diff options
-rw-r--r-- | docs/GL3.txt | 6 | ||||
-rw-r--r-- | docs/relnotes/11.3.0.html | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 81ece662349..e6bb7529a2e 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -178,7 +178,7 @@ GL 4.3, GLSL 4.30: GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_program_interface_query DONE (all drivers) GL_ARB_robust_buffer_access_behavior not started - GL_ARB_shader_image_size DONE (i965, radeonsi) + GL_ARB_shader_image_size DONE (i965, radeonsi, softpipe) GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe) @@ -231,8 +231,8 @@ GLES3.1, GLSL ES 3.1 GL_ARB_framebuffer_no_attachments DONE (i965, nvc0, r600, radeonsi) GL_ARB_program_interface_query DONE (all drivers) GL_ARB_shader_atomic_counters DONE (i965, nvc0) - GL_ARB_shader_image_load_store DONE (i965) - GL_ARB_shader_image_size DONE (i965) + GL_ARB_shader_image_load_store DONE (i965, softpipe) + GL_ARB_shader_image_size DONE (i965, softpipe) GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) GL_ARB_shading_language_packing DONE (all drivers) GL_ARB_separate_shader_objects DONE (all drivers) diff --git a/docs/relnotes/11.3.0.html b/docs/relnotes/11.3.0.html index 971b17af5ab..97c83a36cf7 100644 --- a/docs/relnotes/11.3.0.html +++ b/docs/relnotes/11.3.0.html @@ -48,7 +48,7 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_internalformat_query2 on all drivers</li> <li>GL_ARB_shader_atomic_counter_ops on nvc0</li> <li>GL_ARB_shader_image_load_store on radeonsi, softpipe</li> -<li>GL_ARB_shader_image_size on radeonsi</li> +<li>GL_ARB_shader_image_size on radeonsi, softpipe</li> <li>GL_ATI_fragment_shader on all Gallium drivers</li> <li>GL_EXT_base_instance on all drivers that support GL_ARB_base_instance</li> <li>GL_OES_draw_buffers_indexed and GL_EXT_draw_buffers_indexed on all drivers that support GL_ARB_draw_buffers_blend</li> |