diff options
74 files changed, 2514 insertions, 766 deletions
diff --git a/bin/raw2png.py b/bin/raw2png.py new file mode 100755 index 00000000000..ce18079496c --- /dev/null +++ b/bin/raw2png.py @@ -0,0 +1,339 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import os.path +import sys +import struct +import Image # http://www.pythonware.com/products/pil/ + +PIPE_FORMAT_LAYOUT_RGBAZS = 0 +PIPE_FORMAT_LAYOUT_YCBCR = 1 +PIPE_FORMAT_LAYOUT_DXT = 2 + +PIPE_FORMAT_COMP_R = 0 +PIPE_FORMAT_COMP_G = 1 +PIPE_FORMAT_COMP_B = 2 +PIPE_FORMAT_COMP_A = 3 +PIPE_FORMAT_COMP_0 = 4 +PIPE_FORMAT_COMP_1 = 5 +PIPE_FORMAT_COMP_Z = 6 +PIPE_FORMAT_COMP_S = 7 + +PIPE_FORMAT_TYPE_UNKNOWN = 0 +PIPE_FORMAT_TYPE_FLOAT = 1 +PIPE_FORMAT_TYPE_UNORM = 2 +PIPE_FORMAT_TYPE_SNORM = 3 +PIPE_FORMAT_TYPE_USCALED = 4 +PIPE_FORMAT_TYPE_SSCALED = 5 +PIPE_FORMAT_TYPE_SRGB = 6 + +def _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP8, TYPE ): + return ((PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\ + ((SWZ) << 2) |\ + ((SIZEX) << 14) |\ + ((SIZEY) << 17) |\ + ((SIZEZ) << 20) |\ + ((SIZEW) << 23) |\ + ((EXP8) << 26) |\ + ((TYPE) << 28) ) + +def _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ): + return (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9)) + +def _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ): + return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE ) + +def _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ): + return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE ) + +def _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ): + return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 2, TYPE ) + +_PIPE_FORMAT_R001 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_RG01 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_RGB1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_RGBA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A ) +_PIPE_FORMAT_ARGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B ) +_PIPE_FORMAT_BGRA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A ) +_PIPE_FORMAT_1RGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B ) +_PIPE_FORMAT_BGR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_0000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_000R = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R ) +_PIPE_FORMAT_RRR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 ) +_PIPE_FORMAT_RRRR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R ) +_PIPE_FORMAT_RRRG = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G ) +_PIPE_FORMAT_Z000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_0Z00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_SZ00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_ZS00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) +_PIPE_FORMAT_S000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 ) + +def _PIPE_FORMAT_YCBCR( REV ): + return ((PIPE_FORMAT_LAYOUT_YCBCR << 0) |\ + ((REV) << 2) ) + +def _PIPE_FORMAT_DXT( LEVEL, RSIZE, GSIZE, BSIZE, ASIZE ): + return ((PIPE_FORMAT_LAYOUT_DXT << 0) | \ + ((LEVEL) << 2) | \ + ((RSIZE) << 5) | \ + ((GSIZE) << 8) | \ + ((BSIZE) << 11) | \ + ((ASIZE) << 14) ) + +PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN ) +PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_X8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_B8G8R8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 ) +PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 ) +PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_X8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_0Z00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_Z24X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT ) +PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8G8B8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ) +PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8G8B8X8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ) +PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ) +PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED ) +PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_A8_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB ) +PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0 ) +PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8 ) +PIPE_FORMAT_DXT3_RGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8 ) +PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8 ) + +formats = { + PIPE_FORMAT_NONE: "PIPE_FORMAT_NONE", + PIPE_FORMAT_A8R8G8B8_UNORM: "PIPE_FORMAT_A8R8G8B8_UNORM", + PIPE_FORMAT_X8R8G8B8_UNORM: "PIPE_FORMAT_X8R8G8B8_UNORM", + PIPE_FORMAT_B8G8R8A8_UNORM: "PIPE_FORMAT_B8G8R8A8_UNORM", + PIPE_FORMAT_B8G8R8X8_UNORM: "PIPE_FORMAT_B8G8R8X8_UNORM", + PIPE_FORMAT_A1R5G5B5_UNORM: "PIPE_FORMAT_A1R5G5B5_UNORM", + PIPE_FORMAT_A4R4G4B4_UNORM: "PIPE_FORMAT_A4R4G4B4_UNORM", + PIPE_FORMAT_R5G6B5_UNORM: "PIPE_FORMAT_R5G6B5_UNORM", + PIPE_FORMAT_L8_UNORM: "PIPE_FORMAT_L8_UNORM", + PIPE_FORMAT_A8_UNORM: "PIPE_FORMAT_A8_UNORM", + PIPE_FORMAT_I8_UNORM: "PIPE_FORMAT_I8_UNORM", + PIPE_FORMAT_A8L8_UNORM: "PIPE_FORMAT_A8L8_UNORM", + PIPE_FORMAT_YCBCR: "PIPE_FORMAT_YCBCR", + PIPE_FORMAT_YCBCR_REV: "PIPE_FORMAT_YCBCR_REV", + PIPE_FORMAT_Z16_UNORM: "PIPE_FORMAT_Z16_UNORM", + PIPE_FORMAT_Z32_UNORM: "PIPE_FORMAT_Z32_UNORM", + PIPE_FORMAT_Z32_FLOAT: "PIPE_FORMAT_Z32_FLOAT", + PIPE_FORMAT_S8Z24_UNORM: "PIPE_FORMAT_S8Z24_UNORM", + PIPE_FORMAT_Z24S8_UNORM: "PIPE_FORMAT_Z24S8_UNORM", + PIPE_FORMAT_X8Z24_UNORM: "PIPE_FORMAT_X8Z24_UNORM", + PIPE_FORMAT_Z24X8_UNORM: "PIPE_FORMAT_Z24X8_UNORM", + PIPE_FORMAT_S8_UNORM: "PIPE_FORMAT_S8_UNORM", + PIPE_FORMAT_R64_FLOAT: "PIPE_FORMAT_R64_FLOAT", + PIPE_FORMAT_R64G64_FLOAT: "PIPE_FORMAT_R64G64_FLOAT", + PIPE_FORMAT_R64G64B64_FLOAT: "PIPE_FORMAT_R64G64B64_FLOAT", + PIPE_FORMAT_R64G64B64A64_FLOAT: "PIPE_FORMAT_R64G64B64A64_FLOAT", + PIPE_FORMAT_R32_FLOAT: "PIPE_FORMAT_R32_FLOAT", + PIPE_FORMAT_R32G32_FLOAT: "PIPE_FORMAT_R32G32_FLOAT", + PIPE_FORMAT_R32G32B32_FLOAT: "PIPE_FORMAT_R32G32B32_FLOAT", + PIPE_FORMAT_R32G32B32A32_FLOAT: "PIPE_FORMAT_R32G32B32A32_FLOAT", + PIPE_FORMAT_R32_UNORM: "PIPE_FORMAT_R32_UNORM", + PIPE_FORMAT_R32G32_UNORM: "PIPE_FORMAT_R32G32_UNORM", + PIPE_FORMAT_R32G32B32_UNORM: "PIPE_FORMAT_R32G32B32_UNORM", + PIPE_FORMAT_R32G32B32A32_UNORM: "PIPE_FORMAT_R32G32B32A32_UNORM", + PIPE_FORMAT_R32_USCALED: "PIPE_FORMAT_R32_USCALED", + PIPE_FORMAT_R32G32_USCALED: "PIPE_FORMAT_R32G32_USCALED", + PIPE_FORMAT_R32G32B32_USCALED: "PIPE_FORMAT_R32G32B32_USCALED", + PIPE_FORMAT_R32G32B32A32_USCALED: "PIPE_FORMAT_R32G32B32A32_USCALED", + PIPE_FORMAT_R32_SNORM: "PIPE_FORMAT_R32_SNORM", + PIPE_FORMAT_R32G32_SNORM: "PIPE_FORMAT_R32G32_SNORM", + PIPE_FORMAT_R32G32B32_SNORM: "PIPE_FORMAT_R32G32B32_SNORM", + PIPE_FORMAT_R32G32B32A32_SNORM: "PIPE_FORMAT_R32G32B32A32_SNORM", + PIPE_FORMAT_R32_SSCALED: "PIPE_FORMAT_R32_SSCALED", + PIPE_FORMAT_R32G32_SSCALED: "PIPE_FORMAT_R32G32_SSCALED", + PIPE_FORMAT_R32G32B32_SSCALED: "PIPE_FORMAT_R32G32B32_SSCALED", + PIPE_FORMAT_R32G32B32A32_SSCALED: "PIPE_FORMAT_R32G32B32A32_SSCALED", + PIPE_FORMAT_R16_UNORM: "PIPE_FORMAT_R16_UNORM", + PIPE_FORMAT_R16G16_UNORM: "PIPE_FORMAT_R16G16_UNORM", + PIPE_FORMAT_R16G16B16_UNORM: "PIPE_FORMAT_R16G16B16_UNORM", + PIPE_FORMAT_R16G16B16A16_UNORM: "PIPE_FORMAT_R16G16B16A16_UNORM", + PIPE_FORMAT_R16_USCALED: "PIPE_FORMAT_R16_USCALED", + PIPE_FORMAT_R16G16_USCALED: "PIPE_FORMAT_R16G16_USCALED", + PIPE_FORMAT_R16G16B16_USCALED: "PIPE_FORMAT_R16G16B16_USCALED", + PIPE_FORMAT_R16G16B16A16_USCALED: "PIPE_FORMAT_R16G16B16A16_USCALED", + PIPE_FORMAT_R16_SNORM: "PIPE_FORMAT_R16_SNORM", + PIPE_FORMAT_R16G16_SNORM: "PIPE_FORMAT_R16G16_SNORM", + PIPE_FORMAT_R16G16B16_SNORM: "PIPE_FORMAT_R16G16B16_SNORM", + PIPE_FORMAT_R16G16B16A16_SNORM: "PIPE_FORMAT_R16G16B16A16_SNORM", + PIPE_FORMAT_R16_SSCALED: "PIPE_FORMAT_R16_SSCALED", + PIPE_FORMAT_R16G16_SSCALED: "PIPE_FORMAT_R16G16_SSCALED", + PIPE_FORMAT_R16G16B16_SSCALED: "PIPE_FORMAT_R16G16B16_SSCALED", + PIPE_FORMAT_R16G16B16A16_SSCALED: "PIPE_FORMAT_R16G16B16A16_SSCALED", + PIPE_FORMAT_R8_UNORM: "PIPE_FORMAT_R8_UNORM", + PIPE_FORMAT_R8G8_UNORM: "PIPE_FORMAT_R8G8_UNORM", + PIPE_FORMAT_R8G8B8_UNORM: "PIPE_FORMAT_R8G8B8_UNORM", + PIPE_FORMAT_R8G8B8A8_UNORM: "PIPE_FORMAT_R8G8B8A8_UNORM", + PIPE_FORMAT_R8G8B8X8_UNORM: "PIPE_FORMAT_R8G8B8X8_UNORM", + PIPE_FORMAT_R8_USCALED: "PIPE_FORMAT_R8_USCALED", + PIPE_FORMAT_R8G8_USCALED: "PIPE_FORMAT_R8G8_USCALED", + PIPE_FORMAT_R8G8B8_USCALED: "PIPE_FORMAT_R8G8B8_USCALED", + PIPE_FORMAT_R8G8B8A8_USCALED: "PIPE_FORMAT_R8G8B8A8_USCALED", + PIPE_FORMAT_R8G8B8X8_USCALED: "PIPE_FORMAT_R8G8B8X8_USCALED", + PIPE_FORMAT_R8_SNORM: "PIPE_FORMAT_R8_SNORM", + PIPE_FORMAT_R8G8_SNORM: "PIPE_FORMAT_R8G8_SNORM", + PIPE_FORMAT_R8G8B8_SNORM: "PIPE_FORMAT_R8G8B8_SNORM", + PIPE_FORMAT_R8G8B8A8_SNORM: "PIPE_FORMAT_R8G8B8A8_SNORM", + PIPE_FORMAT_R8G8B8X8_SNORM: "PIPE_FORMAT_R8G8B8X8_SNORM", + PIPE_FORMAT_R8_SSCALED: "PIPE_FORMAT_R8_SSCALED", + PIPE_FORMAT_R8G8_SSCALED: "PIPE_FORMAT_R8G8_SSCALED", + PIPE_FORMAT_R8G8B8_SSCALED: "PIPE_FORMAT_R8G8B8_SSCALED", + PIPE_FORMAT_R8G8B8A8_SSCALED: "PIPE_FORMAT_R8G8B8A8_SSCALED", + PIPE_FORMAT_R8G8B8X8_SSCALED: "PIPE_FORMAT_R8G8B8X8_SSCALED", + PIPE_FORMAT_L8_SRGB: "PIPE_FORMAT_L8_SRGB", + PIPE_FORMAT_A8_L8_SRGB: "PIPE_FORMAT_A8_L8_SRGB", + PIPE_FORMAT_R8G8B8_SRGB: "PIPE_FORMAT_R8G8B8_SRGB", + PIPE_FORMAT_R8G8B8A8_SRGB: "PIPE_FORMAT_R8G8B8A8_SRGB", + PIPE_FORMAT_R8G8B8X8_SRGB: "PIPE_FORMAT_R8G8B8X8_SRGB", + PIPE_FORMAT_DXT1_RGB: "PIPE_FORMAT_DXT1_RGB", + PIPE_FORMAT_DXT1_RGBA: "PIPE_FORMAT_DXT1_RGBA", + PIPE_FORMAT_DXT3_RGBA: "PIPE_FORMAT_DXT3_RGBA", + PIPE_FORMAT_DXT5_RGBA: "PIPE_FORMAT_DXT5_RGBA", +} + + +def read_header(infile): + header_fmt = "IIII" + header = infile.read(struct.calcsize(header_fmt)) + return struct.unpack_from(header_fmt, header) + +def read_pixel(infile, fmt, cpp): + assert cpp == 4 + r, g, b, a = map(ord, infile.read(4)) + return r, g, b, a + + +def process(infilename, outfilename): + infile = open(infilename, "rb") + format, cpp, width, height = read_header(infile) + sys.stderr.write("format = %s, cpp = %u, width = %u, height = %u\n" % (formats[format], cpp, width, height)) + outimage = Image.new( + mode='RGB', + size=(width, height), + color=(0,0,0)) + outpixels = outimage.load() + for y in range(height): + for x in range(width): + r, g, b, a = read_pixel(infile, format, cpp) + outpixels[x, y] = r, g, b + outimage.save(outfilename, "PNG") + + +def main(): + if sys.platform == 'win32': + # wildcard expansion + from glob import glob + args = [] + for arg in sys.argv[1:]: + args.extend(glob(arg)) + else: + args = sys.argv[1:] + for infilename in args: + root, ext = os.path.splitext(infilename) + outfilename = root + ".png" + process(infilename, outfilename) + + +if __name__ == '__main__': + main() diff --git a/common.py b/common.py index 6de181739ba..36b190ce89f 100644 --- a/common.py +++ b/common.py @@ -245,12 +245,11 @@ def generate(env): '/GX-', # disable C++ EH '/GR-', # disable C++ RTTI '/GF', # enable read-only string pooling - '/GS', # enable security checks '/G6', # optimize for PPro, P-II, P-III '/Ze', # enable extensions - #'/Gi-', # ??? + '/Gi-', # disable incremental compilation '/QIfdiv-', # disable Pentium FDIV fix - #'/hotpatch', # ??? + '/hotpatch', # prepares an image for hotpatching. #'/Z7', #enable old-style debug info ] # Put debugging information in a separate .pdb file for each object file as diff --git a/progs/tests/fbotest2.c b/progs/tests/fbotest2.c index 18f28972b6e..5283c7e1fd6 100644 --- a/progs/tests/fbotest2.c +++ b/progs/tests/fbotest2.c @@ -68,6 +68,7 @@ Display( void ) /* draw to window */ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */ glWindowPos2iARB(0, 0); glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); diff --git a/progs/xdemos/glthreads.c b/progs/xdemos/glthreads.c index 989697fbcaa..b90e6b4f319 100644 --- a/progs/xdemos/glthreads.c +++ b/progs/xdemos/glthreads.c @@ -24,18 +24,33 @@ * This program tests GLX thread safety. * Command line options: * -p Open a display connection for each thread + * -l Enable application-side locking * -n <num threads> Number of threads to create (default is 2) * -display <display name> Specify X display (default is :0.0) + * -t Use texture mapping * * Brian Paul 20 July 2000 */ +/* + * Notes: + * - Each thread gets its own GLX context. + * + * - The GLX contexts share texture objects. + * + * - When 't' is pressed to update the texture image, the window/thread which + * has input focus is signalled to change the texture. The other threads + * should see the updated texture the next time they call glBindTexture. + */ + + #if defined(PTHREADS) /* defined by Mesa on Linux and other platforms */ #include <assert.h> #include <GL/gl.h> #include <GL/glx.h> +#include <math.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -55,6 +70,8 @@ struct winthread { float Angle; int WinWidth, WinHeight; GLboolean NewSize; + GLboolean Initialized; + GLboolean MakeNewTexture; }; @@ -65,8 +82,13 @@ static volatile GLboolean ExitFlag = GL_FALSE; static GLboolean MultiDisplays = 0; static GLboolean Locking = 0; +static GLboolean Texture = GL_FALSE; +static GLuint TexObj = 12; +static GLboolean Animate = GL_TRUE; static pthread_mutex_t Mutex; +static pthread_cond_t CondVar; +static pthread_mutex_t CondMutex; static void @@ -77,6 +99,59 @@ Error(const char *msg) } +static void +signal_redraw(void) +{ + pthread_mutex_lock(&CondMutex); + pthread_cond_broadcast(&CondVar); + pthread_mutex_unlock(&CondMutex); +} + + +static void +MakeNewTexture(struct winthread *wt) +{ +#define TEX_SIZE 128 + static float step = 0.0; + GLfloat image[TEX_SIZE][TEX_SIZE][4]; + GLint width; + int i, j; + + for (j = 0; j < TEX_SIZE; j++) { + for (i = 0; i < TEX_SIZE; i++) { + float dt = 5.0 * (j - 0.5 * TEX_SIZE) / TEX_SIZE; + float ds = 5.0 * (i - 0.5 * TEX_SIZE) / TEX_SIZE; + float r = dt * dt + ds * ds + step; + image[j][i][0] = + image[j][i][1] = + image[j][i][2] = 0.75 + 0.25 * cos(r); + image[j][i][3] = 1.0; + } + } + + step += 0.5; + + glBindTexture(GL_TEXTURE_2D, TexObj); + + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); + if (width) { + assert(width == TEX_SIZE); + /* sub-tex replace */ + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, TEX_SIZE, TEX_SIZE, + GL_RGBA, GL_FLOAT, image); + } + else { + /* create new */ + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_SIZE, TEX_SIZE, 0, + GL_RGBA, GL_FLOAT, image); + } +} + + + /* draw a colored cube */ static void draw_object(void) @@ -85,52 +160,61 @@ draw_object(void) glScalef(0.75, 0.75, 0.75); glColor3f(1, 0, 0); - glBegin(GL_POLYGON); - glVertex3f(1, -1, -1); - glVertex3f(1, 1, -1); - glVertex3f(1, 1, 1); - glVertex3f(1, -1, 1); - glEnd(); + if (Texture) { + glBindTexture(GL_TEXTURE_2D, TexObj); + glEnable(GL_TEXTURE_2D); + } + else { + glDisable(GL_TEXTURE_2D); + } + + glBegin(GL_QUADS); + + /* -X */ glColor3f(0, 1, 1); - glBegin(GL_POLYGON); - glVertex3f(-1, -1, -1); - glVertex3f(-1, 1, -1); - glVertex3f(-1, 1, 1); - glVertex3f(-1, -1, 1); - glEnd(); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(-1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); - glColor3f(0, 1, 0); - glBegin(GL_POLYGON); - glVertex3f(-1, 1, -1); - glVertex3f( 1, 1, -1); - glVertex3f( 1, 1, 1); - glVertex3f(-1, 1, 1); - glEnd(); + /* +X */ + glColor3f(1, 0, 0); + glTexCoord2f(0, 0); glVertex3f(1, -1, -1); + glTexCoord2f(1, 0); glVertex3f(1, 1, -1); + glTexCoord2f(1, 1); glVertex3f(1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(1, -1, 1); + /* -Y */ glColor3f(1, 0, 1); - glBegin(GL_POLYGON); - glVertex3f(-1, -1, -1); - glVertex3f( 1, -1, -1); - glVertex3f( 1, -1, 1); - glVertex3f(-1, -1, 1); - glEnd(); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, -1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, -1, 1); - glColor3f(0, 0, 1); - glBegin(GL_POLYGON); - glVertex3f(-1, -1, 1); - glVertex3f( 1, -1, 1); - glVertex3f( 1, 1, 1); - glVertex3f(-1, 1, 1); - glEnd(); + /* +Y */ + glColor3f(0, 1, 0); + glTexCoord2f(0, 0); glVertex3f(-1, 1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, 1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + /* -Z */ glColor3f(1, 1, 0); - glBegin(GL_POLYGON); - glVertex3f(-1, -1, -1); - glVertex3f( 1, -1, -1); - glVertex3f( 1, 1, -1); - glVertex3f(-1, 1, -1); + glTexCoord2f(0, 0); glVertex3f(-1, -1, -1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, -1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, -1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, -1); + + /* +Y */ + glColor3f(0, 0, 1); + glTexCoord2f(0, 0); glVertex3f(-1, -1, 1); + glTexCoord2f(1, 0); glVertex3f( 1, -1, 1); + glTexCoord2f(1, 1); glVertex3f( 1, 1, 1); + glTexCoord2f(0, 1); glVertex3f(-1, 1, 1); + glEnd(); + glPopMatrix(); } @@ -142,6 +226,8 @@ resize(struct winthread *wt, int w, int h) wt->NewSize = GL_TRUE; wt->WinWidth = w; wt->WinHeight = h; + if (!Animate) + signal_redraw(); } @@ -151,18 +237,19 @@ resize(struct winthread *wt, int w, int h) static void draw_loop(struct winthread *wt) { - GLboolean firstIter = GL_TRUE; - while (!ExitFlag) { if (Locking) pthread_mutex_lock(&Mutex); glXMakeCurrent(wt->Dpy, wt->Win, wt->Context); - if (firstIter) { + if (!wt->Initialized) { printf("glthreads: %d: GL_RENDERER = %s\n", wt->Index, (char *) glGetString(GL_RENDERER)); - firstIter = GL_FALSE; + if (Texture /*&& wt->Index == 0*/) { + MakeNewTexture(wt); + } + wt->Initialized = GL_TRUE; } if (Locking) @@ -182,10 +269,15 @@ draw_loop(struct winthread *wt) wt->NewSize = GL_FALSE; } + if (wt->MakeNewTexture) { + MakeNewTexture(wt); + wt->MakeNewTexture = GL_FALSE; + } + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); - glRotatef(wt->Angle, 0, 0, 1); + glRotatef(wt->Angle, 0, 1, 0); glRotatef(wt->Angle, 1, 0, 0); glScalef(0.7, 0.7, 0.7); draw_object(); @@ -199,12 +291,63 @@ draw_loop(struct winthread *wt) if (Locking) pthread_mutex_unlock(&Mutex); - usleep(5000); + if (Animate) { + usleep(5000); + } + else { + /* wait for signal to draw */ + pthread_mutex_lock(&CondMutex); + pthread_cond_wait(&CondVar, &CondMutex); + pthread_mutex_unlock(&CondMutex); + } wt->Angle += 1.0; } } +static void +keypress(XEvent *event, struct winthread *wt) +{ + char buf[100]; + KeySym keySym; + XComposeStatus stat; + + XLookupString(&event->xkey, buf, sizeof(buf), &keySym, &stat); + + switch (keySym) { + case XK_Escape: + /* tell all threads to exit */ + if (!Animate) { + signal_redraw(); + } + ExitFlag = GL_TRUE; + /*printf("exit draw_loop %d\n", wt->Index);*/ + return; + case XK_t: + case XK_T: + if (Texture) { + wt->MakeNewTexture = GL_TRUE; + if (!Animate) + signal_redraw(); + } + break; + case XK_a: + case XK_A: + Animate = !Animate; + if (Animate) /* yes, prev Animate state! */ + signal_redraw(); + break; + case XK_s: + case XK_S: + if (!Animate) + signal_redraw(); + break; + default: + ; /* nop */ + } +} + + /* * The main process thread runs this loop. * Single display connection for all threads. @@ -250,10 +393,14 @@ event_loop(Display *dpy) } break; case KeyPress: - /* tell all threads to exit */ - ExitFlag = GL_TRUE; - /*printf("exit draw_loop %d\n", wt->Index);*/ - return; + for (i = 0; i < NumWinThreads; i++) { + struct winthread *wt = &WinThreads[i]; + if (event.xkey.window == wt->Win) { + keypress(&event, wt); + break; + } + } + break; default: /*no-op*/ ; } @@ -281,12 +428,10 @@ event_loop_multi(void) resize(wt, event.xconfigure.width, event.xconfigure.height); break; case KeyPress: - /* tell all threads to exit */ - ExitFlag = GL_TRUE; - /*printf("exit draw_loop %d\n", wt->Index);*/ - return; + keypress(&event, wt); + break; default: - /*no-op*/ ; + ; /* nop */ } } w = (w + 1) % NumWinThreads; @@ -300,7 +445,7 @@ event_loop_multi(void) * we'll call this once for each thread, before the threads are created. */ static void -create_window(struct winthread *wt) +create_window(struct winthread *wt, GLXContext shareCtx) { Window win; GLXContext ctx; @@ -316,9 +461,9 @@ create_window(struct winthread *wt) unsigned long mask; Window root; XVisualInfo *visinfo; - int width = 80, height = 80; - int xpos = (wt->Index % 10) * 90; - int ypos = (wt->Index / 10) * 100; + int width = 160, height = 160; + int xpos = (wt->Index % 8) * (width + 10); + int ypos = (wt->Index / 8) * (width + 20); scrnum = DefaultScreen(wt->Dpy); root = RootWindow(wt->Dpy, scrnum); @@ -355,7 +500,7 @@ create_window(struct winthread *wt) } - ctx = glXCreateContext(wt->Dpy, visinfo, NULL, True); + ctx = glXCreateContext(wt->Dpy, visinfo, shareCtx, True); if (!ctx) { Error("Couldn't create GLX context"); } @@ -405,6 +550,25 @@ clean_up(void) } +static void +usage(void) +{ + printf("glthreads: test of GL thread safety (any key = exit)\n"); + printf("Usage:\n"); + printf(" glthreads [options]\n"); + printf("Options:\n"); + printf(" -display DISPLAYNAME Specify display string\n"); + printf(" -n NUMTHREADS Number of threads to create\n"); + printf(" -p Use a separate display connection for each thread\n"); + printf(" -l Use application-side locking\n"); + printf(" -t Enable texturing\n"); + printf("Keyboard:\n"); + printf(" Esc Exit\n"); + printf(" t Change texture image (requires -t option)\n"); + printf(" a Toggle animation\n"); + printf(" s Step rotation (when not animating)\n"); +} + int main(int argc, char *argv[]) @@ -416,9 +580,7 @@ main(int argc, char *argv[]) Status threadStat; if (argc == 1) { - printf("glthreads: test of GL thread safety (any key = exit)\n"); - printf("Usage:\n"); - printf(" glthreads [-display dpyName] [-n numthreads]\n"); + usage(); } else { int i; @@ -433,6 +595,9 @@ main(int argc, char *argv[]) else if (strcmp(argv[i], "-l") == 0) { Locking = 1; } + else if (strcmp(argv[i], "-t") == 0) { + Texture = 1; + } else if (strcmp(argv[i], "-n") == 0 && i + 1 < argc) { numThreads = atoi(argv[i + 1]); if (numThreads < 1) @@ -442,13 +607,14 @@ main(int argc, char *argv[]) i++; } else { - fprintf(stderr, "glthreads: unexpected flag: %s\n", argv[i]); + usage(); + exit(1); } } } if (Locking) - printf("glthreads: Using explict locks around Xlib calls.