diff options
-rw-r--r-- | src/gallium/drivers/r300/r300_context.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 17 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 26 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 12 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state_derived.c | 101 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_vs.c | 131 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_vs.h | 10 |
8 files changed, 96 insertions, 207 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 4f721ebb599..e84bce0010f 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -76,7 +76,6 @@ static void r300_destroy_context(struct pipe_context* context) FREE(r300->rs_block_state.state); FREE(r300->scissor_state.state); FREE(r300->textures_state.state); - FREE(r300->vap_output_state.state); FREE(r300->viewport_state.state); FREE(r300->ztop_state.state); FREE(r300->fs_constants.state); @@ -125,7 +124,6 @@ static void r300_setup_atoms(struct r300_context* r300) R300_INIT_ATOM(viewport_state, 9); R300_INIT_ATOM(rs_block_state, 0); R300_INIT_ATOM(vertex_stream_state, 0); - R300_INIT_ATOM(vap_output_state, 6); R300_INIT_ATOM(pvs_flush, 2); R300_INIT_ATOM(vs_state, 0); R300_INIT_ATOM(vs_constants, 0); @@ -149,7 +147,6 @@ static void r300_setup_atoms(struct r300_context* r300) r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block); r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); r300->textures_state.state = CALLOC_STRUCT(r300_textures_state); - r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state); r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); r300->fs_constants.state = CALLOC_STRUCT(r300_constant_buffer); diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index a05bf3ce099..e9c8fcdc157 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -119,6 +119,10 @@ struct r300_rs_state { }; struct r300_rs_block { + uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */ + uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */ + uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */ + uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */ uint32_t count; /* R300_RS_COUNT */ uint32_t inst_count; /* R300_RS_INST_COUNT */ @@ -190,12 +194,6 @@ struct r300_vertex_stream_state { unsigned count; }; -struct r300_vap_output_state { - uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */ - uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */ - uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */ -}; - struct r300_viewport_state { float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */ float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */ @@ -381,7 +379,7 @@ struct r300_context { struct r300_atom query_start; /* Rasterizer state. */ struct r300_atom rs_state; - /* RS block state. */ + /* RS block state + VAP (vertex shader) output mapping state. */ struct r300_atom rs_block_state; /* Scissor state. */ struct r300_atom scissor_state; @@ -389,8 +387,6 @@ struct r300_context { struct r300_atom textures_state; /* Vertex stream formatting state. */ struct r300_atom vertex_stream_state; - /* VAP (vertex shader) output mapping state. */ - struct r300_atom vap_output_state; /* Vertex shader. */ struct r300_atom vs_state; /* Vertex shader constant buffer. */ @@ -424,6 +420,9 @@ struct r300_context { struct pipe_viewport_state viewport; + /* Stream locations for SWTCL. */ + int stream_loc_notcl[16]; + /* Flag indicating whether or not the HW is dirty. */ uint32_t dirty_hw; /* Whether polygon offset is enabled. */ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 92b7517b8d6..23bbc6a99c8 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -717,6 +717,13 @@ void r300_emit_rs_block_state(struct r300_context* r300, DBG(r300, DBG_DRAW, "r300: RS emit:\n"); BEGIN_CS(size); + OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2); + OUT_CS(rs->vap_vtx_state_cntl); + OUT_CS(rs->vap_vsm_vtx_assm); + OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); + OUT_CS(rs->vap_out_vtx_fmt[0]); + OUT_CS(rs->vap_out_vtx_fmt[1]); + if (r300->screen->caps.is_r500) { OUT_CS_REG_SEQ(R500_RS_IP_0, count); } else { @@ -901,25 +908,6 @@ void r300_emit_vertex_stream_state(struct r300_context* r300, END_CS; } -void r300_emit_vap_output_state(struct r300_context* r300, - unsigned size, void* state) -{ - struct r300_vap_output_state *vap_out_state = - (struct r300_vap_output_state*)state; - CS_LOCALS(r300); - - DBG(r300, DBG_DRAW, "r300: VAP emit:\n"); - - BEGIN_CS(size); - OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2); - OUT_CS(vap_out_state->vap_vtx_state_cntl); - OUT_CS(vap_out_state->vap_vsm_vtx_assm); - OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); - OUT_CS(vap_out_state->vap_out_vtx_fmt[0]); - OUT_CS(vap_out_state->vap_out_vtx_fmt[1]); - END_CS; -} - void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state) { CS_LOCALS(r300); diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index c3eb195d4e7..3c0edf6fdca 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -81,9 +81,6 @@ void r300_emit_vertex_buffer(struct r300_context* r300); void r300_emit_vertex_stream_state(struct r300_context* r300, unsigned size, void* state); -void r300_emit_vap_output_state(struct r300_context* r300, - unsigned size, void* state); - void r300_emit_vs_constants(struct r300_context* r300, unsigned size, void *state); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index e3372458f32..6a73f388fca 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -686,10 +686,6 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) r300_mark_fs_code_dirty(r300); r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */ - - if (r300->vs_state.state && r300_vertex_shader_setup_wpos(r300)) { - r300->vap_output_state.dirty = TRUE; - } } /* Delete fragment shader state. */ @@ -1395,14 +1391,6 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) } r300->vs_state.state = vs; - // VS output mapping for HWTCL or stream mapping for SWTCL to the RS block - if (r300->fs.state) { - r300_vertex_shader_setup_wpos(r300); - } - memcpy(r300->vap_output_state.state, &vs->vap_out, - sizeof(struct r300_vap_output_state)); - r300->vap_output_state.dirty = TRUE; - /* The majority of the RS block bits is dependent on the vertex shader. */ r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */ diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 43e3d1d701d..e3adace0faa 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -115,12 +115,11 @@ static void r300_draw_emit_all_attribs(struct r300_context* r300) static void r300_swtcl_vertex_psc(struct r300_context *r300) { struct r300_vertex_stream_state *vstream = r300->vertex_stream_state.state; - struct r300_vertex_shader* vs = r300->vs_state.state; - struct vertex_info* vinfo = &r300->vertex_info; + struct vertex_info* vinfo = &r300->vertex_info; uint16_t type, swizzle; enum pipe_format format; unsigned i, attrib_count; - int* vs_output_tab = vs->stream_loc_notcl; + int* vs_output_tab = r300->stream_loc_notcl; /* XXX hax */ memset(vstream, 0, sizeof(struct r300_vertex_stream_state)); @@ -269,22 +268,29 @@ static void r500_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset) /* Set up the RS block. * - * This is the part of the chipset that actually does the rasterization - * of vertices into fragments. This is also the part of the chipset that - * locks up if any part of it is even slightly wrong. */ + * This is the part of the chipset that is responsible for linking vertex + * and fragment shaders and stuffed texture coordinates. + * + * The rasterizer reads data from VAP, which produces vertex shader outputs, + * and GA, which produces stuffed texture coordinates. VAP outputs have + * precedence over GA. All outputs must be rasterized otherwise it locks up. + * If there are more outputs rasterized than is set in VAP/GA, it locks up + * too. The funky part is that