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-rw-r--r--src/mesa/main/texstore.c37
-rw-r--r--src/mesa/main/texstore.h4
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c318
3 files changed, 99 insertions, 260 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 77222d6dfb6..0e13d8903f9 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -3792,26 +3792,21 @@ _mesa_get_texstore_func(gl_format format)
GLboolean
-_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
- GLenum baseInternalFormat, gl_format dstFormat,
- GLenum srcFormat, GLenum srcType,
- const struct gl_pixelstore_attrib *srcPacking)
+_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
+ GLenum baseInternalFormat,
+ gl_format dstFormat)
{
GLenum dstType;
- /* There are different restrictions depending on the base format... */
+ /* There are different rules depending on the base format. */
switch (baseInternalFormat) {
case GL_DEPTH_COMPONENT:
case GL_DEPTH_STENCIL:
- /* Depth scale and bias are not allowed. */
- if (ctx->Pixel.DepthScale != 1.0f ||
- ctx->Pixel.DepthBias != 0.0f) {
- return GL_FALSE;
- }
- break;
+ return ctx->Pixel.DepthScale != 1.0f ||
+ ctx->Pixel.DepthBias != 0.0f;
case GL_STENCIL_INDEX:
- break;
+ return GL_FALSE;
default:
/* Color formats.
@@ -3820,10 +3815,20 @@ _mesa_texstore_can_use_memcpy(struct gl_context *ctx,
*/
dstType = _mesa_get_format_datatype(dstFormat);
- if (dstType != GL_INT && dstType != GL_UNSIGNED_INT &&
- ctx->_ImageTransferState) {
- return GL_FALSE;
- }
+ return dstType != GL_INT && dstType != GL_UNSIGNED_INT &&
+ ctx->_ImageTransferState;
+ }
+}
+
+
+GLboolean
+_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
+ GLenum baseInternalFormat, gl_format dstFormat,
+ GLenum srcFormat, GLenum srcType,
+ const struct gl_pixelstore_attrib *srcPacking)
+{
+ if (_mesa_texstore_needs_transfer_ops(ctx, baseInternalFormat, dstFormat)) {
+ return GL_FALSE;
}
/* The base internal format and the base Mesa format must match. */
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index 107f2130015..75f24bd45ac 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -69,6 +69,10 @@
extern GLboolean
_mesa_texstore(TEXSTORE_PARAMS);
+extern GLboolean
+_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
+ GLenum baseInternalFormat,
+ gl_format dstFormat);
extern GLboolean
_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index d2dccb41186..606bae010d3 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1272,110 +1272,6 @@ fallback_copy_texsubimage(struct gl_context *ctx,
}
-
-/**
- * If the format of the src renderbuffer and the format of the dest
- * texture are compatible (in terms of blitting), return a TGSI writemask
- * to be used during the blit.
- * If the src/dest are incompatible, return 0.
- */
-static unsigned
-compatible_src_dst_formats(struct gl_context *ctx,
- const struct gl_renderbuffer *src,
- const struct gl_texture_image *dst)
-{
- /* Get logical base formats for the src and dest.
- * That is, use the user-requested formats and not the actual, device-
- * chosen formats.
- * For example, the user may have requested an A8 texture but the
- * driver may actually be using an RGBA texture format. When we
- * copy/blit to that texture, we only want to copy the Alpha channel
- * and not the RGB channels.
- *
- * Similarly, when the src FBO was created an RGB format may have been
- * requested but the driver actually chose an RGBA format. In that case,
- * we don't want to copy the undefined Alpha channel to the dest texture
- * (it should be 1.0).
- */
- const GLenum srcFormat = _mesa_base_fbo_format(ctx, src->InternalFormat);
- const GLenum dstFormat = _mesa_base_tex_format(ctx, dst->InternalFormat);
-
- /**
- * XXX when we have red-only and red/green renderbuffers we'll need
- * to add more cases here (or implement a general-purpose routine that
- * queries the existance of the R,G,B,A channels in the src and dest).