\n"); + printf("glthreads: Using explicit locks around Xlib calls.\n"); else printf("glthreads: No explict locking.\n"); @@ -478,9 +644,9 @@ main(int argc, char *argv[]) } } - if (Locking) { - pthread_mutex_init(&Mutex, NULL); - } + pthread_mutex_init(&Mutex, NULL); + pthread_mutex_init(&CondMutex, NULL); + pthread_cond_init(&CondVar, NULL); printf("glthreads: creating windows\n"); @@ -488,6 +654,8 @@ main(int argc, char *argv[]) /* Create the GLX windows and contexts */ for (i = 0; i < numThreads; i++) { + GLXContext share; + if (MultiDisplays) { WinThreads[i].Dpy = XOpenDisplay(displayName); assert(WinThreads[i].Dpy); @@ -496,7 +664,11 @@ main(int argc, char *argv[]) WinThreads[i].Dpy = dpy; } WinThreads[i].Index = i; - create_window(&WinThreads[i]); + WinThreads[i].Initialized = GL_FALSE; + + share = (Texture && i > 0) ? WinThreads[0].Context : 0; + + create_window(&WinThreads[i], share); } printf("glthreads: creating threads\n"); @@ -505,7 +677,7 @@ main(int argc, char *argv[]) for (i = 0; i < numThreads; i++) { pthread_create(&WinThreads[i].Thread, NULL, thread_function, (void*) &WinThreads[i]); - printf("glthreads: Created thread %u\n", (unsigned int) WinThreads[i].Thread); + printf("glthreads: Created thread %p\n", (void *) WinThreads[i].Thread); } if (MultiDisplays) diff --git a/src/gallium/README.portability b/src/gallium/README.portability index 18a97f449b4..d5d5987a7ff 100644 --- a/src/gallium/README.portability +++ b/src/gallium/README.portability @@ -6,7 +6,7 @@ The state tracker and winsys driver support a rather limited number of platforms. However, the pipe drivers are meant to run in a wide number of platforms. Hence the pipe drivers, the auxiliary modules, and all public -headers in general, should stricly follow these guidelines to ensure +headers in general, should strictly follow these guidelines to ensure = Compiler Support = diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index a1a3a9efaf3..dc5987df448 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -769,8 +769,7 @@ void cso_restore_vertex_shader(struct cso_context *ctx) enum pipe_error cso_set_framebuffer(struct cso_context *ctx, const struct pipe_framebuffer_state *fb) { - /* XXX this memcmp() fails to detect buffer size changes */ - if (1/*memcmp(&ctx->fb, fb, sizeof(*fb))*/) { + if (memcmp(&ctx->fb, fb, sizeof(*fb)) != 0) { ctx->fb = *fb; ctx->pipe->set_framebuffer_state(ctx->pipe, fb); } diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 346a96e37fd..b1ed8aa24ea 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -415,8 +415,11 @@ aaline_create_texture(struct aaline_stage *aaline) assert(aaline->texture->width[level] == aaline->texture->height[level]); - surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0); - data = pipe_surface_map(surface); + /* This texture is new, no need to flush. + */ + surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + data = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE); if (data == NULL) return FALSE; @@ -440,9 +443,8 @@ aaline_create_texture(struct aaline_stage *aaline) } /* unmap */ - pipe_surface_unmap(surface); - pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, aaline->texture, 0, (1 << level)); + screen->surface_unmap(screen, surface); + screen->tex_surface_release(screen, &surface); } return TRUE; } diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 2dfd1800d55..4c92416eb19 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -376,8 +376,14 @@ pstip_update_texture(struct pstip_stage *pstip) uint i, j; ubyte *data; - surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0); - data = pipe_surface_map(surface); + /* XXX: want to avoid flushing just because we use stipple: + */ + pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL ); + + surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + data = screen->surface_map(screen, surface, + PIPE_BUFFER_USAGE_CPU_WRITE); /* * Load alpha texture. @@ -399,9 +405,8 @@ pstip_update_texture(struct pstip_stage *pstip) } /* unmap */ - pipe_surface_unmap(surface); - pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, pstip->texture, 0, 0x1); + screen->surface_unmap(screen, surface); + screen->tex_surface_release(screen, &surface); } diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index 86a7d1c7303..67b9a9503d2 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -427,9 +427,6 @@ static void vbuf_destroy( struct draw_stage *stage ) if(vbuf->indices) align_free( vbuf->indices ); - if(vbuf->translate) - vbuf->translate->release( vbuf->translate ); - if (vbuf->render) vbuf->render->destroy( vbuf->render ); diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c index 100117a9aef..b96335b7895 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c @@ -184,7 +184,8 @@ struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw ) void draw_pt_fetch_destroy( struct pt_fetch *fetch ) { - translate_cache_destroy(fetch->cache); + if (fetch->cache) + translate_cache_destroy(fetch->cache); FREE(fetch); } diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c index b7b970a297f..4ea7d4359ff 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c @@ -268,7 +268,8 @@ static void fetch_emit_destroy( struct draw_pt_middle_end *middle ) { struct fetch_emit_middle_end *feme = (struct fetch_emit_middle_end *)middle; - translate_cache_destroy(feme->cache); + if (feme->cache) + translate_cache_destroy(feme->cache); FREE(middle); } diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile index d654dbcc919..ff09011b660 100644 --- a/src/gallium/auxiliary/pipebuffer/Makefile +++ b/src/gallium/auxiliary/pipebuffer/Makefile @@ -11,6 +11,7 @@ C_SOURCES = \ pb_bufmgr_mm.c \ pb_bufmgr_pool.c \ pb_bufmgr_slab.c \ + pb_validate.c \ pb_winsys.c include ../../Makefile.template diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript index 604a217982e..9db0c0eae3b 100644 --- a/src/gallium/auxiliary/pipebuffer/SConscript +++ b/src/gallium/auxiliary/pipebuffer/SConscript @@ -10,6 +10,7 @@ pipebuffer = env.ConvenienceLibrary( 'pb_bufmgr_mm.c', 'pb_bufmgr_pool.c', 'pb_bufmgr_slab.c', + 'pb_validate.c', 'pb_winsys.c', ]) diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index 2fa08429715..7f236887a90 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -168,6 +168,28 @@ _fenced_buffer_remove(struct fenced_buffer *fenced_buf) } +static INLINE enum pipe_error +_fenced_buffer_finish(struct fenced_buffer *fenced_buf) +{ + struct fenced_buffer_list *fenced_list = fenced_buf->list; + struct pipe_winsys *winsys = fenced_list->winsys; + + debug_warning("waiting for GPU"); + + assert(fenced_buf->fence); + if(fenced_buf->fence) { + if(winsys->fence_finish(winsys, fenced_buf->fence, 0) != 0) { + return PIPE_ERROR; + } + /* Remove from the fenced list */ + _fenced_buffer_remove(fenced_buf); /* TODO: remove consequents */ + } + + fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE; + return PIPE_OK; +} + + /** * Free as many fenced buffers from the list head as possible. */ @@ -207,40 +229,6 @@ _fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, } -/** - * Serialize writes, but allow concurrent reads. - */ -static INLINE enum pipe_error -fenced_buffer_serialize(struct fenced_buffer *fenced_buf, unsigned flags) -{ - struct fenced_buffer_list *fenced_list = fenced_buf->list; - struct pipe_winsys *winsys = fenced_list->winsys; - - /* Allow concurrent reads */ - if(((fenced_buf->flags | flags) & PIPE_BUFFER_USAGE_WRITE) == 0) - return PIPE_OK; - - /* Wait for the CPU to finish */ - if(fenced_buf->mapcount) { - /* FIXME: Use thread conditions variables to signal when mapcount - * reaches zero */ - debug_warning("attemp to write concurrently to buffer"); - /* XXX: we must not fail here in order to support texture mipmap generation - return PIPE_ERROR_RETRY; - */ - } - - /* Wait for the GPU to finish */ - if(fenced_buf->fence) { - if(winsys->fence_finish(winsys, fenced_buf->fence, 0) != 0) - return PIPE_ERROR_RETRY; - _fenced_buffer_remove(fenced_buf); - } - - return PIPE_OK; -} - - static void fenced_buffer_destroy(struct pb_buffer *buf) { @@ -280,15 +268,28 @@ fenced_buffer_map(struct pb_buffer *buf, { struct fenced_buffer *fenced_buf = fenced_buffer(buf); void *map; - assert((flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE) == 0); + + assert(!(flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE)); + flags &= PIPE_BUFFER_USAGE_CPU_READ_WRITE; - if(fenced_buffer_serialize(fenced_buf, flags) != PIPE_OK) - return NULL; + /* Check for GPU read/write access */ + if(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) { + /* Wait for the GPU to finish writing */ + _fenced_buffer_finish(fenced_buf); + } + + /* Check for CPU write access (read is OK) */ + if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { + /* this is legal -- just for debugging */ + debug_warning("concurrent CPU writes"); + } map = pb_map(fenced_buf->buffer, flags); - if(map) + if(map) { ++fenced_buf->mapcount; - fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE; + fenced_buf->flags |= flags; + } + return map; } @@ -298,10 +299,12 @@ fenced_buffer_unmap(struct pb_buffer *buf) { struct fenced_buffer *fenced_buf = fenced_buffer(buf); assert(fenced_buf->mapcount); - pb_unmap(fenced_buf->buffer); - --fenced_buf->mapcount; - if(!fenced_buf->mapcount) - fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE; + if(fenced_buf->mapcount) { + pb_unmap(fenced_buf->buffer); + --fenced_buf->mapcount; + if(!fenced_buf->mapcount) + fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE; + } } @@ -334,8 +337,10 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list, return NULL; buf = CALLOC_STRUCT(fenced_buffer); - if(!buf) + if(!buf) { + pb_reference(&buffer, NULL); return NULL; + } buf->base.base.refcount = 1; buf->base.base.alignment = buffer->base.alignment; @@ -374,7 +379,7 @@ buffer_fence(struct pb_buffer *buf, fenced_list = fenced_buf->list; winsys = fenced_list->winsys; - if(fence == fenced_buf->fence) { + if(!fence || fence == fenced_buf->fence) { /* Handle the same fence case specially, not only because it is a fast * path, but mostly to avoid serializing two writes with the same fence, * as that would bring the hardware down to synchronous operation without @@ -384,11 +389,6 @@ buffer_fence(struct pb_buffer *buf, return; } - if(fenced_buffer_serialize(fenced_buf, flags) != PIPE_OK) { - /* FIXME: propagate error */ - (void)0; - } - _glthread_LOCK_MUTEX(fenced_list->mutex); if (fenced_buf->fence) _fenced_buffer_remove(fenced_buf); diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h index 8de286e3f94..f6cc7a525b7 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h @@ -50,7 +50,8 @@ #define PB_BUFMGR_H_ -#include <stddef.h> +#include "pipe/p_compiler.h" +#include "pipe/p_error.h" #ifdef __cplusplus @@ -68,7 +69,6 @@ struct pipe_winsys; */ struct pb_manager { - /* XXX: we will likely need more allocation flags */ struct pb_buffer * (*create_buffer)( struct pb_manager *mgr, size_t size, diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.c b/src/gallium/auxiliary/pipebuffer/pb_validate.c new file mode 100644 index 00000000000..362fd896f31 --- /dev/null +++ b/src/gallium/auxiliary/pipebuffer/pb_validate.c @@ -0,0 +1,153 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Buffer validation. + * + * @author Jose Fonseca <[email protected]> + */ + + +#include "pipe/p_compiler.h" +#include "pipe/p_error.h" +#include "pipe/p_util.h" +#include "pipe/p_debug.h" + +#include "pb_buffer.h" +#include "pb_buffer_fenced.h" +#include "pb_validate.h" + + +#define PB_VALIDATE_INITIAL_SIZE 1 /* 512 */ + + +struct pb_validate +{ + struct pb_buffer **buffers; + unsigned used; + unsigned size; +}; + + +enum pipe_error +pb_validate_add_buffer(struct pb_validate *vl, + struct pb_buffer *buf) +{ + assert(buf); + if(!buf) + return PIPE_ERROR; + + /* We only need to store one reference for each buffer, so avoid storing + * consecutive references for the same buffer. It might not be the more + * common pasttern, but it is easy to implement. + */ + if(vl->used && vl->buffers[vl->used - 1] == buf) { + return PIPE_OK; + } + + /* Grow the table */ + if(vl->used == vl->size) { + unsigned new_size; + struct pb_buffer **new_buffers; + + new_size = vl->size * 2; + if(!new_size) + return PIPE_ERROR_OUT_OF_MEMORY; + + new_buffers = (struct pb_buffer **)REALLOC(vl->buffers, + vl->size*sizeof(struct pb_buffer *), + new_size*sizeof(struct pb_buffer *)); + if(!new_buffers) + return PIPE_ERROR_OUT_OF_MEMORY; + + memset(new_buffers + vl->size, 0, (new_size - vl->size)*sizeof(struct pb_buffer *)); + + vl->size = new_size; + vl->buffers = new_buffers; + } + + assert(!vl->buffers[vl->used]); + pb_reference(&vl->buffers[vl->used], buf); + ++vl->used; + + return PIPE_OK; +} + + +enum pipe_error +pb_validate_validate(struct pb_validate *vl) +{ + /* FIXME: go through each buffer, ensure its not mapped, its address is + * available -- requires a new pb_buffer interface */ + return PIPE_OK; +} + + +void +pb_validate_fence(struct pb_validate *vl, + struct pipe_fence_handle *fence) +{ + unsigned i; + for(i = 0; i < vl->used; ++i) { + buffer_fence(vl->buffers[i], fence); + pb_reference(&vl->buffers[i], NULL); + } + vl->used = 0; +} + + +void +pb_validate_destroy(struct pb_validate *vl) +{ + unsigned i; + for(i = 0; i < vl->used; ++i) + pb_reference(&vl->buffers[i], NULL); + FREE(vl->buffers); + FREE(vl); +} + + +struct pb_validate * +pb_validate_create() +{ + struct pb_validate *vl; + + vl = CALLOC_STRUCT(pb_validate); + if(!vl) + return NULL; + + vl->size = PB_VALIDATE_INITIAL_SIZE; + vl->buffers = (struct pb_buffer **)CALLOC(vl->size, sizeof(struct pb_buffer *)); + if(!vl->buffers) { + FREE(vl); + return NULL; + } + + return vl; +} + diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.h b/src/gallium/auxiliary/pipebuffer/pb_validate.h new file mode 100644 index 00000000000..3db1d5330b9 --- /dev/null +++ b/src/gallium/auxiliary/pipebuffer/pb_validate.h @@ -0,0 +1,91 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Buffer validation. + * + * @author Jose Fonseca <[email protected]> + */ + +#ifndef PB_VALIDATE_H_ +#define PB_VALIDATE_H_ + + +#include "pipe/p_compiler.h" +#include "pipe/p_error.h" + +#ifdef __cplusplus +extern "C" { +#endif + + +struct pb_buffer; +struct pipe_fence_handle; + + +/** + * Buffer validation list. + * + * It holds a list of buffers to be validated and fenced when flushing. + */ +struct pb_validate; + + +enum pipe_error +pb_validate_add_buffer(struct pb_validate *vl, + struct pb_buffer *buf); + +/** + * Validate all buffers for hardware access. + * + * Should be called right before issuing commands to the hardware. + */ +enum pipe_error +pb_validate_validate(struct pb_validate *vl); + +/** + * Fence all buffers and clear the list. + * + * Should be called right before issuing commands to the hardware. + */ +void +pb_validate_fence(struct pb_validate *vl, + struct pipe_fence_handle *fence); + +struct pb_validate * +pb_validate_create(void); + +void +pb_validate_destroy(struct pb_validate *vl); + + +#ifdef __cplusplus +} +#endif + +#endif /*PB_VALIDATE_H_*/ diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/p_debug.c index 4ec17466624..ce7fb589562 100644 --- a/src/gallium/auxiliary/util/p_debug.c +++ b/src/gallium/auxiliary/util/p_debug.c @@ -67,7 +67,7 @@ void _debug_vprintf(const char *format, va_list ap) static char buf[512 + 1] = {'\0'}; size_t len = strlen(buf); int ret = util_vsnprintf(buf + len, sizeof(buf) - len, format, ap); - if(ret > (int)(sizeof(buf) - len - 1) || strchr(buf + len, '\n')) { + if(ret > (int)(sizeof(buf) - len - 1) || util_strchr(buf + len, '\n')) { _EngDebugPrint("%s", buf); buf[0] = '\0'; } @@ -154,6 +154,7 @@ debug_get_option(const char *name, const char *dfault) { const char *result; #ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY +#ifdef DEBUG ULONG_PTR iFile = 0; const void *pMap = NULL; const char *sol, *eol, *sep; @@ -184,6 +185,9 @@ debug_get_option(const char *name, const char *dfault) EngUnmapFile(iFile); } #else + result = dfault; +#endif +#else result = getenv(name); if(!result) @@ -203,15 +207,15 @@ debug_get_bool_option(const char *name, boolean dfault) if(str == NULL) result = dfault; - else if(!strcmp(str, "n")) + else if(!util_strcmp(str, "n")) result = FALSE; - else if(!strcmp(str, "no")) + else if(!util_strcmp(str, "no")) result = FALSE; - else if(!strcmp(str, "0")) + else if(!util_strcmp(str, "0")) result = FALSE; - else if(!strcmp(str, "f")) + else if(!util_strcmp(str, "f")) result = FALSE; - else if(!strcmp(str, "false")) + else if(!util_strcmp(str, "false")) result = FALSE; else result = TRUE; @@ -244,7 +248,7 @@ debug_get_flags_option(const char *name, else { result = 0; while( flags->name ) { - if (!strcmp(str, "all") || strstr(str, flags->name )) + if (!util_strcmp(str, "all") || util_strstr(str, flags->name )) result |= flags->value; ++flags; } @@ -299,10 +303,10 @@ debug_dump_flags(const struct debug_named_value *names, while(names->name) { if((names->value & value) == names->value) { if (!first) - strncat(output, "|", sizeof(output)); + util_strncat(output, "|", sizeof(output)); else first = 0; - strncat(output, names->name, sizeof(output)); + util_strncat(output, names->name, sizeof(output)); value &= ~names->value; } ++names; @@ -310,12 +314,12 @@ debug_dump_flags(const struct debug_named_value *names, if (value) { if (!first) - strncat(output, "|", sizeof(output)); + util_strncat(output, "|", sizeof(output)); else first = 0; util_snprintf(rest, sizeof(rest), "0x%08lx", value); - strncat(output, rest, sizeof(output)); + util_strncat(output, rest, sizeof(output)); } if(first) @@ -325,101 +329,159 @@ debug_dump_flags(const struct debug_named_value *names, } +static const struct debug_named_value pipe_format_names[] = { +#ifdef DEBUG + DEBUG_NAMED_VALUE(PIPE_FORMAT_NONE), + DEBUG_NAMED_VALUE(PIPE_FORMAT_A8R8G8B8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_X8R8G8B8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_B8G8R8A8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_B8G8R8X8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_A1R5G5B5_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_A4R4G4B4_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R5G6B5_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_L8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_A8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_I8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_A8L8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_YCBCR), + DEBUG_NAMED_VALUE(PIPE_FORMAT_YCBCR_REV), + DEBUG_NAMED_VALUE(PIPE_FORMAT_Z16_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_Z32_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_Z32_FLOAT), + DEBUG_NAMED_VALUE(PIPE_FORMAT_S8Z24_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_Z24S8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_X8Z24_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_Z24X8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_S8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R64_FLOAT), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R64G64_FLOAT), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R64G64B64_FLOAT), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R64G64B64A64_FLOAT), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_FLOAT), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_FLOAT), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_FLOAT), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_FLOAT), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_UNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_USCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SNORM), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SSCALED), + DEBUG_NAMED_VALUE(PIPE_FORMAT_L8_SRGB), + DEBUG_NAMED_VALUE(PIPE_FORMAT_A8_L8_SRGB), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SRGB), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SRGB), + DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SRGB), + DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT1_RGB), + DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT1_RGBA), + DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT3_RGBA), + DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT5_RGBA), +#endif + DEBUG_NAMED_VALUE_END +}; - - +#ifdef DEBUG +void debug_print_format(const char *msg, unsigned fmt ) +{ + debug_printf("%s: %s\n", msg, debug_dump_enum(pipe_format_names, fmt)); +} +#endif char *pf_sprint_name( char *str, enum pipe_format format ) { - strcpy( str, "PIPE_FORMAT_" ); - switch (pf_layout( format )) { - case PIPE_FORMAT_LAYOUT_RGBAZS: - { - pipe_format_rgbazs_t rgbazs = (pipe_format_rgbazs_t) format; - uint i; - uint scale = 1 << (pf_exp8( rgbazs ) * 3); - - for (i = 0; i < 4; i++) { - uint size = pf_size_xyzw( rgbazs, i ); - - if (size == 0) { - break; - } - switch (pf_swizzle_xyzw( rgbazs, i )) { - case PIPE_FORMAT_COMP_R: - strcat( str, "R" ); - break; - case PIPE_FORMAT_COMP_G: - strcat( str, "G" ); - break; - case PIPE_FORMAT_COMP_B: - strcat( str, "B" ); - break; - case PIPE_FORMAT_COMP_A: - strcat( str, "A" ); - break; - case PIPE_FORMAT_COMP_0: - strcat( str, "0" ); - break; - case PIPE_FORMAT_COMP_1: - strcat( str, "1" ); - break; - case PIPE_FORMAT_COMP_Z: - strcat( str, "Z" ); - break; - case PIPE_FORMAT_COMP_S: - strcat( str, "S" ); - break; - } - util_snprintf( &str[strlen( str )], 32, "%u", size * scale ); - } - if (i != 0) { - strcat( str, "_" ); - } - switch (pf_type( rgbazs )) { - case PIPE_FORMAT_TYPE_UNKNOWN: - strcat( str, "NONE" ); - break; - case PIPE_FORMAT_TYPE_FLOAT: - strcat( str, "FLOAT" ); - break; - case PIPE_FORMAT_TYPE_UNORM: - strcat( str, "UNORM" ); - break; - case PIPE_FORMAT_TYPE_SNORM: - strcat( str, "SNORM" ); - break; - case PIPE_FORMAT_TYPE_USCALED: - strcat( str, "USCALED" ); - break; - case PIPE_FORMAT_TYPE_SSCALED: - strcat( str, "SSCALED" ); - break; - } - } - break; - case PIPE_FORMAT_LAYOUT_YCBCR: - { - pipe_format_ycbcr_t ycbcr = (pipe_format_ycbcr_t) format; - - strcat( str, "YCBCR" ); - if (pf_rev( ycbcr )) { - strcat( str, "_REV" ); - } - } - break; - } + strcpy( str, debug_dump_enum(pipe_format_names, format) ); return str; } #ifdef DEBUG -void debug_print_format(const char *msg, unsigned fmt ) +void debug_dump_image(const char *prefix, + unsigned format, unsigned cpp, + unsigned width, unsigned height, + unsigned pitch, + const void *data) { - char fmtstr[80]; - - pf_sprint_name(fmtstr, (enum pipe_format)fmt); +#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY + static unsigned no = 0; + char filename[256]; + WCHAR wfilename[sizeof(filename)]; + ULONG_PTR iFile = 0; + struct { + unsigned format; + unsigned cpp; + unsigned width; + unsigned height; + } header; + unsigned char *pMap = NULL; + unsigned i; - debug_printf("%s: %s\n", msg, fmtstr); + util_snprintf(filename, sizeof(filename), "\\??\\c:\\%03u%s.raw", ++no, prefix); + for(i = 0; i < sizeof(filename); ++i) + wfilename[i] = (WCHAR)filename[i]; + + pMap = (unsigned char *)EngMapFile(wfilename, sizeof(header) + cpp*width*height, &iFile); + if(!pMap) + return; + + header.format = format; + header.cpp = cpp; + header.width = width; + header.height = height; + memcpy(pMap, &header, sizeof(header)); + pMap += sizeof(header); + + for(i = 0; i < height; ++i) { + memcpy(pMap, (unsigned char *)data + cpp*pitch*i, cpp*width); + pMap += cpp*width; + } + + EngUnmapFile(iFile); +#endif } #endif diff --git a/src/gallium/auxiliary/util/p_debug_mem.c b/src/gallium/auxiliary/util/p_debug_mem.c index 3b5e4fbaeea..78497c5f6af 100644 --- a/src/gallium/auxiliary/util/p_debug_mem.c +++ b/src/gallium/auxiliary/util/p_debug_mem.c @@ -211,6 +211,7 @@ debug_memory_begin(void) void debug_memory_end(unsigned long start_no) { + size_t total_size = 0; struct list_head *entry; entry = list.prev; @@ -220,9 +221,15 @@ debug_memory_end(unsigned long start_no) hdr = LIST_ENTRY(struct debug_memory_header, entry, head); ptr = data_from_header(hdr); if(start_no <= hdr->no && hdr->no < last_no || - last_no < start_no && (hdr->no < last_no || start_no <= hdr->no)) + last_no < start_no && (hdr->no < last_no || start_no <= hdr->no)) { debug_printf("%s:%u:%s: %u bytes at %p not freed\n", hdr->file, hdr->line, hdr->function, hdr->size, ptr); + total_size += hdr->size; + } + } + if(total_size) { + debug_printf("Total of %u KB of system memory apparently leaked\n", + (total_size + 1023)/1024); } } diff --git a/src/gallium/auxiliary/util/p_tile.c b/src/gallium/auxiliary/util/p_tile.c index 63e1cc6013a..5728757d2fb 100644 --- a/src/gallium/auxiliary/util/p_tile.c +++ b/src/gallium/auxiliary/util/p_tile.c @@ -50,6 +50,7 @@ pipe_get_tile_raw(struct pipe_context *pipe, uint x, uint y, uint w, uint h, void *p, int dst_stride) { + struct pipe_screen *screen = pipe->screen; const uint cpp = ps->cpp; const ubyte *pSrc; const uint src_stride = ps->pitch * cpp; @@ -63,7 +64,11 @@ pipe_get_tile_raw(struct pipe_context *pipe, if (pipe_clip_tile(x, y, &w, &h, ps)) return; - pSrc = (const ubyte *) pipe_surface_map(ps) + (y * ps->pitch + x) * cpp; + pSrc = (const ubyte *) screen->surface_map(screen, ps, + PIPE_BUFFER_USAGE_CPU_READ); + assert(pSrc); /* XXX: proper error handling! */ + + pSrc += (y * ps->pitch + x) * cpp; pDest = (ubyte *) p; for (i = 0; i < h; i++) { @@ -72,7 +77,7 @@ pipe_get_tile_raw(struct pipe_context *pipe, pSrc += src_stride; } - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } @@ -86,6 +91,7 @@ pipe_put_tile_raw(struct pipe_context *pipe, uint x, uint y, uint w, uint h, const void *p, int src_stride) { + struct pipe_screen *screen = pipe->screen; const uint cpp = ps->cpp; const ubyte *pSrc; const uint dst_stride = ps->pitch * cpp; @@ -100,7 +106,11 @@ pipe_put_tile_raw(struct pipe_context *pipe, return; pSrc = (const ubyte *) p; - pDest = (ubyte *) pipe_surface_map(ps) + (y * ps->pitch + x) * cpp; + + pDest = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(pDest); /* XXX: proper error handling */ + + pDest += (y * ps->pitch + x) * cpp; for (i = 0; i < h; i++) { memcpy(pDest, pSrc, w * cpp); @@ -108,7 +118,7 @@ pipe_put_tile_raw(struct pipe_context *pipe, pSrc += src_stride; } - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } @@ -834,18 +844,26 @@ pipe_get_tile_z(struct pipe_context *pipe, uint x, uint y, uint w, uint h, uint *z) { + struct pipe_screen *screen = pipe->screen; const uint dstStride = w; + void *map; uint *pDest = z; uint i, j; if (pipe_clip_tile(x, y, &w, &h, ps)) return; + map = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ); + if (!map) { + assert(0); + return; + } + switch (ps->format) { case PIPE_FORMAT_Z32_UNORM: { const uint *pSrc - = (const uint *) pipe_surface_map(ps) + (y * ps->pitch + x); + = (const uint *)map + (y * ps->pitch + x); for (i = 0; i < h; i++) { memcpy(pDest, pSrc, 4 * w); pDest += dstStride; @@ -857,7 +875,7 @@ pipe_get_tile_z(struct pipe_context *pipe, case PIPE_FORMAT_X8Z24_UNORM: { const uint *pSrc - = (const uint *) pipe_surface_map(ps) + (y * ps->pitch + x); + = (const uint *)map + (y * ps->pitch + x); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 24-bit Z to 32-bit Z */ @@ -871,7 +889,7 @@ pipe_get_tile_z(struct pipe_context *pipe, case PIPE_FORMAT_Z16_UNORM: { const ushort *pSrc - = (const ushort *) pipe_surface_map(ps) + (y * ps->pitch + x); + = (const ushort *)map + (y * ps->pitch + x); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 16-bit Z to 32-bit Z */ @@ -886,7 +904,7 @@ pipe_get_tile_z(struct pipe_context *pipe, assert(0); } - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } @@ -896,17 +914,25 @@ pipe_put_tile_z(struct pipe_context *pipe, uint x, uint y, uint w, uint h, const uint *zSrc) { + struct pipe_screen *screen = pipe->screen; const uint srcStride = w; const uint *pSrc = zSrc; + void *map; uint i, j; if (pipe_clip_tile(x, y, &w, &h, ps)) return; + map = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_WRITE); + if (!map) { + assert(0); + return; + } + switch (ps->format) { case PIPE_FORMAT_Z32_UNORM: { - uint *pDest = (uint *) pipe_surface_map(ps) + (y * ps->pitch + x); + uint *pDest = (uint *) map + (y * ps->pitch + x); for (i = 0; i < h; i++) { memcpy(pDest, pSrc, 4 * w); pDest += ps->pitch; @@ -917,7 +943,7 @@ pipe_put_tile_z(struct pipe_context *pipe, case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_X8Z24_UNORM: { - uint *pDest = (uint *) pipe_surface_map(ps) + (y * ps->pitch + x); + uint *pDest = (uint *) map + (y * ps->pitch + x); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 32-bit Z to 24-bit Z (0 stencil) */ @@ -930,7 +956,7 @@ pipe_put_tile_z(struct pipe_context *pipe, break; case PIPE_FORMAT_Z16_UNORM: { - ushort *pDest = (ushort *) pipe_surface_map(ps) + (y * ps->pitch + x); + ushort *pDest = (ushort *) map + (y * ps->pitch + x); for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { /* convert 32-bit Z to 16-bit Z */ @@ -945,7 +971,7 @@ pipe_put_tile_z(struct pipe_context *pipe, assert(0); } - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); } diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 568d62ced19..999a3e50995 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -287,7 +287,8 @@ util_blit_pixels(struct blit_state *ctx, if (!tex) return; - texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0); + texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); /* load temp texture */ pipe->surface_copy(pipe, FALSE, @@ -295,7 +296,9 @@ util_blit_pixels(struct blit_state *ctx, src, srcLeft, srcTop, /* src */ srcW, srcH); /* size */ - pipe->texture_update(pipe, tex, 0, 1 << 0); + /* free the surface, update the texture if necessary. + */ + screen->tex_surface_release(screen, &texSurf); /* save state (restored below) */ cso_save_blend(ctx->cso); @@ -356,8 +359,6 @@ util_blit_pixels(struct blit_state *ctx, cso_restore_vertex_shader(ctx->cso); cso_restore_viewport(ctx->cso); - /* free the texture */ - pipe_surface_reference(&texSurf, NULL); screen->texture_release(screen, &tex); } diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index e659edb0881..bf143815d8b 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -82,52 +82,51 @@ util_draw_texquad(struct pipe_context *pipe, { struct pipe_buffer *vbuf; uint numAttribs = 2, vertexBytes, i, j; - float *v; vertexBytes = 4 * (4 * numAttribs * sizeof(float)); /* XXX create one-time */ vbuf = pipe->winsys->buffer_create(pipe->winsys, 32, PIPE_BUFFER_USAGE_VERTEX, vertexBytes); - assert(vbuf); - - v = (float *) pipe->winsys->buffer_map(pipe->winsys, vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); - - /* - * Load vertex buffer - */ - for (i = j = 0; i < 4; i++) { - v[j + 2] = z; /* z */ - v[j + 3] = 1.0; /* w */ - v[j + 6] = 0.0; /* r */ - v[j + 7] = 1.0; /* q */ - j += 8; + if (vbuf) { + float *v = (float *) pipe->winsys->buffer_map(pipe->winsys, vbuf, + PIPE_BUFFER_USAGE_CPU_WRITE); + if (v) { + /* + * Load vertex buffer + */ + for (i = j = 0; i < 4; i++) { + v[j + 2] = z; /* z */ + v[j + 3] = 1.0; /* w */ + v[j + 6] = 0.0; /* r */ + v[j + 7] = 1.0; /* q */ + j += 8; + } + + v[0] = x0; + v[1] = y0; + v[4] = 0.0; /*s*/ + v[5] = 0.0; /*t*/ + + v[8] = x1; + v[9] = y0; + v[12] = 1.0; + v[13] = 0.0; + + v[16] = x1; + v[17] = y1; + v[20] = 1.0; + v[21] = 1.0; + + v[24] = x0; + v[25] = y1; + v[28] = 0.0; + v[29] = 1.0; + + pipe->winsys->buffer_unmap(pipe->winsys, vbuf); + util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2); + } + + pipe_buffer_reference(pipe->winsys, &vbuf, NULL); } - - v[0] = x0; - v[1] = y0; - v[4] = 0.0; /*s*/ - v[5] = 0.0; /*t*/ - - v[8] = x1; - v[9] = y0; - v[12] = 1.0; - v[13] = 0.0; - - v[16] = x1; - v[17] = y1; - v[20] = 1.0; - v[21] = 1.0; - - v[24] = x0; - v[25] = y1; - v[28] = 0.0; - v[29] = 1.0; - - pipe->winsys->buffer_unmap(pipe->winsys, vbuf); - - util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2); - - pipe_buffer_reference(pipe->winsys, &vbuf, NULL); } diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index c53c5122681..7d71aefda9d 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -589,8 +589,11 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, struct pipe_surface *srcSurf, *dstSurf; void *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); + srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + + dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer, PIPE_BUFFER_USAGE_CPU_READ) @@ -629,8 +632,10 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, struct pipe_surface *srcSurf, *dstSurf; ubyte *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); + srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer, PIPE_BUFFER_USAGE_CPU_READ) @@ -891,10 +896,14 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; + struct pipe_surface *surf = + screen->get_tex_surface(screen, pt, face, dstLevel, zslice, + PIPE_BUFFER_USAGE_GPU_WRITE); + /* * Setup framebuffer / dest surface */ - fb.cbufs[0] = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); + fb.cbufs[0] = surf; fb.width = pt->width[dstLevel]; fb.height = pt->height[dstLevel]; cso_set_framebuffer(ctx->cso, &fb); @@ -925,7 +934,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); /* need to signal that the texture has changed _after_ rendering to it */ - pipe->texture_update(pipe, pt, face, (1 << dstLevel)); + pipe_surface_reference( &surf, NULL ); } /* restore state we changed */ diff --git a/src/gallium/auxiliary/util/u_hash_table.c b/src/gallium/auxiliary/util/u_hash_table.c index f3f16a8d94f..dd5eca7fca3 100644 --- a/src/gallium/auxiliary/util/u_hash_table.c +++ b/src/gallium/auxiliary/util/u_hash_table.c @@ -67,6 +67,13 @@ struct hash_table_item }; +static INLINE struct hash_table_item * +hash_table_item(struct cso_hash_iter iter) +{ + return (struct hash_table_item *)cso_hash_iter_data(iter); +} + + struct hash_table * hash_table_create(unsigned (*hash)(void *key), int (*compare)(void *key1, void *key2)) @@ -90,7 +97,27 @@ hash_table_create(unsigned (*hash)(void *key), } -static struct hash_table_item * +static INLINE struct cso_hash_iter +hash_table_find_iter(struct hash_table *ht, + void *key, + unsigned key_hash) +{ + struct cso_hash_iter iter; + struct hash_table_item *item; + + iter = cso_hash_find(ht->cso, key_hash); + while (!cso_hash_iter_is_null(iter)) { + item = (struct hash_table_item *)cso_hash_iter_data(iter); + if (!ht->compare(item->key, key)) + break; + iter = cso_hash_iter_next(iter); + } + + return iter; +} + + +static INLINE struct hash_table_item * hash_table_find_item(struct hash_table *ht, void *key, unsigned key_hash) @@ -117,6 +144,7 @@ hash_table_set(struct hash_table *ht, { unsigned key_hash; struct hash_table_item *item; + struct cso_hash_iter iter; assert(ht); @@ -136,9 +164,8 @@ hash_table_set(struct hash_table *ht, item->key = key; item->value = value; - cso_hash_insert(ht->cso, key_hash, item); - /* FIXME: there is no OOM propagation in cso_hash */ - if(0) { + iter = cso_hash_insert(ht->cso, key_hash, item); + if(cso_hash_iter_is_null(iter)) { FREE(item); return PIPE_ERROR_OUT_OF_MEMORY; } @@ -171,19 +198,39 @@ hash_table_remove(struct hash_table *ht, void *key) { unsigned key_hash; + struct cso_hash_iter iter; struct hash_table_item *item; assert(ht); key_hash = ht->hash(key); - item = hash_table_find_item(ht, key, key_hash); - if(!item) + iter = hash_table_find_iter(ht, key, key_hash); + if(cso_hash_iter_is_null(iter)) return; - /* FIXME: cso_hash_take takes the first element of the collision list - * indiscriminately, so we can not take the item down. */ - item->value = NULL; + item = hash_table_item(iter); + assert(item); + FREE(item); + + cso_hash_erase(ht->cso, iter); +} + + +void +hash_table_clear(struct hash_table *ht) +{ + struct cso_hash_iter iter; + struct hash_table_item *item; + + assert(ht); + + iter = cso_hash_first_node(ht->cso); + while (!cso_hash_iter_is_null(iter)) { + item = (struct hash_table_item *)cso_hash_take(ht->cso, cso_hash_iter_key(iter)); + FREE(item); + iter = cso_hash_first_node(ht->cso); + } } @@ -196,6 +243,8 @@ hash_table_foreach(struct hash_table *ht, struct hash_table_item *item; enum pipe_error result; + assert(ht); + iter = cso_hash_first_node(ht->cso); while (!cso_hash_iter_is_null(iter)) { item = (struct hash_table_item *)cso_hash_iter_data(iter); @@ -212,7 +261,17 @@ hash_table_foreach(struct hash_table *ht, void hash_table_destroy(struct hash_table *ht) { + struct cso_hash_iter iter; + struct hash_table_item *item; + assert(ht); + + iter = cso_hash_first_node(ht->cso); + while (!cso_hash_iter_is_null(iter)) { + item = (struct hash_table_item *)cso_hash_iter_data(iter); + FREE(item); + iter = cso_hash_iter_next(iter); + } cso_hash_delete(ht->cso); diff --git a/src/gallium/auxiliary/util/u_hash_table.h b/src/gallium/auxiliary/util/u_hash_table.h index 1583bd7548c..feee881582e 100644 --- a/src/gallium/auxiliary/util/u_hash_table.h +++ b/src/gallium/auxiliary/util/u_hash_table.h @@ -75,6 +75,10 @@ hash_table_remove(struct hash_table *ht, void *key); +void +hash_table_clear(struct hash_table *ht); + + enum pipe_error hash_table_foreach(struct hash_table *ht, enum pipe_error (*callback)(void *key, void *value, void *data), diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h index 0b917c005f1..655e2c82592 100644 --- a/src/gallium/auxiliary/util/u_pack_color.h +++ b/src/gallium/auxiliary/util/u_pack_color.h @@ -101,6 +101,19 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a, *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); } return; + case PIPE_FORMAT_A8_UNORM: + { + ubyte *d = (ubyte *) dest; + *d = a; + } + return; + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_I8_UNORM: + { + ubyte *d = (ubyte *) dest; + *d = r; + } + return; case PIPE_FORMAT_R32G32B32A32_FLOAT: { float *d = (float *) dest; @@ -198,6 +211,19 @@ util_pack_color(const float rgba[4], enum pipe_format format, void *dest) *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4); } return; + case PIPE_FORMAT_A8_UNORM: + { + ubyte *d = (ubyte *) dest; + *d = a; + } + return; + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_I8_UNORM: + { + ubyte *d = (ubyte *) dest; + *d = r; + } + return; case PIPE_FORMAT_R32G32B32A32_FLOAT: { float *d = (float *) dest; diff --git a/src/gallium/auxiliary/util/u_string.h b/src/gallium/auxiliary/util/u_string.h index b99d4e8021c..73c88d87b4c 100644 --- a/src/gallium/auxiliary/util/u_string.h +++ b/src/gallium/auxiliary/util/u_string.h @@ -41,6 +41,8 @@ #include <stddef.h> #include <stdarg.h> +#include "pipe/p_compiler.h" + #ifdef __cplusplus extern "C" { @@ -48,11 +50,129 @@ extern "C" { #ifdef WIN32 + int util_vsnprintf(char *, size_t, const char *, va_list); int util_snprintf(char *str, size_t size, const char *format, ...); + +static INLINE void +util_vsprintf(char *str, const char *format, va_list ap) +{ + util_vsnprintf(str, (size_t)-1, format, ap); +} + +static INLINE void +util_sprintf(char *str, const char *format, ...) +{ + va_list ap; + va_start(ap, format); + util_vsnprintf(str, (size_t)-1, format, ap); + va_end(ap); +} + +static INLINE char * +util_strchr(const char *s, char c) +{ + while(*s) { + if(*s == c) + return (char *)s; + ++s; + } + return NULL; +} + +static INLINE char* +util_strncat(char *dst, const char *src, size_t n) +{ + char *p = dst + strlen(dst); + const char *q = src; + size_t i; + + for (i = 0; i < n && *q != '\0'; ++i) + *p++ = *q++; + *p = '\0'; + + return dst; +} + +static INLINE int +util_strcmp(const char *s1, const char *s2) +{ + unsigned char u1, u2; + + while (1) { + u1 = (unsigned char) *s1++; + u2 = (unsigned char) *s2++; + if (u1 != u2) + return u1 - u2; + if (u1 == '\0') + return 0; + } + return 0; +} + +static INLINE int +util_strncmp(const char *s1, const char *s2, size_t n) +{ + unsigned char u1, u2; + + while (n-- > 0) { + u1 = (unsigned char) *s1++; + u2 = (unsigned char) *s2++; + if (u1 != u2) + return u1 - u2; + if (u1 == '\0') + return 0; + } + return 0; +} + +static INLINE char * +util_strstr(const char *haystack, const char *needle) +{ + const char *p = haystack; + int len = strlen(needle); + + for (; (p = util_strchr(p, *needle)) != 0; p++) { + if (util_strncmp(p, needle, len) == 0) { + return (char *)p; + } + } + return NULL; +} + +static INLINE void * +util_memmove(void *dest, const void *src, size_t n) +{ + char *p = (char *)dest; + const char *q = (const char *)src; + if (dest < src) { + while (n--) + *p++ = *q++; + } + else + { + p += n; + q += n; + while (n--) + *--p = *--q; + } + return dest; +} + + #else + #define util_vsnprintf vsnprintf #define util_snprintf snprintf +#define util_vsprintf vsprintf +#define util_sprintf sprintf +#define util_strchr strchr +#define util_strcmp strcmp +#define util_strncmp strncmp +#define util_strncat strncat +#define util_strstr strstr +#define util_memmove memmove + #endif diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index cb95ba516f9..014a3e31d50 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -147,8 +147,8 @@ struct pipe_context *failover_create( struct pipe_context *hw, failover->pipe.texture_create = hw->texture_create; failover->pipe.texture_release = hw->texture_release; failover->pipe.get_tex_surface = hw->get_tex_surface; -#endif failover->pipe.texture_update = hw->texture_update; +#endif failover->pipe.flush = hw->flush; diff --git a/src/gallium/drivers/i915simple/i915_screen.c b/src/gallium/drivers/i915simple/i915_screen.c index 646cfd921d1..ba8f183bdf0 100644 --- a/src/gallium/drivers/i915simple/i915_screen.c +++ b/src/gallium/drivers/i915simple/i915_screen.c @@ -201,6 +201,35 @@ i915_destroy_screen( struct pipe_screen *screen ) } +static void * +i915_surface_map( struct pipe_screen *screen, + struct pipe_surface *surface, + unsigned flags ) +{ + char *map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags ); + if (map == NULL) + return NULL; + + if (surface->texture && + (flags & PIPE_BUFFER_USAGE_CPU_WRITE)) + { + /* Do something to notify contexts of a texture change. + */ + /* i915_screen(screen)->timestamp++; */ + } + + return map + surface->offset; +} + +static void +i915_surface_unmap(struct pipe_screen *screen, + struct pipe_surface *surface) +{ + screen->winsys->buffer_unmap( screen->winsys, surface->buffer ); +} + + + /** * Create a new i915_screen object */ @@ -244,6 +273,8 @@ i915_create_screen(struct pipe_winsys *winsys, uint pci_id) i915screen->screen.get_param = i915_get_param; i915screen->screen.get_paramf = i915_get_paramf; i915screen->screen.is_format_supported = i915_is_format_supported; + i915screen->screen.surface_map = i915_surface_map; + i915screen->screen.surface_unmap = i915_surface_unmap; i915_init_screen_texture_functions(&i915screen->screen); diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c index 4adeb37e860..e09c2259005 100644 --- a/src/gallium/drivers/i915simple/i915_state.c +++ b/src/gallium/drivers/i915simple/i915_state.c @@ -466,7 +466,7 @@ void i915_delete_fs_state(struct pipe_context *pipe, void *shader) FREE(ifs->program); ifs->program_len = 0; - FREE(ifs->state.tokens); + FREE((struct tgsi_token *)ifs->state.tokens); FREE(ifs); } diff --git a/src/gallium/drivers/i915simple/i915_surface.c b/src/gallium/drivers/i915simple/i915_surface.c index f4fbedbe9bc..98367ac0739 100644 --- a/src/gallium/drivers/i915simple/i915_surface.c +++ b/src/gallium/drivers/i915simple/i915_surface.c @@ -51,17 +51,25 @@ i915_surface_copy(struct pipe_context *pipe, assert( dst->cpp == src->cpp ); if (0) { - pipe_copy_rect(pipe_surface_map(dst), + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); + + const void *src_map = pipe->screen->surface_map( pipe->screen, + src, + PIPE_BUFFER_USAGE_CPU_READ ); + + pipe_copy_rect(dst_map, dst->cpp, dst->pitch, dstx, dsty, width, height, - pipe_surface_map(src), + src_map, do_flip ? -(int) src->pitch : src->pitch, srcx, do_flip ? 1 - srcy - height : srcy); - pipe_surface_unmap(src); - pipe_surface_unmap(dst); + pipe->screen->surface_unmap(pipe->screen, src); + pipe->screen->surface_unmap(pipe->screen, dst); } else { i915_copy_blit( i915_context(pipe), @@ -92,7 +100,10 @@ i915_surface_fill(struct pipe_context *pipe, { if (0) { unsigned i, j; - void *dst_map = pipe_surface_map(dst); + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); + switch (dst->cpp) { case 1: { @@ -126,7 +137,7 @@ i915_surface_fill(struct pipe_context *pipe, break; } - pipe_surface_unmap( dst ); + pipe->screen->surface_unmap(pipe->screen, dst); } else { i915_fill_blit( i915_context(pipe), diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index c39e747705b..3e23e540f9d 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -105,6 +105,51 @@ i915_miptree_set_image_offset(struct i915_texture *tex, } +/* Hack it up to use the old winsys->surface_alloc_storage() + * method for now: + */ +static boolean +i915_displaytarget_layout(struct pipe_screen *screen, + struct i915_texture *tex) +{ + struct pipe_winsys *ws = screen->winsys; + struct pipe_surface surf; + unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + + memset(&surf, 0, sizeof(surf)); + + ws->surface_alloc_storage( ws, + &surf, + tex->base.width[0], + tex->base.height[0], + tex->base.format, + flags, + tex->base.tex_usage); + + /* Now extract the goodies: + */ + i915_miptree_set_image_offset( tex, 0, 0, 0, 0 ); + i915_miptree_set_level_info( tex, 0, 0, 0, 0, + tex->base.width[0], + tex->base.height[0], + 1 ); + + tex->buffer = surf.buffer; + tex->pitch = surf.pitch; + tex->total_height = 0; + + + return tex->buffer != NULL; +} + + + + + static void i945_miptree_layout_2d( struct i915_texture *tex ) { @@ -483,30 +528,45 @@ static struct pipe_texture * i915_texture_create_screen(struct pipe_screen *screen, const struct pipe_texture *templat) { + struct i915_screen *i915screen = i915_screen(screen); + struct pipe_winsys *ws = screen->winsys; struct i915_texture *tex = CALLOC_STRUCT(i915_texture); - if (tex) { - struct i915_screen *i915screen = i915_screen(screen); - struct pipe_winsys *ws = screen->winsys; - - tex->base = *templat; - tex->base.refcount = 1; - tex->base.screen = screen; + if (!tex) + return NULL; - if (i915screen->is_i945 ? i945_miptree_layout(tex) : - i915_miptree_layout(tex)) - tex->buffer = ws->buffer_create(ws, 64, - PIPE_BUFFER_USAGE_PIXEL, - tex->pitch * tex->base.cpp * - tex->total_height); + tex->base = *templat; + tex->base.refcount = 1; + tex->base.screen = screen; - if (!tex->buffer) { - FREE(tex); - return NULL; + if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { + if (!i915_displaytarget_layout(screen, tex)) + goto fail; + } + else { + if (i915screen->is_i945) { + if (!i945_miptree_layout(tex)) + goto fail; + } + else { + if (!i915_miptree_layout(tex)) + goto fail; } + + tex->buffer = ws->buffer_create(ws, 64, + PIPE_BUFFER_USAGE_PIXEL, + tex->pitch * tex->base.cpp * + tex->total_height); + + if (!tex->buffer) + goto fail; } return &tex->base; + + fail: + FREE(tex); + return NULL; } @@ -541,13 +601,6 @@ i915_texture_release_screen(struct pipe_screen *screen, } -static void -i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture, - uint face, uint levelsMask) -{ - /* no-op? */ -} - /* * XXX note: same as code in sp_surface.c @@ -555,7 +608,8 @@ i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture, static struct pipe_surface * i915_get_tex_surface_screen(struct pipe_screen *screen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice) + unsigned face, unsigned level, unsigned zslice, + unsigned flags) { struct i915_texture *tex = (struct i915_texture *)pt; struct pipe_winsys *ws = screen->winsys; @@ -586,6 +640,7 @@ i915_get_tex_surface_screen(struct pipe_screen *screen, ps->height = pt->height[level]; ps->pitch = tex->pitch; ps->offset = offset; + ps->usage = flags; } return ps; } @@ -594,7 +649,7 @@ i915_get_tex_surface_screen(struct pipe_screen *screen, void i915_init_texture_functions(struct i915_context *i915) { - i915->pipe.texture_update = i915_texture_update; +// i915->pipe.texture_update = i915_texture_update; } diff --git a/src/gallium/drivers/i965simple/brw_surface.c b/src/gallium/drivers/i965simple/brw_surface.c index c99a91dcf76..3e3736b2806 100644 --- a/src/gallium/drivers/i965simple/brw_surface.c +++ b/src/gallium/drivers/i965simple/brw_surface.c @@ -35,27 +35,6 @@ #include "util/p_tile.h" -/* Upload data to a rectangular sub-region. Lots of choices how to do this: - * - * - memcpy by span to current destination - * - upload data as new buffer and blit - * - * Currently always memcpy. - */ -static void -brw_surface_data(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - const void *src, unsigned src_pitch, - unsigned srcx, unsigned srcy, unsigned width, unsigned height) -{ - pipe_copy_rect(pipe_surface_map(dst) + dst->offset, - dst->cpp, dst->pitch, - dstx, dsty, width, height, src, src_pitch, srcx, srcy); - - pipe_surface_unmap(dst); -} - /* Assumes all values are within bounds -- no checking at this level - * do it higher up if required. @@ -72,17 +51,25 @@ brw_surface_copy(struct pipe_context *pipe, assert(dst->cpp == src->cpp); if (0) { - pipe_copy_rect(pipe_surface_map(dst) + dst->offset, + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); + + const void *src_map = pipe->screen->surface_map( pipe->screen, + src, + PIPE_BUFFER_USAGE_CPU_READ ); + + pipe_copy_rect(dst_map, dst->cpp, dst->pitch, - dstx, dsty, - width, height, - pipe_surface_map(src) + src->offset, - do_flip ? -src->pitch : src->pitch, + dstx, dsty, + width, height, + src_map, + do_flip ? -(int) src->pitch : src->pitch, srcx, do_flip ? 1 - srcy - height : srcy); - pipe_surface_unmap(src); - pipe_surface_unmap(dst); + pipe->screen->surface_unmap(pipe->screen, src); + pipe->screen->surface_unmap(pipe->screen, dst); } else { brw_copy_blit(brw_context(pipe), @@ -113,7 +100,10 @@ brw_surface_fill(struct pipe_context *pipe, { if (0) { unsigned i, j; - void *dst_map = pipe_surface_map(dst); + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); + switch (dst->cpp) { case 1: { @@ -147,7 +137,7 @@ brw_surface_fill(struct pipe_context *pipe, break; } - pipe_surface_unmap( dst ); + pipe->screen->surface_unmap(pipe->screen, dst); } else { brw_fill_blit(brw_context(pipe), @@ -164,7 +154,6 @@ brw_surface_fill(struct pipe_context *pipe, void brw_init_surface_functions(struct brw_context *brw) { - (void) brw_surface_data; /* silence warning */ brw->pipe.surface_copy = brw_surface_copy; brw->pipe.surface_fill = brw_surface_fill; } diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c index b580f98204c..78ae0b1223e 100644 --- a/src/gallium/drivers/i965simple/brw_tex_layout.c +++ b/src/gallium/drivers/i965simple/brw_tex_layout.c @@ -357,14 +357,6 @@ brw_texture_release_screen(struct pipe_screen *screen, } -static void -brw_texture_update(struct pipe_context *pipe, struct pipe_texture *texture, - uint face, uint levelsMask) -{ - /* no-op? */ -} - - static struct pipe_surface * brw_get_tex_surface_screen(struct pipe_screen *screen, struct pipe_texture *pt, @@ -407,7 +399,7 @@ brw_get_tex_surface_screen(struct pipe_screen *screen, void brw_init_texture_functions(struct brw_context *brw) { - brw->pipe.texture_update = brw_texture_update; +// brw->pipe.texture_update = brw_texture_update; } diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index fe9cd8375e3..2af0db37143 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -192,11 +192,11 @@ softpipe_create( struct pipe_screen *screen, * Must be before quad stage setup! */ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) - softpipe->cbuf_cache[i] = sp_create_tile_cache(); - softpipe->zsbuf_cache = sp_create_tile_cache(); + softpipe->cbuf_cache[i] = sp_create_tile_cache( screen ); + softpipe->zsbuf_cache = sp_create_tile_cache( screen ); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - softpipe->tex_cache[i] = sp_create_tile_cache(); + softpipe->tex_cache[i] = sp_create_tile_cache( screen ); /* setup quad rendering stages */ diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index 0625b69099b..e03994b63b7 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -50,25 +50,28 @@ softpipe_flush( struct pipe_context *pipe, draw_flush(softpipe->draw); - /* - flush the quad pipeline - * - flush the texture cache - * - flush the render cache - */ + if (flags & PIPE_FLUSH_TEXTURE_CACHE) { + for (i = 0; i < softpipe->num_textures; i++) { + sp_flush_tile_cache(softpipe, softpipe->tex_cache[i]); + } + } - for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) - if (softpipe->cbuf_cache[i]) - sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]); + if (flags & PIPE_FLUSH_RENDER_CACHE) { + for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) + if (softpipe->cbuf_cache[i]) + sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]); - if (softpipe->zsbuf_cache) - sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache); + if (softpipe->zsbuf_cache) + sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache); - /* Need this call for hardware buffers before swapbuffers. - * - * there should probably be another/different flush-type function - * that's called before swapbuffers because we don't always want - * to unmap surfaces when flushing. - */ - softpipe_unmap_surfaces(softpipe); + /* Need this call for hardware buffers before swapbuffers. + * + * there should probably be another/different flush-type function + * that's called before swapbuffers because we don't always want + * to unmap surfaces when flushing. + */ + softpipe_unmap_surfaces(softpipe); + } if (fence) *fence = NULL; diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index 7dacb1c4613..e9926bf41f9 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -33,6 +33,7 @@ #include "sp_texture.h" #include "sp_winsys.h" +#include "sp_screen.h" static const char * @@ -137,6 +138,7 @@ softpipe_destroy_screen( struct pipe_screen *screen ) } + /** * Create a new pipe_screen object * Note: we're not presently subclassing pipe_screen (no softpipe_screen). @@ -144,22 +146,22 @@ softpipe_destroy_screen( struct pipe_screen *screen ) struct pipe_screen * softpipe_create_screen(struct pipe_winsys *winsys) { - struct pipe_screen *screen = CALLOC_STRUCT(pipe_screen); + struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen); if (!screen) return NULL; - screen->winsys = winsys; + screen->base.winsys = winsys; - screen->destroy = softpipe_destroy_screen; + screen->base.destroy = softpipe_destroy_screen; - screen->get_name = softpipe_get_name; - screen->get_vendor = softpipe_get_vendor; - screen->get_param = softpipe_get_param; - screen->get_paramf = softpipe_get_paramf; - screen->is_format_supported = softpipe_is_format_supported; + screen->base.get_name = softpipe_get_name; + screen->base.get_vendor = softpipe_get_vendor; + screen->base.get_param = softpipe_get_param; + screen->base.get_paramf = softpipe_get_paramf; + screen->base.is_format_supported = softpipe_is_format_supported; - softpipe_init_screen_texture_funcs(screen); + softpipe_init_screen_texture_funcs(&screen->base); - return screen; + return &screen->base; } diff --git a/src/gallium/drivers/softpipe/sp_screen.h b/src/gallium/drivers/softpipe/sp_screen.h new file mode 100644 index 00000000000..3d4bfd3e840 --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_screen.h @@ -0,0 +1,58 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <[email protected]> + */ + +#ifndef SP_SCREEN_H +#define SP_SCREEN_H + +#include "pipe/p_screen.h" +#include "pipe/p_defines.h" + + + +struct softpipe_screen { + struct pipe_screen base; + + /* Increments whenever textures are modified. Contexts can track + * this. + */ + unsigned timestamp; +}; + + + + +static INLINE struct softpipe_screen * +softpipe_screen( struct pipe_screen *pipe ) +{ + return (struct softpipe_screen *)pipe; +} + + +#endif /* SP_SCREEN_H */ diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c index 653449c4f18..29a1e92416e 100644 --- a/src/gallium/drivers/softpipe/sp_surface.c +++ b/src/gallium/drivers/softpipe/sp_surface.c @@ -46,19 +46,28 @@ sp_surface_copy(struct pipe_context *pipe, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); + + const void *src_map = pipe->screen->surface_map( pipe->screen, + src, + PIPE_BUFFER_USAGE_CPU_READ ); + assert( dst->cpp == src->cpp ); + assert(src_map && dst_map); - pipe_copy_rect(pipe_surface_map(dst), + pipe_copy_rect(dst_map, dst->cpp, dst->pitch, dstx, dsty, width, height, - pipe_surface_map(src), + src_map, do_flip ? -(int) src->pitch : src->pitch, srcx, do_flip ? 