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40 files changed, 25985 insertions, 0 deletions
diff --git a/src/glut/beos/Makefile b/src/glut/beos/Makefile new file mode 100644 index 00000000000..f7337cdd5b3 --- /dev/null +++ b/src/glut/beos/Makefile @@ -0,0 +1,105 @@ +## BeOS Generic Makefile v2.0 ## + +## Modified by Brian Paul to work with Mesa 3.1 + + +## Fill in this file to specify the project being created, and the referenced +## makefile-engine will do all of the hard work for you. This handles both +## Intel and PowerPC builds of the BeOS. + +## Application Specific Settings --------------------------------------------- + +# specify the name of the binary +NAME= libglut.so + +# specify the type of binary +# APP: Application +# SHARED: Shared library or add-on +# STATIC: Static library archive +# DRIVER: Kernel Driver +TYPE= SHARED + +# specify the source files to use +# full paths or paths relative to the makefile can be included +# all files, regardless of directory, will have their object +# files created in the common object directory. +# Note that this means this makefile will not work correctly +# if two source files with the same name (source.c or source.cpp) +# are included from different directories. Also note that spaces +# in folder names do not work well with this makefile. +SRCS= glut_util.cpp glutBlocker.cpp glutInit.cpp glutWindow.cpp \ +glutEvent.cpp glutCallback.cpp glutOverlay.cpp glutGet.cpp glutColor.cpp \ +glutCursor.cpp glutMenu.cpp glutDstr.cpp glut_bitmap.cpp glut_bwidth.cpp \ +glut_8x13.cpp glut_9x15.cpp glut_hel10.cpp glut_hel12.cpp glut_hel18.cpp \ +glut_tr10.cpp glut_tr24.cpp glut_mroman.cpp glut_roman.cpp glut_stroke.cpp \ +glut_swidth.cpp glut_shapes.cpp glut_teapot.cpp beos_x11.cpp + +# specify the resource files to use +# full path or a relative path to the resource file can be used. +RSRCS= + +# specify additional libraries to link against +# there are two acceptable forms of library specifications +# - if your library follows the naming pattern of: +# libXXX.so or libXXX.a you can simply specify XXX +# library: libbe.so entry: be +# +# - if your library does not follow the standard library +# naming scheme you need to specify the path to the library +# and it's name +# library: my_lib.a entry: my_lib.a or path/my_lib.a +LIBS= MesaGL MesaGLU be + +# specify additional paths to directories following the standard +# libXXX.so or libXXX.a naming scheme. You can specify full paths +# or paths relative to the makefile. The paths included may not +# be recursive, so include all of the paths where libraries can +# be found. Directories where source files are found are +# automatically included. +LIBPATHS= ../lib + +# additional paths to look for system headers +# thes use the form: #include <header> +# source file directories are NOT auto-included here +SYSTEM_INCLUDE_PATHS = ../../include /boot/develop/headers/be/opengl + +# additional paths to look for local headers +# thes use the form: #include "header" +# source file directories are automatically included +LOCAL_INCLUDE_PATHS = + +# specify the level of optimization that you desire +# NONE, SOME, FULL +OPTIMIZE= FULL + +# specify any preprocessor symbols to be defined. The symbols +# will be set to a value of 1. For example specify DEBUG if you want +# DEBUG=1 to be set when compiling. +DEFINES= + +# specify special warning levels +# if unspecified default warnings will be used +# NONE = supress all warnings +# ALL = enable all warnings +WARNINGS = ALL + +# specify whether image symbols will be created +# so that stack crawls in the debugger are meaningful +# if TRUE symbols will be created +SYMBOLS = + +# specify debug settings +# if TRUE will allow application to be run from +# a source-level debugger +DEBUGGER = + +# specify additional compiler flags for all files +COMPILER_FLAGS = + +# specify additional linker flags +LINKER_FLAGS = + + +## include the makefile-engine +include /boot/develop/etc/makefile-engine + diff --git a/src/glut/beos/Makefile.orig b/src/glut/beos/Makefile.orig new file mode 100644 index 00000000000..2ea791f737a --- /dev/null +++ b/src/glut/beos/Makefile.orig @@ -0,0 +1,102 @@ +## BeOS Generic Makefile v2.0 ## + +## Fill in this file to specify the project being created, and the referenced +## makefile-engine will do all of the hard work for you. This handles both +## Intel and PowerPC builds of the BeOS. + +## Application Specific Settings --------------------------------------------- + +# specify the name of the binary +NAME= libglut.so + +# specify the type of binary +# APP: Application +# SHARED: Shared library or add-on +# STATIC: Static library archive +# DRIVER: Kernel Driver +TYPE= SHARED + +# specify the source files to use +# full paths or paths relative to the makefile can be included +# all files, regardless of directory, will have their object +# files created in the common object directory. +# Note that this means this makefile will not work correctly +# if two source files with the same name (source.c or source.cpp) +# are included from different directories. Also note that spaces +# in folder names do not work well with this makefile. +SRCS= glut_util.cpp glutBlocker.cpp glutInit.cpp glutWindow.cpp \ +glutEvent.cpp glutCallback.cpp glutOverlay.cpp glutGet.cpp glutColor.cpp \ +glutCursor.cpp glutMenu.cpp glutDstr.cpp glut_bitmap.cpp glut_bwidth.cpp \ +glut_8x13.cpp glut_9x15.cpp glut_hel10.cpp glut_hel12.cpp glut_hel18.cpp \ +glut_tr10.cpp glut_tr24.cpp glut_mroman.cpp glut_roman.cpp glut_stroke.cpp \ +glut_swidth.cpp glut_shapes.cpp glut_teapot.cpp beos_x11.cpp + +# specify the resource files to use +# full path or a relative path to the resource file can be used. +RSRCS= + +# specify additional libraries to link against +# there are two acceptable forms of library specifications +# - if your library follows the naming pattern of: +# libXXX.so or libXXX.a you can simply specify XXX +# library: libbe.so entry: be +# +# - if your library does not follow the standard library +# naming scheme you need to specify the path to the library +# and it's name +# library: my_lib.a entry: my_lib.a or path/my_lib.a +LIBS= GL be + +# specify additional paths to directories following the standard +# libXXX.so or libXXX.a naming scheme. You can specify full paths +# or paths relative to the makefile. The paths included may not +# be recursive, so include all of the paths where libraries can +# be found. Directories where source files are found are +# automatically included. +LIBPATHS= + +# additional paths to look for system headers +# thes use the form: #include <header> +# source file directories are NOT auto-included here +SYSTEM_INCLUDE_PATHS = ../../include /boot/develop/headers/be/opengl + +# additional paths to look for local headers +# thes use the form: #include "header" +# source file directories are automatically included +LOCAL_INCLUDE_PATHS = + +# specify the level of optimization that you desire +# NONE, SOME, FULL +OPTIMIZE= FULL + +# specify any preprocessor symbols to be defined. The symbols +# will be set to a value of 1. For example specify DEBUG if you want +# DEBUG=1 to be set when compiling. +DEFINES= + +# specify special warning levels +# if unspecified default warnings will be used +# NONE = supress all warnings +# ALL = enable all warnings +WARNINGS = ALL + +# specify whether image symbols will be created +# so that stack crawls in the debugger are meaningful +# if TRUE symbols will be created +SYMBOLS = + +# specify debug settings +# if TRUE will allow application to be run from +# a source-level debugger +DEBUGGER = + +# specify additional compiler flags for all files +COMPILER_FLAGS = + +# specify additional linker flags +LINKER_FLAGS = + + +## include the makefile-engine +include /boot/develop/etc/makefile-engine + diff --git a/src/glut/beos/beos_x11.cpp b/src/glut/beos/beos_x11.cpp new file mode 100644 index 00000000000..20c75036d55 --- /dev/null +++ b/src/glut/beos/beos_x11.cpp @@ -0,0 +1,176 @@ + +/* Copyright (c) Nate Robins, 1997. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include <Screen.h> +#include <stdio.h> +#include "beos_x11.h" + +/* NOTE: These functions require a BApplication to be instantiated first */ +int DisplayWidth() { + BScreen s; + return s.Frame().IntegerWidth() + 1; +} + +int DisplayHeight() { + BScreen s; + return s.Frame().IntegerHeight() + 1; +} + +/* the following function was stolen from the X sources as indicated. */ + +/* Copyright Massachusetts Institute of Technology 1985, 1986, 1987 */ +/* $XConsortium: XParseGeom.c,v 11.18 91/02/21 17:23:05 rws Exp $ */ + +/* +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation, and that the name of M.I.T. not be used in advertising or +publicity pertaining to distribution of the software without specific, +written prior permission. M.I.T. makes no representations about the +suitability of this software for any purpose. It is provided "as is" +without express or implied warranty. +*/ + +/* + *Returns pointer to first char ins search which is also in what, else NULL. + */ +static char *strscan (char *search, char *what) +{ + int i, len = strlen (what); + char c; + + while ((c = *(search++)) != (int)NULL) + for (i = 0; i < len; i++) + if (c == what [i]) + return (--search); + return (NULL); +} + +/* + * XParseGeometry parses strings of the form + * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where + * width, height, xoffset, and yoffset are unsigned integers. + * Example: "=80x24+300-49" + * The equal sign is optional. + * It returns a bitmask that indicates which of the four values + * were actually found in the string. For each value found, + * the corresponding argument is updated; for each value + * not found, the corresponding argument is left unchanged. + */ + +static int +ReadInteger(char *string, char **NextString) +{ + register int Result = 0; + int Sign = 1; + + if (*string == '+') + string++; + else if (*string == '-') + { + string++; + Sign = -1; + } + for (; (*string >= '0') && (*string <= '9'); string++) + { + Result = (Result * 10) + (*string - '0'); + } + *NextString = string; + if (Sign >= 0) + return (Result); + else + return (-Result); +} + +int XParseGeometry (char *string, int *x, int *y, + unsigned int *width, unsigned int *height) +{ + int mask = NoValue; + register char *strind; + unsigned int tempWidth=0, tempHeight=0; + int tempX=0, tempY=0; + char *nextCharacter; + + if ( (string == NULL) || (*string == '\0')) return(mask); + if (*string == '=') + string++; /* ignore possible '=' at beg of geometry spec */ + + strind = (char *)string; + if (*strind != '+' && *strind != '-' && *strind != 'x') { + tempWidth = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return (0); + strind = nextCharacter; + mask |= WidthValue; + } + + if (*strind == 'x' || *strind == 'X') { + strind++; + tempHeight = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return (0); + strind = nextCharacter; + mask |= HeightValue; + } + + if ((*strind == '+') || (*strind == '-')) { + if (*strind == '-') { + strind++; + tempX = -ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return (0); + strind = nextCharacter; + mask |= XNegative; + + } + else + { strind++; + tempX = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return(0); + strind = nextCharacter; + } + mask |= XValue; + if ((*strind == '+') || (*strind == '-')) { + if (*strind == '-') { + strind++; + tempY = -ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return(0); + strind = nextCharacter; + mask |= YNegative; + + } + else + { + strind++; + tempY = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return(0); + strind = nextCharacter; + } + mask |= YValue; + } + } + + /* If strind isn't at the end of the string the it's an invalid + geometry specification. */ + + if (*strind != '\0') return (0); + + if (mask & XValue) + *x = tempX; + if (mask & YValue) + *y = tempY; + if (mask & WidthValue) + *width = tempWidth; + if (mask & HeightValue) + *height = tempHeight; + return (mask); +} diff --git a/src/glut/beos/beos_x11.h b/src/glut/beos/beos_x11.h new file mode 100644 index 00000000000..966dddd5e02 --- /dev/null +++ b/src/glut/beos/beos_x11.h @@ -0,0 +1,33 @@ +#ifndef __beos_x11_h__ +#define __beos_x11_h__ + +/* Copyright (c) Nate Robins, 1997. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +/* + * Bitmask returned by XParseGeometry(). Each bit tells if the corresponding + * value (x, y, width, height) was found in the parsed string. +*/ +#define NoValue 0x0000 +#define XValue 0x0001 +#define YValue 0x0002 +#define WidthValue 0x0004 +#define HeightValue 0x0008 +#define AllValues 0x000F +#define XNegative 0x0010 +#define YNegative 0x0020 + +/* Function prototypes. */ + +extern int DisplayWidth(); +extern int DisplayHeight(); + +extern int XParseGeometry( + char* string, + int* x, int* y, + unsigned int* width, unsigned int* height); + +#endif /* __beos_x11_h__ */ diff --git a/src/glut/beos/glutBlocker.cpp b/src/glut/beos/glutBlocker.cpp new file mode 100644 index 00000000000..e2cfcf7b393 --- /dev/null +++ b/src/glut/beos/glutBlocker.cpp @@ -0,0 +1,65 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutBlocker.cpp + * + * DESCRIPTION: helper class for GLUT event loop. + * if a window receives an event, wake up the event loop. + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include "glutBlocker.h" + +/*********************************************************** + * Global variable + ***********************************************************/ +GlutBlocker gBlock; + +/*********************************************************** + * Member functions + ***********************************************************/ +GlutBlocker::GlutBlocker() { + gSem = create_sem(1, "gSem"); + eSem = create_sem(0, "eSem"); + events = false; + sleeping = false; +} + +GlutBlocker::~GlutBlocker() { + delete_sem(eSem); + delete_sem(gSem); +} + +void GlutBlocker::WaitEvent() { + acquire_sem(gSem); + if(!events) { // wait for new event + sleeping = true; + release_sem(gSem); + acquire_sem(eSem); // next event will release eSem + } else { + release_sem(gSem); + } +} + +void GlutBlocker::WaitEvent(bigtime_t usecs) { + acquire_sem(gSem); + if(!events) { // wait for new event + sleeping = true; + release_sem(gSem); + acquire_sem_etc(eSem, 1, B_TIMEOUT, usecs); // wait for next event or timeout + } else { + release_sem(gSem); + } +} + +void GlutBlocker::NewEvent() { + acquire_sem(gSem); + events = true; // next call to WaitEvent returns immediately + if(sleeping) { + sleeping = false; + release_sem(eSem); // if event loop is blocking, wake it up + } + release_sem(gSem); +} diff --git a/src/glut/beos/glutBlocker.h b/src/glut/beos/glutBlocker.h new file mode 100644 index 00000000000..e6d1f4e049f --- /dev/null +++ b/src/glut/beos/glutBlocker.h @@ -0,0 +1,43 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutBlocker.h + * + * DESCRIPTION: helper class for GLUT event loop. + * if a window receives an event, wake up the event loop. + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <kernel/OS.h> + +/*********************************************************** + * CLASS: GlutBlocker + * + * DESCRIPTION: Fairly naive, but safe implementation. + * global semaphore controls access to state + * event semaphore blocks WaitEvent() call if necessary + * (this is basically a condition variable class) + ***********************************************************/ +class GlutBlocker { +public: + GlutBlocker(); + ~GlutBlocker(); + void WaitEvent(); // wait for new event + void WaitEvent(bigtime_t usecs); // wait with timeout + void NewEvent(); // new event from a window (may need to wakeup main thread) + void QuickNewEvent() { events = true; } // new event from main thread + void ClearEvents() { events = false; } // clear counter at beginning of event loop + bool PendingEvent() { return events; } // XPending() equivalent +private: + sem_id gSem; + sem_id eSem; + bool events; // are there any new events? + bool sleeping; // is someone sleeping on eSem? +}; + +/*********************************************************** + * Global variable + ***********************************************************/ +extern GlutBlocker gBlock;
\ No newline at end of file diff --git a/src/glut/beos/glutCallback.cpp b/src/glut/beos/glutCallback.cpp new file mode 100644 index 00000000000..82707d5db25 --- /dev/null +++ b/src/glut/beos/glutCallback.cpp @@ -0,0 +1,147 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutCallback.cpp + * + * DESCRIPTION: put all the callback setting routines in + * one place + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include "glutint.h" +#include "glutState.h" + +/*********************************************************** + * Window related callbacks + ***********************************************************/ +void APIENTRY +glutDisplayFunc(GLUTdisplayCB displayFunc) +{ + /* XXX Remove the warning after GLUT 3.0. */ + if (!displayFunc) + __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code."); + gState.currentWindow->display = displayFunc; +} + +void APIENTRY +glutKeyboardFunc(GLUTkeyboardCB keyboardFunc) +{ + gState.currentWindow->keyboard = keyboardFunc; +} + +void APIENTRY +glutSpecialFunc(GLUTspecialCB specialFunc) +{ + gState.currentWindow->special = specialFunc; +} + +void APIENTRY +glutMouseFunc(GLUTmouseCB mouseFunc) +{ + gState.currentWindow->mouse = mouseFunc; +} + +void APIENTRY +glutMotionFunc(GLUTmotionCB motionFunc) +{ + gState.currentWindow->motion = motionFunc; +} + +void APIENTRY +glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc) +{ + gState.currentWindow->passive = passiveMotionFunc; +} + +void APIENTRY +glutEntryFunc(GLUTentryCB entryFunc) +{ + gState.currentWindow->entry = entryFunc; + if (!entryFunc) { + gState.currentWindow->entryState = -1; + } +} + +void APIENTRY +glutVisibilityFunc(GLUTvisibilityCB visibilityFunc) +{ + gState.currentWindow->visibility = visibilityFunc; +} + +void APIENTRY +glutReshapeFunc(GLUTreshapeCB reshapeFunc) +{ + if (reshapeFunc) { + gState.currentWindow->reshape = reshapeFunc; + } else { + gState.currentWindow->reshape = __glutDefaultReshape; + } +} + +/*********************************************************** + * General callbacks (timer callback in glutEvent.cpp) + ***********************************************************/ +/* DEPRICATED, use glutMenuStatusFunc instead. */ +void APIENTRY +glutMenuStateFunc(GLUTmenuStateCB menuStateFunc) +{ + gState.menuStatus = (GLUTmenuStatusCB) menuStateFunc; +} + +void APIENTRY +glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc) +{ + gState.menuStatus = menuStatusFunc; +} + +void APIENTRY +glutIdleFunc(GLUTidleCB idleFunc) +{ + gState.idle = idleFunc; +} + +/*********************************************************** + * Unsupported callbacks + ***********************************************************/ +void APIENTRY +glutOverlayDisplayFunc(GLUTdisplayCB displayFunc) +{ +} + +void APIENTRY +glutSpaceballMotionFunc(GLUTspaceMotionCB spaceMotionFunc) +{ +} + +void APIENTRY +glutSpaceballRotateFunc(GLUTspaceRotateCB spaceRotateFunc) +{ +} + +void APIENTRY +glutSpaceballButtonFunc(GLUTspaceButtonCB spaceButtonFunc) +{ +} + +void APIENTRY +glutButtonBoxFunc(GLUTbuttonBoxCB buttonBoxFunc) +{ +} + +void APIENTRY +glutDialsFunc(GLUTdialsCB dialsFunc) +{ +} + +void APIENTRY +glutTabletMotionFunc(GLUTtabletMotionCB tabletMotionFunc) +{ +} + +void APIENTRY +glutTabletButtonFunc(GLUTtabletButtonCB tabletButtonFunc) +{ +}
\ No newline at end of file diff --git a/src/glut/beos/glutColor.cpp b/src/glut/beos/glutColor.cpp new file mode 100644 index 00000000000..5979deafca4 --- /dev/null +++ b/src/glut/beos/glutColor.cpp @@ -0,0 +1,27 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutColor.cpp + * + * DESCRIPTION: we don't support indexed color, so this code is + * really simple + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include "glutint.h" + +void glutSetColor(int cell, GLfloat red, GLfloat green, GLfloat blue) { + __glutWarning("glutSetColor: current window is RGBA"); +} + +GLfloat glutGetColor(int cell, int component) { + __glutWarning("glutGetColor: current window is RGBA"); + return -1.0; +} + +void glutCopyColormap(int win) { + __glutWarning("glutCopyColormap: color index not supported in BeOS"); +}
\ No newline at end of file diff --git a/src/glut/beos/glutCursor.cpp b/src/glut/beos/glutCursor.cpp new file mode 100644 index 00000000000..e8debe800e0 --- /dev/null +++ b/src/glut/beos/glutCursor.cpp @@ -0,0 +1,85 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutCursor.cpp + * + * DESCRIPTION: code for handling custom mouse cursors + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include "glutint.h" +#include "glutState.h" +#include "glutCursors.h" + +static const unsigned char *cursorTable[] = { + XC_arrow, /* GLUT_CURSOR_RIGHT_ARROW */ + XC_top_left_arrow, /* GLUT_CURSOR_LEFT_ARROW */ + XC_hand1, /* GLUT_CURSOR_INFO */ + XC_pirate, /* GLUT_CURSOR_DESTROY */ + XC_question_arrow, /* GLUT_CURSOR_HELP */ + XC_exchange, /* GLUT_CURSOR_CYCLE */ + XC_spraycan, /* GLUT_CURSOR_SPRAY */ + XC_watch, /* GLUT_CURSOR_WAIT */ + XC_xterm, /* GLUT_CURSOR_TEXT */ + XC_crosshair, /* GLUT_CURSOR_CROSSHAIR */ + XC_sb_v_double_arrow, /* GLUT_CURSOR_UP_DOWN */ + XC_sb_h_double_arrow, /* GLUT_CURSOR_LEFT_RIGHT */ + XC_top_side, /* GLUT_CURSOR_TOP_SIDE */ + XC_bottom_side, /* GLUT_CURSOR_BOTTOM_SIDE */ + XC_left_side, /* GLUT_CURSOR_LEFT_SIDE */ + XC_right_side, /* GLUT_CURSOR_RIGHT_SIDE */ + XC_top_left_corner, /* GLUT_CURSOR_TOP_LEFT_CORNER */ + XC_top_right_corner, /* GLUT_CURSOR_TOP_RIGHT_CORNER */ + XC_bottom_right_corner, /* GLUT_CURSOR_BOTTOM_RIGHT_CORNER */ + XC_bottom_left_corner, /* GLUT_CURSOR_BOTTOM_LEFT_CORNER */ +}; + +/*********************************************************** + * FUNCTION: glutSetCursor (4.13) + * + * DESCRIPTION: set a new mouse cursor for current window + ***********************************************************/ +void glutSetCursor(int cursor) { + gState.currentWindow->Window()->Lock(); + gState.currentWindow->cursor = cursor; + __glutSetCursor(cursor); + gState.currentWindow->Window()->Unlock(); +} + +/*********************************************************** + * FUNCTION: __glutSetCursor + * + * DESCRIPTION: the actual cursor changing routine + ***********************************************************/ +void __glutSetCursor(int cursor) { + int realcursor = cursor; + if (cursor < 0 || cursor > GLUT_CURSOR_BOTTOM_LEFT_CORNER) { + switch(cursor) { + case GLUT_CURSOR_INHERIT: + return; // don't change cursor + case GLUT_CURSOR_NONE: + // this hides the cursor until the user moves the mouse + // change it to HideCursor() AT YOUR OWN RISK! + be_app->ObscureCursor(); + return; + case GLUT_CURSOR_FULL_CROSSHAIR: + realcursor = GLUT_CURSOR_CROSSHAIR; + break; + default: + __glutWarning("unknown cursor\n"); + return; + } + } + be_app->SetCursor(cursorTable[realcursor]); +} + +/*********************************************************** + * FUNCTION: glutWarpPointer (x.xx) + * + * DESCRIPTION: move the mouse pointer to a new location + * (note: can't do this in BeOS!) + ***********************************************************/ +void glutWarpPointer(int x, int y) { }
\ No newline at end of file diff --git a/src/glut/beos/glutCursors.h b/src/glut/beos/glutCursors.h new file mode 100644 index 00000000000..59f6951e2df --- /dev/null +++ b/src/glut/beos/glutCursors.h @@ -0,0 +1,3083 @@ +/* cursors.h: X Window standard cursor shapes */ +/* Generated by bdftobcursor */ + +const unsigned char XC_X_cursor[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 9, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x70, 0xe, + 0x78, 0x1e, + 0x7c, 0x3e, + 0x3e, 0x7c, + 0x1f, 0xf8, + 0xf, 0xf0, + 0x7, 0xe0, + 0x7, 0xe0, + 0xf, 0xf0, + 0x1f, 0xf8, + 0x3e, 0x7c, + 0x7c, 0x3e, + 0x78, 0x1e, + 0x70, 0xe, + 0x0, 0x0, + /* mask */ + 0xf0, 0xf, + 0xf8, 0x1f, + 0xfc, 0x3f, + 0xfe, 0x7f, + 0x7f, 0xfe, + 0x3f, 0xfc, + 0x1f, 0xf8, + 0xf, 0xf0, + 0xf, 0xf0, + 0x1f, 0xf8, + 0x3f, 0xfc, + 0x7f, 0xfe, + 0xfe, 0x7f, + 0xfc, 0x3f, + 0xf8, 0x1f, + 0xf0, 0xf, +}; + +const unsigned char XC_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 1, 2, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x60, 0x0, + 0x78, 0x0, + 0x3e, 0x0, + 0x3f, 0x80, + 0x1f, 0xe0, + 0x1f, 0xf8, + 0xf, 0x80, + 0xf, 0xc0, + 0x6, 0xe0, + 0x6, 0x70, + 0x2, 0x38, + 0x2, 0x1c, + 0x0, 0xe, + 0x0, 0x4, + 0x0, 0x0, + /* mask */ + 0xe0, 0x0, + 0xf8, 0x0, + 0xfe, 0x0, + 0x7f, 0x80, + 0x7f, 0xe0, + 0x3f, 0xf8, + 0x3f, 0xfc, + 0x1f, 0xfc, + 0x1f, 0xe0, + 0xf, 0xf0, + 0xf, 0xf8, + 0x7, 0x7c, + 0x7, 0x3e, + 0x2, 0x1f, + 0x0, 0xe, + 0x0, 0x4, +}; + +const unsigned char XC_based_arrow_down[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 12, 9, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0xf, 0xf0, + 0x0, 0x0, + 0xf, 0xf0, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x5, 0xa0, + 0x3, 0xc0, + 0x1, 0x80, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x3, 0xc0, + 0x3, 0xc0, + 0xf, 0xf0, + 0xf, 0xf0, + 0xf, 0xf0, + 0x7, 0xe0, + 0x3, 0xc0, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_based_arrow_up[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 12, 9, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x1, 0x80, + 0x3, 0xc0, + 0x5, 0xa0, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0xf, 0xf0, + 0x0, 0x0, + 0xf, 0xf0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x1, 0x80, + 0x3, 0xc0, + 0xf, 0xf0, + 0xf, 0xf0, + 0xf, 0xf0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_boat[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 2, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x80, + 0x3, 0xe0, + 0x6, 0x11, + 0xff, 0xff, + 0x18, 0x0, + 0x4, 0x0, + 0x2, 0x0, + 0x3, 0xff, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0xe0, + 0x3, 0xf0, + 0x7, 0xf9, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x1f, 0xff, + 0x7, 0xff, + 0x3, 0xff, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_bogosity[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x38, 0x8e, + 0x8, 0x88, + 0x8, 0x88, + 0x8, 0x88, + 0x3f, 0xfe, + 0x28, 0x8a, + 0x28, 0x8a, + 0x28, 0x8a, + 0x28, 0x8a, + 0x3f, 0xfe, + 0x8, 0x88, + 0x8, 0x88, + 0x8, 0x88, + 0x38, 0x8e, + 0x0, 0x0, + /* mask */ + 0x7d, 0xdf, + 0x7d, 0xdf, + 0x7d, 0xdf, + 0x1d, 0xdc, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7d, 0xdf, + 0x7d, 0xdf, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x1d, 0xdc, + 0x7d, 0xdf, + 0x7d, 0xdf, + 0x7d, 0xdf, +}; + +const unsigned char XC_bottom_left_corner[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 14, 15, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x6, + 0x0, 0x6, + 0x10, 0x46, + 0x8, 0x46, + 0x4, 0x46, + 0x2, 0x46, + 0x1, 0x46, + 0x0, 0xc6, + 0x1f, 0xc6, + 0x0, 0x6, + 0x0, 0x6, + 0x0, 0x6, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x0, 0x0, + /* mask */ + 0x0, 0xf, + 0x0, 0xf, + 0x30, 0xef, + 0x38, 0xef, + 0x1c, 0xef, + 0xe, 0xef, + 0x7, 0xef, + 0x3, 0xef, + 0x3f, 0xef, + 0x3f, 0xef, + 0x3f, 0xef, + 0x0, 0xf, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, +}; + +const unsigned char XC_bottom_right_corner[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 14, 2, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x60, 0x0, + 0x60, 0x0, + 0x62, 0x8, + 0x62, 0x10, + 0x62, 0x20, + 0x62, 0x40, + 0x62, 0x80, + 0x63, 0x0, + 0x63, 0xf8, + 0x60, 0x0, + 0x60, 0x0, + 0x60, 0x0, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x0, 0x0, + /* mask */ + 0xf0, 0x0, + 0xf0, 0x0, + 0xf7, 0xc, + 0xf7, 0x1c, + 0xf7, 0x38, + 0xf7, 0x70, + 0xf7, 0xe0, + 0xf7, 0xc0, + 0xf7, 0xfc, + 0xf7, 0xfc, + 0xf7, 0xfc, + 0xf0, 0x0, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, +}; + +const unsigned char XC_bottom_side[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 14, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x8, 0x88, + 0x4, 0x90, + 0x2, 0xa0, + 0x1, 0xc0, + 0x0, 0x80, + 0x0, 0x0, + 0x3f, 0xfe, + 0x3f, 0xfe, + 0x0, 0x0, + /* mask */ + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x19, 0xcc, + 0x1d, 0xdc, + 0xf, 0xf8, + 0x7, 0xf0, + 0x3, 0xe0, + 0x1, 0xc0, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, +}; + +const unsigned char XC_bottom_tee[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 12, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_box_spiral[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 7, /* y,x of hotspot */ + /* data */ + 0xff, 0xff, + 0x0, 0x1, + 0x7f, 0xfd, + 0x40, 0x5, + 0x5f, 0xf5, + 0x50, 0x15, + 0x57, 0xd5, + 0x54, 0x55, + 0x55, 0x55, + 0x55, 0xd5, + 0x54, 0x15, + 0x57, 0xf5, + 0x50, 0x5, + 0x5f, 0xfd, + 0x40, 0x1, + 0x7f, 0xff, + /* mask */ + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, +}; + +const unsigned char XC_center_ptr[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 1, 9, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x81, 0x80, + 0x1, 0x80, + 0x3, 0xc0, + 0x3, 0xc0, + 0x7, 0xe0, + 0x7, 0xe0, + 0xf, 0xf0, + 0xf, 0xf0, + 0x19, 0x98, + 0x11, 0x88, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x0, 0x0, + /* mask */ + 0x83, 0xc0, + 0x3, 0xc0, + 0x7, 0xe0, + 0x7, 0xe0, + 0xf, 0xf0, + 0xf, 0xf0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3b, 0xdc, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, +}; + +const unsigned char XC_circle[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x3, 0xc0, + 0xf, 0xf0, + 0x1f, 0xf8, + 0x3c, 0x3c, + 0x38, 0x1c, + 0x70, 0xe, + 0x70, 0xe, + 0x70, 0xe, + 0x70, 0xe, + 0x38, 0x1c, + 0x3c, 0x3c, + 0x1f, 0xf8, + 0xf, 0xf0, + 0x3, 0xc0, + 0x0, 0x0, + /* mask */ + 0x7, 0xe0, + 0x1f, 0xf8, + 0x3f, 0xfc, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0xfc, 0x3f, + 0xf8, 0x1f, + 0xf8, 0x1f, + 0xf8, 0x1f, + 0xf8, 0x1f, + 0xfc, 0x3f, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x3f, 0xfc, + 0x1f, 0xf8, + 0x7, 0xe0, +}; + +const unsigned char XC_clock[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 3, 9, /* y,x of hotspot */ + /* data */ + 0x1f, 0xf8, + 0x33, 0xcc, + 0x66, 0x26, + 0x49, 0x92, + 0x48, 0xf2, + 0x44, 0x22, + 0x63, 0xc6, + 0x3f, 0xfc, + 0x29, 0x94, + 0x29, 0x94, + 0x29, 0x94, + 0x2b, 0xd4, + 0x69, 0x96, + 0x78, 0x1e, + 0x7f, 0xfe, + 0x7f, 0xfe, + /* mask */ + 0x1f, 0xfe, + 0x39, 0xf7, + 0x77, 0xdb, + 0x6d, 0xed, + 0x6f, 0xfd, + 0x66, 0xf9, + 0x73, 0xf3, + 0x3f, 0xff, + 0x35, 0xeb, + 0x35, 0xeb, + 0x35, 0xeb, + 0x37, 0xfb, + 0x75, 0xeb, + 0x7c, 0xcf, + 0x7f, 0xff, + 0x7f, 0xff, +}; + +const unsigned char XC_coffee_mug[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 9, 8, /* y,x of hotspot */ + /* data */ + 0x8f, 0xf8, + 0x10, 0x4, + 0x60, 0x6, + 0x58, 0xa, + 0x47, 0xf2, + 0x40, 0x3, + 0x40, 0x3, + 0x40, 0x2, + 0x40, 0x2, + 0x58, 0x9a, + 0x55, 0x56, + 0x55, 0xd7, + 0x59, 0x5b, + 0x40, 0x2, + 0x40, 0x2, + 0x3f, 0xfc, + /* mask */ + 0xf, 0xf8, + 0x1f, 0xfc, + 0xff, 0xfe, + 0xff, 0xfe, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xfe, + 0xff, 0xfe, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xfe, + 0x3f, 0xfc, +}; + +const unsigned char XC_cross[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 9, /* y,x of hotspot */ + /* data */ + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0xff, 0x7f, + 0x0, 0x0, + 0xff, 0x7f, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x0, 0x0, + /* mask */ + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, +}; + +const unsigned char XC_cross_reverse[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 9, /* y,x of hotspot */ + /* data */ + 0x21, 0x42, + 0x51, 0x45, + 0x29, 0x4a, + 0x15, 0x54, + 0xb, 0x68, + 0x5, 0x50, + 0xfe, 0xbf, + 0x1, 0x40, + 0xfe, 0xbf, + 0x5, 0x50, + 0xb, 0x68, + 0x15, 0x54, + 0x29, 0x4a, + 0x51, 0x45, + 0x21, 0x42, + 0x0, 0x0, + /* mask */ + 0x33, 0x66, + 0xdb, 0x6d, + 0x6f, 0x7b, + 0x37, 0x76, + 0x1b, 0x6c, + 0xfd, 0x5f, + 0xfe, 0x3f, + 0x0, 0x80, + 0xfe, 0x3f, + 0xfd, 0x5f, + 0x1b, 0x6c, + 0x37, 0x76, + 0x6f, 0x7b, + 0xdb, 0x6d, + 0x33, 0x66, + 0x0, 0x0, +}; + +const unsigned char XC_crosshair[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 9, /* y,x of hotspot */ + /* data */ + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0xff, 0x7f, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x0, + /* mask */ + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, +}; + +const unsigned char XC_diamond_cross[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x81, 0x40, + 0x3, 0x60, + 0x5, 0x50, + 0x9, 0x48, + 0x11, 0x44, + 0x21, 0x42, + 0x7f, 0x7f, + 0x0, 0x0, + 0x7f, 0x7f, + 0x21, 0x42, + 0x11, 0x44, + 0x9, 0x48, + 0x5, 0x50, + 0x3, 0x60, + 0x1, 0x40, + 0x0, 0x0, + /* mask */ + 0x3, 0xe0, + 0x7, 0xf0, + 0xf, 0xf8, + 0x1d, 0xdc, + 0x39, 0xce, + 0x71, 0xc7, + 0xff, 0xff, + 0xff, 0x7f, + 0xff, 0xff, + 0x71, 0xc7, + 0x39, 0xce, + 0x1d, 0xdc, + 0xf, 0xf8, + 0x7, 0xf0, + 0x3, 0xe0, + 0x1, 0xc0, +}; + +const unsigned char XC_dot[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x83, 0xc0, + 0xf, 0xf0, + 0xf, 0xf0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0xf, 0xf0, + 0xf, 0xf0, + 0x3, 0xc0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x87, 0xe0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x7, 0xe0, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_dotbox[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x7f, 0xfc, + 0x20, 0x4, + 0x20, 0x4, + 0x20, 0x4, + 0x20, 0x4, + 0x21, 0x84, + 0x21, 0x84, + 0x20, 0x4, + 0x20, 0x4, + 0x20, 0x4, + 0x20, 0x4, + 0x3f, 0xfc, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x70, 0xe, + 0x70, 0xe, + 0x73, 0xce, + 0x73, 0xce, + 0x73, 0xce, + 0x73, 0xce, + 0x70, 0xe, + 0x70, 0xe, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x0, 0x0, +}; + +const unsigned char XC_double_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x81, 0x80, + 0x3, 0xc0, + 0x7, 0xe0, + 0xd, 0xb0, + 0x19, 0x98, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x19, 0x98, + 0xd, 0xb0, + 0x7, 0xe0, + 0x3, 0xc0, + 0x1, 0x80, + 0x0, 0x0, + /* mask */ + 0x83, 0xc0, + 0x7, 0xe0, + 0xf, 0xf0, + 0x1f, 0xf8, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x1f, 0xf8, + 0xf, 0xf0, + 0x7, 0xe0, + 0x3, 0xc0, +}; + +const unsigned char XC_draft_large[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 0, 1, /* y,x of hotspot */ + /* data */ + 0xc0, 0x0, + 0x30, 0x0, + 0x3c, 0x0, + 0x1f, 0x0, + 0x1f, 0xc0, + 0xf, 0xf0, + 0xf, 0xfc, + 0x7, 0x80, + 0x7, 0x40, + 0x3, 0x20, + 0x3, 0x10, + 0x1, 0x8, + 0x1, 0x4, + 0x0, 0x2, + 0x0, 0x1, + 0x0, 0x0, + /* mask */ + 0x60, 0x0, + 0x78, 0x0, + 0x7e, 0x0, + 0x3f, 0x80, + 0x1f, 0xe0, + 0x1f, 0xf8, + 0xf, 0xfe, + 0xf, 0xfe, + 0x7, 0xe0, + 0x7, 0xf0, + 0x3, 0xb8, + 0x3, 0x9c, + 0x1, 0x8e, + 0x1, 0x87, + 0x0, 0x3, + 0x0, 0x1, +}; + +const unsigned char XC_draft_small[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 0, 1, /* y,x of hotspot */ + /* data */ + 0x40, 0x0, + 0x30, 0x0, + 0x3c, 0x0, + 0x1f, 0x0, + 0x1f, 0xc0, + 0xe, 0x0, + 0xd, 0x0, + 0x4, 0x80, + 0x4, 0x40, + 0x0, 0x20, + 0x0, 0x10, + 0x0, 0x8, + 0x0, 0x4, + 0x0, 0x2, + 0x0, 0x1, + 0x0, 0x0, + /* mask */ + 0x60, 0x0, + 0x78, 0x0, + 0x3e, 0x0, + 0x3f, 0x80, + 0x1f, 0xe0, + 0x1f, 0xe0, + 0xf, 0x80, + 0xf, 0xc0, + 0x6, 0xe0, + 0x2, 0x70, + 0x0, 0x38, + 0x0, 0x1c, + 0x0, 0xe, + 0x0, 0x7, + 0x0, 0x3, + 0x0, 0x0, +}; + +const unsigned char XC_draped_box[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x7f, 0xfc, + 0x22, 0x44, + 0x26, 0x64, + 0x2c, 0x34, + 0x38, 0x1c, + 0x21, 0x84, + 0x21, 0x84, + 0x38, 0x1c, + 0x2c, 0x34, + 0x26, 0x64, + 0x22, 0x44, + 0x3f, 0xfc, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x67, 0xe6, + 0x6f, 0xf6, + 0x7e, 0x7e, + 0x7d, 0xbe, + 0x7b, 0xde, + 0x7b, 0xde, + 0x7d, 0xbe, + 0x7e, 0x7e, + 0x6f, 0xf6, + 0x67, 0xe6, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x0, 0x0, +}; + +const unsigned char XC_exchange[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 9, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x7, 0xe2, + 0xf, 0xf6, + 0x18, 0x3e, + 0x10, 0x12, + 0x0, 0x32, + 0x0, 0x7e, + 0x0, 0x0, + 0x0, 0x0, + 0x7e, 0x0, + 0x4c, 0x0, + 0x48, 0x8, + 0x7c, 0x18, + 0x6f, 0xf0, + 0x47, 0xe0, + 0x0, 0x0, + /* mask */ + 0x7, 0xe3, + 0xf, 0xf7, + 0x1f, 0xff, + 0x3f, 0xff, + 0x38, 0x3f, + 0x30, 0xff, + 0x0, 0xff, + 0x0, 0xff, + 0xff, 0x0, + 0xff, 0x0, + 0xfe, 0xc, + 0xfc, 0x1c, + 0xff, 0xfc, + 0xff, 0xf8, + 0xef, 0xf0, + 0xc7, 0xe0, +}; + +const unsigned char XC_fleur[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x1, 0x80, + 0x3, 0xc0, + 0x7, 0xe0, + 0x1, 0x80, + 0x11, 0x88, + 0x31, 0x8c, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x31, 0x8c, + 0x11, 0x88, + 0x1, 0x80, + 0x7, 0xe0, + 0x3, 0xc0, + 0x1, 0x80, + 0x0, 0x0, + /* mask */ + 0x3, 0xc0, + 0x7, 0xc0, + 0x7, 0xe0, + 0xf, 0xf0, + 0x17, 0xe8, + 0x3b, 0xdc, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x3b, 0xdc, + 0x17, 0xe8, + 0xf, 0xf0, + 0x7, 0xe0, + 0x3, 0xc0, + 0x3, 0xc0, +}; + +const unsigned char XC_gobbler[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 2, 2, /* y,x of hotspot */ + /* data */ + 0x1e, 0x0, + 0xe, 0x0, + 0xcc, 0x1, + 0xd, 0xf9, + 0xf, 0xff, + 0xc, 0x7f, + 0xc, 0x3f, + 0x1c, 0x6, + 0xf, 0x0, + 0x7, 0xf8, + 0x0, 0x10, + 0x0, 0x10, + 0x0, 0x10, + 0x0, 0x10, + 0x0, 0x78, + 0x0, 0x0, + /* mask */ + 0x3f, 0x0, + 0x3f, 0x0, + 0xff, 0x3, + 0xff, 0xff, + 0xff, 0xff, + 0x3f, 0xff, + 0x3f, 0xff, + 0x3f, 0xff, + 0x3f, 0xff, + 0x3f, 0xff, + 0x1f, 0xfe, + 0xf, 0xf8, + 0x0, 0x38, + 0x0, 0x38, + 0x0, 0xfc, + 0x0, 0xfc, +}; + +const unsigned char XC_gumby[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 0, 14, /* y,x of hotspot */ + /* data */ + 0x0, 0xfc, + 0x1, 0x8, + 0x2, 0x13, + 0x5, 0x57, + 0x4, 0x13, + 0x5, 0xd3, + 0x3c, 0x1f, + 0xfc, 0x1c, + 0xe4, 0x10, + 0xe4, 0x10, + 0xf4, 0x90, + 0xe4, 0x90, + 0x4, 0x90, + 0x8, 0x88, + 0x10, 0x84, + 0x1f, 0x7c, + /* mask */ + 0x0, 0xfc, + 0x1, 0xfb, + 0x3, 0xf7, + 0x7, 0xff, + 0x7, 0xf7, + 0x3f, 0xf7, + 0x7f, 0xff, + 0xff, 0xff, + 0xf7, 0xfc, + 0xf7, 0xf0, + 0xff, 0xf0, + 0xf7, 0xf0, + 0xe7, 0xf0, + 0xf, 0xf8, + 0x1f, 0xfc, + 0x1f, 0x7c, +}; + +const unsigned char XC_hand1[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 0, 2, /* y,x of hotspot */ + /* data */ + 0x30, 0x0, + 0x3c, 0x0, + 0xf, 0x0, + 0x7, 0x80, + 0x3, 0xc0, + 0x7, 0xe0, + 0xf, 0xf0, + 0x7, 0xf4, + 0xf, 0xfe, + 0xf, 0xfa, + 0x7, 0xe0, + 0x3, 0xe0, + 0x0, 0x52, + 0x0, 0x46, + 0x0, 0x2c, + 0x0, 0x18, + /* mask */ + 0xb8, 0x0, + 0x3e, 0x0, + 0x1f, 0x80, + 0xf, 0xc0, + 0x7, 0xe0, + 0xf, 0xf0, + 0x1f, 0xfc, + 0x1f, 0xfe, + 0x1f, 0xfe, + 0x1f, 0xfe, + 0xf, 0xfe, + 0x7, 0xfe, + 0x3, 0xfe, + 0x0, 0xfe, + 0x0, 0x7e, + 0x0, 0x3c, +}; + +const unsigned char XC_hand2[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 1, 15, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x1, 0xfe, + 0x2, 0x1, + 0x4, 0x7e, + 0x8, 0x8, + 0x8, 0x70, + 0x8, 0x8, + 0x14, 0x70, + 0x22, 0x8, + 0x41, 0x30, + 0x20, 0xc0, + 0x12, 0x40, + 0x8, 0x80, + 0x5, 0x0, + 0x2, 0x0, + 0x0, 0x0, + /* mask */ + 0x1, 0xfe, + 0x3, 0xff, + 0x7, 0xff, + 0xf, 0xff, + 0x1f, 0xfe, + 0x1f, 0xf8, + 0x1f, 0xfc, + 0x3f, 0xf8, + 0x7f, 0xfc, + 0xff, 0xf8, + 0x7f, 0xf0, + 0x3f, 0xe0, + 0x1f, 0xc0, + 0xf, 0x80, + 0x7, 0x0, + 0x2, 0x0, +}; + +const unsigned char XC_heart[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 9, 9, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x1f, 0x7c, + 0x31, 0xc6, + 0x60, 0x83, + 0x40, 0x1, + 0x40, 0x1, + 0x40, 0x1, + 0x40, 0x1, + 0x60, 0x3, + 0x30, 0x6, + 0x18, 0xc, + 0xc, 0x18, + 0x6, 0x30, + 0x3, 0x60, + 0x1, 0xc0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x9f, 0x7c, + 0x3f, 0xfe, + 0x71, 0xc7, + 0x60, 0x83, + 0x60, 0x3, + 0x60, 0x3, + 0x61, 0x43, + 0x70, 0x87, + 0x38, 0xe, + 0x1c, 0x1c, + 0xe, 0x38, + 0x7, 0xf0, + 0x3, 0xe0, + 0x1, 0xc0, + 0x0, 0x0, +}; + +const unsigned char XC_icon[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0xff, 0xff, + 0xaa, 0xab, + 0xd5, 0x55, + 0xaa, 0xab, + 0xd0, 0x5, + 0xa0, 0xb, + 0xd0, 0x5, + 0xa0, 0xb, + 0xd0, 0x5, + 0xa0, 0xb, + 0xd0, 0x5, + 0xa0, 0xb, + 0xd5, 0x55, + 0xaa, 0xab, + 0xd5, 0x55, + 0xff, 0xff, + /* mask */ + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, +}; + +const unsigned char XC_iron_cross[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x3f, 0xfc, + 0x1f, 0xf8, + 0x4f, 0xf2, + 0x67, 0xe6, + 0x73, 0xce, + 0x79, 0x9e, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x79, 0x9e, + 0x73, 0xce, + 0x67, 0xe6, + 0x4f, 0xf2, + 0x1f, 0xf8, + 0x3f, 0xfc, + 0x0, 0x0, + /* mask */ + 0x3f, 0xfc, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x7f, 0xfe, + 0x7f, 0xfe, + 0x3f, 0xfc, +}; + +const unsigned char XC_left_ptr[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 1, 12, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x10, + 0x0, 0x30, + 0x0, 0x70, + 0x0, 0xf0, + 0x1, 0xf0, + 0x3, 0xf0, + 0x7, 0xf0, + 0xf, 0xf0, + 0x1, 0xf0, + 0x1, 0xb0, + 0x3, 0x10, + 0x3, 0x0, + 0x6, 0x0, + 0x6, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x18, + 0x0, 0x38, + 0x0, 0x78, + 0x0, 0xf8, + 0x1, 0xf8, + 0x3, 0xf8, + 0x7, 0xf8, + 0xf, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x3, 0xf8, + 0x7, 0xb8, + 0x7, 0x98, + 0xf, 0x0, + 0xf, 0x0, + 0x6, 0x0, +}; + +const unsigned char XC_left_side[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 15, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x6, + 0x0, 0x6, + 0x1, 0x6, + 0x0, 0x86, + 0x0, 0x46, + 0x0, 0x26, + 0x7f, 0xf6, + 0x0, 0x26, + 0x0, 0x46, + 0x0, 0x86, + 0x1, 0x6, + 0x0, 0x6, + 0x0, 0x6, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0xf, + 0x0, 0xf, + 0x3, 0xf, + 0x3, 0x8f, + 0x1, 0xcf, + 0x0, 0xef, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x0, 0xef, + 0x1, 0xcf, + 0x3, 0x8f, + 0x3, 0xf, + 0x0, 0xf, + 0x0, 0xf, + 0x0, 0x0, +}; + +const unsigned char XC_left_tee[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 13, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x80, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x0, + /* mask */ + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, +}; + +const unsigned char XC_leftbutton[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0xc0, 0x1, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xa2, 0x22, + 0xaa, 0xa2, + 0xaa, 0xa2, + 0xaa, 0xa2, + 0xaa, 0xa2, + 0xa2, 0x22, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xc0, 0x1, + /* mask */ + 0xbf, 0xfe, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x3f, 0xfe, +}; + +const unsigned char XC_ll_angle[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 12, 13, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x80, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_lr_angle[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 12, 4, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x98, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_man[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 5, 2, /* y,x of hotspot */ + /* data */ + 0x1, 0xc0, + 0xf, 0x78, + 0x1, 0x40, + 0x0, 0x81, + 0xe1, 0xc2, + 0xd2, 0x24, + 0xe, 0xb8, + 0x2, 0xa0, + 0x2, 0x20, + 0x1, 0x40, + 0x2, 0x20, + 0x4, 0x90, + 0x9, 0x48, + 0xa, 0x28, + 0x3c, 0x1e, + 0xfc, 0x1f, + /* mask */ + 0x7, 0xf8, + 0xf, 0xfc, + 0x1f, 0xfc, + 0x41, 0xc3, + 0xe3, 0xe7, + 0xff, 0xfe, + 0xdf, 0xfc, + 0xf, 0xf8, + 0x7, 0xe0, + 0x3, 0xe0, + 0x7, 0xf0, + 0xf, 0xf8, + 0x1f, 0xfc, + 0x3f, 0x7e, + 0xfe, 0x3f, + 0xfe, 0x3f, +}; + +const unsigned char XC_middlebutton[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0xc0, 0x1, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xa2, 0x22, + 0xaa, 0x2a, + 0xaa, 0x2a, + 0xaa, 0x2a, + 0xaa, 0x2a, + 0xa2, 0x22, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xc0, 0x1, + /* mask */ + 0xbf, 0xfe, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x3f, 0xfe, +}; + +const unsigned char XC_mouse[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 2, 11, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0xe0, + 0x0, 0x30, + 0x0, 0x60, + 0x0, 0xc0, + 0x1f, 0xfe, + 0x20, 0x1, + 0x6c, 0xcd, + 0x6c, 0xcd, + 0x6c, 0xcd, + 0x60, 0x1, + 0x60, 0x1, + 0x38, 0x6, + 0x6, 0x18, + 0x1, 0xe0, + 0x0, 0x0, + /* mask */ + 0x1, 0xf0, + 0x0, 0x78, + 0x0, 0xf0, + 0x0, 0xe0, + 0x1f, 0xfe, + 0x3f, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xef, 0xfc, + 0x7, 0xf8, + 0x3, 0xf0, + 0x1, 0xe0, +}; + +const unsigned char XC_pencil[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 15, 3, /* y,x of hotspot */ + /* data */ + 0x40, 0x38, + 0x0, 0x44, + 0x0, 0xc4, + 0x1, 0x48, + 0x1, 0x78, + 0x2, 0x10, + 0x2, 0x20, + 0x4, 0x20, + 0x4, 0x40, + 0x8, 0xc0, + 0x8, 0x80, + 0x11, 0x0, + 0x1e, 0x0, + 0x1c, 0x0, + 0x18, 0x0, + 0x10, 0x0, + /* mask */ + 0x80, 0x7e, + 0x0, 0xfe, + 0x1, 0xfe, + 0x1, 0xfc, + 0x3, 0xf8, + 0x3, 0xf8, + 0x7, 0xf0, + 0x7, 0xe0, + 0xf, 0xe0, + 0xf, 0xc0, + 0x1f, 0xc0, + 0x3f, 0x80, + 0x3f, 0x0, + 0x3e, 0x0, + 0x3c, 0x0, + 0x38, 0x0, +}; + +const unsigned char XC_pirate[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 12, 8, /* y,x of hotspot */ + /* data */ + 0x1, 0xe0, + 0x3, 0xf0, + 0x7, 0xf8, + 0xc, 0xcc, + 0xc, 0xcc, + 0x7, 0xf8, + 0x3, 0xf0, + 0x1, 0xe0, + 0x21, 0xe1, + 0x61, 0xe1, + 0x10, 0xc2, + 0xe, 0x1c, + 0x1, 0xe0, + 0x47, 0xf8, + 0x7c, 0xf, + 0x20, 0x1, + /* mask */ + 0x3, 0xf0, + 0x7, 0xf8, + 0xf, 0xfc, + 0x1f, 0xfe, + 0x1f, 0xfe, + 0xf, 0xfc, + 0x7, 0xf8, + 0x83, 0xf1, + 0xe3, 0xf1, + 0xf3, 0xf3, + 0x39, 0xef, + 0x1e, 0x1e, + 0x1, 0xe0, + 0xc7, 0xfe, + 0xff, 0xff, + 0x7c, 0xf, +}; + +const unsigned char XC_plus[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 9, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x81, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_question_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x83, 0xe0, + 0x7, 0xf0, + 0xe, 0x38, + 0xc, 0x18, + 0xc, 0x38, + 0xe, 0x30, + 0x7, 0x0, + 0x3, 0xc0, + 0x1, 0xc0, + 0x1, 0x40, + 0x1, 0x40, + 0x7, 0x70, + 0x3, 0x60, + 0x1, 0xc0, + 0x0, 0x80, + 0x0, 0x0, + /* mask */ + 0x3, 0xe0, + 0x7, 0xf0, + 0xf, 0xf8, + 0x1f, 0xfc, + 0x1e, 0x3c, + 0x1e, 0x7c, + 0x1f, 0x78, + 0xf, 0xf0, + 0x7, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x7, 0xf0, + 0xf, 0xf8, + 0x7, 0xf0, + 0x3, 0xe0, + 0x1, 0xc0, +}; + +const unsigned char XC_right_ptr[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 1, 5, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x8, 0x0, + 0xc, 0x0, + 0xe, 0x0, + 0xf, 0x0, + 0xf, 0x80, + 0xf, 0xc0, + 0xf, 0xe0, + 0xf, 0xf0, + 0xf, 0x80, + 0xd, 0x80, + 0x8, 0xc0, + 0x0, 0xc0, + 0x0, 0x60, + 0x0, 0x60, + 0x0, 0x0, + /* mask */ + 0x18, 0x0, + 0x1c, 0x0, + 0x1e, 0x0, + 0x1f, 0x0, + 0x1f, 0x80, + 0x1f, 0xc0, + 0x1f, 0xe0, + 0x1f, 0xf0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x1f, 0xc0, + 0x1d, 0xe0, + 0x19, 0xe0, + 0x0, 0xf0, + 0x0, 0xf0, + 0x0, 0x60, +}; + +const unsigned char XC_right_side[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 2, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x60, 0x0, + 0x60, 0x0, + 0x60, 0x80, + 0x61, 0x0, + 0x62, 0x0, + 0x64, 0x0, + 0x6f, 0xfe, + 0x64, 0x0, + 0x62, 0x0, + 0x61, 0x0, + 0x60, 0x80, + 0x60, 0x0, + 0x60, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0xf0, 0x0, + 0xf0, 0x0, + 0xf0, 0xc0, + 0xf1, 0xc0, + 0xf3, 0x80, + 0xf7, 0x0, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xf7, 0x0, + 0xf3, 0x80, + 0xf1, 0xc0, + 0xf0, 0xc0, + 0xf0, 0x0, + 0xf0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_right_tee[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 4, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x98, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x0, 0x0, + /* mask */ + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, +}; + +const unsigned char XC_rightbutton[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0xc0, 0x1, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xa2, 0x22, + 0xa2, 0xaa, + 0xa2, 0xaa, + 0xa2, 0xaa, + 0xa2, 0xaa, + 0xa2, 0x22, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xbf, 0xfe, + 0xc0, 0x1, + /* mask */ + 0xbf, 0xfe, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x3f, 0xfe, +}; + +const unsigned char XC_rtl_logo[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 9, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x7f, 0xfe, + 0x44, 0x2, + 0x44, 0x2, + 0x44, 0x2, + 0x47, 0xfe, + 0x44, 0x22, + 0x44, 0x22, + 0x44, 0x22, + 0x44, 0x22, + 0x7f, 0xe2, + 0x40, 0x22, + 0x40, 0x22, + 0x40, 0x22, + 0x7f, 0xfe, + 0x0, 0x0, + /* mask */ + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xee, 0x7, + 0xef, 0xff, + 0xef, 0xff, + 0xef, 0xff, + 0xee, 0x77, + 0xee, 0x77, + 0xff, 0xf7, + 0xff, 0xf7, + 0xff, 0xf7, + 0xe0, 0x77, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, +}; + +const unsigned char XC_sailboat[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 0, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x42, 0x0, + 0x2, 0x0, + 0x6, 0x80, + 0x6, 0x80, + 0x6, 0xc0, + 0xe, 0xc0, + 0xe, 0xe0, + 0xe, 0xe0, + 0x1e, 0xf0, + 0x1e, 0xf0, + 0x1e, 0xf8, + 0x3e, 0xf8, + 0x1c, 0x7c, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x3, 0x0, + 0x7, 0x0, + 0x7, 0x80, + 0xf, 0xc0, + 0xf, 0xc0, + 0xf, 0xe0, + 0x1f, 0xe0, + 0x1f, 0xf0, + 0x1f, 0xf0, + 0x3f, 0xf8, + 0x3f, 0xf8, + 0x3f, 0xfc, + 0xff, 0xfc, + 0xff, 0xfe, + 0x1f, 0xff, + 0x7, 0xfe, +}; + +const unsigned char XC_sb_down_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 15, 8, /* y,x of hotspot */ + /* data */ + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x7, 0xf0, + 0x3, 0xe0, + 0x1, 0xc0, + 0x0, 0x80, + 0x0, 0x0, + /* mask */ + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0xf, 0xf8, + 0xf, 0xf8, + 0x7, 0xf0, + 0x3, 0xe0, + 0x1, 0xc0, + 0x0, 0x80, +}; + +const unsigned char XC_sb_h_double_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x8, 0x8, + 0x18, 0xc, + 0x3f, 0xfe, + 0x78, 0xf, + 0x3f, 0xfe, + 0x18, 0xc, + 0x8, 0x8, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x8c, 0x18, + 0x1c, 0x1c, + 0x3f, 0xfe, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x3f, 0xfe, + 0x1c, 0x1c, + 0xc, 0x18, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_sb_left_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 16, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x8, + 0x0, 0xc, + 0x7f, 0xfe, + 0x0, 0xf, + 0x7f, 0xfe, + 0x0, 0xc, + 0x0, 0x8, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x30, + 0x0, 0x38, + 0xff, 0xfc, + 0xff, 0xfe, + 0xff, 0xff, + 0xff, 0xfe, + 0xff, 0xfc, + 0x0, 0x38, + 0x0, 0x30, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_sb_right_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 0, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x8, 0x0, + 0x18, 0x0, + 0x3f, 0xff, + 0x78, 0x0, + 0x3f, 0xff, + 0x18, 0x0, + 0x8, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0xc, 0x0, + 0x1c, 0x0, + 0x3f, 0xff, + 0x7f, 0xff, + 0xff, 0xff, + 0x7f, 0xff, + 0x3f, 0xff, + 0x1c, 0x0, + 0xc, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_sb_up_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 0, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x80, + 0x9, 0xc0, + 0x3, 0xe0, + 0x7, 0xf0, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x0, 0x0, + /* mask */ + 0x0, 0x80, + 0x1, 0xc0, + 0x3, 0xe0, + 0x7, 0xf0, + 0xf, 0xf8, + 0xf, 0xf8, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, +}; + +const unsigned char XC_sb_v_double_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x80, + 0x9, 0xc0, + 0x3, 0xe0, + 0x7, 0xf0, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x7, 0xf0, + 0x3, 0xe0, + 0x1, 0xc0, + 0x0, 0x80, + 0x0, 0x0, + /* mask */ + 0x1, 0xc0, + 0x3, 0xe0, + 0x7, 0xf0, + 0xf, 0xf8, + 0xf, 0xf8, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0x3, 0xe0, + 0xf, 0xf8, + 0xf, 0xf8, + 0x7, 0xf0, + 0x3, 0xe0, + 0x1, 0xc0, + 0x0, 0x0, +}; + +const unsigned char XC_shuttle[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 0, 5, /* y,x of hotspot */ + /* data */ + 0x84, 0x0, + 0xe, 0x0, + 0x1f, 0x0, + 0x7b, 0x80, + 0x7b, 0xa0, + 0x7b, 0x90, + 0x7b, 0x88, + 0x7b, 0x88, + 0x7b, 0x88, + 0x7b, 0x88, + 0x7b, 0x8c, + 0x7b, 0x8e, + 0x7b, 0xbf, + 0x11, 0x18, + 0x1e, 0x0, + 0xc, 0x0, + /* mask */ + 0x1c, 0x0, + 0x3e, 0x0, + 0x7f, 0x0, + 0xff, 0x0, + 0xff, 0x60, + 0xff, 0x70, + 0xff, 0x78, + 0xff, 0x78, + 0xff, 0x78, + 0xff, 0x78, + 0xff, 0x7c, + 0xff, 0x7e, + 0xff, 0x7f, + 0x7f, 0x7e, + 0x7e, 0x30, + 0x3c, 0x0, +}; + +const unsigned char XC_sizing[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x81, 0xfe, + 0x0, 0x2, + 0x0, 0x2, + 0x0, 0x2, + 0x7, 0xe2, + 0x4, 0x22, + 0x44, 0x22, + 0x44, 0x22, + 0x44, 0x20, + 0x47, 0xe0, + 0x48, 0x0, + 0x50, 0x0, + 0x60, 0x0, + 0x7f, 0x80, + 0x0, 0x0, + /* mask */ + 0x3, 0xff, + 0x3, 0xff, + 0x3, 0xff, + 0x0, 0x7, + 0xf, 0xf7, + 0xf, 0xf7, + 0xef, 0xf7, + 0xee, 0x77, + 0xee, 0x77, + 0xef, 0xf7, + 0xef, 0xf0, + 0xff, 0xf0, + 0xf8, 0x0, + 0xff, 0xc0, + 0xff, 0xc0, + 0xff, 0xc0, +}; + +const unsigned char XC_spider[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 10, /* y,x of hotspot */ + /* data */ + 0x8, 0x4, + 0x4, 0x8, + 0x4, 0x8, + 0x2, 0x10, + 0x2, 0x10, + 0xe1, 0xe1, + 0x19, 0xe6, + 0x7, 0xf8, + 0x7, 0xf8, + 0x19, 0xe6, + 0xe1, 0xe1, + 0x2, 0x10, + 0x2, 0x10, + 0x4, 0x8, + 0x4, 0x8, + 0x8, 0x4, + /* mask */ + 0x18, 0x6, + 0xc, 0xc, + 0x4, 0x8, + 0x6, 0x18, + 0x83, 0xf1, + 0xf3, 0xf3, + 0x3b, 0xf6, + 0xf, 0xfc, + 0x7, 0xfc, + 0x1f, 0xf6, + 0xf3, 0xf3, + 0x83, 0xf1, + 0x2, 0x18, + 0x6, 0x18, + 0xc, 0xc, + 0x18, 0x6, +}; + +const unsigned char XC_spraycan[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 2, 4, /* y,x of hotspot */ + /* data */ + 0x98, 0x0, + 0x2, 0x0, + 0x18, 0xb0, + 0x2, 0x78, + 0x18, 0x58, + 0x0, 0xfc, + 0x0, 0x84, + 0x0, 0x9c, + 0x0, 0x94, + 0x0, 0x9c, + 0x0, 0x94, + 0x0, 0x9c, + 0x0, 0x9c, + 0x0, 0x84, + 0x0, 0x84, + 0x0, 0xfc, + /* mask */ + 0x30, 0x0, + 0x34, 0x60, + 0x35, 0xf0, + 0x35, 0xf0, + 0x35, 0xf8, + 0x3, 0xfc, + 0x3, 0xfc, + 0x3, 0xfc, + 0x3, 0xfc, + 0x3, 0xfc, + 0x3, 0xfc, + 0x3, 0xfc, + 0x3, 0xfc, + 0x3, 0xfc, + 0x3, 0xfc, + 0x3, 0xfc, +}; + +const unsigned char XC_star[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x80, 0x80, + 0x1, 0x40, + 0x1, 0x40, + 0x1, 0x40, + 0x2, 0x20, + 0x2, 0x20, + 0x2, 0x20, + 0x1c, 0x9c, + 0x60, 0x3, + 0x1c, 0x1c, + 0x4, 0x90, + 0x9, 0x48, + 0x12, 0x24, + 0x14, 0x14, + 0x18, 0xc, + 0x10, 0x4, + /* mask */ + 0x0, 0x80, + 0x1, 0xc0, + 0x1, 0xc0, + 0x3, 0x60, + 0x3, 0x60, + 0x6, 0x30, + 0x1e, 0x38, + 0x7c, 0x9f, + 0xe0, 0x3, + 0x7c, 0x1f, + 0x1c, 0x9c, + 0x19, 0xcc, + 0x33, 0x66, + 0x36, 0x36, + 0x3c, 0x1e, + 0x38, 0xe, +}; + +const unsigned char XC_target[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x81, 0xc0, + 0x7, 0xf0, + 0xe, 0x38, + 0x18, 0xc, + 0x30, 0x6, + 0x60, 0x83, + 0x61, 0x43, + 0x60, 0x83, + 0x30, 0x6, + 0x18, 0xc, + 0xe, 0x38, + 0x7, 0xf0, + 0x1, 0xc0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x3, 0xe0, + 0x7, 0xf0, + 0xf, 0xf8, + 0x1e, 0x3c, + 0x38, 0xe, + 0x70, 0x87, + 0xe1, 0xc3, + 0xe3, 0x63, + 0xe1, 0xc3, + 0x70, 0x87, + 0x38, 0xe, + 0x1e, 0x3c, + 0xf, 0xf8, + 0x3, 0xe0, + 0x0, 0x0, +}; + +const unsigned char XC_tcross[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 7, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0xc0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x3f, 0xfe, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x0, 0x0, +}; + +const unsigned char XC_top_left_arrow[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 1, 15, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x80, 0x6, + 0x0, 0x1e, + 0x0, 0x7c, + 0x1, 0xfc, + 0x7, 0xf8, + 0x1f, 0xf8, + 0x1, 0xf0, + 0x1, 0xf0, + 0x2, 0x60, + 0x4, 0x60, + 0x8, 0x40, + 0x10, 0x40, + 0x20, 0x0, + 0x40, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x7, + 0x0, 0x1f, + 0x0, 0x7f, + 0x1, 0xfe, + 0x7, 0xfe, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xf8, + 0x3, 0xf8, + 0x7, 0xf0, + 0xe, 0xf0, + 0x1c, 0xe0, + 0x38, 0xe0, + 0x70, 0xe0, + 0xe0, 0x0, + 0xc0, 0x0, +}; + +const unsigned char XC_top_left_corner[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 1, 15, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0xff, 0xfe, + 0x7f, 0xfe, + 0x0, 0x6, + 0x0, 0x6, + 0x0, 0x6, + 0x1f, 0xc6, + 0x0, 0xc6, + 0x1, 0x46, + 0x2, 0x46, + 0x4, 0x46, + 0x8, 0x46, + 0x10, 0x46, + 0x0, 0x6, + 0x0, 0x6, + 0x0, 0x0, + /* mask */ + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x0, 0xf, + 0x3f, 0xef, + 0x3f, 0xef, + 0x3f, 0xef, + 0x3, 0xef, + 0x7, 0xef, + 0xe, 0xef, + 0x1c, 0xef, + 0x38, 0xef, + 0x30, 0xef, + 0x0, 0xf, + 0x0, 0xf, +}; + +const unsigned char XC_top_right_corner[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 1, 2, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0xff, 0xfe, + 0x7f, 0xfe, + 0x60, 0x0, + 0x60, 0x0, + 0x60, 0x0, + 0x63, 0xf8, + 0x63, 0x0, + 0x62, 0x80, + 0x62, 0x40, + 0x62, 0x20, + 0x62, 0x10, + 0x62, 0x8, + 0x60, 0x0, + 0x60, 0x0, + 0x0, 0x0, + /* mask */ + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xf0, 0x0, + 0xf7, 0xfc, + 0xf7, 0xfc, + 0xf7, 0xfc, + 0xf7, 0xc0, + 0xf7, 0xe0, + 0xf7, 0x70, + 0xf7, 0x38, + 0xf7, 0x1c, + 0xf7, 0xc, + 0xf0, 0x0, + 0xf0, 0x0, +}; + +const unsigned char XC_top_side[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 1, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0xff, 0xfe, + 0x3f, 0xfe, + 0x0, 0x0, + 0x0, 0x80, + 0x1, 0xc0, + 0x2, 0xa0, + 0x4, 0x90, + 0x8, 0x88, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x0, + /* mask */ + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x7f, 0xff, + 0x1, 0xc0, + 0x3, 0xe0, + 0x7, 0xf0, + 0xf, 0xf8, + 0x1d, 0xdc, + 0x19, 0xcc, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, +}; + +const unsigned char XC_top_tee[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 3, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0xff, 0xfe, + 0x7f, 0xfe, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x1, 0x80, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x3, 0xc0, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_trek[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 0, 8, /* y,x of hotspot */ + /* data */ + 0x8, 0x80, + 0x8, 0x0, + 0x1, 0xc0, + 0x3, 0xe0, + 0x7, 0xf0, + 0x7, 0x70, + 0x7, 0xf0, + 0x3, 0xe0, + 0x1, 0xc0, + 0x0, 0x80, + 0x5, 0xd0, + 0x6, 0xb0, + 0x4, 0x90, + 0x4, 0x10, + 0x4, 0x10, + 0x4, 0x10, + /* mask */ + 0x1, 0xc0, + 0x1, 0xc0, + 0x3, 0xe0, + 0x7, 0xf0, + 0xf, 0xf8, + 0xf, 0xf8, + 0xf, 0xf8, + 0x7, 0xf0, + 0x3, 0xe0, + 0x5, 0xd0, + 0xf, 0xf8, + 0xf, 0xf8, + 0xf, 0xf8, + 0xe, 0xb8, + 0xe, 0xb8, + 0xe, 0x38, +}; + +const unsigned char XC_ul_angle[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 3, 13, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x18, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x3c, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_umbrella[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 3, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x89, 0x10, + 0x14, 0x40, + 0x65, 0x92, + 0x13, 0xe4, + 0xc, 0x98, + 0x30, 0x86, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x2, 0x80, + 0x2, 0x80, + 0x1, 0x0, + 0x0, 0x0, + /* mask */ + 0x76, 0xe8, + 0xdf, 0xfb, + 0x3f, 0xfd, + 0xff, 0xfe, + 0x3f, 0xff, + 0xff, 0xff, + 0x79, 0xcf, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x7, 0xc0, + 0x7, 0xc0, + 0x7, 0xc0, + 0x7, 0xc0, + 0x3, 0x80, +}; + +const unsigned char XC_ur_angle[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 3, 4, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x1f, 0xf8, + 0x1f, 0xf8, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x18, 0x0, + 0x0, 0x0, + 0x0, 0x0, + 0x0, 0x0, + /* mask */ + 0x0, 0x0, + 0x0, 0x0, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3f, 0xfc, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x3c, 0x0, + 0x0, 0x0, + 0x0, 0x0, +}; + +const unsigned char XC_watch[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 9, 1, /* y,x of hotspot */ + /* data */ + 0x7, 0xf8, + 0x7, 0xf8, + 0x7, 0xf8, + 0xf, 0xfc, + 0x18, 0x86, + 0x30, 0x83, + 0xe0, 0x81, + 0xe1, 0xc1, + 0xe1, 0xc1, + 0xe0, 0x21, + 0x30, 0x13, + 0x18, 0x6, + 0xf, 0xfc, + 0x7, 0xf8, + 0x7, 0xf8, + 0x7, 0xf8, + /* mask */ + 0xf, 0xfc, + 0xf, 0xfc, + 0xf, 0xfc, + 0x1f, 0xfe, + 0x3f, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0xff, 0xff, + 0x3f, 0xff, + 0x1f, 0xfe, + 0xf, 0xfc, + 0xf, 0xfc, + 0xf, 0xfc, +}; + +const unsigned char XC_xterm[] = { + 16, /* 16x16 size */ + 1, /* 1 bit depth */ + 8, 8, /* y,x of hotspot */ + /* data */ + 0x0, 0x0, + 0xf, 0x70, + 0x9, 0xc0, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x0, 0x80, + 0x1, 0xc0, + 0x7, 0x70, + 0x0, 0x0, + /* mask */ + 0xf, 0x78, + 0xf, 0xf8, + 0xf, 0xf8, + 0x3, 0xe0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x1, 0xc0, + 0x3, 0xe0, + 0xf, 0xf8, + 0xf, 0xf8, + 0xf, 0x78, +}; + diff --git a/src/glut/beos/glutDstr.cpp b/src/glut/beos/glutDstr.cpp new file mode 100644 index 00000000000..c594cfdafd5 --- /dev/null +++ b/src/glut/beos/glutDstr.cpp @@ -0,0 +1,79 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutDstr.cpp + * + * DESCRIPTION: convert display string into a Be options variable + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include <string.h> +#include <stdlib.h> +#include "glutint.h" +#include "glutState.h" + +/*********************************************************** + * FUNCTION: glutInitDisplayString + * + * DESCRIPTION: sets the display string variable + ***********************************************************/ +void APIENTRY +glutInitDisplayString(const char *string) +{ + if (gState.displayString) { + free(gState.displayString); + } + if (string) { + gState.displayString = strdup(string); + if (!gState.displayString) + __glutFatalError("out of memory."); + } else + gState.displayString = NULL; +} + +/*********************************************************** + * FUNCTION: __glutConvertDisplayModeFromString + * + * DESCRIPTION: converts the current display mode into a BGLView + * display mode, printing warnings as appropriate. + * + * PARAMETERS: if options is non-NULL, the current display mode is + * returned in it. + * + * RETURNS: 1 if the current display mode is possible, else 0 + ***********************************************************/ +int __glutConvertDisplayModeFromString(unsigned long *options) { + ulong newoptions = BGL_DOUBLE; + gState.swapHack = true; // assume single buffered + + char *word = strtok(gState.displayString, " \t"); + do { + char *cstr = strpbrk(word, "=><!~"); + if(cstr) + *cstr = '\0'; + // this is the most minimal possible parser. scan for + // options that we support, and add them to newoptions + // this will certainly cause it to accept things that we + // don't actually support, but if we don't support it, the + // program's probably not going to work anyway. + if(!strcmp(word, "alpha")) { + newoptions |= BGL_ALPHA; + } else if((!strcmp(word, "acc")) || (!strcmp(word, "acca"))) { + newoptions |= BGL_ACCUM; + } else if(!strcmp(word, "depth")) { + newoptions |= BGL_DEPTH; + } else if(!strcmp(word, "double")) { + gState.swapHack = false; + } else if(!strcmp(word, "stencil")) { + newoptions |= BGL_STENCIL; + } + } while((word = strtok(0, " \t")) != 0); + + if (options) + *options = newoptions; + + return 1; // assume we support it +} diff --git a/src/glut/beos/glutEvent.cpp b/src/glut/beos/glutEvent.cpp new file mode 100644 index 00000000000..20b1cad23f4 --- /dev/null +++ b/src/glut/beos/glutEvent.cpp @@ -0,0 +1,721 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutEvent.cpp + * + * DESCRIPTION: here it is, the BeOS GLUT event loop + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include "glutint.h" +#include "glutState.h" +#include "glutBlocker.h" + +/*********************************************************** + * CLASS: GLUTtimer + * + * DESCRIPTION: list of timer callbacks + ***********************************************************/ +struct GLUTtimer { + GLUTtimer *next; // list of timers + bigtime_t timeout; // time to be called + GLUTtimerCB func; // function to call + int value; // value +}; + +/*********************************************************** + * Private variables + ***********************************************************/ +static GLUTtimer *__glutTimerList = 0; // list of timer callbacks +static GLUTtimer *freeTimerList = 0; + +/*********************************************************** + * FUNCTION: glutTimerFunc (7.19) + * + * DESCRIPTION: register a new timer callback + ***********************************************************/ +void APIENTRY +glutTimerFunc(unsigned int interval, GLUTtimerCB timerFunc, int value) +{ + GLUTtimer *timer, *other; + GLUTtimer **prevptr; + + if (!timerFunc) + return; + + if (freeTimerList) { + timer = freeTimerList; + freeTimerList = timer->next; + } else { + timer = new GLUTtimer(); + if (!timer) + __glutFatalError("out of memory."); + } + + timer->func = timerFunc; + timer->value = value; + timer->next = NULL; + timer->timeout = system_time() + (interval*1000); // 1000 ticks in a millisecond + prevptr = &__glutTimerList; + other = *prevptr; + while (other && (other->timeout < timer->timeout)) { + prevptr = &other->next; + other = *prevptr; + } + timer->next = other; + *prevptr = timer; +} + +/*********************************************************** + * FUNCTION: handleTimeouts + * + * DESCRIPTION: private function to handle outstanding timeouts + ***********************************************************/ +static void +handleTimeouts(void) +{ + bigtime_t now; + GLUTtimer *timer; + + /* Assumption is that __glutTimerList is already determined + to be non-NULL. */ + now = system_time(); + while (__glutTimerList->timeout <= now) { + timer = __glutTimerList; + if(gState.currentWindow) + gState.currentWindow->LockGL(); + timer->func(timer->value); + if(gState.currentWindow) + gState.currentWindow->UnlockGL(); + __glutTimerList = timer->next; + timer->next = freeTimerList; + freeTimerList = timer; + if (!