- */
- if (srcFormat == dstFormat) {
- /* This is the same as matching_base_formats, which should
- * always pass, as it did previously.
- */
- return TGSI_WRITEMASK_XYZW;
- }
- else if (srcFormat == GL_RGB && dstFormat == GL_RGBA) {
- /* Make sure that A in the dest is 1. The actual src format
- * may be RGBA and have undefined A values.
- */
- return TGSI_WRITEMASK_XYZ;
- }
- else if (srcFormat == GL_RGBA && dstFormat == GL_RGB) {
- /* Make sure that A in the dest is 1. The actual dst format
- * may be RGBA and will need A=1 to provide proper alpha values
- * when sampled later.
- */
- return TGSI_WRITEMASK_XYZ;
- }
- else {
- if (ST_DEBUG & DEBUG_FALLBACK)
- debug_printf("%s failed for src %s, dst %s\n",
- __FUNCTION__,
- _mesa_lookup_enum_by_nr(srcFormat),
- _mesa_lookup_enum_by_nr(dstFormat));
-
- /* Otherwise fail.
- */
- return 0;
- }
-}
-
-
-/**
- * Do pipe->blit. Return FALSE if the blitting is unsupported
- * for the given formats.
- */
-static GLboolean
-st_pipe_blit(struct pipe_context *pipe, struct pipe_blit_info *blit)
-{
- struct pipe_screen *screen = pipe->screen;
- unsigned dst_usage;
-
- if (util_format_is_depth_or_stencil(blit->dst.format)) {
- dst_usage = PIPE_BIND_DEPTH_STENCIL;
- }
- else {
- dst_usage = PIPE_BIND_RENDER_TARGET;
- }
-
- /* try resource_copy_region in case the format is not supported
- * for rendering */
- if (util_try_blit_via_copy_region(pipe, blit)) {
- return GL_TRUE; /* done */
- }
-
- /* check the format support */
- if (!screen->is_format_supported(screen, blit->src.format,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) ||
- !screen->is_format_supported(screen, blit->dst.format,
- PIPE_TEXTURE_2D, 0,
- dst_usage)) {
- return GL_FALSE;
- }
-
- pipe->blit(pipe, blit);
- return GL_TRUE;
-}
-
-
/**
* Do a CopyTex[Sub]Image1/2/3D() using a hardware (blit) path if possible.
* Note that the region to copy has already been clipped so we know we
@@ -1391,184 +1287,118 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims,
GLint srcX, GLint srcY, GLsizei width, GLsizei height)
{
struct st_texture_image *stImage = st_texture_image(texImage);
- const GLenum texBaseFormat = texImage->_BaseFormat;
+ struct st_texture_object *stObj = st_texture_object(texImage->TexObject);
struct st_renderbuffer *strb = st_renderbuffer(rb);
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- enum pipe_format dest_format, src_format;
- GLuint color_writemask;
- struct pipe_surface *dest_surface = NULL;
+ struct pipe_blit_info blit;
+ enum pipe_format dst_format;
GLboolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
- struct pipe_surface surf_tmpl;
- unsigned dst_usage;
- unsigned blit_mask;
+ unsigned bind;
GLint srcY0, srcY1, yStep;
- /* make sure finalize_textures has been called?
- */
- if (0) st_validate_state(st);
-
if (!strb || !strb->surface || !stImage->pt) {
debug_printf("%s: null strb or stImage\n", __FUNCTION__);
return;
}
- assert(strb);
- assert(strb->surface);
- assert(stImage->pt);
-
- src_format = util_format_linear(strb->surface->format);
- dest_format = util_format_linear(stImage->pt->format);
-
- if (do_flip) {
- srcY1 = strb->Base.Height - srcY - height;
- srcY0 = srcY1 + height;
- yStep = -1;
- }
- else {
- srcY0 = srcY;
- srcY1 = srcY0 + height;
- yStep = 1;
- }
-
- if (ctx->_ImageTransferState) {
+ if (_mesa_texstore_needs_transfer_ops(ctx, texImage->_BaseFormat,
+ texImage->TexFormat)) {
goto fallback;
}
- /* Compressed and subsampled textures aren't supported for blitting. */
- if (!util_format_is_plain(dest_format)) {
+ /* The base internal format must match the mesa format, so make sure
+ * e.g. an RGB internal format is really allocated as RGB and not as RGBA.
