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-rw-r--r--docs/gears.pngbin1608 -> 0 bytes
l---------src/glx/x11/dispatch.c1
-rw-r--r--src/mesa/x86-64/matypes.h162
-rw-r--r--src/mesa/x86/matypes.h163
4 files changed, 0 insertions, 326 deletions
diff --git a/docs/gears.png b/docs/gears.png
deleted file mode 100644
index 4052b30ed07..00000000000
--- a/docs/gears.png
+++ /dev/null
Binary files differ
diff --git a/src/glx/x11/dispatch.c b/src/glx/x11/dispatch.c
deleted file mode 120000
index 4b4322180f4..00000000000
--- a/src/glx/x11/dispatch.c
+++ /dev/null
@@ -1 +0,0 @@
-../../../src/mesa/main/dispatch.c \ No newline at end of file
diff --git a/src/mesa/x86-64/matypes.h b/src/mesa/x86-64/matypes.h
deleted file mode 100644
index 719ea310acc..00000000000
--- a/src/mesa/x86-64/matypes.h
+++ /dev/null
@@ -1,162 +0,0 @@
-/*
- * This file is automatically generated from the Mesa internal type
- * definitions. Do not edit directly.
- */
-
-#ifndef __ASM_TYPES_H__
-#define __ASM_TYPES_H__
-
-
-
-/* =============================================================
- * Offsets for GLcontext
- */
-
-#define CTX_DRIVER_CTX 948
-
-#define CTX_LIGHT_ENABLED 39308
-#define CTX_LIGHT_SHADE_MODEL 39312
-#define CTX_LIGHT_COLOR_MAT_FACE 39316
-#define CTX_LIGHT_COLOR_MAT_MODE 39320
-#define CTX_LIGHT_COLOR_MAT_MASK 39324
-#define CTX_LIGHT_COLOR_MAT_ENABLED 39328
-#define CTX_LIGHT_ENABLED_LIST 39336
-#define CTX_LIGHT_NEED_VERTS 43697
-#define CTX_LIGHT_FLAGS 43700
-#define CTX_LIGHT_BASE_COLOR 43704
-
-
-/* =============================================================
- * Offsets for struct vertex_buffer
- */
-
-#define VB_SIZE 0
-#define VB_COUNT 4
-
-#define VB_ELTS 8
-#define VB_OBJ_PTR 12
-#define VB_EYE_PTR 16
-#define VB_CLIP_PTR 20
-#define VB_PROJ_CLIP_PTR 24
-#define VB_CLIP_OR_MASK 28
-#define VB_CLIP_MASK 32
-#define VB_NORMAL_PTR 36
-#define VB_EDGE_FLAG 44
-#define VB_TEX0_COORD_PTR 48
-#define VB_TEX1_COORD_PTR 52
-#define VB_TEX2_COORD_PTR 56
-#define VB_TEX3_COORD_PTR 60
-#define VB_INDEX_PTR 80
-#define VB_COLOR_PTR 88
-#define VB_SECONDARY_COLOR_PTR 96
-#define VB_FOG_COORD_PTR 104
-#define VB_PRIMITIVE 172
-
-
-/*
- * Flags for struct vertex_buffer
- */
-
-#define VERT_BIT_OBJ 0x1
-#define VERT_BIT_NORM 0x4
-#define VERT_BIT_RGBA 0x8
-#define VERT_BIT_SPEC_RGB 0x10
-#define VERT_BIT_FOG_COORD 0x20
-#define VERT_BIT_TEX0 0x100
-#define VERT_BIT_TEX1 0x200
-#define VERT_BIT_TEX2 0x400
-#define VERT_BIT_TEX3 0x800
-
-
-/* =============================================================
- * Offsets for GLvector4f
- */
-
-#define V4F_DATA 0
-#define V4F_START 4
-#define V4F_COUNT 8
-#define V4F_STRIDE 12
-#define V4F_SIZE 16
-#define V4F_FLAGS 20
-
-/*
- * Flags for GLvector4f
- */
-
-#define VEC_MALLOC 0x10
