diff options
-rw-r--r-- | src/mesa/drivers/dri/i830/Makefile.solo | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_context.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_context.h | 17 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_debug.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_render.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_state.c | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_tex.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_texstate.c | 49 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_tris.c | 157 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_vb.c | 574 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_vb.h | 64 |
11 files changed, 156 insertions, 735 deletions
diff --git a/src/mesa/drivers/dri/i830/Makefile.solo b/src/mesa/drivers/dri/i830/Makefile.solo index 5bef9d0f1fb..cc8e795c38a 100644 --- a/src/mesa/drivers/dri/i830/Makefile.solo +++ b/src/mesa/drivers/dri/i830/Makefile.solo @@ -35,7 +35,6 @@ DRIVER_SOURCES = \ i830_texmem.c \ i830_texstate.c \ i830_tris.c \ - i830_vb.c \ ../common/mm.c \ ../common/utils.c \ ../common/texmem.c \ diff --git a/src/mesa/drivers/dri/i830/i830_context.c b/src/mesa/drivers/dri/i830/i830_context.c index 49ccb9f1d6a..eb4fb3f7a46 100644 --- a/src/mesa/drivers/dri/i830/i830_context.c +++ b/src/mesa/drivers/dri/i830/i830_context.c @@ -57,7 +57,6 @@ #include "i830_tex.h" #include "i830_span.h" #include "i830_tris.h" -#include "i830_vb.h" #include "i830_ioctl.h" @@ -315,8 +314,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis, imesa->hHWContext = driContextPriv->hHWContext; imesa->driFd = sPriv->fd; imesa->driHwLock = &sPriv->pSAREA->lock; - imesa->vertex_format = 0; - imesa->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24; switch(mesaVis->depthBits) { @@ -360,7 +357,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis, i830InitTriFuncs (ctx); i830DDInitSpanFuncs( ctx ); i830DDInitIoctlFuncs( ctx ); - i830InitVB (ctx); i830DDInitState (ctx); #if DO_DEBUG @@ -395,8 +391,6 @@ void i830DestroyContext(__DRIcontextPrivate *driContextPriv) _ac_DestroyContext (imesa->glCtx); _swrast_DestroyContext (imesa->glCtx); - i830FreeVB (imesa->glCtx); - /* free the Mesa context */ imesa->glCtx->DriverCtx = NULL; _mesa_destroy_context(imesa->glCtx); diff --git a/src/mesa/drivers/dri/i830/i830_context.h b/src/mesa/drivers/dri/i830/i830_context.h index 188d90c0c99..5f4bb565e13 100644 --- a/src/mesa/drivers/dri/i830/i830_context.h +++ b/src/mesa/drivers/dri/i830/i830_context.h @@ -38,6 +38,7 @@ typedef struct i830_texture_object_t *i830TextureObjectPtr; #include "mtypes.h" #include "drm.h" #include "mm.h" +#include "tnl/t_vertex.h" #include "i830_screen.h" #include "i830_tex.h" @@ -130,17 +131,21 @@ struct i830_context_t GLuint Fallback; GLuint NewGLState; - /* State for i830vb.c and i830tris.c. + /* Vertex state + */ + GLuint vertex_size; + struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; + GLuint vertex_attr_count; + char *verts; /* points to tnl->clipspace.vertex_buf */ + + + /* State for i830tris.c. */ - GLuint SetupNewInputs; - GLuint SetupIndex; GLuint RenderIndex; GLmatrix ViewportMatrix; GLenum render_primitive; GLenum reduced_primitive; GLuint hw_primitive; - GLuint vertex_format; - char *verts; drmBufPtr vertex_buffer; char *vertex_addr; @@ -163,8 +168,6 @@ struct i830_context_t GLuint Setup[I830_CTX_SETUP_SIZE]; GLuint BufferSetup[I830_DEST_SETUP_SIZE]; GLuint StippleSetup[I830_STP_SETUP_SIZE]; - int vertex_size; - int vertex_stride_shift; unsigned int lastStamp; GLboolean hw_stipple; diff --git a/src/mesa/drivers/dri/i830/i830_debug.c b/src/mesa/drivers/dri/i830/i830_debug.c index 66c698ba30d..02c36bec7da 100644 --- a/src/mesa/drivers/dri/i830/i830_debug.c +++ b/src/mesa/drivers/dri/i830/i830_debug.c @@ -46,7 +46,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "i830_context.h" #include "i830_state.h" #include "i830_tex.h" -#include "i830_vb.h" #include "i830_tris.h" #include "i830_ioctl.h" #include "i830_debug.h" diff --git a/src/mesa/drivers/dri/i830/i830_render.c b/src/mesa/drivers/dri/i830/i830_render.c index ed4c94437b5..c1564a54e5b 100644 --- a/src/mesa/drivers/dri/i830/i830_render.c +++ b/src/mesa/drivers/dri/i830/i830_render.c @@ -48,7 +48,6 @@ #include "i830_context.h" #include "i830_tris.h" #include "i830_state.h" -#include "i830_vb.h" #include "i830_ioctl.h" /* @@ -127,7 +126,7 @@ static const int scale_prim[GL_POLYGON+1] = { #define ALLOC_VERTS( nr ) \ i830AllocDmaLow( imesa, nr * imesa->vertex_size * 4) #define EMIT_VERTS( ctx, j, nr, buf ) \ - i830_emit_contiguous_verts(ctx, j, (j)+(nr), buf) + _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf) #define TAG(x) i830_##x #include "tnl_dd/t_dd_dmatmp.h" @@ -191,12 +190,10 @@ static GLboolean i830_run_render( GLcontext *ctx, */ if (imesa->RenderIndex != 0 || !i830_validate_render( ctx, VB ) || - !choose_render( VB, GET_SUBSEQUENT_VB_MAX_VERTS() )) { + !choose_render( VB, 200 )) { /* 200 is estimate of nr verts/buf */ return GL_TRUE; } - imesa->SetupNewInputs = VERT_BIT_POS; - tnl->Driver.Render.Start( ctx ); for (i = 0 ; i < VB->PrimitiveCount ; i++) diff --git a/src/mesa/drivers/dri/i830/i830_state.c b/src/mesa/drivers/dri/i830/i830_state.c index 004b49aceca..11f0fd79488 100644 --- a/src/mesa/drivers/dri/i830/i830_state.c +++ b/src/mesa/drivers/dri/i830/i830_state.c @@ -49,7 +49,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "i830_context.h" #include "i830_state.h" #include "i830_tex.h" -#include "i830_vb.h" #include "i830_tris.h" #include "i830_ioctl.h" @@ -1549,17 +1548,8 @@ void i830DDInitState( GLcontext *ctx ) memset(imesa->Setup, 0, sizeof(imesa->Setup)); - imesa->Setup[I830_CTXREG_VF] = (STATE3D_VERTEX_FORMAT_CMD | - VRTX_TEX_COORD_COUNT(1) | - VRTX_HAS_DIFFUSE | - VRTX_HAS_SPEC | - VRTX_HAS_XYZW); - imesa->vertex_format = 0; - imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD | - VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) | - VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) | - VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) | - VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D)); + imesa->Setup[I830_CTXREG_VF] = 0; + imesa->Setup[I830_CTXREG_VF2] = 0; imesa->Setup[I830_CTXREG_AA] = (STATE3D_AA_CMD | AA_LINE_ECAAR_WIDTH_ENABLE | diff --git a/src/mesa/drivers/dri/i830/i830_tex.h b/src/mesa/drivers/dri/i830/i830_tex.h index dbfcbe39630..91203269e3e 100644 --- a/src/mesa/drivers/dri/i830/i830_tex.h +++ b/src/mesa/drivers/dri/i830/i830_tex.h @@ -63,7 +63,6 @@ struct i830_texture_object_t void i830UpdateTextureState( GLcontext *ctx ); void i830DDInitTextureFuncs( GLcontext *ctx ); -void i830UpdateTexUnitProj( GLcontext *ctx, GLuint unit, GLboolean state ); void i830DestroyTexObj( i830ContextPtr imesa, i830TextureObjectPtr t ); int i830UploadTexImagesLocked( i830ContextPtr imesa, i830TextureObjectPtr t ); diff --git a/src/mesa/drivers/dri/i830/i830_texstate.c b/src/mesa/drivers/dri/i830/i830_texstate.c index 4d211176fd2..34f13d81338 100644 --- a/src/mesa/drivers/dri/i830/i830_texstate.c +++ b/src/mesa/drivers/dri/i830/i830_texstate.c @@ -1326,14 +1326,6 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit ) struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *tObj = texUnit->_Current; i830TextureObjectPtr t = (i830TextureObjectPtr)tObj->DriverData; - GLuint mcs = t->Setup[I830_TEXREG_MCS] & TEXCOORDTYPE_MASK; - - /* Handle projective texturing */ - if (imesa->vertex_format & (1<<31)) { - mcs |= TEXCOORDTYPE_HOMOGENEOUS; - } else { - mcs |= TEXCOORDTYPE_CARTESIAN; - } /* Fallback if there's a texture border */ if ( tObj->Image[tObj->BaseLevel]->Border > 0 ) { @@ -1352,8 +1344,7 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit ) /* Update state if this is a different texture object to last * time. */ - if (imesa->CurrentTexObj[unit] != t || - mcs != t->Setup[I830_TEXREG_MCS]) { + if (imesa->CurrentTexObj[unit] != t) { if ( imesa->CurrentTexObj[unit] != NULL ) { /* The old texture is no longer bound to this texture unit. @@ -1364,7 +1355,6 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit ) } I830_STATECHANGE(imesa, (I830_UPLOAD_TEX0<<unit)); - t->Setup[I830_TEXREG_MCS] = mcs; imesa->CurrentTexObj[unit] = t; i830TexSetUnit(t, unit); } @@ -1509,43 +1499,6 @@ static GLboolean i830UpdateTexUnit( GLcontext *ctx, GLuint unit ) } -/* Called from vb code to update projective texturing properly */ -void i830UpdateTexUnitProj( GLcontext *ctx, GLuint unit, GLboolean state ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - struct gl_texture_object *tObj = texUnit->_Current; - i830TextureObjectPtr t; - GLuint mcs; - - if (!tObj) return; - - t = (i830TextureObjectPtr)tObj->DriverData; - mcs = (t->Setup[I830_TEXREG_MCS] & - TEXCOORDTYPE_MASK & - ~TEXCOORDS_ARE_NORMAL); - - /* Handle projective texturing */ - if (state) { - mcs |= TEXCOORDTYPE_HOMOGENEOUS; - } else { - mcs |= TEXCOORDTYPE_CARTESIAN; - } - - if (texUnit->_ReallyEnabled == TEXTURE_2D_BIT) { - mcs |= TEXCOORDS_ARE_NORMAL; - } - else if (texUnit->_ReallyEnabled == TEXTURE_RECT_BIT) { - mcs |= TEXCOORDS_ARE_IN_TEXELUNITS; - } - else - return; - - if (mcs != t->Setup[I830_TEXREG_MCS]) { - I830_STATECHANGE(imesa, (I830_UPLOAD_TEX0<<unit)); - t->Setup[I830_TEXREG_MCS] = mcs; - } -} /* Only deal with unit 0 and 1 for right now */ void i830UpdateTextureState( GLcontext *ctx ) diff --git a/src/mesa/drivers/dri/i830/i830_tris.c b/src/mesa/drivers/dri/i830/i830_tris.c index e9006615401..0adaee4d080 100644 --- a/src/mesa/drivers/dri/i830/i830_tris.c +++ b/src/mesa/drivers/dri/i830/i830_tris.c @@ -49,7 +49,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "i830_tris.h" #include "i830_state.h" -#include "i830_vb.h" #include "i830_ioctl.h" #include "i830_span.h" @@ -403,9 +402,9 @@ i830_fallback_tri( i830ContextPtr imesa, if (0) fprintf(stderr, "\n%s\n", __FUNCTION__); - i830_translate_vertex( ctx, v0, &v[0] ); - i830_translate_vertex( ctx, v1, &v[1] ); - i830_translate_vertex( ctx, v2, &v[2] ); + _swsetup_Translate( ctx, v0, &v[0] ); + _swsetup_Translate( ctx, v1, &v[1] ); + _swsetup_Translate( ctx, v2, &v[2] ); i830SpanRenderStart( ctx ); _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); i830SpanRenderFinish( ctx ); @@ -423,8 +422,8 @@ i830_fallback_line( i830ContextPtr imesa, if (0) fprintf(stderr, "\n%s\n", __FUNCTION__); - i830_translate_vertex( ctx, v0, &v[0] ); - i830_translate_vertex( ctx, v1, &v[1] ); + _swsetup_Translate( ctx, v0, &v[0] ); + _swsetup_Translate( ctx, v1, &v[1] ); i830SpanRenderStart( ctx ); _swrast_Line( ctx, &v[0], &v[1] ); i830SpanRenderFinish( ctx ); @@ -441,7 +440,7 @@ i830_fallback_point( i830ContextPtr imesa, if (0) fprintf(stderr, "\n%s\n", __FUNCTION__); - i830_translate_vertex( ctx, v0, &v[0] ); + _swsetup_Translate( ctx, v0, &v[0] ); i830SpanRenderStart( ctx ); _swrast_Point( ctx, &v[0] ); i830SpanRenderFinish( ctx ); @@ -673,9 +672,6 @@ static void i830RunPipeline( GLcontext *ctx ) } if (!imesa->Fallback) { - if (imesa->NewGLState & _I830_NEW_VERTEX) - i830ChooseVertexState( ctx ); - if (imesa->NewGLState & _I830_NEW_RENDERSTATE) i830ChooseRenderState( ctx ); } @@ -686,15 +682,126 @@ static void i830RunPipeline( GLcontext *ctx ) _tnl_run_pipeline( ctx ); } + +#define TEXCOORDTYPE_MASK (3<<11) + + + +static void set_projective_texturing( i830ContextPtr imesa, + GLuint i, + GLuint sz) +{ + GLuint mcs = (imesa->CurrentTexObj[i]->Setup[I830_TEXREG_MCS] & + ~TEXCOORDTYPE_MASK); + + if (sz == 4) { + mcs |= TEXCOORDTYPE_HOMOGENEOUS; + } else { + mcs |= TEXCOORDTYPE_CARTESIAN; + } + + if (mcs != imesa->CurrentTexObj[i]->Setup[I830_TEXREG_MCS]) { + I830_STATECHANGE(imesa, I830_UPLOAD_TEX_N(i)); + imesa->CurrentTexObj[i]->Setup[I830_TEXREG_MCS] = mcs; + } +} + + +#define SZ_TO_HW(sz) ((sz-2)&0x3) +#define EMIT_SZ(sz) (EMIT_1F + (sz) - 1) +#define EMIT_ATTR( ATTR, STYLE, V0 ) \ +do { \ + imesa->vertex_attrs[imesa->vertex_attr_count].attrib = (ATTR); \ + imesa->vertex_attrs[imesa->vertex_attr_count].format = (STYLE); \ + imesa->vertex_attr_count++; \ + v0 |= V0; \ +} while (0) + + +#define VRTX_TEX_SET_FMT(n, x) ((x)<<((n)*2)) + +/* Make sure hardware vertex format is appropriate for VB state. + */ static void i830RenderStart( GLcontext *ctx ) { - /* Check for projective textureing. Make sure all texcoord - * pointers point to something. (fix in mesa?) + i830ContextPtr imesa = I830_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + GLuint index = tnl->render_inputs; + GLuint v0 = STATE3D_VERTEX_FORMAT_CMD; + GLuint v2 = STATE3D_VERTEX_FORMAT_2_CMD; + + /* Important: */ + VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; + imesa->vertex_attr_count = 0; - i830CheckTexSizes( ctx ); + /* EMIT_ATTR's must be in order as they tell t_vertex.c how to + * build up a hardware vertex. + */ + if (index & _TNL_BITS_TEX_ANY) { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, VRTX_HAS_XYZW ); + } + else { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, VRTX_HAS_XYZ ); + } + + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, VRTX_HAS_DIFFUSE ); + + if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) { + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, VRTX_HAS_SPEC ); + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, VRTX_HAS_SPEC ); + } + + if (index & _TNL_BITS_TEX_ANY) { + int i, last_stage = 0; + + /* Still using 2 as max tex units, but this code is fine for all + * 8 units supported by mesa: + */ + for (i = 0; i < 2 ; i++) + if (index & _TNL_BIT_TEX(i)) + last_stage = i+1; + + + for (i = 0; i < last_stage; i++) { + GLuint sz = VB->TexCoordPtr[i]->size; + + v2 |= VRTX_TEX_SET_FMT(i, SZ_TO_HW(sz)); + EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_SZ(sz), 0 ); + + if (imesa->CurrentTexObj[i]) + set_projective_texturing( imesa, i, sz ); + } + + v0 |= VRTX_TEX_COORD_COUNT(last_stage); + } + + /* Only need to change the vertex emit code if there has been a + * statechange to a new hardware vertex format: + */ + if (v0 != imesa->Setup[I830_CTXREG_VF] || + v2 != imesa->Setup[I830_CTXREG_VF2] ) { + + I830_STATECHANGE( imesa, I830_UPLOAD_CTX ); + + /* Must do this *after* statechange, so as not to affect + * buffered vertices reliant on the old state: + */ + imesa->vertex_size = + _tnl_install_attrs( ctx, + imesa->vertex_attrs, + imesa->vertex_attr_count, + imesa->ViewportMatrix.m, 0 ); + + imesa->vertex_size >>= 2; + + imesa->Setup[I830_CTXREG_VF] = v0; + imesa->Setup[I830_CTXREG_VF2] = v2; + } } + static void i830RenderFinish( GLcontext *ctx ) { if (I830_CONTEXT(ctx)->RenderIndex & I830_FALLBACK_BIT) @@ -850,8 +957,19 @@ void i830Fallback( i830ContextPtr imesa, GLuint bit, GLboolean mode ) tnl->Driver.Render.Start = i830RenderStart; tnl->Driver.Render.PrimitiveNotify = i830RenderPrimitive; tnl->Driver.Render.Finish = i830RenderFinish; - tnl->Driver.Render.BuildVertices = i830BuildVertices; - imesa->NewGLState |= (_I830_NEW_RENDERSTATE|_I830_NEW_VERTEX); + + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + _tnl_invalidate_vertex_state( ctx, ~0 ); + _tnl_invalidate_vertices( ctx, ~0 ); + _tnl_install_attrs( ctx, + imesa->vertex_attrs, + imesa->vertex_attr_count, + imesa->ViewportMatrix.m, 0 ); + + imesa->NewGLState |= _I830_NEW_RENDERSTATE; } } } @@ -879,5 +997,12 @@ void i830InitTriFuncs( GLcontext *ctx ) tnl->Driver.Render.Finish = i830RenderFinish; tnl->Driver.Render.PrimitiveNotify = i830RenderPrimitive; tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.BuildVertices = i830BuildVertices; + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, + 22 * sizeof(GLfloat) ); + + I830_CONTEXT(ctx)->verts = (char *)tnl->clipspace.vertex_buf; } diff --git a/src/mesa/drivers/dri/i830/i830_vb.c b/src/mesa/drivers/dri/i830/i830_vb.c deleted file mode 100644 index c83cb47835c..00000000000 --- a/src/mesa/drivers/dri/i830/i830_vb.c +++ /dev/null @@ -1,574 +0,0 @@ -/* - * GLX Hardware Device Driver for Intel i810 - * Copyright (C) 1999 Keith Whitwell - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Adapted for use on the I830M: - * Jeff Hartmann <[email protected]> - */ -/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_vb.c,v 1.5 2002/12/10 01:26:54 dawes Exp $ */ - -#include "glheader.h" -#include "mtypes.h" -#include "imports.h" -#include "macros.h" -#include "colormac.h" - -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" - -#include "i830_screen.h" -#include "i830_dri.h" - -#include "i830_context.h" -#include "i830_vb.h" -#include "i830_ioctl.h" -#include "i830_tris.h" -#include "i830_state.h" - -#define I830_TEX1_BIT 0x1 -#define I830_TEX0_BIT 0x2 -#define I830_RGBA_BIT 0x4 -#define I830_SPEC_BIT 0x8 -#define I830_FOG_BIT 0x10 -#define I830_XYZW_BIT 0x20 -#define I830_PTEX_BIT 0x40 -#define I830_MAX_SETUP 0x80 - -static struct { - void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - interp_func interp; - copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)( GLcontext *ctx ); - GLuint vertex_size; - GLuint vertex_format; -} setup_tab[I830_MAX_SETUP]; - -#define TINY_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \ - VRTX_TEX_COORD_COUNT(0) | \ - VRTX_HAS_DIFFUSE | \ - VRTX_HAS_XYZ) - -#define NOTEX_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \ - VRTX_TEX_COORD_COUNT(0) | \ - VRTX_HAS_DIFFUSE | \ - VRTX_HAS_SPEC | \ - VRTX_HAS_XYZW) - -#define TEX0_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \ - VRTX_TEX_COORD_COUNT(1) | \ - VRTX_HAS_DIFFUSE | \ - VRTX_HAS_SPEC | \ - VRTX_HAS_XYZW) - -#define TEX1_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \ - VRTX_TEX_COORD_COUNT(2) | \ - VRTX_HAS_DIFFUSE | \ - VRTX_HAS_SPEC | \ - VRTX_HAS_XYZW) - - -/* I'm cheating here hardcore : if bit 31 is set I know to emit - * a vf2 state == TEXCOORDFMT_3D. We never mix 2d/3d texcoords, - * so this solution works for now. - */ - -#define PROJ_TEX1_VERTEX_FORMAT ((1<<31) | \ - STATE3D_VERTEX_FORMAT_CMD | \ - VRTX_TEX_COORD_COUNT(2) | \ - VRTX_HAS_DIFFUSE | \ - VRTX_HAS_SPEC | \ - VRTX_HAS_XYZW) - -/* Might want to do these later */ -#define TEX2_VERTEX_FORMAT 0 -#define TEX3_VERTEX_FORMAT 0 -#define PROJ_TEX3_VERTEX_FORMAT 0 - -#define DO_XYZW (IND & I830_XYZW_BIT) -#define DO_RGBA (IND & I830_RGBA_BIT) -#define DO_SPEC (IND & I830_SPEC_BIT) -#define DO_FOG (IND & I830_FOG_BIT) -#define DO_TEX0 (IND & I830_TEX0_BIT) -#define DO_TEX1 (IND & I830_TEX1_BIT) -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & I830_PTEX_BIT) - -#define VERTEX i830Vertex -#define VERTEX_COLOR i830_color_t -#define GET_VIEWPORT_MAT() I830_CONTEXT(ctx)->ViewportMatrix.m -#define GET_TEXSOURCE(n) n -#define GET_VERTEX_FORMAT() I830_CONTEXT(ctx)->vertex_format -#define GET_VERTEX_STORE() ((GLubyte *)I830_CONTEXT(ctx)->verts) -#define GET_VERTEX_SIZE() I830_CONTEXT(ctx)->vertex_size * sizeof(int) -#define INVALIDATE_STORED_VERTICES() - -#define HAVE_HW_VIEWPORT 0 -#define HAVE_HW_DIVIDE 0 -#define HAVE_RGBA_COLOR 0 -#define HAVE_TINY_VERTICES 1 -#define HAVE_NOTEX_VERTICES 1 -#define HAVE_TEX0_VERTICES 1 -#define HAVE_TEX1_VERTICES 1 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 1 - -#define UNVIEWPORT_VARS GLfloat h = I830_CONTEXT(ctx)->driDrawable->h -#define