+ */
+ if (texImage->_BaseFormat !=
+ _mesa_get_format_base_format(texImage->TexFormat) ||
+ rb->_BaseFormat != _mesa_get_format_base_format(rb->Format)) {
goto fallback;
}
- if (texBaseFormat == GL_DEPTH_STENCIL ||
- texBaseFormat == GL_DEPTH_COMPONENT) {
- dst_usage = PIPE_BIND_DEPTH_STENCIL;
+ /* Choose the destination format to match the TexImage behavior. */
+ dst_format = util_format_linear(stImage->pt->format);
+ dst_format = util_format_luminance_to_red(dst_format);
+ dst_format = util_format_intensity_to_red(dst_format);
+
+ /* See if the destination format is supported. */
+ if (texImage->_BaseFormat == GL_DEPTH_STENCIL ||
+ texImage->_BaseFormat == GL_DEPTH_COMPONENT) {
+ bind = PIPE_BIND_DEPTH_STENCIL;
}
else {
- dst_usage = PIPE_BIND_RENDER_TARGET;
+ bind = PIPE_BIND_RENDER_TARGET;
}
- blit_mask = get_blit_mask(rb->_BaseFormat, texImage->_BaseFormat);
+ if (!dst_format ||
+ !screen->is_format_supported(screen, dst_format, stImage->pt->target,
+ stImage->pt->nr_samples, bind)) {
+ goto fallback;
+ }
- /* Determine if the src framebuffer and dest texture have the same
- * base format. We need this to detect a case such as the framebuffer
- * being GL_RGBA but the texture being GL_RGB. If the actual hardware
- * texture format stores RGBA we need to set A=1 (overriding the
- * framebuffer's alpha values).
- *
- * XXX util_blit_pixels doesn't support MSAA resolve, so always use
- * pipe->blit for MSAA textures
- */
- if ((blit_mask & PIPE_MASK_RGBA) &&
- texBaseFormat != strb->Base._BaseFormat &&
- strb->texture->nr_samples <= 1) {
- blit_mask = 0;
+ /* Y flipping for the main framebuffer. */
+ if (do_flip) {
+ srcY1 = strb->Base.Height - srcY - height;
+ srcY0 = srcY1 + height;
+ yStep = -1;
+ }
+ else {
+ srcY0 = srcY;
+ srcY1 = srcY0 + height;
+ yStep = 1;
}
/* Blit the texture.
* This supports flipping, format conversions, and downsampling.
*/
- if (blit_mask) {
- /* If stImage->pt is an independent image (not a pointer into a full
- * mipmap) stImage->pt.last_level will be zero and we need to use that
- * as the dest level.
- */
- unsigned dstLevel = MIN2(stImage->base.Level, stImage->pt->last_level);
- struct pipe_blit_info blit;
-
- memset(&blit, 0, sizeof(blit));
- blit.src.resource = strb->texture;
- blit.src.format = src_format;
- blit.src.level = strb->surface->u.tex.level;
- blit.src.box.x = srcX;
- blit.src.box.y = srcY0;
- blit.src.box.z = strb->surface->u.tex.first_layer;
- blit.src.box.width = width;
- blit.src.box.height = srcY1 - srcY0;
- blit.src.box.depth = 1;
- blit.dst.resource = stImage->pt;
- blit.dst.format = dest_format;
- blit.dst.level = dstLevel;
- blit.dst.box.x = destX;
- blit.dst.box.y = destY;
- blit.dst.box.z = stImage->base.Face + destZ;
- blit.dst.box.width = width;
- blit.dst.box.height = height;
- blit.dst.box.depth = 1;
- blit.mask = blit_mask;
- blit.filter = PIPE_TEX_FILTER_NEAREST;
-
- /* 1D array textures need special treatment.