-#define VEC_NOT_WRITEABLE 0x40
-#define VEC_BAD_STRIDE 0x100
-
-#define VEC_SIZE_1 0x1
-#define VEC_SIZE_2 0x3
-#define VEC_SIZE_3 0x7
-#define VEC_SIZE_4 0xf
-
-
-/* =============================================================
- * Offsets for GLmatrix
- */
-
-#define MATRIX_DATA 0
-#define MATRIX_INV 4
-#define MATRIX_FLAGS 8
-#define MATRIX_TYPE 12
-
-
-/* =============================================================
- * Offsets for struct gl_light
- */
-
-#define LIGHT_NEXT 0
-#define LIGHT_PREV 4
-
-#define LIGHT_AMBIENT 8
-#define LIGHT_DIFFUSE 24
-#define LIGHT_SPECULAR 40
-#define LIGHT_EYE_POSITION 56
-#define LIGHT_EYE_DIRECTION 72
-#define LIGHT_SPOT_EXPONENT 88
-#define LIGHT_SPOT_CUTOFF 92
-#define LIGHT_COS_CUTOFF 100
-#define LIGHT_CONST_ATTEN 104
-#define LIGHT_LINEAR_ATTEN 108
-#define LIGHT_QUADRATIC_ATTEN 112
-#define LIGHT_ENABLED 116
-
-#define LIGHT_FLAGS 120
-
-#define LIGHT_POSITION 124
-#define LIGHT_VP_INF_NORM 140
-#define LIGHT_H_INF_NORM 152
-#define LIGHT_NORM_DIRECTION 164
-#define LIGHT_VP_INF_SPOT_ATTEN 180
-
-#define LIGHT_SPOT_EXP_TABLE 184
-#define LIGHT_MAT_AMBIENT 4280
-#define LIGHT_MAT_DIFFUSE 4304
-#define LIGHT_MAT_SPECULAR 4328
-
-#define SIZEOF_GL_LIGHT 4360
-
-/*
- * Flags for struct gl_light
- */
-
-#define LIGHT_SPOT 0x1
-#define LIGHT_LOCAL_VIEWER 0x2
-#define LIGHT_POSITIONAL 0x4
-
-#define LIGHT_NEED_VERTICES 0x6
-
-
-/* =============================================================
- * Offsets for struct gl_lightmodel
- */
-
-#define LIGHT_MODEL_AMBIENT 0
-#define LIGHT_MODEL_LOCAL_VIEWER 16
-#define LIGHT_MODEL_TWO_SIDE 17
-#define LIGHT_MODEL_COLOR_CONTROL 20
-
-
-#endif /* __ASM_TYPES_H__ */
diff --git a/src/mesa/x86/matypes.h b/src/mesa/x86/matypes.h
deleted file mode 100644
index abce247dc09..00000000000
--- a/src/mesa/x86/matypes.h
+++ /dev/null
@@ -1,163 +0,0 @@
-/*
- * This file is automatically generated from the Mesa internal type
- * definitions. Do not edit directly.
- */
-
-#ifndef __ASM_TYPES_H__
-#define __ASM_TYPES_H__
-
-#include "assyntax.h"
-
-
-/* =============================================================
- * Offsets for GLcontext
- */
-
-#define CTX_DRIVER_CTX 948
-
-#define CTX_LIGHT_ENABLED 39308
-#define CTX_LIGHT_SHADE_MODEL 39312
-#define CTX_LIGHT_COLOR_MAT_FACE 39316
-#define CTX_LIGHT_COLOR_MAT_MODE 39320
-#define CTX_LIGHT_COLOR_MAT_MASK 39324
-#define CTX_LIGHT_COLOR_MAT_ENABLED 39328
-#define CTX_LIGHT_ENABLED_LIST 39336
-#define CTX_LIGHT_NEED_VERTS 43697
-#define CTX_LIGHT_FLAGS 43700
-#define CTX_LIGHT_BASE_COLOR 43704
-
-
-/* =============================================================
- * Offsets for struct vertex_buffer
- */
-
-#define VB_SIZE 0
-#define VB_COUNT 4
-
-#define VB_ELTS 8