1 - srcy - height : srcy); - pipe_surface_unmap(src); - pipe_surface_unmap(dst); + pipe->screen->surface_unmap(pipe->screen, src); + pipe->screen->surface_unmap(pipe->screen, dst); } @@ -83,7 +92,9 @@ sp_surface_fill(struct pipe_context *pipe, unsigned width, unsigned height, unsigned value) { unsigned i, j; - void *dst_map = pipe_surface_map(dst); + void *dst_map = pipe->screen->surface_map( pipe->screen, + dst, + PIPE_BUFFER_USAGE_CPU_WRITE ); assert(dst->pitch > 0); assert(width <= dst->pitch); @@ -147,7 +158,7 @@ sp_surface_fill(struct pipe_context *pipe, break; } - pipe_surface_unmap( dst ); + pipe->screen->surface_unmap(pipe->screen, dst); } diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 256586ec886..1d7a1fffe4d 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -40,6 +40,7 @@ #include "sp_state.h" #include "sp_texture.h" #include "sp_tile_cache.h" +#include "sp_screen.h" /* Simple, maximally packed layout. @@ -51,40 +52,88 @@ static unsigned minify( unsigned d ) } -static void -softpipe_texture_layout(struct softpipe_texture * spt) +/* Conventional allocation path for non-display textures: + */ +static boolean +softpipe_texture_layout(struct pipe_screen *screen, + struct softpipe_texture * spt) { + struct pipe_winsys *ws = screen->winsys; struct pipe_texture *pt = &spt->base; unsigned level; unsigned width = pt->width[0]; unsigned height = pt->height[0]; unsigned depth = pt->depth[0]; - spt->buffer_size = 0; + unsigned buffer_size = 0; for (level = 0; level <= pt->last_level; level++) { pt->width[level] = width; pt->height[level] = height; pt->depth[level] = depth; + spt->pitch[level] = width; - spt->level_offset[level] = spt->buffer_size; + spt->level_offset[level] = buffer_size; - spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) * - ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * - width * pt->cpp; + buffer_size += (((pt->compressed) ? MAX2(1, height/4) : height) * + ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * + width * pt->cpp); width = minify(width); height = minify(height); depth = minify(depth); } + + spt->buffer = ws->buffer_create(ws, 32, + PIPE_BUFFER_USAGE_PIXEL, + buffer_size); + + return spt->buffer != NULL; +} + + + +/* Hack it up to use the old winsys->surface_alloc_storage() + * method for now: + */ +static boolean +softpipe_displaytarget_layout(struct pipe_screen *screen, + struct softpipe_texture * spt) +{ + struct pipe_winsys *ws = screen->winsys; + struct pipe_surface surf; + unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + + memset(&surf, 0, sizeof(surf)); + + ws->surface_alloc_storage( ws, + &surf, + spt->base.width[0], + spt->base.height[0], + spt->base.format, + flags, + spt->base.tex_usage); + + /* Now extract the goodies: + */ + spt->buffer = surf.buffer; + spt->pitch[0] = surf.pitch; + + return spt->buffer != NULL; } + + + static struct pipe_texture * softpipe_texture_create(struct pipe_screen *screen, const struct pipe_texture *templat) { - struct pipe_winsys *ws = screen->winsys; struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture); if (!spt) return NULL; @@ -93,19 +142,21 @@ softpipe_texture_create(struct pipe_screen *screen, spt->base.refcount = 1; spt->base.screen = screen; - softpipe_texture_layout(spt); - - spt->buffer = ws->buffer_create(ws, 32, - PIPE_BUFFER_USAGE_PIXEL, - spt->buffer_size); - if (!spt->buffer) { - FREE(spt); - return NULL; + if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { + if (!softpipe_displaytarget_layout(screen, spt)) + goto fail; } - + else { + if (!softpipe_texture_layout(screen, spt)) + goto fail; + } + assert(spt->base.refcount == 1); - return &spt->base; + + fail: + FREE(spt); + return NULL; } @@ -116,19 +167,10 @@ softpipe_texture_release(struct pipe_screen *screen, if (!*pt) return; - /* - DBG("%s %p refcount will be %d\n", - __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); - */ if (--(*pt)->refcount <= 0) { struct softpipe_texture *spt = softpipe_texture(*pt); - /* - DBG("%s deleting %p\n", __FUNCTION__, (void *) spt); - */ - pipe_buffer_reference(screen->winsys, &spt->buffer, NULL); - FREE(spt); } *pt = NULL; @@ -138,7 +180,8 @@ softpipe_texture_release(struct pipe_screen *screen, static struct pipe_surface * softpipe_get_tex_surface(struct pipe_screen *screen, struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice) + unsigned face, unsigned level, unsigned zslice, + unsigned usage) { struct pipe_winsys *ws = screen->winsys; struct softpipe_texture *spt = softpipe_texture(pt); @@ -157,6 +200,24 @@ softpipe_get_tex_surface(struct pipe_screen *screen, ps->height = pt->height[level]; ps->pitch = ps->width; ps->offset = spt->level_offset[level]; + ps->usage = usage; + + /* Because we are softpipe, anything that the state tracker + * thought was going to be done with the GPU will actually get + * done with the CPU. Let's adjust the flags to take that into + * account. + */ + if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) + ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE; + + if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ) + ps->usage |= PIPE_BUFFER_USAGE_CPU_READ; + + + pipe_texture_reference(&ps->texture, pt); + ps->face = face; + ps->level = level; + ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * @@ -172,25 +233,64 @@ softpipe_get_tex_surface(struct pipe_screen *screen, } -static void -softpipe_texture_update(struct pipe_context *pipe, - struct pipe_texture *texture, - uint face, uint levelsMask) +static void +softpipe_tex_surface_release(struct pipe_screen *screen, + struct pipe_surface **s) { - struct softpipe_context *softpipe = softpipe_context(pipe); - uint unit; - for (unit = 0; unit < softpipe->num_textures; unit++) { - if (softpipe->texture[unit] == texture) { - sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]); - } + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For softpipe, nothing to do. + */ + assert ((*s)->texture); + pipe_texture_reference(&(*s)->texture, NULL); + + screen->winsys->surface_release(screen->winsys, s); +} + + +static void * +softpipe_surface_map( struct pipe_screen *screen, + struct pipe_surface *surface, + unsigned flags ) +{ + ubyte *map; + + if (flags & ~surface->usage) { + assert(0); + return NULL; + } + + map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags ); + if (map == NULL) + return NULL; + + /* May want to different things here depending on read/write nature + * of the map: + */ + if (surface->texture && + (flags & PIPE_BUFFER_USAGE_CPU_WRITE)) + { + /* Do something to notify sharing contexts of a texture change. + * In softpipe, that would mean flushing the texture cache. + */ + softpipe_screen(screen)->timestamp++; } + + return map + surface->offset; +} + + +static void +softpipe_surface_unmap(struct pipe_screen *screen, + struct pipe_surface *surface) +{ + screen->winsys->buffer_unmap( screen->winsys, surface->buffer ); } void -softpipe_init_texture_funcs( struct softpipe_context *softpipe ) +softpipe_init_texture_funcs(struct softpipe_context *sp) { - softpipe->pipe.texture_update = softpipe_texture_update; } @@ -199,5 +299,10 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = softpipe_texture_create; screen->texture_release = softpipe_texture_release; + screen->get_tex_surface = softpipe_get_tex_surface; + screen->tex_surface_release = softpipe_tex_surface_release; + + screen->surface_map = softpipe_surface_map; + screen->surface_unmap = softpipe_surface_unmap; } diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h index a7322144e6f..779a9d8fc97 100644 --- a/src/gallium/drivers/softpipe/sp_texture.h +++ b/src/gallium/drivers/softpipe/sp_texture.h @@ -42,11 +42,11 @@ struct softpipe_texture struct pipe_texture base; unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS]; + unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS]; /* The data is held here: */ struct pipe_buffer *buffer; - unsigned long buffer_size; }; @@ -61,7 +61,6 @@ softpipe_texture(struct pipe_texture *pt) extern void softpipe_init_texture_funcs( struct softpipe_context *softpipe ); - extern void softpipe_init_screen_texture_funcs(struct pipe_screen *screen); diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index 1117c0ad4c7..28c29da87c9 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -49,6 +49,7 @@ struct softpipe_tile_cache { + struct pipe_screen *screen; struct pipe_surface *surface; /**< the surface we're caching */ void *surface_map; struct pipe_texture *texture; /**< if caching a texture */ @@ -109,13 +110,14 @@ clear_clear_flag(uint *bitvec, int x, int y) struct softpipe_tile_cache * -sp_create_tile_cache(void) +sp_create_tile_cache( struct pipe_screen *screen ) { struct softpipe_tile_cache *tc; uint pos; tc = CALLOC_STRUCT( softpipe_tile_cache ); if (tc) { + tc->screen = screen; for (pos = 0; pos < NUM_ENTRIES; pos++) { tc->entries[pos].x = tc->entries[pos].y = -1; @@ -154,16 +156,17 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc, assert(!tc->texture); if (tc->surface_map) { - /*assert(tc->surface != ps);*/ - pipe_surface_unmap(tc->surface); + tc->screen->surface_unmap(tc->screen, tc->surface); tc->surface_map = NULL; } pipe_surface_reference(&tc->surface, ps); - if (ps) { - if (tc->surface_map) - tc->surface_map = pipe_surface_map(ps); + if (tc->surface) { + if (tc->surface_map) /* XXX: this is always NULL!? */ + tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface, + PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE); tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM || ps->format == PIPE_FORMAT_Z16_UNORM || @@ -187,10 +190,13 @@ void sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc) { if (tc->surface && !tc->surface_map) - tc->surface_map = pipe_surface_map(tc->surface); + tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface, + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_CPU_READ); if (tc->tex_surf && !tc->tex_surf_map) - tc->tex_surf_map = pipe_surface_map(tc->tex_surf); + tc->tex_surf_map = tc->screen->surface_map(tc->screen, tc->tex_surf, + PIPE_BUFFER_USAGE_CPU_READ); } @@ -198,12 +204,12 @@ void sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc) { if (tc->surface_map) { - pipe_surface_unmap(tc->surface); + tc->screen->surface_unmap(tc->screen, tc->surface); tc->surface_map = NULL; } if (tc->tex_surf_map) { - pipe_surface_unmap(tc->tex_surf); + tc->screen->surface_unmap(tc->screen, tc->tex_surf); tc->tex_surf_map = NULL; } } @@ -224,7 +230,7 @@ sp_tile_cache_set_texture(struct pipe_context *pipe, pipe_texture_reference(&tc->texture, texture); if (tc->tex_surf_map) { - pipe_surface_unmap(tc->tex_surf); + tc->screen->surface_unmap(tc->screen, tc->tex_surf); tc->tex_surf_map = NULL; } pipe_surface_reference(&tc->tex_surf, NULL); @@ -514,10 +520,12 @@ sp_get_cached_tile_tex(struct pipe_context *pipe, /* get new surface (view into texture) */ if (tc->tex_surf_map) - pipe_surface_unmap(tc->tex_surf); + tc->screen->surface_unmap(tc->screen, tc->tex_surf); - tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z); - tc->tex_surf_map = pipe_surface_map(tc->tex_surf); + tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z, + PIPE_BUFFER_USAGE_CPU_READ); + tc->tex_surf_map = screen->surface_map(screen, tc->tex_surf, + PIPE_BUFFER_USAGE_CPU_READ); tc->tex_face = face; tc->tex_level = level; diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h index 2631e29a3a6..bc96c941f61 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.h +++ b/src/gallium/drivers/softpipe/sp_tile_cache.h @@ -61,7 +61,7 @@ struct softpipe_cached_tile extern struct softpipe_tile_cache * -sp_create_tile_cache(void); +sp_create_tile_cache( struct pipe_screen *screen ); extern void sp_destroy_tile_cache(struct softpipe_tile_cache *tc); diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index f3a9c2cd8b2..0f68f592f77 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -198,12 +198,6 @@ struct pipe_context { /*@}*/ - /** Called when texture data is changed */ - void (*texture_update)(struct pipe_context *pipe, - struct pipe_texture *texture, - uint face, uint dirtyLevelsMask); - - /** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */ void (*flush)( struct pipe_context *pipe, unsigned flags, diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h index 7a7312ea122..1263d0da619 100644 --- a/src/gallium/include/pipe/p_debug.h +++ b/src/gallium/include/pipe/p_debug.h @@ -313,6 +313,17 @@ void debug_memory_end(unsigned long beginning); +#ifdef DEBUG +void debug_dump_image(const char *prefix, + unsigned format, unsigned cpp, + unsigned width, unsigned height, + unsigned pitch, + const void *data); +#else +#define debug_dump_image(prefix, format, cpp, width, height, pitch, data) ((void)0) +#endif + + #ifdef __cplusplus } #endif diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 46a355daa21..83330ef22fe 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -174,6 +174,12 @@ enum pipe_texture_target { /** + * Surface layout + */ +#define PIPE_SURFACE_LAYOUT_LINEAR 0 + + +/** * Surface status */ #define PIPE_SURFACE_STATUS_UNDEFINED 0 diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index a4bd23c302a..9ba00f8d7b6 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -307,6 +307,9 @@ enum pipe_format { PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM ), PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ), PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ), + PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM ), + PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ), + PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ), PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ), PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED ), PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ), diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h index 8eb604e73f1..1e4b98edb48 100644 --- a/src/gallium/include/pipe/p_inlines.h +++ b/src/gallium/include/pipe/p_inlines.h @@ -39,21 +39,40 @@ extern "C" { #endif +/* XXX: these are a kludge. will fix when all surfaces are views into + * textures, and free-floating winsys surfaces go away. + */ static INLINE void * -pipe_surface_map(struct pipe_surface *surface) +pipe_surface_map( struct pipe_surface *surf, unsigned flags ) { - return (char *)surface->winsys->buffer_map( surface->winsys, surface->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE | - PIPE_BUFFER_USAGE_CPU_READ ) - + surface->offset; + if (surf->texture) { + struct pipe_screen *screen = surf->texture->screen; + return surf->texture->screen->surface_map( screen, surf, flags ); + } + else { + struct pipe_winsys *winsys = surf->winsys; + char *map = (char *)winsys->buffer_map( winsys, surf->buffer, flags ); + if (map == NULL) + return NULL; + return (void *)(map + surf->offset); + } } static INLINE void -pipe_surface_unmap(struct pipe_surface *surface) +pipe_surface_unmap( struct pipe_surface *surf ) { - surface->winsys->buffer_unmap( surface->winsys, surface->buffer ); + if (surf->texture) { + struct pipe_screen *screen = surf->texture->screen; + surf->texture->screen->surface_unmap( screen, surf ); + } + else { + struct pipe_winsys *winsys = surf->winsys; + winsys->buffer_unmap( winsys, surf->buffer ); + } } + + /** * Set 'ptr' to point to 'surf' and update reference counting. * The old thing pointed to, if any, will be unreferenced first. @@ -66,9 +85,20 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) if (surf) surf->refcount++; - if (*ptr /* && --(*ptr)->refcount == 0 */) { - struct pipe_winsys *winsys = (*ptr)->winsys; - winsys->surface_release(winsys, ptr); + if (*ptr) { + + /* There are currently two sorts of surfaces... This needs to be + * fixed so that all surfaces are views into a texture. + */ + if ((*ptr)->texture) { + struct pipe_screen *screen = (*ptr)->texture->screen; + screen->tex_surface_release( screen, ptr ); + } + else { + struct pipe_winsys *winsys = (*ptr)->winsys; + winsys->surface_release(winsys, ptr); + } + assert(!