04_driver.h b/src/mesa/drivers/dri/nouveau/nv04_driver.h new file mode 100644 index 00000000000..00668710acc --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_driver.h @@ -0,0 +1,97 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NV04_DRIVER_H__ +#define __NV04_DRIVER_H__ + +#include "nv04_context.h" + +enum { + NOUVEAU_STATE_BLEND = NUM_NOUVEAU_STATE, + NOUVEAU_STATE_CONTROL, + NUM_NV04_STATE +}; + +#define NV04_TEXTURE_UNITS 2 + +/* nv04_screen.c */ +GLboolean +nv04_screen_init(struct nouveau_screen *screen); + +/* nv04_render.c */ +void +nv04_render_init(GLcontext *ctx); + +void +nv04_render_destroy(GLcontext *ctx); + +/* nv04_surface.c */ +GLboolean +nv04_surface_init(struct nouveau_screen *screen); + +void +nv04_surface_takedown(struct nouveau_screen *screen); + +void +nv04_surface_copy(GLcontext *ctx, + struct nouveau_surface *dst, struct nouveau_surface *src, + int dx, int dy, int sx, int sy, int w, int h); + +void +nv04_surface_fill(GLcontext *ctx, + struct nouveau_surface *dst, + unsigned mask, unsigned value, + int dx, int dy, int w, int h); + +/* nv04_state_fb.c */ +void +nv04_emit_framebuffer(GLcontext *ctx, int emit); + +void +nv04_emit_scissor(GLcontext *ctx, int emit); + +/* nv04_state_raster.c */ +void +nv04_defer_control(GLcontext *ctx, int emit); + +void +nv04_emit_control(GLcontext *ctx, int emit); + +void +nv04_defer_blend(GLcontext *ctx, int emit); + +void +nv04_emit_blend(GLcontext *ctx, int emit); + +/* nv04_state_frag.c */ +void +nv04_emit_tex_env(GLcontext *ctx, int emit); + +/* nv04_state_tex.c */ +void +nv04_emit_tex_obj(GLcontext *ctx, int emit); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nv04_render.c b/src/mesa/drivers/dri/nouveau/nv04_render.c new file mode 100644 index 00000000000..b5943d99871 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_render.c @@ -0,0 +1,212 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv04_driver.h" + +#include "tnl/tnl.h" +#include "tnl/t_pipeline.h" +#include "tnl/t_vertex.h" + +#define NUM_VERTEX_ATTRS 6 + +static void +swtnl_update_viewport(GLcontext *ctx) +{ + float *viewport = to_nv04_context(ctx)->viewport; + struct gl_framebuffer *fb = ctx->DrawBuffer; + + get_viewport_scale(ctx, viewport); + get_viewport_translate(ctx, &viewport[MAT_TX]); + + /* It wants normalized Z coordinates. */ + viewport[MAT_SZ] /= fb->_DepthMaxF; + viewport[MAT_TZ] /= fb->_DepthMaxF; +} + +static void +swtnl_emit_attr(GLcontext *ctx, struct tnl_attr_map *m, int attr, int emit) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + + if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, attr)) + *m = (struct tnl_attr_map) { + .attrib = attr, + .format = emit, + }; + else + *m = (struct tnl_attr_map) { + .format = EMIT_PAD, + .offset = _tnl_format_info[emit].attrsize, + }; +} + +static void +swtnl_choose_attrs(GLcontext *ctx) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx); + struct nv04_context *nctx = to_nv04_context(ctx); + static struct tnl_attr_map map[NUM_VERTEX_ATTRS]; + int n = 0; + + tnl->vb.AttribPtr[VERT_ATTRIB_POS] = tnl->vb.NdcPtr; + + swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT); + swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA); + swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR); + swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_FOG, EMIT_1UB_1F); + swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_TEX0, EMIT_2F); + if (nv04_mtex_engine(fahrenheit)) + swtnl_emit_attr(ctx, &map[n++], _TNL_ATTRIB_TEX1, EMIT_2F); + + swtnl_update_viewport(ctx); + + _tnl_install_attrs(ctx, map, n, nctx->viewport, 0); +} + +/* TnL renderer entry points */ + +static void +swtnl_start(GLcontext *ctx) +{ + swtnl_choose_attrs(ctx); +} + +static void +swtnl_finish(GLcontext *ctx) +{ + FIRE_RING(context_chan(ctx)); +} + +static void +swtnl_primitive(GLcontext *ctx, GLenum mode) +{ +} + +static void +swtnl_reset_stipple(GLcontext *ctx) +{ +} + +/* Primitive rendering */ + +#define BEGIN_PRIMITIVE(n) \ + struct nouveau_channel *chan = context_chan(ctx); \ + struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx); \ + int vertex_len = TNL_CONTEXT(ctx)->clipspace.vertex_size / 4; \ + \ + if (nv04_mtex_engine(fahrenheit)) \ + BEGIN_RING(chan, fahrenheit, \ + NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(0), \ + n * vertex_len); \ + else \ + BEGIN_RING(chan, fahrenheit, \ + NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0), \ + n * vertex_len); \ + +#define OUT_VERTEX(i) \ + OUT_RINGp(chan, _tnl_get_vertex(ctx, i), vertex_len); + +#define END_PRIMITIVE(draw) \ + if (nv04_mtex_engine(fahrenheit)) { \ + BEGIN_RING(chan, fahrenheit, \ + NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(0), 1); \ + OUT_RING(chan, draw); \ + } else { \ + BEGIN_RING(chan, fahrenheit, \ + NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), 1); \ + OUT_RING(chan, draw); \ + } + +static void +swtnl_points(GLcontext *ctx, GLuint first, GLuint last) +{ +} + +static void +swtnl_line(GLcontext *ctx, GLuint v1, GLuint v2) +{ +} + +static void +swtnl_triangle(GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3) +{ + BEGIN_PRIMITIVE(3); + OUT_VERTEX(v1); + OUT_VERTEX(v2); + OUT_VERTEX(v3); + END_PRIMITIVE(0x210); +} + +static void +swtnl_quad(GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4) +{ + BEGIN_PRIMITIVE(4); + OUT_VERTEX(v1); + OUT_VERTEX(v2); + OUT_VERTEX(v3); + OUT_VERTEX(v4); + END_PRIMITIVE(0x320210); +} + +/* TnL initialization. */ +void +nv04_render_init(GLcontext *ctx) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + + tnl->Driver.RunPipeline = _tnl_run_pipeline; + tnl->Driver.Render.Interp = _tnl_interp; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; + tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + + tnl->Driver.Render.Start = swtnl_start; + tnl->Driver.Render.Finish = swtnl_finish; + tnl->Driver.Render.PrimitiveNotify = swtnl_primitive; + tnl->Driver.Render.ResetLineStipple = swtnl_reset_stipple; + + tnl->Driver.Render.Points = swtnl_points; + tnl->Driver.Render.Line = swtnl_line; + tnl->Driver.Render.Triangle = swtnl_triangle; + tnl->Driver.Render.Quad = swtnl_quad; + + _tnl_need_projected_coords(ctx, GL_TRUE); + _tnl_init_vertices(ctx, tnl->vb.Size, + NUM_VERTEX_ATTRS * 4 * sizeof(GLfloat)); + _tnl_allow_pixel_fog(ctx, GL_FALSE); + _tnl_wakeup(ctx); +} + +void +nv04_render_destroy(GLcontext *ctx) +{ +} diff --git a/src/mesa/drivers/dri/nouveau/nv04_screen.c b/src/mesa/drivers/dri/nouveau/nv04_screen.c new file mode 100644 index 00000000000..0fc0f4c3911 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_screen.c @@ -0,0 +1,211 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_screen.h" +#include "nouveau_class.h" +#include "nv04_driver.h" + +static const struct nouveau_driver nv04_driver; + +static void +nv04_hwctx_init(struct nouveau_screen *screen) +{ + struct nouveau_channel *chan = screen->chan; + struct nouveau_grobj *surf3d = screen->surf3d; + struct nouveau_grobj *eng3d = screen->eng3d; + struct nouveau_grobj *eng3dm = screen->eng3dm; + + BIND_RING(chan, surf3d, 7); + BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY, 3); + OUT_RING(chan, screen->ntfy->handle); + OUT_RING(chan, chan->vram->handle); + OUT_RING(chan, chan->vram->handle); + + BEGIN_RING(chan, eng3d, NV04_TEXTURED_TRIANGLE_DMA_NOTIFY, 4); + OUT_RING(chan, screen->ntfy->handle); + OUT_RING(chan, chan->vram->handle); + OUT_RING(chan, chan->gart->handle); + OUT_RING(chan, surf3d->handle); + + BEGIN_RING(chan, eng3dm, NV04_MULTITEX_TRIANGLE_DMA_NOTIFY, 4); + OUT_RING(chan, screen->ntfy->handle); + OUT_RING(chan, chan->vram->handle); + OUT_RING(chan, chan->gart->handle); + OUT_RING(chan, surf3d->handle); + + FIRE_RING(chan); +} + +static void +nv04_channel_flush_notify(struct nouveau_channel *chan) +{ + struct nouveau_screen *screen = chan->user_private; + struct nouveau_context *nctx = screen->context; + + if (nctx && nctx->fallback < SWRAST) { + GLcontext *ctx = &nctx->base; + + /* Flushing seems to clobber the engine context. */ + context_dirty_i(ctx, TEX_OBJ, 0); + context_dirty_i(ctx, TEX_OBJ, 1); + context_dirty_i(ctx, TEX_ENV, 0); + context_dirty_i(ctx, TEX_ENV, 1); + context_dirty(ctx, CONTROL); + context_dirty(ctx, BLEND); + + nouveau_state_emit(ctx); + } +} + +GLboolean +nv04_screen_init(struct nouveau_screen *screen) +{ + int ret; + + screen->driver = &nv04_driver; + screen->chan->flush_notify = nv04_channel_flush_notify; + + /* 2D engine. */ + ret = nv04_surface_init(screen); + if (!ret) + return GL_FALSE; + + /* 3D engine. */ + ret = nouveau_grobj_alloc(screen->chan, 0xbeef0001, + NV04_TEXTURED_TRIANGLE, &screen->eng3d); + if (ret) + return GL_FALSE; + + ret = nouveau_grobj_alloc(screen->chan, 0xbeef0002, + NV04_MULTITEX_TRIANGLE, &screen->eng3dm); + if (ret) + return GL_FALSE; + + ret = nouveau_grobj_alloc(screen->chan, 0xbeef0003, + NV04_CONTEXT_SURFACES_3D, &screen->surf3d); + if (ret) + return GL_FALSE; + + nv04_hwctx_init(screen); + + return GL_TRUE; +} + +static void +nv04_screen_destroy(struct nouveau_screen *screen) +{ + if (screen->eng3d) + nouveau_grobj_free(&screen->eng3d); + + if (screen->eng3dm) + nouveau_grobj_free(&screen->eng3dm); + + if (screen->surf3d) + nouveau_grobj_free(&screen->surf3d); + + nv04_surface_takedown(screen); +} + +static const struct nouveau_driver nv04_driver = { + .screen_destroy = nv04_screen_destroy, + .context_create = nv04_context_create, + .context_destroy = nv04_context_destroy, + .surface_copy = nv04_surface_copy, + .surface_fill = nv04_surface_fill, + .emit = (nouveau_state_func[]) { + nv04_defer_control, + nouveau_emit_nothing, + nv04_defer_blend, + nv04_defer_blend, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nv04_defer_control, + nouveau_emit_nothing, + nv04_defer_control, + nouveau_emit_nothing, + nv04_defer_control, + nv04_defer_control, + nouveau_emit_nothing, + nv04_emit_framebuffer, + nv04_defer_blend, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nv04_emit_scissor, + nv04_defer_blend, + nv04_defer_control, + nv04_defer_control, + nv04_defer_control, + nv04_emit_tex_env, + nv04_emit_tex_env, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nv04_emit_tex_obj, + nv04_emit_tex_obj, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nv04_emit_blend, + nv04_emit_control, + }, + .num_emit = NUM_NV04_STATE, +}; diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c new file mode 100644 index 00000000000..e97eb2a03b9 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c @@ -0,0 +1,116 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_fbo.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv04_driver.h" + +static inline unsigned +get_rt_format(gl_format format) +{ + switch (format) { + case MESA_FORMAT_XRGB8888: + return 0x05; + case MESA_FORMAT_ARGB8888: + return 0x08; + case MESA_FORMAT_RGB565: + return 0x03; + default: + assert(0); + } +} + +void +nv04_emit_framebuffer(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_screen *screen = to_nouveau_context(ctx)->screen; + struct nouveau_grobj *surf3d = screen->surf3d; + struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER); + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct nouveau_surface *s; + uint32_t rt_format = NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH; + uint32_t rt_pitch = 0, zeta_pitch = 0; + unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR; + + if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) + return; + + /* Render target */ + if (fb->_NumColorDrawBuffers) { + s = &to_nouveau_renderbuffer( + fb->_ColorDrawBuffers[0])->surface; + + rt_format |= get_rt_format(s->format); + zeta_pitch = rt_pitch = s->pitch; + + nouveau_bo_markl(bctx, surf3d, + NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR, + s->bo, 0, bo_flags); + } + + /* depth/stencil */ + if (fb->_DepthBuffer) { + s = &to_nouveau_renderbuffer( + fb->_DepthBuffer->Wrapped)->surface; + + zeta_pitch = s->pitch; + + nouveau_bo_markl(bctx, surf3d, + NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, + s->bo, 0, bo_flags); + } + + BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); + OUT_RING(chan, rt_format); + BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_PITCH, 1); + OUT_RING(chan, zeta_pitch << 16 | rt_pitch); + + /* Recompute the scissor state. */ + context_dirty(ctx, SCISSOR); +} + +void +nv04_emit_scissor(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_screen *screen = to_nouveau_context(ctx)->screen; + struct nouveau_grobj *surf3d = screen->surf3d; + int x, y, w, h; + + get_scissors(ctx->DrawBuffer, &x, &y, &w, &h); + + BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2); + OUT_RING(chan, w << 16 | x); + OUT_RING(chan, h << 16 | y); + + /* Messing with surf3d invalidates some engine state. */ + context_dirty(ctx, CONTROL); + context_dirty(ctx, BLEND); +} diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c new file mode 100644 index 00000000000..34ee2962023 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c @@ -0,0 +1,261 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv04_driver.h" + +#define COMBINER_SHIFT(in) \ + (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##_SHIFT \ + - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT) +#define COMBINER_SOURCE(reg) \ + NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_##reg +#define COMBINER_INVERT \ + NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 +#define COMBINER_ALPHA \ + NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 + +struct combiner_state { + int unit; + GLboolean alpha; + + /* GL state */ + GLenum mode; + GLenum *source; + GLenum *operand; + GLuint logscale; + + /* Derived HW state */ + uint32_t hw; +}; + +#define __INIT_COMBINER_ALPHA_A GL_TRUE +#define __INIT_COMBINER_ALPHA_RGB GL_FALSE + +/* Initialize a combiner_state struct from the texture unit + * context. */ +#define INIT_COMBINER(chan, rc, i) do { \ + struct gl_tex_env_combine_state *c = \ + ctx->Texture.Unit[i]._CurrentCombine; \ + (rc)->alpha = __INIT_COMBINER_ALPHA_##chan; \ + (rc)->unit = i; \ + (rc)->mode = c->Mode##chan; \ + (rc)->source = c->Source##chan; \ + (rc)->operand = c->Operand##chan; \ + (rc)->logscale = c->ScaleShift##chan; \ + (rc)->hw = 0; \ + } while (0) + +/* Get the combiner source for the specified EXT_texture_env_combine + * argument. */ +static uint32_t +get_arg_source(struct combiner_state *rc, int arg) +{ + switch (rc->source[arg]) { + case GL_TEXTURE: + return rc->unit ? COMBINER_SOURCE(TEXTURE1) : + COMBINER_SOURCE(TEXTURE0); + + case GL_TEXTURE0: + return COMBINER_SOURCE(TEXTURE0); + + case GL_TEXTURE1: + return COMBINER_SOURCE(TEXTURE1); + + case GL_CONSTANT: + return COMBINER_SOURCE(CONSTANT); + + case GL_PRIMARY_COLOR: + return COMBINER_SOURCE(PRIMARY_COLOR); + + case GL_PREVIOUS: + return rc->unit ? COMBINER_SOURCE(PREVIOUS) : + COMBINER_SOURCE(PRIMARY_COLOR); + + default: + assert(0); + } +} + +/* Get the (possibly inverted) combiner input mapping for the + * specified argument. */ +#define INVERT 0x1 + +static uint32_t +get_arg_mapping(struct combiner_state *rc, int arg, int flags) +{ + int map = 0; + + switch (rc->operand[arg]) { + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + break; + + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + map |= rc->alpha ? 0 : COMBINER_ALPHA; + break; + } + + switch (rc->operand[arg]) { + case GL_SRC_COLOR: + case GL_SRC_ALPHA: + map |= flags & INVERT ? COMBINER_INVERT : 0; + break; + + case GL_ONE_MINUS_SRC_COLOR: + case GL_ONE_MINUS_SRC_ALPHA: + map |= flags & INVERT ? 0 : COMBINER_INVERT; + break; + } + + return map; +} + +/* Bind the combiner input <in> to the combiner source <src>, + * possibly inverted. */ +#define INPUT_SRC(rc, in, src, flags) \ + (rc)->hw |= ((flags & INVERT ? COMBINER_INVERT : 0) | \ + COMBINER_SOURCE(src)) << COMBINER_SHIFT(in) + +/* Bind the combiner input <in> to the EXT_texture_env_combine + * argument <arg>, possibly inverted. */ +#define INPUT_ARG(rc, in, arg, flags) \ + (rc)->hw |= (get_arg_source(rc, arg) | \ + get_arg_mapping(rc, arg, flags)) << COMBINER_SHIFT(in) + +#define UNSIGNED_OP(rc) \ + (rc)->hw |= ((rc)->logscale ? \ + NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 : \ + NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY) +#define SIGNED_OP(rc) \ + (rc)->hw |= ((rc)->logscale ? \ + NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 : \ + NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS) + +static void +setup_combiner(struct combiner_state *rc) +{ + switch (rc->mode) { + case GL_REPLACE: + INPUT_ARG(rc, 0, 0, 0); + INPUT_SRC(rc, 1, ZERO, INVERT); + INPUT_SRC(rc, 2, ZERO, 0); + INPUT_SRC(rc, 3, ZERO, 0); + UNSIGNED_OP(rc); + break; + + case GL_MODULATE: + INPUT_ARG(rc, 0, 0, 0); + INPUT_ARG(rc, 1, 1, 0); + INPUT_SRC(rc, 2, ZERO, 0); + INPUT_SRC(rc, 3, ZERO, 0); + UNSIGNED_OP(rc); + break; + + case GL_ADD: + INPUT_ARG(rc, 0, 0, 0); + INPUT_SRC(rc, 1, ZERO, INVERT); + INPUT_ARG(rc, 2, 1, 0); + INPUT_SRC(rc, 3, ZERO, INVERT); + UNSIGNED_OP(rc); + break; + + case GL_INTERPOLATE: + INPUT_ARG(rc, 0, 0, 0); + INPUT_ARG(rc, 1, 2, 0); + INPUT_ARG(rc, 2, 1, 0); + INPUT_ARG(rc, 3, 2, INVERT); + UNSIGNED_OP(rc); + break; + + case GL_ADD_SIGNED: + INPUT_ARG(rc, 0, 0, 0); + INPUT_SRC(rc, 1, ZERO, INVERT); + INPUT_ARG(rc, 2, 1, 0); + INPUT_SRC(rc, 3, ZERO, INVERT); + SIGNED_OP(rc); + break; + + default: + assert(0); + } +} + +void +nv04_emit_tex_env(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_ENV0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx); + struct combiner_state rc_a = {}, rc_c = {}; + + if (!nv04_mtex_engine(fahrenheit)) { + context_dirty(ctx, BLEND); + return; + } + + /* Compute the new combiner state. */ + if (ctx->Texture.Unit[i]._ReallyEnabled) { + INIT_COMBINER(A, &rc_a, i); + setup_combiner(&rc_a); + + INIT_COMBINER(RGB, &rc_c, i); + setup_combiner(&rc_c); + + } else { + if (i == 0) { + INPUT_SRC(&rc_a, 0, PRIMARY_COLOR, 0); + INPUT_SRC(&rc_c, 0, PRIMARY_COLOR, 0); + } else { + INPUT_SRC(&rc_a, 0, PREVIOUS, 0); + INPUT_SRC(&rc_c, 0, PREVIOUS, 0); + } + + INPUT_SRC(&rc_a, 1, ZERO, INVERT); + INPUT_SRC(&rc_c, 1, ZERO, INVERT); + INPUT_SRC(&rc_a, 2, ZERO, 0); + INPUT_SRC(&rc_c, 2, ZERO, 0); + INPUT_SRC(&rc_a, 3, ZERO, 0); + INPUT_SRC(&rc_c, 3, ZERO, 0); + + UNSIGNED_OP(&rc_a); + UNSIGNED_OP(&rc_c); + } + + /* Write the register combiner state out to the hardware. */ + BEGIN_RING(chan, fahrenheit, + NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i), 2); + OUT_RING(chan, rc_a.hw); + OUT_RING(chan, rc_c.hw); + + BEGIN_RING(chan, fahrenheit, + NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR, 1); + OUT_RING(chan, pack_rgba_f(MESA_FORMAT_ARGB8888, + ctx->Texture.Unit[0].EnvColor)); +} diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c new file mode 100644 index 00000000000..5e3788d1854 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c @@ -0,0 +1,314 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv04_driver.h" + +static unsigned +get_comparison_op(unsigned op) +{ + switch (op) { + case GL_NEVER: + return 0x1; + case GL_LESS: + return 0x2; + case GL_EQUAL: + return 0x3; + case GL_LEQUAL: + return 0x4; + case GL_GREATER: + return 0x5; + case GL_NOTEQUAL: + return 0x6; + case GL_GEQUAL: + return 0x7; + case GL_ALWAYS: + return 0x8; + default: + assert(0); + } +} + +static unsigned +get_stencil_op(unsigned op) +{ + switch (op) { + case GL_KEEP: + return 0x1; + case GL_INCR: + return 0x4; + case GL_DECR: + return 0x5; + case GL_INVERT: + return 0x6; + default: + assert(0); + } +} + +static unsigned +get_texenv_mode(unsigned mode) +{ + switch (mode) { + case GL_REPLACE: + return 0x1; + case GL_ADD: + return 0x2; + case GL_DECAL: + return 0x3; + case GL_MODULATE: + return 0x4; + default: + assert(0); + } +} + +static unsigned +get_blend_func(unsigned func) +{ + switch (func) { + case GL_ZERO: + return 0x1; + case GL_ONE: + return 0x2; + case GL_SRC_COLOR: + return 0x3; + case GL_ONE_MINUS_SRC_COLOR: + return 0x4; + case GL_SRC_ALPHA: + return 0x5; + case GL_ONE_MINUS_SRC_ALPHA: + return 0x6; + case GL_DST_ALPHA: + return 0x7; + case GL_ONE_MINUS_DST_ALPHA: + return 0x8; + case GL_DST_COLOR: + return 0x9; + case GL_ONE_MINUS_DST_COLOR: + return 0xa; + case GL_SRC_ALPHA_SATURATE: + return 0xb; + default: + assert(0); + } +} + +void +nv04_defer_control(GLcontext *ctx, int emit) +{ + context_dirty(ctx, CONTROL); +} + +void +nv04_emit_control(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx); + + if (nv04_mtex_engine(fahrenheit)) { + int cull_mode = ctx->Polygon.CullFaceMode; + int front_face = ctx->Polygon.FrontFace; + uint32_t ctrl0 = 1 << 30 | + NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN; + uint32_t ctrl1 = 0, ctrl2 = 0; + + /* Color mask. */ + if (ctx->Color.ColorMask[0][RCOMP]) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE; + if (ctx->Color.ColorMask[0][GCOMP]) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE; + if (ctx->Color.ColorMask[0][BCOMP]) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE; + if (ctx->Color.ColorMask[0][ACOMP]) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE; + + /* Dithering. */ + if (ctx->Color.DitherFlag) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE; + + /* Cull mode. */ + if (!ctx->Polygon.CullFlag) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE; + else if (cull_mode == GL_FRONT_AND_BACK) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH; + else + ctrl0 |= (cull_mode == GL_FRONT) ^ (front_face == GL_CCW) ? + NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW : + NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW; + + /* Depth test. */ + if (ctx->Depth.Test) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE; + + if (ctx->Depth.Mask) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE; + + ctrl0 |= get_comparison_op(ctx->Depth.Func) << 16; + + /* Alpha test. */ + if (ctx->Color.AlphaEnabled) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE; + + ctrl0 |= get_comparison_op(ctx->Color.AlphaFunc) << 8 | + FLOAT_TO_UBYTE(ctx->Color.AlphaRef); + + /* Stencil test. */ + if (ctx->Stencil.WriteMask[0]) + ctrl0 |= NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE; + + if (ctx->Stencil.Enabled) + ctrl1 |= NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE; + + ctrl1 |= get_comparison_op(ctx->Stencil.Function[0]) << 4 | + ctx->Stencil.Ref[0] << 8 | + ctx->Stencil.ValueMask[0] << 16 | + ctx->Stencil.WriteMask[0] << 24; + + ctrl2 |= get_stencil_op(ctx->Stencil.ZPassFunc[0]) << 8 | + get_stencil_op(ctx->Stencil.ZFailFunc[0]) << 4 | + get_stencil_op(ctx->Stencil.FailFunc[0]); + + BEGIN_RING(chan, fahrenheit, NV04_MULTITEX_TRIANGLE_CONTROL0, 3); + OUT_RING(chan, ctrl0); + OUT_RING(chan, ctrl1); + OUT_RING(chan, ctrl2); + + } else { + int cull_mode = ctx->Polygon.CullFaceMode; + int front_face = ctx->Polygon.FrontFace; + uint32_t ctrl = 1 << 30 | + NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; + + /* Dithering. */ + if (ctx->Color.DitherFlag) + ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; + + /* Cull mode. */ + if (!ctx->Polygon.CullFlag) + ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE; + else if (cull_mode == GL_FRONT_AND_BACK) + ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH; + else + ctrl |= (cull_mode == GL_FRONT) ^ (front_face == GL_CCW) ? + NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW : + NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW; + + /* Depth test. */ + if (ctx->Depth.Test) + ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE; + if (ctx->Depth.Mask) + ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE; + + ctrl |= get_comparison_op(ctx->Depth.Func) << 16; + + /* Alpha test. */ + if (ctx->Color.AlphaEnabled) + ctrl |= NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE; + + ctrl |= get_comparison_op(ctx->Color.AlphaFunc) << 8 | + FLOAT_TO_UBYTE(ctx->Color.AlphaRef); + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, ctrl); + } +} + +void +nv04_defer_blend(GLcontext *ctx, int emit) +{ + context_dirty(ctx, BLEND); +} + +void +nv04_emit_blend(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx); + + if (nv04_mtex_engine(fahrenheit)) { + uint32_t blend = 0x2 << 4 | + NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE; + + /* Alpha blending. */ + blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 | + get_blend_func(ctx->Color.BlendSrcRGB) << 24; + + if (ctx->Color.BlendEnabled) + blend |= NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE; + + /* Shade model. */ + if (ctx->Light.ShadeModel == GL_SMOOTH) + blend |= NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; + else + blend |= NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT; + + /* Fog. */ + if (ctx->Fog.Enabled) + blend |= NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE; + + BEGIN_RING(chan, fahrenheit, NV04_MULTITEX_TRIANGLE_BLEND, 1); + OUT_RING(chan, blend); + + BEGIN_RING(chan, fahrenheit, NV04_MULTITEX_TRIANGLE_FOGCOLOR, 1); + OUT_RING(chan, pack_rgba_f(MESA_FORMAT_ARGB8888, + ctx->Fog.Color)); + + } else { + uint32_t blend = 0x2 << 4 | + NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE; + + /* Alpha blending. */ + blend |= get_blend_func(ctx->Color.BlendDstRGB) << 28 | + get_blend_func(ctx->Color.BlendSrcRGB) << 24; + + if (ctx->Color.BlendEnabled) + blend |= NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE; + + /* Shade model. */ + if (ctx->Light.ShadeModel == GL_SMOOTH) + blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; + else + blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT; + + /* Texture environment. */ + blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); + + /* Fog. */ + if (ctx->Fog.Enabled) + blend |= NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); + OUT_RING(chan, blend); + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); + OUT_RING(chan, pack_rgba_f(MESA_FORMAT_ARGB8888, + ctx->Fog.Color)); + } +} diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c new file mode 100644 index 00000000000..99ea310c65f --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c @@ -0,0 +1,162 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_texture.h" +#include "nouveau_util.h" +#include "nouveau_gldefs.h" +#include "nouveau_class.h" +#include "nv04_driver.h" + +static uint32_t +get_tex_format(struct gl_texture_image *ti) +{ + switch (ti->TexFormat) { + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8; + case MESA_FORMAT_ARGB1555: + return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5; + case MESA_FORMAT_ARGB4444: + return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4; + case MESA_FORMAT_RGB565: + return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5; + case MESA_FORMAT_ARGB8888: + return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8; + default: + assert(0); + } +} + +static inline unsigned +get_wrap_mode(unsigned wrap) +{ + switch (wrap) { + case GL_REPEAT: + return 0x1; + case GL_MIRRORED_REPEAT: + return 0x2; + case GL_CLAMP: + case GL_CLAMP_TO_EDGE: + return 0x3; + case GL_CLAMP_TO_BORDER: + return 0x4; + default: + assert(0); + } +} + +void +nv04_emit_tex_obj(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_OBJ0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *fahrenheit = nv04_context_engine(ctx); + struct nouveau_bo_context *bctx = context_bctx_i(ctx, TEXTURE, i); + const int bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART | NOUVEAU_BO_VRAM; + struct nouveau_surface *s; + uint32_t format = 0xa0, filter = 0x1010; + + if (i && !nv04_mtex_engine(fahrenheit)) + return; + + if (ctx->Texture.Unit[i]._ReallyEnabled) { + struct gl_texture_object *t = ctx->Texture.Unit[i]._Current; + struct gl_texture_image *ti = t->Image[0][t->BaseLevel]; + int lod_max = 1, lod_bias = 0; + + nouveau_texture_validate(ctx, t); + s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; + + if (t->MinFilter != GL_NEAREST && + t->MinFilter != GL_LINEAR) { + lod_max = CLAMP(MIN2(t->MaxLod, t->_MaxLambda), + 0, 15) + 1; + + lod_bias = CLAMP(ctx->Texture.Unit[i].LodBias + + t->LodBias, 0, 15); + } + + format |= get_wrap_mode(t->WrapT) << 28 | + get_wrap_mode(t->WrapS) << 24 | + ti->HeightLog2 << 20 | + ti->WidthLog2 << 16 | + lod_max << 12 | + get_tex_format(ti); + + filter |= log2i(t->MaxAnisotropy) << 31 | + nvgl_filter_mode(t->MagFilter) << 28 | + log2i(t->MaxAnisotropy) << 27 | + nvgl_filter_mode(t->MinFilter) << 24 | + lod_bias << 16; + + } else { + s = &to_nv04_context(ctx)->dummy_texture; + + format |= NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT | + NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT | + 1 << 12 | + NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8; + + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST | + NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; + } + + if (nv04_mtex_engine(fahrenheit)) { + nouveau_bo_markl(bctx, fahrenheit, + NV04_MULTITEX_TRIANGLE_OFFSET(i), + s->bo, 0, bo_flags); + + nouveau_bo_mark(bctx, fahrenheit, + NV04_MULTITEX_TRIANGLE_FORMAT(i), + s->bo, format, 0, + NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A, + NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B, + bo_flags | NOUVEAU_BO_OR); + + BEGIN_RING(chan, fahrenheit, NV04_MULTITEX_TRIANGLE_FILTER(i), 1); + OUT_RING(chan, filter); + + } else { + nouveau_bo_markl(bctx, fahrenheit, + NV04_TEXTURED_TRIANGLE_OFFSET, + s->bo, 0, bo_flags); + + nouveau_bo_mark(bctx, fahrenheit, + NV04_TEXTURED_TRIANGLE_FORMAT, + s->bo, format, 0, + NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A, + NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B, + bo_flags | NOUVEAU_BO_OR); + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); + OUT_RING(chan, 0); + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); + OUT_RING(chan, filter); + } +} diff --git a/src/mesa/drivers/dri/nouveau/nv04_surface.c b/src/mesa/drivers/dri/nouveau/nv04_surface.c new file mode 100644 index 00000000000..0d403493452 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_surface.c @@ -0,0 +1,547 @@ +/* + * Copyright (C) 2007-2010 The Nouveau Project. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_class.h" +#include "nouveau_context.h" +#include "nouveau_util.h" +#include "nv04_driver.h" + +static inline int +swzsurf_format(gl_format format) +{ + switch (format) { + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_RGB332: + case MESA_FORMAT_CI8: + return NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8; + + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_RGBA5551: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + case MESA_FORMAT_YCBCR: + case MESA_FORMAT_YCBCR_REV: + case MESA_FORMAT_Z16: + return NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5; + + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_Z32: + return NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8; + + default: + assert(0); + } +} + +static inline int +surf2d_format(gl_format format) +{ + switch (format) { + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_RGB332: + case MESA_FORMAT_CI8: + return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8; + + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_RGBA5551: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + case MESA_FORMAT_YCBCR: + case MESA_FORMAT_YCBCR_REV: + case MESA_FORMAT_Z16: + return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5; + + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_Z32: + return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32; + + default: + assert(0); + } +} + +static inline int +rect_format(gl_format format) +{ + switch (format) { + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_RGB332: + case MESA_FORMAT_CI8: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; + + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_RGBA5551: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + case MESA_FORMAT_YCBCR: + case MESA_FORMAT_YCBCR_REV: + case MESA_FORMAT_Z16: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5; + + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_Z32: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; + + default: + assert(0); + } +} + +static inline int +sifm_format(gl_format format) +{ + switch (format) { + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_RGB332: + case MESA_FORMAT_CI8: + return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8; + + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_RGBA5551: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + case MESA_FORMAT_YCBCR: + case MESA_FORMAT_YCBCR_REV: + case MESA_FORMAT_Z16: + return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5; + + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_Z32: + return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8; + + default: + assert(0); + } +} + +static void +nv04_surface_copy_swizzle(GLcontext *ctx, + struct nouveau_surface *dst, + struct nouveau_surface *src, + int dx, int dy, int sx, int sy, + int w, int h) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_screen *screen = to_nouveau_context(ctx)->screen; + struct nouveau_grobj *swzsurf = screen->swzsurf; + struct nouveau_grobj *sifm = screen->sifm; + struct nouveau_bo_context *bctx = context_bctx(ctx, SURFACE); + const unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART; + /* Max width & height may not be the same on all HW, but must be POT */ + const unsigned max_w = 1024; + const unsigned max_h = 1024; + unsigned sub_w = w > max_w ? max_w : w; + unsigned sub_h = h > max_h ? max_h : h; + unsigned x, y; + + /* Swizzled surfaces must be POT */ + assert(_mesa_is_pow_two(dst->width) && + _mesa_is_pow_two(dst->height)); + + /* If area is too large to copy in one shot we must copy it in + * POT chunks to meet alignment requirements */ + assert(sub_w == w || _mesa_is_pow_two(sub_w)); + assert(sub_h == h || _mesa_is_pow_two(sub_h)); + + nouveau_bo_marko(bctx, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, + src->bo, bo_flags | NOUVEAU_BO_RD); + nouveau_bo_marko(bctx, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, + dst->bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + nouveau_bo_markl(bctx, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, + dst->bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_FORMAT, 1); + OUT_RING (chan, swzsurf_format(dst->format) | + log2i(dst->width) << 16 | + log2i(dst->height) << 24); + + BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1); + OUT_RING (chan, swzsurf->handle); + + for (y = 0; y < h; y += sub_h) { + sub_h = MIN2(sub_h, h - y); + + for (x = 0; x < w; x += sub_w) { + sub_w = MIN2(sub_w, w - x); + /* Must be 64-byte aligned */ + assert(!(dst->offset & 63)); + + MARK_RING(chan, 15, 1); + + BEGIN_RING(chan, sifm, + NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT, 8); + OUT_RING(chan, sifm_format(src->format)); + OUT_RING(chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); + OUT_RING(chan, (y + dy) << 16 | (x + dx)); + OUT_RING(chan, sub_h << 16 | sub_w); + OUT_RING(chan, (y + dy) << 16 | (x + dx)); + OUT_RING(chan, sub_h << 16 | sub_w); + OUT_RING(chan, 1 << 20); + OUT_RING(chan, 1 << 20); + + BEGIN_RING(chan, sifm, + NV03_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); + OUT_RING(chan, sub_h << 16 | sub_w); + OUT_RING(chan, src->pitch | + NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | + NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); + OUT_RELOCl(chan, src->bo, src->offset + + (y + sy) * src->pitch + + (x + sx) * src->cpp, + bo_flags | NOUVEAU_BO_RD); + OUT_RING(chan, 0); + } + } + + nouveau_bo_context_reset(bctx); + + if (context_chipset(ctx) < 0x10) + FIRE_RING(chan); +} + +static void +nv04_surface_copy_m2mf(GLcontext *ctx, + struct nouveau_surface *dst, + struct nouveau_surface *src, + int dx, int dy, int sx, int sy, + int w, int h) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_screen *screen = to_nouveau_context(ctx)->screen; + struct nouveau_grobj *m2mf = screen->m2mf; + struct nouveau_bo_context *bctx = context_bctx(ctx, SURFACE); + const unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART; + unsigned dst_offset = dst->offset + dy * dst->pitch + dx * dst->cpp; + unsigned src_offset = src->offset + sy * src->pitch + sx * src->cpp; + + nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, + src->bo, bo_flags | NOUVEAU_BO_RD); + nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT, + dst->bo, bo_flags | NOUVEAU_BO_WR); + + while (h) { + int count = (h > 2047) ? 2047 : h; + + MARK_RING(chan, 9, 2); + + BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + OUT_RELOCl(chan, src->bo, src_offset, + bo_flags | NOUVEAU_BO_RD); + OUT_RELOCl(chan, dst->bo, dst_offset, + bo_flags | NOUVEAU_BO_WR); + OUT_RING (chan, src->pitch); + OUT_RING (chan, dst->pitch); + OUT_RING (chan, w * src->cpp); + OUT_RING (chan, count); + OUT_RING (chan, 0x0101); + OUT_RING (chan, 0); + + h -= count; + src_offset += src->pitch * count; + dst_offset += dst->pitch * count; + } + + nouveau_bo_context_reset(bctx); + + if (context_chipset(ctx) < 0x10) + FIRE_RING(chan); +} + +void +nv04_surface_copy(GLcontext *ctx, + struct nouveau_surface *dst, + struct nouveau_surface *src, + int dx, int dy, int sx, int sy, + int w, int h) +{ + /* Setup transfer to swizzle the texture to vram if needed */ + if (src->layout != SWIZZLED && + dst->layout == SWIZZLED && + dst->width > 2 && dst->height > 1) { + nv04_surface_copy_swizzle(ctx, dst, src, + dx, dy, sx, sy, w, h); + return; + } + + nv04_surface_copy_m2mf(ctx, dst, src, dx, dy, sx, sy, w, h); +} + +void +nv04_surface_fill(GLcontext *ctx, + struct nouveau_surface *dst, + unsigned mask, unsigned value, + int dx, int dy, int w, int h) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_screen *screen = to_nouveau_context(ctx)->screen; + struct nouveau_grobj *surf2d = screen->surf2d; + struct nouveau_grobj *patt = screen->patt; + struct nouveau_grobj *rect = screen->rect; + unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART; + + MARK_RING (chan, 19, 4); + + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RELOCo(chan, dst->bo, bo_flags | NOUVEAU_BO_WR); + OUT_RELOCo(chan, dst->bo, bo_flags | NOUVEAU_BO_WR); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + OUT_RING (chan, surf2d_format(dst->format)); + OUT_RING (chan, (dst->pitch << 16) | dst->pitch); + OUT_RELOCl(chan, dst->bo, dst->offset, bo_flags | NOUVEAU_BO_WR); + OUT_RELOCl(chan, dst->bo, dst->offset, bo_flags | NOUVEAU_BO_WR); + + BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_COLOR_FORMAT, 1); + OUT_RING (chan, rect_format(dst->format)); + BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_MONOCHROME_COLOR1, 1); + OUT_RING (chan, mask | ~0 << (8 * dst->cpp)); + + BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1); + OUT_RING (chan, rect_format(dst->format)); + BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1); + OUT_RING (chan, value); + BEGIN_RING(chan, rect, + NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2); + OUT_RING (chan, (dx << 16) | dy); + OUT_RING (chan, ( w << 16) | h); + + if (context_chipset(ctx) < 0x10) + FIRE_RING(chan); +} + +void +nv04_surface_takedown(struct nouveau_screen *screen) +{ + nouveau_grobj_free(&screen->swzsurf); + nouveau_grobj_free(&screen->sifm); + nouveau_grobj_free(&screen->rect); + nouveau_grobj_free(&screen->rop); + nouveau_grobj_free(&screen->patt); + nouveau_grobj_free(&screen->surf2d); + nouveau_grobj_free(&screen->m2mf); + nouveau_notifier_free(&screen->ntfy); +} + +GLboolean +nv04_surface_init(struct nouveau_screen *screen) +{ + struct nouveau_channel *chan = screen->chan; + const unsigned chipset = screen->device->chipset; + unsigned handle = 0x88000000, class; + int ret; + + /* Notifier object. */ + ret = nouveau_notifier_alloc(chan, handle++, 1, &screen->ntfy); + if (ret) + goto fail; + + /* Memory to memory format. */ + ret = nouveau_grobj_alloc(chan, handle++, NV04_MEMORY_TO_MEMORY_FORMAT, + &screen->m2mf); + if (ret) + goto fail; + + BEGIN_RING(chan, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1); + OUT_RING (chan, screen->ntfy->handle); + + /* Context surfaces 2D. */ + if (chan->device->chipset < 0x10) + class = NV04_CONTEXT_SURFACES_2D; + else + class = NV10_CONTEXT_SURFACES_2D; + + ret = nouveau_grobj_alloc(chan, handle++, class, &screen->surf2d); + if (ret) + goto fail; + + /* Raster op. */ + ret = nouveau_grobj_alloc(chan, handle++, NV03_CONTEXT_ROP, + &screen->rop); + if (ret) + goto fail; + + BEGIN_RING(chan, screen->rop, NV03_CONTEXT_ROP_DMA_NOTIFY, 1); + OUT_RING (chan, screen->ntfy->handle); + + BEGIN_RING(chan, screen->rop, NV03_CONTEXT_ROP_ROP, 1); + OUT_RING (chan, 0xca); /* DPSDxax in the GDI speech. */ + + /* Image pattern. */ + ret = nouveau_grobj_alloc(chan, handle++, NV04_IMAGE_PATTERN, + &screen->patt); + if (ret) + goto fail; + + BEGIN_RING(chan, screen->patt, + NV04_IMAGE_PATTERN_DMA_NOTIFY, 1); + OUT_RING (chan, screen->ntfy->handle); + + BEGIN_RING(chan, screen->patt, + NV04_IMAGE_PATTERN_MONOCHROME_FORMAT, 3); + OUT_RING (chan, NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE); + OUT_RING (chan, NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8); + OUT_RING (chan, NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO); + + BEGIN_RING(chan, screen->patt, + NV04_IMAGE_PATTERN_MONOCHROME_COLOR0, 4); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, ~0); + OUT_RING (chan, ~0); + + /* GDI rectangle text. */ + ret = nouveau_grobj_alloc(chan, handle++, NV04_GDI_RECTANGLE_TEXT, + &screen->rect); + if (ret) + goto fail; + + BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1); + OUT_RING (chan, screen->ntfy->handle); + BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1); + OUT_RING (chan, screen->surf2d->handle); + BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_ROP, 1); + OUT_RING (chan, screen->rop->handle); + BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_PATTERN, 1); + OUT_RING (chan, screen->patt->handle); + + BEGIN_RING(chan, screen->rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1); + OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND); + BEGIN_RING(chan, screen->rect, + NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1); + OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE); + + /* Swizzled surface. */ + switch (chan->device->chipset & 0xf0) { + case 0x00: + case 0x10: + class = NV04_SWIZZLED_SURFACE; + break; + case 0x20: + class = NV20_SWIZZLED_SURFACE; + break; + case 0x30: + class = NV30_SWIZZLED_SURFACE; + break; + case 0x40: + case 0x60: + class = NV40_SWIZZLED_SURFACE; + break; + default: + /* Famous last words: this really can't happen.. */ + assert(0); + break; + } + + ret = nouveau_grobj_alloc(chan, handle++, class, &screen->swzsurf); + if (ret) + goto fail; + + /* Scaled image from memory. */ + switch (chan->device->chipset & 0xf0) { + case 0x10: + case 0x20: + class = NV10_SCALED_IMAGE_FROM_MEMORY; + break; + case 0x30: + class = NV30_SCALED_IMAGE_FROM_MEMORY; + break; + case 0x40: + case 0x60: + class = NV40_SCALED_IMAGE_FROM_MEMORY; + break; + default: + class = NV04_SCALED_IMAGE_FROM_MEMORY; + break; + } + + ret = nouveau_grobj_alloc(chan, handle++, class, &screen->sifm); + if (ret) + goto fail; + + if (chipset >= 0x10) { + BEGIN_RING(chan, screen->sifm, + NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 1); + OUT_RING(chan, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); + } + + return GL_TRUE; + +fail: + nv04_surface_takedown(screen); + return GL_FALSE; +} diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c new file mode 100644 index 00000000000..d1afa87c8aa --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c @@ -0,0 +1,91 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_fbo.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv10_driver.h" + +static void +nv10_clear(GLcontext *ctx, GLbitfield buffers) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct nouveau_framebuffer *nfb = to_nouveau_framebuffer( + ctx->DrawBuffer); + + nouveau_validate_framebuffer(ctx); + + /* Clear the LMA depth buffer, if present. */ + if ((buffers & BUFFER_BIT_DEPTH) && ctx->Depth.Mask && + nfb->lma_bo) { + struct nouveau_surface *s = &to_nouveau_renderbuffer( + nfb->base._DepthBuffer->Wrapped)->surface; + + BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_FILL_VALUE, 1); + OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, 0)); + BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_CLEAR, 1); + OUT_RING(chan, 1); + } + + nouveau_clear(ctx, buffers); +} + +GLcontext * +nv10_context_create(struct nouveau_screen *screen, const GLvisual *visual, + GLcontext *share_ctx) +{ + struct nouveau_context *nctx; + GLcontext *ctx; + + nctx = CALLOC_STRUCT(nouveau_context); + if (!nctx) + return NULL; + + ctx = &nctx->base; + nouveau_context_init(ctx, screen, visual, share_ctx); + + ctx->Const.MaxTextureLevels = 12; + ctx->Const.MaxTextureCoordUnits = NV10_TEXTURE_UNITS; + ctx->Const.MaxTextureImageUnits = NV10_TEXTURE_UNITS; + ctx->Const.MaxTextureUnits = NV10_TEXTURE_UNITS; + ctx->Const.MaxTextureMaxAnisotropy = 2; + ctx->Const.MaxTextureLodBias = 15; + ctx->Driver.Clear = nv10_clear; + + nv10_render_init(ctx); + + return ctx; +} + +void +nv10_context_destroy(GLcontext *ctx) +{ + nv10_render_destroy(ctx); + FREE(ctx); +} diff --git a/src/mesa/drivers/dri/nouveau/nv10_driver.h b/src/mesa/drivers/dri/nouveau/nv10_driver.h new file mode 100644 index 00000000000..2a1ef7b08e9 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_driver.h @@ -0,0 +1,192 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NV10_DRIVER_H__ +#define __NV10_DRIVER_H__ + +#define NV10_TEXTURE_UNITS 2 + +/* nv10_screen.c */ +GLboolean +nv10_screen_init(struct nouveau_screen *screen); + +/* nv10_context.c */ +GLcontext * +nv10_context_create(struct nouveau_screen *screen, const GLvisual *visual, + GLcontext *share_ctx); + +void +nv10_context_destroy(GLcontext *ctx); + +/* nv10_render.c */ +void +nv10_render_init(GLcontext *ctx); + +void +nv10_render_destroy(GLcontext *ctx); + +/* nv10_state_fb.c */ +void +nv10_emit_framebuffer(GLcontext *ctx, int emit); + +void +nv10_emit_render_mode(GLcontext *ctx, int emit); + +void +nv10_emit_scissor(GLcontext *ctx, int emit); + +void +nv10_emit_viewport(GLcontext *ctx, int emit); + +/* nv10_state_polygon.c */ +void +nv10_emit_cull_face(GLcontext *ctx, int emit); + +void +nv10_emit_front_face(GLcontext *ctx, int emit); + +void +nv10_emit_line_mode(GLcontext *ctx, int emit); + +void +nv10_emit_line_stipple(GLcontext *ctx, int emit); + +void +nv10_emit_point_mode(GLcontext *ctx, int emit); + +void +nv10_emit_polygon_mode(GLcontext *ctx, int emit); + +void +nv10_emit_polygon_offset(GLcontext *ctx, int emit); + +void +nv10_emit_polygon_stipple(GLcontext *ctx, int emit); + +/* nv10_state_raster.c */ +void +nv10_emit_alpha_func(GLcontext *ctx, int emit); + +void +nv10_emit_blend_color(GLcontext *ctx, int emit); + +void +nv10_emit_blend_equation(GLcontext *ctx, int emit); + +void +nv10_emit_blend_func(GLcontext *ctx, int emit); + +void +nv10_emit_color_mask(GLcontext *ctx, int emit); + +void +nv10_emit_depth(GLcontext *ctx, int emit); + +void +nv10_emit_dither(GLcontext *ctx, int emit); + +void +nv10_emit_index_mask(GLcontext *ctx, int emit); + +void +nv10_emit_logic_opcode(GLcontext *ctx, int emit); + +void +nv10_emit_shade_model(GLcontext *ctx, int emit); + +void +nv10_emit_stencil_func(GLcontext *ctx, int emit); + +void +nv10_emit_stencil_mask(GLcontext *ctx, int emit); + +void +nv10_emit_stencil_op(GLcontext *ctx, int emit); + +/* nv10_state_frag.c */ +void +nv10_emit_tex_env(GLcontext *ctx, int emit); + +void +nv10_emit_frag(GLcontext *ctx, int emit); + +/* nv10_state_tex.c */ +void +nv10_emit_tex_gen(GLcontext *ctx, int emit); + +void +nv10_emit_tex_obj(GLcontext *ctx, int emit); + +/* nv10_state_tnl.c */ +void +nv10_get_fog_coeff(GLcontext *ctx, float k[3]); + +void +nv10_get_spot_coeff(struct gl_light *l, float k[7]); + +void +nv10_get_shininess_coeff(float s, float k[6]); + +void +nv10_emit_clip_plane(GLcontext *ctx, int emit); + +void +nv10_emit_color_material(GLcontext *ctx, int emit); + +void +nv10_emit_fog(GLcontext *ctx, int emit); + +void +nv10_emit_light_enable(GLcontext *ctx, int emit); + +void +nv10_emit_light_model(GLcontext *ctx, int emit); + +void +nv10_emit_light_source(GLcontext *ctx, int emit); + +void +nv10_emit_material_ambient(GLcontext *ctx, int emit); + +void +nv10_emit_material_diffuse(GLcontext *ctx, int emit); + +void +nv10_emit_material_specular(GLcontext *ctx, int emit); + +void +nv10_emit_material_shininess(GLcontext *ctx, int emit); + +void +nv10_emit_modelview(GLcontext *ctx, int emit); + +void +nv10_emit_point_parameter(GLcontext *ctx, int emit); + +void +nv10_emit_projection(GLcontext *ctx, int emit); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nv10_render.c b/src/mesa/drivers/dri/nouveau/nv10_render.c new file mode 100644 index 00000000000..54245ea6bab --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_render.c @@ -0,0 +1,201 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_class.h" +#include "nv10_driver.h" + +#define NUM_VERTEX_ATTRS 8 + +static void +nv10_emit_material(GLcontext *ctx, struct nouveau_array_state *a, + const void *v); + +/* Vertex attribute format. */ +static struct nouveau_attr_info nv10_vertex_attrs[VERT_ATTRIB_MAX] = { + [VERT_ATTRIB_POS] = { + .vbo_index = 0, + .imm_method = NV10TCL_VERTEX_POS_4F_X, + .imm_fields = 4, + }, + [VERT_ATTRIB_COLOR0] = { + .vbo_index = 1, + .imm_method = NV10TCL_VERTEX_COL_4F_R, + .imm_fields = 4, + }, + [VERT_ATTRIB_COLOR1] = { + .vbo_index = 2, + .imm_method = NV10TCL_VERTEX_COL2_3F_R, + .imm_fields = 3, + }, + [VERT_ATTRIB_TEX0] = { + .vbo_index = 3, + .imm_method = NV10TCL_VERTEX_TX0_4F_S, + .imm_fields = 4, + }, + [VERT_ATTRIB_TEX1] = { + .vbo_index = 4, + .imm_method = NV10TCL_VERTEX_TX1_4F_S, + .imm_fields = 4, + }, + [VERT_ATTRIB_NORMAL] = { + .vbo_index = 5, + .imm_method = NV10TCL_VERTEX_NOR_3F_X, + .imm_fields = 3, + }, + [VERT_ATTRIB_FOG] = { + .vbo_index = 7, + .imm_method = NV10TCL_VERTEX_FOG_1F, + .imm_fields = 1, + }, + [VERT_ATTRIB_GENERIC0] = { + .emit = nv10_emit_material, + }, + [VERT_ATTRIB_GENERIC2] = { + .emit = nv10_emit_material, + }, + [VERT_ATTRIB_GENERIC4] = { + .emit = nv10_emit_material, + }, + [VERT_ATTRIB_GENERIC6] = { + .emit = nv10_emit_material, + }, + [VERT_ATTRIB_GENERIC8] = { + .emit = nv10_emit_material, + }, +}; + +static int +get_hw_format(int type) +{ + switch (type) { + case GL_FLOAT: + return NV10TCL_VTXFMT_TYPE_FLOAT; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + return NV10TCL_VTXFMT_TYPE_SHORT; + case GL_UNSIGNED_BYTE: + return NV10TCL_VTXFMT_TYPE_BYTE_RGBA; + default: + assert(0); + } +} + +static void +nv10_render_set_format(GLcontext *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + int i, hw_format; + + for (i = 0; i < NUM_VERTEX_ATTRS; i++) { + int attr = render->map[i]; + + if (attr >= 0) { + struct nouveau_array_state *a = &render->attrs[attr]; + + hw_format = a->stride << 8 | + a->fields << 4 | + get_hw_format(a->type); + + if (attr == VERT_ATTRIB_POS && a->fields == 4) + hw_format |= NV10TCL_VTXFMT_POS_HOMOGENEOUS; + } else { + /* Unused attribute. */ + hw_format = NV10TCL_VTXFMT_TYPE_FLOAT; + } + + BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1); + OUT_RING(chan, hw_format); + } +} + +static void +nv10_render_bind_vertices(GLcontext *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + int i; + + for (i = 0; i < NUM_VERTEX_ATTRS; i++) { + int attr = render->map[i]; + + if (attr >= 0) { + struct nouveau_array_state *a = &render->attrs[attr]; + + nouveau_bo_markl(bctx, celsius, + NV10TCL_VTXBUF_ADDRESS(i), + a->bo, a->offset, + NOUVEAU_BO_GART | NOUVEAU_BO_RD); + } + } + + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); + OUT_RING(chan, 0); +} + +/* Vertex array rendering defs. */ +#define RENDER_LOCALS(ctx) \ + struct nouveau_grobj *celsius = context_eng3d(ctx) + +#define BATCH_BEGIN(prim) \ + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \ + OUT_RING(chan, prim); +#define BATCH_END() \ + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \ + OUT_RING(chan, 0); + +#define MAX_PACKET 0x400 + +#define MAX_OUT_L 0x100 +#define BATCH_PACKET_L(n) \ + BEGIN_RING_NI(chan, celsius, NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS, n); +#define BATCH_OUT_L(i, n) \ + OUT_RING(chan, ((n) - 1) << 24 | (i)); + +#define MAX_OUT_I16 0x2 +#define BATCH_PACKET_I16(n) \ + BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, n); +#define BATCH_OUT_I16(i0, i1) \ + OUT_RING(chan, (i1) << 16 | (i0)); + +#define MAX_OUT_I32 0x1 +#define BATCH_PACKET_I32(n) \ + BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U32, n); +#define BATCH_OUT_I32(i) \ + OUT_RING(chan, i); + +#define IMM_PACKET(m, n) \ + BEGIN_RING(chan, celsius, m, n); +#define IMM_OUT(x) \ + OUT_RINGf(chan, x); + +#define TAG(x) nv10_##x +#include "nouveau_render_t.c" diff --git a/src/mesa/drivers/dri/nouveau/nv10_screen.c b/src/mesa/drivers/dri/nouveau/nv10_screen.c new file mode 100644 index 00000000000..8665ad14107 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_screen.c @@ -0,0 +1,364 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_screen.h" +#include "nouveau_class.h" +#include "nv04_driver.h" +#include "nv10_driver.h" + +static const struct nouveau_driver nv10_driver; + +static void +nv10_hwctx_init(struct nouveau_screen *screen) +{ + struct nouveau_channel *chan = screen->chan; + struct nouveau_grobj *celsius = screen->eng3d; + const unsigned chipset = screen->device->chipset; + int i; + + BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1); + OUT_RING(chan, screen->ntfy->handle); + + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 3); + OUT_RING(chan, chan->vram->handle); + OUT_RING(chan, chan->gart->handle); + OUT_RING(chan, chan->gart->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2); + OUT_RING(chan, chan->vram->handle); + OUT_RING(chan, chan->vram->handle); + + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING(chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING(chan, 0x7ff << 16 | 0x800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING(chan, 0x7ff << 16 | 0x800); + + for (i = 1; i < 8; i++) { + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING(chan, 0); + } + + BEGIN_RING(chan, celsius, 0x290, 1); + OUT_RING(chan, 0x10 << 16 | 1); + BEGIN_RING(chan, celsius, 0x3f4, 1); + OUT_RING(chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING(chan, 0); + + if (chipset >= 0x17) { + BEGIN_RING(chan, celsius, NV17TCL_DMA_IN_MEMORY4, 2); + OUT_RING(chan, chan->vram->handle); + OUT_RING(chan, chan->vram->handle); + + BEGIN_RING(chan, celsius, 0xd84, 1); + OUT_RING(chan, 0x3); + + BEGIN_RING(chan, celsius, NV17TCL_COLOR_MASK_ENABLE, 1); + OUT_RING(chan, 1); + } + + if (chipset >= 0x11) { + BEGIN_RING(chan, celsius, 0x120, 3); + OUT_RING(chan, 0); + OUT_RING(chan, 1); + OUT_RING(chan, 2); + + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING(chan, 0); + } + + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING(chan, 0); + + /* Set state */ + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING(chan, 0x207); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2); + OUT_RING(chan, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4); + OUT_RING(chan, 1); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + OUT_RING(chan, 0x8006); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8); + OUT_RING(chan, 0xff); + OUT_RING(chan, 0x207); + OUT_RING(chan, 0); + OUT_RING(chan, 0xff); + OUT_RING(chan, 0x1e00); + OUT_RING(chan, 0x1e00); + OUT_RING(chan, 0x1e00); + OUT_RING(chan, 0x1d01); + BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING(chan, 0x201); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING(chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); + OUT_RING(chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING(chan, 0x1b02); + OUT_RING(chan, 0x1b02); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + OUT_RING(chan, 0x405); + OUT_RING(chan, 0x901); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8); + for (i = 0; i < 8; i++) + OUT_RING(chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(0), 2); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RING(chan, 0x3fc00000); /* -1.50 */ + OUT_RING(chan, 0xbdb8aa0a); /* -0.09 */ + OUT_RING(chan, 0); /* 0.00 */ + + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING(chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2); + OUT_RING(chan, 0x802); + OUT_RING(chan, 2); + /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when + * using texturing, except when using the texture matrix + */ + BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); + OUT_RING(chan, 6); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING(chan, 0x01010101); + + /* Set vertex component */ + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4); + OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3); + OUT_RING(chan, 0); + OUT_RING(chan, 0); + OUT_RINGf(chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1); + OUT_RINGf(chan, 