UNVIEWPORT_X(x) x - SUBPIXEL_X -#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y -#define UNVIEWPORT_Z(z) z * (float)I830_CONTEXT(ctx)->ClearDepth - -#define PTEX_FALLBACK() FALLBACK(I830_CONTEXT(ctx), I830_FALLBACK_TEXTURE, 1) - -#define INTERP_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].interp -#define COPY_PV_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].copy_pv - - -/*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) i830_##x -#include "tnl_dd/t_dd_vb.c" - -/*********************************************************************** - * Generate vertex emit and interp functions * - ***********************************************************************/ - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT) -#define TAG(x) x##_wgs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT) -#define TAG(x) x##_wgt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT) -#define TAG(x) x##_wgst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\ - I830_TEX1_BIT) -#define TAG(x) x##_wgst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\ - I830_PTEX_BIT) -#define TAG(x) x##_wgspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT) -#define TAG(x) x##_wgf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT) -#define TAG(x) x##_wgfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT) -#define TAG(x) x##_wgft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\ - I830_TEX1_BIT) -#define TAG(x) x##_wgft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\ - I830_PTEX_BIT) -#define TAG(x) x##_wgfpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\ - I830_TEX0_BIT) -#define TAG(x) x##_wgfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\ - I830_TEX0_BIT|I830_TEX1_BIT) -#define TAG(x) x##_wgfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\ - I830_TEX0_BIT|I830_PTEX_BIT) -#define TAG(x) x##_wgfspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_TEX0_BIT) -#define TAG(x) x##_t0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_TEX0_BIT|I830_TEX1_BIT) -#define TAG(x) x##_t0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_FOG_BIT) -#define TAG(x) x##_f -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_FOG_BIT|I830_TEX0_BIT) -#define TAG(x) x##_ft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_FOG_BIT|I830_TEX0_BIT|I830_TEX1_BIT) -#define TAG(x) x##_ft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT) -#define TAG(x) x##_g -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_SPEC_BIT) -#define TAG(x) x##_gs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_TEX0_BIT) -#define TAG(x) x##_gt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT) -#define TAG(x) x##_gt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT) -#define TAG(x) x##_gst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|I830_TEX1_BIT) -#define TAG(x) x##_gst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_FOG_BIT) -#define TAG(x) x##_gf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT) -#define TAG(x) x##_gfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT) -#define TAG(x) x##_gft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|I830_TEX1_BIT) -#define TAG(x) x##_gft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|I830_TEX0_BIT) -#define TAG(x) x##_gfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\ - I830_TEX1_BIT) -#define TAG(x) x##_gfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -/* Add functions for proj texturing for t0 and t1 */ -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT|\ - I830_PTEX_BIT) -#define TAG(x) x##_wgpt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\ - I830_TEX1_BIT|I830_PTEX_BIT) -#define TAG(x) x##_wgspt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\ - I830_TEX1_BIT|I830_PTEX_BIT) -#define TAG(x) x##_wgfpt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\ - I830_TEX1_BIT|I830_TEX0_BIT|I830_PTEX_BIT) -#define TAG(x) x##_wgfspt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - - -static void init_setup_tab( void ) -{ - init_wg(); - init_wgs(); - init_wgt0(); - init_wgt0t1(); - init_wgpt0(); - init_wgst0(); - init_wgst0t1(); - init_wgspt0(); - init_wgf(); - init_wgfs(); - init_wgft0(); - init_wgft0t1(); - init_wgfpt0(); - init_wgfst0(); - init_wgfst0t1(); - init_wgfspt0(); - init_t0(); - init_t0t1(); - init_f(); - init_ft0(); - init_ft0t1(); - init_g(); - init_gs(); - init_gt0(); - init_gt0t1(); - init_gst0(); - init_gst0t1(); - init_gf(); - init_gfs(); - init_gft0(); - init_gft0t1(); - init_gfst0(); - init_gfst0t1(); - /* Add proj texturing on t1 */ - init_wgpt0t1(); - init_wgspt0t1(); - init_wgfpt0t1(); - init_wgfspt0t1(); -} - - - -void i830PrintSetupFlags(char *msg, GLuint flags ) -{ - fprintf(stderr, "%s(%x): %s%s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & I830_XYZW_BIT) ? " xyzw," : "", - (flags & I830_RGBA_BIT) ? " rgba," : "", - (flags & I830_SPEC_BIT) ? " spec," : "", - (flags & I830_FOG_BIT) ? " fog," : "", - (flags & I830_TEX0_BIT) ? " tex-0," : "", - (flags & I830_TEX1_BIT) ? " tex-1," : "", - (flags & I830_PTEX_BIT) ? " ptex," : ""); -} - -void i830CheckTexSizes( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - i830ContextPtr imesa = I830_CONTEXT( ctx ); - - if (!setup_tab[imesa->SetupIndex].check_tex_sizes(ctx)) { - int ind = imesa->SetupIndex |= I830_PTEX_BIT; - - if(setup_tab[ind].vertex_format != imesa->vertex_format) { - int vfmt = setup_tab[ind].vertex_format; - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_VF] = ~(1<<31) & vfmt; - - if (vfmt & (1<<31)) { - /* Proj texturing */ - imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD | - VRTX_TEX_SET_0_FMT(TEXCOORDFMT_3D) | - VRTX_TEX_SET_1_FMT(TEXCOORDFMT_3D) | - VRTX_TEX_SET_2_FMT(TEXCOORDFMT_3D) | - VRTX_TEX_SET_3_FMT(TEXCOORDFMT_3D)); - i830UpdateTexUnitProj( ctx, 0, GL_TRUE ); - i830UpdateTexUnitProj( ctx, 1, GL_TRUE ); - - } else { - /* Normal texturing */ - imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD | - VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) | - VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) | - VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) | - VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D)); - i830UpdateTexUnitProj( ctx, 0, GL_FALSE ); - i830UpdateTexUnitProj( ctx, 1, GL_FALSE ); - } - imesa->vertex_format = vfmt; - imesa->vertex_size = setup_tab[ind].vertex_size; - } - - if (!imesa->Fallback && - !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[imesa->SetupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[imesa->SetupIndex].copy_pv; - } - } -} - -void i830BuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ) -{ - i830ContextPtr imesa = I830_CONTEXT( ctx ); - GLuint stride = imesa->vertex_size * sizeof(int); - GLubyte *v = ((GLubyte *) imesa->verts + (start * stride)); - - if (0) fprintf(stderr, "%s\n", __FUNCTION__); - - newinputs |= imesa->SetupNewInputs; - imesa->SetupNewInputs = 0; - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[imesa->SetupIndex].emit( ctx, start, count, v, stride ); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= I830_RGBA_BIT; - - if (newinputs & VERT_BIT_COLOR1) - ind |= I830_SPEC_BIT; - - if (newinputs & VERT_BIT_TEX0) - ind |= I830_TEX0_BIT; - - if (newinputs & VERT_BIT_TEX1) - ind |= I830_TEX1_BIT; - - if (newinputs & VERT_BIT_FOG) - ind |= I830_FOG_BIT; - -#if 0 - if (imesa->SetupIndex & I830_PTEX_BIT) - ind = ~0; -#endif - - ind &= imesa->SetupIndex; - - if (ind) { - setup_tab[ind].emit( ctx, start, count, v, stride ); - } - } -} - -void i830ChooseVertexState( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - i830ContextPtr imesa = I830_CONTEXT( ctx ); - GLuint