__glutTimerList) + break; + } +} + + +/*********************************************************** + * FUNCTION: processEventsAndTimeouts + * + * DESCRIPTION: clear gBlock, then check all windows for events + ***********************************************************/ +static void +processEventsAndTimeouts(void) +{ + gBlock.WaitEvent(); // if there is already an event, returns + // immediately, otherwise wait forever + gBlock.ClearEvents(); + + if (gState.currentWindow) + gState.currentWindow->LockGL(); + for(int i=0; i<gState.windowListSize; i++) { + if (gState.windowList[i]) { + GlutWindow *win = gState.windowList[i]; + win->Window()->Lock(); + // NOTE: we can use win as a shortcut for gState.windowList[i] + // in callbacks, EXCEPT we need to check the original variable + // after each callback to make sure the window hasn't been destroyed + if (win->anyevents) { + win->anyevents = false; + if (win->reshapeEvent) { + win->reshapeEvent = false; + __glutSetWindow(win); + win->reshape(win->m_width, win->m_height); + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->displayEvent) { + win->displayEvent = false; + __glutSetWindow(win); + win->display(); + if (gState.windowList[i] && win->swapHack) { + // fake single buffering by swapping buffers + __glutSetWindow(win); + win->SwapBuffers(); + } + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->mouseEvent) { + win->mouseEvent = false; + __glutSetWindow(win); + if (win->mouse) { + gState.modifierKeys = win->modifierKeys; + win->mouse(win->button, win->mouseState, win->mouseX, win->mouseY); + gState.modifierKeys = ~0; + } + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->menuEvent) { + win->menuEvent = false; + __glutSetWindow(win); + GlutMenu *menu = __glutGetMenuByNum(win->menuNumber); + if (menu) { + gState.currentMenu = menu; + menu->select(win->menuValue); + } + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->statusEvent) { + win->statusEvent = false; + __glutSetWindow(win); + if (gState.menuStatus) { + gState.currentMenu = __glutGetMenuByNum(win->menuNumber); + gState.menuStatus(win->menuStatus, win->statusX, win->statusY); + } + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->motionEvent) { + win->motionEvent = false; + __glutSetWindow(win); + if (win->motion) + win->motion(win->motionX, win->motionY); + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->passiveEvent) { + win->passiveEvent = false; + __glutSetWindow(win); + if (win->passive) + win->passive(win->passiveX, win->passiveY); + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->keybEvent) { + win->keybEvent = false; + __glutSetWindow(win); + if (win->keyboard) { + gState.modifierKeys = win->modifierKeys; + win->keyboard(win->key, win->keyX, win->keyY); + gState.modifierKeys = ~0; + } + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->specialEvent) { + win->specialEvent = false; + __glutSetWindow(win); + if (win->special) { + gState.modifierKeys = win->modifierKeys; + win->special(win->specialKey, win->specialX, win->specialY); + gState.modifierKeys = ~0; + } + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->entryEvent) { + win->entryEvent = false; + __glutSetWindow(win); + if (win->entry) + win->entry(win->entryState); + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + + if (win->visEvent) { + win->visEvent = false; + __glutSetWindow(win); + if (win->visibility) + win->visibility(win->visState); + } + if (!gState.windowList[i]) + continue; // window was destroyed by callback! + } + if(gState.windowList[i]) // window hasn't been destroyed + win->Window()->Unlock(); + } + } + if (gState.currentWindow) + gState.currentWindow->UnlockGL(); + + // This code isn't necessary since BGLView automatically traps errors +#if 0 + if(gState.debug) { + for(int i=0; i<gState.windowListSize; i++) { + if (gState.windowList[i]) { + gState.windowList[i]->LockGL(); + glutReportErrors(); + gState.windowList[i]->UnlockGL(); + } + } + } +#endif + if (__glutTimerList) { + handleTimeouts(); + } +} + +/*********************************************************** + * FUNCTION: waitForSomething + * + * DESCRIPTION: use gBlock to wait for a new event or timeout + ***********************************************************/ +static void +waitForSomething(void) +{ + bigtime_t timeout = __glutTimerList->timeout; + bigtime_t now = system_time(); + + if (gBlock.PendingEvent()) + goto immediatelyHandleEvent; + + if(timeout>now) + gBlock.WaitEvent(timeout-now); + if (gBlock.PendingEvent()) { + immediatelyHandleEvent: + processEventsAndTimeouts(); + } else { + if (__glutTimerList) + handleTimeouts(); + } +} + +/*********************************************************** + * FUNCTION: idleWait + * + * DESCRIPTION: check for events, then call idle function + ***********************************************************/ +static void +idleWait(void) +{ + if (gBlock.PendingEvent()) { + processEventsAndTimeouts(); + } else { + if (__glutTimerList) + handleTimeouts(); + } + /* Make sure idle func still exists! */ + if(gState.currentWindow) + gState.currentWindow->LockGL(); + if (gState.idle) + gState.idle(); + if(gState.currentWindow) + gState.currentWindow->UnlockGL(); +} + +/*********************************************************** + * FUNCTION: glutMainLoop (3.1) + * + * DESCRIPTION: enter the event processing loop + ***********************************************************/ +void glutMainLoop() +{ + if (!gState.windowListSize) + __glutFatalUsage("main loop entered with no windows created."); + + if(gState.currentWindow) + gState.currentWindow->UnlockGL(); + + for (;;) { + if (gState.idle) { + idleWait(); + } else { + if (__glutTimerList) { + waitForSomething(); + } else { + processEventsAndTimeouts(); + } + } + } +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: KeyDown + * + * DESCRIPTION: handles keyboard and special events + ***********************************************************/ +void GlutWindow::KeyDown(const char *s, int32 slen) +{ + ulong aChar = s[0]; + BGLView::KeyDown(s,slen); + + BPoint p; + + switch (aChar) { + case B_FUNCTION_KEY: + switch(Window()->CurrentMessage()->FindInt32("key")) { + case B_F1_KEY: + aChar = GLUT_KEY_F1; + goto specialLabel; + case B_F2_KEY: + aChar = GLUT_KEY_F2; + goto specialLabel; + case B_F3_KEY: + aChar = GLUT_KEY_F3; + goto specialLabel; + case B_F4_KEY: + aChar = GLUT_KEY_F4; + goto specialLabel; + case B_F5_KEY: + aChar = GLUT_KEY_F5; + goto specialLabel; + case B_F6_KEY: + aChar = GLUT_KEY_F6; + goto specialLabel; + case B_F7_KEY: + aChar = GLUT_KEY_F7; + goto specialLabel; + case B_F8_KEY: + aChar = GLUT_KEY_F8; + goto specialLabel; + case B_F9_KEY: + aChar = GLUT_KEY_F9; + goto specialLabel; + case B_F10_KEY: + aChar = GLUT_KEY_F10; + goto specialLabel; + case B_F11_KEY: + aChar = GLUT_KEY_F11; + goto specialLabel; + case B_F12_KEY: + aChar = GLUT_KEY_F12; + goto specialLabel; + default: + return; + } + case B_LEFT_ARROW: + aChar = GLUT_KEY_LEFT; + goto specialLabel; + case B_UP_ARROW: + aChar = GLUT_KEY_UP; + goto specialLabel; + case B_RIGHT_ARROW: + aChar = GLUT_KEY_RIGHT; + goto specialLabel; + case B_DOWN_ARROW: + aChar = GLUT_KEY_DOWN; + goto specialLabel; + case B_PAGE_UP: + aChar = GLUT_KEY_PAGE_UP; + goto specialLabel; + case B_PAGE_DOWN: + aChar = GLUT_KEY_PAGE_DOWN; + goto specialLabel; + case B_HOME: + aChar = GLUT_KEY_HOME; + goto specialLabel; + case B_END: + aChar = GLUT_KEY_END; + goto specialLabel; + case B_INSERT: + aChar = GLUT_KEY_INSERT; +specialLabel: + if (special) { + anyevents = specialEvent = true; + GetMouse(&p,&m_buttons); + specialKey = aChar; + specialX = (int)p.x; + specialY = (int)p.y; + goto setModifiers; // set the modifier variable + } + return; + + default: + break; + } + + if (keyboard) { + anyevents = keybEvent = true; + GetMouse(&p,&m_buttons); + key = aChar; + keyX = (int)p.x; + keyY = (int)p.y; +setModifiers: + modifierKeys = 0; + uint32 beMod = Window()->CurrentMessage()->FindInt32("modifiers"); + if(beMod & B_SHIFT_KEY) + modifierKeys |= GLUT_ACTIVE_SHIFT; + if(beMod & B_CONTROL_KEY) + modifierKeys |= GLUT_ACTIVE_CTRL; + if(beMod & B_OPTION_KEY) { + // since the window traps B_COMMAND_KEY, we'll have to settle + // for the option key.. but we need to get the raw character, + // not the Unicode-enhanced version + key = Window()->CurrentMessage()->FindInt32("raw_char"); + modifierKeys |= GLUT_ACTIVE_ALT; + } + gBlock.NewEvent(); + } +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: MouseDown + * + * DESCRIPTION: handles mouse and menustatus events + ***********************************************************/ +void GlutWindow::MouseDown(BPoint point) +{ + BGLView::MouseDown(point); + MouseCheck(); +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: MouseCheck + * + * DESCRIPTION: checks for button state changes + ***********************************************************/ +void GlutWindow::MouseCheck() +{ + if (mouseEvent) + return; // we already have an outstanding mouse event + + BPoint point; + uint32 newButtons; + GetMouse(&point, &newButtons); + if (m_buttons != newButtons) { + if (newButtons&B_PRIMARY_MOUSE_BUTTON && !(m_buttons&B_PRIMARY_MOUSE_BUTTON)) { + button = GLUT_LEFT_BUTTON; + mouseState = GLUT_DOWN; + } else if (m_buttons&B_PRIMARY_MOUSE_BUTTON && !(newButtons&B_PRIMARY_MOUSE_BUTTON)) { + button = GLUT_LEFT_BUTTON; + mouseState = GLUT_UP; + } else if (newButtons&B_SECONDARY_MOUSE_BUTTON && !(m_buttons&B_SECONDARY_MOUSE_BUTTON)) { + button = GLUT_RIGHT_BUTTON; + mouseState = GLUT_DOWN; + } else if (m_buttons&B_SECONDARY_MOUSE_BUTTON && !(newButtons&B_SECONDARY_MOUSE_BUTTON)) { + button = GLUT_RIGHT_BUTTON; + mouseState = GLUT_UP; + } else if (newButtons&B_TERTIARY_MOUSE_BUTTON && !(m_buttons&B_TERTIARY_MOUSE_BUTTON)) { + button = GLUT_MIDDLE_BUTTON; + mouseState = GLUT_DOWN; + } else if (m_buttons&B_TERTIARY_MOUSE_BUTTON && !(newButtons&B_TERTIARY_MOUSE_BUTTON)) { + button = GLUT_MIDDLE_BUTTON; + mouseState = GLUT_UP; + } + } else { + return; // no change, return + } + m_buttons = newButtons; + + if (mouseState == GLUT_DOWN) { + BWindow *w = Window(); + GlutMenu *m = __glutGetMenuByNum(menu[button]); + if (m) { + if (gState.menuStatus) { + anyevents = statusEvent = true; + menuNumber = menu[button]; + menuStatus = GLUT_MENU_IN_USE; + statusX = (int)point.x; + statusY = (int)point.y; + gBlock.NewEvent(); + } + BRect bounds = w->Frame(); + point.x += bounds.left; + point.y += bounds.top; + GlutPopUp *bmenu = static_cast<GlutPopUp*>(m->CreateBMenu()); // start menu + bmenu->point = point; + bmenu->win = this; + thread_id menu_thread = spawn_thread(MenuThread, "menu thread", B_NORMAL_PRIORITY, bmenu); + resume_thread(menu_thread); + return; + } + } + + if (mouse) { + anyevents = mouseEvent = true; + mouseX = (int)point.x; + mouseY = (int)point.y; + modifierKeys = 0; + uint32 beMod = modifiers(); + if(beMod & B_SHIFT_KEY) + modifierKeys |= GLUT_ACTIVE_SHIFT; + if(beMod & B_CONTROL_KEY) + modifierKeys |= GLUT_ACTIVE_CTRL; + if(beMod & B_OPTION_KEY) { + modifierKeys |= GLUT_ACTIVE_ALT; + } + gBlock.NewEvent(); + } +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: MouseMoved + * + * DESCRIPTION: handles entry, motion, and passive events + ***********************************************************/ +void GlutWindow::MouseMoved(BPoint point, + ulong transit, const BMessage *msg) +{ + BGLView::MouseMoved(point,transit,msg); + + if(transit != B_INSIDE_VIEW) { + if (entry) { + anyevents = entryEvent = true; + gBlock.NewEvent(); + } + if (transit == B_ENTERED_VIEW) { + entryState = GLUT_ENTERED; + MakeFocus(); // make me the current focus + __glutSetCursor(cursor); + } else + entryState = GLUT_LEFT; + } + + MouseCheck(); + if(m_buttons) { + if(motion) { + anyevents = motionEvent = true; + motionX = (int)point.x; + motionY = (int)point.y; + gBlock.NewEvent(); + } + } else { + if(passive) { + anyevents = passiveEvent = true; + passiveX = (int)point.x; + passiveY = (int)point.y; + gBlock.NewEvent(); + } + } +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: FrameResized + * + * DESCRIPTION: handles reshape event + ***********************************************************/ +void GlutWindow::FrameResized(float width, float height) +{ + BGLView::FrameResized(width, height); + if (visState == GLUT_VISIBLE) { + anyevents = reshapeEvent = true; + m_width = (int)(width)+1; + m_height = (int)(height)+1; + gBlock.NewEvent(); + } +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: Draw + * + * DESCRIPTION: handles reshape and display events + ***********************************************************/ +void GlutWindow::Draw(BRect updateRect) +{ + BGLView::Draw(updateRect); + BRect frame = Frame(); + if (m_width != (frame.Width()+1) || m_height != (frame.Height()+1)) { + FrameResized(frame.Width(), frame.Height()); + } + if (visState == GLUT_VISIBLE) { + anyevents = displayEvent = true; + gBlock.NewEvent(); + } +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: Hide + * Show + * + * DESCRIPTION: handles visibility event + ***********************************************************/ +void GlutWindow::Hide() +{ + BGLView::Hide(); + if (visibility) { + anyevents = visEvent = true; + visState = GLUT_NOT_VISIBLE; + displayEvent = false; // display callbacks not allowed when hidden + gBlock.NewEvent(); + } +} + +void GlutWindow::Show() +{ + BGLView::Show(); + if (visibility) { + anyevents = visEvent = true; + visState = GLUT_VISIBLE; + gBlock.NewEvent(); + } +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: Pulse + * + * DESCRIPTION: handles mouse up event (MouseUp is broken) + ***********************************************************/ +void GlutWindow::Pulse() +{ + BGLView::Pulse(); + if (m_buttons) { // if there are buttons pressed + MouseCheck(); + } +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: ErrorCallback + * + * DESCRIPTION: handles GL error messages + ***********************************************************/ +void GlutWindow::ErrorCallback(GLenum errorCode) { + __glutWarning("GL error: %s", gluErrorString(errorCode)); +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: MenuThread + * + * DESCRIPTION: a new thread to launch popup menu, wait + * wait for response, then clean up afterwards and + * send appropriate messages + ***********************************************************/ +long GlutWindow::MenuThread(void *m) { + GlutPopUp *bmenu = static_cast<GlutPopUp*>(m); + GlutWindow *win = bmenu->win; // my window + GlutBMenuItem *result = (GlutBMenuItem*)bmenu->Go(bmenu->point); + win->Window()->Lock(); + win->anyevents = win->statusEvent = true; + win->menuStatus = GLUT_MENU_NOT_IN_USE; + win->menuNumber = bmenu->menu; + BPoint cursor; + uint32 buttons; + win->GetMouse(&cursor, &buttons); + win->statusX = (int)cursor.x; + win->statusY = (int)cursor.y; + if(result && result->menu) { + win->menuEvent = true; + win->menuNumber = result->menu; // in case it was a submenu + win->menuValue = result->value; + } + win->Window()->Unlock(); + gBlock.NewEvent(); + delete bmenu; + return 0; +} diff --git a/src/glut/beos/glutGet.cpp b/src/glut/beos/glutGet.cpp new file mode 100644 index 00000000000..33355afb835 --- /dev/null +++ b/src/glut/beos/glutGet.cpp @@ -0,0 +1,240 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutGet.cpp + * + * DESCRIPTION: get state information from GL + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include <string.h> +#include <Autolock.h> +#include "glutint.h" +#include "glutState.h" + +/*********************************************************** + * Global variables + ***********************************************************/ +// rough guess, since we don't know how big the monitor really is +const float dots_per_mm = (72/25.4); // dots per millimeter + +/*********************************************************** + * FUNCTION: glutGet (9.1) + * + * DESCRIPTION: retrieve window and GL state + ***********************************************************/ +int glutGet(GLenum state) { + switch(state) { + case GLUT_WINDOW_X: + {BAutolock winlock(gState.currentWindow->Window()); // need to lock the window + if (gState.currentWindow->parent) + return (int)gState.currentWindow->Frame().left; + else + return (int)gState.currentWindow->Window()->Frame().left; + } + case GLUT_WINDOW_Y: + {BAutolock winlock(gState.currentWindow->Window()); + if (gState.currentWindow->parent) + return (int)gState.currentWindow->Frame().top; + else + return (int)gState.currentWindow->Window()->Frame().top; + } + case GLUT_WINDOW_WIDTH: + {BAutolock winlock(gState.currentWindow->Window()); + return gState.currentWindow->m_width; + } + case GLUT_WINDOW_HEIGHT: + {BAutolock winlock(gState.currentWindow->Window()); + return gState.currentWindow->m_height; + } + case GLUT_WINDOW_PARENT: + {BAutolock winlock(gState.currentWindow->Window()); + if(gState.currentWindow->parent) + return gState.currentWindow->parent->num + 1; + else + return 0; + } + case GLUT_WINDOW_NUM_CHILDREN: + {BAutolock winlock(gState.currentWindow->Window()); + int num = 0; + GlutWindow *children = gState.currentWindow->children; + while (children) { + num++; + children = children->siblings; + } + return num; + } + case GLUT_WINDOW_BUFFER_SIZE: // best guesses + case GLUT_WINDOW_DEPTH_SIZE: + return 32; + + case GLUT_WINDOW_STENCIL_SIZE: + case GLUT_WINDOW_RED_SIZE: // always 24-bit color + case GLUT_WINDOW_GREEN_SIZE: + case GLUT_WINDOW_BLUE_SIZE: + case GLUT_WINDOW_ALPHA_SIZE: + case GLUT_WINDOW_ACCUM_RED_SIZE: + case GLUT_WINDOW_ACCUM_GREEN_SIZE: + case GLUT_WINDOW_ACCUM_BLUE_SIZE: + case GLUT_WINDOW_ACCUM_ALPHA_SIZE: + return 8; + + case GLUT_WINDOW_DOUBLEBUFFER: // always double-buffered RGBA + case GLUT_WINDOW_RGBA: + return 1; + + case GLUT_WINDOW_COLORMAP_SIZE: // don't support these + case GLUT_WINDOW_NUM_SAMPLES: + case GLUT_WINDOW_STEREO: + return 0; + + case GLUT_WINDOW_CURSOR: + return gState.currentWindow->cursor; // don't need to lock window since it won't change + + case GLUT_SCREEN_WIDTH: + return (int)(BScreen().Frame().Width()) + 1; + case GLUT_SCREEN_HEIGHT: + return (int)(BScreen().Frame().Height()) + 1; + case GLUT_SCREEN_WIDTH_MM: + return (int)((BScreen().Frame().Width() + 1) / dots_per_mm); + case GLUT_SCREEN_HEIGHT_MM: + return (int)((BScreen().Frame().Height() + 1) / dots_per_mm); + case GLUT_MENU_NUM_ITEMS: + return gState.currentMenu->num; + case GLUT_DISPLAY_MODE_POSSIBLE: + return __glutConvertDisplayMode(0); // returns 1 if possible + case GLUT_INIT_DISPLAY_MODE: + return gState.displayMode; + case GLUT_INIT_WINDOW_X: + return gState.initX; + case GLUT_INIT_WINDOW_Y: + return gState.initY; + case GLUT_INIT_WINDOW_WIDTH: + return gState.initWidth; + case GLUT_INIT_WINDOW_HEIGHT: + return gState.initHeight; + case GLUT_ELAPSED_TIME: + bigtime_t elapsed, beginning, now; + __glutInitTime(&beginning); + now = system_time(); + elapsed = now - beginning; + return (int) (elapsed / 1000); // 1000 ticks in a millisecond + default: + __glutWarning("invalid glutGet parameter: %d", state); + return -1; + } +} + +/*********************************************************** + * FUNCTION: glutLayerGet (9.2) + * + * DESCRIPTION: since we don't support layers, this is easy + ***********************************************************/ +int glutLayerGet(GLenum info) { + switch(info) { + case GLUT_OVERLAY_POSSIBLE: + case GLUT_HAS_OVERLAY: + return 0; + case GLUT_LAYER_IN_USE: + return GLUT_NORMAL; + case GLUT_TRANSPARENT_INDEX: + return -1; + case GLUT_NORMAL_DAMAGED: + return gState.currentWindow->displayEvent; + case GLUT_OVERLAY_DAMAGED: + return -1; + default: + __glutWarning("invalid glutLayerGet param: %d", info); + return -1; + } +} + +/*********************************************************** + * FUNCTION: glutDeviceGet (9.3) + * + * DESCRIPTION: get info about I/O devices we support + * easy, since BeOS only supports a keyboard and mouse now + ***********************************************************/ +int glutDeviceGet(GLenum info) { + switch(info) { + case GLUT_HAS_KEYBOARD: + case GLUT_HAS_MOUSE: + return 1; + + case GLUT_HAS_SPACEBALL: + case GLUT_HAS_DIAL_AND_BUTTON_BOX: + case GLUT_HAS_TABLET: + case GLUT_NUM_SPACEBALL_BUTTONS: + case GLUT_NUM_BUTTON_BOX_BUTTONS: + case GLUT_NUM_DIALS: + case GLUT_NUM_TABLET_BUTTONS: + return 0; + + case GLUT_NUM_MOUSE_BUTTONS: + { + int32 mouseButtons = 3; // good guess + if(get_mouse_type(&mouseButtons) != B_OK) { + __glutWarning("error getting number of mouse buttons"); + } + return mouseButtons; + } + + default: + __glutWarning("invalid glutDeviceGet parameter: %d", info); + return -1; + } +} + +/*********************************************************** + * FUNCTION: glutGetModifiers (9.4) + * + * DESCRIPTION: get the modifier key state for the current window + ***********************************************************/ +int glutGetModifiers() { + if(gState.modifierKeys == (int) ~0) { + __glutWarning( + "glutCurrentModifiers: do not call outside core input callback."); + return 0; + } + return gState.modifierKeys; +} + +/*********************************************************** + * FUNCTION: glutExtensionSupported (9.5) + * + * DESCRIPTION: is an OpenGL extension supported (from glut_ext.c) + ***********************************************************/ +int glutExtensionSupported(const char *extension) { + static const GLubyte *extensions = NULL; + const GLubyte *start; + GLubyte *where, *terminator; + + /* Extension names should not have spaces. */ + where = (GLubyte *) strchr(extension, ' '); + if (where || *extension == '\0') + return 0; + + if (!extensions) + extensions = glGetString(GL_EXTENSIONS); + /* It takes a bit of care to be fool-proof about parsing the + OpenGL extensions string. Don't be fooled by sub-strings, + + etc. */ + start = extensions; + for (;;) { + where = (GLubyte *) strstr((const char *) start, extension); + if (!where) + break; + terminator = where + strlen(extension); + if (where == start || *(where - 1) == ' ') { + if (*terminator == ' ' || *terminator == '\0') { + return 1; + } + } + start = terminator; + } + return 0; +} diff --git a/src/glut/beos/glutInit.cpp b/src/glut/beos/glutInit.cpp new file mode 100644 index 00000000000..9aa0f4787d9 --- /dev/null +++ b/src/glut/beos/glutInit.cpp @@ -0,0 +1,238 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutInit.cpp + * + * DESCRIPTION: initialize GLUT state + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include <string.h> +#include <stdlib.h> +#include "glutint.h" +#include "glutState.h" +#include "beos_x11.h" + +/*********************************************************** + * Global variables + ***********************************************************/ +GlutState gState; + +/*********************************************************** + * Private variables + ***********************************************************/ +static int __glutArgc; +static char **__glutArgv; + +/*********************************************************** + * FUNCTION: __glutInitTime + * + * DESCRIPTION: set up start time variable + ***********************************************************/ +void __glutInitTime(bigtime_t *beginning) +{ + static int beenhere = 0; + static bigtime_t genesis; + + if (!beenhere) { + genesis = system_time(); + beenhere = 1; + } + *beginning = genesis; +} + +/*********************************************************** + * FUNCTION: removeArgs + * + * DESCRIPTION: helper function for glutInit to remove args + * from argv variable passed in + ***********************************************************/ +static void +removeArgs(int *argcp, char **argv, int numToRemove) +{ + int i, j; + + for (i = 0, j = numToRemove; argv[j]; i++, j++) { + argv[i] = argv[j]; + } + argv[i] = NULL; + *argcp -= numToRemove; +} + +/*********************************************************** + * FUNCTION: bAppThread + * + * DESCRIPTION: starts the BApplication message loop running + ***********************************************************/ +static int32 bAppThread(void *arg) { + be_app->Lock(); + return be_app->Run(); +} + +/*********************************************************** + * FUNCTION: glutInit (2.1) + * + * DESCRIPTION: create BApplication, parse cmd-line arguments, + * and set up gState structure. + ***********************************************************/ +void glutInit(int *argcp, char **argv) { + char *str, *geometry = NULL; + int i; + + if (gState.display) { + __glutWarning("glutInit being called a second time."); + return; + } + /* Determine temporary program name. */ + str = strrchr(argv[0], '/'); + if (str == NULL) { + gState.programName = argv[0]; + } else { + gState.programName = str + 1; + } + + /* Make private copy of command line arguments. */ + __glutArgc = *argcp; + __glutArgv = (char **) malloc(__glutArgc * sizeof(char *)); + if (!__glutArgv) + __glutFatalError("out of memory."); + for (i = 0; i < __glutArgc; i++) { + __glutArgv[i] = strdup(argv[i]); + if (!__glutArgv[i]) + __glutFatalError("out of memory."); + } + + /* determine permanent program name */ + str = strrchr(__glutArgv[0], '/'); + if (str == NULL) { + gState.programName = __glutArgv[0]; + } else { + gState.programName = str + 1; + } + + /* parse arguments for standard options */ + for (i = 1; i < __glutArgc; i++) { + if (!strcmp(__glutArgv[i], "-display")) { + __glutWarning("-display option only valid for X glut."); + if (++i >= __glutArgc) { + __glutFatalError( + "follow -display option with X display name."); + } + removeArgs(argcp, &argv[1], 2); + } else if (!strcmp(__glutArgv[i], "-geometry")) { + if (++i >= __glutArgc) { + __glutFatalError( + "follow -geometry option with geometry parameter."); + } + geometry = __glutArgv[i]; + removeArgs(argcp, &argv[1], 2); + } else if (!strcmp(__glutArgv[i], "-direct")) { + __glutWarning("-direct option only valid for X glut."); + removeArgs(argcp, &argv[1], 1); + } else if (!strcmp(__glutArgv[i], "-indirect")) { + __glutWarning("-indirect option only valid for X glut."); + removeArgs(argcp, &argv[1], 1); + } else if (!strcmp(__glutArgv[i], "-iconic")) { + __glutWarning("-iconic option doesn't make sense in BeOS."); + removeArgs(argcp, &argv[1], 1); + } else if (!strcmp(__glutArgv[i], "-gldebug")) { + gState.debug = true; + removeArgs(argcp, &argv[1], 1); + } else if (!strcmp(__glutArgv[i], "-sync")) { + __glutWarning("-sync option only valid for X glut."); + removeArgs(argcp, &argv[1], 1); + } else { + /* Once unknown option encountered, stop command line + processing. */ + break; + } + } + + __glutInit(); /* Create BApplication first so DisplayWidth() works */ + if (geometry) { + int flags, x, y, width, height; + + /* Fix bogus "{width|height} may be used before set" + warning */ + width = 0; + height = 0; + + flags = XParseGeometry(geometry, &x, &y, + (unsigned int *) &width, (unsigned int *) &height); + if (WidthValue & flags) { + /* Careful because X does not allow zero or negative + width windows */ + if (width > 0) + gState.initWidth = width; + } + if (HeightValue & flags) { + /* Careful because X does not allow zero or negative + height windows */ + if (height > 0) + gState.initHeight = height; + } + if (XValue & flags) { + if (XNegative & flags) + x = DisplayWidth() + x - gState.initWidth; + /* Play safe: reject negative X locations */ + if (x >= 0) + gState.initX = x; + } + if (YValue & flags) { + if (YNegative & flags) + y = DisplayHeight() + y - gState.initHeight; + /* Play safe: reject negative Y locations */ + if (y >= 0) + gState.initY = y; + } + } +} + +/*********************************************************** + * FUNCTION: __glutInit + * + * DESCRIPTION: create BApplication, parse cmd-line arguments, + * and set up gState structure. + ***********************************************************/ +void __glutInit() { + // open BApplication + gState.display = new BApplication("application/x-glut-demo"); + be_app->Unlock(); + thread_id appthread = spawn_thread(bAppThread, "BApplication", B_NORMAL_PRIORITY, 0); + resume_thread(appthread); + + bigtime_t unused; + __glutInitTime(&unused); +} + +/*********************************************************** + * FUNCTION: glutInitWindowPosition (2.2) + * + * DESCRIPTION: set initial window position + ***********************************************************/ +void glutInitWindowPosition(int x, int y) { + gState.initX = x; + gState.initY = y; +} + +/*********************************************************** + * FUNCTION: glutInitWindowSize (2.2) + * + * DESCRIPTION: set initial window size + ***********************************************************/ +void glutInitWindowSize(int width, int height) { + gState.initWidth = width; + gState.initHeight = height; +} + +/*********************************************************** + * FUNCTION: glutInitDisplayMode (2.3) + * + * DESCRIPTION: set initial display mode + ***********************************************************/ +void glutInitDisplayMode(unsigned int mode) { + gState.displayMode = mode; +} diff --git a/src/glut/beos/glutMenu.cpp b/src/glut/beos/glutMenu.cpp new file mode 100644 index 00000000000..1dad5970c9d --- /dev/null +++ b/src/glut/beos/glutMenu.cpp @@ -0,0 +1,322 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutMenu.cpp + * + * DESCRIPTION: code for popup menu handling + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include <stdlib.h> +#include <string.h> +#include "glutint.h" +#include "glutState.h" + +/*********************************************************** + * Private variables + ***********************************************************/ +static GlutMenu **menuList = 0; +static int menuListSize = 0; + +/*********************************************************** + * FUNCTION: getUnusedMenuSlot + * + * DESCRIPTION: helper function to get a new menu slot + ***********************************************************/ +GlutMenu *__glutGetMenuByNum(int menunum) +{ + if (menunum < 1 || menunum > menuListSize) { + return NULL; + } + return menuList[menunum - 1]; +} + +/*********************************************************** + * FUNCTION: getUnusedMenuSlot + * + * DESCRIPTION: helper function to get a new menu slot + ***********************************************************/ +static int +getUnusedMenuSlot(void) +{ + int i; + + /* Look for allocated, unused slot. */ + for (i = 0; i < menuListSize; i++) { + if (!menuList[i]) { + return i; + } + } + /* Allocate a new slot. */ + menuListSize++; + menuList = (GlutMenu **) + realloc(menuList, menuListSize * sizeof(GlutMenu *)); + if (!menuList) + __glutFatalError("out of memory."); + menuList[menuListSize - 1] = NULL; + return menuListSize - 1; +} + +/*********************************************************** + * FUNCTION: glutCreateMenu (6.1) + * + * DESCRIPTION: create a new menu + ***********************************************************/ +int APIENTRY +glutCreateMenu(GLUTselectCB selectFunc) +{ + GlutMenu *menu; + int menuid; + + menuid = getUnusedMenuSlot(); + menu = new GlutMenu(menuid, selectFunc); // constructor sets up members + menuList[menuid] = menu; + gState.currentMenu = menu; + return menuid + 1; +} + +/*********************************************************** + * FUNCTION: glutSetMenu (6.2) + * glutGetMenu + * + * DESCRIPTION: set and get the current menu + ***********************************************************/ +int APIENTRY +glutGetMenu(void) +{ + if (gState.currentMenu) { + return gState.currentMenu->id + 1; + } else { + return 0; + } +} + +void APIENTRY +glutSetMenu(int menuid) +{ + GlutMenu *menu; + + if (menuid < 1 || menuid > menuListSize) { + __glutWarning("glutSetMenu attempted on bogus menu."); + return; + } + menu = menuList[menuid - 1]; + if (!menu) { + __glutWarning("glutSetMenu attempted on bogus menu."); + return; + } + gState.currentMenu = menu; +} + +/*********************************************************** + * FUNCTION: glutDestroyMenu (6.3) + * + * DESCRIPTION: destroy the specified menu + ***********************************************************/ +void APIENTRY +glutDestroyMenu(int menunum) +{ + GlutMenu *menu = __glutGetMenuByNum(menunum); + menuList[menunum - 1] = 0; + if (gState.currentMenu == menu) { + gState.currentMenu = 0; + } + delete menu; +} + +/*********************************************************** + * FUNCTION: glutAddMenuEntry (6.4) + * + * DESCRIPTION: add a new menu item + ***********************************************************/ +void +glutAddMenuEntry(const char *label, int value) +{ + new GlutMenuItem(gState.currentMenu, false, value, label); +} + +/*********************************************************** + * FUNCTION: glutAddSubMenu (6.5) + * + * DESCRIPTION: add a new submenu + ***********************************************************/ +void +glutAddSubMenu(const char *label, int menu) +{ + new GlutMenuItem(gState.currentMenu, true, menu-1, label); +} + +/*********************************************************** + * FUNCTION: glutChangeToMenuEntry (6.6) + * + * DESCRIPTION: change menuitem into a menu entry + ***********************************************************/ +void +glutChangeToMenuEntry(int num, const char *label, int value) +{ + GlutMenuItem *item; + int i; + + i = gState.currentMenu->num; + item = gState.currentMenu->list; + while (item) { + if (i == num) { + free(item->label); + item->label = strdup(label); + item->isTrigger = false; + item->value = value; + return; + } + i--; + item = item->next; + } + __glutWarning("Current menu has no %d item.", num); +} + +/*********************************************************** + * FUNCTION: glutChangeToSubMenu (6.7) + * + * DESCRIPTION: change menuitem into a submenu + ***********************************************************/ +void +glutChangeToSubMenu(int num, const char *label, int menu) +{ + GlutMenuItem *item; + int i; + + i = gState.currentMenu->num; + item = gState.currentMenu->list; + while (item) { + if (i == num) { + free(item->label); + item->label = strdup(label); + item->isTrigger = true; + item->value = menu-1; + return; + } + i--; + item = item->next; + } + __glutWarning("Current menu has no %d item.", num); +} + +/*********************************************************** + * FUNCTION: glutRemoveMenuItem (6.8) + * + * DESCRIPTION: remove a menu item + ***********************************************************/ +void +glutRemoveMenuItem(int num) +{ + GlutMenuItem *item, **prev; + int i; + + i = gState.currentMenu->num; + prev = &gState.currentMenu->list; + item = gState.currentMenu->list; + + while (item) { + if (i == num) { + gState.currentMenu->num--; + + /* Patch up menu's item list. */ + *prev = item->next; + + free(item->label); + delete item; + return; + } + i--; + prev = &item->next; + item = item->next; + } + __glutWarning("Current menu has no %d item.", num); +} + +/*********************************************************** + * FUNCTION: glutAttachMenu (6.9) + * glutDetachMenu + * + * DESCRIPTION: attach and detach menu from view + ***********************************************************/ +void +glutAttachMenu(int button) +{ + gState.currentWindow->menu[button] = gState.currentMenu->id + 1; +} + +void +glutDetachMenu(int button) +{ + gState.currentWindow->menu[button] = 0; +} + +/*********************************************************** + * CLASS: GlutMenu + * + * FUNCTION: CreateBMenu + * + * DESCRIPTION: construct a BPopupMenu for this menu + ***********************************************************/ +BMenu *GlutMenu::CreateBMenu(bool toplevel) { + BMenu *bpopup; + if(toplevel) { + bpopup = new GlutPopUp(id+1); + } else { + bpopup = new BMenu(""); + } + GlutMenuItem *item = list; + while (item) { + GlutBMenuItem *bitem; + if(item->isTrigger) { + // recursively call CreateBMenu + bitem = new GlutBMenuItem(menuList[item->value]->CreateBMenu(false)); + bitem->SetLabel(item->label); + bitem->menu = 0; // real menu items start at 1 + bitem->value = 0; + } else { + bitem = new GlutBMenuItem(item->label); + bitem->menu = id + 1; + bitem->value = item->value; + } + bpopup->AddItem(bitem, 0); + item = item->next; + } + return bpopup; +} + +/*********************************************************** + * CLASS: GlutMenu + * + * FUNCTION: (destructor) + * + * DESCRIPTION: destroy the menu and its items (but not submenus!) + ***********************************************************/ +GlutMenu::~GlutMenu() { + while (list) { + GlutMenuItem *next = list->next; + delete list; + list = next; + } +} + +/*********************************************************** + * CLASS: GlutMenuItem + * + * FUNCTION: (constructor) + * + * DESCRIPTION: construct the new menu item and add to parent + ***********************************************************/ +GlutMenuItem::GlutMenuItem(GlutMenu *n_menu, bool n_trig, int n_value, const char *n_label) +{ + menu = n_menu; + isTrigger = n_trig; + value = n_value; + label = strdup(n_label); + next = menu->list; + menu->list = this; + menu->num++; +} diff --git a/src/glut/beos/glutMenu.h b/src/glut/beos/glutMenu.h new file mode 100644 index 00000000000..f61b9aaaf76 --- /dev/null +++ b/src/glut/beos/glutMenu.h @@ -0,0 +1,79 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutMenu.h + * + * DESCRIPTION: the GlutMenu class is a simple popup menu + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include <Menu.h> +#include <MenuItem.h> + +/*********************************************************** + * Definitions + ***********************************************************/ +const int32 MENU_ITEM = 'menu'; + +/*********************************************************** + * CLASS: GlutMenu + ***********************************************************/ +class GlutMenuItem; +class GlutPopUp; +class GlutMenu { +public: + GlutMenu(int n_id, GLUTselectCB n_select) { + id = n_id; + select = n_select; + list = 0; + num = 0; + } + ~GlutMenu(); + BMenu *CreateBMenu(bool toplevel=true); // construct BPopUpMenu + + // public data + int id; + GLUTselectCB select; // callback function + GlutMenuItem *list; // list of menu items + int num; // number of items +}; + +/*********************************************************** + * CLASS: GlutMenuItem + ***********************************************************/ +class GlutMenuItem { +public: + GlutMenuItem(GlutMenu *n_menu, bool n_trig, int n_value, const char *n_label); + + // public data + GlutMenu *menu; // parent menu + bool isTrigger; // are we a submenu? + int value; // value to send, or submenu id if isTrigger + char *label; // strdup'ed label string + GlutMenuItem *next; // next menu entry on list +}; + +/*********************************************************** + * CLASS: GlutPopUp + ***********************************************************/ +class GlutPopUp : public BPopUpMenu { +public: + GlutPopUp(int m) : BPopUpMenu(0, false, false) { menu = m;} + + BPoint point; // point to start menu + GlutWindow *win; // pointer to my window + int menu; // my menu number +}; + +/*********************************************************** + * CLASS: GlutBMenuItem + ***********************************************************/ +class GlutBMenuItem : public BMenuItem { +public: + GlutBMenuItem(const char *name) : BMenuItem(name, 0) {} + GlutBMenuItem(BMenu* menu) : BMenuItem(menu) {} + int menu, value; +}; diff --git a/src/glut/beos/glutOverlay.cpp b/src/glut/beos/glutOverlay.cpp new file mode 100644 index 00000000000..eaabb8373ad --- /dev/null +++ b/src/glut/beos/glutOverlay.cpp @@ -0,0 +1,38 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutOverlay.cpp + * + * DESCRIPTION: we don't support overlays, so this code is + * really simple + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include "glutint.h" + +void glutEstablishOverlay() { + __glutFatalError("BeOS lacks overlay support."); +} + +void glutUseLayer(GLenum layer) { + // ignore +} + +void glutRemoveOverlay() { + // ignore +} + +void glutPostOverlayRedisplay() { + // ignore +} + +void glutShowOverlay() { + // ignore +} + +void glutHideOverlay() { + // ignore +}
\ No newline at end of file diff --git a/src/glut/beos/glutState.h b/src/glut/beos/glutState.h new file mode 100644 index 00000000000..c9a9a52127e --- /dev/null +++ b/src/glut/beos/glutState.h @@ -0,0 +1,65 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutState.h + * + * DESCRIPTION: the global state for GLUT + * (takes the place of glutint.h in the C version) + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include <Application.h> +#include "glutWindow.h" +#include "glutMenu.h" + +/*********************************************************** + * CLASS: GlutState + * + * DESCRIPTION: all the global state variables + ***********************************************************/ +struct GlutState { + BApplication *display; + char *programName; // used in error messages + int initX, initY; // initial window position + int initWidth, initHeight; // initial window size + unsigned int displayMode; // initial display mode + char *displayString; // verbose display mode + + GlutWindow *currentWindow; // current window + GlutMenu *currentMenu; // current menu + + GlutWindow **windowList; // array of pointers to windows + int windowListSize; // size of window list + + GLUTidleCB idle; // idle callback + GLUTmenuStatusCB menuStatus; // menu status callback + int modifierKeys; // only valid during keyboard callback + + bool debug; // call glGetError + bool swapHack; + + GlutState() { + display = 0; + programName = 0; + initX = initY = -1; + initWidth = initHeight = 300; + displayMode = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH; + displayString = 0; + currentWindow = 0; + currentMenu = 0; + windowList = 0; + windowListSize = 0; + idle = 0; + menuStatus = 0; + modifierKeys = ~0; + debug = swapHack = false; + } +}; + +/*********************************************************** + * Global variable (declared in glutInit.cpp) + ***********************************************************/ +extern GlutState gState;
\ No newline at end of file diff --git a/src/glut/beos/glutWindow.cpp b/src/glut/beos/glutWindow.cpp new file mode 100644 index 00000000000..dbdd3b84a88 --- /dev/null +++ b/src/glut/beos/glutWindow.cpp @@ -0,0 +1,525 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutWindow.cpp + * + * DESCRIPTION: all the routines for dealing with GlutWindows + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include <stdlib.h> +#include "glutint.h" +#include "glutState.h" +#include "glutBlocker.h" + +/*********************************************************** + * FUNCTION: getUnusedWindowSlot + * + * DESCRIPTION: helper function to get a new window slot + ***********************************************************/ +static int +getUnusedWindowSlot() +{ + int i; + + /* Look for allocated, unused slot. */ + for (i = 0; i < gState.windowListSize; i++) { + if (!gState.windowList[i]) { + return i; + } + } + /* Allocate a new slot. */ + gState.windowListSize++; + gState.windowList = (GlutWindow **) + realloc(gState.windowList, + gState.windowListSize * sizeof(GlutWindow *)); + + if (!gState.windowList) + __glutFatalError("out of memory."); + gState.windowList[gState.windowListSize - 1] = NULL; + return gState.windowListSize - 1; +} + +/*********************************************************** + * FUNCTION: __glutDefaultDisplay + * __glutDefaultReshape + * + * DESCRIPTION: default display and reshape functions + ***********************************************************/ +static void +__glutDefaultDisplay(void) +{ + /* XXX Remove the warning after GLUT 3.0. */ + __glutWarning("The following is a new check for GLUT 3.0; update your code."); + __glutFatalError( + "redisplay needed for window %d, but no display callback.", + gState.currentWindow->num + 1); +} + +void +__glutDefaultReshape(int width, int height) +{ + /* Adjust the viewport of the window */ + glViewport(0, 0, (GLsizei) width, (GLsizei) height); +} + +/*********************************************************** + * CLASS: GlutWindow + * + * FUNCTION: (constructor) + * + * DESCRIPTION: creates a new GLUT window + * note: subwindows don't resize, but top-level windows + * follow all sides + ***********************************************************/ +GlutWindow::GlutWindow(GlutWindow *nparent, char *name, + int x, int y, int width, int height, ulong options) : + BGLView( + (nparent ? BRect(x,y,x+width-1,y+height-1) : + BRect(0,0,width-1,height-1)), name, + (nparent ? B_FOLLOW_NONE : B_FOLLOW_ALL_SIDES), + B_WILL_DRAW|B_FRAME_EVENTS|B_FULL_UPDATE_ON_RESIZE|B_PULSE_NEEDED, + options) +{ + // add myself to window list + num = getUnusedWindowSlot(); + gState.windowList[num] = this; + + // set up parent/children relationships + parent = nparent; + if (parent) { + siblings = parent->children; + parent->children = this; + } else { + siblings = 0; + } + children = 0; + + // initialize variables + cursor = GLUT_CURSOR_INHERIT; // default cursor + for (int i = 0; i < GLUT_MAX_MENUS; i++) { + menu[i] = 0; + } + m_width = width; + m_height = height; + m_buttons = 0; + + // clear callbacks + display = __glutDefaultDisplay; + reshape = __glutDefaultReshape; + mouse = 0; + motion = 0; + passive = 0; + entry = 0; + keyboard = 0; + visibility = 0; + special = 0; + + // faked out single buffering + swapHack = gState.swapHack; + + // clear event counters + anyevents = 1; + displayEvent = 1; // get a reshape and a display event right away + reshapeEvent = 1; + mouseEvent = 0; + motionEvent = 0; + passiveEvent = 0; + entryEvent = 0; + keybEvent = 0; + visEvent = 1; // we also get a visibility event + visState = GLUT_VISIBLE; + specialEvent = 0; + statusEvent = 0; + menuEvent = 0; + gBlock.QuickNewEvent(); + + // if i'm a subwindow, add me to my parent view + if (parent) { + parent->Window()->Lock(); + parent->AddChild(this); + parent->Window()->Unlock(); + } else { + // if I'm a top-level window, create my BWindow + GlutBWindow *mybwindow = new GlutBWindow( + BRect(x,y,x+width-1,y+height-1), name); + mybwindow->AddChild(this); + mybwindow->Show(); + } + + // give me the keyboard focus (focus follows mouse, X style, as + // implemented in GlutWindow::MouseMoved()) + Window()->Lock(); + MakeFocus(); + Window()->Unlock(); + + // make myself the default window + __glutSetWindow(this); +} + +/*********************************************************** + * FUNCTION: glutCreateWindow (4.1) + * + * DESCRIPTION: creates a new GLUT window + ***********************************************************/ +int glutCreateWindow(const char *name) { + if (!be_app) + __glutInit(); + + ulong options; + if (!__glutConvertDisplayMode(&options)) { + __glutWarning("visual with necessary capabilities not found."); + } + + // if X or Y is negative, then start at a reasonable position + bool defaultxy = (gState.initX < 0) || (gState.initY < 0); + + GlutWindow *window = new GlutWindow(0, const_cast<char*>(name), + (defaultxy ? 50 : gState.initX), (defaultxy ? 50 : gState.initY), + gState.initWidth, gState.initHeight, options); + + return window->num + 1; +} + +/*********************************************************** + * FUNCTION: glutCreateSubWindow (4.2) + * + * DESCRIPTION: creates a new GLUT subwindow + * Note: a subwindow is a GlutWindow (which is actually + * a BGLView) without its own BWindow + ***********************************************************/ +int glutCreateSubWindow(int win, int x, int y, int width, int height) { + ulong options; + if (!__glutConvertDisplayMode(&options)) { + __glutFatalError("visual with necessary capabilities not found."); + } + + GlutWindow *window = new GlutWindow(gState.windowList[win-1], "child", + x, y, width, height, options); + + return window->num + 1; +} + +/*********************************************************** + * FUNCTION: __glutSetWindow + * + * DESCRIPTION: set the current window (utility function) + ***********************************************************/ +void +__glutSetWindow(GlutWindow * window) +{ + if (gState.currentWindow) + gState.currentWindow->UnlockGL(); + gState.currentWindow = window; + gState.currentWindow->LockGL(); +} + +/*********************************************************** + * FUNCTION: glutSetWindow (4.3) + * glutGetWindow + * + * DESCRIPTION: set and get the current window + ***********************************************************/ +void glutSetWindow(int win) { + GlutWindow *window; + + if (win < 1 || win > gState.windowListSize) { + __glutWarning("glutSetWindow attempted on bogus window."); + return; + } + window = gState.windowList[win - 1]; + if (!window) { + __glutWarning("glutSetWindow attempted on bogus window."); + return; + } + __glutSetWindow(window); +} + +int glutGetWindow() { + if (gState.currentWindow) { + return gState.currentWindow->num + 1; + } else { + return 0; + } +} + +/*********************************************************** + * FUNCTION: __glutDestroyWindow + * + * DESCRIPTION: recursively set entries to 0 + ***********************************************************/ +static void +__glutDestroyWindow(GlutWindow *window, GlutWindow *initialWindow) { + // first, find all children recursively and set their entries to 0 + GlutWindow *cur = window->children; + while (cur) { + GlutWindow *siblings = cur->siblings; + __glutDestroyWindow(cur, initialWindow); + cur = siblings; + } + + /* Remove from parent's children list (only necessary for + non-initial windows and subwindows!). */ + GlutWindow *parent = window->parent; + if (parent && parent == initialWindow->parent) { + GlutWindow **prev = &parent->children; + cur = parent->children; + while (cur) { + if (cur == window) { + *prev = cur->siblings; + break; + } + prev = &(cur->siblings); + cur = cur->siblings; + } + } + + // finally, check if we are the current window, and set to 0 + if (gState.currentWindow == window) { + gState.currentWindow = 0; + } + gState.windowList[window->num] = 0; +} + +/*********************************************************** + * FUNCTION: glutDestroyWindow (4.4) + * + * DESCRIPTION: destroy window and all its children + ***********************************************************/ +void glutDestroyWindow(int win) { + // can't destroy a window if another window has the GL context + gState.currentWindow->UnlockGL(); + + // lock the window + GlutWindow *window = gState.windowList[win-1]; + BWindow *bwindow = window->Window(); + bwindow->Lock(); + + // if win is the current window, set current window to 0 and unlock GL + if (gState.currentWindow == window) { + + gState.currentWindow = 0; + } + + // recursively set child entries to 0 + __glutDestroyWindow(window, window); + + // now, if the window was top-level, delete its BWindow + if(!window->parent) { + bwindow->Quit(); + } else { + // else, detach it from the BWindow and delete it + window->RemoveSelf(); + delete window; + bwindow->Unlock(); + } + + // relock GL if the current window is still valid + if(gState.currentWindow) + gState.currentWindow->LockGL(); +} + +/*********************************************************** + * FUNCTION: glutPostRedisplay (4.5) + * + * DESCRIPTION: mark window as needing redisplay + ***********************************************************/ +void glutPostRedisplay() { + gState.currentWindow->Window()->Lock(); + gState.currentWindow->anyevents = true; + gState.currentWindow->displayEvent = true; + gState.currentWindow->Window()->Unlock(); + gBlock.QuickNewEvent(); +} + +/*********************************************************** + * FUNCTION: glutSwapBuffers (4.6) + * + * DESCRIPTION: swap buffers + ***********************************************************/ +void glutSwapBuffers() { + gState.currentWindow->SwapBuffers(); +} + +/*********************************************************** + * FUNCTION: glutPositionWindow (4.7) + * + * DESCRIPTION: move window + ***********************************************************/ +void glutPositionWindow(int x, int y) { + gState.currentWindow->Window()->Lock(); + if (gState.currentWindow->parent) + gState.currentWindow->MoveTo(x, y); // move the child view + else + gState.currentWindow->Window()->MoveTo(x, y); // move the window + gState.currentWindow->Window()->Unlock(); +} + +/*********************************************************** + * FUNCTION: glutReshapeWindow (4.8) + * + * DESCRIPTION: reshape window (we'll catch the callback + * when the view gets a Draw() message + ***********************************************************/ +void glutReshapeWindow(int width, int height) { + gState.currentWindow->Window()->Lock(); + if (gState.currentWindow->parent) + gState.currentWindow->ResizeTo(width-1, height-1); // resize the child + else + gState.currentWindow->Window()->ResizeTo(width-1, height-1); // resize the parent + gState.currentWindow->Window()->Unlock(); +} + +/*********************************************************** + * FUNCTION: glutFullScreen (4.9) + * + * DESCRIPTION: makes the window full screen + * NOTE: we could add Game Kit support later? + ***********************************************************/ +void glutFullScreen() { + gState.currentWindow->Window()->Lock(); + BRect frame = BScreen(gState.currentWindow->Window()).Frame(); + glutPositionWindow(0, 0); + glutReshapeWindow((int)(frame.Width()) + 1, (int)(frame.Height()) + 1); + gState.currentWindow->Window()->Unlock(); +} + +/*********************************************************** + * FUNCTION: glutPopWindow (4.10) + * glutPushWindow + * + * DESCRIPTION: change the stacking order of the current window + * NOTE: I can't figure out how to do this for windows, + * and there is no concept of "stacking order" for + * subwindows, so these are currently no-ops. + ***********************************************************/ +void glutPopWindow() { } +void glutPushWindow() { } + +/*********************************************************** + * FUNCTION: glutShowWindow (4.11) + * glutHideWindow + * glutIconifyWindow + * + * DESCRIPTION: change display status of current window + ***********************************************************/ +void glutShowWindow() { + gState.currentWindow->Window()->Lock(); + if (gState.currentWindow->parent) // subwindow + gState.currentWindow->Show(); + else { + gState.currentWindow->Window()->Show(); // show the actual BWindow + gState.currentWindow->Window()->Minimize(false); + } + gState.currentWindow->Window()->Unlock(); +} + +void glutHideWindow() { + gState.currentWindow->Window()->Lock(); + if (gState.currentWindow->parent) // subwindow + gState.currentWindow->Hide(); + else + gState.currentWindow->Window()->Hide(); // show the actual BWindow + gState.currentWindow->Window()->Unlock(); +} + +void glutIconifyWindow() { + if(gState.currentWindow->parent) + __glutFatalError("can't iconify a subwindow"); + + gState.currentWindow->Window()->Lock(); + gState.currentWindow->Window()->Minimize(true); + gState.currentWindow->Window()->Unlock(); +} + +/*********************************************************** + * FUNCTION: glutSetWindowTitle (4.12) + * glutSetIconTitle + * + * DESCRIPTION: set the window title (icon title is same) + ***********************************************************/ +void glutSetWindowTitle(const char *name) { + if (gState.currentWindow->parent) + __glutFatalError("glutSetWindowTitle: isn't a top-level window"); + + gState.currentWindow->Window()->Lock(); + gState.currentWindow->Window()->SetTitle(name); + gState.currentWindow->Window()->Unlock(); +} + +void glutSetIconTitle(const char *name) { + glutSetWindowTitle(name); +} + +/*********************************************************** + * FUNCTION: __glutConvertDisplayMode + * + * DESCRIPTION: converts the current display mode into a BGLView + * display mode, printing warnings as appropriate. + * + * PARAMETERS: if options is non-NULL, the current display mode is + * returned in it. + * + * RETURNS: 1 if the current display mode is possible, else 0 + ***********************************************************/ +int __glutConvertDisplayMode(unsigned long *options) { + if (gState.displayString) { + /* __glutDisplayString should be NULL except if + glutInitDisplayString has been called to register a + different display string. Calling glutInitDisplayString + means using a string instead of an integer mask determine + the visual to use. This big ugly code is in glutDstr.cpp */ + return __glutConvertDisplayModeFromString(options); + } + + if(options) { + ulong newoptions = BGL_DOUBLE; + if(gState.displayMode & GLUT_ACCUM) + newoptions |= BGL_ACCUM; + if(gState.displayMode & GLUT_ALPHA) + newoptions |= BGL_ALPHA; + if(gState.displayMode & GLUT_DEPTH) + newoptions |= BGL_DEPTH; + if(gState.displayMode & GLUT_STENCIL) + newoptions |= BGL_STENCIL; + *options = newoptions; + } + + // if not GLUT_DOUBLE, turn on the swap hack bit + gState.swapHack = !(gState.displayMode & GLUT_DOUBLE); + + if(gState.displayMode & GLUT_INDEX) { + __glutWarning("BeOS doesn't support indexed color"); + return 0; + } + if(gState.displayMode & GLUT_MULTISAMPLE) { + return 1; // try to go without multisampling + } + if(gState.displayMode & GLUT_STEREO) { + __glutWarning("BeOS doesn't support stereo windows"); + return 0; + } + if(gState.displayMode & GLUT_LUMINANCE) { + __glutWarning("BeOS doesn't support luminance color model"); + return 0; + } + return 1; // visual supported +} + +/*********************************************************** + * CLASS: GlutBWindow + * + * DESCRIPTION: very thin wrapper around BWindow + ***********************************************************/ +GlutBWindow::GlutBWindow(BRect frame, char *name) : + BWindow(frame, name, B_TITLED_WINDOW, 0) { + SetPulseRate(100000); +} + +bool GlutBWindow::QuitRequested() { + exit(0); // exit program completely on quit + return true; // UNREACHED +} diff --git a/src/glut/beos/glutWindow.h b/src/glut/beos/glutWindow.h new file mode 100644 index 00000000000..7a4292e7331 --- /dev/null +++ b/src/glut/beos/glutWindow.h @@ -0,0 +1,109 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutWindow.h + * + * DESCRIPTION: the GlutWindow class saves all events for + * handling by main thread + ***********************************************************/ + +/*********************************************************** + * Headers + ***********************************************************/ +#include <GL/glut.h> +#include <Window.h> +#include <GLView.h> + +/*********************************************************** + * CLASS: GlutWindow + * + * INHERITS FROM: BGLView (NOT BWindow!) + * + * DESCRIPTION: all information needed for windows and + * subwindows (handled as similarly as possible) + ***********************************************************/ +class GlutWindow : public BGLView { +public: + GlutWindow(GlutWindow *nparent, char *name, int x, int y, int width, + int height, ulong options); + + void KeyDown(const char *bytes, int32 numBytes); + void MouseDown(BPoint point); + void MouseMoved(BPoint point, uint32 transit, const BMessage *message); + void FrameResized(float width, float height); + void Draw(BRect updateRect); + void Hide(); + void Show(); + void Pulse(); // needed since MouseUp() is broken + void MouseCheck(); // check for button state changes + void ErrorCallback(GLenum errorCode); + + static long MenuThread(void *menu); + + int num; // window number returned to user + int cursor; // my cursor +#define GLUT_MAX_MENUS 3 + int menu[GLUT_MAX_MENUS]; // my popup menus + int m_width, m_height; // the last width and height reported to GLUT + uint32 m_buttons; // the last mouse button state + + /* Window relationship state. */ + GlutWindow *parent; /* parent window */ + GlutWindow *children; /* first child window */ + GlutWindow *siblings; /* next sibling */ + + // leave out buttons and dials callbacks that we don't support + GLUTdisplayCB display; /* redraw */ + GLUTreshapeCB reshape; /* resize (width,height) */ + GLUTmouseCB mouse; /* mouse (button,state,x,y) */ + GLUTmotionCB motion; /* motion (x,y) */ + GLUTpassiveCB passive; /* passive motion (x,y) */ + GLUTentryCB entry; /* window entry/exit (state) */ + GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */ + GLUTvisibilityCB visibility; /* visibility */ + GLUTspecialCB special; /* special key */ + + bool anyevents; // were any events received? + bool displayEvent; // call display + bool reshapeEvent; // call reshape + bool mouseEvent; // call mouse + bool motionEvent; // call motion + bool passiveEvent; // call passive + bool entryEvent; // call entry + bool keybEvent; // call keyboard + bool visEvent; // call visibility + bool specialEvent; // call special + bool statusEvent; // menu status changed + bool menuEvent; // menu selected + + bool swapHack; // faked out single buffering + + int button, mouseState; // for mouse callback + int mouseX, mouseY; // for mouse callback + int motionX, motionY; // for motion callback + int passiveX, passiveY; // for passive callback + int entryState; // for entry callback + unsigned char key; // for keyboard callback + int keyX, keyY; // for keyboard callback + int visState; // for visibility callback + int specialKey; // for special key callback + int specialX, specialY; // for special callback + int modifierKeys; // modifier key state + int menuStatus; // for status callback + int statusX, statusY; // for status callback + int menuNumber; // for menu and status callbacks + int menuValue; // for menu callback +}; + +/*********************************************************** + * CLASS: GlutBWindow + * + * INHERITS FROM: BWindow + * + * DESCRIPTION: basically a BWindow that won't quit + ***********************************************************/ +class GlutBWindow : public BWindow { +public: + GlutBWindow(BRect frame, char *name); + bool QuitRequested(); // exits app +};