0.0); + BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1); + OUT_RING(chan, 1); + + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); + OUT_RING(chan, 0.0); + OUT_RINGf(chan, 16777216.0); + + FIRE_RING(chan); +} + +GLboolean +nv10_screen_init(struct nouveau_screen *screen) +{ + unsigned chipset = screen->device->chipset; + unsigned celsius_class; + int ret; + + screen->driver = &nv10_driver; + + /* 2D engine. */ + ret = nv04_surface_init(screen); + if (!ret) + return GL_FALSE; + + /* 3D engine. */ + if (chipset >= 0x17) + celsius_class = NV17TCL; + else if (chipset >= 0x11) + celsius_class = NV11TCL; + else + celsius_class = NV10TCL; + + ret = nouveau_grobj_alloc(screen->chan, 0xbeef0001, celsius_class, + &screen->eng3d); + if (ret) + return GL_FALSE; + + nv10_hwctx_init(screen); + + return GL_TRUE; +} + +static void +nv10_screen_destroy(struct nouveau_screen *screen) +{ + if (screen->eng3d) + nouveau_grobj_free(&screen->eng3d); + + nv04_surface_takedown(screen); +} + +static const struct nouveau_driver nv10_driver = { + .screen_destroy = nv10_screen_destroy, + .context_create = nv10_context_create, + .context_destroy = nv10_context_destroy, + .surface_copy = nv04_surface_copy, + .surface_fill = nv04_surface_fill, + .emit = (nouveau_state_func[]) { + nv10_emit_alpha_func, + nv10_emit_blend_color, + nv10_emit_blend_equation, + nv10_emit_blend_func, + nv10_emit_clip_plane, + nv10_emit_clip_plane, + nv10_emit_clip_plane, + nv10_emit_clip_plane, + nv10_emit_clip_plane, + nv10_emit_clip_plane, + nv10_emit_color_mask, + nv10_emit_color_material, + nv10_emit_cull_face, + nv10_emit_front_face, + nv10_emit_depth, + nv10_emit_dither, + nv10_emit_frag, + nv10_emit_framebuffer, + nv10_emit_fog, + nv10_emit_index_mask, + nv10_emit_light_enable, + nv10_emit_light_model, + nv10_emit_light_source, + nv10_emit_light_source, + nv10_emit_light_source, + nv10_emit_light_source, + nv10_emit_light_source, + nv10_emit_light_source, + nv10_emit_light_source, + nv10_emit_light_source, + nv10_emit_line_stipple, + nv10_emit_line_mode, + nv10_emit_logic_opcode, + nv10_emit_material_ambient, + nouveau_emit_nothing, + nv10_emit_material_diffuse, + nouveau_emit_nothing, + nv10_emit_material_specular, + nouveau_emit_nothing, + nv10_emit_material_shininess, + nouveau_emit_nothing, + nv10_emit_modelview, + nv10_emit_point_mode, + nv10_emit_point_parameter, + nv10_emit_polygon_mode, + nv10_emit_polygon_offset, + nv10_emit_polygon_stipple, + nv10_emit_projection, + nv10_emit_render_mode, + nv10_emit_scissor, + nv10_emit_shade_model, + nv10_emit_stencil_func, + nv10_emit_stencil_mask, + nv10_emit_stencil_op, + nv10_emit_tex_env, + nv10_emit_tex_env, + nouveau_emit_nothing, + nouveau_emit_nothing, + nv10_emit_tex_gen, + nv10_emit_tex_gen, + nouveau_emit_nothing, + nouveau_emit_nothing, + nv10_emit_tex_obj, + nv10_emit_tex_obj, + nouveau_emit_nothing, + nouveau_emit_nothing, + nv10_emit_viewport + }, + .num_emit = NUM_NOUVEAU_STATE, +}; diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c new file mode 100644 index 00000000000..05c36b4f8f5 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c @@ -0,0 +1,190 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_fbo.h" +#include "nouveau_class.h" +#include "nouveau_util.h" +#include "nv10_driver.h" + +static inline unsigned +get_rt_format(gl_format format) +{ + switch (format) { + case MESA_FORMAT_XRGB8888: + return 0x05; + case MESA_FORMAT_ARGB8888: + return 0x08; + case MESA_FORMAT_RGB565: + return 0x03; + case MESA_FORMAT_Z16: + return 0x10; + case MESA_FORMAT_Z24_S8: + return 0x0; + default: + assert(0); + } +} + +static void +setup_lma_buffer(GLcontext *ctx) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct nouveau_bo_context *bctx = context_bctx(ctx, LMA_DEPTH); + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb); + unsigned pitch = align(fb->Width, 128), + height = align(fb->Height, 2), + size = pitch * height; + + if (!nfb->lma_bo || nfb->lma_bo->size != size) { + nouveau_bo_ref(NULL, &nfb->lma_bo); + nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, size, + &nfb->lma_bo); + } + + nouveau_bo_markl(bctx, celsius, NV17TCL_LMA_DEPTH_BUFFER_OFFSET, + nfb->lma_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + + BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_WINDOW_X, 4); + OUT_RINGf(chan, - 1792); + OUT_RINGf(chan, - 2304 + fb->Height); + OUT_RINGf(chan, fb->_DepthMaxF / 2); + OUT_RINGf(chan, 0); + + BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_PITCH, 1); + OUT_RING(chan, pitch); + + BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_ENABLE, 1); + OUT_RING(chan, 1); +} + +void +nv10_emit_framebuffer(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER); + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct nouveau_surface *s; + unsigned rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR; + unsigned rt_pitch = 0, zeta_pitch = 0; + unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR; + + if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) + return; + + /* At least nv11 seems to get sad if we don't do this before + * swapping RTs.*/ + if (context_chipset(ctx) < 0x17) { + int i; + + for (i = 0; i < 6; i++) { + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING(chan, 0); + } + } + + /* Render target */ + if (fb->_NumColorDrawBuffers) { + s = &to_nouveau_renderbuffer( + fb->_ColorDrawBuffers[0])->surface; + + rt_format |= get_rt_format(s->format); + zeta_pitch = rt_pitch = s->pitch; + + nouveau_bo_markl(bctx, celsius, NV10TCL_COLOR_OFFSET, + s->bo, 0, bo_flags); + } + + /* depth/stencil */ + if (fb->_DepthBuffer) { + s = &to_nouveau_renderbuffer( + fb->_DepthBuffer->Wrapped)->surface; + + rt_format |= get_rt_format(s->format); + zeta_pitch = s->pitch; + + nouveau_bo_markl(bctx, celsius, NV10TCL_ZETA_OFFSET, + s->bo, 0, bo_flags); + + if (context_chipset(ctx) >= 0x17) + setup_lma_buffer(ctx); + } + + BEGIN_RING(chan, celsius, NV10TCL_RT_FORMAT, 2); + OUT_RING(chan, rt_format); + OUT_RING(chan, zeta_pitch << 16 | rt_pitch); + + context_dirty(ctx, VIEWPORT); + context_dirty(ctx, SCISSOR); +} + +void +nv10_emit_render_mode(GLcontext *ctx, int emit) +{ +} + +void +nv10_emit_scissor(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + int x, y, w, h; + + get_scissors(ctx->DrawBuffer, &x, &y, &w, &h); + + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); + OUT_RING(chan, w << 16 | x); + OUT_RING(chan, h << 16 | y); +} + +void +nv10_emit_viewport(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; + float a[4] = {}; + int i; + + get_viewport_translate(ctx, a); + a[0] -= 2048; + a[1] -= 2048; + + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); + for (i = 0; i < 4; i++) + OUT_RINGf(chan, a[i]); + + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING(chan, (fb->Width - 1) << 16 | 0x08000800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING(chan, (fb->Height - 1) << 16 | 0x08000800); + + context_dirty(ctx, PROJECTION); +} diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c new file mode 100644 index 00000000000..c1df26ecce6 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c @@ -0,0 +1,416 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_gldefs.h" +#include "nouveau_class.h" +#include "nouveau_util.h" +#include "nv10_driver.h" +#include "nv20_driver.h" + +#define RC_IN_SHIFT_A 24 +#define RC_IN_SHIFT_B 16 +#define RC_IN_SHIFT_C 8 +#define RC_IN_SHIFT_D 0 +#define RC_IN_SHIFT_E 56 +#define RC_IN_SHIFT_F 48 +#define RC_IN_SHIFT_G 40 + +#define RC_IN_SOURCE(source) \ + ((uint64_t)NV10TCL_RC_IN_RGB_D_INPUT_##source) +#define RC_IN_USAGE(usage) \ + ((uint64_t)NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_##usage) +#define RC_IN_MAPPING(mapping) \ + ((uint64_t)NV10TCL_RC_IN_RGB_D_MAPPING_##mapping) + +#define RC_OUT_BIAS NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF +#define RC_OUT_SCALE_1 NV10TCL_RC_OUT_RGB_SCALE_NONE +#define RC_OUT_SCALE_2 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO +#define RC_OUT_SCALE_4 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR + +/* Make the combiner do: spare0_i = A_i * B_i */ +#define RC_OUT_AB NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 +/* spare0_i = dot3(A, B) */ +#define RC_OUT_DOT_AB (NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 | \ + NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT) +/* spare0_i = A_i * B_i + C_i * D_i */ +#define RC_OUT_SUM NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 + +struct combiner_state { + GLcontext *ctx; + int unit; + + /* GL state */ + GLenum mode; + GLenum *source; + GLenum *operand; + GLuint logscale; + + /* Derived HW state */ + uint64_t in; + uint32_t out; +}; + +/* Initialize a combiner_state struct from the texture unit + * context. */ +#define INIT_COMBINER(chan, ctx, rc, i) do { \ + struct gl_tex_env_combine_state *c = \ + ctx->Texture.Unit[i]._CurrentCombine; \ + (rc)->ctx = ctx; \ + (rc)->unit = i; \ + (rc)->mode = c->Mode##chan; \ + (rc)->source = c->Source##chan; \ + (rc)->operand = c->Operand##chan; \ + (rc)->logscale = c->ScaleShift##chan; \ + (rc)->in = (rc)->out = 0; \ + } while (0) + +/* Get the RC input source for the specified EXT_texture_env_combine + * argument. */ +static uint32_t +get_input_source(struct combiner_state *rc, int arg) +{ + switch (rc->source[arg]) { + case GL_TEXTURE: + return RC_IN_SOURCE(TEXTURE0) + rc->unit; + + case GL_TEXTURE0: + return RC_IN_SOURCE(TEXTURE0); + + case GL_TEXTURE1: + return RC_IN_SOURCE(TEXTURE1); + + case GL_TEXTURE2: + return RC_IN_SOURCE(TEXTURE2); + + case GL_TEXTURE3: + return RC_IN_SOURCE(TEXTURE3); + + case GL_CONSTANT: + return context_chipset(rc->ctx) >= 0x20 ? + RC_IN_SOURCE(CONSTANT_COLOR0) : + RC_IN_SOURCE(CONSTANT_COLOR0) + rc->unit; + + case GL_PRIMARY_COLOR: + return RC_IN_SOURCE(PRIMARY_COLOR); + + case GL_PREVIOUS: + return rc->unit ? RC_IN_SOURCE(SPARE0) + : RC_IN_SOURCE(PRIMARY_COLOR); + + default: + assert(0); + } +} + +/* Get the RC input mapping for the specified argument, possibly + * inverted or biased. */ +#define INVERT 0x1 +#define HALF_BIAS 0x2 + +static uint32_t +get_input_mapping(struct combiner_state *rc, int arg, int flags) +{ + int map = 0; + + switch (rc->operand[arg]) { + case GL_SRC_COLOR: + case GL_ONE_MINUS_SRC_COLOR: + map |= RC_IN_USAGE(RGB); + break; + + case GL_SRC_ALPHA: + case GL_ONE_MINUS_SRC_ALPHA: + map |= RC_IN_USAGE(ALPHA); + break; + } + + switch (rc->operand[arg]) { + case GL_SRC_COLOR: + case GL_SRC_ALPHA: + map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_INVERT) : + flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NORMAL) : + RC_IN_MAPPING(UNSIGNED_IDENTITY)); + break; + + case GL_ONE_MINUS_SRC_COLOR: + case GL_ONE_MINUS_SRC_ALPHA: + map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_IDENTITY) : + flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NEGATE) : + RC_IN_MAPPING(UNSIGNED_INVERT)); + break; + } + + return map; +} + +/* Bind the RC input variable <var> to the EXT_texture_env_combine + * argument <arg>, possibly inverted or biased. */ +#define INPUT_ARG(rc, var, arg, flags) \ + (rc)->in |= (get_input_mapping(rc, arg, flags) | \ + get_input_source(rc, arg)) << RC_IN_SHIFT_##var + +/* Bind the RC input variable <var> to the RC source <src>. */ +#define INPUT_SRC(rc, var, src, chan) \ + (rc)->in |= (RC_IN_SOURCE(src) | \ + RC_IN_USAGE(chan)) << RC_IN_SHIFT_##var + +/* Bind the RC input variable <var> to a constant +/-1 */ +#define INPUT_ONE(rc, var, flags) \ + (rc)->in |= (RC_IN_SOURCE(ZERO) | \ + (flags & INVERT ? RC_IN_MAPPING(EXPAND_NORMAL) : \ + RC_IN_MAPPING(UNSIGNED_INVERT))) << RC_IN_SHIFT_##var + +static void +setup_combiner(struct combiner_state *rc) +{ + switch (rc->mode) { + case GL_REPLACE: + INPUT_ARG(rc, A, 0, 0); + INPUT_ONE(rc, B, 0); + + rc->out = RC_OUT_AB; + break; + + case GL_MODULATE: + INPUT_ARG(rc, A, 0, 0); + INPUT_ARG(rc, B, 1, 0); + + rc->out = RC_OUT_AB; + break; + + case GL_ADD: + INPUT_ARG(rc, A, 0, 0); + INPUT_ONE(rc, B, 0); + INPUT_ARG(rc, C, 1, 0); + INPUT_ONE(rc, D, 0); + + rc->out = RC_OUT_SUM; + break; + + case GL_ADD_SIGNED: + INPUT_ARG(rc, A, 0, 0); + INPUT_ONE(rc, B, 0); + INPUT_ARG(rc, C, 1, 0); + INPUT_ONE(rc, D, 0); + + rc->out = RC_OUT_SUM | RC_OUT_BIAS; + break; + + case GL_INTERPOLATE: + INPUT_ARG(rc, A, 0, 0); + INPUT_ARG(rc, B, 2, 0); + INPUT_ARG(rc, C, 1, 0); + INPUT_ARG(rc, D, 2, INVERT); + + rc->out = RC_OUT_SUM; + break; + + case GL_SUBTRACT: + INPUT_ARG(rc, A, 0, 0); + INPUT_ONE(rc, B, 0); + INPUT_ARG(rc, C, 1, 0); + INPUT_ONE(rc, D, INVERT); + + rc->out = RC_OUT_SUM; + break; + + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + INPUT_ARG(rc, A, 0, HALF_BIAS); + INPUT_ARG(rc, B, 1, HALF_BIAS); + + rc->out = RC_OUT_DOT_AB | RC_OUT_SCALE_4; + + assert(!rc->logscale); + break; + + default: + assert(0); + } + + switch (rc->logscale) { + case 0: + rc->out |= RC_OUT_SCALE_1; + break; + case 1: + rc->out |= RC_OUT_SCALE_2; + break; + case 2: + rc->out |= RC_OUT_SCALE_4; + break; + default: + assert(0); + } +} + +/* Write the register combiner state out to the hardware. */ +static void +nv10_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a, + struct combiner_state *rc_c, uint32_t rc_const) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + /* Enable the combiners we're going to need. */ + if (i == 1) { + if (rc_c->out || rc_a->out) + rc_c->out |= 0x5 << 27; + else + rc_c->out |= 0x3 << 27; + } + + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1); + OUT_RING(chan, rc_a->in); + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1); + OUT_RING(chan, rc_c->in); + BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1); + OUT_RING(chan, rc_const); + BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1); + OUT_RING(chan, rc_a->out); + BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1); + OUT_RING(chan, rc_c->out); +} + +static void +nv10_load_final(GLcontext *ctx, struct combiner_state *rc, int n) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2); + OUT_RING(chan, rc->in); + OUT_RING(chan, rc->in >> 32); +} + +static void +nv20_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a, + struct combiner_state *rc_c, uint32_t rc_const) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1); + OUT_RING(chan, rc_a->in); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1); + OUT_RING(chan, rc_a->out); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1); + OUT_RING(chan, rc_c->in); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1); + OUT_RING(chan, rc_c->out); + BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1); + OUT_RING(chan, rc_const); +} + +static void +nv20_load_final(GLcontext *ctx, struct combiner_state *rc, int n) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + + BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); + OUT_RING(chan, rc->in); + OUT_RING(chan, rc->in >> 32); + + BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); + OUT_RING(chan, n); +} + +void +nv10_emit_tex_env(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_ENV0; + struct combiner_state rc_a, rc_c; + uint32_t rc_const; + + /* Compute the new combiner state. */ + if (ctx->Texture.Unit[i]._ReallyEnabled) { + INIT_COMBINER(RGB, ctx, &rc_c, i); + + if (rc_c.mode == GL_DOT3_RGBA) + rc_a = rc_c; + else + INIT_COMBINER(A, ctx, &rc_a, i); + + setup_combiner(&rc_c); + setup_combiner(&rc_a); + + rc_const = pack_rgba_f(MESA_FORMAT_ARGB8888, + ctx->Texture.Unit[i].EnvColor); + + } else { + rc_a.in = rc_a.out = rc_c.in = rc_c.out = rc_const = 0; + } + + if (context_chipset(ctx) >= 0x20) + nv20_load_combiner(ctx, i, &rc_a, &rc_c, rc_const); + else + nv10_load_combiner(ctx, i, &rc_a, &rc_c, rc_const); + + context_dirty(ctx, FRAG); +} + +void +nv10_emit_frag(GLcontext *ctx, int emit) +{ + struct combiner_state rc = {}; + int n = log2i(ctx->Texture._EnabledUnits) + 1; + + /* + * The final fragment value equation is something like: + * x_i = A_i * B_i + (1 - A_i) * C_i + D_i + * x_alpha = G_alpha + * where D_i = E_i * F_i, i one of {red, green, blue}. + */ + if (ctx->Fog.ColorSumEnabled || ctx->Light.Enabled) { + INPUT_SRC(&rc, D, E_TIMES_F, RGB); + INPUT_SRC(&rc, F, SECONDARY_COLOR, RGB); + } + + if (ctx->Fog.Enabled) { + INPUT_SRC(&rc, A, FOG, ALPHA); + INPUT_SRC(&rc, C, FOG, RGB); + INPUT_SRC(&rc, E, FOG, ALPHA); + } else { + INPUT_ONE(&rc, A, 0); + INPUT_ONE(&rc, C, 0); + INPUT_ONE(&rc, E, 0); + } + + if (ctx->Texture._EnabledUnits) { + INPUT_SRC(&rc, B, SPARE0, RGB); + INPUT_SRC(&rc, G, SPARE0, ALPHA); + } else { + INPUT_SRC(&rc, B, PRIMARY_COLOR, RGB); + INPUT_SRC(&rc, G, PRIMARY_COLOR, ALPHA); + } + + if (context_chipset(ctx) >= 0x20) + nv20_load_final(ctx, &rc, n); + else + nv10_load_final(ctx, &rc, n); +} diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c new file mode 100644 index 00000000000..deddca10118 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c @@ -0,0 +1,126 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_gldefs.h" +#include "nouveau_class.h" +#include "nv10_driver.h" + +void +nv10_emit_cull_face(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + GLenum mode = ctx->Polygon.CullFaceMode; + + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING(chan, ctx->Polygon.CullFlag ? 1 : 0); + + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 1); + OUT_RING(chan, (mode == GL_FRONT ? NV10TCL_CULL_FACE_FRONT : + mode == GL_BACK ? NV10TCL_CULL_FACE_BACK : + NV10TCL_CULL_FACE_FRONT_AND_BACK)); +} + +void +nv10_emit_front_face(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_FRONT_FACE, 1); + OUT_RING(chan, ctx->Polygon.FrontFace == GL_CW ? + NV10TCL_FRONT_FACE_CW : NV10TCL_FRONT_FACE_CCW); +} + +void +nv10_emit_line_mode(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + GLboolean smooth = ctx->Line.SmoothFlag && + ctx->Hint.LineSmooth == GL_NICEST; + + BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); + OUT_RING(chan, MAX2(smooth ? 0 : 1, + ctx->Line.Width) * 8); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING(chan, smooth ? 1 : 0); +} + +void +nv10_emit_line_stipple(GLcontext *ctx, int emit) +{ +} + +void +nv10_emit_point_mode(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING(chan, (uint32_t)(ctx->Point.Size * 8)); + + BEGIN_RING(chan, celsius, NV10TCL_POINT_SMOOTH_ENABLE, 1); + OUT_RING(chan, ctx->Point.SmoothFlag ? 1 : 0); +} + +void +nv10_emit_polygon_mode(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.FrontMode)); + OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.BackMode)); + + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING(chan, ctx->Polygon.SmoothFlag ? 1 : 0); +} + +void +nv10_emit_polygon_offset(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING(chan, ctx->Polygon.OffsetPoint ? 1 : 0); + OUT_RING(chan, ctx->Polygon.OffsetLine ? 1 : 0); + OUT_RING(chan, ctx->Polygon.OffsetFill ? 1 : 0); + + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RINGf(chan, ctx->Polygon.OffsetFactor); + OUT_RINGf(chan, ctx->Polygon.OffsetUnits); +} + +void +nv10_emit_polygon_stipple(GLcontext *ctx, int emit) +{ +} diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c new file mode 100644 index 00000000000..68882ef05f2 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c @@ -0,0 +1,186 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_gldefs.h" +#include "nouveau_class.h" +#include "nv10_driver.h" + +void +nv10_emit_alpha_func(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING(chan, ctx->Color.AlphaEnabled ? 1 : 0); + + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING(chan, nvgl_comparison_op(ctx->Color.AlphaFunc)); + OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.AlphaRef)); +} + +void +nv10_emit_blend_color(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1); + OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 | + FLOAT_TO_UBYTE(ctx->Color.BlendColor[0]) << 16 | + FLOAT_TO_UBYTE(ctx->Color.BlendColor[1]) << 8 | + FLOAT_TO_UBYTE(ctx->Color.BlendColor[2]) << 0); +} + +void +nv10_emit_blend_equation(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING(chan, ctx->Color.BlendEnabled ? 1 : 0); + + BEGIN_RING(chan, celsius, NV10TCL_BLEND_EQUATION, 1); + OUT_RING(chan, nvgl_blend_eqn(ctx->Color.BlendEquationRGB)); +} + +void +nv10_emit_blend_func(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 2); + OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendSrcRGB)); + OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendDstRGB)); +} + +void +nv10_emit_color_mask(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING(chan, ((ctx->Color.ColorMask[0][3] ? 1 << 24 : 0) | + (ctx->Color.ColorMask[0][0] ? 1 << 16 : 0) | + (ctx->Color.ColorMask[0][1] ? 1 << 8 : 0) | + (ctx->Color.ColorMask[0][2] ? 1 << 0 : 0))); +} + +void +nv10_emit_depth(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING(chan, ctx->Depth.Test ? 1 : 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING(chan, ctx->Depth.Mask ? 1 : 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING(chan, nvgl_comparison_op(ctx->Depth.Func)); +} + +void +nv10_emit_dither(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1); + OUT_RING(chan, ctx->Color.DitherFlag ? 1 : 0); +} + +void +nv10_emit_index_mask(GLcontext *ctx, int emit) +{ +} + +void +nv10_emit_logic_opcode(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + assert(!ctx->Color.ColorLogicOpEnabled + || context_chipset(ctx) >= 0x11); + + BEGIN_RING(chan, celsius, NV11TCL_COLOR_LOGIC_OP_ENABLE, 2); + OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0); + OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp)); +} + +void +nv10_emit_shade_model(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 1); + OUT_RING(chan, ctx->Light.ShadeModel == GL_SMOOTH ? + NV10TCL_SHADE_MODEL_SMOOTH : NV10TCL_SHADE_MODEL_FLAT); +} + +void +nv10_emit_stencil_func(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1); + OUT_RING(chan, ctx->Stencil.Enabled ? 1 : 0); + + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_FUNC_FUNC, 3); + OUT_RING(chan, nvgl_comparison_op(ctx->Stencil.Function[0])); + OUT_RING(chan, ctx->Stencil.Ref[0]); + OUT_RING(chan, ctx->Stencil.ValueMask[0]); +} + +void +nv10_emit_stencil_mask(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 1); + OUT_RING(chan, ctx->Stencil.WriteMask[0]); +} + +void +nv10_emit_stencil_op(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_OP_FAIL, 3); + OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.FailFunc[0])); + OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZFailFunc[0])); + OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZPassFunc[0])); +} diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c new file mode 100644 index 00000000000..e5d4f3d18d8 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c @@ -0,0 +1,142 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_gldefs.h" +#include "nouveau_texture.h" +#include "nouveau_class.h" +#include "nouveau_util.h" +#include "nv10_driver.h" + +void +nv10_emit_tex_gen(GLcontext *ctx, int emit) +{ +} + +static uint32_t +get_tex_format(struct gl_texture_image *ti) +{ + switch (ti->TexFormat) { + case MESA_FORMAT_ARGB8888: + return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8; + + case MESA_FORMAT_ARGB1555: + return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5; + + case MESA_FORMAT_ARGB4444: + return NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4; + + case MESA_FORMAT_RGB565: + return NV10TCL_TX_FORMAT_FORMAT_R5G6B5; + + case MESA_FORMAT_A8: + return NV10TCL_TX_FORMAT_FORMAT_A8; + + case MESA_FORMAT_L8: + return NV10TCL_TX_FORMAT_FORMAT_L8; + + case MESA_FORMAT_CI8: + return NV10TCL_TX_FORMAT_FORMAT_INDEX8; + + default: + assert(0); + } +} + +void +nv10_emit_tex_obj(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_OBJ0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct nouveau_bo_context *bctx = context_bctx_i(ctx, TEXTURE, i); + const int bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART | NOUVEAU_BO_VRAM; + struct gl_texture_object *t; + struct nouveau_surface *s; + struct gl_texture_image *ti; + uint32_t tx_format, tx_filter, tx_enable; + + if (!ctx->Texture.Unit[i]._ReallyEnabled) { + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1); + OUT_RING(chan, 0); + return; + } + + t = ctx->Texture.Unit[i]._Current; + s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; + ti = t->Image[0][t->BaseLevel]; + + nouveau_texture_validate(ctx, t); + + /* Recompute the texturing registers. */ + tx_format = nvgl_wrap_mode(t->WrapT) << 28 + | nvgl_wrap_mode(t->WrapS) << 24 + | ti->HeightLog2 << 20 + | ti->WidthLog2 << 16 + | get_tex_format(ti) + | 5 << 4 | 1 << 12; + + tx_filter = nvgl_filter_mode(t->MagFilter) << 28 + | nvgl_filter_mode(t->MinFilter) << 24; + + tx_enable = NV10TCL_TX_ENABLE_ENABLE + | log2i(t->MaxAnisotropy) << 4; + + if (t->MinFilter != GL_NEAREST && + t->MinFilter != GL_LINEAR) { + int lod_min = t->MinLod; + int lod_max = MIN2(t->MaxLod, t->_MaxLambda); + int lod_bias = t->LodBias + + ctx->Texture.Unit[i].LodBias; + + lod_max = CLAMP(lod_max, 0, 15); + lod_min = CLAMP(lod_min, 0, 15); + lod_bias = CLAMP(lod_bias, 0, 15); + + tx_format |= NV10TCL_TX_FORMAT_MIPMAP; + tx_filter |= lod_bias << 8; + tx_enable |= lod_min << 26 + | lod_max << 14; + } + + /* Write it to the hardware. */ + nouveau_bo_mark(bctx, celsius, NV10TCL_TX_FORMAT(i), + s->bo, tx_format, 0, + NV10TCL_TX_FORMAT_DMA0, + NV10TCL_TX_FORMAT_DMA1, + bo_flags | NOUVEAU_BO_OR); + + nouveau_bo_markl(bctx, celsius, NV10TCL_TX_OFFSET(i), + s->bo, 0, bo_flags); + + BEGIN_RING(chan, celsius, NV10TCL_TX_FILTER(i), 1); + OUT_RING(chan, tx_filter); + + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1); + OUT_RING(chan, tx_enable); +} + diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c new file mode 100644 index 00000000000..6db14d83b83 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c @@ -0,0 +1,514 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_gldefs.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv10_driver.h" + +void +nv10_emit_clip_plane(GLcontext *ctx, int emit) +{ +} + +static inline unsigned +get_material_bitmask(unsigned m) +{ + unsigned ret = 0; + + if (m & MAT_BIT_FRONT_EMISSION) + ret |= NV10TCL_COLOR_MATERIAL_EMISSION; + if (m & MAT_BIT_FRONT_AMBIENT) + ret |= NV10TCL_COLOR_MATERIAL_AMBIENT; + if (m & MAT_BIT_FRONT_DIFFUSE) + ret |= NV10TCL_COLOR_MATERIAL_DIFFUSE; + if (m & MAT_BIT_FRONT_SPECULAR) + ret |= NV10TCL_COLOR_MATERIAL_SPECULAR; + + return ret; +} + +void +nv10_emit_color_material(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask); + + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MATERIAL, 1); + OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0); +} + +static unsigned +get_fog_mode(unsigned mode) +{ + switch (mode) { + case GL_LINEAR: + return NV10TCL_FOG_MODE_LINEAR; + case GL_EXP: + return NV10TCL_FOG_MODE_EXP; + case GL_EXP2: + return NV10TCL_FOG_MODE_EXP2; + default: + assert(0); + } +} + +static unsigned +get_fog_source(unsigned source) +{ + switch (source) { + case GL_FOG_COORDINATE_EXT: + return NV10TCL_FOG_COORD_FOG; + case GL_FRAGMENT_DEPTH_EXT: + return NV10TCL_FOG_COORD_DIST_ORTHOGONAL_ABS; + default: + assert(0); + } +} + +void +nv10_get_fog_coeff(GLcontext *ctx, float k[3]) +{ + struct gl_fog_attrib *f = &ctx->Fog; + + switch (f->Mode) { + case GL_LINEAR: + k[0] = 2 + f->Start / (f->End - f->Start); + k[1] = -1 / (f->End - f->Start); + break; + + case GL_EXP: + k[0] = 1.5; + k[1] = -0.09 * f->Density; + break; + + case GL_EXP2: + k[0] = 1.5; + k[1] = -0.21 * f->Density; + break; + + default: + assert(0); + } + + k[2] = 0; +} + +void +nv10_emit_fog(GLcontext *ctx, int emit) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct gl_fog_attrib *f = &ctx->Fog; + unsigned source = nctx->fallback == HWTNL ? + f->FogCoordinateSource : GL_FOG_COORDINATE_EXT; + float k[3]; + + nv10_get_fog_coeff(ctx, k); + + BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 4); + OUT_RING(chan, get_fog_mode(f->Mode)); + OUT_RING(chan, get_fog_source(source)); + OUT_RING(chan, f->Enabled ? 