- * Blit rows from the source to layers in the destination. */
- if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
- int y, layer;
-
- for (y = srcY0, layer = 0; layer < height; y += yStep, layer++) {
- blit.src.box.y = y;
- blit.src.box.height = 1;
- blit.dst.box.y = 0;
- blit.dst.box.height = 1;
- blit.dst.box.z = destY + layer;
-
- if (!st_pipe_blit(pipe, &blit)) {
- goto fallback;
- }
- }
- }
- else {
- /* All the other texture targets. */
- if (!st_pipe_blit(pipe, &blit)) {
- goto fallback;
- }
- }
- return;
- }
+ memset(&blit, 0, sizeof(blit));
+ blit.src.resource = strb->texture;
+ blit.src.format = util_format_linear(strb->surface->format);
+ blit.src.level = strb->surface->u.tex.level;
+ blit.src.box.x = srcX;
+ blit.src.box.y = srcY0;
+ blit.src.box.z = strb->surface->u.tex.first_layer;
+ blit.src.box.width = width;
+ blit.src.box.height = srcY1 - srcY0;
+ blit.src.box.depth = 1;
+ blit.dst.resource = stImage->pt;
+ blit.dst.format = dst_format;
+ blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->Level;
+ blit.dst.box.x = destX;
+ blit.dst.box.y = destY;
+ blit.dst.box.z = stImage->base.Face + destZ;
+ blit.dst.box.width = width;
+ blit.dst.box.height = height;
+ blit.dst.box.depth = 1;
+ blit.mask = get_blit_mask(rb->_BaseFormat, texImage->_BaseFormat);
+ blit.filter = PIPE_TEX_FILTER_NEAREST;
- /* try u_blit */
+ /* 1D array textures need special treatment.
+ * Blit rows from the source to layers in the destination. */
if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
- /* u_blit cannot copy 1D array textures as required by CopyTexSubImage */
- goto fallback;
- }
+ int y, layer;
- color_writemask = compatible_src_dst_formats(ctx, &strb->Base, texImage);
+ for (y = srcY0, layer = 0; layer < height; y += yStep, layer++) {
+ blit.src.box.y = y;
+ blit.src.box.height = 1;
+ blit.dst.box.y = 0;
+ blit.dst.box.height = 1;
+ blit.dst.box.z = destY + layer;
- if (!color_writemask ||
- !screen->is_format_supported(screen, src_format,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW) ||
- !screen->is_format_supported(screen, dest_format,
- PIPE_TEXTURE_2D, 0,
- dst_usage)) {
- goto fallback;
+ pipe->blit(pipe, &blit);
+ }
+ }
+ else {
+ /* All the other texture targets. */
+ pipe->blit(pipe, &blit);
}
-
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = util_format_linear(stImage->pt->format);
- surf_tmpl.u.tex.level = stImage->base.Level;
- surf_tmpl.u.tex.first_layer = stImage->base.Face + destZ;
- surf_tmpl.u.tex.last_layer = stImage->base.Face + destZ;
-
- dest_surface = pipe->create_surface(pipe, stImage->pt,
- &surf_tmpl);
- util_blit_pixels(st->blit,
- strb->texture,
- strb->surface->u.tex.level,
- srcX, srcY0,
- srcX + width, srcY1,
- strb->surface->u.tex.first_layer,
- dest_surface,
- destX, destY,
- destX + width, destY + height,
- 0.0, PIPE_TEX_MIPFILTER_NEAREST,
- color_writemask, 0);
- pipe_surface_reference(&dest_surface, NULL);
return;
fallback:
/* software fallback */
fallback_copy_texsubimage(ctx,
- strb, stImage, texBaseFormat,
+ strb, stImage, texImage->_BaseFormat,
destX, destY, destZ,
srcX, srcY, width, height);
}