this info has been pretty much obtained by trial + * and error. */ static void r300_update_rs_block(struct r300_context *r300) { struct r300_vertex_shader *vs = r300->vs_state.state; struct r300_shader_semantics *vs_outputs = &vs->outputs; struct r300_shader_semantics *fs_inputs = &r300_fs(r300)->shader->inputs; - struct r300_rs_block rs = { { 0 } }; - int i, col_count = 0, tex_count = 0, fp_offset = 0, count; + struct r300_rs_block rs = {0}; + int i, col_count = 0, tex_count = 0, fp_offset = 0, count, loc = 0; void (*rX00_rs_col)(struct r300_rs_block*, int, int, enum r300_rs_swizzle); void (*rX00_rs_col_write)(struct r300_rs_block*, int, int); void (*rX00_rs_tex)(struct r300_rs_block*, int, int, enum r300_rs_swizzle); void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int); boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || vs_outputs->bcolor[1] != ATTR_UNUSED; + int *stream_loc_notcl = r300->stream_loc_notcl; if (r300->screen->caps.is_r500) { rX00_rs_col = r500_rs_col; @@ -298,15 +304,31 @@ static void r300_update_rs_block(struct r300_context *r300) rX00_rs_tex_write = r300_rs_tex_write; } - /* Rasterize colors. */ + /* The position is always present in VAP. */ + rs.vap_vsm_vtx_assm |= R300_INPUT_CNTL_POS; + rs.vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + stream_loc_notcl[loc++] = 0; + + /* Set up the point size in VAP. */ + if (vs_outputs->psize != ATTR_UNUSED) { + rs.vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + stream_loc_notcl[loc++] = 1; + } + + /* Set up and rasterize colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used || vs_outputs->color[1] != ATTR_UNUSED) { - /* Always rasterize if it's written by the VS, - * otherwise it locks up. */ + /* Set up the color in VAP. */ + rs.vap_vsm_vtx_assm |= R300_INPUT_CNTL_COLOR; + rs.vap_out_vtx_fmt[0] |= + R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i; + stream_loc_notcl[loc++] = 2 + i; + + /* Rasterize it. */ rX00_rs_col(&rs, col_count, col_count, SWIZ_XYZW); - /* Write it to the FS input register if it's used by the FS. */ + /* Write it to the FS input register if it's needed by the FS. */ if (fs_inputs->color[i] != ATTR_UNUSED) { rX00_rs_col_write(&rs, col_count, fp_offset); fp_offset++; @@ -329,17 +351,33 @@ static void r300_update_rs_block(struct r300_context *r300) } } + /* Set up back-face colors. The rasterizer will do the color selection + * automatically. */ + if (any_bcolor_used) { + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + rs.vap_vsm_vtx_assm |= R300_INPUT_CNTL_COLOR; + rs.vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i); + stream_loc_notcl[loc++] = 4 + i; + } + } + /* Rasterize texture coordinates. */ - for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + for (i = 0; i < ATTR_GENERIC_COUNT && tex_count < 8; i++) { bool sprite_coord = !!(r300->sprite_coord_enable & (1 << i)); if (vs_outputs->generic[i] != ATTR_UNUSED || sprite_coord) { - /* Always rasterize if it's written by the VS, - * otherwise it locks up. */ + if (!sprite_coord) { + /* Set up the texture coordinates in VAP. */ + rs.vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << tex_count); + rs.vap_out_vtx_fmt[1] |= (4 << (3 * tex_count)); + stream_loc_notcl[loc++] = 6 + tex_count; + } + + /* Rasterize it. */ rX00_rs_tex(&rs, tex_count, tex_count, sprite_coord ? SWIZ_XY01 : SWIZ_XYZW); - /* Write it to the FS input register if it's used by the FS. */ + /* Write it to the FS input register if it's needed by the FS. */ if (fs_inputs->generic[i] != ATTR_UNUSED) { rX00_rs_tex_write(&rs, tex_count, fp_offset); fp_offset++; @@ -366,12 +404,16 @@ static void r300_update_rs_block(struct r300_context *r300) } /* Rasterize fog coordinates. */ - if (vs_outputs->fog != ATTR_UNUSED) { - /* Always rasterize if it's written by the VS, - * otherwise it locks up. */ + if (vs_outputs->fog != ATTR_UNUSED && tex_count < 8) { + /* Set up the fog coordinates in VAP. */ + rs.vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << tex_count); + rs.vap_out_vtx_fmt[1] |= (4 << (3 * tex_count)); + stream_loc_notcl[loc++] = 6 + tex_count; + + /* Rasterize it. */ rX00_rs_tex(&rs, tex_count, tex_count, SWIZ_X001); - /* Write it to the FS input register if it's used by the FS. */ + /* Write it to the FS input register if it's needed by the FS. */ if (fs_inputs->fog != ATTR_UNUSED) { rX00_rs_tex_write(&rs, tex_count, fp_offset); fp_offset++; @@ -392,9 +434,17 @@ static void r300_update_rs_block(struct r300_context *r300) } /* Rasterize WPOS. */ - /* If the FS doesn't need it, it's not written by the VS. */ - if (vs_outputs->wpos != ATTR_UNUSED && fs_inputs->wpos != ATTR_UNUSED) { + /* Don't set it in VAP if the FS doesn't need it. */ + if (fs_inputs->wpos != ATTR_UNUSED && tex_count < 8) { + /* Set up the WPOS coordinates in VAP. */ + rs.vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << tex_count); + rs.vap_out_vtx_fmt[1] |= (4 << (3 * tex_count)); + stream_loc_notcl[loc++] = 6 + tex_count; + + /* Rasterize it. */ rX00_rs_tex(&rs, tex_count, tex_count, SWIZ_XYZW); + + /* Write it to the FS input register. */ rX00_rs_tex_write(&rs, tex_count, fp_offset); DBG(r300, DBG_RS, "r300: Rasterized WPOS written to FS.\n"); @@ -403,6 +453,11 @@ static void r300_update_rs_block(struct r300_context *r300) tex_count++; } + /* Invalidate the rest of the no-TCL (GA) stream locations. */ + for (; loc < 16;) { + stream_loc_notcl[loc++] = -1; + } + /* Rasterize at least one color, or bad things happen. */ if (col_count == 0 && tex_count == 0) { rX00_rs_col(&rs, 0, 0, SWIZ_0001); @@ -423,7 +478,7 @@ static void r300_update_rs_block(struct r300_context *r300) /* Now, after all that, see if we actually need to update the state. */ if (memcmp(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block))) { memcpy(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block)); - r300->rs_block_state.size = 5 + count*2; + r300->rs_block_state.size = 11 + count*2; } } diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index bfab9c3b014..b7609bad811 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -94,94 +94,6 @@ static void r300_shader_read_vs_outputs( vs_outputs->wpos = i; } -/* This function sets up: - * - VAP mapping, which maps VS registers to output semantics and - * at the same time it indicates which attributes are enabled and should - * be rasterized. - * - Stream mapping to VS outputs if TCL is not present. */ -static void r300_init_vs_output_mapping(struct r300_vertex_shader* vs) -{ - struct r300_shader_semantics* vs_outputs = &vs->outputs; - struct r300_vap_output_state *vap_out = &vs->vap_out; - int *stream_loc = vs->stream_loc_notcl; - int i, gen_count, tabi = 0; - boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || - vs_outputs->bcolor[1] != ATTR_UNUSED; - - vap_out->vap_vtx_state_cntl = 0x5555; /* XXX this is classic Mesa bonghits */ - - /* Position. */ - if (vs_outputs->pos != ATTR_UNUSED) { - vap_out->vap_vsm_vtx_assm |= R300_INPUT_CNTL_POS; - vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; - - stream_loc[tabi++] = 0; - } else { - assert(0); - } - - /* Point size. */ - if (vs_outputs->psize != ATTR_UNUSED) { - vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; - - stream_loc[tabi++] = 1; - } - - /* Colors. */ - for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used || - vs_outputs->color[1] != ATTR_UNUSED) { - vap_out->vap_vsm_vtx_assm |= R300_INPUT_CNTL_COLOR; - vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i; - - stream_loc[tabi++] = 2 + i; - } - } - - /* Back-face colors. */ - if (any_bcolor_used) { - for (i = 0; i < ATTR_COLOR_COUNT; i++) { - vap_out->vap_vsm_vtx_assm |= R300_INPUT_CNTL_COLOR; - vap_out->vap_out_vtx_fmt[0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i); - - stream_loc[tabi++] = 4 + i; - } - } - - /* Texture coordinates. */ - gen_count = 0; - for (i = 0; i < ATTR_GENERIC_COUNT && gen_count < 