\ No newline at end of file diff --git a/src/glut/beos/glut_8x13.cpp b/src/glut/beos/glut_8x13.cpp new file mode 100644 index 00000000000..f0df89dddd2 --- /dev/null +++ b/src/glut/beos/glut_8x13.cpp @@ -0,0 +1,2072 @@ + +/* GENERATED FILE -- DO NOT MODIFY */ + +#include "glutbitmap.h" + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch0data[] = { 0x0 }; +static const BitmapCharRec ch0 = {1,1,0,0,8,ch0data}; +#else +static const BitmapCharRec ch0 = {0,0,0,0,8,0}; +#endif + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch32data[] = { 0x0 }; +static const BitmapCharRec ch32 = {1,1,0,0,8,ch32data}; +#else +static const BitmapCharRec ch32 = {0,0,0,0,8,0}; +#endif + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch127data[] = { 0x0 }; +static const BitmapCharRec ch127 = {1,1,0,0,8,ch127data}; +#else +static const BitmapCharRec ch127 = {0,0,0,0,8,0}; +#endif + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch160data[] = { 0x0 }; +static const BitmapCharRec ch160 = {1,1,0,0,8,ch160data}; +#else +static const BitmapCharRec ch160 = {0,0,0,0,8,0}; +#endif + +/* char: 0xff */ + +static const GLubyte ch255data[] = { +0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x48,0x48, +}; + +static const BitmapCharRec ch255 = {6,12,-1,2,8,ch255data}; + +/* char: 0xfe */ + +static const GLubyte ch254data[] = { +0x80,0x80,0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80, +}; + +static const BitmapCharRec ch254 = {6,10,-1,2,8,ch254data}; + +/* char: 0xfd */ + +static const GLubyte ch253data[] = { +0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch253 = {6,12,-1,2,8,ch253data}; + +/* char: 0xfc */ + +static const GLubyte ch252data[] = { +0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x48, +}; + +static const BitmapCharRec ch252 = {6,10,-1,0,8,ch252data}; + +/* char: 0xfb */ + +static const GLubyte ch251data[] = { +0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x30, +}; + +static const BitmapCharRec ch251 = {6,10,-1,0,8,ch251data}; + +/* char: 0xfa */ + +static const GLubyte ch250data[] = { +0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch250 = {6,10,-1,0,8,ch250data}; + +/* char: 0xf9 */ + +static const GLubyte ch249data[] = { +0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch249 = {6,10,-1,0,8,ch249data}; + +/* char: 0xf8 */ + +static const GLubyte ch248data[] = { +0x80,0x78,0xc4,0xa4,0x94,0x8c,0x78,0x4, +}; + +static const BitmapCharRec ch248 = {6,8,-1,1,8,ch248data}; + +/* char: 0xf7 */ + +static const GLubyte ch247data[] = { +0x20,0x20,0x0,0xf8,0x0,0x20,0x20, +}; + +static const BitmapCharRec ch247 = {5,7,-1,-1,8,ch247data}; + +/* char: 0xf6 */ + +static const GLubyte ch246data[] = { +0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x48, +}; + +static const BitmapCharRec ch246 = {6,10,-1,0,8,ch246data}; + +/* char: 0xf5 */ + +static const GLubyte ch245data[] = { +0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch245 = {6,10,-1,0,8,ch245data}; + +/* char: 0xf4 */ + +static const GLubyte ch244data[] = { +0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x30, +}; + +static const BitmapCharRec ch244 = {6,10,-1,0,8,ch244data}; + +/* char: 0xf3 */ + +static const GLubyte ch243data[] = { +0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch243 = {6,10,-1,0,8,ch243data}; + +/* char: 0xf2 */ + +static const GLubyte ch242data[] = { +0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch242 = {6,10,-1,0,8,ch242data}; + +/* char: 0xf1 */ + +static const GLubyte ch241data[] = { +0x84,0x84,0x84,0x84,0xc4,0xb8,0x0,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch241 = {6,10,-1,0,8,ch241data}; + +/* char: 0xf0 */ + +static const GLubyte ch240data[] = { +0x78,0x84,0x84,0x84,0x84,0x78,0x8,0x50,0x30,0x48, +}; + +static const BitmapCharRec ch240 = {6,10,-1,0,8,ch240data}; + +/* char: 0xef */ + +static const GLubyte ch239data[] = { +0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x50,0x50, +}; + +static const BitmapCharRec ch239 = {5,10,-1,0,8,ch239data}; + +/* char: 0xee */ + +static const GLubyte ch238data[] = { +0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x90,0x60, +}; + +static const BitmapCharRec ch238 = {5,10,-1,0,8,ch238data}; + +/* char: 0xed */ + +static const GLubyte ch237data[] = { +0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x40,0x20, +}; + +static const BitmapCharRec ch237 = {5,10,-1,0,8,ch237data}; + +/* char: 0xec */ + +static const GLubyte ch236data[] = { +0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch236 = {5,10,-1,0,8,ch236data}; + +/* char: 0xeb */ + +static const GLubyte ch235data[] = { +0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x48, +}; + +static const BitmapCharRec ch235 = {6,10,-1,0,8,ch235data}; + +/* char: 0xea */ + +static const GLubyte ch234data[] = { +0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x30, +}; + +static const BitmapCharRec ch234 = {6,10,-1,0,8,ch234data}; + +/* char: 0xe9 */ + +static const GLubyte ch233data[] = { +0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch233 = {6,10,-1,0,8,ch233data}; + +/* char: 0xe8 */ + +static const GLubyte ch232data[] = { +0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch232 = {6,10,-1,0,8,ch232data}; + +/* char: 0xe7 */ + +static const GLubyte ch231data[] = { +0x20,0x10,0x78,0x84,0x80,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch231 = {6,8,-1,2,8,ch231data}; + +/* char: 0xe6 */ + +static const GLubyte ch230data[] = { +0x6c,0x92,0x90,0x7c,0x12,0x6c, +}; + +static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data}; + +/* char: 0xe5 */ + +static const GLubyte ch229data[] = { +0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x30,0x48,0x30, +}; + +static const BitmapCharRec ch229 = {6,10,-1,0,8,ch229data}; + +/* char: 0xe4 */ + +static const GLubyte ch228data[] = { +0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x48, +}; + +static const BitmapCharRec ch228 = {6,10,-1,0,8,ch228data}; + +/* char: 0xe3 */ + +static const GLubyte ch227data[] = { +0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch227 = {6,10,-1,0,8,ch227data}; + +/* char: 0xe2 */ + +static const GLubyte ch226data[] = { +0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x30, +}; + +static const BitmapCharRec ch226 = {6,10,-1,0,8,ch226data}; + +/* char: 0xe1 */ + +static const GLubyte ch225data[] = { +0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch225 = {6,10,-1,0,8,ch225data}; + +/* char: 0xe0 */ + +static const GLubyte ch224data[] = { +0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch224 = {6,10,-1,0,8,ch224data}; + +/* char: 0xdf */ + +static const GLubyte ch223data[] = { +0x80,0xb8,0xc4,0x84,0x84,0xf8,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch223 = {6,9,-1,1,8,ch223data}; + +/* char: 0xde */ + +static const GLubyte ch222data[] = { +0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80, +}; + +static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data}; + +/* char: 0xdd */ + +static const GLubyte ch221data[] = { +0x20,0x20,0x20,0x20,0x50,0x88,0x88,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch221 = {5,10,-1,0,8,ch221data}; + +/* char: 0xdc */ + +static const GLubyte ch220data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x48, +}; + +static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data}; + +/* char: 0xdb */ + +static const GLubyte ch219data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x30, +}; + +static const BitmapCharRec ch219 = {6,10,-1,0,8,ch219data}; + +/* char: 0xda */ + +static const GLubyte ch218data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch218 = {6,10,-1,0,8,ch218data}; + +/* char: 0xd9 */ + +static const GLubyte ch217data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch217 = {6,10,-1,0,8,ch217data}; + +/* char: 0xd8 */ + +static const GLubyte ch216data[] = { +0x80,0x78,0xc4,0xa4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4, +}; + +static const BitmapCharRec ch216 = {6,11,-1,1,8,ch216data}; + +/* char: 0xd7 */ + +static const GLubyte ch215data[] = { +0x84,0x48,0x30,0x30,0x48,0x84, +}; + +static const BitmapCharRec ch215 = {6,6,-1,-1,8,ch215data}; + +/* char: 0xd6 */ + +static const GLubyte ch214data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch214 = {7,10,0,0,8,ch214data}; + +/* char: 0xd5 */ + +static const GLubyte ch213data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x14, +}; + +static const BitmapCharRec ch213 = {7,10,0,0,8,ch213data}; + +/* char: 0xd4 */ + +static const GLubyte ch212data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x24,0x18, +}; + +static const BitmapCharRec ch212 = {7,10,0,0,8,ch212data}; + +/* char: 0xd3 */ + +static const GLubyte ch211data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch211 = {7,10,0,0,8,ch211data}; + +/* char: 0xd2 */ + +static const GLubyte ch210data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x8,0x10, +}; + +static const BitmapCharRec ch210 = {7,10,0,0,8,ch210data}; + +/* char: 0xd1 */ + +static const GLubyte ch209data[] = { +0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x0,0x28,0x14, +}; + +static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data}; + +/* char: 0xd0 */ + +static const GLubyte ch208data[] = { +0xfc,0x42,0x42,0x42,0xe2,0x42,0x42,0x42,0xfc, +}; + +static const BitmapCharRec ch208 = {7,9,0,0,8,ch208data}; + +/* char: 0xcf */ + +static const GLubyte ch207data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50, +}; + +static const BitmapCharRec ch207 = {5,10,-1,0,8,ch207data}; + +/* char: 0xce */ + +static const GLubyte ch206data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x48,0x30, +}; + +static const BitmapCharRec ch206 = {5,10,-1,0,8,ch206data}; + +/* char: 0xcd */ + +static const GLubyte ch205data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch205 = {5,10,-1,0,8,ch205data}; + +/* char: 0xcc */ + +static const GLubyte ch204data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch204 = {5,10,-1,0,8,ch204data}; + +/* char: 0xcb */ + +static const GLubyte ch203data[] = { +0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x48, +}; + +static const BitmapCharRec ch203 = {6,10,-1,0,8,ch203data}; + +/* char: 0xca */ + +static const GLubyte ch202data[] = { +0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x30, +}; + +static const BitmapCharRec ch202 = {6,10,-1,0,8,ch202data}; + +/* char: 0xc9 */ + +static const GLubyte ch201data[] = { +0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch201 = {6,10,-1,0,8,ch201data}; + +/* char: 0xc8 */ + +static const GLubyte ch200data[] = { +0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch200 = {6,10,-1,0,8,ch200data}; + +/* char: 0xc7 */ + +static const GLubyte ch199data[] = { +0x20,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch199 = {6,11,-1,2,8,ch199data}; + +/* char: 0xc6 */ + +static const GLubyte ch198data[] = { +0x9e,0x90,0x90,0xf0,0x9c,0x90,0x90,0x90,0x6e, +}; + +static const BitmapCharRec ch198 = {7,9,0,0,8,ch198data}; + +/* char: 0xc5 */ + +static const GLubyte ch197data[] = { +0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x30,0x48,0x30, +}; + +static const BitmapCharRec ch197 = {6,10,-1,0,8,ch197data}; + +/* char: 0xc4 */ + +static const GLubyte ch196data[] = { +0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x48, +}; + +static const BitmapCharRec ch196 = {6,10,-1,0,8,ch196data}; + +/* char: 0xc3 */ + +static const GLubyte ch195data[] = { +0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch195 = {6,10,-1,0,8,ch195data}; + +/* char: 0xc2 */ + +static const GLubyte ch194data[] = { +0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x30, +}; + +static const BitmapCharRec ch194 = {6,10,-1,0,8,ch194data}; + +/* char: 0xc1 */ + +static const GLubyte ch193data[] = { +0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch193 = {6,10,-1,0,8,ch193data}; + +/* char: 0xc0 */ + +static const GLubyte ch192data[] = { +0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch192 = {6,10,-1,0,8,ch192data}; + +/* char: 0xbf */ + +static const GLubyte ch191data[] = { +0x78,0x84,0x84,0x80,0x40,0x20,0x20,0x0,0x20, +}; + +static const BitmapCharRec ch191 = {6,9,-1,0,8,ch191data}; + +/* char: 0xbe */ + +static const GLubyte ch190data[] = { +0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60, +}; + +static const BitmapCharRec ch190 = {7,10,0,0,8,ch190data}; + +/* char: 0xbd */ + +static const GLubyte ch189data[] = { +0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch189 = {7,10,0,0,8,ch189data}; + +/* char: 0xbc */ + +static const GLubyte ch188data[] = { +0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch188 = {7,10,0,0,8,ch188data}; + +/* char: 0xbb */ + +static const GLubyte ch187data[] = { +0x90,0x48,0x24,0x12,0x24,0x48,0x90, +}; + +static const BitmapCharRec ch187 = {7,7,0,-1,8,ch187data}; + +/* char: 0xba */ + +static const GLubyte ch186data[] = { +0xf0,0x0,0x60,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch186 = {4,6,-1,-3,8,ch186data}; + +/* char: 0xb9 */ + +static const GLubyte ch185data[] = { +0xe0,0x40,0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch185 = {3,6,-1,-4,8,ch185data}; + +/* char: 0xb8 */ + +static const GLubyte ch184data[] = { +0xc0,0x40, +}; + +static const BitmapCharRec ch184 = {2,2,-3,2,8,ch184data}; + +/* char: 0xb7 */ + +static const GLubyte ch183data[] = { +0xc0, +}; + +static const BitmapCharRec ch183 = {2,1,-3,-4,8,ch183data}; + +/* char: 0xb6 */ + +static const GLubyte ch182data[] = { +0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c, +}; + +static const BitmapCharRec ch182 = {6,9,-1,0,8,ch182data}; + +/* char: 0xb5 */ + +static const GLubyte ch181data[] = { +0x80,0xb4,0xcc,0x84,0x84,0x84,0x84, +}; + +static const BitmapCharRec ch181 = {6,7,-1,1,8,ch181data}; + +/* char: 0xb4 */ + +static const GLubyte ch180data[] = { +0x80,0x40, +}; + +static const BitmapCharRec ch180 = {2,2,-3,-8,8,ch180data}; + +/* char: 0xb3 */ + +static const GLubyte ch179data[] = { +0x60,0x90,0x10,0x20,0x90,0x60, +}; + +static const BitmapCharRec ch179 = {4,6,-1,-4,8,ch179data}; + +/* char: 0xb2 */ + +static const GLubyte ch178data[] = { +0xf0,0x80,0x60,0x10,0x90,0x60, +}; + +static const BitmapCharRec ch178 = {4,6,-1,-4,8,ch178data}; + +/* char: 0xb1 */ + +static const GLubyte ch177data[] = { +0xf8,0x0,0x20,0x20,0xf8,0x20,0x20, +}; + +static const BitmapCharRec ch177 = {5,7,-1,-1,8,ch177data}; + +/* char: 0xb0 */ + +static const GLubyte ch176data[] = { +0x60,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch176 = {4,4,-2,-5,8,ch176data}; + +/* char: 0xaf */ + +static const GLubyte ch175data[] = { +0xfc, +}; + +static const BitmapCharRec ch175 = {6,1,-1,-8,8,ch175data}; + +/* char: 0xae */ + +static const GLubyte ch174data[] = { +0x38,0x44,0xaa,0xb2,0xaa,0xaa,0x92,0x44,0x38, +}; + +static const BitmapCharRec ch174 = {7,9,0,-1,8,ch174data}; + +/* char: 0xad */ + +static const GLubyte ch173data[] = { +0xfc, +}; + +static const BitmapCharRec ch173 = {6,1,-1,-4,8,ch173data}; + +/* char: 0xac */ + +static const GLubyte ch172data[] = { +0x4,0x4,0x4,0xfc, +}; + +static const BitmapCharRec ch172 = {6,4,-1,-1,8,ch172data}; + +/* char: 0xab */ + +static const GLubyte ch171data[] = { +0x12,0x24,0x48,0x90,0x48,0x24,0x12, +}; + +static const BitmapCharRec ch171 = {7,7,0,-1,8,ch171data}; + +/* char: 0xaa */ + +static const GLubyte ch170data[] = { +0xf8,0x0,0x78,0x88,0x78,0x8,0x70, +}; + +static const BitmapCharRec ch170 = {5,7,-1,-2,8,ch170data}; + +/* char: 0xa9 */ + +static const GLubyte ch169data[] = { +0x38,0x44,0x92,0xaa,0xa2,0xaa,0x92,0x44,0x38, +}; + +static const BitmapCharRec ch169 = {7,9,0,-1,8,ch169data}; + +/* char: 0xa8 */ + +static const GLubyte ch168data[] = { +0xd8, +}; + +static const BitmapCharRec ch168 = {5,1,-1,-8,8,ch168data}; + +/* char: 0xa7 */ + +static const GLubyte ch167data[] = { +0x60,0x90,0x10,0x60,0x90,0x90,0x60,0x80,0x90,0x60, +}; + +static const BitmapCharRec ch167 = {4,10,-2,0,8,ch167data}; + +/* char: 0xa6 */ + +static const GLubyte ch166data[] = { +0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch166 = {1,9,-3,0,8,ch166data}; + +/* char: 0xa5 */ + +static const GLubyte ch165data[] = { +0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch165 = {7,9,0,0,8,ch165data}; + +/* char: 0xa4 */ + +static const GLubyte ch164data[] = { +0x84,0x78,0x48,0x48,0x78,0x84, +}; + +static const BitmapCharRec ch164 = {6,6,-1,-1,8,ch164data}; + +/* char: 0xa3 */ + +static const GLubyte ch163data[] = { +0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c, +}; + +static const BitmapCharRec ch163 = {7,9,0,0,8,ch163data}; + +/* char: 0xa2 */ + +static const GLubyte ch162data[] = { +0x20,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x20, +}; + +static const BitmapCharRec ch162 = {5,8,-1,-1,8,ch162data}; + +/* char: 0xa1 */ + +static const GLubyte ch161data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, +}; + +static const BitmapCharRec ch161 = {1,9,-3,0,8,ch161data}; + +/* char: 0x7e '~' */ + +static const GLubyte ch126data[] = { +0x90,0xa8,0x48, +}; + +static const BitmapCharRec ch126 = {5,3,-1,-6,8,ch126data}; + +/* char: 0x7d '}' */ + +static const GLubyte ch125data[] = { +0xe0,0x10,0x10,0x20,0x18,0x20,0x10,0x10,0xe0, +}; + +static const BitmapCharRec ch125 = {5,9,-1,0,8,ch125data}; + +/* char: 0x7c '|' */ + +static const GLubyte ch124data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch124 = {1,9,-3,0,8,ch124data}; + +/* char: 0x7b '{' */ + +static const GLubyte ch123data[] = { +0x38,0x40,0x40,0x20,0xc0,0x20,0x40,0x40,0x38, +}; + +static const BitmapCharRec ch123 = {5,9,-2,0,8,ch123data}; + +/* char: 0x7a 'z' */ + +static const GLubyte ch122data[] = { +0xfc,0x40,0x20,0x10,0x8,0xfc, +}; + +static const BitmapCharRec ch122 = {6,6,-1,0,8,ch122data}; + +/* char: 0x79 'y' */ + +static const GLubyte ch121data[] = { +0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84, +}; + +static const BitmapCharRec ch121 = {6,8,-1,2,8,ch121data}; + +/* char: 0x78 'x' */ + +static const GLubyte ch120data[] = { +0x84,0x48,0x30,0x30,0x48,0x84, +}; + +static const BitmapCharRec ch120 = {6,6,-1,0,8,ch120data}; + +/* char: 0x77 'w' */ + +static const GLubyte ch119data[] = { +0x44,0xaa,0x92,0x92,0x82,0x82, +}; + +static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data}; + +/* char: 0x76 'v' */ + +static const GLubyte ch118data[] = { +0x20,0x50,0x50,0x88,0x88,0x88, +}; + +static const BitmapCharRec ch118 = {5,6,-1,0,8,ch118data}; + +/* char: 0x75 'u' */ + +static const GLubyte ch117data[] = { +0x74,0x88,0x88,0x88,0x88,0x88, +}; + +static const BitmapCharRec ch117 = {6,6,-1,0,8,ch117data}; + +/* char: 0x74 't' */ + +static const GLubyte ch116data[] = { +0x38,0x44,0x40,0x40,0x40,0xf8,0x40,0x40, +}; + +static const BitmapCharRec ch116 = {6,8,-1,0,8,ch116data}; + +/* char: 0x73 's' */ + +static const GLubyte ch115data[] = { +0x78,0x84,0x18,0x60,0x84,0x78, +}; + +static const BitmapCharRec ch115 = {6,6,-1,0,8,ch115data}; + +/* char: 0x72 'r' */ + +static const GLubyte ch114data[] = { +0x40,0x40,0x40,0x40,0x44,0xb8, +}; + +static const BitmapCharRec ch114 = {6,6,-1,0,8,ch114data}; + +/* char: 0x71 'q' */ + +static const GLubyte ch113data[] = { +0x4,0x4,0x4,0x74,0x8c,0x84,0x8c,0x74, +}; + +static const BitmapCharRec ch113 = {6,8,-1,2,8,ch113data}; + +/* char: 0x70 'p' */ + +static const GLubyte ch112data[] = { +0x80,0x80,0x80,0xb8,0xc4,0x84,0xc4,0xb8, +}; + +static const BitmapCharRec ch112 = {6,8,-1,2,8,ch112data}; + +/* char: 0x6f 'o' */ + +static const GLubyte ch111data[] = { +0x78,0x84,0x84,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch111 = {6,6,-1,0,8,ch111data}; + +/* char: 0x6e 'n' */ + +static const GLubyte ch110data[] = { +0x84,0x84,0x84,0x84,0xc4,0xb8, +}; + +static const BitmapCharRec ch110 = {6,6,-1,0,8,ch110data}; + +/* char: 0x6d 'm' */ + +static const GLubyte ch109data[] = { +0x82,0x92,0x92,0x92,0x92,0xec, +}; + +static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data}; + +/* char: 0x6c 'l' */ + +static const GLubyte ch108data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x60, +}; + +static const BitmapCharRec ch108 = {5,9,-1,0,8,ch108data}; + +/* char: 0x6b 'k' */ + +static const GLubyte ch107data[] = { +0x84,0x88,0x90,0xe0,0x90,0x88,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch107 = {6,9,-1,0,8,ch107data}; + +/* char: 0x6a 'j' */ + +static const GLubyte ch106data[] = { +0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x18,0x0,0x8, +}; + +static const BitmapCharRec ch106 = {5,10,-1,2,8,ch106data}; + +/* char: 0x69 'i' */ + +static const GLubyte ch105data[] = { +0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x20, +}; + +static const BitmapCharRec ch105 = {5,8,-1,0,8,ch105data}; + +/* char: 0x68 'h' */ + +static const GLubyte ch104data[] = { +0x84,0x84,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch104 = {6,9,-1,0,8,ch104data}; + +/* char: 0x67 'g' */ + +static const GLubyte ch103data[] = { +0x78,0x84,0x78,0x80,0x70,0x88,0x88,0x74, +}; + +static const BitmapCharRec ch103 = {6,8,-1,2,8,ch103data}; + +/* char: 0x66 'f' */ + +static const GLubyte ch102data[] = { +0x40,0x40,0x40,0x40,0xf8,0x40,0x40,0x44,0x38, +}; + +static const BitmapCharRec ch102 = {6,9,-1,0,8,ch102data}; + +/* char: 0x65 'e' */ + +static const GLubyte ch101data[] = { +0x78,0x84,0x80,0xfc,0x84,0x78, +}; + +static const BitmapCharRec ch101 = {6,6,-1,0,8,ch101data}; + +/* char: 0x64 'd' */ + +static const GLubyte ch100data[] = { +0x74,0x8c,0x84,0x84,0x8c,0x74,0x4,0x4,0x4, +}; + +static const BitmapCharRec ch100 = {6,9,-1,0,8,ch100data}; + +/* char: 0x63 'c' */ + +static const GLubyte ch99data[] = { +0x78,0x84,0x80,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch99 = {6,6,-1,0,8,ch99data}; + +/* char: 0x62 'b' */ + +static const GLubyte ch98data[] = { +0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch98 = {6,9,-1,0,8,ch98data}; + +/* char: 0x61 'a' */ + +static const GLubyte ch97data[] = { +0x74,0x8c,0x84,0x7c,0x4,0x78, +}; + +static const BitmapCharRec ch97 = {6,6,-1,0,8,ch97data}; + +/* char: 0x60 '`' */ + +static const GLubyte ch96data[] = { +0x10,0x60,0xe0, +}; + +static const BitmapCharRec ch96 = {4,3,-2,-6,8,ch96data}; + +/* char: 0x5f '_' */ + +static const GLubyte ch95data[] = { +0xfe, +}; + +static const BitmapCharRec ch95 = {7,1,0,1,8,ch95data}; + +/* char: 0x5e '^' */ + +static const GLubyte ch94data[] = { +0x88,0x50,0x20, +}; + +static const BitmapCharRec ch94 = {5,3,-1,-6,8,ch94data}; + +/* char: 0x5d ']' */ + +static const GLubyte ch93data[] = { +0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0, +}; + +static const BitmapCharRec ch93 = {4,9,-1,0,8,ch93data}; + +/* char: 0x5c '\' */ + +static const GLubyte ch92data[] = { +0x2,0x2,0x4,0x8,0x10,0x20,0x40,0x80,0x80, +}; + +static const BitmapCharRec ch92 = {7,9,0,0,8,ch92data}; + +/* char: 0x5b '[' */ + +static const GLubyte ch91data[] = { +0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0, +}; + +static const BitmapCharRec ch91 = {4,9,-2,0,8,ch91data}; + +/* char: 0x5a 'Z' */ + +static const GLubyte ch90data[] = { +0xfc,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0xfc, +}; + +static const BitmapCharRec ch90 = {6,9,-1,0,8,ch90data}; + +/* char: 0x59 'Y' */ + +static const GLubyte ch89data[] = { +0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch89 = {7,9,0,0,8,ch89data}; + +/* char: 0x58 'X' */ + +static const GLubyte ch88data[] = { +0x82,0x82,0x44,0x28,0x10,0x28,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch88 = {7,9,0,0,8,ch88data}; + +/* char: 0x57 'W' */ + +static const GLubyte ch87data[] = { +0x44,0xaa,0x92,0x92,0x92,0x82,0x82,0x82,0x82, +}; + +static const BitmapCharRec ch87 = {7,9,0,0,8,ch87data}; + +/* char: 0x56 'V' */ + +static const GLubyte ch86data[] = { +0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch86 = {7,9,0,0,8,ch86data}; + +/* char: 0x55 'U' */ + +static const GLubyte ch85data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84, +}; + +static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data}; + +/* char: 0x54 'T' */ + +static const GLubyte ch84data[] = { +0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe, +}; + +static const BitmapCharRec ch84 = {7,9,0,0,8,ch84data}; + +/* char: 0x53 'S' */ + +static const GLubyte ch83data[] = { +0x78,0x84,0x4,0x4,0x78,0x80,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data}; + +/* char: 0x52 'R' */ + +static const GLubyte ch82data[] = { +0x84,0x88,0x90,0xa0,0xf8,0x84,0x84,0x84,0xf8, +}; + +static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data}; + +/* char: 0x51 'Q' */ + +static const GLubyte ch81data[] = { +0x4,0x78,0x94,0xa4,0x84,0x84,0x84,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch81 = {6,10,-1,1,8,ch81data}; + +/* char: 0x50 'P' */ + +static const GLubyte ch80data[] = { +0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8, +}; + +static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data}; + +/* char: 0x4f 'O' */ + +static const GLubyte ch79data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch79 = {6,9,-1,0,8,ch79data}; + +/* char: 0x4e 'N' */ + +static const GLubyte ch78data[] = { +0x84,0x84,0x84,0x8c,0x94,0xa4,0xc4,0x84,0x84, +}; + +static const BitmapCharRec ch78 = {6,9,-1,0,8,ch78data}; + +/* char: 0x4d 'M' */ + +static const GLubyte ch77data[] = { +0x82,0x82,0x82,0x92,0x92,0xaa,0xc6,0x82,0x82, +}; + +static const BitmapCharRec ch77 = {7,9,0,0,8,ch77data}; + +/* char: 0x4c 'L' */ + +static const GLubyte ch76data[] = { +0xfc,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch76 = {6,9,-1,0,8,ch76data}; + +/* char: 0x4b 'K' */ + +static const GLubyte ch75data[] = { +0x84,0x88,0x90,0xa0,0xc0,0xa0,0x90,0x88,0x84, +}; + +static const BitmapCharRec ch75 = {6,9,-1,0,8,ch75data}; + +/* char: 0x4a 'J' */ + +static const GLubyte ch74data[] = { +0x70,0x88,0x8,0x8,0x8,0x8,0x8,0x8,0x3c, +}; + +static const BitmapCharRec ch74 = {6,9,-1,0,8,ch74data}; + +/* char: 0x49 'I' */ + +static const GLubyte ch73data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8, +}; + +static const BitmapCharRec ch73 = {5,9,-1,0,8,ch73data}; + +/* char: 0x48 'H' */ + +static const GLubyte ch72data[] = { +0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x84, +}; + +static const BitmapCharRec ch72 = {6,9,-1,0,8,ch72data}; + +/* char: 0x47 'G' */ + +static const GLubyte ch71data[] = { +0x74,0x8c,0x84,0x9c,0x80,0x80,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch71 = {6,9,-1,0,8,ch71data}; + +/* char: 0x46 'F' */ + +static const GLubyte ch70data[] = { +0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc, +}; + +static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data}; + +/* char: 0x45 'E' */ + +static const GLubyte ch69data[] = { +0xfc,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc, +}; + +static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data}; + +/* char: 0x44 'D' */ + +static const GLubyte ch68data[] = { +0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc, +}; + +static const BitmapCharRec ch68 = {7,9,0,0,8,ch68data}; + +/* char: 0x43 'C' */ + +static const GLubyte ch67data[] = { +0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch67 = {6,9,-1,0,8,ch67data}; + +/* char: 0x42 'B' */ + +static const GLubyte ch66data[] = { +0xfc,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc, +}; + +static const BitmapCharRec ch66 = {7,9,0,0,8,ch66data}; + +/* char: 0x41 'A' */ + +static const GLubyte ch65data[] = { +0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x48,0x30, +}; + +static const BitmapCharRec ch65 = {6,9,-1,0,8,ch65data}; + +/* char: 0x40 '@' */ + +static const GLubyte ch64data[] = { +0x78,0x80,0x94,0xac,0xa4,0x9c,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch64 = {6,9,-1,0,8,ch64data}; + +/* char: 0x3f '?' */ + +static const GLubyte ch63data[] = { +0x10,0x0,0x10,0x10,0x8,0x4,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch63 = {6,9,-1,0,8,ch63data}; + +/* char: 0x3e '>' */ + +static const GLubyte ch62data[] = { +0x80,0x40,0x20,0x10,0x8,0x10,0x20,0x40,0x80, +}; + +static const BitmapCharRec ch62 = {5,9,-1,0,8,ch62data}; + +/* char: 0x3d '=' */ + +static const GLubyte ch61data[] = { +0xfc,0x0,0x0,0xfc, +}; + +static const BitmapCharRec ch61 = {6,4,-1,-2,8,ch61data}; + +/* char: 0x3c '<' */ + +static const GLubyte ch60data[] = { +0x8,0x10,0x20,0x40,0x80,0x40,0x20,0x10,0x8, +}; + +static const BitmapCharRec ch60 = {5,9,-2,0,8,ch60data}; + +/* char: 0x3b ';' */ + +static const GLubyte ch59data[] = { +0x80,0x60,0x70,0x0,0x0,0x20,0x70,0x20, +}; + +static const BitmapCharRec ch59 = {4,8,-1,1,8,ch59data}; + +/* char: 0x3a ':' */ + +static const GLubyte ch58data[] = { +0x40,0xe0,0x40,0x0,0x0,0x40,0xe0,0x40, +}; + +static const BitmapCharRec ch58 = {3,8,-2,1,8,ch58data}; + +/* char: 0x39 '9' */ + +static const GLubyte ch57data[] = { +0x70,0x8,0x4,0x4,0x74,0x8c,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch57 = {6,9,-1,0,8,ch57data}; + +/* char: 0x38 '8' */ + +static const GLubyte ch56data[] = { +0x78,0x84,0x84,0x84,0x78,0x84,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch56 = {6,9,-1,0,8,ch56data}; + +/* char: 0x37 '7' */ + +static const GLubyte ch55data[] = { +0x40,0x40,0x20,0x20,0x10,0x10,0x8,0x4,0xfc, +}; + +static const BitmapCharRec ch55 = {6,9,-1,0,8,ch55data}; + +/* char: 0x36 '6' */ + +static const GLubyte ch54data[] = { +0x78,0x84,0x84,0xc4,0xb8,0x80,0x80,0x40,0x38, +}; + +static const BitmapCharRec ch54 = {6,9,-1,0,8,ch54data}; + +/* char: 0x35 '5' */ + +static const GLubyte ch53data[] = { +0x78,0x84,0x4,0x4,0xc4,0xb8,0x80,0x80,0xfc, +}; + +static const BitmapCharRec ch53 = {6,9,-1,0,8,ch53data}; + +/* char: 0x34 '4' */ + +static const GLubyte ch52data[] = { +0x8,0x8,0xfc,0x88,0x88,0x48,0x28,0x18,0x8, +}; + +static const BitmapCharRec ch52 = {6,9,-1,0,8,ch52data}; + +/* char: 0x33 '3' */ + +static const GLubyte ch51data[] = { +0x78,0x84,0x4,0x4,0x38,0x10,0x8,0x4,0xfc, +}; + +static const BitmapCharRec ch51 = {6,9,-1,0,8,ch51data}; + +/* char: 0x32 '2' */ + +static const GLubyte ch50data[] = { +0xfc,0x80,0x40,0x30,0x8,0x4,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch50 = {6,9,-1,0,8,ch50data}; + +/* char: 0x31 '1' */ + +static const GLubyte ch49data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20, +}; + +static const BitmapCharRec ch49 = {5,9,-1,0,8,ch49data}; + +/* char: 0x30 '0' */ + +static const GLubyte ch48data[] = { +0x30,0x48,0x84,0x84,0x84,0x84,0x84,0x48,0x30, +}; + +static const BitmapCharRec ch48 = {6,9,-1,0,8,ch48data}; + +/* char: 0x2f '/' */ + +static const GLubyte ch47data[] = { +0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0x2, +}; + +static const BitmapCharRec ch47 = {7,9,0,0,8,ch47data}; + +/* char: 0x2e '.' */ + +static const GLubyte ch46data[] = { +0x40,0xe0,0x40, +}; + +static const BitmapCharRec ch46 = {3,3,-2,1,8,ch46data}; + +/* char: 0x2d '-' */ + +static const GLubyte ch45data[] = { +0xfc, +}; + +static const BitmapCharRec ch45 = {6,1,-1,-4,8,ch45data}; + +/* char: 0x2c ',' */ + +static const GLubyte ch44data[] = { +0x80,0x60,0x70, +}; + +static const BitmapCharRec ch44 = {4,3,-1,1,8,ch44data}; + +/* char: 0x2b '+' */ + +static const GLubyte ch43data[] = { +0x20,0x20,0xf8,0x20,0x20, +}; + +static const BitmapCharRec ch43 = {5,5,-1,-2,8,ch43data}; + +/* char: 0x2a '*' */ + +static const GLubyte ch42data[] = { +0x48,0x30,0xfc,0x30,0x48, +}; + +static const BitmapCharRec ch42 = {6,5,-1,-2,8,ch42data}; + +/* char: 0x29 ')' */ + +static const GLubyte ch41data[] = { +0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80, +}; + +static const BitmapCharRec ch41 = {3,9,-2,0,8,ch41data}; + +/* char: 0x28 '(' */ + +static const GLubyte ch40data[] = { +0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20, +}; + +static const BitmapCharRec ch40 = {3,9,-3,0,8,ch40data}; + +/* char: 0x27 ''' */ + +static const GLubyte ch39data[] = { +0x80,0x60,0x70, +}; + +static const BitmapCharRec ch39 = {4,3,-1,-6,8,ch39data}; + +/* char: 0x26 '&' */ + +static const GLubyte ch38data[] = { +0x74,0x88,0x94,0x60,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch38 = {6,7,-1,0,8,ch38data}; + +/* char: 0x25 '%' */ + +static const GLubyte ch37data[] = { +0x88,0x54,0x48,0x20,0x10,0x10,0x48,0xa4,0x44, +}; + +static const BitmapCharRec ch37 = {6,9,-1,0,8,ch37data}; + +/* char: 0x24 '$' */ + +static const GLubyte ch36data[] = { +0x20,0xf0,0x28,0x70,0xa0,0x78,0x20, +}; + +static const BitmapCharRec ch36 = {5,7,-1,-1,8,ch36data}; + +/* char: 0x23 '#' */ + +static const GLubyte ch35data[] = { +0x48,0x48,0xfc,0x48,0xfc,0x48,0x48, +}; + +static const BitmapCharRec ch35 = {6,7,-1,-1,8,ch35data}; + +/* char: 0x22 '"' */ + +static const GLubyte ch34data[] = { +0x90,0x90,0x90, +}; + +static const BitmapCharRec ch34 = {4,3,-2,-6,8,ch34data}; + +/* char: 0x21 '!' */ + +static const GLubyte ch33data[] = { +0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch33 = {1,9,-3,0,8,ch33data}; + +/* char: 0x1f */ + +static const GLubyte ch31data[] = { +0x80, +}; + +static const BitmapCharRec ch31 = {1,1,-3,-3,8,ch31data}; + +/* char: 0x1e */ + +static const GLubyte ch30data[] = { +0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c, +}; + +static const BitmapCharRec ch30 = {7,9,0,0,8,ch30data}; + +/* char: 0x1d */ + +static const GLubyte ch29data[] = { +0x80,0x40,0xfe,0x10,0xfe,0x4,0x2, +}; + +static const BitmapCharRec ch29 = {7,7,0,0,8,ch29data}; + +/* char: 0x1c */ + +static const GLubyte ch28data[] = { +0x88,0x48,0x48,0x48,0x48,0xfc, +}; + +static const BitmapCharRec ch28 = {6,6,-1,0,8,ch28data}; + +/* char: 0x1b */ + +static const GLubyte ch27data[] = { +0xfe,0x80,0x20,0x8,0x2,0x8,0x20,0x80, +}; + +static const BitmapCharRec ch27 = {7,8,0,0,8,ch27data}; + +/* char: 0x1a */ + +static const GLubyte ch26data[] = { +0xfe,0x2,0x8,0x20,0x80,0x20,0x8,0x2, +}; + +static const BitmapCharRec ch26 = {7,8,0,0,8,ch26data}; + +/* char: 0x19 */ + +static const GLubyte ch25data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch25 = {1,13,-3,2,8,ch25data}; + +/* char: 0x18 */ + +static const GLubyte ch24data[] = { +0x10,0x10,0x10,0x10,0x10,0xff, +}; + +static const BitmapCharRec ch24 = {8,6,0,2,8,ch24data}; + +/* char: 0x17 */ + +static const GLubyte ch23data[] = { +0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10, +}; + +static const BitmapCharRec ch23 = {8,8,0,-3,8,ch23data}; + +/* char: 0x16 */ + +static const GLubyte ch22data[] = { +0x10,0x10,0x10,0x10,0x10,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10, +}; + +static const BitmapCharRec ch22 = {4,13,0,2,8,ch22data}; + +/* char: 0x15 */ + +static const GLubyte ch21data[] = { +0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch21 = {5,13,-3,2,8,ch21data}; + +/* char: 0x14 */ + +static const GLubyte ch20data[] = { +0xff, +}; + +static const BitmapCharRec ch20 = {8,1,0,1,8,ch20data}; + +/* char: 0x13 */ + +static const GLubyte ch19data[] = { +0xff, +}; + +static const BitmapCharRec ch19 = {8,1,0,-1,8,ch19data}; + +/* char: 0x12 */ + +static const GLubyte ch18data[] = { +0xff, +}; + +static const BitmapCharRec ch18 = {8,1,0,-3,8,ch18data}; + +/* char: 0x11 */ + +static const GLubyte ch17data[] = { +0xff, +}; + +static const BitmapCharRec ch17 = {8,1,0,-5,8,ch17data}; + +/* char: 0x10 */ + +static const GLubyte ch16data[] = { +0xff, +}; + +static const BitmapCharRec ch16 = {8,1,0,-7,8,ch16data}; + +/* char: 0xf */ + +static const GLubyte ch15data[] = { +0x10,0x10,0x10,0x10,0x10,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10, +}; + +static const BitmapCharRec ch15 = {8,13,0,2,8,ch15data}; + +/* char: 0xe */ + +static const GLubyte ch14data[] = { +0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch14 = {5,8,-3,-3,8,ch14data}; + +/* char: 0xd */ + +static const GLubyte ch13data[] = { +0x80,0x80,0x80,0x80,0x80,0xf8, +}; + +static const BitmapCharRec ch13 = {5,6,-3,2,8,ch13data}; + +/* char: 0xc */ + +static const GLubyte ch12data[] = { +0x10,0x10,0x10,0x10,0x10,0xf0, +}; + +static const BitmapCharRec ch12 = {4,6,0,2,8,ch12data}; + +/* char: 0xb */ + +static const GLubyte ch11data[] = { +0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10, +}; + +static const BitmapCharRec ch11 = {4,8,0,-3,8,ch11data}; + +/* char: 0xa */ + +static const GLubyte ch10data[] = { +0x8,0x8,0x8,0x8,0x3e,0x20,0x50,0x88,0x88, +}; + +static const BitmapCharRec ch10 = {7,9,0,2,8,ch10data}; + +/* char: 0x9 */ + +static const GLubyte ch9data[] = { +0x3e,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88, +}; + +static const BitmapCharRec ch9 = {7,9,0,2,8,ch9data}; + +/* char: 0x8 */ + +static const GLubyte ch8data[] = { +0xfe,0x10,0x10,0xfe,0x10,0x10, +}; + +static const BitmapCharRec ch8 = {7,6,0,0,8,ch8data}; + +/* char: 0x7 */ + +static const GLubyte ch7data[] = { +0x70,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch7 = {5,4,-1,-5,8,ch7data}; + +/* char: 0x6 */ + +static const GLubyte ch6data[] = { +0x20,0x20,0x3c,0x20,0x3e,0xf8,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch6 = {7,9,0,2,8,ch6data}; + +/* char: 0x5 */ + +static const GLubyte ch5data[] = { +0x22,0x22,0x3c,0x22,0x3c,0x78,0x80,0x80,0x78, +}; + +static const BitmapCharRec ch5 = {7,9,0,2,8,ch5data}; + +/* char: 0x4 */ + +static const GLubyte ch4data[] = { +0x10,0x10,0x1c,0x10,0x9e,0x80,0xe0,0x80,0xf0, +}; + +static const BitmapCharRec ch4 = {7,9,0,2,8,ch4data}; + +/* char: 0x3 */ + +static const GLubyte ch3data[] = { +0x8,0x8,0x8,0x3e,0x88,0x88,0xf8,0x88,0x88, +}; + +static const BitmapCharRec ch3 = {7,9,0,2,8,ch3data}; + +/* char: 0x2 */ + +static const GLubyte ch2data[] = { +0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa, +}; + +static const BitmapCharRec ch2 = {8,12,0,2,8,ch2data}; + +/* char: 0x1 */ + +static const GLubyte ch1data[] = { +0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10, +}; + +static const BitmapCharRec ch1 = {7,7,0,-1,8,ch1data}; + +static const BitmapCharRec * const chars[] = { +&ch0, +&ch1, +&ch2, +&ch3, +&ch4, +&ch5, +&ch6, +&ch7, +&ch8, +&ch9, +&ch10, +&ch11, +&ch12, +&ch13, +&ch14, +&ch15, +&ch16, +&ch17, +&ch18, +&ch19, +&ch20, +&ch21, +&ch22, +&ch23, +&ch24, +&ch25, +&ch26, +&ch27, +&ch28, +&ch29, +&ch30, +&ch31, +&ch32, +&ch33, +&ch34, +&ch35, +&ch36, +&ch37, +&ch38, +&ch39, +&ch40, +&ch41, +&ch42, +&ch43, +&ch44, +&ch45, +&ch46, +&ch47, +&ch48, +&ch49, +&ch50, +&ch51, +&ch52, +&ch53, +&ch54, +&ch55, +&ch56, +&ch57, +&ch58, +&ch59, +&ch60, +&ch61, +&ch62, +&ch63, +&ch64, +&ch65, +&ch66, +&ch67, +&ch68, +&ch69, +&ch70, +&ch71, +&ch72, +&ch73, +&ch74, +&ch75, +&ch76, +&ch77, +&ch78, +&ch79, +&ch80, +&ch81, +&ch82, +&ch83, +&ch84, +&ch85, +&ch86, +&ch87, +&ch88, +&ch89, +&ch90, +&ch91, +&ch92, +&ch93, +&ch94, +&ch95, +&ch96, +&ch97, +&ch98, +&ch99, +&ch100, +&ch101, +&ch102, +&ch103, +&ch104, +&ch105, +&ch106, +&ch107, +&ch108, +&ch109, +&ch110, +&ch111, +&ch112, +&ch113, +&ch114, +&ch115, +&ch116, +&ch117, +&ch118, +&ch119, +&ch120, +&ch121, +&ch122, +&ch123, +&ch124, +&ch125, +&ch126, +&ch127, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +&ch160, +&ch161, +&ch162, +&ch163, +&ch164, +&ch165, +&ch166, +&ch167, +&ch168, +&ch169, +&ch170, +&ch171, +&ch172, +&ch173, +&ch174, +&ch175, +&ch176, +&ch177, +&ch178, +&ch179, +&ch180, +&ch181, +&ch182, +&ch183, +&ch184, +&ch185, +&ch186, +&ch187, +&ch188, +&ch189, +&ch190, +&ch191, +&ch192, +&ch193, +&ch194, +&ch195, +&ch196, +&ch197, +&ch198, +&ch199, +&ch200, +&ch201, +&ch202, +&ch203, +&ch204, +&ch205, +&ch206, +&ch207, +&ch208, +&ch209, +&ch210, +&ch211, +&ch212, +&ch213, +&ch214, +&ch215, +&ch216, +&ch217, +&ch218, +&ch219, +&ch220, +&ch221, +&ch222, +&ch223, +&ch224, +&ch225, +&ch226, +&ch227, +&ch228, +&ch229, +&ch230, +&ch231, +&ch232, +&ch233, +&ch234, +&ch235, +&ch236, +&ch237, +&ch238, +&ch239, +&ch240, +&ch241, +&ch242, +&ch243, +&ch244, +&ch245, +&ch246, +&ch247, +&ch248, +&ch249, +&ch250, +&ch251, +&ch252, +&ch253, +&ch254, +&ch255, +}; + +// jeh: removed const so mwld can export structure to shared lib +BitmapFontRec glutBitmap8By13 = { +"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", +256, +0, +chars +}; + diff --git a/src/glut/beos/glut_9x15.cpp b/src/glut/beos/glut_9x15.cpp new file mode 100644 index 00000000000..52b379fda8f --- /dev/null +++ b/src/glut/beos/glut_9x15.cpp @@ -0,0 +1,2074 @@ + +/* GENERATED FILE -- DO NOT MODIFY */ + +#include "glutbitmap.h" + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch0data[] = { 0x0 }; +static const BitmapCharRec ch0 = {1,1,0,0,9,ch0data}; +#else +static const BitmapCharRec ch0 = {0,0,0,0,9,0}; +#endif + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch32data[] = { 0x0 }; +static const BitmapCharRec ch32 = {1,1,0,0,9,ch32data}; +#else +static const BitmapCharRec ch32 = {0,0,0,0,9,0}; +#endif + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch127data[] = { 0x0 }; +static const BitmapCharRec ch127 = {1,1,0,0,9,ch127data}; +#else +static const BitmapCharRec ch127 = {0,0,0,0,9,0}; +#endif + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch160data[] = { 0x0 }; +static const BitmapCharRec ch160 = {1,1,0,0,9,ch160data}; +#else +static const BitmapCharRec ch160 = {0,0,0,0,9,0}; +#endif + +/* char: 0xff */ + +static const GLubyte ch255data[] = { +0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch255 = {6,14,-1,3,9,ch255data}; + +/* char: 0xfe */ + +static const GLubyte ch254data[] = { +0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80, +}; + +static const BitmapCharRec ch254 = {7,12,-1,3,9,ch254data}; + +/* char: 0xfd */ + +static const GLubyte ch253data[] = { +0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch253 = {6,14,-1,3,9,ch253data}; + +/* char: 0xfc */ + +static const GLubyte ch252data[] = { +0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch252 = {7,11,-1,0,9,ch252data}; + +/* char: 0xfb */ + +static const GLubyte ch251data[] = { +0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x44,0x38, +}; + +static const BitmapCharRec ch251 = {7,11,-1,0,9,ch251data}; + +/* char: 0xfa */ + +static const GLubyte ch250data[] = { +0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch250 = {7,11,-1,0,9,ch250data}; + +/* char: 0xf9 */ + +static const GLubyte ch249data[] = { +0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x18,0x20, +}; + +static const BitmapCharRec ch249 = {7,11,-1,0,9,ch249data}; + +/* char: 0xf8 */ + +static const GLubyte ch248data[] = { +0x80,0x7c,0xa2,0xa2,0x92,0x8a,0x8a,0x7c,0x2, +}; + +static const BitmapCharRec ch248 = {7,9,-1,1,9,ch248data}; + +/* char: 0xf7 */ + +static const GLubyte ch247data[] = { +0x10,0x38,0x10,0x0,0xfe,0x0,0x10,0x38,0x10, +}; + +static const BitmapCharRec ch247 = {7,9,-1,0,9,ch247data}; + +/* char: 0xf6 */ + +static const GLubyte ch246data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch246 = {7,11,-1,0,9,ch246data}; + +/* char: 0xf5 */ + +static const GLubyte ch245data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch245 = {7,11,-1,0,9,ch245data}; + +/* char: 0xf4 */ + +static const GLubyte ch244data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x44,0x38, +}; + +static const BitmapCharRec ch244 = {7,11,-1,0,9,ch244data}; + +/* char: 0xf3 */ + +static const GLubyte ch243data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch243 = {7,11,-1,0,9,ch243data}; + +/* char: 0xf2 */ + +static const GLubyte ch242data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x18,0x20, +}; + +static const BitmapCharRec ch242 = {7,11,-1,0,9,ch242data}; + +/* char: 0xf1 */ + +static const GLubyte ch241data[] = { +0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x0,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch241 = {7,11,-1,0,9,ch241data}; + +/* char: 0xf0 */ + +static const GLubyte ch240data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x8,0x50,0x30,0x48, +}; + +static const BitmapCharRec ch240 = {7,11,-1,0,9,ch240data}; + +/* char: 0xef */ + +static const GLubyte ch239data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x50,0x50, +}; + +static const BitmapCharRec ch239 = {5,11,-2,0,9,ch239data}; + +/* char: 0xee */ + +static const GLubyte ch238data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x90,0x60, +}; + +static const BitmapCharRec ch238 = {5,11,-2,0,9,ch238data}; + +/* char: 0xed */ + +static const GLubyte ch237data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,0x10, +}; + +static const BitmapCharRec ch237 = {5,11,-2,0,9,ch237data}; + +/* char: 0xec */ + +static const GLubyte ch236data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x30,0x40, +}; + +static const BitmapCharRec ch236 = {5,11,-2,0,9,ch236data}; + +/* char: 0xeb */ + +static const GLubyte ch235data[] = { +0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch235 = {7,11,-1,0,9,ch235data}; + +/* char: 0xea */ + +static const GLubyte ch234data[] = { +0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x44,0x38, +}; + +static const BitmapCharRec ch234 = {7,11,-1,0,9,ch234data}; + +/* char: 0xe9 */ + +static const GLubyte ch233data[] = { +0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch233 = {7,11,-1,0,9,ch233data}; + +/* char: 0xe8 */ + +static const GLubyte ch232data[] = { +0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x18,0x20, +}; + +static const BitmapCharRec ch232 = {7,11,-1,0,9,ch232data}; + +/* char: 0xe7 */ + +static const GLubyte ch231data[] = { +0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x82,0x7c, +}; + +static const BitmapCharRec ch231 = {7,10,-1,3,9,ch231data}; + +/* char: 0xe6 */ + +static const GLubyte ch230data[] = { +0x6e,0x92,0x90,0x7c,0x12,0x92,0x6c, +}; + +static const BitmapCharRec ch230 = {7,7,-1,0,9,ch230data}; + +/* char: 0xe5 */ + +static const GLubyte ch229data[] = { +0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x18,0x24,0x18, +}; + +static const BitmapCharRec ch229 = {7,11,-1,0,9,ch229data}; + +/* char: 0xe4 */ + +static const GLubyte ch228data[] = { +0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch228 = {7,11,-1,0,9,ch228data}; + +/* char: 0xe3 */ + +static const GLubyte ch227data[] = { +0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch227 = {7,11,-1,0,9,ch227data}; + +/* char: 0xe2 */ + +static const GLubyte ch226data[] = { +0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x44,0x38, +}; + +static const BitmapCharRec ch226 = {7,11,-1,0,9,ch226data}; + +/* char: 0xe1 */ + +static const GLubyte ch225data[] = { +0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch225 = {7,11,-1,0,9,ch225data}; + +/* char: 0xe0 */ + +static const GLubyte ch224data[] = { +0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x18,0x20, +}; + +static const BitmapCharRec ch224 = {7,11,-1,0,9,ch224data}; + +/* char: 0xdf */ + +static const GLubyte ch223data[] = { +0x80,0xbc,0xc2,0x82,0x82,0xfc,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch223 = {7,9,-1,1,9,ch223data}; + +/* char: 0xde */ + +static const GLubyte ch222data[] = { +0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,0x80,0x80, +}; + +static const BitmapCharRec ch222 = {7,10,-1,0,9,ch222data}; + +/* char: 0xdd */ + +static const GLubyte ch221data[] = { +0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch221 = {7,11,-1,0,9,ch221data}; + +/* char: 0xdc */ + +static const GLubyte ch220data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch220 = {7,11,-1,0,9,ch220data}; + +/* char: 0xdb */ + +static const GLubyte ch219data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x44,0x38, +}; + +static const BitmapCharRec ch219 = {7,11,-1,0,9,ch219data}; + +/* char: 0xda */ + +static const GLubyte ch218data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch218 = {7,11,-1,0,9,ch218data}; + +/* char: 0xd9 */ + +static const GLubyte ch217data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x18,0x20, +}; + +static const BitmapCharRec ch217 = {7,11,-1,0,9,ch217data}; + +/* char: 0xd8 */ + +static const GLubyte ch216data[] = { +0x80,0x7c,0xc2,0xa2,0xa2,0x92,0x92,0x8a,0x8a,0x86,0x7c,0x2, +}; + +static const BitmapCharRec ch216 = {7,12,-1,1,9,ch216data}; + +/* char: 0xd7 */ + +static const GLubyte ch215data[] = { +0x82,0x44,0x28,0x10,0x28,0x44,0x82, +}; + +static const BitmapCharRec ch215 = {7,7,-1,-1,9,ch215data}; + +/* char: 0xd6 */ + +static const GLubyte ch214data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch214 = {7,11,-1,0,9,ch214data}; + +/* char: 0xd5 */ + +static const GLubyte ch213data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch213 = {7,11,-1,0,9,ch213data}; + +/* char: 0xd4 */ + +static const GLubyte ch212data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x44,0x38, +}; + +static const BitmapCharRec ch212 = {7,11,-1,0,9,ch212data}; + +/* char: 0xd3 */ + +static const GLubyte ch211data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch211 = {7,11,-1,0,9,ch211data}; + +/* char: 0xd2 */ + +static const GLubyte ch210data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x18,0x20, +}; + +static const BitmapCharRec ch210 = {7,11,-1,0,9,ch210data}; + +/* char: 0xd1 */ + +static const GLubyte ch209data[] = { +0x82,0x86,0x8a,0x92,0x92,0xa2,0xc2,0x82,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch209 = {7,11,-1,0,9,ch209data}; + +/* char: 0xd0 */ + +static const GLubyte ch208data[] = { +0xfc,0x42,0x42,0x42,0x42,0xf2,0x42,0x42,0x42,0xfc, +}; + +static const BitmapCharRec ch208 = {7,10,-1,0,9,ch208data}; + +/* char: 0xcf */ + +static const GLubyte ch207data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50, +}; + +static const BitmapCharRec ch207 = {5,11,-2,0,9,ch207data}; + +/* char: 0xce */ + +static const GLubyte ch206data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x88,0x70, +}; + +static const BitmapCharRec ch206 = {5,11,-2,0,9,ch206data}; + +/* char: 0xcd */ + +static const GLubyte ch205data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x60,0x10, +}; + +static const BitmapCharRec ch205 = {5,11,-2,0,9,ch205data}; + +/* char: 0xcc */ + +static const GLubyte ch204data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x30,0x40, +}; + +static const BitmapCharRec ch204 = {5,11,-2,0,9,ch204data}; + +/* char: 0xcb */ + +static const GLubyte ch203data[] = { +0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch203 = {7,11,-1,0,9,ch203data}; + +/* char: 0xca */ + +static const GLubyte ch202data[] = { +0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x44,0x38, +}; + +static const BitmapCharRec ch202 = {7,11,-1,0,9,ch202data}; + +/* char: 0xc9 */ + +static const GLubyte ch201data[] = { +0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch201 = {7,11,-1,0,9,ch201data}; + +/* char: 0xc8 */ + +static const GLubyte ch200data[] = { +0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x18,0x20, +}; + +static const BitmapCharRec ch200 = {7,11,-1,0,9,ch200data}; + +/* char: 0xc7 */ + +static const GLubyte ch199data[] = { +0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c, +}; + +static const BitmapCharRec ch199 = {7,13,-1,3,9,ch199data}; + +/* char: 0xc6 */ + +static const GLubyte ch198data[] = { +0x9e,0x90,0x90,0x90,0xfc,0x90,0x90,0x90,0x90,0x6e, +}; + +static const BitmapCharRec ch198 = {7,10,-1,0,9,ch198data}; + +/* char: 0xc5 */ + +static const GLubyte ch197data[] = { +0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x10,0x28,0x10, +}; + +static const BitmapCharRec ch197 = {7,11,-1,0,9,ch197data}; + +/* char: 0xc4 */ + +static const GLubyte ch196data[] = { +0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x28,0x28, +}; + +static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data}; + +/* char: 0xc3 */ + +static const GLubyte ch195data[] = { +0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch195 = {7,11,-1,0,9,ch195data}; + +/* char: 0xc2 */ + +static const GLubyte ch194data[] = { +0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x44,0x38, +}; + +static const BitmapCharRec ch194 = {7,11,-1,0,9,ch194data}; + +/* char: 0xc1 */ + +static const GLubyte ch193data[] = { +0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x30,0x8, +}; + +static const BitmapCharRec ch193 = {7,11,-1,0,9,ch193data}; + +/* char: 0xc0 */ + +static const GLubyte ch192data[] = { +0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x18,0x20, +}; + +static const BitmapCharRec ch192 = {7,11,-1,0,9,ch192data}; + +/* char: 0xbf */ + +static const GLubyte ch191data[] = { +0x7c,0x82,0x82,0x80,0x40,0x20,0x10,0x10,0x0,0x10, +}; + +static const BitmapCharRec ch191 = {7,10,-1,0,9,ch191data}; + +/* char: 0xbe */ + +static const GLubyte ch190data[] = { +0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60, +}; + +static const BitmapCharRec ch190 = {7,10,-1,0,9,ch190data}; + +/* char: 0xbd */ + +static const GLubyte ch189data[] = { +0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch189 = {7,10,-1,0,9,ch189data}; + +/* char: 0xbc */ + +static const GLubyte ch188data[] = { +0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch188 = {7,10,-1,0,9,ch188data}; + +/* char: 0xbb */ + +static const GLubyte ch187data[] = { +0x90,0x48,0x24,0x12,0x12,0x24,0x48,0x90, +}; + +static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data}; + +/* char: 0xba */ + +static const GLubyte ch186data[] = { +0xf8,0x0,0x70,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch186 = {5,6,-1,-5,9,ch186data}; + +/* char: 0xb9 */ + +static const GLubyte ch185data[] = { +0xe0,0x40,0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch185 = {3,6,-1,-4,9,ch185data}; + +/* char: 0xb8 */ + +static const GLubyte ch184data[] = { +0x60,0x90,0x30, +}; + +static const BitmapCharRec ch184 = {4,3,-2,3,9,ch184data}; + +/* char: 0xb7 */ + +static const GLubyte ch183data[] = { +0xc0,0xc0, +}; + +static const BitmapCharRec ch183 = {2,2,-4,-4,9,ch183data}; + +/* char: 0xb6 */ + +static const GLubyte ch182data[] = { +0xa,0xa,0xa,0xa,0xa,0x7a,0x8a,0x8a,0x8a,0x7e, +}; + +static const BitmapCharRec ch182 = {7,10,-1,0,9,ch182data}; + +/* char: 0xb5 */ + +static const GLubyte ch181data[] = { +0x80,0x80,0xba,0xc6,0x82,0x82,0x82,0x82,0x82, +}; + +static const BitmapCharRec ch181 = {7,9,-1,2,9,ch181data}; + +/* char: 0xb4 */ + +static const GLubyte ch180data[] = { +0xc0,0x20, +}; + +static const BitmapCharRec ch180 = {3,2,-3,-9,9,ch180data}; + +/* char: 0xb3 */ + +static const GLubyte ch179data[] = { +0x60,0x90,0x10,0x20,0x90,0x60, +}; + +static const BitmapCharRec ch179 = {4,6,-1,-4,9,ch179data}; + +/* char: 0xb2 */ + +static const GLubyte ch178data[] = { +0xf0,0x80,0x60,0x10,0x90,0x60, +}; + +static const BitmapCharRec ch178 = {4,6,-1,-4,9,ch178data}; + +/* char: 0xb1 */ + +static const GLubyte ch177data[] = { +0xfe,0x0,0x10,0x10,0x10,0xfe,0x10,0x10,0x10, +}; + +static const BitmapCharRec ch177 = {7,9,-1,-1,9,ch177data}; + +/* char: 0xb0 */ + +static const GLubyte ch176data[] = { +0x60,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch176 = {4,4,-3,-6,9,ch176data}; + +/* char: 0xaf */ + +static const GLubyte ch175data[] = { +0xfc, +}; + +static const BitmapCharRec ch175 = {6,1,-1,-9,9,ch175data}; + +/* char: 0xae */ + +static const GLubyte ch174data[] = { +0x3c,0x42,0xa5,0xa9,0xbd,0xa5,0xb9,0x42,0x3c, +}; + +static const BitmapCharRec ch174 = {8,9,0,-1,9,ch174data}; + +/* char: 0xad */ + +static const GLubyte ch173data[] = { +0xfc, +}; + +static const BitmapCharRec ch173 = {6,1,-1,-4,9,ch173data}; + +/* char: 0xac */ + +static const GLubyte ch172data[] = { +0x4,0x4,0x4,0xfc, +}; + +static const BitmapCharRec ch172 = {6,4,-1,-2,9,ch172data}; + +/* char: 0xab */ + +static const GLubyte ch171data[] = { +0x12,0x24,0x48,0x90,0x90,0x48,0x24,0x12, +}; + +static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data}; + +/* char: 0xaa */ + +static const GLubyte ch170data[] = { +0xf8,0x0,0x78,0x90,0x70,0x90,0x60, +}; + +static const BitmapCharRec ch170 = {5,7,-3,-3,9,ch170data}; + +/* char: 0xa9 */ + +static const GLubyte ch169data[] = { +0x3c,0x42,0x99,0xa5,0xa1,0xa5,0x99,0x42,0x3c, +}; + +static const BitmapCharRec ch169 = {8,9,0,-1,9,ch169data}; + +/* char: 0xa8 */ + +static const GLubyte ch168data[] = { +0xa0,0xa0, +}; + +static const BitmapCharRec ch168 = {3,2,-3,-9,9,ch168data}; + +/* char: 0xa7 */ + +static const GLubyte ch167data[] = { +0x70,0x88,0x8,0x70,0x88,0x88,0x88,0x70,0x80,0x88,0x70, +}; + +static const BitmapCharRec ch167 = {5,11,-2,1,9,ch167data}; + +/* char: 0xa6 */ + +static const GLubyte ch166data[] = { +0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch166 = {1,11,-4,1,9,ch166data}; + +/* char: 0xa5 */ + +static const GLubyte ch165data[] = { +0x10,0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch165 = {7,10,-1,0,9,ch165data}; + +/* char: 0xa4 */ + +static const GLubyte ch164data[] = { +0x82,0x7c,0x44,0x44,0x7c,0x82, +}; + +static const BitmapCharRec ch164 = {7,6,-1,-3,9,ch164data}; + +/* char: 0xa3 */ + +static const GLubyte ch163data[] = { +0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c, +}; + +static const BitmapCharRec ch163 = {7,10,-1,0,9,ch163data}; + +/* char: 0xa2 */ + +static const GLubyte ch162data[] = { +0x40,0x78,0xa4,0xa0,0x90,0x94,0x78,0x8, +}; + +static const BitmapCharRec ch162 = {6,8,-1,0,9,ch162data}; + +/* char: 0xa1 */ + +static const GLubyte ch161data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80, +}; + +static const BitmapCharRec ch161 = {1,11,-4,0,9,ch161data}; + +/* char: 0x7e '~' */ + +static const GLubyte ch126data[] = { +0x8c,0x92,0x62, +}; + +static const BitmapCharRec ch126 = {7,3,-1,-7,9,ch126data}; + +/* char: 0x7d '}' */ + +static const GLubyte ch125data[] = { +0xe0,0x10,0x10,0x10,0x20,0x18,0x18,0x20,0x10,0x10,0x10,0xe0, +}; + +static const BitmapCharRec ch125 = {5,12,-1,1,9,ch125data}; + +/* char: 0x7c '|' */ + +static const GLubyte ch124data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch124 = {1,12,-4,1,9,ch124data}; + +/* char: 0x7b '{' */ + +static const GLubyte ch123data[] = { +0x38,0x40,0x40,0x40,0x20,0xc0,0xc0,0x20,0x40,0x40,0x40,0x38, +}; + +static const BitmapCharRec ch123 = {5,12,-3,1,9,ch123data}; + +/* char: 0x7a 'z' */ + +static const GLubyte ch122data[] = { +0xfe,0x40,0x20,0x10,0x8,0x4,0xfe, +}; + +static const BitmapCharRec ch122 = {7,7,-1,0,9,ch122data}; + +/* char: 0x79 'y' */ + +static const GLubyte ch121data[] = { +0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84, +}; + +static const BitmapCharRec ch121 = {6,10,-1,3,9,ch121data}; + +/* char: 0x78 'x' */ + +static const GLubyte ch120data[] = { +0x82,0x44,0x28,0x10,0x28,0x44,0x82, +}; + +static const BitmapCharRec ch120 = {7,7,-1,0,9,ch120data}; + +/* char: 0x77 'w' */ + +static const GLubyte ch119data[] = { +0x44,0xaa,0x92,0x92,0x92,0x82,0x82, +}; + +static const BitmapCharRec ch119 = {7,7,-1,0,9,ch119data}; + +/* char: 0x76 'v' */ + +static const GLubyte ch118data[] = { +0x10,0x28,0x28,0x44,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch118 = {7,7,-1,0,9,ch118data}; + +/* char: 0x75 'u' */ + +static const GLubyte ch117data[] = { +0x7a,0x84,0x84,0x84,0x84,0x84,0x84, +}; + +static const BitmapCharRec ch117 = {7,7,-1,0,9,ch117data}; + +/* char: 0x74 't' */ + +static const GLubyte ch116data[] = { +0x1c,0x22,0x20,0x20,0x20,0x20,0xfc,0x20,0x20, +}; + +static const BitmapCharRec ch116 = {7,9,-1,0,9,ch116data}; + +/* char: 0x73 's' */ + +static const GLubyte ch115data[] = { +0x7c,0x82,0x2,0x7c,0x80,0x82,0x7c, +}; + +static const BitmapCharRec ch115 = {7,7,-1,0,9,ch115data}; + +/* char: 0x72 'r' */ + +static const GLubyte ch114data[] = { +0x40,0x40,0x40,0x40,0x42,0x62,0x9c, +}; + +static const BitmapCharRec ch114 = {7,7,-1,0,9,ch114data}; + +/* char: 0x71 'q' */ + +static const GLubyte ch113data[] = { +0x2,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x86,0x7a, +}; + +static const BitmapCharRec ch113 = {7,10,-1,3,9,ch113data}; + +/* char: 0x70 'p' */ + +static const GLubyte ch112data[] = { +0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc, +}; + +static const BitmapCharRec ch112 = {7,10,-1,3,9,ch112data}; + +/* char: 0x6f 'o' */ + +static const GLubyte ch111data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch111 = {7,7,-1,0,9,ch111data}; + +/* char: 0x6e 'n' */ + +static const GLubyte ch110data[] = { +0x82,0x82,0x82,0x82,0x82,0xc2,0xbc, +}; + +static const BitmapCharRec ch110 = {7,7,-1,0,9,ch110data}; + +/* char: 0x6d 'm' */ + +static const GLubyte ch109data[] = { +0x82,0x92,0x92,0x92,0x92,0x92,0xec, +}; + +static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data}; + +/* char: 0x6c 'l' */ + +static const GLubyte ch108data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0, +}; + +static const BitmapCharRec ch108 = {5,10,-2,0,9,ch108data}; + +/* char: 0x6b 'k' */ + +static const GLubyte ch107data[] = { +0x82,0x8c,0xb0,0xc0,0xb0,0x8c,0x82,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch107 = {7,10,-1,0,9,ch107data}; + +/* char: 0x6a 'j' */ + +static const GLubyte ch106data[] = { +0x78,0x84,0x84,0x84,0x4,0x4,0x4,0x4,0x4,0x1c,0x0,0x0,0xc, +}; + +static const BitmapCharRec ch106 = {6,13,-1,3,9,ch106data}; + +/* char: 0x69 'i' */ + +static const GLubyte ch105data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60, +}; + +static const BitmapCharRec ch105 = {5,10,-2,0,9,ch105data}; + +/* char: 0x68 'h' */ + +static const GLubyte ch104data[] = { +0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch104 = {7,10,-1,0,9,ch104data}; + +/* char: 0x67 'g' */ + +static const GLubyte ch103data[] = { +0x7c,0x82,0x82,0x7c,0x80,0x78,0x84,0x84,0x84,0x7a, +}; + +static const BitmapCharRec ch103 = {7,10,-1,3,9,ch103data}; + +/* char: 0x66 'f' */ + +static const GLubyte ch102data[] = { +0x20,0x20,0x20,0x20,0xf8,0x20,0x20,0x22,0x22,0x1c, +}; + +static const BitmapCharRec ch102 = {7,10,-1,0,9,ch102data}; + +/* char: 0x65 'e' */ + +static const GLubyte ch101data[] = { +0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch101 = {7,7,-1,0,9,ch101data}; + +/* char: 0x64 'd' */ + +static const GLubyte ch100data[] = { +0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,0x2,0x2,0x2, +}; + +static const BitmapCharRec ch100 = {7,10,-1,0,9,ch100data}; + +/* char: 0x63 'c' */ + +static const GLubyte ch99data[] = { +0x7c,0x82,0x80,0x80,0x80,0x82,0x7c, +}; + +static const BitmapCharRec ch99 = {7,7,-1,0,9,ch99data}; + +/* char: 0x62 'b' */ + +static const GLubyte ch98data[] = { +0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch98 = {7,10,-1,0,9,ch98data}; + +/* char: 0x61 'a' */ + +static const GLubyte ch97data[] = { +0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c, +}; + +static const BitmapCharRec ch97 = {7,7,-1,0,9,ch97data}; + +/* char: 0x60 '`' */ + +static const GLubyte ch96data[] = { +0x10,0x20,0x40,0xc0, +}; + +static const BitmapCharRec ch96 = {4,4,-3,-6,9,ch96data}; + +/* char: 0x5f '_' */ + +static const GLubyte ch95data[] = { +0xff, +}; + +static const BitmapCharRec ch95 = {8,1,0,1,9,ch95data}; + +/* char: 0x5e '^' */ + +static const GLubyte ch94data[] = { +0x82,0x44,0x28,0x10, +}; + +static const BitmapCharRec ch94 = {7,4,-1,-6,9,ch94data}; + +/* char: 0x5d ']' */ + +static const GLubyte ch93data[] = { +0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0, +}; + +static const BitmapCharRec ch93 = {4,12,-2,1,9,ch93data}; + +/* char: 0x5c '\' */ + +static const GLubyte ch92data[] = { +0x2,0x4,0x4,0x8,0x10,0x10,0x20,0x40,0x40,0x80, +}; + +static const BitmapCharRec ch92 = {7,10,-1,0,9,ch92data}; + +/* char: 0x5b '[' */ + +static const GLubyte ch91data[] = { +0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0, +}; + +static const BitmapCharRec ch91 = {4,12,-3,1,9,ch91data}; + +/* char: 0x5a 'Z' */ + +static const GLubyte ch90data[] = { +0xfe,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe, +}; + +static const BitmapCharRec ch90 = {7,10,-1,0,9,ch90data}; + +/* char: 0x59 'Y' */ + +static const GLubyte ch89data[] = { +0x10,0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch89 = {7,10,-1,0,9,ch89data}; + +/* char: 0x58 'X' */ + +static const GLubyte ch88data[] = { +0x82,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch88 = {7,10,-1,0,9,ch88data}; + +/* char: 0x57 'W' */ + +static const GLubyte ch87data[] = { +0x44,0xaa,0x92,0x92,0x92,0x92,0x82,0x82,0x82,0x82, +}; + +static const BitmapCharRec ch87 = {7,10,-1,0,9,ch87data}; + +/* char: 0x56 'V' */ + +static const GLubyte ch86data[] = { +0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,0x82, +}; + +static const BitmapCharRec ch86 = {7,10,-1,0,9,ch86data}; + +/* char: 0x55 'U' */ + +static const GLubyte ch85data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82, +}; + +static const BitmapCharRec ch85 = {7,10,-1,0,9,ch85data}; + +/* char: 0x54 'T' */ + +static const GLubyte ch84data[] = { +0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe, +}; + +static const BitmapCharRec ch84 = {7,10,-1,0,9,ch84data}; + +/* char: 0x53 'S' */ + +static const GLubyte ch83data[] = { +0x7c,0x82,0x82,0x2,0xc,0x70,0x80,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch83 = {7,10,-1,0,9,ch83data}; + +/* char: 0x52 'R' */ + +static const GLubyte ch82data[] = { +0x82,0x82,0x84,0x88,0x90,0xfc,0x82,0x82,0x82,0xfc, +}; + +static const BitmapCharRec ch82 = {7,10,-1,0,9,ch82data}; + +/* char: 0x51 'Q' */ + +static const GLubyte ch81data[] = { +0x6,0x8,0x7c,0x92,0xa2,0x82,0x82,0x82,0x82,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch81 = {7,12,-1,2,9,ch81data}; + +/* char: 0x50 'P' */ + +static const GLubyte ch80data[] = { +0x80,0x80,0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc, +}; + +static const BitmapCharRec ch80 = {7,10,-1,0,9,ch80data}; + +/* char: 0x4f 'O' */ + +static const GLubyte ch79data[] = { +0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch79 = {7,10,-1,0,9,ch79data}; + +/* char: 0x4e 'N' */ + +static const GLubyte ch78data[] = { +0x82,0x82,0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x82, +}; + +static const BitmapCharRec ch78 = {7,10,-1,0,9,ch78data}; + +/* char: 0x4d 'M' */ + +static const GLubyte ch77data[] = { +0x82,0x82,0x82,0x92,0x92,0xaa,0xaa,0xc6,0x82,0x82, +}; + +static const BitmapCharRec ch77 = {7,10,-1,0,9,ch77data}; + +/* char: 0x4c 'L' */ + +static const GLubyte ch76data[] = { +0xfe,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch76 = {7,10,-1,0,9,ch76data}; + +/* char: 0x4b 'K' */ + +static const GLubyte ch75data[] = { +0x82,0x84,0x88,0x90,0xa0,0xe0,0x90,0x88,0x84,0x82, +}; + +static const BitmapCharRec ch75 = {7,10,-1,0,9,ch75data}; + +/* char: 0x4a 'J' */ + +static const GLubyte ch74data[] = { +0x78,0x84,0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x1e, +}; + +static const BitmapCharRec ch74 = {7,10,-1,0,9,ch74data}; + +/* char: 0x49 'I' */ + +static const GLubyte ch73data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8, +}; + +static const BitmapCharRec ch73 = {5,10,-2,0,9,ch73data}; + +/* char: 0x48 'H' */ + +static const GLubyte ch72data[] = { +0x82,0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82, +}; + +static const BitmapCharRec ch72 = {7,10,-1,0,9,ch72data}; + +/* char: 0x47 'G' */ + +static const GLubyte ch71data[] = { +0x7c,0x82,0x82,0x82,0x8e,0x80,0x80,0x80,0x82,0x7c, +}; + +static const BitmapCharRec ch71 = {7,10,-1,0,9,ch71data}; + +/* char: 0x46 'F' */ + +static const GLubyte ch70data[] = { +0x40,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe, +}; + +static const BitmapCharRec ch70 = {7,10,-1,0,9,ch70data}; + +/* char: 0x45 'E' */ + +static const GLubyte ch69data[] = { +0xfe,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe, +}; + +static const BitmapCharRec ch69 = {7,10,-1,0,9,ch69data}; + +/* char: 0x44 'D' */ + +static const GLubyte ch68data[] = { +0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc, +}; + +static const BitmapCharRec ch68 = {7,10,-1,0,9,ch68data}; + +/* char: 0x43 'C' */ + +static const GLubyte ch67data[] = { +0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c, +}; + +static const BitmapCharRec ch67 = {7,10,-1,0,9,ch67data}; + +/* char: 0x42 'B' */ + +static const GLubyte ch66data[] = { +0xfc,0x42,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc, +}; + +static const BitmapCharRec ch66 = {7,10,-1,0,9,ch66data}; + +/* char: 0x41 'A' */ + +static const GLubyte ch65data[] = { +0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x44,0x28,0x10, +}; + +static const BitmapCharRec ch65 = {7,10,-1,0,9,ch65data}; + +/* char: 0x40 '@' */ + +static const GLubyte ch64data[] = { +0x7c,0x80,0x80,0x9a,0xa6,0xa2,0x9e,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch64 = {7,10,-1,0,9,ch64data}; + +/* char: 0x3f '?' */ + +static const GLubyte ch63data[] = { +0x10,0x0,0x10,0x10,0x8,0x4,0x2,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch63 = {7,10,-1,0,9,ch63data}; + +/* char: 0x3e '>' */ + +static const GLubyte ch62data[] = { +0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80, +}; + +static const BitmapCharRec ch62 = {5,10,-2,0,9,ch62data}; + +/* char: 0x3d '=' */ + +static const GLubyte ch61data[] = { +0xfe,0x0,0x0,0xfe, +}; + +static const BitmapCharRec ch61 = {7,4,-1,-2,9,ch61data}; + +/* char: 0x3c '<' */ + +static const GLubyte ch60data[] = { +0x8,0x10,0x20,0x40,0x80,0x80,0x40,0x20,0x10,0x8, +}; + +static const BitmapCharRec ch60 = {5,10,-2,0,9,ch60data}; + +/* char: 0x3b ';' */ + +static const GLubyte ch59data[] = { +0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0, +}; + +static const BitmapCharRec ch59 = {2,10,-4,3,9,ch59data}; + +/* char: 0x3a ':' */ + +static const GLubyte ch58data[] = { +0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0, +}; + +static const BitmapCharRec ch58 = {2,7,-4,0,9,ch58data}; + +/* char: 0x39 '9' */ + +static const GLubyte ch57data[] = { +0x78,0x4,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch57 = {7,10,-1,0,9,ch57data}; + +/* char: 0x38 '8' */ + +static const GLubyte ch56data[] = { +0x38,0x44,0x82,0x82,0x44,0x38,0x44,0x82,0x44,0x38, +}; + +static const BitmapCharRec ch56 = {7,10,-1,0,9,ch56data}; + +/* char: 0x37 '7' */ + +static const GLubyte ch55data[] = { +0x40,0x40,0x20,0x20,0x10,0x8,0x4,0x2,0x2,0xfe, +}; + +static const BitmapCharRec ch55 = {7,10,-1,0,9,ch55data}; + +/* char: 0x36 '6' */ + +static const GLubyte ch54data[] = { +0x7c,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x40,0x3c, +}; + +static const BitmapCharRec ch54 = {7,10,-1,0,9,ch54data}; + +/* char: 0x35 '5' */ + +static const GLubyte ch53data[] = { +0x7c,0x82,0x2,0x2,0x2,0xc2,0xbc,0x80,0x80,0xfe, +}; + +static const BitmapCharRec ch53 = {7,10,-1,0,9,ch53data}; + +/* char: 0x34 '4' */ + +static const GLubyte ch52data[] = { +0x4,0x4,0x4,0xfe,0x84,0x44,0x24,0x14,0xc,0x4, +}; + +static const BitmapCharRec ch52 = {7,10,-1,0,9,ch52data}; + +/* char: 0x33 '3' */ + +static const GLubyte ch51data[] = { +0x7c,0x82,0x2,0x2,0x2,0x1c,0x8,0x4,0x2,0xfe, +}; + +static const BitmapCharRec ch51 = {7,10,-1,0,9,ch51data}; + +/* char: 0x32 '2' */ + +static const GLubyte ch50data[] = { +0xfe,0x80,0x40,0x30,0x8,0x4,0x2,0x82,0x82,0x7c, +}; + +static const BitmapCharRec ch50 = {7,10,-1,0,9,ch50data}; + +/* char: 0x31 '1' */ + +static const GLubyte ch49data[] = { +0xfe,0x10,0x10,0x10,0x10,0x10,0x90,0x50,0x30,0x10, +}; + +static const BitmapCharRec ch49 = {7,10,-1,0,9,ch49data}; + +/* char: 0x30 '0' */ + +static const GLubyte ch48data[] = { +0x38,0x44,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x38, +}; + +static const BitmapCharRec ch48 = {7,10,-1,0,9,ch48data}; + +/* char: 0x2f '/' */ + +static const GLubyte ch47data[] = { +0x80,0x40,0x40,0x20,0x10,0x10,0x8,0x4,0x4,0x2, +}; + +static const BitmapCharRec ch47 = {7,10,-1,0,9,ch47data}; + +/* char: 0x2e '.' */ + +static const GLubyte ch46data[] = { +0xc0,0xc0, +}; + +static const BitmapCharRec ch46 = {2,2,-4,0,9,ch46data}; + +/* char: 0x2d '-' */ + +static const GLubyte ch45data[] = { +0xfe, +}; + +static const BitmapCharRec ch45 = {7,1,-1,-4,9,ch45data}; + +/* char: 0x2c ',' */ + +static const GLubyte ch44data[] = { +0x80,0x40,0x40,0xc0,0xc0, +}; + +static const BitmapCharRec ch44 = {2,5,-4,3,9,ch44data}; + +/* char: 0x2b '+' */ + +static const GLubyte ch43data[] = { +0x10,0x10,0x10,0xfe,0x10,0x10,0x10, +}; + +static const BitmapCharRec ch43 = {7,7,-1,-1,9,ch43data}; + +/* char: 0x2a '*' */ + +static const GLubyte ch42data[] = { +0x10,0x92,0x54,0x38,0x54,0x92,0x10, +}; + +static const BitmapCharRec ch42 = {7,7,-1,-1,9,ch42data}; + +/* char: 0x29 ')' */ + +static const GLubyte ch41data[] = { +0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80, +}; + +static const BitmapCharRec ch41 = {3,12,-3,1,9,ch41data}; + +/* char: 0x28 '(' */ + +static const GLubyte ch40data[] = { +0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20, +}; + +static const BitmapCharRec ch40 = {3,12,-3,1,9,ch40data}; + +/* char: 0x27 ''' */ + +static const GLubyte ch39data[] = { +0x80,0x40,0x20,0x30, +}; + +static const BitmapCharRec ch39 = {4,4,-3,-6,9,ch39data}; + +/* char: 0x26 '&' */ + +static const GLubyte ch38data[] = { +0x62,0x94,0x88,0x94,0x62,0x60,0x90,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch38 = {7,10,-1,0,9,ch38data}; + +/* char: 0x25 '%' */ + +static const GLubyte ch37data[] = { +0x84,0x4a,0x4a,0x24,0x10,0x10,0x48,0xa4,0xa4,0x42, +}; + +static const BitmapCharRec ch37 = {7,10,-1,0,9,ch37data}; + +/* char: 0x24 '$' */ + +static const GLubyte ch36data[] = { +0x10,0x7c,0x92,0x12,0x12,0x14,0x38,0x50,0x90,0x92,0x7c,0x10, +}; + +static const BitmapCharRec ch36 = {7,12,-1,1,9,ch36data}; + +/* char: 0x23 '#' */ + +static const GLubyte ch35data[] = { +0x48,0x48,0xfc,0x48,0x48,0xfc,0x48,0x48, +}; + +static const BitmapCharRec ch35 = {6,8,-1,-1,9,ch35data}; + +/* char: 0x22 '"' */ + +static const GLubyte ch34data[] = { +0x90,0x90,0x90, +}; + +static const BitmapCharRec ch34 = {4,3,-3,-7,9,ch34data}; + +/* char: 0x21 '!' */ + +static const GLubyte ch33data[] = { +0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch33 = {1,11,-4,0,9,ch33data}; + +/* char: 0x1f */ + +static const GLubyte ch31data[] = { +0xc0,0xc0, +}; + +static const BitmapCharRec ch31 = {2,2,-4,-2,9,ch31data}; + +/* char: 0x1e */ + +static const GLubyte ch30data[] = { +0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c, +}; + +static const BitmapCharRec ch30 = {7,10,-1,0,9,ch30data}; + +/* char: 0x1d */ + +static const GLubyte ch29data[] = { +0x80,0x40,0xfe,0x10,0xfe,0x4,0x2, +}; + +static const BitmapCharRec ch29 = {7,7,-1,0,9,ch29data}; + +/* char: 0x1c */ + +static const GLubyte ch28data[] = { +0x44,0x24,0x24,0x24,0x24,0x24,0xfe, +}; + +static const BitmapCharRec ch28 = {7,7,-1,0,9,ch28data}; + +/* char: 0x1b */ + +static const GLubyte ch27data[] = { +0xfe,0x0,0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80, +}; + +static const BitmapCharRec ch27 = {7,12,-1,2,9,ch27data}; + +/* char: 0x1a */ + +static const GLubyte ch26data[] = { +0xfc,0x0,0x4,0x8,0x10,0x20,0x40,0x40,0x20,0x10,0x8,0x4, +}; + +static const BitmapCharRec ch26 = {6,12,-2,2,9,ch26data}; + +/* char: 0x19 */ + +static const GLubyte ch25data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch25 = {1,15,-4,3,9,ch25data}; + +/* char: 0x18 */ + +static const GLubyte ch24data[] = { +0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80, +}; + +static const BitmapCharRec ch24 = {9,7,0,3,9,ch24data}; + +/* char: 0x17 */ + +static const GLubyte ch23data[] = { +0xff,0x80,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, +0x8,0x0, +}; + +static const BitmapCharRec ch23 = {9,9,0,-3,9,ch23data}; + +/* char: 0x16 */ + +static const GLubyte ch22data[] = { +0x8,0x8,0x8,0x8,0x8,0x8,0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, +}; + +static const BitmapCharRec ch22 = {5,15,0,3,9,ch22data}; + +/* char: 0x15 */ + +static const GLubyte ch21data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch21 = {5,15,-4,3,9,ch21data}; + +/* char: 0x14 */ + +static const GLubyte ch20data[] = { +0xff,0x80, +}; + +static const BitmapCharRec ch20 = {9,1,0,1,9,ch20data}; + +/* char: 0x13 */ + +static const GLubyte ch19data[] = { +0xff,0x80, +}; + +static const BitmapCharRec ch19 = {9,1,0,-1,9,ch19data}; + +/* char: 0x12 */ + +static const GLubyte ch18data[] = { +0xff,0x80, +}; + +static const BitmapCharRec ch18 = {9,1,0,-3,9,ch18data}; + +/* char: 0x11 */ + +static const GLubyte ch17data[] = { +0xff,0x80, +}; + +static const BitmapCharRec ch17 = {9,1,0,-5,9,ch17data}; + +/* char: 0x10 */ + +static const GLubyte ch16data[] = { +0xff,0x80, +}; + +static const BitmapCharRec ch16 = {9,1,0,-7,9,ch16data}; + +/* char: 0xf */ + +static const GLubyte ch15data[] = { +0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x8,0x0, +0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, +}; + +static const BitmapCharRec ch15 = {9,15,0,3,9,ch15data}; + +/* char: 0xe */ + +static const GLubyte ch14data[] = { +0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch14 = {5,9,-4,-3,9,ch14data}; + +/* char: 0xd */ + +static const GLubyte ch13data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0xf8, +}; + +static const BitmapCharRec ch13 = {5,7,-4,3,9,ch13data}; + +/* char: 0xc */ + +static const GLubyte ch12data[] = { +0x8,0x8,0x8,0x8,0x8,0x8,0xf8, +}; + +static const BitmapCharRec ch12 = {5,7,0,3,9,ch12data}; + +/* char: 0xb */ + +static const GLubyte ch11data[] = { +0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, +}; + +static const BitmapCharRec ch11 = {5,9,0,-3,9,ch11data}; + +/* char: 0xa */ + +static const GLubyte ch10data[] = { +0x8,0x8,0x8,0x8,0x3e,0x0,0x20,0x50,0x88,0x88, +}; + +static const BitmapCharRec ch10 = {7,10,-1,2,9,ch10data}; + +/* char: 0x9 */ + +static const GLubyte ch9data[] = { +0x3e,0x20,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88, +}; + +static const BitmapCharRec ch9 = {7,10,-1,2,9,ch9data}; + +/* char: 0x8 */ + +static const GLubyte ch8data[] = { +0xfe,0x10,0x10,0xfe,0x10,0x10, +}; + +static const BitmapCharRec ch8 = {7,6,-1,0,9,ch8data}; + +/* char: 0x7 */ + +static const GLubyte ch7data[] = { +0x70,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch7 = {5,4,-2,-6,9,ch7data}; + +/* char: 0x6 */ + +static const GLubyte ch6data[] = { +0x20,0x20,0x3c,0x20,0x3e,0x0,0xf8,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch6 = {7,10,-1,2,9,ch6data}; + +/* char: 0x5 */ + +static const GLubyte ch5data[] = { +0x22,0x22,0x3c,0x22,0x3c,0x0,0x78,0x80,0x80,0x78, +}; + +static const BitmapCharRec ch5 = {7,10,-1,2,9,ch5data}; + +/* char: 0x4 */ + +static const GLubyte ch4data[] = { +0x10,0x10,0x1c,0x10,0x1e,0x80,0x80,0xe0,0x80,0xf0, +}; + +static const BitmapCharRec ch4 = {7,10,-1,2,9,ch4data}; + +/* char: 0x3 */ + +static const GLubyte ch3data[] = { +0x8,0x8,0x8,0x3e,0x0,0x88,0x88,0xf8,0x88,0x88, +}; + +static const BitmapCharRec ch3 = {7,10,-1,2,9,ch3data}; + +/* char: 0x2 */ + +static const GLubyte ch2data[] = { +0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa, +}; + +static const BitmapCharRec ch2 = {8,14,0,3,9,ch2data}; + +/* char: 0x1 */ + +static const GLubyte ch1data[] = { +0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10, +}; + +static const BitmapCharRec ch1 = {7,7,-1,0,9,ch1data}; + +static const BitmapCharRec * const chars[] = { +&ch0, +&ch1, +&ch2, +&ch3, +&ch4, +&ch5, +&ch6, +&ch7, +&ch8, +&ch9, +&ch10, +&ch11, +&ch12, +&ch13, +&ch14, +&ch15, +&ch16, +&ch17, +&ch18, +&ch19, +&ch20, +&ch21, +&ch22, +&ch23, +&ch24, +&ch25, +&ch26, +&ch27, +&ch28, +&ch29, +&ch30, +&ch31, +&ch32, +&ch33, +&ch34, +&ch35, +&ch36, +&ch37, +&ch38, +&ch39, +&ch40, +&ch41, +&ch42, +&ch43, +&ch44, +&ch45, +&ch46, +&ch47, +&ch48, +&ch49, +&ch50, +&ch51, +&ch52, +&ch53, +&ch54, +&ch55, +&ch56, +&ch57, +&ch58, +&ch59, +&ch60, +&ch61, +&ch62, +&ch63, +&ch64, +&ch65, +&ch66, +&ch67, +&ch68, +&ch69, +&ch70, +&ch71, +&ch72, +&ch73, +&ch74, +&ch75, +&ch76, +&ch77, +&ch78, +&ch79, +&ch80, +&ch81, +&ch82, +&ch83, +&ch84, +&ch85, +&ch86, +&ch87, +&ch88, +&ch89, +&ch90, +&ch91, +&ch92, +&ch93, +&ch94, +&ch95, +&ch96, +&ch97, +&ch98, +&ch99, +&ch100, +&ch101, +&ch102, +&ch103, +&ch104, +&ch105, +&ch106, +&ch107, +&ch108, +&ch109, +&ch110, +&ch111, +&ch112, +&ch113, +&ch114, +&ch115, +&ch116, +&ch117, +&ch118, +&ch119, +&ch120, +&ch121, +&ch122, +&ch123, +&ch124, +&ch125, +&ch126, +&ch127, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +&ch160, +&ch161, +&ch162, +&ch163, +&ch164, +&ch165, +&ch166, +&ch167, +&ch168, +&ch169, +&ch170, +&ch171, +&ch172, +&ch173, +&ch174, +&ch175, +&ch176, +&ch177, +&ch178, +&ch179, +&ch180, +&ch181, +&ch182, +&ch183, +&ch184, +&ch185, +&ch186, +&ch187, +&ch188, +&ch189, +&ch190, +&ch191, +&ch192, +&ch193, +&ch194, +&ch195, +&ch196, +&ch197, +&ch198, +&ch199, +&ch200, +&ch201, +&ch202, +&ch203, +&ch204, +&ch205, +&ch206, +&ch207, +&ch208, +&ch209, +&ch210, +&ch211, +&ch212, +&ch213, +&ch214, +&ch215, +&ch216, +&ch217, +&ch218, +&ch219, +&ch220, +&ch221, +&ch222, +&ch223, +&ch224, +&ch225, +&ch226, +&ch227, +&ch228, +&ch229, +&ch230, +&ch231, +&ch232, +&ch233, +&ch234, +&ch235, +&ch236, +&ch237, +&ch238, +&ch239, +&ch240, +&ch241, +&ch242, +&ch243, +&ch244, +&ch245, +&ch246, +&ch247, +&ch248, +&ch249, +&ch250, +&ch251, +&ch252, +&ch253, +&ch254, +&ch255, +}; + +// jeh: removed const so mwld can export structure to shared lib +BitmapFontRec glutBitmap9By15 = { +"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", +256, +0, +chars +}; + diff --git a/src/glut/beos/glut_bitmap.cpp b/src/glut/beos/glut_bitmap.cpp new file mode 100644 index 00000000000..874a05e0b08 --- /dev/null +++ b/src/glut/beos/glut_bitmap.cpp @@ -0,0 +1,58 @@ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include <GL/glut.h> +#include "glutint.h" +#include "glutbitmap.h" + +void APIENTRY +glutBitmapCharacter(GLUTbitmapFont font, int c) +{ + const BitmapCharRec *ch; + BitmapFontPtr fontinfo; + GLint swapbytes, lsbfirst, rowlength; + GLint skiprows, skippixels, alignment; + +#if defined(WIN32) + fontinfo = (BitmapFontPtr) __glutFont(font); +#else + fontinfo = (BitmapFontPtr) font; +#endif + + if (c < fontinfo->first || + c >= fontinfo->first + fontinfo->num_chars) + return; + ch = fontinfo->ch[c - fontinfo->first]; + if (ch) { + /* Save current modes. */ + glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); + glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); + glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); + glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); + glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); + glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); + /* Little endian machines (DEC Alpha for example) could + benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE + instead of GL_FALSE, but this would require changing the + generated bitmaps too. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glBitmap(ch->width, ch->height, ch->xorig, ch->yorig, + ch->advance, 0, ch->bitmap); + /* Restore saved modes. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); + glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); + glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); + glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); + glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); + } +} diff --git a/src/glut/beos/glut_bwidth.cpp b/src/glut/beos/glut_bwidth.cpp new file mode 100644 index 00000000000..711dfa569e3 --- /dev/null +++ b/src/glut/beos/glut_bwidth.cpp @@ -0,0 +1,59 @@ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include <GL/glut.h> +#include "glutint.h" +#include "glutbitmap.h" + +/* CENTRY */ +int APIENTRY +glutBitmapWidth(GLUTbitmapFont font, int c) +{ + BitmapFontPtr fontinfo; + const BitmapCharRec *ch; + +#if defined(WIN32) + fontinfo = (BitmapFontPtr) __glutFont(font); +#else + fontinfo = (BitmapFontPtr) font; +#endif + + if (c < fontinfo->first || c >= fontinfo->first + fontinfo->num_chars) + return 0; + ch = fontinfo->ch[c - fontinfo->first]; + if (ch) + return (int)ch->advance; + else + return 0; +} + +int APIENTRY +glutBitmapLength(GLUTbitmapFont font, const char *string) +{ + int c, length; + BitmapFontPtr fontinfo; + const BitmapCharRec *ch; + +#ifdef WIN32 + fontinfo = (BitmapFontPtr) __glutFont(font); +#else + fontinfo = (BitmapFontPtr) font; +#endif + + length = 0; + for (; *string != '\0'; string++) { + c = *string; + if (c >= fontinfo->first && c < fontinfo->first + fontinfo->num_chars) { + ch = fontinfo->ch[c - fontinfo->first]; + if (ch) + length += (int)ch->advance; + } + } + return length; +} + +/* ENDCENTRY */ diff --git a/src/glut/beos/glut_hel10.cpp b/src/glut/beos/glut_hel10.cpp new file mode 100644 index 00000000000..7ed306c1c00 --- /dev/null +++ b/src/glut/beos/glut_hel10.cpp @@ -0,0 +1,1777 @@ + +/* GENERATED FILE -- DO NOT MODIFY */ + +#include "glutbitmap.h" + +/* char: 0xff */ + +static const GLubyte ch255data[] = { +0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x50, +}; + +static const BitmapCharRec ch255 = {4,10,0,2,5,ch255data}; + +/* char: 0xfe */ + +static const GLubyte ch254data[] = { +0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80, +}; + +static const BitmapCharRec ch254 = {5,10,0,2,6,ch254data}; + +/* char: 0xfd */ + +static const GLubyte ch253data[] = { +0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch253 = {4,11,0,2,5,ch253data}; + +/* char: 0xfc */ + +static const GLubyte ch252data[] = { +0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50, +}; + +static const BitmapCharRec ch252 = {4,8,0,0,5,ch252data}; + +/* char: 0xfb */ + +static const GLubyte ch251data[] = { +0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch251 = {4,9,0,0,5,ch251data}; + +/* char: 0xfa */ + +static const GLubyte ch250data[] = { +0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x40,0x20, +}; + +static const BitmapCharRec ch250 = {4,9,0,0,5,ch250data}; + +/* char: 0xf9 */ + +static const GLubyte ch249data[] = { +0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch249 = {4,9,0,0,5,ch249data}; + +/* char: 0xf8 */ + +static const GLubyte ch248data[] = { +0x70,0x88,0xc8,0xa8,0x98,0x74, +}; + +static const BitmapCharRec ch248 = {6,6,0,0,6,ch248data}; + +/* char: 0xf7 */ + +static const GLubyte ch247data[] = { +0x20,0x0,0xf8,0x0,0x20, +}; + +static const BitmapCharRec ch247 = {5,5,0,-1,6,ch247data}; + +/* char: 0xf6 */ + +static const GLubyte ch246data[] = { +0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50, +}; + +static const BitmapCharRec ch246 = {5,8,0,0,6,ch246data}; + +/* char: 0xf5 */ + +static const GLubyte ch245data[] = { +0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch245 = {5,9,0,0,6,ch245data}; + +/* char: 0xf4 */ + +static const GLubyte ch244data[] = { +0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch244 = {5,9,0,0,6,ch244data}; + +/* char: 0xf3 */ + +static const GLubyte ch243data[] = { +0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch243 = {5,9,0,0,6,ch243data}; + +/* char: 0xf2 */ + +static const GLubyte ch242data[] = { +0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch242 = {5,9,0,0,6,ch242data}; + +/* char: 0xf1 */ + +static const GLubyte ch241data[] = { +0x90,0x90,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50, +}; + +static const BitmapCharRec ch241 = {4,9,0,0,5,ch241data}; + +/* char: 0xf0 */ + +static const GLubyte ch240data[] = { +0x70,0x88,0x88,0x88,0x88,0x78,0x90,0x60,0x50, +}; + +static const BitmapCharRec ch240 = {5,9,0,0,6,ch240data}; + +/* char: 0xef */ + +static const GLubyte ch239data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0, +}; + +static const BitmapCharRec ch239 = {3,8,0,0,2,ch239data}; + +/* char: 0xee */ + +static const GLubyte ch238data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40, +}; + +static const BitmapCharRec ch238 = {3,9,1,0,2,ch238data}; + +/* char: 0xed */ + +static const GLubyte ch237data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40, +}; + +static const BitmapCharRec ch237 = {2,9,0,0,2,ch237data}; + +/* char: 0xec */ + +static const GLubyte ch236data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80, +}; + +static const BitmapCharRec ch236 = {2,9,1,0,2,ch236data}; + +/* char: 0xeb */ + +static const GLubyte ch235data[] = { +0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50, +}; + +static const BitmapCharRec ch235 = {4,8,0,0,5,ch235data}; + +/* char: 0xea */ + +static const GLubyte ch234data[] = { +0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch234 = {4,9,0,0,5,ch234data}; + +/* char: 0xe9 */ + +static const GLubyte ch233data[] = { +0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x40,0x20, +}; + +static const BitmapCharRec ch233 = {4,9,0,0,5,ch233data}; + +/* char: 0xe8 */ + +static const GLubyte ch232data[] = { +0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch232 = {4,9,0,0,5,ch232data}; + +/* char: 0xe7 */ + +static const GLubyte ch231data[] = { +0x60,0x20,0x60,0x90,0x80,0x80,0x90,0x60, +}; + +static const BitmapCharRec ch231 = {4,8,0,2,5,ch231data}; + +/* char: 0xe6 */ + +static const GLubyte ch230data[] = { +0x6c,0x92,0x90,0x7e,0x12,0xec, +}; + +static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data}; + +/* char: 0xe5 */ + +static const GLubyte ch229data[] = { +0x68,0x90,0x90,0x70,0x10,0xe0,0x20,0x50,0x20, +}; + +static const BitmapCharRec ch229 = {5,9,0,0,5,ch229data}; + +/* char: 0xe4 */ + +static const GLubyte ch228data[] = { +0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50, +}; + +static const BitmapCharRec ch228 = {5,8,0,0,5,ch228data}; + +/* char: 0xe3 */ + +static const GLubyte ch227data[] = { +0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0xa0,0x50, +}; + +static const BitmapCharRec ch227 = {5,9,0,0,5,ch227data}; + +/* char: 0xe2 */ + +static const GLubyte ch226data[] = { +0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch226 = {5,9,0,0,5,ch226data}; + +/* char: 0xe1 */ + +static const GLubyte ch225data[] = { +0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch225 = {5,9,0,0,5,ch225data}; + +/* char: 0xe0 */ + +static const GLubyte ch224data[] = { +0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch224 = {5,9,0,0,5,ch224data}; + +/* char: 0xdf */ + +static const GLubyte ch223data[] = { +0xa0,0x90,0x90,0x90,0xa0,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch223 = {4,8,0,0,5,ch223data}; + +/* char: 0xde */ + +static const GLubyte ch222data[] = { +0x80,0x80,0xf0,0x88,0x88,0xf0,0x80,0x80, +}; + +static const BitmapCharRec ch222 = {5,8,-1,0,7,ch222data}; + +/* char: 0xdd */ + +static const GLubyte ch221data[] = { +0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch221 = {7,11,0,0,7,ch221data}; + +/* char: 0xdc */ + +static const GLubyte ch220data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48, +}; + +static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data}; + +/* char: 0xdb */ + +static const GLubyte ch219data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10, +}; + +static const BitmapCharRec ch219 = {6,11,-1,0,8,ch219data}; + +/* char: 0xda */ + +static const GLubyte ch218data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch218 = {6,11,-1,0,8,ch218data}; + +/* char: 0xd9 */ + +static const GLubyte ch217data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch217 = {6,11,-1,0,8,ch217data}; + +/* char: 0xd8 */ + +static const GLubyte ch216data[] = { +0x80,0x78,0xc4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4, +}; + +static const BitmapCharRec ch216 = {6,10,-1,1,8,ch216data}; + +/* char: 0xd7 */ + +static const GLubyte ch215data[] = { +0x88,0x50,0x20,0x50,0x88, +}; + +static const BitmapCharRec ch215 = {5,5,0,-1,6,ch215data}; + +/* char: 0xd6 */ + +static const GLubyte ch214data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x48, +}; + +static const BitmapCharRec ch214 = {6,10,-1,0,8,ch214data}; + +/* char: 0xd5 */ + +static const GLubyte ch213data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch213 = {6,11,-1,0,8,ch213data}; + +/* char: 0xd4 */ + +static const GLubyte ch212data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x28,0x10, +}; + +static const BitmapCharRec ch212 = {6,11,-1,0,8,ch212data}; + +/* char: 0xd3 */ + +static const GLubyte ch211data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch211 = {6,11,-1,0,8,ch211data}; + +/* char: 0xd2 */ + +static const GLubyte ch210data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch210 = {6,11,-1,0,8,ch210data}; + +/* char: 0xd1 */ + +static const GLubyte ch209data[] = { +0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch209 = {6,11,-1,0,8,ch209data}; + +/* char: 0xd0 */ + +static const GLubyte ch208data[] = { +0x78,0x44,0x42,0x42,0xf2,0x42,0x44,0x78, +}; + +static const BitmapCharRec ch208 = {7,8,0,0,8,ch208data}; + +/* char: 0xcf */ + +static const GLubyte ch207data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0, +}; + +static const BitmapCharRec ch207 = {3,10,0,0,3,ch207data}; + +/* char: 0xce */ + +static const GLubyte ch206data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40, +}; + +static const BitmapCharRec ch206 = {3,11,0,0,3,ch206data}; + +/* char: 0xcd */ + +static const GLubyte ch205data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40, +}; + +static const BitmapCharRec ch205 = {2,11,-1,0,3,ch205data}; + +/* char: 0xcc */ + +static const GLubyte ch204data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80, +}; + +static const BitmapCharRec ch204 = {2,11,0,0,3,ch204data}; + +/* char: 0xcb */ + +static const GLubyte ch203data[] = { +0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x50, +}; + +static const BitmapCharRec ch203 = {5,10,-1,0,7,ch203data}; + +/* char: 0xca */ + +static const GLubyte ch202data[] = { +0xf8,0x80,0x80,0xf8,0x80,0x80,0x80,0xf8,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch202 = {5,11,-1,0,7,ch202data}; + +/* char: 0xc9 */ + +static const GLubyte ch201data[] = { +0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch201 = {5,11,-1,0,7,ch201data}; + +/* char: 0xc8 */ + +static const GLubyte ch200data[] = { +0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch200 = {5,11,-1,0,7,ch200data}; + +/* char: 0xc7 */ + +static const GLubyte ch199data[] = { +0x30,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch199 = {6,10,-1,2,8,ch199data}; + +/* char: 0xc6 */ + +static const GLubyte ch198data[] = { +0x8f,0x80,0x88,0x0,0x78,0x0,0x48,0x0,0x2f,0x80,0x28,0x0,0x18,0x0,0x1f,0x80, +}; + +static const BitmapCharRec ch198 = {9,8,0,0,10,ch198data}; + +/* char: 0xc5 */ + +static const GLubyte ch197data[] = { +0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x10,0x28,0x10, +}; + +static const BitmapCharRec ch197 = {7,11,0,0,7,ch197data}; + +/* char: 0xc4 */ + +static const GLubyte ch196data[] = { +0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28, +}; + +static const BitmapCharRec ch196 = {7,10,0,0,7,ch196data}; + +/* char: 0xc3 */ + +static const GLubyte ch195data[] = { +0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x14, +}; + +static const BitmapCharRec ch195 = {7,11,0,0,7,ch195data}; + +/* char: 0xc2 */ + +static const GLubyte ch194data[] = { +0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x10, +}; + +static const BitmapCharRec ch194 = {7,11,0,0,7,ch194data}; + +/* char: 0xc1 */ + +static const GLubyte ch193data[] = { +0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch193 = {7,11,0,0,7,ch193data}; + +/* char: 0xc0 */ + +static const GLubyte ch192data[] = { +0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch192 = {7,11,0,0,7,ch192data}; + +/* char: 0xbf */ + +static const GLubyte ch191data[] = { +0x60,0x90,0x80,0x40,0x20,0x20,0x0,0x20, +}; + +static const BitmapCharRec ch191 = {4,8,-1,2,6,ch191data}; + +/* char: 0xbe */ + +static const GLubyte ch190data[] = { +0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0xc8,0x0,0x24,0x0,0x44,0x0,0xe2,0x0, +}; + +static const BitmapCharRec ch190 = {9,8,0,0,9,ch190data}; + +/* char: 0xbd */ + +static const GLubyte ch189data[] = { +0x27,0x12,0x15,0xb,0x48,0x44,0xc4,0x42, +}; + +static const BitmapCharRec ch189 = {8,8,0,0,9,ch189data}; + +/* char: 0xbc */ + +static const GLubyte ch188data[] = { +0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0x48,0x0,0x44,0x0,0xc4,0x0,0x42,0x0, +}; + +static const BitmapCharRec ch188 = {9,8,0,0,9,ch188data}; + +/* char: 0xbb */ + +static const GLubyte ch187data[] = { +0xa0,0x50,0x28,0x50,0xa0, +}; + +static const BitmapCharRec ch187 = {5,5,0,0,6,ch187data}; + +/* char: 0xba */ + +static const GLubyte ch186data[] = { +0xe0,0x0,0xe0,0xa0,0xe0, +}; + +static const BitmapCharRec ch186 = {3,5,0,-3,4,ch186data}; + +/* char: 0xb9 */ + +static const GLubyte ch185data[] = { +0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch185 = {2,4,0,-3,3,ch185data}; + +/* char: 0xb8 */ + +static const GLubyte ch184data[] = { +0xc0,0x40, +}; + +static const BitmapCharRec ch184 = {2,2,0,2,3,ch184data}; + +/* char: 0xb7 */ + +static const GLubyte ch183data[] = { +0xc0, +}; + +static const BitmapCharRec ch183 = {2,1,0,-3,3,ch183data}; + +/* char: 0xb6 */ + +static const GLubyte ch182data[] = { +0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c, +}; + +static const BitmapCharRec ch182 = {6,10,0,2,6,ch182data}; + +/* char: 0xb5 */ + +static const GLubyte ch181data[] = { +0x80,0x80,0xf0,0x90,0x90,0x90,0x90,0x90, +}; + +static const BitmapCharRec ch181 = {4,8,0,2,5,ch181data}; + +/* char: 0xb4 */ + +static const GLubyte ch180data[] = { +0x80,0x40, +}; + +static const BitmapCharRec ch180 = {2,2,0,-6,3,ch180data}; + +/* char: 0xb3 */ + +static const GLubyte ch179data[] = { +0xc0,0x20,0x40,0xe0, +}; + +static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data}; + +/* char: 0xb2 */ + +static const GLubyte ch178data[] = { +0xe0,0x40,0xa0,0x60, +}; + +static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data}; + +/* char: 0xb1 */ + +static const GLubyte ch177data[] = { +0xf8,0x0,0x20,0x20,0xf8,0x20,0x20, +}; + +static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data}; + +/* char: 0xb0 */ + +static const GLubyte ch176data[] = { +0x60,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data}; + +/* char: 0xaf */ + +static const GLubyte ch175data[] = { +0xe0, +}; + +static const BitmapCharRec ch175 = {3,1,0,-7,3,ch175data}; + +/* char: 0xae */ + +static const GLubyte ch174data[] = { +0x38,0x44,0xaa,0xb2,0xba,0x44,0x38, +}; + +static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data}; + +/* char: 0xad */ + +static const GLubyte ch173data[] = { +0xe0, +}; + +static const BitmapCharRec ch173 = {3,1,0,-3,4,ch173data}; + +/* char: 0xac */ + +static const GLubyte ch172data[] = { +0x8,0x8,0xf8, +}; + +static const BitmapCharRec ch172 = {5,3,-1,-2,7,ch172data}; + +/* char: 0xab */ + +static const GLubyte ch171data[] = { +0x28,0x50,0xa0,0x50,0x28, +}; + +static const BitmapCharRec ch171 = {5,5,0,0,6,ch171data}; + +/* char: 0xaa */ + +static const GLubyte ch170data[] = { +0xe0,0x0,0xa0,0x20,0xe0, +}; + +static const BitmapCharRec ch170 = {3,5,0,-3,4,ch170data}; + +/* char: 0xa9 */ + +static const GLubyte ch169data[] = { +0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38, +}; + +static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data}; + +/* char: 0xa8 */ + +static const GLubyte ch168data[] = { +0xa0, +}; + +static const BitmapCharRec ch168 = {3,1,0,-7,3,ch168data}; + +/* char: 0xa7 */ + +static const GLubyte ch167data[] = { +0x70,0x88,0x18,0x70,0xc8,0x98,0x70,0xc0,0x88,0x70, +}; + +static const BitmapCharRec ch167 = {5,10,0,2,6,ch167data}; + +/* char: 0xa6 */ + +static const GLubyte ch166data[] = { +0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch166 = {1,10,-1,2,3,ch166data}; + +/* char: 0xa5 */ + +static const GLubyte ch165data[] = { +0x20,0xf8,0x20,0xf8,0x50,0x50,0x88,0x88, +}; + +static const BitmapCharRec ch165 = {5,8,0,0,6,ch165data}; + +/* char: 0xa4 */ + +static const GLubyte ch164data[] = { +0x90,0x60,0x90,0x90,0x60,0x90, +}; + +static const BitmapCharRec ch164 = {4,6,0,-1,5,ch164data}; + +/* char: 0xa3 */ + +static const GLubyte ch163data[] = { +0xb0,0x48,0x40,0x40,0xe0,0x40,0x48,0x30, +}; + +static const BitmapCharRec ch163 = {5,8,0,0,6,ch163data}; + +/* char: 0xa2 */ + +static const GLubyte ch162data[] = { +0x40,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x10, +}; + +static const BitmapCharRec ch162 = {5,8,0,1,6,ch162data}; + +/* char: 0xa1 */ + +static const GLubyte ch161data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, +}; + +static const BitmapCharRec ch161 = {1,8,-1,2,3,ch161data}; + +/* char: 0xa0 */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch160data[] = { 0x0 }; +static const BitmapCharRec ch160 = {1,1,0,0,3,ch160data}; +#else +static const BitmapCharRec ch160 = {0,0,0,0,3,0}; +#endif + +/* char: 0x7e '~' */ + +static const GLubyte ch126data[] = { +0x98,0x64, +}; + +static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data}; + +/* char: 0x7d '}' */ + +static const GLubyte ch125data[] = { +0x80,0x40,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80, +}; + +static const BitmapCharRec ch125 = {3,10,0,2,3,ch125data}; + +/* char: 0x7c '|' */ + +static const GLubyte ch124data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch124 = {1,10,-1,2,3,ch124data}; + +/* char: 0x7b '{' */ + +static const GLubyte ch123data[] = { +0x20,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20, +}; + +static const BitmapCharRec ch123 = {3,10,0,2,3,ch123data}; + +/* char: 0x7a 'z' */ + +static const GLubyte ch122data[] = { +0xf0,0x80,0x40,0x20,0x10,0xf0, +}; + +static const BitmapCharRec ch122 = {4,6,0,0,5,ch122data}; + +/* char: 0x79 'y' */ + +static const GLubyte ch121data[] = { +0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90, +}; + +static const BitmapCharRec ch121 = {4,8,0,2,5,ch121data}; + +/* char: 0x78 'x' */ + +static const GLubyte ch120data[] = { +0x88,0x88,0x50,0x20,0x50,0x88, +}; + +static const BitmapCharRec ch120 = {5,6,0,0,6,ch120data}; + +/* char: 0x77 'w' */ + +static const GLubyte ch119data[] = { +0x28,0x28,0x54,0x54,0x92,0x92, +}; + +static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data}; + +/* char: 0x76 'v' */ + +static const GLubyte ch118data[] = { +0x20,0x20,0x50,0x50,0x88,0x88, +}; + +static const BitmapCharRec ch118 = {5,6,0,0,6,ch118data}; + +/* char: 0x75 'u' */ + +static const GLubyte ch117data[] = { +0x70,0x90,0x90,0x90,0x90,0x90, +}; + +static const BitmapCharRec ch117 = {4,6,0,0,5,ch117data}; + +/* char: 0x74 't' */ + +static const GLubyte ch116data[] = { +0x60,0x40,0x40,0x40,0x40,0xe0,0x40,0x40, +}; + +static const BitmapCharRec ch116 = {3,8,0,0,4,ch116data}; + +/* char: 0x73 's' */ + +static const GLubyte ch115data[] = { +0x60,0x90,0x10,0x60,0x90,0x60, +}; + +static const BitmapCharRec ch115 = {4,6,0,0,5,ch115data}; + +/* char: 0x72 'r' */ + +static const GLubyte ch114data[] = { +0x80,0x80,0x80,0x80,0xc0,0xa0, +}; + +static const BitmapCharRec ch114 = {3,6,0,0,4,ch114data}; + +/* char: 0x71 'q' */ + +static const GLubyte ch113data[] = { +0x8,0x8,0x68,0x98,0x88,0x88,0x98,0x68, +}; + +static const BitmapCharRec ch113 = {5,8,0,2,6,ch113data}; + +/* char: 0x70 'p' */ + +static const GLubyte ch112data[] = { +0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0, +}; + +static const BitmapCharRec ch112 = {5,8,0,2,6,ch112data}; + +/* char: 0x6f 'o' */ + +static const GLubyte ch111data[] = { +0x70,0x88,0x88,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch111 = {5,6,0,0,6,ch111data}; + +/* char: 0x6e 'n' */ + +static const GLubyte ch110data[] = { +0x88,0x88,0x88,0x88,0xc8,0xb0, +}; + +static const BitmapCharRec ch110 = {5,6,0,0,6,ch110data}; + +/* char: 0x6d 'm' */ + +static const GLubyte ch109data[] = { +0x92,0x92,0x92,0x92,0x92,0xec, +}; + +static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data}; + +/* char: 0x6c 'l' */ + +static const GLubyte ch108data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch108 = {1,8,0,0,2,ch108data}; + +/* char: 0x6b 'k' */ + +static const GLubyte ch107data[] = { +0x90,0x90,0xa0,0xc0,0xa0,0x90,0x80,0x80, +}; + +static const BitmapCharRec ch107 = {4,8,0,0,5,ch107data}; + +/* char: 0x6a 'j' */ + +static const GLubyte ch106data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, +}; + +static const BitmapCharRec ch106 = {1,9,0,1,2,ch106data}; + +/* char: 0x69 'i' */ + +static const GLubyte ch105data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, +}; + +static const BitmapCharRec ch105 = {1,8,0,0,2,ch105data}; + +/* char: 0x68 'h' */ + +static const GLubyte ch104data[] = { +0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80, +}; + +static const BitmapCharRec ch104 = {5,8,0,0,6,ch104data}; + +/* char: 0x67 'g' */ + +static const GLubyte ch103data[] = { +0x70,0x8,0x68,0x98,0x88,0x88,0x98,0x68, +}; + +static const BitmapCharRec ch103 = {5,8,0,2,6,ch103data}; + +/* char: 0x66 'f' */ + +static const GLubyte ch102data[] = { +0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30, +}; + +static const BitmapCharRec ch102 = {4,8,0,0,4,ch102data}; + +/* char: 0x65 'e' */ + +static const GLubyte ch101data[] = { +0x60,0x90,0x80,0xf0,0x90,0x60, +}; + +static const BitmapCharRec ch101 = {4,6,0,0,5,ch101data}; + +/* char: 0x64 'd' */ + +static const GLubyte ch100data[] = { +0x68,0x98,0x88,0x88,0x98,0x68,0x8,0x8, +}; + +static const BitmapCharRec ch100 = {5,8,0,0,6,ch100data}; + +/* char: 0x63 'c' */ + +static const GLubyte ch99data[] = { +0x60,0x90,0x80,0x80,0x90,0x60, +}; + +static const BitmapCharRec ch99 = {4,6,0,0,5,ch99data}; + +/* char: 0x62 'b' */ + +static const GLubyte ch98data[] = { +0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80, +}; + +static const BitmapCharRec ch98 = {5,8,0,0,6,ch98data}; + +/* char: 0x61 'a' */ + +static const GLubyte ch97data[] = { +0x68,0x90,0x90,0x70,0x10,0xe0, +}; + +static const BitmapCharRec ch97 = {5,6,0,0,5,ch97data}; + +/* char: 0x60 '`' */ + +static const GLubyte ch96data[] = { +0x80,0x80,0x40, +}; + +static const BitmapCharRec ch96 = {2,3,0,-5,3,ch96data}; + +/* char: 0x5f '_' */ + +static const GLubyte ch95data[] = { +0xfc, +}; + +static const BitmapCharRec ch95 = {6,1,0,2,6,ch95data}; + +/* char: 0x5e '^' */ + +static const GLubyte ch94data[] = { +0x88,0x50,0x50,0x20,0x20, +}; + +static const BitmapCharRec ch94 = {5,5,0,-3,6,ch94data}; + +/* char: 0x5d ']' */ + +static const GLubyte ch93data[] = { +0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0, +}; + +static const BitmapCharRec ch93 = {2,10,0,2,3,ch93data}; + +/* char: 0x5c '\' */ + +static const GLubyte ch92data[] = { +0x20,0x20,0x40,0x40,0x40,0x40,0x80,0x80, +}; + +static const BitmapCharRec ch92 = {3,8,0,0,3,ch92data}; + +/* char: 0x5b '[' */ + +static const GLubyte ch91data[] = { +0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0, +}; + +static const BitmapCharRec ch91 = {2,10,-1,2,3,ch91data}; + +/* char: 0x5a 'Z' */ + +static const GLubyte ch90data[] = { +0xf8,0x80,0x40,0x20,0x20,0x10,0x8,0xf8, +}; + +static const BitmapCharRec ch90 = {5,8,-1,0,7,ch90data}; + +/* char: 0x59 'Y' */ + +static const GLubyte ch89data[] = { +0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82, +}; + +static const BitmapCharRec ch89 = {7,8,0,0,7,ch89data}; + +/* char: 0x58 'X' */ + +static const GLubyte ch88data[] = { +0x88,0x88,0x50,0x50,0x20,0x50,0x88,0x88, +}; + +static const BitmapCharRec ch88 = {5,8,-1,0,7,ch88data}; + +/* char: 0x57 'W' */ + +static const GLubyte ch87data[] = { +0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80, +}; + +static const BitmapCharRec ch87 = {9,8,0,0,9,ch87data}; + +/* char: 0x56 'V' */ + +static const GLubyte ch86data[] = { +0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch86 = {7,8,0,0,7,ch86data}; + +/* char: 0x55 'U' */ + +static const GLubyte ch85data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84, +}; + +static const BitmapCharRec ch85 = {6,8,-1,0,8,ch85data}; + +/* char: 0x54 'T' */ + +static const GLubyte ch84data[] = { +0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8, +}; + +static const BitmapCharRec ch84 = {5,8,0,0,5,ch84data}; + +/* char: 0x53 'S' */ + +static const GLubyte ch83data[] = { +0x70,0x88,0x88,0x8,0x70,0x80,0x88,0x70, +}; + +static const BitmapCharRec ch83 = {5,8,-1,0,7,ch83data}; + +/* char: 0x52 'R' */ + +static const GLubyte ch82data[] = { +0x88,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0, +}; + +static const BitmapCharRec ch82 = {5,8,-1,0,7,ch82data}; + +/* char: 0x51 'Q' */ + +static const GLubyte ch81data[] = { +0x2,0x7c,0x8c,0x94,0x84,0x84,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch81 = {7,9,-1,1,8,ch81data}; + +/* char: 0x50 'P' */ + +static const GLubyte ch80data[] = { +0x80,0x80,0x80,0x80,0xf0,0x88,0x88,0xf0, +}; + +static const BitmapCharRec ch80 = {5,8,-1,0,7,ch80data}; + +/* char: 0x4f 'O' */ + +static const GLubyte ch79data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78, +}; + +static const BitmapCharRec ch79 = {6,8,-1,0,8,ch79data}; + +/* char: 0x4e 'N' */ + +static const GLubyte ch78data[] = { +0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4, +}; + +static const BitmapCharRec ch78 = {6,8,-1,0,8,ch78data}; + +/* char: 0x4d 'M' */ + +static const GLubyte ch77data[] = { +0x92,0x92,0x92,0xaa,0xaa,0xc6,0xc6,0x82, +}; + +static const BitmapCharRec ch77 = {7,8,-1,0,9,ch77data}; + +/* char: 0x4c 'L' */ + +static const GLubyte ch76data[] = { +0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch76 = {4,8,-1,0,6,ch76data}; + +/* char: 0x4b 'K' */ + +static const GLubyte ch75data[] = { +0x88,0x88,0x90,0x90,0xe0,0xa0,0x90,0x88, +}; + +static const BitmapCharRec ch75 = {5,8,-1,0,7,ch75data}; + +/* char: 0x4a 'J' */ + +static const GLubyte ch74data[] = { +0x60,0x90,0x10,0x10,0x10,0x10,0x10,0x10, +}; + +static const BitmapCharRec ch74 = {4,8,0,0,5,ch74data}; + +/* char: 0x49 'I' */ + +static const GLubyte ch73data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch73 = {1,8,-1,0,3,ch73data}; + +/* char: 0x48 'H' */ + +static const GLubyte ch72data[] = { +0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84, +}; + +static const BitmapCharRec ch72 = {6,8,-1,0,8,ch72data}; + +/* char: 0x47 'G' */ + +static const GLubyte ch71data[] = { +0x74,0x8c,0x84,0x8c,0x80,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch71 = {6,8,-1,0,8,ch71data}; + +/* char: 0x46 'F' */ + +static const GLubyte ch70data[] = { +0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0xf8, +}; + +static const BitmapCharRec ch70 = {5,8,-1,0,6,ch70data}; + +/* char: 0x45 'E' */ + +static const GLubyte ch69data[] = { +0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8, +}; + +static const BitmapCharRec ch69 = {5,8,-1,0,7,ch69data}; + +/* char: 0x44 'D' */ + +static const GLubyte ch68data[] = { +0xf0,0x88,0x84,0x84,0x84,0x84,0x88,0xf0, +}; + +static const BitmapCharRec ch68 = {6,8,-1,0,8,ch68data}; + +/* char: 0x43 'C' */ + +static const GLubyte ch67data[] = { +0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch67 = {6,8,-1,0,8,ch67data}; + +/* char: 0x42 'B' */ + +static const GLubyte ch66data[] = { +0xf0,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0, +}; + +static const BitmapCharRec ch66 = {5,8,-1,0,7,ch66data}; + +/* char: 0x41 'A' */ + +static const GLubyte ch65data[] = { +0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10, +}; + +static const BitmapCharRec ch65 = {7,8,0,0,7,ch65data}; + +/* char: 0x40 '@' */ + +static const GLubyte ch64data[] = { +0x3e,0x0,0x40,0x0,0x9b,0x0,0xa4,0x80,0xa4,0x80,0xa2,0x40,0x92,0x40,0x4d,0x40, +0x20,0x80,0x1f,0x0, +}; + +static const BitmapCharRec ch64 = {10,10,0,2,11,ch64data}; + +/* char: 0x3f '?' */ + +static const GLubyte ch63data[] = { +0x40,0x0,0x40,0x40,0x20,0x10,0x90,0x60, +}; + +static const BitmapCharRec ch63 = {4,8,-1,0,6,ch63data}; + +/* char: 0x3e '>' */ + +static const GLubyte ch62data[] = { +0x80,0x40,0x20,0x40,0x80, +}; + +static const BitmapCharRec ch62 = {3,5,-1,-1,6,ch62data}; + +/* char: 0x3d '=' */ + +static const GLubyte ch61data[] = { +0xf0,0x0,0xf0, +}; + +static const BitmapCharRec ch61 = {4,3,0,-2,5,ch61data}; + +/* char: 0x3c '<' */ + +static const GLubyte ch60data[] = { +0x20,0x40,0x80,0x40,0x20, +}; + +static const BitmapCharRec ch60 = {3,5,-1,-1,6,ch60data}; + +/* char: 0x3b ';' */ + +static const GLubyte ch59data[] = { +0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40, +}; + +static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data}; + +/* char: 0x3a ':' */ + +static const GLubyte ch58data[] = { +0x80,0x0,0x0,0x0,0x0,0x80, +}; + +static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data}; + +/* char: 0x39 '9' */ + +static const GLubyte ch57data[] = { +0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch57 = {5,8,0,0,6,ch57data}; + +/* char: 0x38 '8' */ + +static const GLubyte ch56data[] = { +0x70,0x88,0x88,0x88,0x70,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch56 = {5,8,0,0,6,ch56data}; + +/* char: 0x37 '7' */ + +static const GLubyte ch55data[] = { +0x40,0x40,0x20,0x20,0x10,0x10,0x8,0xf8, +}; + +static const BitmapCharRec ch55 = {5,8,0,0,6,ch55data}; + +/* char: 0x36 '6' */ + +static const GLubyte ch54data[] = { +0x70,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70, +}; + +static const BitmapCharRec ch54 = {5,8,0,0,6,ch54data}; + +/* char: 0x35 '5' */ + +static const GLubyte ch53data[] = { +0x70,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8, +}; + +static const BitmapCharRec ch53 = {5,8,0,0,6,ch53data}; + +/* char: 0x34 '4' */ + +static const GLubyte ch52data[] = { +0x10,0x10,0xf8,0x90,0x50,0x50,0x30,0x10, +}; + +static const BitmapCharRec ch52 = {5,8,0,0,6,ch52data}; + +/* char: 0x33 '3' */ + +static const GLubyte ch51data[] = { +0x70,0x88,0x8,0x8,0x30,0x8,0x88,0x70, +}; + +static const BitmapCharRec ch51 = {5,8,0,0,6,ch51data}; + +/* char: 0x32 '2' */ + +static const GLubyte ch50data[] = { +0xf8,0x80,0x40,0x30,0x8,0x8,0x88,0x70, +}; + +static const BitmapCharRec ch50 = {5,8,0,0,6,ch50data}; + +/* char: 0x31 '1' */ + +static const GLubyte ch49data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch49 = {2,8,-1,0,6,ch49data}; + +/* char: 0x30 '0' */ + +static const GLubyte ch48data[] = { +0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch48 = {5,8,0,0,6,ch48data}; + +/* char: 0x2f '/' */ + +static const GLubyte ch47data[] = { +0x80,0x80,0x40,0x40,0x40,0x40,0x20,0x20, +}; + +static const BitmapCharRec ch47 = {3,8,0,0,3,ch47data}; + +/* char: 0x2e '.' */ + +static const GLubyte ch46data[] = { +0x80, +}; + +static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data}; + +/* char: 0x2d '-' */ + +static const GLubyte ch45data[] = { +0xf8, +}; + +static const BitmapCharRec ch45 = {5,1,-1,-3,7,ch45data}; + +/* char: 0x2c ',' */ + +static const GLubyte ch44data[] = { +0x80,0x40,0x40, +}; + +static const BitmapCharRec ch44 = {2,3,0,2,3,ch44data}; + +/* char: 0x2b '+' */ + +static const GLubyte ch43data[] = { +0x20,0x20,0xf8,0x20,0x20, +}; + +static const BitmapCharRec ch43 = {5,5,0,-1,6,ch43data}; + +/* char: 0x2a '*' */ + +static const GLubyte ch42data[] = { +0xa0,0x40,0xa0, +}; + +static const BitmapCharRec ch42 = {3,3,0,-5,4,ch42data}; + +/* char: 0x29 ')' */ + +static const GLubyte ch41data[] = { +0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x40,0x40,0x80, +}; + +static const BitmapCharRec ch41 = {3,10,-1,2,4,ch41data}; + +/* char: 0x28 '(' */ + +static const GLubyte ch40data[] = { +0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x40,0x40,0x20, +}; + +static const BitmapCharRec ch40 = {3,10,0,2,4,ch40data}; + +/* char: 0x27 ''' */ + +static const GLubyte ch39data[] = { +0x80,0x40,0x40, +}; + +static const BitmapCharRec ch39 = {2,3,-1,-5,3,ch39data}; + +/* char: 0x26 '&' */ + +static const GLubyte ch38data[] = { +0x64,0x98,0x98,0xa4,0x60,0x50,0x50,0x20, +}; + +static const BitmapCharRec ch38 = {6,8,-1,0,8,ch38data}; + +/* char: 0x25 '%' */ + +static const GLubyte ch37data[] = { +0x26,0x29,0x16,0x10,0x8,0x68,0x94,0x64, +}; + +static const BitmapCharRec ch37 = {8,8,0,0,9,ch37data}; + +/* char: 0x24 '$' */ + +static const GLubyte ch36data[] = { +0x20,0x70,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20, +}; + +static const BitmapCharRec ch36 = {5,9,0,1,6,ch36data}; + +/* char: 0x23 '#' */ + +static const GLubyte ch35data[] = { +0x50,0x50,0xf8,0x28,0x7c,0x28,0x28, +}; + +static const BitmapCharRec ch35 = {6,7,0,0,6,ch35data}; + +/* char: 0x22 '"' */ + +static const GLubyte ch34data[] = { +0xa0,0xa0, +}; + +static const BitmapCharRec ch34 = {3,2,-1,-6,4,ch34data}; + +/* char: 0x21 '!' */ + +static const GLubyte ch33data[] = { +0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch33 = {1,8,-1,0,3,ch33data}; + +/* char: 0x20 ' ' */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch32data[] = { 0x0 }; +static const BitmapCharRec ch32 = {0,0,0,0,3,ch32data}; +#else +static const BitmapCharRec ch32 = {0,0,0,0,3,0}; +#endif + +static const BitmapCharRec * const chars[] = { +&ch32, +&ch33, +&ch34, +&ch35, +&ch36, +&ch37, +&ch38, +&ch39, +&ch40, +&ch41, +&ch42, +&ch43, +&ch44, +&ch45, +&ch46, +&ch47, +&ch48, +&ch49, +&ch50, +&ch51, +&ch52, +&ch53, +&ch54, +&ch55, +&ch56, +&ch57, +&ch58, +&ch59, +&ch60, +&ch61, +&ch62, +&ch63, +&ch64, +&ch65, +&ch66, +&ch67, +&ch68, +&ch69, +&ch70, +&ch71, +&ch72, +&ch73, +&ch74, +&ch75, +&ch76, +&ch77, +&ch78, +&ch79, +&ch80, +&ch81, +&ch82, +&ch83, +&ch84, +&ch85, +&ch86, +&ch87, +&ch88, +&ch89, +&ch90, +&ch91, +&ch92, +&ch93, +&ch94, +&ch95, +&ch96, +&ch97, +&ch98, +&ch99, +&ch100, +&ch101, +&ch102, +&ch103, +&ch104, +&ch105, +&ch106, +&ch107, +&ch108, +&ch109, +&ch110, +&ch111, +&ch112, +&ch113, +&ch114, +&ch115, +&ch116, +&ch117, +&ch118, +&ch119, +&ch120, +&ch121, +&ch122, +&ch123, +&ch124, +&ch125, +&ch126, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +&ch160, +&ch161, +&ch162, +&ch163, +&ch164, +&ch165, +&ch166, +&ch167, +&ch168, +&ch169, +&ch170, +&ch171, +&ch172, +&ch173, +&ch174, +&ch175, +&ch176, +&ch177, +&ch178, +&ch179, +&ch180, +&ch181, +&ch182, +&ch183, +&ch184, +&ch185, +&ch186, +&ch187, +&ch188, +&ch189, +&ch190, +&ch191, +&ch192, +&ch193, +&ch194, +&ch195, +&ch196, +&ch197, +&ch198, +&ch199, +&ch200, +&ch201, +&ch202, +&ch203, +&ch204, +&ch205, +&ch206, +&ch207, +&ch208, +&ch209, +&ch210, +&ch211, +&ch212, +&ch213, +&ch214, +&ch215, +&ch216, +&ch217, +&ch218, +&ch219, +&ch220, +&ch221, +&ch222, +&ch223, +&ch224, +&ch225, +&ch226, +&ch227, +&ch228, +&ch229, +&ch230, +&ch231, +&ch232, +&ch233, +&ch234, +&ch235, +&ch236, +&ch237, +&ch238, +&ch239, +&ch240, +&ch241, +&ch242, +&ch243, +&ch244, +&ch245, +&ch246, +&ch247, +&ch248, +&ch249, +&ch250, +&ch251, +&ch252, +&ch253, +&ch254, +&ch255, +}; + +// jeh: removed const so mwld can export structure to shared lib +BitmapFontRec glutBitmapHelvetica10 = { +"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", +224, +32, +chars +}; + diff --git a/src/glut/beos/glut_hel12.cpp b/src/glut/beos/glut_hel12.cpp new file mode 100644 index 00000000000..3866503f5a3 --- /dev/null +++ b/src/glut/beos/glut_hel12.cpp @@ -0,0 +1,1787 @@ + +/* GENERATED FILE -- DO NOT MODIFY */ + +#include "glutbitmap.h" + +/* char: 0xff */ + +static const GLubyte ch255data[] = { +0xc0,0x20,0x20,0x20,0x30,0x50,0x50,0x48,0x88,0x88,0x0,0x50, +}; + +static const BitmapCharRec ch255 = {5,12,-1,3,7,ch255data}; + +/* char: 0xfe */ + +static const GLubyte ch254data[] = { +0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80, +}; + +static const BitmapCharRec ch254 = {5,12,-1,3,7,ch254data}; + +/* char: 0xfd */ + +static const GLubyte ch253data[] = { +0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch253 = {5,13,-1,3,7,ch253data}; + +/* char: 0xfc */ + +static const GLubyte ch252data[] = { +0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50, +}; + +static const BitmapCharRec ch252 = {5,9,-1,0,7,ch252data}; + +/* char: 0xfb */ + +static const GLubyte ch251data[] = { +0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch251 = {5,10,-1,0,7,ch251data}; + +/* char: 0xfa */ + +static const GLubyte ch250data[] = { +0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch250 = {5,10,-1,0,7,ch250data}; + +/* char: 0xf9 */ + +static const GLubyte ch249data[] = { +0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch249 = {5,10,-1,0,7,ch249data}; + +/* char: 0xf8 */ + +static const GLubyte ch248data[] = { +0xb8,0x44,0x64,0x54,0x4c,0x44,0x3a, +}; + +static const BitmapCharRec ch248 = {7,7,0,0,7,ch248data}; + +/* char: 0xf7 */ + +static const GLubyte ch247data[] = { +0x20,0x0,0xf8,0x0,0x20, +}; + +static const BitmapCharRec ch247 = {5,5,-1,-1,7,ch247data}; + +/* char: 0xf6 */ + +static const GLubyte ch246data[] = { +0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50, +}; + +static const BitmapCharRec ch246 = {5,9,-1,0,7,ch246data}; + +/* char: 0xf5 */ + +static const GLubyte ch245data[] = { +0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch245 = {5,10,-1,0,7,ch245data}; + +/* char: 0xf4 */ + +static const GLubyte ch244data[] = { +0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch244 = {5,10,-1,0,7,ch244data}; + +/* char: 0xf3 */ + +static const GLubyte ch243data[] = { +0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch243 = {5,10,-1,0,7,ch243data}; + +/* char: 0xf2 */ + +static const GLubyte ch242data[] = { +0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch242 = {5,10,-1,0,7,ch242data}; + +/* char: 0xf1 */ + +static const GLubyte ch241data[] = { +0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch241 = {5,10,-1,0,7,ch241data}; + +/* char: 0xf0 */ + +static const GLubyte ch240data[] = { +0x70,0x88,0x88,0x88,0x88,0x78,0x8,0x50,0x30,0x68, +}; + +static const BitmapCharRec ch240 = {5,10,-1,0,7,ch240data}; + +/* char: 0xef */ + +static const GLubyte ch239data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0, +}; + +static const BitmapCharRec ch239 = {3,9,0,0,3,ch239data}; + +/* char: 0xee */ + +static const GLubyte ch238data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40, +}; + +static const BitmapCharRec ch238 = {3,10,0,0,3,ch238data}; + +/* char: 0xed */ + +static const GLubyte ch237data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40, +}; + +static const BitmapCharRec ch237 = {2,10,-1,0,3,ch237data}; + +/* char: 0xec */ + +static const GLubyte ch236data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80, +}; + +static const BitmapCharRec ch236 = {2,10,0,0,3,ch236data}; + +/* char: 0xeb */ + +static const GLubyte ch235data[] = { +0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50, +}; + +static const BitmapCharRec ch235 = {5,9,-1,0,7,ch235data}; + +/* char: 0xea */ + +static const GLubyte ch234data[] = { +0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch234 = {5,10,-1,0,7,ch234data}; + +/* char: 0xe9 */ + +static const GLubyte ch233data[] = { +0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch233 = {5,10,-1,0,7,ch233data}; + +/* char: 0xe8 */ + +static const GLubyte ch232data[] = { +0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch232 = {5,10,-1,0,7,ch232data}; + +/* char: 0xe7 */ + +static const GLubyte ch231data[] = { +0x60,0x10,0x20,0x70,0x88,0x80,0x80,0x80,0x88,0x70, +}; + +static const BitmapCharRec ch231 = {5,10,-1,3,7,ch231data}; + +/* char: 0xe6 */ + +static const GLubyte ch230data[] = { +0x77,0x0,0x88,0x80,0x88,0x0,0x7f,0x80,0x8,0x80,0x88,0x80,0x77,0x0, +}; + +static const BitmapCharRec ch230 = {9,7,-1,0,11,ch230data}; + +/* char: 0xe5 */ + +static const GLubyte ch229data[] = { +0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x30,0x48,0x30, +}; + +static const BitmapCharRec ch229 = {6,10,-1,0,7,ch229data}; + +/* char: 0xe4 */ + +static const GLubyte ch228data[] = { +0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50, +}; + +static const BitmapCharRec ch228 = {6,9,-1,0,7,ch228data}; + +/* char: 0xe3 */ + +static const GLubyte ch227data[] = { +0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch227 = {6,10,-1,0,7,ch227data}; + +/* char: 0xe2 */ + +static const GLubyte ch226data[] = { +0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch226 = {6,10,-1,0,7,ch226data}; + +/* char: 0xe1 */ + +static const GLubyte ch225data[] = { +0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch225 = {6,10,-1,0,7,ch225data}; + +/* char: 0xe0 */ + +static const GLubyte ch224data[] = { +0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch224 = {6,10,-1,0,7,ch224data}; + +/* char: 0xdf */ + +static const GLubyte ch223data[] = { +0xb0,0x88,0x88,0x88,0xb0,0x88,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch223 = {5,9,-1,0,7,ch223data}; + +/* char: 0xde */ + +static const GLubyte ch222data[] = { +0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,0x80, +}; + +static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data}; + +/* char: 0xdd */ + +static const GLubyte ch221data[] = { +0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch221 = {7,12,-1,0,9,ch221data}; + +/* char: 0xdc */ + +static const GLubyte ch220data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48, +}; + +static const BitmapCharRec ch220 = {6,11,-1,0,8,ch220data}; + +/* char: 0xdb */ + +static const GLubyte ch219data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10, +}; + +static const BitmapCharRec ch219 = {6,12,-1,0,8,ch219data}; + +/* char: 0xda */ + +static const GLubyte ch218data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch218 = {6,12,-1,0,8,ch218data}; + +/* char: 0xd9 */ + +static const GLubyte ch217data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch217 = {6,12,-1,0,8,ch217data}; + +/* char: 0xd8 */ + +static const GLubyte ch216data[] = { +0x80,0x0,0x5e,0x0,0x21,0x0,0x50,0x80,0x48,0x80,0x44,0x80,0x44,0x80,0x42,0x80, +0x21,0x0,0x1e,0x80,0x0,0x40, +}; + +static const BitmapCharRec ch216 = {10,11,0,1,10,ch216data}; + +/* char: 0xd7 */ + +static const GLubyte ch215data[] = { +0x88,0x50,0x20,0x50,0x88, +}; + +static const BitmapCharRec ch215 = {5,5,-1,-1,7,ch215data}; + +/* char: 0xd6 */ + +static const GLubyte ch214data[] = { +0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x24, +}; + +static const BitmapCharRec ch214 = {8,11,-1,0,10,ch214data}; + +/* char: 0xd5 */ + +static const GLubyte ch213data[] = { +0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x28,0x14, +}; + +static const BitmapCharRec ch213 = {8,12,-1,0,10,ch213data}; + +/* char: 0xd4 */ + +static const GLubyte ch212data[] = { +0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x14,0x8, +}; + +static const BitmapCharRec ch212 = {8,12,-1,0,10,ch212data}; + +/* char: 0xd3 */ + +static const GLubyte ch211data[] = { +0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x4, +}; + +static const BitmapCharRec ch211 = {8,12,-1,0,10,ch211data}; + +/* char: 0xd2 */ + +static const GLubyte ch210data[] = { +0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x10, +}; + +static const BitmapCharRec ch210 = {8,12,-1,0,10,ch210data}; + +/* char: 0xd1 */ + +static const GLubyte ch209data[] = { +0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,0x0,0x28,0x14, +}; + +static const BitmapCharRec ch209 = {7,12,-1,0,9,ch209data}; + +/* char: 0xd0 */ + +static const GLubyte ch208data[] = { +0x7c,0x42,0x41,0x41,0xf1,0x41,0x41,0x42,0x7c, +}; + +static const BitmapCharRec ch208 = {8,9,0,0,9,ch208data}; + +/* char: 0xcf */ + +static const GLubyte ch207data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0, +}; + +static const BitmapCharRec ch207 = {3,11,0,0,3,ch207data}; + +/* char: 0xce */ + +static const GLubyte ch206data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40, +}; + +static const BitmapCharRec ch206 = {3,12,0,0,3,ch206data}; + +/* char: 0xcd */ + +static const GLubyte ch205data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40, +}; + +static const BitmapCharRec ch205 = {2,12,-1,0,3,ch205data}; + +/* char: 0xcc */ + +static const GLubyte ch204data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80, +}; + +static const BitmapCharRec ch204 = {2,12,0,0,3,ch204data}; + +/* char: 0xcb */ + +static const GLubyte ch203data[] = { +0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28, +}; + +static const BitmapCharRec ch203 = {6,11,-1,0,8,ch203data}; + +/* char: 0xca */ + +static const GLubyte ch202data[] = { +0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,0x10, +}; + +static const BitmapCharRec ch202 = {6,12,-1,0,8,ch202data}; + +/* char: 0xc9 */ + +static const GLubyte ch201data[] = { +0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch201 = {6,12,-1,0,8,ch201data}; + +/* char: 0xc8 */ + +static const GLubyte ch200data[] = { +0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch200 = {6,12,-1,0,8,ch200data}; + +/* char: 0xc7 */ + +static const GLubyte ch199data[] = { +0x30,0x8,0x8,0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c, +}; + +static const BitmapCharRec ch199 = {7,12,-1,3,9,ch199data}; + +/* char: 0xc6 */ + +static const GLubyte ch198data[] = { +0x8f,0x80,0x88,0x0,0x88,0x0,0x78,0x0,0x4f,0x80,0x48,0x0,0x28,0x0,0x28,0x0, +0x1f,0x80, +}; + +static const BitmapCharRec ch198 = {9,9,-1,0,11,ch198data}; + +/* char: 0xc5 */ + +static const GLubyte ch197data[] = { +0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x10,0x28,0x10, +}; + +static const BitmapCharRec ch197 = {7,12,-1,0,9,ch197data}; + +/* char: 0xc4 */ + +static const GLubyte ch196data[] = { +0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28, +}; + +static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data}; + +/* char: 0xc3 */ + +static const GLubyte ch195data[] = { +0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x14, +}; + +static const BitmapCharRec ch195 = {7,12,-1,0,9,ch195data}; + +/* char: 0xc2 */ + +static const GLubyte ch194data[] = { +0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x10, +}; + +static const BitmapCharRec ch194 = {7,12,-1,0,9,ch194data}; + +/* char: 0xc1 */ + +static const GLubyte ch193data[] = { +0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch193 = {7,12,-1,0,9,ch193data}; + +/* char: 0xc0 */ + +static const GLubyte ch192data[] = { +0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch192 = {7,12,-1,0,9,ch192data}; + +/* char: 0xbf */ + +static const GLubyte ch191data[] = { +0x70,0x88,0x88,0x40,0x40,0x20,0x20,0x0,0x20, +}; + +static const BitmapCharRec ch191 = {5,9,-1,3,7,ch191data}; + +/* char: 0xbe */ + +static const GLubyte ch190data[] = { +0x21,0x0,0x17,0x80,0x15,0x0,0xb,0x0,0xc9,0x0,0x24,0x0,0x44,0x0,0x22,0x0, +0xe1,0x0, +}; + +static const BitmapCharRec ch190 = {9,9,0,0,10,ch190data}; + +/* char: 0xbd */ + +static const GLubyte ch189data[] = { +0x47,0x80,0x22,0x0,0x11,0x0,0x14,0x80,0x4b,0x0,0x48,0x0,0x44,0x0,0xc2,0x0, +0x41,0x0, +}; + +static const BitmapCharRec ch189 = {9,9,0,0,10,ch189data}; + +/* char: 0xbc */ + +static const GLubyte ch188data[] = { +0x41,0x0,0x27,0x80,0x15,0x0,0x13,0x0,0x49,0x0,0x44,0x0,0x44,0x0,0xc2,0x0, +0x41,0x0, +}; + +static const BitmapCharRec ch188 = {9,9,0,0,10,ch188data}; + +/* char: 0xbb */ + +static const GLubyte ch187data[] = { +0xa0,0x50,0x28,0x50,0xa0, +}; + +static const BitmapCharRec ch187 = {5,5,-1,-1,7,ch187data}; + +/* char: 0xba */ + +static const GLubyte ch186data[] = { +0xe0,0x0,0xe0,0xa0,0xe0, +}; + +static const BitmapCharRec ch186 = {3,5,-1,-4,5,ch186data}; + +/* char: 0xb9 */ + +static const GLubyte ch185data[] = { +0x40,0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch185 = {2,5,-1,-3,4,ch185data}; + +/* char: 0xb8 */ + +static const GLubyte ch184data[] = { +0xc0,0x20,0x20,0x40, +}; + +static const BitmapCharRec ch184 = {3,4,0,3,3,ch184data}; + +/* char: 0xb7 */ + +static const GLubyte ch183data[] = { +0x80, +}; + +static const BitmapCharRec ch183 = {1,1,-1,-3,3,ch183data}; + +/* char: 0xb6 */ + +static const GLubyte ch182data[] = { +0x28,0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x68,0x3c, +}; + +static const BitmapCharRec ch182 = {6,12,0,3,7,ch182data}; + +/* char: 0xb5 */ + +static const GLubyte ch181data[] = { +0x80,0x80,0x80,0xe8,0x98,0x88,0x88,0x88,0x88,0x88, +}; + +static const BitmapCharRec ch181 = {5,10,-1,3,7,ch181data}; + +/* char: 0xb4 */ + +static const GLubyte ch180data[] = { +0x80,0x40, +}; + +static const BitmapCharRec ch180 = {2,2,0,-8,2,ch180data}; + +/* char: 0xb3 */ + +static const GLubyte ch179data[] = { +0xc0,0x20,0x40,0x20,0xe0, +}; + +static const BitmapCharRec ch179 = {3,5,0,-3,4,ch179data}; + +/* char: 0xb2 */ + +static const GLubyte ch178data[] = { +0xf0,0x40,0x20,0x90,0x60, +}; + +static const BitmapCharRec ch178 = {4,5,0,-3,4,ch178data}; + +/* char: 0xb1 */ + +static const GLubyte ch177data[] = { +0xf8,0x0,0x20,0x20,0xf8,0x20,0x20, +}; + +static const BitmapCharRec ch177 = {5,7,-1,0,7,ch177data}; + +/* char: 0xb0 */ + +static const GLubyte ch176data[] = { +0x60,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch176 = {4,4,0,-4,5,ch176data}; + +/* char: 0xaf */ + +static const GLubyte ch175data[] = { +0xf0, +}; + +static const BitmapCharRec ch175 = {4,1,0,-8,4,ch175data}; + +/* char: 0xae */ + +static const GLubyte ch174data[] = { +0x3e,0x0,0x41,0x0,0x94,0x80,0x94,0x80,0x98,0x80,0x94,0x80,0x9c,0x80,0x41,0x0, +0x3e,0x0, +}; + +static const BitmapCharRec ch174 = {9,9,-1,0,11,ch174data}; + +/* char: 0xad */ + +static const GLubyte ch173data[] = { +0xf0, +}; + +static const BitmapCharRec ch173 = {4,1,0,-3,5,ch173data}; + +/* char: 0xac */ + +static const GLubyte ch172data[] = { +0x4,0x4,0x4,0xfc, +}; + +static const BitmapCharRec ch172 = {6,4,-1,-2,8,ch172data}; + +/* char: 0xab */ + +static const GLubyte ch171data[] = { +0x28,0x50,0xa0,0x50,0x28, +}; + +static const BitmapCharRec ch171 = {5,5,-1,-1,7,ch171data}; + +/* char: 0xaa */ + +static const GLubyte ch170data[] = { +0xe0,0x0,0xa0,0x20,0xe0, +}; + +static const BitmapCharRec ch170 = {3,5,-1,-4,5,ch170data}; + +/* char: 0xa9 */ + +static const GLubyte ch169data[] = { +0x3e,0x0,0x41,0x0,0x9c,0x80,0xa2,0x80,0xa0,0x80,0xa2,0x80,0x9c,0x80,0x41,0x0, +0x3e,0x0, +}; + +static const BitmapCharRec ch169 = {9,9,-1,0,11,ch169data}; + +/* char: 0xa8 */ + +static const GLubyte ch168data[] = { +0xa0, +}; + +static const BitmapCharRec ch168 = {3,1,0,-8,3,ch168data}; + +/* char: 0xa7 */ + +static const GLubyte ch167data[] = { +0x70,0x88,0x8,0x30,0x48,0x88,0x88,0x90,0x60,0x80,0x88,0x70, +}; + +static const BitmapCharRec ch167 = {5,12,0,3,6,ch167data}; + +/* char: 0xa6 */ + +static const GLubyte ch166data[] = { +0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch166 = {1,11,-1,2,3,ch166data}; + +/* char: 0xa5 */ + +static const GLubyte ch165data[] = { +0x20,0x20,0xf8,0x20,0xf8,0x20,0x50,0x88,0x88, +}; + +static const BitmapCharRec ch165 = {5,9,-1,0,7,ch165data}; + +/* char: 0xa4 */ + +static const GLubyte ch164data[] = { +0x84,0x78,0x48,0x48,0x78,0x84, +}; + +static const BitmapCharRec ch164 = {6,6,0,-1,7,ch164data}; + +/* char: 0xa3 */ + +static const GLubyte ch163data[] = { +0xb0,0x48,0x20,0x20,0xf0,0x40,0x40,0x48,0x30, +}; + +static const BitmapCharRec ch163 = {5,9,-1,0,7,ch163data}; + +/* char: 0xa2 */ + +static const GLubyte ch162data[] = { +0x40,0x70,0xc8,0xa0,0xa0,0xa0,0xa8,0x70,0x10, +}; + +static const BitmapCharRec ch162 = {5,9,-1,1,7,ch162data}; + +/* char: 0xa1 */ + +static const GLubyte ch161data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, +}; + +static const BitmapCharRec ch161 = {1,10,-1,3,3,ch161data}; + +/* char: 0xa0 */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch160data[] = { 0x0 }; +static const BitmapCharRec ch160 = {1,1,0,0,4,ch160data}; +#else +static const BitmapCharRec ch160 = {0,0,0,0,4,0}; +#endif + +/* char: 0x7e '~' */ + +static const GLubyte ch126data[] = { +0x98,0x64, +}; + +static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data}; + +/* char: 0x7d '}' */ + +static const GLubyte ch125data[] = { +0xc0,0x20,0x20,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0xc0, +}; + +static const BitmapCharRec ch125 = {4,12,0,3,4,ch125data}; + +/* char: 0x7c '|' */ + +static const GLubyte ch124data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch124 = {1,12,-1,3,3,ch124data}; + +/* char: 0x7b '{' */ + +static const GLubyte ch123data[] = { +0x30,0x40,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x40,0x30, +}; + +static const BitmapCharRec ch123 = {4,12,0,3,4,ch123data}; + +/* char: 0x7a 'z' */ + +static const GLubyte ch122data[] = { +0xf0,0x80,0x40,0x40,0x20,0x10,0xf0, +}; + +static const BitmapCharRec ch122 = {4,7,-1,0,6,ch122data}; + +/* char: 0x79 'y' */ + +static const GLubyte ch121data[] = { +0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88, +}; + +static const BitmapCharRec ch121 = {5,10,-1,3,7,ch121data}; + +/* char: 0x78 'x' */ + +static const GLubyte ch120data[] = { +0x84,0x84,0x48,0x30,0x30,0x48,0x84, +}; + +static const BitmapCharRec ch120 = {6,7,0,0,6,ch120data}; + +/* char: 0x77 'w' */ + +static const GLubyte ch119data[] = { +0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80, +}; + +static const BitmapCharRec ch119 = {9,7,0,0,9,ch119data}; + +/* char: 0x76 'v' */ + +static const GLubyte ch118data[] = { +0x20,0x20,0x50,0x50,0x88,0x88,0x88, +}; + +static const BitmapCharRec ch118 = {5,7,-1,0,7,ch118data}; + +/* char: 0x75 'u' */ + +static const GLubyte ch117data[] = { +0x68,0x98,0x88,0x88,0x88,0x88,0x88, +}; + +static const BitmapCharRec ch117 = {5,7,-1,0,7,ch117data}; + +/* char: 0x74 't' */ + +static const GLubyte ch116data[] = { +0x60,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x40, +}; + +static const BitmapCharRec ch116 = {3,9,0,0,3,ch116data}; + +/* char: 0x73 's' */ + +static const GLubyte ch115data[] = { +0x60,0x90,0x10,0x60,0x80,0x90,0x60, +}; + +static const BitmapCharRec ch115 = {4,7,-1,0,6,ch115data}; + +/* char: 0x72 'r' */ + +static const GLubyte ch114data[] = { +0x80,0x80,0x80,0x80,0x80,0xc0,0xa0, +}; + +static const BitmapCharRec ch114 = {3,7,-1,0,4,ch114data}; + +/* char: 0x71 'q' */ + +static const GLubyte ch113data[] = { +0x8,0x8,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68, +}; + +static const BitmapCharRec ch113 = {5,10,-1,3,7,ch113data}; + +/* char: 0x70 'p' */ + +static const GLubyte ch112data[] = { +0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0, +}; + +static const BitmapCharRec ch112 = {5,10,-1,3,7,ch112data}; + +/* char: 0x6f 'o' */ + +static const GLubyte ch111data[] = { +0x70,0x88,0x88,0x88,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch111 = {5,7,-1,0,7,ch111data}; + +/* char: 0x6e 'n' */ + +static const GLubyte ch110data[] = { +0x88,0x88,0x88,0x88,0x88,0xc8,0xb0, +}; + +static const BitmapCharRec ch110 = {5,7,-1,0,7,ch110data}; + +/* char: 0x6d 'm' */ + +static const GLubyte ch109data[] = { +0x92,0x92,0x92,0x92,0x92,0xda,0xa4, +}; + +static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data}; + +/* char: 0x6c 'l' */ + +static const GLubyte ch108data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch108 = {1,9,-1,0,3,ch108data}; + +/* char: 0x6b 'k' */ + +static const GLubyte ch107data[] = { +0x88,0x90,0xa0,0xc0,0xc0,0xa0,0x90,0x80,0x80, +}; + +static const BitmapCharRec ch107 = {5,9,-1,0,6,ch107data}; + +/* char: 0x6a 'j' */ + +static const GLubyte ch106data[] = { +0x80,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40, +}; + +static const BitmapCharRec ch106 = {2,12,0,3,3,ch106data}; + +/* char: 0x69 'i' */ + +static const GLubyte ch105data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, +}; + +static const BitmapCharRec ch105 = {1,9,-1,0,3,ch105data}; + +/* char: 0x68 'h' */ + +static const GLubyte ch104data[] = { +0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80, +}; + +static const BitmapCharRec ch104 = {5,9,-1,0,7,ch104data}; + +/* char: 0x67 'g' */ + +static const GLubyte ch103data[] = { +0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68, +}; + +static const BitmapCharRec ch103 = {5,10,-1,3,7,ch103data}; + +/* char: 0x66 'f' */ + +static const GLubyte ch102data[] = { +0x40,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30, +}; + +static const BitmapCharRec ch102 = {4,9,0,0,3,ch102data}; + +/* char: 0x65 'e' */ + +static const GLubyte ch101data[] = { +0x70,0x88,0x80,0xf8,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch101 = {5,7,-1,0,7,ch101data}; + +/* char: 0x64 'd' */ + +static const GLubyte ch100data[] = { +0x68,0x98,0x88,0x88,0x88,0x98,0x68,0x8,0x8, +}; + +static const BitmapCharRec ch100 = {5,9,-1,0,7,ch100data}; + +/* char: 0x63 'c' */ + +static const GLubyte ch99data[] = { +0x70,0x88,0x80,0x80,0x80,0x88,0x70, +}; + +static const BitmapCharRec ch99 = {5,7,-1,0,7,ch99data}; + +/* char: 0x62 'b' */ + +static const GLubyte ch98data[] = { +0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80, +}; + +static const BitmapCharRec ch98 = {5,9,-1,0,7,ch98data}; + +/* char: 0x61 'a' */ + +static const GLubyte ch97data[] = { +0x74,0x88,0x88,0x78,0x8,0x88,0x70, +}; + +static const BitmapCharRec ch97 = {6,7,-1,0,7,ch97data}; + +/* char: 0x60 '`' */ + +static const GLubyte ch96data[] = { +0xc0,0x80,0x40, +}; + +static const BitmapCharRec ch96 = {2,3,0,-6,3,ch96data}; + +/* char: 0x5f '_' */ + +static const GLubyte ch95data[] = { +0xfe, +}; + +static const BitmapCharRec ch95 = {7,1,0,2,7,ch95data}; + +/* char: 0x5e '^' */ + +static const GLubyte ch94data[] = { +0x88,0x50,0x20, +}; + +static const BitmapCharRec ch94 = {5,3,0,-5,6,ch94data}; + +/* char: 0x5d ']' */ + +static const GLubyte ch93data[] = { +0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0, +}; + +static const BitmapCharRec ch93 = {2,12,0,3,3,ch93data}; + +/* char: 0x5c '\' */ + +static const GLubyte ch92data[] = { +0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x80, +}; + +static const BitmapCharRec ch92 = {4,9,0,0,4,ch92data}; + +/* char: 0x5b '[' */ + +static const GLubyte ch91data[] = { +0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0, +}; + +static const BitmapCharRec ch91 = {2,12,-1,3,3,ch91data}; + +/* char: 0x5a 'Z' */ + +static const GLubyte ch90data[] = { +0xfe,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe, +}; + +static const BitmapCharRec ch90 = {7,9,-1,0,9,ch90data}; + +/* char: 0x59 'Y' */ + +static const GLubyte ch89data[] = { +0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch89 = {7,9,-1,0,9,ch89data}; + +/* char: 0x58 'X' */ + +static const GLubyte ch88data[] = { +0x82,0x44,0x44,0x28,0x10,0x28,0x44,0x44,0x82, +}; + +static const BitmapCharRec ch88 = {7,9,-1,0,9,ch88data}; + +/* char: 0x57 'W' */ + +static const GLubyte ch87data[] = { +0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0x49,0x0,0x88,0x80,0x88,0x80, +0x88,0x80, +}; + +static const BitmapCharRec ch87 = {9,9,-1,0,11,ch87data}; + +/* char: 0x56 'V' */ + +static const GLubyte ch86data[] = { +0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82, +}; + +static const BitmapCharRec ch86 = {7,9,-1,0,9,ch86data}; + +/* char: 0x55 'U' */ + +static const GLubyte ch85data[] = { +0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84, +}; + +static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data}; + +/* char: 0x54 'T' */ + +static const GLubyte ch84data[] = { +0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe, +}; + +static const BitmapCharRec ch84 = {7,9,0,0,7,ch84data}; + +/* char: 0x53 'S' */ + +static const GLubyte ch83data[] = { +0x78,0x84,0x84,0x4,0x18,0x60,0x80,0x84,0x78, +}; + +static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data}; + +/* char: 