*ptr); } diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index 26ac99d287d..cc8430dae16 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -89,6 +89,18 @@ struct pipe_screen { struct pipe_texture * (*texture_create)(struct pipe_screen *, const struct pipe_texture *templat); + /** + * Create a new texture object, using the given template info, but on top of + * existing memory. + * + * It is assumed that the buffer data is layed out according to the expected + * by the hardware. NULL will be returned if any inconsistency is found. + */ + struct pipe_texture * (*texture_blanket)(struct pipe_screen *, + const struct pipe_texture *templat, + const unsigned *pitch, + struct pipe_buffer *buffer); + void (*texture_release)(struct pipe_screen *, struct pipe_texture **pt); @@ -96,7 +108,22 @@ struct pipe_screen { struct pipe_surface *(*get_tex_surface)(struct pipe_screen *, struct pipe_texture *texture, unsigned face, unsigned level, - unsigned zslice); + unsigned zslice, + unsigned usage ); + + /* Surfaces allocated by the above must be released here: + */ + void (*tex_surface_release)( struct pipe_screen *, + struct pipe_surface ** ); + + + void *(*surface_map)( struct pipe_screen *, + struct pipe_surface *surface, + unsigned flags ); + + void (*surface_unmap)( struct pipe_screen *, + struct pipe_surface *surface ); + }; diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 912d84e7b99..e7ee8c97ed7 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -271,12 +271,26 @@ struct pipe_surface unsigned width; unsigned height; unsigned pitch; /**< in pixels */ + unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */ unsigned offset; /**< offset from start of buffer, in bytes */ unsigned refcount; + unsigned usage; /**< PIPE_BUFFER_USAGE_* */ + struct pipe_winsys *winsys; /**< winsys which owns/created the surface */ + + struct pipe_texture *texture; /**< optional texture into which this is a view */ + unsigned face; + unsigned level; + unsigned zslice; }; +#define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1 +#define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* ie a backbuffer */ +#define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */ +#define PIPE_TEXTURE_USAGE_DEPTH_STENCIL 0x8 +#define PIPE_TEXTURE_USAGE_SAMPLER 0x10 + /** * Texture object. */ @@ -292,6 +306,8 @@ struct pipe_texture unsigned cpp:8; unsigned last_level:8; /**< Index of last mipmap level present/defined */ unsigned compressed:1; + + unsigned tex_usage; /* PIPE_TEXTURE_USAGE_* */ /* These are also refcounted: */ diff --git a/src/gallium/include/pipe/p_util.h b/src/gallium/include/pipe/p_util.h index 0e7e2466662..0d8ed167b2a 100644 --- a/src/gallium/include/pipe/p_util.h +++ b/src/gallium/include/pipe/p_util.h @@ -204,7 +204,10 @@ mem_dup(const void *src, uint size) #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) #define MAX2( A, B ) ( (A)>(B) ? (A) : (B) ) +#ifndef Elements #define Elements(x) (sizeof(x)/sizeof((x)[0])) +#endif + #define Offset(TYPE, MEMBER) ((unsigned)&(((TYPE *)NULL)->MEMBER)) /** diff --git a/src/gallium/include/pipe/p_winsys.h b/src/gallium/include/pipe/p_winsys.h index 3005ec2d941..7ebc2851928 100644 --- a/src/gallium/include/pipe/p_winsys.h +++ b/src/gallium/include/pipe/p_winsys.h @@ -86,11 +86,12 @@ struct pipe_winsys struct pipe_surface *surf, unsigned width, unsigned height, enum pipe_format format, - unsigned flags); + unsigned flags, + unsigned tex_usage); void (*surface_release)(struct pipe_winsys *ws, struct pipe_surface **s); - + /** * Buffer management. Buffer attributes are mostly fixed over its lifetime. * diff --git a/src/gallium/winsys/dri/intel/intel_winsys_pipe.c b/src/gallium/winsys/dri/intel/intel_winsys_pipe.c index 77dec9488df..d15143acfd4 100644 --- a/src/gallium/winsys/dri/intel/intel_winsys_pipe.c +++ b/src/gallium/winsys/dri/intel/intel_winsys_pipe.c @@ -206,7 +206,8 @@ intel_i915_surface_alloc_storage(struct pipe_winsys *winsys, struct pipe_surface *surf, unsigned width, unsigned height, enum pipe_format format, - unsigned flags) + unsigned flags, + unsigned tex_usage) { const unsigned alignment = 64; int ret; diff --git a/src/gallium/winsys/xlib/xm_winsys.c b/src/gallium/winsys/xlib/xm_winsys.c index 14c3892559b..b14758f3336 100644 --- a/src/gallium/winsys/xlib/xm_winsys.c +++ b/src/gallium/winsys/xlib/xm_winsys.c @@ -489,7 +489,8 @@ xm_surface_alloc_storage(struct pipe_winsys *winsys, struct pipe_surface *surf, unsigned width, unsigned height, enum pipe_format format, - unsigned flags) + unsigned flags, + unsigned tex_usage) { const unsigned alignment = 64; @@ -498,6 +499,7 @@ xm_surface_alloc_storage(struct pipe_winsys *winsys, surf->format = format; surf->cpp = pf_get_size(format); surf->pitch = round_up(width, alignment / surf->cpp); + surf->usage = flags; #ifdef GALLIUM_CELL /* XXX a bit of a hack */ height = round_up(height, TILE_SIZE); @@ -551,6 +553,7 @@ static void xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) { struct pipe_surface *surf = *s; + assert(!surf->texture); surf->refcount--; if (surf->refcount == 0) { if (surf->buffer) diff --git a/src/gallium/winsys/xlib/xm_winsys_aub.c b/src/gallium/winsys/xlib/xm_winsys_aub.c index f42f7fcc5f1..77376099f0d 100644 --- a/src/gallium/winsys/xlib/xm_winsys_aub.c +++ b/src/gallium/winsys/xlib/xm_winsys_aub.c @@ -276,7 +276,8 @@ aub_i915_surface_alloc_storage(struct pipe_winsys *winsys, struct pipe_surface *surf, unsigned width, unsigned height, enum pipe_format format, - unsigned flags) + unsigned flags, + unsigned tex_usage) { const unsigned alignment = 64; diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index 18063adc79c..ecfd1179189 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -45,10 +45,10 @@ */ static const struct st_tracked_state *atoms[] = { - &st_update_framebuffer, &st_update_depth_stencil_alpha, &st_update_clip, + &st_finalize_textures, &st_update_shader, &st_update_rasterizer, @@ -58,6 +58,7 @@ static const struct st_tracked_state *atoms[] = &st_update_blend, &st_update_sampler, &st_update_texture, + &st_update_framebuffer, &st_update_vs_constants, &st_update_fs_constants, &st_update_pixel_transfer diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h index c6c6eba8121..c7cffd85c8a 100644 --- a/src/mesa/state_tracker/st_atom.h +++ b/src/mesa/state_tracker/st_atom.h @@ -55,6 +55,7 @@ extern const struct st_tracked_state st_update_scissor; extern const struct st_tracked_state st_update_blend; extern const struct st_tracked_state st_update_sampler; extern const struct st_tracked_state st_update_texture; +extern const struct st_tracked_state st_finalize_textures; extern const struct st_tracked_state st_update_fs_constants; extern const struct st_tracked_state st_update_vs_constants; extern const struct st_tracked_state st_update_pixel_transfer; diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index 0a6974d8a7f..d46c3ee16c5 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -34,13 +34,60 @@ #include "st_context.h" #include "st_atom.h" #include "st_cb_fbo.h" +#include "st_texture.h" #include "pipe/p_context.h" +#include "pipe/p_inlines.h" #include "cso_cache/cso_context.h" + +/** + * When doing GL render to texture, we have to be sure that finalize_texture() + * didn't yank out the pipe_texture that we earlier created a surface for. + * Check for that here and create a new surface if needed. + */ +static void +update_renderbuffer_surface(struct st_context *st, + struct st_renderbuffer *strb) +{ + struct pipe_screen *screen = st->pipe->screen; + struct pipe_texture *texture = strb->rtt->pt; + int rtt_width = strb->Base.Width; + int rtt_height = strb->Base.Height; + + if (!strb->surface || + strb->surface->texture != texture || + strb->surface->width != rtt_width || + strb->surface->height != rtt_height) { + int level; + /* find matching mipmap level size */ + for (level = 0; level <= texture->last_level; level++) { + if (texture->width[level] == rtt_width && + texture->height[level] == rtt_height) { + + pipe_surface_reference(&strb->surface, NULL); + + strb->surface = screen->get_tex_surface(screen, + texture, + strb->rtt_face, + level, + strb->rtt_slice, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); +#if 0 + printf("-- alloc new surface %d x %d into tex %p\n", + strb->surface->width, strb->surface->height, + texture); +#endif + break; + } + } + } +} + + /** * Update framebuffer state (color, depth, stencil, etc. buffers) - * XXX someday: separate draw/read buffers. */ static void update_framebuffer_state( struct st_context *st ) @@ -55,6 +102,8 @@ update_framebuffer_state( struct st_context *st ) framebuffer->width = fb->Width; framebuffer->height = fb->Height; + /*printf("------ fb size %d x %d\n", fb->Width, fb->Height);*/ + /* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state * to determine which surfaces to draw to */ @@ -62,6 +111,13 @@ update_framebuffer_state( struct st_context *st ) for (j = 0; j < MAX_DRAW_BUFFERS; j++) { for (i = 0; i < fb->_NumColorDrawBuffers[j]; i++) { strb = st_renderbuffer(fb->_ColorDrawBuffers[j][i]); + + /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ + if (strb->rtt) { + /* rendering to a GL texture, may have to update surface */ + update_renderbuffer_surface(st, strb); + } + assert(strb->surface); framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface; framebuffer->num_cbufs++; @@ -71,6 +127,11 @@ update_framebuffer_state( struct st_context *st ) strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); if (strb) { strb = st_renderbuffer(strb->Base.Wrapped); + if (strb->rtt) { + /* rendering to a GL texture, may have to update surface */ + update_renderbuffer_surface(st, strb); + } + assert(strb->surface); framebuffer->zsbuf = strb->surface; } @@ -99,7 +160,7 @@ const struct st_tracked_state st_update_framebuffer = { "st_update_framebuffer", /* name */ { /* dirty */ _NEW_BUFFERS, /* mesa */ - 0, /* st */ + ST_NEW_FRAMEBUFFER, /* st */ }, update_framebuffer_state /* update */ }; diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 999c1484490..e500ac8684d 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -126,7 +126,8 @@ create_color_map_texture(GLcontext *ctx) /* create texture for color map/table */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, - texSize, texSize, 1, 0); + texSize, texSize, 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); return pt; } @@ -148,8 +149,10 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) uint *dest; uint i, j; - surface = screen->get_tex_surface(screen, pt, 0, 0, 0); - dest = (uint *) pipe_surface_map(surface); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + dest = (uint *) screen->surface_map(screen, surface, + PIPE_BUFFER_USAGE_CPU_WRITE); /* Pack four 1D maps into a 2D texture: * R map is placed horizontally, indexed by S, in channel 0 @@ -168,9 +171,8 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) } } - pipe_surface_unmap(surface); + screen->surface_unmap(screen, surface); pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, pt, 0, 0x1); } diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 7745591afba..a62ea8161c5 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -44,6 +44,8 @@ #include "pipe/p_context.h" #include "pipe/p_shader_tokens.h" +#include "util/u_simple_shaders.h" + #include "cso_cache/cso_context.h" #include "st_context.h" @@ -252,6 +254,22 @@ st_free_translated_vertex_programs(struct st_context *st, } +static void * +get_passthrough_fs(struct st_context *st) +{ + struct pipe_shader_state shader; + + if (!st->passthrough_fs) { + st->passthrough_fs = + util_make_fragment_passthrough_shader(st->pipe, &shader); +#if 0 /* We actually need to keep the tokens around at this time */ + free((void *) shader.tokens); +#endif + } + + return st->passthrough_fs; +} + static void update_linkage( struct st_context *st ) @@ -277,7 +295,15 @@ update_linkage( struct st_context *st ) st_reference_fragprog(st, &st->fp, stfp); cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader); - cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader); + + if (st->missing_textures) { + /* use a pass-through frag shader that uses no textures */ + void *fs = get_passthrough_fs(st); + cso_set_fragment_shader_handle(st->cso_context, fs); + } + else { + cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader); + } st->vertex_result_to_slot = xvp->output_to_slot; } diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 767654f3d0f..1ec671ed48f 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -39,34 +39,13 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" #include "cso_cache/cso_context.h" -#include "util/u_simple_shaders.h" -static void * -get_passthrough_fs(struct st_context *st) -{ - struct pipe_shader_state shader; - - if (!st->passthrough_fs) { - st->passthrough_fs = - util_make_fragment_passthrough_shader(st->pipe, &shader); - free((void *) shader.tokens); - } - - return st->passthrough_fs; -} - - -/** - * XXX This needs some work yet.... - * Need to "upload" texture images at appropriate times. - */ static void update_textures(struct st_context *st) { struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; GLuint su; - GLboolean missing_textures = GL_FALSE; st->state.num_textures = 0; @@ -85,13 +64,11 @@ update_textures(struct st_context *st) retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush); if (!retval) { /* out of mem */ - missing_textures = GL_TRUE; + /* missing texture */ continue; } st->state.num_textures = su + 1; - - stObj->teximage_realloc = TRUE; } pt = st_get_stobj_texture(stObj); @@ -103,12 +80,6 @@ update_textures(struct st_context *st) cso_set_sampler_textures(st->cso_context, st->state.num_textures, st->state.sampler_texture); - - if (missing_textures) { - /* use a pass-through frag shader that uses no textures */ - void *fs = get_passthrough_fs(st); - cso_set_fragment_shader_handle(st->cso_context, fs); - } } @@ -120,3 +91,52 @@ const struct st_tracked_state st_update_texture = { }, update_textures /* update */ }; + + + + +static void +finalize_textures(struct st_context *st) +{ + struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; + const GLboolean prev_missing_textures = st->missing_textures; + GLuint su; + + st->missing_textures = GL_FALSE; + + for (su = 0; su < st->ctx->Const.MaxTextureCoordUnits; su++) { + if (fprog->Base.SamplersUsed & (1 << su)) { + const GLuint texUnit = fprog->Base.SamplerUnits[su]; + struct gl_texture_object *texObj + = st->ctx->Texture.Unit[texUnit]._Current; + struct st_texture_object *stObj = st_texture_object(texObj); + + if (texObj) { + GLboolean flush, retval; + + retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush); + if (!retval) { + /* out of mem */ + st->missing_textures = GL_TRUE; + continue; + } + + stObj->teximage_realloc = TRUE; + } + } + } + + if (prev_missing_textures != st->missing_textures) + st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; +} + + + +const struct st_tracked_state st_finalize_textures = { + "st_finalize_textures", /* name */ + { /* dirty */ + _NEW_TEXTURE, /* mesa */ + 0, /* st */ + }, + finalize_textures /* update */ +}; diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 1636bed91a5..8098d75e18f 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -105,14 +105,18 @@ void st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { struct st_renderbuffer *acc_strb = st_renderbuffer(rb); - struct pipe_surface *acc_ps = acc_strb->surface; + struct pipe_surface *acc_ps; + struct pipe_screen *screen = ctx->st->pipe->screen; const GLint xpos = ctx->DrawBuffer->_Xmin; const GLint ypos = ctx->DrawBuffer->_Ymin; const GLint width = ctx->DrawBuffer->_Xmax - xpos; const GLint height = ctx->DrawBuffer->_Ymax - ypos; GLvoid *map; - map = pipe_surface_map(acc_ps); + acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + map = screen->surface_map(screen, acc_ps, + PIPE_BUFFER_USAGE_CPU_WRITE); /* note acc_strb->format might not equal acc_ps->format */ switch (acc_strb->format) { @@ -140,7 +144,8 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) _mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()"); } - pipe_surface_unmap(acc_ps); + screen->surface_unmap(screen, acc_ps); + pipe_surface_reference(&acc_ps, NULL); } @@ -150,10 +155,12 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct pipe_surface *acc_ps = acc_strb->surface; GLvoid *map; - map = pipe_surface_map(acc_ps); + map = screen->surface_map(screen, acc_ps, + PIPE_BUFFER_USAGE_CPU_WRITE); /* note acc_strb->format might not equal acc_ps->format */ switch (acc_strb->format) { @@ -174,77 +181,107 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()"); } - pipe_surface_unmap(acc_ps); + screen->surface_unmap(screen, acc_ps); } static void accum_accum(struct pipe_context *pipe, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, - struct pipe_surface *acc_ps, - struct pipe_surface *color_ps) + struct st_renderbuffer *acc_strb, + struct st_renderbuffer *color_strb) { + struct pipe_screen *screen = pipe->screen; + struct pipe_surface *acc_surf, *color_surf; GLfloat *colorBuf, *accBuf; GLint i; + acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, + (PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_CPU_READ)); + + color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_READ); + colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, colorBuf); - acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf); + pipe_get_tile_rgba(pipe, color_surf, xpos, ypos, width, height, colorBuf); + acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf); for (i = 0; i < 4 * width * height; i++) { accBuf[i] = accBuf[i] + colorBuf[i] * value; } - acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf); + acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf); free(colorBuf); free(accBuf); + pipe_surface_reference(&acc_surf, NULL); + pipe_surface_reference(&color_surf, NULL); } static void accum_load(struct pipe_context *pipe, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, - struct pipe_surface *acc_ps, - struct pipe_surface *color_ps) + struct st_renderbuffer *acc_strb, + struct st_renderbuffer *color_strb) { + struct pipe_screen *screen = pipe->screen; + struct pipe_surface *acc_surf, *color_surf; GLfloat *buf; GLint i; + acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + + color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_READ); + buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, buf); + pipe_get_tile_rgba(pipe, color_surf, xpos, ypos, width, height, buf); for (i = 0; i < 4 * width * height; i++) { buf[i] = buf[i] * value; } - acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, buf); + acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, buf); free(buf); + pipe_surface_reference(&acc_surf, NULL); + pipe_surface_reference(&color_surf, NULL); } static void accum_return(GLcontext *ctx, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, - struct pipe_surface *acc_ps, - struct pipe_surface *color_ps) + struct st_renderbuffer *acc_strb, + struct st_renderbuffer *color_strb) { struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; const GLubyte *colormask = ctx->Color.ColorMask; + struct pipe_surface *acc_surf, *color_surf; GLfloat *abuf, *cbuf = NULL; GLint i, ch; abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, abuf); + acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_READ); + + color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0, + (PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE)); + + acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, abuf); if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) { cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, cbuf); + pipe_get_tile_rgba(pipe, color_surf, xpos, ypos, width, height, cbuf); } for (i = 0; i < width * height; i++) { @@ -259,11 +296,13 @@ accum_return(GLcontext *ctx, GLfloat value, } } - pipe_put_tile_rgba(pipe, color_ps, xpos, ypos, width, height, abuf); + pipe_put_tile_rgba(pipe, color_surf, xpos, ypos, width, height, abuf); free(abuf); if (cbuf) free(cbuf); + pipe_surface_reference(&acc_surf, NULL); + pipe_surface_reference(&color_surf, NULL); } @@ -276,8 +315,6 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value) = st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer); struct st_renderbuffer *color_strb = st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); - struct pipe_surface *acc_ps = acc_strb->surface; - struct pipe_surface *color_ps = color_strb->surface; const GLint xpos = ctx->DrawBuffer->_Xmin; const GLint ypos = ctx->DrawBuffer->_Ymin; @@ -300,14 +337,14 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value) break; case GL_ACCUM: if (value != 0.0F) { - accum_accum(pipe, value, xpos, ypos, width, height, acc_ps, color_ps); + accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); } break; case GL_LOAD: - accum_load(pipe, value, xpos, ypos, width, height, acc_ps, color_ps); + accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); break; case GL_RETURN: - accum_return(ctx, value, xpos, ypos, width, height, acc_ps, color_ps); + accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb); break; default: assert(0); diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index