1 : 0); + OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color)); + + BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RINGf(chan, k[0]); + OUT_RINGf(chan, k[1]); + OUT_RINGf(chan, k[2]); + + context_dirty(ctx, FRAG); +} + +static inline unsigned +get_light_mode(struct gl_light *l) +{ + if (l->Enabled) { + if (l->_Flags & LIGHT_SPOT) + return NV10TCL_ENABLED_LIGHTS_0_DIRECTIONAL; + else if (l->_Flags & LIGHT_POSITIONAL) + return NV10TCL_ENABLED_LIGHTS_0_POSITIONAL; + else + return NV10TCL_ENABLED_LIGHTS_0_NONPOSITIONAL; + } else { + return NV10TCL_ENABLED_LIGHTS_0_DISABLED; + } +} + +void +nv10_emit_light_enable(GLcontext *ctx, int emit) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + uint32_t en_lights = 0; + int i; + + if (nctx->fallback != HWTNL) { + BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1); + OUT_RING(chan, 0); + return; + } + + for (i = 0; i < MAX_LIGHTS; i++) + en_lights |= get_light_mode(&ctx->Light.Light[i]) << 2 * i; + + BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); + OUT_RING(chan, en_lights); + BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1); + OUT_RING(chan, ctx->Light.Enabled ? 1 : 0); + BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); + OUT_RING(chan, ctx->Transform.Normalize ? 1 : 0); +} + +void +nv10_emit_light_model(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct gl_lightmodel *m = &ctx->Light.Model; + + BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1); + OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0); + + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); + OUT_RING(chan, ((m->LocalViewer ? + NV10TCL_LIGHT_MODEL_LOCAL_VIEWER : 0) | + (m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? + NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR : 0))); +} + +static float +get_shine(const float p[], float x) +{ + const int n = 15; + const float *y = &p[1]; + float f = (n - 1) * (1 - 1 / (1 + p[0] * x)) + / (1 - 1 / (1 + p[0] * 1024)); + int i = f; + + /* Linear interpolation in f-space (Faster and somewhat more + * accurate than x-space). */ + if (x == 0) + return y[0]; + else if (i > n - 2) + return y[n - 1]; + else + return y[i] + (y[i + 1] - y[i]) * (f - i); +} + +static const float nv10_spot_params[2][16] = { + { 0.02, -3.80e-05, -1.77, -2.41, -2.71, -2.88, -2.98, -3.06, + -3.11, -3.17, -3.23, -3.28, -3.37, -3.47, -3.83, -5.11 }, + { 0.02, -0.01, 1.77, 2.39, 2.70, 2.87, 2.98, 3.06, + 3.10, 3.16, 3.23, 3.27, 3.37, 3.47, 3.83, 5.11 }, +}; + +void +nv10_get_spot_coeff(struct gl_light *l, float k[7]) +{ + float e = l->SpotExponent; + float a0, b0, a1, a2, b2, a3; + + if (e > 0) + a0 = -1 - 5.36e-3 / sqrt(e); + else + a0 = -1; + b0 = 1 / (1 + 0.273 * e); + + a1 = get_shine(nv10_spot_params[0], e); + + a2 = get_shine(nv10_spot_params[1], e); + b2 = 1 / (1 + 0.273 * e); + + a3 = 0.9 + 0.278 * e; + + if (l->SpotCutoff > 0) { + float cutoff = MAX2(a3, 1 / (1 - l->_CosCutoff)); + + k[0] = MAX2(0, a0 + b0 * cutoff); + k[1] = a1; + k[2] = a2 + b2 * cutoff; + k[3] = - cutoff * l->_NormSpotDirection[0]; + k[4] = - cutoff * l->_NormSpotDirection[1]; + k[5] = - cutoff * l->_NormSpotDirection[2]; + k[6] = 1 - cutoff; + + } else { + k[0] = b0; + k[1] = a1; + k[2] = a2 + b2; + k[3] = - l->_NormSpotDirection[0]; + k[4] = - l->_NormSpotDirection[1]; + k[5] = - l->_NormSpotDirection[2]; + k[6] = -1; + } +} + +void +nv10_emit_light_source(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_LIGHT_SOURCE0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct gl_light *l = &ctx->Light.Light[i]; + + if (l->_Flags & LIGHT_POSITIONAL) { + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_POSITION_X(i), 3); + OUT_RINGf(chan, l->_Position[0]); + OUT_RINGf(chan, l->_Position[1]); + OUT_RINGf(chan, l->_Position[2]); + + BEGIN_RING(chan, celsius, + NV10TCL_LIGHT_ATTENUATION_CONSTANT(i), 3); + OUT_RINGf(chan, l->ConstantAttenuation); + OUT_RINGf(chan, l->LinearAttenuation); + OUT_RINGf(chan, l->QuadraticAttenuation); + + } else { + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIRECTION_X(i), 3); + OUT_RINGf(chan, l->_VP_inf_norm[0]); + OUT_RINGf(chan, l->_VP_inf_norm[1]); + OUT_RINGf(chan, l->_VP_inf_norm[2]); + + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_HALF_VECTOR_X(i), 3); + OUT_RINGf(chan, l->_h_inf_norm[0]); + OUT_RINGf(chan, l->_h_inf_norm[1]); + OUT_RINGf(chan, l->_h_inf_norm[2]); + } + + if (l->_Flags & LIGHT_SPOT) { + float k[7]; + + nv10_get_spot_coeff(l, k); + + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPOT_CUTOFF_A(i), 7); + OUT_RINGf(chan, k[0]); + OUT_RINGf(chan, k[1]); + OUT_RINGf(chan, k[2]); + OUT_RINGf(chan, k[3]); + OUT_RINGf(chan, k[4]); + OUT_RINGf(chan, k[5]); + OUT_RINGf(chan, k[6]); + } +} + +#define USE_COLOR_MATERIAL(attr) \ + (ctx->Light.ColorMaterialEnabled && \ + ctx->Light.ColorMaterialBitmask & (1 << MAT_ATTRIB_FRONT_##attr)) + +void +nv10_emit_material_ambient(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + float (*mat)[4] = ctx->Light.Material.Attrib; + float c_scene[3], c_factor[3]; + struct gl_light *l; + + if (USE_COLOR_MATERIAL(AMBIENT)) { + COPY_3V(c_scene, ctx->Light.Model.Ambient); + COPY_3V(c_factor, mat[MAT_ATTRIB_FRONT_EMISSION]); + + } else if (USE_COLOR_MATERIAL(EMISSION)) { + SCALE_3V(c_scene, mat[MAT_ATTRIB_FRONT_AMBIENT], + ctx->Light.Model.Ambient); + ZERO_3V(c_factor); + + } else { + COPY_3V(c_scene, ctx->Light._BaseColor[0]); + ZERO_3V(c_factor); + } + + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL_AMBIENT_R, 3); + OUT_RINGf(chan, c_scene[0]); + OUT_RINGf(chan, c_scene[1]); + OUT_RINGf(chan, c_scene[2]); + + if (ctx->Light.ColorMaterialEnabled) { + BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_R, 3); + OUT_RINGf(chan, c_factor[0]); + OUT_RINGf(chan, c_factor[1]); + OUT_RINGf(chan, c_factor[2]); + } + + foreach(l, &ctx->Light.EnabledList) { + const int i = l - ctx->Light.Light; + float *c_light = (USE_COLOR_MATERIAL(AMBIENT) ? + l->Ambient : + l->_MatAmbient[0]); + + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_AMBIENT_R(i), 3); + OUT_RINGf(chan, c_light[0]); + OUT_RINGf(chan, c_light[1]); + OUT_RINGf(chan, c_light[2]); + } +} + +void +nv10_emit_material_diffuse(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + GLfloat (*mat)[4] = ctx->Light.Material.Attrib; + struct gl_light *l; + + BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_A, 1); + OUT_RINGf(chan, mat[MAT_ATTRIB_FRONT_DIFFUSE][3]); + + foreach(l, &ctx->Light.EnabledList) { + const int i = l - ctx->Light.Light; + float *c_light = (USE_COLOR_MATERIAL(DIFFUSE) ? + l->Diffuse : + l->_MatDiffuse[0]); + + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIFFUSE_R(i), 3); + OUT_RINGf(chan, c_light[0]); + OUT_RINGf(chan, c_light[1]); + OUT_RINGf(chan, c_light[2]); + } +} + +void +nv10_emit_material_specular(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct gl_light *l; + + foreach(l, &ctx->Light.EnabledList) { + const int i = l - ctx->Light.Light; + float *c_light = (USE_COLOR_MATERIAL(SPECULAR) ? + l->Specular : + l->_MatSpecular[0]); + + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPECULAR_R(i), 3); + OUT_RINGf(chan, c_light[0]); + OUT_RINGf(chan, c_light[1]); + OUT_RINGf(chan, c_light[2]); + } +} + +static const float nv10_shininess_param[6][16] = { + { 0.70, 0.00, 0.06, 0.06, 0.05, 0.04, 0.02, 0.00, + -0.06, -0.13, -0.24, -0.36, -0.51, -0.66, -0.82, -1.00 }, + { 0.01, 1.00, -2.29, -2.77, -2.96, -3.06, -3.12, -3.18, + -3.24, -3.29, -3.36, -3.43, -3.51, -3.75, -4.33, -5.11 }, + { 0.02, 0.00, 2.28, 2.75, 2.94, 3.04, 3.1, 3.15, + 3.18, 3.22, 3.27, 3.32, 3.39, 3.48, 3.84, 5.11 }, + { 0.70, 0.00, 0.05, 0.06, 0.06, 0.06, 0.05, 0.04, + 0.02, 0.01, -0.03, -0.12, -0.25, -0.43, -0.68, -0.99 }, + { 0.01, 1.00, -1.61, -2.35, -2.67, -2.84, -2.96, -3.05, + -3.08, -3.14, -3.2, -3.26, -3.32, -3.42, -3.54, -4.21 }, + { 0.01, 0.00, 2.25, 2.73, 2.92, 3.03, 3.09, 3.15, + 3.16, 3.21, 3.25, 3.29, 3.35, 3.43, 3.56, 4.22 }, +}; + +void +nv10_get_shininess_coeff(float s, float k[6]) +{ + int i; + + for (i = 0; i < 6; i++) + k[i] = get_shine(nv10_shininess_param[i], s); +} + +void +nv10_emit_material_shininess(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + float (*mat)[4] = ctx->Light.Material.Attrib; + float k[6]; + + nv10_get_shininess_coeff( + CLAMP(mat[MAT_ATTRIB_FRONT_SHININESS][0], 0, 1024), + k); + + BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_SHININESS(0), 6); + OUT_RINGf(chan, k[0]); + OUT_RINGf(chan, k[1]); + OUT_RINGf(chan, k[2]); + OUT_RINGf(chan, k[3]); + OUT_RINGf(chan, k[4]); + OUT_RINGf(chan, k[5]); +} + +void +nv10_emit_modelview(GLcontext *ctx, int emit) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + GLmatrix *m = ctx->ModelviewMatrixStack.Top; + + if (nctx->fallback != HWTNL) + return; + + if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled) { + BEGIN_RING(chan, celsius, NV10TCL_MODELVIEW0_MATRIX(0), 16); + OUT_RINGm(chan, m->m); + } + + if (ctx->Light.Enabled) { + int i, j; + + BEGIN_RING(chan, celsius, + NV10TCL_INVERSE_MODELVIEW0_MATRIX(0), 12); + for (i = 0; i < 3; i++) + for (j = 0; j < 4; j++) + OUT_RINGf(chan, m->inv[4*i + j]); + } +} + +void +nv10_emit_point_parameter(GLcontext *ctx, int emit) +{ +} + +void +nv10_emit_projection(GLcontext *ctx, int emit) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + GLmatrix m; + + _math_matrix_ctr(&m); + get_viewport_scale(ctx, m.m); + + if (nctx->fallback == HWTNL) + _math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix); + + BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16); + OUT_RINGm(chan, m.m); + + _math_matrix_dtr(&m); +} diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c new file mode 100644 index 00000000000..698b83431be --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_context.c @@ -0,0 +1,61 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nv20_driver.h" + +GLcontext * +nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual, + GLcontext *share_ctx) +{ + struct nouveau_context *nctx; + GLcontext *ctx; + + nctx = CALLOC_STRUCT(nouveau_context); + if (!nctx) + return NULL; + + ctx = &nctx->base; + nouveau_context_init(ctx, screen, visual, share_ctx); + + ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS; + ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS; + ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS; + ctx->Const.MaxTextureMaxAnisotropy = 8; + ctx->Const.MaxTextureLodBias = 15; + + nv20_render_init(ctx); + + return ctx; +} + +void +nv20_context_destroy(GLcontext *ctx) +{ + nv20_render_destroy(ctx); + FREE(ctx); +} diff --git a/src/mesa/drivers/dri/nouveau/nv20_driver.h b/src/mesa/drivers/dri/nouveau/nv20_driver.h new file mode 100644 index 00000000000..2de18ee4af1 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_driver.h @@ -0,0 +1,112 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NV20_DRIVER_H__ +#define __NV20_DRIVER_H__ + +enum { + NOUVEAU_STATE_TEX_SHADER = NUM_NOUVEAU_STATE, + NUM_NV20_STATE +}; + +#define NV20_TEXTURE_UNITS 4 + +/* nv20_screen.c */ +GLboolean +nv20_screen_init(struct nouveau_screen *screen); + +/* nv20_context.c */ +GLcontext * +nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual, + GLcontext *share_ctx); + +void +nv20_context_destroy(GLcontext *ctx); + +/* nv20_render.c */ +void +nv20_render_init(GLcontext *ctx); + +void +nv20_render_destroy(GLcontext *ctx); + +/* nv20_state_fb.c */ +void +nv20_emit_framebuffer(GLcontext *ctx, int emit); + +void +nv20_emit_viewport(GLcontext *ctx, int emit); + +/* nv20_state_polygon.c */ +void +nv20_emit_point_mode(GLcontext *ctx, int emit); + +/* nv20_state_raster.c */ +void +nv20_emit_logic_opcode(GLcontext *ctx, int emit); + +/* nv20_state_tex.c */ +void +nv20_emit_tex_obj(GLcontext *ctx, int emit); + +void +nv20_emit_tex_shader(GLcontext *ctx, int emit); + +/* nv20_state_tnl.c */ +void +nv20_emit_clip_plane(GLcontext *ctx, int emit); + +void +nv20_emit_color_material(GLcontext *ctx, int emit); + +void +nv20_emit_fog(GLcontext *ctx, int emit); + +void +nv20_emit_light_model(GLcontext *ctx, int emit); + +void +nv20_emit_light_source(GLcontext *ctx, int emit); + +void +nv20_emit_material_ambient(GLcontext *ctx, int emit); + +void +nv20_emit_material_diffuse(GLcontext *ctx, int emit); + +void +nv20_emit_material_specular(GLcontext *ctx, int emit); + +void +nv20_emit_material_shininess(GLcontext *ctx, int emit); + +void +nv20_emit_modelview(GLcontext *ctx, int emit); + +void +nv20_emit_projection(GLcontext *ctx, int emit); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nv20_render.c b/src/mesa/drivers/dri/nouveau/nv20_render.c new file mode 100644 index 00000000000..a696ac107f5 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_render.c @@ -0,0 +1,225 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_class.h" +#include "nv20_driver.h" + +#define NUM_VERTEX_ATTRS 16 + +static void +nv20_emit_material(GLcontext *ctx, struct nouveau_array_state *a, + const void *v); + +/* Vertex attribute format. */ +static struct nouveau_attr_info nv20_vertex_attrs[VERT_ATTRIB_MAX] = { + [VERT_ATTRIB_POS] = { + .vbo_index = 0, + .imm_method = NV20TCL_VERTEX_POS_4F_X, + .imm_fields = 4, + }, + [VERT_ATTRIB_NORMAL] = { + .vbo_index = 2, + .imm_method = NV20TCL_VERTEX_NOR_3F_X, + .imm_fields = 3, + }, + [VERT_ATTRIB_COLOR0] = { + .vbo_index = 3, + .imm_method = NV20TCL_VERTEX_COL_4F_X, + .imm_fields = 4, + }, + [VERT_ATTRIB_COLOR1] = { + .vbo_index = 4, + .imm_method = NV20TCL_VERTEX_COL2_3F_X, + .imm_fields = 3, + }, + [VERT_ATTRIB_FOG] = { + .vbo_index = 5, + .imm_method = NV20TCL_VERTEX_FOG_1F, + .imm_fields = 1, + }, + [VERT_ATTRIB_TEX0] = { + .vbo_index = 9, + .imm_method = NV20TCL_VERTEX_TX0_4F_S, + .imm_fields = 4, + }, + [VERT_ATTRIB_TEX1] = { + .vbo_index = 10, + .imm_method = NV20TCL_VERTEX_TX1_4F_S, + .imm_fields = 4, + }, + [VERT_ATTRIB_TEX2] = { + .vbo_index = 11, + .imm_method = NV20TCL_VERTEX_TX2_4F_S, + .imm_fields = 4, + }, + [VERT_ATTRIB_TEX3] = { + .vbo_index = 12, + .imm_method = NV20TCL_VERTEX_TX3_4F_S, + .imm_fields = 4, + }, + [VERT_ATTRIB_GENERIC0] = { + .emit = nv20_emit_material, + }, + [VERT_ATTRIB_GENERIC1] = { + .emit = nv20_emit_material, + }, + [VERT_ATTRIB_GENERIC2] = { + .emit = nv20_emit_material, + }, + [VERT_ATTRIB_GENERIC3] = { + .emit = nv20_emit_material, + }, + [VERT_ATTRIB_GENERIC4] = { + .emit = nv20_emit_material, + }, + [VERT_ATTRIB_GENERIC5] = { + .emit = nv20_emit_material, + }, + [VERT_ATTRIB_GENERIC6] = { + .emit = nv20_emit_material, + }, + [VERT_ATTRIB_GENERIC7] = { + .emit = nv20_emit_material, + }, + [VERT_ATTRIB_GENERIC8] = { + .emit = nv20_emit_material, + }, + [VERT_ATTRIB_GENERIC9] = { + .emit = nv20_emit_material, + }, +}; + +static int +get_hw_format(int type) +{ + switch (type) { + case GL_FLOAT: + return NV20TCL_VTXFMT_TYPE_FLOAT; + case GL_UNSIGNED_SHORT: + return NV20TCL_VTXFMT_TYPE_USHORT; + case GL_UNSIGNED_BYTE: + return NV20TCL_VTXFMT_TYPE_UBYTE; + default: + assert(0); + } +} + +static void +nv20_render_set_format(GLcontext *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + int i, hw_format; + + for (i = 0; i < NUM_VERTEX_ATTRS; i++) { + int attr = render->map[i]; + + if (attr >= 0) { + struct nouveau_array_state *a = &render->attrs[attr]; + + hw_format = a->stride << 8 | + a->fields << 4 | + get_hw_format(a->type); + + } else { + /* Unused attribute. */ + hw_format = NV10TCL_VTXFMT_TYPE_FLOAT; + } + + BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i), 1); + OUT_RING(chan, hw_format); + } +} + +static void +nv20_render_bind_vertices(GLcontext *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + int i; + + for (i = 0; i < NUM_VERTEX_ATTRS; i++) { + int attr = render->map[i]; + + if (attr >= 0) { + struct nouveau_array_state *a = &render->attrs[attr]; + + nouveau_bo_mark(bctx, kelvin, + NV20TCL_VTXBUF_ADDRESS(i), + a->bo, a->offset, 0, + 0, NV20TCL_VTXBUF_ADDRESS_DMA1, + NOUVEAU_BO_LOW | NOUVEAU_BO_OR | + NOUVEAU_BO_GART | NOUVEAU_BO_RD); + } + } + + BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1); + OUT_RING(chan, 0); +} + +/* Vertex array rendering defs. */ +#define RENDER_LOCALS(ctx) \ + struct nouveau_grobj *kelvin = context_eng3d(ctx) + +#define BATCH_BEGIN(prim) \ + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \ + OUT_RING(chan, prim); +#define BATCH_END() \ + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \ + OUT_RING(chan, 0); + +#define MAX_PACKET 0x400 + +#define MAX_OUT_L 0x100 +#define BATCH_PACKET_L(n) \ + BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_VERTEX_BATCH, n); +#define BATCH_OUT_L(i, n) \ + OUT_RING(chan, ((n) - 1) << 24 | (i)); + +#define MAX_OUT_I16 0x2 +#define BATCH_PACKET_I16(n) \ + BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U16, n); +#define BATCH_OUT_I16(i0, i1) \ + OUT_RING(chan, (i1) << 16 | (i0)); + +#define MAX_OUT_I32 0x1 +#define BATCH_PACKET_I32(n) \ + BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U32, n); +#define BATCH_OUT_I32(i) \ + OUT_RING(chan, i); + +#define IMM_PACKET(m, n) \ + BEGIN_RING(chan, kelvin, m, n); +#define IMM_OUT(x) \ + OUT_RINGf(chan, x); + +#define TAG(x) nv20_##x +#include "nouveau_render_t.c" diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_screen.c index 5b80af2d22a..1d29fc9976c 100644 --- a/src/gallium/drivers/nv20/nv20_context.c +++ b/src/mesa/drivers/dri/nouveau/nv20_screen.c @@ -1,65 +1,69 @@ -#include "draw/draw_context.h" -#include "pipe/p_defines.h" -#include "pipe/internal/p_winsys_screen.h" - -#include "nv20_context.h" -#include "nv20_screen.h" +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_screen.h" +#include "nouveau_class.h" +#include "nv04_driver.h" +#include "nv10_driver.h" +#include "nv20_driver.h" + +static const struct nouveau_driver nv20_driver; static void -nv20_flush(struct pipe_context *pipe, unsigned flags, - struct pipe_fence_handle **fence) +nv20_hwctx_init(struct nouveau_screen *screen) { - struct nv20_context *nv20 = nv20_context(pipe); - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - - draw_flush(nv20->draw); - - FIRE_RING(chan); - if (fence) - *fence = NULL; -} - -static void -nv20_destroy(struct pipe_context *pipe) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - if (nv20->draw) - draw_destroy(nv20->draw); - - FREE(nv20); -} - -static void nv20_init_hwctx(struct nv20_context *nv20) -{ - struct nv20_screen *screen = nv20->screen; - struct nouveau_channel *chan = screen->base.channel; - struct nouveau_grobj *kelvin = screen->kelvin; + struct nouveau_channel *chan = screen->chan; + struct nouveau_grobj *kelvin = screen->eng3d; + const unsigned chipset = screen->device->chipset; int i; - float projectionmatrix[16]; - const boolean is_nv25tcl = (kelvin->grclass == NV25TCL); BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1); - OUT_RING (chan, screen->sync->handle); + OUT_RING (chan, screen->ntfy->handle); BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2); OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->gart->handle); /* TEXTURE1 */ + OUT_RING (chan, chan->gart->handle); BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2); OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->vram->handle); /* ZETA */ + OUT_RING (chan, chan->vram->handle); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 2); + OUT_RING(chan, chan->vram->handle); + OUT_RING(chan, chan->gart->handle); BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1); - OUT_RING (chan, 0); /* renouveau: beef0351, unique */ + OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING (chan, (0xfff << 16) | 0x0); + OUT_RING (chan, 0xfff << 16 | 0x0); BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING (chan, (0xfff << 16) | 0x0); + OUT_RING (chan, 0xfff << 16 | 0x0); for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) { BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); @@ -76,7 +80,7 @@ static void nv20_init_hwctx(struct nv20_context *nv20) OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 1.0); - if (is_nv25tcl) { + if (chipset >= 0x25) { BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); } else { @@ -87,7 +91,7 @@ static void nv20_init_hwctx(struct nv20_context *nv20) } BEGIN_RING(chan, kelvin, 0x290, 1); - OUT_RING (chan, (0x10 << 16) | 1); + OUT_RING (chan, 0x10 << 16 | 1); BEGIN_RING(chan, kelvin, 0x9fc, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, 0x1d80, 1); @@ -99,7 +103,7 @@ static void nv20_init_hwctx(struct nv20_context *nv20) OUT_RINGf (chan, 1.0); OUT_RINGf (chan, 0.0); - if (is_nv25tcl) { + if (chipset >= 0x25) { BEGIN_RING(chan, kelvin, 0x1d88, 1); OUT_RING (chan, 3); @@ -108,21 +112,13 @@ static void nv20_init_hwctx(struct nv20_context *nv20) BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1); OUT_RING (chan, chan->vram->handle); } + BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1); - OUT_RING (chan, 0); /* renouveau: beef1e10 */ + OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, 0x1e98, 1); OUT_RING (chan, 0); -#if 0 - if (is_nv25tcl) { - BEGIN_RING(chan, NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2); - OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ - OUT_RING (chan, NvDmaFB); /* renouveau: beef0201 */ - BEGIN_RING(chan, NvSub3D, NV20TCL_DMA_TEXTURE1, 1); - OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ - } -#endif BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1); OUT_RING (chan, 0); @@ -131,53 +127,35 @@ static void nv20_init_hwctx(struct nv20_context *nv20) OUT_RING (chan, 1); OUT_RING (chan, 2); -/* error: ILLEGAL_MTHD, PROTECTION_FAULT - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 512.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); -*/ - - if (is_nv25tcl) { + if (chipset >= 0x25) { BEGIN_RING(chan, kelvin, 0x022c, 2); OUT_RING (chan, 0x280); OUT_RING (chan, 0x07d28000); - } -/* * illegal method, protection fault - BEGIN_RING(chan, NvSub3D, 0x1c2c, 1); - OUT_RING (chan, 0); */ - - if (is_nv25tcl) { BEGIN_RING(chan, kelvin, 0x1da4, 1); OUT_RING (chan, 0); } -/* * crashes with illegal method, protection fault - BEGIN_RING(chan, NvSub3D, 0x1c18, 1); - OUT_RING (chan, 0x200); */ - BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING (chan, (0 << 16) | 0); - OUT_RING (chan, (0 << 16) | 0); - - /* *** Set state *** */ + OUT_RING (chan, 0 << 16 | 0); + OUT_RING (chan, 0 << 16 | 0); BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); - OUT_RING (chan, 0); /* NV20TCL_ALPHA_FUNC_REF */ + OUT_RING (chan, 0); - for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; ++i) { + for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; i++) { BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); OUT_RING (chan, 0); } + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4); OUT_RING (chan, 0x30d410d0); OUT_RING (chan, 0); @@ -211,9 +189,9 @@ static void nv20_init_hwctx(struct nv20_context *nv20) OUT_RING (chan, 0); OUT_RING (chan, 0x40002000); OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); OUT_RING (chan, 0xffff0000); - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); @@ -223,13 +201,13 @@ static void nv20_init_hwctx(struct nv20_context *nv20) BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4); OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE); OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO); - OUT_RING (chan, 0); /* NV20TCL_BLEND_COLOR */ + OUT_RING (chan, 0); OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD); BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); OUT_RING (chan, 0xff); OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); - OUT_RING (chan, 0); /* NV20TCL_STENCIL_FUNC_REF */ - OUT_RING (chan, 0xff); /* NV20TCL_STENCIL_FUNC_MASK */ + OUT_RING (chan, 0); + OUT_RING (chan, 0xff); OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP); OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP); OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP); @@ -239,14 +217,14 @@ static void nv20_init_hwctx(struct nv20_context *nv20) OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY); BEGIN_RING(chan, kelvin, 0x17cc, 1); OUT_RING (chan, 0); - if (is_nv25tcl) { + if (chipset >= 0x25) { BEGIN_RING(chan, kelvin, 0x1d84, 1); OUT_RING (chan, 1); } BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_CONTROL, 1); - OUT_RING (chan, 0x00020000); + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1); + OUT_RING (chan, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL); BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); @@ -256,15 +234,15 @@ static void nv20_init_hwctx(struct nv20_context *nv20) BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), - NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE); - for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; ++i) { + NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE); + for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; i++) { OUT_RING(chan, 0xffffffff); } BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); OUT_RING (chan, 0); - OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */ - OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */ + OUT_RING (chan, 0); + OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS); BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); @@ -273,29 +251,30 @@ static void nv20_init_hwctx(struct nv20_context *nv20) OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */ + OUT_RINGf (chan, 0.0); BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); OUT_RING (chan, 1); - if (!is_nv25tcl) { + if (chipset < 0x25) { BEGIN_RING(chan, kelvin, 0x1d84, 1); OUT_RING (chan, 3); } BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); - if (!is_nv25tcl) { - OUT_RING (chan, 8); - } else { + if (chipset >= 0x25) OUT_RINGf (chan, 1.0); - } - if (!is_nv25tcl) { - BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); /* NV20TCL.POINT_SMOOTH_ENABLE */ - } else { + else + OUT_RING (chan, 8); + + if (chipset >= 0x25) { BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, 0x0a1c, 1); OUT_RING (chan, 0x800); + } else { + BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); } + BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1); OUT_RING (chan, 8); BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); @@ -314,33 +293,45 @@ static void nv20_init_hwctx(struct nv20_context *nv20) OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH); BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE); - for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; ++i) { + + BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), + 4 * NV20TCL_TX_GEN_S__SIZE); + for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; i++) OUT_RING(chan, 0); - } + BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); OUT_RINGf (chan, 1.5); - OUT_RINGf (chan, -0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */ - OUT_RINGf (chan, 0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */ + OUT_RINGf (chan, -0.090168); + OUT_RINGf (chan, 0.0); BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2); OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED); OUT_RING (chan, NV20TCL_FOG_COORD_FOG); BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2); OUT_RING (chan, 0); - OUT_RING (chan, 0); /* NV20TCL.FOG_COLOR */ + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1); OUT_RING (chan, NV20TCL_ENGINE_FIXED); - for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; ++i) { + for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; i++) { BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); OUT_RING (chan, 0); } BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); - OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); - for (i = 4; i < 16; ++i) { + OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 1.0); + for (i = 0; i < 12; i++) { OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); @@ -354,71 +345,139 @@ static void nv20_init_hwctx(struct nv20_context *nv20) BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1); OUT_RING (chan, 0); - memset(projectionmatrix, 0, sizeof(projectionmatrix)); - projectionmatrix[0*4+0] = 1.0; - projectionmatrix[1*4+1] = 1.0; - projectionmatrix[2*4+2] = 16777215.0; - projectionmatrix[3*4+3] = 1.0; - BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); - for (i = 0; i < 16; i++) { - OUT_RINGf (chan, projectionmatrix[i]); - } - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ + OUT_RINGf (chan, 16777216.0); BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (chan, 0.0); /* x-offset, w/2 + 1.031250 */ - OUT_RINGf (chan, 0.0); /* y-offset, h/2 + 0.030762 */ + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 16777215.0); BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); - OUT_RINGf (chan, 0.0); /* no effect?, w/2 */ - OUT_RINGf (chan, 0.0); /* no effect?, h/2 */ + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 16777215.0 * 0.5); OUT_RINGf (chan, 65535.0); - FIRE_RING (chan); + FIRE_RING(chan); } -struct pipe_context * -nv20_create(struct pipe_screen *pscreen, unsigned pctx_id) +GLboolean +nv20_screen_init(struct nouveau_screen *screen) { - struct nv20_screen *screen = nv20_screen(pscreen); - struct pipe_winsys *ws = pscreen->winsys; - struct nv20_context *nv20; - struct nouveau_winsys *nvws = screen->nvws; + unsigned chipset = screen->device->chipset; + unsigned kelvin_class; + int ret; - nv20 = CALLOC(1, sizeof(struct nv20_context)); - if (!nv20) - return NULL; - nv20->screen = screen; - nv20->pctx_id = pctx_id; + screen->driver = &nv20_driver; - nv20->nvws = nvws; + /* 2D engine */ + ret = nv04_surface_init(screen); + if (!ret) + return GL_FALSE; - nv20->pipe.winsys = ws; - nv20->pipe.screen = pscreen; - nv20->pipe.destroy = nv20_destroy; - nv20->pipe.draw_arrays = nv20_draw_arrays; - nv20->pipe.draw_elements = nv20_draw_elements; - nv20->pipe.clear = nv20_clear; - nv20->pipe.flush = nv20_flush; + /* 3D engine. */ + if (chipset >= 0x25) + kelvin_class = NV25TCL; + else + kelvin_class = NV20TCL; - nv20->pipe.is_texture_referenced = nouveau_is_texture_referenced; - nv20->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; + ret = nouveau_grobj_alloc(screen->chan, 0xbeef0001, kelvin_class, + &screen->eng3d); + if (ret) + return GL_FALSE; - nv20_init_surface_functions(nv20); - nv20_init_state_functions(nv20); + nv20_hwctx_init(screen); - nv20->draw = draw_create(); - assert(nv20->draw); - draw_set_rasterize_stage(nv20->draw, nv20_draw_vbuf_stage(nv20)); + return GL_TRUE; +} - nv20_init_hwctx(nv20); +static void +nv20_screen_destroy(struct nouveau_screen *screen) +{ + if (screen->eng3d) + nouveau_grobj_free(&screen->eng3d); - return &nv20->pipe; + nv04_surface_takedown(screen); } +static const struct nouveau_driver nv20_driver = { + .screen_destroy = nv20_screen_destroy, + .context_create = nv20_context_create, + .context_destroy = nv20_context_destroy, + .surface_copy = nv04_surface_copy, + .surface_fill = nv04_surface_fill, + .emit = (nouveau_state_func[]) { + nv10_emit_alpha_func, + nv10_emit_blend_color, + nv10_emit_blend_equation, + nv10_emit_blend_func, + nv20_emit_clip_plane, + nv20_emit_clip_plane, + nv20_emit_clip_plane, + nv20_emit_clip_plane, + nv20_emit_clip_plane, + nv20_emit_clip_plane, + nv10_emit_color_mask, + nv20_emit_color_material, + nv10_emit_cull_face, + nv10_emit_front_face, + nv10_emit_depth, + nv10_emit_dither, + nv10_emit_frag, + nv20_emit_framebuffer, + nv20_emit_fog, + nv10_emit_index_mask, + nv10_emit_light_enable, + nv20_emit_light_model, + nv20_emit_light_source, + nv20_emit_light_source, + nv20_emit_light_source, + nv20_emit_light_source, + nv20_emit_light_source, + nv20_emit_light_source, + nv20_emit_light_source, + nv20_emit_light_source, + nv10_emit_line_stipple, + nv10_emit_line_mode, + nv20_emit_logic_opcode, + nv20_emit_material_ambient, + nv20_emit_material_ambient, + nv20_emit_material_diffuse, + nv20_emit_material_diffuse, + nv20_emit_material_specular, + nv20_emit_material_specular, + nv20_emit_material_shininess, + nv20_emit_material_shininess, + nv20_emit_modelview, + nv20_emit_point_mode, + nv10_emit_point_parameter, + nv10_emit_polygon_mode, + nv10_emit_polygon_offset, + nv10_emit_polygon_stipple, + nv20_emit_projection, + nv10_emit_render_mode, + nv10_emit_scissor, + nv10_emit_shade_model, + nv10_emit_stencil_func, + nv10_emit_stencil_mask, + nv10_emit_stencil_op, + nv10_emit_tex_env, + nv10_emit_tex_env, + nv10_emit_tex_env, + nv10_emit_tex_env, + nv10_emit_tex_gen, + nv10_emit_tex_gen, + nv10_emit_tex_gen, + nv10_emit_tex_gen, + nv20_emit_tex_obj, + nv20_emit_tex_obj, + nv20_emit_tex_obj, + nv20_emit_tex_obj, + nv20_emit_viewport, + nv20_emit_tex_shader + }, + .num_emit = NUM_NV20_STATE, +}; diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c new file mode 100644 index 00000000000..869acd6e317 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c @@ -0,0 +1,123 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_fbo.h" +#include "nouveau_gldefs.