ind = I830_XYZW_BIT|I830_RGBA_BIT; - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) - ind |= I830_SPEC_BIT; - - if (ctx->Fog.Enabled) - ind |= I830_FOG_BIT; - - if (ctx->Texture._EnabledUnits & 0x2) - /* unit 1 enabled */ - ind |= I830_TEX1_BIT|I830_TEX0_BIT; - else if (ctx->Texture._EnabledUnits & 0x1) - /* unit 0 enabled */ - ind |= I830_TEX0_BIT; - - imesa->SetupIndex = ind; - - if (I830_DEBUG & (DEBUG_VERTS|DEBUG_STATE)) - i830PrintSetupFlags( __FUNCTION__, ind ); - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = i830_interp_extras; - tnl->Driver.Render.CopyPV = i830_copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } - - if (setup_tab[ind].vertex_format != imesa->vertex_format) { - int vfmt = setup_tab[ind].vertex_format; - - I830_STATECHANGE(imesa, I830_UPLOAD_CTX); - imesa->Setup[I830_CTXREG_VF] = ~(1<<31) & vfmt; - - if (vfmt & (1<<31)) { - /* Proj texturing */ - imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD | - VRTX_TEX_SET_0_FMT(TEXCOORDFMT_3D) | - VRTX_TEX_SET_1_FMT(TEXCOORDFMT_3D) | - VRTX_TEX_SET_2_FMT(TEXCOORDFMT_3D) | - VRTX_TEX_SET_3_FMT(TEXCOORDFMT_3D)); - i830UpdateTexUnitProj( ctx, 0, GL_TRUE ); - i830UpdateTexUnitProj( ctx, 1, GL_TRUE ); - } else { - /* Normal texturing */ - imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD | - VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) | - VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) | - VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) | - VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D)); - i830UpdateTexUnitProj( ctx, 0, GL_FALSE ); - i830UpdateTexUnitProj( ctx, 1, GL_FALSE ); - } - imesa->vertex_format = vfmt; - imesa->vertex_size = setup_tab[ind].vertex_size; - } -} - - - -void *i830_emit_contiguous_verts( GLcontext *ctx, - GLuint start, - GLuint count, - void *dest) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - GLuint stride = imesa->vertex_size * 4; - setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, stride ); - return (void *)((char *)dest + stride * (count - start)); -} - - - -void i830InitVB( GLcontext *ctx ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - imesa->verts = (char *)ALIGN_MALLOC(size * 4 * 16, 32); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - } -} - - -void i830FreeVB( GLcontext *ctx ) -{ - i830ContextPtr imesa = I830_CONTEXT(ctx); - if (imesa->verts) { - ALIGN_FREE(imesa->verts); - imesa->verts = 0; - } -} diff --git a/src/mesa/drivers/dri/i830/i830_vb.h b/src/mesa/drivers/dri/i830/i830_vb.h deleted file mode 100644 index 570778ab6bb..00000000000 --- a/src/mesa/drivers/dri/i830/i830_vb.h +++ /dev/null @@ -1,64 +0,0 @@ -/* - * GLX Hardware Device Driver for Intel i810 - * Copyright (C) 1999 Keith Whitwell - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Adapted for use in the I830M: - * Jeff Hartmann <[email protected]> - */ -/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_vb.h,v 1.1 2002/09/09 19:18:49 dawes Exp $ */ - -#ifndef I830VB_INC -#define I830VB_INC - -#include "mtypes.h" -#include "swrast/swrast.h" - -#define _I830_NEW_VERTEX (_NEW_TEXTURE | \ - _DD_NEW_SEPARATE_SPECULAR | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE | \ - _NEW_FOG) - - -extern void i830ChooseVertexState( GLcontext *ctx ); -extern void i830CheckTexSizes( GLcontext *ctx ); -extern void i830BuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ); - - -extern void *i830_emit_contiguous_verts( GLcontext *ctx, - GLuint start, - GLuint count, - void *dest ); - -extern void i830_translate_vertex( GLcontext *ctx, - const i830Vertex *src, - SWvertex *dst ); - -extern void i830InitVB( GLcontext *ctx ); -extern void i830FreeVB( GLcontext *ctx ); - -extern void i830_print_vertex( GLcontext *ctx, const i830Vertex *v ); -extern void i830PrintSetupFlags(char *msg, GLuint flags ); - -#endif |