0x52 'R' */ + +static const GLubyte ch82data[] = { +0x84,0x84,0x84,0x88,0xf8,0x84,0x84,0x84,0xf8, +}; + +static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data}; + +/* char: 0x51 'Q' */ + +static const GLubyte ch81data[] = { +0x3d,0x42,0x85,0x89,0x81,0x81,0x81,0x42,0x3c, +}; + +static const BitmapCharRec ch81 = {8,9,-1,0,10,ch81data}; + +/* char: 0x50 'P' */ + +static const GLubyte ch80data[] = { +0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8, +}; + +static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data}; + +/* char: 0x4f 'O' */ + +static const GLubyte ch79data[] = { +0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c, +}; + +static const BitmapCharRec ch79 = {8,9,-1,0,10,ch79data}; + +/* char: 0x4e 'N' */ + +static const GLubyte ch78data[] = { +0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82, +}; + +static const BitmapCharRec ch78 = {7,9,-1,0,9,ch78data}; + +/* char: 0x4d 'M' */ + +static const GLubyte ch77data[] = { +0x88,0x80,0x88,0x80,0x94,0x80,0x94,0x80,0xa2,0x80,0xa2,0x80,0xc1,0x80,0xc1,0x80, +0x80,0x80, +}; + +static const BitmapCharRec ch77 = {9,9,-1,0,11,ch77data}; + +/* char: 0x4c 'L' */ + +static const GLubyte ch76data[] = { +0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch76 = {5,9,-1,0,7,ch76data}; + +/* char: 0x4b 'K' */ + +static const GLubyte ch75data[] = { +0x82,0x84,0x88,0x90,0xe0,0xa0,0x90,0x88,0x84, +}; + +static const BitmapCharRec ch75 = {7,9,-1,0,8,ch75data}; + +/* char: 0x4a 'J' */ + +static const GLubyte ch74data[] = { +0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x8,0x8, +}; + +static const BitmapCharRec ch74 = {5,9,-1,0,7,ch74data}; + +/* char: 0x49 'I' */ + +static const GLubyte ch73data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch73 = {1,9,-1,0,3,ch73data}; + +/* char: 0x48 'H' */ + +static const GLubyte ch72data[] = { +0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82, +}; + +static const BitmapCharRec ch72 = {7,9,-1,0,9,ch72data}; + +/* char: 0x47 'G' */ + +static const GLubyte ch71data[] = { +0x3a,0x46,0x82,0x82,0x8e,0x80,0x80,0x42,0x3c, +}; + +static const BitmapCharRec ch71 = {7,9,-1,0,9,ch71data}; + +/* char: 0x46 'F' */ + +static const GLubyte ch70data[] = { +0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0xfc, +}; + +static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data}; + +/* char: 0x45 'E' */ + +static const GLubyte ch69data[] = { +0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc, +}; + +static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data}; + +/* char: 0x44 'D' */ + +static const GLubyte ch68data[] = { +0xf8,0x84,0x82,0x82,0x82,0x82,0x82,0x84,0xf8, +}; + +static const BitmapCharRec ch68 = {7,9,-1,0,9,ch68data}; + +/* char: 0x43 'C' */ + +static const GLubyte ch67data[] = { +0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c, +}; + +static const BitmapCharRec ch67 = {7,9,-1,0,9,ch67data}; + +/* char: 0x42 'B' */ + +static const GLubyte ch66data[] = { +0xf8,0x84,0x84,0x84,0xf8,0x84,0x84,0x84,0xf8, +}; + +static const BitmapCharRec ch66 = {6,9,-1,0,8,ch66data}; + +/* char: 0x41 'A' */ + +static const GLubyte ch65data[] = { +0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x28,0x10, +}; + +static const BitmapCharRec ch65 = {7,9,-1,0,9,ch65data}; + +/* char: 0x40 '@' */ + +static const GLubyte ch64data[] = { +0x3e,0x0,0x40,0x0,0x9b,0x0,0xa6,0x80,0xa2,0x40,0xa2,0x40,0x92,0x40,0x4d,0x40, +0x60,0x80,0x1f,0x0, +}; + +static const BitmapCharRec ch64 = {10,10,-1,1,12,ch64data}; + +/* char: 0x3f '?' */ + +static const GLubyte ch63data[] = { +0x20,0x0,0x20,0x20,0x10,0x10,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch63 = {5,9,-1,0,7,ch63data}; + +/* char: 0x3e '>' */ + +static const GLubyte ch62data[] = { +0xc0,0x30,0xc,0x30,0xc0, +}; + +static const BitmapCharRec ch62 = {6,5,-1,-1,7,ch62data}; + +/* char: 0x3d '=' */ + +static const GLubyte ch61data[] = { +0xf8,0x0,0xf8, +}; + +static const BitmapCharRec ch61 = {5,3,-1,-2,7,ch61data}; + +/* char: 0x3c '<' */ + +static const GLubyte ch60data[] = { +0xc,0x30,0xc0,0x30,0xc, +}; + +static const BitmapCharRec ch60 = {6,5,0,-1,7,ch60data}; + +/* char: 0x3b ';' */ + +static const GLubyte ch59data[] = { +0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40, +}; + +static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data}; + +/* char: 0x3a ':' */ + +static const GLubyte ch58data[] = { +0x80,0x0,0x0,0x0,0x0,0x80, +}; + +static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data}; + +/* char: 0x39 '9' */ + +static const GLubyte ch57data[] = { +0x70,0x88,0x8,0x8,0x78,0x88,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch57 = {5,9,-1,0,7,ch57data}; + +/* char: 0x38 '8' */ + +static const GLubyte ch56data[] = { +0x70,0x88,0x88,0x88,0x88,0x70,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch56 = {5,9,-1,0,7,ch56data}; + +/* char: 0x37 '7' */ + +static const GLubyte ch55data[] = { +0x40,0x40,0x20,0x20,0x20,0x10,0x10,0x8,0xf8, +}; + +static const BitmapCharRec ch55 = {5,9,-1,0,7,ch55data}; + +/* char: 0x36 '6' */ + +static const GLubyte ch54data[] = { +0x70,0x88,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70, +}; + +static const BitmapCharRec ch54 = {5,9,-1,0,7,ch54data}; + +/* char: 0x35 '5' */ + +static const GLubyte ch53data[] = { +0x70,0x88,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8, +}; + +static const BitmapCharRec ch53 = {5,9,-1,0,7,ch53data}; + +/* char: 0x34 '4' */ + +static const GLubyte ch52data[] = { +0x8,0x8,0xfc,0x88,0x48,0x28,0x28,0x18,0x8, +}; + +static const BitmapCharRec ch52 = {6,9,0,0,7,ch52data}; + +/* char: 0x33 '3' */ + +static const GLubyte ch51data[] = { +0x70,0x88,0x88,0x8,0x8,0x30,0x8,0x88,0x70, +}; + +static const BitmapCharRec ch51 = {5,9,-1,0,7,ch51data}; + +/* char: 0x32 '2' */ + +static const GLubyte ch50data[] = { +0xf8,0x80,0x80,0x40,0x20,0x10,0x8,0x88,0x70, +}; + +static const BitmapCharRec ch50 = {5,9,-1,0,7,ch50data}; + +/* char: 0x31 '1' */ + +static const GLubyte ch49data[] = { +0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0x20, +}; + +static const BitmapCharRec ch49 = {3,9,-1,0,7,ch49data}; + +/* char: 0x30 '0' */ + +static const GLubyte ch48data[] = { +0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70, +}; + +static const BitmapCharRec ch48 = {5,9,-1,0,7,ch48data}; + +/* char: 0x2f '/' */ + +static const GLubyte ch47data[] = { +0x80,0x80,0x40,0x40,0x40,0x20,0x20,0x10,0x10, +}; + +static const BitmapCharRec ch47 = {4,9,0,0,4,ch47data}; + +/* char: 0x2e '.' */ + +static const GLubyte ch46data[] = { +0x80, +}; + +static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data}; + +/* char: 0x2d '-' */ + +static const GLubyte ch45data[] = { +0xf8, +}; + +static const BitmapCharRec ch45 = {5,1,-1,-3,8,ch45data}; + +/* char: 0x2c ',' */ + +static const GLubyte ch44data[] = { +0x80,0x40,0x40, +}; + +static const BitmapCharRec ch44 = {2,3,-1,2,4,ch44data}; + +/* char: 0x2b '+' */ + +static const GLubyte ch43data[] = { +0x20,0x20,0xf8,0x20,0x20, +}; + +static const BitmapCharRec ch43 = {5,5,-1,-1,7,ch43data}; + +/* char: 0x2a '*' */ + +static const GLubyte ch42data[] = { +0xa0,0x40,0xa0, +}; + +static const BitmapCharRec ch42 = {3,3,-1,-6,5,ch42data}; + +/* char: 0x29 ')' */ + +static const GLubyte ch41data[] = { +0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80, +}; + +static const BitmapCharRec ch41 = {3,12,0,3,4,ch41data}; + +/* char: 0x28 '(' */ + +static const GLubyte ch40data[] = { +0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20, +}; + +static const BitmapCharRec ch40 = {3,12,-1,3,4,ch40data}; + +/* char: 0x27 ''' */ + +static const GLubyte ch39data[] = { +0x80,0x40,0xc0, +}; + +static const BitmapCharRec ch39 = {2,3,-1,-6,3,ch39data}; + +/* char: 0x26 '&' */ + +static const GLubyte ch38data[] = { +0x72,0x8c,0x84,0x8a,0x50,0x30,0x48,0x48,0x30, +}; + +static const BitmapCharRec ch38 = {7,9,-1,0,9,ch38data}; + +/* char: 0x25 '%' */ + +static const GLubyte ch37data[] = { +0x23,0x0,0x14,0x80,0x14,0x80,0x13,0x0,0x8,0x0,0x68,0x0,0x94,0x0,0x94,0x0, +0x62,0x0, +}; + +static const BitmapCharRec ch37 = {9,9,-1,0,11,ch37data}; + +/* char: 0x24 '$' */ + +static const GLubyte ch36data[] = { +0x20,0x70,0xa8,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20, +}; + +static const BitmapCharRec ch36 = {5,10,-1,1,7,ch36data}; + +/* char: 0x23 '#' */ + +static const GLubyte ch35data[] = { +0x50,0x50,0x50,0xfc,0x28,0xfc,0x28,0x28, +}; + +static const BitmapCharRec ch35 = {6,8,0,0,7,ch35data}; + +/* char: 0x22 '"' */ + +static const GLubyte ch34data[] = { +0xa0,0xa0,0xa0, +}; + +static const BitmapCharRec ch34 = {3,3,-1,-6,5,ch34data}; + +/* char: 0x21 '!' */ + +static const GLubyte ch33data[] = { +0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch33 = {1,9,-1,0,3,ch33data}; + +/* char: 0x20 ' ' */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch32data[] = { 0x0 }; +static const BitmapCharRec ch32 = {1,1,0,0,4,ch32data}; +#else +static const BitmapCharRec ch32 = {0,0,0,0,4,0}; +#endif + +static const BitmapCharRec * const chars[] = { +&ch32, +&ch33, +&ch34, +&ch35, +&ch36, +&ch37, +&ch38, +&ch39, +&ch40, +&ch41, +&ch42, +&ch43, +&ch44, +&ch45, +&ch46, +&ch47, +&ch48, +&ch49, +&ch50, +&ch51, +&ch52, +&ch53, +&ch54, +&ch55, +&ch56, +&ch57, +&ch58, +&ch59, +&ch60, +&ch61, +&ch62, +&ch63, +&ch64, +&ch65, +&ch66, +&ch67, +&ch68, +&ch69, +&ch70, +&ch71, +&ch72, +&ch73, +&ch74, +&ch75, +&ch76, +&ch77, +&ch78, +&ch79, +&ch80, +&ch81, +&ch82, +&ch83, +&ch84, +&ch85, +&ch86, +&ch87, +&ch88, +&ch89, +&ch90, +&ch91, +&ch92, +&ch93, +&ch94, +&ch95, +&ch96, +&ch97, +&ch98, +&ch99, +&ch100, +&ch101, +&ch102, +&ch103, +&ch104, +&ch105, +&ch106, +&ch107, +&ch108, +&ch109, +&ch110, +&ch111, +&ch112, +&ch113, +&ch114, +&ch115, +&ch116, +&ch117, +&ch118, +&ch119, +&ch120, +&ch121, +&ch122, +&ch123, +&ch124, +&ch125, +&ch126, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +&ch160, +&ch161, +&ch162, +&ch163, +&ch164, +&ch165, +&ch166, +&ch167, +&ch168, +&ch169, +&ch170, +&ch171, +&ch172, +&ch173, +&ch174, +&ch175, +&ch176, +&ch177, +&ch178, +&ch179, +&ch180, +&ch181, +&ch182, +&ch183, +&ch184, +&ch185, +&ch186, +&ch187, +&ch188, +&ch189, +&ch190, +&ch191, +&ch192, +&ch193, +&ch194, +&ch195, +&ch196, +&ch197, +&ch198, +&ch199, +&ch200, +&ch201, +&ch202, +&ch203, +&ch204, +&ch205, +&ch206, +&ch207, +&ch208, +&ch209, +&ch210, +&ch211, +&ch212, +&ch213, +&ch214, +&ch215, +&ch216, +&ch217, +&ch218, +&ch219, +&ch220, +&ch221, +&ch222, +&ch223, +&ch224, +&ch225, +&ch226, +&ch227, +&ch228, +&ch229, +&ch230, +&ch231, +&ch232, +&ch233, +&ch234, +&ch235, +&ch236, +&ch237, +&ch238, +&ch239, +&ch240, +&ch241, +&ch242, +&ch243, +&ch244, +&ch245, +&ch246, +&ch247, +&ch248, +&ch249, +&ch250, +&ch251, +&ch252, +&ch253, +&ch254, +&ch255, +}; + +// jeh: removed const so mwld can export structure to shared lib +BitmapFontRec glutBitmapHelvetica12 = { +"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", +224, +32, +chars +}; + diff --git a/src/glut/beos/glut_hel18.cpp b/src/glut/beos/glut_hel18.cpp new file mode 100644 index 00000000000..00d509d57a6 --- /dev/null +++ b/src/glut/beos/glut_hel18.cpp @@ -0,0 +1,1896 @@ + +/* GENERATED FILE -- DO NOT MODIFY */ + +#include "glutbitmap.h" + +/* char: 0xff */ + +static const GLubyte ch255data[] = { +0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x66, +0x66, +}; + +static const BitmapCharRec ch255 = {8,17,-1,4,10,ch255data}; + +/* char: 0xfe */ + +static const GLubyte ch254data[] = { +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80, +0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0, +0xc0,0x0,0xc0,0x0, +}; + +static const BitmapCharRec ch254 = {9,18,-1,4,11,ch254data}; + +/* char: 0xfd */ + +static const GLubyte ch253data[] = { +0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x18, +0xc,0x6, +}; + +static const BitmapCharRec ch253 = {8,18,-1,4,10,ch253data}; + +/* char: 0xfc */ + +static const GLubyte ch252data[] = { +0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x66, +}; + +static const BitmapCharRec ch252 = {8,13,-1,0,10,ch252data}; + +/* char: 0xfb */ + +static const GLubyte ch251data[] = { +0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x3c,0x18, +}; + +static const BitmapCharRec ch251 = {8,14,-1,0,10,ch251data}; + +/* char: 0xfa */ + +static const GLubyte ch250data[] = { +0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0xc,0x6, +}; + +static const BitmapCharRec ch250 = {8,14,-1,0,10,ch250data}; + +/* char: 0xf9 */ + +static const GLubyte ch249data[] = { +0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0xc,0x18,0x30, +}; + +static const BitmapCharRec ch249 = {8,14,-1,0,10,ch249data}; + +/* char: 0xf8 */ + +static const GLubyte ch248data[] = { +0xce,0x0,0x7f,0x80,0x31,0x80,0x78,0xc0,0x6c,0xc0,0x66,0xc0,0x63,0xc0,0x31,0x80, +0x3f,0xc0,0xe,0x60, +}; + +static const BitmapCharRec ch248 = {11,10,0,0,11,ch248data}; + +/* char: 0xf7 */ + +static const GLubyte ch247data[] = { +0x18,0x18,0x0,0xff,0xff,0x0,0x18,0x18, +}; + +static const BitmapCharRec ch247 = {8,8,-1,-1,10,ch247data}; + +/* char: 0xf6 */ + +static const GLubyte ch246data[] = { +0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, +0x7f,0x0,0x3e,0x0,0x0,0x0,0x36,0x0,0x36,0x0, +}; + +static const BitmapCharRec ch246 = {9,13,-1,0,11,ch246data}; + +/* char: 0xf5 */ + +static const GLubyte ch245data[] = { +0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, +0x7f,0x0,0x3e,0x0,0x0,0x0,0x26,0x0,0x2d,0x0,0x19,0x0, +}; + +static const BitmapCharRec ch245 = {9,14,-1,0,11,ch245data}; + +/* char: 0xf4 */ + +static const GLubyte ch244data[] = { +0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, +0x7f,0x0,0x3e,0x0,0x0,0x0,0x33,0x0,0x1e,0x0,0xc,0x0, +}; + +static const BitmapCharRec ch244 = {9,14,-1,0,11,ch244data}; + +/* char: 0xf3 */ + +static const GLubyte ch243data[] = { +0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, +0x7f,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0xc,0x0,0x6,0x0, +}; + +static const BitmapCharRec ch243 = {9,14,-1,0,11,ch243data}; + +/* char: 0xf2 */ + +static const GLubyte ch242data[] = { +0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, +0x7f,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x18,0x0,0x30,0x0, +}; + +static const BitmapCharRec ch242 = {9,14,-1,0,11,ch242data}; + +/* char: 0xf1 */ + +static const GLubyte ch241data[] = { +0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0x0,0x4c,0x5a,0x32, +}; + +static const BitmapCharRec ch241 = {8,14,-1,0,10,ch241data}; + +/* char: 0xf0 */ + +static const GLubyte ch240data[] = { +0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, +0x7f,0x0,0x3e,0x0,0x4c,0x0,0x38,0x0,0x36,0x0,0x60,0x0, +}; + +static const BitmapCharRec ch240 = {9,14,-1,0,11,ch240data}; + +/* char: 0xef */ + +static const GLubyte ch239data[] = { +0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xd8,0xd8, +}; + +static const BitmapCharRec ch239 = {5,13,0,0,4,ch239data}; + +/* char: 0xee */ + +static const GLubyte ch238data[] = { +0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,0x78,0x30, +}; + +static const BitmapCharRec ch238 = {6,14,1,0,4,ch238data}; + +/* char: 0xed */ + +static const GLubyte ch237data[] = { +0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xc0,0x60,0x30, +}; + +static const BitmapCharRec ch237 = {4,14,0,0,4,ch237data}; + +/* char: 0xec */ + +static const GLubyte ch236data[] = { +0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0x30,0x60,0xc0, +}; + +static const BitmapCharRec ch236 = {4,14,0,0,4,ch236data}; + +/* char: 0xeb */ + +static const GLubyte ch235data[] = { +0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x36,0x36, +}; + +static const BitmapCharRec ch235 = {8,13,-1,0,10,ch235data}; + +/* char: 0xea */ + +static const GLubyte ch234data[] = { +0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x66,0x3c,0x18, +}; + +static const BitmapCharRec ch234 = {8,14,-1,0,10,ch234data}; + +/* char: 0xe9 */ + +static const GLubyte ch233data[] = { +0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0xc,0x6, +}; + +static const BitmapCharRec ch233 = {8,14,-1,0,10,ch233data}; + +/* char: 0xe8 */ + +static const GLubyte ch232data[] = { +0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0x30,0x60, +}; + +static const BitmapCharRec ch232 = {8,14,-1,0,10,ch232data}; + +/* char: 0xe7 */ + +static const GLubyte ch231data[] = { +0x78,0x6c,0xc,0x38,0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e, +}; + +static const BitmapCharRec ch231 = {8,14,-1,4,10,ch231data}; + +/* char: 0xe6 */ + +static const GLubyte ch230data[] = { +0x75,0xe0,0xef,0xf8,0xc7,0x18,0xc6,0x0,0xe6,0x0,0x7f,0xf8,0xe,0x18,0xc6,0x18, +0xef,0xf0,0x7d,0xe0, +}; + +static const BitmapCharRec ch230 = {13,10,-1,0,15,ch230data}; + +/* char: 0xe5 */ + +static const GLubyte ch229data[] = { +0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x38,0x6c,0x6c,0x38, +}; + +static const BitmapCharRec ch229 = {7,14,-1,0,9,ch229data}; + +/* char: 0xe4 */ + +static const GLubyte ch228data[] = { +0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x6c,0x6c, +}; + +static const BitmapCharRec ch228 = {7,13,-1,0,9,ch228data}; + +/* char: 0xe3 */ + +static const GLubyte ch227data[] = { +0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x4c,0x5a,0x32, +}; + +static const BitmapCharRec ch227 = {7,14,-1,0,9,ch227data}; + +/* char: 0xe2 */ + +static const GLubyte ch226data[] = { +0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x66,0x3c,0x18, +}; + +static const BitmapCharRec ch226 = {7,14,-1,0,9,ch226data}; + +/* char: 0xe1 */ + +static const GLubyte ch225data[] = { +0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x30,0x18,0xc, +}; + +static const BitmapCharRec ch225 = {7,14,-1,0,9,ch225data}; + +/* char: 0xe0 */ + +static const GLubyte ch224data[] = { +0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x18,0x30,0x60, +}; + +static const BitmapCharRec ch224 = {7,14,-1,0,9,ch224data}; + +/* char: 0xdf */ + +static const GLubyte ch223data[] = { +0xdc,0xde,0xc6,0xc6,0xc6,0xc6,0xdc,0xdc,0xc6,0xc6,0xc6,0xc6,0x7c,0x38, +}; + +static const BitmapCharRec ch223 = {7,14,-1,0,9,ch223data}; + +/* char: 0xde */ + +static const GLubyte ch222data[] = { +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc1,0xc0,0xff,0x80,0xff,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, +}; + +static const BitmapCharRec ch222 = {10,14,-1,0,12,ch222data}; + +/* char: 0xdd */ + +static const GLubyte ch221data[] = { +0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80, +0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,0x0,0x0,0x6,0x0, +0x3,0x0,0x1,0x80, +}; + +static const BitmapCharRec ch221 = {12,18,-1,0,14,ch221data}; + +/* char: 0xdc */ + +static const GLubyte ch220data[] = { +0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, +0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80, +0x19,0x80, +}; + +static const BitmapCharRec ch220 = {11,17,-1,0,13,ch220data}; + +/* char: 0xdb */ + +static const GLubyte ch219data[] = { +0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, +0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80, +0xf,0x0,0x6,0x0, +}; + +static const BitmapCharRec ch219 = {11,18,-1,0,13,ch219data}; + +/* char: 0xda */ + +static const GLubyte ch218data[] = { +0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, +0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0xc,0x0, +0x6,0x0,0x3,0x0, +}; + +static const BitmapCharRec ch218 = {11,18,-1,0,13,ch218data}; + +/* char: 0xd9 */ + +static const GLubyte ch217data[] = { +0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, +0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x6,0x0, +0xc,0x0,0x18,0x0, +}; + +static const BitmapCharRec ch217 = {11,18,-1,0,13,ch217data}; + +/* char: 0xd8 */ + +static const GLubyte ch216data[] = { +0xc7,0xc0,0xff,0xf0,0x78,0x38,0x38,0x18,0x6c,0x1c,0x6e,0xc,0x67,0xc,0x63,0x8c, +0x61,0xcc,0x70,0xdc,0x30,0x78,0x38,0x38,0x1f,0xfc,0x7,0xcc, +}; + +static const BitmapCharRec ch216 = {14,14,0,0,15,ch216data}; + +/* char: 0xd7 */ + +static const GLubyte ch215data[] = { +0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,0x61,0x80, +0xc0,0xc0, +}; + +static const BitmapCharRec ch215 = {10,9,0,0,10,ch215data}; + +/* char: 0xd6 */ + +static const GLubyte ch214data[] = { +0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, +0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xd,0x80, +0xd,0x80, +}; + +static const BitmapCharRec ch214 = {13,17,-1,0,15,ch214data}; + +/* char: 0xd5 */ + +static const GLubyte ch213data[] = { +0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, +0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x9,0x80, +0xb,0x40,0x6,0x40, +}; + +static const BitmapCharRec ch213 = {13,18,-1,0,15,ch213data}; + +/* char: 0xd4 */ + +static const GLubyte ch212data[] = { +0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, +0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xc,0xc0, +0x7,0x80,0x3,0x0, +}; + +static const BitmapCharRec ch212 = {13,18,-1,0,15,ch212data}; + +/* char: 0xd3 */ + +static const GLubyte ch211data[] = { +0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, +0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0, +0x1,0x80,0x0,0xc0, +}; + +static const BitmapCharRec ch211 = {13,18,-1,0,15,ch211data}; + +/* char: 0xd2 */ + +static const GLubyte ch210data[] = { +0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, +0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0, +0x6,0x0,0xc,0x0, +}; + +static const BitmapCharRec ch210 = {13,18,-1,0,15,ch210data}; + +/* char: 0xd1 */ + +static const GLubyte ch209data[] = { +0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60, +0xcc,0x60,0xd8,0x60,0xd8,0x60,0xf0,0x60,0xe0,0x60,0xe0,0x60,0x0,0x0,0x13,0x0, +0x16,0x80,0xc,0x80, +}; + +static const BitmapCharRec ch209 = {11,18,-1,0,13,ch209data}; + +/* char: 0xd0 */ + +static const GLubyte ch208data[] = { +0x7f,0x80,0x7f,0xc0,0x60,0xe0,0x60,0x60,0x60,0x30,0x60,0x30,0xfc,0x30,0xfc,0x30, +0x60,0x30,0x60,0x30,0x60,0x60,0x60,0xe0,0x7f,0xc0,0x7f,0x80, +}; + +static const BitmapCharRec ch208 = {12,14,0,0,13,ch208data}; + +/* char: 0xcf */ + +static const GLubyte ch207data[] = { +0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc, +0xcc, +}; + +static const BitmapCharRec ch207 = {6,17,0,0,6,ch207data}; + +/* char: 0xce */ + +static const GLubyte ch206data[] = { +0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc, +0x78,0x30, +}; + +static const BitmapCharRec ch206 = {6,18,0,0,6,ch206data}; + +/* char: 0xcd */ + +static const GLubyte ch205data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0xc0, +0x60,0x30, +}; + +static const BitmapCharRec ch205 = {4,18,-2,0,6,ch205data}; + +/* char: 0xcc */ + +static const GLubyte ch204data[] = { +0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x30, +0x60,0xc0, +}; + +static const BitmapCharRec ch204 = {4,18,0,0,6,ch204data}; + +/* char: 0xcb */ + +static const GLubyte ch203data[] = { +0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0, +0x33,0x0, +}; + +static const BitmapCharRec ch203 = {9,17,-1,0,11,ch203data}; + +/* char: 0xca */ + +static const GLubyte ch202data[] = { +0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0, +0x1e,0x0,0xc,0x0, +}; + +static const BitmapCharRec ch202 = {9,18,-1,0,11,ch202data}; + +/* char: 0xc9 */ + +static const GLubyte ch201data[] = { +0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0, +0x6,0x0,0x3,0x0, +}; + +static const BitmapCharRec ch201 = {9,18,-1,0,11,ch201data}; + +/* char: 0xc8 */ + +static const GLubyte ch200data[] = { +0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0, +0x18,0x0,0x30,0x0, +}; + +static const BitmapCharRec ch200 = {9,18,-1,0,11,ch200data}; + +/* char: 0xc7 */ + +static const GLubyte ch199data[] = { +0x1e,0x0,0x1b,0x0,0x3,0x0,0xe,0x0,0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30, +0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70, +0x3f,0xe0,0xf,0x80, +}; + +static const BitmapCharRec ch199 = {12,18,-1,4,14,ch199data}; + +/* char: 0xc6 */ + +static const GLubyte ch198data[] = { +0xc1,0xff,0xc1,0xff,0x61,0x80,0x61,0x80,0x7f,0x80,0x3f,0x80,0x31,0xfe,0x31,0xfe, +0x19,0x80,0x19,0x80,0xd,0x80,0xd,0x80,0x7,0xff,0x7,0xff, +}; + +static const BitmapCharRec ch198 = {16,14,-1,0,18,ch198data}; + +/* char: 0xc5 */ + +static const GLubyte ch197data[] = { +0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, +0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80, +0x19,0x80,0xf,0x0, +}; + +static const BitmapCharRec ch197 = {12,18,0,0,12,ch197data}; + +/* char: 0xc4 */ + +static const GLubyte ch196data[] = { +0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, +0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80, +0x19,0x80, +}; + +static const BitmapCharRec ch196 = {12,17,0,0,12,ch196data}; + +/* char: 0xc3 */ + +static const GLubyte ch195data[] = { +0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, +0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x13,0x0, +0x16,0x80,0xc,0x80, +}; + +static const BitmapCharRec ch195 = {12,18,0,0,12,ch195data}; + +/* char: 0xc2 */ + +static const GLubyte ch194data[] = { +0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, +0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80, +0xf,0x0,0x6,0x0, +}; + +static const BitmapCharRec ch194 = {12,18,0,0,12,ch194data}; + +/* char: 0xc1 */ + +static const GLubyte ch193data[] = { +0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, +0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0, +0x3,0x0,0x1,0x80, +}; + +static const BitmapCharRec ch193 = {12,18,0,0,12,ch193data}; + +/* char: 0xc0 */ + +static const GLubyte ch192data[] = { +0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, +0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0, +0xc,0x0,0x18,0x0, +}; + +static const BitmapCharRec ch192 = {12,18,0,0,12,ch192data}; + +/* char: 0xbf */ + +static const GLubyte ch191data[] = { +0x7c,0xfe,0xc6,0xc6,0xe0,0x70,0x38,0x18,0x18,0x18,0x0,0x0,0x18,0x18, +}; + +static const BitmapCharRec ch191 = {7,14,-1,4,10,ch191data}; + +/* char: 0xbe */ + +static const GLubyte ch190data[] = { +0x18,0x18,0x18,0x18,0xc,0xfc,0x6,0xd8,0x6,0x78,0x73,0x38,0xf9,0x18,0x99,0x88, +0x30,0xc0,0x30,0xc0,0x98,0x60,0xf8,0x30,0x70,0x30, +}; + +static const BitmapCharRec ch190 = {14,13,0,0,15,ch190data}; + +/* char: 0xbd */ + +static const GLubyte ch189data[] = { +0x30,0xf8,0x30,0xf8,0x18,0x60,0xc,0x30,0xc,0x18,0x66,0x98,0x62,0xf8,0x63,0x70, +0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60, +}; + +static const BitmapCharRec ch189 = {13,13,-1,0,15,ch189data}; + +/* char: 0xbc */ + +static const GLubyte ch188data[] = { +0x30,0x30,0x30,0x30,0x19,0xf8,0xd,0xb0,0xc,0xf0,0x66,0x70,0x62,0x30,0x63,0x10, +0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60, +}; + +static const BitmapCharRec ch188 = {13,13,-1,0,15,ch188data}; + +/* char: 0xbb */ + +static const GLubyte ch187data[] = { +0x90,0xd8,0x6c,0x36,0x36,0x6c,0xd8,0x90, +}; + +static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data}; + +/* char: 0xba */ + +static const GLubyte ch186data[] = { +0xf8,0x0,0x70,0xd8,0x88,0x88,0xd8,0x70, +}; + +static const BitmapCharRec ch186 = {5,8,-1,-6,7,ch186data}; + +/* char: 0xb9 */ + +static const GLubyte ch185data[] = { +0x60,0x60,0x60,0x60,0x60,0xe0,0xe0,0x60, +}; + +static const BitmapCharRec ch185 = {3,8,-1,-5,6,ch185data}; + +/* char: 0xb8 */ + +static const GLubyte ch184data[] = { +0xf0,0xd8,0x18,0x70,0x60, +}; + +static const BitmapCharRec ch184 = {5,5,0,4,5,ch184data}; + +/* char: 0xb7 */ + +static const GLubyte ch183data[] = { +0xc0,0xc0, +}; + +static const BitmapCharRec ch183 = {2,2,-1,-4,4,ch183data}; + +/* char: 0xb6 */ + +static const GLubyte ch182data[] = { +0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x32,0x72,0xf2,0xf2,0xf2,0xf2, +0x72,0x3f, +}; + +static const BitmapCharRec ch182 = {8,18,-1,4,10,ch182data}; + +/* char: 0xb5 */ + +static const GLubyte ch181data[] = { +0xc0,0xc0,0xc0,0xc0,0xdb,0xff,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3, +}; + +static const BitmapCharRec ch181 = {8,14,-1,4,10,ch181data}; + +/* char: 0xb4 */ + +static const GLubyte ch180data[] = { +0xc0,0x60,0x30, +}; + +static const BitmapCharRec ch180 = {4,3,0,-11,4,ch180data}; + +/* char: 0xb3 */ + +static const GLubyte ch179data[] = { +0x70,0xf8,0x98,0x30,0x30,0x98,0xf8,0x70, +}; + +static const BitmapCharRec ch179 = {5,8,0,-5,6,ch179data}; + +/* char: 0xb2 */ + +static const GLubyte ch178data[] = { +0xf8,0xf8,0x60,0x30,0x18,0x98,0xf8,0x70, +}; + +static const BitmapCharRec ch178 = {5,8,0,-5,6,ch178data}; + +/* char: 0xb1 */ + +static const GLubyte ch177data[] = { +0xff,0xff,0x0,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18, +}; + +static const BitmapCharRec ch177 = {8,11,-1,0,10,ch177data}; + +/* char: 0xb0 */ + +static const GLubyte ch176data[] = { +0x70,0xd8,0x88,0xd8,0x70, +}; + +static const BitmapCharRec ch176 = {5,5,-1,-8,7,ch176data}; + +/* char: 0xaf */ + +static const GLubyte ch175data[] = { +0xf8, +}; + +static const BitmapCharRec ch175 = {5,1,0,-12,5,ch175data}; + +/* char: 0xae */ + +static const GLubyte ch174data[] = { +0xf,0x80,0x30,0x60,0x40,0x10,0x48,0x50,0x88,0x88,0x89,0x8,0x8f,0x88,0x88,0x48, +0x88,0x48,0x4f,0x90,0x40,0x10,0x30,0x60,0xf,0x80, +}; + +static const BitmapCharRec ch174 = {13,13,-1,0,14,ch174data}; + +/* char: 0xad */ + +static const GLubyte ch173data[] = { +0xf8,0xf8, +}; + +static const BitmapCharRec ch173 = {5,2,-1,-4,7,ch173data}; + +/* char: 0xac */ + +static const GLubyte ch172data[] = { +0x1,0x80,0x1,0x80,0x1,0x80,0xff,0x80,0xff,0x80, +}; + +static const BitmapCharRec ch172 = {9,5,-1,-3,11,ch172data}; + +/* char: 0xab */ + +static const GLubyte ch171data[] = { +0x12,0x36,0x6c,0xd8,0xd8,0x6c,0x36,0x12, +}; + +static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data}; + +/* char: 0xaa */ + +static const GLubyte ch170data[] = { +0xf8,0x0,0x68,0xd8,0x48,0x38,0xc8,0x70, +}; + +static const BitmapCharRec ch170 = {5,8,-1,-6,7,ch170data}; + +/* char: 0xa9 */ + +static const GLubyte ch169data[] = { +0xf,0x80,0x30,0x60,0x40,0x10,0x47,0x10,0x88,0x88,0x90,0x8,0x90,0x8,0x90,0x8, +0x88,0x88,0x47,0x10,0x40,0x10,0x30,0x60,0xf,0x80, +}; + +static const BitmapCharRec ch169 = {13,13,-1,0,15,ch169data}; + +/* char: 0xa8 */ + +static const GLubyte ch168data[] = { +0xd8,0xd8, +}; + +static const BitmapCharRec ch168 = {5,2,0,-11,6,ch168data}; + +/* char: 0xa7 */ + +static const GLubyte ch167data[] = { +0x3c,0x7e,0xc3,0xc3,0x7,0xe,0x3e,0x73,0xe3,0xc3,0xc7,0x6e,0x7c,0xf0,0xc3,0xc3, +0x7e,0x3c, +}; + +static const BitmapCharRec ch167 = {8,18,-1,4,10,ch167data}; + +/* char: 0xa6 */ + +static const GLubyte ch166data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0, +}; + +static const BitmapCharRec ch166 = {2,17,-1,3,4,ch166data}; + +/* char: 0xa5 */ + +static const GLubyte ch165data[] = { +0x18,0x18,0x18,0x18,0xff,0x18,0xff,0x3c,0x66,0x66,0x66,0xc3,0xc3, +}; + +static const BitmapCharRec ch165 = {8,13,-1,0,10,ch165data}; + +/* char: 0xa4 */ + +static const GLubyte ch164data[] = { +0xc3,0xff,0x66,0x66,0x66,0xff,0xc3, +}; + +static const BitmapCharRec ch164 = {8,7,-1,-3,10,ch164data}; + +/* char: 0xa3 */ + +static const GLubyte ch163data[] = { +0xdf,0x0,0xff,0x80,0x60,0x80,0x30,0x0,0x18,0x0,0x18,0x0,0x7e,0x0,0x30,0x0, +0x60,0x0,0x61,0x80,0x61,0x80,0x3f,0x0,0x1e,0x0, +}; + +static const BitmapCharRec ch163 = {9,13,0,0,10,ch163data}; + +/* char: 0xa2 */ + +static const GLubyte ch162data[] = { +0x10,0x10,0x3e,0x7f,0x6b,0xc8,0xc8,0xc8,0xc8,0x6b,0x7f,0x3e,0x4,0x4, +}; + +static const BitmapCharRec ch162 = {8,14,-1,2,10,ch162data}; + +/* char: 0xa1 */ + +static const GLubyte ch161data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x40,0x40,0x0,0x0,0xc0,0xc0, +}; + +static const BitmapCharRec ch161 = {2,14,-2,4,6,ch161data}; + +/* char: 0xa0 */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch160data[] = { 0x0 }; +static const BitmapCharRec ch160 = {1,1,0,0,5,ch160data}; +#else +static const BitmapCharRec ch160 = {0,0,0,0,5,0}; +#endif + +/* char: 0x7e '~' */ + +static const GLubyte ch126data[] = { +0xcc,0x7e,0x33, +}; + +static const BitmapCharRec ch126 = {8,3,-1,-4,10,ch126data}; + +/* char: 0x7d '}' */ + +static const GLubyte ch125data[] = { +0xc0,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0xc,0x18,0x30,0x30,0x30,0x30,0x30, +0x60,0xc0, +}; + +static const BitmapCharRec ch125 = {6,18,0,4,6,ch125data}; + +/* char: 0x7c '|' */ + +static const GLubyte ch124data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0, +}; + +static const BitmapCharRec ch124 = {2,18,-1,4,4,ch124data}; + +/* char: 0x7b '{' */ + +static const GLubyte ch123data[] = { +0xc,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0xc0,0x60,0x30,0x30,0x30,0x30,0x30, +0x18,0xc, +}; + +static const BitmapCharRec ch123 = {6,18,0,4,6,ch123data}; + +/* char: 0x7a 'z' */ + +static const GLubyte ch122data[] = { +0xfe,0xfe,0xc0,0x60,0x30,0x18,0xc,0x6,0xfe,0xfe, +}; + +static const BitmapCharRec ch122 = {7,10,-1,0,9,ch122data}; + +/* char: 0x79 'y' */ + +static const GLubyte ch121data[] = { +0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3, +}; + +static const BitmapCharRec ch121 = {8,14,-1,4,10,ch121data}; + +/* char: 0x78 'x' */ + +static const GLubyte ch120data[] = { +0xc3,0xe7,0x66,0x3c,0x18,0x18,0x3c,0x66,0xe7,0xc3, +}; + +static const BitmapCharRec ch120 = {8,10,-1,0,10,ch120data}; + +/* char: 0x77 'w' */ + +static const GLubyte ch119data[] = { +0x19,0x80,0x19,0x80,0x39,0xc0,0x29,0x40,0x69,0x60,0x66,0x60,0x66,0x60,0xc6,0x30, +0xc6,0x30,0xc6,0x30, +}; + +static const BitmapCharRec ch119 = {12,10,-1,0,14,ch119data}; + +/* char: 0x76 'v' */ + +static const GLubyte ch118data[] = { +0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3, +}; + +static const BitmapCharRec ch118 = {8,10,-1,0,10,ch118data}; + +/* char: 0x75 'u' */ + +static const GLubyte ch117data[] = { +0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3, +}; + +static const BitmapCharRec ch117 = {8,10,-1,0,10,ch117data}; + +/* char: 0x74 't' */ + +static const GLubyte ch116data[] = { +0x18,0x38,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x30, +}; + +static const BitmapCharRec ch116 = {6,13,0,0,6,ch116data}; + +/* char: 0x73 's' */ + +static const GLubyte ch115data[] = { +0x78,0xfc,0xc6,0x6,0x3e,0xfc,0xc0,0xc6,0x7e,0x3c, +}; + +static const BitmapCharRec ch115 = {7,10,-1,0,9,ch115data}; + +/* char: 0x72 'r' */ + +static const GLubyte ch114data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xe0,0xd8,0xd8, +}; + +static const BitmapCharRec ch114 = {5,10,-1,0,6,ch114data}; + +/* char: 0x71 'q' */ + +static const GLubyte ch113data[] = { +0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80, +0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,0x7f,0x80,0x3d,0x80, +}; + +static const BitmapCharRec ch113 = {9,14,-1,4,11,ch113data}; + +/* char: 0x70 'p' */ + +static const GLubyte ch112data[] = { +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80, +0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0, +}; + +static const BitmapCharRec ch112 = {9,14,-1,4,11,ch112data}; + +/* char: 0x6f 'o' */ + +static const GLubyte ch111data[] = { +0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, +0x7f,0x0,0x3e,0x0, +}; + +static const BitmapCharRec ch111 = {9,10,-1,0,11,ch111data}; + +/* char: 0x6e 'n' */ + +static const GLubyte ch110data[] = { +0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce, +}; + +static const BitmapCharRec ch110 = {8,10,-1,0,10,ch110data}; + +/* char: 0x6d 'm' */ + +static const GLubyte ch109data[] = { +0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xe7,0x30, +0xde,0xf0,0xcc,0x60, +}; + +static const BitmapCharRec ch109 = {12,10,-1,0,14,ch109data}; + +/* char: 0x6c 'l' */ + +static const GLubyte ch108data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +}; + +static const BitmapCharRec ch108 = {2,14,-1,0,4,ch108data}; + +/* char: 0x6b 'k' */ + +static const GLubyte ch107data[] = { +0xc7,0xc6,0xce,0xcc,0xd8,0xf8,0xf0,0xd8,0xcc,0xc6,0xc0,0xc0,0xc0,0xc0, +}; + +static const BitmapCharRec ch107 = {8,14,-1,0,9,ch107data}; + +/* char: 0x6a 'j' */ + +static const GLubyte ch106data[] = { +0xe0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x0, +0x30,0x30, +}; + +static const BitmapCharRec ch106 = {4,18,1,4,4,ch106data}; + +/* char: 0x69 'i' */ + +static const GLubyte ch105data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0, +}; + +static const BitmapCharRec ch105 = {2,14,-1,0,4,ch105data}; + +/* char: 0x68 'h' */ + +static const GLubyte ch104data[] = { +0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0xc0,0xc0,0xc0,0xc0, +}; + +static const BitmapCharRec ch104 = {8,14,-1,0,10,ch104data}; + +/* char: 0x67 'g' */ + +static const GLubyte ch103data[] = { +0x1c,0x0,0x7f,0x0,0x63,0x0,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80, +0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x7f,0x80,0x3d,0x80, +}; + +static const BitmapCharRec ch103 = {9,14,-1,4,11,ch103data}; + +/* char: 0x66 'f' */ + +static const GLubyte ch102data[] = { +0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x3c,0x1c, +}; + +static const BitmapCharRec ch102 = {6,14,0,0,6,ch102data}; + +/* char: 0x65 'e' */ + +static const GLubyte ch101data[] = { +0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c, +}; + +static const BitmapCharRec ch101 = {8,10,-1,0,10,ch101data}; + +/* char: 0x64 'd' */ + +static const GLubyte ch100data[] = { +0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80, +0x7f,0x80,0x3d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80, +}; + +static const BitmapCharRec ch100 = {9,14,-1,0,11,ch100data}; + +/* char: 0x63 'c' */ + +static const GLubyte ch99data[] = { +0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e, +}; + +static const BitmapCharRec ch99 = {8,10,-1,0,10,ch99data}; + +/* char: 0x62 'b' */ + +static const GLubyte ch98data[] = { +0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0, +0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, +}; + +static const BitmapCharRec ch98 = {9,14,-1,0,11,ch98data}; + +/* char: 0x61 'a' */ + +static const GLubyte ch97data[] = { +0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c, +}; + +static const BitmapCharRec ch97 = {7,10,-1,0,9,ch97data}; + +/* char: 0x60 '`' */ + +static const GLubyte ch96data[] = { +0xc0,0xc0,0x80,0x80,0x40, +}; + +static const BitmapCharRec ch96 = {2,5,-1,-9,4,ch96data}; + +/* char: 0x5f '_' */ + +static const GLubyte ch95data[] = { +0xff,0xc0,0xff,0xc0, +}; + +static const BitmapCharRec ch95 = {10,2,0,4,10,ch95data}; + +/* char: 0x5e '^' */ + +static const GLubyte ch94data[] = { +0x82,0xc6,0x6c,0x38,0x10, +}; + +static const BitmapCharRec ch94 = {7,5,-1,-8,9,ch94data}; + +/* char: 0x5d ']' */ + +static const GLubyte ch93data[] = { +0xf0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, +0xf0,0xf0, +}; + +static const BitmapCharRec ch93 = {4,18,0,4,5,ch93data}; + +/* char: 0x5c '\' */ + +static const GLubyte ch92data[] = { +0x18,0x18,0x10,0x10,0x30,0x30,0x20,0x20,0x60,0x60,0x40,0x40,0xc0,0xc0, +}; + +static const BitmapCharRec ch92 = {5,14,0,0,5,ch92data}; + +/* char: 0x5b '[' */ + +static const GLubyte ch91data[] = { +0xf0,0xf0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xf0,0xf0, +}; + +static const BitmapCharRec ch91 = {4,18,-1,4,5,ch91data}; + +/* char: 0x5a 'Z' */ + +static const GLubyte ch90data[] = { +0xff,0xc0,0xff,0xc0,0xc0,0x0,0x60,0x0,0x30,0x0,0x18,0x0,0x1c,0x0,0xc,0x0, +0x6,0x0,0x3,0x0,0x1,0x80,0x0,0xc0,0xff,0xc0,0xff,0xc0, +}; + +static const BitmapCharRec ch90 = {10,14,-1,0,12,ch90data}; + +/* char: 0x59 'Y' */ + +static const GLubyte ch89data[] = { +0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80, +0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30, +}; + +static const BitmapCharRec ch89 = {12,14,-1,0,14,ch89data}; + +/* char: 0x58 'X' */ + +static const GLubyte ch88data[] = { +0xc0,0x60,0xe0,0xe0,0x60,0xc0,0x71,0xc0,0x31,0x80,0x1b,0x0,0xe,0x0,0xe,0x0, +0x1b,0x0,0x31,0x80,0x71,0xc0,0x60,0xc0,0xe0,0xe0,0xc0,0x60, +}; + +static const BitmapCharRec ch88 = {11,14,-1,0,13,ch88data}; + +/* char: 0x57 'W' */ + +static const GLubyte ch87data[] = { +0x18,0x18,0x18,0x18,0x1c,0x38,0x34,0x2c,0x36,0x6c,0x36,0x6c,0x66,0x66,0x66,0x66, +0x62,0x46,0x63,0xc6,0xc3,0xc3,0xc1,0x83,0xc1,0x83,0xc1,0x83, +}; + +static const BitmapCharRec ch87 = {16,14,-1,0,18,ch87data}; + +/* char: 0x56 'V' */ + +static const GLubyte ch86data[] = { +0x6,0x0,0xf,0x0,0xf,0x0,0x19,0x80,0x19,0x80,0x19,0x80,0x30,0xc0,0x30,0xc0, +0x30,0xc0,0x60,0x60,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30, +}; + +static const BitmapCharRec ch86 = {12,14,-1,0,14,ch86data}; + +/* char: 0x55 'U' */ + +static const GLubyte ch85data[] = { +0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, +0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, +}; + +static const BitmapCharRec ch85 = {11,14,-1,0,13,ch85data}; + +/* char: 0x54 'T' */ + +static const GLubyte ch84data[] = { +0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0, +0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xff,0xc0,0xff,0xc0, +}; + +static const BitmapCharRec ch84 = {10,14,-1,0,12,ch84data}; + +/* char: 0x53 'S' */ + +static const GLubyte ch83data[] = { +0x3f,0x0,0x7f,0xc0,0xe0,0xe0,0xc0,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,0x1f,0x0, +0x7c,0x0,0xe0,0x0,0xc0,0x60,0xe0,0xe0,0x7f,0xc0,0x1f,0x0, +}; + +static const BitmapCharRec ch83 = {11,14,-1,0,13,ch83data}; + +/* char: 0x52 'R' */ + +static const GLubyte ch82data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0x80,0xc1,0x80,0xff,0x0,0xff,0x80, +0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0, +}; + +static const BitmapCharRec ch82 = {10,14,-1,0,12,ch82data}; + +/* char: 0x51 'Q' */ + +static const GLubyte ch81data[] = { +0x0,0x30,0xf,0xb0,0x3f,0xe0,0x70,0xf0,0x61,0xb0,0xe1,0xb8,0xc0,0x18,0xc0,0x18, +0xc0,0x18,0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80, +}; + +static const BitmapCharRec ch81 = {13,15,-1,1,15,ch81data}; + +/* char: 0x50 'P' */ + +static const GLubyte ch80data[] = { +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80, +0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0, +}; + +static const BitmapCharRec ch80 = {10,14,-1,0,12,ch80data}; + +/* char: 0x4f 'O' */ + +static const GLubyte ch79data[] = { +0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, +0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80, +}; + +static const BitmapCharRec ch79 = {13,14,-1,0,15,ch79data}; + +/* char: 0x4e 'N' */ + +static const GLubyte ch78data[] = { +0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60, +0xcc,0x60,0xd8,0x60,0xf0,0x60,0xf0,0x60,0xe0,0x60,0xc0,0x60, +}; + +static const BitmapCharRec ch78 = {11,14,-1,0,13,ch78data}; + +/* char: 0x4d 'M' */ + +static const GLubyte ch77data[] = { +0xc3,0xc,0xc3,0xc,0xc7,0x8c,0xc4,0x8c,0xcc,0xcc,0xcc,0xcc,0xd8,0x6c,0xd8,0x6c, +0xf0,0x3c,0xf0,0x3c,0xe0,0x1c,0xe0,0x1c,0xc0,0xc,0xc0,0xc, +}; + +static const BitmapCharRec ch77 = {14,14,-1,0,16,ch77data}; + +/* char: 0x4c 'L' */ + +static const GLubyte ch76data[] = { +0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +}; + +static const BitmapCharRec ch76 = {8,14,-1,0,10,ch76data}; + +/* char: 0x4b 'K' */ + +static const GLubyte ch75data[] = { +0xc0,0x70,0xc0,0xe0,0xc1,0xc0,0xc3,0x80,0xc7,0x0,0xce,0x0,0xfc,0x0,0xf8,0x0, +0xdc,0x0,0xce,0x0,0xc7,0x0,0xc3,0x80,0xc1,0xc0,0xc0,0xe0, +}; + +static const BitmapCharRec ch75 = {12,14,-1,0,13,ch75data}; + +/* char: 0x4a 'J' */ + +static const GLubyte ch74data[] = { +0x3c,0x7e,0xe7,0xc3,0xc3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3, +}; + +static const BitmapCharRec ch74 = {8,14,-1,0,10,ch74data}; + +/* char: 0x49 'I' */ + +static const GLubyte ch73data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +}; + +static const BitmapCharRec ch73 = {2,14,-2,0,6,ch73data}; + +/* char: 0x48 'H' */ + +static const GLubyte ch72data[] = { +0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xff,0xe0,0xff,0xe0, +0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, +}; + +static const BitmapCharRec ch72 = {11,14,-1,0,13,ch72data}; + +/* char: 0x47 'G' */ + +static const GLubyte ch71data[] = { +0xf,0xb0,0x3f,0xf0,0x70,0x70,0x60,0x30,0xe0,0x30,0xc1,0xf0,0xc1,0xf0,0xc0,0x0, +0xc0,0x0,0xe0,0x30,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80, +}; + +static const BitmapCharRec ch71 = {12,14,-1,0,14,ch71data}; + +/* char: 0x46 'F' */ + +static const GLubyte ch70data[] = { +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80, +}; + +static const BitmapCharRec ch70 = {9,14,-1,0,11,ch70data}; + +/* char: 0x45 'E' */ + +static const GLubyte ch69data[] = { +0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80, +}; + +static const BitmapCharRec ch69 = {9,14,-1,0,11,ch69data}; + +/* char: 0x44 'D' */ + +static const GLubyte ch68data[] = { +0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, +0xc0,0x60,0xc0,0x60,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0, +}; + +static const BitmapCharRec ch68 = {11,14,-1,0,13,ch68data}; + +/* char: 0x43 'C' */ + +static const GLubyte ch67data[] = { +0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, +0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80, +}; + +static const BitmapCharRec ch67 = {12,14,-1,0,14,ch67data}; + +/* char: 0x42 'B' */ + +static const GLubyte ch66data[] = { +0xff,0x80,0xff,0xc0,0xc0,0xe0,0xc0,0x60,0xc0,0x60,0xc0,0xe0,0xff,0xc0,0xff,0x80, +0xc1,0x80,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0, +}; + +static const BitmapCharRec ch66 = {11,14,-1,0,13,ch66data}; + +/* char: 0x41 'A' */ + +static const GLubyte ch65data[] = { +0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, +0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0, +}; + +static const BitmapCharRec ch65 = {12,14,0,0,12,ch65data}; + +/* char: 0x40 '@' */ + +static const GLubyte ch64data[] = { +0x7,0xe0,0x1f,0xf0,0x38,0x0,0x70,0x0,0x67,0x70,0xcf,0xf8,0xcc,0xcc,0xcc,0x66, +0xcc,0x66,0xcc,0x63,0xc6,0x33,0x67,0x73,0x63,0xb3,0x30,0x6,0x1c,0xe,0xf,0xfc, +0x3,0xf0, +}; + +static const BitmapCharRec ch64 = {16,17,-1,3,18,ch64data}; + +/* char: 0x3f '?' */ + +static const GLubyte ch63data[] = { +0x30,0x30,0x0,0x0,0x30,0x30,0x30,0x38,0x1c,0xe,0xc6,0xc6,0xfe,0x7c, +}; + +static const BitmapCharRec ch63 = {7,14,-1,0,10,ch63data}; + +/* char: 0x3e '>' */ + +static const GLubyte ch62data[] = { +0xc0,0xf0,0x3c,0xe,0x3,0xe,0x3c,0xf0,0xc0, +}; + +static const BitmapCharRec ch62 = {8,9,-1,0,10,ch62data}; + +/* char: 0x3d '=' */ + +static const GLubyte ch61data[] = { +0xfe,0xfe,0x0,0x0,0xfe,0xfe, +}; + +static const BitmapCharRec ch61 = {7,6,-2,-2,11,ch61data}; + +/* char: 0x3c '<' */ + +static const GLubyte ch60data[] = { +0x3,0xf,0x3c,0x70,0xc0,0x70,0x3c,0xf,0x3, +}; + +static const BitmapCharRec ch60 = {8,9,-1,0,10,ch60data}; + +/* char: 0x3b ';' */ + +static const GLubyte ch59data[] = { +0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0, +}; + +static const BitmapCharRec ch59 = {2,13,-1,3,5,ch59data}; + +/* char: 0x3a ':' */ + +static const GLubyte ch58data[] = { +0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0, +}; + +static const BitmapCharRec ch58 = {2,10,-1,0,5,ch58data}; + +/* char: 0x39 '9' */ + +static const GLubyte ch57data[] = { +0x7c,0xfe,0xc6,0x3,0x3,0x3b,0x7f,0xc3,0xc3,0xc3,0xc7,0x7e,0x3c, +}; + +static const BitmapCharRec ch57 = {8,13,-1,0,10,ch57data}; + +/* char: 0x38 '8' */ + +static const GLubyte ch56data[] = { +0x3c,0x7e,0xe7,0xc3,0xc3,0x66,0x7e,0x66,0xc3,0xc3,0xe7,0x7e,0x3c, +}; + +static const BitmapCharRec ch56 = {8,13,-1,0,10,ch56data}; + +/* char: 0x37 '7' */ + +static const GLubyte ch55data[] = { +0x60,0x60,0x30,0x30,0x30,0x18,0x18,0xc,0xc,0x6,0x3,0xff,0xff, +}; + +static const BitmapCharRec ch55 = {8,13,-1,0,10,ch55data}; + +/* char: 0x36 '6' */ + +static const GLubyte ch54data[] = { +0x3c,0x7e,0xe3,0xc3,0xc3,0xc3,0xfe,0xdc,0xc0,0xc0,0x63,0x7f,0x3c, +}; + +static const BitmapCharRec ch54 = {8,13,-1,0,10,ch54data}; + +/* char: 0x35 '5' */ + +static const GLubyte ch53data[] = { +0x7c,0xfe,0xc7,0xc3,0x3,0x3,0xc7,0xfe,0xfc,0xc0,0xc0,0xfe,0xfe, +}; + +static const BitmapCharRec ch53 = {8,13,-1,0,10,ch53data}; + +/* char: 0x34 '4' */ + +static const GLubyte ch52data[] = { +0x3,0x0,0x3,0x0,0x3,0x0,0xff,0x80,0xff,0x80,0xc3,0x0,0x63,0x0,0x33,0x0, +0x33,0x0,0x1b,0x0,0xf,0x0,0x7,0x0,0x3,0x0, +}; + +static const BitmapCharRec ch52 = {9,13,-1,0,10,ch52data}; + +/* char: 0x33 '3' */ + +static const GLubyte ch51data[] = { +0x3c,0x7e,0xc7,0xc3,0x3,0x7,0x1e,0x1c,0x6,0xc3,0xc3,0x7e,0x3c, +}; + +static const BitmapCharRec ch51 = {8,13,-1,0,10,ch51data}; + +/* char: 0x32 '2' */ + +static const GLubyte ch50data[] = { +0xff,0xff,0xc0,0xe0,0x70,0x38,0x1c,0xe,0x7,0x3,0xc3,0xfe,0x3c, +}; + +static const BitmapCharRec ch50 = {8,13,-1,0,10,ch50data}; + +/* char: 0x31 '1' */ + +static const GLubyte ch49data[] = { +0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0xf8,0xf8,0x18, +}; + +static const BitmapCharRec ch49 = {5,13,-2,0,10,ch49data}; + +/* char: 0x30 '0' */ + +static const GLubyte ch48data[] = { +0x3c,0x7e,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x7e,0x3c, +}; + +static const BitmapCharRec ch48 = {8,13,-1,0,10,ch48data}; + +/* char: 0x2f '/' */ + +static const GLubyte ch47data[] = { +0xc0,0xc0,0x40,0x40,0x60,0x60,0x20,0x20,0x30,0x30,0x10,0x10,0x18,0x18, +}; + +static const BitmapCharRec ch47 = {5,14,0,0,5,ch47data}; + +/* char: 0x2e '.' */ + +static const GLubyte ch46data[] = { +0xc0,0xc0, +}; + +static const BitmapCharRec ch46 = {2,2,-1,0,5,ch46data}; + +/* char: 0x2d '-' */ + +static const GLubyte ch45data[] = { +0xff,0xff, +}; + +static const BitmapCharRec ch45 = {8,2,-1,-4,11,ch45data}; + +/* char: 0x2c ',' */ + +static const GLubyte ch44data[] = { +0x80,0x40,0x40,0xc0,0xc0, +}; + +static const BitmapCharRec ch44 = {2,5,-1,3,5,ch44data}; + +/* char: 0x2b '+' */ + +static const GLubyte ch43data[] = { +0x18,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,0x18, +}; + +static const BitmapCharRec ch43 = {8,10,-1,0,10,ch43data}; + +/* char: 0x2a '*' */ + +static const GLubyte ch42data[] = { +0x88,0x70,0x70,0xf8,0x20,0x20, +}; + +static const BitmapCharRec ch42 = {5,6,-1,-8,7,ch42data}; + +/* char: 0x29 ')' */ + +static const GLubyte ch41data[] = { +0x80,0xc0,0x60,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0x60, +0xc0,0x80, +}; + +static const BitmapCharRec ch41 = {4,18,-1,4,6,ch41data}; + +/* char: 0x28 '(' */ + +static const GLubyte ch40data[] = { +0x10,0x30,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,0x60, +0x30,0x10, +}; + +static const BitmapCharRec ch40 = {4,18,-1,4,6,ch40data}; + +/* char: 0x27 ''' */ + +static const GLubyte ch39data[] = { +0x80,0x40,0x40,0xc0,0xc0, +}; + +static const BitmapCharRec ch39 = {2,5,-1,-9,4,ch39data}; + +/* char: 0x26 '&' */ + +static const GLubyte ch38data[] = { +0x3c,0x70,0x7e,0xe0,0xe7,0xc0,0xc3,0x80,0xc3,0xc0,0xc6,0xc0,0xee,0xc0,0x7c,0x0, +0x3c,0x0,0x66,0x0,0x66,0x0,0x7e,0x0,0x3c,0x0, +}; + +static const BitmapCharRec ch38 = {12,13,-1,0,13,ch38data}; + +/* char: 0x25 '%' */ + +static const GLubyte ch37data[] = { +0x18,0x78,0x18,0xfc,0xc,0xcc,0xc,0xcc,0x6,0xfc,0x6,0x78,0x3,0x0,0x7b,0x0, +0xfd,0x80,0xcd,0x80,0xcc,0xc0,0xfc,0xc0,0x78,0x60, +}; + +static const BitmapCharRec ch37 = {14,13,-1,0,16,ch37data}; + +/* char: 0x24 '$' */ + +static const GLubyte ch36data[] = { +0x8,0x0,0x8,0x0,0x3e,0x0,0x7f,0x0,0xeb,0x80,0xc9,0x80,0x9,0x80,0xf,0x0, +0x3e,0x0,0x78,0x0,0xe8,0x0,0xc8,0x0,0xcb,0x0,0x7f,0x0,0x3e,0x0,0x8,0x0, +}; + +static const BitmapCharRec ch36 = {9,16,-1,2,10,ch36data}; + +/* char: 0x23 '#' */ + +static const GLubyte ch35data[] = { +0x24,0x0,0x24,0x0,0x24,0x0,0xff,0x80,0xff,0x80,0x12,0x0,0x12,0x0,0x12,0x0, +0x7f,0xc0,0x7f,0xc0,0x9,0x0,0x9,0x0,0x9,0x0, +}; + +static const BitmapCharRec ch35 = {10,13,0,0,10,ch35data}; + +/* char: 0x22 '"' */ + +static const GLubyte ch34data[] = { +0x90,0x90,0xd8,0xd8,0xd8, +}; + +static const BitmapCharRec ch34 = {5,5,0,-9,5,ch34data}; + +/* char: 0x21 '!' */ + +static const GLubyte ch33data[] = { +0xc0,0xc0,0x0,0x0,0x80,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +}; + +static const BitmapCharRec ch33 = {2,14,-2,0,6,ch33data}; + +/* char: 0x20 ' ' */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch32data[] = { 0x0 }; +static const BitmapCharRec ch32 = {1,1,0,0,5,ch32data}; +#else +static const BitmapCharRec ch32 = {0,0,0,0,5,0}; +#endif + +static const BitmapCharRec * const chars[] = { +&ch32, +&ch33, +&ch34, +&ch35, +&ch36, +&ch37, +&ch38, +&ch39, +&ch40, +&ch41, +&ch42, +&ch43, +&ch44, +&ch45, +&ch46, +&ch47, +&ch48, +&ch49, +&ch50, +&ch51, +&ch52, +&ch53, +&ch54, +&ch55, +&ch56, +&ch57, +&ch58, +&ch59, +&ch60, +&ch61, +&ch62, +&ch63, +&ch64, +&ch65, +&ch66, +&ch67, +&ch68, +&ch69, +&ch70, +&ch71, +&ch72, +&ch73, +&ch74, +&ch75, +&ch76, +&ch77, +&ch78, +&ch79, +&ch80, +&ch81, +&ch82, +&ch83, +&ch84, +&ch85, +&ch86, +&ch87, +&ch88, +&ch89, +&ch90, +&ch91, +&ch92, +&ch93, +&ch94, +&ch95, +&ch96, +&ch97, +&ch98, +&ch99, +&ch100, +&ch101, +&ch102, +&ch103, +&ch104, +&ch105, +&ch106, +&ch107, +&ch108, +&ch109, +&ch110, +&ch111, +&ch112, +&ch113, +&ch114, +&ch115, +&ch116, +&ch117, +&ch118, +&ch119, +&ch120, +&ch121, +&ch122, +&ch123, +&ch124, +&ch125, +&ch126, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +&ch160, +&ch161, +&ch162, +&ch163, +&ch164, +&ch165, +&ch166, +&ch167, +&ch168, +&ch169, +&ch170, +&ch171, +&ch172, +&ch173, +&ch174, +&ch175, +&ch176, +&ch177, +&ch178, +&ch179, +&ch180, +&ch181, +&ch182, +&ch183, +&ch184, +&ch185, +&ch186, +&ch187, +&ch188, +&ch189, +&ch190, +&ch191, +&ch192, +&ch193, +&ch194, +&ch195, +&ch196, +&ch197, +&ch198, +&ch199, +&ch200, +&ch201, +&ch202, +&ch203, +&ch204, +&ch205, +&ch206, +&ch207, +&ch208, +&ch209, +&ch210, +&ch211, +&ch212, +&ch213, +&ch214, +&ch215, +&ch216, +&ch217, +&ch218, +&ch219, +&ch220, +&ch221, +&ch222, +&ch223, +&ch224, +&ch225, +&ch226, +&ch227, +&ch228, +&ch229, +&ch230, +&ch231, +&ch232, +&ch233, +&ch234, +&ch235, +&ch236, +&ch237, +&ch238, +&ch239, +&ch240, +&ch241, +&ch242, +&ch243, +&ch244, +&ch245, +&ch246, +&ch247, +&ch248, +&ch249, +&ch250, +&ch251, +&ch252, +&ch253, +&ch254, +&ch255, +}; + +// jeh: removed const so mwld can export structure to shared lib +BitmapFontRec glutBitmapHelvetica18 = { +"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", +224, +32, +chars +}; + diff --git a/src/glut/beos/glut_mroman.cpp b/src/glut/beos/glut_mroman.cpp new file mode 100644 index 00000000000..a29f043b4a8 --- /dev/null +++ b/src/glut/beos/glut_mroman.cpp @@ -0,0 +1,2451 @@ + +/* GENERATED FILE -- DO NOT MODIFY */ + +#include "glutstroke.h" + +/* char: 33 '!' */ + +static const CoordRec char33_stroke0[] = { + { 52.381, 100 }, + { 52.381, 33.3333 }, +}; + +static const CoordRec char33_stroke1[] = { + { 52.381, 9.5238 }, + { 47.6191, 4.7619 }, + { 52.381, 0 }, + { 57.1429, 4.7619 }, + { 52.381, 9.5238 }, +}; + +static const StrokeRec char33[] = { + { 2, char33_stroke0 }, + { 5, char33_stroke1 }, +}; + +/* char: 34 '"' */ + +static const CoordRec char34_stroke0[] = { + { 33.3334, 100 }, + { 33.3334, 66.6667 }, +}; + +static const CoordRec char34_stroke1[] = { + { 71.4286, 100 }, + { 71.4286, 66.6667 }, +}; + +static const StrokeRec char34[] = { + { 2, char34_stroke0 }, + { 2, char34_stroke1 }, +}; + +/* char: 35 '#' */ + +static const CoordRec char35_stroke0[] = { + { 54.7619, 119.048 }, + { 21.4286, -33.3333 }, +}; + +static const CoordRec char35_stroke1[] = { + { 83.3334, 119.048 }, + { 50, -33.3333 }, +}; + +static const CoordRec char35_stroke2[] = { + { 21.4286, 57.1429 }, + { 88.0952, 57.1429 }, +}; + +static const CoordRec char35_stroke3[] = { + { 16.6667, 28.5714 }, + { 83.3334, 28.5714 }, +}; + +static const StrokeRec char35[] = { + { 2, char35_stroke0 }, + { 2, char35_stroke1 }, + { 2, char35_stroke2 }, + { 2, char35_stroke3 }, +}; + +/* char: 36 '$' */ + +static const CoordRec char36_stroke0[] = { + { 42.8571, 119.048 }, + { 42.8571, -19.0476 }, +}; + +static const CoordRec char36_stroke1[] = { + { 61.9047, 119.048 }, + { 61.9047, -19.0476 }, +}; + +static const CoordRec char36_stroke2[] = { + { 85.7143, 85.7143 }, + { 76.1905, 95.2381 }, + { 61.9047, 100 }, + { 42.8571, 100 }, + { 28.5714, 95.2381 }, + { 19.0476, 85.7143 }, + { 19.0476, 76.1905 }, + { 23.8095, 66.6667 }, + { 28.5714, 61.9048 }, + { 38.0952, 57.1429 }, + { 66.6666, 47.619 }, + { 76.1905, 42.8571 }, + { 80.9524, 38.0952 }, + { 85.7143, 28.5714 }, + { 85.7143, 14.2857 }, + { 76.1905, 4.7619 }, + { 61.9047, 0 }, + { 42.8571, 0 }, + { 28.5714, 4.7619 }, + { 19.0476, 14.2857 }, +}; + +static const StrokeRec char36[] = { + { 2, char36_stroke0 }, + { 2, char36_stroke1 }, + { 20, char36_stroke2 }, +}; + +/* char: 37 '%' */ + +static const CoordRec char37_stroke0[] = { + { 95.2381, 100 }, + { 9.5238, 0 }, +}; + +static const CoordRec char37_stroke1[] = { + { 33.3333, 100 }, + { 42.8571, 90.4762 }, + { 42.8571, 80.9524 }, + { 38.0952, 71.4286 }, + { 28.5714, 66.6667 }, + { 19.0476, 66.6667 }, + { 9.5238, 76.1905 }, + { 9.5238, 85.7143 }, + { 14.2857, 95.2381 }, + { 23.8095, 100 }, + { 33.3333, 100 }, + { 42.8571, 95.2381 }, + { 57.1428, 90.4762 }, + { 71.4286, 90.4762 }, + { 85.7143, 95.2381 }, + { 95.2381, 100 }, +}; + +static const CoordRec char37_stroke2[] = { + { 76.1905, 33.3333 }, + { 66.6667, 28.5714 }, + { 61.9048, 19.0476 }, + { 61.9048, 9.5238 }, + { 71.4286, 0 }, + { 80.9524, 0 }, + { 90.4762, 4.7619 }, + { 95.2381, 14.2857 }, + { 95.2381, 23.8095 }, + { 85.7143, 33.3333 }, + { 76.1905, 33.3333 }, +}; + +static const StrokeRec char37[] = { + { 2, char37_stroke0 }, + { 16, char37_stroke1 }, + { 11, char37_stroke2 }, +}; + +/* char: 38 '&' */ + +static const CoordRec char38_stroke0[] = { + { 100, 57.1429 }, + { 100, 61.9048 }, + { 95.2381, 66.6667 }, + { 90.4762, 66.6667 }, + { 85.7143, 61.9048 }, + { 80.9524, 52.381 }, + { 71.4286, 28.5714 }, + { 61.9048, 14.2857 }, + { 52.3809, 4.7619 }, + { 42.8571, 0 }, + { 23.8095, 0 }, + { 14.2857, 4.7619 }, + { 9.5238, 9.5238 }, + { 4.7619, 19.0476 }, + { 4.7619, 28.5714 }, + { 9.5238, 38.0952 }, + { 14.2857, 42.8571 }, + { 47.619, 61.9048 }, + { 52.3809, 66.6667 }, + { 57.1429, 76.1905 }, + { 57.1429, 85.7143 }, + { 52.3809, 95.2381 }, + { 42.8571, 100 }, + { 33.3333, 95.2381 }, + { 28.5714, 85.7143 }, + { 28.5714, 76.1905 }, + { 33.3333, 61.9048 }, + { 42.8571, 47.619 }, + { 66.6667, 14.2857 }, + { 76.1905, 4.7619 }, + { 85.7143, 0 }, + { 95.2381, 0 }, + { 100, 4.7619 }, + { 100, 9.5238 }, +}; + +static const StrokeRec char38[] = { + { 34, char38_stroke0 }, +}; + +/* char: 39 ''' */ + +static const CoordRec char39_stroke0[] = { + { 52.381, 100 }, + { 52.381, 66.6667 }, +}; + +static const StrokeRec char39[] = { + { 2, char39_stroke0 }, +}; + +/* char: 40 '(' */ + +static const CoordRec char40_stroke0[] = { + { 69.0476, 119.048 }, + { 59.5238, 109.524 }, + { 50, 95.2381 }, + { 40.4762, 76.1905 }, + { 35.7143, 52.381 }, + { 35.7143, 33.3333 }, + { 40.4762, 9.5238 }, + { 50, -9.5238 }, + { 59.5238, -23.8095 }, + { 69.0476, -33.3333 }, +}; + +static const StrokeRec char40[] = { + { 10, char40_stroke0 }, +}; + +/* char: 41 ')' */ + +static const CoordRec char41_stroke0[] = { + { 35.7143, 119.048 }, + { 45.2381, 109.524 }, + { 54.7619, 95.2381 }, + { 64.2857, 76.1905 }, + { 69.0476, 52.381 }, + { 69.0476, 33.3333 }, + { 64.2857, 9.5238 }, + { 54.7619, -9.5238 }, + { 45.2381, -23.8095 }, + { 35.7143, -33.3333 }, +}; + +static const StrokeRec char41[] = { + { 10, char41_stroke0 }, +}; + +/* char: 42 '*' */ + +static const CoordRec char42_stroke0[] = { + { 52.381, 71.4286 }, + { 52.381, 14.2857 }, +}; + +static const CoordRec char42_stroke1[] = { + { 28.5715, 57.1429 }, + { 76.1905, 28.5714 }, +}; + +static const CoordRec char42_stroke2[] = { + { 76.1905, 57.1429 }, + { 28.5715, 28.5714 }, +}; + +static const StrokeRec char42[] = { + { 2, char42_stroke0 }, + { 2, char42_stroke1 }, + { 2, char42_stroke2 }, +}; + +/* char: 43 '+' */ + +static const CoordRec char43_stroke0[] = { + { 52.3809, 85.7143 }, + { 52.3809, 0 }, +}; + +static const CoordRec char43_stroke1[] = { + { 9.5238, 42.8571 }, + { 95.2381, 42.8571 }, +}; + +static const StrokeRec char43[] = { + { 2, char43_stroke0 }, + { 2, char43_stroke1 }, +}; + +/* char: 44 ',' */ + +static const CoordRec char44_stroke0[] = { + { 57.1429, 4.7619 }, + { 52.381, 0 }, + { 47.6191, 4.7619 }, + { 52.381, 9.5238 }, + { 57.1429, 4.7619 }, + { 57.1429, -4.7619 }, + { 52.381, -14.2857 }, + { 47.6191, -19.0476 }, +}; + +static const StrokeRec char44[] = { + { 8, char44_stroke0 }, +}; + +/* char: 45 '-' */ + +static const CoordRec char45_stroke0[] = { + { 9.5238, 42.8571 }, + { 95.2381, 42.8571 }, +}; + +static const StrokeRec char45[] = { + { 2, char45_stroke0 }, +}; + +/* char: 46 '.' */ + +static const CoordRec char46_stroke0[] = { + { 52.381, 9.5238 }, + { 47.6191, 4.7619 }, + { 52.381, 0 }, + { 57.1429, 4.7619 }, + { 52.381, 9.5238 }, +}; + +static const StrokeRec char46[] = { + { 5, char46_stroke0 }, +}; + +/* char: 47 '/' */ + +static const CoordRec char47_stroke0[] = { + { 19.0476, -14.2857 }, + { 85.7143, 100 }, +}; + +static const StrokeRec char47[] = { + { 2, char47_stroke0 }, +}; + +/* char: 48 '0' */ + +static const CoordRec char48_stroke0[] = { + { 47.619, 100 }, + { 33.3333, 95.2381 }, + { 23.8095, 80.9524 }, + { 19.0476, 57.1429 }, + { 19.0476, 42.8571 }, + { 23.8095, 19.0476 }, + { 33.3333, 4.7619 }, + { 47.619, 0 }, + { 57.1428, 0 }, + { 71.4286, 4.7619 }, + { 80.9524, 19.0476 }, + { 85.7143, 42.8571 }, + { 85.7143, 57.1429 }, + { 80.9524, 80.9524 }, + { 71.4286, 95.2381 }, + { 57.1428, 100 }, + { 47.619, 100 }, +}; + +static const StrokeRec char48[] = { + { 17, char48_stroke0 }, +}; + +/* char: 49 '1' */ + +static const CoordRec char49_stroke0[] = { + { 40.4762, 80.9524 }, + { 50, 85.7143 }, + { 64.2857, 100 }, + { 64.2857, 0 }, +}; + +static const StrokeRec char49[] = { + { 4, char49_stroke0 }, +}; + +/* char: 50 '2' */ + +static const CoordRec char50_stroke0[] = { + { 23.8095, 76.1905 }, + { 23.8095, 80.9524 }, + { 28.5714, 90.4762 }, + { 33.3333, 95.2381 }, + { 42.8571, 100 }, + { 61.9047, 100 }, + { 71.4286, 95.2381 }, + { 76.1905, 90.4762 }, + { 80.9524, 80.9524 }, + { 80.9524, 71.4286 }, + { 76.1905, 61.9048 }, + { 66.6666, 47.619 }, + { 19.0476, 0 }, + { 85.7143, 0 }, +}; + +static const StrokeRec char50[] = { + { 14, char50_stroke0 }, +}; + +/* char: 51 '3' */ + +static const CoordRec char51_stroke0[] = { + { 28.5714, 100 }, + { 80.9524, 100 }, + { 52.3809, 61.9048 }, + { 66.6666, 61.9048 }, + { 76.1905, 57.1429 }, + { 80.9524, 52.381 }, + { 85.7143, 38.0952 }, + { 85.7143, 28.5714 }, + { 80.9524, 14.2857 }, + { 71.4286, 4.7619 }, + { 57.1428, 0 }, + { 42.8571, 0 }, + { 28.5714, 4.7619 }, + { 23.8095, 9.5238 }, + { 19.0476, 19.0476 }, +}; + +static const StrokeRec char51[] = { + { 15, char51_stroke0 }, +}; + +/* char: 52 '4' */ + +static const CoordRec char52_stroke0[] = { + { 64.2857, 100 }, + { 16.6667, 33.3333 }, + { 88.0952, 33.3333 }, +}; + +static const CoordRec char52_stroke1[] = { + { 64.2857, 100 }, + { 64.2857, 0 }, +}; + +static const StrokeRec char52[] = { + { 3, char52_stroke0 }, + { 2, char52_stroke1 }, +}; + +/* char: 53 '5' */ + +static const CoordRec char53_stroke0[] = { + { 76.1905, 100 }, + { 28.5714, 100 }, + { 23.8095, 57.1429 }, + { 28.5714, 61.9048 }, + { 42.8571, 66.6667 }, + { 57.1428, 66.6667 }, + { 71.4286, 61.9048 }, + { 80.9524, 52.381 }, + { 85.7143, 38.0952 }, + { 85.7143, 28.5714 }, + { 80.9524, 14.2857 }, + { 71.4286, 4.7619 }, + { 57.1428, 0 }, + { 42.8571, 0 }, + { 28.5714, 4.7619 }, + { 23.8095, 9.5238 }, + { 19.0476, 19.0476 }, +}; + +static const StrokeRec char53[] = { + { 17, char53_stroke0 }, +}; + +/* char: 54 '6' */ + +static const CoordRec char54_stroke0[] = { + { 78.5714, 85.7143 }, + { 73.8096, 95.2381 }, + { 59.5238, 100 }, + { 50, 100 }, + { 35.7143, 95.2381 }, + { 26.1905, 80.9524 }, + { 21.4286, 57.1429 }, + { 21.4286, 33.3333 }, + { 26.1905, 14.2857 }, + { 35.7143, 4.7619 }, + { 50, 0 }, + { 54.7619, 0 }, + { 69.0476, 4.7619 }, + { 78.5714, 14.2857 }, + { 83.3334, 28.5714 }, + { 83.3334, 33.3333 }, + { 78.5714, 47.619 }, + { 69.0476, 57.1429 }, + { 54.7619, 61.9048 }, + { 50, 61.9048 }, + { 35.7143, 57.1429 }, + { 26.1905, 47.619 }, + { 21.4286, 33.3333 }, +}; + +static const StrokeRec char54[] = { + { 23, char54_stroke0 }, +}; + +/* char: 55 '7' */ + +static const CoordRec char55_stroke0[] = { + { 85.7143, 100 }, + { 38.0952, 0 }, +}; + +static const CoordRec char55_stroke1[] = { + { 19.0476, 100 }, + { 85.7143, 100 }, +}; + +static const StrokeRec char55[] = { + { 2, char55_stroke0 }, + { 2, char55_stroke1 }, +}; + +/* char: 56 '8' */ + +static const CoordRec char56_stroke0[] = { + { 42.8571, 100 }, + { 28.5714, 95.2381 }, + { 23.8095, 85.7143 }, + { 23.8095, 76.1905 }, + { 28.5714, 66.6667 }, + { 38.0952, 61.9048 }, + { 57.1428, 57.1429 }, + { 71.4286, 52.381 }, + { 80.9524, 42.8571 }, + { 85.7143, 33.3333 }, + { 85.7143, 19.0476 }, + { 80.9524, 9.5238 }, + { 76.1905, 4.7619 }, + { 61.9047, 0 }, + { 42.8571, 0 }, + { 28.5714, 4.7619 }, + { 23.8095, 9.5238 }, + { 19.0476, 19.0476 }, + { 19.0476, 33.3333 }, + { 23.8095, 42.8571 }, + { 33.3333, 52.381 }, + { 47.619, 57.1429 }, + { 66.6666, 61.9048 }, + { 76.1905, 66.6667 }, + { 80.9524, 76.1905 }, + { 80.9524, 85.7143 }, + { 76.1905, 95.2381 }, + { 61.9047, 100 }, + { 42.8571, 100 }, +}; + +static const StrokeRec char56[] = { + { 29, char56_stroke0 }, +}; + +/* char: 57 '9' */ + +static const CoordRec char57_stroke0[] = { + { 83.3334, 66.6667 }, + { 78.5714, 52.381 }, + { 69.0476, 42.8571 }, + { 54.7619, 38.0952 }, + { 50, 38.0952 }, + { 35.7143, 42.8571 }, + { 26.1905, 52.381 }, + { 21.4286, 66.6667 }, + { 21.4286, 71.4286 }, + { 26.1905, 85.7143 }, + { 35.7143, 95.2381 }, + { 50, 100 }, + { 54.7619, 100 }, + { 69.0476, 95.2381 }, + { 78.5714, 85.7143 }, + { 83.3334, 66.6667 }, + { 83.3334, 42.8571 }, + { 78.5714, 19.0476 }, + { 69.0476, 4.7619 }, + { 54.7619, 0 }, + { 45.2381, 0 }, + { 30.9524, 4.7619 }, + { 26.1905, 14.2857 }, +}; + +static const StrokeRec char57[] = { + { 23, char57_stroke0 }, +}; + +/* char: 58 ':' */ + +static const CoordRec char58_stroke0[] = { + { 52.381, 66.6667 }, + { 47.6191, 61.9048 }, + { 52.381, 57.1429 }, + { 57.1429, 61.9048 }, + { 52.381, 66.6667 }, +}; + +static const CoordRec char58_stroke1[] = { + { 52.381, 9.5238 }, + { 47.6191, 4.7619 }, + { 52.381, 0 }, + { 57.1429, 4.7619 }, + { 52.381, 9.5238 }, +}; + +static const StrokeRec char58[] = { + { 5, char58_stroke0 }, + { 5, char58_stroke1 }, +}; + +/* char: 59 ';' */ + +static const CoordRec char59_stroke0[] = { + { 52.381, 66.6667 }, + { 47.6191, 61.9048 }, + { 52.381, 57.1429 }, + { 57.1429, 61.9048 }, + { 52.381, 66.6667 }, +}; + +static const CoordRec char59_stroke1[] = { + { 57.1429, 4.7619 }, + { 52.381, 0 }, + { 47.6191, 4.7619 }, + { 52.381, 9.5238 }, + { 57.1429, 4.7619 }, + { 57.1429, -4.7619 }, + { 52.381, -14.2857 }, + { 47.6191, -19.0476 }, +}; + +static const StrokeRec char59[] = { + { 5, char59_stroke0 }, + { 8, char59_stroke1 }, +}; + +/* char: 60 '<' */ + +static const CoordRec char60_stroke0[] = { + { 90.4762, 85.7143 }, + { 14.2857, 42.8571 }, + { 90.4762, 0 }, +}; + +static const StrokeRec char60[] = { + { 3, char60_stroke0 }, +}; + +/* char: 61 '=' */ + +static const CoordRec char61_stroke0[] = { + { 9.5238, 57.1429 }, + { 95.2381, 57.1429 }, +}; + +static const CoordRec char61_stroke1[] = { + { 9.5238, 28.5714 }, + { 95.2381, 28.5714 }, +}; + +static const StrokeRec char61[] = { + { 2, char61_stroke0 }, + { 