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv20_driver.h" + +static inline unsigned +get_rt_format(gl_format format) +{ + switch (format) { + case MESA_FORMAT_XRGB8888: + return 0x05; + case MESA_FORMAT_ARGB8888: + return 0x08; + case MESA_FORMAT_RGB565: + return 0x03; + case MESA_FORMAT_Z16: + return 0x10; + case MESA_FORMAT_Z24_S8: + return 0x20; + default: + assert(0); + } +} + +void +nv20_emit_framebuffer(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER); + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct nouveau_surface *s; + unsigned rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR; + unsigned rt_pitch = 0, zeta_pitch = 0; + unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR; + + if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) + return; + + /* Render target */ + if (fb->_NumColorDrawBuffers) { + s = &to_nouveau_renderbuffer( + fb->_ColorDrawBuffers[0])->surface; + + rt_format |= get_rt_format(s->format); + zeta_pitch = rt_pitch = s->pitch; + + nouveau_bo_markl(bctx, kelvin, NV20TCL_COLOR_OFFSET, + s->bo, 0, bo_flags); + } + + /* depth/stencil */ + if (fb->_DepthBuffer) { + s = &to_nouveau_renderbuffer( + fb->_DepthBuffer->Wrapped)->surface; + + rt_format |= get_rt_format(s->format); + zeta_pitch = s->pitch; + + nouveau_bo_markl(bctx, kelvin, NV20TCL_ZETA_OFFSET, + s->bo, 0, bo_flags); + } + + BEGIN_RING(chan, kelvin, NV20TCL_RT_FORMAT, 2); + OUT_RING(chan, rt_format); + OUT_RING(chan, zeta_pitch << 16 | rt_pitch); + + /* Recompute the viewport/scissor state. */ + context_dirty(ctx, VIEWPORT); + context_dirty(ctx, SCISSOR); +} + +void +nv20_emit_viewport(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; + float a[4] = {}; + int i; + + get_viewport_translate(ctx, a); + + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + for (i = 0; i < 4; i++) + OUT_RINGf(chan, a[i]); + + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING(chan, (fb->Width - 1) << 16); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING(chan, (fb->Height - 1) << 16); + + context_dirty(ctx, PROJECTION); +} diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c new file mode 100644 index 00000000000..3a320e2dac5 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c @@ -0,0 +1,44 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_gldefs.h" +#include "nouveau_class.h" +#include "nv20_driver.h" + +void +nv20_emit_point_mode(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + + BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); + if (context_chipset(ctx) >= 0x25) + OUT_RINGf(chan, ctx->Point.Size); + else + OUT_RING(chan, (uint32_t)(ctx->Point.Size * 8)); +} diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_raster.c b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c new file mode 100644 index 00000000000..b43b29bb23b --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c @@ -0,0 +1,42 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_gldefs.h" +#include "nouveau_class.h" +#include "nv20_driver.h" + +void +nv20_emit_logic_opcode(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); + OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0); + OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp)); +} diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c new file mode 100644 index 00000000000..d01e91f8ee1 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c @@ -0,0 +1,167 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_gldefs.h" +#include "nouveau_texture.h" +#include "nouveau_class.h" +#include "nouveau_util.h" +#include "nv20_driver.h" + +static uint32_t +get_tex_format(struct gl_texture_image *ti) +{ + switch (ti->TexFormat) { + case MESA_FORMAT_ARGB8888: + return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8; + + case MESA_FORMAT_ARGB1555: + return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5; + + case MESA_FORMAT_ARGB4444: + return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4; + + case MESA_FORMAT_RGB565: + return NV20TCL_TX_FORMAT_FORMAT_R5G6B5; + + case MESA_FORMAT_A8: + return NV20TCL_TX_FORMAT_FORMAT_A8; + + case MESA_FORMAT_L8: + return NV20TCL_TX_FORMAT_FORMAT_L8; + + case MESA_FORMAT_CI8: + return NV20TCL_TX_FORMAT_FORMAT_INDEX8; + + default: + assert(0); + } +} + +void +nv20_emit_tex_obj(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_OBJ0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct nouveau_bo_context *bctx = context_bctx_i(ctx, TEXTURE, i); + const int bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART | NOUVEAU_BO_VRAM; + struct gl_texture_object *t; + struct nouveau_surface *s; + struct gl_texture_image *ti; + uint32_t tx_format, tx_filter, tx_wrap, tx_enable; + + if (!ctx->Texture.Unit[i]._ReallyEnabled) { + BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); + OUT_RING(chan, 0); + + context_dirty(ctx, TEX_SHADER); + return; + } + + t = ctx->Texture.Unit[i]._Current; + s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; + ti = t->Image[0][t->BaseLevel]; + + nouveau_texture_validate(ctx, t); + + /* Recompute the texturing registers. */ + tx_format = ti->DepthLog2 << 28 + | ti->HeightLog2 << 24 + | ti->WidthLog2 << 20 + | get_tex_format(ti) + | NV20TCL_TX_FORMAT_DIMS_2D + | NV20TCL_TX_FORMAT_NO_BORDER + | 1 << 16; + + tx_wrap = nvgl_wrap_mode(t->WrapR) << 16 + | nvgl_wrap_mode(t->WrapT) << 8 + | nvgl_wrap_mode(t->WrapS) << 0; + + tx_filter = nvgl_filter_mode(t->MagFilter) << 24 + | nvgl_filter_mode(t->MinFilter) << 16; + + tx_enable = NV20TCL_TX_ENABLE_ENABLE + | log2i(t->MaxAnisotropy) << 4; + + if (t->MinFilter != GL_NEAREST && + t->MinFilter != GL_LINEAR) { + int lod_min = t->MinLod; + int lod_max = MIN2(t->MaxLod, t->_MaxLambda); + int lod_bias = t->LodBias + + ctx->Texture.Unit[i].LodBias; + + lod_max = CLAMP(lod_max, 0, 15); + lod_min = CLAMP(lod_min, 0, 15); + lod_bias = CLAMP(lod_bias, 0, 15); + + tx_format |= NV20TCL_TX_FORMAT_MIPMAP; + tx_filter |= lod_bias << 8; + tx_enable |= lod_min << 26 + | lod_max << 14; + } + + /* Write it to the hardware. */ + nouveau_bo_mark(bctx, kelvin, NV20TCL_TX_FORMAT(i), + s->bo, tx_format, 0, + NV20TCL_TX_FORMAT_DMA0, + NV20TCL_TX_FORMAT_DMA1, + bo_flags | NOUVEAU_BO_OR); + + nouveau_bo_markl(bctx, kelvin, NV20TCL_TX_OFFSET(i), + s->bo, 0, bo_flags); + + BEGIN_RING(chan, kelvin, NV20TCL_TX_WRAP(i), 1); + OUT_RING(chan, tx_wrap); + + BEGIN_RING(chan, kelvin, NV20TCL_TX_FILTER(i), 1); + OUT_RING(chan, tx_filter); + + BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); + OUT_RING(chan, tx_enable); + + context_dirty(ctx, TEX_SHADER); +} + +void +nv20_emit_tex_shader(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + uint32_t tx_shader_op = 0; + int i; + + for (i = 0; i < NV20_TEXTURE_UNITS; i++) { + if (!ctx->Texture.Unit[i]._ReallyEnabled) + continue; + + tx_shader_op |= NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D << 5 * i; + } + + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1); + OUT_RING(chan, tx_shader_op); +} diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c new file mode 100644 index 00000000000..0d566064f67 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c @@ -0,0 +1,396 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_gldefs.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv10_driver.h" +#include "nv20_driver.h" + +void +nv20_emit_clip_plane(GLcontext *ctx, int emit) +{ +} + +static inline unsigned +get_material_bitmask(unsigned m) +{ + unsigned ret = 0; + + if (m & MAT_BIT_FRONT_EMISSION) + ret |= NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL1; + if (m & MAT_BIT_FRONT_AMBIENT) + ret |= NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL1; + if (m & MAT_BIT_FRONT_DIFFUSE) + ret |= NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL1; + if (m & MAT_BIT_FRONT_SPECULAR) + ret |= NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL1; + + if (m & MAT_BIT_BACK_EMISSION) + ret |= NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL1; + if (m & MAT_BIT_BACK_AMBIENT) + ret |= NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL1; + if (m & MAT_BIT_BACK_DIFFUSE) + ret |= NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL1; + if (m & MAT_BIT_BACK_SPECULAR) + ret |= NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL1; + + return ret; +} + +void +nv20_emit_color_material(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask); + + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MATERIAL, 1); + OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0); +} + +static unsigned +get_fog_mode_signed(unsigned mode) +{ + switch (mode) { + case GL_LINEAR: + return NV20TCL_FOG_MODE_LINEAR_SIGNED; + case GL_EXP: + return NV20TCL_FOG_MODE_EXP_SIGNED; + case GL_EXP2: + return NV20TCL_FOG_MODE_EXP2_SIGNED; + default: + assert(0); + } +} + +static unsigned +get_fog_mode_unsigned(unsigned mode) +{ + switch (mode) { + case GL_LINEAR: + return NV20TCL_FOG_MODE_LINEAR_UNSIGNED; + case GL_EXP: + return NV20TCL_FOG_MODE_EXP_UNSIGNED; + case GL_EXP2: + return NV20TCL_FOG_MODE_EXP2_UNSIGNED; + default: + assert(0); + } +} + +static unsigned +get_fog_source(unsigned source) +{ + switch (source) { + case GL_FOG_COORDINATE_EXT: + return NV20TCL_FOG_COORD_FOG; + case GL_FRAGMENT_DEPTH_EXT: + return NV20TCL_FOG_COORD_DIST_ORTHOGONAL_ABS; + default: + assert(0); + } +} + +void +nv20_emit_fog(GLcontext *ctx, int emit) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct gl_fog_attrib *f = &ctx->Fog; + unsigned source = nctx->fallback == HWTNL ? + f->FogCoordinateSource : GL_FOG_COORDINATE_EXT; + float k[3]; + + nv10_get_fog_coeff(ctx, k); + + BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 4); + OUT_RING(chan, (source == GL_FOG_COORDINATE_EXT ? + get_fog_mode_signed(f->Mode) : + get_fog_mode_unsigned(f->Mode))); + OUT_RING(chan, get_fog_source(source)); + OUT_RING(chan, f->Enabled ? 1 : 0); + OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color)); + + BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RINGf(chan, k[0]); + OUT_RINGf(chan, k[1]); + OUT_RINGf(chan, k[2]); +} + +void +nv20_emit_light_model(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct gl_lightmodel *m = &ctx->Light.Model; + + BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); + OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0); + + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1); + OUT_RING(chan, ((m->LocalViewer ? + NV20TCL_LIGHT_MODEL_VIEWER_LOCAL : + NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL) | + (m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? + NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR : + 0))); + + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); + OUT_RING(chan, ctx->Light.Model.TwoSide ? 1 : 0); +} + +void +nv20_emit_light_source(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_LIGHT_SOURCE0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct gl_light *l = &ctx->Light.Light[i]; + + if (l->_Flags & LIGHT_POSITIONAL) { + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_POSITION_X(i), 3); + OUT_RINGf(chan, l->_Position[0]); + OUT_RINGf(chan, l->_Position[1]); + OUT_RINGf(chan, l->_Position[2]); + + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_ATTENUATION_CONSTANT(i), 3); + OUT_RINGf(chan, l->ConstantAttenuation); + OUT_RINGf(chan, l->LinearAttenuation); + OUT_RINGf(chan, l->QuadraticAttenuation); + + } else { + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_DIRECTION_X(i), 3); + OUT_RINGf(chan, l->_VP_inf_norm[0]); + OUT_RINGf(chan, l->_VP_inf_norm[1]); + OUT_RINGf(chan, l->_VP_inf_norm[2]); + + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_HALF_VECTOR_X(i), 3); + OUT_RINGf(chan, l->_h_inf_norm[0]); + OUT_RINGf(chan, l->_h_inf_norm[1]); + OUT_RINGf(chan, l->_h_inf_norm[2]); + } + + if (l->_Flags & LIGHT_SPOT) { + float k[7]; + + nv10_get_spot_coeff(l, k); + + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_SPOT_CUTOFF_A(i), 7); + OUT_RINGf(chan, k[0]); + OUT_RINGf(chan, k[1]); + OUT_RINGf(chan, k[2]); + OUT_RINGf(chan, k[3]); + OUT_RINGf(chan, k[4]); + OUT_RINGf(chan, k[5]); + OUT_RINGf(chan, k[6]); + } +} + +#define USE_COLOR_MATERIAL(attr, side) \ + (ctx->Light.ColorMaterialEnabled && \ + ctx->Light.ColorMaterialBitmask & (1 << MAT_ATTRIB_##attr(side))) + +void +nv20_emit_material_ambient(GLcontext *ctx, int emit) +{ + const int side = emit - NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + float (*mat)[4] = ctx->Light.Material.Attrib; + uint32_t m_scene[] = { NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_R, + NV20TCL_LIGHT_MODEL_BACK_AMBIENT_R }; + uint32_t m_factor[] = { NV20TCL_MATERIAL_FACTOR_FRONT_R, + NV20TCL_MATERIAL_FACTOR_BACK_R }; + float c_scene[3], c_factor[3]; + struct gl_light *l; + + if (USE_COLOR_MATERIAL(AMBIENT, side)) { + COPY_3V(c_scene, mat[MAT_ATTRIB_EMISSION(side)]); + COPY_3V(c_factor, ctx->Light.Model.Ambient); + + } else if (USE_COLOR_MATERIAL(EMISSION, side)) { + SCALE_3V(c_scene, mat[MAT_ATTRIB_AMBIENT(side)], + ctx->Light.Model.Ambient); + ASSIGN_3V(c_factor, 1, 1, 1); + + } else { + COPY_3V(c_scene, ctx->Light._BaseColor[side]); + ZERO_3V(c_factor); + } + + BEGIN_RING(chan, kelvin, m_scene[side], 3); + OUT_RINGf(chan, c_scene[0]); + OUT_RINGf(chan, c_scene[1]); + OUT_RINGf(chan, c_scene[2]); + + if (ctx->Light.ColorMaterialEnabled) { + BEGIN_RING(chan, kelvin, m_factor[side], 3); + OUT_RINGf(chan, c_factor[0]); + OUT_RINGf(chan, c_factor[1]); + OUT_RINGf(chan, c_factor[2]); + } + + foreach(l, &ctx->Light.EnabledList) { + const int i = l - ctx->Light.Light; + uint32_t m_light[] = { NV20TCL_LIGHT_FRONT_AMBIENT_R(i), + NV20TCL_LIGHT_BACK_AMBIENT_R(i) }; + float *c_light = (USE_COLOR_MATERIAL(AMBIENT, side) ? + l->Ambient : + l->_MatAmbient[side]); + + BEGIN_RING(chan, kelvin, m_light[side], 3); + OUT_RINGf(chan, c_light[0]); + OUT_RINGf(chan, c_light[1]); + OUT_RINGf(chan, c_light[2]); + } +} + +void +nv20_emit_material_diffuse(GLcontext *ctx, int emit) +{ + const int side = emit - NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + GLfloat (*mat)[4] = ctx->Light.Material.Attrib; + uint32_t m_factor[] = { NV20TCL_MATERIAL_FACTOR_FRONT_A, + NV20TCL_MATERIAL_FACTOR_BACK_A }; + struct gl_light *l; + + BEGIN_RING(chan, kelvin, m_factor[side], 1); + OUT_RINGf(chan, mat[MAT_ATTRIB_DIFFUSE(side)][3]); + + foreach(l, &ctx->Light.EnabledList) { + const int i = l - ctx->Light.Light; + uint32_t m_light[] = { NV20TCL_LIGHT_FRONT_DIFFUSE_R(i), + NV20TCL_LIGHT_BACK_DIFFUSE_R(i) }; + float *c_light = (USE_COLOR_MATERIAL(DIFFUSE, side) ? + l->Diffuse : + l->_MatDiffuse[side]); + + BEGIN_RING(chan, kelvin, m_light[side], 3); + OUT_RINGf(chan, c_light[0]); + OUT_RINGf(chan, c_light[1]); + OUT_RINGf(chan, c_light[2]); + } +} + +void +nv20_emit_material_specular(GLcontext *ctx, int emit) +{ + const int side = emit - NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct gl_light *l; + + foreach(l, &ctx->Light.EnabledList) { + const int i = l - ctx->Light.Light; + uint32_t m_light[] = { NV20TCL_LIGHT_FRONT_SPECULAR_R(i), + NV20TCL_LIGHT_BACK_SPECULAR_R(i) }; + float *c_light = (USE_COLOR_MATERIAL(SPECULAR, side) ? + l->Specular : + l->_MatSpecular[side]); + + BEGIN_RING(chan, kelvin, m_light[side], 3); + OUT_RINGf(chan, c_light[0]); + OUT_RINGf(chan, c_light[1]); + OUT_RINGf(chan, c_light[2]); + } +} + +void +nv20_emit_material_shininess(GLcontext *ctx, int emit) +{ + const int side = emit - NOUVEAU_STATE_MATERIAL_FRONT_SHININESS; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + float (*mat)[4] = ctx->Light.Material.Attrib; + uint32_t mthd[] = { NV20TCL_FRONT_MATERIAL_SHININESS(0), + NV20TCL_BACK_MATERIAL_SHININESS(0) }; + float k[6]; + + nv10_get_shininess_coeff( + CLAMP(mat[MAT_ATTRIB_SHININESS(side)][0], 0, 1024), + k); + + BEGIN_RING(chan, kelvin, mthd[side], 6); + OUT_RINGf(chan, k[0]); + OUT_RINGf(chan, k[1]); + OUT_RINGf(chan, k[2]); + OUT_RINGf(chan, k[3]); + OUT_RINGf(chan, k[4]); + OUT_RINGf(chan, k[5]); +} + +void +nv20_emit_modelview(GLcontext *ctx, int emit) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + GLmatrix *m = ctx->ModelviewMatrixStack.Top; + + if (nctx->fallback != HWTNL) + return; + + if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled) { + BEGIN_RING(chan, kelvin, NV20TCL_MODELVIEW0_MATRIX(0), 16); + OUT_RINGm(chan, m->m); + } + + if (ctx->Light.Enabled) { + int i, j; + + BEGIN_RING(chan, kelvin, + NV20TCL_INVERSE_MODELVIEW0_MATRIX(0), 12); + for (i = 0; i < 3; i++) + for (j = 0; j < 4; j++) + OUT_RINGf(chan, m->inv[4*i + j]); + } +} + +void +nv20_emit_projection(GLcontext *ctx, int emit) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + GLmatrix m; + + _math_matrix_ctr(&m); + get_viewport_scale(ctx, m.m); + + if (nctx->fallback == HWTNL) + _math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix); + + BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); + OUT_RINGm(chan, m.m); + + _math_matrix_dtr(&m); +} diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index 1d1bea6f5f7..2f2b8d94dca 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -35,15 +35,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/macros.h" #include "main/context.h" -#include "swrast/swrast.h" #include "main/simple_list.h" #include "radeon_common.h" #include "r200_context.h" -#include "r200_state.h" #include "r200_ioctl.h" -#include "r200_tcl.h" -#include "r200_sanity.h" #include "radeon_reg.h" /* The state atoms will be emitted in the order they appear in the atom list, @@ -92,6 +88,7 @@ void r200SetUpAtomList( r200ContextPtr rmesa ) insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.pix[i] ); insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.afs[0] ); insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.afs[1] ); + insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.stp ); for (i = 0; i < 8; ++i) insert_at_tail_if( &rmesa->radeon.hw.atomlist, &rmesa->hw.lit[i] ); for (i = 0; i < 3 + mtu; ++i) diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 453c8de2200..31910253dd3 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -37,10 +37,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/simple_list.h" #include "main/imports.h" -#include "main/matrix.h" #include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/state.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -58,7 +55,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_tex.h" #include "r200_swtcl.h" #include "r200_tcl.h" -#include "r200_maos.h" #include "r200_vertprog.h" #include "radeon_queryobj.h" #include "r200_blit.h" @@ -80,7 +76,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define DRIVER_DATE "20060602" -#include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 66c5d3655a9..a1b505707ea 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -46,13 +46,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_common.h" #include "radeon_lock.h" #include "r200_context.h" -#include "r200_state.h" #include "r200_ioctl.h" -#include "r200_tcl.h" -#include "r200_sanity.h" #include "radeon_reg.h" -#include "drirenderbuffer.h" #include "vblank.h" #define R200_TIMEOUT 512 diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c index 249c0bbc11d..aecba7f8949 100644 --- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c +++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c @@ -74,7 +74,7 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, GLvoid *data, int stride, int count) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - uint32_t *out; + GLfloat *out; int i; int size = 1; @@ -91,7 +91,7 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos, aos->count = count; radeon_bo_map(aos->bo, 1); - out = (uint32_t*)((char*)aos->bo->ptr + aos->offset); + out = (GLfloat*)((char*)aos->bo->ptr + aos->offset); for (i = 0; i < count; i++) { out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data ); out++; diff --git a/src/mesa/drivers/dri/r200/r200_sanity.c b/src/mesa/drivers/dri/r200/r200_sanity.c index 1241a926ba1..a439fd84ed5 100644 --- a/src/mesa/drivers/dri/r200/r200_sanity.c +++ b/src/mesa/drivers/dri/r200/r200_sanity.c @@ -38,7 +38,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "r200_context.h" -#include "r200_ioctl.h" #include "r200_sanity.h" #include "radeon_reg.h" #include "r200_reg.h" diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 7fe482fe15f..d6964484bf3 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -57,8 +57,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_swtcl.h" #include "r200_vertprog.h" -#include "drirenderbuffer.h" - /* ============================================================= * Alpha blending @@ -2466,6 +2464,12 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask ) radeon_firevertices(&r200->radeon); + radeon_print(RADEON_STATE, RADEON_TRACE, + "%s(%p) first 32 bits are %x.\n", + __func__, + ctx, + *(uint32_t*)mask); + R200_STATECHANGE(r200, stp); /* Must flip pattern upside down. diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 80b08dcc992..4e8075eabc9 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast/swrast.h" #include "vbo/vbo.h" -#include "tnl/tnl.h" #include "tnl/t_pipeline.h" #include "swrast_setup/swrast_setup.h" @@ -48,9 +47,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_context.h" #include "r200_ioctl.h" #include "r200_state.h" -#include "r200_tcl.h" -#include "r200_tex.h" -#include "r200_swtcl.h" #include "radeon_queryobj.h" #include "xmlpool.h" diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 4596912ddc7..e220e40b015 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -44,7 +44,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast/s_context.h" #include "swrast/s_fog.h" #include "swrast_setup/swrast_setup.h" -#include "math/m_translate.h" #include "tnl/tnl.h" #include "tnl/t_context.h" #include "tnl/t_pipeline.h" diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index e7d48a7f29f..f3f558b7def 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r200_context.h" #include "r200_state.h" #include "r200_ioctl.h" -#include "r200_tex.h" #include "r200_tcl.h" #include "r200_swtcl.h" #include "r200_maos.h" diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 0916df64765..cea589014fe 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -44,9 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_mipmap_tree.h" #include "r200_context.h" -#include "r200_state.h" #include "r200_ioctl.h" -#include "r200_swtcl.h" #include "r200_tex.h" #include "xmlpool.h" diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index 4f225a233da..12f869d96f8 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -1218,7 +1218,7 @@ r200DeleteProgram(GLcontext *ctx, struct gl_program *prog) _mesa_delete_program(ctx, prog); } -static void +static GLboolean r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog) { struct r200_vertex_program *vp = (void *)prog; @@ -1237,7 +1237,10 @@ r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog) break; } /* need this for tcl fallbacks */ - _tnl_program_string(ctx, target, prog); + (void) _tnl_program_string(ctx, target, prog); + + /* XXX check if program is legal, within limits */ + return GL_TRUE; } static GLboolean diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c index aa69b0fc72b..928c15e1e40 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c @@ -297,7 +297,7 @@ void r300FragmentProgramDump(struct rX00_fragment_program_code *c) if (flags[0] != 0) { sprintf(tmp, "o%i.