e95ff5e2e0d..3a102df67f1 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -325,16 +325,18 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, * Create texture to hold bitmap pattern. */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format, - 0, width, height, 1, 0); + 0, width, height, 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { _mesa_unmap_bitmap_pbo(ctx, unpack); return NULL; } - surface = screen->get_tex_surface(screen, pt, 0, 0, 0); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); /* map texture surface */ - dest = pipe_surface_map(surface); + dest = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE); /* Put image into texture surface */ memset(dest, 0xff, height * surface->pitch); @@ -344,9 +346,8 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, _mesa_unmap_bitmap_pbo(ctx, unpack); /* Release surface */ - pipe_surface_unmap(surface); + screen->surface_unmap(screen, surface); pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, pt, 0, 0x1); return pt; } @@ -543,13 +544,16 @@ reset_cache(struct st_context *st) cache->texture = st_texture_create(st, PIPE_TEXTURE_2D, st->bitmap.tex_format, 0, BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, - 1, 0); + 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); /* Map the texture surface. * Subsequent glBitmap calls will write into the texture image. */ - cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0); - cache->buffer = pipe_surface_map(cache->surf); + cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + cache->buffer = screen->surface_map(screen, cache->surf, + PIPE_BUFFER_USAGE_CPU_WRITE); /* init image to all 0xff */ memset(cache->buffer, 0xff, BITMAP_CACHE_WIDTH * BITMAP_CACHE_HEIGHT); @@ -566,6 +570,7 @@ st_flush_bitmap_cache(struct st_context *st) if (st->ctx->DrawBuffer) { struct bitmap_cache *cache = st->bitmap.cache; struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; assert(cache->xmin <= cache->xmax); /* @@ -578,11 +583,8 @@ st_flush_bitmap_cache(struct st_context *st) /* The texture surface has been mapped until now. * So unmap and release the texture surface before drawing. */ - pipe_surface_unmap(cache->surf); - pipe_surface_reference(&cache->surf, NULL); - - /* XXX is this needed? */ - pipe->texture_update(pipe, cache->texture, 0, 0x1); + screen->surface_unmap(screen, cache->surf); + screen->tex_surface_release(screen, &cache->surf); draw_bitmap_quad(st->ctx, cache->xpos, @@ -666,6 +668,9 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, struct st_context *st = ctx->st; struct pipe_texture *pt; + if (width == 0 || height == 0) + return; + st_validate_state(st); if (!st->bitmap.vs) { @@ -746,6 +751,11 @@ void st_destroy_bitmap(struct st_context *st) { struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + struct bitmap_cache *cache = st->bitmap.cache; + + screen->surface_unmap(screen, cache->surf); + screen->tex_surface_release(screen, &cache->surf); if (st->bitmap.vs) { cso_delete_vertex_shader(st->cso_context, st->bitmap.vs); diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index fbbe8d2d64e..a486581989c 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -349,7 +349,8 @@ make_texture(struct st_context *st, return NULL; pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, - 1, 0); + 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { _mesa_unmap_drawpix_pbo(ctx, unpack); return NULL; @@ -365,10 +366,12 @@ make_texture(struct st_context *st, /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; - surface = screen->get_tex_surface(screen, pt, 0, 0, 0); + surface = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); /* map texture surface */ - dest = pipe_surface_map(surface); + dest = screen->surface_map(screen, surface, + PIPE_BUFFER_USAGE_CPU_WRITE); /* Put image into texture surface. * Note that the image is actually going to be upside down in @@ -387,9 +390,8 @@ make_texture(struct st_context *st, unpack); /* unmap */ - pipe_surface_unmap(surface); + screen->surface_unmap(screen, surface); pipe_surface_reference(&surface, NULL); - pipe->texture_update(pipe, pt, 0, 0x1); assert(success); @@ -485,7 +487,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, ubyte *map; /* allocate/load buffer object with vertex data */ - buf = pipe_buffer_create(pipe,32, PIPE_BUFFER_USAGE_VERTEX, + buf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX, sizeof(verts)); map = pipe_buffer_map(pipe, buf, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(map, verts, sizeof(verts)); @@ -495,8 +497,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, PIPE_PRIM_QUADS, 4, /* verts */ 3); /* attribs/vert */ - - pipe_buffer_destroy(pipe, buf); + pipe_buffer_reference(pipe->winsys, &buf, NULL); } } @@ -603,8 +604,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, x1 = x + width * ctx->Pixel.ZoomX; y0 = y; y1 = y + height * ctx->Pixel.ZoomY; + //if(!color) draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex); - + //else + //printf("skip draw quad\n"); /* restore state */ cso_restore_rasterizer(cso); cso_restore_viewport(cso); @@ -734,15 +737,23 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, { struct st_context *st = ctx->st; struct pipe_context *pipe = st->pipe; - struct pipe_surface *ps = st->state.framebuffer.zsbuf; + struct pipe_screen *screen = pipe->screen; + struct st_renderbuffer *strb; + struct pipe_surface *ps; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0; GLint skipPixels; ubyte *stmap; pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + strb = st_renderbuffer(ctx->DrawBuffer-> + Attachment[BUFFER_STENCIL].Renderbuffer); + ps = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + /* map the stencil buffer */ - stmap = pipe_surface_map(ps); + stmap = screen->surface_map(screen, ps, + PIPE_BUFFER_USAGE_CPU_WRITE); /* if width > MAX_WIDTH, have to process image in chunks */ skipPixels = 0; @@ -799,7 +810,8 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* unmap the stencil buffer */ - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); + pipe_surface_reference(&ps, NULL); } @@ -872,7 +884,8 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint dstx, GLint dsty) { struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer); - struct pipe_surface *psDraw = rbDraw->surface; + struct pipe_screen *screen = ctx->st->pipe->screen; + struct pipe_surface *psDraw; ubyte *drawMap; ubyte *buffer; int i; @@ -887,8 +900,11 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, st_read_stencil_pixels(ctx, srcx, srcy, width, height, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); + psDraw = screen->get_tex_surface(screen, rbDraw->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + /* map the stencil buffer */ - drawMap = pipe_surface_map(psDraw); + drawMap = screen->surface_map(screen, psDraw, PIPE_BUFFER_USAGE_CPU_WRITE); /* draw */ /* XXX PixelZoom not handled yet */ @@ -928,7 +944,8 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, free(buffer); /* unmap the stencil buffer */ - pipe_surface_unmap(psDraw); + screen->surface_unmap(screen, psDraw); + pipe_surface_reference(&psDraw, NULL); } @@ -943,7 +960,6 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct st_renderbuffer *rbRead; struct st_vertex_program *stvp; struct st_fragment_program *stfp; - struct pipe_surface *psRead; struct pipe_surface *psTex; struct pipe_texture *pt; GLfloat *color; @@ -974,8 +990,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, stvp = st_make_passthrough_vertex_shader(ctx->st, GL_TRUE); } - psRead = rbRead->surface; - srcFormat = psRead->format; + srcFormat = rbRead->texture->format; if (screen->is_format_supported(screen, srcFormat, PIPE_TEXTURE)) { texFormat = srcFormat; @@ -987,54 +1002,72 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, assert(texFormat != PIPE_FORMAT_NONE); /* XXX no depth texture formats??? */ } else { - /* todo */ - assert(0); + /* default color format */ + texFormat = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE); + assert(texFormat != PIPE_FORMAT_NONE); } } pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, - width, height, 1, 0); + width, height, 1, 0, + PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) return; - psTex = screen->get_tex_surface(screen, pt, 0, 0, 0); - if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { srcy = ctx->DrawBuffer->Height - srcy - height; } if (srcFormat == texFormat) { /* copy source framebuffer surface into mipmap/texture */ + struct pipe_surface *psRead = screen->get_tex_surface(screen, + rbRead->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ); + psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_WRITE ); pipe->surface_copy(pipe, FALSE, psTex, /* dest */ 0, 0, /* destx/y */ psRead, srcx, srcy, width, height); + pipe_surface_reference(&psRead, NULL); } - else if (type == GL_COLOR) { - /* alternate path using get/put_tile() */ - GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + else { + /* CPU-based fallback/conversion */ + struct pipe_surface *psRead = screen->get_tex_surface(screen, + rbRead->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_READ); - pipe_get_tile_rgba(pipe, psRead, srcx, srcy, width, height, buf); - pipe_put_tile_rgba(pipe, psTex, 0, 0, width, height, buf); + psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_WRITE ); - free(buf); - } - else { - /* GL_DEPTH */ - GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); - pipe_get_tile_z(pipe, psRead, srcx, srcy, width, height, buf); - pipe_put_tile_z(pipe, psTex, 0, 0, width, height, buf); - free(buf); + if (type == GL_COLOR) { + /* alternate path using get/put_tile() */ + GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + + pipe_get_tile_rgba(pipe, psRead, srcx, srcy, width, height, buf); + pipe_put_tile_rgba(pipe, psTex, 0, 0, width, height, buf); + + free(buf); + } + else { + /* GL_DEPTH */ + GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); + pipe_get_tile_z(pipe, psRead, srcx, srcy, width, height, buf); + pipe_put_tile_z(pipe, psTex, 0, 0, width, height, buf); + free(buf); + } + pipe_surface_reference(&psRead, NULL); } + pipe_surface_reference(&psTex, NULL); + /* draw textured quad */ draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, pt, stvp, stfp, color, GL_TRUE); - pipe_surface_reference(&psTex, NULL); pipe_texture_reference(&pt, NULL); } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index fc8a5ea7f62..3560a040c85 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -77,7 +77,6 @@ init_renderbuffer_bits(struct st_renderbuffer *strb, return info.size; } - /** * gl_renderbuffer::AllocStorage() * This is called to allocate the original drawing surface, and @@ -90,80 +89,94 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, { struct pipe_context *pipe = ctx->st->pipe; struct st_renderbuffer *strb = st_renderbuffer(rb); - enum pipe_format pipeFormat; - GLbitfield flags = 0x0; /* XXX needed? */ - int ret; - - if (!strb->surface) { - /* first time surface creation */ - strb->surface = pipe->winsys->surface_alloc(pipe->winsys); - assert(strb->surface); - assert(strb->surface->refcount); - assert(strb->surface->winsys); - if (!strb->surface) - return GL_FALSE; + struct pipe_texture template; + unsigned surface_usage; + + /* Free the old surface (and texture if we hold the last + * reference): + */ + pipe_surface_reference( &strb->surface, NULL ); + + memset(&template, 0, sizeof(template)); + + if (strb->format != PIPE_FORMAT_NONE) { + template.format = strb->format; } - else if (strb->surface->buffer) { - /* release/discard the old surface buffer */ - pipe_reference_buffer(pipe, &strb->surface->buffer, NULL); + else { + template.format = st_choose_renderbuffer_format(pipe, internalFormat); } - /* Determine surface format here */ - if (strb->format != PIPE_FORMAT_NONE) { - assert(strb->format != 0); - /* we'll hit this for front/back color bufs */ - pipeFormat = strb->format; + strb->Base.Width = width; + strb->Base.Height = height; + init_renderbuffer_bits(strb, template.format); + + template.target = PIPE_TEXTURE_2D; + template.compressed = 0; + template.cpp = pf_get_size(template.format); + template.width[0] = width; + template.height[0] = height; + template.depth[0] = 1; + template.last_level = 0; + + if (pf_is_depth_stencil(template.format)) { + template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; } else { - pipeFormat = st_choose_renderbuffer_format(pipe, internalFormat); + template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_RENDER_TARGET); } - init_renderbuffer_bits(strb, pipeFormat); - - ret = pipe->winsys->surface_alloc_storage(pipe->winsys, - strb->surface, - width, - height, - pipeFormat, - flags); - if (ret || !strb->surface->buffer) { - if (pipeFormat == DEFAULT_ACCUM_PIPE_FORMAT) { - /* Accum buffer. Try a different surface format. Since accum - * buffers are s/w only for now, the surface pixel format doesn't - * really matter, only that the buffer is large enough. - */ - int sz, mult; - enum pipe_format accum_format; - - /* allocate a buffer of (typically) double height to get 64bpp */ - accum_format = st_choose_renderbuffer_format(pipe, GL_RGBA); - sz = pf_get_size(accum_format); - mult = pf_get_size(DEFAULT_ACCUM_PIPE_FORMAT) / sz; - - ret = pipe->winsys->surface_alloc_storage(pipe->winsys, - strb->surface, - width, height * mult, - accum_format, flags); - if (ret) - return GL_FALSE; /* we've _really_ failed */ - - } - else { - return GL_FALSE; /* out of memory, try s/w buffer? */ - } + + /* Probably need dedicated flags for surface usage too: + */ + surface_usage = (PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); +#if 0 + PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE); +#endif + + strb->texture = pipe->screen->texture_create( pipe->screen, + &template ); + + /* Special path for accum buffers. + * + * Try a different surface format. Since accum buffers are s/w + * only for now, the surface pixel format doesn't really matter, + * only that the buffer is large enough. + */ + if (!strb->texture && template.format == DEFAULT_ACCUM_PIPE_FORMAT) + { + /* Actually, just setting this usage value should be sufficient + * to tell the driver to go ahead and allocate the buffer, even + * if HW doesn't support the format. + */ + template.tex_usage = 0; + surface_usage = (PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_CPU_WRITE); + + strb->texture = pipe->screen->texture_create( pipe->screen, + &template ); + } - ASSERT(strb->surface->buffer); - ASSERT(strb->surface->format); - ASSERT(strb->surface->cpp); - ASSERT(strb->surface->width == width); - /*ASSERT(strb->surface->height == height);*/ - ASSERT(strb->surface->pitch); + if (!strb->texture) + return FALSE; - strb->Base.Width = width; - strb->Base.Height = height; + strb->surface = pipe->screen->get_tex_surface( pipe->screen, + strb->texture, + 0, 0, 0, + surface_usage ); + + assert(strb->surface->buffer); + assert(strb->surface->format); + assert(strb->surface->cpp); + assert(strb->surface->width == width); + assert(strb->surface->height == height); + assert(strb->surface->pitch); - return GL_TRUE; + + return strb->surface != NULL; } @@ -175,10 +188,8 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) { struct st_renderbuffer *strb = st_renderbuffer(rb); ASSERT(strb); - if (strb->surface) { - struct pipe_winsys *ws = strb->surface->winsys; - ws->surface_release(ws, &strb->surface); - } + pipe_surface_reference(&strb->surface, NULL); + pipe_texture_reference(&strb->texture, NULL); free(strb); } @@ -341,6 +352,10 @@ st_render_texture(GLcontext *ctx, struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_texture *pt; + struct st_texture_object *stObj; + const struct gl_texture_image *texImage = + att->Texture->Image[att->CubeMapFace][att->TextureLevel]; + assert(!att->Renderbuffer); @@ -357,21 +372,27 @@ st_render_texture(GLcontext *ctx, strb = st_renderbuffer(rb); /* get the texture for the texture object */ + stObj = st_texture_object(att->Texture); + + /* point renderbuffer at texobject */ + strb->rtt = stObj; + strb->rtt_level = att->TextureLevel; + strb->rtt_face = att->CubeMapFace; + strb->rtt_slice = att->Zoffset; + + rb->Width = texImage->Width2; + rb->Height = texImage->Height2; + /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/ + pt = st_get_texobj_texture(att->Texture); assert(pt); - assert(pt->width[att->TextureLevel]); + /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/ + + pipe_texture_reference( &strb->texture, pt ); - rb->Width = pt->width[att->TextureLevel]; - rb->Height = pt->height[att->TextureLevel]; + pipe_surface_reference(&strb->surface, NULL); - /* the renderbuffer's surface is inside the texture */ - strb->surface = screen->get_tex_surface(screen, pt, - att->CubeMapFace, - att->TextureLevel, - att->Zoffset); - assert(strb->surface); - assert(screen->is_format_supported(screen, strb->surface->format, PIPE_TEXTURE)); - assert(screen->is_format_supported(screen, strb->surface->format, PIPE_SURFACE)); + /* the new surface will be created during framebuffer validation */ init_renderbuffer_bits(strb, pt->format); @@ -396,22 +417,22 @@ static void st_finish_render_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); assert(strb); ctx->st->pipe->flush(ctx->st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - ctx->st->pipe->texture_update(ctx->st->pipe, - st_get_texobj_texture(att->Texture), - att->CubeMapFace, 1 << att->TextureLevel); + if (strb->surface) + screen->tex_surface_release( screen, &strb->surface ); + + strb->rtt = NULL; /* printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface); */ - pipe_surface_reference(&strb->surface, NULL); - _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* restore previous framebuffer state */ diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h index c1aa14f9b22..87b0734a0c8 100644 --- a/src/mesa/state_tracker/st_cb_fbo.h +++ b/src/mesa/state_tracker/st_cb_fbo.h @@ -41,8 +41,12 @@ struct st_renderbuffer { struct gl_renderbuffer Base; - struct pipe_surface *surface; + struct pipe_texture *texture; + struct pipe_surface *surface; /* temporary view into texture */ enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */ + + struct st_texture_object *rtt; /**< GL render to texture's texture */ + int rtt_level, rtt_face, rtt_slice; }; diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c index 1b50792bd1c..19021411cfc 100644 --- a/src/mesa/state_tracker/st_cb_feedback.c +++ b/src/mesa/state_tracker/st_cb_feedback.c @@ -173,6 +173,12 @@ feedback_reset_stipple_counter( struct draw_stage *stage ) } +static void +feedback_destroy( struct draw_stage *stage ) +{ + /* no-op */ +} + /** * Create GL feedback drawing stage. */ @@ -188,6 +194,7 @@ draw_glfeedback_stage(GLcontext *ctx, struct draw_context *draw) fs->stage.tri = feedback_tri; fs->stage.flush = feedback_flush; fs->stage.reset_stipple_counter = feedback_reset_stipple_counter; + fs->stage.destroy = feedback_destroy; fs->ctx = ctx; return &fs->stage; diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 5f753afdd36..11ba5d56f30 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -182,6 +182,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) assert(0); /* problem */ } + /* delete base class */ _mesa_delete_program( ctx, prog ); } diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 745755566e7..08934af3195 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -61,13 +61,18 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, GLvoid *pixels) { struct gl_framebuffer *fb = ctx->ReadBuffer; + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer); - struct pipe_surface *ps = strb->surface; + struct pipe_surface *ps; ubyte *stmap; GLint j; + /* Create a CPU-READ surface/view into the renderbuffer's texture */ + ps = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_READ); + /* map the stencil buffer */ - stmap = pipe_surface_map(ps); + stmap = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ); /* width should never be > MAX_WIDTH since we did clipping earlier */ ASSERT(width <= MAX_WIDTH); @@ -124,7 +129,8 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, /* unmap the stencil buffer */ - pipe_surface_unmap(ps); + screen->surface_unmap(screen, ps); + pipe_surface_reference(&ps, NULL); } @@ -168,12 +174,16 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLvoid *dest) { struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = pipe->screen; GLfloat temp[MAX_WIDTH][4]; const GLbitfield transferOps = ctx->_ImageTransferState; GLint i, yStep, dfStride; GLfloat *df; struct st_renderbuffer *strb; struct gl_pixelstore_attrib clippedPacking = *pack; + struct pipe_surface *surf; + + assert(ctx->ReadBuffer->Width > 0); /* XXX convolution not done yet */ assert((transferOps & IMAGE_CONVOLUTION_BIT) == 0); @@ -229,6 +239,10 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, yStep = 1; } + /* Create a CPU-READ surface/view into the renderbuffer's texture */ + surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_CPU_READ); + /* * Copy pixels from pipe_surface to user memory */ @@ -240,15 +254,14 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width, format, type); - if (strb->surface->format == PIPE_FORMAT_S8Z24_UNORM || - strb->surface->format == PIPE_FORMAT_X8Z24_UNORM) { + if (surf->format == PIPE_FORMAT_S8Z24_UNORM || + surf->format == PIPE_FORMAT_X8Z24_UNORM) { if (format == GL_DEPTH_COMPONENT) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH], j; GLfloat zfloat[MAX_WIDTH]; const double scale = 1.0 / ((1 << 24) - 1); - pipe_get_tile_raw(pipe, strb->surface, x, y, - width, 1, ztemp, 0); + pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0); y += yStep; for (j = 0; j < width; j++) { zfloat[j] = (float) (scale * (ztemp[j] & 0xffffff)); @@ -262,18 +275,18 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, /* untested, but simple: */ assert(format == GL_DEPTH_STENCIL_EXT); for (i = 0; i < height; i++) { - pipe_get_tile_raw(pipe, strb->surface, x, y, width, 1, dst, 0); + pipe_get_tile_raw(pipe, surf, x, y, width, 1, dst, 0); y += yStep; dst += dstStride; } } } - else if (strb->surface->format == PIPE_FORMAT_Z16_UNORM) { + else if (surf->format == PIPE_FORMAT_Z16_UNORM) { for (i = 0; i < height; i++) { GLushort ztemp[MAX_WIDTH], j; GLfloat zfloat[MAX_WIDTH]; const double scale = 1.0 / 0xffff; - pipe_get_tile_raw(pipe, strb->surface, x, y, width, 1, ztemp, 0); + pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0); y += yStep; for (j = 0; j < width; j++) { zfloat[j] = (float) (scale * ztemp[j]); @@ -283,12 +296,12 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, dst += dstStride; } } - else if (strb->surface->format == PIPE_FORMAT_Z32_UNORM) { + else if (surf->format == PIPE_FORMAT_Z32_UNORM) { for (i = 0; i < height; i++) { GLuint ztemp[MAX_WIDTH], j; GLfloat zfloat[MAX_WIDTH]; const double scale = 1.0 / 0xffffffff; - pipe_get_tile_raw(pipe, strb->surface, x, y, width, 1, ztemp, 0); + pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0); y += yStep; for (j = 0; j < width; j++) { zfloat[j] = (float) (scale * ztemp[j]); @@ -302,7 +315,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, /* RGBA format */ /* Do a row at a time to flip image data vertically */ for (i = 0; i < height; i++) { - pipe_get_tile_rgba(pipe, strb->surface, x, y, width, 1, df); + pipe_get_tile_rgba(pipe, surf, x, y, width, 1, df); y += yStep; df += dfStride; if (!dfStride) { @@ -314,6 +327,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } } + pipe_surface_reference(&surf, NULL); + _mesa_unmap_readpix_pbo(ctx, &clippedPacking); } diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index cc17bebc6b6..e15ccec89b4 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -272,6 +272,7 @@ guess_and_alloc_texture(struct st_context *st, GLuint height = stImage->base.Height2; GLuint depth = stImage->base.Depth2; GLuint i, comp_byte = 0; + enum pipe_format fmt; DBG("%s\n", __FUNCTION__); @@ -306,6 +307,11 @@ guess_and_alloc_texture(struct st_context *st, depth <<= 1; } + if (width == 0 || height == 0 || depth == 0) { + /* no texture needed */ + return; + } + /* Guess a reasonable value for lastLevel. This is probably going * to be wrong fairly often and might mean that we have to look at * resizable buffers, or require that buffers implement lazy @@ -326,14 +332,19 @@ guess_and_alloc_texture(struct st_context *st, if (stImage->base.IsCompressed) comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat); + fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); stObj->pt = st_texture_create(st, gl_target_to_pipe(stObj->base.Target), - st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat), + fmt, lastLevel, width, height, depth, - comp_byte); + comp_byte, + ( (pf_is_depth_stencil(fmt) ? + PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET) | + PIPE_TEXTURE_USAGE_SAMPLER )); DBG("%s - success\n", __FUNCTION__); } @@ -478,7 +489,6 @@ st_TexImage(GLcontext * ctx, struct gl_texture_image *texImage, GLsizei imageSize, int compressed) { - struct pipe_context *pipe = ctx->st->pipe; struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); GLint postConvWidth, postConvHeight; @@ -637,8 +647,10 @@ st_TexImage(GLcontext * ctx, return; if (stImage->pt) { - texImage->Data = st_texture_image_map(ctx->st, stImage, 0); - dstRowStride = stImage->surface->pitch * stImage->surface->cpp; + texImage->Data = st_texture_image_map(ctx->st, stImage, 0, + PIPE_BUFFER_USAGE_CPU_WRITE); + if (stImage->surface) + dstRowStride = stImage->surface->pitch * stImage->surface->cpp; } else { /* Allocate regular memory and store the image there temporarily. */ @@ -656,6 +668,11 @@ st_TexImage(GLcontext * ctx, texImage->Data = malloc(sizeInBytes); } + if (!texImage->Data) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + return; + } + DBG("Upload image %dx%dx%d row_len %x pitch %x\n", width, height, depth, width * texelBytes, dstRowStride); @@ -686,8 +703,9 @@ st_TexImage(GLcontext * ctx, } if (stImage->pt && i < depth) { - st_texture_image_unmap(stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, i); + st_texture_image_unmap(ctx->st, stImage); + texImage->Data = st_texture_image_map(ctx->st, stImage, i, + PIPE_BUFFER_USAGE_CPU_WRITE); src += srcImageStride; } } @@ -696,13 +714,10 @@ st_TexImage(GLcontext * ctx, _mesa_unmap_teximage_pbo(ctx, unpack); if (stImage->pt) { - st_texture_image_unmap(stImage); + st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } - if (stObj->pt) - pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { ctx->Driver.GenerateMipmap(ctx, target, texObj); } @@ -795,7 +810,8 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, /* Image is stored in hardware format in a buffer managed by the * kernel. Need to explicitly map and unmap it. */ - texImage->Data = st_texture_image_map(ctx->st, stImage, 0); + texImage->Data = st_texture_image_map(ctx->st, stImage, 0, + PIPE_BUFFER_USAGE_CPU_READ); texImage->RowStride = stImage->surface->pitch; } else { @@ -825,8 +841,9 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, } if (stImage->pt && i < depth) { - st_texture_image_unmap(stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, i); + st_texture_image_unmap(ctx->st, stImage); + texImage->Data = st_texture_image_map(ctx->st, stImage, i, + PIPE_BUFFER_USAGE_CPU_READ); dest += dstImageStride; } } @@ -835,7 +852,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, /* Unmap */ if (stImage->pt) { - st_texture_image_unmap(stImage); + st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } } @@ -876,8 +893,6 @@ st_TexSubimage(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - struct pipe_context *pipe = ctx->st->pipe; - struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); GLuint dstRowStride; GLuint srcImageStride = _mesa_image_image_stride(packing, width, height, @@ -899,8 +914,10 @@ st_TexSubimage(GLcontext * ctx, * from uploading the buffer under us. */ if (stImage->pt) { - texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset); - dstRowStride = stImage->surface->pitch * stImage->surface->cpp; + texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset, + PIPE_BUFFER_USAGE_CPU_WRITE); + if (stImage->surface) + dstRowStride = stImage->surface->pitch * stImage->surface->cpp; } if (!texImage->Data) { @@ -924,8 +941,9 @@ st_TexSubimage(GLcontext * ctx, if (stImage->pt && i < depth) { /* map next slice of 3D texture */ - st_texture_image_unmap(stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i); + st_texture_image_unmap(ctx->st, stImage); + texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i, + PIPE_BUFFER_USAGE_CPU_WRITE); src += srcImageStride; } } @@ -937,11 +955,9 @@ st_TexSubimage(GLcontext * ctx, _mesa_unmap_teximage_pbo(ctx, packing); if (stImage->pt) { - st_texture_image_unmap(stImage); + st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } - - pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); } @@ -1059,8 +1075,11 @@ fallback_copy_texsubimage(GLcontext *ctx, } src_surf = strb->surface; + src_surf = screen->get_tex_surface(screen, strb->texture, face, level, destZ, + PIPE_BUFFER_USAGE_CPU_READ); - dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ); + dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ, + PIPE_BUFFER_USAGE_CPU_WRITE); assert(width <= MAX_WIDTH); @@ -1094,6 +1113,9 @@ fallback_copy_texsubimage(GLcontext *ctx, pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data); } } + + screen->tex_surface_release(screen, &dest_surf); + screen->tex_surface_release(screen, &src_surf); } @@ -1121,13 +1143,11 @@ do_copy_texsubimage(GLcontext *ctx, struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); struct st_texture_image *stImage = st_texture_image(texImage); - struct st_texture_object *stObj = st_texture_object(texObj); GLenum baseFormat = texImage->InternalFormat; struct gl_framebuffer *fb = ctx->ReadBuffer; struct st_renderbuffer *strb; struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_surface *dest_surface; uint dest_format, src_format; uint do_flip = FALSE; GLboolean use_fallback = GL_TRUE; @@ -1158,12 +1178,7 @@ do_copy_texsubimage(GLcontext *ctx, src_format = strb->surface->format; dest_format = stImage->pt->format; - dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, - stImage->level, destZ); - - if (ctx->_ImageTransferState == 0x0 && - strb->surface->buffer && - dest_surface->buffer) { + if (ctx->_ImageTransferState == 0x0) { /* do blit-style copy */ /* XXX may need to invert image depending on window @@ -1186,6 +1201,14 @@ do_copy_texsubimage(GLcontext *ctx, x, y + height, dstx, dsty, width, height, GL_COPY); /* ? */ #else + struct pipe_surface *dest_surface; + + dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, + stImage->level, destZ, + PIPE_BUFFER_USAGE_GPU_WRITE); + + assert(strb->surface->buffer); + assert(dest_surface->buffer); if (src_format == dest_format) { pipe->surface_copy(pipe, @@ -1213,6 +1236,8 @@ do_copy_texsubimage(GLcontext *ctx, 0.0, PIPE_TEX_MIPFILTER_NEAREST); use_fallback = GL_FALSE; } + + pipe_surface_reference(&dest_surface, NULL); #endif } @@ -1223,10 +1248,6 @@ do_copy_texsubimage(GLcontext *ctx, srcX, srcY, width, height); } - pipe_surface_reference(&dest_surface, NULL); - - pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { ctx->Driver.GenerateMipmap(ctx, target, texObj); } @@ -1483,20 +1504,28 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->cpp != cpp || stObj->pt->compressed != firstImage->base.IsCompressed) { pipe_texture_release(&stObj->pt); + ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; } } /* May need to create a new gallium texture: */ if (!stObj->pt) { + const enum pipe_format fmt = + st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); stObj->pt = st_texture_create(ctx->st, gl_target_to_pipe(stObj->base.Target), - st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat), + fmt, stObj->lastLevel, firstImage->base.Width2, firstImage->base.Height2, firstImage->base.Depth2, - comp_byte); + comp_byte, + ( (pf_is_depth_stencil(fmt) ? + PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET) | + PIPE_TEXTURE_USAGE_SAMPLER )); + if (!stObj->pt) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); return GL_FALSE; @@ -1516,7 +1545,6 @@ st_finalize_texture(GLcontext *ctx, if (stImage && stObj->pt != stImage->pt) { copy_image_data_to_texture(ctx->st, stObj, level, stImage); *needFlush = GL_TRUE; - pipe->texture_update(pipe, stObj->pt, face, (1 << level)); } } } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 46c16e45e66..96333902a91 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -53,6 +53,7 @@ struct bitmap_cache; #define ST_NEW_MESA 0x1 /* Mesa state has changed */ #define ST_NEW_FRAGMENT_PROGRAM 0x2 #define ST_NEW_VERTEX_PROGRAM 0x4 +#define ST_NEW_FRAMEBUFFER 0x8 struct st_state_flags { @@ -121,6 +122,8 @@ struct st_context struct st_state_flags dirty; + GLboolean missing_textures; + GLfloat polygon_offset_scale; /* ?? */ /** Mapping from VERT_RESULT_x to post-transformed vertex slot */ diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 047743689dc..f51eff05dce 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -123,8 +123,10 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, const ubyte *srcData; ubyte *dstData; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); + srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); srcData = (ubyte *) pipe_buffer_map(pipe, srcSurf->buffer, PIPE_BUFFER_USAGE_CPU_READ) diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index f68bef1207c..9553b34e317 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -75,7 +75,8 @@ st_texture_create(struct st_context *st, GLuint width0, GLuint height0, GLuint depth0, - GLuint compress_byte) + GLuint compress_byte, + GLuint usage ) { struct pipe_texture pt, *newtex; struct pipe_screen *screen = st->pipe->screen; @@ -98,6 +99,7 @@ st_texture_create(struct st_context *st, pt.depth[0] = depth0; pt.compressed = compress_byte ? 1 : 0; pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format); + pt.tex_usage = usage; newtex = screen->texture_create(screen, &pt); @@ -184,25 +186,33 @@ st_texture_image_offset(const struct pipe_texture * pt, */ GLubyte * st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, - GLuint zoffset) + GLuint zoffset, + GLuint flags ) { struct pipe_screen *screen = st->pipe->screen; struct pipe_texture *pt = stImage->pt; DBG("%s \n", __FUNCTION__); stImage->surface = screen->get_tex_surface(screen, pt, stImage->face, - stImage->level, zoffset); + stImage->level, zoffset, + flags); - return pipe_surface_map(stImage->surface); + if (stImage->surface) + return screen->surface_map(screen, stImage->surface, flags); + else + return NULL; } void -st_texture_image_unmap(struct st_texture_image *stImage) +st_texture_image_unmap(struct st_context *st, + struct st_texture_image *stImage) { + struct pipe_screen *screen = st->pipe->screen; + DBG("%s\n", __FUNCTION__); - pipe_surface_unmap(stImage->surface); + screen->surface_unmap(screen, stImage->surface); pipe_surface_reference(&stImage->surface, NULL); } @@ -224,12 +234,15 @@ st_surface_data(struct pipe_context *pipe, const void *src, unsigned src_pitch, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { - pipe_copy_rect(pipe_surface_map(dst), + struct pipe_screen *screen = pipe->screen; + void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE); + + pipe_copy_rect(map, dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); - pipe_surface_unmap(dst); + screen->surface_unmap(screen, dst); } @@ -256,7 +269,8 @@ st_texture_image_data(struct pipe_context *pipe, if(dst->compressed) height /= 4; - dst_surface = screen->get_tex_surface(screen, dst, face, level, i); + dst_surface = screen->get_tex_surface(screen, dst, face, level, i, + PIPE_BUFFER_USAGE_CPU_WRITE); st_surface_data(pipe, dst_surface, 0, 0, /* dstx, dsty */ @@ -265,7 +279,7 @@ st_texture_image_data(struct pipe_context *pipe, 0, 0, /* source x, y */ dst->width[level], height); /* width, height */ - pipe_surface_reference(&dst_surface, NULL); + screen->tex_surface_release(screen, &dst_surface); srcUB += src_image_pitch * dst->cpp; } @@ -304,8 +318,27 @@ st_texture_image_copy(struct pipe_context *pipe, assert(src->width[srcLevel] == width); assert(src->height[srcLevel] == height); - dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i); - src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i); +#if 0 + { + src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i, + PIPE_BUFFER_USAGE_CPU_READ); + ubyte *map = screen->surface_map(screen, src_surface, PIPE_BUFFER_USAGE_CPU_READ); + map += src_surface->width * src_surface->height * 4 / 2; + printf("%s center pixel: %d %d %d %d (pt %p[%d] -> %p[%d])\n", + __FUNCTION__, + map[0], map[1], map[2], map[3], + src, srcLevel, dst, dstLevel); + + screen->surface_unmap(screen, src_surface); + pipe_surface_reference(&src_surface, NULL); + } +#endif + + dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i, + PIPE_BUFFER_USAGE_GPU_WRITE); + + src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i, + PIPE_BUFFER_USAGE_GPU_READ); pipe->surface_copy(pipe, FALSE, @@ -315,7 +348,7 @@ st_texture_image_copy(struct pipe_context *pipe, 0, 0, /* srcX, Y */ width, copyHeight); - pipe_surface_reference(&dst_surface, NULL); - pipe_surface_reference(&src_surface, NULL); + screen->tex_surface_release(screen, &src_surface); + screen->tex_surface_release(screen, &dst_surface); } } diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index b05762113cc..3febe6a7cb0 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -93,6 +93,11 @@ st_get_stobj_texture(struct st_texture_object *stObj) return stObj ? stObj->pt : NULL; } +static INLINE GLboolean pf_is_depth_stencil( enum pipe_format format ) +{ + return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) + + pf_get_component_bits( format, PIPE_FORMAT_COMP_S )) != 0; +} extern struct pipe_texture * @@ -103,7 +108,8 @@ st_texture_create(struct st_context *st, GLuint width0, GLuint height0, GLuint depth0, - GLuint compress_byte); + GLuint compress_byte, + GLuint tex_usage ); /* Check if an image fits into an existing texture object. @@ -119,10 +125,12 @@ st_texture_match_image(const struct pipe_texture *pt, extern GLubyte * st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, - GLuint zoffset); + GLuint zoffset, + GLuint flags); extern void -st_texture_image_unmap(struct st_texture_image *stImage); +st_texture_image_unmap(struct st_context *st, + struct st_texture_image *stImage); /* Return pointers to each 2d slice within an image. Indexed by depth |