8; i++) { - if (vs_outputs->generic[i] != ATTR_UNUSED) { - vap_out->vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << gen_count); - vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * gen_count)); - - stream_loc[tabi++] = 6 + gen_count; - gen_count++; - } - } - - /* Fog coordinates. */ - if (gen_count < 8 && vs_outputs->fog != ATTR_UNUSED) { - vap_out->vap_vsm_vtx_assm |= (R300_INPUT_CNTL_TC0 << gen_count); - vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * gen_count)); - - stream_loc[tabi++] = 6 + gen_count; - gen_count++; - } - - /* WPOS. */ - if (gen_count < 8) { - vs->wpos_tex_output = gen_count; - stream_loc[tabi++] = 6 + gen_count; - } else { - vs_outputs->wpos = ATTR_UNUSED; - } - - for (; tabi < 16;) { - stream_loc[tabi++] = -1; - } -} - static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) { struct r300_vertex_shader * vs = c->UserData; @@ -246,9 +158,7 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) } /* WPOS. */ - if (outputs->wpos != ATTR_UNUSED) { - c->code->outputs[outputs->wpos] = reg++; - } + c->code->outputs[outputs->wpos] = reg++; } static void r300_dummy_vertex_shader( @@ -286,7 +196,6 @@ void r300_translate_vertex_shader(struct r300_context* r300, tgsi_scan_shader(tokens, &vs->info); r300_shader_read_vs_outputs(&vs->info, &vs->outputs); - r300_init_vs_output_mapping(vs); /* Setup the compiler */ rc_init(&compiler.Base); @@ -307,16 +216,11 @@ void r300_translate_vertex_shader(struct r300_context* r300, r300_tgsi_to_rc(&ttr, tokens); - compiler.RequiredOutputs = - ~(~0 << (vs->info.num_outputs + - (vs->outputs.wpos != ATTR_UNUSED ? 1 : 0))); - + compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs + 1)); compiler.SetHwInputOutput = &set_vertex_inputs_outputs; /* Insert the WPOS output. */ - if (vs->outputs.wpos != ATTR_UNUSED) { - rc_copy_output(&compiler.Base, 0, vs->outputs.wpos); - } + rc_copy_output(&compiler.Base, 0, vs->outputs.wpos); /* Invoke the compiler */ r3xx_compile_vertex_program(&compiler); @@ -343,32 +247,3 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* And, finally... */ rc_destroy(&compiler.Base); } - -boolean r300_vertex_shader_setup_wpos(struct r300_context* r300) -{ - struct r300_vertex_shader* vs = r300->vs_state.state; - struct r300_vap_output_state *vap_out = &vs->vap_out; - int tex_output = vs->wpos_tex_output; - uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output; - - if (vs->outputs.wpos == ATTR_UNUSED) { - return FALSE; - } - - if (r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) { - /* Enable WPOS in VAP. */ - if (!(vap_out->vap_vsm_vtx_assm & tex_fmt)) { - vap_out->vap_vsm_vtx_assm |= tex_fmt; - vap_out->vap_out_vtx_fmt[1] |= (4 << (3 * tex_output)); - return TRUE; - } - } else { - /* Disable WPOS in VAP. */ - if (vap_out->vap_vsm_vtx_assm & tex_fmt) { - vap_out->vap_vsm_vtx_assm &= ~tex_fmt; - vap_out->vap_out_vtx_fmt[1] &= ~(4 << (3 * tex_output)); - return TRUE; - } - } - return FALSE; -} diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 56bcc3b70b8..57b3fbca0bb 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -39,7 +39,6 @@ struct r300_vertex_shader { struct tgsi_shader_info info; struct r300_shader_semantics outputs; - struct r300_vap_output_state vap_out; /* Whether the shader was replaced by a dummy one due to a shader * compilation failure. */ @@ -49,12 +48,6 @@ struct r300_vertex_shader { unsigned externals_count; unsigned immediates_count; - /* Stream locations for SWTCL or if TCL is bypassed. */ - int stream_loc_notcl[16]; - - /* Output stream location for WPOS. */ - int wpos_tex_output; - /* HWTCL-specific. */ /* Machine code (if translated) */ struct r300_vertex_program_code code; @@ -67,7 +60,4 @@ void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs, const struct tgsi_token *tokens); -/* Return TRUE if VAP (hwfmt) needs to be re-emitted. */ -boolean r300_vertex_shader_setup_wpos(struct r300_context* r300); - #endif /* R300_VS_H */ |