%s", (code->alu.inst[i]. - rgb_addr >> R300_ALU_DSTC_SHIFT) & 31, + rgb_addr >> 29) & 3, flags); strcat(dstc, tmp); } @@ -311,7 +311,7 @@ void r300FragmentProgramDump(struct rX00_fragment_program_code *c) if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_OUTPUT) { sprintf(tmp, "o%i.w ", (code->alu.inst[i]. - alpha_addr >> R300_ALU_DSTA_SHIFT) & 31); + alpha_addr >> 25) & 3); strcat(dsta, tmp); } if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_DEPTH) { diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c index 375838d98e7..cc552aee176 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c @@ -176,7 +176,9 @@ static int emit_alu(struct r300_emit_state * emit, struct rc_pair_instruction* i (inst->RGB.WriteMask << R300_ALU_DSTC_REG_MASK_SHIFT); } if (inst->RGB.OutputWriteMask) { - code->alu.inst[ip].rgb_addr |= (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT); + code->alu.inst[ip].rgb_addr |= + (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT) | + R300_RGB_TARGET(inst->RGB.Target); emit->node_flags |= R300_RGBA_OUT; } @@ -187,7 +189,8 @@ static int emit_alu(struct r300_emit_state * emit, struct rc_pair_instruction* i R300_ALU_DSTA_REG; } if (inst->Alpha.OutputWriteMask) { - code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_OUTPUT; + code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_OUTPUT | + R300_ALPHA_TARGET(inst->Alpha.Target); emit->node_flags |= R300_RGBA_OUT; } if (inst->Alpha.DepthWriteMask) { diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c index 5581f25352d..c2d5dc27b49 100644 --- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c @@ -35,7 +35,10 @@ static void dataflow_outputs_mark_use(void * userdata, void * data, void (*callback)(void *, unsigned int, unsigned int)) { struct r300_fragment_program_compiler * c = userdata; - callback(data, c->OutputColor, RC_MASK_XYZW); + callback(data, c->OutputColor[0], RC_MASK_XYZW); + callback(data, c->OutputColor[1], RC_MASK_XYZW); + callback(data, c->OutputColor[2], RC_MASK_XYZW); + callback(data, c->OutputColor[3], RC_MASK_XYZW); callback(data, c->OutputDepth, RC_MASK_W); } diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c index b1b14394b6e..c2eb613b23f 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c @@ -241,6 +241,9 @@ static void emit_paired(struct r300_fragment_program_compiler *c, struct rc_pair code->inst[ip].inst4 |= translate_arg_alpha(inst, 1) << R500_ALPHA_SEL_B_SHIFT; code->inst[ip].inst5 |= translate_arg_alpha(inst, 2) << R500_ALU_RGBA_ALPHA_SEL_C_SHIFT; + code->inst[ip].inst3 |= R500_ALU_RGB_TARGET(inst->RGB.Target); + code->inst[ip].inst4 |= R500_ALPHA_TARGET(inst->Alpha.Target); + if (inst->WriteALUResult) { code->inst[ip].inst3 |= R500_ALU_RGB_WMASK; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h index f27f858652e..6bfda0574f6 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -83,8 +83,10 @@ struct r300_fragment_program_compiler { struct rX00_fragment_program_code *code; struct r300_fragment_program_external_state state; unsigned is_r500; + /* Register corresponding to the depthbuffer. */ unsigned OutputDepth; - unsigned OutputColor; + /* Registers corresponding to the four colorbuffers. */ + unsigned OutputColor[4]; void * UserData; void (*AllocateHwInputs)( diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c index 72117682725..fff5b0c2173 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c @@ -203,12 +203,21 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c, /* Destination handling */ if (inst->DstReg.File == RC_FILE_OUTPUT) { - if (inst->DstReg.Index == c->OutputColor) { - pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & RC_MASK_XYZ; - pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } else if (inst->DstReg.Index == c->OutputDepth) { - pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } + if (inst->DstReg.Index == c->OutputDepth) { + pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); + } else { + for (i = 0; i < 4; i++) { + if (inst->DstReg.Index == c->OutputColor[i]) { + pair->RGB.Target = i; + pair->Alpha.Target = i; + pair->RGB.OutputWriteMask |= + inst->DstReg.WriteMask & RC_MASK_XYZ; + pair->Alpha.OutputWriteMask |= + GET_BIT(inst->DstReg.WriteMask, 3); + break; + } + } + } } else { if (needrgb) { pair->RGB.DestIndex = inst->DstReg.Index; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h index 6685ade3ea8..511cc707a38 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h @@ -60,6 +60,7 @@ struct radeon_pair_instruction_rgb { unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:3; + unsigned int Target:2; unsigned int OutputWriteMask:3; unsigned int Saturate:1; @@ -77,6 +78,7 @@ struct radeon_pair_instruction_alpha { unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:1; + unsigned int Target:2; unsigned int OutputWriteMask:1; unsigned int DepthWriteMask:1; unsigned int Saturate:1; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c index d863b82d53f..28fb9eae925 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c @@ -229,7 +229,7 @@ static void rc_print_pair_instruction(FILE * f, struct rc_instruction * fullinst (inst->RGB.WriteMask & 2) ? "y" : "", (inst->RGB.WriteMask & 4) ? "z" : ""); if (inst->RGB.OutputWriteMask) - fprintf(f, " color.%s%s%s", + fprintf(f, " color[%i].%s%s%s", inst->RGB.Target, (inst->RGB.OutputWriteMask & 1) ? "x" : "", (inst->RGB.OutputWriteMask & 2) ? "y" : "", (inst->RGB.OutputWriteMask & 4) ? "z" : ""); @@ -255,7 +255,7 @@ static void rc_print_pair_instruction(FILE * f, struct rc_instruction * fullinst if (inst->Alpha.WriteMask) fprintf(f, " temp[%i].w", inst->Alpha.DestIndex); if (inst->Alpha.OutputWriteMask) - fprintf(f, " color.w"); + fprintf(f, " color[%i].w", inst->Alpha.Target); if (inst->Alpha.DepthWriteMask) fprintf(f, " depth.w"); if (inst->WriteALUResult == RC_ALURESULT_W) diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c index e24c7955d4b..54ac2510e7a 100644 --- a/src/mesa/drivers/dri/r300/r300_blit.c +++ b/src/mesa/drivers/dri/r300/r300_blit.c @@ -114,7 +114,7 @@ static void create_fragment_program(struct r300_context *r300) inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; compiler.Base.Program.InputsRead = (1 << FRAG_ATTRIB_TEX0); - compiler.OutputColor = FRAG_RESULT_COLOR; + compiler.OutputColor[0] = FRAG_RESULT_COLOR; compiler.OutputDepth = FRAG_RESULT_DEPTH; compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515); compiler.code = &r300->blit.fp_code; diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index 740c9022217..a24d4316115 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -46,8 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" #include "r300_emit.h" -#include "r300_render.h" -#include "r300_swtcl.h" GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead) diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index e41aeff91a4..a0e2dd3c09f 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -221,7 +221,8 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog compiler.state = fp->state; compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ? GL_TRUE : GL_FALSE; compiler.OutputDepth = FRAG_RESULT_DEPTH; - compiler.OutputColor = FRAG_RESULT_COLOR; + memset(compiler.OutputColor, 0, 4 * sizeof(unsigned)); + compiler.OutputColor[0] = FRAG_RESULT_COLOR; compiler.AllocateHwInputs = &allocate_hw_inputs; if (compiler.Base.Debug) { diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index a4f9db13ecf..3638010e486 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -98,7 +98,7 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog) _mesa_delete_program(ctx, prog); } -static void +static GLboolean r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) { struct r300_vertex_program_cont *vp = (struct r300_vertex_program_cont *)prog; @@ -116,7 +116,10 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) } /* need this for tcl fallbacks */ - _tnl_program_string(ctx, target, prog); + (void) _tnl_program_string(ctx, target, prog); + + /* XXX check if program is legal, within limits */ + return GL_TRUE; } static GLboolean diff --git a/src/mesa/drivers/dri/r600/r600_blit.c b/src/mesa/drivers/dri/r600/r600_blit.c index d7cd59ade62..4bb77a398f9 100644 --- a/src/mesa/drivers/dri/r600/r600_blit.c +++ b/src/mesa/drivers/dri/r600/r600_blit.c @@ -1652,6 +1652,7 @@ unsigned r600_blit(GLcontext *ctx, CB_ACTION_ENA_bit | (1 << (id + 6))); /* 5 */ + /* XXX drm should handle this in fence submit */ r700WaitForIdleClean(context); radeonFlush(ctx); diff --git a/src/mesa/drivers/dri/r600/r600_cmdbuf.c b/src/mesa/drivers/dri/r600/r600_cmdbuf.c index 370bb04f932..afe2d55dc7c 100644 --- a/src/mesa/drivers/dri/r600/r600_cmdbuf.c +++ b/src/mesa/drivers/dri/r600/r600_cmdbuf.c @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/macros.h" #include "main/context.h" #include "main/simple_list.h" -#include "swrast/swrast.h" #include "drm.h" #include "radeon_drm.h" @@ -49,7 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r600_cmdbuf.h" #include "r600_emit.h" #include "radeon_bocs_wrapper.h" -#include "radeon_mipmap_tree.h" #include "radeon_reg.h" #ifdef HAVE_LIBDRM_RADEON diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index ab3c7723c9d..15f65bae6e3 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -40,9 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/simple_list.h" #include "main/imports.h" -#include "main/matrix.h" #include "main/extensions.h" -#include "main/state.h" #include "main/bufferobj.h" #include "main/texobj.h" @@ -52,7 +50,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/tnl.h" #include "tnl/t_pipeline.h" -#include "tnl/t_vp_build.h" #include "drivers/common/driverfuncs.h" @@ -71,9 +68,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r700_ioctl.h" -#include "vblank.h" #include "utils.h" -#include "xmlpool.h" /* for symbolic values of enum-type options */ #define R600_ENABLE_GLSL_TEST 1 diff --git a/src/mesa/drivers/dri/r600/r600_emit.c b/src/mesa/drivers/dri/r600/r600_emit.c index 5c250c2418a..1eb89a53058 100644 --- a/src/mesa/drivers/dri/r600/r600_emit.c +++ b/src/mesa/drivers/dri/r600/r600_emit.c @@ -37,10 +37,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/colormac.h" #include "main/imports.h" #include "main/macros.h" -#include "main/image.h" #include "swrast_setup/swrast_setup.h" -#include "math/m_translate.h" #include "tnl/tnl.h" #include "tnl/t_context.h" diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 71dfd7e0591..36a6e6e0a11 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -41,18 +41,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/mipmap.h" #include "main/simple_list.h" #include "main/texstore.h" -#include "main/teximage.h" #include "main/texobj.h" #include "texmem.h" #include "r600_context.h" -#include "r700_state.h" #include "radeon_mipmap_tree.h" #include "r600_tex.h" -#include "xmlpool.h" - static unsigned int translate_wrap_mode(GLenum wrapmode) { diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 3289d89c926..8228cd67c8e 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/simple_list.h" #include "r600_context.h" -#include "r700_state.h" #include "radeon_mipmap_tree.h" #include "r600_tex.h" #include "r700_fragprog.h" diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index ef25cd93fe4..e0be74935b9 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -32,12 +32,10 @@ #include "r600_context.h" #include "r600_cmdbuf.h" -#include "r700_state.h" #include "r600_tex.h" #include "r700_oglprog.h" #include "r700_fragprog.h" #include "r700_vertprog.h" -#include "r700_ioctl.h" #include "radeon_mipmap_tree.h" diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index 98bfdd0937c..09c48565b68 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -37,7 +37,6 @@ #include "r600_context.h" #include "r700_shaderinst.h" -#include "r600_emit.h" #include "r700_clear.h" static GLboolean r700ClearFast(context_t *context, GLbitfield mask) diff --git a/src/mesa/drivers/dri/r600/r700_ioctl.c b/src/mesa/drivers/dri/r600/r700_ioctl.c index 72a89789767..3bc422f394e 100644 --- a/src/mesa/drivers/dri/r600/r700_ioctl.c +++ b/src/mesa/drivers/dri/r600/r700_ioctl.c @@ -32,10 +32,8 @@ #include "main/macros.h" #include "main/context.h" #include "main/simple_list.h" -#include "swrast/swrast.h" #include "radeon_common.h" -#include "radeon_lock.h" #include "r600_context.h" #include "r700_ioctl.h" diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c index 0d476fcd863..2a50361199b 100644 --- a/src/mesa/drivers/dri/r600/r700_oglprog.c +++ b/src/mesa/drivers/dri/r600/r700_oglprog.c @@ -132,7 +132,7 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog) _mesa_delete_program(ctx, prog); } -static void +static GLboolean r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) { struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog; @@ -153,6 +153,8 @@ r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) break; } + /* XXX check if program is legal, within limits */ + return GL_TRUE; } static GLboolean r700IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 3a6210c53ac..8f14af7472c 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -42,7 +42,6 @@ #include "tnl/t_vp_build.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" -#include "tnl/t_pipeline.h" #include "vbo/vbo_context.h" #include "r600_context.h" @@ -116,8 +115,6 @@ void r700Start3D(context_t *context) END_BATCH(); COMMIT_BATCH(); - - r700WaitForIdleClean(context); } GLboolean r700SyncSurf(context_t *context, @@ -422,7 +419,7 @@ static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end, } /* start 3d, idle, cb/db flush */ -#define PRE_EMIT_STATE_BUFSZ 10 + 5 + 18 +#define PRE_EMIT_STATE_BUFSZ 5 + 5 + 18 static GLuint r700PredictRenderSize(GLcontext* ctx, const struct _mesa_prim *prim, @@ -935,6 +932,7 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx, radeon_debug_remove_indent(); /* Flush render op cached for last several quads. */ + /* XXX drm should handle this in fence submit */ r700WaitForIdleClean(context); rrb = radeon_get_colorbuffer(&context->radeon); diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c index 2eed1acc2f5..67b0d40308e 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.c +++ b/src/mesa/drivers/dri/r600/r700_shader.c @@ -35,7 +35,6 @@ #include "main/glheader.h" #include "r600_context.h" -#include "r700_debug.h" #include "r700_shader.h" diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 20e8afefbaa..0240eefd5c2 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -26,7 +26,6 @@ #include "main/glheader.h" #include "main/mtypes.h" -#include "main/state.h" #include "main/imports.h" #include "main/enums.h" #include "main/macros.h" @@ -36,11 +35,9 @@ #include "tnl/tnl.h" #include "tnl/t_pipeline.h" -#include "tnl/t_vp_build.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "main/api_arrayelt.h" -#include "main/state.h" #include "main/framebuffer.h" #include "shader/prog_parameter.h" diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 782f151f5ac..618f7e1be1c 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -647,7 +647,7 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx) /* _mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current */ /* so, use ctx->VertexProgem._Current */ struct gl_program_parameter_list *paramListOrginal = - paramListOrginal = ctx->VertexProgram._Current->Base.Parameters; + ctx->VertexProgram._Current->Base.Parameters; _mesa_load_state_parameters(ctx, paramList); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index b9c29b937e5..94f476617b6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" #include "drivers/common/meta.h" #include "main/context.h" -#include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/state.h" #include "main/simple_list.h" @@ -47,10 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" -#if defined(RADEON_R600) -#include "r600_context.h" -#endif - #define DRIVER_DATE "20090101" #ifndef RADEON_DEBUG diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 6c08a90bbd6..86c91f19bb8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -39,10 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/simple_list.h" #include "main/imports.h" -#include "main/matrix.h" #include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/state.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -61,7 +58,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_tex.h" #include "radeon_swtcl.h" #include "radeon_tcl.h" -#include "radeon_maos.h" #include "radeon_queryobj.h" #include "radeon_blit.h" @@ -74,7 +70,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define DRIVER_DATE "20061018" -#include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ diff --git a/src/mesa/drivers/dri/radeon/radeon_debug.h b/src/mesa/drivers/dri/radeon/radeon_debug.h index 26da31c1c48..ef8b9671ac9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_debug.h +++ b/src/mesa/drivers/dri/radeon/radeon_debug.h @@ -47,7 +47,11 @@ typedef enum radeon_debug_levels { * errors. */ #ifndef RADEON_DEBUG_LEVEL -#define RADEON_DEBUG_LEVEL RADEON_VERBOSE +# ifdef DEBUG +# define RADEON_DEBUG_LEVEL RADEON_TRACE +# else +# define RADEON_DEBUG_LEVEL RADEON_VERBOSE +# endif #endif typedef enum radeon_debug_types { diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index afe3d9f12e2..db0e4f2f7ae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -38,17 +38,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include <errno.h> #include "main/attrib.h" -#include "main/enable.h" -#include "main/blend.h" #include "main/bufferobj.h" -#include "main/buffers.h" -#include "main/depth.h" -#include "main/shaders.h" -#include "main/texstate.h" -#include "main/varray.h" #include "swrast/swrast.h" -#include "main/stencil.h" -#include "main/matrix.h" #include "main/glheader.h" #include "main/imports.h" @@ -57,15 +48,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_context.h" #include "radeon_common.h" -#include "radeon_state.h" #include "radeon_ioctl.h" -#include "radeon_tcl.h" -#include "radeon_sanity.h" #define STANDALONE_MMIO -#include "radeon_macros.h" /* for INREG() */ -#include "drirenderbuffer.h" #include "vblank.h" #define RADEON_TIMEOUT 512 @@ -106,6 +92,7 @@ void radeonSetUpAtomList( r100ContextPtr rmesa ) insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.lit[i]); for (i = 0; i < 6; ++i) insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.ucp[i]); + insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.stp); insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.eye); insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.grd); insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.fog); diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 9dee691938a..7b6bd36dcf7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_screen.h" #include "radeon_common.h" #include "radeon_lock.h" -#include "drirenderbuffer.h" /* Update the hardware state. This is called if another context has * grabbed the hardware lock, which includes the X server. This diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index a1a523931fb..90a4e4f00ad 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -32,7 +32,6 @@ #include <unistd.h> #include "main/simple_list.h" -#include "main/texcompress.h" #include "main/teximage.h" #include "main/texobj.h" #include "radeon_texture.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_sanity.c b/src/mesa/drivers/dri/radeon/radeon_sanity.c index 1ab570f5071..3e64be83edd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_sanity.c +++ b/src/mesa/drivers/dri/radeon/radeon_sanity.c @@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/glheader.h" #include "radeon_context.h" -#include "radeon_ioctl.h" #include "radeon_sanity.h" /* Set this '1' to get more verbiage. diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 3080a0fcd0e..93b6399a669 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -47,7 +47,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_macros.h" #include "radeon_screen.h" #include "radeon_common.h" -#include "radeon_span.h" #if defined(RADEON_R100) #include "radeon_context.h" #include "radeon_tex.h" @@ -66,7 +65,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "utils.h" #include "vblank.h" -#include "drirenderbuffer.h" #include "radeon_bocs_wrapper.h" @@ -1481,7 +1479,7 @@ radeonCreateBuffer( __DRIscreen *driScrnPriv, if (!rfb) return GL_FALSE; - _mesa_initialize_framebuffer(&rfb->base, mesaVis); + _mesa_initialize_window_framebuffer(&rfb->base, mesaVis); if (mesaVis->redBits == 5) rgbFormat = _mesa_little_endian() ? MESA_FORMAT_RGB565 : MESA_FORMAT_RGB565_REV; diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 1c9ec36daec..7db745a1802 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -37,7 +37,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/api_arrayelt.h" #include "main/enums.h" #include "main/light.h" -#include "main/state.h" #include "main/context.h" #include "main/framebuffer.h" #include "main/simple_list.h" @@ -54,7 +53,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_tcl.h" #include "radeon_tex.h" #include "radeon_swtcl.h" -#include "drirenderbuffer.h" static void radeonUpdateSpecular( GLcontext *ctx ); diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index dd828882543..91718a47774 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -33,7 +33,6 @@ #include "swrast/swrast.h" #include "vbo/vbo.h" -#include "tnl/tnl.h" #include "tnl/t_pipeline.h" #include "swrast_setup/swrast_setup.h" @@ -41,9 +40,6 @@ #include "radeon_mipmap_tree.h" #include "radeon_ioctl.h" #include "radeon_state.h" -#include "radeon_tcl.h" -#include "radeon_tex.h" -#include "radeon_swtcl.h" #include "radeon_queryobj.h" #include "../r200/r200_reg.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 8bf1bfbc575..5a71b510fa9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -41,7 +41,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/simple_list.h" #include "swrast_setup/swrast_setup.h" -#include "math/m_translate.h" #include "tnl/tnl.h" #include "tnl/t_context.h" #include "tnl/t_pipeline.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index cd02bfbcf5d..ea796e1a45f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_context.h" #include "radeon_state.h" #include "radeon_ioctl.h" -#include "radeon_tex.h" #include "radeon_tcl.h" #include "radeon_swtcl.h" #include "radeon_maos.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 882ee5c194b..c66e5d17b12 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -44,9 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_context.h" #include "radeon_mipmap_tree.h" -#include "radeon_state.h" #include "radeon_ioctl.h" -#include "radeon_swtcl.h" #include "radeon_tex.h" #include "xmlpool.h" diff --git a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c index 44e144c80f5..d6aeb7049f4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c @@ -34,7 +34,6 @@ #include "drivers/common/meta.h" #include "radeon_mipmap_tree.h" -#include <main/debug.h> static GLboolean do_copy_texsubimage(GLcontext *ctx, diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 8340861aff8..4e823669bfc 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -368,7 +368,7 @@ driCreateNewDrawable(__DRIscreen *screen, buf->row = _mesa_malloc(MAX_WIDTH * 4); /* basic framebuffer setup */ - _mesa_initialize_framebuffer(&buf->Base, &config->modes); + _mesa_initialize_window_framebuffer(&buf->Base, &config->modes); /* add front renderbuffer */ frontrb = swrast_new_renderbuffer(&config->modes, GL_TRUE); diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c index 531558dc4d6..1a56b2395fa 100644 --- a/src/mesa/drivers/fbdev/glfbdev.c +++ b/src/mesa/drivers/fbdev/glfbdev.c @@ -626,7 +626,7 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, return NULL; /* basic framebuffer setup */ - _mesa_initialize_framebuffer(&buf->glframebuffer, &visual->glvisual); + _mesa_initialize_window_framebuffer(&buf->glframebuffer, &visual->glvisual); /* add front renderbuffer */ frontrb = new_glfbdev_renderbuffer(frontBuffer, visual); _mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_FRONT_LEFT, diff --git a/src/mesa/drivers/glslcompiler/Makefile b/src/mesa/drivers/glslcompiler/Makefile index fa8293d039a..080fe475c16 100644 --- a/src/mesa/drivers/glslcompiler/Makefile +++ b/src/mesa/drivers/glslcompiler/Makefile @@ -10,6 +10,7 @@ PROGRAM = glslcompiler OBJECTS = \ glslcompiler.o \ ../../glapi/glapi.o \ + ../../glapi/glapi_nop.o \ ../../glapi/glthread.o \ ../../main/dispatch.o \ ../common/driverfuncs.o \ diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index ceeafd5f909..b24b758cfb2 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -35,7 +35,7 @@ wmesa_new_framebuffer(HDC hdc, GLvisual *visual) WMesaFramebuffer pwfb = (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer)); if (pwfb) { - _mesa_initialize_framebuffer(&pwfb->Base, visual); + _mesa_initialize_window_framebuffer(&pwfb->Base, visual); pwfb->hDC = hdc; /* insert at head of list */ pwfb->next = FirstFramebuffer; diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index bf767bceddf..1a5456e1be2 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -375,7 +375,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, b->type = type; b->cmap = cmap; - _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual); + _mesa_initialize_window_framebuffer(&b->mesa_buffer, &vis->mesa_visual); b->mesa_buffer.Delete = xmesa_delete_framebuffer; /* diff --git a/src/mesa/es/state_tracker/st_cb_drawtex.c b/src/mesa/es/state_tracker/st_cb_drawtex.c index 3b98b9c40b3..0a5cba9d927 100644 --- a/src/mesa/es/state_tracker/st_cb_drawtex.c +++ b/src/mesa/es/state_tracker/st_cb_drawtex.c @@ -31,7 +31,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "util/u_tile.h" #include "util/u_draw_quad.h" diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index c2d8a7fb972..e62c7aa5724 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -66,14 +66,12 @@ #if FEATURE_EXT_framebuffer_object #include "fbobject.h" #endif -#include "ffvertex_prog.h" #include "framebuffer.h" #include "hint.h" #include "histogram.h" #include "imports.h" #include "light.h" #include "lines.h" -#include "macros.h" #include "matrix.h" #include "multisample.h" #include "pixel.h" @@ -83,7 +81,6 @@ #include "queryobj.h" #include "readpix.h" #include "scissor.h" -#include "state.h" #include "stencil.h" #include "texenv.h" #include "texgetimage.h" @@ -100,8 +97,6 @@ #endif #if FEATURE_NV_fragment_program #include "shader/nvprogram.h" -#include "shader/program.h" -#include "texenvprogram.h" #endif #if FEATURE_ARB_shader_objects #include "shaders.h" @@ -109,7 +104,6 @@ #if FEATURE_ARB_sync #include "syncobj.h" #endif -#include "debug.h" #include "glapi/dispatch.h" diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 013048bbc16..326ad6f909b 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -28,7 +28,6 @@ #include "context.h" #include "imports.h" #include "mtypes.h" -#include "state.h" #include "vbo/vbo.h" diff --git a/src/mesa/main/bitset.h b/src/mesa/main/bitset.h index 8bd4526cb6f..f2709abc9fd 100644 --- a/src/mesa/main/bitset.h +++ b/src/mesa/main/bitset.h @@ -27,7 +27,12 @@ * \brief Bitset of arbitrary size definitions. * \author Michal Krol */ - + +#ifndef BITSET_H +#define BITSET_H + +#include "imports.h" + /**************************************************************************** * generic bitset implementation */ @@ -74,6 +79,23 @@ ((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \ (assert (!"BITSET_CLEAR_RANGE: bit range crosses word boundary"), 0)) +/* Get first bit set in a bitset. + */ +static INLINE int +__bitset_ffs(const BITSET_WORD *x, int n) +{ + int i; + + for (i = 0; i < n; i++) { + if (x[i]) + return _mesa_ffs(x[i]) + BITSET_WORDBITS * i; + } + + return 0; +} + +#define BITSET_FFS(x) __bitset_ffs(x, Elements(x)) + /**************************************************************************** * 64-bit bitset implementation */ @@ -120,3 +142,4 @@ ((x)[BITSET64_BITWORD(b)] &= ~BITSET64_RANGE(b, e)) : \ (assert (!"BITSET64_CLEAR_RANGE: bit range crosses word boundary"), 0)) +#endif diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index eb6bc8e4369..74c6ac4990c 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -93,13 +93,11 @@ #include "depth.h" #include "dlist.h" #include "eval.h" -#include "enums.h" #include "extensions.h" #include "fbobject.h" #include "feedback.h" #include "fog.h" #include "framebuffer.h" -#include "get.h" #include "histogram.h" #include "hint.h" #include "hash.h" @@ -124,8 +122,6 @@ #include "state.h" #include "stencil.h" #include "texcompress_s3tc.h" -#include "teximage.h" -#include "texobj.h" #include "texstate.h" #include "mtypes.h" #include "varray.h" @@ -137,9 +133,6 @@ #include "shader/program.h" #include "shader/prog_print.h" #include "shader/shader_api.h" -#if FEATURE_ATI_fragment_shader -#include "shader/atifragshader.h" -#endif #if _HAVE_FULL_GL #include "math/m_matrix.h" #endif @@ -584,6 +577,9 @@ _mesa_init_constants(GLcontext *ctx) ctx->Const.MaxTextureCoordUnits)); ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); + ASSERT(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); + ASSERT(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); + ASSERT(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 32); /* GLbitfield size limit */ ASSERT(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 6705c901dd5..d98a14e09c4 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -581,9 +581,13 @@ struct dd_function_table { struct gl_program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id); /** Delete a program */ void (*DeleteProgram)(GLcontext *ctx, struct gl_program *prog); - /** Notify driver that a program string has been specified. */ - void (*ProgramStringNotify)(GLcontext *ctx, GLenum target, - struct gl_program *prog); + /** + * Notify driver that a program string (and GPU code) has been specified + * or modified. Return GL_TRUE or GL_FALSE to indicate if the program is + * supported by the driver. + */ + GLboolean (*ProgramStringNotify)(GLcontext *ctx, GLenum target, + struct gl_program *prog); /** Query if program can be loaded onto hardware */ GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target, diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index b182bbe0d00..683d062bb95 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -56,11 +56,9 @@ #include "varray.