2, char61_stroke1 }, +}; + +/* char: 62 '>' */ + +static const CoordRec char62_stroke0[] = { + { 14.2857, 85.7143 }, + { 90.4762, 42.8571 }, + { 14.2857, 0 }, +}; + +static const StrokeRec char62[] = { + { 3, char62_stroke0 }, +}; + +/* char: 63 '?' */ + +static const CoordRec char63_stroke0[] = { + { 23.8095, 76.1905 }, + { 23.8095, 80.9524 }, + { 28.5714, 90.4762 }, + { 33.3333, 95.2381 }, + { 42.8571, 100 }, + { 61.9047, 100 }, + { 71.4285, 95.2381 }, + { 76.1905, 90.4762 }, + { 80.9524, 80.9524 }, + { 80.9524, 71.4286 }, + { 76.1905, 61.9048 }, + { 71.4285, 57.1429 }, + { 52.3809, 47.619 }, + { 52.3809, 33.3333 }, +}; + +static const CoordRec char63_stroke1[] = { + { 52.3809, 9.5238 }, + { 47.619, 4.7619 }, + { 52.3809, 0 }, + { 57.1428, 4.7619 }, + { 52.3809, 9.5238 }, +}; + +static const StrokeRec char63[] = { + { 14, char63_stroke0 }, + { 5, char63_stroke1 }, +}; + +/* char: 64 '@' */ + +static const CoordRec char64_stroke0[] = { + { 64.2857, 52.381 }, + { 54.7619, 57.1429 }, + { 45.2381, 57.1429 }, + { 40.4762, 47.619 }, + { 40.4762, 42.8571 }, + { 45.2381, 33.3333 }, + { 54.7619, 33.3333 }, + { 64.2857, 38.0952 }, +}; + +static const CoordRec char64_stroke1[] = { + { 64.2857, 57.1429 }, + { 64.2857, 38.0952 }, + { 69.0476, 33.3333 }, + { 78.5714, 33.3333 }, + { 83.3334, 42.8571 }, + { 83.3334, 47.619 }, + { 78.5714, 61.9048 }, + { 69.0476, 71.4286 }, + { 54.7619, 76.1905 }, + { 50, 76.1905 }, + { 35.7143, 71.4286 }, + { 26.1905, 61.9048 }, + { 21.4286, 47.619 }, + { 21.4286, 42.8571 }, + { 26.1905, 28.5714 }, + { 35.7143, 19.0476 }, + { 50, 14.2857 }, + { 54.7619, 14.2857 }, + { 69.0476, 19.0476 }, +}; + +static const StrokeRec char64[] = { + { 8, char64_stroke0 }, + { 19, char64_stroke1 }, +}; + +/* char: 65 'A' */ + +static const CoordRec char65_stroke0[] = { + { 52.3809, 100 }, + { 14.2857, 0 }, +}; + +static const CoordRec char65_stroke1[] = { + { 52.3809, 100 }, + { 90.4762, 0 }, +}; + +static const CoordRec char65_stroke2[] = { + { 28.5714, 33.3333 }, + { 76.1905, 33.3333 }, +}; + +static const StrokeRec char65[] = { + { 2, char65_stroke0 }, + { 2, char65_stroke1 }, + { 2, char65_stroke2 }, +}; + +/* char: 66 'B' */ + +static const CoordRec char66_stroke0[] = { + { 19.0476, 100 }, + { 19.0476, 0 }, +}; + +static const CoordRec char66_stroke1[] = { + { 19.0476, 100 }, + { 61.9047, 100 }, + { 76.1905, 95.2381 }, + { 80.9524, 90.4762 }, + { 85.7143, 80.9524 }, + { 85.7143, 71.4286 }, + { 80.9524, 61.9048 }, + { 76.1905, 57.1429 }, + { 61.9047, 52.381 }, +}; + +static const CoordRec char66_stroke2[] = { + { 19.0476, 52.381 }, + { 61.9047, 52.381 }, + { 76.1905, 47.619 }, + { 80.9524, 42.8571 }, + { 85.7143, 33.3333 }, + { 85.7143, 19.0476 }, + { 80.9524, 9.5238 }, + { 76.1905, 4.7619 }, + { 61.9047, 0 }, + { 19.0476, 0 }, +}; + +static const StrokeRec char66[] = { + { 2, char66_stroke0 }, + { 9, char66_stroke1 }, + { 10, char66_stroke2 }, +}; + +/* char: 67 'C' */ + +static const CoordRec char67_stroke0[] = { + { 88.0952, 76.1905 }, + { 83.3334, 85.7143 }, + { 73.8096, 95.2381 }, + { 64.2857, 100 }, + { 45.2381, 100 }, + { 35.7143, 95.2381 }, + { 26.1905, 85.7143 }, + { 21.4286, 76.1905 }, + { 16.6667, 61.9048 }, + { 16.6667, 38.0952 }, + { 21.4286, 23.8095 }, + { 26.1905, 14.2857 }, + { 35.7143, 4.7619 }, + { 45.2381, 0 }, + { 64.2857, 0 }, + { 73.8096, 4.7619 }, + { 83.3334, 14.2857 }, + { 88.0952, 23.8095 }, +}; + +static const StrokeRec char67[] = { + { 18, char67_stroke0 }, +}; + +/* char: 68 'D' */ + +static const CoordRec char68_stroke0[] = { + { 19.0476, 100 }, + { 19.0476, 0 }, +}; + +static const CoordRec char68_stroke1[] = { + { 19.0476, 100 }, + { 52.3809, 100 }, + { 66.6666, 95.2381 }, + { 76.1905, 85.7143 }, + { 80.9524, 76.1905 }, + { 85.7143, 61.9048 }, + { 85.7143, 38.0952 }, + { 80.9524, 23.8095 }, + { 76.1905, 14.2857 }, + { 66.6666, 4.7619 }, + { 52.3809, 0 }, + { 19.0476, 0 }, +}; + +static const StrokeRec char68[] = { + { 2, char68_stroke0 }, + { 12, char68_stroke1 }, +}; + +/* char: 69 'E' */ + +static const CoordRec char69_stroke0[] = { + { 21.4286, 100 }, + { 21.4286, 0 }, +}; + +static const CoordRec char69_stroke1[] = { + { 21.4286, 100 }, + { 83.3334, 100 }, +}; + +static const CoordRec char69_stroke2[] = { + { 21.4286, 52.381 }, + { 59.5238, 52.381 }, +}; + +static const CoordRec char69_stroke3[] = { + { 21.4286, 0 }, + { 83.3334, 0 }, +}; + +static const StrokeRec char69[] = { + { 2, char69_stroke0 }, + { 2, char69_stroke1 }, + { 2, char69_stroke2 }, + { 2, char69_stroke3 }, +}; + +/* char: 70 'F' */ + +static const CoordRec char70_stroke0[] = { + { 21.4286, 100 }, + { 21.4286, 0 }, +}; + +static const CoordRec char70_stroke1[] = { + { 21.4286, 100 }, + { 83.3334, 100 }, +}; + +static const CoordRec char70_stroke2[] = { + { 21.4286, 52.381 }, + { 59.5238, 52.381 }, +}; + +static const StrokeRec char70[] = { + { 2, char70_stroke0 }, + { 2, char70_stroke1 }, + { 2, char70_stroke2 }, +}; + +/* char: 71 'G' */ + +static const CoordRec char71_stroke0[] = { + { 88.0952, 76.1905 }, + { 83.3334, 85.7143 }, + { 73.8096, 95.2381 }, + { 64.2857, 100 }, + { 45.2381, 100 }, + { 35.7143, 95.2381 }, + { 26.1905, 85.7143 }, + { 21.4286, 76.1905 }, + { 16.6667, 61.9048 }, + { 16.6667, 38.0952 }, + { 21.4286, 23.8095 }, + { 26.1905, 14.2857 }, + { 35.7143, 4.7619 }, + { 45.2381, 0 }, + { 64.2857, 0 }, + { 73.8096, 4.7619 }, + { 83.3334, 14.2857 }, + { 88.0952, 23.8095 }, + { 88.0952, 38.0952 }, +}; + +static const CoordRec char71_stroke1[] = { + { 64.2857, 38.0952 }, + { 88.0952, 38.0952 }, +}; + +static const StrokeRec char71[] = { + { 19, char71_stroke0 }, + { 2, char71_stroke1 }, +}; + +/* char: 72 'H' */ + +static const CoordRec char72_stroke0[] = { + { 19.0476, 100 }, + { 19.0476, 0 }, +}; + +static const CoordRec char72_stroke1[] = { + { 85.7143, 100 }, + { 85.7143, 0 }, +}; + +static const CoordRec char72_stroke2[] = { + { 19.0476, 52.381 }, + { 85.7143, 52.381 }, +}; + +static const StrokeRec char72[] = { + { 2, char72_stroke0 }, + { 2, char72_stroke1 }, + { 2, char72_stroke2 }, +}; + +/* char: 73 'I' */ + +static const CoordRec char73_stroke0[] = { + { 52.381, 100 }, + { 52.381, 0 }, +}; + +static const StrokeRec char73[] = { + { 2, char73_stroke0 }, +}; + +/* char: 74 'J' */ + +static const CoordRec char74_stroke0[] = { + { 76.1905, 100 }, + { 76.1905, 23.8095 }, + { 71.4286, 9.5238 }, + { 66.6667, 4.7619 }, + { 57.1429, 0 }, + { 47.6191, 0 }, + { 38.0953, 4.7619 }, + { 33.3334, 9.5238 }, + { 28.5715, 23.8095 }, + { 28.5715, 33.3333 }, +}; + +static const StrokeRec char74[] = { + { 10, char74_stroke0 }, +}; + +/* char: 75 'K' */ + +static const CoordRec char75_stroke0[] = { + { 19.0476, 100 }, + { 19.0476, 0 }, +}; + +static const CoordRec char75_stroke1[] = { + { 85.7143, 100 }, + { 19.0476, 33.3333 }, +}; + +static const CoordRec char75_stroke2[] = { + { 42.8571, 57.1429 }, + { 85.7143, 0 }, +}; + +static const StrokeRec char75[] = { + { 2, char75_stroke0 }, + { 2, char75_stroke1 }, + { 2, char75_stroke2 }, +}; + +/* char: 76 'L' */ + +static const CoordRec char76_stroke0[] = { + { 23.8095, 100 }, + { 23.8095, 0 }, +}; + +static const CoordRec char76_stroke1[] = { + { 23.8095, 0 }, + { 80.9524, 0 }, +}; + +static const StrokeRec char76[] = { + { 2, char76_stroke0 }, + { 2, char76_stroke1 }, +}; + +/* char: 77 'M' */ + +static const CoordRec char77_stroke0[] = { + { 14.2857, 100 }, + { 14.2857, 0 }, +}; + +static const CoordRec char77_stroke1[] = { + { 14.2857, 100 }, + { 52.3809, 0 }, +}; + +static const CoordRec char77_stroke2[] = { + { 90.4762, 100 }, + { 52.3809, 0 }, +}; + +static const CoordRec char77_stroke3[] = { + { 90.4762, 100 }, + { 90.4762, 0 }, +}; + +static const StrokeRec char77[] = { + { 2, char77_stroke0 }, + { 2, char77_stroke1 }, + { 2, char77_stroke2 }, + { 2, char77_stroke3 }, +}; + +/* char: 78 'N' */ + +static const CoordRec char78_stroke0[] = { + { 19.0476, 100 }, + { 19.0476, 0 }, +}; + +static const CoordRec char78_stroke1[] = { + { 19.0476, 100 }, + { 85.7143, 0 }, +}; + +static const CoordRec char78_stroke2[] = { + { 85.7143, 100 }, + { 85.7143, 0 }, +}; + +static const StrokeRec char78[] = { + { 2, char78_stroke0 }, + { 2, char78_stroke1 }, + { 2, char78_stroke2 }, +}; + +/* char: 79 'O' */ + +static const CoordRec char79_stroke0[] = { + { 42.8571, 100 }, + { 33.3333, 95.2381 }, + { 23.8095, 85.7143 }, + { 19.0476, 76.1905 }, + { 14.2857, 61.9048 }, + { 14.2857, 38.0952 }, + { 19.0476, 23.8095 }, + { 23.8095, 14.2857 }, + { 33.3333, 4.7619 }, + { 42.8571, 0 }, + { 61.9047, 0 }, + { 71.4286, 4.7619 }, + { 80.9524, 14.2857 }, + { 85.7143, 23.8095 }, + { 90.4762, 38.0952 }, + { 90.4762, 61.9048 }, + { 85.7143, 76.1905 }, + { 80.9524, 85.7143 }, + { 71.4286, 95.2381 }, + { 61.9047, 100 }, + { 42.8571, 100 }, +}; + +static const StrokeRec char79[] = { + { 21, char79_stroke0 }, +}; + +/* char: 80 'P' */ + +static const CoordRec char80_stroke0[] = { + { 19.0476, 100 }, + { 19.0476, 0 }, +}; + +static const CoordRec char80_stroke1[] = { + { 19.0476, 100 }, + { 61.9047, 100 }, + { 76.1905, 95.2381 }, + { 80.9524, 90.4762 }, + { 85.7143, 80.9524 }, + { 85.7143, 66.6667 }, + { 80.9524, 57.1429 }, + { 76.1905, 52.381 }, + { 61.9047, 47.619 }, + { 19.0476, 47.619 }, +}; + +static const StrokeRec char80[] = { + { 2, char80_stroke0 }, + { 10, char80_stroke1 }, +}; + +/* char: 81 'Q' */ + +static const CoordRec char81_stroke0[] = { + { 42.8571, 100 }, + { 33.3333, 95.2381 }, + { 23.8095, 85.7143 }, + { 19.0476, 76.1905 }, + { 14.2857, 61.9048 }, + { 14.2857, 38.0952 }, + { 19.0476, 23.8095 }, + { 23.8095, 14.2857 }, + { 33.3333, 4.7619 }, + { 42.8571, 0 }, + { 61.9047, 0 }, + { 71.4286, 4.7619 }, + { 80.9524, 14.2857 }, + { 85.7143, 23.8095 }, + { 90.4762, 38.0952 }, + { 90.4762, 61.9048 }, + { 85.7143, 76.1905 }, + { 80.9524, 85.7143 }, + { 71.4286, 95.2381 }, + { 61.9047, 100 }, + { 42.8571, 100 }, +}; + +static const CoordRec char81_stroke1[] = { + { 57.1428, 19.0476 }, + { 85.7143, -9.5238 }, +}; + +static const StrokeRec char81[] = { + { 21, char81_stroke0 }, + { 2, char81_stroke1 }, +}; + +/* char: 82 'R' */ + +static const CoordRec char82_stroke0[] = { + { 19.0476, 100 }, + { 19.0476, 0 }, +}; + +static const CoordRec char82_stroke1[] = { + { 19.0476, 100 }, + { 61.9047, 100 }, + { 76.1905, 95.2381 }, + { 80.9524, 90.4762 }, + { 85.7143, 80.9524 }, + { 85.7143, 71.4286 }, + { 80.9524, 61.9048 }, + { 76.1905, 57.1429 }, + { 61.9047, 52.381 }, + { 19.0476, 52.381 }, +}; + +static const CoordRec char82_stroke2[] = { + { 52.3809, 52.381 }, + { 85.7143, 0 }, +}; + +static const StrokeRec char82[] = { + { 2, char82_stroke0 }, + { 10, char82_stroke1 }, + { 2, char82_stroke2 }, +}; + +/* char: 83 'S' */ + +static const CoordRec char83_stroke0[] = { + { 85.7143, 85.7143 }, + { 76.1905, 95.2381 }, + { 61.9047, 100 }, + { 42.8571, 100 }, + { 28.5714, 95.2381 }, + { 19.0476, 85.7143 }, + { 19.0476, 76.1905 }, + { 23.8095, 66.6667 }, + { 28.5714, 61.9048 }, + { 38.0952, 57.1429 }, + { 66.6666, 47.619 }, + { 76.1905, 42.8571 }, + { 80.9524, 38.0952 }, + { 85.7143, 28.5714 }, + { 85.7143, 14.2857 }, + { 76.1905, 4.7619 }, + { 61.9047, 0 }, + { 42.8571, 0 }, + { 28.5714, 4.7619 }, + { 19.0476, 14.2857 }, +}; + +static const StrokeRec char83[] = { + { 20, char83_stroke0 }, +}; + +/* char: 84 'T' */ + +static const CoordRec char84_stroke0[] = { + { 52.3809, 100 }, + { 52.3809, 0 }, +}; + +static const CoordRec char84_stroke1[] = { + { 19.0476, 100 }, + { 85.7143, 100 }, +}; + +static const StrokeRec char84[] = { + { 2, char84_stroke0 }, + { 2, char84_stroke1 }, +}; + +/* char: 85 'U' */ + +static const CoordRec char85_stroke0[] = { + { 19.0476, 100 }, + { 19.0476, 28.5714 }, + { 23.8095, 14.2857 }, + { 33.3333, 4.7619 }, + { 47.619, 0 }, + { 57.1428, 0 }, + { 71.4286, 4.7619 }, + { 80.9524, 14.2857 }, + { 85.7143, 28.5714 }, + { 85.7143, 100 }, +}; + +static const StrokeRec char85[] = { + { 10, char85_stroke0 }, +}; + +/* char: 86 'V' */ + +static const CoordRec char86_stroke0[] = { + { 14.2857, 100 }, + { 52.3809, 0 }, +}; + +static const CoordRec char86_stroke1[] = { + { 90.4762, 100 }, + { 52.3809, 0 }, +}; + +static const StrokeRec char86[] = { + { 2, char86_stroke0 }, + { 2, char86_stroke1 }, +}; + +/* char: 87 'W' */ + +static const CoordRec char87_stroke0[] = { + { 4.7619, 100 }, + { 28.5714, 0 }, +}; + +static const CoordRec char87_stroke1[] = { + { 52.3809, 100 }, + { 28.5714, 0 }, +}; + +static const CoordRec char87_stroke2[] = { + { 52.3809, 100 }, + { 76.1905, 0 }, +}; + +static const CoordRec char87_stroke3[] = { + { 100, 100 }, + { 76.1905, 0 }, +}; + +static const StrokeRec char87[] = { + { 2, char87_stroke0 }, + { 2, char87_stroke1 }, + { 2, char87_stroke2 }, + { 2, char87_stroke3 }, +}; + +/* char: 88 'X' */ + +static const CoordRec char88_stroke0[] = { + { 19.0476, 100 }, + { 85.7143, 0 }, +}; + +static const CoordRec char88_stroke1[] = { + { 85.7143, 100 }, + { 19.0476, 0 }, +}; + +static const StrokeRec char88[] = { + { 2, char88_stroke0 }, + { 2, char88_stroke1 }, +}; + +/* char: 89 'Y' */ + +static const CoordRec char89_stroke0[] = { + { 14.2857, 100 }, + { 52.3809, 52.381 }, + { 52.3809, 0 }, +}; + +static const CoordRec char89_stroke1[] = { + { 90.4762, 100 }, + { 52.3809, 52.381 }, +}; + +static const StrokeRec char89[] = { + { 3, char89_stroke0 }, + { 2, char89_stroke1 }, +}; + +/* char: 90 'Z' */ + +static const CoordRec char90_stroke0[] = { + { 85.7143, 100 }, + { 19.0476, 0 }, +}; + +static const CoordRec char90_stroke1[] = { + { 19.0476, 100 }, + { 85.7143, 100 }, +}; + +static const CoordRec char90_stroke2[] = { + { 19.0476, 0 }, + { 85.7143, 0 }, +}; + +static const StrokeRec char90[] = { + { 2, char90_stroke0 }, + { 2, char90_stroke1 }, + { 2, char90_stroke2 }, +}; + +/* char: 91 '[' */ + +static const CoordRec char91_stroke0[] = { + { 35.7143, 119.048 }, + { 35.7143, -33.3333 }, +}; + +static const CoordRec char91_stroke1[] = { + { 40.4762, 119.048 }, + { 40.4762, -33.3333 }, +}; + +static const CoordRec char91_stroke2[] = { + { 35.7143, 119.048 }, + { 69.0476, 119.048 }, +}; + +static const CoordRec char91_stroke3[] = { + { 35.7143, -33.3333 }, + { 69.0476, -33.3333 }, +}; + +static const StrokeRec char91[] = { + { 2, char91_stroke0 }, + { 2, char91_stroke1 }, + { 2, char91_stroke2 }, + { 2, char91_stroke3 }, +}; + +/* char: 92 '\' */ + +static const CoordRec char92_stroke0[] = { + { 19.0476, 100 }, + { 85.7143, -14.2857 }, +}; + +static const StrokeRec char92[] = { + { 2, char92_stroke0 }, +}; + +/* char: 93 ']' */ + +static const CoordRec char93_stroke0[] = { + { 64.2857, 119.048 }, + { 64.2857, -33.3333 }, +}; + +static const CoordRec char93_stroke1[] = { + { 69.0476, 119.048 }, + { 69.0476, -33.3333 }, +}; + +static const CoordRec char93_stroke2[] = { + { 35.7143, 119.048 }, + { 69.0476, 119.048 }, +}; + +static const CoordRec char93_stroke3[] = { + { 35.7143, -33.3333 }, + { 69.0476, -33.3333 }, +}; + +static const StrokeRec char93[] = { + { 2, char93_stroke0 }, + { 2, char93_stroke1 }, + { 2, char93_stroke2 }, + { 2, char93_stroke3 }, +}; + +/* char: 94 '^' */ + +static const CoordRec char94_stroke0[] = { + { 52.3809, 109.524 }, + { 14.2857, 42.8571 }, +}; + +static const CoordRec char94_stroke1[] = { + { 52.3809, 109.524 }, + { 90.4762, 42.8571 }, +}; + +static const StrokeRec char94[] = { + { 2, char94_stroke0 }, + { 2, char94_stroke1 }, +}; + +/* char: 95 '_' */ + +static const CoordRec char95_stroke0[] = { + { 0, -33.3333 }, + { 104.762, -33.3333 }, + { 104.762, -28.5714 }, + { 0, -28.5714 }, + { 0, -33.3333 }, +}; + +static const StrokeRec char95[] = { + { 5, char95_stroke0 }, +}; + +/* char: 96 '`' */ + +static const CoordRec char96_stroke0[] = { + { 42.8572, 100 }, + { 66.6667, 71.4286 }, +}; + +static const CoordRec char96_stroke1[] = { + { 42.8572, 100 }, + { 38.0953, 95.2381 }, + { 66.6667, 71.4286 }, +}; + +static const StrokeRec char96[] = { + { 2, char96_stroke0 }, + { 3, char96_stroke1 }, +}; + +/* char: 97 'a' */ + +static const CoordRec char97_stroke0[] = { + { 80.9524, 66.6667 }, + { 80.9524, 0 }, +}; + +static const CoordRec char97_stroke1[] = { + { 80.9524, 52.381 }, + { 71.4285, 61.9048 }, + { 61.9047, 66.6667 }, + { 47.619, 66.6667 }, + { 38.0952, 61.9048 }, + { 28.5714, 52.381 }, + { 23.8095, 38.0952 }, + { 23.8095, 28.5714 }, + { 28.5714, 14.2857 }, + { 38.0952, 4.7619 }, + { 47.619, 0 }, + { 61.9047, 0 }, + { 71.4285, 4.7619 }, + { 80.9524, 14.2857 }, +}; + +static const StrokeRec char97[] = { + { 2, char97_stroke0 }, + { 14, char97_stroke1 }, +}; + +/* char: 98 'b' */ + +static const CoordRec char98_stroke0[] = { + { 23.8095, 100 }, + { 23.8095, 0 }, +}; + +static const CoordRec char98_stroke1[] = { + { 23.8095, 52.381 }, + { 33.3333, 61.9048 }, + { 42.8571, 66.6667 }, + { 57.1428, 66.6667 }, + { 66.6666, 61.9048 }, + { 76.1905, 52.381 }, + { 80.9524, 38.0952 }, + { 80.9524, 28.5714 }, + { 76.1905, 14.2857 }, + { 66.6666, 4.7619 }, + { 57.1428, 0 }, + { 42.8571, 0 }, + { 33.3333, 4.7619 }, + { 23.8095, 14.2857 }, +}; + +static const StrokeRec char98[] = { + { 2, char98_stroke0 }, + { 14, char98_stroke1 }, +}; + +/* char: 99 'c' */ + +static const CoordRec char99_stroke0[] = { + { 80.9524, 52.381 }, + { 71.4285, 61.9048 }, + { 61.9047, 66.6667 }, + { 47.619, 66.6667 }, + { 38.0952, 61.9048 }, + { 28.5714, 52.381 }, + { 23.8095, 38.0952 }, + { 23.8095, 28.5714 }, + { 28.5714, 14.2857 }, + { 38.0952, 4.7619 }, + { 47.619, 0 }, + { 61.9047, 0 }, + { 71.4285, 4.7619 }, + { 80.9524, 14.2857 }, +}; + +static const StrokeRec char99[] = { + { 14, char99_stroke0 }, +}; + +/* char: 100 'd' */ + +static const CoordRec char100_stroke0[] = { + { 80.9524, 100 }, + { 80.9524, 0 }, +}; + +static const CoordRec char100_stroke1[] = { + { 80.9524, 52.381 }, + { 71.4285, 61.9048 }, + { 61.9047, 66.6667 }, + { 47.619, 66.6667 }, + { 38.0952, 61.9048 }, + { 28.5714, 52.381 }, + { 23.8095, 38.0952 }, + { 23.8095, 28.5714 }, + { 28.5714, 14.2857 }, + { 38.0952, 4.7619 }, + { 47.619, 0 }, + { 61.9047, 0 }, + { 71.4285, 4.7619 }, + { 80.9524, 14.2857 }, +}; + +static const StrokeRec char100[] = { + { 2, char100_stroke0 }, + { 14, char100_stroke1 }, +}; + +/* char: 101 'e' */ + +static const CoordRec char101_stroke0[] = { + { 23.8095, 38.0952 }, + { 80.9524, 38.0952 }, + { 80.9524, 47.619 }, + { 76.1905, 57.1429 }, + { 71.4285, 61.9048 }, + { 61.9047, 66.6667 }, + { 47.619, 66.6667 }, + { 38.0952, 61.9048 }, + { 28.5714, 52.381 }, + { 23.8095, 38.0952 }, + { 23.8095, 28.5714 }, + { 28.5714, 14.2857 }, + { 38.0952, 4.7619 }, + { 47.619, 0 }, + { 61.9047, 0 }, + { 71.4285, 4.7619 }, + { 80.9524, 14.2857 }, +}; + +static const StrokeRec char101[] = { + { 17, char101_stroke0 }, +}; + +/* char: 102 'f' */ + +static const CoordRec char102_stroke0[] = { + { 71.4286, 100 }, + { 61.9048, 100 }, + { 52.381, 95.2381 }, + { 47.6191, 80.9524 }, + { 47.6191, 0 }, +}; + +static const CoordRec char102_stroke1[] = { + { 33.3334, 66.6667 }, + { 66.6667, 66.6667 }, +}; + +static const StrokeRec char102[] = { + { 5, char102_stroke0 }, + { 2, char102_stroke1 }, +}; + +/* char: 103 'g' */ + +static const CoordRec char103_stroke0[] = { + { 80.9524, 66.6667 }, + { 80.9524, -9.5238 }, + { 76.1905, -23.8095 }, + { 71.4285, -28.5714 }, + { 61.9047, -33.3333 }, + { 47.619, -33.3333 }, + { 38.0952, -28.5714 }, +}; + +static const CoordRec char103_stroke1[] = { + { 80.9524, 52.381 }, + { 71.4285, 61.9048 }, + { 61.9047, 66.6667 }, + { 47.619, 66.6667 }, + { 38.0952, 61.9048 }, + { 28.5714, 52.381 }, + { 23.8095, 38.0952 }, + { 23.8095, 28.5714 }, + { 28.5714, 14.2857 }, + { 38.0952, 4.7619 }, + { 47.619, 0 }, + { 61.9047, 0 }, + { 71.4285, 4.7619 }, + { 80.9524, 14.2857 }, +}; + +static const StrokeRec char103[] = { + { 7, char103_stroke0 }, + { 14, char103_stroke1 }, +}; + +/* char: 104 'h' */ + +static const CoordRec char104_stroke0[] = { + { 26.1905, 100 }, + { 26.1905, 0 }, +}; + +static const CoordRec char104_stroke1[] = { + { 26.1905, 47.619 }, + { 40.4762, 61.9048 }, + { 50, 66.6667 }, + { 64.2857, 66.6667 }, + { 73.8095, 61.9048 }, + { 78.5715, 47.619 }, + { 78.5715, 0 }, +}; + +static const StrokeRec char104[] = { + { 2, char104_stroke0 }, + { 7, char104_stroke1 }, +}; + +/* char: 105 'i' */ + +static const CoordRec char105_stroke0[] = { + { 47.6191, 100 }, + { 52.381, 95.2381 }, + { 57.1429, 100 }, + { 52.381, 104.762 }, + { 47.6191, 100 }, +}; + +static const CoordRec char105_stroke1[] = { + { 52.381, 66.6667 }, + { 52.381, 0 }, +}; + +static const StrokeRec char105[] = { + { 5, char105_stroke0 }, + { 2, char105_stroke1 }, +}; + +/* char: 106 'j' */ + +static const CoordRec char106_stroke0[] = { + { 57.1429, 100 }, + { 61.9048, 95.2381 }, + { 66.6667, 100 }, + { 61.9048, 104.762 }, + { 57.1429, 100 }, +}; + +static const CoordRec char106_stroke1[] = { + { 61.9048, 66.6667 }, + { 61.9048, -14.2857 }, + { 57.1429, -28.5714 }, + { 47.6191, -33.3333 }, + { 38.0953, -33.3333 }, +}; + +static const StrokeRec char106[] = { + { 5, char106_stroke0 }, + { 5, char106_stroke1 }, +}; + +/* char: 107 'k' */ + +static const CoordRec char107_stroke0[] = { + { 26.1905, 100 }, + { 26.1905, 0 }, +}; + +static const CoordRec char107_stroke1[] = { + { 73.8095, 66.6667 }, + { 26.1905, 19.0476 }, +}; + +static const CoordRec char107_stroke2[] = { + { 45.2381, 38.0952 }, + { 78.5715, 0 }, +}; + +static const StrokeRec char107[] = { + { 2, char107_stroke0 }, + { 2, char107_stroke1 }, + { 2, char107_stroke2 }, +}; + +/* char: 108 'l' */ + +static const CoordRec char108_stroke0[] = { + { 52.381, 100 }, + { 52.381, 0 }, +}; + +static const StrokeRec char108[] = { + { 2, char108_stroke0 }, +}; + +/* char: 109 'm' */ + +static const CoordRec char109_stroke0[] = { + { 0, 66.6667 }, + { 0, 0 }, +}; + +static const CoordRec char109_stroke1[] = { + { 0, 47.619 }, + { 14.2857, 61.9048 }, + { 23.8095, 66.6667 }, + { 38.0952, 66.6667 }, + { 47.619, 61.9048 }, + { 52.381, 47.619 }, + { 52.381, 0 }, +}; + +static const CoordRec char109_stroke2[] = { + { 52.381, 47.619 }, + { 66.6667, 61.9048 }, + { 76.1905, 66.6667 }, + { 90.4762, 66.6667 }, + { 100, 61.9048 }, + { 104.762, 47.619 }, + { 104.762, 0 }, +}; + +static const StrokeRec char109[] = { + { 2, char109_stroke0 }, + { 7, char109_stroke1 }, + { 7, char109_stroke2 }, +}; + +/* char: 110 'n' */ + +static const CoordRec char110_stroke0[] = { + { 26.1905, 66.6667 }, + { 26.1905, 0 }, +}; + +static const CoordRec char110_stroke1[] = { + { 26.1905, 47.619 }, + { 40.4762, 61.9048 }, + { 50, 66.6667 }, + { 64.2857, 66.6667 }, + { 73.8095, 61.9048 }, + { 78.5715, 47.619 }, + { 78.5715, 0 }, +}; + +static const StrokeRec char110[] = { + { 2, char110_stroke0 }, + { 7, char110_stroke1 }, +}; + +/* char: 111 'o' */ + +static const CoordRec char111_stroke0[] = { + { 45.2381, 66.6667 }, + { 35.7143, 61.9048 }, + { 26.1905, 52.381 }, + { 21.4286, 38.0952 }, + { 21.4286, 28.5714 }, + { 26.1905, 14.2857 }, + { 35.7143, 4.7619 }, + { 45.2381, 0 }, + { 59.5238, 0 }, + { 69.0476, 4.7619 }, + { 78.5714, 14.2857 }, + { 83.3334, 28.5714 }, + { 83.3334, 38.0952 }, + { 78.5714, 52.381 }, + { 69.0476, 61.9048 }, + { 59.5238, 66.6667 }, + { 45.2381, 66.6667 }, +}; + +static const StrokeRec char111[] = { + { 17, char111_stroke0 }, +}; + +/* char: 112 'p' */ + +static const CoordRec char112_stroke0[] = { + { 23.8095, 66.6667 }, + { 23.8095, -33.3333 }, +}; + +static const CoordRec char112_stroke1[] = { + { 23.8095, 52.381 }, + { 33.3333, 61.9048 }, + { 42.8571, 66.6667 }, + { 57.1428, 66.6667 }, + { 66.6666, 61.9048 }, + { 76.1905, 52.381 }, + { 80.9524, 38.0952 }, + { 80.9524, 28.5714 }, + { 76.1905, 14.2857 }, + { 66.6666, 4.7619 }, + { 57.1428, 0 }, + { 42.8571, 0 }, + { 33.3333, 4.7619 }, + { 23.8095, 14.2857 }, +}; + +static const StrokeRec char112[] = { + { 2, char112_stroke0 }, + { 14, char112_stroke1 }, +}; + +/* char: 113 'q' */ + +static const CoordRec char113_stroke0[] = { + { 80.9524, 66.6667 }, + { 80.9524, -33.3333 }, +}; + +static const CoordRec char113_stroke1[] = { + { 80.9524, 52.381 }, + { 71.4285, 61.9048 }, + { 61.9047, 66.6667 }, + { 47.619, 66.6667 }, + { 38.0952, 61.9048 }, + { 28.5714, 52.381 }, + { 23.8095, 38.0952 }, + { 23.8095, 28.5714 }, + { 28.5714, 14.2857 }, + { 38.0952, 4.7619 }, + { 47.619, 0 }, + { 61.9047, 0 }, + { 71.4285, 4.7619 }, + { 80.9524, 14.2857 }, +}; + +static const StrokeRec char113[] = { + { 2, char113_stroke0 }, + { 14, char113_stroke1 }, +}; + +/* char: 114 'r' */ + +static const CoordRec char114_stroke0[] = { + { 33.3334, 66.6667 }, + { 33.3334, 0 }, +}; + +static const CoordRec char114_stroke1[] = { + { 33.3334, 38.0952 }, + { 38.0953, 52.381 }, + { 47.6191, 61.9048 }, + { 57.1429, 66.6667 }, + { 71.4286, 66.6667 }, +}; + +static const StrokeRec char114[] = { + { 2, char114_stroke0 }, + { 5, char114_stroke1 }, +}; + +/* char: 115 's' */ + +static const CoordRec char115_stroke0[] = { + { 78.5715, 52.381 }, + { 73.8095, 61.9048 }, + { 59.5238, 66.6667 }, + { 45.2381, 66.6667 }, + { 30.9524, 61.9048 }, + { 26.1905, 52.381 }, + { 30.9524, 42.8571 }, + { 40.4762, 38.0952 }, + { 64.2857, 33.3333 }, + { 73.8095, 28.5714 }, + { 78.5715, 19.0476 }, + { 78.5715, 14.2857 }, + { 73.8095, 4.7619 }, + { 59.5238, 0 }, + { 45.2381, 0 }, + { 30.9524, 4.7619 }, + { 26.1905, 14.2857 }, +}; + +static const StrokeRec char115[] = { + { 17, char115_stroke0 }, +}; + +/* char: 116 't' */ + +static const CoordRec char116_stroke0[] = { + { 47.6191, 100 }, + { 47.6191, 19.0476 }, + { 52.381, 4.7619 }, + { 61.9048, 0 }, + { 71.4286, 0 }, +}; + +static const CoordRec char116_stroke1[] = { + { 33.3334, 66.6667 }, + { 66.6667, 66.6667 }, +}; + +static const StrokeRec char116[] = { + { 5, char116_stroke0 }, + { 2, char116_stroke1 }, +}; + +/* char: 117 'u' */ + +static const CoordRec char117_stroke0[] = { + { 26.1905, 66.6667 }, + { 26.1905, 19.0476 }, + { 30.9524, 4.7619 }, + { 40.4762, 0 }, + { 54.7619, 0 }, + { 64.2857, 4.7619 }, + { 78.5715, 19.0476 }, +}; + +static const CoordRec char117_stroke1[] = { + { 78.5715, 66.6667 }, + { 78.5715, 0 }, +}; + +static const StrokeRec char117[] = { + { 7, char117_stroke0 }, + { 2, char117_stroke1 }, +}; + +/* char: 118 'v' */ + +static const CoordRec char118_stroke0[] = { + { 23.8095, 66.6667 }, + { 52.3809, 0 }, +}; + +static const CoordRec char118_stroke1[] = { + { 80.9524, 66.6667 }, + { 52.3809, 0 }, +}; + +static const StrokeRec char118[] = { + { 2, char118_stroke0 }, + { 2, char118_stroke1 }, +}; + +/* char: 119 'w' */ + +static const CoordRec char119_stroke0[] = { + { 14.2857, 66.6667 }, + { 33.3333, 0 }, +}; + +static const CoordRec char119_stroke1[] = { + { 52.3809, 66.6667 }, + { 33.3333, 0 }, +}; + +static const CoordRec char119_stroke2[] = { + { 52.3809, 66.6667 }, + { 71.4286, 0 }, +}; + +static const CoordRec char119_stroke3[] = { + { 90.4762, 66.6667 }, + { 71.4286, 0 }, +}; + +static const StrokeRec char119[] = { + { 2, char119_stroke0 }, + { 2, char119_stroke1 }, + { 2, char119_stroke2 }, + { 2, char119_stroke3 }, +}; + +/* char: 120 'x' */ + +static const CoordRec char120_stroke0[] = { + { 26.1905, 66.6667 }, + { 78.5715, 0 }, +}; + +static const CoordRec char120_stroke1[] = { + { 78.5715, 66.6667 }, + { 26.1905, 0 }, +}; + +static const StrokeRec char120[] = { + { 2, char120_stroke0 }, + { 2, char120_stroke1 }, +}; + +/* char: 121 'y' */ + +static const CoordRec char121_stroke0[] = { + { 26.1905, 66.6667 }, + { 54.7619, 0 }, +}; + +static const CoordRec char121_stroke1[] = { + { 83.3334, 66.6667 }, + { 54.7619, 0 }, + { 45.2381, -19.0476 }, + { 35.7143, -28.5714 }, + { 26.1905, -33.3333 }, + { 21.4286, -33.3333 }, +}; + +static const StrokeRec char121[] = { + { 2, char121_stroke0 }, + { 6, char121_stroke1 }, +}; + +/* char: 122 'z' */ + +static const CoordRec char122_stroke0[] = { + { 78.5715, 66.6667 }, + { 26.1905, 0 }, +}; + +static const CoordRec char122_stroke1[] = { + { 26.1905, 66.6667 }, + { 78.5715, 66.6667 }, +}; + +static const CoordRec char122_stroke2[] = { + { 26.1905, 0 }, + { 78.5715, 0 }, +}; + +static const StrokeRec char122[] = { + { 2, char122_stroke0 }, + { 2, char122_stroke1 }, + { 2, char122_stroke2 }, +}; + +/* char: 123 '{' */ + +static const CoordRec char123_stroke0[] = { + { 64.2857, 119.048 }, + { 54.7619, 114.286 }, + { 50, 109.524 }, + { 45.2381, 100 }, + { 45.2381, 90.4762 }, + { 50, 80.9524 }, + { 54.7619, 76.1905 }, + { 59.5238, 66.6667 }, + { 59.5238, 57.1429 }, + { 50, 47.619 }, +}; + +static const CoordRec char123_stroke1[] = { + { 54.7619, 114.286 }, + { 50, 104.762 }, + { 50, 95.2381 }, + { 54.7619, 85.7143 }, + { 59.5238, 80.9524 }, + { 64.2857, 71.4286 }, + { 64.2857, 61.9048 }, + { 59.5238, 52.381 }, + { 40.4762, 42.8571 }, + { 59.5238, 33.3333 }, + { 64.2857, 23.8095 }, + { 64.2857, 14.2857 }, + { 59.5238, 4.7619 }, + { 54.7619, 0 }, + { 50, -9.5238 }, + { 50, -19.0476 }, + { 54.7619, -28.5714 }, +}; + +static const CoordRec char123_stroke2[] = { + { 50, 38.0952 }, + { 59.5238, 28.5714 }, + { 59.5238, 19.0476 }, + { 54.7619, 9.5238 }, + { 50, 4.7619 }, + { 45.2381, -4.7619 }, + { 45.2381, -14.2857 }, + { 50, -23.8095 }, + { 54.7619, -28.5714 }, + { 64.2857, -33.3333 }, +}; + +static const StrokeRec char123[] = { + { 10, char123_stroke0 }, + { 17, char123_stroke1 }, + { 10, char123_stroke2 }, +}; + +/* char: 124 '|' */ + +static const CoordRec char124_stroke0[] = { + { 52.381, 119.048 }, + { 52.381, -33.3333 }, +}; + +static const StrokeRec char124[] = { + { 2, char124_stroke0 }, +}; + +/* char: 125 '}' */ + +static const CoordRec char125_stroke0[] = { + { 40.4762, 119.048 }, + { 50, 114.286 }, + { 54.7619, 109.524 }, + { 59.5238, 100 }, + { 59.5238, 90.4762 }, + { 54.7619, 80.9524 }, + { 50, 76.1905 }, + { 45.2381, 66.6667 }, + { 45.2381, 57.1429 }, + { 54.7619, 47.619 }, +}; + +static const CoordRec char125_stroke1[] = { + { 50, 114.286 }, + { 54.7619, 104.762 }, + { 54.7619, 95.2381 }, + { 50, 85.7143 }, + { 45.2381, 80.9524 }, + { 40.4762, 71.4286 }, + { 40.4762, 61.9048 }, + { 45.2381, 52.381 }, + { 64.2857, 42.8571 }, + { 45.2381, 33.3333 }, + { 40.4762, 23.8095 }, + { 40.4762, 14.2857 }, + { 45.2381, 4.7619 }, + { 50, 0 }, + { 54.7619, -9.5238 }, + { 54.7619, -19.0476 }, + { 50, -28.5714 }, +}; + +static const CoordRec char125_stroke2[] = { + { 54.7619, 38.0952 }, + { 45.2381, 28.5714 }, + { 45.2381, 19.0476 }, + { 50, 9.5238 }, + { 54.7619, 4.7619 }, + { 59.5238, -4.7619 }, + { 59.5238, -14.2857 }, + { 54.7619, -23.8095 }, + { 50, -28.5714 }, + { 40.4762, -33.3333 }, +}; + +static const StrokeRec char125[] = { + { 10, char125_stroke0 }, + { 17, char125_stroke1 }, + { 10, char125_stroke2 }, +}; + +/* char: 126 '~' */ + +static const CoordRec char126_stroke0[] = { + { 9.5238, 28.5714 }, + { 9.5238, 38.0952 }, + { 14.2857, 52.381 }, + { 23.8095, 57.1429 }, + { 33.3333, 57.1429 }, + { 42.8571, 52.381 }, + { 61.9048, 38.0952 }, + { 71.4286, 33.3333 }, + { 80.9524, 33.3333 }, + { 90.4762, 38.0952 }, + { 95.2381, 47.619 }, +}; + +static const CoordRec char126_stroke1[] = { + { 9.5238, 38.0952 }, + { 14.2857, 47.619 }, + { 23.8095, 52.381 }, + { 33.3333, 52.381 }, + { 42.8571, 47.619 }, + { 61.9048, 33.3333 }, + { 71.4286, 28.5714 }, + { 80.9524, 28.5714 }, + { 90.4762, 33.3333 }, + { 95.2381, 47.619 }, + { 95.2381, 57.1429 }, +}; + +static const StrokeRec char126[] = { + { 11, char126_stroke0 }, + { 11, char126_stroke1 }, +}; + +/* char: 127 */ + +static const CoordRec char127_stroke0[] = { + { 71.4286, 100 }, + { 33.3333, -33.3333 }, +}; + +static const CoordRec char127_stroke1[] = { + { 47.619, 66.6667 }, + { 33.3333, 61.9048 }, + { 23.8095, 52.381 }, + { 19.0476, 38.0952 }, + { 19.0476, 23.8095 }, + { 23.8095, 14.2857 }, + { 33.3333, 4.7619 }, + { 47.619, 0 }, + { 57.1428, 0 }, + { 71.4286, 4.7619 }, + { 80.9524, 14.2857 }, + { 85.7143, 28.5714 }, + { 85.7143, 42.8571 }, + { 80.9524, 52.381 }, + { 71.4286, 61.9048 }, + { 57.1428, 66.6667 }, + { 47.619, 66.6667 }, +}; + +static const StrokeRec char127[] = { + { 2, char127_stroke0 }, + { 17, char127_stroke1 }, +}; + +static const StrokeCharRec chars[] = { + { 0, /* char0 */ 0, 0, 0 }, + { 0, /* char1 */ 0, 0, 0 }, + { 0, /* char2 */ 0, 0, 0 }, + { 0, /* char3 */ 0, 0, 0 }, + { 0, /* char4 */ 0, 0, 0 }, + { 0, /* char5 */ 0, 0, 0 }, + { 0, /* char6 */ 0, 0, 0 }, + { 0, /* char7 */ 0, 0, 0 }, + { 0, /* char8 */ 0, 0, 0 }, + { 0, /* char9 */ 0, 0, 0 }, + { 0, /* char10 */ 0, 0, 0 }, + { 0, /* char11 */ 0, 0, 0 }, + { 0, /* char12 */ 0, 0, 0 }, + { 0, /* char13 */ 0, 0, 0 }, + { 0, /* char14 */ 0, 0, 0 }, + { 0, /* char15 */ 0, 0, 0 }, + { 0, /* char16 */ 0, 0, 0 }, + { 0, /* char17 */ 0, 0, 0 }, + { 0, /* char18 */ 0, 0, 0 }, + { 0, /* char19 */ 0, 0, 0 }, + { 0, /* char20 */ 0, 0, 0 }, + { 0, /* char21 */ 0, 0, 0 }, + { 0, /* char22 */ 0, 0, 0 }, + { 0, /* char23 */ 0, 0, 0 }, + { 0, /* char24 */ 0, 0, 0 }, + { 0, /* char25 */ 0, 0, 0 }, + { 0, /* char26 */ 0, 0, 0 }, + { 0, /* char27 */ 0, 0, 0 }, + { 0, /* char28 */ 0, 0, 0 }, + { 0, /* char29 */ 0, 0, 0 }, + { 0, /* char30 */ 0, 0, 0 }, + { 0, /* char31 */ 0, 0, 0 }, + { 0, /* char32 */ 0, 52.381, 104.762 }, + { 2, char33, 52.381, 104.762 }, + { 2, char34, 52.381, 104.762 }, + { 4, char35, 52.381, 104.762 }, + { 3, char36, 52.381, 104.762 }, + { 3, char37, 52.381, 104.762 }, + { 1, char38, 52.381, 104.762 }, + { 1, char39, 52.381, 104.762 }, + { 1, char40, 52.381, 104.762 }, + { 1, char41, 52.381, 104.762 }, + { 3, char42, 52.381, 104.762 }, + { 2, char43, 52.381, 104.762 }, + { 1, char44, 52.381, 104.762 }, + { 1, char45, 52.381, 104.762 }, + { 1, char46, 52.381, 104.762 }, + { 1, char47, 52.381, 104.762 }, + { 1, char48, 52.381, 104.762 }, + { 1, char49, 52.381, 104.762 }, + { 1, char50, 52.381, 104.762 }, + { 1, char51, 52.381, 104.762 }, + { 2, char52, 52.381, 104.762 }, + { 1, char53, 52.381, 104.762 }, + { 1, char54, 52.381, 104.762 }, + { 2, char55, 52.381, 104.762 }, + { 1, char56, 52.381, 104.762 }, + { 1, char57, 52.381, 104.762 }, + { 2, char58, 52.381, 104.762 }, + { 2, char59, 52.381, 104.762 }, + { 1, char60, 52.381, 104.762 }, + { 2, char61, 52.381, 104.762 }, + { 1, char62, 52.381, 104.762 }, + { 2, char63, 52.381, 104.762 }, + { 2, char64, 52.381, 104.762 }, + { 3, char65, 52.381, 104.762 }, + { 3, char66, 52.381, 104.762 }, + { 1, char67, 52.381, 104.762 }, + { 2, char68, 52.381, 104.762 }, + { 4, char69, 52.381, 104.762 }, + { 3, char70, 52.381, 104.762 }, + { 2, char71, 52.381, 104.762 }, + { 3, char72, 52.381, 104.762 }, + { 1, char73, 52.381, 104.762 }, + { 1, char74, 52.381, 104.762 }, + { 3, char75, 52.381, 104.762 }, + { 2, char76, 52.381, 104.762 }, + { 4, char77, 52.381, 104.762 }, + { 3, char78, 52.381, 104.762 }, + { 1, char79, 52.381, 104.762 }, + { 2, char80, 52.381, 104.762 }, + { 2, char81, 52.381, 104.762 }, + { 3, char82, 52.381, 104.762 }, + { 1, char83, 52.381, 104.762 }, + { 2, char84, 52.381, 104.762 }, + { 1, char85, 52.381, 104.762 }, + { 2, char86, 52.381, 104.762 }, + { 4, char87, 52.381, 104.762 }, + { 2, char88, 52.381, 104.762 }, + { 2, char89, 52.381, 104.762 }, + { 3, char90, 52.381, 104.762 }, + { 4, char91, 52.381, 104.762 }, + { 1, char92, 52.381, 104.762 }, + { 4, char93, 52.381, 104.762 }, + { 2, char94, 52.381, 104.762 }, + { 1, char95, 52.381, 104.762 }, + { 2, char96, 52.381, 104.762 }, + { 2, char97, 52.381, 104.762 }, + { 2, char98, 52.381, 104.762 }, + { 1, char99, 52.381, 104.762 }, + { 2, char100, 52.381, 104.762 }, + { 1, char101, 52.381, 104.762 }, + { 2, char102, 52.381, 104.762 }, + { 2, char103, 52.381, 104.762 }, + { 2, char104, 52.381, 104.762 }, + { 2, char105, 52.381, 104.762 }, + { 2, char106, 52.381, 104.762 }, + { 3, char107, 52.381, 104.762 }, + { 1, char108, 52.381, 104.762 }, + { 3, char109, 52.381, 104.762 }, + { 2, char110, 52.381, 104.762 }, + { 1, char111, 52.381, 104.762 }, + { 2, char112, 52.381, 104.762 }, + { 2, char113, 52.381, 104.762 }, + { 2, char114, 52.381, 104.762 }, + { 1, char115, 52.381, 104.762 }, + { 2, char116, 52.381, 104.762 }, + { 2, char117, 52.381, 104.762 }, + { 2, char118, 52.381, 104.762 }, + { 4, char119, 52.381, 104.762 }, + { 2, char120, 52.381, 104.762 }, + { 2, char121, 52.381, 104.762 }, + { 3, char122, 52.381, 104.762 }, + { 3, char123, 52.381, 104.762 }, + { 1, char124, 52.381, 104.762 }, + { 3, char125, 52.381, 104.762 }, + { 2, char126, 52.381, 104.762 }, + { 2, char127, 52.381, 104.762 }, +}; + +StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 }; + diff --git a/src/glut/beos/glut_roman.cpp b/src/glut/beos/glut_roman.cpp new file mode 100644 index 00000000000..af2b4ec956d --- /dev/null +++ b/src/glut/beos/glut_roman.cpp @@ -0,0 +1,2451 @@ + +/* GENERATED FILE -- DO NOT MODIFY */ + +#include "glutstroke.h" + +/* char: 33 '!' */ + +static const CoordRec char33_stroke0[] = { + { 13.3819, 100 }, + { 13.3819, 33.3333 }, +}; + +static const CoordRec char33_stroke1[] = { + { 13.3819, 9.5238 }, + { 8.62, 4.7619 }, + { 13.3819, 0 }, + { 18.1438, 4.7619 }, + { 13.3819, 9.5238 }, +}; + +static const StrokeRec char33[] = { + { 2, char33_stroke0 }, + { 5, char33_stroke1 }, +}; + +/* char: 34 '"' */ + +static const CoordRec char34_stroke0[] = { + { 4.02, 100 }, + { 4.02, 66.6667 }, +}; + +static const CoordRec char34_stroke1[] = { + { 42.1152, 100 }, + { 42.1152, 66.6667 }, +}; + +static const StrokeRec char34[] = { + { 2, char34_stroke0 }, + { 2, char34_stroke1 }, +}; + +/* char: 35 '#' */ + +static const CoordRec char35_stroke0[] = { + { 41.2952, 119.048 }, + { 7.9619, -33.3333 }, +}; + +static const CoordRec char35_stroke1[] = { + { 69.8667, 119.048 }, + { 36.5333, -33.3333 }, +}; + +static const CoordRec char35_stroke2[] = { + { 7.9619, 57.1429 }, + { 74.6286, 57.1429 }, +}; + +static const CoordRec char35_stroke3[] = { + { 3.2, 28.5714 }, + { 69.8667, 28.5714 }, +}; + +static const StrokeRec char35[] = { + { 2, char35_stroke0 }, + { 2, char35_stroke1 }, + { 2, char35_stroke2 }, + { 2, char35_stroke3 }, +}; + +/* char: 36 '$' */ + +static const CoordRec char36_stroke0[] = { + { 28.6295, 119.048 }, + { 28.6295, -19.0476 }, +}; + +static const CoordRec char36_stroke1[] = { + { 47.6771, 119.048 }, + { 47.6771, -19.0476 }, +}; + +static const CoordRec char36_stroke2[] = { + { 71.4867, 85.7143 }, + { 61.9629, 95.2381 }, + { 47.6771, 100 }, + { 28.6295, 100 }, + { 14.3438, 95.2381 }, + { 4.82, 85.7143 }, + { 4.82, 76.1905 }, + { 9.5819, 66.6667 }, + { 14.3438, 61.9048 }, + { 23.8676, 57.1429 }, + { 52.439, 47.619 }, + { 61.9629, 42.8571 }, + { 66.7248, 38.0952 }, + { 71.4867, 28.5714 }, + { 71.4867, 14.2857 }, + { 61.9629, 4.7619 }, + { 47.6771, 0 }, + { 28.6295, 0 }, + { 14.3438, 4.7619 }, + { 4.82, 14.2857 }, +}; + +static const StrokeRec char36[] = { + { 2, char36_stroke0 }, + { 2, char36_stroke1 }, + { 20, char36_stroke2 }, +}; + +/* char: 37 '%' */ + +static const CoordRec char37_stroke0[] = { + { 92.0743, 100 }, + { 6.36, 0 }, +}; + +static const CoordRec char37_stroke1[] = { + { 30.1695, 100 }, + { 39.6933, 90.4762 }, + { 39.6933, 80.9524 }, + { 34.9314, 71.4286 }, + { 25.4076, 66.6667 }, + { 15.8838, 66.6667 }, + { 6.36, 76.1905 }, + { 6.36, 85.7143 }, + { 11.1219, 95.2381 }, + { 20.6457, 100 }, + { 30.1695, 100 }, + { 39.6933, 95.2381 }, + { 53.979, 90.4762 }, + { 68.2648, 90.4762 }, + { 82.5505, 95.2381 }, + { 92.0743, 100 }, +}; + +static const CoordRec char37_stroke2[] = { + { 73.0267, 33.3333 }, + { 63.5029, 28.5714 }, + { 58.741, 19.0476 }, + { 58.741, 9.5238 }, + { 68.2648, 0 }, + { 77.7886, 0 }, + { 87.3124, 4.7619 }, + { 92.0743, 14.2857 }, + { 92.0743, 23.8095 }, + { 82.5505, 33.3333 }, + { 73.0267, 33.3333 }, +}; + +static const StrokeRec char37[] = { + { 2, char37_stroke0 }, + { 16, char37_stroke1 }, + { 11, char37_stroke2 }, +}; + +/* char: 38 '&' */ + +static const CoordRec char38_stroke0[] = { + { 101.218, 57.1429 }, + { 101.218, 61.9048 }, + { 96.4562, 66.6667 }, + { 91.6943, 66.6667 }, + { 86.9324, 61.9048 }, + { 82.1705, 52.381 }, + { 72.6467, 28.5714 }, + { 63.1229, 14.2857 }, + { 53.599, 4.7619 }, + { 44.0752, 0 }, + { 25.0276, 0 }, + { 15.5038, 4.7619 }, + { 10.7419, 9.5238 }, + { 5.98, 19.0476 }, + { 5.98, 28.5714 }, + { 10.7419, 38.0952 }, + { 15.5038, 42.8571 }, + { 48.8371, 61.9048 }, + { 53.599, 66.6667 }, + { 58.361, 76.1905 }, + { 58.361, 85.7143 }, + { 53.599, 95.2381 }, + { 44.0752, 100 }, + { 34.5514, 95.2381 }, + { 29.7895, 85.7143 }, + { 29.7895, 76.1905 }, + { 34.5514, 61.9048 }, + { 44.0752, 47.619 }, + { 67.8848, 14.2857 }, + { 77.4086, 4.7619 }, + { 86.9324, 0 }, + { 96.4562, 0 }, + { 101.218, 4.7619 }, + { 101.218, 9.5238 }, +}; + +static const StrokeRec char38[] = { + { 34, char38_stroke0 }, +}; + +/* char: 39 ''' */ + +static const CoordRec char39_stroke0[] = { + { 4.44, 100 }, + { 4.44, 66.6667 }, +}; + +static const StrokeRec char39[] = { + { 2, char39_stroke0 }, +}; + +/* char: 40 '(' */ + +static const CoordRec char40_stroke0[] = { + { 40.9133, 119.048 }, + { 31.3895, 109.524 }, + { 21.8657, 95.2381 }, + { 12.3419, 76.1905 }, + { 7.58, 52.381 }, + { 7.58, 33.3333 }, + { 12.3419, 9.5238 }, + { 21.8657, -9.5238 }, + { 31.3895, -23.8095 }, + { 40.9133, -33.3333 }, +}; + +static const StrokeRec char40[] = { + { 10, char40_stroke0 }, +}; + +/* char: 41 ')' */ + +static const CoordRec char41_stroke0[] = { + { 5.28, 119.048 }, + { 14.8038, 109.524 }, + { 24.3276, 95.2381 }, + { 33.8514, 76.1905 }, + { 38.6133, 52.381 }, + { 38.6133, 33.3333 }, + { 33.8514, 9.5238 }, + { 24.3276, -9.5238 }, + { 14.8038, -23.8095 }, + { 5.28, -33.3333 }, +}; + +static const StrokeRec char41[] = { + { 10, char41_stroke0 }, +}; + +/* char: 42 '*' */ + +static const CoordRec char42_stroke0[] = { + { 30.7695, 71.4286 }, + { 30.7695, 14.2857 }, +}; + +static const CoordRec char42_stroke1[] = { + { 6.96, 57.1429 }, + { 54.579, 28.5714 }, +}; + +static const CoordRec char42_stroke2[] = { + { 54.579, 57.1429 }, + { 6.96, 28.5714 }, +}; + +static const StrokeRec char42[] = { + { 2, char42_stroke0 }, + { 2, char42_stroke1 }, + { 2, char42_stroke2 }, +}; + +/* char: 43 '+' */ + +static const CoordRec char43_stroke0[] = { + { 48.8371, 85.7143 }, + { 48.8371, 0 }, +}; + +static const CoordRec char43_stroke1[] = { + { 5.98, 42.8571 }, + { 91.6943, 42.8571 }, +}; + +static const StrokeRec char43[] = { + { 2, char43_stroke0 }, + { 2, char43_stroke1 }, +}; + +/* char: 44 ',' */ + +static const CoordRec char44_stroke0[] = { + { 18.2838, 4.7619 }, + { 13.5219, 0 }, + { 8.76, 4.7619 }, + { 13.5219, 9.5238 }, + { 18.2838, 4.7619 }, + { 18.2838, -4.7619 }, + { 13.5219, -14.2857 }, + { 8.76, -19.0476 }, +}; + +static const StrokeRec char44[] = { + { 8, char44_stroke0 }, +}; + +/* char: 45 '-' */ + +static const CoordRec char45_stroke0[] = { + { 7.38, 42.8571 }, + { 93.0943, 42.8571 }, +}; + +static const StrokeRec char45[] = { + { 2, char45_stroke0 }, +}; + +/* char: 46 '.' */ + +static const CoordRec char46_stroke0[] = { + { 13.1019, 9.5238 }, + { 8.34, 4.7619 }, + { 13.1019, 0 }, + { 17.8638, 4.7619 }, + { 13.1019, 9.5238 }, +}; + +static const StrokeRec char46[] = { + { 5, char46_stroke0 }, +}; + +/* char: 47 '/' */ + +static const CoordRec char47_stroke0[] = { + { 7.24, -14.2857 }, + { 73.9067, 100 }, +}; + +static const StrokeRec char47[] = { + { 2, char47_stroke0 }, +}; + +/* char: 48 '0' */ + +static const CoordRec char48_stroke0[] = { + { 33.5514, 100 }, + { 19.2657, 95.2381 }, + { 9.7419, 80.9524 }, + { 4.98, 57.1429 }, + { 4.98, 42.8571 }, + { 9.7419, 19.0476 }, + { 19.2657, 4.7619 }, + { 33.5514, 0 }, + { 43.0752, 0 }, + { 57.361, 4.7619 }, + { 66.8848, 19.0476 }, + { 71.6467, 42.8571 }, + { 71.6467, 57.1429 }, + { 66.8848, 80.9524 }, + { 57.361, 95.2381 }, + { 43.0752, 100 }, + { 33.5514, 100 }, +}; + +static const StrokeRec char48[] = { + { 17, char48_stroke0 }, +}; + +/* char: 49 '1' */ + +static const CoordRec char49_stroke0[] = { + { 11.82, 80.9524 }, + { 21.3438, 85.7143 }, + { 35.6295, 100 }, + { 35.6295, 0 }, +}; + +static const StrokeRec char49[] = { + { 4, char49_stroke0 }, +}; + +/* char: 50 '2' */ + +static const CoordRec char50_stroke0[] = { + { 10.1819, 76.1905 }, + { 10.1819, 80.9524 }, + { 14.9438, 90.4762 }, + { 19.7057, 95.2381 }, + { 29.2295, 100 }, + { 48.2771, 100 }, + { 57.801, 95.2381 }, + { 62.5629, 90.4762 }, + { 67.3248, 80.9524 }, + { 67.3248, 71.4286 }, + { 62.5629, 61.9048 }, + { 53.039, 47.619 }, + { 5.42, 0 }, + { 72.0867, 0 }, +}; + +static const StrokeRec char50[] = { + { 14, char50_stroke0 }, +}; + +/* char: 51 '3' */ + +static const CoordRec char51_stroke0[] = { + { 14.5238, 100 }, + { 66.9048, 100 }, + { 38.3333, 61.9048 }, + { 52.619, 61.9048 }, + { 62.1429, 57.1429 }, + { 66.9048, 52.381 }, + { 71.6667, 38.0952 }, + { 71.6667, 28.5714 }, + { 66.9048, 14.2857 }, + { 57.381, 4.7619 }, + { 43.0952, 0 }, + { 28.8095, 0 }, + { 14.5238, 4.7619 }, + { 9.7619, 9.5238 }, + { 5, 19.0476 }, +}; + +static const StrokeRec char51[] = { + { 15, char51_stroke0 }, +}; + +/* char: 52 '4' */ + +static const CoordRec char52_stroke0[] = { + { 51.499, 100 }, + { 3.88, 33.3333 }, + { 75.3086, 33.3333 }, +}; + +static const CoordRec char52_stroke1[] = { + { 51.499, 100 }, + { 51.499, 0 }, +}; + +static const StrokeRec char52[] = { + { 3, char52_stroke0 }, + { 2, char52_stroke1 }, +}; + +/* char: 53 '5' */ + +static const CoordRec char53_stroke0[] = { + { 62.0029, 100 }, + { 14.3838, 100 }, + { 9.6219, 57.1429 }, + { 14.3838, 61.9048 }, + { 28.6695, 66.6667 }, + { 42.9552, 66.6667 }, + { 57.241, 61.9048 }, + { 66.7648, 52.381 }, + { 71.5267, 38.0952 }, + { 71.5267, 28.5714 }, + { 66.7648, 14.2857 }, + { 57.241, 4.7619 }, + { 42.9552, 0 }, + { 28.6695, 0 }, + { 14.3838, 4.7619 }, + { 9.6219, 9.5238 }, + { 4.86, 19.0476 }, +}; + +static const StrokeRec char53[] = { + { 17, char53_stroke0 }, +}; + +/* char: 54 '6' */ + +static const CoordRec char54_stroke0[] = { + { 62.7229, 85.7143 }, + { 57.961, 95.2381 }, + { 43.6752, 100 }, + { 34.1514, 100 }, + { 19.8657, 95.2381 }, + { 10.3419, 80.9524 }, + { 5.58, 57.1429 }, + { 5.58, 33.3333 }, + { 10.3419, 14.2857 }, + { 19.8657, 4.7619 }, + { 34.1514, 0 }, + { 38.9133, 0 }, + { 53.199, 4.7619 }, + { 62.7229, 14.2857 }, + { 67.4848, 28.5714 }, + { 67.4848, 33.3333 }, + { 62.7229, 47.619 }, + { 53.199, 57.1429 }, + { 38.9133, 61.9048 }, + { 34.1514, 61.9048 }, + { 19.8657, 57.1429 }, + { 10.3419, 47.619 }, + { 5.58, 33.3333 }, +}; + +static const StrokeRec char54[] = { + { 23, char54_stroke0 }, +}; + +/* char: 55 '7' */ + +static const CoordRec char55_stroke0[] = { + { 72.2267, 100 }, + { 24.6076, 0 }, +}; + +static const CoordRec char55_stroke1[] = { + { 5.56, 100 }, + { 72.2267, 100 }, +}; + +static const StrokeRec char55[] = { + { 2, char55_stroke0 }, + { 2, char55_stroke1 }, +}; + +/* char: 56 '8' */ + +static const CoordRec char56_stroke0[] = { + { 29.4095, 100 }, + { 15.1238, 95.2381 }, + { 10.3619, 85.7143 }, + { 10.3619, 76.1905 }, + { 15.1238, 66.6667 }, + { 24.6476, 61.9048 }, + { 43.6952, 57.1429 }, + { 57.981, 52.381 }, + { 67.5048, 42.8571 }, + { 72.2667, 33.3333 }, + { 72.2667, 19.0476 }, + { 67.5048, 9.5238 }, + { 62.7429, 4.7619 }, + { 48.4571, 0 }, + { 29.4095, 0 }, + { 15.1238, 4.7619 }, + { 10.3619, 9.5238 }, + { 5.6, 19.0476 }, + { 5.6, 33.3333 }, + { 10.3619, 42.8571 }, + { 19.8857, 52.381 }, + { 34.1714, 57.1429 }, + { 53.219, 61.9048 }, + { 62.7429, 66.6667 }, + { 67.5048, 76.1905 }, + { 67.5048, 85.7143 }, + { 62.7429, 95.2381 }, + { 48.4571, 100 }, + { 29.4095, 100 }, +}; + +static const StrokeRec char56[] = { + { 29, char56_stroke0 }, +}; + +/* char: 57 '9' */ + +static const CoordRec char57_stroke0[] = { + { 68.5048, 66.6667 }, + { 63.7429, 52.381 }, + { 54.219, 42.8571 }, + { 39.9333, 38.0952 }, + { 35.1714, 38.0952 }, + { 20.8857, 42.8571 }, + { 11.3619, 52.381 }, + { 6.6, 66.6667 }, + { 6.6, 71.4286 }, + { 11.3619, 85.7143 }, + { 20.8857, 95.2381 }, + { 35.1714, 100 }, + { 39.9333, 100 }, + { 54.219, 95.2381 }, + { 63.7429, 85.7143 }, + { 68.5048, 66.6667 }, + { 68.5048, 42.8571 }, + { 63.7429, 19.0476 }, + { 54.219, 4.7619 }, + { 39.9333, 0 }, + { 30.4095, 0 }, + { 16.1238, 4.7619 }, + { 11.3619, 14.2857 }, +}; + +static const StrokeRec char57[] = { + { 23, char57_stroke0 }, +}; + +/* char: 58 ':' */ + +static const CoordRec char58_stroke0[] = { + { 14.0819, 66.6667 }, + { 9.32, 61.9048 }, + { 14.0819, 57.1429 }, + { 18.8438, 61.9048 }, + { 14.0819, 66.6667 }, +}; + +static const CoordRec char58_stroke1[] = { + { 14.0819, 9.5238 }, + { 9.32, 4.7619 }, + { 14.0819, 0 }, + { 18.8438, 4.7619 }, + { 14.0819, 9.5238 }, +}; + +static const StrokeRec char58[] = { + { 5, char58_stroke0 }, + { 5, char58_stroke1 }, +}; + +/* char: 59 ';' */ + +static const CoordRec char59_stroke0[] = { + { 12.9619, 66.6667 }, + { 8.2, 61.9048 }, + { 12.9619, 57.1429 }, + { 17.7238, 61.9048 }, + { 12.9619, 66.6667 }, +}; + +static const CoordRec char59_stroke1[] = { + { 17.7238, 4.7619 }, + { 12.9619, 0 }, + { 8.2, 4.7619 }, + { 12.9619, 9.5238 }, + { 17.7238, 4.7619 }, + { 17.7238, -4.7619 }, + { 12.9619, -14.2857 }, + { 8.2, -19.0476 }, +}; + +static const StrokeRec char59[] = { + { 5, char59_stroke0 }, + { 8, char59_stroke1 }, +}; + +/* char: 60 '<' */ + +static const CoordRec char60_stroke0[] = { + { 79.2505, 85.7143 }, + { 3.06, 42.8571 }, + { 79.2505, 0 }, +}; + +static const StrokeRec char60[] = { + { 3, char60_stroke0 }, +}; + +/* char: 61 '=' */ + +static const CoordRec char61_stroke0[] = { + { 5.7, 57.1429 }, + { 91.4143, 57.1429 }, +}; + +static const CoordRec char61_stroke1[] = { + { 5.7, 28.5714 }, + { 91.4143, 28.5714 }, +}; + +static const StrokeRec char61[] = { + { 2, char61_stroke0 }, + { 2, char61_stroke1 }, +}; + +/* char: 62 '>' */ + +static const CoordRec char62_stroke0[] = { + { 2.78, 85.7143 }, + { 78.9705, 42.8571 }, + { 2.78, 0 }, +}; + +static const StrokeRec char62[] = { + { 3, char62_stroke0 }, +}; + +/* char: 63 '?' */ + +static const CoordRec char63_stroke0[] = { + { 8.42, 76.1905 }, + { 8.42, 80.9524 }, + { 13.1819, 90.4762 }, + { 17.9438, 95.2381 }, + { 27.4676, 100 }, + { 46.5152, 100 }, + { 56.039, 95.2381 }, + { 60.801, 90.4762 }, + { 65.5629, 80.9524 }, + { 65.5629, 71.4286 }, + { 60.801, 61.9048 }, + { 56.039, 57.1429 }, + { 36.9914, 47.619 }, + { 36.9914, 33.3333 }, +}; + +static const CoordRec char63_stroke1[] = { + { 36.9914, 9.5238 }, + { 32.2295, 4.7619 }, + { 36.9914, 0 }, + { 41.7533, 4.7619 }, + { 36.9914, 9.5238 }, +}; + +static const StrokeRec char63[] = { + { 14, char63_stroke0 }, + { 5, char63_stroke1 }, +}; + +/* char: 64 '@' */ + +static const CoordRec char64_stroke0[] = { + { 49.2171, 52.381 }, + { 39.6933, 57.1429 }, + { 30.1695, 57.1429 }, + { 25.4076, 47.619 }, + { 25.4076, 42.8571 }, + { 30.1695, 33.3333 }, + { 39.6933, 33.3333 }, + { 49.2171, 38.0952 }, +}; + +static const CoordRec char64_stroke1[] = { + { 49.2171, 57.1429 }, + { 49.2171, 38.0952 }, + { 53.979, 33.3333 }, + { 63.5029, 33.3333 }, + { 68.2648, 42.8571 }, + { 68.2648, 47.619 }, + { 63.5029, 61.9048 }, + { 53.979, 71.4286 }, + { 39.6933, 76.1905 }, + { 34.9314, 76.1905 }, + { 20.6457, 71.4286 }, + { 11.1219, 61.9048 }, + { 6.36, 47.619 }, + { 6.36, 42.8571 }, + { 11.1219, 28.5714 }, + { 20.6457, 19.0476 }, + { 34.9314, 14.2857 }, + { 39.6933, 14.2857 }, + { 53.979, 19.0476 }, +}; + +static const StrokeRec char64[] = { + { 8, char64_stroke0 }, + { 19, char64_stroke1 }, +}; + +/* char: 65 'A' */ + +static const CoordRec char65_stroke0[] = { + { 40.5952, 100 }, + { 2.5, 0 }, +}; + +static const CoordRec char65_stroke1[] = { + { 40.5952, 100 }, + { 78.6905, 0 }, +}; + +static const CoordRec char65_stroke2[] = { + { 16.7857, 33.3333 }, + { 64.4048, 33.3333 }, +}; + +static const StrokeRec char65[] = { + { 2, char65_stroke0 }, + { 2, char65_stroke1 }, + { 2, char65_stroke2 }, +}; + +/* char: 66 'B' */ + +static const CoordRec char66_stroke0[] = { + { 11.42, 100 }, + { 11.42, 0 }, +}; + +static const CoordRec char66_stroke1[] = { + { 11.42, 100 }, + { 54.2771, 100 }, + { 68.5629, 95.2381 }, + { 73.3248, 90.4762 }, + { 78.0867, 80.9524 }, + { 78.0867, 71.4286 }, + { 73.3248, 61.9048 }, + { 68.5629, 57.1429 }, + { 54.2771, 52.381 }, +}; + +static const CoordRec char66_stroke2[] = { + { 11.42, 52.381 }, + { 54.2771, 52.381 }, + { 68.5629, 47.619 }, + { 73.3248, 42.8571 }, + { 78.0867, 33.3333 }, + { 78.0867, 19.0476 }, + { 73.3248, 9.5238 }, + { 68.5629, 4.7619 }, + { 54.2771, 0 }, + { 11.42, 0 }, +}; + +static const StrokeRec char66[] = { + { 2, char66_stroke0 }, + { 9, char66_stroke1 }, + { 10, char66_stroke2 }, +}; + +/* char: 67 'C' */ + +static const CoordRec char67_stroke0[] = { + { 78.0886, 76.1905 }, + { 73.3267, 85.7143 }, + { 63.8029, 95.2381 }, + { 54.279, 100 }, + { 35.2314, 100 }, + { 25.7076, 95.2381 }, + { 16.1838, 85.7143 }, + { 11.4219, 76.1905 }, + { 6.66, 61.9048 }, + { 6.66, 38.0952 }, + { 11.4219, 23.8095 }, + { 16.1838, 14.2857 }, + { 25.7076, 4.7619 }, + { 35.2314, 0 }, + { 54.279, 0 }, + { 63.8029, 4.7619 }, + { 73.3267, 14.2857 }, + { 78.0886, 23.8095 }, +}; + +static const StrokeRec char67[] = { + { 18, char67_stroke0 }, +}; + +/* char: 68 'D' */ + +static const CoordRec char68_stroke0[] = { + { 11.96, 100 }, + { 11.96, 0 }, +}; + +static const CoordRec char68_stroke1[] = { + { 11.96, 100 }, + { 45.2933, 100 }, + { 59.579, 95.2381 }, + { 69.1029, 85.7143 }, + { 73.8648, 76.1905 }, + { 78.6267, 61.9048 }, + { 78.6267, 38.0952 }, + { 73.8648, 23.8095 }, + { 69.1029, 14.2857 }, + { 59.579, 4.7619 }, + { 45.2933, 0 }, + { 11.96, 0 }, +}; + +static const StrokeRec char68[] = { + { 2, char68_stroke0 }, + { 12, char68_stroke1 }, +}; + +/* char: 69 'E' */ + +static const CoordRec char69_stroke0[] = { + { 11.42, 100 }, + { 11.42, 0 }, +}; + +static const CoordRec char69_stroke1[] = { + { 11.42, 100 }, + { 73.3248, 100 }, +}; + +static const CoordRec char69_stroke2[] = { + { 11.42, 52.381 }, + { 49.5152, 52.381 }, +}; + +static const CoordRec char69_stroke3[] = { + { 11.42, 0 }, + { 73.3248, 0 }, +}; + +static const StrokeRec char69[] = { + { 2, char69_stroke0 }, + { 2, char69_stroke1 }, + { 2, char69_stroke2 }, + { 2, char69_stroke3 }, +}; + +/* char: 70 'F' */ + +static const CoordRec char70_stroke0[] = { + { 11.42, 100 }, + { 11.42, 0 }, +}; + +static const CoordRec char70_stroke1[] = { + { 11.42, 100 }, + { 73.3248, 100 }, +}; + +static const CoordRec char70_stroke2[] = { + { 11.42, 52.381 }, + { 49.5152, 52.381 }, +}; + +static const StrokeRec char70[] = { + { 2, char70_stroke0 }, + { 2, char70_stroke1 }, + { 2, char70_stroke2 }, +}; + +/* char: 71 'G' */ + +static const CoordRec char71_stroke0[] = { + { 78.4886, 76.1905 }, + { 73.7267, 85.7143 }, + { 64.2029, 95.2381 }, + { 54.679, 100 }, + { 35.6314, 100 }, + { 26.1076, 95.2381 }, + { 16.5838, 85.7143 }, + { 11.8219, 76.1905 }, + { 7.06, 61.9048 }, + { 7.06, 38.0952 }, + { 11.8219, 23.8095 }, + { 16.5838, 14.2857 }, + { 26.1076, 4.7619 }, + { 35.6314, 0 }, + { 54.679, 0 }, + { 64.2029, 4.7619 }, + { 73.7267, 14.2857 }, + { 78.4886, 23.8095 }, + { 78.4886, 38.0952 }, +}; + +static const CoordRec char71_stroke1[] = { + { 54.679, 38.0952 }, + { 78.4886, 38.0952 }, +}; + +static const StrokeRec char71[] = { + { 19, char71_stroke0 }, + { 2, char71_stroke1 }, +}; + +/* char: 72 'H' */ + +static const CoordRec char72_stroke0[] = { + { 11.42, 100 }, + { 11.42, 0 }, +}; + +static const CoordRec char72_stroke1[] = { + { 78.0867, 100 }, + { 78.0867, 0 }, +}; + +static const CoordRec char72_stroke2[] = { + { 11.42, 52.381 }, + { 78.0867, 52.381 }, +}; + +static const StrokeRec char72[] = { + { 2, char72_stroke0 }, + { 2, char72_stroke1 }, + { 2, char72_stroke2 }, +}; + +/* char: 73 'I' */ + +static const CoordRec char73_stroke0[] = { + { 10.86, 100 }, + { 10.86, 0 }, +}; + +static const StrokeRec char73[] = { + { 2, char73_stroke0 }, +}; + +/* char: 74 'J' */ + +static const CoordRec char74_stroke0[] = { + { 50.119, 100 }, + { 50.119, 23.8095 }, + { 45.3571, 9.5238 }, + { 40.5952, 4.7619 }, + { 31.0714, 0 }, + { 21.5476, 0 }, + { 12.0238, 4.7619 }, + { 7.2619, 9.5238 }, + { 2.5, 23.8095 }, + { 2.5, 33.3333 }, +}; + +static const StrokeRec char74[] = { + { 10, char74_stroke0 }, +}; + +/* char: 75 'K' */ + +static const CoordRec char75_stroke0[] = { + { 11.28, 100 }, + { 11.28, 0 }, +}; + +static const CoordRec char75_stroke1[] = { + { 77.9467, 100 }, + { 11.28, 33.3333 }, +}; + +static const CoordRec char75_stroke2[] = { + { 35.0895, 57.1429 }, + { 77.9467, 0 }, +}; + +static const StrokeRec char75[] = { + { 2, char75_stroke0 }, + { 2, char75_stroke1 }, + { 2, char75_stroke2 }, +}; + +/* char: 76 'L' */ + +static const CoordRec char76_stroke0[] = { + { 11.68, 100 }, + { 11.68, 0 }, +}; + +static const CoordRec char76_stroke1[] = { + { 11.68, 0 }, + { 68.8229, 0 }, +}; + +static const StrokeRec char76[] = { + { 2, char76_stroke0 }, + { 2, char76_stroke1 }, +}; + +/* char: 77 'M' */ + +static const CoordRec char77_stroke0[] = { + { 10.86, 100 }, + { 10.86, 0 }, +}; + +static const CoordRec char77_stroke1[] = { + { 10.86, 100 }, + { 48.9552, 0 }, +}; + +static const CoordRec char77_stroke2[] = { + { 87.0505, 100 }, + { 48.9552, 0 }, +}; + +static const CoordRec char77_stroke3[] = { + { 87.0505, 100 }, + { 87.0505, 0 }, +}; + +static const StrokeRec char77[] = { + { 2, char77_stroke0 }, + { 2, char77_stroke1 }, + { 2, char77_stroke2 }, + { 2, char77_stroke3 }, +}; + +/* char: 78 'N' */ + +static const CoordRec char78_stroke0[] = { + { 11.14, 100 }, + { 11.14, 0 }, +}; + +static const CoordRec char78_stroke1[] = { + { 11.14, 100 }, + { 77.8067, 0 }, +}; + +static const CoordRec char78_stroke2[] = { + { 77.8067, 100 }, + { 77.8067, 0 }, +}; + +static const StrokeRec char78[] = { + { 2, char78_stroke0 }, + { 2, char78_stroke1 }, + { 2, char78_stroke2 }, +}; + +/* char: 79 'O' */ + +static const CoordRec char79_stroke0[] = { + { 34.8114, 100 }, + { 25.2876, 95.2381 }, + { 15.7638, 85.7143 }, + { 11.0019, 76.1905 }, + { 6.24, 61.9048 }, + { 6.24, 38.0952 }, + { 11.0019, 23.8095 }, + { 15.7638, 14.2857 }, + { 25.2876, 4.7619 }, + { 34.8114, 0 }, + { 53.859, 0 }, + { 63.3829, 4.7619 }, + { 72.9067, 14.2857 }, + { 77.6686, 23.8095 }, + { 82.4305, 38.0952 }, + { 82.4305, 61.9048 }, + { 77.6686, 76.1905 }, + { 72.9067, 85.7143 }, + { 63.3829, 95.2381 }, + { 53.859, 100 }, + { 34.8114, 100 }, +}; + +static const StrokeRec char79[] = { + { 21, char79_stroke0 }, +}; + +/* char: 80 'P' */ + +static const CoordRec char80_stroke0[] = { + { 12.1, 100 }, + { 12.1, 0 }, +}; + +static const CoordRec char80_stroke1[] = { + { 12.1, 100 }, + { 54.9571, 100 }, + { 69.2429, 95.2381 }, + { 74.0048, 90.4762 }, + { 78.7667, 80.9524 }, + { 78.7667, 66.6667 }, + { 74.0048, 57.1429 }, + { 69.2429, 52.381 }, + { 54.9571, 47.619 }, + { 12.1, 47.619 }, +}; + +static const StrokeRec char80[] = { + { 2, char80_stroke0 }, + { 10, char80_stroke1 }, +}; + +/* char: 81 'Q' */ + +static const CoordRec char81_stroke0[] = { + { 33.8714, 100 }, + { 24.3476, 95.2381 }, + { 14.8238, 85.7143 }, + { 10.0619, 76.1905 }, + { 5.3, 61.9048 }, + { 5.3, 38.0952 }, + { 10.0619, 23.8095 }, + { 14.8238, 14.2857 }, + { 24.3476, 4.7619 }, + { 33.8714, 0 }, + { 52.919, 0 }, + { 62.4429, 4.7619 }, + { 71.9667, 14.2857 }, + { 76.7286, 23.8095 }, + { 81.4905, 38.0952 }, + { 81.4905, 61.9048 }, + { 76.7286, 76.1905 }, + { 71.9667, 85.7143 }, + { 62.4429, 95.2381 }, + { 52.919, 100 }, + { 33.8714, 100 }, +}; + +static const CoordRec char81_stroke1[] = { + { 48.1571, 19.0476 }, + { 76.7286, -9.5238 }, +}; + +static const StrokeRec char81[] = { + { 21, char81_stroke0 }, + { 2, char81_stroke1 }, +}; + +/* char: 82 'R' */ + +static const CoordRec char82_stroke0[] = { + { 11.68, 100 }, + { 11.68, 0 }, +}; + +static const CoordRec char82_stroke1[] = { + { 11.68, 100 }, + { 54.5371, 100 }, + { 68.8229, 95.2381 }, + { 73.5848, 90.4762 }, + { 78.3467, 80.9524 }, + { 78.3467, 71.4286 }, + { 73.5848, 61.9048 }, + { 68.8229, 57.1429 }, + { 54.5371, 52.381 }, + { 11.68, 52.381 }, +}; + +static const CoordRec char82_stroke2[] = { + { 45.0133, 52.381 }, + { 78.3467, 0 }, +}; + +static const StrokeRec char82[] = { + { 2, char82_stroke0 }, + { 10, char82_stroke1 }, + { 2, char82_stroke2 }, +}; + +/* char: 83 'S' */ + +static const CoordRec char83_stroke0[] = { + { 74.6667, 85.7143 }, + { 65.1429, 95.2381 }, + { 50.8571, 100 }, + { 31.8095, 100 }, + { 17.5238, 95.2381 }, + { 8, 85.7143 }, + { 8, 76.1905 }, + { 12.7619, 66.6667 }, + { 17.5238, 61.9048 }, + { 27.0476, 57.1429 }, + { 55.619, 47.619 }, + { 65.1429, 42.8571 }, + { 69.9048, 38.0952 }, + { 74.6667, 28.5714 }, + { 74.6667, 14.2857 }, + { 65.1429, 4.7619 }, + { 50.8571, 0 }, + { 31.8095, 0 }, + { 17.5238, 4.7619 }, + { 8, 14.2857 }, +}; + +static const StrokeRec char83[] = { + { 20, char83_stroke0 }, +}; + +/* char: 84 'T' */ + +static const CoordRec char84_stroke0[] = { + { 35.6933, 100 }, + { 35.6933, 0 }, +}; + +static const CoordRec char84_stroke1[] = { + { 2.36, 100 }, + { 69.0267, 100 }, +}; + +static const StrokeRec char84[] = { + { 2, char84_stroke0 }, + { 2, char84_stroke1 }, +}; + +/* char: 85 'U' */ + +static const CoordRec char85_stroke0[] = { + { 11.54, 100 }, + { 11.54, 28.5714 }, + { 16.3019, 14.2857 }, + { 25.8257, 4.7619 }, + { 40.1114, 0 }, + { 49.6352, 0 }, + { 63.921, 4.7619 }, + { 73.4448, 14.2857 }, + { 78.2067, 28.5714 }, + { 78.2067, 100 }, +}; + +static const StrokeRec char85[] = { + { 10, char85_stroke0 }, +}; + +/* char: 86 'V' */ + +static const CoordRec char86_stroke0[] = { + { 2.36, 100 }, + { 40.4552, 0 }, +}; + +static const CoordRec char86_stroke1[] = { + { 78.5505, 100 }, + { 40.4552, 0 }, +}; + +static const StrokeRec char86[] = { + { 2, char86_stroke0 }, + { 2, char86_stroke1 }, +}; + +/* char: 87 'W' */ + +static const CoordRec char87_stroke0[] = { + { 2.22, 100 }, + { 26.0295, 0 }, +}; + +static const CoordRec char87_stroke1[] = { + { 49.839, 100 }, + { 26.0295, 0 }, +}; + +static const CoordRec char87_stroke2[] = { + { 49.839, 100 }, + { 73.6486, 0 }, +}; + +static const CoordRec char87_stroke3[] = { + { 97.4581, 100 }, + { 73.6486, 0 }, +}; + +static const StrokeRec char87[] = { + { 2, char87_stroke0 }, + { 2, char87_stroke1 }, + { 2, char87_stroke2 }, + { 2, char87_stroke3 }, +}; + +/* char: 88 'X' */ + +static const CoordRec char88_stroke0[] = { + { 2.5, 100 }, + { 69.1667, 0 }, +}; + +static const CoordRec char88_stroke1[] = { + { 69.1667, 100 }, + { 2.5, 0 }, +}; + +static const StrokeRec char88[] = { + { 2, char88_stroke0 }, + { 2, char88_stroke1 }, +}; + +/* char: 89 'Y' */ + +static const CoordRec char89_stroke0[] = { + { 1.52, 100 }, + { 39.6152, 52.381 }, + { 39.6152, 0 }, +}; + +static const CoordRec char89_stroke1[] = { + { 77.7105, 100 }, + { 39.6152, 52.381 }, +}; + +static const StrokeRec char89[] = { + { 3, char89_stroke0 }, + { 2, char89_stroke1 }, +}; + +/* char: 90 'Z' */ + +static const CoordRec char90_stroke0[] = { + { 69.1667, 100 }, + { 2.5, 0 }, +}; + +static const CoordRec char90_stroke1[] = { + { 2.5, 100 }, + { 69.1667, 100 }, +}; + +static const CoordRec char90_stroke2[] = { + { 2.5, 0 }, + { 69.1667, 0 }, +}; + +static const StrokeRec char90[] = { + { 2, char90_stroke0 }, + { 2, char90_stroke1 }, + { 2, char90_stroke2 }, +}; + +/* char: 91 '[' */ + +static const CoordRec char91_stroke0[] = { + { 7.78, 119.048 }, + { 7.78, -33.3333 }, +}; + +static const CoordRec char91_stroke1[] = { + { 12.5419, 119.048 }, + { 12.5419, -33.3333 }, +}; + +static const CoordRec char91_stroke2[] = { + { 7.78, 119.048 }, + { 41.1133, 119.048 }, +}; + +static const CoordRec char91_stroke3[] = { + { 7.78, -33.3333 }, + { 41.1133, -33.3333 }, +}; + +static const StrokeRec char91[] = { + { 2, char91_stroke0 }, + { 2, char91_stroke1 }, + { 2, char91_stroke2 }, + { 2, char91_stroke3 }, +}; + +/* char: 92 '\' */ + +static const CoordRec char92_stroke0[] = { + { 5.84, 100 }, + { 72.5067, -14.2857 }, +}; + +static const StrokeRec char92[] = { + { 2, char92_stroke0 }, +}; + +/* char: 93 ']' */ + +static const CoordRec char93_stroke0[] = { + { 33.0114, 119.048 }, + { 33.0114, -33.3333 }, +}; + +static const CoordRec char93_stroke1[] = { + { 37.7733, 119.048 }, + { 37.7733, -33.3333 }, +}; + +static const CoordRec char93_stroke2[] = { + { 4.44, 119.048 }, + { 37.7733, 119.048 }, +}; + +static const CoordRec char93_stroke3[] = { + { 4.44, -33.3333 }, + { 37.7733, -33.3333 }, +}; + +static const StrokeRec char93[] = { + { 2, char93_stroke0 }, + { 2, char93_stroke1 }, + { 2, char93_stroke2 }, + { 2, char93_stroke3 }, +}; + +/* char: 94 '^' */ + +static const CoordRec char94_stroke0[] = { + { 44.0752, 109.524 }, + { 5.98, 42.8571 }, +}; + +static const CoordRec char94_stroke1[] = { + { 44.0752, 109.524 }, + { 82.1705, 42.8571 }, +}; + +static const StrokeRec char94[] = { + { 2, char94_stroke0 }, + { 2, char94_stroke1 }, +}; + +/* char: 95 '_' */ + +static const CoordRec char95_stroke0[] = { + { -1.1, -33.3333 }, + { 103.662, -33.3333 }, + { 103.662, -28.5714 }, + { -1.1, -28.5714 }, + { -1.1, -33.3333 }, +}; + +static const StrokeRec char95[] = { + { 5, char95_stroke0 }, +}; + +/* char: 96 '`' */ + +static const CoordRec char96_stroke0[] = { + { 33.0219, 100 }, + { 56.8314, 71.4286 }, +}; + +static const CoordRec char96_stroke1[] = { + { 33.0219, 100 }, + { 28.26, 95.2381 }, + { 56.8314, 71.4286 }, +}; + +static const StrokeRec char96[] = { + { 2, char96_stroke0 }, + { 3, char96_stroke1 }, +}; + +/* char: 97 'a' */ + +static const CoordRec char97_stroke0[] = { + { 63.8229, 66.6667 }, + { 63.8229, 0 }, +}; + +static const CoordRec char97_stroke1[] = { + { 63.8229, 52.381 }, + { 54.299, 61.9048 }, + { 44.7752, 66.6667 }, + { 30.4895, 66.6667 }, + { 20.9657, 61.9048 }, + { 11.4419, 52.381 }, + { 6.68, 38.0952 }, + { 6.68, 28.5714 }, + { 11.4419, 14.2857 }, + { 20.9657, 4.7619 }, + { 30.4895, 0 }, + { 44.7752, 0 }, + { 54.299, 4.7619 }, + { 63.8229, 14.2857 }, +}; + +static const StrokeRec char97[] = { + { 2, char97_stroke0 }, + { 14, char97_stroke1 }, +}; + +/* char: 98 'b' */ + +static const CoordRec char98_stroke0[] = { + { 8.76, 100 }, + { 8.76, 0 }, +}; + +static const CoordRec char98_stroke1[] = { + { 8.76, 52.381 }, + { 18.2838, 61.9048 }, + { 27.8076, 66.6667 }, + { 42.0933, 66.6667 }, + { 51.6171, 61.9048 }, + { 61.141, 52.381 }, + { 65.9029, 38.0952 }, + { 65.9029, 28.5714 }, + { 61.141, 14.2857 }, + { 51.6171, 4.7619 }, + { 42.0933, 0 }, + { 27.8076, 0 }, + { 18.2838, 4.7619 }, + { 8.76, 14.2857 }, +}; + +static const StrokeRec char98[] = { + { 2, char98_stroke0 }, + { 14, char98_stroke1 }, +}; + +/* char: 99 'c' */ + +static const CoordRec char99_stroke0[] = { + { 62.6629, 52.381 }, + { 53.139, 61.9048 }, + { 43.6152, 66.6667 }, + { 29.3295, 66.6667 }, + { 19.8057, 61.9048 }, + { 10.2819, 52.381 }, + { 5.52, 38.0952 }, + { 5.52, 28.5714 }, + { 10.2819, 14.2857 }, + { 19.8057, 4.7619 }, + { 29.3295, 0 }, + { 43.6152, 0 }, + { 53.139, 4.7619 }, + { 62.6629, 14.2857 }, +}; + +static const StrokeRec char99[] = { + { 14, char99_stroke0 }, +}; + +/* char: 100 'd' */ + +static const CoordRec char100_stroke0[] = { + { 61.7829, 100 }, + { 61.7829, 0 }, +}; + +static const CoordRec char100_stroke1[] = { + { 61.7829, 52.381 }, + { 52.259, 61.9048 }, + { 42.7352, 66.6667 }, + { 28.4495, 66.6667 }, + { 18.9257, 61.9048 }, + { 9.4019, 52.381 }, + { 4.64, 38.0952 }, + { 4.64, 28.5714 }, + { 9.4019, 14.2857 }, + { 18.9257, 4.7619 }, + { 28.4495, 0 }, + { 42.7352, 0 }, + { 52.259, 4.7619 }, + { 61.7829, 14.2857 }, +}; + +static const StrokeRec char100[] = { + { 2, char100_stroke0 }, + { 14, char100_stroke1 }, +}; + +/* char: 101 'e' */ + +static const CoordRec char101_stroke0[] = { + { 5.72, 38.0952 }, + { 62.8629, 38.0952 }, + { 62.8629, 47.619 }, + { 58.101, 57.1429 }, + { 53.339, 61.9048 }, + { 43.8152, 66.6667 }, + { 29.5295, 66.6667 }, + { 20.0057, 