-#define VB_OBJ_PTR 12
-#define VB_EYE_PTR 16
-#define VB_CLIP_PTR 20
-#define VB_PROJ_CLIP_PTR 24
-#define VB_CLIP_OR_MASK 28
-#define VB_CLIP_MASK 32
-#define VB_NORMAL_PTR 36
-#define VB_EDGE_FLAG 44
-#define VB_TEX0_COORD_PTR 48
-#define VB_TEX1_COORD_PTR 52
-#define VB_TEX2_COORD_PTR 56
-#define VB_TEX3_COORD_PTR 60
-#define VB_INDEX_PTR 80
-#define VB_COLOR_PTR 88
-#define VB_SECONDARY_COLOR_PTR 96
-#define VB_FOG_COORD_PTR 104
-#define VB_PRIMITIVE 172
-
-
-/*
- * Flags for struct vertex_buffer
- */
-
-#define VERT_BIT_OBJ 0x1
-#define VERT_BIT_NORM 0x4
-#define VERT_BIT_RGBA 0x8
-#define VERT_BIT_SPEC_RGB 0x10
-#define VERT_BIT_FOG_COORD 0x20
-#define VERT_BIT_TEX0 0x100
-#define VERT_BIT_TEX1 0x200
-#define VERT_BIT_TEX2 0x400
-#define VERT_BIT_TEX3 0x800
-
-
-/* =============================================================
- * Offsets for GLvector4f
- */
-
-#define V4F_DATA 0
-#define V4F_START 4
-#define V4F_COUNT 8
-#define V4F_STRIDE 12
-#define V4F_SIZE 16
-#define V4F_FLAGS 20
-
-/*
- * Flags for GLvector4f
- */
-
-#define VEC_MALLOC 0x10
-#define VEC_NOT_WRITEABLE 0x40
-#define VEC_BAD_STRIDE 0x100
-
-#define VEC_SIZE_1 0x1
-#define VEC_SIZE_2 0x3
-#define VEC_SIZE_3 0x7
-#define VEC_SIZE_4 0xf
-
-
-/* =============================================================
- * Offsets for GLmatrix
- */
-
-#define MATRIX_DATA 0
-#define MATRIX_INV 4
-#define MATRIX_FLAGS 8
-#define MATRIX_TYPE 12
-
-
-/* =============================================================
- * Offsets for struct gl_light
- */
-
-#define LIGHT_NEXT 0
-#define LIGHT_PREV 4
-
-#define LIGHT_AMBIENT 8
-#define LIGHT_DIFFUSE 24
-#define LIGHT_SPECULAR 40
-#define LIGHT_EYE_POSITION 56
-#define LIGHT_EYE_DIRECTION 72
-#define LIGHT_SPOT_EXPONENT 88
-#define LIGHT_SPOT_CUTOFF 92
-#define LIGHT_COS_CUTOFF 100
-#define LIGHT_CONST_ATTEN 104
-#define LIGHT_LINEAR_ATTEN 108
-#define LIGHT_QUADRATIC_ATTEN 112
-#define LIGHT_ENABLED 116
-
-#define LIGHT_FLAGS 120
-
-#define LIGHT_POSITION 124
-#define LIGHT_VP_INF_NORM 140
-#define LIGHT_H_INF_NORM 152
-#define LIGHT_NORM_DIRECTION 164
-#define LIGHT_VP_INF_SPOT_ATTEN 180
-
-#define LIGHT_SPOT_EXP_TABLE 184
-#define LIGHT_MAT_AMBIENT 4280
-#define LIGHT_MAT_DIFFUSE 4304
-#define LIGHT_MAT_SPECULAR 4328
-
-#define SIZEOF_GL_LIGHT 4360
-
-/*
- * Flags for struct gl_light
- */
-
-#define LIGHT_SPOT 0x1
-#define LIGHT_LOCAL_VIEWER 0x2
-#define LIGHT_POSITIONAL 0x4
-
-#define LIGHT_NEED_VERTICES 0x6
-
-
-/* =============================================================
- * Offsets for struct gl_lightmodel
- */
-
-#define LIGHT_MODEL_AMBIENT 0
-#define LIGHT_MODEL_LOCAL_VIEWER 16
-#define LIGHT_MODEL_TWO_SIDE 17
-#define LIGHT_MODEL_COLOR_CONTROL 20
-
-
-#endif /* __ASM_TYPES_H__ */