diff options
-rw-r--r-- | src/mesa/main/texstate.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index dad69a8f627..ad80dcfaa5c 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -810,6 +810,14 @@ _mesa_init_texture(struct gl_context *ctx) ctx->Texture.CurrentUnit = 0; /* multitexture */ ctx->Texture._EnabledUnits = 0x0; + /* Appendix F.2 of the OpenGL ES 3.0 spec says: + * + * "OpenGL ES 3.0 requires that all cube map filtering be + * seamless. OpenGL ES 2.0 specified that a single cube map face be + * selected and used for filtering." + */ + ctx->Texture.CubeMapSeamless = _mesa_is_gles3(ctx); + for (u = 0; u < Elements(ctx->Texture.Unit); u++) init_texture_unit(ctx, u); |