61.9048 }, + { 10.4819, 52.381 }, + { 5.72, 38.0952 }, + { 5.72, 28.5714 }, + { 10.4819, 14.2857 }, + { 20.0057, 4.7619 }, + { 29.5295, 0 }, + { 43.8152, 0 }, + { 53.339, 4.7619 }, + { 62.8629, 14.2857 }, +}; + +static const StrokeRec char101[] = { + { 17, char101_stroke0 }, +}; + +/* char: 102 'f' */ + +static const CoordRec char102_stroke0[] = { + { 38.7752, 100 }, + { 29.2514, 100 }, + { 19.7276, 95.2381 }, + { 14.9657, 80.9524 }, + { 14.9657, 0 }, +}; + +static const CoordRec char102_stroke1[] = { + { 0.68, 66.6667 }, + { 34.0133, 66.6667 }, +}; + +static const StrokeRec char102[] = { + { 5, char102_stroke0 }, + { 2, char102_stroke1 }, +}; + +/* char: 103 'g' */ + +static const CoordRec char103_stroke0[] = { + { 62.5029, 66.6667 }, + { 62.5029, -9.5238 }, + { 57.741, -23.8095 }, + { 52.979, -28.5714 }, + { 43.4552, -33.3333 }, + { 29.1695, -33.3333 }, + { 19.6457, -28.5714 }, +}; + +static const CoordRec char103_stroke1[] = { + { 62.5029, 52.381 }, + { 52.979, 61.9048 }, + { 43.4552, 66.6667 }, + { 29.1695, 66.6667 }, + { 19.6457, 61.9048 }, + { 10.1219, 52.381 }, + { 5.36, 38.0952 }, + { 5.36, 28.5714 }, + { 10.1219, 14.2857 }, + { 19.6457, 4.7619 }, + { 29.1695, 0 }, + { 43.4552, 0 }, + { 52.979, 4.7619 }, + { 62.5029, 14.2857 }, +}; + +static const StrokeRec char103[] = { + { 7, char103_stroke0 }, + { 14, char103_stroke1 }, +}; + +/* char: 104 'h' */ + +static const CoordRec char104_stroke0[] = { + { 9.6, 100 }, + { 9.6, 0 }, +}; + +static const CoordRec char104_stroke1[] = { + { 9.6, 47.619 }, + { 23.8857, 61.9048 }, + { 33.4095, 66.6667 }, + { 47.6952, 66.6667 }, + { 57.219, 61.9048 }, + { 61.981, 47.619 }, + { 61.981, 0 }, +}; + +static const StrokeRec char104[] = { + { 2, char104_stroke0 }, + { 7, char104_stroke1 }, +}; + +/* char: 105 'i' */ + +static const CoordRec char105_stroke0[] = { + { 10.02, 100 }, + { 14.7819, 95.2381 }, + { 19.5438, 100 }, + { 14.7819, 104.762 }, + { 10.02, 100 }, +}; + +static const CoordRec char105_stroke1[] = { + { 14.7819, 66.6667 }, + { 14.7819, 0 }, +}; + +static const StrokeRec char105[] = { + { 5, char105_stroke0 }, + { 2, char105_stroke1 }, +}; + +/* char: 106 'j' */ + +static const CoordRec char106_stroke0[] = { + { 17.3876, 100 }, + { 22.1495, 95.2381 }, + { 26.9114, 100 }, + { 22.1495, 104.762 }, + { 17.3876, 100 }, +}; + +static const CoordRec char106_stroke1[] = { + { 22.1495, 66.6667 }, + { 22.1495, -14.2857 }, + { 17.3876, -28.5714 }, + { 7.8638, -33.3333 }, + { -1.66, -33.3333 }, +}; + +static const StrokeRec char106[] = { + { 5, char106_stroke0 }, + { 5, char106_stroke1 }, +}; + +/* char: 107 'k' */ + +static const CoordRec char107_stroke0[] = { + { 9.6, 100 }, + { 9.6, 0 }, +}; + +static const CoordRec char107_stroke1[] = { + { 57.219, 66.6667 }, + { 9.6, 19.0476 }, +}; + +static const CoordRec char107_stroke2[] = { + { 28.6476, 38.0952 }, + { 61.981, 0 }, +}; + +static const StrokeRec char107[] = { + { 2, char107_stroke0 }, + { 2, char107_stroke1 }, + { 2, char107_stroke2 }, +}; + +/* char: 108 'l' */ + +static const CoordRec char108_stroke0[] = { + { 10.02, 100 }, + { 10.02, 0 }, +}; + +static const StrokeRec char108[] = { + { 2, char108_stroke0 }, +}; + +/* char: 109 'm' */ + +static const CoordRec char109_stroke0[] = { + { 9.6, 66.6667 }, + { 9.6, 0 }, +}; + +static const CoordRec char109_stroke1[] = { + { 9.6, 47.619 }, + { 23.8857, 61.9048 }, + { 33.4095, 66.6667 }, + { 47.6952, 66.6667 }, + { 57.219, 61.9048 }, + { 61.981, 47.619 }, + { 61.981, 0 }, +}; + +static const CoordRec char109_stroke2[] = { + { 61.981, 47.619 }, + { 76.2667, 61.9048 }, + { 85.7905, 66.6667 }, + { 100.076, 66.6667 }, + { 109.6, 61.9048 }, + { 114.362, 47.619 }, + { 114.362, 0 }, +}; + +static const StrokeRec char109[] = { + { 2, char109_stroke0 }, + { 7, char109_stroke1 }, + { 7, char109_stroke2 }, +}; + +/* char: 110 'n' */ + +static const CoordRec char110_stroke0[] = { + { 9.18, 66.6667 }, + { 9.18, 0 }, +}; + +static const CoordRec char110_stroke1[] = { + { 9.18, 47.619 }, + { 23.4657, 61.9048 }, + { 32.9895, 66.6667 }, + { 47.2752, 66.6667 }, + { 56.799, 61.9048 }, + { 61.561, 47.619 }, + { 61.561, 0 }, +}; + +static const StrokeRec char110[] = { + { 2, char110_stroke0 }, + { 7, char110_stroke1 }, +}; + +/* char: 111 'o' */ + +static const CoordRec char111_stroke0[] = { + { 28.7895, 66.6667 }, + { 19.2657, 61.9048 }, + { 9.7419, 52.381 }, + { 4.98, 38.0952 }, + { 4.98, 28.5714 }, + { 9.7419, 14.2857 }, + { 19.2657, 4.7619 }, + { 28.7895, 0 }, + { 43.0752, 0 }, + { 52.599, 4.7619 }, + { 62.1229, 14.2857 }, + { 66.8848, 28.5714 }, + { 66.8848, 38.0952 }, + { 62.1229, 52.381 }, + { 52.599, 61.9048 }, + { 43.0752, 66.6667 }, + { 28.7895, 66.6667 }, +}; + +static const StrokeRec char111[] = { + { 17, char111_stroke0 }, +}; + +/* char: 112 'p' */ + +static const CoordRec char112_stroke0[] = { + { 9.46, 66.6667 }, + { 9.46, -33.3333 }, +}; + +static const CoordRec char112_stroke1[] = { + { 9.46, 52.381 }, + { 18.9838, 61.9048 }, + { 28.5076, 66.6667 }, + { 42.7933, 66.6667 }, + { 52.3171, 61.9048 }, + { 61.841, 52.381 }, + { 66.6029, 38.0952 }, + { 66.6029, 28.5714 }, + { 61.841, 14.2857 }, + { 52.3171, 4.7619 }, + { 42.7933, 0 }, + { 28.5076, 0 }, + { 18.9838, 4.7619 }, + { 9.46, 14.2857 }, +}; + +static const StrokeRec char112[] = { + { 2, char112_stroke0 }, + { 14, char112_stroke1 }, +}; + +/* char: 113 'q' */ + +static const CoordRec char113_stroke0[] = { + { 61.9829, 66.6667 }, + { 61.9829, -33.3333 }, +}; + +static const CoordRec char113_stroke1[] = { + { 61.9829, 52.381 }, + { 52.459, 61.9048 }, + { 42.9352, 66.6667 }, + { 28.6495, 66.6667 }, + { 19.1257, 61.9048 }, + { 9.6019, 52.381 }, + { 4.84, 38.0952 }, + { 4.84, 28.5714 }, + { 9.6019, 14.2857 }, + { 19.1257, 4.7619 }, + { 28.6495, 0 }, + { 42.9352, 0 }, + { 52.459, 4.7619 }, + { 61.9829, 14.2857 }, +}; + +static const StrokeRec char113[] = { + { 2, char113_stroke0 }, + { 14, char113_stroke1 }, +}; + +/* char: 114 'r' */ + +static const CoordRec char114_stroke0[] = { + { 9.46, 66.6667 }, + { 9.46, 0 }, +}; + +static const CoordRec char114_stroke1[] = { + { 9.46, 38.0952 }, + { 14.2219, 52.381 }, + { 23.7457, 61.9048 }, + { 33.2695, 66.6667 }, + { 47.5552, 66.6667 }, +}; + +static const StrokeRec char114[] = { + { 2, char114_stroke0 }, + { 5, char114_stroke1 }, +}; + +/* char: 115 's' */ + +static const CoordRec char115_stroke0[] = { + { 57.081, 52.381 }, + { 52.319, 61.9048 }, + { 38.0333, 66.6667 }, + { 23.7476, 66.6667 }, + { 9.4619, 61.9048 }, + { 4.7, 52.381 }, + { 9.4619, 42.8571 }, + { 18.9857, 38.0952 }, + { 42.7952, 33.3333 }, + { 52.319, 28.5714 }, + { 57.081, 19.0476 }, + { 57.081, 14.2857 }, + { 52.319, 4.7619 }, + { 38.0333, 0 }, + { 23.7476, 0 }, + { 9.4619, 4.7619 }, + { 4.7, 14.2857 }, +}; + +static const StrokeRec char115[] = { + { 17, char115_stroke0 }, +}; + +/* char: 116 't' */ + +static const CoordRec char116_stroke0[] = { + { 14.8257, 100 }, + { 14.8257, 19.0476 }, + { 19.5876, 4.7619 }, + { 29.1114, 0 }, + { 38.6352, 0 }, +}; + +static const CoordRec char116_stroke1[] = { + { 0.54, 66.6667 }, + { 33.8733, 66.6667 }, +}; + +static const StrokeRec char116[] = { + { 5, char116_stroke0 }, + { 2, char116_stroke1 }, +}; + +/* char: 117 'u' */ + +static const CoordRec char117_stroke0[] = { + { 9.46, 66.6667 }, + { 9.46, 19.0476 }, + { 14.2219, 4.7619 }, + { 23.7457, 0 }, + { 38.0314, 0 }, + { 47.5552, 4.7619 }, + { 61.841, 19.0476 }, +}; + +static const CoordRec char117_stroke1[] = { + { 61.841, 66.6667 }, + { 61.841, 0 }, +}; + +static const StrokeRec char117[] = { + { 7, char117_stroke0 }, + { 2, char117_stroke1 }, +}; + +/* char: 118 'v' */ + +static const CoordRec char118_stroke0[] = { + { 1.8, 66.6667 }, + { 30.3714, 0 }, +}; + +static const CoordRec char118_stroke1[] = { + { 58.9429, 66.6667 }, + { 30.3714, 0 }, +}; + +static const StrokeRec char118[] = { + { 2, char118_stroke0 }, + { 2, char118_stroke1 }, +}; + +/* char: 119 'w' */ + +static const CoordRec char119_stroke0[] = { + { 2.5, 66.6667 }, + { 21.5476, 0 }, +}; + +static const CoordRec char119_stroke1[] = { + { 40.5952, 66.6667 }, + { 21.5476, 0 }, +}; + +static const CoordRec char119_stroke2[] = { + { 40.5952, 66.6667 }, + { 59.6429, 0 }, +}; + +static const CoordRec char119_stroke3[] = { + { 78.6905, 66.6667 }, + { 59.6429, 0 }, +}; + +static const StrokeRec char119[] = { + { 2, char119_stroke0 }, + { 2, char119_stroke1 }, + { 2, char119_stroke2 }, + { 2, char119_stroke3 }, +}; + +/* char: 120 'x' */ + +static const CoordRec char120_stroke0[] = { + { 1.66, 66.6667 }, + { 54.041, 0 }, +}; + +static const CoordRec char120_stroke1[] = { + { 54.041, 66.6667 }, + { 1.66, 0 }, +}; + +static const StrokeRec char120[] = { + { 2, char120_stroke0 }, + { 2, char120_stroke1 }, +}; + +/* char: 121 'y' */ + +static const CoordRec char121_stroke0[] = { + { 6.5619, 66.6667 }, + { 35.1333, 0 }, +}; + +static const CoordRec char121_stroke1[] = { + { 63.7048, 66.6667 }, + { 35.1333, 0 }, + { 25.6095, -19.0476 }, + { 16.0857, -28.5714 }, + { 6.5619, -33.3333 }, + { 1.8, -33.3333 }, +}; + +static const StrokeRec char121[] = { + { 2, char121_stroke0 }, + { 6, char121_stroke1 }, +}; + +/* char: 122 'z' */ + +static const CoordRec char122_stroke0[] = { + { 56.821, 66.6667 }, + { 4.44, 0 }, +}; + +static const CoordRec char122_stroke1[] = { + { 4.44, 66.6667 }, + { 56.821, 66.6667 }, +}; + +static const CoordRec char122_stroke2[] = { + { 4.44, 0 }, + { 56.821, 0 }, +}; + +static const StrokeRec char122[] = { + { 2, char122_stroke0 }, + { 2, char122_stroke1 }, + { 2, char122_stroke2 }, +}; + +/* char: 123 '{' */ + +static const CoordRec char123_stroke0[] = { + { 31.1895, 119.048 }, + { 21.6657, 114.286 }, + { 16.9038, 109.524 }, + { 12.1419, 100 }, + { 12.1419, 90.4762 }, + { 16.9038, 80.9524 }, + { 21.6657, 76.1905 }, + { 26.4276, 66.6667 }, + { 26.4276, 57.1429 }, + { 16.9038, 47.619 }, +}; + +static const CoordRec char123_stroke1[] = { + { 21.6657, 114.286 }, + { 16.9038, 104.762 }, + { 16.9038, 95.2381 }, + { 21.6657, 85.7143 }, + { 26.4276, 80.9524 }, + { 31.1895, 71.4286 }, + { 31.1895, 61.9048 }, + { 26.4276, 52.381 }, + { 7.38, 42.8571 }, + { 26.4276, 33.3333 }, + { 31.1895, 23.8095 }, + { 31.1895, 14.2857 }, + { 26.4276, 4.7619 }, + { 21.6657, 0 }, + { 16.9038, -9.5238 }, + { 16.9038, -19.0476 }, + { 21.6657, -28.5714 }, +}; + +static const CoordRec char123_stroke2[] = { + { 16.9038, 38.0952 }, + { 26.4276, 28.5714 }, + { 26.4276, 19.0476 }, + { 21.6657, 9.5238 }, + { 16.9038, 4.7619 }, + { 12.1419, -4.7619 }, + { 12.1419, -14.2857 }, + { 16.9038, -23.8095 }, + { 21.6657, -28.5714 }, + { 31.1895, -33.3333 }, +}; + +static const StrokeRec char123[] = { + { 10, char123_stroke0 }, + { 17, char123_stroke1 }, + { 10, char123_stroke2 }, +}; + +/* char: 124 '|' */ + +static const CoordRec char124_stroke0[] = { + { 11.54, 119.048 }, + { 11.54, -33.3333 }, +}; + +static const StrokeRec char124[] = { + { 2, char124_stroke0 }, +}; + +/* char: 125 '}' */ + +static const CoordRec char125_stroke0[] = { + { 9.18, 119.048 }, + { 18.7038, 114.286 }, + { 23.4657, 109.524 }, + { 28.2276, 100 }, + { 28.2276, 90.4762 }, + { 23.4657, 80.9524 }, + { 18.7038, 76.1905 }, + { 13.9419, 66.6667 }, + { 13.9419, 57.1429 }, + { 23.4657, 47.619 }, +}; + +static const CoordRec char125_stroke1[] = { + { 18.7038, 114.286 }, + { 23.4657, 104.762 }, + { 23.4657, 95.2381 }, + { 18.7038, 85.7143 }, + { 13.9419, 80.9524 }, + { 9.18, 71.4286 }, + { 9.18, 61.9048 }, + { 13.9419, 52.381 }, + { 32.9895, 42.8571 }, + { 13.9419, 33.3333 }, + { 9.18, 23.8095 }, + { 9.18, 14.2857 }, + { 13.9419, 4.7619 }, + { 18.7038, 0 }, + { 23.4657, -9.5238 }, + { 23.4657, -19.0476 }, + { 18.7038, -28.5714 }, +}; + +static const CoordRec char125_stroke2[] = { + { 23.4657, 38.0952 }, + { 13.9419, 28.5714 }, + { 13.9419, 19.0476 }, + { 18.7038, 9.5238 }, + { 23.4657, 4.7619 }, + { 28.2276, -4.7619 }, + { 28.2276, -14.2857 }, + { 23.4657, -23.8095 }, + { 18.7038, -28.5714 }, + { 9.18, -33.3333 }, +}; + +static const StrokeRec char125[] = { + { 10, char125_stroke0 }, + { 17, char125_stroke1 }, + { 10, char125_stroke2 }, +}; + +/* char: 126 '~' */ + +static const CoordRec char126_stroke0[] = { + { 2.92, 28.5714 }, + { 2.92, 38.0952 }, + { 7.6819, 52.381 }, + { 17.2057, 57.1429 }, + { 26.7295, 57.1429 }, + { 36.2533, 52.381 }, + { 55.301, 38.0952 }, + { 64.8248, 33.3333 }, + { 74.3486, 33.3333 }, + { 83.8724, 38.0952 }, + { 88.6343, 47.619 }, +}; + +static const CoordRec char126_stroke1[] = { + { 2.92, 38.0952 }, + { 7.6819, 47.619 }, + { 17.2057, 52.381 }, + { 26.7295, 52.381 }, + { 36.2533, 47.619 }, + { 55.301, 33.3333 }, + { 64.8248, 28.5714 }, + { 74.3486, 28.5714 }, + { 83.8724, 33.3333 }, + { 88.6343, 47.619 }, + { 88.6343, 57.1429 }, +}; + +static const StrokeRec char126[] = { + { 11, char126_stroke0 }, + { 11, char126_stroke1 }, +}; + +/* char: 127 */ + +static const CoordRec char127_stroke0[] = { + { 52.381, 100 }, + { 14.2857, -33.3333 }, +}; + +static const CoordRec char127_stroke1[] = { + { 28.5714, 66.6667 }, + { 14.2857, 61.9048 }, + { 4.7619, 52.381 }, + { 0, 38.0952 }, + { 0, 23.8095 }, + { 4.7619, 14.2857 }, + { 14.2857, 4.7619 }, + { 28.5714, 0 }, + { 38.0952, 0 }, + { 52.381, 4.7619 }, + { 61.9048, 14.2857 }, + { 66.6667, 28.5714 }, + { 66.6667, 42.8571 }, + { 61.9048, 52.381 }, + { 52.381, 61.9048 }, + { 38.0952, 66.6667 }, + { 28.5714, 66.6667 }, +}; + +static const StrokeRec char127[] = { + { 2, char127_stroke0 }, + { 17, char127_stroke1 }, +}; + +static const StrokeCharRec chars[] = { + { 0, /* char0 */ 0, 0, 0 }, + { 0, /* char1 */ 0, 0, 0 }, + { 0, /* char2 */ 0, 0, 0 }, + { 0, /* char3 */ 0, 0, 0 }, + { 0, /* char4 */ 0, 0, 0 }, + { 0, /* char5 */ 0, 0, 0 }, + { 0, /* char6 */ 0, 0, 0 }, + { 0, /* char7 */ 0, 0, 0 }, + { 0, /* char8 */ 0, 0, 0 }, + { 0, /* char9 */ 0, 0, 0 }, + { 0, /* char10 */ 0, 0, 0 }, + { 0, /* char11 */ 0, 0, 0 }, + { 0, /* char12 */ 0, 0, 0 }, + { 0, /* char13 */ 0, 0, 0 }, + { 0, /* char14 */ 0, 0, 0 }, + { 0, /* char15 */ 0, 0, 0 }, + { 0, /* char16 */ 0, 0, 0 }, + { 0, /* char17 */ 0, 0, 0 }, + { 0, /* char18 */ 0, 0, 0 }, + { 0, /* char19 */ 0, 0, 0 }, + { 0, /* char20 */ 0, 0, 0 }, + { 0, /* char21 */ 0, 0, 0 }, + { 0, /* char22 */ 0, 0, 0 }, + { 0, /* char23 */ 0, 0, 0 }, + { 0, /* char24 */ 0, 0, 0 }, + { 0, /* char25 */ 0, 0, 0 }, + { 0, /* char26 */ 0, 0, 0 }, + { 0, /* char27 */ 0, 0, 0 }, + { 0, /* char28 */ 0, 0, 0 }, + { 0, /* char29 */ 0, 0, 0 }, + { 0, /* char30 */ 0, 0, 0 }, + { 0, /* char31 */ 0, 0, 0 }, + { 0, /* char32 */ 0, 52.381, 104.762 }, + { 2, char33, 13.3819, 26.6238 }, + { 2, char34, 23.0676, 51.4352 }, + { 4, char35, 36.5333, 79.4886 }, + { 3, char36, 38.1533, 76.2067 }, + { 3, char37, 49.2171, 96.5743 }, + { 1, char38, 53.599, 101.758 }, + { 1, char39, 4.44, 13.62 }, + { 1, char40, 21.8657, 47.1733 }, + { 1, char41, 24.3276, 47.5333 }, + { 3, char42, 30.7695, 59.439 }, + { 2, char43, 48.8371, 97.2543 }, + { 1, char44, 13.5219, 26.0638 }, + { 1, char45, 50.2371, 100.754 }, + { 1, char46, 13.1019, 26.4838 }, + { 1, char47, 40.5733, 82.1067 }, + { 1, char48, 38.3133, 77.0667 }, + { 1, char49, 30.8676, 66.5295 }, + { 1, char50, 38.7533, 77.6467 }, + { 1, char51, 38.3333, 77.0467 }, + { 2, char52, 37.2133, 80.1686 }, + { 1, char53, 38.1933, 77.6867 }, + { 1, char54, 34.1514, 73.8048 }, + { 2, char55, 38.8933, 77.2267 }, + { 1, char56, 38.9333, 77.6667 }, + { 1, char57, 39.9333, 74.0648 }, + { 2, char58, 14.0819, 26.2238 }, + { 2, char59, 12.9619, 26.3038 }, + { 1, char60, 41.1552, 81.6105 }, + { 2, char61, 48.5571, 97.2543 }, + { 1, char62, 40.8752, 81.6105 }, + { 2, char63, 36.9914, 73.9029 }, + { 2, char64, 34.9314, 74.3648 }, + { 3, char65, 40.5952, 80.4905 }, + { 3, char66, 44.7533, 83.6267 }, + { 1, char67, 39.9933, 84.4886 }, + { 2, char68, 45.2933, 85.2867 }, + { 4, char69, 39.9914, 78.1848 }, + { 3, char70, 39.9914, 78.7448 }, + { 2, char71, 40.3933, 89.7686 }, + { 3, char72, 44.7533, 89.0867 }, + { 1, char73, 10.86, 21.3 }, + { 1, char74, 31.0714, 59.999 }, + { 3, char75, 44.6133, 79.3267 }, + { 2, char76, 40.2514, 71.3229 }, + { 4, char77, 48.9552, 97.2105 }, + { 3, char78, 44.4733, 88.8067 }, + { 1, char79, 44.3352, 88.8305 }, + { 2, char80, 45.4333, 85.6667 }, + { 2, char81, 43.3952, 88.0905 }, + { 3, char82, 45.0133, 82.3667 }, + { 1, char83, 41.3333, 80.8267 }, + { 2, char84, 35.6933, 71.9467 }, + { 1, char85, 44.8733, 89.4867 }, + { 2, char86, 40.4552, 81.6105 }, + { 4, char87, 49.839, 100.518 }, + { 2, char88, 35.8333, 72.3667 }, + { 2, char89, 39.6152, 79.6505 }, + { 3, char90, 35.8333, 73.7467 }, + { 4, char91, 22.0657, 46.1133 }, + { 1, char92, 39.1733, 78.2067 }, + { 4, char93, 23.4876, 46.3933 }, + { 2, char94, 44.0752, 90.2305 }, + { 1, char95, 51.281, 104.062 }, + { 2, char96, 42.5457, 83.5714 }, + { 2, char97, 35.2514, 66.6029 }, + { 2, char98, 37.3314, 70.4629 }, + { 1, char99, 34.0914, 68.9229 }, + { 2, char100, 33.2114, 70.2629 }, + { 1, char101, 34.2914, 68.5229 }, + { 2, char102, 14.9657, 38.6552 }, + { 2, char103, 33.9314, 70.9829 }, + { 2, char104, 33.4095, 71.021 }, + { 2, char105, 14.7819, 28.8638 }, + { 2, char106, 17.3876, 36.2314 }, + { 3, char107, 33.4095, 62.521 }, + { 1, char108, 10.02, 19.34 }, + { 3, char109, 61.981, 123.962 }, + { 2, char110, 32.9895, 70.881 }, + { 1, char111, 33.5514, 71.7448 }, + { 2, char112, 38.0314, 70.8029 }, + { 2, char113, 33.4114, 70.7429 }, + { 2, char114, 23.7457, 49.4952 }, + { 1, char115, 28.5095, 62.321 }, + { 2, char116, 14.8257, 39.3152 }, + { 2, char117, 33.2695, 71.161 }, + { 2, char118, 30.3714, 60.6029 }, + { 4, char119, 40.5952, 80.4905 }, + { 2, char120, 25.4695, 56.401 }, + { 2, char121, 35.1333, 66.0648 }, + { 3, char122, 28.2495, 61.821 }, + { 3, char123, 21.6657, 41.6295 }, + { 1, char124, 11.54, 23.78 }, + { 3, char125, 18.7038, 41.4695 }, + { 2, char126, 45.7771, 91.2743 }, + { 2, char127, 33.3333, 66.6667 }, +}; + +StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 }; + diff --git a/src/glut/beos/glut_shapes.cpp b/src/glut/beos/glut_shapes.cpp new file mode 100644 index 00000000000..2249639f0c5 --- /dev/null +++ b/src/glut/beos/glut_shapes.cpp @@ -0,0 +1,616 @@ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/** +(c) Copyright 1993, Silicon Graphics, Inc. + +ALL RIGHTS RESERVED + +Permission to use, copy, modify, and distribute this software +for any purpose and without fee is hereby granted, provided +that the above copyright notice appear in all copies and that +both the copyright notice and this permission notice appear in +supporting documentation, and that the name of Silicon +Graphics, Inc. not be used in advertising or publicity +pertaining to distribution of the software without specific, +written prior permission. + +THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU +"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR +OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF +MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO +EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE +ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR +CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, +INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, +SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR +NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY +OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR +PERFORMANCE OF THIS SOFTWARE. + +US Government Users Restricted Rights + +Use, duplication, or disclosure by the Government is subject to +restrictions set forth in FAR 52.227.19(c)(2) or subparagraph +(c)(1)(ii) of the Rights in Technical Data and Computer +Software clause at DFARS 252.227-7013 and/or in similar or +successor clauses in the FAR or the DOD or NASA FAR +Supplement. Unpublished-- rights reserved under the copyright +laws of the United States. Contractor/manufacturer is Silicon +Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA +94039-7311. + +OpenGL(TM) is a trademark of Silicon Graphics, Inc. +*/ + +#include <math.h> +#include <GL/glut.h> +#include "glutint.h" + +/* Some <math.h> files do not define M_PI... */ +#ifndef M_PI +#define M_PI 3.14159265 +#endif + +static GLUquadricObj *quadObj; + +#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); } + +static void +initQuadObj(void) +{ + quadObj = gluNewQuadric(); + if (!quadObj) + __glutFatalError("out of memory."); +} + +/* CENTRY */ +void APIENTRY +glutWireSphere(GLdouble radius, GLint slices, GLint stacks) +{ + QUAD_OBJ_INIT(); + gluQuadricDrawStyle(quadObj, GLU_LINE); + gluQuadricNormals(quadObj, GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + gluSphere(quadObj, radius, slices, stacks); +} + +void APIENTRY +glutSolidSphere(GLdouble radius, GLint slices, GLint stacks) +{ + QUAD_OBJ_INIT(); + gluQuadricDrawStyle(quadObj, GLU_FILL); + gluQuadricNormals(quadObj, GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + gluSphere(quadObj, radius, slices, stacks); +} + +void APIENTRY +glutWireCone(GLdouble base, GLdouble height, + GLint slices, GLint stacks) +{ + QUAD_OBJ_INIT(); + gluQuadricDrawStyle(quadObj, GLU_LINE); + gluQuadricNormals(quadObj, GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + gluCylinder(quadObj, base, 0.0, height, slices, stacks); +} + +void APIENTRY +glutSolidCone(GLdouble base, GLdouble height, + GLint slices, GLint stacks) +{ + QUAD_OBJ_INIT(); + gluQuadricDrawStyle(quadObj, GLU_FILL); + gluQuadricNormals(quadObj, GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + gluCylinder(quadObj, base, 0.0, height, slices, stacks); +} + +/* ENDCENTRY */ + +static void +drawBox(GLfloat size, GLenum type) +{ + static GLfloat n[6][3] = + { + {-1.0, 0.0, 0.0}, + {0.0, 1.0, 0.0}, + {1.0, 0.0, 0.0}, + {0.0, -1.0, 0.0}, + {0.0, 0.0, 1.0}, + {0.0, 0.0, -1.0} + }; + static GLint faces[6][4] = + { + {0, 1, 2, 3}, + {3, 2, 6, 7}, + {7, 6, 5, 4}, + {4, 5, 1, 0}, + {5, 6, 2, 1}, + {7, 4, 0, 3} + }; + GLfloat v[8][3]; + GLint i; + + v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2; + v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2; + v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2; + v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2; + v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2; + v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2; + + for (i = 0; i < 6; i++) { + glBegin(type); + glNormal3fv(&n[i][0]); + glVertex3fv(&v[faces[i][0]][0]); + glVertex3fv(&v[faces[i][1]][0]); + glVertex3fv(&v[faces[i][2]][0]); + glVertex3fv(&v[faces[i][3]][0]); + glEnd(); + } +} + +/* CENTRY */ +void APIENTRY +glutWireCube(GLdouble size) +{ + drawBox(size, GL_LINE_LOOP); +} + +void APIENTRY +glutSolidCube(GLdouble size) +{ + drawBox(size, GL_QUADS); +} + +/* ENDCENTRY */ + +static void +doughnut(GLfloat r, GLfloat R, GLint nsides, + GLint rings, GLenum type) +{ + int i, j; + GLfloat theta, phi, theta1, phi1; + GLfloat p0[03], p1[3], p2[3], p3[3]; + GLfloat n0[3], n1[3], n2[3], n3[3]; + + for (i = 0; i < rings; i++) { + theta = (GLfloat) i *2.0 * M_PI / rings; + theta1 = (GLfloat) (i + 1) * 2.0 * M_PI / rings; + for (j = 0; j < nsides; j++) { + phi = (GLfloat) j *2.0 * M_PI / nsides; + phi1 = (GLfloat) (j + 1) * 2.0 * M_PI / nsides; + + p0[0] = cos(theta) * (R + r * cos(phi)); + p0[1] = -sin(theta) * (R + r * cos(phi)); + p0[2] = r * sin(phi); + + p1[0] = cos(theta1) * (R + r * cos(phi)); + p1[1] = -sin(theta1) * (R + r * cos(phi)); + p1[2] = r * sin(phi); + + p2[0] = cos(theta1) * (R + r * cos(phi1)); + p2[1] = -sin(theta1) * (R + r * cos(phi1)); + p2[2] = r * sin(phi1); + + p3[0] = cos(theta) * (R + r * cos(phi1)); + p3[1] = -sin(theta) * (R + r * cos(phi1)); + p3[2] = r * sin(phi1); + + n0[0] = cos(theta) * (cos(phi)); + n0[1] = -sin(theta) * (cos(phi)); + n0[2] = sin(phi); + + n1[0] = cos(theta1) * (cos(phi)); + n1[1] = -sin(theta1) * (cos(phi)); + n1[2] = sin(phi); + + n2[0] = cos(theta1) * (cos(phi1)); + n2[1] = -sin(theta1) * (cos(phi1)); + n2[2] = sin(phi1); + + n3[0] = cos(theta) * (cos(phi1)); + n3[1] = -sin(theta) * (cos(phi1)); + n3[2] = sin(phi1); + + glBegin(type); + glNormal3fv(n3); + glVertex3fv(p3); + glNormal3fv(n2); + glVertex3fv(p2); + glNormal3fv(n1); + glVertex3fv(p1); + glNormal3fv(n0); + glVertex3fv(p0); + glEnd(); + } + } +} + +/* CENTRY */ +void APIENTRY +glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, + GLint nsides, GLint rings) +{ + doughnut(innerRadius, outerRadius, + nsides, rings, GL_LINE_LOOP); +} + +void APIENTRY +glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, + GLint nsides, GLint rings) +{ + doughnut(innerRadius, outerRadius, nsides, rings, GL_QUADS); +} + +/* ENDCENTRY */ + +static GLfloat dodec[20][3]; + +static void +initDodecahedron(void) +{ + GLfloat alpha, beta; + + alpha = sqrt(2.0 / (3.0 + sqrt(5.0))); + beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) - + 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0)))); + /* *INDENT-OFF* */ + dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; + dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; + dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; + dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; + dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; + dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; + dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; + dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; + dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; + dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; + dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; + dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; + dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; + dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; + dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; + dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; + dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; + dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; + dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; + dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; + /* *INDENT-ON* */ + +} + +#define DIFF3(_a,_b,_c) { \ + (_c)[0] = (_a)[0] - (_b)[0]; \ + (_c)[1] = (_a)[1] - (_b)[1]; \ + (_c)[2] = (_a)[2] - (_b)[2]; \ +} + +static void +crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3]) +{ + GLfloat p[3]; /* in case prod == v1 or v2 */ + + p[0] = v1[1] * v2[2] - v2[1] * v1[2]; + p[1] = v1[2] * v2[0] - v2[2] * v1[0]; + p[2] = v1[0] * v2[1] - v2[0] * v1[1]; + prod[0] = p[0]; + prod[1] = p[1]; + prod[2] = p[2]; +} + +static void +normalize(GLfloat v[3]) +{ + GLfloat d; + + d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); + if (d == 0.0) { + __glutWarning("normalize: zero length vector"); + v[0] = d = 1.0; + } + d = 1 / d; + v[0] *= d; + v[1] *= d; + v[2] *= d; +} + +static void +pentagon(int a, int b, int c, int d, int e, GLenum shadeType) +{ + GLfloat n0[3], d1[3], d2[3]; + + DIFF3(dodec[a], dodec[b], d1); + DIFF3(dodec[b], dodec[c], d2); + crossprod(d1, d2, n0); + normalize(n0); + + glBegin(shadeType); + glNormal3fv(n0); + glVertex3fv(&dodec[a][0]); + glVertex3fv(&dodec[b][0]); + glVertex3fv(&dodec[c][0]); + glVertex3fv(&dodec[d][0]); + glVertex3fv(&dodec[e][0]); + glEnd(); +} + +static void +dodecahedron(GLenum type) +{ + static int inited = 0; + + if (inited == 0) { + inited = 1; + initDodecahedron(); + } + pentagon(0, 1, 9, 16, 5, type); + pentagon(1, 0, 3, 18, 7, type); + pentagon(1, 7, 11, 10, 9, type); + pentagon(11, 7, 18, 19, 6, type); + pentagon(8, 17, 16, 9, 10, type); + pentagon(2, 14, 15, 6, 19, type); + pentagon(2, 13, 12, 4, 14, type); + pentagon(2, 19, 18, 3, 13, type); + pentagon(3, 0, 5, 12, 13, type); + pentagon(6, 15, 8, 10, 11, type); + pentagon(4, 17, 8, 15, 14, type); + pentagon(4, 12, 5, 16, 17, type); +} + +/* CENTRY */ +void APIENTRY +glutWireDodecahedron(void) +{ + dodecahedron(GL_LINE_LOOP); +} + +void APIENTRY +glutSolidDodecahedron(void) +{ + dodecahedron(GL_TRIANGLE_FAN); +} + +/* ENDCENTRY */ + +static void +recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3, + GLenum shadeType) +{ + GLfloat q0[3], q1[3]; + + DIFF3(n1, n2, q0); + DIFF3(n2, n3, q1); + crossprod(q0, q1, q1); + normalize(q1); + + glBegin(shadeType); + glNormal3fv(q1); + glVertex3fv(n1); + glVertex3fv(n2); + glVertex3fv(n3); + glEnd(); +} + +static void +subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2, + GLenum shadeType) +{ + int depth; + GLfloat w0[3], w1[3], w2[3]; + GLfloat l; + int i, j, k, n; + + depth = 1; + for (i = 0; i < depth; i++) { + for (j = 0; i + j < depth; j++) { + k = depth - i - j; + for (n = 0; n < 3; n++) { + w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; + w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) + / depth; + w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) + / depth; + } + l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); + w0[0] /= l; + w0[1] /= l; + w0[2] /= l; + l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); + w1[0] /= l; + w1[1] /= l; + w1[2] /= l; + l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); + w2[0] /= l; + w2[1] /= l; + w2[2] /= l; + recorditem(w1, w0, w2, shadeType); + } + } +} + +static void +drawtriangle(int i, GLfloat data[][3], int ndx[][3], + GLenum shadeType) +{ + GLfloat *x0, *x1, *x2; + + x0 = data[ndx[i][0]]; + x1 = data[ndx[i][1]]; + x2 = data[ndx[i][2]]; + subdivide(x0, x1, x2, shadeType); +} + +/* octahedron data: The octahedron produced is centered at the + origin and has radius 1.0 */ +static GLfloat odata[6][3] = +{ + {1.0, 0.0, 0.0}, + {-1.0, 0.0, 0.0}, + {0.0, 1.0, 0.0}, + {0.0, -1.0, 0.0}, + {0.0, 0.0, 1.0}, + {0.0, 0.0, -1.0} +}; + +static int ondex[8][3] = +{ + {0, 4, 2}, + {1, 2, 4}, + {0, 3, 4}, + {1, 4, 3}, + {0, 2, 5}, + {1, 5, 2}, + {0, 5, 3}, + {1, 3, 5} +}; + +static void +octahedron(GLenum shadeType) +{ + int i; + + for (i = 0; i < 8; i++) { + drawtriangle(i, odata, ondex, shadeType); + } +} + +/* CENTRY */ +void APIENTRY +glutWireOctahedron(void) +{ + octahedron(GL_LINE_LOOP); +} + +void APIENTRY +glutSolidOctahedron(void) +{ + octahedron(GL_TRIANGLES); +} + +/* ENDCENTRY */ + +/* icosahedron data: These numbers are rigged to make an + icosahedron of radius 1.0 */ + +#define X .525731112119133606 +#define Z .850650808352039932 + +static GLfloat idata[12][3] = +{ + {-X, 0, Z}, + {X, 0, Z}, + {-X, 0, -Z}, + {X, 0, -Z}, + {0, Z, X}, + {0, Z, -X}, + {0, -Z, X}, + {0, -Z, -X}, + {Z, X, 0}, + {-Z, X, 0}, + {Z, -X, 0}, + {-Z, -X, 0} +}; + +static int index[20][3] = +{ + {0, 4, 1}, + {0, 9, 4}, + {9, 5, 4}, + {4, 5, 8}, + {4, 8, 1}, + {8, 10, 1}, + {8, 3, 10}, + {5, 3, 8}, + {5, 2, 3}, + {2, 7, 3}, + {7, 10, 3}, + {7, 6, 10}, + {7, 11, 6}, + {11, 0, 6}, + {0, 1, 6}, + {6, 1, 10}, + {9, 0, 11}, + {9, 11, 2}, + {9, 2, 5}, + {7, 2, 11}, +}; + +static void +icosahedron(GLenum shadeType) +{ + int i; + + for (i = 0; i < 20; i++) { + drawtriangle(i, idata, index, shadeType); + } +} + +/* CENTRY */ +void APIENTRY +glutWireIcosahedron(void) +{ + icosahedron(GL_LINE_LOOP); +} + +void APIENTRY +glutSolidIcosahedron(void) +{ + icosahedron(GL_TRIANGLES); +} + +/* ENDCENTRY */ + +/* tetrahedron data: */ + +#define T 1.73205080756887729 + +static GLfloat tdata[4][3] = +{ + {T, T, T}, + {T, -T, -T}, + {-T, T, -T}, + {-T, -T, T} +}; + +static int tndex[4][3] = +{ + {0, 1, 3}, + {2, 1, 0}, + {3, 2, 0}, + {1, 2, 3} +}; + +static void +tetrahedron(GLenum shadeType) +{ + int i; + + for (i = 0; i < 4; i++) + drawtriangle(i, tdata, tndex, shadeType); +} + +/* CENTRY */ +void APIENTRY +glutWireTetrahedron(void) +{ + tetrahedron(GL_LINE_LOOP); +} + +void APIENTRY +glutSolidTetrahedron(void) +{ + tetrahedron(GL_TRIANGLES); +} + +/* ENDCENTRY */ diff --git a/src/glut/beos/glut_stroke.cpp b/src/glut/beos/glut_stroke.cpp new file mode 100644 index 00000000000..c9231ebbd5e --- /dev/null +++ b/src/glut/beos/glut_stroke.cpp @@ -0,0 +1,43 @@ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include <GL/glut.h> +#include "glutint.h" +#include "glutstroke.h" + +void APIENTRY +glutStrokeCharacter(GLUTstrokeFont font, int c) +{ + const StrokeCharRec *ch; + const StrokeRec *stroke; + const CoordRec *coord; + StrokeFontPtr fontinfo; + int i, j; + + +#if defined(WIN32) + fontinfo = (StrokeFontPtr) __glutFont(font); +#else + fontinfo = (StrokeFontPtr) font; +#endif + + if (c < 0 || c >= fontinfo->num_chars) + return; + ch = &(fontinfo->ch[c]); + if (ch) { + for (i = ch->num_strokes, stroke = ch->stroke; + i > 0; i--, stroke++) { + glBegin(GL_LINE_STRIP); + for (j = stroke->num_coords, coord = stroke->coord; + j > 0; j--, coord++) { + glVertex2f(coord->x, coord->y); + } + glEnd(); + } + glTranslatef(ch->right, 0.0, 0.0); + } +} diff --git a/src/glut/beos/glut_swidth.cpp b/src/glut/beos/glut_swidth.cpp new file mode 100644 index 00000000000..228c8fc2552 --- /dev/null +++ b/src/glut/beos/glut_swidth.cpp @@ -0,0 +1,59 @@ + +/* Copyright (c) Mark J. Kilgard, 1995. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include <GL/glut.h> +#include "glutint.h" +#include "glutstroke.h" + +/* CENTRY */ +int APIENTRY +glutStrokeWidth(GLUTstrokeFont font, int c) +{ + StrokeFontPtr fontinfo; + const StrokeCharRec *ch; + +#if defined(WIN32) + fontinfo = (StrokeFontPtr) __glutFont(font); +#else + fontinfo = (StrokeFontPtr) font; +#endif + + if (c < 0 || c >= fontinfo->num_chars) + return 0; + ch = &(fontinfo->ch[c]); + if (ch) + return (int)ch->right; + else + return 0; +} + +int APIENTRY +glutStrokeLength(GLUTstrokeFont font, const char *string) +{ + int c, length; + StrokeFontPtr fontinfo; + const StrokeCharRec *ch; + +#if defined(WIN32) + fontinfo = (StrokeFontPtr) __glutFont(font); +#else + fontinfo = (StrokeFontPtr) font; +#endif + + length = 0; + for (; *string != '\0'; string++) { + c = *string; + if (c >= 0 && c < fontinfo->num_chars) { + ch = &(fontinfo->ch[c]); + if (ch) + length += (int)ch->right; + } + } + return length; +} + +/* ENDCENTRY */ diff --git a/src/glut/beos/glut_teapot.cpp b/src/glut/beos/glut_teapot.cpp new file mode 100644 index 00000000000..63e63e44873 --- /dev/null +++ b/src/glut/beos/glut_teapot.cpp @@ -0,0 +1,210 @@ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/** +(c) Copyright 1993, Silicon Graphics, Inc. + +ALL RIGHTS RESERVED + +Permission to use, copy, modify, and distribute this software +for any purpose and without fee is hereby granted, provided +that the above copyright notice appear in all copies and that +both the copyright notice and this permission notice appear in +supporting documentation, and that the name of Silicon +Graphics, Inc. not be used in advertising or publicity +pertaining to distribution of the software without specific, +written prior permission. + +THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU +"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR +OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF +MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO +EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE +ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR +CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, +INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, +SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR +NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY +OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR +PERFORMANCE OF THIS SOFTWARE. + +US Government Users Restricted Rights + +Use, duplication, or disclosure by the Government is subject to +restrictions set forth in FAR 52.227.19(c)(2) or subparagraph +(c)(1)(ii) of the Rights in Technical Data and Computer +Software clause at DFARS 252.227-7013 and/or in similar or +successor clauses in the FAR or the DOD or NASA FAR +Supplement. Unpublished-- rights reserved under the copyright +laws of the United States. Contractor/manufacturer is Silicon +Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA +94039-7311. + +OpenGL(TM) is a trademark of Silicon Graphics, Inc. +*/ + +#include <GL/glut.h> + +/* Rim, body, lid, and bottom data must be reflected in x and + y; handle and spout data across the y axis only. */ + +static int patchdata[][16] = +{ + /* rim */ + {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, + 12, 13, 14, 15}, + /* body */ + {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27}, + {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, + 37, 38, 39, 40}, + /* lid */ + {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, + 101, 0, 1, 2, 3,}, + {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, + 113, 114, 115, 116, 117}, + /* bottom */ + {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, + 125, 120, 40, 39, 38, 37}, + /* handle */ + {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56}, + {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, + 28, 65, 66, 67}, + /* spout */ + {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, + 80, 81, 82, 83}, + {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, + 92, 93, 94, 95} +}; +/* *INDENT-OFF* */ + +static float cpdata[][3] = +{ + {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0, + -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125}, + {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375, + 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375, + 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84, + 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875}, + {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75, + 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35}, + {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2, + 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12, + 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225}, + {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225}, + {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0, + -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5, + -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3, + 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0, + 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0, + 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8}, + {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3, + -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3, + 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2, + -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0, + 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0, + 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66, + 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1}, + {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7, + -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0, + 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375}, + {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475}, + {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4}, + {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0, + 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8, + 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4, + -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0, + 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4, + 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3, + 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4}, + {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425, + -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425, + 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075}, + {0.84, -1.5, 0.075} +}; + +static float tex[2][2][2] = +{ + { {0, 0}, + {1, 0}}, + { {0, 1}, + {1, 1}} +}; + +/* *INDENT-ON* */ + +static void +teapot(GLint grid, GLdouble scale, GLenum type) +{ + float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3]; + long i, j, k, l; + + glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT); + glEnable(GL_AUTO_NORMAL); + glEnable(GL_NORMALIZE); + glEnable(GL_MAP2_VERTEX_3); + glEnable(GL_MAP2_TEXTURE_COORD_2); + glPushMatrix(); + glRotatef(270.0, 1.0, 0.0, 0.0); + glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale); + glTranslatef(0.0, 0.0, -1.5); + for (i = 0; i < 10; i++) { + for (j = 0; j < 4; j++) { + for (k = 0; k < 4; k++) { + for (l = 0; l < 3; l++) { + p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; + q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l]; + if (l == 1) + q[j][k][l] *= -1.0; + if (i < 6) { + r[j][k][l] = + cpdata[patchdata[i][j * 4 + (3 - k)]][l]; + if (l == 0) + r[j][k][l] *= -1.0; + s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; + if (l == 0) + s[j][k][l] *= -1.0; + if (l == 1) + s[j][k][l] *= -1.0; + } + } + } + } + glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, + &tex[0][0][0]); + glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, + &p[0][0][0]); + glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0); + glEvalMesh2(type, 0, grid, 0, grid); + glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, + &q[0][0][0]); + glEvalMesh2(type, 0, grid, 0, grid); + if (i < 6) { + glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, + &r[0][0][0]); + glEvalMesh2(type, 0, grid, 0, grid); + glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, + &s[0][0][0]); + glEvalMesh2(type, 0, grid, 0, grid); + } + } + glPopMatrix(); + glPopAttrib(); +} + +/* CENTRY */ +void APIENTRY +glutSolidTeapot(GLdouble scale) +{ + teapot(14, scale, GL_FILL); +} + +void APIENTRY +glutWireTeapot(GLdouble scale) +{ + teapot(10, scale, GL_LINE); +} + +/* ENDCENTRY */ diff --git a/src/glut/beos/glut_tr10.cpp b/src/glut/beos/glut_tr10.cpp new file mode 100644 index 00000000000..6cf158044dd --- /dev/null +++ b/src/glut/beos/glut_tr10.cpp @@ -0,0 +1,1776 @@ + +/* GENERATED FILE -- DO NOT MODIFY */ + +#include "glutbitmap.h" + +/* char: 0xff */ + +static const GLubyte ch255data[] = { +0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0xa0, +}; + +static const BitmapCharRec ch255 = {5,9,0,2,5,ch255data}; + +/* char: 0xfe */ + +static const GLubyte ch254data[] = { +0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,0x80,0x80, +}; + +static const BitmapCharRec ch254 = {4,9,0,2,5,ch254data}; + +/* char: 0xfd */ + +static const GLubyte ch253data[] = { +0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch253 = {5,10,0,2,5,ch253data}; + +/* char: 0xfc */ + +static const GLubyte ch252data[] = { +0x68,0x90,0x90,0x90,0x90,0x0,0x50, +}; + +static const BitmapCharRec ch252 = {5,7,0,0,5,ch252data}; + +/* char: 0xfb */ + +static const GLubyte ch251data[] = { +0x68,0x90,0x90,0x90,0x90,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch251 = {5,8,0,0,5,ch251data}; + +/* char: 0xfa */ + +static const GLubyte ch250data[] = { +0x68,0x90,0x90,0x90,0x90,0x0,0x40,0x20, +}; + +static const BitmapCharRec ch250 = {5,8,0,0,5,ch250data}; + +/* char: 0xf9 */ + +static const GLubyte ch249data[] = { +0x68,0x90,0x90,0x90,0x90,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch249 = {5,8,0,0,5,ch249data}; + +/* char: 0xf8 */ + +static const GLubyte ch248data[] = { +0x80,0x70,0x48,0x48,0x48,0x38,0x4, +}; + +static const BitmapCharRec ch248 = {6,7,1,1,5,ch248data}; + +/* char: 0xf7 */ + +static const GLubyte ch247data[] = { +0x20,0x0,0xf8,0x0,0x20, +}; + +static const BitmapCharRec ch247 = {5,5,0,0,6,ch247data}; + +/* char: 0xf6 */ + +static const GLubyte ch246data[] = { +0x60,0x90,0x90,0x90,0x60,0x0,0xa0, +}; + +static const BitmapCharRec ch246 = {4,7,0,0,5,ch246data}; + +/* char: 0xf5 */ + +static const GLubyte ch245data[] = { +0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x50, +}; + +static const BitmapCharRec ch245 = {4,8,0,0,5,ch245data}; + +/* char: 0xf4 */ + +static const GLubyte ch244data[] = { +0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x40, +}; + +static const BitmapCharRec ch244 = {4,8,0,0,5,ch244data}; + +/* char: 0xf3 */ + +static const GLubyte ch243data[] = { +0x60,0x90,0x90,0x90,0x60,0x0,0x40,0x20, +}; + +static const BitmapCharRec ch243 = {4,8,0,0,5,ch243data}; + +/* char: 0xf2 */ + +static const GLubyte ch242data[] = { +0x60,0x90,0x90,0x90,0x60,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch242 = {4,8,0,0,5,ch242data}; + +/* char: 0xf1 */ + +static const GLubyte ch241data[] = { +0xd8,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50, +}; + +static const BitmapCharRec ch241 = {5,8,0,0,5,ch241data}; + +/* char: 0xf0 */ + +static const GLubyte ch240data[] = { +0x60,0x90,0x90,0x90,0x70,0xa0,0x70,0x40, +}; + +static const BitmapCharRec ch240 = {4,8,0,0,5,ch240data}; + +/* char: 0xef */ + +static const GLubyte ch239data[] = { +0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0, +}; + +static const BitmapCharRec ch239 = {3,7,0,0,4,ch239data}; + +/* char: 0xee */ + +static const GLubyte ch238data[] = { +0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0,0x40, +}; + +static const BitmapCharRec ch238 = {3,8,0,0,4,ch238data}; + +/* char: 0xed */ + +static const GLubyte ch237data[] = { +0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x20, +}; + +static const BitmapCharRec ch237 = {3,8,0,0,4,ch237data}; + +/* char: 0xec */ + +static const GLubyte ch236data[] = { +0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x80, +}; + +static const BitmapCharRec ch236 = {3,8,0,0,4,ch236data}; + +/* char: 0xeb */ + +static const GLubyte ch235data[] = { +0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0, +}; + +static const BitmapCharRec ch235 = {3,7,0,0,4,ch235data}; + +/* char: 0xea */ + +static const GLubyte ch234data[] = { +0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0,0x40, +}; + +static const BitmapCharRec ch234 = {3,8,0,0,4,ch234data}; + +/* char: 0xe9 */ + +static const GLubyte ch233data[] = { +0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x20, +}; + +static const BitmapCharRec ch233 = {3,8,0,0,4,ch233data}; + +/* char: 0xe8 */ + +static const GLubyte ch232data[] = { +0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x80, +}; + +static const BitmapCharRec ch232 = {3,8,0,0,4,ch232data}; + +/* char: 0xe7 */ + +static const GLubyte ch231data[] = { +0xc0,0x20,0x40,0x60,0x80,0x80,0x80,0x60, +}; + +static const BitmapCharRec ch231 = {3,8,0,3,4,ch231data}; + +/* char: 0xe6 */ + +static const GLubyte ch230data[] = { +0xd8,0xa0,0x70,0x28,0xd8, +}; + +static const BitmapCharRec ch230 = {5,5,0,0,6,ch230data}; + +/* char: 0xe5 */ + +static const GLubyte ch229data[] = { +0xe0,0xa0,0x60,0x20,0xc0,0x40,0xa0,0x40, +}; + +static const BitmapCharRec ch229 = {3,8,0,0,4,ch229data}; + +/* char: 0xe4 */ + +static const GLubyte ch228data[] = { +0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0, +}; + +static const BitmapCharRec ch228 = {3,7,0,0,4,ch228data}; + +/* char: 0xe3 */ + +static const GLubyte ch227data[] = { +0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x50, +}; + +static const BitmapCharRec ch227 = {4,8,0,0,4,ch227data}; + +/* char: 0xe2 */ + +static const GLubyte ch226data[] = { +0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x40, +}; + +static const BitmapCharRec ch226 = {3,8,0,0,4,ch226data}; + +/* char: 0xe1 */ + +static const GLubyte ch225data[] = { +0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x20, +}; + +static const BitmapCharRec ch225 = {3,8,0,0,4,ch225data}; + +/* char: 0xe0 */ + +static const GLubyte ch224data[] = { +0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x80, +}; + +static const BitmapCharRec ch224 = {3,8,0,0,4,ch224data}; + +/* char: 0xdf */ + +static const GLubyte ch223data[] = { +0xe0,0x50,0x50,0x60,0x50,0x50,0x20, +}; + +static const BitmapCharRec ch223 = {4,7,0,0,5,ch223data}; + +/* char: 0xde */ + +static const GLubyte ch222data[] = { +0xe0,0x40,0x70,0x48,0x70,0x40,0xe0, +}; + +static const BitmapCharRec ch222 = {5,7,0,0,6,ch222data}; + +/* char: 0xdd */ + +static const GLubyte ch221data[] = { +0x38,0x10,0x10,0x28,0x28,0x44,0xee,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch221 = {7,10,0,0,8,ch221data}; + +/* char: 0xdc */ + +static const GLubyte ch220data[] = { +0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28, +}; + +static const BitmapCharRec ch220 = {7,9,0,0,8,ch220data}; + +/* char: 0xdb */ + +static const GLubyte ch219data[] = { +0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28,0x10, +}; + +static const BitmapCharRec ch219 = {7,10,0,0,8,ch219data}; + +/* char: 0xda */ + +static const GLubyte ch218data[] = { +0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch218 = {7,10,0,0,8,ch218data}; + +/* char: 0xd9 */ + +static const GLubyte ch217data[] = { +0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch217 = {7,10,0,0,8,ch217data}; + +/* char: 0xd8 */ + +static const GLubyte ch216data[] = { +0x80,0x7c,0x66,0x52,0x52,0x4a,0x66,0x3e,0x1, +}; + +static const BitmapCharRec ch216 = {8,9,0,1,8,ch216data}; + +/* char: 0xd7 */ + +static const GLubyte ch215data[] = { +0x88,0x50,0x20,0x50,0x88, +}; + +static const BitmapCharRec ch215 = {5,5,0,0,6,ch215data}; + +/* char: 0xd6 */ + +static const GLubyte ch214data[] = { +0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50, +}; + +static const BitmapCharRec ch214 = {6,9,0,0,7,ch214data}; + +/* char: 0xd5 */ + +static const GLubyte ch213data[] = { +0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch213 = {6,10,0,0,7,ch213data}; + +/* char: 0xd4 */ + +static const GLubyte ch212data[] = { +0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch212 = {6,10,0,0,7,ch212data}; + +/* char: 0xd3 */ + +static const GLubyte ch211data[] = { +0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch211 = {6,10,0,0,7,ch211data}; + +/* char: 0xd2 */ + +static const GLubyte ch210data[] = { +0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch210 = {6,10,0,0,7,ch210data}; + +/* char: 0xd1 */ + +static const GLubyte ch209data[] = { +0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,0x0,0x50,0x28, +}; + +static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data}; + +/* char: 0xd0 */ + +static const GLubyte ch208data[] = { +0xf8,0x4c,0x44,0xe4,0x44,0x4c,0xf8, +}; + +static const BitmapCharRec ch208 = {6,7,0,0,7,ch208data}; + +/* char: 0xcf */ + +static const GLubyte ch207data[] = { +0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0, +}; + +static const BitmapCharRec ch207 = {3,9,0,0,4,ch207data}; + +/* char: 0xce */ + +static const GLubyte ch206data[] = { +0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0,0x40, +}; + +static const BitmapCharRec ch206 = {3,10,0,0,4,ch206data}; + +/* char: 0xcd */ + +static const GLubyte ch205data[] = { +0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x20, +}; + +static const BitmapCharRec ch205 = {3,10,0,0,4,ch205data}; + +/* char: 0xcc */ + +static const GLubyte ch204data[] = { +0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x80, +}; + +static const BitmapCharRec ch204 = {3,10,0,0,4,ch204data}; + +/* char: 0xcb */ + +static const GLubyte ch203data[] = { +0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50, +}; + +static const BitmapCharRec ch203 = {5,9,0,0,6,ch203data}; + +/* char: 0xca */ + +static const GLubyte ch202data[] = { +0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50,0x20, +}; + +static const BitmapCharRec ch202 = {5,10,0,0,6,ch202data}; + +/* char: 0xc9 */ + +static const GLubyte ch201data[] = { +0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x10, +}; + +static const BitmapCharRec ch201 = {5,10,0,0,6,ch201data}; + +/* char: 0xc8 */ + +static const GLubyte ch200data[] = { +0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x40, +}; + +static const BitmapCharRec ch200 = {5,10,0,0,6,ch200data}; + +/* char: 0xc7 */ + +static const GLubyte ch199data[] = { +0x60,0x10,0x20,0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c, +}; + +static const BitmapCharRec ch199 = {6,10,0,3,7,ch199data}; + +/* char: 0xc6 */ + +static const GLubyte ch198data[] = { +0xef,0x49,0x78,0x2e,0x28,0x39,0x1f, +}; + +static const BitmapCharRec ch198 = {8,7,0,0,9,ch198data}; + +/* char: 0xc5 */ + +static const GLubyte ch197data[] = { +0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x10,0x28,0x10, +}; + +static const BitmapCharRec ch197 = {7,10,0,0,8,ch197data}; + +/* char: 0xc4 */ + +static const GLubyte ch196data[] = { +0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28, +}; + +static const BitmapCharRec ch196 = {7,9,0,0,8,ch196data}; + +/* char: 0xc3 */ + +static const GLubyte ch195data[] = { +0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x14, +}; + +static const BitmapCharRec ch195 = {7,10,0,0,8,ch195data}; + +/* char: 0xc2 */ + +static const GLubyte ch194data[] = { +0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x10, +}; + +static const BitmapCharRec ch194 = {7,10,0,0,8,ch194data}; + +/* char: 0xc1 */ + +static const GLubyte ch193data[] = { +0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x8, +}; + +static const BitmapCharRec ch193 = {7,10,0,0,8,ch193data}; + +/* char: 0xc0 */ + +static const GLubyte ch192data[] = { +0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x20, +}; + +static const BitmapCharRec ch192 = {7,10,0,0,8,ch192data}; + +/* char: 0xbf */ + +static const GLubyte ch191data[] = { +0xe0,0xa0,0x80,0x40,0x40,0x0,0x40, +}; + +static const BitmapCharRec ch191 = {3,7,0,2,4,ch191data}; + +/* char: 0xbe */ + +static const GLubyte ch190data[] = { +0x44,0x3e,0x2c,0xd4,0x28,0x48,0xe4, +}; + +static const BitmapCharRec ch190 = {7,7,0,0,8,ch190data}; + +/* char: 0xbd */ + +static const GLubyte ch189data[] = { +0x4e,0x24,0x2a,0xf6,0x48,0xc8,0x44, +}; + +static const BitmapCharRec ch189 = {7,7,0,0,8,ch189data}; + +/* char: 0xbc */ + +static const GLubyte ch188data[] = { +0x44,0x3e,0x2c,0xf4,0x48,0xc8,0x44, +}; + +static const BitmapCharRec ch188 = {7,7,0,0,8,ch188data}; + +/* char: 0xbb */ + +static const GLubyte ch187data[] = { +0xa0,0x50,0x50,0xa0, +}; + +static const BitmapCharRec ch187 = {4,4,0,-1,5,ch187data}; + +/* char: 0xba */ + +static const GLubyte ch186data[] = { +0xe0,0x0,0x40,0xa0,0x40, +}; + +static const BitmapCharRec ch186 = {3,5,0,-2,4,ch186data}; + +/* char: 0xb9 */ + +static const GLubyte ch185data[] = { +0xe0,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch185 = {3,4,0,-3,3,ch185data}; + +/* char: 0xb8 */ + +static const GLubyte ch184data[] = { +0xc0,0x20,0x40, +}; + +static const BitmapCharRec ch184 = {3,3,0,3,4,ch184data}; + +/* char: 0xb7 */ + +static const GLubyte ch183data[] = { +0x80, +}; + +static const BitmapCharRec ch183 = {1,1,0,-2,2,ch183data}; + +/* char: 0xb6 */ + +static const GLubyte ch182data[] = { +0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c, +}; + +static const BitmapCharRec ch182 = {6,9,0,2,6,ch182data}; + +/* char: 0xb5 */ + +static const GLubyte ch181data[] = { +0x80,0x80,0xe8,0x90,0x90,0x90,0x90, +}; + +static const BitmapCharRec ch181 = {5,7,0,2,5,ch181data}; + +/* char: 0xb4 */ + +static const GLubyte ch180data[] = { +0x80,0x40, +}; + +static const BitmapCharRec ch180 = {2,2,0,-5,3,ch180data}; + +/* char: 0xb3 */ + +static const GLubyte ch179data[] = { +0xc0,0x20,0x40,0xe0, +}; + +static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data}; + +/* char: 0xb2 */ + +static const GLubyte ch178data[] = { +0xe0,0x40,0xa0,0x60, +}; + +static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data}; + +/* char: 0xb1 */ + +static const GLubyte ch177data[] = { +0xf8,0x0,0x20,0x20,0xf8,0x20,0x20, +}; + +static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data}; + +/* char: 0xb0 */ + +static const GLubyte ch176data[] = { +0x60,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data}; + +/* char: 0xaf */ + +static const GLubyte ch175data[] = { +0xe0, +}; + +static const BitmapCharRec ch175 = {3,1,0,-6,4,ch175data}; + +/* char: 0xae */ + +static const GLubyte ch174data[] = { +0x38,0x44,0xaa,0xb2,0xba,0x44,0x38, +}; + +static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data}; + +/* char: 0xad */ + +static const GLubyte ch173data[] = { +0xe0, +}; + +static const BitmapCharRec ch173 = {3,1,0,-2,4,ch173data}; + +/* char: 0xac */ + +static const GLubyte ch172data[] = { +0x8,0x8,0xf8, +}; + +static const BitmapCharRec ch172 = {5,3,-1,-1,7,ch172data}; + +/* char: 0xab */ + +static const GLubyte ch171data[] = { +0x50,0xa0,0xa0,0x50, +}; + +static const BitmapCharRec ch171 = {4,4,0,-1,5,ch171data}; + +/* char: 0xaa */ + +static const GLubyte ch170data[] = { +0xe0,0x0,0xa0,0x20,0xc0, +}; + +static const BitmapCharRec ch170 = {3,5,0,-2,4,ch170data}; + +/* char: 0xa9 */ + +static const GLubyte ch169data[] = { +0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38, +}; + +static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data}; + +/* char: 0xa8 */ + +static const GLubyte ch168data[] = { +0xa0, +}; + +static const BitmapCharRec ch168 = {3,1,-1,-6,5,ch168data}; + +/* char: 0xa7 */ + +static const GLubyte ch167data[] = { +0xe0,0x90,0x20,0x50,0x90,0xa0,0x40,0x90,0x70, +}; + +static const BitmapCharRec ch167 = {4,9,0,1,5,ch167data}; + +/* char: 0xa6 */ + +static const GLubyte ch166data[] = { +0x80,0x80,0x80,0x0,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch166 = {1,7,0,0,2,ch166data}; + +/* char: 0xa5 */ + +static const GLubyte ch165data[] = { +0x70,0x20,0xf8,0x20,0xd8,0x50,0x88, +}; + +static const BitmapCharRec ch165 = {5,7,0,0,5,ch165data}; + +/* char: 0xa4 */ + +static const GLubyte ch164data[] = { +0x88,0x70,0x50,0x50,0x70,0x88, +}; + +static const BitmapCharRec ch164 = {5,6,0,-1,5,ch164data}; + +/* char: 0xa3 */ + +static const GLubyte ch163data[] = { +0xf0,0xc8,0x40,0xe0,0x40,0x50,0x30, +}; + +static const BitmapCharRec ch163 = {5,7,0,0,5,ch163data}; + +/* char: 0xa2 */ + +static const GLubyte ch162data[] = { +0x80,0xe0,0x90,0x80,0x90,0x70,0x10, +}; + +static const BitmapCharRec ch162 = {4,7,0,1,5,ch162data}; + +/* char: 0xa1 */ + +static const GLubyte ch161data[] = { +0x80,0x80,0x80,0x80,0x80,0x0,0x80, +}; + +static const BitmapCharRec ch161 = {1,7,-1,2,3,ch161data}; + +/* char: 0xa0 */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch160data[] = { 0x0 }; +static const BitmapCharRec ch160 = {1,1,0,0,2,ch160data}; +#else +static const BitmapCharRec ch160 = {0,0,0,0,2,0}; +#endif + +/* char: 0x7e '~' */ + +static const GLubyte ch126data[] = { +0x98,0x64, +}; + +static const BitmapCharRec ch126 = {6,2,0,-2,7,ch126data}; + +/* char: 0x7d '}' */ + +static const GLubyte ch125data[] = { +0x80,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80, +}; + +static const BitmapCharRec ch125 = {3,9,0,2,4,ch125data}; + +/* char: 0x7c '|' */ + +static const GLubyte ch124data[] = { +0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch124 = {1,9,0,2,2,ch124data}; + +/* char: 0x7b '{' */ + +static const GLubyte ch123data[] = { +0x20,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20, +}; + +static const BitmapCharRec ch123 = {3,9,0,2,4,ch123data}; + +/* char: 0x7a 'z' */ + +static const GLubyte ch122data[] = { +0xf0,0x90,0x40,0x20,0xf0, +}; + +static const BitmapCharRec ch122 = {4,5,0,0,5,ch122data}; + +/* char: 0x79 'y' */ + +static const GLubyte ch121data[] = { +0x40,0x40,0x20,0x30,0x50,0x48,0xdc, +}; + +static const BitmapCharRec ch121 = {6,7,1,2,5,ch121data}; + +/* char: 0x78 'x' */ + +static const GLubyte ch120data[] = { +0xd8,0x50,0x20,0x50,0xd8, +}; + +static const BitmapCharRec ch120 = {5,5,0,0,6,ch120data}; + +/* char: 0x77 'w' */ + +static const GLubyte ch119data[] = { +0x28,0x6c,0x54,0x92,0xdb, +}; + +static const BitmapCharRec ch119 = {8,5,0,0,8,ch119data}; + +/* char: 0x76 'v' */ + +static const GLubyte ch118data[] = { +0x20,0x60,0x50,0x90,0xd8, +}; + +static const BitmapCharRec ch118 = {5,5,0,0,5,ch118data}; + +/* char: 0x75 'u' */ + +static const GLubyte ch117data[] = { +0x68,0x90,0x90,0x90,0x90, +}; + +static const BitmapCharRec ch117 = {5,5,0,0,5,ch117data}; + +/* char: 0x74 't' */ + +static const GLubyte ch116data[] = { +0x30,0x40,0x40,0x40,0xe0,0x40, +}; + +static const BitmapCharRec ch116 = {4,6,0,0,4,ch116data}; + +/* char: 0x73 's' */ + +static const GLubyte ch115data[] = { +0xe0,0x20,0x60,0x80,0xe0, +}; + +static const BitmapCharRec ch115 = {3,5,0,0,4,ch115data}; + +/* char: 0x72 'r' */ + +static const GLubyte ch114data[] = { +0xe0,0x40,0x40,0x60,0xa0, +}; + +static const BitmapCharRec ch114 = {3,5,0,0,4,ch114data}; + +/* char: 0x71 'q' */ + +static const GLubyte ch113data[] = { +0x38,0x10,0x70,0x90,0x90,0x90,0x70, +}; + +static const BitmapCharRec ch113 = {5,7,0,2,5,ch113data}; + +/* char: 0x70 'p' */ + +static const GLubyte ch112data[] = { +0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0, +}; + +static const BitmapCharRec ch112 = {4,7,0,2,5,ch112data}; + +/* char: 0x6f 'o' */ + +static const GLubyte ch111data[] = { +0x60,0x90,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch111 = {4,5,0,0,5,ch111data}; + +/* char: 0x6e 'n' */ + +static const GLubyte ch110data[] = { +0xd8,0x90,0x90,0x90,0xe0, +}; + +static const BitmapCharRec ch110 = {5,5,0,0,5,ch110data}; + +/* char: 0x6d 'm' */ + +static const GLubyte ch109data[] = { +0xdb,0x92,0x92,0x92,0xec, +}; + +static const BitmapCharRec ch109 = {8,5,0,0,8,ch109data}; + +/* char: 0x6c 'l' */ + +static const GLubyte ch108data[] = { +0xe0,0x40,0x40,0x40,0x40,0x40,0xc0, +}; + +static const BitmapCharRec ch108 = {3,7,0,0,4,ch108data}; + +/* char: 0x6b 'k' */ + +static const GLubyte ch107data[] = { +0x98,0x90,0xe0,0xa0,0x90,0x80,0x80, +}; + +static const BitmapCharRec ch107 = {5,7,0,0,5,ch107data}; + +/* char: 0x6a 'j' */ + +static const GLubyte ch106data[] = { +0x80,0x40,0x40,0x40,0x40,0x40,0xc0,0x0,0x40, +}; + +static const BitmapCharRec ch106 = {2,9,0,2,3,ch106data}; + +/* char: 0x69 'i' */ + +static const GLubyte ch105data[] = { +0x40,0x40,0x40,0x40,0xc0,0x0,0x40, +}; + +static const BitmapCharRec ch105 = {2,7,0,0,3,ch105data}; + +/* char: 0x68 'h' */ + +static const GLubyte ch104data[] = { +0xd8,0x90,0x90,0x90,0xe0,0x80,0x80, +}; + +static const BitmapCharRec ch104 = {5,7,0,0,5,ch104data}; + +/* char: 0x67 'g' */ + +static const GLubyte ch103data[] = { +0xe0,0x90,0x60,0x40,0xa0,0xa0,0x70, +}; + +static const BitmapCharRec ch103 = {4,7,0,2,5,ch103data}; + +/* char: 0x66 'f' */ + +static const GLubyte ch102data[] = { +0xe0,0x40,0x40,0x40,0xe0,0x40,0x30, +}; + +static const BitmapCharRec ch102 = {4,7,0,0,4,ch102data}; + +/* char: 0x65 'e' */ + +static const GLubyte ch101data[] = { +0x60,0x80,0xc0,0xa0,0x60, +}; + +static const BitmapCharRec ch101 = {3,5,0,0,4,ch101data}; + +/* char: 0x64 'd' */ + +static const GLubyte ch100data[] = { +0x68,0x90,0x90,0x90,0x70,0x10,0x30, +}; + +static const BitmapCharRec ch100 = {5,7,0,0,5,ch100data}; + +/* char: 0x63 'c' */ + +static const GLubyte ch99data[] = { +0x60,0x80,0x80,0x80,0x60, +}; + +static const BitmapCharRec ch99 = {3,5,0,0,4,ch99data}; + +/* char: 0x62 'b' */ + +static const GLubyte ch98data[] = { +0xe0,0x90,0x90,0x90,0xe0,0x80,0x80, +}; + +static const BitmapCharRec ch98 = {4,7,0,0,5,ch98data}; + +/* char: 0x61 'a' */ + +static const GLubyte ch97data[] = { +0xe0,0xa0,0x60,0x20,0xc0, +}; + +static const BitmapCharRec ch97 = {3,5,0,0,4,ch97data}; + +/* char: 0x60 '`' */ + +static const GLubyte ch96data[] = { +0xc0,0x80, +}; + +static const BitmapCharRec ch96 = {2,2,0,-5,3,ch96data}; + +/* char: 0x5f '_' */ + +static const GLubyte ch95data[] = { +0xf8, +}; + +static const BitmapCharRec ch95 = {5,1,0,3,5,ch95data}; + +/* char: 0x5e '^' */ + +static const GLubyte ch94data[] = { +0xa0,0xa0,0x40, +}; + +static const BitmapCharRec ch94 = {3,3,-1,-4,5,ch94data}; + +/* char: 0x5d ']' */ + +static const GLubyte ch93data[] = { +0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0, +}; + +static const BitmapCharRec ch93 = {2,9,0,2,3,ch93data}; + +/* char: 0x5c '\' */ + +static const GLubyte ch92data[] = { +0x20,0x20,0x40,0x40,0x40,0x80,0x80, +}; + +static const BitmapCharRec ch92 = {3,7,0,0,3,ch92data}; + +/* char: 0x5b '[' */ + +static const GLubyte ch91data[] = { +0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0, +}; + +static const BitmapCharRec ch91 = {2,9,0,2,3,ch91data}; + +/* char: 0x5a 'Z' */ + +static const GLubyte ch90data[] = { +0xf8,0x88,0x40,0x20,0x10,0x88,0xf8, +}; + +static const BitmapCharRec ch90 = {5,7,0,0,6,ch90data}; + +/* char: 0x59 'Y' */ + +static const GLubyte ch89data[] = { +0x38,0x10,0x10,0x28,0x28,0x44,0xee, +}; + +static const BitmapCharRec ch89 = {7,7,0,0,8,ch89data}; + +/* char: 0x58 'X' */ + +static const GLubyte ch88data[] = { +0xee,0x44,0x28,0x10,0x28,0x44,0xee, +}; + +static const BitmapCharRec ch88 = {7,7,0,0,8,ch88data}; + +/* char: 0x57 'W' */ + +static const GLubyte ch87data[] = { +0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0xc9,0x80,0x88,0x80,0xdd,0xc0, +}; + +static const BitmapCharRec ch87 = {10,7,0,0,10,ch87data}; + +/* char: 0x56 'V' */ + +static const GLubyte ch86data[] = { +0x10,0x10,0x28,0x28,0x6c,0x44,0xee, +}; + +static const BitmapCharRec ch86 = {7,7,0,0,8,ch86data}; + +/* char: 0x55 'U' */ + +static const GLubyte ch85data[] = { +0x38,0x6c,0x44,0x44,0x44,0x44,0xee, +}; + +static const BitmapCharRec ch85 = {7,7,0,0,8,ch85data}; + +/* char: 0x54 'T' */ + +static const GLubyte ch84data[] = { +0x70,0x20,0x20,0x20,0x20,0xa8,0xf8, +}; + +static const BitmapCharRec ch84 = {5,7,0,0,6,ch84data}; + +/* char: 0x53 'S' */ + +static const GLubyte ch83data[] = { +0xe0,0x90,0x10,0x60,0xc0,0x90,0x70, +}; + +static const BitmapCharRec ch83 = {4,7,0,0,5,ch83data}; + +/* char: 0x52 'R' */ + +static const GLubyte ch82data[] = { +0xec,0x48,0x50,0x70,0x48,0x48,0xf0, +}; + +static const BitmapCharRec ch82 = {6,7,0,0,7,ch82data}; + +/* char: 0x51 'Q' */ + +static const GLubyte ch81data[] = { +0xc,0x18,0x70,0xcc,0x84,0x84,0x84,0xcc,0x78, +}; + +static const BitmapCharRec ch81 = {6,9,0,2,7,ch81data}; + +/* char: 0x50 'P' */ + +static const GLubyte ch80data[] = { +0xe0,0x40,0x40,0x70,0x48,0x48,0xf0, +}; + +static const BitmapCharRec ch80 = {5,7,0,0,6,ch80data}; + +/* char: 0x4f 'O' */ + +static const GLubyte ch79data[] = { +0x78,0xcc,0x84,0x84,0x84,0xcc,0x78, +}; + +static const BitmapCharRec ch79 = {6,7,0,0,7,ch79data}; + +/* char: 0x4e 'N' */ + +static const GLubyte ch78data[] = { +0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee, +}; + +static const BitmapCharRec ch78 = {7,7,0,0,8,ch78data}; + +/* char: 0x4d 'M' */ + +static const GLubyte ch77data[] = { +0xeb,0x80,0x49,0x0,0x55,0x0,0x55,0x0,0x63,0x0,0x63,0x0,0xe3,0x80, +}; + +static const BitmapCharRec ch77 = {9,7,0,0,10,ch77data}; + +/* char: 0x4c 'L' */ + +static const GLubyte ch76data[] = { +0xf8,0x48,0x40,0x40,0x40,0x40,0xe0, +}; + +static const BitmapCharRec ch76 = {5,7,0,0,6,ch76data}; + +/* char: 0x4b 'K' */ + +static const GLubyte ch75data[] = { +0xec,0x48,0x50,0x60,0x50,0x48,0xec, +}; + +static const BitmapCharRec ch75 = {6,7,0,0,7,ch75data}; + +/* char: 0x4a 'J' */ + +static const GLubyte ch74data[] = { +0xc0,0xa0,0x20,0x20,0x20,0x20,0x70, +}; + +static const BitmapCharRec ch74 = {4,7,0,0,4,ch74data}; + +/* char: 0x49 'I' */ + +static const GLubyte ch73data[] = { +0xe0,0x40,0x40,0x40,0x40,0x40,0xe0, +}; + +static const BitmapCharRec ch73 = {3,7,0,0,4,ch73data}; + +/* char: 0x48 'H' */ + +static const GLubyte ch72data[] = { +0xee,0x44,0x44,0x7c,0x44,0x44,0xee, +}; + +static const BitmapCharRec ch72 = {7,7,0,0,8,ch72data}; + +/* char: 0x47 'G' */ + +static const GLubyte ch71data[] = { +0x78,0xc4,0x84,0x9c,0x80,0xc4,0x7c, +}; + +static const BitmapCharRec ch71 = {6,7,0,0,7,ch71data}; + +/* char: 0x46 'F' */ + +static const GLubyte ch70data[] = { +0xe0,0x40,0x40,0x70,0x40,0x48,0xf8, +}; + +static const BitmapCharRec ch70 = {5,7,0,0,6,ch70data}; + +/* char: 0x45 'E' */ + +static const GLubyte ch69data[] = { +0xf8,0x48,0x40,0x70,0x40,0x48,0xf8, +}; + +static const BitmapCharRec ch69 = {5,7,0,0,6,ch69data}; + +/* char: 0x44 'D' */ + +static const GLubyte ch68data[] = { +0xf8,0x4c,0x44,0x44,0x44,0x4c,0xf8, +}; + +static const BitmapCharRec ch68 = {6,7,0,0,7,ch68data}; + +/* char: 0x43 'C' */ + +static const GLubyte ch67data[] = { +0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c, +}; + +static const BitmapCharRec ch67 = {6,7,0,0,7,ch67data}; + +/* char: 0x42 'B' */ + +static const GLubyte ch66data[] = { +0xf0,0x48,0x48,0x70,0x48,0x48,0xf0, +}; + +static const BitmapCharRec ch66 = {5,7,0,0,6,ch66data}; + +/* char: 0x41 'A' */ + +static const GLubyte ch65data[] = { +0xee,0x44,0x7c,0x28,0x28,0x38,0x10, +}; + +static const BitmapCharRec ch65 = {7,7,0,0,8,ch65data}; + +/* char: 0x40 '@' */ + +static const GLubyte ch64data[] = { +0x3e,0x40,0x92,0xad,0xa5,0xa5,0x9d,0x42,0x3c, +}; + +static const BitmapCharRec ch64 = {8,9,0,2,9,ch64data}; + +/* char: 0x3f '?' */ + +static const GLubyte ch63data[] = { +0x40,0x0,0x40,0x40,0x20,0xa0,0xe0, +}; + +static const BitmapCharRec ch63 = {3,7,0,0,4,ch63data}; + +/* char: 0x3e '>' */ + +static const GLubyte ch62data[] = { +0x80,0x40,0x20,0x40,0x80, +}; + +static const BitmapCharRec ch62 = {3,5,0,0,5,ch62data}; + +/* char: 0x3d '=' */ + +static const GLubyte ch61data[] = { +0xf8,0x0,0xf8, +}; + +static const BitmapCharRec ch61 = {5,3,0,-1,6,ch61data}; + +/* char: 0x3c '<' */ + +static const GLubyte ch60data[] = { +0x20,0x40,0x80,0x40,0x20, +}; + +static const BitmapCharRec ch60 = {3,5,-1,0,5,ch60data}; + +/* char: 0x3b ';' */ + +static const GLubyte ch59data[] = { +0x80,0x80,0x80,0x0,0x0,0x0,0x80, +}; + +static const BitmapCharRec ch59 = {1,7,-1,2,3,ch59data}; + +/* char: 0x3a ':' */ + +static const GLubyte ch58data[] = { +0x80,0x0,0x0,0x0,0x80, +}; + +static const BitmapCharRec ch58 = {1,5,-1,0,3,ch58data}; + +/* char: 0x39 '9' */ + +static const GLubyte ch57data[] = { +0xc0,0x20,0x70,0x90,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch57 = {4,7,0,0,5,ch57data}; + +/* char: 0x38 '8' */ + +static const GLubyte ch56data[] = { +0x60,0x90,0x90,0x60,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch56 = {4,7,0,0,5,ch56data}; + +/* char: 0x37 '7' */ + +static const GLubyte ch55data[] = { +0x40,0x40,0x40,0x20,0x20,0x90,0xf0, +}; + +static const BitmapCharRec ch55 = {4,7,0,0,5,ch55data}; + +/* char: 0x36 '6' */ + +static const GLubyte ch54data[] = { +0x60,0x90,0x90,0x90,0xe0,0x40,0x30, +}; + +static const BitmapCharRec ch54 = {4,7,0,0,5,ch54data}; + +/* char: 0x35 '5' */ + +static const GLubyte ch53data[] = { +0xe0,0x90,0x10,0x10,0xe0,0x40,0x70, +}; + +static const BitmapCharRec ch53 = {4,7,0,0,5,ch53data}; + +/* char: 0x34 '4' */ + +static const GLubyte ch52data[] = { +0x10,0x10,0xf8,0x90,0x50,0x30,0x10, +}; + +static const BitmapCharRec ch52 = {5,7,0,0,5,ch52data}; + +/* char: 0x33 '3' */ + +static const GLubyte ch51data[] = { +0xe0,0x10,0x10,0x60,0x10,0x90,0x60, +}; + +static const BitmapCharRec ch51 = {4,7,0,0,5,ch51data}; + +/* char: 0x32 '2' */ + +static const GLubyte ch50data[] = { +0xf0,0x40,0x20,0x20,0x10,0x90,0x60, +}; + +static const BitmapCharRec ch50 = {4,7,0,0,5,ch50data}; + +/* char: 0x31 '1' */ + +static const GLubyte ch49data[] = { +0xe0,0x40,0x40,0x40,0x40,0xc0,0x40, +}; + +static const BitmapCharRec ch49 = {3,7,-1,0,5,ch49data}; + +/* char: 0x30 '0' */ + +static const GLubyte ch48data[] = { +0x60,0x90,0x90,0x90,0x90,0x90,0x60, +}; + +static const BitmapCharRec ch48 = {4,7,0,0,5,ch48data}; + +/* char: 0x2f '/' */ + +static const GLubyte ch47data[] = { +0x80,0x80,0x40,0x40,0x40,0x20,0x20, +}; + +static const BitmapCharRec ch47 = {3,7,0,0,3,ch47data}; + +/* char: 0x2e '.' */ + +static const GLubyte ch46data[] = { +0x80, +}; + +static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data}; + +/* char: 0x2d '-' */ + +static const GLubyte ch45data[] = { +0xf0, +}; + +static const BitmapCharRec ch45 = {4,1,-1,-2,7,ch45data}; + +/* char: 0x2c ',' */ + +static const GLubyte ch44data[] = { +0x80,0x80,0x80, +}; + +static const BitmapCharRec ch44 = {1,3,-1,2,3,ch44data}; + +/* char: 0x2b '+' */ + +static const GLubyte ch43data[] = { +0x20,0x20,0xf8,0x20,0x20, +}; + +static const BitmapCharRec ch43 = {5,5,0,0,6,ch43data}; + +/* char: 0x2a '*' */ + +static const GLubyte ch42data[] = { +0xa0,0x40,0xa0, +}; + +static const BitmapCharRec ch42 = {3,3,0,-4,5,ch42data}; + +/* char: 0x29 ')' */ + +static const GLubyte ch41data[] = { +0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80, +}; + +static const BitmapCharRec ch41 = {3,9,0,2,4,ch41data}; + +/* char: 0x28 '(' */ + +static const GLubyte ch40data[] = { +0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20, +}; + +static const BitmapCharRec ch40 = {3,9,0,2,4,ch40data}; + +/* char: 0x27 ''' */ + +static const GLubyte ch39data[] = { +0x40,0xc0, +}; + +static const BitmapCharRec ch39 = {2,2,0,-5,3,ch39data}; + +/* char: 0x26 '&' */ + +static const GLubyte ch38data[] = { +0x76,0x8d,0x98,0x74,0x6e,0x50,0x30, +}; + +static const BitmapCharRec ch38 = {8,7,0,0,8,ch38data}; + +/* char: 0x25 '%' */ + +static const GLubyte ch37data[] = { +0x44,0x2a,0x2a,0x56,0xa8,0xa4,0x7e, +}; + +static const BitmapCharRec ch37 = {7,7,0,0,8,ch37data}; + +/* char: 0x24 '$' */ + +static const GLubyte ch36data[] = { +0x20,0xe0,0x90,0x10,0x60,0x80,0x90,0x70,0x20, +}; + +static const BitmapCharRec ch36 = {4,9,0,1,5,ch36data}; + +/* char: 0x23 '#' */ + +static const GLubyte ch35data[] = { +0x50,0x50,0xf8,0x50,0xf8,0x50,0x50, +}; + +static const BitmapCharRec ch35 = {5,7,0,0,5,ch35data}; + +/* char: 0x22 '"' */ + +static const GLubyte ch34data[] = { +0xa0,0xa0, +}; + +static const BitmapCharRec ch34 = {3,2,0,-5,4,ch34data}; + +/* char: 0x21 '!' */ + +static const GLubyte ch33data[] = { +0x80,0x0,0x80,0x80,0x80,0x80,0x80, +}; + +static const BitmapCharRec ch33 = {1,7,-1,0,3,ch33data}; + +/* char: 0x20 ' ' */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch32data[] = { 0x0 }; +static const BitmapCharRec ch32 = {1,1,0,0,2,ch32data}; +#else +static const BitmapCharRec ch32 = {0,0,0,0,2,0}; +#endif + +static const BitmapCharRec * const chars[] = { +&ch32, +&ch33, +&ch34, +&ch35, +&ch36, +&ch37, +&ch38, +&ch39, +&ch40, +&ch41, +&ch42, +&ch43, +&ch44, +&ch45, +&ch46, +&ch47, +&ch48, +&ch49, +&ch50, +&ch51, +&ch52, +&ch53, +&ch54, +&ch55, +&ch56, +&ch57, +&ch58, +&ch59, +&ch60, +&ch61, +&ch62, +&ch63, +&ch64, +&ch65, +&ch66, +&ch67, +&ch68, +&ch69, +&ch70, +&ch71, +&ch72, +&ch73, +&ch74, +&ch75, +&ch76, +&ch77, +&ch78, +&ch79, +&ch80, +&ch81, +&ch82, +&ch83, +&ch84, +&ch85, +&ch86, +&ch87, +&ch88, +&ch89, +&ch90, +&ch91, +&ch92, +&ch93, +&ch94, +&ch95, +&ch96, +&ch97, +&ch98, +&ch99, +&ch100, +&ch101, +&ch102, +&ch103, +&ch104, +&ch105, +&ch106, +&ch107, +&ch108, +&ch109, +&ch110, +&ch111, +&ch112, +&ch113, +&ch114, +&ch115, +&ch116, +&ch117, +&ch118, +&ch119, +&ch120, +&ch121, +&ch122, +&ch123, +&ch124, +&ch125, +&ch126, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +&ch160, +&ch161, +&ch162, +&ch163, +&ch164, +&ch165, +&ch166, +&ch167, +&ch168, +&ch169, +&ch170, +&ch171, +&ch172, +&ch173, +&ch174, +&ch175, +&ch176, +&ch177, +&ch178, +&ch179, +&ch180, +&ch181, +&ch182, +&ch183, +&ch184, +&ch185, +&ch186, +&ch187, +&ch188, +&ch189, +&ch190, +&ch191, +&ch192, +&ch193, +&ch194, +&ch195, +&ch196, +&ch197, +&ch198, +&ch199, +&ch200, +&ch201, +&ch202, +&ch203, +&ch204, +&ch205, +&ch206, +&ch207, +&ch208, +&ch209, +&ch210, +&ch211, +&ch212, +&ch213, +&ch214, +&ch215, +&ch216, +&ch217, +&ch218, +&ch219, +&ch220, +&ch221, +&ch222, +&ch223, +&ch224, +&ch225, +&ch226, +&ch227, +&ch228, +&ch229, +&ch230, +&ch231, +&ch232, +&ch233, +&ch234, +&ch235, +&ch236, +&ch237, +&ch238, +&ch239, +&ch240, +&ch241, +&ch242, +&ch243, +&ch244, +&ch245, +&ch246, +&ch247, +&ch248, +&ch249, +&ch250, +&ch251, +&ch252, +&ch253, +&ch254, +&ch255, +}; + +// jeh: removed const so mwld can export structure to shared lib +BitmapFontRec glutBitmapTimesRoman10 = { +"-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1", +224, +32, +chars +}; + diff --git a/src/glut/beos/glut_tr24.cpp b/src/glut/beos/glut_tr24.cpp new file mode 100644 index 00000000000..5ae5d413c28 --- /dev/null +++ b/src/glut/beos/glut_tr24.cpp @@ -0,0 +1,2059 @@ + +/* GENERATED FILE -- DO NOT MODIFY */ + +#include "glutbitmap.h" + +/* char: 0xff */ + +static const GLubyte ch255data[] = { +0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0, +0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0, +0xf1,0xe0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0, +}; + +static const BitmapCharRec ch255 = {11,21,0,5,11,ch255data}; + +/* char: 0xfe */ + +static const GLubyte ch254data[] = { +0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80, +0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80, +0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0xe0,0x0, +}; + +static const BitmapCharRec ch254 = {10,22,-1,5,12,ch254data}; + +/* char: 0xfd */ + +static const GLubyte ch253data[] = { +0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0, +0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0, +0xf1,0xe0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,0x1,0x80, +}; + +static const BitmapCharRec ch253 = {11,22,0,5,11,ch253data}; + +/* char: 0xfc */ + +static const GLubyte ch252data[] = { +0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0, +}; + +static const BitmapCharRec ch252 = {11,16,-1,0,13,ch252data}; + +/* char: 0xfb */ + +static const GLubyte ch251data[] = { +0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0, +0xc,0x0, +}; + +static const BitmapCharRec ch251 = {11,17,-1,0,13,ch251data}; + +/* char: 0xfa */ + +static const GLubyte ch250data[] = { +0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80, +0x1,0x80, +}; + +static const BitmapCharRec ch250 = {11,17,-1,0,13,ch250data}; + +/* char: 0xf9 */ + +static const GLubyte ch249data[] = { +0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0, +0x30,0x0, +}; + +static const BitmapCharRec ch249 = {11,17,-1,0,13,ch249data}; + +/* char: 0xf8 */ + +static const GLubyte ch248data[] = { +0xc0,0x0,0xde,0x0,0x73,0x80,0x71,0x80,0xd0,0xc0,0xd8,0xc0,0xc8,0xc0,0xcc,0xc0, +0xc4,0xc0,0xc6,0xc0,0x63,0x80,0x73,0x80,0x1e,0xc0,0x0,0xc0, +}; + +static const BitmapCharRec ch248 = {10,14,-1,1,12,ch248data}; + +/* char: 0xf7 */ + +static const GLubyte ch247data[] = { +0x6,0x0,0x6,0x0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0, +0x6,0x0,0x6,0x0, +}; + +static const BitmapCharRec ch247 = {12,10,-1,-2,14,ch247data}; + +/* char: 0xf6 */ + +static const GLubyte ch246data[] = { +0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0, +}; + +static const BitmapCharRec ch246 = {10,16,-1,0,12,ch246data}; + +/* char: 0xf5 */ + +static const GLubyte ch245data[] = { +0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80, +}; + +static const BitmapCharRec ch245 = {10,16,-1,0,12,ch245data}; + +/* char: 0xf4 */ + +static const GLubyte ch244data[] = { +0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0, +0xc,0x0, +}; + +static const BitmapCharRec ch244 = {10,17,-1,0,12,ch244data}; + +/* char: 0xf3 */ + +static const GLubyte ch243data[] = { +0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80, +0x1,0x80, +}; + +static const BitmapCharRec ch243 = {10,17,-1,0,12,ch243data}; + +/* char: 0xf2 */ + +static const GLubyte ch242data[] = { +0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0, +0x30,0x0, +}; + +static const BitmapCharRec ch242 = {10,17,-1,0,12,ch242data}; + +/* char: 0xf1 */ + +static const GLubyte ch241data[] = { +0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80, +}; + +static const BitmapCharRec ch241 = {11,16,-1,0,13,ch241data}; + +/* char: 0xf0 */ + +static const GLubyte ch240data[] = { +0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0,0x61,0x80,0x73,0x80,0x1f,0x0,0xc6,0x0,0x3c,0x0,0x1e,0x0,0x71,0x80, +0xc0,0x0, +}; + +static const BitmapCharRec ch240 = {10,17,-1,0,12,ch240data}; + +/* char: 0xef */ + +static const GLubyte ch239data[] = { +0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x0,0xcc,0xcc, +}; + +static const BitmapCharRec ch239 = {6,16,0,0,6,ch239data}; + +/* char: 0xee */ + +static const GLubyte ch238data[] = { +0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x84,0x48,0x78, +0x30, +}; + +static const BitmapCharRec ch238 = {6,17,0,0,6,ch238data}; + +/* char: 0xed */ + +static const GLubyte ch237data[] = { +0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x80,0x60,0x38, +0x18, +}; + +static const BitmapCharRec ch237 = {5,17,-1,0,6,ch237data}; + +/* char: 0xec */ + +static const GLubyte ch236data[] = { +0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x8,0x30,0xe0, +0xc0, +}; + +static const BitmapCharRec ch236 = {5,17,0,0,6,ch236data}; + +/* char: 0xeb */ + +static const GLubyte ch235data[] = { +0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, +0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0, +}; + +static const BitmapCharRec ch235 = {9,16,-1,0,11,ch235data}; + +/* char: 0xea */ + +static const GLubyte ch234data[] = { +0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, +0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0, +0xc,0x0, +}; + +static const BitmapCharRec ch234 = {9,17,-1,0,11,ch234data}; + +/* char: 0xe9 */ + +static const GLubyte ch233data[] = { +0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, +0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0, +0x3,0x0, +}; + +static const BitmapCharRec ch233 = {9,17,-1,0,11,ch233data}; + +/* char: 0xe8 */ + +static const GLubyte ch232data[] = { +0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, +0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0, +0x60,0x0, +}; + +static const BitmapCharRec ch232 = {9,17,-1,0,11,ch232data}; + +/* char: 0xe7 */ + +static const GLubyte ch231data[] = { +0x3c,0x0,0x66,0x0,0x6,0x0,0x1e,0x0,0x18,0x0,0x8,0x0,0x1e,0x0,0x7f,0x0, +0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x41,0x80, +0x63,0x80,0x1f,0x0, +}; + +static const BitmapCharRec ch231 = {9,18,-1,6,11,ch231data}; + +/* char: 0xe6 */ + +static const GLubyte ch230data[] = { +0x70,0xf0,0xfb,0xf8,0xc7,0x84,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0xfc, +0x3,0xc,0x63,0xc,0x67,0x98,0x3c,0xf0, +}; + +static const BitmapCharRec ch230 = {14,12,-1,0,16,ch230data}; + +/* char: 0xe5 */ + +static const GLubyte ch229data[] = { +0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, +0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0, +0x1c,0x0, +}; + +static const BitmapCharRec ch229 = {9,17,-1,0,11,ch229data}; + +/* char: 0xe4 */ + +static const GLubyte ch228data[] = { +0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, +0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x66,0x0,0x66,0x0, +}; + +static const BitmapCharRec ch228 = {9,16,-1,0,11,ch228data}; + +/* char: 0xe3 */ + +static const GLubyte ch227data[] = { +0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, +0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x5c,0x0,0x3a,0x0, +}; + +static const BitmapCharRec ch227 = {9,16,-1,0,11,ch227data}; + +/* char: 0xe2 */ + +static const GLubyte ch226data[] = { +0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, +0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x42,0x0,0x24,0x0,0x3c,0x0, +0x18,0x0, +}; + +static const BitmapCharRec ch226 = {9,17,-1,0,11,ch226data}; + +/* char: 0xe1 */ + +static const GLubyte ch225data[] = { +0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, +0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0, +0x3,0x0, +}; + +static const BitmapCharRec ch225 = {9,17,-1,0,11,ch225data}; + +/* char: 0xe0 */ + +static const GLubyte ch224data[] = { +0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, +0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0, +0x60,0x0, +}; + +static const BitmapCharRec ch224 = {9,17,-1,0,11,ch224data}; + +/* char: 0xdf */ + +static const GLubyte ch223data[] = { +0xe7,0x0,0x6c,0x80,0x6c,0xc0,0x60,0xc0,0x60,0xc0,0x61,0xc0,0x61,0x80,0x63,0x80, +0x67,0x0,0x6c,0x0,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0, +0x1e,0x0, +}; + +static const BitmapCharRec ch223 = {10,17,-1,0,12,ch223data}; + +/* char: 0xde */ + +static const GLubyte ch222data[] = { +0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18, +0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,0x3f,0xc0,0x30,0x0,0x30,0x0,0x30,0x0, +0xfc,0x0, +}; + +static const BitmapCharRec ch222 = {13,17,-1,0,15,ch222data}; + +/* char: 0xdd */ + +static const GLubyte ch221data[] = { +0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0, +0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc, +0xfc,0x3f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30, +}; + +static const BitmapCharRec ch221 = {16,22,0,0,16,ch221data}; + +/* char: 0xdc */ + +static const GLubyte ch220data[] = { +0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0xfc,0x1f,0x0,0x0,0x0,0x0,0x6,0x30,0x6,0x30, +}; + +static const BitmapCharRec ch220 = {16,21,-1,0,18,ch220data}; + +/* char: 0xdb */ + +static const GLubyte ch219data[] = { +0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0xfc,0x1f,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80, +}; + +static const BitmapCharRec ch219 = {16,22,-1,0,18,ch219data}; + +/* char: 0xda */ + +static const GLubyte ch218data[] = { +0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0xfc,0x1f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30, +}; + +static const BitmapCharRec ch218 = {16,22,-1,0,18,ch218data}; + +/* char: 0xd9 */ + +static const GLubyte ch217data[] = { +0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0xfc,0x1f,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0, +}; + +static const BitmapCharRec ch217 = {16,22,-1,0,18,ch217data}; + +/* char: 0xd8 */ + +static const GLubyte ch216data[] = { +0x20,0x0,0x27,0xe0,0x1c,0x38,0x38,0x1c,0x68,0x6,0x64,0x6,0xc2,0x3,0xc2,0x3, +0xc1,0x3,0xc1,0x3,0xc0,0x83,0xc0,0x83,0xc0,0x43,0x60,0x46,0x60,0x26,0x38,0x1c, +0x1c,0x38,0x7,0xe4,0x0,0x4, +}; + +static const BitmapCharRec ch216 = {16,19,-1,1,18,ch216data}; + +/* char: 0xd7 */ + +static const GLubyte ch215data[] = { +0x80,0x40,0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0, +0x61,0x80,0xc0,0xc0,0x80,0x40, +}; + +static const BitmapCharRec ch215 = {10,11,-2,-1,14,ch215data}; + +/* char: 0xd6 */ + +static const GLubyte ch214data[] = { +0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, +0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, +0x7,0xe0,0x0,0x0,0x0,0x0,0x6,0x60,0x6,0x60, +}; + +static const BitmapCharRec ch214 = {16,21,-1,0,18,ch214data}; + +/* char: 0xd5 */ + +static const GLubyte ch213data[] = { +0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, +0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, +0x7,0xe0,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90, +}; + +static const BitmapCharRec ch213 = {16,21,-1,0,18,ch213data}; + +/* char: 0xd4 */ + +static const GLubyte ch212data[] = { +0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, +0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, +0x7,0xe0,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80, +}; + +static const BitmapCharRec ch212 = {16,22,-1,0,18,ch212data}; + +/* char: 0xd3 */ + +static const GLubyte ch211data[] = { +0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, +0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, +0x7,0xe0,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30, +}; + +static const BitmapCharRec ch211 = {16,22,-1,0,18,ch211data}; + +/* char: 0xd2 */ + +static const GLubyte ch210data[] = { +0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, +0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, +0x7,0xe0,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0, +}; + +static const BitmapCharRec ch210 = {16,22,-1,0,18,ch210data}; + +/* char: 0xd1 */ + +static const GLubyte ch209data[] = { +0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84, +0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4, +0xf0,0x1f,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90, +}; + +static const BitmapCharRec ch209 = {16,21,-1,0,18,ch209data}; + +/* char: 0xd0 */ + +static const GLubyte ch208data[] = { +0x7f,0xe0,0x18,0x38,0x18,0x1c,0x18,0x6,0x18,0x6,0x18,0x3,0x18,0x3,0x18,0x3, +0xff,0x3,0x18,0x3,0x18,0x3,0x18,0x3,0x18,0x6,0x18,0x6,0x18,0x1c,0x18,0x38, +0x7f,0xe0, +}; + +static const BitmapCharRec ch208 = {16,17,0,0,17,ch208data}; + +/* char: 0xcf */ + +static const GLubyte ch207data[] = { +0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, +0xfc,0x0,0x0,0xcc,0xcc, +}; + +static const BitmapCharRec ch207 = {6,21,-1,0,8,ch207data}; + +/* char: 0xce */ + +static const GLubyte ch206data[] = { +0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18, +0x7e,0x0,0x81,0x66,0x3c,0x18, +}; + +static const BitmapCharRec ch206 = {8,22,-1,0,8,ch206data}; + +/* char: 0xcd */ + +static const GLubyte ch205data[] = { +0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, +0xfc,0x0,0x40,0x30,0x1c,0xc, +}; + +static const BitmapCharRec ch205 = {6,22,-1,0,8,ch205data}; + +/* char: 0xcc */ + +static const GLubyte ch204data[] = { +0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, +0xfc,0x0,0x8,0x30,0xe0,0xc0, +}; + +static const BitmapCharRec ch204 = {6,22,-1,0,8,ch204data}; + +/* char: 0xcb */ + +static const GLubyte ch203data[] = { +0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, +0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, +0xff,0xf0,0x0,0x0,0x0,0x0,0x19,0x80,0x19,0x80, +}; + +static const BitmapCharRec ch203 = {13,21,-1,0,15,ch203data}; + +/* char: 0xca */ + +static const GLubyte ch202data[] = { +0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, +0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, +0xff,0xf0,0x0,0x0,0x10,0x20,0xc,0xc0,0x7,0x80,0x3,0x0, +}; + +static const BitmapCharRec ch202 = {13,22,-1,0,15,ch202data}; + +/* char: 0xc9 */ + +static const GLubyte ch201data[] = { +0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, +0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, +0xff,0xf0,0x0,0x0,0x4,0x0,0x3,0x0,0x1,0xc0,0x0,0xc0, +}; + +static const BitmapCharRec ch201 = {13,22,-1,0,15,ch201data}; + +/* char: 0xc8 */ + +static const GLubyte ch200data[] = { +0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, +0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, +0xff,0xf0,0x0,0x0,0x1,0x0,0x6,0x0,0x1c,0x0,0x18,0x0, +}; + +static const BitmapCharRec ch200 = {13,22,-1,0,15,ch200data}; + +/* char: 0xc7 */ + +static const GLubyte ch199data[] = { +0x7,0x80,0xc,0xc0,0x0,0xc0,0x3,0xc0,0x3,0x0,0x1,0x0,0x7,0xe0,0x1e,0x38, +0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, +0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,0x7,0xe4, +}; + +static const BitmapCharRec ch199 = {14,23,-1,6,16,ch199data}; + +/* char: 0xc6 */ + +static const GLubyte ch198data[] = { +0xf9,0xff,0xf0,0x30,0x60,0x30,0x10,0x60,0x10,0x10,0x60,0x10,0x18,0x60,0x0,0x8, +0x60,0x0,0xf,0xe0,0x80,0xc,0x60,0x80,0x4,0x7f,0x80,0x4,0x60,0x80,0x6,0x60, +0x80,0x2,0x60,0x0,0x2,0x60,0x0,0x1,0x60,0x20,0x1,0x60,0x20,0x1,0xe0,0x60, +0x3,0xff,0xe0, +}; + +static const BitmapCharRec ch198 = {20,17,0,0,21,ch198data}; + +/* char: 0xc5 */ + +static const GLubyte ch197data[] = { +0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, +0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, +0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, +0x0,0x80,0x0,0x1,0xc0,0x0,0x2,0x20,0x0,0x2,0x20,0x0,0x1,0xc0,0x0, +}; + +static const BitmapCharRec ch197 = {17,21,0,0,17,ch197data}; + +/* char: 0xc4 */ + +static const GLubyte ch196data[] = { +0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, +0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, +0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, +0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6,0x30,0x0,0x6,0x30,0x0, +}; + +static const BitmapCharRec ch196 = {17,21,0,0,17,ch196data}; + +/* char: 0xc3 */ + +static const GLubyte ch195data[] = { +0xfc,0x1f,0x80,0x30,0x7,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, +0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, +0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, +0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0xe0,0x0,0x3,0x90,0x0, +}; + +static const BitmapCharRec ch195 = {17,21,0,0,17,ch195data}; + +/* char: 0xc2 */ + +static const GLubyte ch194data[] = { +0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, +0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, +0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, +0x0,0x80,0x0,0x0,0x0,0x0,0x8,0x10,0x0,0x6,0x60,0x0,0x3,0xc0,0x0,0x1, +0x80,0x0, +}; + +static const BitmapCharRec ch194 = {17,22,0,0,17,ch194data}; + +/* char: 0xc1 */ + +static const GLubyte ch193data[] = { +0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, +0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, +0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, +0x0,0x80,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0xc0,0x0,0x0,0x70,0x0,0x0, +0x30,0x0, +}; + +static const BitmapCharRec ch193 = {17,22,0,0,17,ch193data}; + +/* char: 0xc0 */ + +static const GLubyte ch192data[] = { +0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, +0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, +0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, +0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x0,0xc0,0x0,0x3,0x80,0x0,0x3, +0x0,0x0, +}; + +static const BitmapCharRec ch192 = {17,22,0,0,17,ch192data}; + +/* char: 0xbf */ + +static const GLubyte ch191data[] = { +0x3e,0x63,0xc1,0xc3,0xc3,0xe0,0x70,0x30,0x38,0x18,0x18,0x8,0x8,0x0,0x0,0xc, +0xc, +}; + +static const BitmapCharRec ch191 = {8,17,-1,5,11,ch191data}; + +/* char: 0xbe */ + +static const GLubyte ch190data[] = { +0x18,0x2,0x0,0x8,0x2,0x0,0xc,0x7f,0x80,0x4,0x22,0x0,0x6,0x32,0x0,0x3, +0x12,0x0,0x1,0xa,0x0,0x71,0x8e,0x0,0x88,0x86,0x0,0x8c,0xc2,0x0,0xc,0x60, +0x0,0x8,0x20,0x0,0x30,0x30,0x0,0x8,0x10,0x0,0x8c,0x18,0x0,0x4c,0xc,0x0, +0x38,0x4,0x0, +}; + +static const BitmapCharRec ch190 = {17,17,0,0,18,ch190data}; + +/* char: 0xbd */ + +static const GLubyte ch189data[] = { +0x30,0x7e,0x10,0x22,0x18,0x10,0x8,0x18,0xc,0x8,0x6,0x4,0x2,0x6,0xfb,0x46, +0x21,0x26,0x21,0x9c,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18, +0x20,0x8, +}; + +static const BitmapCharRec ch189 = {15,17,-1,0,18,ch189data}; + +/* char: 0xbc */ + +static const GLubyte ch188data[] = { +0x30,0x4,0x10,0x4,0x18,0xff,0x8,0x44,0xc,0x64,0x6,0x24,0x2,0x14,0xfb,0x1c, +0x21,0xc,0x21,0x84,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18, +0x20,0x8, +}; + +static const BitmapCharRec ch188 = {16,17,-1,0,18,ch188data}; + +/* char: 0xbb */ + +static const GLubyte ch187data[] = { +0x88,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,0x19,0x80,0x19,0x80,0x33,0x0,0x66,0x0, +0xcc,0x0,0x88,0x0, +}; + +static const BitmapCharRec ch187 = {9,10,-2,-1,12,ch187data}; + +/* char: 0xba */ + +static const GLubyte ch186data[] = { +0xfc,0x0,0x78,0xcc,0xcc,0xcc,0xcc,0xcc,0x78, +}; + +static const BitmapCharRec ch186 = {6,9,-1,-8,8,ch186data}; + +/* char: 0xb9 */ + +static const GLubyte ch185data[] = { +0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20, +}; + +static const BitmapCharRec ch185 = {5,10,-1,-7,7,ch185data}; + +/* char: 0xb8 */ + +static const GLubyte ch184data[] = { +0x78,0xcc,0xc,0x3c,0x30,0x10, +}; + +static const BitmapCharRec ch184 = {6,6,-1,6,8,ch184data}; + +/* char: 0xb7 */ + +static const GLubyte ch183data[] = { +0xc0,0xc0, +}; + +static const BitmapCharRec ch183 = {2,2,-2,-6,6,ch183data}; + +/* char: 0xb6 */ + +static const GLubyte ch182data[] = { +0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0, +0x9,0x0,0x9,0x0,0x9,0x0,0x19,0x0,0x39,0x0,0x79,0x0,0x79,0x0,0xf9,0x0, +0xf9,0x0,0xf9,0x0,0x79,0x0,0x79,0x0,0x39,0x0,0x1f,0x80, +}; + +static const BitmapCharRec ch182 = {9,22,-1,5,11,ch182data}; + +/* char: 0xb5 */ + +static const GLubyte ch181data[] = { +0x40,0x0,0xe0,0x0,0xc0,0x0,0x40,0x0,0x40,0x0,0x5c,0xe0,0x7e,0xc0,0x71,0xc0, +0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0xe1,0xc0, +}; + +static const BitmapCharRec ch181 = {11,17,-1,5,13,ch181data}; + +/* char: 0xb4 */ + +static const GLubyte ch180data[] = { +0x80,0x60,0x38,0x18, +}; + +static const BitmapCharRec ch180 = {5,4,-2,-13,8,ch180data}; + +/* char: 0xb3 */ + +static const GLubyte ch179data[] = { +0x70,0x88,0x8c,0xc,0x8,0x30,0x8,0x8c,0x4c,0x38, +}; + +static const BitmapCharRec ch179 = {6,10,0,-7,7,ch179data}; + +/* char: 0xb2 */ + +static const GLubyte ch178data[] = { +0xfc,0x44,0x20,0x30,0x10,0x8,0xc,0x8c,0x4c,0x38, +}; + +static const BitmapCharRec ch178 = {6,10,0,-7,7,ch178data}; + +/* char: 0xb1 */ + +static const GLubyte ch177data[] = { +0xff,0xf0,0xff,0xf0,0x0,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, +0xff,0xf0,0xff,0xf0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, +}; + +static const BitmapCharRec ch177 = {12,15,-1,0,14,ch177data}; + +/* char: 0xb0 */ + +static const GLubyte ch176data[] = { +0x38,0x44,0x82,0x82,0x82,0x44,0x38, +}; + +static const BitmapCharRec ch176 = {7,7,-1,-10,9,ch176data}; + +/* char: 0xaf */ + +static const GLubyte ch175data[] = { +0xfc,0xfc, +}; + +static const BitmapCharRec ch175 = {6,2,-1,-14,8,ch175data}; + +/* char: 0xae */ + +static const GLubyte ch174data[] = { +0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x60,0x3,0x0,0x47,0x19,0x0,0xc2, +0x31,0x80,0x82,0x20,0x80,0x82,0x40,0x80,0x83,0xe0,0x80,0x82,0x30,0x80,0x82,0x10, +0x80,0xc2,0x11,0x80,0x42,0x31,0x0,0x67,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0, +0x7,0xf0,0x0, +}; + +static const BitmapCharRec ch174 = {17,17,-1,0,19,ch174data}; + +/* char: 0xad */ + +static const GLubyte ch173data[] = { +0xfe,0xfe, +}; + +static const BitmapCharRec ch173 = {7,2,-1,-5,9,ch173data}; + +/* char: 0xac */ + +static const GLubyte ch172data[] = { +0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0xff,0xf0,0xff,0xf0, +}; + +static const BitmapCharRec ch172 = {12,7,-1,-3,14,ch172data}; + +/* char: 0xab */ + +static const GLubyte ch171data[] = { +0x8,0x80,0x19,0x80,0x33,0x0,0x66,0x0,0xcc,0x0,0xcc,0x0,0x66,0x0,0x33,0x0, +0x19,0x80,0x8,0x80, +}; + +static const BitmapCharRec ch171 = {9,10,-2,-1,13,ch171data}; + +/* char: 0xaa */ + +static const GLubyte ch170data[] = { +0x7e,0x0,0x76,0xcc,0xcc,0x7c,0xc,0xcc,0x78, +}; + +static const BitmapCharRec ch170 = {7,9,0,-8,8,ch170data}; + +/* char: 0xa9 */ + +static const GLubyte ch169data[] = { +0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x61,0xc3,0x0,0x47,0x71,0x0,0xc4, +0x19,0x80,0x8c,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x8c,0x0, +0x80,0xc4,0x19,0x80,0x47,0x31,0x0,0x61,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0, +0x7,0xf0,0x0, +}; + +static const BitmapCharRec ch169 = {17,17,-1,0,19,ch169data}; + +/* char: 0xa8 */ + +static const GLubyte ch168data[] = { +0xcc,0xcc, +}; + +static const BitmapCharRec ch168 = {6,2,-1,-14,8,ch168data}; + +/* char: 0xa7 */ + +static const GLubyte ch167data[] = { +0x38,0x64,0x62,0x6,0xe,0x1c,0x38,0x74,0xe2,0xc3,0x83,0x87,0x4e,0x3c,0x38,0x70, +0x60,0x46,0x26,0x1c, +}; + +static const BitmapCharRec ch167 = {8,20,-2,2,12,ch167data}; + +/* char: 0xa6 */ + +static const GLubyte ch166data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0, +}; + +static const BitmapCharRec ch166 = {2,17,-2,0,6,ch166data}; + +/* char: 0xa5 */ + +static const GLubyte ch165data[] = { +0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x1f,0xe0,0x3,0x0,0x1f,0xe0, +0x3,0x0,0x7,0x80,0xc,0x80,0xc,0xc0,0x18,0x40,0x18,0x60,0x30,0x20,0x70,0x30, +0xf8,0x7c, +}; + +static const BitmapCharRec ch165 = {14,17,0,0,14,ch165data}; + +/* char: 0xa4 */ + +static const GLubyte ch164data[] = { +0xc0,0x60,0xee,0xe0,0x7f,0xc0,0x31,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x31,0x80,0x7f,0xc0,0xee,0xe0,0xc0,0x60, +}; + +static const BitmapCharRec ch164 = {11,12,-1,-3,13,ch164data}; + +/* char: 0xa3 */ + +static const GLubyte ch163data[] = { +0xe7,0x80,0xbe,0xc0,0x78,0x40,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, +0x30,0x0,0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x31,0x80,0x19,0x80, +0xf,0x0, +}; + +static const BitmapCharRec ch163 = {10,17,-1,0,12,ch163data}; + +/* char: 0xa2 */ + +static const GLubyte ch162data[] = { +0x40,0x0,0x40,0x0,0x3e,0x0,0x7f,0x0,0x70,0x80,0xd0,0x0,0xc8,0x0,0xc8,0x0, +0xc8,0x0,0xc4,0x0,0xc4,0x0,0x43,0x80,0x63,0x80,0x1f,0x0,0x1,0x0,0x1,0x0, +}; + +static const BitmapCharRec ch162 = {9,16,-1,2,12,ch162data}; + +/* char: 0xa1 */ + +static const GLubyte ch161data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0, +0xc0, +}; + +static const BitmapCharRec ch161 = {2,17,-4,5,8,ch161data}; + +/* char: 0xa0 */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch160data[] = { 0x0 }; +static const BitmapCharRec ch160 = {1,1,0,0,6,ch160data}; +#else +static const BitmapCharRec ch160 = {0,0,0,0,6,0}; +#endif + +/* char: 0x7e '~' */ + +static const GLubyte ch126data[] = { +0x83,0x80,0xc7,0xc0,0x7c,0x60,0x38,0x20, +}; + +static const BitmapCharRec ch126 = {11,4,-1,-5,13,ch126data}; + +/* char: 0x7d '}' */ + +static const GLubyte ch125data[] = { +0xe0,0x30,0x18,0x18,0x18,0x18,0x18,0x18,0x8,0xc,0x4,0x3,0x4,0xc,0x8,0x18, +0x18,0x18,0x18,0x18,0x30,0xe0, +}; + +static const BitmapCharRec ch125 = {8,22,-1,5,10,ch125data}; + +/* char: 0x7c '|' */ + +static const GLubyte ch124data[] = { +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0, +}; + +static const BitmapCharRec ch124 = {2,17,-2,0,6,ch124data}; + +/* char: 0x7b '{' */ + +static const GLubyte ch123data[] = { +0x7,0xc,0x18,0x18,0x18,0x18,0x18,0x18,0x10,0x30,0x20,0xc0,0x20,0x30,0x10,0x18, +0x18,0x18,0x18,0x18,0xc,0x7, +}; + +static const BitmapCharRec ch123 = {8,22,-1,5,10,ch123data}; + +/* char: 0x7a 'z' */ + +static const GLubyte ch122data[] = { +0xff,0xc3,0x61,0x70,0x30,0x38,0x18,0x1c,0xe,0x86,0xc3,0xff, +}; + +static const BitmapCharRec ch122 = {8,12,-1,0,10,ch122data}; + +/* char: 0x79 'y' */ + +static const GLubyte ch121data[] = { +0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0, +0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0, +0xf1,0xe0, +}; + +static const BitmapCharRec ch121 = {11,17,0,5,11,ch121data}; + +/* char: 0x78 'x' */ + +static const GLubyte ch120data[] = { +0xf1,0xe0,0x60,0xc0,0x21,0x80,0x33,0x80,0x1b,0x0,0xe,0x0,0xc,0x0,0x1a,0x0, +0x39,0x0,0x31,0x80,0x60,0xc0,0xf1,0xe0, +}; + +static const BitmapCharRec ch120 = {11,12,-1,0,13,ch120data}; + +/* char: 0x77 'w' */ + +static const GLubyte ch119data[] = { +0x4,0x10,0x0,0xe,0x38,0x0,0xe,0x38,0x0,0x1a,0x28,0x0,0x1a,0x64,0x0,0x19, +0x64,0x0,0x31,0x64,0x0,0x30,0xc2,0x0,0x30,0xc2,0x0,0x60,0xc2,0x0,0x60,0xc3, +0x0,0xf1,0xe7,0x80, +}; + +static const BitmapCharRec ch119 = {17,12,0,0,17,ch119data}; + +/* char: 0x76 'v' */ + +static const GLubyte ch118data[] = { +0x4,0x0,0xe,0x0,0xe,0x0,0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80, +0x30,0x80,0x60,0x80,0x60,0xc0,0xf1,0xe0, +}; + +static const BitmapCharRec ch118 = {11,12,0,0,11,ch118data}; + +/* char: 0x75 'u' */ + +static const GLubyte ch117data[] = { +0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0, +}; + +static const BitmapCharRec ch117 = {11,12,-1,0,13,ch117data}; + +/* char: 0x74 't' */ + +static const GLubyte ch116data[] = { +0x1c,0x32,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x70,0x30,0x10, +}; + +static const BitmapCharRec ch116 = {7,15,0,0,7,ch116data}; + +/* char: 0x73 's' */ + +static const GLubyte ch115data[] = { +0xf8,0xc6,0x83,0x3,0x7,0x1e,0x7c,0x70,0xe0,0xc2,0x66,0x3e, +}; + +static const BitmapCharRec ch115 = {8,12,-1,0,10,ch115data}; + +/* char: 0x72 'r' */ + +static const GLubyte ch114data[] = { +0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x76,0x6e,0xe6, +}; + +static const BitmapCharRec ch114 = {7,12,-1,0,8,ch114data}; + +/* char: 0x71 'q' */ + +static const GLubyte ch113data[] = { +0x3,0xc0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1d,0x80,0x73,0x80,0x61,0x80, +0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x73,0x80, +0x1d,0x80, +}; + +static const BitmapCharRec ch113 = {10,17,-1,5,12,ch113data}; + +/* char: 0x70 'p' */ + +static const GLubyte ch112data[] = { +0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80, +0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80, +0xee,0x0, +}; + +static const BitmapCharRec ch112 = {10,17,-1,5,12,ch112data}; + +/* char: 0x6f 'o' */ + +static const GLubyte ch111data[] = { +0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0, +}; + +static const BitmapCharRec ch111 = {10,12,-1,0,12,ch111data}; + +/* char: 0x6e 'n' */ + +static const GLubyte ch110data[] = { +0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0, +}; + +static const BitmapCharRec ch110 = {11,12,-1,0,13,ch110data}; + +/* char: 0x6d 'm' */ + +static const GLubyte ch109data[] = { +0xf1,0xe3,0xc0,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60, +0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x71,0xe3,0x80,0x6f,0x9f, +0x0,0xe7,0xe,0x0, +}; + +static const BitmapCharRec ch109 = {18,12,-1,0,20,ch109data}; + +/* char: 0x6c 'l' */ + +static const GLubyte ch108data[] = { +0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60, +0xe0, +}; + +static const BitmapCharRec ch108 = {4,17,-1,0,6,ch108data}; + +/* char: 0x6b 'k' */ + +static const GLubyte ch107data[] = { +0xf3,0xe0,0x61,0xc0,0x63,0x80,0x67,0x0,0x6e,0x0,0x6c,0x0,0x78,0x0,0x68,0x0, +0x64,0x0,0x66,0x0,0x63,0x0,0x67,0xc0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0, +0xe0,0x0, +}; + +static const BitmapCharRec ch107 = {11,17,-1,0,12,ch107data}; + +/* char: 0x6a 'j' */ + +static const GLubyte ch106data[] = { +0xc0,0xe0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, +0x70,0x0,0x0,0x0,0x30,0x30, +}; + +static const BitmapCharRec ch106 = {4,22,0,5,6,ch106data}; + +/* char: 0x69 'i' */ + +static const GLubyte ch105data[] = { +0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x0,0x0,0x60, +0x60, +}; + +static const BitmapCharRec ch105 = {4,17,-1,0,6,ch105data}; + +/* char: 0x68 'h' */ + +static const GLubyte ch104data[] = { +0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x60,0xc0,0x71,0xc0,0x6f,0x80,0x67,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0, +0xe0,0x0, +}; + +static const BitmapCharRec ch104 = {11,17,-1,0,13,ch104data}; + +/* char: 0x67 'g' */ + +static const GLubyte ch103data[] = { +0x3f,0x0,0xf1,0xc0,0xc0,0x60,0xc0,0x20,0x60,0x60,0x3f,0xc0,0x7f,0x0,0x60,0x0, +0x30,0x0,0x3e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0, +0x1f,0xc0, +}; + +static const BitmapCharRec ch103 = {11,17,-1,5,12,ch103data}; + +/* char: 0x66 'f' */ + +static const GLubyte ch102data[] = { +0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x30,0x30,0x30,0x16, +0xe, +}; + +static const BitmapCharRec ch102 = {7,17,0,0,7,ch102data}; + +/* char: 0x65 'e' */ + +static const GLubyte ch101data[] = { +0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, +0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0, +}; + +static const BitmapCharRec ch101 = {9,12,-1,0,11,ch101data}; + +/* char: 0x64 'd' */ + +static const GLubyte ch100data[] = { +0x1e,0xc0,0x73,0x80,0x61,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80, +0xc1,0x80,0x61,0x80,0x73,0x80,0x1d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80, +0x3,0x80, +}; + +static const BitmapCharRec ch100 = {10,17,-1,0,12,ch100data}; + +/* char: 0x63 'c' */ + +static const GLubyte ch99data[] = { +0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, +0xc0,0x0,0x41,0x80,0x63,0x80,0x1f,0x0, +}; + +static const BitmapCharRec ch99 = {9,12,-1,0,11,ch99data}; + +/* char: 0x62 'b' */ + +static const GLubyte ch98data[] = { +0x5e,0x0,0x73,0x80,0x61,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, +0x60,0xc0,0x61,0x80,0x73,0x80,0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0, +0xe0,0x0, +}; + +static const BitmapCharRec ch98 = {10,17,-1,0,12,ch98data}; + +/* char: 0x61 'a' */ + +static const GLubyte ch97data[] = { +0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, +0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0, +}; + +static const BitmapCharRec ch97 = {9,12,-1,0,11,ch97data}; + +/* char: 0x60 '`' */ + +static const GLubyte ch96data[] = { +0x60,0xe0,0x80,0xc0,0x60, +}; + +static const BitmapCharRec ch96 = {3,5,-2,-12,7,ch96data}; + +/* char: 0x5f '_' */ + +static const GLubyte ch95data[] = { +0xff,0xf8,0xff,0xf8, +}; + +static const BitmapCharRec ch95 = {13,2,0,5,13,ch95data}; + +/* char: 0x5e '^' */ + +static const GLubyte ch94data[] = { +0x80,0x80,0xc1,0x80,0x41,0x0,0x63,0x0,0x22,0x0,0x36,0x0,0x14,0x0,0x1c,0x0, +0x8,0x0, +}; + +static const BitmapCharRec ch94 = {9,9,-1,-8,11,ch94data}; + +/* char: 0x5d ']' */ + +static const GLubyte ch93data[] = { +0xf8,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18, +0x18,0x18,0x18,0x18,0xf8, +}; + +static const BitmapCharRec ch93 = {5,21,-1,4,8,ch93data}; + +/* char: 0x5c '\' */ + +static const GLubyte ch92data[] = { +0x6,0x6,0x4,0xc,0xc,0x8,0x18,0x18,0x10,0x30,0x30,0x20,0x60,0x60,0x40,0xc0, +0xc0, +}; + +static const BitmapCharRec ch92 = {7,17,0,0,7,ch92data}; + +/* char: 0x5b '[' */ + +static const GLubyte ch91data[] = { +0xf8,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0,0xc0,0xc0,0xf8, +}; + +static const BitmapCharRec ch91 = {5,21,-2,4,8,ch91data}; + +/* char: 0x5a 'Z' */ + +static const GLubyte ch90data[] = { +0xff,0xf8,0xe0,0x18,0x70,0x8,0x30,0x8,0x38,0x0,0x18,0x0,0x1c,0x0,0xe,0x0, +0x6,0x0,0x7,0x0,0x3,0x0,0x3,0x80,0x1,0xc0,0x80,0xc0,0x80,0xe0,0xc0,0x70, +0xff,0xf0, +}; + +static const BitmapCharRec ch90 = {13,17,-1,0,15,ch90data}; + +/* char: 0x59 'Y' */ + +static const GLubyte ch89data[] = { +0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0, +0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc, +0xfc,0x3f, +}; + +static const BitmapCharRec ch89 = {16,17,0,0,16,ch89data}; + +/* char: 0x58 'X' */ + +static const GLubyte ch88data[] = { +0xfc,0xf,0xc0,0x30,0x3,0x80,0x18,0x7,0x0,0x8,0xe,0x0,0x4,0xc,0x0,0x6, +0x18,0x0,0x2,0x38,0x0,0x1,0x70,0x0,0x0,0xe0,0x0,0x0,0xc0,0x0,0x1,0xc0, +0x0,0x3,0xa0,0x0,0x3,0x10,0x0,0x6,0x8,0x0,0xe,0xc,0x0,0x1c,0x6,0x0, +0x7e,0xf,0x80, +}; + +static const BitmapCharRec ch88 = {18,17,0,0,18,ch88data}; + +/* char: 0x57 'W' */ + +static const GLubyte ch87data[] = { +0x1,0x83,0x0,0x1,0x83,0x0,0x1,0x83,0x80,0x3,0x87,0x80,0x3,0x46,0x80,0x3, +0x46,0xc0,0x6,0x46,0x40,0x6,0x4c,0x40,0x6,0x4c,0x60,0xc,0x2c,0x60,0xc,0x2c, +0x20,0x18,0x2c,0x20,0x18,0x18,0x30,0x18,0x18,0x10,0x30,0x18,0x10,0x30,0x18,0x18, +0xfc,0x7e,0x7e, +}; + +static const BitmapCharRec ch87 = {23,17,0,0,23,ch87data}; + +/* char: 0x56 'V' */ + +static const GLubyte ch86data[] = { +0x1,0x80,0x0,0x1,0x80,0x0,0x1,0x80,0x0,0x3,0xc0,0x0,0x3,0x40,0x0,0x3, +0x60,0x0,0x6,0x20,0x0,0x6,0x20,0x0,0x6,0x30,0x0,0xc,0x10,0x0,0xc,0x18, +0x0,0x18,0x8,0x0,0x18,0x8,0x0,0x18,0xc,0x0,0x30,0x4,0x0,0x30,0x6,0x0, +0xfc,0x1f,0x80, +}; + +static const BitmapCharRec ch86 = {17,17,0,0,17,ch86data}; + +/* char: 0x55 'U' */ + +static const GLubyte ch85data[] = { +0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, +0xfc,0x1f, +}; + +static const BitmapCharRec ch85 = {16,17,-1,0,18,ch85data}; + +/* char: 0x54 'T' */ + +static const GLubyte ch84data[] = { +0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0, +0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x83,0x4,0x83,0x4,0xc3,0xc, +0xff,0xfc, +}; + +static const BitmapCharRec ch84 = {14,17,-1,0,16,ch84data}; + +/* char: 0x53 'S' */ + +static const GLubyte ch83data[] = { +0x9e,0x0,0xf1,0x80,0xc0,0xc0,0x80,0x60,0x80,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0, +0xf,0x80,0x1e,0x0,0x78,0x0,0xe0,0x0,0xc0,0x40,0xc0,0x40,0xc0,0xc0,0x63,0xc0, +0x1e,0x40, +}; + +static const BitmapCharRec ch83 = {11,17,-1,0,13,ch83data}; + +/* char: 0x52 'R' */ + +static const GLubyte ch82data[] = { +0xfc,0x1e,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0x60,0x30,0xc0,0x31,0xc0,0x33,0x80, +0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x38,0x30,0x18,0x30,0x38,0x30,0x30,0x30,0x70, +0xff,0xc0, +}; + +static const BitmapCharRec ch82 = {15,17,-1,0,16,ch82data}; + +/* char: 0x51 'Q' */ + +static const GLubyte ch81data[] = { +0x0,0xf,0x0,0x38,0x0,0x70,0x0,0xe0,0x1,0xc0,0x7,0xe0,0x1c,0x38,0x38,0x1c, +0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3, +0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,0x7,0xe0, +}; + +static const BitmapCharRec ch81 = {16,22,-1,5,18,ch81data}; + +/* char: 0x50 'P' */ + +static const GLubyte ch80data[] = { +0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, +0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70, +0xff,0xc0, +}; + +static const BitmapCharRec ch80 = {13,17,-1,0,15,ch80data}; + +/* char: 0x4f 'O' */ + +static const GLubyte ch79data[] = { +0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, +0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, +0x7,0xe0, +}; + +static const BitmapCharRec ch79 = {16,17,-1,0,18,ch79data}; + +/* char: 0x4e 'N' */ + +static const GLubyte ch78data[] = { +0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84, +0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4, +0xf0,0x1f, +}; + +static const BitmapCharRec ch78 = {16,17,-1,0,18,ch78data}; + +/* char: 0x4d 'M' */ + +static const GLubyte ch77data[] = { +0xf8,0x21,0xf8,0x20,0x60,0x60,0x20,0x60,0x60,0x20,0xd0,0x60,0x20,0xd0,0x60,0x21, +0x88,0x60,0x21,0x88,0x60,0x23,0x8,0x60,0x23,0x4,0x60,0x26,0x4,0x60,0x26,0x2, +0x60,0x2c,0x2,0x60,0x2c,0x2,0x60,0x38,0x1,0x60,0x38,0x1,0x60,0x30,0x0,0xe0, +0xf0,0x0,0xf8, +}; + +static const BitmapCharRec ch77 = {21,17,-1,0,22,ch77data}; + +/* char: 0x4c 'L' */ + +static const GLubyte ch76data[] = { +0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, +0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, +0xfc,0x0, +}; + +static const BitmapCharRec ch76 = {13,17,-1,0,14,ch76data}; + +/* char: 0x4b 'K' */ + +static const GLubyte ch75data[] = { +0xfc,0x1f,0x30,0xe,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0xe0,0x31,0xc0,0x33,0x80, +0x3f,0x0,0x3e,0x0,0x33,0x0,0x31,0x80,0x30,0xc0,0x30,0x60,0x30,0x30,0x30,0x18, +0xfc,0x7e, +}; + +static const BitmapCharRec ch75 = {16,17,-1,0,17,ch75data}; + +/* char: 0x4a 'J' */ + +static const GLubyte ch74data[] = { +0x78,0x0,0xcc,0x0,0xc6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, +0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, +0x1f,0x80, +}; + +static const BitmapCharRec ch74 = {9,17,-1,0,11,ch74data}; + +/* char: 0x49 'I' */ + +static const GLubyte ch73data[] = { +0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, +0xfc, +}; + +static const BitmapCharRec ch73 = {6,17,-1,0,8,ch73data}; + +/* char: 0x48 'H' */ + +static const GLubyte ch72data[] = { +0xfc,0x1f,0x80,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30, +0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x3f,0xfe,0x0,0x30,0x6,0x0,0x30,0x6, +0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0, +0xfc,0x1f,0x80, +}; + +static const BitmapCharRec ch72 = {17,17,-1,0,19,ch72data}; + +/* char: 0x47 'G' */ + +static const GLubyte ch71data[] = { +0x7,0xe0,0x1e,0x38,0x38,0x1c,0x60,0xc,0x60,0xc,0xc0,0xc,0xc0,0xc,0xc0,0x3f, +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c, +0x7,0xe4, +}; + +static const BitmapCharRec ch71 = {16,17,-1,0,18,ch71data}; + +/* char: 0x46 'F' */ + +static const GLubyte ch70data[] = { +0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x20,0x30,0x20, +0x3f,0xe0,0x30,0x20,0x30,0x20,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, +0xff,0xf0, +}; + +static const BitmapCharRec ch70 = {12,17,-1,0,14,ch70data}; + +/* char: 0x45 'E' */ + +static const GLubyte ch69data[] = { +0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, +0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, +0xff,0xf0, +}; + +static const BitmapCharRec ch69 = {13,17,-1,0,15,ch69data}; + +/* char: 0x44 'D' */ + +static const GLubyte ch68data[] = { +0xff,0xc0,0x30,0x70,0x30,0x38,0x30,0xc,0x30,0xc,0x30,0x6,0x30,0x6,0x30,0x6, +0x30,0x6,0x30,0x6,0x30,0x6,0x30,0x6,0x30,0xc,0x30,0xc,0x30,0x38,0x30,0x70, +0xff,0xc0, +}; + +static const BitmapCharRec ch68 = {15,17,-1,0,17,ch68data}; + +/* char: 0x43 'C' */ + +static const GLubyte ch67data[] = { +0x7,0xe0,0x1e,0x38,0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, +0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c, +0x7,0xe4, +}; + +static const BitmapCharRec ch67 = {14,17,-1,0,16,ch67data}; + +/* char: 0x42 'B' */ + +static const GLubyte ch66data[] = { +0xff,0xe0,0x30,0x78,0x30,0x18,0x30,0xc,0x30,0xc,0x30,0xc,0x30,0x18,0x30,0x38, +0x3f,0xe0,0x30,0x40,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70, +0xff,0xc0, +}; + +static const BitmapCharRec ch66 = {14,17,-1,0,16,ch66data}; + +/* char: 0x41 'A' */ + +static const GLubyte ch65data[] = { +0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, +0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, +0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, +0x0,0x80,0x0, +}; + +static const BitmapCharRec ch65 = {17,17,0,0,17,ch65data}; + +/* char: 0x40 '@' */ + +static const GLubyte ch64data[] = { +0x3,0xf0,0x0,0xe,0xc,0x0,0x18,0x0,0x0,0x30,0x0,0x0,0x61,0xde,0x0,0x63, +0x7b,0x0,0xc6,0x39,0x80,0xc6,0x18,0x80,0xc6,0x18,0xc0,0xc6,0x18,0x40,0xc6,0xc, +0x40,0xc3,0xc,0x40,0xc3,0x8c,0x40,0xe1,0xfc,0x40,0x60,0xec,0xc0,0x70,0x0,0x80, +0x38,0x1,0x80,0x1c,0x3,0x0,0xf,0xe,0x0,0x3,0xf8,0x0, +}; + +static const BitmapCharRec ch64 = {18,20,-2,3,22,ch64data}; + +/* char: 0x3f '?' */ + +static const GLubyte ch63data[] = { +0x30,0x30,0x0,0x0,0x10,0x10,0x10,0x18,0x18,0xc,0xe,0x7,0xc3,0xc3,0x83,0xc6, +0x7c, +}; + +static const BitmapCharRec ch63 = {8,17,-2,0,11,ch63data}; + +/* char: 0x3e '>' */ + +static const GLubyte ch62data[] = { +0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0xc0,0x0,0x60,0x1,0xc0,0x7,0x0, +0x1c,0x0,0x70,0x0,0xc0,0x0, +}; + +static const BitmapCharRec ch62 = {11,11,-1,-1,13,ch62data}; + +/* char: 0x3d '=' */ + +static const GLubyte ch61data[] = { +0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0, +}; + +static const BitmapCharRec ch61 = {12,6,-1,-4,14,ch61data}; + +/* char: 0x3c '<' */ + +static const GLubyte ch60data[] = { +0x0,0x60,0x1,0xc0,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,0x70,0x0,0x1c,0x0, +0x7,0x0,0x1,0xc0,0x0,0x60, +}; + +static const BitmapCharRec ch60 = {11,11,-1,-1,13,ch60data}; + +/* char: 0x3b ';' */ + +static const GLubyte ch59data[] = { +0xc0,0x60,0x20,0xe0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0, +}; + +static const BitmapCharRec ch59 = {3,14,-2,3,7,ch59data}; + +/* char: 0x3a ':' */ + +static const GLubyte ch58data[] = { +0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0, +}; + +static const BitmapCharRec ch58 = {2,11,-2,0,6,ch58data}; + +/* char: 0x39 '9' */ + +static const GLubyte ch57data[] = { +0xf0,0x0,0x1c,0x0,0x6,0x0,0x3,0x0,0x3,0x80,0x1,0x80,0x1d,0x80,0x73,0xc0, +0x61,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0x61,0x80,0x77,0x80, +0x1e,0x0, +}; + +static const BitmapCharRec ch57 = {10,17,-1,0,12,ch57data}; + +/* char: 0x38 '8' */ + +static const GLubyte ch56data[] = { +0x1e,0x0,0x73,0x80,0xe1,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x41,0xc0,0x61,0x80, +0x37,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0, +0x1e,0x0, +}; + +static const BitmapCharRec ch56 = {10,17,-1,0,12,ch56data}; + +/* char: 0x37 '7' */ + +static const GLubyte ch55data[] = { +0x18,0x0,0x18,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0x4,0x0,0x6,0x0,0x6,0x0, +0x2,0x0,0x3,0x0,0x3,0x0,0x1,0x0,0x1,0x80,0x81,0x80,0xc0,0xc0,0xff,0xc0, +0x7f,0xc0, +}; + +static const BitmapCharRec ch55 = {10,17,-1,0,12,ch55data}; + +/* char: 0x36 '6' */ + +static const GLubyte ch54data[] = { +0x1e,0x0,0x7b,0x80,0x61,0x80,0xe0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc1,0x80,0xf3,0x80,0xee,0x0,0x60,0x0,0x70,0x0,0x30,0x0,0x18,0x0,0xe,0x0, +0x3,0xc0, +}; + +static const BitmapCharRec ch54 = {10,17,-1,0,12,ch54data}; + +/* char: 0x35 '5' */ + +static const GLubyte ch53data[] = { +0x7e,0x0,0xe3,0x80,0xc1,0x80,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x1,0xc0, +0x3,0x80,0xf,0x80,0x7e,0x0,0x78,0x0,0x60,0x0,0x20,0x0,0x20,0x0,0x1f,0x80, +0x1f,0xc0, +}; + +static const BitmapCharRec ch53 = {10,17,-1,0,12,ch53data}; + +/* char: 0x34 '4' */ + +static const GLubyte ch52data[] = { +0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0xff,0xc0,0xff,0xc0,0xc3,0x0,0x43,0x0, +0x63,0x0,0x23,0x0,0x33,0x0,0x13,0x0,0x1b,0x0,0xb,0x0,0x7,0x0,0x7,0x0, +0x3,0x0, +}; + +static const BitmapCharRec ch52 = {10,17,-1,0,12,ch52data}; + +/* char: 0x33 '3' */ + +static const GLubyte ch51data[] = { +0x78,0x0,0xe6,0x0,0xc3,0x0,0x1,0x0,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0x80, +0x7,0x0,0x1e,0x0,0xc,0x0,0x6,0x0,0x83,0x0,0x83,0x0,0x47,0x0,0x7e,0x0, +0x1c,0x0, +}; + +static const BitmapCharRec ch51 = {9,17,-1,0,12,ch51data}; + +/* char: 0x32 '2' */ + +static const GLubyte ch50data[] = { +0xff,0x80,0xff,0xc0,0x60,0x40,0x30,0x0,0x18,0x0,0xc,0x0,0x4,0x0,0x6,0x0, +0x3,0x0,0x3,0x0,0x1,0x80,0x1,0x80,0x81,0x80,0x81,0x80,0x43,0x80,0x7f,0x0, +0x1c,0x0, +}; + +static const BitmapCharRec ch50 = {10,17,-1,0,12,ch50data}; + +/* char: 0x31 '1' */ + +static const GLubyte ch49data[] = { +0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x18, +0x8, +}; + +static const BitmapCharRec ch49 = {8,17,-2,0,12,ch49data}; + +/* char: 0x30 '0' */ + +static const GLubyte ch48data[] = { +0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x61,0x80,0x61,0x80,0x33,0x0, +0x1e,0x0, +}; + +static const BitmapCharRec ch48 = {10,17,-1,0,12,ch48data}; + +/* char: 0x2f '/' */ + +static const GLubyte ch47data[] = { +0xc0,0xc0,0xc0,0x60,0x60,0x20,0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6, +0x6,0x3,0x3,0x3, +}; + +static const BitmapCharRec ch47 = {8,20,1,3,7,ch47data}; + +/* char: 0x2e '.' */ + +static const GLubyte ch46data[] = { +0xc0,0xc0, +}; + +static const BitmapCharRec ch46 = {2,2,-2,0,6,ch46data}; + +/* char: 0x2d '-' */ + +static const GLubyte ch45data[] = { +0xff,0xf0,0xff,0xf0, +}; + +static const BitmapCharRec ch45 = {12,2,-1,-6,14,ch45data}; + +/* char: 0x2c ',' */ + +static const GLubyte ch44data[] = { +0xc0,0x60,0x20,0xe0,0xc0, +}; + +static const BitmapCharRec ch44 = {3,5,-2,3,7,ch44data}; + +/* char: 0x2b '+' */ + +static const GLubyte ch43data[] = { +0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xff,0xf0,0xff,0xf0,0x6,0x0, +0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, +}; + +static const BitmapCharRec ch43 = {12,12,-1,-1,14,ch43data}; + +/* char: 0x2a '*' */ + +static const GLubyte ch42data[] = { +0x8,0x0,0x1c,0x0,0xc9,0x80,0xeb,0x80,0x1c,0x0,0xeb,0x80,0xc9,0x80,0x1c,0x0, +0x8,0x0, +}; + +static const BitmapCharRec ch42 = {9,9,-2,-8,12,ch42data}; + +/* char: 0x29 ')' */ + +static const GLubyte ch41data[] = { +0x80,0x40,0x20,0x30,0x10,0x18,0x18,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0x18, +0x18,0x10,0x30,0x20,0x40,0x80, +}; + +static const BitmapCharRec ch41 = {6,22,-1,5,8,ch41data}; + +/* char: 0x28 '(' */ + +static const GLubyte ch40data[] = { +0x4,0x8,0x10,0x30,0x20,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60, +0x60,0x20,0x30,0x10,0x8,0x4, +}; + +static const BitmapCharRec ch40 = {6,22,-1,5,8,ch40data}; + +/* char: 0x27 ''' */ + +static const GLubyte ch39data[] = { +0xc0,0x60,0x20,0xe0,0xc0, +}; + +static const BitmapCharRec ch39 = {3,5,-3,-12,8,ch39data}; + +/* char: 0x26 '&' */ + +static const GLubyte ch38data[] = { +0x3c,0x3c,0x7f,0x7e,0xe1,0xe1,0xc0,0xc0,0xc1,0xc0,0xc1,0xa0,0x63,0x20,0x37,0x10, +0x1e,0x18,0xe,0x3e,0xf,0x0,0x1d,0x80,0x18,0xc0,0x18,0x40,0x18,0x40,0xc,0xc0, +0x7,0x80, +}; + +static const BitmapCharRec ch38 = {16,17,-1,0,18,ch38data}; + +/* char: 0x25 '%' */ + +static const GLubyte ch37data[] = { +0x30,0x3c,0x0,0x18,0x72,0x0,0xc,0x61,0x0,0x4,0x60,0x80,0x6,0x60,0x80,0x3, +0x30,0x80,0x1,0x19,0x80,0x1,0x8f,0x0,0x78,0xc0,0x0,0xe4,0x40,0x0,0xc2,0x60, +0x0,0xc1,0x30,0x0,0xc1,0x10,0x0,0x61,0x18,0x0,0x33,0xfc,0x0,0x1e,0xc,0x0, +}; + +static const BitmapCharRec ch37 = {17,16,-1,0,19,ch37data}; + +/* char: 0x24 '$' */ + +static const GLubyte ch36data[] = { +0x4,0x0,0x4,0x0,0x3f,0x0,0xe5,0xc0,0xc4,0xc0,0x84,0x60,0x84,0x60,0x4,0x60, +0x4,0xe0,0x7,0xc0,0x7,0x80,0x1e,0x0,0x3c,0x0,0x74,0x0,0x64,0x0,0x64,0x20, +0x64,0x60,0x34,0xe0,0x1f,0x80,0x4,0x0,0x4,0x0, +}; + +static const BitmapCharRec ch36 = {11,21,0,2,12,ch36data}; + +/* char: 0x23 '#' */ + +static const GLubyte ch35data[] = { +0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0xff,0xc0,0xff,0xc0,0x11,0x0, +0x11,0x0,0x11,0x0,0x7f,0xe0,0x7f,0xe0,0x8,0x80,0x8,0x80,0x8,0x80,0x8,0x80, +0x8,0x80, +}; + +static const BitmapCharRec ch35 = {11,17,-1,0,13,ch35data}; + +/* char: 0x22 '"' */ + +static const GLubyte ch34data[] = { +0x88,0xcc,0xcc,0xcc,0xcc, +}; + +static const BitmapCharRec ch34 = {6,5,-1,-12,10,ch34data}; + +/* char: 0x21 '!' */ + +static const GLubyte ch33data[] = { +0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, +0xc0, +}; + +static const BitmapCharRec ch33 = {2,17,-3,0,8,ch33data}; + +/* char: 0x20 ' ' */ + +#ifdef WIN32 +/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with + a height or width of zero does not advance the raster position + as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ +static const GLubyte ch32data[] = { 0x0 }; +static const BitmapCharRec ch32 = {1,1,0,0,6,ch32data}; +#else +static const BitmapCharRec ch32 = {0,0,0,0,6,0}; +#endif + +static const BitmapCharRec * const chars[] = { +&ch32, +&ch33, +&ch34, +&ch35, +&ch36, +&ch37, +&ch38, +&ch39, +&ch40, +&ch41, +&ch42, +&ch43, +&ch44, +&ch45, +&ch46, +&ch47, +&ch48, +&ch49, +&ch50, +&ch51, +&ch52, +&ch53, +&ch54, +&ch55, +&ch56, +&ch57, +&ch58, +&ch59, +&ch60, +&ch61, +&ch62, +&ch63, +&ch64, +&ch65, +&ch66, +&ch67, +&ch68, +&ch69, +&ch70, +&ch71, +&ch72, +&ch73, +&ch74, +&ch75, +&ch76, +&ch77, +&ch78, +&ch79, +&ch80, +&ch81, +&ch82, +&ch83, +&ch84, +&ch85, +&ch86, +&ch87, +&ch88, +&ch89, +&ch90, +&ch91, +&ch92, +&ch93, +&ch94, +&ch95, +&ch96, +&ch97, +&ch98, +&ch99, +&ch100, +&ch101, +&ch102, +&ch103, +&ch104, +&ch105, +&ch106, +&ch107, +&ch108, +&ch109, +&ch110, +&ch111, +&ch112, +&ch113, +&ch114, +&ch115, +&ch116, +&ch117, +&ch118, +&ch119, +&ch120, +&ch121, +&ch122, +&ch123, +&ch124, +&ch125, +&ch126, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +0, +&ch160, +&ch161, +&ch162, +&ch163, +&ch164, +&ch165, +&ch166, +&ch167, +&ch168, +&ch169, +&ch170, +&ch171, +&ch172, +&ch173, +&ch174, +&ch175, +&ch176, +&ch177, +&ch178, +&ch179, +&ch180, +&ch181, +&ch182, +&ch183, +&ch184, +&ch185, +&ch186, +&ch187, +&ch188, +&ch189, +&ch190, +&ch191, +&ch192, +&ch193, +&ch194, +&ch195, +&ch196, +&ch197, +&ch198, +&ch199, +&ch200, +&ch201, +&ch202, +&ch203, +&ch204, +&ch205, +&ch206, +&ch207, +&ch208, +&ch209, +&ch210, +&ch211, +&ch212, +&ch213, +&ch214, +&ch215, +&ch216, +&ch217, +&ch218, +&ch219, +&ch220, +&ch221, +&ch222, +&ch223, +&ch224, +&ch225, +&ch226, +&ch227, +&ch228, +&ch229, +&ch230, +&ch231, +&ch232, +&ch233, +&ch234, +&ch235, +&ch236, +&ch237, +&ch238, +&ch239, +&ch240, +&ch241, +&ch242, +&ch243, +&ch244, +&ch245, +&ch246, +&ch247, +&ch248, +&ch249, +&ch250, +&ch251, +&ch252, +&ch253, +&ch254, +&ch255, +}; + +// jeh: removed const so mwld can export structure to shared lib +BitmapFontRec glutBitmapTimesRoman24 = { +"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", +224, +32, +chars +}; + diff --git a/src/glut/beos/glut_util.cpp b/src/glut/beos/glut_util.cpp new file mode 100644 index 00000000000..97e31158326 --- /dev/null +++ b/src/glut/beos/glut_util.cpp @@ -0,0 +1,66 @@ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include <stdlib.h> +#include <stdarg.h> +#include <stdio.h> + +#include <GL/glut.h> +#include "glutint.h" +#include "glutState.h" + +void +__glutWarning(char *format,...) +{ + va_list args; + + va_start(args, format); + fprintf(stderr, "GLUT: Warning in %s: ", + gState.programName ? gState.programName : "(unamed)"); + vfprintf(stderr, format, args); + va_end(args); + putc('\n', stderr); +} + +/* CENTRY */ +void APIENTRY +glutReportErrors(void) +{ + GLenum error; + + while ((error = glGetError()) != GL_NO_ERROR) + __glutWarning("GL error: %s", gluErrorString(error)); +} +/* ENDCENTRY */ + +void +__glutFatalError(char *format,...) +{ + va_list args; + + va_start(args, format); + fprintf(stderr, "GLUT: Fatal Error in %s: ", + gState.programName ? gState.programName : "(unamed)"); + vfprintf(stderr, format, args); + va_end(args); + putc('\n', stderr); + exit(1); +} + +void +__glutFatalUsage(char *format,...) +{ + va_list args; + + va_start(args, format); + fprintf(stderr, "GLUT: Fatal API Usage in %s: ", + gState.programName ? gState.programName : "(unamed)"); + vfprintf(stderr, format, args); + va_end(args); + putc('\n', stderr); + abort(); +} diff --git a/src/glut/beos/glutbitmap.h b/src/glut/beos/glutbitmap.h new file mode 100644 index 00000000000..55d341706cb --- /dev/null +++ b/src/glut/beos/glutbitmap.h @@ -0,0 +1,35 @@ +#ifndef __glutbitmap_h__ +#define __glutbitmap_h__ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + + +#if defined(WIN32) +#include <windows.h> +#pragma warning(disable:4244) +#endif /* WIN32 */ +#include <GL/gl.h> + +typedef struct { + const GLsizei width; + const GLsizei height; + const GLfloat xorig; + const GLfloat yorig; + const GLfloat advance; + const GLubyte *bitmap; +} BitmapCharRec, *BitmapCharPtr; + +typedef struct { + const char *name; + const int num_chars; + const int first; + const BitmapCharRec * const *ch; +} BitmapFontRec, *BitmapFontPtr; + +typedef void *GLUTbitmapFont; + +#endif /* __glutbitmap_h__ */ diff --git a/src/glut/beos/glutint.h b/src/glut/beos/glutint.h new file mode 100644 index 00000000000..5ce2970d24f --- /dev/null +++ b/src/glut/beos/glutint.h @@ -0,0 +1,75 @@ +/*********************************************************** + * Copyright (C) 1997, Be Inc. All rights reserved. + * + * FILE: glutint.h + * + * DESCRIPTION: This is the new glut internal header file. + * most of the things formerly stored here are now in + * their own header files as C++ classes. + ***********************************************************/ + +#include <SupportDefs.h> + +/*********************************************************** + * GLUT function types + ***********************************************************/ +typedef void (*GLUTdisplayCB) (void); +typedef void (*GLUTreshapeCB) (int, int); +typedef void (*GLUTkeyboardCB) (unsigned char, int, int); +typedef void (*GLUTmouseCB) (int, int, int, int); +typedef void (*GLUTmotionCB) (int, int); +typedef void (*GLUTpassiveCB) (int, int); +typedef void (*GLUTentryCB) (int); +typedef void (*GLUTvisibilityCB) (int); +typedef void (*GLUTwindowStatusCB) (int); +typedef void (*GLUTidleCB) (void); +typedef void (*GLUTtimerCB) (int); +typedef void (*GLUTmenuStateCB) (int); /* DEPRICATED. + */ +typedef void (*GLUTmenuStatusCB) (int, int, int); +typedef void (*GLUTselectCB) (int); +typedef void (*GLUTspecialCB) (int, int, int); +typedef void (*GLUTspaceMotionCB) (int, int, int); +typedef void (*GLUTspaceRotateCB) (int, int, int); +typedef void (*GLUTspaceButtonCB) (int, int); +typedef void (*GLUTdialsCB) (int, int); +typedef void (*GLUTbuttonBoxCB) (int, int); +typedef void (*GLUTtabletMotionCB) (int, int); +typedef void (*GLUTtabletButtonCB) (int, int, int, int); + +/*********************************************************** + * Prototypes for glutInit.cpp + ***********************************************************/ +void __glutInitTime(bigtime_t *beginning); +void __glutInit(); + +/*********************************************************** + * Prototypes for glut_util.c + ***********************************************************/ +void __glutWarning(char *format,...); +void __glutFatalError(char *format,...); +void __glutFatalUsage(char *format,...); + +/*********************************************************** + * Prototypes for glutMenu.cpp + ***********************************************************/ +class GlutMenu; // avoid including glutMenu.h +GlutMenu *__glutGetMenuByNum(int menunum); + +/*********************************************************** + * Prototypes for glutWindow.cpp + ***********************************************************/ +int __glutConvertDisplayMode(unsigned long *options); +void __glutDefaultReshape(int width, int height); +class GlutWindow; // avoid including glutWindow.h in every source file +void __glutSetWindow(GlutWindow * window); + +/*********************************************************** + * Prototypes for glutDstr.cpp + ***********************************************************/ +int __glutConvertDisplayModeFromString(unsigned long *options); + +/*********************************************************** + * Prototypes for glutCursor.cpp + ***********************************************************/ +void __glutSetCursor(int cursor); diff --git a/src/glut/beos/glutstroke.h b/src/glut/beos/glutstroke.h new file mode 100644 index 00000000000..4712ebbde97 --- /dev/null +++ b/src/glut/beos/glutstroke.h @@ -0,0 +1,41 @@ +#ifndef __glutstroke_h__ +#define __glutstroke_h__ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#if defined(WIN32) +#pragma warning (disable:4244) +#endif + +typedef struct { + float x; + float y; +} CoordRec, *CoordPtr; + +typedef struct { + int num_coords; + const CoordRec *coord; +} StrokeRec, *StrokePtr; + +typedef struct { + int num_strokes; + const StrokeRec *stroke; + float center; + float right; +} StrokeCharRec, *StrokeCharPtr; + +typedef struct { + const char *name; + int num_chars; + const StrokeCharRec *ch; + float top; + float bottom; +} StrokeFontRec, *StrokeFontPtr; + +typedef void *GLUTstrokeFont; + +#endif /* __glutstroke_h__ */ diff --git a/src/glut/beos/libglut.def b/src/glut/beos/libglut.def new file mode 100644 index 00000000000..e900bb04000 --- /dev/null +++ b/src/glut/beos/libglut.def @@ -0,0 +1,98 @@ +EXPORTS +glutInit +glutInitWindowPosition +glutInitWindowSize +glutInitDisplayMode +glutInitDisplayString +glutMainLoop +glutCreateWindow +glutCreateSubWindow +glutSetWindow +glutGetWindow +glutDestroyWindow +glutPostRedisplay +glutSwapBuffers +glutPositionWindow +glutReshapeWindow +glutFullScreen +glutPopWindow +glutPushWindow +glutShowWindow +glutHideWindow +glutIconifyWindow +glutSetWindowTitle +glutSetIconTitle +glutSetCursor +glutWarpPointer +glutEstablishOverlay +glutUseLayer +glutRemoveOverlay +glutPostOverlayRedisplay +glutShowOverlay +glutHideOverlay +glutCreateMenu +glutSetMenu +glutGetMenu +glutDestroyMenu +glutAddMenuEntry +glutAddSubMenu +glutChangeToMenuEntry +glutChangeToSubMenu +glutRemoveMenuItem +glutAttachMenu +glutDetachMenu +glutDisplayFunc +glutOverlayDisplayFunc +glutReshapeFunc +glutKeyboardFunc +glutMouseFunc +glutMotionFunc +glutPassiveMotionFunc +glutVisibilityFunc +glutEntryFunc +glutSpecialFunc +glutSpaceballMotionFunc +glutSpaceballRotateFunc +glutSpaceballButtonFunc +glutButtonBoxFunc +glutDialsFunc +glutTabletMotionFunc +glutTabletButtonFunc +glutMenuStatusFunc +glutMenuStateFunc +glutIdleFunc +glutTimerFunc +glutSetColor +glutGetColor +glutCopyColormap +glutGet +glutLayerGet +glutDeviceGet +glutGetModifiers +glutExtensionSupported +glutBitmapCharacter +glutBitmapWidth +glutStrokeCharacter +glutStrokeWidth +glutBitmapLength +glutStrokeLength +glutStrokeRoman +glutStrokeMonoRoman +glutSolidSphere +glutWireSphere +glutSolidCube +glutWireCube +glutSolidCone +glutWireCone +glutSolidTorus +glutWireTorus +glutSolidDodecahedron +glutWireDodecahedron +glutSolidOctahedron +glutWireOctahedron +glutSolidTetrahedron +glutWireTetrahedron +glutSolidIcosahedron +glutWireIcosahedron +glutSolidTeapot +glutWireTeapot |