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program #include "shader/arbprogram.h" -#include "shader/program.h" #endif #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program #include "shader/nvprogram.h" -#include "shader/program.h" #endif #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index d958dbf7d48..96e53443836 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -88,7 +88,7 @@ _mesa_create_framebuffer(const GLvisual *visual) struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); assert(visual); if (fb) { - _mesa_initialize_framebuffer(fb, visual); + _mesa_initialize_window_framebuffer(fb, visual); } return fb; } @@ -109,15 +109,7 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name) assert(name != 0); fb = CALLOC_STRUCT(gl_framebuffer); if (fb) { - fb->Name = name; - fb->RefCount = 1; - fb->_NumColorDrawBuffers = 1; - fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT; - fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; - fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; - fb->_ColorReadBufferIndex = BUFFER_COLOR0; - fb->Delete = _mesa_destroy_framebuffer; - _glthread_INIT_MUTEX(fb->Mutex); + _mesa_initialize_user_framebuffer(fb, name); } return fb; } @@ -126,10 +118,11 @@ _mesa_new_framebuffer(GLcontext *ctx, GLuint name) /** * Initialize a gl_framebuffer object. Typically used to initialize * window system-created framebuffers, not user-created framebuffers. - * \sa _mesa_create_framebuffer + * \sa _mesa_initialize_user_framebuffer */ void -_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual) +_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, + const GLvisual *visual) { assert(fb); assert(visual); @@ -167,6 +160,30 @@ _mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual) /** + * Initialize a user-created gl_framebuffer object. + * \sa _mesa_initialize_window_framebuffer + */ +void +_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name) +{ + assert(fb); + assert(name); + + _mesa_bzero(fb, sizeof(struct gl_framebuffer)); + + fb->Name = name; + fb->RefCount = 1; + fb->_NumColorDrawBuffers = 1; + fb->ColorDrawBuffer[0] = GL_COLOR_ATTACHMENT0_EXT; + fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; + fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; + fb->_ColorReadBufferIndex = BUFFER_COLOR0; + fb->Delete = _mesa_destroy_framebuffer; + _glthread_INIT_MUTEX(fb->Mutex); +} + + +/** * Deallocate buffer and everything attached to it. * Typically called via the gl_framebuffer->Delete() method. */ diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index ef21dd98e83..960513812cf 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -34,7 +34,11 @@ extern struct gl_framebuffer * _mesa_new_framebuffer(GLcontext *ctx, GLuint name); extern void -_mesa_initialize_framebuffer(struct gl_framebuffer *fb, const GLvisual *visual); +_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, + const GLvisual *visual); + +extern void +_mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name); extern void _mesa_destroy_framebuffer(struct gl_framebuffer *buffer); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 22cf75f79de..2724774ca26 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -270,11 +270,16 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][0]); - params[1] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][1]); - params[2] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][2]); - params[3] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[texUnit][3]); + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][0]); + params[1] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][1]); + params[2] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][2]); + params[3] = FLOAT_TO_BOOLEAN(ctx->Current.RasterTexCoords[unit][3]); } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -282,12 +287,17 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); - params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); - params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); - params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]); + params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]); + params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]); + params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]); } break; case GL_DEPTH_BIAS: @@ -922,7 +932,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = FLOAT_TO_BOOLEAN(matrix[0]); params[1] = FLOAT_TO_BOOLEAN(matrix[1]); params[2] = FLOAT_TO_BOOLEAN(matrix[2]); @@ -942,7 +959,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = INT_TO_BOOLEAN(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = INT_TO_BOOLEAN(ctx->TextureMatrixStack[unit].Depth + 1); + } break; case GL_UNPACK_ALIGNMENT: params[0] = INT_TO_BOOLEAN(ctx->Unpack.Alignment); @@ -2114,11 +2139,16 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = ctx->Current.RasterTexCoords[texUnit][0]; - params[1] = ctx->Current.RasterTexCoords[texUnit][1]; - params[2] = ctx->Current.RasterTexCoords[texUnit][2]; - params[3] = ctx->Current.RasterTexCoords[texUnit][3]; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = ctx->Current.RasterTexCoords[unit][0]; + params[1] = ctx->Current.RasterTexCoords[unit][1]; + params[2] = ctx->Current.RasterTexCoords[unit][2]; + params[3] = ctx->Current.RasterTexCoords[unit][3]; } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -2126,12 +2156,17 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]; - params[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]; - params[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]; - params[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]; + params[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]; + params[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]; + params[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]; + params[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]; } break; case GL_DEPTH_BIAS: @@ -2766,7 +2801,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = matrix[0]; params[1] = matrix[1]; params[2] = matrix[2]; @@ -2786,7 +2828,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = (GLfloat)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = (GLfloat)(ctx->TextureMatrixStack[unit].Depth + 1); + } break; case GL_UNPACK_ALIGNMENT: params[0] = (GLfloat)(ctx->Unpack.Alignment); @@ -3958,11 +4008,16 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = IROUND(ctx->Current.RasterTexCoords[texUnit][0]); - params[1] = IROUND(ctx->Current.RasterTexCoords[texUnit][1]); - params[2] = IROUND(ctx->Current.RasterTexCoords[texUnit][2]); - params[3] = IROUND(ctx->Current.RasterTexCoords[texUnit][3]); + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = IROUND(ctx->Current.RasterTexCoords[unit][0]); + params[1] = IROUND(ctx->Current.RasterTexCoords[unit][1]); + params[2] = IROUND(ctx->Current.RasterTexCoords[unit][2]); + params[3] = IROUND(ctx->Current.RasterTexCoords[unit][3]); } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -3970,12 +4025,17 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); - params[1] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); - params[2] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); - params[3] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]); + params[1] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]); + params[2] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]); + params[3] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]); } break; case GL_DEPTH_BIAS: @@ -4610,7 +4670,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = IROUND(matrix[0]); params[1] = IROUND(matrix[1]); params[2] = IROUND(matrix[2]); @@ -4630,7 +4697,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1; + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = ctx->TextureMatrixStack[unit].Depth + 1; + } break; case GL_UNPACK_ALIGNMENT: params[0] = ctx->Unpack.Alignment; @@ -5803,11 +5878,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_CURRENT_RASTER_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; - params[0] = IROUND64(ctx->Current.RasterTexCoords[texUnit][0]); - params[1] = IROUND64(ctx->Current.RasterTexCoords[texUnit][1]); - params[2] = IROUND64(ctx->Current.RasterTexCoords[texUnit][2]); - params[3] = IROUND64(ctx->Current.RasterTexCoords[texUnit][3]); + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + } + params[0] = IROUND64(ctx->Current.RasterTexCoords[unit][0]); + params[1] = IROUND64(ctx->Current.RasterTexCoords[unit][1]); + params[2] = IROUND64(ctx->Current.RasterTexCoords[unit][2]); + params[3] = IROUND64(ctx->Current.RasterTexCoords[unit][3]); } break; case GL_CURRENT_RASTER_POSITION_VALID: @@ -5815,12 +5895,17 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_CURRENT_TEXTURE_COORDS: { - const GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } FLUSH_CURRENT(ctx, 0); - params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]); - params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]); - params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]); - params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]); + params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]); + params[1] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]); + params[2] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]); + params[3] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]); } break; case GL_DEPTH_BIAS: @@ -6455,7 +6540,14 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_TEXTURE_MATRIX: { - const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m; + const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m; params[0] = IROUND64(matrix[0]); params[1] = IROUND64(matrix[1]); params[2] = IROUND64(matrix[2]); @@ -6475,7 +6567,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) } break; case GL_TEXTURE_STACK_DEPTH: - params[0] = (GLint64)(ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1); + { + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + } + params[0] = (GLint64)(ctx->TextureMatrixStack[unit].Depth + 1); + } break; case GL_UNPACK_ALIGNMENT: params[0] = (GLint64)(ctx->Unpack.Alignment); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index b0beb592075..9ae3ce00967 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -166,20 +166,32 @@ StateVars = [ "ctx->Current.RasterSecondaryColor[2]", "ctx->Current.RasterSecondaryColor[3]"], "", None ), ( "GL_CURRENT_RASTER_TEXTURE_COORDS", GLfloat, - ["ctx->Current.RasterTexCoords[texUnit][0]", - "ctx->Current.RasterTexCoords[texUnit][1]", - "ctx->Current.RasterTexCoords[texUnit][2]", - "ctx->Current.RasterTexCoords[texUnit][3]"], - "const GLuint texUnit = ctx->Texture.CurrentUnit;", None ), + ["ctx->Current.RasterTexCoords[unit][0]", + "ctx->Current.RasterTexCoords[unit][1]", + "ctx->Current.RasterTexCoords[unit][2]", + "ctx->Current.RasterTexCoords[unit][3]"], + """const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(raster tex coords, unit %u)", unit); + return; + }""", + None ), ( "GL_CURRENT_RASTER_POSITION_VALID", GLboolean, ["ctx->Current.RasterPosValid"], "", None ), ( "GL_CURRENT_TEXTURE_COORDS", GLfloat, - ["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][0]", - "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][1]", - "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][2]", - "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texUnit][3]"], - """const GLuint texUnit = ctx->Texture.CurrentUnit; - FLUSH_CURRENT(ctx, 0);""", None ), + ["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]", + "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]", + "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]", + "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]"], + """const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(current tex coords, unit %u)", unit); + return; + } + FLUSH_CURRENT(ctx, 0);""", + None ), ( "GL_DEPTH_BIAS", GLfloat, ["ctx->Pixel.DepthBias"], "", None ), ( "GL_DEPTH_BITS", GLint, ["ctx->DrawBuffer->Visual.depthBits"], "", None ), @@ -457,9 +469,24 @@ StateVars = [ "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]", "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ], - "const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;", None ), + """const GLfloat *matrix; + const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGet(texture matrix %u)", + unit); + return; + } + matrix = ctx->TextureMatrixStack[unit].Top->m;""", + None ), ( "GL_TEXTURE_STACK_DEPTH", GLint, - ["ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Depth + 1"], "", None ), + ["ctx->TextureMatrixStack[unit].Depth + 1"], + """const GLuint unit = ctx->Texture.CurrentUnit; + if (unit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGet(texture stack depth, unit %u)", unit); + return; + }""", + None ), ( "GL_UNPACK_ALIGNMENT", GLint, ["ctx->Unpack.Alignment"], "", None ), ( "GL_UNPACK_LSB_FIRST", GLboolean, ["ctx->Unpack.LsbFirst"], "", None ), ( "GL_UNPACK_ROW_LENGTH", GLint, ["ctx->Unpack.RowLength"], "", None ), diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index c203b046a5c..51dd5f77957 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -27,7 +27,6 @@ #include "glheader.h" #include "context.h" #include "get.h" -#include "version.h" #include "enums.h" #include "extensions.h" diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index ebc3cbd59c3..5c863f6f32a 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -726,10 +726,10 @@ void _mesa_init_matrix( GLcontext * ctx ) _NEW_PROJECTION); init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH, _NEW_COLOR_MATRIX); - for (i = 0; i < MAX_TEXTURE_UNITS; i++) + for (i = 0; i < Elements(ctx->TextureMatrixStack); i++) init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH, _NEW_TEXTURE_MATRIX); - for (i = 0; i < MAX_PROGRAM_MATRICES; i++) + for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++) init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_MATRIX_STACK_DEPTH, _NEW_TRACK_MATRIX); ctx->CurrentStack = &ctx->ModelviewMatrixStack; @@ -754,9 +754,9 @@ void _mesa_free_matrix_data( GLcontext *ctx ) free_matrix_stack(&ctx->ModelviewMatrixStack); free_matrix_stack(&ctx->ProjectionMatrixStack); free_matrix_stack(&ctx->ColorMatrixStack); - for (i = 0; i < MAX_TEXTURE_UNITS; i++) + for (i = 0; i < Elements(ctx->TextureMatrixStack); i++) free_matrix_stack(&ctx->TextureMatrixStack[i]); - for (i = 0; i < MAX_PROGRAM_MATRICES; i++) + for (i = 0; i < Elements(ctx->ProgramMatrixStack); i++) free_matrix_stack(&ctx->ProgramMatrixStack[i]); /* combined Modelview*Projection matrix */ _math_matrix_dtr( &ctx->_ModelProjectMatrix ); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 297c5ae878a..2640ba5ac42 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -631,7 +631,7 @@ struct gl_current_attrib GLfloat RasterColor[4]; GLfloat RasterSecondaryColor[4]; GLfloat RasterIndex; - GLfloat RasterTexCoords[MAX_TEXTURE_UNITS][4]; + GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4]; GLboolean RasterPosValid; /*@}*/ }; @@ -963,7 +963,7 @@ struct gl_point_attrib GLfloat Threshold; /**< GL_EXT_point_parameters */ GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */ GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */ - GLboolean CoordReplace[MAX_TEXTURE_UNITS]; /**< GL_ARB_point_sprite */ + GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/ GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */ GLenum SpriteOrigin; /**< GL_ARB_point_sprite */ }; @@ -1361,7 +1361,7 @@ struct gl_texture_unit struct gl_texture_attrib { GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */ - struct gl_texture_unit Unit[MAX_TEXTURE_UNITS]; + struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS]; diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index e743a2e6bdb..eab9d13d6d9 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -266,7 +266,7 @@ _mesa_init_point(GLcontext *ctx) ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */ ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */ - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { + for (i = 0; i < Elements(ctx->Point.CoordReplace); i++) { ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */ } } diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 703b47ec742..be61dc265d1 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -273,6 +273,7 @@ window_pos3f(GLfloat x, GLfloat y, GLfloat z) { GLuint texSet; for (texSet = 0; texSet < ctx->Const.MaxTextureCoordUnits; texSet++) { + assert(texSet < Elements(ctx->Current.RasterTexCoords)); COPY_4FV( ctx->Current.RasterTexCoords[texSet], ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); } @@ -562,7 +563,7 @@ void _mesa_init_rastpos( GLcontext * ctx ) ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 ); ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 ); ctx->Current.RasterIndex = 1.0; - for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) + for (i = 0; i < Elements(ctx->Current.RasterTexCoords); i++) ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 ); ctx->Current.RasterPosValid = GL_TRUE; } diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 499b7330d0a..414607e2288 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -1535,8 +1535,15 @@ create_new_program(GLcontext *ctx, struct state_key *key, /* Notify driver the fragment program has (actually) changed. */ if (ctx->Driver.ProgramStringNotify) { - ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_PROGRAM_ARB, - &p.program->Base ); + GLboolean ok = ctx->Driver.ProgramStringNotify(ctx, + GL_FRAGMENT_PROGRAM_ARB, + &p.program->Base); + /* Driver should be able to handle any texenv programs as long as + * the driver correctly reported max number of texture units correctly, + * etc. + */ + ASSERT(ok); + (void) ok; /* silence unused var warning */ } if (DISASSEM) { diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index c4f24950187..0fde89b5079 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -87,7 +87,7 @@ get_texobj(GLcontext *ctx, GLenum target, GLboolean get) { struct gl_texture_unit *texUnit; - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { _mesa_error(ctx, GL_INVALID_OPERATION, "gl%sTexParameter(current unit)", get ? "Get" : ""); return NULL; @@ -815,7 +815,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexLevelParameteriv(current unit)"); return; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 2b26f651a54..8c4399a430a 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -77,7 +77,7 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) dst->Texture.SharedPalette = src->Texture.SharedPalette; /* per-unit state */ - for (u = 0; u < src->Const.MaxTextureImageUnits; u++) { + for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) { dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled; dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode; COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor); @@ -282,15 +282,23 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, void GLAPIENTRY _mesa_ActiveTextureARB(GLenum texture) { - GET_CURRENT_CONTEXT(ctx); const GLuint texUnit = texture - GL_TEXTURE0; + GLuint k; + GET_CURRENT_CONTEXT(ctx); + + /* See OpenGL spec for glActiveTexture: */ + k = MAX2(ctx->Const.MaxCombinedTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); + + ASSERT(k <= Elements(ctx->Texture.Unit)); + ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glActiveTexture %s\n", _mesa_lookup_enum_by_nr(texture)); - if (texUnit >= ctx->Const.MaxTextureImageUnits) { + if (texUnit >= k) { _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)", _mesa_lookup_enum_by_nr(texture)); return; @@ -356,6 +364,7 @@ update_texture_matrices( GLcontext *ctx ) ctx->Texture._TexMatEnabled = 0x0; for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { + ASSERT(u < Elements(ctx->TextureMatrixStack)); if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) { _math_matrix_analyse( ctx->TextureMatrixStack[u].Top ); @@ -509,7 +518,7 @@ update_texture_state( GLcontext *ctx ) /* * Update texture unit state. */ - for (unit = 0; unit < ctx->Const.MaxTextureImageUnits; unit++) { + for (unit = 0; unit < ctx->Const.MaxCombinedTextureImageUnits; unit++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; GLbitfield enabledVertTargets = 0x0; GLbitfield enabledFragTargets = 0x0; @@ -627,6 +636,7 @@ update_texture_state( GLcontext *ctx ) ctx->Texture._GenFlags |= texUnit->_GenFlags; } + ASSERT(unit < Elements(ctx->TextureMatrixStack)); if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit); } @@ -758,14 +768,15 @@ _mesa_init_texture(GLcontext *ctx) ctx->Texture.SharedPalette = GL_FALSE; _mesa_init_colortable(&ctx->Texture.Palette); - for (u = 0; u < MAX_TEXTURE_UNITS; u++) + for (u = 0; u < Elements(ctx->Texture.Unit); u++) init_texture_unit(ctx, u); /* After we're done initializing the context's texture state the default - * texture objects' refcounts should be at least MAX_TEXTURE_UNITS + 1. + * texture objects' refcounts should be at least + * MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1. */ assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount - >= MAX_TEXTURE_UNITS + 1); + >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1); /* Allocate proxy textures */ if (!alloc_proxy_textures( ctx )) @@ -784,7 +795,7 @@ _mesa_free_texture_data(GLcontext *ctx) GLuint u, tgt; /* unreference current textures */ - for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { /* The _Current texture could account for another reference */ _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL); @@ -797,7 +808,7 @@ _mesa_free_texture_data(GLcontext *ctx) for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); - for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) + for (u = 0; u < Elements(ctx->Texture.Unit); u++) _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable); } @@ -812,7 +823,7 @@ _mesa_update_default_objects_texture(GLcontext *ctx) { GLuint u, tex; - for (u = 0; u < MAX_TEXTURE_UNITS; u++) { + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { _mesa_reference_texobj(&texUnit->CurrentTex[tex], diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 0b6295d5e16..818ed792e3b 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -475,6 +475,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, return; } + ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord)); + update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit), elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 746138071ed..7e3040a6ef4 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -489,8 +489,13 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, return; } - if (ctx->Program.ErrorPos == -1 && ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, target, base ); + if (ctx->Program.ErrorPos == -1) { + /* finally, give the program to the driver for translation/checking */ + if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glProgramStringARB(rejected by driver"); + } + } } diff --git a/src/mesa/shader/atifragshader.c b/src/mesa/shader/atifragshader.c index e04a05b22ff..ab7b2030d19 100644 --- a/src/mesa/shader/atifragshader.c +++ b/src/mesa/shader/atifragshader.c @@ -378,8 +378,11 @@ _mesa_EndFragmentShaderATI(void) } if (ctx->ATIFragmentShader.Current->cur_pass > 1) ctx->ATIFragmentShader.Current->NumPasses = 2; - else ctx->ATIFragmentShader.Current->NumPasses = 1; - ctx->ATIFragmentShader.Current->cur_pass=0; + else + ctx->ATIFragmentShader.Current->NumPasses = 1; + + ctx->ATIFragmentShader.Current->cur_pass = 0; + #if MESA_DEBUG_ATI_FS for (j = 0; j < MAX_NUM_PASSES_ATI; j++) { for (i = 0; i < MAX_NUM_FRAGMENT_REGISTERS_ATI; i++) { @@ -402,8 +405,13 @@ _mesa_EndFragmentShaderATI(void) } } #endif - if (ctx->Driver.ProgramStringNotify) - ctx->Driver.ProgramStringNotify( ctx, GL_FRAGMENT_SHADER_ATI, NULL ); + + if (!ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_SHADER_ATI, NULL)) { + ctx->ATIFragmentShader.Current->isValid = GL_FALSE; + /* XXX is this the right error? */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glEndFragmentShaderATI(driver rejected shader)"); + } } void GLAPIENTRY diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 9f9789e010c..54fd88ad4fb 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -150,6 +150,10 @@ arb_input_attrib_string(GLint index, GLenum progType) "fragment.varying[7]" }; + /* sanity checks */ + assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0); + assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0); + if (progType == GL_VERTEX_PROGRAM_ARB) { assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0])); return vertAttribs[index]; @@ -162,6 +166,43 @@ arb_input_attrib_string(GLint index, GLenum progType) /** + * Print a vertex program's InputsRead field in human-readable format. + * For debugging. + */ +void +_mesa_print_vp_inputs(GLbitfield inputs) +{ + _mesa_printf("VP Inputs 0x%x: \n", inputs); + while (inputs) { + GLint attr = _mesa_ffs(inputs) - 1; + const char *name = arb_input_attrib_string(attr, + GL_VERTEX_PROGRAM_ARB); + _mesa_printf(" %d: %s\n", attr, name); + inputs &= ~(1 << attr); + } +} + + +/** + * Print a fragment program's InputsRead field in human-readable format. + * For debugging. + */ +void +_mesa_print_fp_inputs(GLbitfield inputs) +{ + _mesa_printf("FP Inputs 0x%x: \n", inputs); + while (inputs) { + GLint attr = _mesa_ffs(inputs) - 1; + const char *name = arb_input_attrib_string(attr, + GL_FRAGMENT_PROGRAM_ARB); + _mesa_printf(" %d: %s\n", attr, name); + inputs &= ~(1 << attr); + } +} + + + +/** * Return ARB_v/f_prog-style output attrib string. */ static const char * diff --git a/src/mesa/shader/prog_print.h b/src/mesa/shader/prog_print.h index fc286ded540..9ab74560169 100644 --- a/src/mesa/shader/prog_print.h +++ b/src/mesa/shader/prog_print.h @@ -37,6 +37,12 @@ typedef enum { } gl_prog_print_mode; +extern void +_mesa_print_vp_inputs(GLbitfield inputs); + +extern void +_mesa_print_fp_inputs(GLbitfield inputs); + extern const char * _mesa_condcode_string(GLuint condcode); diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 3a446fd9bb2..20321dd01f6 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -302,9 +302,11 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], matrix = &ctx->_ModelProjectMatrix; } else if (mat == STATE_TEXTURE_MATRIX) { + ASSERT(index < Elements(ctx->TextureMatrixStack)); matrix = ctx->TextureMatrixStack[index].Top; } else if (mat == STATE_PROGRAM_MATRIX) { + ASSERT(index < Elements(ctx->ProgramMatrixStack)); matrix = ctx->ProgramMatrixStack[index].Top; } else if (mat == STATE_COLOR_MATRIX) { @@ -1075,7 +1077,9 @@ _mesa_load_tracked_matrices(GLcontext *ctx) mat = ctx->ProjectionMatrixStack.Top; } else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) { - mat = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top; + GLuint unit = MIN2(ctx->Texture.CurrentUnit, + Elements(ctx->TextureMatrixStack) - 1); + mat = ctx->TextureMatrixStack[unit].Top; } else if (ctx->VertexProgram.TrackMatrix[i] == GL_COLOR) { mat = ctx->ColorMatrixStack.Top; @@ -1087,7 +1091,7 @@ _mesa_load_tracked_matrices(GLcontext *ctx) else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV && ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) { GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV; - ASSERT(n < MAX_PROGRAM_MATRICES); + ASSERT(n < Elements(ctx->ProgramMatrixStack)); mat = ctx->ProgramMatrixStack[n].Top; } else { diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 3e86d0adad4..aaf5f96e2a5 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -677,6 +677,8 @@ _mesa_combine_programs(GLcontext *ctx, const GLuint lenB = progB->NumInstructions; const GLuint numParamsA = _mesa_num_parameters(progA->Parameters); const GLuint newLength = lenA + lenB; + GLboolean usedTemps[MAX_PROGRAM_TEMPS]; + GLuint firstTemp = 0; GLbitfield inputsB; GLuint i; @@ -698,6 +700,10 @@ _mesa_combine_programs(GLcontext *ctx, newProg->Instructions = newInst; newProg->NumInstructions = newLength; + /* find used temp regs (we may need new temps below) */ + _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY, + usedTemps, MAX_PROGRAM_TEMPS); + if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) { struct gl_fragment_program *fprogA, *fprogB, *newFprog; GLbitfield progB_inputsRead = progB->InputsRead; @@ -741,12 +747,15 @@ _mesa_combine_programs(GLcontext *ctx, */ if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) && (progB_inputsRead & FRAG_BIT_COL0)) { - GLint tempReg = _mesa_find_free_register(newProg, PROGRAM_TEMPORARY); + GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS, + firstTemp); if (tempReg < 0) { _mesa_problem(ctx, "No free temp regs found in " "_mesa_combine_programs(), using 31"); tempReg = 31; } + firstTemp = tempReg + 1; + /* replace writes to result.color[0] with tempReg */ replace_registers(newInst, lenA, PROGRAM_OUTPUT, FRAG_RESULT_COLOR, @@ -784,53 +793,64 @@ _mesa_combine_programs(GLcontext *ctx, } - - /** - * Scan the given program to find a free register of the given type. - * \param regFile - PROGRAM_INPUT, PROGRAM_OUTPUT or PROGRAM_TEMPORARY + * Populate the 'used' array with flags indicating which registers (TEMPs, + * INPUTs, OUTPUTs, etc, are used by the given program. + * \param file type of register to scan for + * \param used returns true/false flags for in use / free + * \param usedSize size of the 'used' array */ -GLint -_mesa_find_free_register(const struct gl_program *prog, GLuint regFile) +void +_mesa_find_used_registers(const struct gl_program *prog, + gl_register_file file, + GLboolean used[], GLuint usedSize) { - GLboolean used[MAX_PROGRAM_TEMPS]; - GLuint i, k; - - assert(regFile == PROGRAM_INPUT || - regFile == PROGRAM_OUTPUT || - regFile == PROGRAM_TEMPORARY); + GLuint i, j; - _mesa_memset(used, 0, sizeof(used)); + _mesa_memset(used, 0, usedSize); for (i = 0; i < prog->NumInstructions; i++) { const struct prog_instruction *inst = prog->Instructions + i; const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); - /* check dst reg first */ - if (inst->DstReg.File == regFile) { + if (inst->DstReg.File == file) { used[inst->DstReg.Index] = GL_TRUE; } - else { - /* check src regs otherwise */ - for (k = 0; k < n; k++) { - if (inst->SrcReg[k].File == regFile) { - used[inst->SrcReg[k].Index] = GL_TRUE; - break; - } + + for (j = 0; j < n; j++) { + if (inst->SrcReg[j].File == file) { + used[inst->SrcReg[j].Index] = GL_TRUE; } } } +} - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { + +/** + * Scan the given 'used' register flag array for the first entry + * that's >= firstReg. + * \param used vector of flags indicating registers in use (as returned + * by _mesa_find_used_registers()) + * \param usedSize size of the 'used' array + * \param firstReg first register to start searching at + * \return index of unused register, or -1 if none. + */ +GLint +_mesa_find_free_register(const GLboolean used[], + GLuint usedSize, GLuint firstReg) +{ + GLuint i; + + assert(firstReg < usedSize); + + for (i = firstReg; i < usedSize; i++) if (!used[i]) return i; - } return -1; } - /** * "Post-process" a GPU program. This is intended to be used for debugging. * Example actions include no-op'ing instructions or changing instruction diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h index 56a4191f578..0187a2c55ff 100644 --- a/src/mesa/shader/program.h +++ b/src/mesa/shader/program.h @@ -119,8 +119,14 @@ _mesa_combine_programs(GLcontext *ctx, const struct gl_program *progA, const struct gl_program *progB); +extern void +_mesa_find_used_registers(const struct gl_program *prog, + gl_register_file file, + GLboolean used[], GLuint usedSize); + extern GLint -_mesa_find_free_register(const struct gl_program *prog, GLuint regFile); +_mesa_find_free_register(const GLboolean used[], + GLuint maxRegs, GLuint firstReg); extern void _mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog); diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index 9514545709d..fb2ebe6338f 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -495,6 +495,11 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) GLuint i; GLint outputMap[VERT_RESULT_MAX]; GLuint numVaryingReads = 0; + GLboolean usedTemps[MAX_PROGRAM_TEMPS]; + GLuint firstTemp = 0; + + _mesa_find_used_registers(prog, PROGRAM_TEMPORARY, + usedTemps, MAX_PROGRAM_TEMPS); assert(type == PROGRAM_VARYING || type == PROGRAM_OUTPUT); assert(prog->Target == GL_VERTEX_PROGRAM_ARB || type != PROGRAM_VARYING); @@ -513,8 +518,10 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) const GLuint var = inst->SrcReg[j].Index; if (outputMap[var] == -1) { numVaryingReads++; - outputMap[var] = _mesa_find_free_register(prog, - PROGRAM_TEMPORARY); + outputMap[var] = _mesa_find_free_register(usedTemps, + MAX_PROGRAM_TEMPS, + firstTemp); + firstTemp = outputMap[var] + 1; } inst->SrcReg[j].File = PROGRAM_TEMPORARY; inst->SrcReg[j].Index = outputMap[var]; diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index d53580f5f69..e8eaa9c1031 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1715,7 +1715,11 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, */ FLUSH_VERTICES(ctx, _NEW_TEXTURE | _NEW_PROGRAM); _mesa_update_shader_textures_used(program); - ctx->Driver.ProgramStringNotify(ctx, program->Target, program); + /* Do we need to care about the return value here? + * This should not be the first time the driver was notified of + * this program. + */ + (void) ctx->Driver.ProgramStringNotify(ctx, program->Target, program); } } else { diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 21497b34e25..df524ce0787 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -719,6 +719,7 @@ _slang_link(GLcontext *ctx, { const struct gl_vertex_program *vertProg = NULL; const struct gl_fragment_program *fragProg = NULL; + GLboolean vertNotify = GL_TRUE, fragNotify = GL_TRUE; GLuint numSamplers = 0; GLuint i; @@ -871,8 +872,8 @@ _slang_link(GLcontext *ctx, _mesa_update_shader_textures_used(&shProg->FragmentProgram->Base); /* notify driver that a new fragment program has been compiled/linked */ - ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, - &shProg->FragmentProgram->Base); + vertNotify = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, + &shProg->FragmentProgram->Base); if (ctx->Shader.Flags & GLSL_DUMP) { _mesa_printf("Mesa pre-link fragment program:\n"); _mesa_print_program(&fragProg->Base); @@ -889,8 +890,8 @@ _slang_link(GLcontext *ctx, _mesa_update_shader_textures_used(&shProg->VertexProgram->Base); /* notify driver that a new vertex program has been compiled/linked */ - ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, - &shProg->VertexProgram->Base); + fragNotify = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, + &shProg->VertexProgram->Base); if (ctx->Shader.Flags & GLSL_DUMP) { _mesa_printf("Mesa pre-link vertex program:\n"); _mesa_print_program(&vertProg->Base); @@ -918,6 +919,12 @@ _slang_link(GLcontext *ctx, } } - shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram); + if (!vertNotify || !fragNotify) { + /* driver rejected one/both of the vertex/fragment programs */ + link_error(shProg, "Vertex and/or fragment program rejected by driver\n"); + } + else { + shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram); + } } diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index d70cf877e84..d975cd66f7d 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -37,7 +37,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "st_debug.h" #include "st_context.h" diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index 8d045f2c6c0..fba7bfe2cea 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -40,6 +40,7 @@ #include "cso_cache/cso_context.h" #include "util/u_rect.h" #include "util/u_math.h" +#include "util/u_inlines.h" diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 181f88a3348..ea16719ba0e 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -37,7 +37,6 @@ #include "main/imports.h" #include "main/mtypes.h" -#include "main/macros.h" #include "shader/program.h" #include "pipe/p_context.h" @@ -50,7 +49,6 @@ #include "st_context.h" #include "st_atom.h" #include "st_program.h" -#include "st_atom_shader.h" @@ -61,26 +59,10 @@ static void translate_fp(struct st_context *st, struct st_fragment_program *stfp) { - const GLbitfield fragInputsRead = stfp->Base.Base.InputsRead; - if (!stfp->state.tokens) { - GLuint inAttr, numIn = 0; - - for (inAttr = 0; inAttr < FRAG_ATTRIB_MAX; inAttr++) { - if (fragInputsRead & (1 << inAttr)) { - stfp->input_to_slot[inAttr] = numIn; - numIn++; - } - else { - stfp->input_to_slot[inAttr] = -1; - } - } - - stfp->num_input_slots = numIn; - assert(stfp->Base.Base.NumInstructions > 0); - st_translate_fragment_program(st, stfp, stfp->input_to_slot); + st_translate_fragment_program(st, stfp); } } diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 0b68447d212..57b71c1e7b0 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -39,6 +39,7 @@ #include "st_texture.h" #include "st_cb_texture.h" #include "pipe/p_context.h" +#include "util/u_inlines.h" #include "cso_cache/cso_context.h" diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c index 27ec2eb0331..0b6c34ca2cb 100644 --- a/src/mesa/state_tracker/st_atom_viewport.c +++ b/src/mesa/state_tracker/st_atom_viewport.c @@ -27,7 +27,6 @@ #include "main/context.h" -#include "main/colormac.h" #include "st_context.h" #include "st_atom.h" #include "pipe/p_context.h" @@ -62,9 +61,9 @@ update_viewport( struct st_context *st ) GLfloat x = (GLfloat)ctx->Viewport.X; GLfloat y = (GLfloat)ctx->Viewport.Y; GLfloat z = ctx->Viewport.Near; - GLfloat half_width = (GLfloat)ctx->Viewport.Width / 2.0f; - GLfloat half_height = (GLfloat)ctx->Viewport.Height / 2.0f; - GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) / 2.0f; + GLfloat half_width = (GLfloat)ctx->Viewport.Width * 0.5f; + GLfloat half_height = (GLfloat)ctx->Viewport.Height * 0.5f; + GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f; st->state.viewport.scale[0] = half_width; st->state.viewport.scale[1] = half_height * yScale; diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 798081ec899..1be72e729e4 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -43,7 +43,7 @@ #include "st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_tile.h" diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index d1b35f796ec..85420a950f4 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -47,7 +47,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_draw_quad.h" #include "util/u_simple_shaders.h" #include "shader/prog_instruction.h" @@ -221,7 +221,7 @@ combined_bitmap_fragment_program(GLcontext *ctx) #endif /* translate to TGSI tokens */ - st_translate_fragment_program(st, stfp->bitmap_program, NULL); + st_translate_fragment_program(st, stfp->bitmap_program); } return stfp->bitmap_program; diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index 65aa2a28ac2..36e03018d9f 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -41,8 +41,7 @@ #include "st_cb_fbo.h" #include "util/u_blit.h" - -#include "cso_cache/cso_context.h" +#include "util/u_inlines.h" void diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 0102d8a6f7d..3ff589034ae 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -42,7 +42,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" /** diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 94693d91f39..0c7bcb85973 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -47,7 +47,7 @@ #include "st_inlines.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_format.h" diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 7afdc31ede9..2a084ca5779 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -53,7 +53,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "tgsi/tgsi_ureg.h" #include "util/u_tile.h" #include "util/u_draw_quad.h" @@ -140,7 +140,7 @@ combined_drawpix_fragment_program(GLcontext *ctx) #endif /* translate to TGSI tokens */ - st_translate_fragment_program(st, stfp, NULL); + st_translate_fragment_program(st, stfp); /* save new program, update serial numbers */ st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo; @@ -221,7 +221,7 @@ make_fragment_shader_z(struct st_context *st) p->SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */ st->drawpix.z_shader = (struct st_fragment_program *) p; - st_translate_fragment_program(st, st->drawpix.z_shader, NULL); + st_translate_fragment_program(st, st->drawpix.z_shader); return st->drawpix.z_shader; } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index f7350ef1e3c..9f2fe7420d4 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -50,6 +50,7 @@ #include "util/u_format.h" #include "util/u_rect.h" +#include "util/u_inlines.h" /** diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c index 17261f8321b..edf26473d45 100644 --- a/src/mesa/state_tracker/st_cb_feedback.c +++ b/src/mesa/state_tracker/st_cb_feedback.c @@ -40,7 +40,6 @@ #include "main/imports.h" #include "main/context.h" #include "main/feedback.h" -#include "main/macros.h" #include "vbo/vbo.h" diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 5138e596a9c..82ef5572e1d 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -43,7 +43,6 @@ #include "st_context.h" #include "st_program.h" -#include "st_atom_shader.h" #include "st_mesa_to_tgsi.h" #include "st_cb_program.h" @@ -178,9 +177,9 @@ static GLboolean st_is_program_native( GLcontext *ctx, } -static void st_program_string_notify( GLcontext *ctx, - GLenum target, - struct gl_program *prog ) +static GLboolean st_program_string_notify( GLcontext *ctx, + GLenum target, + struct gl_program *prog ) { struct st_context *st = st_context(ctx); @@ -212,6 +211,9 @@ static void st_program_string_notify( GLcontext *ctx, if (st->vp == stvp) st->dirty.st |= ST_NEW_VERTEX_PROGRAM; } + + /* XXX check if program is legal, within limits */ + return GL_TRUE; } diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 8eb825a6a41..6b1fdf3ecd0 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -40,7 +40,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_tile.h" #include "st_debug.h" diff --git a/src/mesa/state_tracker/st_cb_strings.c b/src/mesa/state_tracker/st_cb_strings.c index f22c5369e43..0fcb427f30a 100644 --- a/src/mesa/state_tracker/st_cb_strings.c +++ b/src/mesa/state_tracker/st_cb_strings.c @@ -35,10 +35,11 @@ #include "main/macros.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" +#include "util/u_string.h" #include "st_context.h" #include "st_cb_strings.h" -#define ST_VERSION_STRING "0.3" +#define ST_VERSION_STRING "0.4" static const GLubyte * st_get_string(GLcontext * ctx, GLenum name) diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index cee2452eafe..13f050900a6 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -57,7 +57,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_shader_tokens.h" #include "util/u_tile.h" #include "util/u_blit.h" @@ -543,22 +543,15 @@ st_TexImage(GLcontext * ctx, _mesa_align_free(texImage->Data); } - if (width == 0 || height == 0 || depth == 0) { - /* stop after freeing old image */ - return; - } - - /* If this is the only mipmap level in the texture, could call - * bmBufferData with NULL data to free the old block and avoid - * waiting on any outstanding fences. + /* + * See if the new image is somehow incompatible with the existing + * mipmap. If so, free the old mipmap. */ if (stObj->pt) { if (stObj->teximage_realloc || level > (GLint) stObj->pt->last_level || - (stObj->pt->last_level == level && - stObj->pt->target != PIPE_TEXTURE_CUBE && - !st_texture_match_image(stObj->pt, &stImage->base, - stImage->face, stImage->level))) { + !st_texture_match_image(stObj->pt, &stImage->base, + stImage->face, stImage->level)) { DBG("release it\n"); pipe_texture_reference(&stObj->pt, NULL); assert(!stObj->pt); @@ -566,6 +559,11 @@ st_TexImage(GLcontext * ctx, } } + if (width == 0 || height == 0 || depth == 0) { + /* stop after freeing old image */ + return; + } + if (!stObj->pt) { guess_and_alloc_texture(ctx->st, stObj, stImage); if (!stObj->pt) { diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index a62ff248ce5..8f6a0c2423b 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -63,6 +63,7 @@ #include "st_gen_mipmap.h" #include "st_program.h" #include "pipe/p_context.h" +#include "util/u_inlines.h" #include "draw/draw_context.h" #include "cso_cache/cso_context.h" diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 381c68474d6..e1dcb154c1b 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -55,7 +55,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" static GLuint double_types[4] = { diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index cdaee2a353e..75ad1a97cf2 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -39,7 +39,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "draw/draw_private.h" #include "draw/draw_context.h" diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 835142e3d41..4e225a123c8 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -35,6 +35,7 @@ #include "st_cb_fbo.h" #include "st_public.h" #include "pipe/p_defines.h" +#include "util/u_inlines.h" struct st_framebuffer * @@ -53,7 +54,7 @@ st_create_framebuffer( const __GLcontextModes *visual, if (visual->sampleBuffers) samples = visual->samples; - _mesa_initialize_framebuffer(&stfb->Base, visual); + _mesa_initialize_window_framebuffer(&stfb->Base, visual); if (visual->doubleBufferMode) { struct gl_renderbuffer *rb diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 3823a59d37a..f67d7b4cb5c 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -36,7 +36,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_gen_mipmap.h" #include "util/u_math.h" diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h index dccc46f12d7..e105870bc75 100644 --- a/src/mesa/state_tracker/st_inlines.h +++ b/src/mesa/state_tracker/st_inlines.h @@ -36,7 +36,7 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "pipe/p_state.h" #include "st_context.h" diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 4aed2df8c31..6283833463f 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -40,7 +40,6 @@ #include "st_context.h" #include "shader/prog_instruction.h" #include "shader/prog_parameter.h" -#include "shader/prog_print.h" #include "util/u_debug.h" #include "util/u_math.h" #include "util/u_memory.h" diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 5c87e47ca3d..a639003dbd0 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -269,24 +269,20 @@ fail: /** * Translate a Mesa fragment shader into a TGSI shader. - * \param inputMapping to map fragment program input registers to TGSI - * input slots * \return pointer to cached pipe_shader object. */ void st_translate_fragment_program(struct st_context *st, - struct st_fragment_program *stfp, - const GLuint inputMapping[]) + struct st_fragment_program *stfp ) { struct pipe_context *pipe = st->pipe; GLuint outputMapping[FRAG_RESULT_MAX]; - GLuint defaultInputMapping[FRAG_ATTRIB_MAX]; + GLuint inputMapping[FRAG_ATTRIB_MAX]; GLuint interpMode[16]; /* XXX size? */ GLuint attr; enum pipe_error error; const GLbitfield inputsRead = stfp->Base.Base.InputsRead; struct ureg_program *ureg; - GLuint vslot = 0; uint fs_num_inputs = 0; @@ -294,24 +290,14 @@ st_translate_fragment_program(struct st_context *st, ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS]; uint fs_num_outputs = 0; - /* which vertex output goes to the first fragment input: */ - if (inputsRead & FRAG_BIT_WPOS) - vslot = 0; - else - vslot = 1; - /* * Convert Mesa program inputs to TGSI input register semantics. */ for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) { if (inputsRead & (1 << attr)) { - const GLuint slot = fs_num_inputs; - - defaultInputMapping[attr] = slot; - - stfp->input_map[slot] = vslot++; + const GLuint slot = fs_num_inputs++; - fs_num_inputs++; + inputMapping[attr] = slot; switch (attr) { case FRAG_ATTRIB_WPOS: @@ -376,6 +362,9 @@ st_translate_fragment_program(struct st_context *st, break; } } + else { + inputMapping[attr] = -1; + } } /* @@ -417,9 +406,6 @@ st_translate_fragment_program(struct st_context *st, } } - if (!inputMapping) - inputMapping = defaultInputMapping; - ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); if (ureg == NULL) return; diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 6b9a9226df5..d9822e50f55 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -52,12 +52,6 @@ struct st_fragment_program struct gl_fragment_program Base; GLuint serialNo; - GLuint input_to_slot[FRAG_ATTRIB_MAX]; /**< Maps FRAG_ATTRIB_x to slot */ - GLuint num_input_slots; - - /** map FP input back to VP output */ - GLuint input_map[PIPE_MAX_SHADER_INPUTS]; - ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; @@ -171,8 +165,7 @@ st_reference_fragprog(struct st_context *st, extern void st_translate_fragment_program(struct st_context *st, - struct st_fragment_program *fp, - const GLuint inputMapping[]); + struct st_fragment_program *fp); /* Called after program string change, discard all previous diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index b210ac91873..5a45c4358a9 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -41,7 +41,7 @@ #include "pipe/p_state.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_rect.h" #include "util/u_math.h" diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 5396548666f..44b64b17d15 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -203,13 +203,14 @@ vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, * Called via ctx->Driver.ProgramStringNotify() after a new vertex program * string has been parsed. */ -void +GLboolean _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program) { /* No-op. * If we had derived anything from the program that was private to this * stage we'd recompute/validate it here. */ + return GL_TRUE; } diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h index 9c66d3b0192..2c0d1fef737 100644 --- a/src/mesa/tnl/tnl.h +++ b/src/mesa/tnl/tnl.h @@ -66,7 +66,7 @@ _tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value ); extern void _tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value ); -extern void +extern GLboolean _tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program); struct _mesa_prim; diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c index da84eaa6ead..2fc866c5773 100644 --- a/src/mesa/vbo/vbo_split_inplace.c +++ b/src/mesa/vbo/vbo_split_inplace.c @@ -30,12 +30,15 @@ #include "main/mtypes.h" #include "main/macros.h" #include "main/enums.h" +#include "main/image.h" #include "vbo_split.h" #define MAX_PRIM 32 -/* Used for splitting without copying. +/* Used for splitting without copying. No attempt is made to handle + * too large indexed vertex buffers: In general you need to copy to do + * that. */ struct split_context { GLcontext *ctx; @@ -48,6 +51,7 @@ struct split_context { vbo_draw_func draw; const struct split_limits *limits; + GLuint limit; struct _mesa_prim dstprim[MAX_PRIM]; GLuint dstprim_nr; @@ -58,38 +62,38 @@ struct split_context { static void flush_vertex( struct split_context *split ) { - GLuint min_index, max_index; + struct _mesa_index_buffer ib; GLuint i; if (!split->dstprim_nr) return; - min_index = split->dstprim[0].start; - max_index = min_index + split->dstprim[0].count - 1; + if (split->ib) { + ib = *split->ib; - for (i = 1; i < split->dstprim_nr; i++) { - GLuint tmp_min = split->dstprim[i].start; - GLuint tmp_max = tmp_min + split->dstprim[i].count - 1; + ib.count = split->max_index - split->min_index + 1; + ib.ptr = (const void *)((const char *)ib.ptr + + split->min_index * _mesa_sizeof_type(ib.type)); - if (tmp_min < min_index) - min_index = tmp_min; - - if (tmp_max > max_index) - max_index = tmp_max; + /* Rebase the primitives to save index buffer entries. */ + for (i = 0; i < split->dstprim_nr; i++) + split->dstprim[i].start -= split->min_index; } - assert(max_index >= min_index); + assert(split->max_index >= split->min_index); - split->draw( split->ctx, - split->array, - split->dstprim, - split->dstprim_nr, - NULL, - GL_TRUE, - min_index, - max_index); + split->draw(split->ctx, + split->array, + split->dstprim, + split->dstprim_nr, + split->ib ? &ib : NULL, + !split->ib, + split->min_index, + split->max_index); split->dstprim_nr = 0; + split->min_index = ~0; + split->max_index = 0; } @@ -106,62 +110,67 @@ static struct _mesa_prim *next_outprim( struct split_context *split ) } } -static int align(int value, int alignment) +static void update_index_bounds(struct split_context *split, + const struct _mesa_prim *prim) { - return (value + alignment - 1) & ~(alignment - 1); + split->min_index = MIN2(split->min_index, prim->start); + split->max_index = MAX2(split->max_index, prim->start + prim->count - 1); } - +/* Return the maximum amount of vertices that can be emitted for a + * primitive starting at 'prim->start', depending on the previous + * index bounds. + */ +static GLuint get_max_vertices(struct split_context *split, + const struct _mesa_prim *prim) +{ + if ((prim->start > split->min_index && + prim->start - split->min_index >= split->limit) || + (prim->start < split->max_index && + split->max_index - prim->start >= split->limit)) + /* "prim" starts too far away from the old range. */ + return 0; + + return MIN2(split->min_index, prim->start) + split->limit - prim->start; +} /* Break large primitives into smaller ones. If not possible, convert * the primitive to indexed and pass to split_elts(). */ static void split_prims( struct split_context *split) { - GLuint csr = 0; GLuint i; for (i = 0; i < split->nr_prims; i++) { const struct _mesa_prim *prim = &split->prim[i]; GLuint first, incr; GLboolean split_inplace = split_prim_inplace(prim->mode, &first, &incr); - GLuint count; - - /* Always wrap on an even numbered vertex to avoid problems with - * triangle strips. - */ - GLuint available = align(split->limits->max_verts - csr - 1, 2); - assert(split->limits->max_verts >= csr); + GLuint available = get_max_vertices(split, prim); + GLuint count = prim->count - (prim->count - first) % incr; if (prim->count < first) continue; - - count = prim->count - (prim->count - first) % incr; - - if ((available < count && !split_inplace) || + if ((available < count && !split_inplace) || (available < first && split_inplace)) { flush_vertex(split); - csr = 0; - available = align(split->limits->max_verts - csr - 1, 2); + available = get_max_vertices(split, prim); } if (available >= count) { struct _mesa_prim *outprim = next_outprim(split); + *outprim = *prim; - csr += prim->count; - available = align(split->limits->max_verts - csr - 1, 2); - } + update_index_bounds(split, outprim); + } else if (split_inplace) { GLuint j, nr; - for (j = 0 ; j < count ; ) { GLuint remaining = count - j; struct _mesa_prim *outprim = next_outprim(split); nr = MIN2( available, remaining ); - nr -= (nr - first) % incr; outprim->mode = prim->mode; @@ -169,21 +178,20 @@ static void split_prims( struct split_context *split) outprim->end = (nr == remaining && prim->end); outprim->start = prim->start + j; outprim->count = nr; - + + update_index_bounds(split, outprim); + if (nr == remaining) { /* Finished. */ - j += nr; - csr += nr; - available = align(split->limits->max_verts - csr - 1, 2); + j += nr; } else { /* Wrapped the primitive: */ j += nr - (first - incr); flush_vertex(split); - csr = 0; - available = align(split->limits->max_verts - csr - 1, 2); + available = get_max_vertices(split, prim); } } } @@ -260,10 +268,14 @@ void vbo_split_inplace( GLcontext *ctx, split.prim = prim; split.nr_prims = nr_prims; split.ib = ib; - split.min_index = min_index; - split.max_index = max_index; + + /* Empty interval, makes calculations simpler. */ + split.min_index = ~0; + split.max_index = 0; + split.draw = draw; split.limits = limits; + split.limit = ib ? limits->max_indices : limits->max_verts; split_prims( &split ); } diff --git a/src/mesa/x86/sse_xform2.S b/src/mesa/x86/sse_xform2.S index b490d4c169f..a443dad35cc 100644 --- a/src/mesa/x86/sse_xform2.S +++ b/src/mesa/x86/sse_xform2.S @@ -186,7 +186,7 @@ GLNAME(_mesa_sse_transform_points2_3d_no_rot): MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */ ADD_L( EDI, ECX ) /* count += dest ptr */ - PXOR( XMM0, XMM0 ) + XORPS( XMM0, XMM0 ) /* clean the working register */ ALIGNTEXT32 MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */ diff --git a/src/mesa/x86/sse_xform3.S b/src/mesa/x86/sse_xform3.S index 8a79eeda18d..4bc22d8a545 100644 --- a/src/mesa/x86/sse_xform3.S +++ b/src/mesa/x86/sse_xform3.S @@ -198,7 +198,7 @@ GLNAME(_mesa_sse_transform_points3_3d_no_rot): MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */ ADD_L( EDI, ECX ) /* count += dest ptr */ - PXOR( XMM0, XMM0 ) + XORPS( XMM0, XMM0 ) /* clean the working register */ ALIGNTEXT32 MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */ |